@seedcord/core 0.1.0-next.5 → 0.1.0-next.6

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Files changed (44) hide show
  1. package/dist/{AutocompleteOptions-eB87SZ4a.d.mts → AutocompleteOptions-eKhIe6Qt.d.mts} +9 -16
  2. package/dist/Plugin-C2-VHrsX.cjs +114 -0
  3. package/dist/Plugin-C2-VHrsX.cjs.map +1 -0
  4. package/dist/Plugin-CNyRKDHT.d.mts +226 -0
  5. package/dist/Plugin-PcdPjAzc.mjs +97 -0
  6. package/dist/Plugin-PcdPjAzc.mjs.map +1 -0
  7. package/dist/devChannel-CQU7hq7Q.mjs +14 -0
  8. package/dist/devChannel-CQU7hq7Q.mjs.map +1 -0
  9. package/dist/devChannel-CoCmAVDx.cjs +26 -0
  10. package/dist/devChannel-CoCmAVDx.cjs.map +1 -0
  11. package/dist/index.cjs +5 -2
  12. package/dist/index.cjs.map +1 -1
  13. package/dist/index.d.mts +3 -2
  14. package/dist/index.mjs +4 -3
  15. package/dist/index.mjs.map +1 -1
  16. package/dist/internal.index.cjs +7 -17
  17. package/dist/internal.index.cjs.map +1 -1
  18. package/dist/internal.index.d.mts +3 -2
  19. package/dist/internal.index.mjs +4 -15
  20. package/dist/internal.index.mjs.map +1 -1
  21. package/dist/node-internal.index.cjs +645 -0
  22. package/dist/node-internal.index.cjs.map +1 -0
  23. package/dist/node-internal.index.d.cts +1 -0
  24. package/dist/{node.index.d.mts → node-internal.index.d.mts} +104 -143
  25. package/dist/node-internal.index.mjs +636 -0
  26. package/dist/node-internal.index.mjs.map +1 -0
  27. package/dist/{permissions-DQL5ViZn.cjs → permissions-DSW_EZfN.cjs} +19 -1
  28. package/dist/{permissions-DQL5ViZn.cjs.map → permissions-DSW_EZfN.cjs.map} +1 -1
  29. package/dist/{permissions-SokZLJMj.mjs → permissions-RVCBhL2n.mjs} +14 -2
  30. package/dist/{permissions-SokZLJMj.mjs.map → permissions-RVCBhL2n.mjs.map} +1 -1
  31. package/dist/phases-BfpAG6w3.mjs +31 -0
  32. package/dist/phases-BfpAG6w3.mjs.map +1 -0
  33. package/dist/phases-C_BGNyVo.cjs +43 -0
  34. package/dist/phases-C_BGNyVo.cjs.map +1 -0
  35. package/dist/plugin.index.cjs +4 -0
  36. package/dist/plugin.index.d.cts +1 -0
  37. package/dist/plugin.index.d.mts +3 -0
  38. package/dist/plugin.index.mjs +3 -0
  39. package/package.json +24 -13
  40. package/dist/node.index.cjs +0 -521
  41. package/dist/node.index.cjs.map +0 -1
  42. package/dist/node.index.d.cts +0 -1
  43. package/dist/node.index.mjs +0 -513
  44. package/dist/node.index.mjs.map +0 -1
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+ {"version":3,"file":"node-internal.index.mjs","names":["PHASE_ORDER"],"sources":["../src/node/Lifecycle/withTimeout.ts","../src/node/Lifecycle/CoordinatedLifecycle.ts","../src/node/Lifecycle/CoordinatedShutdown.ts","../src/node/Lifecycle/CoordinatedStartup.ts","../src/node/HealthCheck.ts","../src/node/Pluggable.ts"],"sourcesContent":["import { SeedcordErrorCode } from '@seedcord/errors';\nimport { SeedcordError } from '@seedcord/errors/internal';\n\nasync function raceTimer(\n work: Promise<unknown>,\n timeoutMs: number,\n onTimeout: (resolve: () => void, reject: (error: unknown) => void) => void\n): Promise<void> {\n let timer: NodeJS.Timeout | undefined;\n try {\n await Promise.race([\n work,\n new Promise<void>((resolve, reject) => {\n timer = setTimeout(() => onTimeout(resolve, reject), timeoutMs);\n })\n ]);\n } finally {\n if (timer) clearTimeout(timer);\n }\n}\n\n/** @internal rejects with a `LifecycleTaskTimeout` when `run` outlasts the bound. */\nexport function withTimeout(name: string, run: () => Promise<void>, timeoutMs: number): Promise<void> {\n return raceTimer(run(), timeoutMs, (_, reject) => {\n reject(new SeedcordError(SeedcordErrorCode.LifecycleTaskTimeout, [name, timeoutMs]));\n });\n}\n\n/** @internal resolves when `work` settles or the bound elapses, whichever is first. */\nexport function settleWithin(work: Promise<unknown>, timeoutMs: number): Promise<void> {\n return raceTimer(work, timeoutMs, (resolve) => resolve());\n}\n","/*\n * Inspired by Akka Coordinated Shutdown: https://doc.akka.io/libraries/akka-core/current/coordinated-shutdown.html\n * and Lewis's implementation in a private repo elsewhere (https://github.com/Yomanz)\n */\n\nimport { SeedcordErrorCode } from '@seedcord/errors';\nimport { SeedcordError } from '@seedcord/errors/internal';\nimport { TypedEventEmitter } from '@seedcord/event-emitter';\nimport { Logger } from '@seedcord/logger';\nimport chalk from 'chalk';\n\nimport { withTimeout } from './withTimeout';\n\nimport type { LifecycleTask } from './LifecycleTypes';\nimport type { EventMap } from '@seedcord/event-emitter';\n\n/**\n * Base for the startup and shutdown coordinators. Runs phase-ordered tasks off a per-phase map.\n *\n * @internal\n */\nexport abstract class CoordinatedLifecycle<\n TPhase extends number,\n TEvents extends EventMap<TEvents>\n> extends TypedEventEmitter<TEvents> {\n protected readonly logger: Logger;\n protected readonly tasksMap = new Map<TPhase, LifecycleTask[]>();\n\n protected constructor(\n loggerName: string,\n protected readonly phaseOrder: TPhase[],\n protected readonly phaseEnum: Record<number, string>\n ) {\n super();\n this.logger = new Logger(loggerName);\n this.phaseOrder.forEach((phase) => this.tasksMap.set(phase, []));\n }\n\n /**\n * Adds a task to `phase`. Tasks run in phase order, each bounded by `timeoutMs`.\n *\n * @param phase - The lifecycle phase to add the task to\n * @param taskName - Unique name for the task, used for logging and removal\n * @param task - Async function to execute during the phase\n * @param timeoutMs - Maximum time allowed for task execution in milliseconds\n */\n public addTask(phase: TPhase, taskName: string, task: () => Promise<void>, timeoutMs: number): void {\n if (!this.canAddTask()) return;\n\n const tasks = this.tasksMap.get(phase);\n if (!tasks) {\n throw new SeedcordError(SeedcordErrorCode.LifecycleUnknownPhase, [phase]);\n }\n\n tasks.push({ name: taskName, task, timeout: timeoutMs });\n this.logger.debug(\n `${chalk.italic('Added')} ${this.getTaskType()} task ${chalk.bold.cyan(taskName)} to phase ${chalk.bold.magenta(this.phaseEnum[phase])}`\n );\n }\n\n /**\n * Removes a lifecycle task from a specific phase.\n *\n * @param phase - The lifecycle phase to remove the task from\n * @param taskName - Name of the task to remove\n * @returns True if the task was found and removed, false otherwise\n */\n public removeTask(phase: TPhase, taskName: string): boolean {\n if (!this.canRemoveTask()) return false;\n\n const tasks = this.tasksMap.get(phase);\n if (!tasks) return false;\n\n const initialLength = tasks.length;\n const filteredTasks = tasks.filter((task) => task.name !== taskName);\n this.tasksMap.set(phase, filteredTasks);\n\n const removed = initialLength !== filteredTasks.length;\n if (removed) {\n this.logger.debug(\n `${chalk.italic('Removed')} ${this.getTaskType()} task ${chalk.bold.cyan(taskName)} from phase ${chalk.bold.magenta(this.phaseEnum[phase])}`\n );\n }\n\n return removed;\n }\n\n protected async runPhase(phase: TPhase): Promise<void> {\n const tasks = this.tasksMap.get(phase) ?? [];\n if (tasks.length === 0) {\n this.logger.debug(`No tasks to run in phase ${chalk.bold.magenta(this.phaseEnum[phase])}`);\n return;\n }\n\n this.logger.info(\n `${chalk.bold.yellow('Running')} ${this.getTaskType()} phase ${chalk.bold.magenta(this.phaseEnum[phase])} with ${chalk.bold.cyan(tasks.length)} tasks`\n );\n this.emitPhase(phase, 'start');\n\n const results: PromiseSettledResult<void>[] = await this.executeTasksInPhase(phase, tasks);\n\n const failures = results.filter((r) => r.status === 'rejected').length;\n if (failures > 0) {\n // raw phase name here. chalk's ANSI codes would otherwise leak into the serialized\n // error message (e.g. the unknown-exception webhook payload).\n throw new SeedcordError(SeedcordErrorCode.LifecyclePhaseFailures, [this.phaseEnum[phase], failures]);\n }\n\n this.logger.info(\n `Phase ${chalk.bold.magenta(this.phaseEnum[phase])} ${chalk.bold.green('completed successfully')}`\n );\n\n this.emitPhase(phase, 'complete');\n }\n\n protected async runTaskWithTimeout(phase: TPhase, task: LifecycleTask): Promise<void> {\n this.logger.info(\n `${chalk.italic('Starting')} task ${chalk.bold.cyan(task.name)} in phase ${chalk.bold.magenta(this.phaseEnum[phase])}`\n );\n\n try {\n await withTimeout(task.name, task.task, task.timeout);\n\n this.logger.info(\n `${chalk.italic('Completed')} task ${chalk.bold.cyan(task.name)} in phase ${chalk.bold.magenta(this.phaseEnum[phase])}`\n );\n } catch (error) {\n this.logger.error(\n `${chalk.italic('Failed')} task ${chalk.bold.cyan(task.name)} in phase ${chalk.bold.magenta(this.phaseEnum[phase])}:`,\n error\n );\n throw error;\n }\n }\n\n // TS can't correlate a template-literal key with the generic TEvents\n private emitPhase(phase: TPhase, action: 'start' | 'complete'): void {\n this.emitSafeRaw(`phase:${phase}:${action}`);\n }\n\n protected override onListenerError(error: unknown, event: string | symbol): void {\n this.logger.error(`listener for ${String(event)} threw`, error);\n }\n\n protected abstract canAddTask(): boolean;\n protected abstract canRemoveTask(): boolean;\n protected abstract getTaskType(): string;\n protected abstract executeTasksInPhase(\n phase: TPhase,\n tasks: LifecycleTask[]\n ): Promise<PromiseSettledResult<void>[]>;\n}\n","import chalk from 'chalk';\n\nimport { ShutdownPhase } from '@src/lifecycle/phases';\n\nimport { CoordinatedLifecycle } from './CoordinatedLifecycle';\n\nimport type { LifecycleTask, PhaseEventMap } from './LifecycleTypes';\nimport type { UnionToTuple } from 'type-fest';\n\nconst PHASE_ORDER: ShutdownPhase[] = [\n ShutdownPhase.Unbind,\n ShutdownPhase.Drain,\n ShutdownPhase.Disconnect,\n ShutdownPhase.Logout\n];\n\ntype CoordinatedShutdownEvents = PhaseEventMap<'shutdown', UnionToTuple<ShutdownPhase>>;\n\n// gives the logger's file sink time to flush before process.exit\nconst LOG_FLUSH_DELAY_MS = 3000;\n\n/**\n * Runs registered shutdown tasks across `ShutdownPhase` in order. Registers SIGINT and SIGTERM\n * handlers. Tasks within a phase run in parallel.\n */\nexport class CoordinatedShutdown extends CoordinatedLifecycle<ShutdownPhase, CoordinatedShutdownEvents> {\n private isShuttingDown = false;\n private hasShutdown = false;\n private exitCode = 0;\n private onSigTerm: (() => void) | null = null;\n private onSigInt: (() => void) | null = null;\n private startupGate?: Promise<void>;\n\n public constructor() {\n super('Shutdown', PHASE_ORDER, ShutdownPhase);\n\n this.registerSignalHandlers();\n }\n\n protected canAddTask(): boolean {\n return true;\n }\n\n protected canRemoveTask(): boolean {\n return true;\n }\n\n protected getTaskType(): string {\n return 'shutdown';\n }\n\n protected async executeTasksInPhase(\n phase: ShutdownPhase,\n tasks: LifecycleTask[]\n ): Promise<PromiseSettledResult<void>[]> {\n const promises = tasks.map((task) => this.runTaskWithTimeout(phase, task));\n return Promise.allSettled(promises);\n }\n\n private registerSignalHandlers(): void {\n this.onSigTerm = () => {\n this.logger.info(`Received ${chalk.yellow.bold('SIGTERM')} signal`);\n void this.run(0);\n };\n\n this.onSigInt = () => {\n this.logger.info(`Received ${chalk.yellow.bold('SIGINT')} signal`);\n void this.run(0);\n };\n\n process.on('SIGTERM', this.onSigTerm);\n process.on('SIGINT', this.onSigInt);\n }\n\n /** @internal */\n public removeSignalHandlers(): void {\n if (this.onSigTerm) {\n process.off('SIGTERM', this.onSigTerm);\n this.onSigTerm = null;\n }\n if (this.onSigInt) {\n process.off('SIGINT', this.onSigInt);\n this.onSigInt = null;\n }\n }\n\n /** @internal run() awaits this so a shutdown during startup waits for startup to register its dispose tasks */\n public gateOnStartup(settled: Promise<void>): void {\n this.startupGate = settled;\n }\n\n /** Adds a shutdown-phase task. @param timeoutMs - Task timeout in ms. {@default 5000} */\n public override addTask(phase: ShutdownPhase, taskName: string, task: () => Promise<void>, timeoutMs = 5000): void {\n super.addTask(phase, taskName, task, timeoutMs);\n }\n\n /** Removes a shutdown-phase task, returning whether one was removed. */\n public override removeTask(phase: ShutdownPhase, taskName: string): boolean {\n return super.removeTask(phase, taskName);\n }\n\n /**\n * Runs registered tasks across shutdown phases in `ShutdownPhase` order.\n * Tasks within each phase run in parallel.\n *\n * @param exitCode - Process exit code. {@default `0`}\n * @param exitProcess - Whether to exit the process after shutdown. {@default `true`}\n * @example\n * ```typescript\n * shutdown.addTask(ShutdownPhase.Disconnect, 'database', () => db.disconnect(), 5000);\n * await shutdown.run(0);\n * ```\n */\n public async run(exitCode = 0, exitProcess = true): Promise<void> {\n this.removeSignalHandlers();\n\n // a dev-mode run leaves the process alive, so guard against a re-run that re-executes tasks\n if (this.hasShutdown || this.isShuttingDown) {\n this.logger.warn('Shutdown sequence already ran or is in progress');\n return;\n }\n\n this.isShuttingDown = true;\n this.exitCode = exitCode;\n this.logger.info(\n `${chalk.bold.yellow('Starting')} coordinated shutdown with exit code ${chalk.bold.cyan(exitCode)}`\n );\n this.emitSafe('shutdown:start');\n\n try {\n if (this.startupGate) await this.startupGate;\n const failures: unknown[] = [];\n for (const phase of PHASE_ORDER) {\n // run every phase so a mid-shutdown failure still attempts the later teardowns\n try {\n await this.runPhase(phase);\n } catch (error) {\n failures.push(error);\n }\n }\n\n if (failures.length > 0) this.emitFailures(failures);\n else {\n this.logger.info(`${chalk.bold.green('Coordinated shutdown completed')} successfully`);\n this.emitSafe('shutdown:complete');\n }\n } finally {\n this.hasShutdown = true;\n if (exitProcess) {\n this.logger.info(`${chalk.bold.red('Exiting')} process with code ${chalk.bold.cyan(this.exitCode)}`);\n setTimeout(() => {\n process.exit(this.exitCode);\n }, LOG_FLUSH_DELAY_MS);\n } else {\n this.logger.info(`${chalk.bold.yellow('Skipping')} process exit (dev mode)`);\n this.isShuttingDown = false;\n }\n }\n }\n\n private emitFailures(failures: unknown[]): void {\n this.logger.error(`${chalk.bold.red('Coordinated shutdown failed')}`);\n const error = failures.length === 1 ? failures[0] : new AggregateError(failures, 'shutdown phase failures');\n this.emitSafe('shutdown:error', error);\n }\n}\n","import { SeedcordErrorCode } from '@seedcord/errors';\nimport { SeedcordError } from '@seedcord/errors/internal';\nimport chalk from 'chalk';\n\nimport { StartupPhase } from '@src/lifecycle/phases';\n\nimport { CoordinatedLifecycle } from './CoordinatedLifecycle';\nimport { withTimeout } from './withTimeout';\n\nimport type { LifecycleTask, PhaseEventMap } from './LifecycleTypes';\nimport type { UnionToTuple } from 'type-fest';\n\nconst PHASE_ORDER: StartupPhase[] = [StartupPhase.Configuration, StartupPhase.Login, StartupPhase.Ready];\n\ntype CoordinatedStartupEvents = PhaseEventMap<'startup', UnionToTuple<StartupPhase>>;\n\n/**\n * Runs registered startup tasks across `StartupPhase` in order. Tasks within a phase run in parallel.\n */\nexport class CoordinatedStartup extends CoordinatedLifecycle<StartupPhase, CoordinatedStartupEvents> {\n private isStartingUp = false;\n private hasStarted = false;\n\n public constructor() {\n super('Startup', PHASE_ORDER, StartupPhase);\n }\n\n /** Adds a startup-phase task. @param timeoutMs - Task timeout in ms. {@default 10000} */\n public override addTask(\n phase: StartupPhase,\n taskName: string,\n task: () => Promise<void>,\n timeoutMs = 10_000\n ): void {\n super.addTask(phase, taskName, task, timeoutMs);\n }\n\n protected canAddTask(): boolean {\n if (this.hasStarted) {\n throw new SeedcordError(SeedcordErrorCode.LifecycleAddAfterCompletion);\n }\n\n if (this.isStartingUp) {\n throw new SeedcordError(SeedcordErrorCode.LifecycleAddDuringRun);\n }\n\n return true;\n }\n\n protected canRemoveTask(): boolean {\n if (this.isStartingUp) {\n throw new SeedcordError(SeedcordErrorCode.LifecycleRemoveDuringRun);\n }\n\n return true;\n }\n\n protected getTaskType(): string {\n return 'startup';\n }\n\n protected async executeTasksInPhase(\n phase: StartupPhase,\n tasks: LifecycleTask[]\n ): Promise<PromiseSettledResult<void>[]> {\n const promises = tasks.map((task) => this.runTaskWithTimeout(phase, task));\n return Promise.allSettled(promises);\n }\n\n /**\n * Runs the registered tasks across startup phases in `StartupPhase` order. Each phase completes\n * before the next begins, and tasks within a phase run concurrently.\n *\n * @throws {@link SeedcordError} if a startup task throws.