@selvajs/solve 0.2.0-beta.0 → 0.2.0-beta.2

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- {"version":3,"sources":["../src/server/solve-pipeline.ts","../src/server/transform-input.ts","../src/server/client-cache.ts","../src/server/definition-byte-cache.ts","../src/server/solve-cache-single-flight.ts"],"sourcesContent":["/**\n * Transport-agnostic solve pipeline: given an already-resolved solve context\n * (`.gh` bytes, input params + user values, a warm `SolveScheduler`), runs the\n * framework-free half of a solve and returns a discriminated {@link SolveOutcome}\n * instead of throwing for expected failures. Nothing here touches auth, the\n * database, share tokens, rate limits, or metric sinks — those stay app policy\n * in the route that calls this.\n */\n\nimport {\n\tErrorCodes,\n\tRhinoComputeError,\n\tTreeBuilder,\n\ttype DataTree,\n\ttype GrasshopperComputeResponse,\n\ttype InputParam,\n\ttype SolveDefinition\n} from '@selvajs/compute';\nimport type { SchemaInput } from '@selvajs/schemas';\nimport { gzip, gunzipSync } from 'node:zlib';\nimport { promisify } from 'node:util';\nimport { transformInputParameter } from './transform-input.js';\nimport type { CachedClient } from './client-cache.js';\nimport type { ByteRefOutcome } from './definition-byte-cache.js';\n\n/** Async gzip — off the event loop, unlike `gzipSync`, which blocks it for multi-MB bodies. */\nconst gzipAsync = promisify(gzip);\n\n// ============================================================================\n// Wire contract version\n// ============================================================================\n\n/** Compute-response contract version. Bump (and document the change) whenever the envelope's shape changes in a way a consumer could observe. */\nexport const COMPUTE_CONTRACT_VERSION = 1 as const;\nexport const COMPUTE_VERSION_HEADER = 'X-Selva-Compute-Version';\n\n// ============================================================================\n// Inputs & outcomes\n// ============================================================================\n\nexport type PipelineInput = SchemaInput & {\n\tminimum?: number;\n\tmaximum?: number;\n\tstepSize?: number;\n};\n\nexport interface SolvePipelineArgs {\n\t/**\n\t * The definition to solve. Either raw `.gh` bytes, or a `DefinitionRef` (from\n\t * the definition-byte cache) whose bytes the scheduler materializes ONLY when\n\t * an upload is unavoidable — a pointer-known solve of a `DefinitionRef` moves\n\t * zero bytes.\n\t */\n\tdefinitionSource: SolveDefinition;\n\t/**\n\t * When `definitionSource` is a byte-cache `DefinitionRef`, its mutable outcome\n\t * so the pipeline can emit the `def_bytes` Server-Timing verdict. Omit for\n\t * raw-bytes solves.\n\t */\n\tbyteRefOutcome?: ByteRefOutcome;\n\t/** Persisted input params; only those with a `paramType` are sent to the solve. */\n\tinputs: PipelineInput[];\n\t/**\n\t * A tree the caller already built with {@link buildSolveInputTree}. When present\n\t * the pipeline skips its own build and solves this exact object.\n\t *\n\t * Needed whenever the caller coalesces concurrent solves: a single-flight key\n\t * derived from raw `{inputs, values}` would split two requests that transform\n\t * to the same tree, which is the identity the scheduler actually caches on.\n\t */\n\tinputTree?: DataTree[];\n\t/** User-chosen values keyed by input id; missing keys fall back to the schema default. */\n\tvalues: Record<string, unknown>;\n\tclient: CachedClient;\n\tresponseMaxBytes: number;\n\t/** Used only to phrase the timeout message — the scheduler enforces the deadline itself. */\n\tmaxSolveDurationMs: number;\n\t/** Client's `Accept-Encoding`; gzip is applied only when it advertises `gzip`. */\n\tacceptEncoding: string;\n\t/**\n\t * Request abort signal, forwarded to the scheduler so a client disconnect\n\t * cancels the upstream compute call. Its `aborted` flag also disambiguates a\n\t * client disconnect from the scheduler's own deadline firing.\n\t */\n\tsignal: AbortSignal;\n\t/**\n\t * Wall-clock origin (`performance.now()` captured at the top of the request)\n\t * so the pipeline's `load`/`total` phase timings line up with the caller's\n\t * pre-solve prep.\n\t */\n\tloadStartMs: number;\n\t/** Pre-solve \"load\" phase duration the caller already measured (auth + DB + fetch). */\n\tdefLoadMs: number;\n\t/**\n\t * Pre-solve prep sub-phase marks (`[label, ms]`), surfaced verbatim as `p_*`\n\t * Server-Timing entries.\n\t */\n\tprepMarks?: [string, number][];\n}\n\n/** Phase timings the pipeline measured; the caller uses them for debug logging. */\nexport interface SolvePhaseMetrics {\n\ttreeBuildMs: number;\n\tsolveMs: number;\n\tserializeMs: number;\n\tgzipMs: number;\n\tserverTotalMs: number;\n\tserializedBytes: number;\n\t/** Null when compression was skipped. */\n\tcompressedBytes: number | null;\n}\n\n/** A ready-to-send response: body + headers + the solve result + phase metrics. */\nexport interface SolveEnvelope {\n\t/** A gzip `Uint8Array` when `encoding === 'gzip'`, else the JSON string. */\n\tbody: string | Uint8Array;\n\tencoding?: 'gzip';\n\theaders: Record<string, string>;\n\tresult: GrasshopperComputeResponse;\n\tmetrics: SolvePhaseMetrics;\n}\n\n/**\n * Discriminated result. `ok` carries the envelope; every other variant names an\n * expected failure the transport maps to a status code (the app route maps\n * timeout→504, client_abort→499, too_large→413, shed→503+Retry-After;\n * `compute_error` re-surfaces the original error for the generic 500/503 path).\n * `durationMs` on the error variants is the solve wall time up to the failure,\n * for the metric record.\n */\nexport type SolveOutcome =\n\t| {\n\t\t\tkind: 'ok';\n\t\t\tenvelope: SolveEnvelope;\n\t\t\tsolveMs: number;\n\t\t\terrorCount: number;\n\t\t\twarningCount: number;\n\t }\n\t| { kind: 'timeout'; durationMs: number; message: string }\n\t| { kind: 'client_abort'; durationMs: number }\n\t| { kind: 'too_large' }\n\t/**\n\t * Scheduler backpressure shed the solve before it executed — the per-server\n\t * queue was full (`QUEUE_FULL`) or it sat queued past the wait deadline\n\t * (`QUEUE_TIMEOUT`). Retryable: the route maps this to 503 + `Retry-After`.\n\t * `retryAfterSeconds` is a suggested backoff hint for the client.\n\t */\n\t| {\n\t\t\tkind: 'shed';\n\t\t\tdurationMs: number;\n\t\t\treason: 'queue_full' | 'queue_timeout';\n\t\t\tretryAfterSeconds: number;\n\t\t\tmessage: string;\n\t }\n\t| { kind: 'compute_error'; durationMs: number; error: unknown };\n\n// ============================================================================\n// Pipeline\n// ============================================================================\n\n/**\n * Build the transformed input tree — the exact object handed to the scheduler.\n * `runSolvePipeline` calls this itself; a caller only needs it directly to see\n * the tree before the pipeline runs (see {@link SolvePipelineArgs.inputTree}).\n */\nexport function buildSolveInputTree(\n\tinputs: PipelineInput[],\n\tvalues: Record<string, unknown>\n): DataTree[] {\n\treturn TreeBuilder.fromInputParams(\n\t\tinputs\n\t\t\t.filter((input) => input.paramType)\n\t\t\t.map((input): InputParam => transformInputParameter(input, values[input.id]))\n\t);\n}\n\nexport async function runSolvePipeline(args: SolvePipelineArgs): Promise<SolveOutcome> {\n\tconst { client, signal } = args;\n\n\t// --- input tree build ---------------------------------------------------\n\tconst treeBuildStart = performance.now();\n\tconst inputTree = args.inputTree ?? buildSolveInputTree(args.inputs, args.values);\n\tconst treeBuildMs = performance.now() - treeBuildStart;\n\n\t// --- solve --------------------------------------------------------------\n\t// Snapshot the shared telemetry sequence counters. The holders live on the\n\t// warm client and are written by every request on this server; with\n\t// maxConcurrentSolves > 1 another request can write them mid-flight. After\n\t// the solve, a slot is attributed to THIS request only when exactly one\n\t// write happened since this snapshot — for solveMeta that single settle is\n\t// necessarily ours (onSettle fires before scheduler.solve() resolves).\n\t// Anything ambiguous is dropped from Server-Timing, never misattributed.\n\tconst settleSeqBefore = client.solveMeta.seq;\n\tconst rhinoSeqBefore = client.rhinoTiming.seq;\n\n\tlet result: GrasshopperComputeResponse;\n\tconst solveStart = performance.now();\n\ttry {\n\t\tresult = await client.scheduler.solve(args.definitionSource, inputTree, { signal });\n\t} catch (err) {\n\t\tconst durationMs = performance.now() - solveStart;\n\t\t// Distinguish timeout (scheduler deadline timer) from client disconnect\n\t\t// (request signal). AbortError with the request signal NOT aborted means\n\t\t// the scheduler's own timeout fired — the solve genuinely timed out.\n\t\tconst isAbort = err instanceof Error && err.name === 'AbortError';\n\t\tif (isAbort) {\n\t\t\tif (signal.aborted) return { kind: 'client_abort', durationMs };\n\t\t\treturn {\n\t\t\t\tkind: 'timeout',\n\t\t\t\tdurationMs,\n\t\t\t\tmessage: `Solve exceeded the ${Math.round(args.maxSolveDurationMs / 1000)}s deadline.`\n\t\t\t};\n\t\t}\n\t\t// A full queue or an over-deadline queue wait sheds the solve BEFORE compute\n\t\t// runs. Classify these as `shed` rather than the generic `compute_error` —\n\t\t// they're load signals, not failures, and the client should back off and retry.\n\t\tif (err instanceof RhinoComputeError) {\n\t\t\tif (err.code === ErrorCodes.QUEUE_FULL) {\n\t\t\t\treturn {\n\t\t\t\t\tkind: 'shed',\n\t\t\t\t\tdurationMs,\n\t\t\t\t\treason: 'queue_full',\n\t\t\t\t\tretryAfterSeconds: 1,\n\t\t\t\t\tmessage: 'Compute server is at capacity. Retry shortly.'\n\t\t\t\t};\n\t\t\t}\n\t\t\tif (err.code === ErrorCodes.QUEUE_TIMEOUT) {\n\t\t\t\treturn {\n\t\t\t\t\tkind: 'shed',\n\t\t\t\t\tdurationMs,\n\t\t\t\t\treason: 'queue_timeout',\n\t\t\t\t\tretryAfterSeconds: 1,\n\t\t\t\t\tmessage: 'Compute request waited too long in the queue. Retry shortly.'\n\t\t\t\t};\n\t\t\t}\n\t\t}\n\t\treturn { kind: 'compute_error', durationMs, error: err };\n\t}\n\tconst solveMs = performance.now() - solveStart;\n\n\t// --- serialize (size-guarded) ------------------------------------------\n\tconst serializeStart = performance.now();\n\tlet serialized: string;\n\ttry {\n\t\tserialized = JSON.stringify(result);\n\t} catch (err) {\n\t\t// V8 caps a single string at ~512 MB; an oversized `file` output trips a\n\t\t// RangeError here. Surface it as the same too-large outcome as the byte cap.\n\t\tif (err instanceof RangeError) return { kind: 'too_large' };\n\t\tthrow err;\n\t}\n\tif (serialized.length > args.responseMaxBytes) return { kind: 'too_large' };\n\tconst serializeMs = performance.now() - serializeStart;\n\n\t// --- gzip ---------------------------------------------------------------\n\t// Compress BEFORE the timing snapshot so its cost is a measured phase (`gzip`\n\t// in Server-Timing, included in `total`). Buffered (not streamed) so\n\t// Content-Length is known and a connection cut mid-transfer fails hard\n\t// instead of truncating the JSON. Skip gzip for bodies under the 1 KB\n\t// break-even — not worth the CPU for the wire savings.\n\tconst clientWantsGzip = /\\bgzip\\b/i.test(args.acceptEncoding);\n\tconst worthSendingGzip = clientWantsGzip && serialized.length > 1024;\n\tlet compressed: Buffer | null = null;\n\tlet gzipMs = 0;\n\tif (worthSendingGzip) {\n\t\tconst gzipStart = performance.now();\n\t\tcompressed = await gzipAsync(Buffer.from(serialized));\n\t\tgzipMs = performance.now() - gzipStart;\n\t}\n\n\tconst serverTotalMs = performance.now() - args.loadStartMs;\n\n\t// --- per-request telemetry attribution (see snapshot above) -------------\n\t// settle: ours iff exactly one settle happened since the snapshot. rhino:\n\t// only meaningful when the settle is ours AND it was a real compute call\n\t// (a Selva-cache hit never reaches the server), and only unambiguous when\n\t// exactly one Server-Timing callback fired in the window.\n\tconst settle = client.solveMeta.seq === settleSeqBefore + 1 ? client.solveMeta.last : null;\n\tconst rhino =\n\t\tsettle && !settle.fromCache && client.rhinoTiming.seq === rhinoSeqBefore + 1\n\t\t\t? client.rhinoTiming.last\n\t\t\t: null;\n\n\t// --- Server-Timing envelope ----------------------------------------------\n\tconst serverTiming = buildServerTiming({\n\t\tdefLoadMs: args.defLoadMs,\n\t\ttreeBuildMs,\n\t\tsolveMs,\n\t\tserializeMs,\n\t\tgzipMs,\n\t\tserverTotalMs,\n\t\trhino,\n\t\tsettle,\n\t\tbyteRefOutcome: args.byteRefOutcome,\n\t\tprepMarks: args.prepMarks ?? []\n\t});\n\n\tconst headers: Record<string, string> = {\n\t\t'Content-Type': 'application/json',\n\t\t'Server-Timing': serverTiming,\n\t\t[COMPUTE_VERSION_HEADER]: String(COMPUTE_CONTRACT_VERSION),\n\t\tVary: 'Accept-Encoding'\n\t};\n\n\tconst metrics: SolvePhaseMetrics = {\n\t\ttreeBuildMs,\n\t\tsolveMs,\n\t\tserializeMs,\n\t\tgzipMs,\n\t\tserverTotalMs,\n\t\tserializedBytes: serialized.length,\n\t\tcompressedBytes: compressed?.byteLength ?? null\n\t};\n\n\tlet envelope: SolveEnvelope;\n\tif (compressed) {\n\t\t// A downstream proxy skips re-encoding an already-`Content-Encoding`d body,\n\t\t// so this never double-compresses.