@selvajs/solve 1.0.0-beta.8 → 1.0.0-beta.9

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- {"version":3,"sources":["../src/client/external-storage.ts","../src/client/solve-session-core.ts","../src/client/solve-session.ts","../src/client/async-throttle.ts","../src/client/solve-memo.ts","../src/client/drivers/request-response.ts","../src/client/compute-fetch-solve-fn.ts"],"sourcesContent":["// Transit storage for inputs with source.kind === 'client': a producer route writes the\n// value here, the solver route reads it back. Keyed by (scopeKey, inputId) so values\n// don't bleed across solver contexts — scopeKey is whatever uniquely identifies one\n// (sessionId in plugin-ui/preview, definition guid in selva/library).\n\nimport type { UISchema } from '@selvajs/schemas';\nimport { getInputItems } from '@selvajs/schemas';\n\nconst STORAGE_PREFIX = 'external';\n\nfunction makeKey(scopeKey: string, inputId: string): string {\n\treturn `${STORAGE_PREFIX}:${scopeKey}:${inputId}`;\n}\n\nexport interface ExternalValueRef {\n\tscopeKey: string;\n\tinputId: string;\n}\n\nexport function writeExternalValue(args: ExternalValueRef & { value: unknown }): void {\n\tconst { scopeKey, inputId, value } = args;\n\tif (!scopeKey || !inputId) return;\n\tif (typeof sessionStorage === 'undefined') return;\n\tsessionStorage.setItem(makeKey(scopeKey, inputId), JSON.stringify(value));\n}\n\nexport function readExternalValue(ref: ExternalValueRef): unknown | undefined {\n\tconst { scopeKey, inputId } = ref;\n\tif (!scopeKey || !inputId) return undefined;\n\tif (typeof sessionStorage === 'undefined') return undefined;\n\tconst raw = sessionStorage.getItem(makeKey(scopeKey, inputId));\n\tif (raw === null) return undefined;\n\ttry {\n\t\treturn JSON.parse(raw);\n\t} catch {\n\t\treturn undefined;\n\t}\n}\n\nexport function clearExternalValue(ref: ExternalValueRef): void {\n\tconst { scopeKey, inputId } = ref;\n\tif (!scopeKey || !inputId) return;\n\tif (typeof sessionStorage === 'undefined') return;\n\tsessionStorage.removeItem(makeKey(scopeKey, inputId));\n}\n\nexport interface ExternalInput {\n\tparamId: string;\n\tdisplayName: string;\n}\n\nexport function getExternalInputs(schema: UISchema): ExternalInput[] {\n\treturn getInputItems(schema)\n\t\t.filter((item) => item.source?.kind === 'client')\n\t\t.map((item) => ({\n\t\t\tparamId: item.paramId,\n\t\t\tdisplayName: item.displayName ?? item.paramId\n\t\t}));\n}\n","// Pure transition logic for a Solve Session.\n//\n// This module holds the value/lifecycle state machine with no transport and no state\n// ownership: how values are seeded (including client-sourced hydration), when a value\n// change should dispatch a solve vs. defer it, and what a reported solve result does to\n// the flags. `solve-session.ts` is a thin shell that owns the state object and the\n// subscriber set; every decision lives here, which is what makes it directly testable.\n\nimport type { UISchema } from '@selvajs/schemas';\nimport { getDefaultValue } from '@selvajs/schemas';\nimport { getExternalInputs, type ExternalValueRef } from './external-storage.js';\nimport type { SolveResult } from '../shared/solve-fn.js';\n\n/**\n * The slice of a reported result the session keeps addressable, so a host can commit exactly\n * what the viewer is showing — `source` and `values` included, already memo-correct.\n *\n * Mesh-free by construction. `SolveResult.meshes` are GPU-backed and the viewer disposes what\n * it renders on the next scene update, which is why the memo carries a `MeshPolicy`\n * clone/release contract at all. Retaining them here would hand out disposed instances after\n * the next solve, with no policy governing them and no owner. Everything left is inert JSON;\n * live meshes stay on `session.meshes`.\n */\nexport type RetainedSolveResult<TSource = unknown> = Omit<SolveResult<never, TSource>, 'meshes'>;\n\nexport interface SolveSessionState {\n\tvalues: Record<string, unknown>;\n\terror: string;\n\tcomputeErrors: string[];\n\tcomputeWarnings: string[];\n\tmeshes: unknown[];\n\t/** Values changed since the last solve, in manual (instanceSolve === false) mode. */\n\tpendingValues: Record<string, unknown>;\n\thasPendingChanges: boolean;\n\thasNeverSolved: boolean;\n\t/**\n\t * The last result reported, minus its meshes. Null before the first solve.\n\t *\n\t * Lags `values` by design: nothing updates it on `setValue` or `loadValues`, so between a\n\t * value change and the next report it describes the *previous* input set. That is what a\n\t * commit gate wants — what is on screen, not what is pending — so `lastResult.values`\n\t * disagreeing with `state.values` mid-scrub is the feature, not a bug.\n\t */\n\tlastResult: RetainedSolveResult | null;\n}\n\nexport type ExternalReader = (ref: ExternalValueRef) => unknown | undefined;\n\n/**\n * Client-sourced inputs are hydrated from `read` and left absent when no stored value\n * exists, so the missing-inputs panel can detect them. Other inputs fall back to their\n * declared default, then the paramType default.\n */\nexport function buildInitialValues(\n\tschema: UISchema,\n\tscopeKey: string,\n\tread: ExternalReader\n): Record<string, unknown> {\n\tconst clientSet = new Set(getExternalInputs(schema).map((e) => e.paramId));\n\tconst values: Record<string, unknown> = {};\n\tfor (const input of schema.inputs) {\n\t\tif (clientSet.has(input.id)) {\n\t\t\tconst stored = read({ scopeKey, inputId: input.id });\n\t\t\tif (stored !== undefined) values[input.id] = stored;\n\t\t\tcontinue;\n\t\t}\n\t\tvalues[input.id] = input.default ?? getDefaultValue(input.paramType);\n\t}\n\tfor (const output of schema.outputs) {\n\t\tvalues[output.id] = null;\n\t}\n\treturn values;\n}\n\n/** Manual-solve schemas (instanceSolve === false) start dirty; auto-solve schemas start clean. */\nexport function makeInitialFlags(instanceSolve: boolean | undefined): {\n\thasPendingChanges: boolean;\n\thasNeverSolved: boolean;\n} {\n\tconst manual = instanceSolve === false;\n\treturn { hasPendingChanges: manual, hasNeverSolved: manual };\n}\n\n/** Manual mode defers (records the pending value, raises the dirty flag) instead of solving. */\nexport function applyValueChange(\n\tstate: SolveSessionState,\n\tid: string,\n\tvalue: unknown,\n\tinstanceSolve: boolean | undefined\n): { state: SolveSessionState; shouldSolve: boolean } {\n\tstate.values[id] = value;\n\tif (instanceSolve === false) {\n\t\tstate.pendingValues[id] = value;\n\t\tstate.hasPendingChanges = true;\n\t\treturn { state, shouldSolve: false };\n\t}\n\treturn { state, shouldSolve: true };\n}\n\n/**\n * Solve outputs live in the same `values` map as inputs (so widgets like dynamic value\n * lists can read them) but must not be echoed back to the driver: a measured 6.4 MB\n * options-list output showed this can re-upload a multi-MB payload no backend reads.\n */\nexport function pickInputValues(\n\tschema: UISchema | undefined,\n\tvalues: Record<string, unknown>\n): Record<string, unknown> {\n\tif (!schema?.inputs) return values;\n\tconst picked: Record<string, unknown> = {};\n\tfor (const input of schema.inputs) {\n\t\tif (input.id in values) picked[input.id] = values[input.id];\n\t}\n\treturn picked;\n}\n\nexport function applySolveResult(state: SolveSessionState, result: SolveResult): SolveSessionState {\n\tstate.error = '';\n\tstate.computeErrors = result.errors ?? [];\n\tstate.computeWarnings = result.warnings ?? [];\n\tstate.meshes = result.meshes ?? [];\n\tconst { meshes: _meshes, ...retained } = result;\n\tstate.lastResult = retained;\n\tObject.assign(state.values, result.outputs);\n\tstate.pendingValues = {};\n\tstate.hasPendingChanges = false;\n\tstate.hasNeverSolved = false;\n\treturn state;\n}\n","// A framework-free shell over the pure transition logic in solve-session-core.ts: owns the\n// live values/flags, delegates every transition to the core, and drives solves through a\n// transport-agnostic SolveDriver.\n//\n// State is exposed as plain getters; it carries no framework reactivity of its own, so a\n// Svelte host must wrap it — see `useSolveSession.svelte.ts` in `@selvajs/ui`, which\n// republishes these getters as $state. Reading a getter without subscribing gives a\n// correct value but will not re-render.\n\nimport type { UISchema } from '@selvajs/schemas';\nimport { readExternalValue } from './external-storage.js';\nimport type { SolveResult } from '../shared/solve-fn.js';\nimport type { SolveDriver } from './drivers/driver.js';\nimport {\n\tbuildInitialValues,\n\tmakeInitialFlags,\n\tapplyValueChange,\n\tapplySolveResult,\n\tpickInputValues,\n\ttype SolveSessionState,\n\ttype RetainedSolveResult\n} from './solve-session-core.js';\n\nexport interface SolveSession {\n\treadonly values: Record<string, unknown>;\n\treadonly error: string;\n\treadonly computeErrors: string[];\n\treadonly computeWarnings: string[];\n\treadonly meshes: unknown[];\n\t/**\n\t * The last reported result without its meshes — what the viewer is currently showing,\n\t * including the `source`/`values` pair a commit path needs. Null before the first solve,\n\t * and again after `rebuild()`. Survives `reportError`: a failed solve leaves the last good\n\t * geometry on screen, so a host committing what it sees should still see what produced it.\n\t */\n\treadonly lastResult: RetainedSolveResult | null;\n\treadonly hasPendingChanges: boolean;\n\treadonly hasNeverSolved: boolean;\n\treadonly isSolving: boolean;\n\t/** `forceSolve` overrides manual mode for system-initiated reconciliation (e.g. a dynamic value list pruning a vanished selection), so the output can't lag behind the new value. */\n\tsetValue(id: string, value: unknown, forceSolve?: boolean): void;\n\tsolve(): void;\n\t/** Merges incoming values, then solves (auto) or marks dirty (manual). */\n\tloadValues(incoming: Record<string, unknown>): void;\n\trebuild(schema: UISchema, scopeKey: string): void;\n\treport(result: SolveResult): void;\n\treportError(message: string): void;\n\t/** Fires after any mutation of the getters above, including driver-reported `isSolving` transitions. */\n\tsubscribe(listener: () => void): () => void;\n\t/** For driver-owned state the session only forwards: `isSolving` lives on the driver, so wire this to its `onChange`. */\n\tnotify(): void;\n}\n\nexport interface SolveSessionArgs {\n\tschema: UISchema;\n\tscopeKey: string;\n\tdriver: SolveDriver;\n}\n\nexport function createSolveSession(args: SolveSessionArgs): SolveSession {\n\tlet currentSchema = args.schema;\n\n\tconst flags = makeInitialFlags(currentSchema?.instanceSolve);\n\tconst state: SolveSessionState = {\n\t\tvalues: buildInitialValues(currentSchema, args.scopeKey, readExternalValue),\n\t\terror: '',\n\t\tcomputeErrors: [],\n\t\tcomputeWarnings: [],\n\t\tmeshes: [],\n\t\tpendingValues: {},\n\t\thasPendingChanges: flags.hasPendingChanges,\n\t\thasNeverSolved: flags.hasNeverSolved,\n\t\tlastResult: null\n\t};\n\n\tconst listeners = new Set<() => void>();\n\tconst emit = () => listeners.forEach((l) => l());\n\n\tfunction dispatch() {\n\t\t// Copy: state.values is the live map, and a driver may hold the payload across an\n\t\t// async solve — a later setValue must not mutate what's already in flight.\n\t\targs.driver.solve({ ...pickInputValues(currentSchema, state.values) });\n\t\temit();\n\t}\n\n\treturn {\n\t\tget values() {\n\t\t\treturn state.values;\n\t\t},\n\t\tget error() {\n\t\t\treturn state.error;\n\t\t},\n\t\tget computeErrors() {\n\t\t\treturn state.computeErrors;\n\t\t},\n\t\tget computeWarnings() {\n\t\t\treturn state.computeWarnings;\n\t\t},\n\t\tget meshes() {\n\t\t\treturn state.meshes;\n\t\t},\n\t\tget lastResult() {\n\t\t\treturn state.lastResult;\n\t\t},\n\t\tget hasPendingChanges() {\n\t\t\treturn state.hasPendingChanges;\n\t\t},\n\t\tget hasNeverSolved() {\n\t\t\treturn state.hasNeverSolved;\n\t\t},\n\t\tget isSolving() {\n\t\t\treturn args.driver.isSolving;\n\t\t},\n\n\t\tsetValue(id, value, forceSolve = false) {\n\t\t\tconst { shouldSolve } = applyValueChange(state, id, value, currentSchema?.instanceSolve);\n\t\t\tif (shouldSolve || forceSolve) {\n\t\t\t\tif (forceSolve && !shouldSolve) {\n\t\t\t\t\tstate.pendingValues = {};\n\t\t\t\t\tstate.hasPendingChanges = false;\n\t\t\t\t}\n\t\t\t\tdispatch();\n\t\t\t} else {\n\t\t\t\temit();\n\t\t\t}\n\t\t},\n\n\t\tsolve() {\n\t\t\tdispatch();\n\t\t},\n\n\t\tloadValues(incoming) {\n\t\t\tObject.assign(state.values, incoming);\n\t\t\tif (currentSchema?.instanceSolve !== false) {\n\t\t\t\tdispatch();\n\t\t\t} else {\n\t\t\t\tstate.hasPendingChanges = true;\n\t\t\t\temit();\n\t\t\t}\n\t\t},\n\n\t\trebuild(schema, scopeKey) {\n\t\t\tcurrentSchema = schema;\n\t\t\t// The new definition has its own input space; a matching input key from the prior\n\t\t\t// one must not serve that definition's cached result.\n\t\t\targs.driver.clearCache?.();\n\t\t\tstate.meshes = [];\n\t\t\t// Same reason as clearCache: a retained result belongs to the previous definition.\n\t\t\tstate.lastResult = null;\n\t\t\tstate.error = '';\n\t\t\tstate.computeErrors = [];\n\t\t\tstate.computeWarnings = [];\n\t\t\tstate.pendingValues = {};\n\t\t\tstate.values = buildInitialValues(schema, scopeKey, readExternalValue);\n\t\t\tconst f = makeInitialFlags(schema?.instanceSolve);\n\t\t\tstate.hasPendingChanges = f.hasPendingChanges;\n\t\t\tstate.hasNeverSolved = f.hasNeverSolved;\n\t\t\tif (schema && Object.keys(state.values).length > 0 && schema.instanceSolve !== false) {\n\t\t\t\tdispatch();\n\t\t\t} else {\n\t\t\t\temit();\n\t\t\t}\n\t\t},\n\n\t\treport(result) {\n\t\t\tapplySolveResult(state, result);\n\t\t\temit();\n\t\t},\n\n\t\treportError(message) {\n\t\t\tstate.error = message;\n\t\t\temit();\n\t\t},\n\n\t\tsubscribe(listener) {\n\t\t\tlisteners.add(listener);\n\t\t\treturn () => listeners.delete(listener);\n\t\t},\n\n\t\tnotify: emit\n\t};\n}\n","/**\n * Single-in-flight, latest-wins throttle for any async operation: only one run at a\n * time, a newly triggered value overwrites the single pending slot (no queue), and a\n * stale run can be aborted via `AbortController` or timeout.\n *\n * Framework-free: `isRunning` is a plain getter, not a store. A reactive host must\n * subscribe via `onChange` (see `@selvajs/ui`'s rune adapter) — polling the getter\n * directly reads correct values but won't trigger a re-render.\n */\ninterface AsyncThrottleOptions {\n\t/**\n\t * How long one run may take before it is aborted (ms). Required and deliberately\n\t * undefaulted: this is a generic throttle, so it has no basis for guessing what\n\t * the caller's work costs. Callers driving a Selva solve pass the deadline the\n\t * server enforces (`COMPUTE_SOLVE_DEADLINE_MS`) — a shorter local guess would abort\n\t * solves the server would have finished.\n\t */\n\trunDeadlineMs: number;\n\tonChange?: () => void;\n}\n\nexport interface AsyncThrottle<T> {\n\ttrigger: (values: T) => void;\n\treadonly isRunning: boolean;\n\treadonly hasPending: boolean;\n\tcancel: () => void;\n}\n\nexport function createAsyncThrottle<T>(\n\trun: (values: T, signal: AbortSignal) => Promise<void>,\n\toptions: AsyncThrottleOptions\n): AsyncThrottle<T> {\n\tconst { runDeadlineMs, onChange } = options;\n\n\tlet isRunning = false;\n\tlet pendingValues: T | null = null;\n\tlet currentAbortController: AbortController | null = null;\n\n\tfunction setRunning(next: boolean) {\n\t\tif (isRunning === next) return;\n\t\tisRunning = next;\n\t\tonChange?.();\n\t}\n\n\tfunction abortCurrent() {\n\t\tcurrentAbortController?.abort();\n\t\tcurrentAbortController = null;\n\t}\n\n\tasync function execute(values: T) {\n\t\tabortCurrent();\n\n\t\tcurrentAbortController = new AbortController();\n\t\tconst { signal } = currentAbortController;\n\t\tconst deadlineId = setTimeout(() => {\n\t\t\t// Cleared in `finally` on every other path, so firing means a genuine\n\t\t\t// timeout — the only signal for it (the abort itself is swallowed below).\n\t\t\tconsole.warn(`[Solve/throttle] run exceeded ${runDeadlineMs}ms — aborting`);\n\t\t\tcurrentAbortController?.abort();\n\t\t}, runDeadlineMs);\n\n\t\tsetRunning(true);\n\t\ttry {\n\t\t\tawait run(values, signal);\n\t\t} catch (err) {\n\t\t\t// AbortError is expected (timeout or cancel). Non-abort errors must be\n\t\t\t// handled inside `run` — re-throwing here would produce an unhandled\n\t\t\t// rejection because `execute` is always called fire-and-forget.\n\t\t\tif (!(err instanceof Error) || (err.name !== 'AbortError' && err.name !== 'TimeoutError')) {\n\t\t\t\tconsole.error('[Solve/throttle] unhandled error in run:', err);\n\t\t\t}\n\t\t} finally {\n\t\t\tclearTimeout(deadlineId);\n\t\t\tsetRunning(false);\n\t\t\tcurrentAbortController = null;\n\n\t\t\tif (pendingValues !== null) {\n\t\t\t\tconst next = pendingValues;\n\t\t\t\tpendingValues = null;\n\t\t\t\texecute(next);\n\t\t\t}\n\t\t}\n\t}\n\n\tfunction trigger(values: T) {\n\t\tif (isRunning) {\n\t\t\tif (pendingValues !== null) {\n\t\t\t\t// Latest-wins: the previously-queued values are dropped, not run.\n\t\t\t\t// `debug`, not `info`: a slider scrub fires this per frame, and it is a trace of\n\t\t\t\t// normal operation. Promoting it would spam a host's console on every drag.\n\t\t\t\t// eslint-disable-next-line no-console -- see above\n\t\t\t\tconsole.debug('[Solve/throttle] superseded pending run (latest-wins)');\n\t\t\t}\n\t\t\tpendingValues = values;\n\t\t} else {\n\t\t\texecute(values);\n\t\t}\n\t}\n\n\tfunction cancel() {\n\t\tpendingValues = null;\n\t\tabortCurrent();\n\t}\n\n\treturn {\n\t\ttrigger,\n\t\tget isRunning() {\n\t\t\treturn isRunning;\n\t\t},\n\t\tget hasPending() {\n\t\t\treturn pendingValues !== null;\n\t\t},\n\t\tcancel\n\t};\n}\n","// LRU cache of solve results keyed on a stable serialization of the inputs, so re-solving\n// something already seen this session (e.g. dragging a slider back) returns instantly\n// instead of round-tripping.\n//\n// A viewer typically takes ownership of every mesh it renders, disposing the previous\n// content on the next update. So the memo can't hand out its own stored instances (they'd\n// get disposed under it) or drop entries silently (their GPU buffers would leak): it keeps\n// private copies via an injected clone/release policy, which also keeps `three` out of this\n// package — `TMesh` stays opaque here.