\n */\n public async run(): Promise<void> {\n if (this.hasStarted) {\n this.logger.warn('Startup sequence has already completed');\n return;\n }\n\n if (this.isStartingUp) {\n this.logger.warn('Startup sequence already in progress');\n return;\n }\n\n this.isStartingUp = true;\n this.logger.info(`${chalk.bold.green('Starting')} coordinated startup sequence`);\n this.emitSafe('startup:start');\n\n try {\n for (const phase of PHASE_ORDER) {\n // eslint-disable-next-line @typescript-eslint/no-unnecessary-condition -- abort() can flip isStartingUp to false mid-loop from the cli\n if (!this.isStartingUp) {\n this.logger.warn('Startup sequence aborted');\n return;\n }\n await this.runPhase(phase);\n }\n\n this.hasStarted = true;\n this.logger.info(`${chalk.bold.green('Coordinated startup completed')} successfully`);\n this.emitSafe('startup:complete');\n } catch (error) {\n // eslint-disable-next-line @typescript-eslint/no-unnecessary-condition -- abort() can flip isStartingUp to false before this catch runs\n if (!this.isStartingUp) {\n this.logger.warn('Startup sequence aborted during error handling');\n return;\n }\n this.logger.error(`${chalk.bold.red('Coordinated startup failed')}`);\n this.emitSafe('startup:error', error);\n throw error;\n } finally {\n this.isStartingUp = false;\n }\n }\n\n protected override async runTaskWithTimeout(phase: StartupPhase, task: LifecycleTask): Promise<void> {\n this.logger.info(\n `${chalk.italic('Starting')} task ${chalk.bold.cyan(task.name)} in phase ${chalk.bold.magenta(StartupPhase[phase])}`\n );\n\n try {\n await withTimeout(task.name, task.task, task.timeout);\n\n this.logger.info(\n `${chalk.italic('Completed')} task ${chalk.bold.cyan(task.name)} in phase ${chalk.bold.magenta(StartupPhase[phase])}`\n );\n } catch (error) {\n if (!this.isStartingUp) {\n return;\n }\n\n this.logger.error(\n `${chalk.italic('Failed')} task ${chalk.bold.cyan(task.name)} in phase ${chalk.bold.magenta(StartupPhase[phase])}:`,\n error\n );\n throw error;\n }\n }\n\n /**\n * Aborts the startup sequence if it is currently running.\n */\n public abort(): void {\n if (!this.isStartingUp) return;\n\n this.isStartingUp = false;\n this.logger.warn('Aborting coordinated startup sequence');\n }\n\n public get isReady(): boolean {\n return this.hasStarted;\n }\n\n public get isRunning(): boolean {\n return this.isStartingUp;\n }\n}\n","import { createServer } from 'node:http';\n\nimport { Logger, paint } from '@seedcord/logger';\n\nimport { ShutdownPhase } from '@src/lifecycle/phases';\n\nimport type { CoordinatedShutdown } from './Lifecycle/CoordinatedShutdown';\nimport type { HealthCheckConfig, HealthCheckOption } from '@seedcord/types';\nimport type { IncomingMessage, Server, ServerResponse } from 'node:http';\n\nconst HTTP_OK = 200;\nconst HTTP_NOT_FOUND = 404;\n\nconst DEFAULT_HEALTH_CHECK_PORT = 6967;\nconst DEFAULT_HEALTH_CHECK_PATH = '/health';\n\n/**\n * HTTP server answering `GET` on the configured path with a JSON `{ status, timestamp }` body.\n */\nexport class HealthCheck {\n /** @internal */\n public readonly logger = new Logger('HealthCheck');\n\n public readonly port: number;\n public readonly path: string;\n public readonly host: string | undefined;\n\n private server?: Server;\n\n constructor(shutdown: CoordinatedShutdown, options?: HealthCheckConfig) {\n this.port = options?.port ?? DEFAULT_HEALTH_CHECK_PORT;\n this.path = options?.path ?? DEFAULT_HEALTH_CHECK_PATH;\n this.host = options?.host;\n\n shutdown.addTask(ShutdownPhase.Drain, 'stop-healthcheck-server', () => this.stop());\n }\n\n /**\n * Resolves the `healthCheck` option. `undefined` and `true` build the defaults, an object uses\n * its config, `false` returns `undefined`.\n */\n public static fromOption(shutdown: CoordinatedShutdown, option?: HealthCheckOption): HealthCheck | undefined {\n if (option === false) return undefined;\n return new HealthCheck(shutdown, typeof option === 'object' ? option : undefined);\n }\n\n /**\n * Starts the health check server.\n * @returns Promise that resolves when the server is listening\n * @internal\n */\n public async init(): Promise<void> {\n return new Promise<void>((resolve, reject) => {\n const server = createServer((req: IncomingMessage, res: ServerResponse) => {\n if (req.method === 'GET' && req.url === this.path) {\n res.writeHead(HTTP_OK, { 'Content-Type': 'application/json' });\n res.end(JSON.stringify({ status: 'ok', timestamp: Date.now() }));\n } else {\n res.writeHead(HTTP_NOT_FOUND, { 'Content-Type': 'application/json' });\n res.end(JSON.stringify({ status: 'not found' }));\n }\n });\n this.server = server;\n\n const onListenError = (err: Error): void => reject(err);\n server.on('error', onListenError);\n\n server.once('listening', () => {\n // Swap the listen-time reject handler for a logging one: keeping it would reject an\n // already-settled promise on a late error, and removing it without a replacement\n // would crash the process on an unhandled 'error' event.\n server.removeListener('error', onListenError);\n server.on('error', (err) => this.logger.error('Health check server error', err));\n\n // the server binds all interfaces, the log shows an address a browser can open\n const address = this.host ?? 'localhost';\n this.logger.info(\n `${paint.mint.bold('✓')} Health check server listening on ${paint.sky(`http://${address}:${this.port}${this.path}`)}`\n );\n resolve();\n });\n\n if (this.host) {\n this.logger.debug(`Binding health check server to ${this.host}`);\n server.listen(this.port, this.host);\n } else {\n this.logger.debug('Binding health check server to all interfaces');\n server.listen(this.port);\n }\n });\n }\n\n /**\n * Stops the health check server.\n * @internal\n */\n public stop(): Promise<void> {\n const server = this.server;\n // close() on a non-listening server invokes its callback with ERR_SERVER_NOT_RUNNING and\n // never fires 'close', so without this guard the promise would hang the shutdown phase.\n if (!server?.listening) return Promise.resolve();\n\n return new Promise((resolve, reject) => {\n // settle only in the callback, a 'close'-event resolve would swallow the callback's error\n server.close((err) => {\n if (err) {\n reject(err);\n return;\n }\n this.logger.info(paint.coral.bold('Health check server stopped'));\n resolve();\n });\n });\n }\n}\n","import { SeedcordErrorCode } from '@seedcord/errors';\nimport { SeedcordError } from '@seedcord/errors/internal';\nimport { TypedEventEmitter } from '@seedcord/event-emitter';\nimport { Logger } from '@seedcord/logger';\n\nimport { StartupPhase } from '@src/lifecycle/phases';\nimport { finalizePluginContext } from '@src/plugin/context';\nimport { resolvedLifecycleSpecOf } from '@src/plugin/Plugin';\n\nimport { withTimeout } from './Lifecycle/withTimeout';\n\nimport type { CoreBase } from '@interfaces/CoreBase';\nimport type { CoordinatedShutdown } from '@node/Lifecycle/CoordinatedShutdown';\nimport type { CoordinatedStartup } from '@node/Lifecycle/CoordinatedStartup';\nimport type { EventMap, NoEvents } from '@seedcord/event-emitter';\nimport type { Config, IRateLimiter, Store } from '@seedcord/types';\nimport type { ShutdownPhase } from '@src/lifecycle/phases';\nimport type { PluginCapabilities, PluginContext, StoredPluginContext } from '@src/plugin/context';\nimport type { PluginArgs, PluginCtor, Plugin } from '@src/plugin/Plugin';\n\ninterface Attachment {\n readonly key: string;\n readonly instance: Plugin;\n}\n\n/**\n * Base class for objects that can have plugins attached.\n *\n * Plugins are attached during configuration and initialized during startup, sequentially in attach\n * order within each phase. Not constructed directly, the host is a transport `Seedcord` class.\n */\nexport abstract class Pluggable<TPluggableEvents extends EventMap<TPluggableEvents> = NoEvents>\n extends TypedEventEmitter<TPluggableEvents>\n implements CoreBase\n{\n public abstract readonly config: Config;\n public abstract readonly rateLimiter: IRateLimiter;\n\n protected isInitialized = false;\n protected startFailed = false;\n protected readonly shutdown: CoordinatedShutdown;\n protected readonly startup: CoordinatedStartup;\n protected readonly plugins: Plugin[] = [];\n\n private readonly pluginLogger = new Logger('Plugins');\n\n private readonly attachments: Attachment[] = [];\n private readonly completedInits = new Set<Attachment>();\n private readonly disposePhases = new Set<ShutdownPhase>();\n private pluginTasksRegistered = false;\n\n private static isInstantiated = false;\n private static liveShutdown?: CoordinatedShutdown | undefined;\n\n constructor(shutdown: CoordinatedShutdown, startup: CoordinatedStartup) {\n if (Pluggable.isInstantiated) {\n // the caller constructed this shutdown, release its fresh handler pair before rejecting\n shutdown.removeSignalHandlers();\n throw new SeedcordError(SeedcordErrorCode.CoreSingletonViolation);\n }\n\n super();\n Pluggable.isInstantiated = true;\n Pluggable.liveShutdown = shutdown;\n this.shutdown = shutdown;\n this.startup = startup;\n }\n\n /** @internal */\n protected async init(): Promise<this> {\n if (this.isInitialized) return this;\n // a rerun after a failed startup would re-init the rolled-back plugins\n if (this.startFailed) throw new SeedcordError(SeedcordErrorCode.LifecycleRestartAfterFailure);\n\n this.registerPluginTasks();\n\n const startupSettled: PromiseWithResolvers<void> = Promise.withResolvers();\n this.shutdown.gateOnStartup(startupSettled.promise);\n\n try {\n await this.startup.run();\n } catch (caught) {\n await this.rollback();\n throw caught;\n } finally {\n startupSettled.resolve();\n }\n\n this.isInitialized = true;\n return this;\n }\n\n // transports override to inject client/token/rest\n protected pluginCapabilities(): PluginCapabilities {\n return {};\n }\n\n protected pluginStore(): Store<'charge'> {\n // justified: both assignment branches of rateLimiter are Store<'charge'> at the hosts\n return this.config.store ?? (this.rateLimiter as Store<'charge'>);\n }\n\n /** @internal releases the signal handlers and clears the singleton so the next host can construct */\n protected static reset(): void {\n Pluggable.liveShutdown?.removeSignalHandlers();\n Pluggable.liveShutdown = undefined;\n Pluggable.isInstantiated = false;\n }\n\n /**\n * Attaches a plugin to this instance.\n *\n * The plugin initializes during startup, after every plugin attached before it, and becomes\n * available as a property on `core`. Augment the transport's `Core` interface with the plugin\n * type for intellisense.\n *\n * @typeParam Key - The property name for accessing the plugin\n * @typeParam Ctor - The plugin constructor type\n * @param key - Property name to access the plugin instance\n * @param Plugin - Plugin constructor class\n * @param args - Additional arguments to pass to the plugin constructor\n * @returns This instance with the plugin attached as a typed property\n * @throws A **SeedcordError** When called after initialization or if key already exists\n * @example\n * ```typescript\n * seedcord.attach('db', Mongo, { uri: 'mongodb://...', name: 'seedcord', dir: ... })\n * ```\n */\n public attach<Key extends string, Ctor extends PluginCtor>(\n this: this,\n key: Key,\n Plugin: Ctor,\n ...args: PluginArgs<Ctor>\n ): this & Record<Key, InstanceType<Ctor>> {\n if (this.isInitialized) {\n throw new SeedcordError(SeedcordErrorCode.CorePluginAfterInit);\n }\n if (key in this) {\n throw new SeedcordError(SeedcordErrorCode.CorePluginKeyExists, [key]);\n }\n\n const instance = new Plugin(this, ...args);\n this.plugins.push(instance);\n this.attachments.push({ key, instance });\n this.finalizeContext(key, instance);\n\n return Object.assign(this, { [key]: instance } as Record<Key, InstanceType<Ctor>>);\n }\n\n private finalizeContext(key: string, instance: Plugin): void {\n const caps = this.pluginCapabilities();\n const readToken = (): string | undefined => this.pluginCapabilities().token;\n const ctx: StoredPluginContext = {\n logger: new Logger(key),\n config: this.config,\n store: this.pluginStore(),\n client: caps.client,\n // http sets the token during Ready, read it live\n get token(): string | undefined {\n return readToken();\n },\n rest: caps.rest\n };\n finalizePluginContext(instance, ctx as PluginContext);\n }\n\n // one combined task per phase keeps plugin inits sequential while the phase's other tasks run concurrently\n private registerPluginTasks(): void {\n if (this.pluginTasksRegistered) return;\n this.pluginTasksRegistered = true;\n\n const groups = new Map<StartupPhase, Attachment[]>();\n for (const attachment of this.attachments) {\n const phase = resolvedLifecycleSpecOf(attachment.instance).init.phase;\n const group = groups.get(phase) ?? [];\n group.push(attachment);\n groups.set(phase, group);\n }\n\n for (const [phase, group] of groups) {\n // Ready inits run in the combined Ready task, before the ready hooks\n if (phase === StartupPhase.Ready) continue;\n const budget = group.reduce((sum, a) => sum + resolvedLifecycleSpecOf(a.instance).init.timeout, 0);\n this.startup.addTask(phase, 'Plugins:init', () => this.runInits(group), budget);\n }\n\n this.registerReadyTask(groups.get(StartupPhase.Ready) ?? []);\n }\n\n private async runInits(group: readonly Attachment[]): Promise<void> {\n for (const attachment of group) {\n const { key, instance } = attachment;\n const spec = resolvedLifecycleSpecOf(instance);\n\n instance.logger.utils.initialization(key, 'start');\n await withTimeout(`Plugin:${key}`, () => instance.init(), spec.init.timeout);\n instance.logger.utils.initialization(key, 'end');\n\n this.completedInits.add(attachment);\n if (instance.dispose) this.registerDisposeTask(spec.dispose.phase);\n }\n }\n\n private registerReadyTask(readyInits: readonly Attachment[]): void {\n const steps = this.attachments.reduce<{ key: string; run: () => Promise<void>; timeout: number }[]>(\n (acc, a) => {\n const ready = a.instance.ready?.bind(a.instance);\n if (ready) {\n acc.push({\n key: a.key,\n run: ready,\n timeout: resolvedLifecycleSpecOf(a.instance).ready.timeout\n });\n }\n return acc;\n },\n []\n );\n if (readyInits.length === 0 && steps.length === 0) return;\n\n const budget =\n readyInits.reduce((sum, a) => sum + resolvedLifecycleSpecOf(a.instance).init.timeout, 0) +\n steps.reduce((sum, step) => sum + step.timeout, 0);\n this.startup.addTask(\n StartupPhase.Ready,\n 'Plugins',\n async () => {\n await this.runInits(readyInits);\n for (const step of steps) {\n await withTimeout(`Plugin:${step.key}:ready`, step.run, step.timeout);\n }\n },\n budget\n );\n }\n\n private registerDisposeTask(phase: ShutdownPhase): void {\n if (this.disposePhases.has(phase)) return;\n this.disposePhases.add(phase);\n\n // registered once per phase, later inits of that phase run in the same task\n const budget = this.attachments.reduce((sum, a) => {\n const spec = resolvedLifecycleSpecOf(a.instance);\n return a.instance.dispose && spec.dispose.phase === phase ? sum + spec.dispose.timeout : sum;\n }, 0);\n this.shutdown.addTask(phase, 'Plugins:dispose', () => this.runDisposals(phase), budget);\n }\n\n private async runDisposals(phase: ShutdownPhase): Promise<void> {\n const failures: unknown[] = [];\n // keep disposing the rest even when one fails\n await this.disposeCompleted(phase, (caught) => failures.push(caught));\n if (failures.length === 1) throw failures[0];\n if (failures.length > 1) throw new AggregateError(failures, 'plugin dispose failures');\n }\n\n // reverse attach order\n private async disposeCompleted(\n phase: ShutdownPhase | undefined,\n onError: (caught: unknown) => void\n ): Promise<void> {\n for (const attachment of [...this.attachments].reverse()) {\n if (!this.completedInits.has(attachment)) continue;\n const dispose = attachment.instance.dispose?.bind(attachment.instance);\n if (!dispose) continue;\n const spec = resolvedLifecycleSpecOf(attachment.instance);\n if (phase !== undefined && spec.dispose.phase !== phase) continue;\n\n try {\n await withTimeout(`Plugin:${attachment.key}:dispose`, dispose, spec.dispose.timeout);\n } catch (caught) {\n onError(caught);\n }\n }\n }\n\n private async rollback(): Promise<void> {\n this.startFailed = true;\n // log rollback dispose failures so they do not hide the startup error\n await this.disposeCompleted(undefined, (caught) => this.pluginLogger.warn('rollback dispose failed', caught));\n // prevents re-dispose when shutdown runs after rollback\n this.completedInits.clear();\n }\n\n /** @internal */\n override removeListener<TEventKey extends Extract<keyof TPluggableEvents, string | symbol>>(\n event: TEventKey,\n listener: (...args: TPluggableEvents[TEventKey]) => void\n ): this {\n return super.removeListener(event, listener);\n }\n\n /** @internal */\n override removeAllListeners(event?: Extract<keyof TPluggableEvents, string | symbol>): this {\n return super.removeAllListeners(event);\n 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@@ -766,6 +766,18 @@ let SelectMenuKind = /* @__PURE__ */ function(SelectMenuKind) {
766
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  function areRoutes(routes) {
767
767
  return Array.isArray(routes) && routes.every((route) => typeof route === "string");
768
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  }
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+ /**
770
+ * Every stored route kind and its route strings on a decorated constructor. The build's manifest
771
+ * emitter reads the same pairs.
