@senpi/runtime 1.1.0-dev.runtime-phase-2.20260512102629 → 1.1.0-dev.runtime-phase-2.20260514134437
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/cli/senpi-cli-config.d.ts +15 -1
- package/dist/cli/senpi-cli-config.d.ts.map +1 -1
- package/dist/cli/senpi-cli-config.js +19 -2
- package/dist/cli/senpi-cli-config.js.map +1 -1
- package/dist/cli/senpi-commands.d.ts.map +1 -1
- package/dist/cli/senpi-commands.js +96 -0
- package/dist/cli/senpi-commands.js.map +1 -1
- package/dist/index.d.ts +21 -0
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +84 -1
- package/dist/index.js.map +1 -1
- package/dist/runtime/auto-update/coordinator.d.ts +13 -0
- package/dist/runtime/auto-update/coordinator.d.ts.map +1 -1
- package/dist/runtime/auto-update/coordinator.js +14 -0
- package/dist/runtime/auto-update/coordinator.js.map +1 -1
- package/dist/skills-manager/bootstrap.d.ts +26 -0
- package/dist/skills-manager/bootstrap.d.ts.map +1 -0
- package/dist/skills-manager/bootstrap.js +86 -0
- package/dist/skills-manager/bootstrap.js.map +1 -0
- package/dist/skills-manager/constants.d.ts +31 -0
- package/dist/skills-manager/constants.d.ts.map +1 -0
- package/dist/skills-manager/constants.js +40 -0
- package/dist/skills-manager/constants.js.map +1 -0
- package/dist/skills-manager/coordinator.d.ts +336 -0
- package/dist/skills-manager/coordinator.d.ts.map +1 -0
- package/dist/skills-manager/coordinator.js +931 -0
- package/dist/skills-manager/coordinator.js.map +1 -0
- package/dist/skills-manager/fetcher.d.ts +28 -0
- package/dist/skills-manager/fetcher.d.ts.map +1 -0
- package/dist/skills-manager/fetcher.js +92 -0
- package/dist/skills-manager/fetcher.js.map +1 -0
- package/dist/skills-manager/index.d.ts +5 -0
- package/dist/skills-manager/index.d.ts.map +1 -0
- package/dist/skills-manager/index.js +4 -0
- package/dist/skills-manager/index.js.map +1 -0
- package/dist/skills-manager/state-store.d.ts +57 -0
- package/dist/skills-manager/state-store.d.ts.map +1 -0
- package/dist/skills-manager/state-store.js +129 -0
- package/dist/skills-manager/state-store.js.map +1 -0
- package/dist/skills-manager/types.d.ts +165 -0
- package/dist/skills-manager/types.d.ts.map +1 -0
- package/dist/skills-manager/types.js +2 -0
- package/dist/skills-manager/types.js.map +1 -0
- package/dist/skills-manager/utils.d.ts +63 -0
- package/dist/skills-manager/utils.d.ts.map +1 -0
- package/dist/skills-manager/utils.js +119 -0
- package/dist/skills-manager/utils.js.map +1 -0
- package/dist/skills-manager/version-manager.d.ts +146 -0
- package/dist/skills-manager/version-manager.d.ts.map +1 -0
- package/dist/skills-manager/version-manager.js +299 -0
- package/dist/skills-manager/version-manager.js.map +1 -0
- package/dist/skills-manager/writer.d.ts +28 -0
- package/dist/skills-manager/writer.d.ts.map +1 -0
- package/dist/skills-manager/writer.js +101 -0
- package/dist/skills-manager/writer.js.map +1 -0
- package/openclaw.plugin.json +27 -0
- package/package.json +3 -1
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/**
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* Central lifecycle manager for Senpi skills auto-update.
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*
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* Mirrors AutoUpdateCoordinator from src/runtime/auto-update/coordinator.ts
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* for thread-safety (runToken + stopped + running triple) and uses the same
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* injectable-dependency pattern for testability.