\n\t\theaders['Content-Encoding'] = 'gzip';\n\t\theaders['Content-Length'] = String(compressed.byteLength);\n\t\tenvelope = {\n\t\t\tbody: new Uint8Array(compressed),\n\t\t\tencoding: 'gzip',\n\t\t\theaders,\n\t\t\tresult,\n\t\t\tmetrics\n\t\t};\n\t} else {\n\t\theaders['Content-Length'] = String(Buffer.byteLength(serialized));\n\t\tenvelope = { body: serialized, headers, result, metrics };\n\t}\n\n\treturn {\n\t\tkind: 'ok',\n\t\tenvelope,\n\t\tsolveMs,\n\t\terrorCount: result.errors?.length ?? 0,\n\t\twarningCount: result.warnings?.length ?? 0\n\t};\n}\n\n// ============================================================================\n// Per-waiter encoding adaptation\n// ============================================================================\n\n/**\n * Re-key a coalesced envelope to a single waiter's `Accept-Encoding`.\n *\n * The single-flight coalescer runs ONE pipeline execution for N identical\n * concurrent solves and hands every waiter the same {@link SolveEnvelope}. That\n * envelope's wire form is baked from the FIRST caller's `Accept-Encoding`, so a\n * later waiter with a different `Accept-Encoding` would otherwise get a body\n * labelled with the wrong encoding (`Vary` can't help — this is one object\n * shared across waiters, not a cache lookup). Encoding is deliberately not part\n * of the coalesce key, so mixed clients still coalesce; this adapts the shared\n * result to each waiter instead.\n *\n * Only the correctness-critical direction is adapted: a gzip envelope served to\n * a non-gzip waiter is gunzipped back to JSON. The reverse (plain JSON to a\n * gzip-capable waiter) is left uncompressed — correct, just not maximally small.\n */\nexport function adaptEnvelopeToEncoding(\n\tenvelope: SolveEnvelope,\n\tacceptEncoding: string\n): { body: string | Uint8Array; headers: Record<string, string> } {\n\tconst waiterWantsGzip = /\\bgzip\\b/i.test(acceptEncoding);\n\n\t// The only mismatch that corrupts the response: a gzip body handed to a waiter\n\t// that did not advertise gzip. Gunzip it back to the JSON string and drop the\n\t// encoding headers. Every other combination is already wire-correct.\n\tif (envelope.encoding === 'gzip' && !waiterWantsGzip) {\n\t\tconst json = gunzipSync(\n\t\t\tenvelope.body instanceof Uint8Array ? envelope.body : Buffer.from(envelope.body)\n\t\t).toString('utf8');\n\t\tconst headers = { ...envelope.headers };\n\t\tdelete headers['Content-Encoding'];\n\t\theaders['Content-Length'] = String(Buffer.byteLength(json));\n\t\treturn { body: json, headers };\n\t}\n\n\treturn { body: envelope.body, headers: envelope.headers };\n}\n\n// ============================================================================\n// Server-Timing assembly\n// ============================================================================\n\ninterface ServerTimingParts {\n\tdefLoadMs: number;\n\ttreeBuildMs: number;\n\tsolveMs: number;\n\tserializeMs: number;\n\tgzipMs: number;\n\tserverTotalMs: number;\n\trhino: CachedClient['rhinoTiming']['last'];\n\tsettle: CachedClient['solveMeta']['last'];\n\tbyteRefOutcome?: ByteRefOutcome;\n\tprepMarks: [string, number][];\n}\n\n/**\n * Assemble the `Server-Timing` header. The browser reads these to attribute its\n * round-trip: `total` here == the server's headers-to-out wall time, so browser\n * `ttfb − total` ≈ network+send latency. When the compute server reported its\n * own decode/solve/encode (VektorNode fork), `rhino_*` is time ON the compute\n * server and `compute_link` is everything between (network + queue wait). Prep\n * sub-phases ride as `p_*`; cache verdicts as 0/1 `selva_cache`/`def_reupload`.\n */\nfunction buildServerTiming(parts: ServerTimingParts): string {\n\tlet header =\n\t\t`load;dur=${parts.defLoadMs.toFixed(1)}, ` +\n\t\t`tree;dur=${parts.treeBuildMs.toFixed(1)}, ` +\n\t\t`solve;dur=${parts.solveMs.toFixed(1)}, ` +\n\t\t`serialize;dur=${parts.serializeMs.toFixed(1)}, ` +\n\t\t`gzip;dur=${parts.gzipMs.toFixed(1)}, ` +\n\t\t`total;dur=${parts.serverTotalMs.toFixed(1)}`;\n\n\tconst rhino = parts.rhino;\n\tif (rhino) {\n\t\tconst onRhinoMs = rhino.decode + rhino.solve + rhino.encode;\n\t\tconst computeLinkMs = Math.max(0, parts.solveMs - onRhinoMs);\n\t\theader +=\n\t\t\t`, rhino_decode;dur=${rhino.decode.toFixed(1)}` +\n\t\t\t`, rhino_solve;dur=${rhino.solve.toFixed(1)}` +\n\t\t\t`, rhino_encode;dur=${rhino.encode.toFixed(1)}` +\n\t\t\t`, compute_link;dur=${computeLinkMs.toFixed(1)}`;\n\t}\n\n\tfor (const [label, ms] of parts.prepMarks) {\n\t\theader += `, p_${label};dur=${ms.toFixed(1)}`;\n\t}\n\n\tconst settle = parts.settle;\n\tif (settle) {\n\t\theader += `, selva_cache;dur=${settle.fromCache ? 1 : 0}`;\n\t\tif (settle.definitionReuploaded !== undefined) {\n\t\t\theader += `, def_reupload;dur=${settle.definitionReuploaded ? 1 : 0}`;\n\t\t}\n\t}\n\n\t// Byte-cache verdict for `DefinitionRef` solves: skipped = the scheduler never\n\t// materialized bytes (pointer-known solve — the whole point of this path), hit\n\t// = warm byte cache, miss = fell through to storage. Absent for raw-bytes solves.\n\tconst byteRef = parts.byteRefOutcome;\n\tif (byteRef) {\n\t\tconst verdict = !byteRef.loaded ? 'skipped' : byteRef.fromCache ? 'hit' : 'miss';\n\t\theader += `, def_bytes;desc=${verdict}`;\n\t}\n\n\treturn header;\n}\n","import { type InputParam, type InputParamSchema, processInput } from '@selvajs/compute';\nimport type { SchemaInput } from '@selvajs/schemas';\n\n/**\n * Adapt a persisted `SchemaInput` into `@selvajs/compute`'s raw `InputParamSchema`\n * and let its `processInput` produce the typed `InputParam`. `values`/`acceptedFormats`\n * are absent on `SchemaInput` (they live on the layout item's config), so\n * valueList/file inputs fall back to carrying the selected value with no option\n * list — the same value that reaches Grasshopper.\n */\nexport function transformInputParameter(\n\tinput: SchemaInput & { minimum?: number; maximum?: number; stepSize?: number },\n\tvalue: unknown\n): InputParam {\n\tconst raw: InputParamSchema = {\n\t\tid: input.id,\n\t\tname: input.nickname,\n\t\tnickname: input.nickname || null,\n\t\tdescription: input.description || '',\n\t\t// Dynamic value lists ride the ValueList contract on the wire — the plugin's\n\t\t// GetDynamicValueListParameter deliberately reuses TypeName \"ValueList\" so the\n\t\t// compute fork's existing ValueList input case assigns it. processInput has no\n\t\t// dynamicValueList handler; without this mapping it falls back to Geometry with\n\t\t// a null default and TreeBuilder DROPS the input, so the user's selection never\n\t\t// reaches the definition (the param then solves on its own stale fallback).\n\t\tparamType: input.paramType === 'dynamicValueList' ? 'valueList' : input.paramType,\n\t\ttreeAccess: input.inputStructure === 'tree',\n\t\tminimum: input.minimum ?? null,\n\t\tmaximum: input.maximum ?? null,\n\t\tatLeast: 1,\n\t\tatMost: 1,\n\t\tstepSize: input.stepSize,\n\t\tdefault: value ?? input.default\n\t};\n\n\tconst processed = processInput(raw);\n\t// Two cases where processInput drops a default we must carry anyway — a\n\t// dropped default means the input is omitted from the solve and the user's\n\t// selection never reaches Grasshopper:\n\t// - a plain array default (multi-select widgets, e.g. a dynamic value list\n\t// checklist) is dropped as \"malformed\".\n\t// - the ValueList fallback drops a scalar default it can't validate against\n\t// a `values` map — and `SchemaInput` never carries the option map (it\n\t// lives on the layout item's config), so every app value-list selection\n\t// lands here.\n\tconst effective = value ?? input.default;\n\tif (processed.default == null && effective != null) {\n\t\tif (Array.isArray(effective)) {\n\t\t\t(processed as { default: unknown }).default = effective;\n\t\t} else if (processed.paramType === 'ValueList' && typeof effective !== 'object') {\n\t\t\t// Scoped to ValueList: for other types a dropped scalar default means\n\t\t\t// the package rejected it as unparseable — restoring it would ship\n\t\t\t// garbage to Grasshopper.\n\t\t\t(processed as { default: unknown }).default = effective;\n\t\t}\n\t}\n\treturn processed;\n}\n","import {\n\tGrasshopperClient,\n\tenableDebugLogging,\n\ttype GrasshopperComputeConfig,\n\ttype SolveScheduler\n} from '@selvajs/compute';\n\n// ============================================================================\n// Shared compute client cache\n// ============================================================================\n//\n// One warm `GrasshopperClient` (+ its `SolveScheduler`) per distinct compute\n// server, keyed by the server's `id`, never its URL (ADR 0004) — a rotated\n// URL/apiKey keeps the same key with stale connection details, so the\n// config-write path MUST call `evict(id)` when a server's config changes.\n//\n// Deliberately a per-server LRU, not a single shared client: definitions can\n// pin different servers, so two definitions on two servers keep two warm\n// clients, with churn from one-off servers bounded by `maxCachedClients`.\n//\n// Both hot paths share this cache — the solve endpoint uses the entry's\n// `scheduler`; the definition-viewer render path uses the entry's `client`\n// for `getIO` — so a definition that was just solved renders from the same\n// warm client instead of re-handshaking Rhino.Compute per page load.\n\n/**\n * Opaque identity of a compute server — construct only via `serverIdentity()`.\n * Kept opaque so \"a server is now a pool of URLs behind one id\" stays additive.\n */\nexport type ServerIdentity = string & { readonly __brand: 'ServerIdentity' };\n\n/** Minimal resolved-server shape the cache needs (a subset of the app's `ComputeServerConfig`). */\nexport interface ResolvedServer {\n\tid: string;\n\tserverUrl: string;\n\t/** Sent as `RhinoComputeKey`. */\n\tapiKey?: string;\n}\n\n/** Derive the opaque cache identity from a resolved server. Identity is the `id`. */\nexport function serverIdentity(server: Pick<ResolvedServer, 'id'>): ServerIdentity {\n\treturn server.id as ServerIdentity;\n}\n\nexport interface CachedClient {\n\tclient: GrasshopperClient;\n\tscheduler: SolveScheduler;\n\t/**\n\t * Last Server-Timing decode/solve/encode, written by onServerTiming.\n\t * The scheduler runs up to `maxConcurrentSolves` at once, so `last` alone\n\t * can't be trusted per-request: callers snapshot `seq` before their solve\n\t * and only attribute `last` to themselves if exactly one write happened\n\t * since (see the guard in `runSolvePipeline`), dropping it otherwise\n\t * rather than risk misattributing another request's timing.\n\t */\n\trhinoTiming: { last: { decode: number; solve: number; encode: number } | null; seq: number };\n\t/**\n\t * Same snapshot-and-attribute pattern as `rhinoTiming`, for the scheduler's\n\t * onSettle cache verdict. `seq` increments on every settle (success or\n\t * error); `last` is written only on success.\n\t */\n\tsolveMeta: {\n\t\tlast: { fromCache: boolean; definitionReuploaded?: boolean } | null;\n\t\tseq: number;\n\t};\n}\n\n/** Config injected by the consuming app, so this module stays env-agnostic and testable. */\nexport interface ClientCacheConfig {\n\t/** Per-solve timeout forwarded to the scheduler (`ComputeLimits.maxSolveDurationMs`). */\n\tmaxSolveDurationMs: number;\n\t/** Ask Rhino.Compute to cache solve results and return them on identical repeats. */\n\tcachesolve: boolean;\n\t/** Also cache solves that reported GH errors (only meaningful with `cachesolve`). */\n\tcacheerroredsolves: boolean;\n\t/** Reference large definitions by server cache key (pointer) instead of re-uploading. */\n\treuseServerDefinitionCache: boolean;\n\t/**\n\t * Max in-flight solves per compute server (scheduler `maxConcurrent`; excess\n\t * FIFO-queues). Size to the server's `compute.geometry` child count\n\t * (`ComputeLimits.computeMaxConcurrentSolves`).\n\t */\n\tmaxConcurrentSolves: number;\n\t/**\n\t * Backpressure — max solves that may WAIT in the FIFO queue (excludes the\n\t * in-flight `maxConcurrentSolves`). `0` = unbounded (`ComputeLimits.\n\t * computeMaxQueueDepth`); a full queue sheds new solves with `QUEUE_FULL`.\n\t */\n\tmaxQueueDepth: number;\n\t/**\n\t * Backpressure — max ms a solve may sit queued before executing; `0` = no\n\t * deadline (`ComputeLimits.computeQueueWaitMs`). A too-long wait sheds with\n\t * `QUEUE_TIMEOUT`.\n\t */\n\tqueueWaitMs: number;\n\t/**\n\t * Byte budget for this client's in-process solve cache, evicted LRU alongside\n\t * its entry-count cap. Applies per warm client — total worst-case heap is this\n\t * × `maxCachedClients`. `0` disables the cache entirely\n\t * (`ComputeLimits.computeSolveCacheBytes`, env `COMPUTE_SOLVE_CACHE_MB`).\n\t */\n\tresponseCacheMaxBytes: number;\n\t/** Concise cache/timing logs. When false, `onDebugLog` is never invoked. */\n\tdebug: boolean;\n\t/** VERBOSE lib-level logging (full solve request/response incl. geometry). */\n\tdebugVerbose: boolean;\n\t/** Max distinct warm clients before the LRU evicts the oldest. Default 16. */\n\tmaxCachedClients?: number;\n\t/** Sink for the concise debug lines (the app wires `console.log`). */\n\tonDebugLog?: (message: string) => void;\n}\n\nexport interface ClientCache {\n\t/**\n\t * Get (or create) the warm client + scheduler for a resolved compute server,\n\t * keyed by its `id`. `definitionGuid`, when present, is stamped as the\n\t * `X-Selva-Definition` header on this client's outbound solve/IO requests —\n\t * inert routing/telemetry metadata until a pool router exists.