\n\nimport type { SolveResult } from '../shared/solve-fn.js';\n\n/**\n * Deterministic string key for a set of input values. Sorts object keys at every level so\n * two logically-equal inputs built in different key order collide.\n */\nexport function stableInputKey(values: Record<string, unknown>): string {\n\treturn serialize(values);\n}\n\nfunction serialize(value: unknown): string {\n\tif (value === null || typeof value !== 'object') return JSON.stringify(value) ?? 'null';\n\tif (Array.isArray(value)) return `[${value.map(serialize).join(',')}]`;\n\tconst obj = value as Record<string, unknown>;\n\tconst keys = Object.keys(obj).sort();\n\treturn `{${keys.map((k) => `${JSON.stringify(k)}:${serialize(obj[k])}`).join(',')}}`;\n}\n\n/**\n * Omit when results are mesh-free or nothing takes ownership of the meshes — the memo then\n * stores and serves them by reference, which is safe only because nothing frees them behind\n * its back.\n */\nexport interface MeshPolicy<TMesh> {\n\t/** Called on the way in and on every hit, so the stored entry and a served copy are never the same instance. */\n\tclone(meshes: TMesh[]): TMesh[];\n\t/** Must not free anything shared with live content (e.g. materials another object still uses). */\n\trelease(meshes: TMesh[]): void;\n}\n\nexport interface SolveMemoOptions<TMesh> {\n\t/** Entry cap, not a byte cap. Kept small on purpose: this targets the slider-scrub loop, not a durable cache. */\n\tmax?: number;\n\tmeshPolicy?: MeshPolicy<TMesh>;\n}\n\nexport interface SolveMemo<TMesh = unknown> {\n\tget(values: Record<string, unknown>): SolveResult<TMesh> | undefined;\n\tset(values: Record<string, unknown>, result: SolveResult<TMesh>): void;\n\tclear(): void;\n}\n\nexport function createSolveMemo<TMesh = unknown>(\n\toptions: SolveMemoOptions<TMesh> = {}\n): SolveMemo<TMesh> {\n\tconst { max = 16, meshPolicy } = options;\n\tconst entries = new Map<string, SolveResult<TMesh>>();\n\n\tfunction release(result: SolveResult<TMesh>): void {\n\t\tif (result.meshes?.length) meshPolicy?.release(result.meshes);\n\t}\n\n\tfunction copy(result: SolveResult<TMesh>): SolveResult<TMesh> {\n\t\tif (!meshPolicy || !result.meshes?.length) return result;\n\t\treturn { ...result, meshes: meshPolicy.clone(result.meshes) };\n\t}\n\n\tfunction evict(key: string): void {\n\t\tconst entry = entries.get(key);\n\t\tif (entry === undefined) return;\n\t\tentries.delete(key);\n\t\trelease(entry);\n\t}\n\n\treturn {\n\t\tget(values) {\n\t\t\tconst key = stableInputKey(values);\n\t\t\tconst hit = entries.get(key);\n\t\t\tif (hit === undefined) return undefined;\n\t\t\tentries.delete(key);\n\t\t\tentries.set(key, hit);\n\t\t\tconsole.info(`[Solve/memo] HIT — served from client memo (${entries.size}/${max})`);\n\t\t\treturn copy(hit);\n\t\t},\n\t\tset(values, result) {\n\t\t\tconst key = stableInputKey(values);\n\t\t\tevict(key);\n\t\t\tentries.set(key, copy(result));\n\t\t\twhile (entries.size > max) {\n\t\t\t\tconst oldest = entries.keys().next().value;\n\t\t\t\tif (oldest === undefined) break;\n\t\t\t\tevict(oldest);\n\t\t\t\tconsole.info(`[Solve/memo] evicted LRU entry (cap ${max})`);\n\t\t\t}\n\t\t},\n\t\tclear() {\n\t\t\tif (entries.size > 0) {\n\t\t\t\tconsole.info(`[Solve/memo] cleared ${entries.size} entries (definition changed)`);\n\t\t\t}\n\t\t\tentries.forEach(release);\n\t\t\tentries.clear();\n\t\t}\n\t};\n}\n","import { createAsyncThrottle } from '../async-throttle.js';\nimport { createSolveMemo, type MeshPolicy } from '../solve-memo.js';\nimport type { SolveFn } from '../../shared/solve-fn.js';\nimport type { SolveDriver, SolveReporter } from './driver.js';\n\nexport interface RequestResponseDriverOptions<TMesh> {\n\t/** How long one solve may take before the client aborts it (ms). Pass the server's `COMPUTE_SOLVE_DEADLINE_MS` so the two agree. */\n\tsolveDeadlineMs: number;\n\tonChange?: () => void;\n\t/** Mesh ownership policy for the result memo — see `MeshPolicy` (solve-memo.ts). */\n\tmeshPolicy?: MeshPolicy<TMesh>;\n}\n\n/**\n * `getReporter` is lazy (`() => session`) because the session and driver reference each\n * other — the host builds the driver first, then the session, then can hand this back.\n */\nexport function createRequestResponseDriver<TMesh = unknown>(\n\tonSolve: SolveFn<TMesh>,\n\tgetReporter: () => SolveReporter<TMesh>,\n\toptions: RequestResponseDriverOptions<TMesh>\n): SolveDriver {\n\tconst { meshPolicy, solveDeadlineMs, onChange } = options;\n\n\t// Checked inside the throttled run, not before triggering it, so a hit only serves\n\t// after the throttle's latest-wins ordering has picked these values to run.\n\tconst memo = createSolveMemo<TMesh>({ meshPolicy });\n\n\tconst throttle = createAsyncThrottle<Record<string, unknown>>(\n\t\tasync (values, signal) => {\n\t\t\tconst cached = memo.get(values);\n\t\t\tif (cached !== undefined) {\n\t\t\t\tif (signal.aborted) return;\n\t\t\t\tgetReporter().report(cached);\n\t\t\t\treturn;\n\t\t\t}\n\t\t\ttry {\n\t\t\t\tconst result = await onSolve(values, signal);\n\t\t\t\tif (signal.aborted) {\n\t\t\t\t\t// eslint-disable-next-line no-console -- normal during a slider scrub; not a warning\n\t\t\t\t\tconsole.debug('[Solve/driver] solve completed after abort — result discarded');\n\t\t\t\t\treturn;\n\t\t\t\t}\n\t\t\t\t// Stamped here rather than in the SolveFn: a memo hit never calls it, so values\n\t\t\t\t// captured inside would pair the served result with whatever solved last.\n\t\t\t\tconst stamped = { ...result, values };\n\t\t\t\tmemo.set(values, stamped);\n\t\t\t\tgetReporter().report(stamped);\n\t\t\t} catch (err) {\n\t\t\t\tif (signal.aborted) {\n\t\t\t\t\t// eslint-disable-next-line no-console -- normal during a slider scrub; not a warning\n\t\t\t\t\tconsole.debug('[Solve/driver] solve aborted (superseded, cancelled, or timed out)');\n\t\t\t\t\treturn;\n\t\t\t\t}\n\t\t\t\tconsole.warn('[Solve/driver] solve failed:', err);\n\t\t\t\tgetReporter().reportError(err instanceof Error ? err.message : String(err));\n\t\t\t}\n\t\t},\n\t\t// The throttle is generic, so the solve deadline is what bounds one of its runs.\n\t\t{ runDeadlineMs: solveDeadlineMs, onChange }\n\t);\n\n\treturn {\n\t\tsolve(values) {\n\t\t\tthrottle.trigger(values);\n\t\t},\n\t\tcancel() {\n\t\t\tthrottle.cancel();\n\t\t},\n\t\tget isSolving() {\n\t\t\treturn throttle.isRunning;\n\t\t},\n\t\tclearCache() {\n\t\t\tmemo.clear();\n\t\t}\n\t};\n}\n","/**\n * `createComputeFetchSolveFn` — a ready-made `SolveFn` that POSTs to a\n * `/api/compute`-shaped HTTP endpoint (the wire contract `runSolvePipeline` +\n * `SolveEngine` produce server-side) and unpacks the result.\n *\n * Ports the resilience behavior an interactive solve endpoint needs regardless\n * of app — 429 cooldown, session-expiry/redirect detection, non-JSON-response\n * guarding, and abort handling at every await point — so a new consumer gets it\n * for free instead of re-deriving it by hand. Mesh decoding is NOT built in:\n * this package stays renderer-agnostic (see `shared/solve-fn.ts`), so a\n * viewer-enabled consumer supplies its own `meshes.extract` hook (typically\n * `getThreeMeshesFromComputeResponse` from `@selvajs/visualization/parse`).\n */\n\nimport {\n\tGrasshopperResponseProcessor,\n\ttype GrasshopperComputeResponse\n} from '@selvajs/compute/grasshopper';\nimport type { SolveFn, SolveResult } from '../shared/solve-fn.js';\n\nexport interface ComputeFetchSolveFnOptions<TMesh = unknown> {\n\t/** The compute endpoint to POST to, e.g. `/api/compute`. */\n\tendpoint: string;\n\t/** Definition URL (or `local:<guid>`) to solve — read per-solve so it can track a route param. */\n\tdefinitionUrl: () => string;\n\t/** Schema input params, sent as the request body's `inputs`. */\n\tinputs: () => Array<{ id: string }>;\n\t/** Schema output params — drives byId/byName output extraction after a solve. */\n\toutputs: () => Array<{ id: string; nickname?: string }>;\n\tchannel?: () => 'live' | 'draft' | undefined;\n\tversionId?: () => string | null | undefined;\n\t/** Omit entirely for a non-viewer consumer — `meshes` on the result stays `[]`. */\n\tmeshes?: {\n\t\textract: (\n\t\t\tresponse: GrasshopperComputeResponse,\n\t\t\topts: { debug: boolean }\n\t\t) => TMesh[] | Promise<TMesh[]>;\n\t};\n\t/** Gates ALL console telemetry (timing, cache verdicts, whales, heap). Default `false`. */\n\tdebug?: boolean;\n\t/** Called on a 429. Default: throws a cooldown-aware Error; the cooldown itself is tracked either way. */\n\tonRateLimited?: (retryAfterSeconds: number) => void;\n\t/** Called on a 401 or a login-page redirect. Default: throws an actionable \"reload to sign in again\" Error. */\n\tonSessionExpired?: () => void;\n}\n\nfunction parseServerTiming(header: string | null): Record<string, number> {\n\tconst out: Record<string, number> = {};\n\tif (!header) return out;\n\tfor (const part of header.split(',')) {\n\t\tconst [name, ...params] = part.split(';').map((s) => s.trim());\n\t\tconst dur = params.find((p) => p.startsWith('dur='));\n\t\tif (!name || !dur) continue;\n\t\tconst ms = Number(dur.slice(4));\n\t\tif (Number.isFinite(ms)) out[name] = ms;\n\t}\n\treturn out;\n}\n\nconst defaultOnRateLimited = (retryAfterSeconds: number): never => {\n\tthrow new Error(`Rate limit reached. Try again in ${Math.ceil(retryAfterSeconds)}s.`);\n};\n\nconst defaultOnSessionExpired = (): never => {\n\tthrow new Error(\n\t\t'Your session has expired. Sign in again in a new tab, then re-run — your inputs are preserved.'\n\t);\n};\n\nexport function createComputeFetchSolveFn<TMesh = unknown>(\n\topts: ComputeFetchSolveFnOptions<TMesh>\n): SolveFn<TMesh, GrasshopperComputeResponse> {\n\tconst debug = opts.debug ?? false;\n\tconst log = (...args: unknown[]) => {\n\t\tif (debug) console.info(...args);\n\t};\n\n\tlet cooldownUntil = 0;\n\n\treturn async (values, signal): Promise<SolveResult<TMesh, GrasshopperComputeResponse>> => {\n\t\tconst remainingMs = cooldownUntil - Date.now();\n\t\tif (remainingMs > 0) {\n\t\t\tthrow new Error(`Rate limit reached. Try again in ${Math.ceil(remainingMs / 1000)}s.`);\n\t\t}\n\n\t\tconst solveStart = performance.now();\n\t\tconst inputs = opts.inputs();\n\t\tconst outputs = opts.outputs();\n\t\tconst channel = opts.channel?.();\n\t\tconst versionId = opts.versionId?.();\n\n\t\tconst payload = JSON.stringify({\n\t\t\tinputs,\n\t\t\tvalues,\n\t\t\tdefinitionUrl: opts.definitionUrl(),\n\t\t\t...(versionId ? { versionId } : channel === 'draft' ? { channel: 'draft' } : {})\n\t\t});\n\t\tconst valuesBytes = JSON.stringify(values).length;\n\n\t\tlet res: Response;\n\t\ttry {\n\t\t\tres = await fetch(opts.endpoint, {\n\t\t\t\tmethod: 'POST',\n\t\t\t\theaders: { 'Content-Type': 'application/json' },\n\t\t\t\tbody: payload,\n\t\t\t\tsignal\n\t\t\t});\n\t\t} catch (err) {\n\t\t\tif (signal.aborted) {\n\t\t\t\tlog('[Compute] solve aborted during fetch — empty result discarded');\n\t\t\t\treturn { outputs: {} };\n\t\t\t}\n\t\t\tthrow new Error(\n\t\t\t\t'Request blocked — your session may have expired. Reload the page to sign in again.',\n\t\t\t\t{ cause: err }\n\t\t\t);\n\t\t}\n\n\t\tif (signal.aborted) {\n\t\t\tlog('[Compute] solve aborted after headers — empty result discarded');\n\t\t\treturn { outputs: {} };\n\t\t}\n\n\t\tconst redirectedToLogin = res.redirected && new URL(res.url).pathname === '/login';\n\t\tif (res.status === 401 || redirectedToLogin) {\n\t\t\t(opts.onSessionExpired ?? defaultOnSessionExpired)();\n\t\t}\n\n\t\tif (!res.ok) {\n\t\t\tif (res.status === 503) {\n\t\t\t\tthrow new Error('Compute server is offline or unreachable. Please try again later.');\n\t\t\t}\n\t\t\tconst errorBody = await res.text().catch(() => '');\n\t\t\tlet d: { message?: string; retryAfter?: number } = {};\n\t\t\ttry {\n\t\t\t\td = JSON.parse(errorBody);\n\t\t\t} catch {\n\t\t\t\tif (errorBody) {\n\t\t\t\t\tconsole.warn(\n\t\t\t\t\t\t`[Compute] non-JSON error body (HTTP ${res.status}):`,\n\t\t\t\t\t\terrorBody.slice(0, 300)\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t}\n\t\t\tif (res.status === 429) {\n\t\t\t\tconst retryAfter = Number(res.headers.get('Retry-After')) || Number(d.retryAfter) || 5;\n\t\t\t\tcooldownUntil = Date.now() + retryAfter * 1000;\n\t\t\t\t(opts.onRateLimited ?? defaultOnRateLimited)(retryAfter);\n\t\t\t}\n\t\t\tthrow new Error(d.message || `Compute error (HTTP ${res.status})`);\n\t\t}\n\n\t\tconst ttfbMs = performance.now() - solveStart;\n\n\t\tconst downloadStart = performance.now();\n\t\tconst bodyText = await res.text();\n\t\tif (signal.aborted) {\n\t\t\tlog('[Compute] solve aborted mid-download — empty result discarded');\n\t\t\treturn { outputs: {} };\n\t\t}\n\t\tconst downloadMs = performance.now() - downloadStart;\n\t\tconst bytes = bodyText.length;\n\n\t\tlet solved: GrasshopperComputeResponse;\n\t\ttry {\n\t\t\tsolved = JSON.parse(bodyText);\n\t\t} catch (err) {\n\t\t\tthrow new Error(\n\t\t\t\t'Received an invalid response from the server. Reload the page and try again.',\n\t\t\t\t{\n\t\t\t\t\tcause: err\n\t\t\t\t}\n\t\t\t);\n\t\t}\n\t\tconst processor = new GrasshopperResponseProcessor(solved, false);\n\n\t\tconst meshes = opts.meshes ? await opts.meshes.extract(processor.response, { debug }) : [];\n\n\t\tconst resultOutputs: Record<string, unknown> = {};\n\t\tfor (const o of outputs) {\n\t\t\tconst byId = processor.getValue({ byId: o.id }, { parseValues: true });\n\t\t\tresultOutputs[o.id] =\n\t\t\t\tbyId ??\n\t\t\t\t(o.nickname\n\t\t\t\t\t? processor.getValue({ byName: o.nickname }, { parseValues: true })\n\t\t\t\t\t: undefined);\n\t\t}\n\n\t\tif (debug) {\n\t\t\tconst serverTiming = parseServerTiming(res.headers.get('Server-Timing'));\n\t\t\tconst serverTotal = serverTiming.total ?? 0;\n\t\t\tconst networkMs = Math.max(0, ttfbMs - serverTotal);\n\t\t\tconst sizeMB = bytes / (1024 * 1024);\n\t\t\tconst size = sizeMB >= 1 ? `${sizeMB.toFixed(2)} MB` : `${(bytes / 1024).toFixed(0)} KB`;\n\t\t\tconst mbps = downloadMs > 0 ? (sizeMB / (downloadMs / 1000)).toFixed(1) : '∞';\n\t\t\tconst heapMB = (performance as Performance & { memory?: { usedJSHeapSize: number } }).memory\n\t\t\t\t?.usedJSHeapSize;\n\t\t\tconst heap = heapMB !== undefined ? ` | heap=${(heapMB / (1024 * 1024)).toFixed(0)} MB` : '';\n\t\t\tlog(\n\t\t\t\t`[Compute] req=${(payload.length / 1024).toFixed(0)}KB (values ${(valuesBytes / 1024).toFixed(0)}KB) | ` +\n\t\t\t\t\t`ttfb=${ttfbMs.toFixed(0)}ms (network≈${networkMs.toFixed(0)} + server ${serverTotal.toFixed(0)}) | ` +\n\t\t\t\t\t`download=${downloadMs.toFixed(0)}ms (${size} @ ${mbps} MB/s)${heap}`\n\t\t\t);\n\t\t\tif (serverTiming.selva_cache !== undefined) {\n\t\t\t\tconst cacheMsg = serverTiming.selva_cache\n\t\t\t\t\t? 'HIT — served without calling compute'\n\t\t\t\t\t: 'miss — solved on Rhino.Compute';\n\t\t\t\tlog(`[Compute] └─ cache: ${cacheMsg}`);\n\t\t\t}\n\t\t}\n\n\t\treturn {\n\t\t\toutputs: resultOutputs,\n\t\t\tmeshes,\n\t\t\terrors: solved.errors ?? [],\n\t\t\twarnings: solved.warnings ?? [],\n\t\t\tsource: 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+ {"version":3,"file":"client.js","names":[],"sources":["../src/client/external-storage.ts","../src/client/solve-session-core.ts","../src/client/solve-session.ts","../src/client/async-throttle.ts","../src/client/solve-memo.ts","../src/client/drivers/request-response.ts","../src/client/compute-fetch-solve-fn.ts"],"sourcesContent":["// Transit storage for inputs with source.kind === 'client': a producer route writes the\n// value here, the solver route reads it back. Keyed by (scopeKey, inputId) so values\n// don't bleed across solver contexts — scopeKey is whatever uniquely identifies one\n// (sessionId in plugin-ui/preview, definition guid in selva/library).\n\nimport type { UISchema } from '@selvajs/schemas';\nimport { getInputItems } from '@selvajs/schemas';\n\nconst STORAGE_PREFIX = 'external';\n\nfunction makeKey(scopeKey: string, inputId: string): string {\n\treturn `${STORAGE_PREFIX}:${scopeKey}:${inputId}`;\n}\n\nexport interface ExternalValueRef {\n\tscopeKey: string;\n\tinputId: string;\n}\n\nexport function writeExternalValue(args: ExternalValueRef & { value: unknown }): void {\n\tconst { scopeKey, inputId, value } = args;\n\tif (!scopeKey || !inputId) return;\n\tif (typeof sessionStorage === 'undefined') return;\n\tsessionStorage.setItem(makeKey(scopeKey, inputId), JSON.stringify(value));\n}\n\nexport function readExternalValue(ref: ExternalValueRef): unknown | undefined {\n\tconst { scopeKey, inputId } = ref;\n\tif (!scopeKey || !inputId) return undefined;\n\tif (typeof sessionStorage === 'undefined') return undefined;\n\tconst raw = sessionStorage.getItem(makeKey(scopeKey, inputId));\n\tif (raw === null) return undefined;\n\ttry {\n\t\treturn JSON.parse(raw);\n\t} catch {\n\t\treturn undefined;\n\t}\n}\n\nexport function clearExternalValue(ref: ExternalValueRef): void {\n\tconst { scopeKey, inputId } = ref;\n\tif (!scopeKey || !inputId) return;\n\tif (typeof sessionStorage === 'undefined') return;\n\tsessionStorage.removeItem(makeKey(scopeKey, inputId));\n}\n\nexport interface ExternalInput {\n\tparamId: string;\n\tdisplayName: string;\n}\n\nexport function getExternalInputs(schema: UISchema): ExternalInput[] {\n\treturn getInputItems(schema)\n\t\t.filter((item) => item.source?.kind === 'client')\n\t\t.map((item) => ({\n\t\t\tparamId: item.paramId,\n\t\t\tdisplayName: item.displayName ?? item.paramId\n\t\t}));\n}\n","// Pure transition logic for a Solve Session.\n//\n// This module holds the value/lifecycle state machine with no transport and no state\n// ownership: how values are seeded (including client-sourced hydration), when a value\n// change should dispatch a solve vs. defer it, and what a reported solve result does to\n// the flags. `solve-session.ts` is a thin shell that owns the state object and the\n// subscriber set; every decision lives here, which is what makes it directly testable.\n\nimport type { UISchema } from '@selvajs/schemas';\nimport { getDefaultValue } from '@selvajs/schemas';\nimport { getExternalInputs, type ExternalValueRef } from './external-storage.js';\nimport type { SolveResult } from '../shared/solve-fn.js';\n\n/**\n * The slice of a reported result the session keeps addressable, so a host can commit exactly\n * what the viewer is showing — `source` and `values` included, already memo-correct.