772
+ */
773
+ function interactionRoutesOf(constructor) {
774
+ const pairs = [];
775
+ for (const route of Object.values(InteractionRoutes)) {
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+ const meta = Reflect.getMetadata(InteractionRouteKeys[route], constructor);
777
+ if (areRoutes(meta)) pairs.push([route, meta]);
778
+ }
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+ return pairs;
780
+ }
769
781
  function storeInteractionRoute(route, routes, constructor) {
770
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  const key = InteractionRouteKeys[route];
771
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  const saved = Reflect.getMetadata(key, constructor);
@@ -1271,6 +1283,12 @@ Object.defineProperty(exports, 'discardCommits', {
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  return discardCommits;
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  }
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  });
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+ Object.defineProperty(exports, 'interactionRoutesOf', {
1287
+ enumerable: true,
1288
+ get: function () {
1289
+ return interactionRoutesOf;
1290
+ }
1291
+ });
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  Object.defineProperty(exports, 'markCommits', {
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  enumerable: true,
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  get: function () {
@@ -1331,4 +1349,4 @@ Object.defineProperty(exports, 'storeInteractionRoute', {
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  return storeInteractionRoute;
1332
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  }
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  });
1334
- //# sourceMappingURL=permissions-DQL5ViZn.cjs.map
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+ //# sourceMappingURL=permissions-DSW_EZfN.cjs.map
@@ -1 +1 @@
1
- {"version":3,"file":"permissions-DQL5ViZn.cjs","names":["SlashCommandBuilder","ContextMenuCommandBuilder","SlashCommandSubcommandBuilder","SlashCommandSubcommandGroupBuilder","EmbedBuilder","ModalBuilder","LabelBuilder","TextInputBuilder","FileUploadBuilder","CheckboxBuilder","CheckboxGroupBuilder","CheckboxGroupOptionBuilder","RadioGroupBuilder","RadioGroupOptionBuilder","ButtonBuilder","StringSelectMenuBuilder","StringSelectMenuOptionBuilder","UserSelectMenuBuilder","ChannelSelectMenuBuilder","MentionableSelectMenuBuilder","RoleSelectMenuBuilder","ContainerBuilder","TextDisplayBuilder","FileBuilder","MediaGalleryBuilder","SectionBuilder","SeparatorBuilder","ActionRowBuilder","SeedcordTypeError","SeedcordErrorCode","SeedcordRangeError","SlashCommandBuilder","ContextMenuCommandBuilder","InteractionContextType","EmbedBuilder","ContainerBuilder","TextDisplayBuilder","SeedcordRangeError","SeedcordErrorCode","SeedcordError","SeedcordErrorCode","SeedcordRangeError","SeedcordError","SeedcordErrorCode","ApplicationCommandType","PermissionFlagsBits"],"sources":["../src/metadataKeys.ts","../src/stops/Notice.ts","../src/components/botColorHolder.ts","../src/components/builderTypes.ts","../src/components/colors.ts","../src/components/resolveColor.ts","../src/components/Component.ts","../src/stops/NoticeCard.ts","../src/customId/Errors.ts","../src/customId/codec.ts","../src/customId/CustomId.ts","../src/customId/routing.ts","../src/decorators/interactionRoutes.ts","../src/gates/Gate.ts","../src/notices/index.ts","../src/gates/effects.ts","../src/gates/catalog/options.ts","../src/gates/catalog/permissions.ts"],"sourcesContent":["export enum InteractionRoutes {\n Slash = 'slash',\n Button = 'button',\n Modal = 'modal',\n StringMenu = 'stringMenu',\n UserMenu = 'userMenu',\n RoleMenu = 'roleMenu',\n ChannelMenu = 'channelMenu',\n MentionableMenu = 'mentionableMenu',\n MessageContextMenu = 'messageContextMenu',\n UserContextMenu = 'userContextMenu',\n Autocomplete = 'autocomplete'\n}\n\nexport const InteractionMetadataKey = Symbol('seedcord:interaction:metadata');\n\nexport const InteractionRouteKeys: Record<InteractionRoutes, symbol> = {\n [InteractionRoutes.Slash]: Symbol('seedcord:interaction:slash'),\n [InteractionRoutes.Button]: Symbol('seedcord:interaction:button'),\n [InteractionRoutes.Modal]: Symbol('seedcord:interaction:modal'),\n [InteractionRoutes.StringMenu]: Symbol('seedcord:interaction:stringMenu'),\n [InteractionRoutes.UserMenu]: Symbol('seedcord:interaction:userMenu'),\n [InteractionRoutes.RoleMenu]: Symbol('seedcord:interaction:roleMenu'),\n [InteractionRoutes.ChannelMenu]: Symbol('seedcord:interaction:channelMenu'),\n [InteractionRoutes.MentionableMenu]: Symbol('seedcord:interaction:mentionableMenu'),\n [InteractionRoutes.MessageContextMenu]: Symbol('seedcord:interaction:messageContextMenu'),\n [InteractionRoutes.UserContextMenu]: Symbol('seedcord:interaction:userContextMenu'),\n [InteractionRoutes.Autocomplete]: Symbol('seedcord:interaction:autocomplete')\n};\n\nexport const MiddlewareMetadataKey = Symbol('seedcord:middleware:metadata');\n\nexport const EventMetadataKey = Symbol('seedcord:event:metadata');\n\nexport const CommandMetadataKey = Symbol('seedcord:command:metadata');\n\nexport const GatedMetadataKey = Symbol('seedcord:gated:metadata');\n\nexport const SubscribeMetadataKey = Symbol('seedcord:subscribe:metadata');\n\nexport const WebhookUrlMetadataKey = Symbol('seedcord:webhookUrl:metadata');\n","import type { RenderContext, ReplyResponse } from '@seedcord/types';\n\n/**\n * Base class for a user-facing refusal or a reported fault.\n *\n * Throw a `Notice` to stop a handler and reply to the user. The framework catches it at the controller\n * boundary and renders {@link Notice.render}, which always decides what the user sees. With `report`\n * false that render is all that happens. With `report` true the framework also logs the fault and\n * publishes it to the `handledException` bus. A raw, non-Notice throw shows the generic message.\n *\n * @example\n * ```ts\n * import { Notice, BuilderComponent, type RenderContext, type ReplyResponse } from '@seedcord/gateway';\n * import { TextDisplayBuilder } from '@discordjs/builders';\n *\n * // reading `.component` applies the configured bot color to the container accent\n * class TooPoorCard extends BuilderComponent<'container'> {\n * constructor(balance: number) {\n * super('container');\n * this.instance.addTextDisplayComponents(\n * new TextDisplayBuilder().setContent(`### Insufficient balance\\nYou need more than ${balance} coins.`)\n * );\n * }\n * }\n *\n * class TooPoor extends Notice {\n * constructor(private readonly balance: number) {\n * super(`balance ${balance} is below the cost`);\n * }\n *\n * render(_ctx: RenderContext): ReplyResponse {\n * return { components: [new TooPoorCard(this.balance).component] };\n * }\n * }\n *\n * // in a handler, throwing stops the handler and replies with render(ctx)\n * if (wallet.balance < cost) throw new TooPoor(wallet.balance);\n * ```\n */\nexport abstract class Notice extends Error {\n /**\n * Whether this denial is a reported fault. True also logs it and publishes it to the `handledException`\n * bus. The user always sees {@link Notice.render} either way.\n *\n * @defaultValue `false`\n */\n public report = false;\n\n /**\n * Whether the reply is ephemeral, so only the invoking user sees it. Set it false for a refusal the\n * whole channel should see.\n *\n * @defaultValue `true`\n */\n public ephemeral = true;\n\n /**\n * A short one-line reason. When every arm of an `or` gate refuses and each refusal sets this, `or`\n * lists them instead of showing a neutral message.\n */\n public summary?: string;\n\n protected constructor(message: string, options?: ErrorOptions) {\n super(message, options);\n\n // Error sets name to 'Error', so stamp the concrete subclass name for logs and the fault report\n this.name = new.target.name;\n Error.captureStackTrace(this, this.constructor);\n }\n\n /**\n * Builds what the user sees. Called fresh each time the denial is shown, so the builders are new\n * and the bot color resolves at render time rather than at construction time.\n */\n public abstract render(ctx: RenderContext): ReplyResponse;\n}\n","import type { BotColor } from '@seedcord/types';\n\n// must be 'Default' so the container guard in applyBotColor leaves the accent unset\nconst DEFAULT_COLOR: BotColor = 'Default';\n\nlet current: BotColor = DEFAULT_COLOR;\n\nexport function setBotColor(color: BotColor | undefined): void {\n current = color ?? DEFAULT_COLOR;\n}\n\nexport function getBotColor(): BotColor {\n return current;\n}\n","import {\n ActionRowBuilder,\n ButtonBuilder,\n ChannelSelectMenuBuilder,\n CheckboxBuilder,\n CheckboxGroupBuilder,\n CheckboxGroupOptionBuilder,\n ContainerBuilder,\n ContextMenuCommandBuilder,\n EmbedBuilder,\n FileBuilder,\n FileUploadBuilder,\n LabelBuilder,\n MediaGalleryBuilder,\n MentionableSelectMenuBuilder,\n ModalBuilder,\n RadioGroupBuilder,\n RadioGroupOptionBuilder,\n RoleSelectMenuBuilder,\n SectionBuilder,\n SeparatorBuilder,\n SlashCommandBuilder,\n SlashCommandSubcommandBuilder,\n SlashCommandSubcommandGroupBuilder,\n StringSelectMenuBuilder,\n StringSelectMenuOptionBuilder,\n TextDisplayBuilder,\n TextInputBuilder,\n UserSelectMenuBuilder\n} from '@discordjs/builders';\n\n/**\n * Available Discord.js builder classes for use with BuilderComponent for commands, embeds, modals, etc.\n *\n * @internal\n */\nexport const BuilderTypes = {\n // Command Components\n command: SlashCommandBuilder,\n context_menu: ContextMenuCommandBuilder,\n subcommand: SlashCommandSubcommandBuilder,\n group: SlashCommandSubcommandGroupBuilder,\n\n // Embed Components\n embed: EmbedBuilder,\n\n // Modal Components\n modal: ModalBuilder,\n label: LabelBuilder,\n text_input: TextInputBuilder,\n file_upload: FileUploadBuilder,\n checkbox: CheckboxBuilder,\n checkbox_group: CheckboxGroupBuilder,\n checkbox_group_option: CheckboxGroupOptionBuilder,\n radio_group: RadioGroupBuilder,\n radio_group_option: RadioGroupOptionBuilder,\n\n // Action Row Components\n button: ButtonBuilder,\n menu_string: StringSelectMenuBuilder,\n menu_option_string: StringSelectMenuOptionBuilder,\n menu_user: UserSelectMenuBuilder,\n menu_channel: ChannelSelectMenuBuilder,\n menu_mentionable: MentionableSelectMenuBuilder,\n menu_role: RoleSelectMenuBuilder,\n\n // ComponentsV2\n container: ContainerBuilder,\n text_display: TextDisplayBuilder,\n file: FileBuilder,\n media: MediaGalleryBuilder,\n section: SectionBuilder,\n separator: SeparatorBuilder\n};\n\n/**\n * Available Discord.js action row classes for use with RowComponent for Select Menus and Buttons\n *\n * @internal\n */\nexport const RowTypes: {\n button: typeof ActionRowBuilder<ButtonBuilder>;\n menu_string: typeof ActionRowBuilder<StringSelectMenuBuilder>;\n menu_user: typeof ActionRowBuilder<UserSelectMenuBuilder>;\n menu_channel: typeof ActionRowBuilder<ChannelSelectMenuBuilder>;\n menu_mentionable: typeof ActionRowBuilder<MentionableSelectMenuBuilder>;\n menu_role: typeof ActionRowBuilder<RoleSelectMenuBuilder>;\n} = {\n button: ActionRowBuilder<ButtonBuilder>,\n menu_string: ActionRowBuilder<StringSelectMenuBuilder>,\n menu_user: ActionRowBuilder<UserSelectMenuBuilder>,\n menu_channel: ActionRowBuilder<ChannelSelectMenuBuilder>,\n menu_mentionable: ActionRowBuilder<MentionableSelectMenuBuilder>,\n menu_role: ActionRowBuilder<RoleSelectMenuBuilder>\n};\n\n/**\n * Available Discord.js builder types for use with BuilderComponent\n */\nexport type BuilderType = keyof typeof BuilderTypes;\n\n/**\n * @internal\n */\nexport type InstantiatedBuilder<BuilderKey extends BuilderType> = InstanceType<(typeof BuilderTypes)[BuilderKey]>;\n\n/**\n * Available Discord.js action row types for use with RowComponent\n */\nexport type RowType = keyof typeof RowTypes;\n\n/**\n * @internal\n */\nexport type InstantiatedActionRow<RowKey extends RowType> = InstanceType<(typeof RowTypes)[RowKey]>;\n","import type { ColorName, TypedOmit } from '@seedcord/types';\n\n// Ported verbatim from discord.js (Apache-2.0), src/util/Colors.js.\nexport const Colors: TypedOmit<Record<ColorName, number>, 'Random'> = {\n Aqua: 0x1a_bc_9c,\n Blue: 0x34_98_db,\n Blurple: 0x58_65_f2,\n DarkAqua: 0x11_80_6a,\n DarkBlue: 0x20_66_94,\n DarkButNotBlack: 0x2c_2f_33,\n DarkerGrey: 0x7f_8c_8d,\n DarkGold: 0xc2_7c_0e,\n DarkGreen: 0x1f_8b_4c,\n DarkGrey: 0x97_9c_9f,\n DarkNavy: 0x2c_3e_50,\n DarkOrange: 0xa8_43_00,\n DarkPurple: 0x71_36_8a,\n DarkRed: 0x99_2d_22,\n DarkVividPink: 0xad_14_57,\n Default: 0x00_00_00,\n Fuchsia: 0xeb_45_9e,\n Gold: 0xf1_c4_0f,\n Green: 0x57_f2_87,\n Grey: 0x95_a5_a6,\n Greyple: 0x99_aa_b5,\n LightGrey: 0xbc_c0_c0,\n LuminousVividPink: 0xe9_1e_63,\n Navy: 0x34_49_5e,\n NotQuiteBlack: 0x23_27_2a,\n Orange: 0xe6_7e_22,\n Purple: 0x9b_59_b6,\n Red: 0xed_42_45,\n White: 0xff_ff_ff,\n Yellow: 0xfe_e7_5c\n} as const;\n","import { SeedcordErrorCode } from '@seedcord/errors';\nimport { SeedcordRangeError, SeedcordTypeError } from '@seedcord/errors/internal';\n\nimport { Colors } from './colors';\n\nimport type { BotColor } from '@seedcord/types';\n\nconst MAX_COLOR = 0xff_ff_ff;\nconst RED_SHIFT = 16;\nconst GREEN_SHIFT = 8;\n\nconst palette: Record<string, number | undefined> = Colors;\n\n/**\n * Resolves a {@link BotColor} to the integer Discord expects.\n *\n * Ported from discord.js (Apache-2.0), `resolveColor` in src/util/Util.js.\n */\nexport function resolveColor(color: BotColor): number {\n let resolved: number | undefined;\n\n if (typeof color === 'string') {\n if (color === 'Random') return Math.floor(Math.random() * (MAX_COLOR + 1));\n if (color === 'Default') return 0;\n if (/^#?[\\da-f]{6}$/i.test(color)) return Number.parseInt(color.replace('#', ''), 16);\n resolved = palette[color];\n } else if (typeof color === 'number') {\n resolved = color;\n } else {\n resolved = (color[0] << RED_SHIFT) + (color[1] << GREEN_SHIFT) + color[2];\n }\n\n if (resolved === undefined || !Number.isSafeInteger(resolved)) {\n throw new SeedcordTypeError(SeedcordErrorCode.ColorUnresolvable, [JSON.stringify(color)]);\n }\n if (resolved < 0 || resolved > MAX_COLOR) {\n throw new SeedcordRangeError(SeedcordErrorCode.ColorOutOfRange);\n }\n\n return resolved;\n}\n","import { ContainerBuilder, ContextMenuCommandBuilder, EmbedBuilder, SlashCommandBuilder } from '@discordjs/builders';\nimport { InteractionContextType } from 'discord-api-types/v10';\n\nimport { getBotColor } from './botColorHolder';\nimport { BuilderTypes, RowTypes } from './builderTypes';\nimport { resolveColor } from './resolveColor';\n\nimport type { BuilderType, InstantiatedActionRow, InstantiatedBuilder, RowType } from './builderTypes';\n\n/**\n * Base class for Discord component wrappers.\n *\n * @typeParam TComponent - The Discord.js component type being wrapped\n *\n * @internal\n */\nabstract class BaseComponent<TComponent> {\n private readonly _component: TComponent;\n\n protected constructor(ComponentClass: new () => TComponent) {\n this._component = new ComponentClass();\n }\n\n /**\n * Returns the live builder, ready to send in a Discord message or nest in another component.\n *\n * Configure it through `this.instance`. Reading this can apply the bot color (see\n * {@link BuilderComponent}), so it has a side effect.\n * @example new SomeComponent().component\n */\n public abstract get component(): InstantiatedBuilder<BuilderType> | InstantiatedActionRow<RowType>;\n\n /**\n * The wrapped builder, for calling Discord.js methods like setTitle() and setDescription() inside a subclass.\n *\n * @example this.instance.setTitle('My Modal')\n */\n protected get instance(): TComponent {\n return this._component;\n }\n}\n\n/**\n * Base class for Discord.js builder components\n *\n * Wraps Discord.js builders (SlashCommandBuilder, EmbedBuilder, etc.) with\n * Seedcord-specific defaults and helper methods.\n *\n * @typeParam BuilderKey - The type of Discord.js builder being wrapped\n */\nexport abstract class BuilderComponent<BuilderKey extends BuilderType> extends BaseComponent<\n InstantiatedBuilder<BuilderKey>\n> {\n private colorApplied = false;\n\n protected constructor(public readonly type: BuilderKey) {\n const ComponentClass = BuilderTypes[type] as unknown;\n super(ComponentClass as new () => InstantiatedBuilder<BuilderKey>);\n\n if (this.instance instanceof SlashCommandBuilder || this.instance instanceof ContextMenuCommandBuilder) {\n this.instance.setContexts(InteractionContextType.Guild);\n }\n }\n\n get component(): InstantiatedBuilder<BuilderKey> {\n this.applyBotColor();\n return this.instance;\n }\n\n // Resolving in the constructor would capture the default for a component built before setBotColor()\n // ran. The unset check keeps a color the subclass set for itself.\n private applyBotColor(): void {\n if (this.colorApplied) return;\n this.colorApplied = true;\n\n const color = getBotColor();\n if (this.instance instanceof EmbedBuilder) {\n if (this.instance.data.color === undefined) this.instance.setColor(resolveColor(color));\n } else if (this.instance instanceof ContainerBuilder) {\n const accent = this.instance.data.accent_color;\n if (accent === null || accent === undefined) {\n this.instance.setAccentColor(color === 'Default' ? undefined : resolveColor(color));\n }\n }\n }\n}\n\n/**\n * Base class for Discord action row components\n *\n * Wraps Discord.js action row builder with Seedcord-specific defaults and helper methods.\n *\n * @typeParam RowKey - The Discord.js action row type being wrapped\n */\nexport abstract class RowComponent<RowKey extends RowType> extends BaseComponent<InstantiatedActionRow<RowKey>> {\n protected constructor(public readonly type: RowKey) {\n const ComponentClass = RowTypes[type] as unknown;\n super(ComponentClass as new () => InstantiatedActionRow<RowKey>);\n }\n\n get component(): InstantiatedActionRow<RowKey> {\n return this.instance;\n }\n}\n","import { TextDisplayBuilder } from '@discordjs/builders';\n\nimport { BuilderComponent } from '@components/Component';\n\n/**\n * Built fresh inside a {@link Notice}'s `render` to back its ComponentsV2 reply. The title renders as\n * an h3 line with the description on the next line.\n */\nexport class NoticeCard extends BuilderComponent<'container'> {\n public constructor(description: string, title = 'Cannot Proceed') {\n super('container');\n this.instance.addTextDisplayComponents(new TextDisplayBuilder().setContent(`### ${title}\\n${description}`));\n }\n}\n","import { Notice } from '@stops/Notice';\nimport { NoticeCard } from '@stops/NoticeCard';\n\nimport type { ReplyResponse } from '@seedcord/types';\n\n/**\n * Thrown when a customId was minted by an older version of its shape.\n *\n * This is normal after the shape changes. The reply tells the user to run the command again.\n */\nexport class StaleCustomId extends Notice {\n constructor(prefix: string) {\n super(`Stale customId for \"${prefix}\".`);\n }\n\n render(): ReplyResponse {\n const card = new NoticeCard(\n 'This button or menu is from an older version. Please run the command again.',\n 'Outdated'\n );\n return { components: [card.component] };\n }\n}\n\n/**\n * Thrown when a customId wire is corrupt or tampered with and cannot be trusted.\n *\n * This should not happen in normal use, so it reports.\n */\nexport class InvalidCustomId extends Notice {\n constructor(detail: string) {\n super(`Invalid customId. ${detail}`);\n this.report = true;\n }\n\n render(): ReplyResponse {\n const card = new NoticeCard('Something went wrong. Please try again.');\n return { components: [card.component] };\n }\n}\n","/* eslint-disable no-magic-numbers -- lots of bigints */\n\nimport { SeedcordErrorCode } from '@seedcord/errors';\nimport { SeedcordRangeError } from '@seedcord/errors/internal';\n\nimport { InvalidCustomId } from './Errors';\n\nimport type { CustomIdField, CustomIdShape } from './Field';\n\n// wire is routeKey, a colon, then the body. the routeKey is the stable prefix plus a short shape\n// hash, so a shape change produces a new routeKey and decode rejects an old wire as stale. bounded\n// fields (known range) fold into one base64 integer by mixed-radix packing, unbounded ones (free\n// string, unbounded int) trail it as delimited tokens.\n//\n// works on runtime values (unknown), CustomId.ts adds the typed layer.\n\n// url-safe base64, one utf-16 unit per char so encode's wire.length cap counts chars exactly.