\n\t */\n\tgetClient(server: ResolvedServer, opts?: { definitionGuid?: string }): Promise<CachedClient>;\n\t/** Dispose and drop the warm client for `id`, so the next request rebuilds against fresh connection details. */\n\tevict(id: string | ServerIdentity): void;\n\t/**\n\t * Solve-cache counters summed across every warm client. `warmClients` is\n\t * reported alongside since each client owns its own cache. Counters die\n\t * with the client that owns them, so totals can fall over time.\n\t */\n\tsolveCacheStats(): SolveCacheStats;\n\t/** Dispose every warm client. Test seam / shutdown hook. */\n\tdisposeAll(): void;\n}\n\n/** Aggregate solve-cache counters across the warm clients (see `solveCacheStats`). */\nexport interface SolveCacheStats {\n\twarmClients: number;\n\tentries: number;\n\tbytes: number;\n\thits: number;\n\tmisses: number;\n\t/** Entries dropped under size/byte pressure (not TTL expiry or replacement). */\n\tevictions: number;\n}\n\nconst DEFAULT_MAX_CACHED_CLIENTS = 16;\n\nexport function createClientCache(config: ClientCacheConfig): ClientCache {\n\tconst maxCachedClients = config.maxCachedClients ?? DEFAULT_MAX_CACHED_CLIENTS;\n\tconst cache = new Map<string, CachedClient>();\n\t// Builds in flight, keyed like `cache`. Concurrent `getClient` calls for the\n\t// same id must share ONE build: without this, both miss, both handshake, and\n\t// the loser's entry is overwritten in the map without ever being disposed.\n\tconst pending = new Map<string, Promise<CachedClient>>();\n\n\tif (config.debugVerbose) enableDebugLogging();\n\n\tconst debugLog = (message: string) => {\n\t\tif (config.debug) config.onDebugLog?.(message);\n\t};\n\n\tasync function build(server: ResolvedServer, definitionGuid?: string): Promise<CachedClient> {\n\t\tconst rhinoTiming: CachedClient['rhinoTiming'] = { last: null, seq: 0 };\n\t\tconst solveMeta: CachedClient['solveMeta'] = { last: null, seq: 0 };\n\n\t\tconst clientConfig: GrasshopperComputeConfig = {\n\t\t\tserverUrl: server.serverUrl,\n\t\t\tapiKey: server.apiKey,\n\t\t\t// Lib-level debug is the verbose one (full payload logs); keep it on the\n\t\t\t// verbose flag so the concise cache logs can run without the noise.\n\t\t\tdebug: config.debugVerbose,\n\t\t\tcachesolve: config.cachesolve,\n\t\t\tcacheerroredsolves: config.cacheerroredsolves,\n\t\t\tonServerTiming: (t) => {\n\t\t\t\tconst decode = t.decode ?? 0;\n\t\t\t\tconst solve = t.solve ?? 0;\n\t\t\t\tconst encode = t.encode ?? 0;\n\t\t\t\trhinoTiming.seq += 1;\n\t\t\t\trhinoTiming.last = { decode, solve, encode };\n\t\t\t\tif (!config.debug) return;\n\t\t\t\t// Heuristic thresholds: a genuine parse/solve is many ms; a cache hit\n\t\t\t\t// is sub-millisecond. Only meaningful relative to the first (cold) solve.\n\t\t\t\tconst defCache =\n\t\t\t\t\tdecode <= 1 ? 'HIT (definition reused, no re-upload/parse)' : 'miss (full parse)';\n\t\t\t\tconst solveCache =\n\t\t\t\t\tconfig.cachesolve && solve <= 1\n\t\t\t\t\t\t? 'HIT (cached result, solve skipped)'\n\t\t\t\t\t\t: config.cachesolve\n\t\t\t\t\t\t\t? 'miss (solved fresh)'\n\t\t\t\t\t\t\t: 'off';\n\t\t\t\tdebugLog(\n\t\t\t\t\t`[Compute/rhino-cache] decode=${decode}ms solve=${solve}ms encode=${encode}ms ` +\n\t\t\t\t\t\t`| definition-cache: ${defCache} | solve-cache (cachesolve): ${solveCache}`\n\t\t\t\t);\n\t\t\t}\n\t\t};\n\n\t\t// Baked at client-create time because the scheduler has no per-request\n\t\t// header hook.\n\t\tif (definitionGuid) {\n\t\t\tclientConfig.headers = { 'X-Selva-Definition': definitionGuid };\n\t\t}\n\n\t\tconst client = await GrasshopperClient.create(clientConfig);\n\t\tconst scheduler = client.createScheduler({\n\t\t\tmode: 'queue',\n\t\t\t// Queue mode defaults maxConcurrent to 1, serializing every solve on\n\t\t\t// this server through a single slot while the compute VM's other\n\t\t\t// compute.geometry children idle — always pass it explicitly.\n\t\t\tmaxConcurrent: config.maxConcurrentSolves,\n\t\t\t// The scheduler treats undefined as unbounded/no-deadline, so map our\n\t\t\t// `0`-means-off convention to undefined rather than passing 0 (which\n\t\t\t// would shed EVERY queued solve).\n\t\t\tmaxQueueDepth: config.maxQueueDepth || undefined,\n\t\t\tqueueWaitMs: config.queueWaitMs || undefined,\n\t\t\ttimeoutMs: config.maxSolveDurationMs,\n\t\t\tcache:\n\t\t\t\tconfig.responseCacheMaxBytes > 0\n\t\t\t\t\t? { maxEntries: 20, ttlMs: 5 * 60_000, maxBytes: config.responseCacheMaxBytes }\n\t\t\t\t\t: false,\n\t\t\treuseServerDefinitionCache: config.reuseServerDefinitionCache,\n\t\t\tonSettle: (_ctx, result) => {\n\t\t\t\tsolveMeta.seq += 1;\n\t\t\t\tif (result.status !== 'success') return;\n\t\t\t\tsolveMeta.last = {\n\t\t\t\t\tfromCache: result.fromCache === true,\n\t\t\t\t\tdefinitionReuploaded: result.definitionReuploaded\n\t\t\t\t};\n\t\t\t\tif (!config.debug) return;\n\t\t\t\tdebugLog(\n\t\t\t\t\t`[Compute/selva-cache] ${result.fromCache ? 'HIT — served from cache (no compute call)' : 'miss — went to Rhino.Compute'} (${Math.round(result.durationMs)}ms)`\n\t\t\t\t);\n\t\t\t\tif (!result.fromCache) {\n\t\t\t\t\tdebugLog(\n\t\t\t\t\t\tresult.definitionReuploaded === true\n\t\t\t\t\t\t\t? '[Compute/def-cache] miss — definition RE-UPLOADED (pointer was cold/stale)'\n\t\t\t\t\t\t\t: result.definitionReuploaded === false\n\t\t\t\t\t\t\t\t? '[Compute/def-cache] HIT — definition reused from server cache (no upload)'\n\t\t\t\t\t\t\t\t: '[Compute/def-cache] n/a — reuse disabled or non-reusable definition'\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t\tif (!result.fromCache) {\n\t\t\t\t\tconst errs = (result.response as { errors?: unknown[] })?.errors;\n\t\t\t\t\tconst errCount = Array.isArray(errs) ? errs.length : 0;\n\t\t\t\t\tif (errCount > 0) {\n\t\t\t\t\t\tconst cacheNote = config.cacheerroredsolves\n\t\t\t\t\t\t\t? 'cached (cacheerroredsolves on)'\n\t\t\t\t\t\t\t: 'not cached (cacheerroredsolves off) — re-run until fixed';\n\t\t\t\t\t\tdebugLog(\n\t\t\t\t\t\t\t`[Compute/rhino-cache] ${errCount} GH error(s); ${cacheNote}. First: ${JSON.stringify((errs as unknown[])[0])}`\n\t\t\t\t\t\t);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t});\n\t\treturn { client, scheduler, rhinoTiming, solveMeta };\n\t}\n\n\treturn {\n\t\tasync getClient(server, opts): Promise<CachedClient> {\n\t\t\tconst key = server.id;\n\t\t\tconst existing = cache.get(key);\n\t\t\tif (existing) {\n\t\t\t\t// Refresh LRU position.\n\t\t\t\tcache.delete(key);\n\t\t\t\tcache.set(key, existing);\n\t\t\t\treturn existing;\n\t\t\t}\n\n\t\t\tconst inFlight = pending.get(key);\n\t\t\tif (inFlight) return inFlight;\n\n\t\t\t// A build is a Rhino.Compute handshake — expensive, and repeated builds for\n\t\t\t// the same id mean churn (LRU thrash or config-rotation evictions).\n\t\t\tdebugLog(`[Compute/client-cache] miss — building warm client for server ${key}`);\n\t\t\tconst buildPromise = (async () => {\n\t\t\t\tconst entry = await build(server, opts?.definitionGuid);\n\n\t\t\t\tif (cache.size >= maxCachedClients) {\n\t\t\t\t\tconst oldestKey = cache.keys().next().value;\n\t\t\t\t\tif (oldestKey !== undefined) {\n\t\t\t\t\t\tdebugLog(\n\t\t\t\t\t\t\t`[Compute/client-cache] LRU evicted warm client for server ${oldestKey} (cap ${maxCachedClients})`\n\t\t\t\t\t\t);\n\t\t\t\t\t\tcache.get(oldestKey)?.scheduler.dispose();\n\t\t\t\t\t\tcache.delete(oldestKey);\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\tcache.set(key, entry);\n\t\t\t\treturn entry;\n\t\t\t})().finally(() => pending.delete(key));\n\t\t\tpending.set(key, buildPromise);\n\t\t\treturn buildPromise;\n\t\t},\n\n\t\tevict(id): void {\n\t\t\tconst key = id as string;\n\t\t\tconst entry = cache.get(key);\n\t\t\tif (entry) {\n\t\t\t\tdebugLog(`[Compute/client-cache] evicted warm client for server ${key} (config change)`);\n\t\t\t\tentry.scheduler.dispose();\n\t\t\t\tcache.delete(key);\n\t\t\t}\n\t\t},\n\n\t\tsolveCacheStats(): SolveCacheStats {\n\t\t\tconst total: SolveCacheStats = {\n\t\t\t\twarmClients: cache.size,\n\t\t\t\tentries: 0,\n\t\t\t\tbytes: 0,\n\t\t\t\thits: 0,\n\t\t\t\tmisses: 0,\n\t\t\t\tevictions: 0\n\t\t\t};\n\t\t\tfor (const entry of cache.values()) {\n\t\t\t\tconst s = entry.scheduler.cacheStats();\n\t\t\t\ttotal.entries += s.entries;\n\t\t\t\ttotal.bytes += s.bytes;\n\t\t\t\ttotal.hits += s.hits;\n\t\t\t\ttotal.misses += s.misses;\n\t\t\t\ttotal.evictions += s.evictions;\n\t\t\t}\n\t\t\treturn total;\n\t\t},\n\n\t\tdisposeAll(): void {\n\t\t\tdebugLog(`[Compute/client-cache] disposing all ${cache.size} warm client(s)`);\n\t\t\tfor (const entry of cache.values()) entry.scheduler.dispose();\n\t\t\tcache.clear();\n\t\t}\n\t};\n}\n","/**\n * In-process cache of `.gh` definition bytes, keyed by immutable **version id**.\n *\n * Turns an eager `storage.get(fileKey)` on every solve request into a lazy\n * `DefinitionRef.load()`: the scheduler calls `load()` only when an upload is\n * unavoidable (a pointer-known re-solve never touches storage or this cache).\n *\n * The key MUST be the version id, never a `fileKey` — a delete-latest-then-\n * reupload can reuse a `fileKey` for different content, which would silently\n * serve one version's bytes for another with no diagnostic. Callers pass\n * `version.id`, and the returned `DefinitionRef.key` is that same id, so the\n * scheduler's own result/pointer cache keys on the same immutable identity.\n *\n * Eviction is LRU by total byte budget, not entry count — definitions range\n * from tens of KB to hundreds of MB, so a count cap would either pin\n * gigabytes or evict uselessly. `COMPUTE_DEFINITION_CACHE_MB` sets the\n * budget (see `createDefinitionByteCache`). No TTL: version ids are\n * immutable, so a cached entry can never go stale. An entry larger than the\n * whole budget is served but never retained.\n */\n\n/**\n * Per-`getOrLoad` outcome, observable after the scheduler has (or hasn't)\n * called `load()` — lets the solve pipeline emit a `def_bytes` Server-Timing\n * verdict (`skipped` / `hit` / `miss`).\n */\nexport interface ByteRefOutcome {\n\tloaded: boolean;\n\t/** When `loaded`, whether the bytes came from a warm cache entry. */\n\tfromCache: boolean;\n}\n\n/** A definition reference shaped for `@selvajs/compute`'s `DefinitionRef`. */\nexport interface ByteCacheRef {\n\tkey: string;\n\tload: () => Promise<Uint8Array>;\n\toutcome: ByteRefOutcome;\n}\n\n/** Hit/miss/eviction counters for observability (Server-Timing, admin debug). */\nexport interface ByteCacheStats {\n\thits: number;\n\tmisses: number;\n\t/** Entries dropped by the byte-budget LRU. */\n\tevictions: number;\n\tentries: number;\n\tbytes: number;\n}\n\nexport interface DefinitionByteCache {\n\t/**\n\t * `DefinitionRef` whose `load()` serves `versionId`'s bytes from the cache\n\t * when warm, otherwise calls `load` and caches the result. Cheap to build\n\t * and moves no bytes until `load()` runs.\n\t */\n\tgetOrLoad(versionId: string, load: () => Promise<Uint8Array>): ByteCacheRef;\n\tstats(): ByteCacheStats;\n\t/** Test seam / eviction on definition delete if ever needed. */\n\tclear(): void;\n}\n\ninterface Entry {\n\tbytes: Uint8Array;\n}\n\n/**\n * @param maxBytes total retained-byte budget; `0` (or negative) disables caching\n * entirely — every `load()` calls the loader and nothing is retained.\n */\nexport function createDefinitionByteCache(maxBytes: number): DefinitionByteCache {\n\tconst budget = Math.max(0, Math.floor(maxBytes));\n\t// Map preserves insertion order → iteration order IS LRU order; re-inserting\n\t// on access moves an entry to the most-recently-used (last) position.\n\tconst cache = new Map<string, Entry>();\n\tlet retainedBytes = 0;\n\tconst stats = { hits: 0, misses: 0, evictions: 0 };\n\n\tfunction touch(key: string, entry: Entry): void {\n\t\tcache.delete(key);\n\t\tcache.set(key, entry);\n\t}\n\n\tfunction evictToFit(): void {\n\t\twhile (retainedBytes > budget && cache.size > 0) {\n\t\t\tconst oldestKey = cache.keys().next().value as string;\n\t\t\tconst oldest = cache.get(oldestKey)!;\n\t\t\tcache.delete(oldestKey);\n\t\t\tretainedBytes -= oldest.bytes.byteLength;\n\t\t\tstats.evictions += 1;\n\t\t}\n\t}\n\n\tfunction store(key: string, bytes: Uint8Array): void {\n\t\tif (budget === 0) return;\n\t\t// Caching an entry bigger than the budget would evict everything\n\t\t// (including itself) on the next evictToFit — serve it, cache nothing.\n\t\tif (bytes.byteLength > budget) return;\n\t\tconst existing = cache.get(key);\n\t\tif (existing) retainedBytes -= existing.bytes.byteLength;\n\t\tcache.set(key, { bytes });\n\t\tretainedBytes += bytes.byteLength;\n\t\tevictToFit();\n\t}\n\n\treturn {\n\t\tgetOrLoad(versionId, load) {\n\t\t\tconst outcome: ByteRefOutcome = { loaded: false, fromCache: false };\n\t\t\treturn {\n\t\t\t\tkey: versionId,\n\t\t\t\toutcome,\n\t\t\t\tload: async () => {\n\t\t\t\t\tconst hit = cache.get(versionId);\n\t\t\t\t\tif (hit) {\n\t\t\t\t\t\ttouch(versionId, hit);\n\t\t\t\t\t\tstats.hits += 1;\n\t\t\t\t\t\toutcome.loaded = true;\n\t\t\t\t\t\toutcome.fromCache = true;\n\t\t\t\t\t\treturn hit.bytes;\n\t\t\t\t\t}\n\t\t\t\t\tstats.misses += 1;\n\t\t\t\t\toutcome.loaded = true;\n\t\t\t\t\toutcome.fromCache = false;\n\t\t\t\t\tconst bytes = await load();\n\t\t\t\t\tstore(versionId, bytes);\n\t\t\t\t\treturn bytes;\n\t\t\t\t}\n\t\t\t};\n\t\t},\n\t\tstats() {\n\t\t\treturn {\n\t\t\t\thits: stats.hits,\n\t\t\t\tmisses: stats.misses,\n\t\t\t\tevictions: stats.evictions,\n\t\t\t\tentries: cache.size,\n\t\t\t\tbytes: retainedBytes\n\t\t\t};\n\t\t},\n\t\tclear() {\n\t\t\tcache.clear();\n\t\t\tretainedBytes = 0;\n\t\t}\n\t};\n}\n","/**\n * In-process single-flight — dogpile protection for every solve.\n *\n * Deliberately NOT conditional on a result cache being configured: the dogpile is\n * worst precisely when nothing else is caching (N concurrent identical solves each\n * paying a full Rhino round trip — the scheduler has no in-flight coalescing of its\n * own, and Rhino's `cachesolve` still costs a round trip per repeat). Gating this on\n * cache configuration, as an earlier version did, turned it off in exactly the\n * deployments most exposed to a cold-key stampede (hot public definition + a deploy).\n *\n * In-process only, sitting above `ISolveResultCache` (per app instance). A\n * cross-instance lease (Redis `SET NX`) is a later backend capability.\n *\n * Correctness note: the shared promise resolves to ONE value for all waiters, so\n * the wrapped work must return an immutable / independently-serializable result\n * (the solve pipeline's envelope is safe to share by reference here because the\n * app serializes it per response).\n */\n\nexport interface SolveCacheSingleFlight {\n\t/**\n\t * Run `work` under `key`, coalescing concurrent identical calls: the first\n\t * caller executes, overlapping callers for the same key await the same promise\n\t * and result, and the key is freed as soon as it settles.\n\t *\n\t * `onWaiterJoined` fires on the OWNER's call each time another caller joins its\n\t * flight — ownership changes what the owner's abort signal means (a solo run\n\t * may cancel on its own client's disconnect, a shared one may not, or it would\n\t * 499 every waiter). 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1