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*
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* Scheduling: this coordinator does not own a timer. Ticks fire from
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* outside — currently from auto-update's `onTickComplete` hook in
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* `src/index.ts`, which calls {@link SkillsUpdateCoordinator.runTickOnce}
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* after every auto-update cycle. Skills-manager therefore inherits the
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* `autoUpdate.pollIntervalMinutes` cadence and the same failure-backoff
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* cadence.
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*
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* On start(): load persisted state, bootstrap any missing skills, mark
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* health as healthy. The first tick fires on the next external invocation
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* of `runTickOnce()`.
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*
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* Each tick: resolve skill names (configured list or discovery), check
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* remote versions in parallel, auto-apply patch/minor, notify on major
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* (deduped by version), skip on none/unknown.
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*/
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import type { SkillsManagerSnapshot, SkillsUpdateCoordinatorOptions } from "./types.js";
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export declare class SkillsUpdateCoordinator {
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private readonly options;
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private readonly store;
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private operationChain;
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private stopped;
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private runToken;
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private state;
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private snapshot;
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/** Latest remote version per skill name — populated during ticks. */
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private latestVersions;
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/**
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* Local (pre-install) version per skill name — populated during ticks
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* and manual RPC paths from `SkillVersionInfo.localVersion`. Used by the
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* update-summary and major-available notifications to render the
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* `prev → new` transition. Captured *before* the install runs so the
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* value still reflects the on-disk version at the time the user chose to
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* update; reading `state.skills[name].installedVersion` instead would
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* surface the *post-install* version (recorded by `recordSuccess`) and
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* collapse the transition to `vX -> vX`.
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*/
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private previousVersions;
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/**
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* Cached short descriptions parsed from each skill's **remote** SKILL.md
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* frontmatter — i.e. the description for the upcoming/current remote
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* version, not whatever's installed locally. Used to enrich
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* update-summary and major-available notifications with a one-line
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* "About:" so the user gets context for the version the message is
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* actually announcing.
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*
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* Populated during tick / updateSkill / updateAll alongside
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* `latestVersions`; absent / null entries simply omit the line from the
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* notification.
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*
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* Using the remote description (rather than the local one) keeps the
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* notification description in sync with the version number it sits next
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* to — e.g. when notifying about a major bump v1 → v2, the "About:" line
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* reflects the v2 description, even if the v1 local copy on disk is
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* stale or worded differently.
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*/
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private skillDescriptions;
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constructor(options: SkillsUpdateCoordinatorOptions);
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/**
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* Load persisted state and bootstrap missing skills. Does **not** schedule
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* a poll loop — skills-manager runs off the auto-update coordinator's
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* `onTickComplete` hook (see `src/index.ts`), which invokes
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* {@link runTickOnce} on whatever cadence auto-update is configured with.
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*
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* Calling `start()` is still required even in the externally-scheduled
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* mode so bootstrap, state load, and the "ready" snapshot all happen
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* before the first external tick fires.
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*/
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start(): Promise<void>;
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/**
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* Stop the coordinator: prevent any new ticks from being processed, and
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* wait for any in-flight tick or manual RPC to finish so the caller can
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* rely on no async work still touching state after `stop()` resolves.
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*
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* Since scheduling is now external (auto-update's `onTickComplete` hook),
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* there's no internal timer to cancel — `stop()` just flips the `stopped`
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* flag (which `runTickOnce` checks) and drains the serialised operation
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* queue. The auto-update hook itself becomes a no-op for stopped
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* coordinators since `runTickOnce` returns early.
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*/
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stop(): Promise<void>;
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/**
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* Public one-shot tick entry point. Called externally on whatever cadence
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* the host wires up — currently from the auto-update coordinator's
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* `onTickComplete` hook in `src/index.ts`, which fires after each
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* auto-update version check completes (success or failure).
