@selimssevgi/cube-design-angular 0.6.1 → 0.7.0

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package/CHANGELOG.md CHANGED
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  nothing yet.
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+ ## 0.7.0 (7 november 2026: the cube's art, offered as options)
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+ - **the cube's art** (`CubeArt`, `CUBE_ARTS`, `isArt`, `DrawnArt`, `drawArt`, `ArtShape`, `ArtDrawing`, `ArtOptions`): five ways to draw the same look, stickers (the first one), blocks, glass, ribbons and dots, from mosaic's todarch head (lang-app-fe #231). `<cube-picture [art]>` draws them, `stickers` by default, so an app that sets nothing is unchanged. cube design's decision of 7 november 2026 (`applications/screens/decisions.md`): every art draws the same look, and the person chooses.
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+ - **choosing one, for one app or for all** (`ArtChoices`, `artFor`, `chooseArt`, `readArtChoices`, `ART_CHOICES_KEY`, `CubeArtChoices`): kept on this phone; an app starts on its own art (its dial), the one i chose for all wins over it, and the one i chose for this app wins over both.
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+ - **the art in the context cube**: `artLevel(now, look, words)` gives a tile per art, each drawing the look that way; `ContextTile.art` (`ContextArt`) draws a tile's cube with `<cube-picture>` in place of its icon, `contextArtWidth(level)` wide; `ContextWords.arts` names them.
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+ - both token files set the art's variables (`--cube-art-edge`, `--cube-art-unknown-edge`, `--cube-glass*`).
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+ ## 0.6.2 (4 november 2026: a held square stands in the middle)
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+ - **`align` on `<cube-square>`**, `'center'` by default: a square narrower than its place (held to the window's height so it is seen whole, or to `maxSide`) stands in the middle of it, its spare width shared on both sides. before, it stood at the start and left the spare width empty on the right: selim saw it on mosaic's todarch at 1280 × 860, a 4 × 4 (eight tiles, `least: 'room'`) held to 756 px in an 812 px column. `align: 'start'` keeps the old place. the turning rows' band is centred the same way. an app changes nothing.
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  ## 0.6.1 (4 november 2026: an empty square is seen whole on a short desktop window)
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  - **the square counts what stands above it.** `<cube-square>` held the square view to the window's height less a fixed 48 px, so under mosaic's top bar and head an empty piece's 5 × 5 (`least`) ran below a short desktop window. the room's `tall` is now the window's height less where the square starts on the page and 16 px below, never less than 320: the pure `squareTall(windowHeight, top, { below, least })`, `SQUARE_ROOM_BELOW` (16) and `SQUARE_LEAST_TALL` (320). it is measured again when the page above it changes (a head's line arriving). an app changes nothing; a square low on a page is smaller than before, and `least` follows it (3 × 3 or 4 × 4 where the window is short).