+ {"version":3,"sources":["../src/server/solve-pipeline.ts","../src/server/transform-input.ts","../src/server/client-cache.ts","../src/server/definition-byte-cache.ts","../src/server/solve-cache-single-flight.ts","../src/server/solve-engine.ts","../src/server/index.ts"],"sourcesContent":["/**\n * Transport-agnostic solve pipeline: given an already-resolved solve context\n * (`.gh` bytes, input params + user values, a warm `SolveScheduler`), runs the\n * framework-free half of a solve and returns a discriminated {@link SolveOutcome}\n * instead of throwing for expected failures. Nothing here touches auth, the\n * database, share tokens, rate limits, or metric sinks — those stay app policy\n * in the route that calls this.\n */\n\nimport {\n\tErrorCodes,\n\tRhinoComputeError,\n\tTreeBuilder,\n\ttype DataTree,\n\ttype GrasshopperComputeResponse,\n\ttype InputParam,\n\ttype SolveDefinition\n} from '@selvajs/compute';\nimport type { SchemaInput } from '@selvajs/schemas';\nimport { gzip, gunzipSync } from 'node:zlib';\nimport { promisify } from 'node:util';\nimport { transformInputParameter } from './transform-input.js';\nimport type { CachedClient } from './client-cache.js';\nimport type { ByteRefOutcome } from './definition-byte-cache.js';\n\n/** Async gzip — off the event loop, unlike `gzipSync`, which blocks it for multi-MB bodies. */\nconst gzipAsync = promisify(gzip);\n\n// ============================================================================\n// Wire contract version\n// ============================================================================\n\n/** Compute-response contract version. Bump (and document the change) whenever the envelope's shape changes in a way a consumer could observe. */\nexport const COMPUTE_CONTRACT_VERSION = 1 as const;\nexport const COMPUTE_VERSION_HEADER = 'X-Selva-Compute-Version';\n\n// ============================================================================\n// Inputs & outcomes\n// ============================================================================\n\nexport type PipelineInput = SchemaInput & {\n\tminimum?: number;\n\tmaximum?: number;\n\tstepSize?: number;\n};\n\nexport interface SolvePipelineArgs {\n\t/**\n\t * The definition to solve. Either raw `.gh` bytes, or a `DefinitionRef` (from\n\t * the definition-byte cache) whose bytes the scheduler materializes ONLY when\n\t * an upload is unavoidable — a pointer-known solve of a `DefinitionRef` moves\n\t * zero bytes.\n\t */\n\tdefinitionSource: SolveDefinition;\n\t/**\n\t * When `definitionSource` is a byte-cache `DefinitionRef`, its mutable outcome\n\t * so the pipeline can emit the `def_bytes` Server-Timing verdict. Omit for\n\t * raw-bytes solves.\n\t */\n\tbyteRefOutcome?: ByteRefOutcome;\n\t/** Persisted input params; only those with a `paramType` are sent to the solve. */\n\tinputs: PipelineInput[];\n\t/**\n\t * A tree the caller already built with {@link buildSolveInputTree}. When present\n\t * the pipeline skips its own build and solves this exact object.\n\t *\n\t * Needed whenever the caller coalesces concurrent solves: a single-flight key\n\t * derived from raw `{inputs, values}` would split two requests that transform\n\t * to the same tree, which is the identity the scheduler actually caches on.\n\t */\n\tinputTree?: DataTree[];\n\t/** User-chosen values keyed by input id; missing keys fall back to the schema default. */\n\tvalues: Record<string, unknown>;\n\tclient: CachedClient;\n\tresponseMaxBytes: number;\n\t/** Used only to phrase the timeout message — the scheduler enforces the deadline itself. */\n\tmaxSolveDurationMs: number;\n\t/** Client's `Accept-Encoding`; gzip is applied only when it advertises `gzip`. */\n\tacceptEncoding: string;\n\t/**\n\t * Request abort signal, forwarded to the scheduler so a client disconnect\n\t * cancels the upstream compute call. Its `aborted` flag also disambiguates a\n\t * client disconnect from the scheduler's own deadline firing.\n\t */\n\tsignal: AbortSignal;\n\t/**\n\t * Wall-clock origin (`performance.now()` captured at the top of the request)\n\t * so the pipeline's `load`/`total` phase timings line up with the caller's\n\t * pre-solve prep.\n\t */\n\tloadStartMs: number;\n\t/** Pre-solve \"load\" phase duration the caller already measured (auth + DB + fetch). */\n\tdefLoadMs: number;\n\t/**\n\t * Pre-solve prep sub-phase marks (`[label, ms]`), surfaced verbatim as `p_*`\n\t * Server-Timing entries.\n\t */\n\tprepMarks?: [string, number][];\n}\n\n/** Phase timings the pipeline measured; the caller uses them for debug logging. */\nexport interface SolvePhaseMetrics {\n\ttreeBuildMs: number;\n\tsolveMs: number;\n\tserializeMs: number;\n\tgzipMs: number;\n\tserverTotalMs: number;\n\tserializedBytes: number;\n\t/** Null when compression was skipped. */\n\tcompressedBytes: number | null;\n}\n\n/** A ready-to-send response: body + headers + the solve result + phase metrics. */\nexport interface SolveEnvelope {\n\t/** A gzip `Uint8Array` when `encoding === 'gzip'`, else the JSON string. */\n\tbody: string | Uint8Array;\n\tencoding?: 'gzip';\n\theaders: Record<string, string>;\n\tresult: GrasshopperComputeResponse;\n\tmetrics: SolvePhaseMetrics;\n}\n\n/**\n * Discriminated result. `ok` carries the envelope; every other variant names an\n * expected failure the transport maps to a status code (the app route maps\n * timeout→504, client_abort→499, too_large→413, shed→503+Retry-After;\n * `compute_error` re-surfaces the original error for the generic 500/503 path).\n * `durationMs` on the error variants is the solve wall time up to the failure,\n * for the metric record.\n */\nexport type SolveOutcome =\n\t| {\n\t\t\tkind: 'ok';\n\t\t\tenvelope: SolveEnvelope;\n\t\t\tsolveMs: number;\n\t\t\terrorCount: number;\n\t\t\twarningCount: number;\n\t }\n\t| { kind: 'timeout'; durationMs: number; message: string }\n\t| { kind: 'client_abort'; durationMs: number }\n\t| { kind: 'too_large' }\n\t/**\n\t * Scheduler backpressure shed the solve before it executed — the per-server\n\t * queue was full (`QUEUE_FULL`) or it sat queued past the wait deadline\n\t * (`QUEUE_TIMEOUT`). Retryable: the route maps this to 503 + `Retry-After`.\n\t * `retryAfterSeconds` is a suggested backoff hint for the client.\n\t */\n\t| {\n\t\t\tkind: 'shed';\n\t\t\tdurationMs: number;\n\t\t\treason: 'queue_full' | 'queue_timeout';\n\t\t\tretryAfterSeconds: number;\n\t\t\tmessage: string;\n\t }\n\t| { kind: 'compute_error'; durationMs: number; error: unknown };\n\n// ============================================================================\n// Pipeline\n// ============================================================================\n\n/**\n * Build the transformed input tree — the exact object handed to the scheduler.\n * `runSolvePipeline` calls this itself; a caller only needs it directly to see\n * the tree before the pipeline runs (see {@link SolvePipelineArgs.inputTree}).\n */\nexport function buildSolveInputTree(\n\tinputs: PipelineInput[],\n\tvalues: Record<string, unknown>\n): DataTree[] {\n\treturn TreeBuilder.fromInputParams(\n\t\tinputs\n\t\t\t.filter((input) => input.paramType)\n\t\t\t.map((input): InputParam => transformInputParameter(input, values[input.id]))\n\t);\n}\n\nexport async function runSolvePipeline(args: SolvePipelineArgs): Promise<SolveOutcome> {\n\tconst { client, signal } = args;\n\n\t// --- input tree build ---------------------------------------------------\n\tconst treeBuildStart = performance.now();\n\tconst inputTree = args.inputTree ?? buildSolveInputTree(args.inputs, args.values);\n\tconst treeBuildMs = performance.now() - treeBuildStart;\n\n\t// --- solve --------------------------------------------------------------\n\t// Snapshot the shared telemetry sequence counters. The holders live on the\n\t// warm client and are written by every request on this server; with the\n\t// scheduler's maxConcurrent > 1 another request can write them mid-flight. After\n\t// the solve, a slot is attributed to THIS request only when exactly one\n\t// write happened since this snapshot — for solveMeta that single settle is\n\t// necessarily ours (onSettle fires before scheduler.solve() resolves).\n\t// Anything ambiguous is dropped from Server-Timing, never misattributed.\n\tconst settleSeqBefore = client.solveMeta.seq;\n\tconst rhinoSeqBefore = client.rhinoTiming.seq;\n\n\tlet result: GrasshopperComputeResponse;\n\tconst solveStart = performance.now();\n\ttry {\n\t\tresult = await client.scheduler.solve(args.definitionSource, inputTree, { signal });\n\t} catch (err) {\n\t\tconst durationMs = performance.now() - solveStart;\n\t\t// Distinguish timeout (scheduler deadline timer) from client disconnect\n\t\t// (request signal). AbortError with the request signal NOT aborted means\n\t\t// the scheduler's own timeout fired — the solve genuinely timed out.\n\t\tconst isAbort = err instanceof Error && err.name === 'AbortError';\n\t\tif (isAbort) {\n\t\t\tif (signal.aborted) return { kind: 'client_abort', durationMs };\n\t\t\treturn {\n\t\t\t\tkind: 'timeout',\n\t\t\t\tdurationMs,\n\t\t\t\tmessage: `Solve exceeded the ${Math.round(args.maxSolveDurationMs / 1000)}s deadline.`\n\t\t\t};\n\t\t}\n\t\t// A full queue or an over-deadline queue wait sheds the solve BEFORE compute\n\t\t// runs. Classify these as `shed` rather than the generic `compute_error` —\n\t\t// they're load signals, not failures, and the client should back off and retry.\n\t\tif (err instanceof RhinoComputeError) {\n\t\t\tif (err.code === ErrorCodes.QUEUE_FULL) {\n\t\t\t\treturn {\n\t\t\t\t\tkind: 'shed',\n\t\t\t\t\tdurationMs,\n\t\t\t\t\treason: 'queue_full',\n\t\t\t\t\tretryAfterSeconds: 1,\n\t\t\t\t\tmessage: 'Compute server is at capacity. Retry shortly.'\n\t\t\t\t};\n\t\t\t}\n\t\t\tif (err.code === ErrorCodes.QUEUE_TIMEOUT) {\n\t\t\t\treturn {\n\t\t\t\t\tkind: 'shed',\n\t\t\t\t\tdurationMs,\n\t\t\t\t\treason: 'queue_timeout',\n\t\t\t\t\tretryAfterSeconds: 1,\n\t\t\t\t\tmessage: 'Compute request waited too long in the queue. Retry shortly.'\n\t\t\t\t};\n\t\t\t}\n\t\t}\n\t\treturn { kind: 'compute_error', durationMs, error: err };\n\t}\n\tconst solveMs = performance.now() - solveStart;\n\n\t// --- serialize (size-guarded) ------------------------------------------\n\tconst serializeStart = performance.now();\n\tlet serialized: string;\n\ttry {\n\t\tserialized = JSON.stringify(result);\n\t} catch (err) {\n\t\t// V8 caps a single string at ~512 MB; an oversized `file` output trips a\n\t\t// RangeError here. Surface it as the same too-large outcome as the byte cap.\n\t\tif (err instanceof RangeError) return { kind: 'too_large' };\n\t\tthrow err;\n\t}\n\tif (serialized.length > args.responseMaxBytes) return { kind: 'too_large' };\n\tconst serializeMs = performance.now() - serializeStart;\n\n\t// --- gzip ---------------------------------------------------------------\n\t// Compress BEFORE the timing snapshot so its cost is a measured phase (`gzip`\n\t// in Server-Timing, included in `total`). Buffered (not streamed) so\n\t// Content-Length is known and a connection cut mid-transfer fails hard\n\t// instead of truncating the JSON. Skip gzip for bodies under the 1 KB\n\t// break-even — not worth the CPU for the wire savings.\n\tconst clientWantsGzip = /\\bgzip\\b/i.test(args.acceptEncoding);\n\tconst worthSendingGzip = clientWantsGzip && serialized.length > 1024;\n\tlet compressed: Buffer | null = null;\n\tlet gzipMs = 0;\n\tif (worthSendingGzip) {\n\t\tconst gzipStart = performance.now();\n\t\tcompressed = await gzipAsync(Buffer.from(serialized));\n\t\tgzipMs = performance.now() - gzipStart;\n\t}\n\n\tconst serverTotalMs = performance.now() - args.loadStartMs;\n\n\t// --- per-request telemetry attribution (see snapshot above) -------------\n\t// settle: ours iff exactly one settle happened since the snapshot. rhino:\n\t// only meaningful when the settle is ours AND it was a real compute call\n\t// (a Selva-cache hit never reaches the server), and only unambiguous when\n\t// exactly one Server-Timing callback fired in the window.