\n *\n * Mesh-free by construction. `SolveResult.meshes` are GPU-backed and the viewer disposes what\n * it renders on the next scene update, which is why the memo carries a `MeshPolicy`\n * clone/release contract at all. Retaining them here would hand out disposed instances after\n * the next solve, with no policy governing them and no owner. Everything left is inert JSON;\n * live meshes stay on `session.meshes`.\n */\nexport type RetainedSolveResult<TSource = unknown> = Omit<SolveResult<never, TSource>, 'meshes'>;\n\nexport interface SolveSessionState {\n\tvalues: Record<string, unknown>;\n\terror: string;\n\tcomputeErrors: string[];\n\tcomputeWarnings: string[];\n\tmeshes: unknown[];\n\t/** Values changed since the last solve, in manual (instanceSolve === false) mode. */\n\tpendingValues: Record<string, unknown>;\n\thasPendingChanges: boolean;\n\thasNeverSolved: boolean;\n\t/**\n\t * The last result reported, minus its meshes. Null before the first solve.\n\t *\n\t * Lags `values` by design: nothing updates it on `setValue` or `loadValues`, so between a\n\t * value change and the next report it describes the *previous* input set. That is what a\n\t * commit gate wants — what is on screen, not what is pending — so `lastResult.values`\n\t * disagreeing with `state.values` mid-scrub is the feature, not a bug.\n\t */\n\tlastResult: RetainedSolveResult | null;\n}\n\nexport type ExternalReader = (ref: ExternalValueRef) => unknown | undefined;\n\n/**\n * Client-sourced inputs are hydrated from `read` and left absent when no stored value\n * exists, so the missing-inputs panel can detect them. Other inputs fall back to their\n * declared default, then the paramType default.\n */\nexport function buildInitialValues(\n\tschema: UISchema,\n\tscopeKey: string,\n\tread: ExternalReader\n): Record<string, unknown> {\n\tconst clientSet = new Set(getExternalInputs(schema).map((e) => e.paramId));\n\tconst values: Record<string, unknown> = {};\n\tfor (const input of schema.inputs) {\n\t\tif (clientSet.has(input.id)) {\n\t\t\tconst stored = read({ scopeKey, inputId: input.id });\n\t\t\tif (stored !== undefined) values[input.id] = stored;\n\t\t\tcontinue;\n\t\t}\n\t\tvalues[input.id] = input.default ?? getDefaultValue(input.paramType);\n\t}\n\tfor (const output of schema.outputs) {\n\t\tvalues[output.id] = null;\n\t}\n\treturn values;\n}\n\n/** Manual-solve schemas (instanceSolve === false) start dirty; auto-solve schemas start clean. */\nexport function makeInitialFlags(instanceSolve: boolean | undefined): {\n\thasPendingChanges: boolean;\n\thasNeverSolved: boolean;\n} {\n\tconst manual = instanceSolve === false;\n\treturn { hasPendingChanges: manual, hasNeverSolved: manual };\n}\n\n/** Manual mode defers (records the pending value, raises the dirty flag) instead of solving. */\nexport function applyValueChange(\n\tstate: SolveSessionState,\n\tid: string,\n\tvalue: unknown,\n\tinstanceSolve: boolean | undefined\n): { state: SolveSessionState; shouldSolve: boolean } {\n\tstate.values[id] = value;\n\tif (instanceSolve === false) {\n\t\tstate.pendingValues[id] = value;\n\t\tstate.hasPendingChanges = true;\n\t\treturn { state, shouldSolve: false };\n\t}\n\treturn { state, shouldSolve: true };\n}\n\n/**\n * Solve outputs live in the same `values` map as inputs (so widgets like dynamic value\n * lists can read them) but must not be echoed back to the driver: a measured 6.4 MB\n * options-list output showed this can re-upload a multi-MB payload no backend reads.\n */\nexport function pickInputValues(\n\tschema: UISchema | undefined,\n\tvalues: Record<string, unknown>\n): Record<string, unknown> {\n\tif (!schema?.inputs) return values;\n\tconst picked: Record<string, unknown> = {};\n\tfor (const input of schema.inputs) {\n\t\tif (input.id in values) picked[input.id] = values[input.id];\n\t}\n\treturn picked;\n}\n\nexport function applySolveResult(state: SolveSessionState, result: SolveResult): SolveSessionState {\n\tstate.error = '';\n\tstate.computeErrors = result.errors ?? [];\n\tstate.computeWarnings = result.warnings ?? [];\n\tstate.meshes = result.meshes ?? [];\n\tconst { meshes: _meshes, ...retained } = result;\n\tstate.lastResult = retained;\n\tObject.assign(state.values, result.outputs);\n\tstate.pendingValues = {};\n\tstate.hasPendingChanges = false;\n\tstate.hasNeverSolved = false;\n\treturn state;\n}\n","// A framework-free shell over the pure transition logic in solve-session-core.ts: owns the\n// live values/flags, delegates every transition to the core, and drives solves through a\n// transport-agnostic SolveDriver.\n//\n// State is exposed as plain getters; it carries no framework reactivity of its own, so a\n// Svelte host must wrap it — see `useSolveSession.svelte.ts` in `@selvajs/ui`, which\n// republishes these getters as $state. Reading a getter without subscribing gives a\n// correct value but will not re-render.\n\nimport type { UISchema } from '@selvajs/schemas';\nimport { readExternalValue } from './external-storage.js';\nimport type { SolveResult } from '../shared/solve-fn.js';\nimport type { SolveDriver } from './drivers/driver.js';\nimport {\n\tbuildInitialValues,\n\tmakeInitialFlags,\n\tapplyValueChange,\n\tapplySolveResult,\n\tpickInputValues,\n\ttype SolveSessionState,\n\ttype RetainedSolveResult\n} from './solve-session-core.js';\n\nexport interface SolveSession {\n\treadonly values: Record<string, unknown>;\n\treadonly error: string;\n\treadonly computeErrors: string[];\n\treadonly computeWarnings: string[];\n\treadonly meshes: unknown[];\n\t/**\n\t * The last reported result without its meshes — what the viewer is currently showing,\n\t * including the `source`/`values` pair a commit path needs. Null before the first solve,\n\t * and again after `rebuild()`. Survives `reportError`: a failed solve leaves the last good\n\t * geometry on screen, so a host committing what it sees should still see what produced it.\n\t */\n\treadonly lastResult: RetainedSolveResult | null;\n\treadonly hasPendingChanges: boolean;\n\treadonly hasNeverSolved: boolean;\n\treadonly isSolving: boolean;\n\t/** `forceSolve` overrides manual mode for system-initiated reconciliation (e.g. a dynamic value list pruning a vanished selection), so the output can't lag behind the new value. */\n\tsetValue(id: string, value: unknown, forceSolve?: boolean): void;\n\tsolve(): void;\n\t/** Merges incoming values, then solves (auto) or marks dirty (manual). */\n\tloadValues(incoming: Record<string, unknown>): void;\n\trebuild(schema: UISchema, scopeKey: string): void;\n\treport(result: SolveResult): void;\n\treportError(message: string): void;\n\t/** Fires after any mutation of the getters above, including driver-reported `isSolving` transitions. */\n\tsubscribe(listener: () => void): () => void;\n\t/** For driver-owned state the session only forwards: `isSolving` lives on the driver, so wire this to its `onChange`. */\n\tnotify(): void;\n}\n\nexport interface SolveSessionArgs {\n\tschema: UISchema;\n\tscopeKey: string;\n\tdriver: SolveDriver;\n}\n\nexport function createSolveSession(args: SolveSessionArgs): SolveSession {\n\tlet currentSchema = args.schema;\n\n\tconst flags = makeInitialFlags(currentSchema?.instanceSolve);\n\tconst state: SolveSessionState = {\n\t\tvalues: buildInitialValues(currentSchema, args.scopeKey, readExternalValue),\n\t\terror: '',\n\t\tcomputeErrors: [],\n\t\tcomputeWarnings: [],\n\t\tmeshes: [],\n\t\tpendingValues: {},\n\t\thasPendingChanges: flags.hasPendingChanges,\n\t\thasNeverSolved: flags.hasNeverSolved,\n\t\tlastResult: null\n\t};\n\n\tconst listeners = new Set<() => void>();\n\tconst emit = () => listeners.forEach((l) => l());\n\n\tfunction dispatch() {\n\t\t// Copy: state.values is the live map, and a driver may hold the payload across an\n\t\t// async solve — a later setValue must not mutate what's already in flight.\n\t\targs.driver.solve({ ...pickInputValues(currentSchema, state.values) });\n\t\temit();\n\t}\n\n\treturn {\n\t\tget values() {\n\t\t\treturn state.values;\n\t\t},\n\t\tget error() {\n\t\t\treturn state.error;\n\t\t},\n\t\tget computeErrors() {\n\t\t\treturn state.computeErrors;\n\t\t},\n\t\tget computeWarnings() {\n\t\t\treturn state.computeWarnings;\n\t\t},\n\t\tget meshes() {\n\t\t\treturn state.meshes;\n\t\t},\n\t\tget lastResult() {\n\t\t\treturn state.lastResult;\n\t\t},\n\t\tget hasPendingChanges() {\n\t\t\treturn state.hasPendingChanges;\n\t\t},\n\t\tget hasNeverSolved() {\n\t\t\treturn state.hasNeverSolved;\n\t\t},\n\t\tget isSolving() {\n\t\t\treturn args.driver.isSolving;\n\t\t},\n\n\t\tsetValue(id, value, forceSolve = false) {\n\t\t\tconst { shouldSolve } = applyValueChange(state, id, value, currentSchema?.instanceSolve);\n\t\t\tif (shouldSolve || forceSolve) {\n\t\t\t\tif (forceSolve && !shouldSolve) {\n\t\t\t\t\tstate.pendingValues = {};\n\t\t\t\t\tstate.hasPendingChanges = false;\n\t\t\t\t}\n\t\t\t\tdispatch();\n\t\t\t} else {\n\t\t\t\temit();\n\t\t\t}\n\t\t},\n\n\t\tsolve() {\n\t\t\tdispatch();\n\t\t},\n\n\t\tloadValues(incoming) {\n\t\t\tObject.assign(state.values, incoming);\n\t\t\tif (currentSchema?.instanceSolve !== false) {\n\t\t\t\tdispatch();\n\t\t\t} else {\n\t\t\t\tstate.hasPendingChanges = true;\n\t\t\t\temit();\n\t\t\t}\n\t\t},\n\n\t\trebuild(schema, scopeKey) {\n\t\t\tcurrentSchema = schema;\n\t\t\t// The new definition has its own input space; a matching input key from the prior\n\t\t\t// one must not serve that definition's cached result.\n\t\t\targs.driver.clearCache?.();\n\t\t\tstate.meshes = [];\n\t\t\t// Same reason as clearCache: a retained result belongs to the previous definition.\n\t\t\tstate.lastResult = null;\n\t\t\tstate.error = '';\n\t\t\tstate.computeErrors = [];\n\t\t\tstate.computeWarnings = [];\n\t\t\tstate.pendingValues = {};\n\t\t\tstate.values = buildInitialValues(schema, scopeKey, readExternalValue);\n\t\t\tconst f = makeInitialFlags(schema?.instanceSolve);\n\t\t\tstate.hasPendingChanges = f.hasPendingChanges;\n\t\t\tstate.hasNeverSolved = f.hasNeverSolved;\n\t\t\tif (schema && Object.keys(state.values).length > 0 && schema.instanceSolve !== false) {\n\t\t\t\tdispatch();\n\t\t\t} else {\n\t\t\t\temit();\n\t\t\t}\n\t\t},\n\n\t\treport(result) {\n\t\t\tapplySolveResult(state, result);\n\t\t\temit();\n\t\t},\n\n\t\treportError(message) {\n\t\t\tstate.error = message;\n\t\t\temit();\n\t\t},\n\n\t\tsubscribe(listener) {\n\t\t\tlisteners.add(listener);\n\t\t\treturn () => listeners.delete(listener);\n\t\t},\n\n\t\tnotify: emit\n\t};\n}\n","/**\n * Single-in-flight, latest-wins throttle for any async operation: only one run at a\n * time, a newly triggered value overwrites the single pending slot (no queue), and a\n * stale run can be aborted via `AbortController` or timeout.\n *\n * Framework-free: `isRunning` is a plain getter, not a store. A reactive host must\n * subscribe via `onChange` (see `@selvajs/ui`'s rune adapter) — polling the getter\n * directly reads correct values but won't trigger a re-render.\n */\ninterface AsyncThrottleOptions {\n\t/**\n\t * How long one run may take before it is aborted (ms). Required and deliberately\n\t * undefaulted: this is a generic throttle, so it has no basis for guessing what\n\t * the caller's work costs. Callers driving a Selva solve pass the deadline the\n\t * server enforces (`COMPUTE_SOLVE_DEADLINE_MS`) — a shorter local guess would abort\n\t * solves the server would have finished.\n\t */\n\trunDeadlineMs: number;\n\tonChange?: () => void;\n}\n\nexport interface AsyncThrottle<T> {\n\ttrigger: (values: T) => void;\n\treadonly isRunning: boolean;\n\treadonly hasPending: boolean;\n\tcancel: () => void;\n}\n\nexport function createAsyncThrottle<T>(\n\trun: (values: T, signal: AbortSignal) => Promise<void>,\n\toptions: AsyncThrottleOptions\n): AsyncThrottle<T> {\n\tconst { runDeadlineMs, onChange } = options;\n\n\tlet isRunning = false;\n\tlet pendingValues: T | null = null;\n\tlet currentAbortController: AbortController | null = null;\n\n\tfunction setRunning(next: boolean) {\n\t\tif (isRunning === next) return;\n\t\tisRunning = next;\n\t\tonChange?.();\n\t}\n\n\tfunction abortCurrent() {\n\t\tcurrentAbortController?.abort();\n\t\tcurrentAbortController = null;\n\t}\n\n\tasync function execute(values: T) {\n\t\tabortCurrent();\n\n\t\tcurrentAbortController = new AbortController();\n\t\tconst { signal } = currentAbortController;\n\t\tconst deadlineId = setTimeout(() => {\n\t\t\t// Cleared in `finally` on every other path, so firing means a genuine\n\t\t\t// timeout — the only signal for it (the abort itself is swallowed below).\n\t\t\tconsole.warn(`[Solve/throttle] run exceeded ${runDeadlineMs}ms — aborting`);\n\t\t\tcurrentAbortController?.abort();\n\t\t}, runDeadlineMs);\n\n\t\tsetRunning(true);\n\t\ttry {\n\t\t\tawait run(values, signal);\n\t\t} catch (err) {\n\t\t\t// AbortError is expected (timeout or cancel). Non-abort errors must be\n\t\t\t// handled inside `run` — re-throwing here would produce an unhandled\n\t\t\t// rejection because `execute` is always called fire-and-forget.\n\t\t\tif (!(err instanceof Error) || (err.name !== 'AbortError' && err.name !== 'TimeoutError')) {\n\t\t\t\tconsole.error('[Solve/throttle] unhandled error in run:', err);\n\t\t\t}\n\t\t} finally {\n\t\t\tclearTimeout(deadlineId);\n\t\t\tsetRunning(false);\n\t\t\tcurrentAbortController = null;\n\n\t\t\tif (pendingValues !== null) {\n\t\t\t\tconst next = pendingValues;\n\t\t\t\tpendingValues = null;\n\t\t\t\texecute(next);\n\t\t\t}\n\t\t}\n\t}\n\n\tfunction trigger(values: T) {\n\t\tif (isRunning) {\n\t\t\tif (pendingValues !== null) {\n\t\t\t\t// Latest-wins: the previously-queued values are dropped, not run.\n\t\t\t\t// `debug`, not `info`: a slider scrub fires this per frame, and it is a trace of\n\t\t\t\t// normal operation. Promoting it would spam a host's console on every drag.\n\t\t\t\t// eslint-disable-next-line no-console -- see above\n\t\t\t\tconsole.debug('[Solve/throttle] superseded pending run (latest-wins)');\n\t\t\t}\n\t\t\tpendingValues = values;\n\t\t} else {\n\t\t\texecute(values);\n\t\t}\n\t}\n\n\tfunction cancel() {\n\t\tpendingValues = null;\n\t\tabortCurrent();\n\t}\n\n\treturn {\n\t\ttrigger,\n\t\tget isRunning() {\n\t\t\treturn isRunning;\n\t\t},\n\t\tget hasPending() {\n\t\t\treturn pendingValues !== null;\n\t\t},\n\t\tcancel\n\t};\n}\n","// LRU cache of solve results keyed on a stable serialization of the inputs, so re-solving\n// something already seen this session (e.g. dragging a slider back) returns instantly\n// instead of round-tripping.\n//\n// A viewer typically takes ownership of every mesh it renders, disposing the previous\n// content on the next update. So the memo can't hand out its own stored instances (they'd\n// get disposed under it) or drop entries silently (their GPU buffers would leak): it keeps\n// private copies via an injected clone/release policy, which also keeps `three` out of this\n// package — `TMesh` stays opaque here.\n\nimport type { SolveResult } from '../shared/solve-fn.js';\n\n/**\n * Deterministic string key for a set of input values. Sorts object keys at every level so\n * two logically-equal inputs built in different key order collide.\n */\nexport function stableInputKey(values: Record<string, unknown>): string {\n\treturn serialize(values);\n}\n\nfunction serialize(value: unknown): string {\n\tif (value === null || typeof value !== 'object') return JSON.stringify(value) ?? 'null';\n\tif (Array.isArray(value)) return `[${value.map(serialize).join(',')}]`;\n\tconst obj = value as Record<string, unknown>;\n\tconst keys = Object.keys(obj).sort();\n\treturn `{${keys.map((k) => `${JSON.stringify(k)}:${serialize(obj[k])}`).join(',')}}`;\n}\n\n/**\n * Omit when results are mesh-free or nothing takes ownership of the meshes — the memo then\n * stores and serves them by reference, which is safe only because nothing frees them behind\n * its back.\n */\nexport interface MeshPolicy<TMesh> {\n\t/** Called on the way in and on every hit, so the stored entry and a served copy are never the same instance. */\n\tclone(meshes: TMesh[]): TMesh[];\n\t/** Must not free anything shared with live content (e.g. materials another object still uses). */\n\trelease(meshes: TMesh[]): void;\n}\n\nexport interface SolveMemoOptions<TMesh> {\n\t/** Entry cap, not a byte cap. Kept small on purpose: this targets the slider-scrub loop, not a durable cache. */\n\tmax?: number;\n\tmeshPolicy?: MeshPolicy<TMesh>;\n}\n\nexport interface SolveMemo<TMesh = unknown> {\n\tget(values: Record<string, unknown>): SolveResult<TMesh> | undefined;\n\tset(values: Record<string, unknown>, result: SolveResult<TMesh>): void;\n\tclear(): void;\n}\n\nexport function createSolveMemo<TMesh = unknown>(\n\toptions: SolveMemoOptions<TMesh> = {}\n): SolveMemo<TMesh> {\n\tconst { max = 16, meshPolicy } = options;\n\tconst entries = new Map<string, SolveResult<TMesh>>();\n\n\tfunction release(result: SolveResult<TMesh>): void {\n\t\tif (result.meshes?.length) meshPolicy?.release(result.meshes);\n\t}\n\n\tfunction copy(result: SolveResult<TMesh>): SolveResult<TMesh> {\n\t\tif (!meshPolicy || !result.meshes?.length) return result;\n\t\treturn { ...result, meshes: meshPolicy.clone(result.meshes) };\n\t}\n\n\tfunction evict(key: string): void {\n\t\tconst entry = entries.get(key);\n\t\tif (entry === undefined) return;\n\t\tentries.delete(key);\n\t\trelease(entry);\n\t}\n\n\treturn {\n\t\tget(values) {\n\t\t\tconst key = stableInputKey(values);\n\t\t\tconst hit = entries.get(key);\n\t\t\tif (hit === undefined) return undefined;\n\t\t\tentries.delete(key);\n\t\t\tentries.set(key, hit);\n\t\t\tconsole.info(`[Solve/memo] HIT — served from client memo (${entries.size}/${max})`);\n\t\t\treturn copy(hit);\n\t\t},\n\t\tset(values, result) {\n\t\t\tconst key = stableInputKey(values);\n\t\t\tevict(key);\n\t\t\tentries.set(key, copy(result));\n\t\t\twhile (entries.size > max) {\n\t\t\t\tconst oldest = entries.keys().next().value;\n\t\t\t\tif (oldest === undefined) break;\n\t\t\t\tevict(oldest);\n\t\t\t\tconsole.info(`[Solve/memo] evicted LRU entry (cap ${max})`);\n\t\t\t}\n\t\t},\n\t\tclear() {\n\t\t\tif (entries.size > 0) {\n\t\t\t\tconsole.info(`[Solve/memo] cleared ${entries.size} entries (definition changed)`);\n\t\t\t}\n\t\t\tentries.forEach(release);\n\t\t\tentries.clear();\n\t\t}\n\t};\n}\n","import { createAsyncThrottle } from '../async-throttle.js';\nimport { createSolveMemo, type MeshPolicy } from '../solve-memo.js';\nimport type { SolveFn } from '../../shared/solve-fn.js';\nimport type { SolveDriver, SolveReporter } from './driver.js';\n\nexport interface RequestResponseDriverOptions<TMesh> {\n\t/** How long one solve may take before the client aborts it (ms). Pass the server's `COMPUTE_SOLVE_DEADLINE_MS` so the two agree. */\n\tsolveDeadlineMs: number;\n\tonChange?: () => void;\n\t/** Mesh ownership policy for the result memo — see `MeshPolicy` (solve-memo.ts). */\n\tmeshPolicy?: MeshPolicy<TMesh>;\n}\n\n/**\n * `getReporter` is lazy (`() => session`) because the session and driver reference each\n * other — the host builds the driver first, then the session, then can hand this back.