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*
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* Replaces the previous internal `tick()` + `scheduleNext()` pair: the
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* coordinator no longer owns a timer of its own. Manual RPCs
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* (`senpi.skills.update`, `senpi.skills.updateAll`) remain independent of
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* this path.
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*
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* Returns early as a no-op when:
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* - The coordinator has been stopped (e.g. plugin teardown).
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* - The runToken has rolled (e.g. a stop/start cycle invalidated this call).
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* - The coordinator was disabled at start time (config.enabled === false).
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*
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* Tick errors are logged + recorded on the snapshot but never thrown —
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* the caller (auto-update) must not have its own scheduling disturbed by
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* a transient skills-manager failure.
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*/
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runTickOnce(): Promise<void>;
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/** Return the latest point-in-time snapshot for gateway RPCs. */
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getSnapshot(): SkillsManagerSnapshot;
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/**
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* Force an immediate version check and apply for one named skill.
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*
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* Skips installation when the update kind is `"none"` (already current) or
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* `"unknown"` (remote version could not be classified — e.g. the fetch
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* failed or the remote `version` field is missing). Falling through on
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* `"unknown"` would write `installedVersion: null` and lose tracking, so we
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* treat it the same as `"none"` and return `updated: false`.
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*
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* @throws On network or install error so the gateway RPC can return ok=false.
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*/
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updateSkill(skillName: string): Promise<{
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updated: boolean;
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version: string | null;
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}>;
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/**
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* Force an immediate version check and apply for all discovered/configured skills.
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* Individual failures do not abort the remaining skills.
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*
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* All skills share a single `git clone` — the repo is cloned once, every
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* skill that needs an update is installed from that same checkout, then the
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* checkout is cleaned up. A previous version called `updateSkill` in a loop,
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* which caused one full clone per skill (N redundant clones for N skills);
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* this mirrors the tick path's batching instead.
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*/
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updateAll(): Promise<Array<{
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name: string;
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updated: boolean;
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version: string | null;
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error?: string;
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}>>;
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/**
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* Run coordinator work in a global critical section so periodic ticks and
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* manual RPC updates never interleave at await points.
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*/
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private runSerialized;
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/**
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* Core tick logic: resolve skill names, check versions in parallel, apply
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* policy per skill, then run a single clone for all skills needing update.
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*/
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private runTick;
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/**
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* Clone the repo once and install every skill in `skillNames`.
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* Per-skill errors are recorded in state without aborting the others.
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* The update summary notification distinguishes successful installs from
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* failures so the user can see exactly which skills need attention.
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*
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* If the clone itself fails we log and return without touching state or
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* sending a summary — a full-clone failure is almost always a transient
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* network/git issue that affects every skill equally, so attributing it
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* per-skill would be misleading. The next tick retries.
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*/
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private applyUpdates;
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/**
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* Clone the remote skills repo exactly once and install every skill in
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* `skillNames` from that single checkout. Returns a per-skill outcome map:
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* `{ version }` on success or `{ version: null, error }` on install failure.
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*
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* Throws only when the clone itself fails — per-skill install failures are
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* captured in the map so callers can continue processing the rest.
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*
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* When `deps.cloneAndInstall` is supplied (unit tests), that injector is
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* called in place of the real clone+install loop; any names missing from
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* its returned map are treated as install failures.
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*/
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private cloneAndInstallMany;
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/**
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* Record a successful install on in-memory skill state.
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*
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* Resets failure tracking — a successful end-to-end install is the only
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* signal we treat as "operationally healthy." A successful version check
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* alone is NOT sufficient (and intentionally does not call this), because:
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*
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* - The version check only proves the raw SKILL.md is reachable. It does
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* not exercise the clone/copy/swap pipeline that actually keeps the skill
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* working.
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* - Clearing failure state on every check-success would wipe install-failure
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* history mid-tick: a skill failing to install on every tick would still
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* report `consecutiveFailures: 1` (instead of N) because each tick's
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* check-success reset would precede the install-failure increment.
