@seldonframe/mcp 1.10.1 → 1.11.0

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package/package.json CHANGED
@@ -1,6 +1,7 @@
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  {
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  "name": "@seldonframe/mcp",
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- "version": "1.10.1",
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+ "version": "1.11.0",
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+ "description": "MCP server for SeldonFrame — AI-native Business OS platform. v1.11.0: STRUCTURAL PRIMITIVES — three new tools that cut landing-page restructuring time from minutes to seconds, with index-based addressing that handles duplicate section types. WHY: v1.10's reorder_landing_sections used type-based addressing ('hero', 'services-grid', 'faq', ...) which breaks when types repeat (smoke test 2026-05-05: a workspace had two 'services-grid' sections — one grid-3 services, one stats — and the reorder API correctly refused as ambiguous, but the agent had no way to disambiguate without fetching + PowerShell-parsing landing_pages.blueprintJson, which took 8+ minutes). WHAT SHIPS: (1) get_landing_structure({workspace_id}) — returns ordered sections with index (0..N-1) + type + 1-line preview ('Vancouver's Trusted HVAC Family — Same-Day Service' for hero, '3 services (grid-3)' vs 'stats — 4 numbers' for services-grid duplicates). Cheap one-DB-read. Replaces the v1.10 fetch-and-parse workflow. (2) move_section({workspace_id, from_index, to_index}) — atomic single-section move with splice semantics (section at from_index is removed, then inserted at to_index in the result). Handles duplicate types because index is unambiguous. Existing reorder_landing_sections stays as the bulk path for clean cases. (3) delete_section({workspace_id, index}) — atomic single-section remove. Refuses to leave 0 sections (minimum is 1). Use to clean up unintended duplicates from v2 generation artifacts. (4) 22 new unit tests covering applyMove (forward / backward / no-op / immutability / out-of-range), applyDelete (boundary indices / minimum-1-section guard / immutability), and derivePreview (each section type emits a useful 1-liner; services-grid grid-3 vs stats are distinguishable; long text truncates). DESIGN PRINCIPLES: thin harness (server only does mechanical reorder/delete + re-render; no LLM judgment), fat skill (agent's LLM picks WHICH section based on operator intent + preview text), antifragile (as LLMs improve at intent-mapping, output quality rises with zero harness changes). Test count: 2407 (was 2385). Time-to-restructure: 8 min → ~3 sec. NO migrations, NO env vars, NO new deps. Backward compatible. v1.12 candidate: add_section + new section primitives (comparison block, pricing-table, gallery) — separate larger work.",
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  "description": "MCP server for SeldonFrame — AI-native Business OS platform. v1.10.1: HOTFIX — upload_workspace_image now accepts image_url + local_file_path, eliminating the agent-side base64 round-trip that v1.10.0 forced. WHY: v1.10.0's image_data_b64-only design made the agent base64-encode bytes into the JSON tool argument; the encoded string had to fit in the agent's tool-input token budget (~16 KB base64 ≈ ~12 KB raw). A 100 KB logo forced the agent into manual resize loops (verified 2026-05-05 smoke test: 7m 31s for one Cloudinary URL upload — 4 resize iterations before bytes fit). WHAT SHIPS: (1) image_url body field — SF backend fetches the URL directly via fetch + streamed read with running byte counter (5 MB cap, 5s timeout). SSRF guards: HTTPS-only, loopback / RFC1918 private / link-local IPv4 (incl. 169.254.169.254 cloud metadata) / IPv6 ::1 rejected. file_name + content_type auto-derived from URL path extension; falls back to response Content-Type header for extensionless URLs. (2) local_file_path MCP-client branch — reads the file in the npm-package process (which runs on the operator's machine, no agent token budget involved), base64-encodes for transport to the SF backend. file_name + content_type auto-derived from path extension. (3) image_data_b64 unchanged — kept as a backward-compatible fallback for callers that already have bytes in hand. (4) Tool descriptor explicitly ranks the three sources (image_url > local_file_path > image_data_b64) so the agent picks correctly. (5) 18 new unit tests covering URL validation (HTTPS-only enforcement, loopback / RFC1918 / link-local rejection, public IPv4 acceptance, malformed URL rejection), content-type derivation from URL extension (handles query strings), and file-name basename extraction. Test count: 2385 (was 2367). Time-to-upload-a-logo: ~7 min → ~3 sec (>99% reduction). NO migrations, NO new env vars, NO new dependencies. Backward compatible.",
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  "description": "MCP server for SeldonFrame — AI-native Business OS platform. v1.10.0: TIER 2 CUSTOMIZE TOOLS — three new operator-driven block-customization tools that respect the thin-harness/fat-skill principle (server only assembles + persists; the IDE agent's LLM does all creative work, so quality compounds as models improve with zero MCP changes). (1) regenerate_block({ workspace_id, block_name, new_instructions? }) — bundles current_props + workspace_summary (business name, industry, services, voice from organizations.soul) + brain_patterns (cross-workspace patterns for this vertical) + customization_history + the operator's new_instructions, returns next_step prose telling the agent: fetch SKILL.md, generate new props, call persist_block with customization: { prompt: <new_instructions> }. Handles first_generation (block never persisted) AND regenerate (iterate from current_props) cases with the same flow. New endpoint GET /api/v1/workspace/v2/blocks/[name]/regenerate. (2) reorder_landing_sections({ workspace_id, new_order: string[] }) — purely mechanical reorder of Blueprint.landing.sections; new_order is the full ordered array of section types ([\"hero\", \"services-grid\", \"about\", \"mid-cta\", \"faq\"]); validates the multiset matches current sections (no add/remove); rejects empty new_order, duplicates, missing types, unknown types. New endpoint POST /api/v1/workspace/v2/landing/reorder. Operator says \"move FAQ to bottom\" → agent computes new_order → server reorders + re-renders. (3) upload_workspace_image({ workspace_id, slot, file_name, content_type, image_data_b64 }) — uploads a base64-encoded image to Vercel Blob and applies the URL to one of two slots: 'logo' (organizations.theme.logoUrl, surfaces in header/footer/og-image) or 'hero_background' (Blueprint.landing.sections[hero].imageUrl + landing re-render). 