\nconst ALPHABET = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-_';\nconst BASE = 64n;\nconst CHAR_TO_VALUE = new Map([...ALPHABET].map((char, index) => [char, index] as const));\n\nconst DELIMITER = '\\u{1F}';\nconst ESCAPE = '\\u{1B}';\n\n/** @internal */\nexport const HASH_LENGTH = 3;\n\nconst SAFE_MAX = BigInt(Number.MAX_SAFE_INTEGER);\nconst SAFE_MIN = BigInt(Number.MIN_SAFE_INTEGER);\n\n// toString and parseInt top out at base 36, and float64 loses integers past 2^53.\nfunction bigintToBase64(value: bigint): string {\n if (value === 0n) return ALPHABET.charAt(0);\n let text = '';\n for (let remaining = value; remaining > 0n; remaining /= BASE) {\n text = ALPHABET.charAt(Number(remaining % BASE)) + text;\n }\n return text;\n}\n\nfunction base64ToBigint(text: string): bigint {\n let value = 0n;\n for (const char of text) {\n const digit = CHAR_TO_VALUE.get(char);\n if (digit === undefined) throw new InvalidCustomId(`bad character ${JSON.stringify(char)}`);\n value = value * BASE + BigInt(digit);\n }\n return value;\n}\n\n// zigzag keeps a small negative number short on the wire.\nfunction zigzagEncode(value: number): bigint {\n const big = BigInt(value);\n return big >= 0n ? big << 1n : (-big << 1n) - 1n;\n}\nfunction zigzagDecode(encoded: bigint): bigint {\n return (encoded & 1n) === 1n ? -((encoded + 1n) >> 1n) : encoded >> 1n;\n}\n\nfunction escapeToken(text: string): string {\n return text.replaceAll(/[\\x1B\\x1F]/g, (char) => ESCAPE + char);\n}\nfunction unescapeToken(text: string): string {\n let out = '';\n for (let i = 0; i < text.length; i++) {\n if (text.charAt(i) !== ESCAPE) {\n out += text.charAt(i);\n continue;\n }\n const next = text.charAt(i + 1);\n if (next === '') throw new InvalidCustomId('dangling escape at end of token');\n out += next;\n i++;\n }\n return out;\n}\nfunction splitTokens(body: string): string[] {\n const pieces: string[] = [];\n let current = '';\n for (let i = 0; i < body.length; i++) {\n const char = body.charAt(i);\n if (char === ESCAPE) {\n current += char + body.charAt(i + 1);\n i++;\n } else if (char === DELIMITER) {\n pieces.push(current);\n current = '';\n } else {\n current += char;\n }\n }\n pieces.push(current);\n return pieces;\n}\n\n// bounded means the full range is known, so the field can fold into the shared packed integer.\nfunction isBounded(field: CustomIdField<unknown>): boolean {\n if (field.kind === 'int') return field.min !== undefined && field.max !== undefined;\n return field.kind === 'snowflake' || field.kind === 'uuid' || field.kind === 'bool' || field.kind === 'oneOf';\n}\n\n// how many distinct values the field can hold.\nfunction radixOf(field: CustomIdField<unknown>): bigint {\n switch (field.kind) {\n case 'snowflake': {\n return 1n << 64n;\n }\n case 'uuid': {\n return 1n << 128n;\n }\n case 'bool': {\n return 2n;\n }\n case 'oneOf': {\n // oneOf() rejects an empty list at define time, so no choices here means a hand-built\n // corrupt shape.\n if (!field.choices?.length) throw new InvalidCustomId('oneOf field has no choices');\n return BigInt(field.choices.length);\n }\n case 'int': {\n // isBounded only routes a min-and-max int here, so a missing bound means a corrupt shape.\n if (field.min === undefined || field.max === undefined)\n throw new InvalidCustomId('bounded int field is missing a bound');\n // bigint before the math, max - min + 1 in float64 drops the +1 at 2^53.\n return BigInt(field.max) - BigInt(field.min) + 1n;\n }\n default: {\n throw new InvalidCustomId(`field kind ${field.kind} has no radix`);\n }\n }\n}\n\nfunction boundedToBigint(field: CustomIdField<unknown>, name: string, value: unknown): bigint {\n const slot = boundedSlot(field, name, value);\n // out of range would carry into the neighbouring field on decode.\n if (slot < 0n || slot >= radixOf(field)) outOfRange(name, value);\n return slot;\n}\n\n// a slot is the value as an integer in [0, radix).\nfunction boundedSlot(field: CustomIdField<unknown>, name: string, value: unknown): bigint {\n switch (field.kind) {\n case 'snowflake': {\n // BigInt() throws a bare TypeError or SyntaxError on a bad value, so the guard throws\n // the branded error first.\n if (typeof value !== 'string' || !/^\\d+$/.test(value)) return outOfRange(name, value);\n return BigInt(value);\n }\n case 'uuid': {\n if (typeof value !== 'string') return outOfRange(name, value);\n const hex = value.replaceAll('-', '');\n if (!/^[0-9a-fA-F]{32}$/.test(hex)) return outOfRange(name, value);\n return BigInt(`0x${hex}`);\n }\n case 'bool': {\n return value ? 1n : 0n;\n }\n case 'oneOf': {\n const index = (field.choices ?? []).indexOf(value as string);\n return index === -1 ? outOfRange(name, value) : BigInt(index);\n }\n case 'int': {\n // eslint-disable-next-line unicorn/prefer-number-is-safe-integer -- a bounded int field may declare max up to 2**53 exactly (a power of two, exact in float64)\n if (!Number.isInteger(value)) return outOfRange(name, value);\n return BigInt((value as number) - (field.min ?? 0));\n }\n default: {\n return outOfRange(name, value);\n }\n }\n}\n\nfunction outOfRange(name: string, value: unknown): never {\n throw new SeedcordRangeError(SeedcordErrorCode.CustomIdValueOutOfRange, [name, String(value)]);\n}\n\n// inverse of boundedSlot.\nfunction bigintToBoundedValue(field: CustomIdField<unknown>, slot: bigint): unknown {\n switch (field.kind) {\n case 'snowflake': {\n return slot.toString();\n }\n case 'uuid': {\n return bigintToUuid(slot);\n }\n case 'bool': {\n return slot === 1n;\n }\n case 'oneOf': {\n return (field.choices ?? [])[Number(slot)];\n }\n case 'int': {\n return Number(slot) + (field.min ?? 0);\n }\n default: {\n throw new InvalidCustomId(`field kind ${field.kind} is not bounded`);\n }\n }\n}\n\nfunction bigintToUuid(value: bigint): string {\n const hex = value.toString(16).padStart(32, '0');\n return `${hex.slice(0, 8)}-${hex.slice(8, 12)}-${hex.slice(12, 16)}-${hex.slice(16, 20)}-${hex.slice(20)}`;\n}\n\nfunction encodeUnboundedToken(field: CustomIdField<unknown>, name: string, value: unknown): string {\n if (field.kind === 'int') {\n if (!Number.isSafeInteger(value)) outOfRange(name, value);\n return bigintToBase64(zigzagEncode(value as number));\n }\n return escapeToken(value as string);\n}\nfunction decodeUnboundedToken(field: CustomIdField<unknown>, piece: string): unknown {\n if (field.kind !== 'int') return unescapeToken(piece);\n // an int always encodes to at least one char, so an empty piece is a truncated wire\n if (piece === '') throw new InvalidCustomId('empty integer token');\n const decoded = zigzagDecode(base64ToBigint(piece));\n // an unbounded int is authored as a js number, so a value past 2^53 cannot come from encode.\n if (decoded > SAFE_MAX || decoded < SAFE_MIN) throw new InvalidCustomId('integer out of safe range');\n return Number(decoded);\n}\n\n/** @internal */\nexport function computeLayoutHash(shape: CustomIdShape): string {\n // stringify escapes the choice strings, so two different shapes cannot produce the same signature.\n const signature = JSON.stringify(\n Object.entries(shape).map(([name, field]) => [\n name,\n field.kind,\n isBounded(field),\n field.kind === 'oneOf' ? (field.choices ?? []) : null,\n field.kind === 'int' ? [field.min ?? null, field.max ?? null] : null\n ])\n );\n const modulus = BASE ** BigInt(HASH_LENGTH);\n let hash = 0n;\n for (const char of signature) hash = (hash * 131n + BigInt(char.charCodeAt(0))) % modulus;\n\n let text = '';\n for (let i = 0; i < HASH_LENGTH; i++) {\n text = ALPHABET.charAt(Number(hash % BASE)) + text;\n hash /= BASE;\n }\n return text;\n}\n\n/** @internal */\nexport function encodeBody(shape: CustomIdShape, values: Record<string, unknown>): string {\n const fields = Object.entries(shape);\n const pieces: string[] = [];\n\n const bounded = fields.filter(([, field]) => isBounded(field));\n if (bounded.length > 0) {\n let packed = 0n;\n for (const [name, field] of bounded)\n packed = packed * radixOf(field) + boundedToBigint(field, name, values[name]);\n pieces.push(bigintToBase64(packed));\n }\n for (const [name, field] of fields) {\n if (!isBounded(field)) pieces.push(encodeUnboundedToken(field, name, values[name]));\n }\n return pieces.join(DELIMITER);\n}\n\nfunction unpackBounded(\n bounded: [string, CustomIdField<unknown>][],\n blob: string | undefined,\n result: Record<string, unknown>\n): void {\n // zero packs to one char, so an empty block means the body was truncated.\n if (blob === undefined || blob === '') throw new InvalidCustomId('empty packed block');\n let packed = base64ToBigint(blob);\n // last field packed is the first one back out.\n for (const [name, field] of [...bounded].reverse()) {\n const radix = radixOf(field);\n result[name] = bigintToBoundedValue(field, packed % radix);\n packed /= radix;\n }\n if (packed !== 0n) throw new InvalidCustomId('leftover bits after unpacking');\n}\n\n/** @internal */\nexport function decodeBody(shape: CustomIdShape, body: string): Record<string, unknown> {\n const fields = Object.entries(shape);\n const bounded = fields.filter(([, field]) => isBounded(field));\n const unbounded = fields.filter(([, field]) => !isBounded(field));\n\n // a shape with no fields encodes to an empty body.\n const expected = (bounded.length > 0 ? 1 : 0) + unbounded.length;\n if (expected === 0) {\n if (body !== '') throw new InvalidCustomId(`expected an empty body, got ${JSON.stringify(body)}`);\n return {};\n }\n\n const pieces = splitTokens(body);\n if (pieces.length !== expected) throw new InvalidCustomId(`expected ${expected} piece(s), got ${pieces.length}`);\n\n const result: Record<string, unknown> = {};\n let cursor = 0;\n\n if (bounded.length > 0) {\n unpackBounded(bounded, pieces[cursor], result);\n cursor++;\n }\n\n for (const [name, field] of unbounded) {\n const piece = pieces[cursor];\n cursor++;\n if (piece === undefined) throw new InvalidCustomId('missing trailing piece');\n result[name] = decodeUnboundedToken(field, piece);\n }\n\n return result;\n}\n","import { SeedcordErrorCode } from '@seedcord/errors';\nimport { SeedcordError, SeedcordRangeError } from '@seedcord/errors/internal';\n\nimport { computeLayoutHash, decodeBody, encodeBody, HASH_LENGTH } from './codec';\nimport { InvalidCustomId, StaleCustomId } from './Errors';\n\nimport type { CustomIdField, CustomIdShape, DecodedParams } from './Field';\nimport type { Snowflake } from 'discord-api-types/v10';\nimport type { NonEmptyTuple } from 'type-fest';\n\n// discord caps a customId at 100 chars.\nconst MAX_WIRE_LENGTH = 100;\n\nfunction routeKeyOf(wire: string): string {\n const colon = wire.indexOf(':');\n return colon === -1 ? '' : wire.slice(0, colon);\n}\n\n/** Strip the layout hash off the routeKey to recover the stable prefix the controller routes by. @internal */\nexport function prefixOf(wire: string): string {\n const key = routeKeyOf(wire);\n return key.length <= HASH_LENGTH ? '' : key.slice(0, key.length - HASH_LENGTH);\n}\n\n/**\n * A typed customId. The single source of truth shared by the component that mints it and the handler\n * that reads it. This gives you typed reads on the `.customId` field in components. Values are packed into a compact wire string rather than plain stringified tokens, so the 100-char Discord limit goes further. More string per string, basically.\n *\n * @typeParam Prefix - The stable route prefix, e.g. 'approve'.\n * @typeParam Shape - The accumulated fields, filled in by the chain.\n *\n * @example\n * ```ts\n * const ApproveId = new CustomId('approve')\n * .snowflake('userId')\n * .oneOf('action', ['approve', 'deny']);\n *\n * // Set the custom id on a button when creating it.\n * new ButtonBuilder().setCustomId(ApproveId.encode({ userId: '123', action: 'approve' }));\n *\n * // reading in the handler: userId comes back a string\n * const { userId, action } = this.params; // userId: string, action: 'approve' | 'deny'\n * await this.event.guild?.members.fetch(userId);\n * ```\n */\nexport class CustomId<Prefix extends string, Shape extends CustomIdShape = {}> {\n /** The stable route prefix, e.g. 'approve'. */\n readonly prefix: Prefix;\n /** Like a zod shape */\n readonly shape: Shape;\n /** The prefix plus a short hash of the shape, the part of the wire before the colon. */\n readonly routeKey: string;\n\n constructor(prefix: Prefix, shape: Shape = {} as Shape) {\n // an empty prefix would make the routeKey all-hash so prefixOf strips it to nothing and the\n // controller cannot route it, and a colon or control char would break the wire framing.\n if (!prefix || /[:\\x1B\\x1F]/.test(prefix)) {\n throw new SeedcordError(SeedcordErrorCode.CustomIdInvalidPrefix, [prefix]);\n }\n this.prefix = prefix;\n this.shape = shape;\n this.routeKey = prefix + computeLayoutHash(shape);\n }\n\n // a fresh immutable CustomId with one more field so we don't need a `as unknown as this` cast.\n private add<Name extends string, Decoded>(\n name: Name,\n field: CustomIdField<Decoded>\n ): CustomId<Prefix, Shape & Record<Name, CustomIdField<Decoded>>> {\n // integer-like keys get reordered by js, which would scramble the field order.\n if (/^(?:0|[1-9]\\d*)$/.test(name)) throw new SeedcordError(SeedcordErrorCode.CustomIdReservedFieldName, [name]);\n // a repeat name collapses the field's decoded type to never and overwrites the earlier field\n // at runtime, so reject it here at define time.\n if (name in this.shape) throw new SeedcordError(SeedcordErrorCode.CustomIdDuplicateFieldName, [name]);\n // justified, the spread plus a computed key cannot be proven to the exact intersection\n const shape = { ...this.shape, [name]: field } as Shape & Record<Name, CustomIdField<Decoded>>;\n return new CustomId(this.prefix, shape);\n }\n\n /**\n * Add a Discord ID field, decoded as a string (the `Snowflake` type from discord-api-types).\n *\n * @example\n * ```ts\n * new CustomId('ban').snowflake('userId');\n * ```\n */\n snowflake<Name extends string>(name: Name): CustomId<Prefix, Shape & Record<Name, CustomIdField<Snowflake>>> {\n return this.add<Name, Snowflake>(name, { kind: 'snowflake' });\n }\n\n /**\n * Add a UUID field, decoded as a lowercase uuid string.\n *\n * @example\n * ```ts\n * new CustomId('ticket').uuid('ticketId');\n * ```\n */\n uuid<Name extends string>(name: Name): CustomId<Prefix, Shape & Record<Name, CustomIdField<string>>> {\n return this.add<Name, string>(name, { kind: 'uuid' });\n }\n\n /**\n * Add an integer field with no bounds, for a value up to 2^53.\n *\n * @example\n * ```ts\n * new CustomId('shop').int('amount');\n * ```\n */\n int<Name extends string>(name: Name): CustomId<Prefix, Shape & Record<Name, CustomIdField<number>>>;\n /**\n * Add an integer field bounded by min and max, so it packs into fewer characters on the wire.\n *\n * @example\n * ```ts\n * new CustomId('paginate').int('page', 1, 50);\n * ```\n */\n int<Name extends string>(\n name: Name,\n min: number,\n max: number\n ): CustomId<Prefix, Shape & Record<Name, CustomIdField<number>>>;\n int<Name extends string>(\n name: Name,\n min?: number,\n max?: number\n ): CustomId<Prefix, Shape & Record<Name, CustomIdField<number>>> {\n if (min !== undefined && max !== undefined && min > max) {\n throw new SeedcordError(SeedcordErrorCode.CustomIdInvalidBounds, [name, min, max]);\n }\n const field: CustomIdField<number> =\n min === undefined || max === undefined ? { kind: 'int' } : { kind: 'int', min, max };\n return this.add<Name, number>(name, field);\n }\n\n /**\n * Add a boolean flag.\n *\n * @example\n * ```ts\n * new CustomId('settings').bool('silent');\n * ```\n */\n bool<Name extends string>(name: Name): CustomId<Prefix, Shape & Record<Name, CustomIdField<boolean>>> {\n return this.add<Name, boolean>(name, { kind: 'bool' });\n }\n\n /**\n * Add a field that is one value from a fixed list, decoded as the literal union. No `as const` needed.\n *\n * @example\n * ```ts\n * new CustomId('poll').oneOf('choice', ['yes', 'no', 'abstain']);\n * ```\n */\n oneOf<Name extends string, const Choices extends NonEmptyTuple<string>>(\n name: Name,\n choices: Choices\n ): CustomId<Prefix, Shape & Record<Name, CustomIdField<Choices[number]>>> {\n if (choices.length === 0) throw new SeedcordError(SeedcordErrorCode.CustomIdEmptyChoices, [name]);\n return this.add<Name, Choices[number]>(name, { kind: 'oneOf', choices });\n }\n\n /**\n * Add a free short text field. Avoid it where possible, it cannot be packed so it costs the most wire space.\n *\n * @example\n * ```ts\n * new CustomId('note').str('message');\n * ```\n */\n str<Name extends string>(name: Name): CustomId<Prefix, Shape & Record<Name, CustomIdField<string>>> {\n return this.add<Name, string>(name, { kind: 'string' });\n }\n\n /**\n * Mint a wire string from values. Throws if a value is out of its field's range or the wire is over 100 chars.\n *\n * @param values - One value per field, typed by the chain.\n * @returns The wire string to put on the component's customId.\n */\n encode(values: DecodedParams<Shape>): string {\n const wire = `${this.routeKey}:${encodeBody(this.shape, values)}`;\n if (wire.length > MAX_WIRE_LENGTH) {\n throw new SeedcordRangeError(SeedcordErrorCode.CustomIdWireTooLong, [wire.length]);\n }\n return wire;\n }\n\n /**\n * Read a wire string back into values.\n *\n * - This will refuse with a default Notice when the shape changed since the wire was minted.\n * - Or refuse with a different default Notice on a corrupt or foreign wire.\n *\n * @param wire - The customId string from the interaction.\n * @returns The decoded values, typed by the chain.\n */\n decode(wire: string): DecodedParams<Shape> {\n const key = routeKeyOf(wire);\n if (key !== this.routeKey) {\n // same prefix but a different hash means the shape changed since this wire was minted.\n if (prefixOf(wire) === this.prefix) throw new StaleCustomId(this.prefix);\n throw new InvalidCustomId(`routeKey ${JSON.stringify(key)} is not ${JSON.stringify(this.routeKey)}`);\n }\n // justified, the codec returns runtime values and the shape guarantees their decoded types.\n return decodeBody(this.shape, wire.slice(key.length + 1)) as DecodedParams<Shape>;\n }\n\n /** True if this wire was minted from this customId's prefix, ignoring the shape hash. */\n owns(wire: string): boolean {\n return prefixOf(wire) === this.prefix;\n }\n}\n\n/**\n * Any customId, for places where the exact prefix and shape do not matter.\n *\n * @internal\n */\nexport type AnyCustomId = CustomId<string, CustomIdShape>;\n\n/**\n * The outcome of decoding a wire against several customIds, the matched prefix paired with its values.\n *\n * @internal\n */\nexport type DecodedRoute<Defs extends readonly AnyCustomId[]> = {\n [Index in keyof Defs]: Defs[Index] extends AnyCustomId\n ? { readonly prefix: Defs[Index]['prefix']; readonly params: DecodedParams<Defs[Index]['shape']> }\n : never;\n}[number];\n\n/**\n * Find the customId whose prefix owns this wire, decode against it, and report which one matched.\n *\n * @internal\n */\nexport function decodeFor<Defs extends readonly AnyCustomId[]>(defs: Defs, wire: string): DecodedRoute<Defs> {\n const match = defs.find((def) => def.owns(wire));\n if (!match) throw new InvalidCustomId(`no customId owns ${JSON.stringify(routeKeyOf(wire))}`);\n // justified, the matched customId fixes both prefix and params together but find() loses that link.\n return { prefix: match.prefix, params: match.decode(wire) } as DecodedRoute<Defs>;\n}\n","import 'reflect-metadata';\n\nimport { SeedcordErrorCode } from '@seedcord/errors';\nimport { SeedcordError } from '@seedcord/errors/internal';\n\nimport { decodeFor } from './CustomId';\n\nimport type { AnyCustomId } from './CustomId';\nimport type { DecodedParams } from './Field';\nimport type { Promisable } from 'type-fest';\n\n/**\n * The route decorators store a handler's customId definitions here so the component base can decode\n * against them at runtime.\n *\n * @internal\n */\nexport const ComponentDefsKey = Symbol('seedcord:customId:componentDefs');\n\n/**\n * The phantom a component handler base carries. A route decorator constrains its argument to this, so\n * passing different definitions to the decorator and the handler's generic is a compile error. Never set at runtime.\n *\n * @internal\n */\nexport interface HasComponentDefs<Defs extends readonly AnyCustomId[]> {\n /** @internal */\n readonly __componentDefs?: Defs;\n}\n\n/** @internal */\nexport interface DecodedComponentRoute {\n prefix: string;\n params: Record<string, unknown>;\n}\n\n/**\n * Throws `CustomIdHandlerRouteMissing` when the class has no stored defs. A drifted or corrupt wire\n * throws `StaleCustomId` or `InvalidCustomId`.