\n\tconst settle = client.solveMeta.seq === settleSeqBefore + 1 ? client.solveMeta.last : null;\n\tconst rhino =\n\t\tsettle && !settle.fromCache && client.rhinoTiming.seq === rhinoSeqBefore + 1\n\t\t\t? client.rhinoTiming.last\n\t\t\t: null;\n\n\t// --- Server-Timing envelope ----------------------------------------------\n\tconst serverTiming = buildServerTiming({\n\t\tdefLoadMs: args.defLoadMs,\n\t\ttreeBuildMs,\n\t\tsolveMs,\n\t\tserializeMs,\n\t\tgzipMs,\n\t\tserverTotalMs,\n\t\trhino,\n\t\tsettle,\n\t\tbyteRefOutcome: args.byteRefOutcome,\n\t\tprepMarks: args.prepMarks ?? []\n\t});\n\n\tconst headers: Record<string, string> = {\n\t\t'Content-Type': 'application/json',\n\t\t'Server-Timing': serverTiming,\n\t\t[COMPUTE_VERSION_HEADER]: String(COMPUTE_CONTRACT_VERSION),\n\t\tVary: 'Accept-Encoding'\n\t};\n\n\tconst metrics: SolvePhaseMetrics = {\n\t\ttreeBuildMs,\n\t\tsolveMs,\n\t\tserializeMs,\n\t\tgzipMs,\n\t\tserverTotalMs,\n\t\tserializedBytes: serialized.length,\n\t\tcompressedBytes: compressed?.byteLength ?? null\n\t};\n\n\tlet envelope: SolveEnvelope;\n\tif (compressed) {\n\t\t// A downstream proxy skips re-encoding an already-`Content-Encoding`d body,\n\t\t// so this never double-compresses.\n\t\theaders['Content-Encoding'] = 'gzip';\n\t\theaders['Content-Length'] = String(compressed.byteLength);\n\t\tenvelope = {\n\t\t\tbody: new Uint8Array(compressed),\n\t\t\tencoding: 'gzip',\n\t\t\theaders,\n\t\t\tresult,\n\t\t\tmetrics\n\t\t};\n\t} else {\n\t\theaders['Content-Length'] = String(Buffer.byteLength(serialized));\n\t\tenvelope = { body: serialized, headers, result, metrics };\n\t}\n\n\treturn {\n\t\tkind: 'ok',\n\t\tenvelope,\n\t\tsolveMs,\n\t\terrorCount: result.errors?.length ?? 0,\n\t\twarningCount: result.warnings?.length ?? 0\n\t};\n}\n\n// ============================================================================\n// Per-waiter encoding adaptation\n// ============================================================================\n\n/**\n * Re-key a coalesced envelope to a single waiter's `Accept-Encoding`.\n *\n * The single-flight coalescer runs ONE pipeline execution for N identical\n * concurrent solves and hands every waiter the same {@link SolveEnvelope}. That\n * envelope's wire form is baked from the FIRST caller's `Accept-Encoding`, so a\n * later waiter with a different `Accept-Encoding` would otherwise get a body\n * labelled with the wrong encoding (`Vary` can't help — this is one object\n * shared across waiters, not a cache lookup). Encoding is deliberately not part\n * of the coalesce key, so mixed clients still coalesce; this adapts the shared\n * result to each waiter instead.\n *\n * Only the correctness-critical direction is adapted: a gzip envelope served to\n * a non-gzip waiter is gunzipped back to JSON. The reverse (plain JSON to a\n * gzip-capable waiter) is left uncompressed — correct, just not maximally small.\n */\nexport function adaptEnvelopeToEncoding(\n\tenvelope: SolveEnvelope,\n\tacceptEncoding: string\n): { body: string | Uint8Array; headers: Record<string, string> } {\n\tconst waiterWantsGzip = /\\bgzip\\b/i.test(acceptEncoding);\n\n\t// The only mismatch that corrupts the response: a gzip body handed to a waiter\n\t// that did not advertise gzip. Gunzip it back to the JSON string and drop the\n\t// encoding headers. Every other combination is already wire-correct.\n\tif (envelope.encoding === 'gzip' && !waiterWantsGzip) {\n\t\tconst json = gunzipSync(\n\t\t\tenvelope.body instanceof Uint8Array ? envelope.body : Buffer.from(envelope.body)\n\t\t).toString('utf8');\n\t\tconst headers = { ...envelope.headers };\n\t\tdelete headers['Content-Encoding'];\n\t\theaders['Content-Length'] = String(Buffer.byteLength(json));\n\t\treturn { body: json, headers };\n\t}\n\n\treturn { body: envelope.body, headers: envelope.headers };\n}\n\n// ============================================================================\n// Server-Timing assembly\n// ============================================================================\n\ninterface ServerTimingParts {\n\tdefLoadMs: number;\n\ttreeBuildMs: number;\n\tsolveMs: number;\n\tserializeMs: number;\n\tgzipMs: number;\n\tserverTotalMs: number;\n\trhino: CachedClient['rhinoTiming']['last'];\n\tsettle: CachedClient['solveMeta']['last'];\n\tbyteRefOutcome?: ByteRefOutcome;\n\tprepMarks: [string, number][];\n}\n\n/**\n * Assemble the `Server-Timing` header. The browser reads these to attribute its\n * round-trip: `total` here == the server's headers-to-out wall time, so browser\n * `ttfb − total` ≈ network+send latency. When the compute server reported its\n * own decode/solve/encode (VektorNode fork), `rhino_*` is time ON the compute\n * server and `compute_link` is everything between (network + queue wait). Prep\n * sub-phases ride as `p_*`; cache verdicts as 0/1 `selva_cache`/`def_reupload`.\n */\nfunction buildServerTiming(parts: ServerTimingParts): string {\n\tlet header =\n\t\t`load;dur=${parts.defLoadMs.toFixed(1)}, ` +\n\t\t`tree;dur=${parts.treeBuildMs.toFixed(1)}, ` +\n\t\t`solve;dur=${parts.solveMs.toFixed(1)}, ` +\n\t\t`serialize;dur=${parts.serializeMs.toFixed(1)}, ` +\n\t\t`gzip;dur=${parts.gzipMs.toFixed(1)}, ` +\n\t\t`total;dur=${parts.serverTotalMs.toFixed(1)}`;\n\n\tconst rhino = parts.rhino;\n\tif (rhino) {\n\t\tconst onRhinoMs = rhino.decode + rhino.solve + rhino.encode;\n\t\tconst computeLinkMs = Math.max(0, parts.solveMs - onRhinoMs);\n\t\theader +=\n\t\t\t`, rhino_decode;dur=${rhino.decode.toFixed(1)}` +\n\t\t\t`, rhino_solve;dur=${rhino.solve.toFixed(1)}` +\n\t\t\t`, rhino_encode;dur=${rhino.encode.toFixed(1)}` +\n\t\t\t`, compute_link;dur=${computeLinkMs.toFixed(1)}`;\n\t}\n\n\tfor (const [label, ms] of parts.prepMarks) {\n\t\theader += `, p_${label};dur=${ms.toFixed(1)}`;\n\t}\n\n\tconst settle = parts.settle;\n\tif (settle) {\n\t\theader += `, selva_cache;dur=${settle.fromCache ? 1 : 0}`;\n\t\tif (settle.definitionReuploaded !== undefined) {\n\t\t\theader += `, def_reupload;dur=${settle.definitionReuploaded ? 1 : 0}`;\n\t\t}\n\t}\n\n\t// Byte-cache verdict for `DefinitionRef` solves: skipped = the scheduler never\n\t// materialized bytes (pointer-known solve — the whole point of this path), hit\n\t// = warm byte cache, miss = fell through to storage. Absent for raw-bytes solves.\n\tconst byteRef = parts.byteRefOutcome;\n\tif (byteRef) {\n\t\tconst verdict = !byteRef.loaded ? 'skipped' : byteRef.fromCache ? 'hit' : 'miss';\n\t\theader += `, def_bytes;desc=${verdict}`;\n\t}\n\n\treturn header;\n}\n","import { type InputParam, type InputParamSchema, processInput } from '@selvajs/compute';\nimport type { SchemaInput } from '@selvajs/schemas';\n\n/**\n * Adapt a persisted `SchemaInput` into `@selvajs/compute`'s raw `InputParamSchema`\n * and let its `processInput` produce the typed `InputParam`. `values`/`acceptedFormats`\n * are absent on `SchemaInput` (they live on the layout item's config), so\n * valueList/file inputs fall back to carrying the selected value with no option\n * list — the same value that reaches Grasshopper.\n */\nexport function transformInputParameter(\n\tinput: SchemaInput & { minimum?: number; maximum?: number; stepSize?: number },\n\tvalue: unknown\n): InputParam {\n\tconst raw: InputParamSchema = {\n\t\tid: input.id,\n\t\tname: input.nickname,\n\t\tnickname: input.nickname || null,\n\t\tdescription: input.description || '',\n\t\t// Dynamic value lists ride the ValueList contract on the wire — the plugin's\n\t\t// GetDynamicValueListParameter deliberately reuses TypeName \"ValueList\" so the\n\t\t// compute fork's existing ValueList input case assigns it. processInput has no\n\t\t// dynamicValueList handler; without this mapping it falls back to Geometry with\n\t\t// a null default and TreeBuilder DROPS the input, so the user's selection never\n\t\t// reaches the definition (the param then solves on its own stale fallback).\n\t\tparamType: input.paramType === 'dynamicValueList' ? 'valueList' : input.paramType,\n\t\ttreeAccess: input.inputStructure === 'tree',\n\t\tminimum: input.minimum ?? null,\n\t\tmaximum: input.maximum ?? null,\n\t\tatLeast: 1,\n\t\tatMost: 1,\n\t\tstepSize: input.stepSize,\n\t\tdefault: value ?? input.default\n\t};\n\n\tconst processed = processInput(raw);\n\t// Two cases where processInput drops a default we must carry anyway — a\n\t// dropped default means the input is omitted from the solve and the user's\n\t// selection never reaches Grasshopper:\n\t// - a plain array default (multi-select widgets, e.g. a dynamic value list\n\t// checklist) is dropped as \"malformed\".\n\t// - the ValueList fallback drops a scalar default it can't validate against\n\t// a `values` map — and `SchemaInput` never carries the option map (it\n\t// lives on the layout item's config), so every app value-list selection\n\t// lands here.\n\tconst effective = value ?? input.default;\n\tif (processed.default == null && effective != null) {\n\t\tif (Array.isArray(effective)) {\n\t\t\t(processed as { default: unknown }).default = effective;\n\t\t} else if (processed.paramType === 'ValueList' && typeof effective !== 'object') {\n\t\t\t// Scoped to ValueList: for other types a dropped scalar default means\n\t\t\t// the package rejected it as unparseable — restoring it would ship\n\t\t\t// garbage to Grasshopper.\n\t\t\t(processed as { default: unknown }).default = effective;\n\t\t}\n\t}\n\treturn processed;\n}\n","import {\n\tGrasshopperClient,\n\tenableDebugLogging,\n\ttype GrasshopperComputeConfig,\n\ttype SolveScheduler\n} from '@selvajs/compute';\n\n// ============================================================================\n// Shared compute client cache\n// ============================================================================\n//\n// One warm `GrasshopperClient` (+ its `SolveScheduler`) per distinct compute\n// server, keyed by the server's `id`, never its URL (ADR 0004) — a rotated\n// URL/apiKey keeps the same key with stale connection details, so the\n// config-write path MUST call `evict(id)` when a server's config changes.\n//\n// Deliberately a per-server LRU, not a single shared client: definitions can\n// pin different servers, so two definitions on two servers keep two warm\n// clients, with churn from one-off servers bounded by `maxWarmComputeServers`.\n//\n// Both hot paths share this cache — the solve endpoint uses the entry's\n// `scheduler`; the definition-viewer render path uses the entry's `client`\n// for `getIO` — so a definition that was just solved renders from the same\n// warm client instead of re-handshaking Rhino.Compute per page load.\n\n/**\n * Opaque identity of a compute server — construct only via `serverIdentity()`.\n * Kept opaque so \"a server is now a pool of URLs behind one id\" stays additive.\n */\nexport type ServerIdentity = string & { readonly __brand: 'ServerIdentity' };\n\n/** Minimal resolved-server shape the cache needs (a subset of the app's `ComputeServerConfig`). */\nexport interface ResolvedServer {\n\tid: string;\n\tserverUrl: string;\n\t/** Sent as `RhinoComputeKey`. */\n\tapiKey?: string;\n}\n\n/** Derive the opaque cache identity from a resolved server. Identity is the `id`. */\nexport function serverIdentity(server: Pick<ResolvedServer, 'id'>): ServerIdentity {\n\treturn server.id as ServerIdentity;\n}\n\nexport interface CachedClient {\n\tclient: GrasshopperClient;\n\tscheduler: SolveScheduler;\n\t/**\n\t * Last Server-Timing decode/solve/encode, written by onServerTiming.\n\t * The scheduler runs up to `maxConcurrent` solves at once, so `last` alone\n\t * can't be trusted per-request: callers snapshot `seq` before their solve\n\t * and only attribute `last` to themselves if exactly one write happened\n\t * since (see the guard in `runSolvePipeline`), dropping it otherwise\n\t * rather than risk misattributing another request's timing.\n\t */\n\trhinoTiming: { last: { decode: number; solve: number; encode: number } | null; seq: number };\n\t/**\n\t * Same snapshot-and-attribute pattern as `rhinoTiming`, for the scheduler's\n\t * onSettle cache verdict. `seq` increments on every settle (success or\n\t * error); `last` is written only on success.\n\t */\n\tsolveMeta: {\n\t\tlast: { fromCache: boolean; definitionReuploaded?: boolean } | null;\n\t\tseq: number;\n\t};\n}\n\n/**\n * Debug verbosity: `false` is silent, `true` gives concise cache/timing logs\n * (`onDebugLog`), `'verbose'` also enables full lib-level request/response\n * dumps (incl. geometry) — a superset of `true`, not an independent setting.\n */\nexport type ClientCacheDebug = boolean | 'verbose';\n\n/** Config injected by the consuming app, so this module stays env-agnostic and testable. */\nexport interface ClientCacheConfig {\n\t/** Per-solve timeout forwarded to the scheduler (`ComputeLimits.maxSolveDurationMs`). */\n\tmaxSolveDurationMs: number;\n\t/** Ask Rhino.Compute to cache solve results and return them on identical repeats. */\n\tcachesolve: boolean;\n\t/** Also cache solves that reported GH errors (only meaningful with `cachesolve`). */\n\tcacheerroredsolves: boolean;\n\t/** Reference large definitions by server cache key (pointer) instead of re-uploading. */\n\treuseServerDefinitionCache: boolean;\n\t/**\n\t * Backpressure — max solves that may WAIT in the FIFO queue (excludes the\n\t * in-flight solves, capped at the scheduler's `maxConcurrent`, itself driven\n\t * by the compute server's probed child count). `0` = unbounded (`ComputeLimits.