5 MB max, allowed types image/png|jpeg|webp|svg+xml|gif. Sanitized blob path with random uuid suffix so re-uploads don't overwrite previous URLs. New endpoint POST /api/v1/workspace/v2/images. WHAT SHIPS BESIDES THE TOOLS: 22 new unit tests (6 regenerate context assembly, 6 reorder validation, 11 upload validation + path sanitization). Pure-function-first design — DB integration left for the v1.10+ harness; what's tested here is the security-relevant + correctness-relevant logic that lives outside any DB. Test count: 2366 (was 2344; +22). NO migrations, NO env vars, NO new dependencies (Vercel Blob already used for portal documents). Backend redeploy auto-triggers via main-branch push. v1.11+ candidates: customize_theme advanced presets (palette generation from logo / industry-aware mood), additional image slots (og_image, gallery), section delete/insert (currently reorder is the only structural change supported).",
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  "description": "MCP server for SeldonFrame — AI-native Business OS platform. v1.9.0: BEHAVIORAL CONTRACT TESTS — kills the handler-execution-state-drift bug class structurally. Three bugs in 7 days hit the same shape: a server-side function `throw new Error()`s for an edge user/workspace state (no users row, no Stripe customer, free tier, empty form_fields), and the throw cascades through the SSR boundary as 'This page couldn't load.' WHAT SHIPS: (1) static analysis test (tests/unit/contract-no-uncaught-throws.spec.ts) that scans designated directories — lib/billing/**, lib/auth/**, lib/page-blocks/persist.ts, app/(dashboard)/** — for `throw new Error()` patterns. Every throw must EITHER be wrapped in try/catch OR carry a `// contract:throw-ok: <reason>` annotation. CI fails if any throw is unannotated. (2) 34 existing throws audited and annotated with semantic reasons (Stripe API errors, programmer-error sentinels, deployment config, form-submit error UX, etc.). Going forward, every NEW throw added to scoped directories must be annotated explicitly. (3) Behavioral runtime test (tests/unit/contract-booking-form-fields.spec.ts) for the v1.4.2 bug: 5 tests asserting mergeBookingFormFields always prepends standard fullName + email regardless of LLM input — preserves order, dedupes redundant LLM-supplied standards, sets required=true. mergeBookingFormFields exported from lib/page-blocks/persist.ts for testability. (4) docs/CONTRACTS.md documenting the rule, annotation pattern, scoped directories, when NOT to throw, how to add a new contract test. The MCP package itself didn't change in v1.9.0 — version bumps coupled with backend so they redeploy together. Test count: 2344 (was 2338; +1 static check + 5 booking contract tests). v1.10 candidate: integration test harness so we can write contract tests for the v1.7.3 + v1.8.1 fixes (currently documented in CONTRACTS.md but not yet runtime-asserted).",
package/src/tools.js CHANGED
@@ -2723,6 +2723,92 @@ export const TOOLS = [
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  },
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  },
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+ {
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+ name: "get_landing_structure",
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+ description:
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+ "Read the workspace's landing-page section list with INDEX as the addressing primitive. Returns each section's index (0..N-1, top-to-bottom on the rendered page), type ('hero', 'services-grid', 'about', 'faq', 'mid-cta', 'trust-strip', 'footer', etc.), and a 1-line preview ('Vancouver's Trusted HVAC Family — Same-Day Service' for hero, '3 services (grid-3)' vs 'stats — 4 numbers' for services-grid duplicates). " +
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+ "Use this BEFORE move_section / delete_section so you know which index to target. The preview disambiguates duplicate types (e.g. when a workspace has TWO services-grid sections — one with services, one with stats). " +
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+ "v1.11+ replaces the v1.10 workflow where the agent had to fetch landing_pages.blueprintJson manually and parse it client-side. Cheap server-side (one DB read).",
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+ inputSchema: obj(
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+ { workspace_id: str("Workspace id.") },
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+ ["workspace_id"],
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+ ),
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+ handler: async (args) => {
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+ const ws = args.workspace_id;
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+ const result = await api("GET", "/workspace/v2/landing/structure", {
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+ workspace_id: ws,
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+ });
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+ return result;
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+ },
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+ },
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+
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+ {
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+ name: "move_section",
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+ description:
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+ "Move ONE landing-page section atomically. Identifies sections by INDEX (run get_landing_structure first to find which index to move). Splice semantics: the section at from_index is removed, then inserted at to_index in the resulting array — so to_index is the section's NEW position in the result. " +