\n *\n * @internal\n */\nexport function decodeComponentRoute(handlerClass: { name: string }, wire: string): DecodedComponentRoute {\n const defs = Reflect.getMetadata(ComponentDefsKey, handlerClass) as readonly AnyCustomId[] | undefined;\n if (!defs) throw new SeedcordError(SeedcordErrorCode.CustomIdHandlerRouteMissing, [handlerClass.name]);\n return decodeFor(defs, wire);\n}\n\n/** @internal */\nexport type SingleParams<Defs extends readonly AnyCustomId[]> = Defs extends readonly [infer One extends AnyCustomId]\n ? DecodedParams<One['shape']>\n : never;\n\n/** @internal */\nexport type MatchArms<Defs extends readonly AnyCustomId[], Ret> = {\n [Def in Defs[number] as Def['prefix']]: (params: DecodedParams<Def['shape']>) => Promisable<Ret>;\n};\n","import 'reflect-metadata';\n\nimport { ApplicationCommandType } from 'discord-api-types/v10';\n\nimport { ComponentDefsKey } from '@customId/routing';\nimport { InteractionMetadataKey, InteractionRouteKeys, InteractionRoutes } from '@src/metadataKeys';\n\nimport type { AnyCustomId } from '@customId/CustomId';\n\n/** The select menu kinds the select route decorators take. */\nexport enum SelectMenuKind {\n String = 'string',\n User = 'user',\n Role = 'role',\n Channel = 'channel',\n Mentionable = 'mentionable'\n}\n\n// loose on purpose, each transport's typed decorators pass their asserted ctors straight in\nexport type RoutableConstructor = new (...args: never[]) => unknown;\n\nexport function areRoutes(routes: unknown): routes is string[] {\n return Array.isArray(routes) && routes.every((route) => typeof route === 'string');\n}\n\nexport function storeInteractionRoute(\n route: InteractionRoutes,\n routes: string | readonly string[],\n constructor: RoutableConstructor\n): void {\n const key = InteractionRouteKeys[route];\n const saved: unknown = Reflect.getMetadata(key, constructor);\n const existing = areRoutes(saved) ? saved : [];\n const toStore = typeof routes === 'string' ? [routes] : routes;\n Reflect.defineMetadata(key, [...existing, ...toStore], constructor);\n Reflect.defineMetadata(InteractionMetadataKey, true, constructor);\n}\n\n// each definition's stable prefix is the routing key, the full defs stay on the ctor for decoding\nexport function storeComponentRoute(\n route: InteractionRoutes,\n defs: readonly AnyCustomId[],\n constructor: RoutableConstructor\n): void {\n storeInteractionRoute(\n route,\n defs.map((def) => def.prefix),\n constructor\n );\n Reflect.defineMetadata(ComponentDefsKey, defs, constructor);\n}\n\nconst SELECT_ROUTES: Record<SelectMenuKind, InteractionRoutes> = {\n [SelectMenuKind.String]: InteractionRoutes.StringMenu,\n [SelectMenuKind.User]: InteractionRoutes.UserMenu,\n [SelectMenuKind.Role]: InteractionRoutes.RoleMenu,\n [SelectMenuKind.Channel]: InteractionRoutes.ChannelMenu,\n [SelectMenuKind.Mentionable]: InteractionRoutes.MentionableMenu\n};\n\nexport function selectMenuRouteOf(kind: SelectMenuKind): InteractionRoutes {\n return SELECT_ROUTES[kind];\n}\n\nexport function contextMenuRouteOf(\n kind: ApplicationCommandType.User | ApplicationCommandType.Message\n): InteractionRoutes {\n return kind === ApplicationCommandType.User\n ? InteractionRoutes.UserContextMenu\n : InteractionRoutes.MessageContextMenu;\n}\n","import type { CoreBase } from '@interfaces/CoreBase';\n\n/**\n * The transport-agnostic gate context, the scalar identity of the acting user resolvable from any\n * transport's payload. Every field except `core` is nullable, since an event or DM may carry no\n * guild or member. Each transport extends it with its own arm. For example, the gateway adds the djs\n * `user`/`guild`/`member` objects and the live interaction or event payload.\n *\n * @example\n * ```ts\n * // a gate reading only the base fields fits any handler on any transport\n * const NeedsGuild = defineGate('NeedsGuild', (ctx: GateContextBase) => {\n * if (!ctx.guildId) throw new NotInGuild();\n * });\n * ```\n */\nexport interface GateContextBase {\n /** Gates read the config and the rate limiter through it. */\n readonly core: CoreBase;\n /** The acting user's id, or null on an event that carries none. */\n readonly userId: string | null;\n /** The guild id, or null outside a guild. */\n readonly guildId: string | null;\n /** The channel id, or null when the source carries none. */\n readonly channelId: string | null;\n /**\n * The member's role ids without the everyone role, the shape a raw interaction payload\n * contains. Empty outside a guild or when the source contains none.\n */\n readonly memberRoleIds: readonly string[];\n /**\n * The member's permission bits, or null outside a guild. On an interaction these are the\n * channel-scoped permissions the payload contains, on a gateway event the member's guild-level ones.\n */\n readonly memberPermissions: bigint | null;\n /**\n * The bot's permissions in the invoked channel, the wire `app_permissions` value. Null on gateway events.\n */\n readonly appPermissions: bigint | null;\n /**\n * The dispatched handler as `kind:route` (`slash:daily`, `button:confirm`), or null off a route (a\n * plain event handler, or a gate run outside a handler). `runHandlerGates` sets it from the handler's\n * metadata. `Cooldown` uses it so its window is stable across restarts and isolates.\n */\n readonly routeId: string | null;\n}\n\n/**\n * The context the guild-scoped permission gates require. It adds the base permission sets computed from\n * roles alone, which only the gateway transport can provide from its cache. The http transport's context\n * does not define these fields.\n *\n * @example\n * ```ts\n * // in:'guild' returns a Gate<GuildPermissionsContext>, which fits only a gateway handler\n * \\@Gated(RequirePermissions([PermissionFlagsBits.BanMembers], { in: 'guild' }))\n * ```\n */\nexport interface GuildPermissionsContext extends GateContextBase {\n /**\n * The member's base permission set, roles only, matching djs `GuildMember.permissions`. Null when the\n * member is unavailable.\n */\n readonly memberGuildPermissions: bigint | null;\n /**\n * The bot's base permission set from the transport's cache. Null when the cached member is unavailable.\n */\n readonly appGuildPermissions: bigint | null;\n}\n\n// phantom brand, so a bare check function or a plain object is rejected where a Gate is expected\ndeclare const GateBrand: unique symbol;\n\n/**\n * A precondition attached to a handler. It refuses by throwing a `Notice` (a reply) or a `Silence`\n * (a drop with no reply), and passes by returning. `Ctx` is the context it requires, so a gate that reads\n * a field absent on a handler's context is rejected at compile time. `Name` is captured as a literal so\n * a mismatch error can name the gate. Build one with {@link defineGate} or {@link defineEffectGate}.\n *\n * @typeParam Ctx - The context the gate requires, so reading a field absent on a handler's context is a compile error.\n * @typeParam Name - The gate's name captured as a literal, so a mismatch error can name the gate.\n *\n * @example\n * ```ts\n * // a factory returning a typed, agnostic gate\n * function MyGate(): Gate<GateContextBase, 'MyGate'> {\n * return defineGate('MyGate', (ctx) => {\n * if (shouldRefuse(ctx)) throw new MyNotice();\n * });\n * }\n * ```\n *\n * @see {@link defineGate}\n */\nexport interface Gate<Ctx extends GateContextBase = GateContextBase, Name extends string = string> {\n /** The gate's name, surfaced in a mismatch error and joined by the combinators. */\n readonly name: Name;\n /** Reads the context and refuses by throwing a Notice or a Silence, or passes by resolving. */\n check(ctx: Ctx): Promise<void>;\n\n /** @internal */\n readonly [GateBrand]: true;\n}\n\n/**\n * A gate that carries a side effect, split so the effect fires only once the gate is the one that\n * let the request through. `check` peeks and refuses, `commit` applies the effect after the whole\n * gate set passes. {@link Cooldown} is the catalog gate that returns one. Build one with\n * {@link defineEffectGate}.\n *\n * @typeParam Ctx - The context the gate requires, so reading a field absent on a handler's context is a compile error.\n * @typeParam Name - The gate's name captured as a literal, so a mismatch error can name the gate.\n *\n * @example\n * ```ts\n * // a factory returning a typed effect gate\n * function MyEffectGate(): EffectGate<GateContextBase, 'MyEffectGate'> {\n * return defineEffectGate(\n * 'MyEffectGate',\n * (ctx) => {\n * if (shouldRefuse(ctx)) throw new MyNotice();\n * },\n * (ctx) => {\n * applyMyEffect(ctx);\n * }\n * );\n * }\n * ```\n *\n * @see {@link defineEffectGate}\n */\nexport interface EffectGate<Ctx extends GateContextBase = GateContextBase, Name extends string = string> extends Gate<\n Ctx,\n Name\n> {\n /** Applies the side effect, run only after the whole gate set passes. */\n commit(ctx: Ctx): Promise<void>;\n}\n\n/**\n * Builds a {@link Gate} from a check. The check refuses by throwing a Notice or a Silence and passes\n * by returning. The required context is inferred from `ctx`, so annotate it as narrowly as the fields\n * the check reads. No annotation defaults to {@link GateContextBase}, an agnostic gate that fits every\n * handler.\n *\n * @typeParam Name - The gate's name captured as a literal, so a mismatch error can name the gate.\n * @typeParam Ctx - The context the check reads, inferred from the `ctx` annotation.\n *\n * @param name - The gate's name, used in mismatch errors.\n * @param fn - The check, which refuses by throwing a Notice or a Silence and passes by returning.\n *\n * @see {@link defineEffectGate}\n * @see the `@Gated` decorator from `seedcord`\n *\n * @example\n * ```ts\n * // a gate factory that takes its own option and closes over it\n * function MinRoles(min: number): Gate<GateContextBase, 'MinRoles'> {\n * return defineGate('MinRoles', (ctx) => {\n * if (ctx.memberRoleIds.length < min) throw new NotEnoughRoles(min);\n * });\n * }\n * ```\n *\n * @example\n * ```ts\n * // agnostic gate (no ctx annotation): fits any handler\n * const Owner = defineGate('owner', (ctx) => {\n * if (!ctx.userId) throw new NotOwner();\n * });\n * ```\n */\nexport function defineGate<const Name extends string, Ctx extends GateContextBase = GateContextBase>(\n name: Name,\n fn: (ctx: Ctx) => void | Promise<void>\n): Gate<Ctx, Name> {\n return { name, check: async (ctx) => fn(ctx) } as Gate<Ctx, Name>;\n}\n\n/**\n * Builds an {@link EffectGate} from a `check` and a `commit`. `check` peeks and refuses by throwing, and\n * `commit` applies the side effect, running only once the whole gate set passes so a later refusal never\n * commits. In an `or`, a refusing arm's queued commit is rolled back. This is how {@link Cooldown} peeks\n * in `check` and charges the slot in `commit`.\n *\n * @typeParam Name - The gate's name captured as a literal, so a mismatch error can name the gate.\n * @typeParam Ctx - The context both `check` and `commit` read, inferred from the `ctx` annotation.\n *\n * @param name - The gate's name, used in mismatch errors.\n * @param check - Peeks and refuses by throwing, without applying the side effect.\n * @param commit - Applies the side effect, running only after the whole gate set passes.\n *\n * @see {@link defineGate}\n * @see the `@Gated` decorator from `seedcord`\n * @see {@link Cooldown}\n *\n * @example\n * ```ts\n * // an effect-gate factory that takes its own limit and closes over it\n * function UsesPerDay(max: number): EffectGate<GateContextBase, 'UsesPerDay'> {\n * return defineEffectGate(\n * 'UsesPerDay',\n * (ctx) => {\n * // peek and refuse by throwing, do not mutate yet\n * if (usedToday(ctx.userId) >= max) throw new OutOfUsesNotice(max);\n * },\n * (ctx) => {\n * // runs only after the whole gate set passes\n * recordUse(ctx.userId);\n * }\n * );\n * }\n * ```\n */\nexport function defineEffectGate<const Name extends string, Ctx extends GateContextBase = GateContextBase>(\n name: Name,\n check: (ctx: Ctx) => void | Promise<void>,\n commit: (ctx: Ctx) => void | Promise<void>\n): EffectGate<Ctx, Name> {\n return {\n name,\n check: async (ctx) => check(ctx),\n commit: async (ctx) => commit(ctx)\n } as EffectGate<Ctx, Name>;\n}\n\n/**\n * The context a {@link Gate} requires.\n *\n * @typeParam TGate - The gate type to read the required context from.\n *\n * @example\n * ```ts\n * type OwnerCtx = RequiredOf<ReturnType<typeof OwnerOnly>>; // GateContextBase\n * ```\n */\nexport type RequiredOf<TGate> = TGate extends Gate<infer Ctx> ? Ctx : never;\n","import { toEpochSeconds } from '@seedcord/utils';\n\nimport { Notice } from '@stops/Notice';\nimport { NoticeCard } from '@stops/NoticeCard';\n\nimport type { EpochMs, ReplyResponse } from '@seedcord/types';\n\nexport abstract class GateNotice extends Notice {\n public render(): ReplyResponse {\n return { components: [new NoticeCard(this.message).component] };\n }\n}\n\nexport class NotOwner extends GateNotice {\n public constructor(message = 'Only the bot owner can use this.') {\n super(message);\n }\n}\n\nexport class NotInGuild extends GateNotice {\n public constructor(message = 'This can only be used in a server.') {\n super(message);\n }\n}\n\nexport class NotInDm extends GateNotice {\n public constructor(message = 'This can only be used in a direct message.') {\n super(message);\n }\n}\n\nexport class OnCooldown extends GateNotice {\n public constructor(\n public readonly resetAt: EpochMs,\n message?: string\n ) {\n super(message ?? `You are doing that too fast. Try again <t:${toEpochSeconds(resetAt)}:R>.`);\n }\n}\n\nexport class NotAllowed extends Notice {\n public constructor() {\n super('not allowed');\n }\n\n public render(): ReplyResponse {\n return { components: [new NoticeCard('You are not allowed to use this command.').component] };\n }\n}\n\nexport class NeedsAny extends Notice {\n public constructor(private readonly summaries: readonly string[]) {\n super('not allowed');\n }\n\n public render(): ReplyResponse {\n const bullets = this.summaries.map((summary) => `• ${summary}`).join('\\n');\n return { components: [new NoticeCard(`You need any of:\\n${bullets}`).component] };\n }\n}\n\nexport class MissingRole extends GateNotice {\n public constructor(message: string | undefined, roleId: string | null) {\n super(\n message ?? (roleId ? `You need the <@&${roleId}> role to use this.` : 'You do not have the required role.')\n );\n }\n}\n\nexport class MissingPermissions extends Notice {\n private readonly customLead: string | undefined;\n\n public constructor(\n message: string | undefined,\n private readonly subject: string | null,\n private readonly missingPerms: readonly string[]\n ) {\n super(message ?? 'A required permission is missing.');\n this.customLead = message;\n }\n\n public render(): ReplyResponse {\n const bullets = this.missingPerms.map((perm) => `• ${perm}`).join('\\n');\n const lead =\n this.customLead ??\n `${this.subject === null ? 'You are' : `${this.subject} is`} missing the following permission entries:`;\n return {\n components: [new NoticeCard(`${lead}\\n\\n${bullets}`).component]\n };\n }\n}\n","import type { EffectGate, Gate, GateContextBase } from './Gate';\n\ntype CommitFn = () => Promise<void>;\n\n// per-request commit queue keyed on the context, so an effect gate's commit runs only after the whole\n// set passes. WeakMap so each entry is dropped once its request's context is gone\nconst commitQueues = new WeakMap<GateContextBase, CommitFn[]>();\n\nfunction isEffectGate(gate: Gate<GateContextBase>): gate is EffectGate<GateContextBase> {\n return typeof (gate as Partial<EffectGate<GateContextBase>>).commit === 'function';\n}\n\n// a refusal throws before the queue, so a refused effect gate never commits. the combinators and the\n// runner both route through here, so an effect gate inside `and`/`or` queues the same way\nexport async function runCheck(gate: Gate<GateContextBase>, ctx: GateContextBase): Promise<void> {\n await gate.check(ctx);\n if (!isEffectGate(gate)) return;\n\n let queue = commitQueues.get(ctx);\n if (!queue) {\n queue = [];\n commitQueues.set(ctx, queue);\n }\n queue.push(() => gate.commit(ctx));\n}\n\nexport async function runCommits(ctx: GateContextBase): Promise<void> {\n const queue = commitQueues.get(ctx);\n if (!queue) return;\n for (const commit of queue) await commit();\n}\n\n// the runner calls this after every run, so a refused or drained run leaves no stale queue behind\nexport function discardCommits(ctx: GateContextBase): void {\n commitQueues.delete(ctx);\n}\n\n// the queued-commit count, the mark an `or` arm rolls back to if it refuses\nexport function markCommits(ctx: GateContextBase): number {\n return commitQueues.get(ctx)?.length ?? 0;\n}\n\n// drops commits queued after `mark`, so a refused `or` arm leaves no commit behind\nexport function rollbackCommits(ctx: GateContextBase, mark: number): void {\n const queue = commitQueues.get(ctx);\n if (queue && queue.length > mark) queue.length = mark;\n}\n","import type { Notice } from '@stops/Notice';\n\n/**\n * The override a catalog gate accepts. A one-line `message` reword or a full `notice` replacement. Accepted by\n * the agnostic catalog gates and, nested per refusal, by {@link RequireRole}. {@link RequirePermissions} and\n * {@link RequireBotPermissions} take `RequirePermissionsOptions` instead.\n *\n * @example\n * ```ts\n * // reword the default refusal\n * OwnerOnly({ message: 'Bot owners only.' });\n * ```\n *\n * @example\n * ```ts\n * // replace the refusal entirely, for example a translated Notice\n * GuildOnly({ notice: new MyTranslatedNotice() });\n * ```\n */\nexport interface GateNoticeOptions {\n /** Reword the default refusal, keeping its embed styling. */\n message?: string;\n /** Replace the default refusal Notice entirely, for full control or a translated copy. */\n notice?: Notice;\n}\n\nexport function pickNotice(options: GateNoticeOptions | undefined, makeDefault: (message?: string) => Notice): Notice {\n return options?.notice ?? makeDefault(options?.message);\n}\n","import { prettify } from '@seedcord/utils';\nimport { PermissionFlagsBits } from 'discord-api-types/v10';\n\nimport { defineGate } from '@gates/Gate';\nimport { MissingPermissions, MissingRole, NotInGuild } from '@notices/index';\n\nimport { pickNotice } from './options';\n\nimport type { GateNoticeOptions } from './options';\nimport type { Gate, GateContextBase, GuildPermissionsContext } from '@gates/Gate';\n\n/**\n * The permission flag bits a caller or the bot must hold. Pass the `PermissionFlagsBits` values from\n * `discord-api-types/v10` (or `discord.js`).\n */\nexport type PermissionScope = readonly bigint[];\n\n/** Permission bit to its prettified human-readable name, for the missing-permission refusal. */\nexport const PermissionNames = new Map<bigint, string>(\n Object.entries(PermissionFlagsBits).map(([key, bit]) => [bit, prettify(key)])\n);\n\nconst ADMINISTRATOR = PermissionFlagsBits.Administrator;\n\ninterface PermCheckKind {\n unresolved: string;\n subject: string | null;\n}\n\nconst MEMBER_CHECK: PermCheckKind = {\n unresolved: 'Your server member data could not be resolved. Try again.',\n subject: null\n};\nconst BOT_CHECK: PermCheckKind = {\n unresolved: \"The bot's permissions could not be resolved. Try again.\",\n subject: 'The bot'\n};\n\n// discord treats the administrator bit as granting every permission, so test it before refusing\nfunction hasAll(held: bigint, scope: PermissionScope): boolean {\n if ((held & ADMINISTRATOR) === ADMINISTRATOR) return true;\n return scope.every((bit) => (held & bit) === bit);\n}\n\nfunction missingNames(held: bigint, scope: PermissionScope): string[] {\n return scope.reduce<string[]>((names, bit) => {\n if ((held & bit) !== bit) names.push(PermissionNames.get(bit) ?? String(bit));\n return names;\n }, []);\n}\n\nfunction refusePermissions(\n held: bigint | null,\n scope: PermissionScope,\n options: RequirePermissionsOptions | undefined,\n guildId: string | null,\n kind: PermCheckKind\n): void {\n if (held === null) {\n throw pickNotice(\n options?.notInGuild,\n (message) => new NotInGuild(message ?? (guildId ? kind.unresolved : undefined))\n );\n }\n if (hasAll(held, scope)) return;\n throw pickNotice(\n options?.missing,\n (message) => new MissingPermissions(message, kind.subject, missingNames(held, scope))\n );\n}\n\n/**\n * Options for {@link RequirePermissions} and {@link RequireBotPermissions}.