\n\t * computeMaxQueueDepth`); a full queue sheds new solves with `QUEUE_FULL`.\n\t */\n\tmaxQueueDepth: number;\n\t/**\n\t * Backpressure — max ms a solve may sit queued before executing; `0` = no\n\t * deadline (`ComputeLimits.computeQueueWaitMs`). A too-long wait sheds with\n\t * `QUEUE_TIMEOUT`.\n\t */\n\tqueueWaitMs: number;\n\t/**\n\t * Byte budget for this client's in-process solve cache, evicted LRU alongside\n\t * its entry-count cap. Applies per warm client — total worst-case heap is this\n\t * × `maxWarmComputeServers`. `0` disables the cache entirely\n\t * (`ComputeLimits.computeSolveCacheBytes`, env `COMPUTE_SOLVE_CACHE_MB`).\n\t */\n\tresponseCacheMaxBytes: number;\n\t/** Debug verbosity. `onDebugLog` is only ever invoked when this is not `false`. */\n\tdebug: ClientCacheDebug;\n\t/** Max distinct warm compute servers before the LRU evicts the oldest. Default 16. */\n\tmaxWarmComputeServers?: number;\n\t/** Sink for the concise debug lines (the app wires `console.log`). */\n\tonDebugLog?: (message: string) => void;\n}\n\nexport interface ClientCache {\n\t/**\n\t * Get (or create) the warm client + scheduler for a resolved compute server,\n\t * keyed by its `id`. `definitionGuid`, when present, is stamped as the\n\t * `X-Selva-Definition` header on this client's outbound solve/IO requests —\n\t * inert routing/telemetry metadata until a pool router exists.\n\t */\n\tgetClient(server: ResolvedServer, opts?: { definitionGuid?: string }): Promise<CachedClient>;\n\t/** Dispose and drop the warm client for `id`, so the next request rebuilds against fresh connection details. */\n\tevict(id: string | ServerIdentity): void;\n\t/**\n\t * Solve-cache counters summed across every warm client. `warmClients` is\n\t * reported alongside since each client owns its own cache. Counters die\n\t * with the client that owns them, so totals can fall over time.\n\t */\n\tsolveCacheStats(): SolveCacheStats;\n\t/**\n\t * Drop every retained solve result, keeping the warm clients (and their\n\t * connections and server-side definition pointers) intact. Nothing expires\n\t * these on its own — the byte budget is the only other pressure — so this is\n\t * the operator's release valve when a definition's inputs no longer describe\n\t * its output, e.g. it reads an external source that has since changed.\n\t */\n\tclearSolveCaches(): void;\n\t/** Dispose every warm client. Test seam / shutdown hook. */\n\tdisposeAll(): void;\n}\n\n/** Aggregate solve-cache counters across the warm clients (see `solveCacheStats`). */\nexport interface SolveCacheStats {\n\twarmClients: number;\n\tentries: number;\n\tbytes: number;\n\thits: number;\n\tmisses: number;\n\t/** Entries dropped under size/byte pressure (not replacement or manual clears). */\n\tevictions: number;\n}\n\nconst DEFAULT_MAX_WARM_COMPUTE_SERVERS = 16;\n\n/**\n * Fallback concurrency while the first probe is still in flight, and the value\n * kept whenever a probe fails or reports 0 — never send more than a single\n * solve to a server whose real capacity is unknown.\n */\nconst FALLBACK_CONCURRENCY = 1;\n\n/**\n * How stale the compute server's child count may get before a solve triggers a\n * re-read. Short enough that a resized pool is picked up within a few solves,\n * long enough that a busy server is probed rarely — the probe rides on solve\n * completion, so an idle server is never polled at all.\n */\nconst CONCURRENCY_PROBE_INTERVAL_MS = 5 * 60 * 1000;\n\nexport function createClientCache(config: ClientCacheConfig): ClientCache {\n\tconst maxWarmComputeServers = config.maxWarmComputeServers ?? DEFAULT_MAX_WARM_COMPUTE_SERVERS;\n\tconst cache = new Map<string, CachedClient>();\n\t// Builds in flight, keyed like `cache`. Concurrent `getClient` calls for the\n\t// same id must share ONE build: without this, both miss, both handshake, and\n\t// the loser's entry is overwritten in the map without ever being disposed.\n\tconst pending = new Map<string, Promise<CachedClient>>();\n\n\tif (config.debug === 'verbose') enableDebugLogging();\n\n\tconst debugLog = (message: string) => {\n\t\tif (config.debug) config.onDebugLog?.(message);\n\t};\n\n\tasync function build(server: ResolvedServer, definitionGuid?: string): Promise<CachedClient> {\n\t\tconst rhinoTiming: CachedClient['rhinoTiming'] = { last: null, seq: 0 };\n\t\tconst solveMeta: CachedClient['solveMeta'] = { last: null, seq: 0 };\n\t\tconst debugVerbose = config.debug === 'verbose';\n\n\t\tconst clientConfig: GrasshopperComputeConfig = {\n\t\t\tserverUrl: server.serverUrl,\n\t\t\tapiKey: server.apiKey,\n\t\t\t// Lib-level debug is the verbose one (full payload logs); keep it on the\n\t\t\t// verbose flag so the concise cache logs can run without the noise.\n\t\t\tdebug: debugVerbose,\n\t\t\tcachesolve: config.cachesolve,\n\t\t\tcacheerroredsolves: config.cacheerroredsolves,\n\t\t\tonServerTiming: (t) => {\n\t\t\t\tconst decode = t.decode ?? 0;\n\t\t\t\tconst solve = t.solve ?? 0;\n\t\t\t\tconst encode = t.encode ?? 0;\n\t\t\t\trhinoTiming.seq += 1;\n\t\t\t\trhinoTiming.last = { decode, solve, encode };\n\t\t\t\tif (!config.debug) return;\n\t\t\t\t// Heuristic thresholds: a genuine parse/solve is many ms; a cache hit\n\t\t\t\t// is sub-millisecond. Only meaningful relative to the first (cold) solve.\n\t\t\t\tconst defCache =\n\t\t\t\t\tdecode <= 1 ? 'HIT (definition reused, no re-upload/parse)' : 'miss (full parse)';\n\t\t\t\tconst solveCache =\n\t\t\t\t\tconfig.cachesolve && solve <= 1\n\t\t\t\t\t\t? 'HIT (cached result, solve skipped)'\n\t\t\t\t\t\t: config.cachesolve\n\t\t\t\t\t\t\t? 'miss (solved fresh)'\n\t\t\t\t\t\t\t: 'off';\n\t\t\t\tdebugLog(\n\t\t\t\t\t`[Compute/rhino-cache] decode=${decode}ms solve=${solve}ms encode=${encode}ms ` +\n\t\t\t\t\t\t`| definition-cache: ${defCache} | solve-cache (cachesolve): ${solveCache}`\n\t\t\t\t);\n\t\t\t}\n\t\t};\n\n\t\t// Baked at client-create time because the scheduler has no per-request\n\t\t// header hook.\n\t\tif (definitionGuid) {\n\t\t\tclientConfig.headers = { 'X-Selva-Definition': definitionGuid };\n\t\t}\n\n\t\tconst client = await GrasshopperClient.create(clientConfig);\n\n\t\t// rhino.compute hands out children in strict rotation and never reports \"busy\",\n\t\t// so nothing downstream enforces a concurrency cap — send more than it has\n\t\t// children and requests silently double up on one. Rhino.Compute is the only\n\t\t// source of truth for its own child count, so this always probes rather than\n\t\t// trusting an operator-supplied guess.\n\t\t//\n\t\t// The count is not static: children exit on their own under `-idlespan`, and\n\t\t// `/launch-child` + `/recycle-children` resize the pool at runtime. So the probe\n\t\t// re-runs after solves (see `refreshConcurrency`) rather than only at connect.\n\t\tlet maxConcurrent = FALLBACK_CONCURRENCY;\n\t\tlet lastProbeAt = 0;\n\t\tlet probing = false;\n\n\t\t/**\n\t\t * Best-effort re-read of the server's child count. Never awaited by a caller:\n\t\t * a probe must not add a round-trip to the solve path, so a changed count takes\n\t\t * effect on the NEXT solve rather than the one that triggered the probe.\n\t\t *\n\t\t * `initialize: false` keeps this from spawning children on an idle server —\n\t\t * which also means a cold server honestly reports 0. Both a failed probe and a\n\t\t * 0 result fall back to `FALLBACK_CONCURRENCY` (1): an unknown-capacity server\n\t\t * is safer under-used than oversent.\n\t\t */\n\t\tasync function refreshConcurrency(scheduler?: { setMaxConcurrent(n: number): void }) {\n\t\t\tif (probing) return;\n\t\t\tprobing = true;\n\t\t\ttry {\n\t\t\t\tconst children = await Promise.resolve(\n\t\t\t\t\tclient.serverStats?.getActiveChildren({ initialize: false })\n\t\t\t\t).catch(() => null);\n\t\t\t\tlastProbeAt = Date.now();\n\t\t\t\tconst next = !children || children <= 0 ? FALLBACK_CONCURRENCY : children;\n\t\t\t\tif (next === maxConcurrent) return;\n\t\t\t\tdebugLog(\n\t\t\t\t\t`[Compute/client-cache] concurrency ${maxConcurrent} → ${next} (server child count)`\n\t\t\t\t);\n\t\t\t\tmaxConcurrent = next;\n\t\t\t\tscheduler?.setMaxConcurrent(next);\n\t\t\t} finally {\n\t\t\t\tprobing = false;\n\t\t\t}\n\t\t}\n\n\t\t// One blocking probe at connect so the first solves already use the right cap.\n\t\tawait refreshConcurrency();\n\n\t\tconst scheduler = client.createScheduler({\n\t\t\tmode: 'queue',\n\t\t\t// Queue mode defaults maxConcurrent to 1, serializing every solve on\n\t\t\t// this server through a single slot while the compute VM's other\n\t\t\t// compute.geometry children idle — always pass it explicitly.\n\t\t\tmaxConcurrent,\n\t\t\t// The scheduler treats undefined as unbounded/no-deadline, so map our\n\t\t\t// `0`-means-off convention to undefined rather than passing 0 (which\n\t\t\t// would shed EVERY queued solve).\n\t\t\tmaxQueueDepth: config.maxQueueDepth || undefined,\n\t\t\tqueueWaitMs: config.queueWaitMs || undefined,\n\t\t\ttimeoutMs: config.maxSolveDurationMs,\n\t\t\t// The byte budget is the only eviction pressure. A solve is a pure\n\t\t\t// function of (definition, inputs), both immutable, so a retained\n\t\t\t// result can never go stale — expiring one only forces a paid re-solve\n\t\t\t// of the identical answer.\n\t\t\tcache: config.responseCacheMaxBytes > 0 ? { maxBytes: config.responseCacheMaxBytes } : false,\n\t\t\treuseServerDefinitionCache: config.reuseServerDefinitionCache,\n\t\t\tonSettle: (_ctx, result) => {\n\t\t\t\tsolveMeta.seq += 1;\n\t\t\t\tif (result.status !== 'success') return;\n\t\t\t\t// Piggyback the pool re-read on real traffic: only servers actually\n\t\t\t\t// being used get probed, at most once per window, and never on the\n\t\t\t\t// request path. A cache hit means we never reached the server, so it\n\t\t\t\t// says nothing about the pool — don't spend a probe on it.\n\t\t\t\tif (\n\t\t\t\t\tresult.fromCache !== true &&\n\t\t\t\t\tDate.now() - lastProbeAt >= CONCURRENCY_PROBE_INTERVAL_MS\n\t\t\t\t) {\n\t\t\t\t\t// Safe despite being referenced from inside its own initializer:\n\t\t\t\t\t// onSettle only ever fires during a solve, long after binding.\n\t\t\t\t\tvoid refreshConcurrency(scheduler);\n\t\t\t\t}\n\t\t\t\tsolveMeta.last = {\n\t\t\t\t\tfromCache: result.fromCache === true,\n\t\t\t\t\tdefinitionReuploaded: result.definitionReuploaded\n\t\t\t\t};\n\t\t\t\tif (!config.debug) return;\n\t\t\t\tdebugLog(\n\t\t\t\t\t`[Compute/selva-cache] ${result.fromCache ? 'HIT — served from cache (no compute call)' : 'miss — went to Rhino.Compute'} (${Math.round(result.durationMs)}ms)`\n\t\t\t\t);\n\t\t\t\tif (!result.fromCache) {\n\t\t\t\t\tdebugLog(\n\t\t\t\t\t\tresult.definitionReuploaded === true\n\t\t\t\t\t\t\t? '[Compute/def-cache] miss — definition RE-UPLOADED (pointer was cold/stale)'\n\t\t\t\t\t\t\t: result.definitionReuploaded === false\n\t\t\t\t\t\t\t\t? '[Compute/def-cache] HIT — definition reused from server cache (no upload)'\n\t\t\t\t\t\t\t\t: '[Compute/def-cache] n/a — reuse disabled or non-reusable definition'\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t\tif (!result.fromCache) {\n\t\t\t\t\tconst errs = (result.response as { errors?: unknown[] })?.errors;\n\t\t\t\t\tconst errCount = Array.isArray(errs) ? errs.length : 0;\n\t\t\t\t\tif (errCount > 0) {\n\t\t\t\t\t\tconst cacheNote = config.cacheerroredsolves\n\t\t\t\t\t\t\t? 'cached (cacheerroredsolves on)'\n\t\t\t\t\t\t\t: 'not cached (cacheerroredsolves off) — re-run until fixed';\n\t\t\t\t\t\tdebugLog(\n\t\t\t\t\t\t\t`[Compute/rhino-cache] ${errCount} GH error(s); ${cacheNote}. First: ${JSON.stringify((errs as unknown[])[0])}`\n\t\t\t\t\t\t);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t});\n\t\treturn { client, scheduler, rhinoTiming, solveMeta };\n\t}\n\n\treturn {\n\t\tasync getClient(server, opts): Promise<CachedClient> {\n\t\t\tconst key = server.id;\n\t\t\tconst existing = cache.get(key);\n\t\t\tif (existing) {\n\t\t\t\t// Refresh LRU position.\n\t\t\t\tcache.delete(key);\n\t\t\t\tcache.set(key, existing);\n\t\t\t\treturn existing;\n\t\t\t}\n\n\t\t\tconst inFlight = pending.get(key);\n\t\t\tif (inFlight) return inFlight;\n\n\t\t\t// A build is a Rhino.Compute handshake — expensive, and repeated builds for\n\t\t\t// the same id mean churn (LRU thrash or config-rotation evictions).\n\t\t\tdebugLog(`[Compute/client-cache] miss — building warm client for server ${key}`);\n\t\t\tconst buildPromise = (async () => {\n\t\t\t\tconst entry = await build(server, opts?.definitionGuid);\n\n\t\t\t\tif (cache.size >= maxWarmComputeServers) {\n\t\t\t\t\tconst oldestKey = cache.keys().next().value;\n\t\t\t\t\tif (oldestKey !