\n */\nexport function createRequestResponseDriver<TMesh = unknown>(\n\tonSolve: SolveFn<TMesh>,\n\tgetReporter: () => SolveReporter<TMesh>,\n\toptions: RequestResponseDriverOptions<TMesh>\n): SolveDriver {\n\tconst { meshPolicy, solveDeadlineMs, onChange } = options;\n\n\t// Checked inside the throttled run, not before triggering it, so a hit only serves\n\t// after the throttle's latest-wins ordering has picked these values to run.\n\tconst memo = createSolveMemo<TMesh>({ meshPolicy });\n\n\tconst throttle = createAsyncThrottle<Record<string, unknown>>(\n\t\tasync (values, signal) => {\n\t\t\tconst cached = memo.get(values);\n\t\t\tif (cached !== undefined) {\n\t\t\t\tif (signal.aborted) return;\n\t\t\t\tgetReporter().report(cached);\n\t\t\t\treturn;\n\t\t\t}\n\t\t\ttry {\n\t\t\t\tconst result = await onSolve(values, signal);\n\t\t\t\tif (signal.aborted) {\n\t\t\t\t\t// eslint-disable-next-line no-console -- normal during a slider scrub; not a warning\n\t\t\t\t\tconsole.debug('[Solve/driver] solve completed after abort — result discarded');\n\t\t\t\t\treturn;\n\t\t\t\t}\n\t\t\t\t// Stamped here rather than in the SolveFn: a memo hit never calls it, so values\n\t\t\t\t// captured inside would pair the served result with whatever solved last.\n\t\t\t\tconst stamped = { ...result, values };\n\t\t\t\tmemo.set(values, stamped);\n\t\t\t\tgetReporter().report(stamped);\n\t\t\t} catch (err) {\n\t\t\t\tif (signal.aborted) {\n\t\t\t\t\t// eslint-disable-next-line no-console -- normal during a slider scrub; not a warning\n\t\t\t\t\tconsole.debug('[Solve/driver] solve aborted (superseded, cancelled, or timed out)');\n\t\t\t\t\treturn;\n\t\t\t\t}\n\t\t\t\tconsole.warn('[Solve/driver] solve failed:', err);\n\t\t\t\tgetReporter().reportError(err instanceof Error ? err.message : String(err));\n\t\t\t}\n\t\t},\n\t\t// The throttle is generic, so the solve deadline is what bounds one of its runs.\n\t\t{ runDeadlineMs: solveDeadlineMs, onChange }\n\t);\n\n\treturn {\n\t\tsolve(values) {\n\t\t\tthrottle.trigger(values);\n\t\t},\n\t\tcancel() {\n\t\t\tthrottle.cancel();\n\t\t},\n\t\tget isSolving() {\n\t\t\treturn throttle.isRunning;\n\t\t},\n\t\tclearCache() {\n\t\t\tmemo.clear();\n\t\t}\n\t};\n}\n","/**\n * `createComputeFetchSolveFn` — a ready-made `SolveFn` that POSTs to a\n * `/api/compute`-shaped HTTP endpoint (the wire contract `runSolvePipeline` +\n * `SolveEngine` produce server-side) and unpacks the result.\n *\n * Ports the resilience behavior an interactive solve endpoint needs regardless\n * of app — 429 cooldown, session-expiry/redirect detection, non-JSON-response\n * guarding, and abort handling at every await point — so a new consumer gets it\n * for free instead of re-deriving it by hand. Mesh decoding is NOT built in:\n * this package stays renderer-agnostic (see `shared/solve-fn.ts`), so a\n * viewer-enabled consumer supplies its own `meshes.extract` hook (typically\n * `getThreeMeshesFromComputeResponse` from `@selvajs/visualization/parse`).\n */\n\nimport {\n\tGrasshopperResponseProcessor,\n\ttype GrasshopperComputeResponse\n} from '@selvajs/compute/grasshopper';\nimport type { SolveFn, SolveResult } from '../shared/solve-fn.js';\n\nexport interface ComputeFetchSolveFnOptions<TMesh = unknown> {\n\t/** The compute endpoint to POST to, e.g. `/api/compute`. */\n\tendpoint: string;\n\t/** Definition URL (or `local:<guid>`) to solve — read per-solve so it can track a route param. */\n\tdefinitionUrl: () => string;\n\t/** Schema input params, sent as the request body's `inputs`. */\n\tinputs: () => Array<{ id: string }>;\n\t/** Schema output params — drives byId/byName output extraction after a solve. */\n\toutputs: () => Array<{ id: string; nickname?: string }>;\n\tchannel?: () => 'live' | 'draft' | undefined;\n\tversionId?: () => string | null | undefined;\n\t/** Omit entirely for a non-viewer consumer — `meshes` on the result stays `[]`. */\n\tmeshes?: {\n\t\textract: (\n\t\t\tresponse: GrasshopperComputeResponse,\n\t\t\topts: { debug: boolean }\n\t\t) => TMesh[] | Promise<TMesh[]>;\n\t};\n\t/** Gates ALL console telemetry (timing, cache verdicts, whales, heap). Default `false`. */\n\tdebug?: boolean;\n\t/** Called on a 429. Default: throws a cooldown-aware Error; the cooldown itself is tracked either way. */\n\tonRateLimited?: (retryAfterSeconds: number) => void;\n\t/** Called on a 401 or a login-page redirect. Default: throws an actionable \"reload to sign in again\" Error. */\n\tonSessionExpired?: () => void;\n}\n\nfunction parseServerTiming(header: string | null): Record<string, number> {\n\tconst out: Record<string, number> = {};\n\tif (!header) return out;\n\tfor (const part of header.split(',')) {\n\t\tconst [name, ...params] = part.split(';').map((s) => s.trim());\n\t\tconst dur = params.find((p) => p.startsWith('dur='));\n\t\tif (!name || !dur) continue;\n\t\tconst ms = Number(dur.slice(4));\n\t\tif (Number.isFinite(ms)) out[name] = ms;\n\t}\n\treturn out;\n}\n\nconst defaultOnRateLimited = (retryAfterSeconds: number): never => {\n\tthrow new Error(`Rate limit reached. Try again in ${Math.ceil(retryAfterSeconds)}s.`);\n};\n\nconst defaultOnSessionExpired = (): never => {\n\tthrow new Error(\n\t\t'Your session has expired. Sign in again in a new tab, then re-run — your inputs are preserved.'\n\t);\n};\n\nexport function createComputeFetchSolveFn<TMesh = unknown>(\n\topts: ComputeFetchSolveFnOptions<TMesh>\n): SolveFn<TMesh, GrasshopperComputeResponse> {\n\tconst debug = opts.debug ?? false;\n\tconst log = (...args: unknown[]) => {\n\t\tif (debug) console.info(...args);\n\t};\n\n\tlet cooldownUntil = 0;\n\n\treturn async (values, signal): Promise<SolveResult<TMesh, GrasshopperComputeResponse>> => {\n\t\tconst remainingMs = cooldownUntil - Date.now();\n\t\tif (remainingMs > 0) {\n\t\t\tthrow new Error(`Rate limit reached. Try again in ${Math.ceil(remainingMs / 1000)}s.`);\n\t\t}\n\n\t\tconst solveStart = performance.now();\n\t\tconst inputs = opts.inputs();\n\t\tconst outputs = opts.outputs();\n\t\tconst channel = opts.channel?.();\n\t\tconst versionId = opts.versionId?.();\n\n\t\tconst payload = JSON.stringify({\n\t\t\tinputs,\n\t\t\tvalues,\n\t\t\tdefinitionUrl: opts.definitionUrl(),\n\t\t\t...(versionId ? { versionId } : channel === 'draft' ? { channel: 'draft' } : {})\n\t\t});\n\t\tconst valuesBytes = JSON.stringify(values).length;\n\n\t\tlet res: Response;\n\t\ttry {\n\t\t\tres = await fetch(opts.endpoint, {\n\t\t\t\tmethod: 'POST',\n\t\t\t\theaders: { 'Content-Type': 'application/json' },\n\t\t\t\tbody: payload,\n\t\t\t\tsignal\n\t\t\t});\n\t\t} catch (err) {\n\t\t\tif (signal.aborted) {\n\t\t\t\tlog('[Compute] solve aborted during fetch — empty result discarded');\n\t\t\t\treturn { outputs: {} };\n\t\t\t}\n\t\t\tthrow new Error(\n\t\t\t\t'Request blocked — your session may have expired. Reload the page to sign in again.',\n\t\t\t\t{ cause: err }\n\t\t\t);\n\t\t}\n\n\t\tif (signal.aborted) {\n\t\t\tlog('[Compute] solve aborted after headers — empty result discarded');\n\t\t\treturn { outputs: {} };\n\t\t}\n\n\t\tconst redirectedToLogin = res.redirected && new URL(res.url).pathname === '/login';\n\t\tif (res.status === 401 || redirectedToLogin) {\n\t\t\t(opts.onSessionExpired ?? defaultOnSessionExpired)();\n\t\t}\n\n\t\tif (!res.ok) {\n\t\t\tif (res.status === 503) {\n\t\t\t\tthrow new Error('Compute server is offline or unreachable. Please try again later.');\n\t\t\t}\n\t\t\tconst errorBody = await res.text().catch(() => '');\n\t\t\tlet d: { message?: string; retryAfter?: number } = {};\n\t\t\ttry {\n\t\t\t\td = JSON.parse(errorBody);\n\t\t\t} catch {\n\t\t\t\tif (errorBody) {\n\t\t\t\t\tconsole.warn(\n\t\t\t\t\t\t`[Compute] non-JSON error body (HTTP ${res.status}):`,\n\t\t\t\t\t\terrorBody.slice(0, 300)\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t}\n\t\t\tif (res.status === 429) {\n\t\t\t\tconst retryAfter = Number(res.headers.get('Retry-After')) || Number(d.retryAfter) || 5;\n\t\t\t\tcooldownUntil = Date.now() + retryAfter * 1000;\n\t\t\t\t(opts.onRateLimited ?? defaultOnRateLimited)(retryAfter);\n\t\t\t}\n\t\t\tthrow new Error(d.message || `Compute error (HTTP ${res.status})`);\n\t\t}\n\n\t\tconst ttfbMs = performance.now() - solveStart;\n\n\t\tconst downloadStart = performance.now();\n\t\tconst bodyText = await res.text();\n\t\tif (signal.aborted) {\n\t\t\tlog('[Compute] solve aborted mid-download — empty result discarded');\n\t\t\treturn { outputs: {} };\n\t\t}\n\t\tconst downloadMs = performance.now() - downloadStart;\n\t\tconst bytes = bodyText.length;\n\n\t\tlet solved: GrasshopperComputeResponse;\n\t\ttry {\n\t\t\tsolved = JSON.parse(bodyText);\n\t\t} catch (err) {\n\t\t\tthrow new Error(\n\t\t\t\t'Received an invalid response from the server. Reload the page and try again.',\n\t\t\t\t{\n\t\t\t\t\tcause: err\n\t\t\t\t}\n\t\t\t);\n\t\t}\n\t\tconst processor = new GrasshopperResponseProcessor(solved, false);\n\n\t\tconst meshes = opts.meshes ? await opts.meshes.extract(processor.response, { debug }) : [];\n\n\t\tconst resultOutputs: Record<string, unknown> = {};\n\t\tfor (const o of outputs) {\n\t\t\tconst byId = processor.getValue({ byId: o.id }, { parseValues: true });\n\t\t\tresultOutputs[o.id] =\n\t\t\t\tbyId ??\n\t\t\t\t(o.nickname\n\t\t\t\t\t? processor.getValue({ byName: o.nickname }, { parseValues: true })\n\t\t\t\t\t: undefined);\n\t\t}\n\n\t\tif (debug) {\n\t\t\tconst serverTiming = parseServerTiming(res.headers.get('Server-Timing'));\n\t\t\tconst serverTotal = serverTiming.total ?? 0;\n\t\t\tconst networkMs = Math.max(0, ttfbMs - serverTotal);\n\t\t\tconst sizeMB = bytes / (1024 * 1024);\n\t\t\tconst size = sizeMB >= 1 ? `${sizeMB.toFixed(2)} MB` : `${(bytes / 1024).toFixed(0)} KB`;\n\t\t\tconst mbps = downloadMs > 0 ? (sizeMB / (downloadMs / 1000)).toFixed(1) : '∞';\n\t\t\tconst heapMB = (performance as Performance & { memory?: { usedJSHeapSize: number } }).memory\n\t\t\t\t?.usedJSHeapSize;\n\t\t\tconst heap = heapMB !== undefined ? ` | heap=${(heapMB / (1024 * 1024)).toFixed(0)} MB` : '';\n\t\t\tlog(\n\t\t\t\t`[Compute] req=${(payload.length / 1024).toFixed(0)}KB (values ${(valuesBytes / 1024).toFixed(0)}KB) | ` +\n\t\t\t\t\t`ttfb=${ttfbMs.toFixed(0)}ms (network≈${networkMs.toFixed(0)} + server ${serverTotal.toFixed(0)}) | ` +\n\t\t\t\t\t`download=${downloadMs.toFixed(0)}ms (${size} @ ${mbps} MB/s)${heap}`\n\t\t\t);\n\t\t\tif (serverTiming.selva_cache !== undefined) {\n\t\t\t\tconst cacheMsg = serverTiming.selva_cache\n\t\t\t\t\t? 'HIT — served without calling compute'\n\t\t\t\t\t: 'miss — solved on Rhino.Compute';\n\t\t\t\tlog(`[Compute] └─ cache: ${cacheMsg}`);\n\t\t\t}\n\t\t}\n\n\t\treturn {\n\t\t\toutputs: resultOutputs,\n\t\t\tmeshes,\n\t\t\terrors: solved.errors ?? [],\n\t\t\twarnings: solved.warnings ?? [],\n\t\t\tsource: 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package/dist/server.cjs CHANGED
@@ -1,2 +1,2 @@
1
- "use strict";Object.defineProperty(exports, "__esModule", {value: true}); function _nullishCoalesce(lhs, rhsFn) { if (lhs != null) { return lhs; } else { return rhsFn(); } } function _optionalChain(ops) { let lastAccessLHS = undefined; let value = ops[0]; let i = 1; while (i < ops.length) { const op = ops[i]; const fn = ops[i + 1]; i += 2; if ((op === 'optionalAccess' || op === 'optionalCall') && value == null) { return undefined; } if (op === 'access' || op === 'optionalAccess') { lastAccessLHS = value; value = fn(value); } else if (op === 'call' || op === 'optionalCall') { value = fn((...args) => value.call(lastAccessLHS, ...args)); lastAccessLHS = undefined; } } return value; }var _core = require('@selvajs/compute/core');var _grasshopper = require('@selvajs/compute/grasshopper');var _zlib = require('zlib');var _util = require('util');function A(e,n){let t={id:e.id,name:e.nickname,nickname:e.nickname||null,description:e.description||"",paramType:e.paramType==="dynamicValueList"?"valueList":e.paramType,treeAccess:e.inputStructure==="tree",minimum:_nullishCoalesce(e.minimum, () => (null)),maximum:_nullishCoalesce(e.maximum, () => (null)),atLeast:1,atMost:1,stepSize:e.stepSize,default:_nullishCoalesce(n, () => (e.default))},r=_grasshopper.processInput.call(void 0, t),o=_nullishCoalesce(n, () => (e.default));return r.default==null&&o!=null&&(Array.isArray(o)||r.paramType==="ValueList"&&typeof o!="object")&&(r.default=o),r}var j=_util.promisify.call(void 0, _zlib.gzip),F= exports.COMPUTE_CONTRACT_VERSION =1,_= exports.COMPUTE_VERSION_HEADER ="X-Selva-Compute-Version";function E(e,n){return _grasshopper.TreeBuilder.fromInputParams(e.filter(t=>t.paramType).map(t=>A(t,n[t.id])))}async function B(e){let{client:n,signal:t}=e,r=performance.now(),o=_nullishCoalesce(e.inputTree, () => (E(e.inputs,e.values))),c=performance.now()-r,s=n.solveMeta.seq,m=n.rhinoTiming.seq,i,l=performance.now();try{i=await n.scheduler.solve(e.definitionSource,o,{signal:t})}catch(v){let x=performance.now()-l;if(v instanceof Error&&v.name==="AbortError")return t.aborted?{kind:"client_abort",durationMs:x}:{kind:"timeout",durationMs:x,message:`Solve exceeded the ${Math.round(e.solveDeadlineMs/1e3)}s deadline.`};if(v instanceof _core.ComputeError){if(v.code===_core.ErrorCodes.QUEUE_FULL)return{kind:"shed",durationMs:x,reason:"queue_full",retryAfterSeconds:1,message:"Compute server is at capacity. Retry shortly."};if(v.code===_core.ErrorCodes.QUEUE_TIMEOUT)return{kind:"shed",durationMs:x,reason:"queue_timeout",retryAfterSeconds:1,message:"Compute request waited too long in the queue. Retry shortly."}}return{kind:"compute_error",durationMs:x,error:v}}let d=performance.now()-l,f=performance.now(),a;try{a=JSON.stringify(i)}catch(v){if(v instanceof RangeError)return{kind:"too_large"};throw v}if(a.length>e.responseMaxBytes)return{kind:"too_large"};let p=performance.now()-f,M=/\bgzip\b/i.test(e.acceptEncoding)&&a.length>1024,C=null,S=0;if(M){let v=performance.now();C=await j(Buffer.from(a)),S=performance.now()-v}let y=performance.now()-e.loadStartMs,u=n.solveMeta.seq===s+1?n.solveMeta.last:null,h=u&&!u.fromCache&&n.rhinoTiming.seq===m+1?n.rhinoTiming.last:null,g={"Content-Type":"application/json","Server-Timing":V({defLoadMs:e.defLoadMs,treeBuildMs:c,solveMs:d,serializeMs:p,gzipMs:S,serverTotalMs:y,rhino:h,settle:u,byteRefOutcome:e.byteRefOutcome,prepMarks:_nullishCoalesce(e.prepMarks, () => ([]))}),[_]:String(F),Vary:"Accept-Encoding"},R={treeBuildMs:c,solveMs:d,serializeMs:p,gzipMs:S,serverTotalMs:y,serializedBytes:a.length,compressedBytes:_nullishCoalesce(_optionalChain([C, 'optionalAccess', _2 => _2.byteLength]), () => (null))},D;return C?(g["Content-Encoding"]="gzip",g["Content-Length"]=String(C.byteLength),D={body:new Uint8Array(C),encoding:"gzip",headers:g,result:i,metrics:R}):(g["Content-Length"]=String(Buffer.byteLength(a)),D={body:a,headers:g,result:i,metrics:R}),{kind:"ok",envelope:D,solveMs:d,errorCount:_nullishCoalesce(_optionalChain([i, 'access', _3 => _3.errors, 'optionalAccess', _4 => _4.length]), () => (0)),warningCount:_nullishCoalesce(_optionalChain([i, 'access', _5 => _5.warnings, 'optionalAccess', _6 => _6.length]), () => (0))}}function T(e,n){let t=/\bgzip\b/i.test(n);if(e.encoding==="gzip"&&!t){let r=_zlib.gunzipSync.call(void 0, e.body instanceof Uint8Array?e.body:Buffer.from(e.body)).toString("utf8"),o={...e.headers};return delete o["Content-Encoding"],o["Content-Length"]=String(Buffer.byteLength(r)),{body:r,headers:o}}return{body:e.body,headers:e.headers}}function V(e){let n=`load;dur=${e.defLoadMs.toFixed(1)}, tree;dur=${e.treeBuildMs.toFixed(1)}, solve;dur=${e.solveMs.toFixed(1)}, serialize;dur=${e.serializeMs.toFixed(1)}, gzip;dur=${e.gzipMs.toFixed(1)}, total;dur=${e.serverTotalMs.toFixed(1)}`,t=e.rhino;if(t){let c=t.decode+t.solve+t.encode,s=Math.max(0,e.solveMs-c);n+=`, rhino_decode;dur=${t.decode.toFixed(1)}, rhino_solve;dur=${t.solve.toFixed(1)}, rhino_encode;dur=${t.encode.toFixed(1)}, compute_link;dur=${s.toFixed(1)}`}for(let[c,s]of e.prepMarks)n+=`, p_${c};dur=${s.toFixed(1)}`;let r=e.settle;r&&(n+=`, selva_cache;dur=${r.fromCache?1:0}`,r.definitionReuploaded!==void 0&&(n+=`, def_reupload;dur=${r.definitionReuploaded?1:0}`));let o=e.byteRefOutcome;if(o){let c=o.loaded?o.fromCache?"hit":"miss":"skipped";n+=`, def_bytes;desc=${c}`}return n}function H(e){return e.id}var J=16,z=1,X=300*1e3;function k(e){let n=_nullishCoalesce(e.maxWarmComputeServers, () => (J)),t=new Map,r=new Map;e.debug==="verbose"&&_core.enableDebugLogging.call(void 0, );let o=s=>{e.debug&&_optionalChain([e, 'access', _7 => _7.onDebugLog, 'optionalCall', _8 => _8(s)])};async function c(s,m){let i={last:null,seq:0},l={last:null,seq:0},d=e.debug==="verbose",f={serverUrl:s.serverUrl,apiKey:s.apiKey,debug:d,cachesolve:e.cachesolve,cacheerroredsolves:e.cacheerroredsolves,onServerTiming:y=>{let u=_nullishCoalesce(y.decode, () => (0)),h=_nullishCoalesce(y.solve, () => (0)),b=_nullishCoalesce(y.encode, () => (0));if(i.seq+=1,i.last={decode:u,solve:h,encode:b},!e.debug)return;let g=u<=1?"HIT (definition reused, no re-upload/parse)":"miss (full parse)",R=e.cachesolve&&h<=1?"HIT (cached result, solve skipped)":e.cachesolve?"miss (solved fresh)":"off";o(`[Compute/rhino-cache] decode=${u}ms solve=${h}ms encode=${b}ms | definition-cache: ${g} | solve-cache (cachesolve): ${R}`)}};m&&(f.headers={"X-Selva-Definition":m});let a=await _grasshopper.GrasshopperClient.create(f),p=z,w=0,M=!1;async function C(y){if(!M){M=!0;try{let u=await Promise.resolve(_optionalChain([a, 'access', _9 => _9.serverStats, 'optionalAccess', _10 => _10.getActiveChildren, 'call', _11 => _11({initialize:!1})])).catch(()=>null);w=Date.now();let h=!u||u<=0?z:u;if(h===p)return;o(`[Compute/client-cache] concurrency ${p} \u2192 ${h} (server child count)`),p=h,_optionalChain([y, 'optionalAccess', _12 => _12.setMaxConcurrent, 'call', _13 => _13(h)])}finally{M=!1}}}await C();let S=a.createScheduler({mode:"queue",maxConcurrent:p,maxQueueDepth:e.maxQueueDepth||void 0,queueWaitMs:e.queueWaitMs||void 0,timeoutMs:e.solveDeadlineMs,cache:e.responseCacheMaxBytes>0?