\n */\nexport interface RequirePermissionsOptions {\n /**\n * The set the check reads. `'channel'` reads the effective channel set the payload carries, what\n * Discord enforces in the invoked channel. `'guild'` reads the base set from roles, available on the\n * gateway transport only.\n *\n * @defaultValue `'channel'`\n */\n in?: 'channel' | 'guild';\n /** Reword or replace the refusal shown when the set is unavailable (outside a guild, or unresolved inside one). */\n notInGuild?: GateNoticeOptions;\n /** Reword or replace the refusal shown when a permission is missing. */\n missing?: GateNoticeOptions;\n}\n\n/**\n * Options for {@link RequireRole}.\n */\nexport interface RequireRoleOptions {\n /** Reword or replace the refusal shown outside a guild. */\n notInGuild?: GateNoticeOptions;\n /** Reword or replace the refusal shown when the caller lacks the role. */\n missingRole?: GateNoticeOptions;\n}\n\n/**\n * Requires the caller to hold every permission in `scope`. Refuses outside a guild first, then when a\n * permission is missing. The Administrator bit passes any scope.\n *\n * The default `'channel'` scope reads the effective channel set the payload carries, what Discord enforces\n * in the invoked channel. The `'guild'` scope reads the base set from roles and requires a\n * {@link GuildPermissionsContext}, so it fits a gateway handler only.\n *\n * @param scope - The permission flag bits the caller must all hold.\n * @param options - Pick the scope with `in`, and override each refusal with `notInGuild` or `missing`.\n *\n * @see the `@Gated` decorator from `seedcord`\n *\n * @example\n * ```ts\n * import { PermissionFlagsBits } from 'discord-api-types/v10';\n *\n * \\@Gated(RequirePermissions([PermissionFlagsBits.BanMembers]))\n * \\@SlashRoute('ban')\n * class BanHandler extends SlashHandler<'ban'> {\n * async execute() {\n * // ...\n * }\n * }\n * ```\n *\n * @example\n * ```ts\n * // the base set from roles, on a gateway handler\n * RequirePermissions([PermissionFlagsBits.BanMembers], { in: 'guild' });\n * ```\n */\nexport function RequirePermissions(\n scope: PermissionScope,\n options: RequirePermissionsOptions & { in: 'guild' }\n): Gate<GuildPermissionsContext, 'RequirePermissions'>;\nexport function RequirePermissions(\n scope: PermissionScope,\n options?: RequirePermissionsOptions & { in?: 'channel' }\n): Gate<GateContextBase, 'RequirePermissions'>;\nexport function RequirePermissions(\n scope: PermissionScope,\n options?: RequirePermissionsOptions\n): Gate<GuildPermissionsContext, 'RequirePermissions'> | Gate<GateContextBase, 'RequirePermissions'> {\n if (options?.in === 'guild') {\n return defineGate('RequirePermissions', (ctx: GuildPermissionsContext) => {\n refusePermissions(ctx.memberGuildPermissions, scope, options, ctx.guildId, MEMBER_CHECK);\n });\n }\n return defineGate('RequirePermissions', (ctx: GateContextBase) => {\n refusePermissions(ctx.memberPermissions, scope, options, ctx.guildId, MEMBER_CHECK);\n });\n}\n\n/**\n * Requires the bot to hold every permission in `scope`. Refuses outside a guild first, then when a\n * permission is missing. The Administrator bit passes any scope.\n *\n * The default `'channel'` scope reads the bot's effective channel set (wire `app_permissions`), what\n * Discord enforces in the invoked channel. The `'guild'` scope reads the bot's base set from roles and\n * requires a {@link GuildPermissionsContext}, so it fits a gateway handler only. `app_permissions` is\n * absent on gateway events, the channel scope refuses there as unresolved, use `in: 'guild'` on an\n * event handler.\n *\n * @param scope - The permission flag bits the bot must all hold.\n * @param options - Pick the scope with `in`, and override each refusal with `notInGuild` or `missing`.\n *\n * @see the `@Gated` decorator from `seedcord`\n *\n * @example\n * ```ts\n * import { PermissionFlagsBits } from 'discord-api-types/v10';\n *\n * \\@Gated(RequireBotPermissions([PermissionFlagsBits.ManageMessages]))\n * \\@SlashRoute('purge')\n * class PurgeHandler extends SlashHandler<'purge'> {\n * async execute() {\n * // ...\n * }\n * }\n * ```\n */\nexport function RequireBotPermissions(\n scope: PermissionScope,\n options: RequirePermissionsOptions & { in: 'guild' }\n): Gate<GuildPermissionsContext, 'RequireBotPermissions'>;\nexport function RequireBotPermissions(\n scope: PermissionScope,\n options?: RequirePermissionsOptions & { in?: 'channel' }\n): Gate<GateContextBase, 'RequireBotPermissions'>;\nexport function RequireBotPermissions(\n scope: PermissionScope,\n options?: RequirePermissionsOptions\n): Gate<GuildPermissionsContext, 'RequireBotPermissions'> | Gate<GateContextBase, 'RequireBotPermissions'> {\n if (options?.in === 'guild') {\n return defineGate('RequireBotPermissions', (ctx: GuildPermissionsContext) => {\n refusePermissions(ctx.appGuildPermissions, scope, options, ctx.guildId, BOT_CHECK);\n });\n }\n return defineGate('RequireBotPermissions', (ctx: GateContextBase) => {\n refusePermissions(ctx.appPermissions, scope, options, ctx.guildId, BOT_CHECK);\n });\n}\n\n/**\n * Requires the caller to hold `roleId`, read from the member's role ids. Refuses outside a guild first,\n * then when the role is missing. Roles are guild-global, so there is no scope dimension.\n *\n * @param roleId - The role snowflake the caller must hold.\n * @param options - Override each refusal, the outside-guild one with `notInGuild` and the missing-role one with `missingRole`.\n *\n * @see the `@Gated` decorator from `seedcord`\n *\n * @example\n * ```ts\n * \\@Gated(RequireRole('123456789012345678'))\n * \\@SlashRoute('vip')\n * class VipHandler extends SlashHandler<'vip'> {\n * async execute() {\n * // ...\n * }\n * }\n * ```\n */\nexport function RequireRole(roleId: string, options?: RequireRoleOptions): Gate<GateContextBase, 'RequireRole'> {\n return defineGate('RequireRole', (ctx) => {\n if (!ctx.guildId) throw pickNotice(options?.notInGuild, (message) => new NotInGuild(message));\n if (ctx.memberRoleIds.includes(roleId)) return;\n throw pickNotice(options?.missingRole, (message) => new MissingRole(message, roleId));\n 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+ {"version":3,"file":"permissions-DSW_EZfN.cjs","names":["SlashCommandBuilder","ContextMenuCommandBuilder","SlashCommandSubcommandBuilder","SlashCommandSubcommandGroupBuilder","EmbedBuilder","ModalBuilder","LabelBuilder","TextInputBuilder","FileUploadBuilder","CheckboxBuilder","CheckboxGroupBuilder","CheckboxGroupOptionBuilder","RadioGroupBuilder","RadioGroupOptionBuilder","ButtonBuilder","StringSelectMenuBuilder","StringSelectMenuOptionBuilder","UserSelectMenuBuilder","ChannelSelectMenuBuilder","MentionableSelectMenuBuilder","RoleSelectMenuBuilder","ContainerBuilder","TextDisplayBuilder","FileBuilder","MediaGalleryBuilder","SectionBuilder","SeparatorBuilder","ActionRowBuilder","SeedcordTypeError","SeedcordErrorCode","SeedcordRangeError","SlashCommandBuilder","ContextMenuCommandBuilder","InteractionContextType","EmbedBuilder","ContainerBuilder","TextDisplayBuilder","SeedcordRangeError","SeedcordErrorCode","SeedcordError","SeedcordErrorCode","SeedcordRangeError","SeedcordError","SeedcordErrorCode","ApplicationCommandType","PermissionFlagsBits"],"sources":["../src/metadataKeys.ts","../src/stops/Notice.ts","../src/components/botColorHolder.ts","../src/components/builderTypes.ts","../src/components/colors.ts","../src/components/resolveColor.ts","../src/components/Component.ts","../src/stops/NoticeCard.ts","../src/customId/Errors.ts","../src/customId/codec.ts","../src/customId/CustomId.ts","../src/customId/routing.ts","../src/decorators/interactionRoutes.ts","../src/gates/Gate.ts","../src/notices/index.ts","../src/gates/effects.ts","../src/gates/catalog/options.ts","../src/gates/catalog/permissions.ts"],"sourcesContent":["export enum InteractionRoutes {\n Slash = 'slash',\n Button = 'button',\n Modal = 'modal',\n StringMenu = 'stringMenu',\n UserMenu = 'userMenu',\n RoleMenu = 'roleMenu',\n ChannelMenu = 'channelMenu',\n MentionableMenu = 'mentionableMenu',\n MessageContextMenu = 'messageContextMenu',\n UserContextMenu = 'userContextMenu',\n Autocomplete = 'autocomplete'\n}\n\nexport const InteractionMetadataKey = Symbol('seedcord:interaction:metadata');\n\nexport const InteractionRouteKeys: Record<InteractionRoutes, symbol> = {\n [InteractionRoutes.Slash]: Symbol('seedcord:interaction:slash'),\n [InteractionRoutes.Button]: Symbol('seedcord:interaction:button'),\n [InteractionRoutes.Modal]: Symbol('seedcord:interaction:modal'),\n [InteractionRoutes.StringMenu]: Symbol('seedcord:interaction:stringMenu'),\n [InteractionRoutes.UserMenu]: Symbol('seedcord:interaction:userMenu'),\n [InteractionRoutes.RoleMenu]: Symbol('seedcord:interaction:roleMenu'),\n [InteractionRoutes.ChannelMenu]: Symbol('seedcord:interaction:channelMenu'),\n [InteractionRoutes.MentionableMenu]: Symbol('seedcord:interaction:mentionableMenu'),\n [InteractionRoutes.MessageContextMenu]: Symbol('seedcord:interaction:messageContextMenu'),\n [InteractionRoutes.UserContextMenu]: Symbol('seedcord:interaction:userContextMenu'),\n [InteractionRoutes.Autocomplete]: Symbol('seedcord:interaction:autocomplete')\n};\n\nexport const MiddlewareMetadataKey = Symbol('seedcord:middleware:metadata');\n\nexport const EventMetadataKey = Symbol('seedcord:event:metadata');\n\nexport const CommandMetadataKey = Symbol('seedcord:command:metadata');\n\nexport const GatedMetadataKey = Symbol('seedcord:gated:metadata');\n\nexport const SubscribeMetadataKey = Symbol('seedcord:subscribe:metadata');\n\nexport const WebhookUrlMetadataKey = Symbol('seedcord:webhookUrl:metadata');\n","import type { RenderContext, ReplyResponse } from '@seedcord/types';\n\n/**\n * Base class for a user-facing refusal or a reported fault.\n *\n * Throw a `Notice` to stop a handler and reply to the user. The framework catches it at the controller\n * boundary and renders {@link Notice.render}, which always decides what the user sees. With `report`\n * false that render is all that happens. With `report` true the framework also logs the fault and\n * publishes it to the `handledException` bus. A raw, non-Notice throw shows the generic message.\n *\n * @example\n * ```ts\n * import { Notice, BuilderComponent, type RenderContext, type ReplyResponse } from '@seedcord/gateway';\n * import { TextDisplayBuilder } from '@discordjs/builders';\n *\n * // reading `.component` applies the configured bot color to the container accent\n * class TooPoorCard extends BuilderComponent<'container'> {\n * constructor(balance: number) {\n * super('container');\n * this.instance.addTextDisplayComponents(\n * new TextDisplayBuilder().setContent(`### Insufficient balance\\nYou need more than ${balance} coins.`)\n * );\n * }\n * }\n *\n * class TooPoor extends Notice {\n * constructor(private readonly balance: number) {\n * super(`balance ${balance} is below the cost`);\n * }\n *\n * render(_ctx: RenderContext): ReplyResponse {\n * return { components: [new TooPoorCard(this.balance).component] };\n * }\n * }\n *\n * // in a handler, throwing stops the handler and replies with render(ctx)\n * if (wallet.balance < cost) throw new TooPoor(wallet.balance);\n * ```\n */\nexport abstract class Notice extends Error {\n /**\n * Whether this denial is a reported fault. True also logs it and publishes it to the `handledException`\n * bus. The user always sees {@link Notice.render} either way.\n *\n * @defaultValue `false`\n */\n public report = false;\n\n /**\n * Whether the reply is ephemeral, so only the invoking user sees it. Set it false for a refusal the\n * whole channel should see.\n *\n * @defaultValue `true`\n */\n public ephemeral = true;\n\n /**\n * A short one-line reason. When every arm of an `or` gate refuses and each refusal sets this, `or`\n * lists them instead of showing a neutral message.\n */\n public summary?: string;\n\n protected constructor(message: string, options?: ErrorOptions) {\n super(message, options);\n\n // Error sets name to 'Error', so stamp the concrete subclass name for logs and the fault report\n this.name = new.target.name;\n Error.captureStackTrace(this, this.constructor);\n }\n\n /**\n * Builds what the user sees. Called fresh each time the denial is shown, so the builders are new\n * and the bot color resolves at render time rather than at construction time.\n */\n public abstract render(ctx: RenderContext): ReplyResponse;\n}\n","import type { BotColor } from '@seedcord/types';\n\n// must be 'Default' so the container guard in applyBotColor leaves the accent unset\nconst DEFAULT_COLOR: BotColor = 'Default';\n\nlet current: BotColor = DEFAULT_COLOR;\n\nexport function setBotColor(color: BotColor | undefined): void {\n current = color ?? DEFAULT_COLOR;\n}\n\nexport function getBotColor(): BotColor {\n return current;\n}\n","import {\n ActionRowBuilder,\n ButtonBuilder,\n ChannelSelectMenuBuilder,\n CheckboxBuilder,\n CheckboxGroupBuilder,\n CheckboxGroupOptionBuilder,\n ContainerBuilder,\n ContextMenuCommandBuilder,\n EmbedBuilder,\n FileBuilder,\n FileUploadBuilder,\n LabelBuilder,\n MediaGalleryBuilder,\n MentionableSelectMenuBuilder,\n ModalBuilder,\n RadioGroupBuilder,\n RadioGroupOptionBuilder,\n RoleSelectMenuBuilder,\n SectionBuilder,\n SeparatorBuilder,\n SlashCommandBuilder,\n SlashCommandSubcommandBuilder,\n SlashCommandSubcommandGroupBuilder,\n StringSelectMenuBuilder,\n StringSelectMenuOptionBuilder,\n TextDisplayBuilder,\n TextInputBuilder,\n UserSelectMenuBuilder\n} from '@discordjs/builders';\n\n/**\n * Available Discord.js builder classes for use with BuilderComponent for commands, embeds, modals, etc.\n *\n * @internal\n */\nexport const BuilderTypes = {\n // Command Components\n command: SlashCommandBuilder,\n context_menu: ContextMenuCommandBuilder,\n subcommand: SlashCommandSubcommandBuilder,\n group: SlashCommandSubcommandGroupBuilder,\n\n // Embed Components\n embed: EmbedBuilder,\n\n // Modal Components\n modal: ModalBuilder,\n label: LabelBuilder,\n text_input: TextInputBuilder,\n file_upload: FileUploadBuilder,\n checkbox: CheckboxBuilder,\n checkbox_group: CheckboxGroupBuilder,\n checkbox_group_option: CheckboxGroupOptionBuilder,\n radio_group: RadioGroupBuilder,\n radio_group_option: RadioGroupOptionBuilder,\n\n // Action Row Components\n button: ButtonBuilder,\n menu_string: StringSelectMenuBuilder,\n menu_option_string: StringSelectMenuOptionBuilder,\n menu_user: UserSelectMenuBuilder,\n menu_channel: ChannelSelectMenuBuilder,\n menu_mentionable: MentionableSelectMenuBuilder,\n menu_role: RoleSelectMenuBuilder,\n\n // ComponentsV2\n container: ContainerBuilder,\n text_display: TextDisplayBuilder,\n file: FileBuilder,\n media: MediaGalleryBuilder,\n section: SectionBuilder,\n separator: SeparatorBuilder\n};\n\n/**\n * Available Discord.js action row classes for use with RowComponent for Select Menus and Buttons\n *\n * @internal\n */\nexport const RowTypes: {\n button: typeof ActionRowBuilder<ButtonBuilder>;\n menu_string: typeof ActionRowBuilder<StringSelectMenuBuilder>;\n menu_user: typeof ActionRowBuilder<UserSelectMenuBuilder>;\n menu_channel: typeof ActionRowBuilder<ChannelSelectMenuBuilder>;\n menu_mentionable: typeof ActionRowBuilder<MentionableSelectMenuBuilder>;\n menu_role: typeof ActionRowBuilder<RoleSelectMenuBuilder>;\n} = {\n button: ActionRowBuilder<ButtonBuilder>,\n menu_string: ActionRowBuilder<StringSelectMenuBuilder>,\n menu_user: ActionRowBuilder<UserSelectMenuBuilder>,\n menu_channel: ActionRowBuilder<ChannelSelectMenuBuilder>,\n menu_mentionable: ActionRowBuilder<MentionableSelectMenuBuilder>,\n menu_role: ActionRowBuilder<RoleSelectMenuBuilder>\n};\n\n/**\n * Available Discord.js builder types for use with BuilderComponent\n */\nexport type BuilderType = keyof typeof BuilderTypes;\n\n/**\n * @internal\n */\nexport type InstantiatedBuilder<BuilderKey extends BuilderType> = InstanceType<(typeof BuilderTypes)[BuilderKey]>;\n\n/**\n * Available Discord.js action row types for use with RowComponent\n */\nexport type RowType = keyof typeof RowTypes;\n\n/**\n * @internal\n */\nexport type InstantiatedActionRow<RowKey extends RowType> = InstanceType<(typeof RowTypes)[RowKey]>;\n","import type { ColorName, TypedOmit } from '@seedcord/types';\n\n// Ported verbatim from discord.js (Apache-2.0), src/util/Colors.js.\nexport const Colors: TypedOmit<Record<ColorName, number>, 'Random'> = {\n Aqua: 0x1a_bc_9c,\n Blue: 0x34_98_db,\n Blurple: 0x58_65_f2,\n DarkAqua: 0x11_80_6a,\n DarkBlue: 0x20_66_94,\n DarkButNotBlack: 0x2c_2f_33,\n DarkerGrey: 0x7f_8c_8d,\n DarkGold: 0xc2_7c_0e,\n DarkGreen: 0x1f_8b_4c,\n DarkGrey: 0x97_9c_9f,\n DarkNavy: 0x2c_3e_50,\n DarkOrange: 0xa8_43_00,\n DarkPurple: 0x71_36_8a,\n DarkRed: 0x99_2d_22,\n DarkVividPink: 0xad_14_57,\n Default: 0x00_00_00,\n Fuchsia: 0xeb_45_9e,\n Gold: 0xf1_c4_0f,\n Green: 0x57_f2_87,\n Grey: 0x95_a5_a6,\n Greyple: 0x99_aa_b5,\n LightGrey: 0xbc_c0_c0,\n LuminousVividPink: 0xe9_1e_63,\n Navy: 0x34_49_5e,\n NotQuiteBlack: 0x23_27_2a,\n Orange: 0xe6_7e_22,\n Purple: 0x9b_59_b6,\n Red: 0xed_42_45,\n White: 0xff_ff_ff,\n Yellow: 0xfe_e7_5c\n} as const;\n","import { SeedcordErrorCode } from '@seedcord/errors';\nimport { SeedcordRangeError, SeedcordTypeError } from '@seedcord/errors/internal';\n\nimport { Colors } from './colors';\n\nimport type { BotColor } from '@seedcord/types';\n\nconst MAX_COLOR = 0xff_ff_ff;\nconst RED_SHIFT = 16;\nconst GREEN_SHIFT = 8;\n\nconst palette: Record<string, number | undefined> = Colors;\n\n/**\n * Resolves a {@link BotColor} to the integer Discord expects.\n *\n * Ported from discord.js (Apache-2.0), `resolveColor` in src/util/Util.js.\n */\nexport function resolveColor(color: BotColor): number {\n let resolved: number | undefined;\n\n if (typeof color === 'string') {\n if (color === 'Random') return Math.floor(Math.random() * (MAX_COLOR + 1));\n if (color === 'Default') return 0;\n if (/^#?[\\da-f]{6}$/i.test(color)) return Number.parseInt(color.replace('#', ''), 16);\n resolved = palette[color];\n } else if (typeof color === 'number') {\n resolved = color;\n } else {\n resolved = (color[0] << RED_SHIFT) + (color[1] << GREEN_SHIFT) + color[2];\n }\n\n if (resolved === undefined || !Number.isSafeInteger(resolved)) {\n throw new SeedcordTypeError(SeedcordErrorCode.ColorUnresolvable, [JSON.stringify(color)]);\n }\n if (resolved < 0 || resolved > MAX_COLOR) {\n throw new SeedcordRangeError(SeedcordErrorCode.ColorOutOfRange);\n }\n\n return resolved;\n}\n","import { ContainerBuilder, ContextMenuCommandBuilder, EmbedBuilder, SlashCommandBuilder } from '@discordjs/builders';\nimport { InteractionContextType } from 'discord-api-types/v10';\n\nimport { getBotColor } from './botColorHolder';\nimport { BuilderTypes, RowTypes } from './builderTypes';\nimport { resolveColor } from './resolveColor';\n\nimport type { BuilderType, InstantiatedActionRow, InstantiatedBuilder, RowType } from './builderTypes';\n\n/**\n * Base class for Discord component wrappers.\n *\n * @typeParam TComponent - The Discord.js component type being wrapped\n *\n * @internal\n */\nabstract class BaseComponent<TComponent> {\n private readonly _component: TComponent;\n\n protected constructor(ComponentClass: new () => TComponent) {\n this._component = new ComponentClass();\n }\n\n /**\n * Returns the live builder, ready to send in a Discord message or nest in another component.\n *\n * Configure it through `this.instance`. Reading this can apply the bot color (see\n * {@link BuilderComponent}), so it has a side effect.\n * @example new SomeComponent().component\n */\n public abstract get component(): InstantiatedBuilder<BuilderType> | InstantiatedActionRow<RowType>;\n\n /**\n * The wrapped builder, for calling Discord.js methods like setTitle() and setDescription() inside a subclass.\n *\n * @example this.instance.setTitle('My Modal')\n */\n protected get instance(): TComponent {\n return this._component;\n }\n}\n\n/**\n * Base class for Discord.js builder components\n *\n * Wraps Discord.js builders (SlashCommandBuilder, EmbedBuilder, etc.) with\n * Seedcord-specific defaults and helper methods.