== undefined) {\n\t\t\t\t\t\tdebugLog(\n\t\t\t\t\t\t\t`[Compute/client-cache] LRU evicted warm client for server ${oldestKey} (cap ${maxWarmComputeServers})`\n\t\t\t\t\t\t);\n\t\t\t\t\t\tcache.get(oldestKey)?.scheduler.dispose();\n\t\t\t\t\t\tcache.delete(oldestKey);\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\tcache.set(key, entry);\n\t\t\t\treturn entry;\n\t\t\t})().finally(() => pending.delete(key));\n\t\t\tpending.set(key, buildPromise);\n\t\t\treturn buildPromise;\n\t\t},\n\n\t\tevict(id): void {\n\t\t\tconst key = id as string;\n\t\t\tconst entry = cache.get(key);\n\t\t\tif (entry) {\n\t\t\t\tdebugLog(`[Compute/client-cache] evicted warm client for server ${key} (config change)`);\n\t\t\t\tentry.scheduler.dispose();\n\t\t\t\tcache.delete(key);\n\t\t\t}\n\t\t},\n\n\t\tsolveCacheStats(): SolveCacheStats {\n\t\t\tconst total: SolveCacheStats = {\n\t\t\t\twarmClients: cache.size,\n\t\t\t\tentries: 0,\n\t\t\t\tbytes: 0,\n\t\t\t\thits: 0,\n\t\t\t\tmisses: 0,\n\t\t\t\tevictions: 0\n\t\t\t};\n\t\t\tfor (const entry of cache.values()) {\n\t\t\t\tconst s = entry.scheduler.cacheStats();\n\t\t\t\ttotal.entries += s.entries;\n\t\t\t\ttotal.bytes += s.bytes;\n\t\t\t\ttotal.hits += s.hits;\n\t\t\t\ttotal.misses += s.misses;\n\t\t\t\ttotal.evictions += s.evictions;\n\t\t\t}\n\t\t\treturn total;\n\t\t},\n\n\t\tclearSolveCaches(): void {\n\t\t\tdebugLog(`[Compute/client-cache] cleared solve caches on ${cache.size} warm client(s)`);\n\t\t\tfor (const entry of cache.values()) entry.scheduler.clearCache();\n\t\t},\n\n\t\tdisposeAll(): void {\n\t\t\tdebugLog(`[Compute/client-cache] disposing all ${cache.size} warm client(s)`);\n\t\t\tfor (const entry of cache.values()) entry.scheduler.dispose();\n\t\t\tcache.clear();\n\t\t}\n\t};\n}\n","/**\n * In-process cache of `.gh` definition bytes, keyed by immutable **version id**.\n *\n * Turns an eager `storage.get(fileKey)` on every solve request into a lazy\n * `DefinitionRef.load()`: the scheduler calls `load()` only when an upload is\n * unavoidable (a pointer-known re-solve never touches storage or this cache).\n *\n * The key MUST be the version id, never a `fileKey` — a delete-latest-then-\n * reupload can reuse a `fileKey` for different content, which would silently\n * serve one version's bytes for another with no diagnostic. Callers pass\n * `version.id`, and the returned `DefinitionRef.key` is that same id, so the\n * scheduler's own result/pointer cache keys on the same immutable identity.\n *\n * Eviction is LRU by total byte budget, not entry count — definitions range\n * from tens of KB to hundreds of MB, so a count cap would either pin\n * gigabytes or evict uselessly. `COMPUTE_DEFINITION_CACHE_MB` sets the\n * budget (see `createDefinitionByteCache`). No TTL: version ids are\n * immutable, so a cached entry can never go stale. An entry larger than the\n * whole budget is served but never retained.\n */\n\n/**\n * Per-`getOrLoad` outcome, observable after the scheduler has (or hasn't)\n * called `load()` — lets the solve pipeline emit a `def_bytes` Server-Timing\n * verdict (`skipped` / `hit` / `miss`).\n */\nexport interface ByteRefOutcome {\n\tloaded: boolean;\n\t/** When `loaded`, whether the bytes came from a warm cache entry. */\n\tfromCache: boolean;\n}\n\n/** A definition reference shaped for `@selvajs/compute`'s `DefinitionRef`. */\nexport interface ByteCacheRef {\n\tkey: string;\n\tload: () => Promise<Uint8Array>;\n\toutcome: ByteRefOutcome;\n}\n\n/** Hit/miss/eviction counters for observability (Server-Timing, admin debug). */\nexport interface ByteCacheStats {\n\thits: number;\n\tmisses: number;\n\t/** Entries dropped by the byte-budget LRU. */\n\tevictions: number;\n\tentries: number;\n\tbytes: number;\n}\n\nexport interface DefinitionByteCache {\n\t/**\n\t * `DefinitionRef` whose `load()` serves `versionId`'s bytes from the cache\n\t * when warm, otherwise calls `load` and caches the result. Cheap to build\n\t * and moves no bytes until `load()` runs.\n\t */\n\tgetOrLoad(versionId: string, load: () => Promise<Uint8Array>): ByteCacheRef;\n\tstats(): ByteCacheStats;\n\t/** Test seam / eviction on definition delete if ever needed. */\n\tclear(): void;\n}\n\ninterface Entry {\n\tbytes: Uint8Array;\n}\n\n/**\n * @param maxBytes total retained-byte budget; `0` (or negative) disables caching\n * entirely — every `load()` calls the loader and nothing is retained.\n */\nexport function createDefinitionByteCache(maxBytes: number): DefinitionByteCache {\n\tconst budget = Math.max(0, Math.floor(maxBytes));\n\t// Map preserves insertion order → iteration order IS LRU order; re-inserting\n\t// on access moves an entry to the most-recently-used (last) position.\n\tconst cache = new Map<string, Entry>();\n\tlet retainedBytes = 0;\n\tconst stats = { hits: 0, misses: 0, evictions: 0 };\n\n\tfunction touch(key: string, entry: Entry): void {\n\t\tcache.delete(key);\n\t\tcache.set(key, entry);\n\t}\n\n\tfunction evictToFit(): void {\n\t\twhile (retainedBytes > budget && cache.size > 0) {\n\t\t\tconst oldestKey = cache.keys().next().value as string;\n\t\t\tconst oldest = cache.get(oldestKey)!;\n\t\t\tcache.delete(oldestKey);\n\t\t\tretainedBytes -= oldest.bytes.byteLength;\n\t\t\tstats.evictions += 1;\n\t\t}\n\t}\n\n\tfunction store(key: string, bytes: Uint8Array): void {\n\t\tif (budget === 0) return;\n\t\t// Caching an entry bigger than the budget would evict everything\n\t\t// (including itself) on the next evictToFit — serve it, cache nothing.\n\t\tif (bytes.byteLength > budget) return;\n\t\tconst existing = cache.get(key);\n\t\tif (existing) retainedBytes -= existing.bytes.byteLength;\n\t\tcache.set(key, { bytes });\n\t\tretainedBytes += bytes.byteLength;\n\t\tevictToFit();\n\t}\n\n\treturn {\n\t\tgetOrLoad(versionId, load) {\n\t\t\tconst outcome: ByteRefOutcome = { loaded: false, fromCache: false };\n\t\t\treturn {\n\t\t\t\tkey: versionId,\n\t\t\t\toutcome,\n\t\t\t\tload: async () => {\n\t\t\t\t\tconst hit = cache.get(versionId);\n\t\t\t\t\tif (hit) {\n\t\t\t\t\t\ttouch(versionId, hit);\n\t\t\t\t\t\tstats.hits += 1;\n\t\t\t\t\t\toutcome.loaded = true;\n\t\t\t\t\t\toutcome.fromCache = true;\n\t\t\t\t\t\treturn hit.bytes;\n\t\t\t\t\t}\n\t\t\t\t\tstats.misses += 1;\n\t\t\t\t\toutcome.loaded = true;\n\t\t\t\t\toutcome.fromCache = false;\n\t\t\t\t\tconst bytes = await load();\n\t\t\t\t\tstore(versionId, bytes);\n\t\t\t\t\treturn bytes;\n\t\t\t\t}\n\t\t\t};\n\t\t},\n\t\tstats() {\n\t\t\treturn {\n\t\t\t\thits: stats.hits,\n\t\t\t\tmisses: stats.misses,\n\t\t\t\tevictions: stats.evictions,\n\t\t\t\tentries: cache.size,\n\t\t\t\tbytes: retainedBytes\n\t\t\t};\n\t\t},\n\t\tclear() {\n\t\t\tcache.clear();\n\t\t\tretainedBytes = 0;\n\t\t}\n\t};\n}\n","/**\n * In-process single-flight — dogpile protection for every solve.\n *\n * Deliberately NOT conditional on a result cache being configured: the dogpile is\n * worst precisely when nothing else is caching (N concurrent identical solves each\n * paying a full Rhino round trip — the scheduler has no in-flight coalescing of its\n * own, and Rhino's `cachesolve` still costs a round trip per repeat). Gating this on\n * cache configuration, as an earlier version did, turned it off in exactly the\n * deployments most exposed to a cold-key stampede (hot public definition + a deploy).\n *\n * In-process only, sitting above `ISolveResultCache` (per app instance). A\n * cross-instance lease (Redis `SET NX`) is a later backend capability.\n *\n * Correctness note: the shared promise resolves to ONE value for all waiters, so\n * the wrapped work must return an immutable / independently-serializable result\n * (the solve pipeline's envelope is safe to share by reference here because the\n * app serializes it per response).\n */\n\nexport interface SolveCacheSingleFlight {\n\t/**\n\t * Run `work` under `key`, coalescing concurrent identical calls: the first\n\t * caller executes, overlapping callers for the same key await the same promise\n\t * and result, and the key is freed as soon as it settles.\n\t *\n\t * `onWaiterJoined` fires on the OWNER's call each time another caller joins its\n\t * flight — ownership changes what the owner's abort signal means (a solo run\n\t * may cancel on its own client's disconnect, a shared one may not, or it would\n\t * 499 every waiter). Never fires for a joining caller, and never after `work`\n\t * settles.\n\t */\n\trun<T>(key: string, work: () => Promise<T>, onWaiterJoined?: () => void): Promise<T>;\n\t/** Number of keys currently in flight (observability / tests). */\n\tinFlight(): number;\n}\n\nexport interface SolveCacheSingleFlightOptions {\n\t/**\n\t * Fired when a caller joins an already-in-flight key instead of running its\n\t * own work — the coalescing win this module exists for, otherwise invisible.\n\t */\n\tonJoin?: (key: string) => void;\n}\n\nexport function createSolveCacheSingleFlight(\n\toptions: SolveCacheSingleFlightOptions = {}\n): SolveCacheSingleFlight {\n\t// Each entry carries the shared promise plus the owner's join callback, so a\n\t// joining caller can notify the owner that its flight is now shared.\n\tinterface Flight {\n\t\tpromise: Promise<unknown>;\n\t\tnotifyOwner?: () => void;\n\t}\n\tconst inflight = new Map<string, Flight>();\n\n\treturn {\n\t\trun<T>(key: string, work: () => Promise<T>, onWaiterJoined?: () => void): Promise<T> {\n\t\t\tconst existing = inflight.get(key);\n\t\t\tif (existing) {\n\t\t\t\toptions.onJoin?.(key);\n\t\t\t\texisting.notifyOwner?.();\n\t\t\t\treturn existing.promise as Promise<T>;\n\t\t\t}\n\n\t\t\t// `.finally` releases the key on both settle paths. Start the work inside\n\t\t\t// the promise chain so a synchronous throw in `work` still rejects the\n\t\t\t// shared promise (and still frees the key) rather than escaping.\n\t\t\tconst flight: Flight = { notifyOwner: onWaiterJoined, promise: undefined! };\n\t\t\tconst p = (async () => work())().finally(() => {\n\t\t\t\t// Drop the callback so a late join can't fire it after the owner's\n\t\t\t\t// request has already been served.\n\t\t\t\tflight.notifyOwner = undefined;\n\t\t\t\t// Only delete if it's still OUR flight — a key freed and re-taken by a\n\t\t\t\t// later caller must not be clobbered.\n\t\t\t\tif (inflight.get(key) === flight) inflight.delete(key);\n\t\t\t});\n\t\t\tflight.promise = p;\n\t\t\tinflight.set(key, flight);\n\t\t\treturn p;\n\t\t},\n\t\tinFlight(): number {\n\t\t\treturn inflight.size;\n\t\t}\n\t};\n}\n","/**\n * `SolveEngine` — the facade that owns everything a consumer needs to run\n * interactive Grasshopper solves: the per-server warm-client cache, the\n * definition-byte cache, single-flight coalescing, the pipeline call, and the\n * outcome→HTTP mapping. Composes `createClientCache` + `createDefinitionByteCache`\n * + `createSolveCacheSingleFlight` + `runSolvePipeline` — the same primitives a\n * hand-assembled app route already wires, minus the wiring.\n *\n * Deliberately does NOT read env itself (no `resolveComputeLimits` call here):\n * `@selvajs/server`, which owns that function, depends on `@selvajs/solve`, so\n * the reverse import would be circular. A consumer resolves its own limits\n * (`resolveComputeLimits` from `@selvajs/server/compute`, or any equivalent) and\n * passes the handful of fields this engine actually needs.\n *\n * What stays OUT, on purpose (matches `server/index.ts`'s existing boundary):\n * auth, DB reads, share tokens, rate limiting, metric sinks, and which compute\n * server to use (`resolveServerForOrg`-equivalent) — all app policy, supplied\n * per-call via `SolveEngineSolveArgs.server`.\n */\n\nimport {\n\tisDefinitionRef,\n\tstableStringify,\n\ttype DefinitionRef,\n\ttype SolveDefinition\n} from '@selvajs/compute';\nimport { NoopLogger, type ILogger } from '@selvajs/platform';\nimport {\n\tcreateClientCache,\n\ttype CachedClient,\n\ttype ClientCache,\n\ttype ClientCacheDebug,\n\ttype ResolvedServer,\n\ttype SolveCacheStats\n} from './client-cache.js';\nimport {\n\tcreateDefinitionByteCache,\n\ttype ByteCacheRef,\n\ttype ByteCacheStats,\n\ttype DefinitionByteCache\n} from './definition-byte-cache.js';\nimport {\n\tcreateSolveCacheSingleFlight,\n\ttype SolveCacheSingleFlight\n} from './solve-cache-single-flight.js';\nimport {\n\tadaptEnvelopeToEncoding,\n\tbuildSolveInputTree,\n\trunSolvePipeline,\n\ttype PipelineInput,\n\ttype SolveOutcome\n} from './solve-pipeline.js';\n\n/**\n * The subset of `ComputeLimits` (`@selvajs/server/compute`) the engine needs,\n * passed straight through to `createClientCache` — pass the resolved object\n * through, its extra fields are ignored.\n */\nexport interface SolveEngineLimits {\n\tmaxSolveDurationMs: number;\n\tcomputeResponseMaxBytes: number;\n\tcomputeReuseDefinitionCache: boolean;\n\tcomputeServerCachesolve: boolean;\n\tcomputeCacheErroredSolves: boolean;\n\tcomputeMaxQueueDepth: number;\n\tcomputeQueueWaitMs: number;\n\tcomputeDefinitionCacheBytes: number;\n\tcomputeSolveCacheBytes: number;\n}\n\nexport interface SolveEngineOptions {\n\t/** Required — the engine does not read env itself (see module doc). */\n\tlimits: SolveEngineLimits;\n\tlogger?: ILogger;\n\t/** Max distinct warm compute servers before the LRU evicts the oldest. Default 16 (see `createClientCache`). */\n\tmaxWarmComputeServers?: number;\n\t/** Concise cache/timing logs when truthy; `'verbose'` also enables full lib-level request/response dumps. Default off. */\n\tdebug?: ClientCacheDebug;\n\tonDebugLog?: (message: string) => void;\n\t/** Fired when a caller joins an already-in-flight solve instead of running its own (`createSolveCacheSingleFlight`'s `onJoin`). */\n\tonSolveCoalesced?: (key: string) => void;\n}\n\n/**\n * `definitionSource` accepts every form `runSolvePipeline` does, plus the\n * `{versionId, load}` sugar that builds (and caches) a `ByteCacheRef` internally.