{maxBytes:e.responseCacheMaxBytes}:!1,reuseServerDefinitionCache:e.reuseServerDefinitionCache,onSettle:(y,u)=>{if(l.seq+=1,u.status==="success"&&(u.fromCache!==!0&&Date.now()-w>=X&&C(S),l.last={fromCache:u.fromCache===!0,definitionReuploaded:u.definitionReuploaded},!!e.debug&&(o(`[Compute/selva-cache] ${u.fromCache?"HIT \u2014 served from cache (no compute call)":"miss \u2014 went to Rhino.Compute"} (${Math.round(u.durationMs)}ms)`),u.fromCache||o(u.definitionReuploaded===!0?"[Compute/def-cache] miss \u2014 definition RE-UPLOADED (pointer was cold/stale)":u.definitionReuploaded===!1?"[Compute/def-cache] HIT \u2014 definition reused from server cache (no upload)":"[Compute/def-cache] n/a \u2014 reuse disabled or non-reusable definition"),!u.fromCache))){let h=_optionalChain([u, 'access', _14 => _14.response, 'optionalAccess', _15 => _15.errors]),b=Array.isArray(h)?h.length:0;if(b>0){let g=e.cacheerroredsolves?"cached (cacheerroredsolves on)":"not cached (cacheerroredsolves off) \u2014 re-run until fixed";o(`[Compute/rhino-cache] ${b} GH error(s); ${g}. First: ${JSON.stringify(h[0])}`)}}}});return{client:a,scheduler:S,rhinoTiming:i,solveMeta:l}}return{async getClient(s,m){let i=s.id,l=t.get(i);if(l)return t.delete(i),t.set(i,l),l;let d=r.get(i);if(d)return d;o(`[Compute/client-cache] miss \u2014 building warm client for server ${i}`);let f=(async()=>{let a=await c(s,_optionalChain([m, 'optionalAccess', _16 => _16.definitionGuid]));if(t.size>=n){let p=t.keys().next().value;p!==void 0&&(o(`[Compute/client-cache] LRU evicted warm client for server ${p} (cap ${n})`),_optionalChain([t, 'access', _17 => _17.get, 'call', _18 => _18(p), 'optionalAccess', _19 => _19.scheduler, 'access', _20 => _20.dispose, 'call', _21 => _21()]),t.delete(p))}return t.set(i,a),a})().finally(()=>r.delete(i));return r.set(i,f),f},evict(s){let m=s,i=t.get(m);i&&(o(`[Compute/client-cache] evicted warm client for server ${m} (config change)`),i.scheduler.dispose(),t.delete(m))},solveCacheStats(){let s={warmClients:t.size,entries:0,bytes:0,hits:0,misses:0,evictions:0};for(let m of t.values()){let i=m.scheduler.cacheStats();s.entries+=i.entries,s.bytes+=i.bytes,s.hits+=i.hits,s.misses+=i.misses,s.evictions+=i.evictions}return s},clearSolveCaches(){o(`[Compute/client-cache] cleared solve caches on ${t.size} warm client(s)`);for(let s of t.values())s.scheduler.clearCache()},disposeAll(){o(`[Compute/client-cache] disposing all ${t.size} warm client(s)`);for(let s of t.values())s.scheduler.dispose();t.clear()}}}function P(e){let n=Math.max(0,Math.floor(e)),t=new Map,r=0,o={hits:0,misses:0,evictions:0};function c(i,l){t.delete(i),t.set(i,l)}function s(){for(;r>n&&t.size>0;){let i=t.keys().next().value,l=t.get(i);t.delete(i),r-=l.bytes.byteLength,o.evictions+=1}}function m(i,l){if(n===0||l.byteLength>n)return;let d=t.get(i);d&&(r-=d.bytes.byteLength),t.set(i,{bytes:l}),r+=l.byteLength,s()}return{getOrLoad(i,l){let d={loaded:!1,fromCache:!1};return{key:i,outcome:d,load:async()=>{let f=t.get(i);if(f)return c(i,f),o.hits+=1,d.loaded=!0,d.fromCache=!0,f.bytes;o.misses+=1,d.loaded=!0,d.fromCache=!1;let a=await l();return m(i,a),a}}},stats(){return{hits:o.hits,misses:o.misses,evictions:o.evictions,entries:t.size,bytes:r}},clear(){t.clear(),r=0}}}function O(e={}){let n=new Map;return{run(t,r,o){let c=n.get(t);if(c)return _optionalChain([e, 'access', _22 => _22.onJoin, 'optionalCall', _23 => _23(t)]),_optionalChain([c, 'access', _24 => _24.notifyOwner, 'optionalCall', _25 => _25()]),c.promise;let s={notifyOwner:o,promise:void 0},m=(async()=>r())().finally(()=>{s.notifyOwner=void 0,n.get(t)===s&&n.delete(t)});return s.promise=m,n.set(t,s),m},inFlight(){return n.size}}}var _platform = require('@selvajs/platform');function te(e){return typeof e=="object"&&e!==null&&!(e instanceof Uint8Array)&&"outcome"in e}function ne(e){return typeof e=="object"&&e!==null&&!(e instanceof Uint8Array)&&!("outcome"in e)&&!("key"in e)&&"versionId"in e}var L=class{constructor(n){this.limits=n.limits;let t=_nullishCoalesce(n.logger, () => (new _platform.NoopLogger));this.clientCache=k({solveDeadlineMs:this.limits.solveDeadlineMs,cachesolve:this.limits.computeServerCachesolve,cacheerroredsolves:this.limits.computeCacheErroredSolves,reuseServerDefinitionCache:this.limits.computeReuseDefinitionCache,maxQueueDepth:this.limits.computeMaxQueueDepth,queueWaitMs:this.limits.computeQueueWaitMs,responseCacheMaxBytes:this.limits.computeSolveCacheBytes,debug:_nullishCoalesce(n.debug, () => (!1)),maxWarmComputeServers:n.maxWarmComputeServers,onDebugLog:_nullishCoalesce(n.onDebugLog, () => ((r=>t.debug(r,{component:"Compute/client-cache"}))))}),this.byteCache=P(this.limits.computeDefinitionCacheBytes),this.singleFlight=O({onJoin:n.onSolveCoalesced})}getClient(n,t){return this.clientCache.getClient(n,t)}definitionRef(n,t){return this.byteCache.getOrLoad(n,t)}evictServer(n){this.clientCache.evict(n)}clearSolveCaches(){this.clientCache.clearSolveCaches()}stats(){return{client:this.clientCache.solveCacheStats(),definitionBytes:this.byteCache.stats(),coalescing:{inFlight:this.singleFlight.inFlight()}}}async solve(n){let{definitionSource:t,byteRefOutcome:r,identity:o}=this.resolveDefinitionSource(n),c=await this.clientCache.getClient(n.server,{definitionGuid:n.definitionGuid}),s=E(n.inputs,n.values),m=`${o}:${n.server.id}:${_grasshopper.stableStringify.call(void 0, s)}`,i=new AbortController,l=!1,d=()=>{l||i.abort()};n.signal.addEventListener("abort",d,{once:!0});let f=_nullishCoalesce(n.acceptEncoding, () => ("")),a;try{a=await this.singleFlight.run(m,()=>B({definitionSource:t,byteRefOutcome:r,inputs:n.inputs,values:n.values,inputTree:s,client:c,responseMaxBytes:this.limits.computeResponseMaxBytes,solveDeadlineMs:this.limits.solveDeadlineMs,acceptEncoding:f,signal:i.signal,loadStartMs:_nullishCoalesce(n.loadStartMs, () => (performance.now())),defLoadMs:_nullishCoalesce(n.defLoadMs, () => (0)),prepMarks:n.prepMarks}),()=>{l=!0})}finally{n.signal.removeEventListener("abort",d)}if(a.kind!=="ok")return a;let p=T(a.envelope,f);return{...a,envelope:{...a.envelope,body:p.body,headers:p.headers}}}toResponse(n,t){let r=(o,c)=>{_optionalChain([t, 'optionalAccess', _26 => _26.onError])&&t.onError(o,c);let s={"Content-Type":"application/json"};return c.retryAfter!==void 0&&(s["Retry-After"]=String(c.retryAfter)),{status:o,headers:s,body:JSON.stringify(c)}};switch(n.kind){case"ok":return{status:200,headers:n.envelope.headers,body:n.envelope.body};case"timeout":return r(504,{message:n.message});case"client_abort":return r(499,{message:"Client closed request"});case"too_large":return r(413,{message:"Solve result is too large to return. This usually means a file output exceeds the supported size."});case"shed":return r(503,{message:n.message,retryAfter:n.retryAfterSeconds});case"compute_error":throw n.error}}toWebResponse(n){let t=this.toResponse(n);return new Response(typeof t.body=="string"?t.body:new Uint8Array(t.body),{status:t.status,headers:t.headers})}resolveDefinitionSource(n){let t=n.definitionSource;if(ne(t)){let r=this.byteCache.getOrLoad(t.versionId,t.load);return{definitionSource:r,byteRefOutcome:r.outcome,identity:r.key}}if(te(t))return{definitionSource:t,byteRefOutcome:t.outcome,identity:t.key};if(_grasshopper.isDefinitionRef.call(void 0, t))return{definitionSource:t,identity:t.key};if(!n.definitionKey)throw new Error("SolveEngine.solve(): definitionKey is required when definitionSource is raw bytes or a string.");return{definitionSource:t,identity:n.definitionKey}}};exports.COMPUTE_CONTRACT_VERSION = F; exports.COMPUTE_VERSION_HEADER = _; exports.SolveEngine = L; exports.adaptEnvelopeToEncoding = T; exports.buildSolveInputTree = E; exports.createClientCache = k; exports.createDefinitionByteCache = P; exports.createSolveCacheSingleFlight = O; exports.isDefinitionRef = _core.isDefinitionRef; exports.runSolvePipeline = B; exports.serverIdentity = H; exports.transformInputParameter = A;
1
+ Object.defineProperty(exports,Symbol.toStringTag,{value:`Module`});let e=require("@selvajs/compute/grasshopper"),t=require("@selvajs/compute/core"),n=require("node:zlib"),r=require("node:util"),i=require("@selvajs/platform");function a(t,n){let r={id:t.id,name:t.nickname,nickname:t.nickname||null,description:t.description||``,paramType:t.paramType===`dynamicValueList`?`valueList`:t.paramType,treeAccess:t.inputStructure===`tree`,minimum:t.minimum??null,maximum:t.maximum??null,atLeast:1,atMost:1,stepSize:t.stepSize,default:n??t.default},i=(0,e.processInput)(r),a=n??t.default;return i.default==null&&a!=null&&(Array.isArray(a)||i.paramType===`ValueList`&&typeof a!=`object`)&&(i.default=a),i}const o=(0,r.promisify)(n.gzip),s=`X-Selva-Compute-Version`;function c(t,n){return e.TreeBuilder.fromInputParams(t.filter(e=>e.paramType).map(e=>a(e,n[e.id])))}async function l(e){let{client:n,signal:r}=e,i=performance.now(),a=e.inputTree??c(e.inputs,e.values),l=performance.now()-i,u=n.solveMeta.seq,f=n.rhinoTiming.seq,p,m=performance.now();try{p=await n.scheduler.solve(e.definitionSource,a,{signal:r})}catch(n){let i=performance.now()-m;if(n instanceof Error&&n.name===`AbortError`)return r.aborted?{kind:`client_abort`,durationMs:i}:{kind:`timeout`,durationMs:i,message:`Solve exceeded the ${Math.round(e.solveDeadlineMs/1e3)}s deadline.`};if(n instanceof t.ComputeError){if(n.code===t.ErrorCodes.QUEUE_FULL)return{kind:`shed`,durationMs:i,reason:`queue_full`,retryAfterSeconds:1,message:`Compute server is at capacity. Retry shortly.`};if(n.code===t.ErrorCodes.QUEUE_TIMEOUT)return{kind:`shed`,durationMs:i,reason:`queue_timeout`,retryAfterSeconds:1,message:`Compute request waited too long in the queue. 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Treat it the same as the byte cap: too_large.\n\t\tif (err instanceof RangeError) return { kind: 'too_large' };\n\t\tthrow err;\n\t}\n\tif (serialized.length > args.responseMaxBytes) return { kind: 'too_large' };\n\tconst serializeMs = performance.now() - serializeStart;\n\n\t// Buffered, not streamed, so Content-Length is known upfront and a connection\n\t// cut mid-transfer fails hard instead of silently truncating the JSON. Below\n\t// 1 KB gzip isn't worth the CPU for the wire savings.\n\tconst clientWantsGzip = /\\bgzip\\b/i.test(args.acceptEncoding);\n\tconst worthSendingGzip = clientWantsGzip && serialized.length > 1024;\n\tlet compressed: Buffer | null = null;\n\tlet gzipMs = 0;\n\tif (worthSendingGzip) {\n\t\tconst gzipStart = performance.now();\n\t\tcompressed = await gzipAsync(Buffer.from(serialized));\n\t\tgzipMs = performance.now() - gzipStart;\n\t}\n\n\tconst serverTotalMs = performance.now() - args.loadStartMs;\n\n\t// rhino is only meaningful when settle is ours AND it was a real compute call\n\t// (a Selva-cache hit never reaches the server), and only unambiguous when\n\t// exactly one Server-Timing callback fired in the window.\n\tconst settle = client.solveMeta.seq === settleSeqBefore + 1 ? client.solveMeta.last : null;\n\tconst rhino =\n\t\tsettle && !settle.fromCache && client.rhinoTiming.seq === rhinoSeqBefore + 1\n\t\t\t? client.rhinoTiming.last\n\t\t\t: null;\n\n\tconst serverTiming = buildServerTiming({\n\t\tdefLoadMs: args.defLoadMs,\n\t\ttreeBuildMs,\n\t\tsolveMs,\n\t\tserializeMs,\n\t\tgzipMs,\n\t\tserverTotalMs,\n\t\trhino,\n\t\tsettle,\n\t\tbyteRefOutcome: args.byteRefOutcome,\n\t\tprepMarks: args.prepMarks ?? []\n\t});\n\n\tconst headers: Record<string, string> = {\n\t\t'Content-Type': 'application/json',\n\t\t'Server-Timing': serverTiming,\n\t\t[COMPUTE_VERSION_HEADER]: String(COMPUTE_CONTRACT_VERSION),\n\t\tVary: 'Accept-Encoding'\n\t};\n\n\tconst metrics: SolvePhaseMetrics = {\n\t\ttreeBuildMs,\n\t\tsolveMs,\n\t\tserializeMs,\n\t\tgzipMs,\n\t\tserverTotalMs,\n\t\tserializedBytes: serialized.length,\n\t\tcompressedBytes: compressed?.byteLength ?? null\n\t};\n\n\tlet envelope: SolveEnvelope;\n\tif (compressed) {\n\t\t// Content-Encoding tells a downstream proxy the body is already compressed,\n\t\t// so it won't gzip it again.\n\t\theaders['Content-Encoding'] = 'gzip';\n\t\theaders['Content-Length'] = String(compressed.byteLength);\n\t\tenvelope = {\n\t\t\tbody: new Uint8Array(compressed),\n\t\t\tencoding: 'gzip',\n\t\t\theaders,\n\t\t\tresult,\n\t\t\tmetrics\n\t\t};\n\t} else {\n\t\theaders['Content-Length'] = String(Buffer.byteLength(serialized));\n\t\tenvelope = { body: serialized, headers, result, metrics };\n\t}\n\n\treturn {\n\t\tkind: 'ok',\n\t\tenvelope,\n\t\tsolveMs,\n\t\terrorCount: result.errors?.length ?? 0,\n\t\twarningCount: result.warnings?.length ?? 0\n\t};\n}\n\n// ============================================================================\n// Per-waiter encoding adaptation\n// ============================================================================\n\n/**\n * Re-key a coalesced envelope to a single waiter's `Accept-Encoding`.\n *\n * The single-flight coalescer runs ONE pipeline execution for N identical\n * concurrent solves and hands every waiter the same {@link SolveEnvelope},\n * baked from the FIRST caller's `Accept-Encoding`. A later waiter with a\n * different `Accept-Encoding` would otherwise get a body labelled with the\n * wrong encoding — `Vary` can't help here, since it's one shared object, not a\n * cache lookup. Encoding is deliberately left out of the coalesce key so mixed\n * clients still coalesce; this adapts the shared result to each waiter instead.\n *\n * Only the correctness-critical direction is adapted: a gzip envelope served to\n * a non-gzip waiter is gunzipped back to JSON. The reverse (plain JSON to a\n * gzip-capable waiter) is left uncompressed — correct, just not maximally small.\n */\nexport function adaptEnvelopeToEncoding(\n\tenvelope: SolveEnvelope,\n\tacceptEncoding: string\n): { body: string | Uint8Array; headers: Record<string, string> } {\n\tconst waiterWantsGzip = /\\bgzip\\b/i.test(acceptEncoding);\n\n\t// Only mismatch that corrupts the response: gzip body, non-gzip waiter.\n\t// Every other combination is already wire-correct.\n\tif (envelope.encoding === 'gzip' && !waiterWantsGzip) {\n\t\tconst json = gunzipSync(\n\t\t\tenvelope.body instanceof Uint8Array ? envelope.body : Buffer.from(envelope.body)\n\t\t).toString('utf8');\n\t\tconst headers = { ...envelope.headers };\n\t\tdelete headers['Content-Encoding'];\n\t\theaders['Content-Length'] = String(Buffer.byteLength(json));\n\t\treturn { body: json, headers };\n\t}\n\n\treturn { body: envelope.body, headers: envelope.headers };\n}\n\n// ============================================================================\n// Server-Timing assembly\n// ============================================================================\n\ninterface ServerTimingParts {\n\tdefLoadMs: number;\n\ttreeBuildMs: number;\n\tsolveMs: number;\n\tserializeMs: number;\n\tgzipMs: number;\n\tserverTotalMs: number;\n\trhino: CachedClient['rhinoTiming']['last'];\n\tsettle: CachedClient['solveMeta']['last'];\n\tbyteRefOutcome?: ByteRefOutcome;\n\tprepMarks: [string, number][];\n}\n\n/**\n * `total` is the server's headers-to-out wall time, so browser `ttfb − total`\n * ≈ network+send latency. When the compute server reports its own\n * decode/solve/encode (VektorNode fork), `rhino_*` is time on the compute\n * server and `compute_link` is everything between it (network + queue wait).\n */\nfunction buildServerTiming(parts: ServerTimingParts): string {\n\tlet header =\n\t\t`load;dur=${parts.defLoadMs.toFixed(1)}, ` +\n\t\t`tree;dur=${parts.treeBuildMs.toFixed(1)}, ` +\n\t\t`solve;dur=${parts.solveMs.toFixed(1)}, ` +\n\t\t`serialize;dur=${parts.serializeMs.toFixed(1)}, ` +\n\t\t`gzip;dur=${parts.gzipMs.toFixed(1)}, ` +\n\t\t`total;dur=${parts.serverTotalMs.toFixed(1)}`;\n\n\tconst rhino = parts.rhino;\n\tif (rhino) {\n\t\tconst onRhinoMs = rhino.decode + rhino.solve + rhino.encode;\n\t\tconst computeLinkMs = Math.max(0, parts.solveMs - onRhinoMs);\n\t\theader +=\n\t\t\t`, rhino_decode;dur=${rhino.decode.toFixed(1)}` +\n\t\t\t`, rhino_solve;dur=${rhino.solve.toFixed(1)}` +\n\t\t\t`, rhino_encode;dur=${rhino.encode.toFixed(1)}` +\n\t\t\t`, compute_link;dur=${computeLinkMs.toFixed(1)}`;\n\t}\n\n\tfor (const [label, ms] of parts.prepMarks) {\n\t\theader += `, p_${label};dur=${ms.toFixed(1)}`;\n\t}\n\n\tconst settle = parts.settle;\n\tif (settle) {\n\t\theader += `, selva_cache;dur=${settle.fromCache ? 1 : 0}`;\n\t\tif (settle.definitionReuploaded !== undefined) {\n\t\t\theader += `, def_reupload;dur=${settle.definitionReuploaded ? 1 : 0}`;\n\t\t}\n\t}\n\n\t// skipped = scheduler never materialized bytes (pointer-known solve, the\n\t// whole point of this path); hit = warm byte cache; miss = fell through to\n\t// storage. Absent for raw-bytes solves.\n\tconst byteRef = parts.byteRefOutcome;\n\tif (byteRef) {\n\t\tconst verdict = !byteRef.loaded ? 'skipped' : byteRef.fromCache ? 'hit' : 'miss';\n\t\theader += `, def_bytes;desc=${verdict}`;\n\t}\n\n\treturn header;\n}\n","import { type InputParam, type InputParamSchema, processInput } from '@selvajs/compute/grasshopper';\nimport type { SchemaInput } from '@selvajs/schemas';\n\n/**\n * `SchemaInput` has no `values`/`acceptedFormats` (those live on the layout item's config), so\n * valueList/file inputs here carry just the selected value with no option list.\n */\nexport function transformInputParameter(\n\tinput: SchemaInput & { minimum?: number; maximum?: number; stepSize?: number },\n\tvalue: unknown\n): InputParam {\n\tconst raw: InputParamSchema = {\n\t\tid: input.id,\n\t\tname: input.nickname,\n\t\tnickname: input.nickname || null,\n\t\tdescription: input.description || '',\n\t\t// processInput has no dynamicValueList handler — the plugin's GetDynamicValueListParameter\n\t\t// reuses TypeName \"ValueList\" on the wire, so map it here or it falls back to Geometry with\n\t\t// a null default and TreeBuilder drops the input (Grasshopper solves on a stale fallback).\n\t\tparamType: input.paramType === 'dynamicValueList' ? 'valueList' : input.paramType,\n\t\ttreeAccess: input.inputStructure === 'tree',\n\t\tminimum: input.minimum ?? null,\n\t\tmaximum: input.maximum ?? null,\n\t\tatLeast: 1,\n\t\tatMost: 1,\n\t\tstepSize: input.stepSize,\n\t\tdefault: value ?? input.default\n\t};\n\n\tconst processed = processInput(raw);\n\t// processInput drops a default in two cases we need to override, or the input is omitted from\n\t// the solve and the user's selection never reaches Grasshopper: a plain array default (e.g. a\n\t// dynamic value list checklist) is rejected as malformed; and ValueList drops a scalar default\n\t// it can't validate against a `values` map — which SchemaInput never carries, so every app\n\t// value-list selection hits this path.\n\tconst effective = value ?? input.default;\n\tif (processed.default == null && effective != null) {\n\t\tif (Array.isArray(effective)) {\n\t\t\t(processed as { default: unknown }).default = effective;\n\t\t} else if (processed.paramType === 'ValueList' && typeof effective !== 'object') {\n\t\t\t// Restoring for other types would mean shipping a value the package rejected as\n\t\t\t// genuinely unparseable — scoped to ValueList only.\n\t\t\t(processed as { default: unknown }).default = effective;\n\t\t}\n\t}\n\treturn processed;\n}\n"]}