\n *\n * @typeParam BuilderKey - The type of Discord.js builder being wrapped\n */\nexport abstract class BuilderComponent<BuilderKey extends BuilderType> extends BaseComponent<\n InstantiatedBuilder<BuilderKey>\n> {\n private colorApplied = false;\n\n protected constructor(public readonly type: BuilderKey) {\n const ComponentClass = BuilderTypes[type] as unknown;\n super(ComponentClass as new () => InstantiatedBuilder<BuilderKey>);\n\n if (this.instance instanceof SlashCommandBuilder || this.instance instanceof ContextMenuCommandBuilder) {\n this.instance.setContexts(InteractionContextType.Guild);\n }\n }\n\n get component(): InstantiatedBuilder<BuilderKey> {\n this.applyBotColor();\n return this.instance;\n }\n\n // Resolving in the constructor would capture the default for a component built before setBotColor()\n // ran. The unset check keeps a color the subclass set for itself.\n private applyBotColor(): void {\n if (this.colorApplied) return;\n this.colorApplied = true;\n\n const color = getBotColor();\n if (this.instance instanceof EmbedBuilder) {\n if (this.instance.data.color === undefined) this.instance.setColor(resolveColor(color));\n } else if (this.instance instanceof ContainerBuilder) {\n const accent = this.instance.data.accent_color;\n if (accent === null || accent === undefined) {\n this.instance.setAccentColor(color === 'Default' ? undefined : resolveColor(color));\n }\n }\n }\n}\n\n/**\n * Base class for Discord action row components\n *\n * Wraps Discord.js action row builder with Seedcord-specific defaults and helper methods.\n *\n * @typeParam RowKey - The Discord.js action row type being wrapped\n */\nexport abstract class RowComponent<RowKey extends RowType> extends BaseComponent<InstantiatedActionRow<RowKey>> {\n protected constructor(public readonly type: RowKey) {\n const ComponentClass = RowTypes[type] as unknown;\n super(ComponentClass as new () => InstantiatedActionRow<RowKey>);\n }\n\n get component(): InstantiatedActionRow<RowKey> {\n return this.instance;\n }\n}\n","import { TextDisplayBuilder } from '@discordjs/builders';\n\nimport { BuilderComponent } from '@components/Component';\n\n/**\n * Built fresh inside a {@link Notice}'s `render` to back its ComponentsV2 reply. The title renders as\n * an h3 line with the description on the next line.\n */\nexport class NoticeCard extends BuilderComponent<'container'> {\n public constructor(description: string, title = 'Cannot Proceed') {\n super('container');\n this.instance.addTextDisplayComponents(new TextDisplayBuilder().setContent(`### ${title}\\n${description}`));\n }\n}\n","import { Notice } from '@stops/Notice';\nimport { NoticeCard } from '@stops/NoticeCard';\n\nimport type { ReplyResponse } from '@seedcord/types';\n\n/**\n * Thrown when a customId was minted by an older version of its shape.\n *\n * This is normal after the shape changes. The reply tells the user to run the command again.\n */\nexport class StaleCustomId extends Notice {\n constructor(prefix: string) {\n super(`Stale customId for \"${prefix}\".`);\n }\n\n render(): ReplyResponse {\n const card = new NoticeCard(\n 'This button or menu is from an older version. Please run the command again.',\n 'Outdated'\n );\n return { components: [card.component] };\n }\n}\n\n/**\n * Thrown when a customId wire is corrupt or tampered with and cannot be trusted.\n *\n * This should not happen in normal use, so it reports.\n */\nexport class InvalidCustomId extends Notice {\n constructor(detail: string) {\n super(`Invalid customId. ${detail}`);\n this.report = true;\n }\n\n render(): ReplyResponse {\n const card = new NoticeCard('Something went wrong. Please try again.');\n return { components: [card.component] };\n }\n}\n","/* eslint-disable no-magic-numbers -- lots of bigints */\n\nimport { SeedcordErrorCode } from '@seedcord/errors';\nimport { SeedcordRangeError } from '@seedcord/errors/internal';\n\nimport { InvalidCustomId } from './Errors';\n\nimport type { CustomIdField, CustomIdShape } from './Field';\n\n// wire is routeKey, a colon, then the body. the routeKey is the stable prefix plus a short shape\n// hash, so a shape change produces a new routeKey and decode rejects an old wire as stale. bounded\n// fields (known range) fold into one base64 integer by mixed-radix packing, unbounded ones (free\n// string, unbounded int) trail it as delimited tokens.\n//\n// works on runtime values (unknown), CustomId.ts adds the typed layer.\n\n// url-safe base64, one utf-16 unit per char so encode's wire.length cap counts chars exactly.\nconst ALPHABET = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-_';\nconst BASE = 64n;\nconst CHAR_TO_VALUE = new Map([...ALPHABET].map((char, index) => [char, index] as const));\n\nconst DELIMITER = '\\u{1F}';\nconst ESCAPE = '\\u{1B}';\n\n/** @internal */\nexport const HASH_LENGTH = 3;\n\nconst SAFE_MAX = BigInt(Number.MAX_SAFE_INTEGER);\nconst SAFE_MIN = BigInt(Number.MIN_SAFE_INTEGER);\n\n// toString and parseInt top out at base 36, and float64 loses integers past 2^53.\nfunction bigintToBase64(value: bigint): string {\n if (value === 0n) return ALPHABET.charAt(0);\n let text = '';\n for (let remaining = value; remaining > 0n; remaining /= BASE) {\n text = ALPHABET.charAt(Number(remaining % BASE)) + text;\n }\n return text;\n}\n\nfunction base64ToBigint(text: string): bigint {\n let value = 0n;\n for (const char of text) {\n const digit = CHAR_TO_VALUE.get(char);\n if (digit === undefined) throw new InvalidCustomId(`bad character ${JSON.stringify(char)}`);\n value = value * BASE + BigInt(digit);\n }\n return value;\n}\n\n// zigzag keeps a small negative number short on the wire.\nfunction zigzagEncode(value: number): bigint {\n const big = BigInt(value);\n return big >= 0n ? big << 1n : (-big << 1n) - 1n;\n}\nfunction zigzagDecode(encoded: bigint): bigint {\n return (encoded & 1n) === 1n ? -((encoded + 1n) >> 1n) : encoded >> 1n;\n}\n\nfunction escapeToken(text: string): string {\n return text.replaceAll(/[\\x1B\\x1F]/g, (char) => ESCAPE + char);\n}\nfunction unescapeToken(text: string): string {\n let out = '';\n for (let i = 0; i < text.length; i++) {\n if (text.charAt(i) !== ESCAPE) {\n out += text.charAt(i);\n continue;\n }\n const next = text.charAt(i + 1);\n if (next === '') throw new InvalidCustomId('dangling escape at end of token');\n out += next;\n i++;\n }\n return out;\n}\nfunction splitTokens(body: string): string[] {\n const pieces: string[] = [];\n let current = '';\n for (let i = 0; i < body.length; i++) {\n const char = body.charAt(i);\n if (char === ESCAPE) {\n current += char + body.charAt(i + 1);\n i++;\n } else if (char === DELIMITER) {\n pieces.push(current);\n current = '';\n } else {\n current += char;\n }\n }\n pieces.push(current);\n return pieces;\n}\n\n// bounded means the full range is known, so the field can fold into the shared packed integer.\nfunction isBounded(field: CustomIdField<unknown>): boolean {\n if (field.kind === 'int') return field.min !== undefined && field.max !== undefined;\n return field.kind === 'snowflake' || field.kind === 'uuid' || field.kind === 'bool' || field.kind === 'oneOf';\n}\n\n// how many distinct values the field can hold.\nfunction radixOf(field: CustomIdField<unknown>): bigint {\n switch (field.kind) {\n case 'snowflake': {\n return 1n << 64n;\n }\n case 'uuid': {\n return 1n << 128n;\n }\n case 'bool': {\n return 2n;\n }\n case 'oneOf': {\n // oneOf() rejects an empty list at define time, so no choices here means a hand-built\n // corrupt shape.\n if (!field.choices?.length) throw new InvalidCustomId('oneOf field has no choices');\n return BigInt(field.choices.length);\n }\n case 'int': {\n // isBounded only routes a min-and-max int here, so a missing bound means a corrupt shape.\n if (field.min === undefined || field.max === undefined)\n throw new InvalidCustomId('bounded int field is missing a bound');\n // bigint before the math, max - min + 1 in float64 drops the +1 at 2^53.\n return BigInt(field.max) - BigInt(field.min) + 1n;\n }\n default: {\n throw new InvalidCustomId(`field kind ${field.kind} has no radix`);\n }\n }\n}\n\nfunction boundedToBigint(field: CustomIdField<unknown>, name: string, value: unknown): bigint {\n const slot = boundedSlot(field, name, value);\n // out of range would carry into the neighbouring field on decode.\n if (slot < 0n || slot >= radixOf(field)) outOfRange(name, value);\n return slot;\n}\n\n// a slot is the value as an integer in [0, radix).\nfunction boundedSlot(field: CustomIdField<unknown>, name: string, value: unknown): bigint {\n switch (field.kind) {\n case 'snowflake': {\n // BigInt() throws a bare TypeError or SyntaxError on a bad value, so the guard throws\n // the branded error first.\n if (typeof value !== 'string' || !/^\\d+$/.test(value)) return outOfRange(name, value);\n return BigInt(value);\n }\n case 'uuid': {\n if (typeof value !== 'string') return outOfRange(name, value);\n const hex = value.replaceAll('-', '');\n if (!/^[0-9a-fA-F]{32}$/.test(hex)) return outOfRange(name, value);\n return BigInt(`0x${hex}`);\n }\n case 'bool': {\n return value ? 1n : 0n;\n }\n case 'oneOf': {\n const index = (field.choices ?? []).indexOf(value as string);\n return index === -1 ? outOfRange(name, value) : BigInt(index);\n }\n case 'int': {\n // eslint-disable-next-line unicorn/prefer-number-is-safe-integer -- a bounded int field may declare max up to 2**53 exactly (a power of two, exact in float64)\n if (!Number.isInteger(value)) return outOfRange(name, value);\n return BigInt((value as number) - (field.min ?? 0));\n }\n default: {\n return outOfRange(name, value);\n }\n }\n}\n\nfunction outOfRange(name: string, value: unknown): never {\n throw new SeedcordRangeError(SeedcordErrorCode.CustomIdValueOutOfRange, [name, String(value)]);\n}\n\n// inverse of boundedSlot.\nfunction bigintToBoundedValue(field: CustomIdField<unknown>, slot: bigint): unknown {\n switch (field.kind) {\n case 'snowflake': {\n return slot.toString();\n }\n case 'uuid': {\n return bigintToUuid(slot);\n }\n case 'bool': {\n return slot === 1n;\n }\n case 'oneOf': {\n return (field.choices ?? [])[Number(slot)];\n }\n case 'int': {\n return Number(slot) + (field.min ?? 0);\n }\n default: {\n throw new InvalidCustomId(`field kind ${field.kind} is not bounded`);\n }\n }\n}\n\nfunction bigintToUuid(value: bigint): string {\n const hex = value.toString(16).padStart(32, '0');\n return `${hex.slice(0, 8)}-${hex.slice(8, 12)}-${hex.slice(12, 16)}-${hex.slice(16, 20)}-${hex.slice(20)}`;\n}\n\nfunction encodeUnboundedToken(field: CustomIdField<unknown>, name: string, value: unknown): string {\n if (field.kind === 'int') {\n if (!Number.isSafeInteger(value)) outOfRange(name, value);\n return bigintToBase64(zigzagEncode(value as number));\n }\n return escapeToken(value as string);\n}\nfunction decodeUnboundedToken(field: CustomIdField<unknown>, piece: string): unknown {\n if (field.kind !== 'int') return unescapeToken(piece);\n // an int always encodes to at least one char, so an empty piece is a truncated wire\n if (piece === '') throw new InvalidCustomId('empty integer token');\n const decoded = zigzagDecode(base64ToBigint(piece));\n // an unbounded int is authored as a js number, so a value past 2^53 cannot come from encode.\n if (decoded > SAFE_MAX || decoded < SAFE_MIN) throw new InvalidCustomId('integer out of safe range');\n return Number(decoded);\n}\n\n/** @internal */\nexport function computeLayoutHash(shape: CustomIdShape): string {\n // stringify escapes the choice strings, so two different shapes cannot produce the same signature.\n const signature = JSON.stringify(\n Object.entries(shape).map(([name, field]) => [\n name,\n field.kind,\n isBounded(field),\n field.kind === 'oneOf' ? (field.choices ?? []) : null,\n field.kind === 'int' ? [field.min ?? null, field.max ?? null] : null\n ])\n );\n const modulus = BASE ** BigInt(HASH_LENGTH);\n let hash = 0n;\n for (const char of signature) hash = (hash * 131n + BigInt(char.charCodeAt(0))) % modulus;\n\n let text = '';\n for (let i = 0; i < HASH_LENGTH; i++) {\n text = ALPHABET.charAt(Number(hash % BASE)) + text;\n hash /= BASE;\n }\n return text;\n}\n\n/** @internal */\nexport function encodeBody(shape: CustomIdShape, values: Record<string, unknown>): string {\n const fields = Object.entries(shape);\n const pieces: string[] = [];\n\n const bounded = fields.filter(([, field]) => isBounded(field));\n if (bounded.length > 0) {\n let packed = 0n;\n for (const [name, field] of bounded)\n packed = packed * radixOf(field) + boundedToBigint(field, name, values[name]);\n pieces.push(bigintToBase64(packed));\n }\n for (const [name, field] of fields) {\n if (!isBounded(field)) pieces.push(encodeUnboundedToken(field, name, values[name]));\n }\n return pieces.join(DELIMITER);\n}\n\nfunction unpackBounded(\n bounded: [string, CustomIdField<unknown>][],\n blob: string | undefined,\n result: Record<string, unknown>\n): void {\n // zero packs to one char, so an empty block means the body was truncated.\n if (blob === undefined || blob === '') throw new InvalidCustomId('empty packed block');\n let packed = base64ToBigint(blob);\n // last field packed is the first one back out.\n for (const [name, field] of [...bounded].reverse()) {\n const radix = radixOf(field);\n result[name] = bigintToBoundedValue(field, packed % radix);\n packed /= radix;\n }\n if (packed !== 0n) throw new InvalidCustomId('leftover bits after unpacking');\n}\n\n/** @internal */\nexport function decodeBody(shape: CustomIdShape, body: string): Record<string, unknown> {\n const fields = Object.entries(shape);\n const bounded = fields.filter(([, field]) => isBounded(field));\n const unbounded = fields.filter(([, field]) => !isBounded(field));\n\n // a shape with no fields encodes to an empty body.\n const expected = (bounded.length > 0 ? 1 : 0) + unbounded.length;\n if (expected === 0) {\n if (body !== '') throw new InvalidCustomId(`expected an empty body, got ${JSON.stringify(body)}`);\n return {};\n }\n\n const pieces = splitTokens(body);\n if (pieces.length !== expected) throw new InvalidCustomId(`expected ${expected} piece(s), got ${pieces.length}`);\n\n const result: Record<string, unknown> = {};\n let cursor = 0;\n\n if (bounded.length > 0) {\n unpackBounded(bounded, pieces[cursor], result);\n cursor++;\n }\n\n for (const [name, field] of unbounded) {\n const piece = pieces[cursor];\n cursor++;\n if (piece === undefined) throw new InvalidCustomId('missing trailing piece');\n result[name] = decodeUnboundedToken(field, piece);\n }\n\n return result;\n}\n","import { SeedcordErrorCode } from '@seedcord/errors';\nimport { SeedcordError, SeedcordRangeError } from '@seedcord/errors/internal';\n\nimport { computeLayoutHash, decodeBody, encodeBody, HASH_LENGTH } from './codec';\nimport { InvalidCustomId, StaleCustomId } from './Errors';\n\nimport type { CustomIdField, CustomIdShape, DecodedParams } from './Field';\nimport type { Snowflake } from 'discord-api-types/v10';\nimport type { NonEmptyTuple } from 'type-fest';\n\n// discord caps a customId at 100 chars.\nconst MAX_WIRE_LENGTH = 100;\n\nfunction routeKeyOf(wire: string): string {\n const colon = wire.indexOf(':');\n return colon === -1 ? '' : wire.slice(0, colon);\n}\n\n/** Strip the layout hash off the routeKey to recover the stable prefix the controller routes by. @internal */\nexport function prefixOf(wire: string): string {\n const key = routeKeyOf(wire);\n return key.length <= HASH_LENGTH ? '' : key.slice(0, key.length - HASH_LENGTH);\n}\n\n/**\n * A typed customId. The single source of truth shared by the component that mints it and the handler\n * that reads it. This gives you typed reads on the `.customId` field in components. Values are packed into a compact wire string rather than plain stringified tokens, so the 100-char Discord limit goes further. More string per string, basically.\n *\n * @typeParam Prefix - The stable route prefix, e.g. 'approve'.\n * @typeParam Shape - The accumulated fields, filled in by the chain.\n *\n * @example\n * ```ts\n * const ApproveId = new CustomId('approve')\n * .snowflake('userId')\n * .oneOf('action', ['approve', 'deny']);\n *\n * // Set the custom id on a button when creating it.\n * new ButtonBuilder().setCustomId(ApproveId.encode({ userId: '123', action: 'approve' }));\n *\n * // reading in the handler: userId comes back a string\n * const { userId, action } = this.params; // userId: string, action: 'approve' | 'deny'\n * await this.event.guild?.members.fetch(userId);\n * ```\n */\nexport class CustomId<Prefix extends string, Shape extends CustomIdShape = {}> {\n /** The stable route prefix, e.g. 'approve'. */\n readonly prefix: Prefix;\n /** Like a zod shape */\n readonly shape: Shape;\n /** The prefix plus a short hash of the shape, the part of the wire before the colon. */\n readonly routeKey: string;\n\n constructor(prefix: Prefix, shape: Shape = {} as Shape) {\n // an empty prefix would make the routeKey all-hash so prefixOf strips it to nothing and the\n // controller cannot route it, and a colon or control char would break the wire framing.\n if (!prefix || /[:\\x1B\\x1F]/.test(prefix)) {\n throw new SeedcordError(SeedcordErrorCode.CustomIdInvalidPrefix, [prefix]);\n }\n this.prefix = prefix;\n this.shape = shape;\n this.routeKey = prefix + computeLayoutHash(shape);\n }\n\n // a fresh immutable CustomId with one more field so we don't need a `as unknown as this` cast.\n private add<Name extends string, Decoded>(\n name: Name,\n field: CustomIdField<Decoded>\n ): CustomId<Prefix, Shape & Record<Name, CustomIdField<Decoded>>> {\n // integer-like keys get reordered by js, which would scramble the field order.\n if (/^(?:0|[1-9]\\d*)$/.test(name)) throw new SeedcordError(SeedcordErrorCode.CustomIdReservedFieldName, [name]);\n // a repeat name collapses the field's decoded type to never and overwrites the earlier field\n // at runtime, so reject it here at define time.\n if (name in this.shape) throw new SeedcordError(SeedcordErrorCode.CustomIdDuplicateFieldName, [name]);\n // justified, the spread plus a computed key cannot be proven to the exact intersection\n const shape = { ...this.shape, [name]: field } as Shape & Record<Name, CustomIdField<Decoded>>;\n return new CustomId(this.prefix, shape);\n }\n\n /**\n * Add a Discord ID field, decoded as a string (the `Snowflake` type from discord-api-types).\n *\n * @example\n * ```ts\n * new CustomId('ban').snowflake('userId');\n * ```\n */\n snowflake<Name extends string>(name: Name): CustomId<Prefix, Shape & Record<Name, CustomIdField<Snowflake>>> {\n return this.add<Name, Snowflake>(name, { kind: 'snowflake' });\n }\n\n /**\n * Add a UUID field, decoded as a lowercase uuid string.\n *\n * @example\n * ```ts\n * new CustomId('ticket').uuid('ticketId');\n * ```\n */\n uuid<Name extends string>(name: Name): CustomId<Prefix, Shape & Record<Name, CustomIdField<string>>> {\n return this.add<Name, string>(name, { kind: 'uuid' });\n }\n\n /**\n * Add an integer field with no bounds, for a value up to 2^53.\n *\n * @example\n * ```ts\n * new CustomId('shop').int('amount');\n * ```\n */\n int<Name extends string>(name: Name): CustomId<Prefix, Shape & Record<Name, CustomIdField<number>>>;\n /**\n * Add an integer field bounded by min and max, so it packs into fewer characters on the wire.\n *\n * @example\n * ```ts\n * new CustomId('paginate').int('page', 1, 50);\n * ```\n */\n int<Name extends string>(\n name: Name,\n min: number,\n max: number\n ): CustomId<Prefix, Shape & Record<Name, CustomIdField<number>>>;\n int<Name extends string>(\n name: Name,\n min?: number,\n max?: number\n ): CustomId<Prefix, Shape & Record<Name, CustomIdField<number>>> {\n if (min !== undefined && max !== undefined && min > max) {\n throw new SeedcordError(SeedcordErrorCode.CustomIdInvalidBounds, [name, min, max]);\n }\n const field: CustomIdField<number> =\n min === undefined || max === undefined ? { kind: 'int' } : { kind: 'int', min, max };\n return this.add<Name, number>(name, field);\n }\n\n /**\n * Add a boolean flag.\n *\n * @example\n * ```ts\n * new CustomId('settings').bool('silent');\n * ```\n */\n bool<Name extends string>(name: Name): CustomId<Prefix, Shape & Record<Name, CustomIdField<boolean>>> {\n return this.add<Name, boolean>(name, { kind: 'bool' });\n }\n\n /**\n * Add a field that is one value from a fixed list, decoded as the literal union. No `as const` needed.\n *\n * @example\n * ```ts\n * new CustomId('poll').oneOf('choice', ['yes', 'no', 'abstain']);\n * ```\n */\n oneOf<Name extends string, const Choices extends NonEmptyTuple<string>>(\n name: Name,\n choices: Choices\n ): CustomId<Prefix, Shape & Record<Name, CustomIdField<Choices[number]>>> {\n if (choices.length === 0) throw new SeedcordError(SeedcordErrorCode.CustomIdEmptyChoices, [name]);\n return this.add<Name, Choices[number]>(name, { kind: 'oneOf', choices });\n }\n\n /**\n * Add a free short text field. Avoid it where possible, it cannot be packed so it costs the most wire space.