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*
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* Consequence: a skill that's perpetually up-to-date but had a one-off
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* failure in the past will retain a non-zero `consecutiveFailures` until
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* the next install. We accept that trade-off — surfacing a stale failure
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* counter is preferable to silently wiping real install-failure history.
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*/
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private recordSuccess;
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/**
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* Record a version-check failure on in-memory skill state.
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*
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* Shared by `runTick` and `updateAll` — both need to bump
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* `consecutiveFailures` and capture the reason when `Promise.allSettled`
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* surfaces a rejected check. `lastCheckedAt` is updated too so the snapshot
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* doesn't look like the skill was never polled (it was — the poll failed).
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*/
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private recordCheckFailure;
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/**
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* Apply one install outcome to in-memory skill state and return a compact
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* success/failure result for the caller's bookkeeping.
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*/
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private processInstallOutcome;
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/**
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* Apply a single skill update (used by the manual `updateSkill` RPC path).
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* Returns the installed version.
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*
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* Delegates to {@link cloneAndInstallMany} so the single-skill and batch
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* paths share one implementation of clone+install. The per-skill install
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* error is re-thrown here so `updateSkill` can surface it to the RPC
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* caller via a rejected promise (batch path captures it instead).
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*/
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private applyUpdate;
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/**
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* Format the per-skill nested-bullet block used in both notification
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* shapes. Renders the structure suggested in PR #78 review feedback:
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*
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* **skill-name**
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* • v1.0.0 → v2.0.0 (or "v1.0.0 (install failed)" when failed)
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* • description: … (omitted when no remote description)
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* • error: … (only on failure, replaces the description)
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*
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* **Why markdown, not HTML?**
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* Openclaw's Telegram channel (`src/telegram/send.ts:sendMessageTelegram`)
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* pipes outbound text through `renderTelegramHtmlText`, which defaults
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* `textMode` to `"markdown"` — i.e. it expects the source to be markdown
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* and runs `markdownToTelegramHtml` over it before handing the converted
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* HTML to the Bot API with `parse_mode: "HTML"`. The `message` tool
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* (which is what this coordinator's `notify` callback ultimately hits via
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* `/tools/invoke`) does not expose `textMode`, so HTML written by us is
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* treated as literal characters by the markdown step and rendered as
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* visible `<b>` text in the chat (the actual production bug this docstring
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* fixes — confirmed against a live notification screenshot).
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*
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* Using markdown source (`**bold**`, backticks) instead means the channel's
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* markdown→HTML converter produces the correct `<b>` / `<code>` HTML
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* payload and Telegram renders the formatting properly.
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*
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* @param skillName Skill identifier (rendered bold via `**name**`).
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* @param toVersion Resolved upgraded-to version. `null` for failure rows
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* where no install completed; renders as
|
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250
|
+
* "vPREV (install failed)".
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251
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+
* @param errorReason Optional failure reason. When provided, replaces
|
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252
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+
* the description line with `error: …`.
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+
*/
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+
private formatSkillBlock;
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|
+
/**
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256
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+
* Send a one-way Telegram notification for a pending major update, deduped
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+
* by version.
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+
*
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259
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+
* The dedup key (`lastNotifiedMajorVersion`) is only set after the notify
|
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+
* call resolves successfully. If the notification fails (Telegram API down,
|
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261
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+
* transient network error, etc.) the key is left unchanged so the next tick
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262
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+
* retries delivery instead of silently suppressing it forever.
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|
+
*/
|
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264
|
+
private handleMajorAvailable;
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265
|
+
/**
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266
|
+
* Send an aggregated notification summarising the outcome of this tick's
|
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267
|
+
* updates. Successful installs and failures are shown in separate sections
|
|
268
|
+
* so the user can tell which skills still need attention. Sections with no
|
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269
|
+
* entries are omitted. If neither section has entries, no notification is
|
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270
|
+
* sent.