1
+ {"version":3,"file":"server.cjs","names":["processInput","promisify","gzip","TreeBuilder","ComputeError","ErrorCodes","gunzipSync","GrasshopperClient","NoopLogger","stableStringify","isDefinitionRef"],"sources":["../src/server/transform-input.ts","../src/server/solve-pipeline.ts","../src/server/client-cache.ts","../src/server/definition-byte-cache.ts","../src/server/solve-cache-single-flight.ts","../src/server/solve-engine.ts"],"sourcesContent":["import { type InputParam, type InputParamSchema, processInput } from '@selvajs/compute/grasshopper';\nimport type { SchemaInput } from '@selvajs/schemas';\n\n/**\n * `SchemaInput` has no `values`/`acceptedFormats` (those live on the layout item's config), so\n * valueList/file inputs here carry just the selected value with no option list.\n */\nexport function transformInputParameter(\n\tinput: SchemaInput & { minimum?: number; maximum?: number; stepSize?: number },\n\tvalue: unknown\n): InputParam {\n\tconst raw: InputParamSchema = {\n\t\tid: input.id,\n\t\tname: input.nickname,\n\t\tnickname: input.nickname || null,\n\t\tdescription: input.description || '',\n\t\t// processInput has no dynamicValueList handler — the plugin's GetDynamicValueListParameter\n\t\t// reuses TypeName \"ValueList\" on the wire, so map it here or it falls back to Geometry with\n\t\t// a null default and TreeBuilder drops the input (Grasshopper solves on a stale fallback).\n\t\tparamType: input.paramType === 'dynamicValueList' ? 'valueList' : input.paramType,\n\t\ttreeAccess: input.inputStructure === 'tree',\n\t\tminimum: input.minimum ?? null,\n\t\tmaximum: input.maximum ?? null,\n\t\tatLeast: 1,\n\t\tatMost: 1,\n\t\tstepSize: input.stepSize,\n\t\tdefault: value ?? input.default\n\t};\n\n\tconst processed = processInput(raw);\n\t// processInput drops a default in two cases we need to override, or the input is omitted from\n\t// the solve and the user's selection never reaches Grasshopper: a plain array default (e.g. a\n\t// dynamic value list checklist) is rejected as malformed; and ValueList drops a scalar default\n\t// it can't validate against a `values` map — which SchemaInput never carries, so every app\n\t// value-list selection hits this path.\n\tconst effective = value ?? input.default;\n\tif (processed.default == null && effective != null) {\n\t\tif (Array.isArray(effective)) {\n\t\t\t(processed as { default: unknown }).default = effective;\n\t\t} else if (processed.paramType === 'ValueList' && typeof effective !== 'object') {\n\t\t\t// Restoring for other types would mean shipping a value the package rejected as\n\t\t\t// genuinely unparseable — scoped to ValueList only.\n\t\t\t(processed as { default: unknown }).default = effective;\n\t\t}\n\t}\n\treturn processed;\n}\n","/**\n * Transport-agnostic solve pipeline: given an already-resolved solve context\n * (`.gh` bytes, input params + user values, a warm `SolveScheduler`), runs the\n * solve and returns a discriminated {@link SolveOutcome} instead of throwing\n * for expected failures. Auth, the database, share tokens, rate limits, and\n * metric sinks are the calling route's job, not this file's.\n */\n\nimport { ErrorCodes, ComputeError, type SolveDefinition } from '@selvajs/compute/core';\nimport {\n\tTreeBuilder,\n\ttype DataTree,\n\ttype GrasshopperComputeResponse,\n\ttype InputParam\n} from '@selvajs/compute/grasshopper';\nimport type { SchemaInput } from '@selvajs/schemas';\nimport { gzip, gunzipSync } from 'node:zlib';\nimport { promisify } from 'node:util';\nimport { transformInputParameter } from './transform-input.js';\nimport type { CachedClient } from './client-cache.js';\nimport type { ByteRefOutcome } from './definition-byte-cache.js';\n\n// gzipSync blocks the event loop for multi-MB bodies; promisify(gzip) doesn't.\nconst gzipAsync = promisify(gzip);\n\n// ============================================================================\n// Wire contract version\n// ============================================================================\n\n/** Compute-response contract version. Bump (and document the change) whenever the envelope's shape changes in a way a consumer could observe. */\nexport const COMPUTE_CONTRACT_VERSION = 1 as const;\nexport const COMPUTE_VERSION_HEADER = 'X-Selva-Compute-Version';\n\n// ============================================================================\n// Inputs & outcomes\n// ============================================================================\n\nexport type PipelineInput = SchemaInput & {\n\tminimum?: number;\n\tmaximum?: number;\n\tstepSize?: number;\n};\n\nexport interface SolvePipelineArgs {\n\t/**\n\t * Raw `.gh` bytes, or a byte-cache `DefinitionRef` whose bytes the scheduler\n\t * materializes only when an upload is unavoidable — a pointer-known solve\n\t * moves zero bytes.\n\t */\n\tdefinitionSource: SolveDefinition;\n\t/** Mutable load outcome for a `DefinitionRef` source, so the `def_bytes` Server-Timing verdict can be emitted. Omit for raw-bytes solves. */\n\tbyteRefOutcome?: ByteRefOutcome;\n\t/** Persisted input params; only those with a `paramType` are sent to the solve. */\n\tinputs: PipelineInput[];\n\t/**\n\t * A tree the caller already built with {@link buildSolveInputTree}; skips the\n\t * pipeline's own build and solves this object directly.\n\t *\n\t * A caller coalescing concurrent solves needs this: a single-flight key\n\t * derived from raw `{inputs, values}` would split two requests that transform\n\t * to the same tree, which is the identity the scheduler actually caches on.\n\t */\n\tinputTree?: DataTree[];\n\t/** User-chosen values keyed by input id; missing keys fall back to the schema default. */\n\tvalues: Record<string, unknown>;\n\tclient: CachedClient;\n\tresponseMaxBytes: number;\n\t/** Only phrases the timeout message — the scheduler enforces the deadline itself. */\n\tsolveDeadlineMs: number;\n\t/** Client's `Accept-Encoding`; gzip is applied only when it advertises `gzip`. */\n\tacceptEncoding: string;\n\t/**\n\t * Forwarded to the scheduler so a client disconnect cancels the upstream\n\t * compute call. Its `aborted` flag also distinguishes a client disconnect\n\t * from the scheduler's own deadline firing.\n\t */\n\tsignal: AbortSignal;\n\t/** Wall-clock origin (`performance.now()` at the top of the request) so `load`/`total` phase timings line up with the caller's pre-solve prep. */\n\tloadStartMs: number;\n\t/** Pre-solve \"load\" phase duration the caller already measured (auth + DB + fetch). */\n\tdefLoadMs: number;\n\t/** Pre-solve prep sub-phase marks (`[label, ms]`), surfaced verbatim as `p_*` Server-Timing entries. */\n\tprepMarks?: [string, number][];\n}\n\n/** Phase timings the pipeline measured; the caller uses them for debug logging. */\nexport interface SolvePhaseMetrics {\n\ttreeBuildMs: number;\n\tsolveMs: number;\n\tserializeMs: number;\n\tgzipMs: number;\n\tserverTotalMs: number;\n\tserializedBytes: number;\n\t/** Null when compression was skipped. */\n\tcompressedBytes: number | null;\n}\n\n/** A ready-to-send response: body + headers + the solve result + phase metrics. */\nexport interface SolveEnvelope {\n\t/** A gzip `Uint8Array` when `encoding === 'gzip'`, else the JSON string. */\n\tbody: string | Uint8Array;\n\tencoding?: 'gzip';\n\theaders: Record<string, string>;\n\tresult: GrasshopperComputeResponse;\n\tmetrics: SolvePhaseMetrics;\n}\n\n/**\n * `ok` carries the envelope; every other variant names an expected failure the\n * calling route maps to a status code (timeout→504, client_abort→499,\n * too_large→413, shed→503+Retry-After, compute_error→generic 500/503).\n * `durationMs` on error variants is the solve wall time up to the failure, for\n * the metric record.\n */\nexport type SolveOutcome =\n\t| {\n\t\t\tkind: 'ok';\n\t\t\tenvelope: SolveEnvelope;\n\t\t\tsolveMs: number;\n\t\t\terrorCount: number;\n\t\t\twarningCount: number;\n\t }\n\t| { kind: 'timeout'; durationMs: number; message: string }\n\t| { kind: 'client_abort'; durationMs: number }\n\t| { kind: 'too_large' }\n\t/** Scheduler backpressure rejected the solve before it ran: queue was full (`queue_full`) or the wait exceeded the deadline (`queue_timeout`). Retryable — `retryAfterSeconds` is a backoff hint. */\n\t| {\n\t\t\tkind: 'shed';\n\t\t\tdurationMs: number;\n\t\t\treason: 'queue_full' | 'queue_timeout';\n\t\t\tretryAfterSeconds: number;\n\t\t\tmessage: string;\n\t }\n\t| { kind: 'compute_error'; durationMs: number; error: unknown };\n\n// ============================================================================\n// Pipeline\n// ============================================================================\n\n/** The transformed input tree exactly as handed to the scheduler; `runSolvePipeline` calls this itself unless the caller supplies {@link SolvePipelineArgs.inputTree}. */\nexport function buildSolveInputTree(\n\tinputs: PipelineInput[],\n\tvalues: Record<string, unknown>\n): DataTree[] {\n\treturn TreeBuilder.fromInputParams(\n\t\tinputs\n\t\t\t.filter((input) => input.paramType)\n\t\t\t.map((input): InputParam => transformInputParameter(input, values[input.id]))\n\t);\n}\n\nexport async function runSolvePipeline(args: SolvePipelineArgs): Promise<SolveOutcome> {\n\tconst { client, signal } = args;\n\n\tconst treeBuildStart = performance.now();\n\tconst inputTree = args.inputTree ?? buildSolveInputTree(args.inputs, args.values);\n\tconst treeBuildMs = performance.now() - treeBuildStart;\n\n\t// client.solveMeta/rhinoTiming live on the warm client and are written by\n\t// every request on this server; with scheduler maxConcurrent > 1, another\n\t// request can write them mid-flight. A slot is attributed to THIS request\n\t// only if exactly one write happened since this snapshot — for solveMeta\n\t// that single settle is necessarily ours, since onSettle fires before\n\t// scheduler.solve() resolves. Anything ambiguous is dropped from\n\t// Server-Timing rather than misattributed.\n\tconst settleSeqBefore = client.solveMeta.seq;\n\tconst rhinoSeqBefore = client.rhinoTiming.seq;\n\n\tlet result: GrasshopperComputeResponse;\n\tconst solveStart = performance.now();\n\ttry {\n\t\tresult = await client.scheduler.solve(args.definitionSource, inputTree, { signal });\n\t} catch (err) {\n\t\tconst durationMs = performance.now() - solveStart;\n\t\t// AbortError with the request signal NOT aborted means the scheduler's own\n\t\t// deadline timer fired, not a client disconnect.\n\t\tconst isAbort = err instanceof Error && err.name === 'AbortError';\n\t\tif (isAbort) {\n\t\t\tif (signal.aborted) return { kind: 'client_abort', durationMs };\n\t\t\treturn {\n\t\t\t\tkind: 'timeout',\n\t\t\t\tdurationMs,\n\t\t\t\tmessage: `Solve exceeded the ${Math.round(args.solveDeadlineMs / 1000)}s deadline.`\n\t\t\t};\n\t\t}\n\t\t// Queue-full or queue-timeout rejects the solve before compute runs — a load\n\t\t// signal, not a failure, so it's `shed` rather than `compute_error`.\n\t\tif (err instanceof ComputeError) {\n\t\t\tif (err.code === ErrorCodes.QUEUE_FULL) {\n\t\t\t\treturn {\n\t\t\t\t\tkind: 'shed',\n\t\t\t\t\tdurationMs,\n\t\t\t\t\treason: 'queue_full',\n\t\t\t\t\tretryAfterSeconds: 1,\n\t\t\t\t\tmessage: 'Compute server is at capacity. Retry shortly.'\n\t\t\t\t};\n\t\t\t}\n\t\t\tif (err.code === ErrorCodes.QUEUE_TIMEOUT) {\n\t\t\t\treturn {\n\t\t\t\t\tkind: 'shed',\n\t\t\t\t\tdurationMs,\n\t\t\t\t\treason: 'queue_timeout',\n\t\t\t\t\tretryAfterSeconds: 1,\n\t\t\t\t\tmessage: 'Compute request waited too long in the queue. Retry shortly.'\n\t\t\t\t};\n\t\t\t}\n\t\t}\n\t\treturn { kind: 'compute_error', durationMs, error: err };\n\t}\n\tconst solveMs = performance.now() - solveStart;\n\n\tconst serializeStart = performance.now();\n\tlet serialized: string;\n\ttry {\n\t\tserialized = JSON.stringify(result);\n\t} catch (err) {\n\t\t// V8 caps a string at ~512 MB; an oversized `file` output trips a RangeError\n\t\t// here. Treat it the same as the byte cap: too_large.\n\t\tif (err instanceof RangeError) return { kind: 'too_large' };\n\t\tthrow err;\n\t}\n\tif (serialized.length > args.responseMaxBytes) return { kind: 'too_large' };\n\tconst serializeMs = performance.now() - serializeStart;\n\n\t// Buffered, not streamed, so Content-Length is known upfront and a connection\n\t// cut mid-transfer fails hard instead of silently truncating the JSON. Below\n\t// 1 KB gzip isn't worth the CPU for the wire savings.\n\tconst clientWantsGzip = /\\bgzip\\b/i.test(args.acceptEncoding);\n\tconst worthSendingGzip = clientWantsGzip && serialized.length > 1024;\n\tlet compressed: Buffer | null = null;\n\tlet gzipMs = 0;\n\tif (worthSendingGzip) {\n\t\tconst gzipStart = performance.now();\n\t\tcompressed = await gzipAsync(Buffer.from(serialized));\n\t\tgzipMs = performance.now() - gzipStart;\n\t}\n\n\tconst serverTotalMs = performance.now() - args.loadStartMs;\n\n\t// rhino is only meaningful when settle is ours AND it was a real compute call\n\t// (a Selva-cache hit never reaches the server), and only unambiguous when\n\t// exactly one Server-Timing callback fired in the window.\n\tconst settle = client.solveMeta.seq === settleSeqBefore + 1 ? client.solveMeta.last : null;\n\tconst rhino =\n\t\tsettle && !settle.fromCache && client.rhinoTiming.seq === rhinoSeqBefore + 1\n\t\t\t? client.rhinoTiming.last\n\t\t\t: null;\n\n\tconst serverTiming = buildServerTiming({\n\t\tdefLoadMs: args.defLoadMs,\n\t\ttreeBuildMs,\n\t\tsolveMs,\n\t\tserializeMs,\n\t\tgzipMs,\n\t\tserverTotalMs,\n\t\trhino,\n\t\tsettle,\n\t\tbyteRefOutcome: args.byteRefOutcome,\n\t\tprepMarks: args.prepMarks ?? []\n\t});\n\n\tconst headers: Record<string, string> = {\n\t\t'Content-Type': 'application/json',\n\t\t'Server-Timing': serverTiming,\n\t\t[COMPUTE_VERSION_HEADER]: String(COMPUTE_CONTRACT_VERSION),\n\t\tVary: 'Accept-Encoding'\n\t};\n\n\tconst metrics: SolvePhaseMetrics = {\n\t\ttreeBuildMs,\n\t\tsolveMs,\n\t\tserializeMs,\n\t\tgzipMs,\n\t\tserverTotalMs,\n\t\tserializedBytes: serialized.length,\n\t\tcompressedBytes: compressed?.byteLength ?? null\n\t};\n\n\tlet envelope: SolveEnvelope;\n\tif (compressed) {\n\t\t// Content-Encoding tells a downstream proxy the body is already compressed,\n\t\t// so it won't gzip it again.\n\t\theaders['Content-Encoding'] = 'gzip';\n\t\theaders['Content-Length'] = String(compressed.byteLength);\n\t\tenvelope = {\n\t\t\tbody: new Uint8Array(compressed),\n\t\t\tencoding: 'gzip',\n\t\t\theaders,\n\t\t\tresult,\n\t\t\tmetrics\n\t\t};\n\t} else {\n\t\theaders['Content-Length'] = String(Buffer.byteLength(serialized));\n\t\tenvelope = { body: serialized, headers, result, metrics };\n\t}\n\n\treturn {\n\t\tkind: 'ok',\n\t\tenvelope,\n\t\tsolveMs,\n\t\terrorCount: result.errors?.length ?? 0,\n\t\twarningCount: result.warnings?.length ?? 0\n\t};\n}\n\n// ============================================================================\n// Per-waiter encoding adaptation\n// ============================================================================\n\n/**\n * Re-key a coalesced envelope to a single waiter's `Accept-Encoding`.\n *\n * The single-flight coalescer runs ONE pipeline execution for N identical\n * concurrent solves and hands every waiter the same {@link SolveEnvelope},\n * baked from the FIRST caller's `Accept-Encoding`. A later waiter with a\n * different `Accept-Encoding` would otherwise get a body labelled with the\n * wrong encoding — `Vary` can't help here, since it's one shared object, not a\n * cache lookup. Encoding is deliberately left out of the coalesce key so mixed\n * clients still coalesce; this adapts the shared result to each waiter instead.\n *\n * Only the correctness-critical direction is adapted: a gzip envelope served to\n * a non-gzip waiter is gunzipped back to JSON. The reverse (plain JSON to a\n * gzip-capable waiter) is left uncompressed — correct, just not maximally small.\n */\nexport function adaptEnvelopeToEncoding(\n\tenvelope: SolveEnvelope,\n\tacceptEncoding: string\n): { body: string | Uint8Array; headers: Record<string, string> } {\n\tconst waiterWantsGzip = /\\bgzip\\b/i.test(acceptEncoding);\n\n\t// Only mismatch that corrupts the response: gzip body, non-gzip waiter.\n\t// Every other combination is already wire-correct.