\n * A `ByteCacheRef` obtained from `engine.definitionRef()` ahead of time (e.g. to\n * read its bytes for schema extraction before solving) is accepted directly and\n * NOT re-wrapped — recognized by its `outcome` field, which a plain external\n * `DefinitionRef` never has.\n */\nexport type SolveEngineDefinitionSource =\n\t| Uint8Array\n\t| string\n\t| DefinitionRef\n\t| ByteCacheRef\n\t| { versionId: string; load: () => Promise<Uint8Array> };\n\nexport interface SolveEngineSolveArgs {\n\tserver: ResolvedServer;\n\tdefinitionSource: SolveEngineDefinitionSource;\n\t/**\n\t * Coalesce-key identity for a raw `Uint8Array`/`string` `definitionSource`,\n\t * which has no natural identity the way a `DefinitionRef`'s `.key` does.\n\t * Required in that case — `solve()` throws without it, rather than silently\n\t * hashing bytes (a different identity convention than the rest of the\n\t * package, which keys on immutable ids). Ignored for the other source forms.\n\t */\n\tdefinitionKey?: string;\n\tinputs: PipelineInput[];\n\tvalues: Record<string, unknown>;\n\tsignal: AbortSignal;\n\tacceptEncoding?: string;\n\t/** Stamped as `X-Selva-Definition` on this solve's client — see `ClientCache.getClient`. */\n\tdefinitionGuid?: string;\n\tloadStartMs?: number;\n\tdefLoadMs?: number;\n\tprepMarks?: [string, number][];\n}\n\nexport interface FrameworkAgnosticResponse {\n\tstatus: number;\n\theaders: Record<string, string>;\n\tbody: string | Uint8Array;\n}\n\nexport interface SolveEngineStats {\n\tclient: SolveCacheStats;\n\tdefinitionBytes: ByteCacheStats;\n\tcoalescing: { inFlight: number };\n}\n\nfunction isByteCacheRef(source: SolveEngineDefinitionSource): source is ByteCacheRef {\n\treturn (\n\t\ttypeof source === 'object' &&\n\t\tsource !== null &&\n\t\t!(source instanceof Uint8Array) &&\n\t\t'outcome' in source\n\t);\n}\n\nfunction isVersionLoadPair(\n\tsource: SolveEngineDefinitionSource\n): source is { versionId: string; load: () => Promise<Uint8Array> } {\n\treturn (\n\t\ttypeof source === 'object' &&\n\t\tsource !== null &&\n\t\t!(source instanceof Uint8Array) &&\n\t\t!('outcome' in source) &&\n\t\t!('key' in source) &&\n\t\t'versionId' in source\n\t);\n}\n\nexport class SolveEngine {\n\tprivate readonly limits: SolveEngineLimits;\n\tprivate readonly clientCache: ClientCache;\n\tprivate readonly byteCache: DefinitionByteCache;\n\tprivate readonly singleFlight: SolveCacheSingleFlight;\n\n\tconstructor(options: SolveEngineOptions) {\n\t\tthis.limits = options.limits;\n\t\tconst logger = options.logger ?? new NoopLogger();\n\n\t\tthis.clientCache = createClientCache({\n\t\t\tmaxSolveDurationMs: this.limits.maxSolveDurationMs,\n\t\t\tcachesolve: this.limits.computeServerCachesolve,\n\t\t\tcacheerroredsolves: this.limits.computeCacheErroredSolves,\n\t\t\treuseServerDefinitionCache: this.limits.computeReuseDefinitionCache,\n\t\t\tmaxQueueDepth: this.limits.computeMaxQueueDepth,\n\t\t\tqueueWaitMs: this.limits.computeQueueWaitMs,\n\t\t\tresponseCacheMaxBytes: this.limits.computeSolveCacheBytes,\n\t\t\tdebug: options.debug ?? false,\n\t\t\tmaxWarmComputeServers: options.maxWarmComputeServers,\n\t\t\tonDebugLog:\n\t\t\t\toptions.onDebugLog ??\n\t\t\t\t((message) => logger.debug(message, { component: 'Compute/client-cache' }))\n\t\t});\n\n\t\tthis.byteCache = createDefinitionByteCache(this.limits.computeDefinitionCacheBytes);\n\n\t\tthis.singleFlight = createSolveCacheSingleFlight({\n\t\t\tonJoin: options.onSolveCoalesced\n\t\t});\n\t}\n\n\tgetClient(server: ResolvedServer, opts?: { definitionGuid?: string }): Promise<CachedClient> {\n\t\treturn this.clientCache.getClient(server, opts);\n\t}\n\n\tdefinitionRef(versionId: string, load: () => Promise<Uint8Array>): ByteCacheRef {\n\t\treturn this.byteCache.getOrLoad(versionId, load);\n\t}\n\n\tevictServer(id: string): void {\n\t\tthis.clientCache.evict(id);\n\t}\n\n\tclearSolveCaches(): void {\n\t\tthis.clientCache.clearSolveCaches();\n\t}\n\n\tstats(): SolveEngineStats {\n\t\treturn {\n\t\t\tclient: this.clientCache.solveCacheStats(),\n\t\t\tdefinitionBytes: this.byteCache.stats(),\n\t\t\tcoalescing: { inFlight: this.singleFlight.inFlight() }\n\t\t};\n\t}\n\n\tasync solve(args: SolveEngineSolveArgs): Promise<SolveOutcome> {\n\t\tconst {\n\t\t\tdefinitionSource: resolvedSource,\n\t\t\tbyteRefOutcome,\n\t\t\tidentity\n\t\t} = this.resolveDefinitionSource(args);\n\n\t\tconst client = await this.clientCache.getClient(args.server, {\n\t\t\tdefinitionGuid: args.definitionGuid\n\t\t});\n\t\tconst inputTree = buildSolveInputTree(args.inputs, args.values);\n\t\tconst coalesceKey = `${identity}:${args.server.id}:${stableStringify(inputTree)}`;\n\n\t\t// Abort/hasWaiters dance: a coalesced solve is shared, so it must not\n\t\t// follow one caller's disconnect and 499 every other waiter. Only a\n\t\t// solo run (no one has joined by the time this caller disconnects)\n\t\t// propagates its own abort.\n\t\tconst abortController = new AbortController();\n\t\tlet hasWaiters = false;\n\t\targs.signal.addEventListener(\n\t\t\t'abort',\n\t\t\t() => {\n\t\t\t\tif (!hasWaiters) abortController.abort();\n\t\t\t},\n\t\t\t{ once: true }\n\t\t);\n\n\t\tconst acceptEncoding = args.acceptEncoding ?? '';\n\t\tconst outcome = await this.singleFlight.run(\n\t\t\tcoalesceKey,\n\t\t\t() =>\n\t\t\t\trunSolvePipeline({\n\t\t\t\t\tdefinitionSource: resolvedSource,\n\t\t\t\t\tbyteRefOutcome,\n\t\t\t\t\tinputs: args.inputs,\n\t\t\t\t\tvalues: args.values,\n\t\t\t\t\tinputTree,\n\t\t\t\t\tclient,\n\t\t\t\t\tresponseMaxBytes: this.limits.computeResponseMaxBytes,\n\t\t\t\t\tmaxSolveDurationMs: this.limits.maxSolveDurationMs,\n\t\t\t\t\tacceptEncoding,\n\t\t\t\t\tsignal: abortController.signal,\n\t\t\t\t\tloadStartMs: args.loadStartMs ?? performance.now(),\n\t\t\t\t\tdefLoadMs: args.defLoadMs ?? 0,\n\t\t\t\t\tprepMarks: args.prepMarks\n\t\t\t\t}),\n\t\t\t() => {\n\t\t\t\thasWaiters = true;\n\t\t\t}\n\t\t);\n\n\t\tif (outcome.kind !== 'ok') return outcome;\n\n\t\t// Re-key the (possibly shared) envelope to THIS caller's Accept-Encoding —\n\t\t// runs per-call, after the shared `singleFlight.run` await resolves for\n\t\t// each waiter individually, so every waiter gets its own correct wire form.\n\t\tconst wire = adaptEnvelopeToEncoding(outcome.envelope, acceptEncoding);\n\t\treturn {\n\t\t\t...outcome,\n\t\t\tenvelope: { ...outcome.envelope, body: wire.body, headers: wire.headers }\n\t\t};\n\t}\n\n\ttoResponse(\n\t\toutcome: SolveOutcome,\n\t\topts?: { onError?: (status: number, body: { message: string; retryAfter?: number }) => never }\n\t): FrameworkAgnosticResponse {\n\t\tconst fail = (\n\t\t\tstatus: number,\n\t\t\tbody: { message: string; retryAfter?: number }\n\t\t): FrameworkAgnosticResponse => {\n\t\t\tif (opts?.onError) opts.onError(status, body);\n\t\t\tconst headers: Record<string, string> = { 'Content-Type': 'application/json' };\n\t\t\tif (body.retryAfter !== undefined) headers['Retry-After'] = String(body.retryAfter);\n\t\t\treturn { status, headers, body: JSON.stringify(body) };\n\t\t};\n\n\t\tswitch (outcome.kind) {\n\t\t\tcase 'ok':\n\t\t\t\treturn { status: 200, headers: outcome.envelope.headers, body: outcome.envelope.body };\n\t\t\tcase 'timeout':\n\t\t\t\treturn fail(504, { message: outcome.message });\n\t\t\tcase 'client_abort':\n\t\t\t\treturn fail(499, { message: 'Client closed request' });\n\t\t\tcase 'too_large':\n\t\t\t\treturn fail(413, {\n\t\t\t\t\tmessage:\n\t\t\t\t\t\t'Solve result is too large to return. This usually means a file output exceeds the supported size.'\n\t\t\t\t});\n\t\t\tcase 'shed':\n\t\t\t\treturn fail(503, { message: outcome.message, retryAfter: outcome.retryAfterSeconds });\n\t\t\tcase 'compute_error':\n\t\t\t\tthrow outcome.error;\n\t\t}\n\t}\n\n\ttoWebResponse(outcome: SolveOutcome): Response {\n\t\tconst r = this.toResponse(outcome);\n\t\treturn new Response(typeof r.body === 'string' ? r.body : new Uint8Array(r.body), {\n\t\t\tstatus: r.status,\n\t\t\theaders: r.headers\n\t\t});\n\t}\n\n\tprivate resolveDefinitionSource(args: SolveEngineSolveArgs): {\n\t\tdefinitionSource: SolveDefinition;\n\t\tbyteRefOutcome?: ByteCacheRef['outcome'];\n\t\tidentity: string;\n\t} {\n\t\tconst source = args.definitionSource;\n\n\t\tif (isVersionLoadPair(source)) {\n\t\t\tconst ref = this.byteCache.getOrLoad(source.versionId, source.load);\n\t\t\treturn { definitionSource: ref, byteRefOutcome: ref.outcome, identity: ref.key };\n\t\t}\n\n\t\tif (isByteCacheRef(source)) {\n\t\t\treturn { definitionSource: source, byteRefOutcome: source.outcome, identity: source.key };\n\t\t}\n\n\t\tif (isDefinitionRef(source)) {\n\t\t\treturn { definitionSource: source, identity: source.key };\n\t\t}\n\n\t\t// Raw Uint8Array | string — no natural identity; require the caller's own.\n\t\tif (!args.definitionKey) {\n\t\t\tthrow new Error(\n\t\t\t\t'SolveEngine.solve(): definitionKey is required when definitionSource is raw bytes or a string.'\n\t\t\t);\n\t\t}\n\t\treturn { definitionSource: source, identity: args.definitionKey };\n\t}\n}\n","// ============================================================================\n// server/ — the solve core behind the wire\n// ============================================================================\n//\n// Given a resolved solve context (definition bytes, inputs + values, a warm scheduler), this half\n// runs a solve and hands back a ready-to-send envelope: input tree build → solve → serialize →\n// gzip → Server-Timing, plus the caches that make a repeat solve cheap (single-flight coalescing,\n// definition-byte cache, Rhino.Compute client cache).\n//\n// **Node-only** (`node:zlib`, `node:crypto`, `process.env`, platform-provider cache backends).\n// `client/` must never import from here — enforced by `no-restricted-imports` in\n// `eslint.config.mjs` and, on the built artifact, by the absence of a root barrel joining the two\n// halves; a browser bundle must not be able to reach this code at all.\n//\n// What is NOT here, on purpose: HTTP status mapping, auth, tenancy, rate limiting and SSRF guards.\n// Those are request policy and stay in `@selvajs/server` (`/compute`, `/http`) and in the app route.\n\n// ============================================================================\n// Pipeline\n// ============================================================================\n\nexport {\n\trunSolvePipeline,\n\tbuildSolveInputTree,\n\tadaptEnvelopeToEncoding,\n\tCOMPUTE_CONTRACT_VERSION,\n\tCOMPUTE_VERSION_HEADER,\n\ttype SolvePipelineArgs,\n\ttype SolveOutcome,\n\ttype SolveEnvelope,\n\ttype SolvePhaseMetrics,\n\ttype PipelineInput\n} from './solve-pipeline.js';\n\nexport { transformInputParameter } from './transform-input.js';\n\n// ============================================================================\n// Caches\n// ============================================================================\n\nexport {\n\tcreateClientCache,\n\tserverIdentity,\n\ttype ClientCache,\n\ttype ClientCacheConfig,\n\ttype SolveCacheStats,\n\ttype CachedClient,\n\ttype ResolvedServer,\n\ttype ServerIdentity\n} from './client-cache.js';\n\nexport {\n\tcreateDefinitionByteCache,\n\ttype DefinitionByteCache,\n\ttype ByteCacheRef,\n\ttype ByteCacheStats,\n\ttype ByteRefOutcome\n} from './definition-byte-cache.js';\n\nexport {\n\tcreateSolveCacheSingleFlight,\n\ttype SolveCacheSingleFlight,\n\ttype SolveCacheSingleFlightOptions\n} from './solve-cache-single-flight.js';\n\n// ============================================================================\n// Facade\n// ============================================================================\n\nexport {\n\tSolveEngine,\n\ttype SolveEngineOptions,\n\ttype SolveEngineLimits,\n\ttype SolveEngineSolveArgs,\n\ttype SolveEngineDefinitionSource,\n\ttype SolveEngineStats,\n\ttype FrameworkAgnosticResponse\n} from './solve-engine.js';\n\nexport type { DefinitionRef, SolveDefinition } from '@selvajs/compute';\nexport { isDefinitionRef } from '@selvajs/compute';\n\n// ============================================================================\n// Shared vocabulary\n// ============================================================================\n//\n// Re-exported so a server-only consumer needs one import path, matching `client/`.\n\nexport type { SolveInput } from 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@@ -1 +1 @@
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- {"version":3,"sources":["c:\\Users\\felix\\coding\\selva\\packages\\solve\\dist\\shared.cjs"],"names":[],"mappings":"AAAA","file":"C:\\Users\\felix\\coding\\selva\\packages\\solve\\dist\\shared.cjs"}
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+ {"version":3,"sources":["/home/runner/work/selva/selva/packages/solve/dist/shared.cjs"],"names":[],"mappings":"AAAA","file":"/home/runner/work/selva/selva/packages/solve/dist/shared.cjs"}
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@selvajs/solve",
3
- "version": "0.2.0-beta.0",
3
+ "version": "0.2.0-beta.2",
4
4
  "description": "One owner for the Selva solve flow — input change to solve result, on both sides of the wire, with no transport and no UI",
5
5
  "author": "VektorNode",
6
6
  "license": "MIT",
@@ -59,9 +59,9 @@
59
59
  ],
60
60
  "sideEffects": false,
61
61
  "dependencies": {
62
- "@selvajs/schemas": "4.7.0",
62
+ "@selvajs/compute": "^4.0.0-beta.1",
63
63
  "@selvajs/platform": "^0.16.0",
64
- "@selvajs/compute": "^4.0.0-beta.0"
64
+ "@selvajs/schemas": "4.7.0"
65
65
  },
66
66
  "devDependencies": {
67
67
  "@eslint/js": "^10.0.1",