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+ "Examples: 'put hero below FAQ' → from_index=<hero index>, to_index=<faq's current index>. 'Move services to the top' → from_index=<services index>, to_index=0. " +
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+ "Handles duplicate types correctly (the case reorder_landing_sections refused) — index identity is unambiguous even when two services-grid or two mid-cta sections exist. " +
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+ "Use reorder_landing_sections instead when you want to express the entire new order at once AND types are unique. Use move_section for single-step moves OR when types repeat.",
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+ inputSchema: obj(
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+ {
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+ workspace_id: str("Workspace id."),
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+ from_index: {
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+ type: "integer",
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+ description:
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+ "0-based index of the section to move (from the get_landing_structure response).",
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+ minimum: 0,
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+ },
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+ to_index: {
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+ type: "integer",
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+ description:
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+ "0-based index where the section should END UP in the result. Splice semantics — equivalent to: remove from from_index, then insert at to_index.",
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+ minimum: 0,
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+ },
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+ },
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+ ["workspace_id", "from_index", "to_index"],
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+ ),
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+ handler: async (args) => {
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+ const ws = args.workspace_id;
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+ const result = await api("POST", "/workspace/v2/landing/move-section", {
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+ body: {
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+ workspace_id: ws,
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+ from_index: args.from_index,
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+ to_index: args.to_index,
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+ },
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+ workspace_id: ws,
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+ });
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+ return result;
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+ },
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+ },
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+
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+ {
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+ name: "delete_section",
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+ description:
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+ "Remove ONE landing-page section atomically. Identifies the section by INDEX (run get_landing_structure first). Refuses to leave 0 sections — minimum is 1 — so you can't accidentally wipe the page. " +
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+ "Use when the workspace has a duplicate section type (e.g. two services-grid sections, one of which was an unintended generation artifact) and the operator wants the duplicate gone. Disambiguate WHICH duplicate via the preview text from get_landing_structure (e.g. 'stats — 4 numbers' vs '3 services (grid-3)'). " +
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+ "For content edits, use update_landing_section. For replacing a section's content, use persist_block. delete_section is structural — it removes the section from the page entirely.",
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+ inputSchema: obj(
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+ {
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+ workspace_id: str("Workspace id."),
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+ index: {
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+ type: "integer",
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+ description:
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+ "0-based index of the section to delete (from get_landing_structure response).",
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+ minimum: 0,
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+ },
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+ },
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+ ["workspace_id", "index"],
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+ ),
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+ handler: async (args) => {
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+ const ws = args.workspace_id;
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+ const result = await api("POST", "/workspace/v2/landing/delete-section", {
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+ body: { workspace_id: ws, index: args.index },
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+ workspace_id: ws,
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+ });
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+ return result;
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+ },
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+ },
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+
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  {
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  name: "reorder_landing_sections",
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  description:
package/src/welcome.js CHANGED
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  // stripped. `create_full_workspace` is the only workspace-creation
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  // path mentioned anywhere in this briefing.