\n\tif (envelope.encoding === 'gzip' && !waiterWantsGzip) {\n\t\tconst json = gunzipSync(\n\t\t\tenvelope.body instanceof Uint8Array ? envelope.body : Buffer.from(envelope.body)\n\t\t).toString('utf8');\n\t\tconst headers = { ...envelope.headers };\n\t\tdelete headers['Content-Encoding'];\n\t\theaders['Content-Length'] = String(Buffer.byteLength(json));\n\t\treturn { body: json, headers };\n\t}\n\n\treturn { body: envelope.body, headers: envelope.headers };\n}\n\n// ============================================================================\n// Server-Timing assembly\n// ============================================================================\n\ninterface ServerTimingParts {\n\tdefLoadMs: number;\n\ttreeBuildMs: number;\n\tsolveMs: number;\n\tserializeMs: number;\n\tgzipMs: number;\n\tserverTotalMs: number;\n\trhino: CachedClient['rhinoTiming']['last'];\n\tsettle: CachedClient['solveMeta']['last'];\n\tbyteRefOutcome?: ByteRefOutcome;\n\tprepMarks: [string, number][];\n}\n\n/**\n * `total` is the server's headers-to-out wall time, so browser `ttfb − total`\n * ≈ network+send latency. When the compute server reports its own\n * decode/solve/encode (VektorNode fork), `rhino_*` is time on the compute\n * server and `compute_link` is everything between it (network + queue wait).\n */\nfunction buildServerTiming(parts: ServerTimingParts): string {\n\tlet header =\n\t\t`load;dur=${parts.defLoadMs.toFixed(1)}, ` +\n\t\t`tree;dur=${parts.treeBuildMs.toFixed(1)}, ` +\n\t\t`solve;dur=${parts.solveMs.toFixed(1)}, ` +\n\t\t`serialize;dur=${parts.serializeMs.toFixed(1)}, ` +\n\t\t`gzip;dur=${parts.gzipMs.toFixed(1)}, ` +\n\t\t`total;dur=${parts.serverTotalMs.toFixed(1)}`;\n\n\tconst rhino = parts.rhino;\n\tif (rhino) {\n\t\tconst onRhinoMs = rhino.decode + rhino.solve + rhino.encode;\n\t\tconst computeLinkMs = Math.max(0, parts.solveMs - onRhinoMs);\n\t\theader +=\n\t\t\t`, rhino_decode;dur=${rhino.decode.toFixed(1)}` +\n\t\t\t`, rhino_solve;dur=${rhino.solve.toFixed(1)}` +\n\t\t\t`, rhino_encode;dur=${rhino.encode.toFixed(1)}` +\n\t\t\t`, compute_link;dur=${computeLinkMs.toFixed(1)}`;\n\t}\n\n\tfor (const [label, ms] of parts.prepMarks) {\n\t\theader += `, p_${label};dur=${ms.toFixed(1)}`;\n\t}\n\n\tconst settle = parts.settle;\n\tif (settle) {\n\t\theader += `, selva_cache;dur=${settle.fromCache ? 1 : 0}`;\n\t\tif (settle.definitionReuploaded !== undefined) {\n\t\t\theader += `, def_reupload;dur=${settle.definitionReuploaded ? 1 : 0}`;\n\t\t}\n\t}\n\n\t// skipped = scheduler never materialized bytes (pointer-known solve, the\n\t// whole point of this path); hit = warm byte cache; miss = fell through to\n\t// storage. Absent for raw-bytes solves.\n\tconst byteRef = parts.byteRefOutcome;\n\tif (byteRef) {\n\t\tconst verdict = !byteRef.loaded ? 'skipped' : byteRef.fromCache ? 'hit' : 'miss';\n\t\theader += `, def_bytes;desc=${verdict}`;\n\t}\n\n\treturn header;\n}\n","import {\n\tGrasshopperClient,\n\ttype GrasshopperComputeConfig,\n\ttype SolveScheduler\n} from '@selvajs/compute/grasshopper';\nimport { enableDebugLogging } from '@selvajs/compute/core';\n\n// ============================================================================\n// Shared compute client cache\n// ============================================================================\n//\n// One warm `GrasshopperClient` (+ its `SolveScheduler`) per distinct compute\n// server, keyed by the server's `id`, never its URL — a rotated URL/apiKey\n// keeps the same key with stale connection details, so the config-write path\n// MUST call `evict(id)` when a server's config changes.\n//\n// Per-server LRU, not a single shared client: definitions can pin different\n// servers, so two definitions on two servers keep two warm clients, with\n// churn from one-off servers bounded by `maxWarmComputeServers`.\n//\n// Both hot paths share this cache — the solve endpoint uses the entry's\n// `scheduler`; the definition-viewer render path uses the entry's `client`\n// for `getIO` — so a definition that was just solved renders from the same\n// warm client instead of re-handshaking Rhino.Compute per page load.\n\n/**\n * Opaque identity of a compute server — construct only via `serverIdentity()`.\n * Kept opaque so \"a server is now a pool of URLs behind one id\" stays additive.\n */\nexport type ServerIdentity = string & { readonly __brand: 'ServerIdentity' };\n\n/** Minimal resolved-server shape the cache needs (a subset of the app's `ComputeServerConfig`). */\nexport interface ResolvedServer {\n\tid: string;\n\tserverUrl: string;\n\t/** Sent as the `RhinoComputeKey` header. */\n\tapiKey?: string;\n}\n\nexport function serverIdentity(server: Pick<ResolvedServer, 'id'>): ServerIdentity {\n\treturn server.id as ServerIdentity;\n}\n\nexport interface CachedClient {\n\tclient: GrasshopperClient;\n\tscheduler: SolveScheduler;\n\t/**\n\t * Last Server-Timing decode/solve/encode, written by `onServerTiming`. The\n\t * scheduler runs up to `maxConcurrent` solves at once, so `last` alone can't\n\t * be trusted per-request: callers snapshot `seq` before their solve and only\n\t * attribute `last` to themselves if exactly one write happened since (see\n\t * the guard in `runSolvePipeline`), dropping it otherwise rather than risk\n\t * misattributing another request's timing.\n\t */\n\trhinoTiming: { last: { decode: number; solve: number; encode: number } | null; seq: number };\n\t/**\n\t * Same snapshot-and-attribute pattern as `rhinoTiming`, for the scheduler's\n\t * `onSettle` cache verdict. `seq` increments on every settle (success or\n\t * error); `last` is written only on success.\n\t */\n\tsolveMeta: {\n\t\tlast: { fromCache: boolean; definitionReuploaded?: boolean } | null;\n\t\tseq: number;\n\t};\n}\n\n/**\n * Debug verbosity: `false` is silent, `true` gives concise cache/timing logs\n * (`onDebugLog`), `'verbose'` also enables full lib-level request/response\n * dumps (incl. geometry) — a superset of `true`, not an independent setting.\n */\nexport type ClientCacheDebug = boolean | 'verbose';\n\n/** Config injected by the consuming app, so this module stays env-agnostic and testable. */\nexport interface ClientCacheConfig {\n\t/** Per-solve timeout forwarded to the scheduler (`ComputeLimits.solveDeadlineMs`). */\n\tsolveDeadlineMs: number;\n\tcachesolve: boolean;\n\t/** Only meaningful with `cachesolve`. */\n\tcacheerroredsolves: boolean;\n\t/** Reference large definitions by server cache key instead of re-uploading. */\n\treuseServerDefinitionCache: boolean;\n\t/**\n\t * Max solves that may wait in the FIFO queue, excluding in-flight solves\n\t * (capped at `maxConcurrent`, itself driven by the server's probed child\n\t * count). `0` = unbounded (`ComputeLimits.computeMaxQueueDepth`); a full\n\t * queue rejects new solves with `QUEUE_FULL`.\n\t */\n\tmaxQueueDepth: number;\n\t/**\n\t * Max ms a solve may sit queued before executing; `0` = no deadline\n\t * (`ComputeLimits.computeQueueWaitMs`). Too long a wait rejects with\n\t * `QUEUE_TIMEOUT`.\n\t */\n\tqueueWaitMs: number;\n\t/**\n\t * Byte budget for this client's in-process solve cache. Applies per warm\n\t * client — worst-case heap is this × `maxWarmComputeServers`. `0` disables\n\t * the cache (`ComputeLimits.computeSolveCacheBytes`, env `COMPUTE_SOLVE_CACHE_MB`).\n\t */\n\tresponseCacheMaxBytes: number;\n\tdebug: ClientCacheDebug;\n\t/** Max distinct warm compute servers before the LRU evicts the oldest. Default 16. */\n\tmaxWarmComputeServers?: number;\n\t/** Sink for the debug lines. `onDebugLog` only fires when `debug` is not `false`. */\n\tonDebugLog?: (message: string) => void;\n}\n\nexport interface ClientCache {\n\t/**\n\t * Get (or create) the warm client + scheduler for a resolved compute server,\n\t * keyed by its `id`. `definitionGuid`, when present, is stamped as the\n\t * `X-Selva-Definition` header on this client's outbound solve/IO requests —\n\t * inert routing/telemetry metadata until a pool router exists.\n\t */\n\tgetClient(server: ResolvedServer, opts?: { definitionGuid?: string }): Promise<CachedClient>;\n\t/** Dispose and drop the warm client for `id`, so the next request rebuilds against fresh connection details. */\n\tevict(id: string | ServerIdentity): void;\n\t/** Solve-cache counters summed across every warm client. Counters die with the client that owns them, so totals can fall over time. */\n\tsolveCacheStats(): SolveCacheStats;\n\t/**\n\t * Drop every retained solve result, keeping the warm clients (and their\n\t * connections and server-side definition pointers) intact. Nothing expires\n\t * these on its own — the byte budget is the only other pressure — so this is\n\t * the operator's release valve when a definition's inputs no longer describe\n\t * its output, e.g. it reads an external source that has since changed.\n\t */\n\tclearSolveCaches(): void;\n\t/** Dispose every warm client. Test seam / shutdown hook. */\n\tdisposeAll(): void;\n}\n\nexport interface SolveCacheStats {\n\twarmClients: number;\n\tentries: number;\n\tbytes: number;\n\thits: number;\n\tmisses: number;\n\t/** Entries dropped under size/byte pressure (not replacement or manual clears). */\n\tevictions: number;\n}\n\nconst DEFAULT_MAX_WARM_COMPUTE_SERVERS = 16;\n\n/**\n * Fallback concurrency while the first probe is still in flight, and the value\n * kept whenever a probe fails or reports 0 — never send more than a single\n * solve to a server whose real capacity is unknown.\n */\nconst FALLBACK_CONCURRENCY = 1;\n\n/**\n * How stale the compute server's child count may get before a solve triggers a\n * re-read. Short enough that a resized pool is picked up within a few solves,\n * long enough that a busy server is probed rarely — the probe rides on solve\n * completion, so an idle server is never polled at all.\n */\nconst CONCURRENCY_PROBE_INTERVAL_MS = 5 * 60 * 1000;\n\nexport function createClientCache(config: ClientCacheConfig): ClientCache {\n\tconst maxWarmComputeServers = config.maxWarmComputeServers ?? DEFAULT_MAX_WARM_COMPUTE_SERVERS;\n\tconst cache = new Map<string, CachedClient>();\n\t// Builds in flight, keyed like `cache`. Concurrent `getClient` calls for the\n\t// same id must share ONE build: without this, both miss, both handshake, and\n\t// the loser's entry is overwritten in the map without ever being disposed.\n\tconst pending = new Map<string, Promise<CachedClient>>();\n\n\tif (config.debug === 'verbose') enableDebugLogging();\n\n\tconst debugLog = (message: string) => {\n\t\tif (config.debug) config.onDebugLog?.(message);\n\t};\n\n\tasync function build(server: ResolvedServer, definitionGuid?: string): Promise<CachedClient> {\n\t\tconst rhinoTiming: CachedClient['rhinoTiming'] = { last: null, seq: 0 };\n\t\tconst solveMeta: CachedClient['solveMeta'] = { last: null, seq: 0 };\n\t\tconst debugVerbose = config.debug === 'verbose';\n\n\t\tconst clientConfig: GrasshopperComputeConfig = {\n\t\t\tserverUrl: server.serverUrl,\n\t\t\tapiKey: server.apiKey,\n\t\t\t// Lib-level debug is the verbose one (full payload logs); keep it on the\n\t\t\t// verbose flag so the concise cache logs can run without the noise.\n\t\t\tdebug: debugVerbose,\n\t\t\tcachesolve: config.cachesolve,\n\t\t\tcacheerroredsolves: config.cacheerroredsolves,\n\t\t\tonServerTiming: (t) => {\n\t\t\t\tconst decode = t.decode ?? 0;\n\t\t\t\tconst solve = t.solve ?? 0;\n\t\t\t\tconst encode = t.encode ?? 0;\n\t\t\t\trhinoTiming.seq += 1;\n\t\t\t\trhinoTiming.last = { decode, solve, encode };\n\t\t\t\tif (!config.debug) return;\n\t\t\t\t// Heuristic thresholds: a genuine parse/solve is many ms; a cache hit\n\t\t\t\t// is sub-millisecond. Only meaningful relative to the first (cold) solve.\n\t\t\t\tconst defCache =\n\t\t\t\t\tdecode <= 1 ? 'HIT (definition reused, no re-upload/parse)' : 'miss (full parse)';\n\t\t\t\tconst solveCache =\n\t\t\t\t\tconfig.cachesolve && solve <= 1\n\t\t\t\t\t\t? 'HIT (cached result, solve skipped)'\n\t\t\t\t\t\t: config.cachesolve\n\t\t\t\t\t\t\t? 'miss (solved fresh)'\n\t\t\t\t\t\t\t: 'off';\n\t\t\t\tdebugLog(\n\t\t\t\t\t`[Compute/rhino-cache] decode=${decode}ms solve=${solve}ms encode=${encode}ms ` +\n\t\t\t\t\t\t`| definition-cache: ${defCache} | solve-cache (cachesolve): ${solveCache}`\n\t\t\t\t);\n\t\t\t}\n\t\t};\n\n\t\t// Baked at client-create time because the scheduler has no per-request\n\t\t// header hook.\n\t\tif (definitionGuid) {\n\t\t\tclientConfig.headers = { 'X-Selva-Definition': definitionGuid };\n\t\t}\n\n\t\tconst client = await GrasshopperClient.create(clientConfig);\n\n\t\t// rhino.compute hands out children in strict rotation and never reports \"busy\",\n\t\t// so nothing downstream enforces a concurrency cap — send more than it has\n\t\t// children and requests silently double up on one. Rhino.Compute is the only\n\t\t// source of truth for its own child count, so this always probes rather than\n\t\t// trusting an operator-supplied guess.\n\t\t//\n\t\t// The count is not static: children exit on their own under `-idlespan`, and\n\t\t// `/launch-child` + `/recycle-children` resize the pool at runtime. So the probe\n\t\t// re-runs after solves (see `refreshConcurrency`) rather than only at connect.\n\t\tlet maxConcurrent = FALLBACK_CONCURRENCY;\n\t\tlet lastProbeAt = 0;\n\t\tlet probing = false;\n\n\t\t/**\n\t\t * Best-effort re-read of the server's child count. Never awaited by a caller:\n\t\t * a probe must not add a round-trip to the solve path, so a changed count takes\n\t\t * effect on the NEXT solve rather than the one that triggered the probe.\n\t\t *\n\t\t * `initialize: false` keeps this from spawning children on an idle server —\n\t\t * which also means a cold server honestly reports 0. Both a failed probe and a\n\t\t * 0 result fall back to `FALLBACK_CONCURRENCY` (1): an unknown-capacity server\n\t\t * is safer under-used than oversent.\n\t\t */\n\t\tasync function refreshConcurrency(scheduler?: { setMaxConcurrent(n: number): void }) {\n\t\t\tif (probing) return;\n\t\t\tprobing = true;\n\t\t\ttry {\n\t\t\t\tconst children = await Promise.resolve(\n\t\t\t\t\tclient.serverStats?.getActiveChildren({ initialize: false })\n\t\t\t\t).catch(() => null);\n\t\t\t\tlastProbeAt = Date.now();\n\t\t\t\tconst next = !children || children <= 0 ? FALLBACK_CONCURRENCY : children;\n\t\t\t\tif (next === maxConcurrent) return;\n\t\t\t\tdebugLog(\n\t\t\t\t\t`[Compute/client-cache] concurrency ${maxConcurrent} → ${next} (server child count)`\n\t\t\t\t);\n\t\t\t\tmaxConcurrent = next;\n\t\t\t\tscheduler?.setMaxConcurrent(next);\n\t\t\t} finally {\n\t\t\t\tprobing = false;\n\t\t\t}\n\t\t}\n\n\t\t// One blocking probe at connect so the first solves already use the right cap.\n\t\tawait refreshConcurrency();\n\n\t\tconst scheduler = client.createScheduler({\n\t\t\tmode: 'queue',\n\t\t\t// Queue mode defaults maxConcurrent to 1, serializing every solve on\n\t\t\t// this server through a single slot while the compute VM's other\n\t\t\t// compute.geometry children idle — always pass it explicitly.\n\t\t\tmaxConcurrent,\n\t\t\t// The scheduler treats undefined as unbounded/no-deadline, so map our\n\t\t\t// `0`-means-off convention to undefined rather than passing 0 (which\n\t\t\t// would reject EVERY queued solve).\n\t\t\tmaxQueueDepth: config.maxQueueDepth || undefined,\n\t\t\tqueueWaitMs: config.queueWaitMs || undefined,\n\t\t\ttimeoutMs: config.solveDeadlineMs,\n\t\t\t// The byte budget is the only eviction pressure. A solve is a pure\n\t\t\t// function of (definition, inputs), both immutable, so a retained\n\t\t\t// result can never go stale — expiring one only forces a paid re-solve\n\t\t\t// of the identical answer.\n\t\t\tcache: config.responseCacheMaxBytes > 0 ? { maxBytes: config.responseCacheMaxBytes } : false,\n\t\t\treuseServerDefinitionCache: config.reuseServerDefinitionCache,\n\t\t\tonSettle: (_ctx, result) => {\n\t\t\t\tsolveMeta.seq += 1;\n\t\t\t\tif (result.status !== 'success') return;\n\t\t\t\t// Piggyback the pool re-read on real traffic: only servers actually\n\t\t\t\t// being used get probed, at most once per window, and never on the\n\t\t\t\t// request path. A cache hit means we never reached the server, so it\n\t\t\t\t// says nothing about the pool — don't spend a probe on it.\n\t\t\t\tif (\n\t\t\t\t\tresult.fromCache !== true &&\n\t\t\t\t\tDate.now() - lastProbeAt >= CONCURRENCY_PROBE_INTERVAL_MS\n\t\t\t\t) {\n\t\t\t\t\t// Safe despite being referenced from inside its own initializer:\n\t\t\t\t\t// onSettle only ever fires during a solve, long after binding.\n\t\t\t\t\tvoid refreshConcurrency(scheduler);\n\t\t\t\t}\n\t\t\t\tsolveMeta.last = {\n\t\t\t\t\tfromCache: result.fromCache === true,\n\t\t\t\t\tdefinitionReuploaded: result.definitionReuploaded\n\t\t\t\t};\n\t\t\t\tif (!config.debug) return;\n\t\t\t\tdebugLog(\n\t\t\t\t\t`[Compute/selva-cache] ${result.fromCache ? 'HIT — served from cache (no compute call)' : 'miss — went to Rhino.Compute'} (${Math.round(result.durationMs)}ms)`\n\t\t\t\t);\n\t\t\t\tif (!result.fromCache) {\n\t\t\t\t\tdebugLog(\n\t\t\t\t\t\tresult.definitionReuploaded === true\n\t\t\t\t\t\t\t? '[Compute/def-cache] miss — definition RE-UPLOADED (pointer was cold/stale)'\n\t\t\t\t\t\t\t: result.definitionReuploaded === false\n\t\t\t\t\t\t\t\t? '[Compute/def-cache] HIT — definition reused from server cache (no upload)'\n\t\t\t\t\t\t\t\t: '[Compute/def-cache] n/a — reuse disabled or non-reusable definition'\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t\tif (!result.fromCache) {\n\t\t\t\t\tconst errs = (result.response as { errors?: unknown[] })?.errors;\n\t\t\t\t\tconst errCount = Array.isArray(errs) ? errs.length : 0;\n\t\t\t\t\tif (errCount > 0) {\n\t\t\t\t\t\tconst cacheNote = config.cacheerroredsolves\n\t\t\t\t\t\t\t? 'cached (cacheerroredsolves on)'\n\t\t\t\t\t\t\t: 'not cached (cacheerroredsolves off) — re-run until fixed';\n\t\t\t\t\t\tdebugLog(\n\t\t\t\t\t\t\t`[Compute/rhino-cache] ${errCount} GH error(s); ${cacheNote}. First: ${JSON.stringify((errs as unknown[])[0])}`\n\t\t\t\t\t\t);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t});\n\t\treturn { client, scheduler, rhinoTiming, solveMeta };\n\t}\n\n\treturn {\n\t\tasync getClient(server, opts): Promise<CachedClient> {\n\t\t\tconst key = server.id;\n\t\t\tconst existing = cache.get(key);\n\t\t\tif (existing) {\n\t\t\t\t// Refresh LRU position.\n\t\t\t\tcache.delete(key);\n\t\t\t\tcache.set(key, existing);\n\t\t\t\treturn existing;\n\t\t\t}\n\n\t\t\tconst inFlight = pending.get(key);\n\t\t\tif (inFlight) return inFlight;\n\n\t\t\t// A build is a Rhino.Compute handshake — expensive, and repeated builds for\n\t\t\t// the same id mean churn (LRU thrash or config-rotation evictions).