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271
|
+
*
|
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272
|
+
* Format (markdown source — see `formatSkillBlock` for why markdown
|
|
273
|
+
* rather than HTML):
|
|
274
|
+
*
|
|
275
|
+
* Senpi skills update:
|
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276
|
+
*
|
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277
|
+
* Updated:
|
|
278
|
+
*
|
|
279
|
+
* **skill-a**
|
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280
|
+
* • v1.0.0 → v1.0.1
|
|
281
|
+
* • description: …
|
|
282
|
+
*
|
|
283
|
+
* **skill-b**
|
|
284
|
+
* • v2.0.0 → v2.0.1
|
|
285
|
+
* • description: …
|
|
286
|
+
*
|
|
287
|
+
* Failed to update:
|
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288
|
+
*
|
|
289
|
+
* **skill-c**
|
|
290
|
+
* • v1.0.0 (install failed)
|
|
291
|
+
* • error: clone failed: …
|
|
292
|
+
*/
|
|
293
|
+
private sendUpdateSummary;
|
|
294
|
+
/**
|
|
295
|
+
* Return the version-check function for this coordinator: either the
|
|
296
|
+
* injected `deps.checkSkillVersion` (unit tests) or the real
|
|
297
|
+
* `checkSkillVersion` with the default `fetchImpl`.
|
|
298
|
+
*
|
|
299
|
+
* Extracted so the three call sites (`updateSkill`, `updateAll`, `runTick`)
|
|
300
|
+
* don't repeat the same resolve-and-wrap lambda — a change to the real
|
|
301
|
+
* `checkSkillVersion` signature now only has to land here.
|
|
302
|
+
*/
|
|
303
|
+
private resolveCheckFn;
|
|
304
|
+
/**
|
|
305
|
+
* Resolve the list of skill names to check this tick.
|
|
306
|
+
* Uses `config.skills` when non-empty; otherwise discovers all immediate
|
|
307
|
+
* subdirectories across every dir in the `skillsDir` search path,
|
|
308
|
+
* deduped by name and sorted.
|
|
309
|
+
*
|
|
310
|
+
* Per-dir read errors (other than ENOENT) are logged but do not abort the
|
|
311
|
+
* scan — a misconfigured secondary dir cannot mask skills present in the
|
|
312
|
+
* primary.
|
|
313
|
+
*/
|
|
314
|
+
private resolveSkillNames;
|
|
315
|
+
/**
|
|
316
|
+
* Build the point-in-time snapshot returned by {@link getSnapshot}.
|
|
317
|
+
*
|
|
318
|
+
* The snapshot is the single serialisable view of the coordinator's state
|
|
319
|
+
* consumed by gateway RPCs (`senpi.skills.status`) and any health UI. It
|
|
320
|
+
* fuses three data sources:
|
|
321
|
+
* 1. Per-skill persisted state (`this.state.skills`) — installed version,
|
|
322
|
+
* last check time, consecutive failures, last failure reason.
|
|
323
|
+
* 2. In-memory `this.latestVersions` map — the most recent remote version
|
|
324
|
+
* observed during a version check (may not yet be installed).
|
|
325
|
+
* 3. Caller-supplied lifecycle metadata — `health`, `lastAction`,
|
|
326
|
+
* `lastError` describing the most recent tick / manual RPC outcome.
|
|
327
|
+
*
|
|
328
|
+
* This is called at every state-mutating boundary (start, tick complete,
|
|
329
|
+
* tick error, manual update complete, manual update skipped, manual update
|
|
330
|
+
* clone failed, stop/disable) so the next RPC response reflects the latest
|
|
331
|
+
* state rather than stale pre-action data.
|
|
332
|
+
*/
|
|
333
|
+
private buildSnapshot;
|
|
334
|
+
private persistState;
|
|
335
|
+
}
|
|
336
|
+
//# sourceMappingURL=coordinator.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
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|