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- export const VERSION = "1.10.1";
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+ export const VERSION = "1.11.0";
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  export const WELCOME_MARKDOWN = `# SeldonFrame — create a real Business OS in one conversation
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@@ -190,10 +190,20 @@ further natural-language requests ("change the headline to …",
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  block re-generation ("make the hero punchier", "rewrite the FAQ to
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  be less salesy"). Server only assembles context; YOUR LLM does the
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  generation, then call persist_block with \`customization\`.
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- - **\`reorder_landing_sections\`** (v1.10+) — reorder landing-page
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- sections without changing content. Pass the full ordered array of
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- section types; multiset must equal current. For content edits use
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- update_landing_section; for regeneration use regenerate_block.
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+ - **\`get_landing_structure\`** (v1.11+) — read the workspace's landing
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+ section list with INDEX as the addressing primitive + 1-line preview
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+ per section. Use BEFORE move/delete to find the right index;
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+ preview text disambiguates duplicate types ('3 services' vs
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+ 'stats — 4 numbers').
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+ - **\`move_section\`** (v1.11+) — atomic single-section move by index.
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+ Splice semantics: from_index → to_index in result. Works even when
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+ section types repeat (the case reorder_landing_sections refuses).
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+ - **\`delete_section\`** (v1.11+) — atomic single-section remove by
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+ index. Refuses to leave 0 sections. Use to clean up unintended
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+ duplicates.
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+ - **\`reorder_landing_sections\`** (v1.10+) — bulk reorder by section
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+ type when types are unique. Pass the full ordered type array. For
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+ duplicate-type cases use move_section instead.
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  - **\`upload_workspace_image\`** (v1.10+, fast path in v1.10.1+) — set
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  the workspace logo (slot=logo → organizations.theme.logoUrl) or hero
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  background (slot=hero_background → Blueprint.landing hero imageUrl
@@ -262,4 +272,4 @@ admin dashboard. Pre-fills their email automatically.
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  <https://seldonframe.com> · **Discord:** <https://discord.gg/sbVUu976NW>
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  `;
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- export const FIRST_CALL_BANNER = `🚀 SeldonFrame v1.10.1 is connected. PREFERRED workspace creation: create_workspace_v2 → IN PARALLEL for all 7 recommended_blocks (hero, services, about, faq, cta, booking, intake): get_block_skill + persist_block → complete_workspace_v2 → finalize_workspace({ workspace_id, email }). The v2 flow puts YOUR LLM in charge of every operator-facing surface using one SKILL.md per block. Each block's prop schema is server-validated. Run blocks in PARALLEL (Promise.all) — sequential takes 60+ seconds. v1.10+ TIER 2 CUSTOMIZE TOOLS: regenerate_block (re-do one block with operator instructions; thin-harness — server bundles context, your LLM generates), reorder_landing_sections (purely mechanical reorder by section type), upload_workspace_image (set logo/hero_background; v1.10.1+ accepts image_url or local_file_path — DON'T base64 unless you have to, the encoded string eats your tool-call token budget). Every URL is real. NEVER create local files. Skipping finalize_workspace leaves the operator with no admin login.`;
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+ export const FIRST_CALL_BANNER = `🚀 SeldonFrame v1.11.0 is connected. PREFERRED workspace creation: create_workspace_v2 → IN PARALLEL for all 7 recommended_blocks (hero, services, about, faq, cta, booking, intake): get_block_skill + persist_block → complete_workspace_v2 → finalize_workspace({ workspace_id, email }). The v2 flow puts YOUR LLM in charge of every operator-facing surface using one SKILL.md per block. Each block's prop schema is server-validated. Run blocks in PARALLEL (Promise.all) — sequential takes 60+ seconds. v1.10+ TIER 2 CUSTOMIZE TOOLS: regenerate_block (re-do one block with operator instructions; thin-harness — server bundles context, your LLM generates), upload_workspace_image (set logo/hero_background; v1.10.1+ accepts image_url or local_file_path — DON'T base64 unless you have to, the encoded string eats your tool-call token budget). v1.11+ STRUCTURAL PRIMITIVES: get_landing_structure → move_section → delete_section. INDEX-based, handle duplicate section types, atomic. Use these for "put X below Y" and "delete the duplicate Z" — much simpler than reorder_landing_sections's full-array form (which still works for clean cases). Every URL is real. NEVER create local files. Skipping finalize_workspace leaves the operator with no admin login.`;