\n\t\t\tdebugLog(`[Compute/client-cache] miss — building warm client for server ${key}`);\n\t\t\tconst buildPromise = (async () => {\n\t\t\t\tconst entry = await build(server, opts?.definitionGuid);\n\n\t\t\t\tif (cache.size >= maxWarmComputeServers) {\n\t\t\t\t\tconst oldestKey = cache.keys().next().value;\n\t\t\t\t\tif (oldestKey !== undefined) {\n\t\t\t\t\t\tdebugLog(\n\t\t\t\t\t\t\t`[Compute/client-cache] LRU evicted warm client for server ${oldestKey} (cap ${maxWarmComputeServers})`\n\t\t\t\t\t\t);\n\t\t\t\t\t\tcache.get(oldestKey)?.scheduler.dispose();\n\t\t\t\t\t\tcache.delete(oldestKey);\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\tcache.set(key, entry);\n\t\t\t\treturn entry;\n\t\t\t})().finally(() => pending.delete(key));\n\t\t\tpending.set(key, buildPromise);\n\t\t\treturn buildPromise;\n\t\t},\n\n\t\tevict(id): void {\n\t\t\tconst key = id as string;\n\t\t\tconst entry = cache.get(key);\n\t\t\tif (entry) {\n\t\t\t\tdebugLog(`[Compute/client-cache] evicted warm client for server ${key} (config change)`);\n\t\t\t\tentry.scheduler.dispose();\n\t\t\t\tcache.delete(key);\n\t\t\t}\n\t\t},\n\n\t\tsolveCacheStats(): SolveCacheStats {\n\t\t\tconst total: SolveCacheStats = {\n\t\t\t\twarmClients: cache.size,\n\t\t\t\tentries: 0,\n\t\t\t\tbytes: 0,\n\t\t\t\thits: 0,\n\t\t\t\tmisses: 0,\n\t\t\t\tevictions: 0\n\t\t\t};\n\t\t\tfor (const entry of cache.values()) {\n\t\t\t\tconst s = entry.scheduler.cacheStats();\n\t\t\t\ttotal.entries += s.entries;\n\t\t\t\ttotal.bytes += s.bytes;\n\t\t\t\ttotal.hits += s.hits;\n\t\t\t\ttotal.misses += s.misses;\n\t\t\t\ttotal.evictions += s.evictions;\n\t\t\t}\n\t\t\treturn total;\n\t\t},\n\n\t\tclearSolveCaches(): void {\n\t\t\tdebugLog(`[Compute/client-cache] cleared solve caches on ${cache.size} warm client(s)`);\n\t\t\tfor (const entry of cache.values()) entry.scheduler.clearCache();\n\t\t},\n\n\t\tdisposeAll(): void {\n\t\t\tdebugLog(`[Compute/client-cache] disposing all ${cache.size} warm client(s)`);\n\t\t\tfor (const entry of cache.values()) entry.scheduler.dispose();\n\t\t\tcache.clear();\n\t\t}\n\t};\n}\n","/**\n * In-process cache of `.gh` definition bytes, keyed by immutable **version id**.\n *\n * Turns an eager `storage.get(fileKey)` on every solve request into a lazy\n * `DefinitionRef.load()`: the scheduler calls `load()` only when an upload is\n * unavoidable (a pointer-known re-solve never touches storage or this cache).\n *\n * The key MUST be the version id, never a `fileKey` — a delete-latest-then-\n * reupload can reuse a `fileKey` for different content, which would silently\n * serve one version's bytes for another with no diagnostic. Callers pass\n * `version.id`, and the returned `DefinitionRef.key` is that same id, so the\n * scheduler's own result/pointer cache keys on the same immutable identity.\n *\n * Eviction is LRU by total byte budget, not entry count — definitions range\n * from tens of KB to hundreds of MB, so a count cap would either pin\n * gigabytes or evict uselessly. `COMPUTE_DEFINITION_CACHE_MB` sets the\n * budget (see `createDefinitionByteCache`). No TTL: version ids are\n * immutable, so a cached entry can never go stale. An entry larger than the\n * whole budget is served but never retained.\n */\n\n/**\n * Per-`getOrLoad` outcome, observable after the scheduler has (or hasn't)\n * called `load()` — lets the solve pipeline emit a `def_bytes` Server-Timing\n * verdict (`skipped` / `hit` / `miss`).\n */\nexport interface ByteRefOutcome {\n\tloaded: boolean;\n\tfromCache: boolean;\n}\n\n/** A definition reference shaped for `@selvajs/compute`'s `DefinitionRef`. */\nexport interface ByteCacheRef {\n\tkey: string;\n\tload: () => Promise<Uint8Array>;\n\toutcome: ByteRefOutcome;\n}\n\nexport interface ByteCacheStats {\n\thits: number;\n\tmisses: number;\n\tevictions: number;\n\tentries: number;\n\tbytes: number;\n}\n\nexport interface DefinitionByteCache {\n\tgetOrLoad(versionId: string, load: () => Promise<Uint8Array>): ByteCacheRef;\n\tstats(): ByteCacheStats;\n\tclear(): void;\n}\n\ninterface Entry {\n\tbytes: Uint8Array;\n}\n\n/**\n * @param maxBytes total retained-byte budget; `0` (or negative) disables caching\n * entirely — every `load()` calls the loader and nothing is retained.\n */\nexport function createDefinitionByteCache(maxBytes: number): DefinitionByteCache {\n\tconst budget = Math.max(0, Math.floor(maxBytes));\n\t// Map iteration order is insertion order, so it doubles as LRU order:\n\t// re-inserting a key on access moves it to the most-recently-used end.\n\tconst cache = new Map<string, Entry>();\n\tlet retainedBytes = 0;\n\tconst stats = { hits: 0, misses: 0, evictions: 0 };\n\n\tfunction touch(key: string, entry: Entry): void {\n\t\tcache.delete(key);\n\t\tcache.set(key, entry);\n\t}\n\n\tfunction evictToFit(): void {\n\t\twhile (retainedBytes > budget && cache.size > 0) {\n\t\t\tconst oldestKey = cache.keys().next().value as string;\n\t\t\tconst oldest = cache.get(oldestKey)!;\n\t\t\tcache.delete(oldestKey);\n\t\t\tretainedBytes -= oldest.bytes.byteLength;\n\t\t\tstats.evictions += 1;\n\t\t}\n\t}\n\n\tfunction store(key: string, bytes: Uint8Array): void {\n\t\tif (budget === 0) return;\n\t\t// Caching an entry bigger than the budget would evict everything\n\t\t// (including itself) on the next evictToFit — serve it, cache nothing.\n\t\tif (bytes.byteLength > budget) return;\n\t\tconst existing = cache.get(key);\n\t\tif (existing) retainedBytes -= existing.bytes.byteLength;\n\t\tcache.set(key, { bytes });\n\t\tretainedBytes += bytes.byteLength;\n\t\tevictToFit();\n\t}\n\n\treturn {\n\t\tgetOrLoad(versionId, load) {\n\t\t\tconst outcome: ByteRefOutcome = { loaded: false, fromCache: false };\n\t\t\treturn {\n\t\t\t\tkey: versionId,\n\t\t\t\toutcome,\n\t\t\t\tload: async () => {\n\t\t\t\t\tconst hit = cache.get(versionId);\n\t\t\t\t\tif (hit) {\n\t\t\t\t\t\ttouch(versionId, hit);\n\t\t\t\t\t\tstats.hits += 1;\n\t\t\t\t\t\toutcome.loaded = true;\n\t\t\t\t\t\toutcome.fromCache = true;\n\t\t\t\t\t\treturn hit.bytes;\n\t\t\t\t\t}\n\t\t\t\t\tstats.misses += 1;\n\t\t\t\t\toutcome.loaded = true;\n\t\t\t\t\toutcome.fromCache = false;\n\t\t\t\t\tconst bytes = await load();\n\t\t\t\t\tstore(versionId, bytes);\n\t\t\t\t\treturn bytes;\n\t\t\t\t}\n\t\t\t};\n\t\t},\n\t\tstats() {\n\t\t\treturn {\n\t\t\t\thits: stats.hits,\n\t\t\t\tmisses: stats.misses,\n\t\t\t\tevictions: stats.evictions,\n\t\t\t\tentries: cache.size,\n\t\t\t\tbytes: retainedBytes\n\t\t\t};\n\t\t},\n\t\tclear() {\n\t\t\tcache.clear();\n\t\t\tretainedBytes = 0;\n\t\t}\n\t};\n}\n","/**\n * In-process single-flight — dogpile protection for every solve.\n *\n * Always on, not gated behind a result cache being configured: the dogpile is worst\n * when nothing else is caching, since N concurrent identical solves each pay a full\n * Rhino round trip (the scheduler doesn't coalesce in-flight requests itself, and\n * Rhino's `cachesolve` still costs a round trip per repeat). An earlier version\n * gated this on cache config and so disabled it in exactly the deployments most\n * exposed to a cold-key stampede — hot public definition plus a deploy.\n *\n * Per app instance, above `ISolveResultCache`. No cross-instance lease (Redis\n * `SET NX`) yet.\n *\n * The shared promise resolves to one value for every waiter, so `work` must return\n * something safe to share by reference — the solve pipeline's envelope qualifies\n * because the app serializes it per response.\n */\n\nexport interface SolveCacheSingleFlight {\n\t/**\n\t * Coalesces concurrent calls under the same key: the first caller runs `work`,\n\t * later callers for that key await the same promise, and the key frees as soon\n\t * as it settles.\n\t *\n\t * `onWaiterJoined` fires only on the owner's call, only while `work` is still\n\t * running, each time another caller joins. Ownership changes what the owner's\n\t * abort signal should mean: a solo run can cancel on its own client's\n\t * disconnect, but a shared run can't without 499-ing every waiter.\n\t */\n\trun<T>(key: string, work: () => Promise<T>, onWaiterJoined?: () => void): Promise<T>;\n\tinFlight(): number;\n}\n\nexport interface SolveCacheSingleFlightOptions {\n\tonJoin?: (key: string) => void;\n}\n\nexport function createSolveCacheSingleFlight(\n\toptions: SolveCacheSingleFlightOptions = {}\n): SolveCacheSingleFlight {\n\tinterface Flight {\n\t\tpromise: Promise<unknown>;\n\t\tnotifyOwner?: () => void;\n\t}\n\tconst inflight = new Map<string, Flight>();\n\n\treturn {\n\t\trun<T>(key: string, work: () => Promise<T>, onWaiterJoined?: () => void): Promise<T> {\n\t\t\tconst existing = inflight.get(key);\n\t\t\tif (existing) {\n\t\t\t\toptions.onJoin?.(key);\n\t\t\t\texisting.notifyOwner?.();\n\t\t\t\treturn existing.promise as Promise<T>;\n\t\t\t}\n\n\t\t\t// Wrapping in an async IIFE means a synchronous throw in `work` still\n\t\t\t// rejects `p` instead of escaping `run` directly.\n\t\t\tconst flight: Flight = { notifyOwner: onWaiterJoined, promise: undefined! };\n\t\t\tconst p = (async () => work())().finally(() => {\n\t\t\t\t// Clear it here so a join after `work` settles can't fire it late.\n\t\t\t\tflight.notifyOwner = undefined;\n\t\t\t\t// Guard against deleting a key a later caller has already re-taken.\n\t\t\t\tif (inflight.get(key) === flight) inflight.delete(key);\n\t\t\t});\n\t\t\tflight.promise = p;\n\t\t\tinflight.set(key, flight);\n\t\t\treturn p;\n\t\t},\n\t\tinFlight(): number {\n\t\t\treturn inflight.size;\n\t\t}\n\t};\n}\n","/**\n * Facade over the warm-client cache, definition-byte cache, single-flight\n * coalescing, and the solve pipeline — the primitives an app route would\n * otherwise wire up by hand.\n *\n * Doesn't read env itself: `@selvajs/server` owns `resolveComputeLimits` and\n * depends on `@selvajs/solve`, so calling it from here would be a circular\n * import. Callers resolve their own limits and pass in the fields below.\n *\n * Stays out of auth, DB reads, share tokens, rate limiting, metrics, and\n * compute-server selection — all app policy, supplied per-call via\n * `SolveEngineSolveArgs.server`.\n */\n\nimport {\n\tisDefinitionRef,\n\tstableStringify,\n\ttype DefinitionRef,\n\ttype SolveDefinition\n} from '@selvajs/compute/grasshopper';\nimport { NoopLogger, type ILogger } from '@selvajs/platform';\nimport {\n\tcreateClientCache,\n\ttype CachedClient,\n\ttype ClientCache,\n\ttype ClientCacheDebug,\n\ttype ResolvedServer,\n\ttype SolveCacheStats\n} from './client-cache.js';\nimport {\n\tcreateDefinitionByteCache,\n\ttype ByteCacheRef,\n\ttype ByteCacheStats,\n\ttype DefinitionByteCache\n} from './definition-byte-cache.js';\nimport {\n\tcreateSolveCacheSingleFlight,\n\ttype SolveCacheSingleFlight\n} from './solve-cache-single-flight.js';\nimport {\n\tadaptEnvelopeToEncoding,\n\tbuildSolveInputTree,\n\trunSolvePipeline,\n\ttype PipelineInput,\n\ttype SolveOutcome\n} from './solve-pipeline.js';\n\n/**\n * Subset of `ComputeLimits` (`@selvajs/server/compute`) the engine needs.\n * Pass the resolved object through as-is — extra fields are ignored.\n */\nexport interface SolveEngineLimits {\n\tsolveDeadlineMs: number;\n\tcomputeResponseMaxBytes: number;\n\tcomputeReuseDefinitionCache: boolean;\n\tcomputeServerCachesolve: boolean;\n\tcomputeCacheErroredSolves: boolean;\n\tcomputeMaxQueueDepth: number;\n\tcomputeQueueWaitMs: number;\n\tcomputeDefinitionCacheBytes: number;\n\tcomputeSolveCacheBytes: number;\n}\n\nexport interface SolveEngineOptions {\n\tlimits: SolveEngineLimits;\n\tlogger?: ILogger;\n\t/** Max distinct warm compute servers before the LRU evicts the oldest. Default 16. */\n\tmaxWarmComputeServers?: number;\n\t/** Concise cache/timing logs when truthy; `'verbose'` also dumps full lib-level requests/responses. Default off. */\n\tdebug?: ClientCacheDebug;\n\tonDebugLog?: (message: string) => void;\n\t/** Fired when a caller joins an already-in-flight solve instead of running its own. */\n\tonSolveCoalesced?: (key: string) => void;\n}\n\n/**\n * Accepts every form `runSolvePipeline` does, plus `{versionId, load}` sugar\n * that builds (and caches) a `ByteCacheRef` internally. A `ByteCacheRef`\n * obtained ahead of time from `engine.definitionRef()` (e.g. to read bytes for\n * schema extraction before solving) is passed through as-is — detected by its\n * `outcome` field, which a plain `DefinitionRef` never has.\n */\nexport type SolveEngineDefinitionSource =\n\t| Uint8Array\n\t| string\n\t| DefinitionRef\n\t| ByteCacheRef\n\t| { versionId: string; load: () => Promise<Uint8Array> };\n\nexport interface SolveEngineSolveArgs {\n\tserver: ResolvedServer;\n\tdefinitionSource: SolveEngineDefinitionSource;\n\t/**\n\t * Coalesce-key identity for a raw `Uint8Array`/`string` source, which has\n\t * no natural identity the way a `DefinitionRef`'s `.key` does. Required in\n\t * that case — `solve()` throws rather than silently hashing the bytes.\n\t * Ignored for the other source forms.\n\t */\n\tdefinitionKey?: string;\n\tinputs: PipelineInput[];\n\tvalues: Record<string, unknown>;\n\tsignal: AbortSignal;\n\tacceptEncoding?: string;\n\t/** Stamped as `X-Selva-Definition` on this solve's client. */\n\tdefinitionGuid?: string;\n\tloadStartMs?: number;\n\tdefLoadMs?: number;\n\tprepMarks?: [string, number][];\n}\n\nexport interface FrameworkAgnosticResponse {\n\tstatus: number;\n\theaders: Record<string, string>;\n\tbody: string | Uint8Array;\n}\n\nexport interface SolveEngineStats {\n\tclient: SolveCacheStats;\n\tdefinitionBytes: ByteCacheStats;\n\tcoalescing: { inFlight: number };\n}\n\nfunction isByteCacheRef(source: SolveEngineDefinitionSource): source is ByteCacheRef {\n\treturn (\n\t\ttypeof source === 'object' &&\n\t\tsource !== null &&\n\t\t!(source instanceof Uint8Array) &&\n\t\t'outcome' in source\n\t);\n}\n\nfunction isVersionLoadPair(\n\tsource: SolveEngineDefinitionSource\n): source is { versionId: string; load: () => Promise<Uint8Array> } {\n\treturn (\n\t\ttypeof source === 'object' &&\n\t\tsource !== null &&\n\t\t!(source instanceof Uint8Array) &&\n\t\t!('outcome' in source) &&\n\t\t!('key' in source) &&\n\t\t'versionId' in source\n\t);\n}\n\nexport class SolveEngine {\n\tprivate readonly limits: SolveEngineLimits;\n\tprivate readonly clientCache: ClientCache;\n\tprivate readonly byteCache: DefinitionByteCache;\n\tprivate readonly singleFlight: SolveCacheSingleFlight;\n\n\tconstructor(options: SolveEngineOptions) {\n\t\tthis.limits = options.limits;\n\t\tconst logger = options.logger ?? new NoopLogger();\n\n\t\tthis.clientCache = createClientCache({\n\t\t\tsolveDeadlineMs: this.limits.solveDeadlineMs,\n\t\t\tcachesolve: this.limits.computeServerCachesolve,\n\t\t\tcacheerroredsolves: this.limits.computeCacheErroredSolves,\n\t\t\treuseServerDefinitionCache: this.limits.computeReuseDefinitionCache,\n\t\t\tmaxQueueDepth: this.limits.computeMaxQueueDepth,\n\t\t\tqueueWaitMs: this.limits.computeQueueWaitMs,\n\t\t\tresponseCacheMaxBytes: this.limits.computeSolveCacheBytes,\n\t\t\tdebug: options.debug ?? false,\n\t\t\tmaxWarmComputeServers: options.maxWarmComputeServers,\n\t\t\tonDebugLog:\n\t\t\t\toptions.onDebugLog ??\n\t\t\t\t((message) => logger.debug(message, { component: 'Compute/client-cache' }))\n\t\t});\n\n\t\tthis.byteCache = createDefinitionByteCache(this.limits.computeDefinitionCacheBytes);\n\n\t\tthis.singleFlight = createSolveCacheSingleFlight({\n\t\t\tonJoin: options.onSolveCoalesced\n\t\t});\n\t}\n\n\tgetClient(server: ResolvedServer, opts?: { definitionGuid?: string }): Promise<CachedClient> {\n\t\treturn this.clientCache.getClient(server, opts);\n\t}\n\n\tdefinitionRef(versionId: string, load: () => Promise<Uint8Array>): ByteCacheRef {\n\t\treturn this.byteCache.getOrLoad(versionId, load);\n\t}\n\n\tevictServer(id: string): void {\n\t\tthis.clientCache.evict(id);\n\t}\n\n\tclearSolveCaches(): void {\n\t\tthis.clientCache.clearSolveCaches();\n\t}\n\n\tstats(): SolveEngineStats {\n\t\treturn {\n\t\t\tclient: this.clientCache.solveCacheStats(),\n\t\t\tdefinitionBytes: this.byteCache.stats(),\n\t\t\tcoalescing: { inFlight: this.singleFlight.inFlight() }\n\t\t};\n\t}\n\n\tasync solve(args: SolveEngineSolveArgs): Promise<SolveOutcome> {\n\t\tconst {\n\t\t\tdefinitionSource: resolvedSource,\n\t\t\tbyteRefOutcome,\n\t\t\tidentity\n\t\t} = this.resolveDefinitionSource(args);\n\n\t\tconst client = await this.clientCache.getClient(args.server, {\n\t\t\tdefinitionGuid: args.definitionGuid\n\t\t});\n\t\tconst inputTree = buildSolveInputTree(args.inputs, args.values);\n\t\tconst coalesceKey = `${identity}:${args.server.id}:${stableStringify(inputTree)}`;\n\n\t\t// A coalesced solve is shared, so one caller's disconnect can't 499 every\n\t\t// other waiter. Only propagate abort if no one else has joined yet.\n\t\tconst abortController = new AbortController();\n\t\tlet hasWaiters = false;\n\t\tconst onCallerAbort = () => {\n\t\t\tif (!hasWaiters) abortController.abort();\n\t\t};\n\t\t// `once: true` doesn't detach on a normal completion, and the caller's signal\n\t\t// outlives this call — a request signal fires `abort` after the response is\n\t\t// consumed, and a session-scoped one never settles at all. Without the\n\t\t// `finally` below, every solve leaks a listener onto it.\n\t\targs.signal.addEventListener('abort', onCallerAbort, { once: true });\n\n\t\tconst acceptEncoding = args.acceptEncoding ?? 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This usually means a file output exceeds the supported size.'\n\t\t\t\t});\n\t\t\tcase 'shed':\n\t\t\t\treturn fail(503, { message: outcome.message, retryAfter: outcome.retryAfterSeconds });\n\t\t\tcase 'compute_error':\n\t\t\t\tthrow outcome.error;\n\t\t}\n\t}\n\n\ttoWebResponse(outcome: SolveOutcome): Response {\n\t\tconst r = this.toResponse(outcome);\n\t\treturn new Response(typeof r.body === 'string' ? r.body : new Uint8Array(r.body), {\n\t\t\tstatus: r.status,\n\t\t\theaders: r.headers\n\t\t});\n\t}\n\n\tprivate resolveDefinitionSource(args: SolveEngineSolveArgs): {\n\t\tdefinitionSource: SolveDefinition;\n\t\tbyteRefOutcome?: ByteCacheRef['outcome'];\n\t\tidentity: string;\n\t} {\n\t\tconst source = args.definitionSource;\n\n\t\tif (isVersionLoadPair(source)) {\n\t\t\tconst ref = this.byteCache.getOrLoad(source.versionId, source.load);\n\t\t\treturn { definitionSource: ref, byteRefOutcome: ref.outcome, identity: ref.key };\n\t\t}\n\n\t\tif (isByteCacheRef(source)) 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