\n *\n * @example\n * ```ts\n * new CustomId('note').str('message');\n * ```\n */\n str<Name extends string>(name: Name): CustomId<Prefix, Shape & Record<Name, CustomIdField<string>>> {\n return this.add<Name, string>(name, { kind: 'string' });\n }\n\n /**\n * Mint a wire string from values. Throws if a value is out of its field's range or the wire is over 100 chars.\n *\n * @param values - One value per field, typed by the chain.\n * @returns The wire string to put on the component's customId.\n */\n encode(values: DecodedParams<Shape>): string {\n const wire = `${this.routeKey}:${encodeBody(this.shape, values)}`;\n if (wire.length > MAX_WIRE_LENGTH) {\n throw new SeedcordRangeError(SeedcordErrorCode.CustomIdWireTooLong, [wire.length]);\n }\n return wire;\n }\n\n /**\n * Read a wire string back into values.\n *\n * - This will refuse with a default Notice when the shape changed since the wire was minted.\n * - Or refuse with a different default Notice on a corrupt or foreign wire.\n *\n * @param wire - The customId string from the interaction.\n * @returns The decoded values, typed by the chain.\n */\n decode(wire: string): DecodedParams<Shape> {\n const key = routeKeyOf(wire);\n if (key !== this.routeKey) {\n // same prefix but a different hash means the shape changed since this wire was minted.\n if (prefixOf(wire) === this.prefix) throw new StaleCustomId(this.prefix);\n throw new InvalidCustomId(`routeKey ${JSON.stringify(key)} is not ${JSON.stringify(this.routeKey)}`);\n }\n // justified, the codec returns runtime values and the shape guarantees their decoded types.\n return decodeBody(this.shape, wire.slice(key.length + 1)) as DecodedParams<Shape>;\n }\n\n /** True if this wire was minted from this customId's prefix, ignoring the shape hash. */\n owns(wire: string): boolean {\n return prefixOf(wire) === this.prefix;\n }\n}\n\n/**\n * Any customId, for places where the exact prefix and shape do not matter.\n *\n * @internal\n */\nexport type AnyCustomId = CustomId<string, CustomIdShape>;\n\n/**\n * The outcome of decoding a wire against several customIds, the matched prefix paired with its values.\n *\n * @internal\n */\nexport type DecodedRoute<Defs extends readonly AnyCustomId[]> = {\n [Index in keyof Defs]: Defs[Index] extends AnyCustomId\n ? { readonly prefix: Defs[Index]['prefix']; readonly params: DecodedParams<Defs[Index]['shape']> }\n : never;\n}[number];\n\n/**\n * Find the customId whose prefix owns this wire, decode against it, and report which one matched.\n *\n * @internal\n */\nexport function decodeFor<Defs extends readonly AnyCustomId[]>(defs: Defs, wire: string): DecodedRoute<Defs> {\n const match = defs.find((def) => def.owns(wire));\n if (!match) throw new InvalidCustomId(`no customId owns ${JSON.stringify(routeKeyOf(wire))}`);\n // justified, the matched customId fixes both prefix and params together but find() loses that link.\n return { prefix: match.prefix, params: match.decode(wire) } as DecodedRoute<Defs>;\n}\n","import 'reflect-metadata';\n\nimport { SeedcordErrorCode } from '@seedcord/errors';\nimport { SeedcordError } from '@seedcord/errors/internal';\n\nimport { decodeFor } from './CustomId';\n\nimport type { AnyCustomId } from './CustomId';\nimport type { DecodedParams } from './Field';\nimport type { Promisable } from 'type-fest';\n\n/**\n * The route decorators store a handler's customId definitions here so the component base can decode\n * against them at runtime.\n *\n * @internal\n */\nexport const ComponentDefsKey = Symbol('seedcord:customId:componentDefs');\n\n/**\n * The phantom a component handler base carries. A route decorator constrains its argument to this, so\n * passing different definitions to the decorator and the handler's generic is a compile error. Never set at runtime.\n *\n * @internal\n */\nexport interface HasComponentDefs<Defs extends readonly AnyCustomId[]> {\n /** @internal */\n readonly __componentDefs?: Defs;\n}\n\n/** @internal */\nexport interface DecodedComponentRoute {\n prefix: string;\n params: Record<string, unknown>;\n}\n\n/**\n * Throws `CustomIdHandlerRouteMissing` when the class has no stored defs. A drifted or corrupt wire\n * throws `StaleCustomId` or `InvalidCustomId`.\n *\n * @internal\n */\nexport function decodeComponentRoute(handlerClass: { name: string }, wire: string): DecodedComponentRoute {\n const defs = Reflect.getMetadata(ComponentDefsKey, handlerClass) as readonly AnyCustomId[] | undefined;\n if (!defs) throw new SeedcordError(SeedcordErrorCode.CustomIdHandlerRouteMissing, [handlerClass.name]);\n return decodeFor(defs, wire);\n}\n\n/** @internal */\nexport type SingleParams<Defs extends readonly AnyCustomId[]> = Defs extends readonly [infer One extends AnyCustomId]\n ? DecodedParams<One['shape']>\n : never;\n\n/** @internal */\nexport type MatchArms<Defs extends readonly AnyCustomId[], Ret> = {\n [Def in Defs[number] as Def['prefix']]: (params: DecodedParams<Def['shape']>) => Promisable<Ret>;\n};\n","import 'reflect-metadata';\n\nimport { ApplicationCommandType } from 'discord-api-types/v10';\n\nimport { ComponentDefsKey } from '@customId/routing';\nimport { InteractionMetadataKey, InteractionRouteKeys, InteractionRoutes } from '@src/metadataKeys';\n\nimport type { AnyCustomId } from '@customId/CustomId';\n\n/** The select menu kinds the select route decorators take. */\nexport enum SelectMenuKind {\n String = 'string',\n User = 'user',\n Role = 'role',\n Channel = 'channel',\n Mentionable = 'mentionable'\n}\n\n// loose on purpose, each transport's typed decorators pass their asserted ctors straight in\nexport type RoutableConstructor = new (...args: never[]) => unknown;\n\nexport function areRoutes(routes: unknown): routes is string[] {\n return Array.isArray(routes) && routes.every((route) => typeof route === 'string');\n}\n\n/**\n * Every stored route kind and its route strings on a decorated constructor. The build's manifest\n * emitter reads the same pairs.\n */\nexport function interactionRoutesOf(constructor: RoutableConstructor): [InteractionRoutes, string[]][] {\n const pairs: [InteractionRoutes, string[]][] = [];\n for (const route of Object.values(InteractionRoutes)) {\n const meta: unknown = Reflect.getMetadata(InteractionRouteKeys[route], constructor);\n if (areRoutes(meta)) pairs.push([route, meta]);\n }\n return pairs;\n}\n\nexport function storeInteractionRoute(\n route: InteractionRoutes,\n routes: string | readonly string[],\n constructor: RoutableConstructor\n): void {\n const key = InteractionRouteKeys[route];\n const saved: unknown = Reflect.getMetadata(key, constructor);\n const existing = areRoutes(saved) ? saved : [];\n const toStore = typeof routes === 'string' ? [routes] : routes;\n Reflect.defineMetadata(key, [...existing, ...toStore], constructor);\n Reflect.defineMetadata(InteractionMetadataKey, true, constructor);\n}\n\n// each definition's stable prefix is the routing key, the full defs stay on the ctor for decoding\nexport function storeComponentRoute(\n route: InteractionRoutes,\n defs: readonly AnyCustomId[],\n constructor: RoutableConstructor\n): void {\n storeInteractionRoute(\n route,\n defs.map((def) => def.prefix),\n constructor\n );\n Reflect.defineMetadata(ComponentDefsKey, defs, constructor);\n}\n\nconst SELECT_ROUTES: Record<SelectMenuKind, InteractionRoutes> = {\n [SelectMenuKind.String]: InteractionRoutes.StringMenu,\n [SelectMenuKind.User]: InteractionRoutes.UserMenu,\n [SelectMenuKind.Role]: InteractionRoutes.RoleMenu,\n [SelectMenuKind.Channel]: InteractionRoutes.ChannelMenu,\n [SelectMenuKind.Mentionable]: InteractionRoutes.MentionableMenu\n};\n\nexport function selectMenuRouteOf(kind: SelectMenuKind): InteractionRoutes {\n return SELECT_ROUTES[kind];\n}\n\nexport function contextMenuRouteOf(\n kind: ApplicationCommandType.User | ApplicationCommandType.Message\n): InteractionRoutes {\n return kind === ApplicationCommandType.User\n ? InteractionRoutes.UserContextMenu\n : InteractionRoutes.MessageContextMenu;\n}\n","import type { CoreBase } from '@interfaces/CoreBase';\n\n/**\n * The transport-agnostic gate context, the scalar identity of the acting user resolvable from any\n * transport's payload. Every field except `core` is nullable, since an event or DM may carry no\n * guild or member. Each transport extends it with its own arm. For example, the gateway adds the djs\n * `user`/`guild`/`member` objects and the live interaction or event payload.\n *\n * @example\n * ```ts\n * // a gate reading only the base fields fits any handler on any transport\n * const NeedsGuild = defineGate('NeedsGuild', (ctx: GateContextBase) => {\n * if (!ctx.guildId) throw new NotInGuild();\n * });\n * ```\n */\nexport interface GateContextBase {\n /** Gates read the config and the rate limiter through it. */\n readonly core: CoreBase;\n /** The acting user's id, or null on an event that carries none. */\n readonly userId: string | null;\n /** The guild id, or null outside a guild. */\n readonly guildId: string | null;\n /** The channel id, or null when the source carries none. */\n readonly channelId: string | null;\n /**\n * The member's role ids without the everyone role, the shape a raw interaction payload\n * contains. Empty outside a guild or when the source contains none.\n */\n readonly memberRoleIds: readonly string[];\n /**\n * The member's permission bits, or null outside a guild. On an interaction these are the\n * channel-scoped permissions the payload contains, on a gateway event the member's guild-level ones.\n */\n readonly memberPermissions: bigint | null;\n /**\n * The bot's permissions in the invoked channel, the wire `app_permissions` value. Null on gateway events.\n */\n readonly appPermissions: bigint | null;\n /**\n * The dispatched handler as `kind:route` (`slash:daily`, `button:confirm`), or null off a route (a\n * plain event handler, or a gate run outside a handler). `runHandlerGates` sets it from the handler's\n * metadata. `Cooldown` uses it so its window is stable across restarts and isolates.\n */\n readonly routeId: string | null;\n}\n\n/**\n * The context the guild-scoped permission gates require. It adds the base permission sets computed from\n * roles alone, which only the gateway transport can provide from its cache. The http transport's context\n * does not define these fields.\n *\n * @example\n * ```ts\n * // in:'guild' returns a Gate<GuildPermissionsContext>, which fits only a gateway handler\n * \\@Gated(RequirePermissions([PermissionFlagsBits.BanMembers], { in: 'guild' }))\n * ```\n */\nexport interface GuildPermissionsContext extends GateContextBase {\n /**\n * The member's base permission set, roles only, matching djs `GuildMember.permissions`. Null when the\n * member is unavailable.\n */\n readonly memberGuildPermissions: bigint | null;\n /**\n * The bot's base permission set from the transport's cache. Null when the cached member is unavailable.\n */\n readonly appGuildPermissions: bigint | null;\n}\n\n// phantom brand, so a bare check function or a plain object is rejected where a Gate is expected\ndeclare const GateBrand: unique symbol;\n\n/**\n * A precondition attached to a handler. It refuses by throwing a `Notice` (a reply) or a `Silence`\n * (a drop with no reply), and passes by returning. `Ctx` is the context it requires, so a gate that reads\n * a field absent on a handler's context is rejected at compile time. `Name` is captured as a literal so\n * a mismatch error can name the gate. Build one with {@link defineGate} or {@link defineEffectGate}.\n *\n * @typeParam Ctx - The context the gate requires, so reading a field absent on a handler's context is a compile error.\n * @typeParam Name - The gate's name captured as a literal, so a mismatch error can name the gate.\n *\n * @example\n * ```ts\n * // a factory returning a typed, agnostic gate\n * function MyGate(): Gate<GateContextBase, 'MyGate'> {\n * return defineGate('MyGate', (ctx) => {\n * if (shouldRefuse(ctx)) throw new MyNotice();\n * });\n * }\n * ```\n *\n * @see {@link defineGate}\n */\nexport interface Gate<Ctx extends GateContextBase = GateContextBase, Name extends string = string> {\n /** The gate's name, surfaced in a mismatch error and joined by the combinators. */\n readonly name: Name;\n /** Reads the context and refuses by throwing a Notice or a Silence, or passes by resolving. */\n check(ctx: Ctx): Promise<void>;\n\n /** @internal */\n readonly [GateBrand]: true;\n}\n\n/**\n * A gate that carries a side effect, split so the effect fires only once the gate is the one that\n * let the request through. `check` peeks and refuses, `commit` applies the effect after the whole\n * gate set passes. {@link Cooldown} is the catalog gate that returns one. Build one with\n * {@link defineEffectGate}.\n *\n * @typeParam Ctx - The context the gate requires, so reading a field absent on a handler's context is a compile error.\n * @typeParam Name - The gate's name captured as a literal, so a mismatch error can name the gate.\n *\n * @example\n * ```ts\n * // a factory returning a typed effect gate\n * function MyEffectGate(): EffectGate<GateContextBase, 'MyEffectGate'> {\n * return defineEffectGate(\n * 'MyEffectGate',\n * (ctx) => {\n * if (shouldRefuse(ctx)) throw new MyNotice();\n * },\n * (ctx) => {\n * applyMyEffect(ctx);\n * }\n * );\n * }\n * ```\n *\n * @see {@link defineEffectGate}\n */\nexport interface EffectGate<Ctx extends GateContextBase = GateContextBase, Name extends string = string> extends Gate<\n Ctx,\n Name\n> {\n /** Applies the side effect, run only after the whole gate set passes. */\n commit(ctx: Ctx): Promise<void>;\n}\n\n/**\n * Builds a {@link Gate} from a check. The check refuses by throwing a Notice or a Silence and passes\n * by returning. The required context is inferred from `ctx`, so annotate it as narrowly as the fields\n * the check reads. No annotation defaults to {@link GateContextBase}, an agnostic gate that fits every\n * handler.\n *\n * @typeParam Name - The gate's name captured as a literal, so a mismatch error can name the gate.\n * @typeParam Ctx - The context the check reads, inferred from the `ctx` annotation.\n *\n * @param name - The gate's name, used in mismatch errors.\n * @param fn - The check, which refuses by throwing a Notice or a Silence and passes by returning.\n *\n * @see {@link defineEffectGate}\n * @see the `@Gated` decorator from `seedcord`\n *\n * @example\n * ```ts\n * // a gate factory that takes its own option and closes over it\n * function MinRoles(min: number): Gate<GateContextBase, 'MinRoles'> {\n * return defineGate('MinRoles', (ctx) => {\n * if (ctx.memberRoleIds.length < min) throw new NotEnoughRoles(min);\n * });\n * }\n * ```\n *\n * @example\n * ```ts\n * // agnostic gate (no ctx annotation): fits any handler\n * const Owner = defineGate('owner', (ctx) => {\n * if (!ctx.userId) throw new NotOwner();\n * });\n * ```\n */\nexport function defineGate<const Name extends string, Ctx extends GateContextBase = GateContextBase>(\n name: Name,\n fn: (ctx: Ctx) => void | Promise<void>\n): Gate<Ctx, Name> {\n return { name, check: async (ctx) => fn(ctx) } as Gate<Ctx, Name>;\n}\n\n/**\n * Builds an {@link EffectGate} from a `check` and a `commit`. `check` peeks and refuses by throwing, and\n * `commit` applies the side effect, running only once the whole gate set passes so a later refusal never\n * commits. In an `or`, a refusing arm's queued commit is rolled back. This is how {@link Cooldown} peeks\n * in `check` and charges the slot in `commit`.\n *\n * @typeParam Name - The gate's name captured as a literal, so a mismatch error can name the gate.\n * @typeParam Ctx - The context both `check` and `commit` read, inferred from the `ctx` annotation.\n *\n * @param name - The gate's name, used in mismatch errors.\n * @param check - Peeks and refuses by throwing, without applying the side effect.\n * @param commit - Applies the side effect, running only after the whole gate set passes.\n *\n * @see {@link defineGate}\n * @see the `@Gated` decorator from `seedcord`\n * @see {@link Cooldown}\n *\n * @example\n * ```ts\n * // an effect-gate factory that takes its own limit and closes over it\n * function UsesPerDay(max: number): EffectGate<GateContextBase, 'UsesPerDay'> {\n * return defineEffectGate(\n * 'UsesPerDay',\n * (ctx) => {\n * // peek and refuse by throwing, do not mutate yet\n * if (usedToday(ctx.userId) >= max) throw new OutOfUsesNotice(max);\n * },\n * (ctx) => {\n * // runs only after the whole gate set passes\n * recordUse(ctx.userId);\n * }\n * );\n * }\n * ```\n */\nexport function defineEffectGate<const Name extends string, Ctx extends GateContextBase = GateContextBase>(\n name: Name,\n check: (ctx: Ctx) => void | Promise<void>,\n commit: (ctx: Ctx) => void | Promise<void>\n): EffectGate<Ctx, Name> {\n return {\n name,\n check: async (ctx) => check(ctx),\n commit: async (ctx) => commit(ctx)\n } as EffectGate<Ctx, Name>;\n}\n\n/**\n * The context a {@link Gate} requires.\n *\n * @typeParam TGate - The gate type to read the required context from.\n *\n * @example\n * ```ts\n * type OwnerCtx = RequiredOf<ReturnType<typeof OwnerOnly>>; // GateContextBase\n * ```\n */\nexport type RequiredOf<TGate> = TGate extends Gate<infer Ctx> ? Ctx : never;\n","import { toEpochSeconds } from '@seedcord/utils';\n\nimport { Notice } from '@stops/Notice';\nimport { NoticeCard } from '@stops/NoticeCard';\n\nimport type { EpochMs, ReplyResponse } from '@seedcord/types';\n\nexport abstract class GateNotice extends Notice {\n public render(): ReplyResponse {\n return { components: [new NoticeCard(this.message).component] };\n }\n}\n\nexport class NotOwner extends GateNotice {\n public constructor(message = 'Only the bot owner can use this.') {\n super(message);\n }\n}\n\nexport class NotInGuild extends GateNotice {\n public constructor(message = 'This can only be used in a server.') {\n super(message);\n }\n}\n\nexport class NotInDm extends GateNotice {\n public constructor(message = 'This can only be used in a direct message.') {\n super(message);\n }\n}\n\nexport class OnCooldown extends GateNotice {\n public constructor(\n public readonly resetAt: EpochMs,\n message?: string\n ) {\n super(message ?? `You are doing that too fast. Try again <t:${toEpochSeconds(resetAt)}:R>.`);\n }\n}\n\nexport class NotAllowed extends Notice {\n public constructor() {\n super('not allowed');\n }\n\n public render(): ReplyResponse {\n return { components: [new NoticeCard('You are not allowed to use this command.').component] };\n }\n}\n\nexport class NeedsAny extends Notice {\n public constructor(private readonly summaries: readonly string[]) {\n super('not allowed');\n }\n\n public render(): ReplyResponse {\n const bullets = this.summaries.map((summary) => `• ${summary}`).join('\\n');\n return { components: [new NoticeCard(`You need any of:\\n${bullets}`).component] };\n }\n}\n\nexport class MissingRole extends GateNotice {\n public constructor(message: string | undefined, roleId: string | null) {\n super(\n message ?? (roleId ? `You need the <@&${roleId}> role to use this.` : 'You do not have the required role.')\n );\n }\n}\n\nexport class MissingPermissions extends Notice {\n private readonly customLead: string | undefined;\n\n public constructor(\n message: string | undefined,\n private readonly subject: string | null,\n private readonly missingPerms: readonly string[]\n ) {\n super(message ?? 'A required permission is missing.');\n this.customLead = message;\n }\n\n public render(): ReplyResponse {\n const bullets = this.missingPerms.map((perm) => `• ${perm}`).join('\\n');\n const lead =\n this.customLead ??\n `${this.subject === null ? 'You are' : `${this.subject} is`} missing the following permission entries:`;\n return {\n components: [new NoticeCard(`${lead}\\n\\n${bullets}`).component]\n };\n }\n}\n","import type { EffectGate, Gate, GateContextBase } from './Gate';\n\ntype CommitFn = () => Promise<void>;\n\n// per-request commit queue keyed on the context, so an effect gate's commit runs only after the whole\n// set passes. WeakMap so each entry is dropped once its request's context is gone\nconst commitQueues = new WeakMap<GateContextBase, CommitFn[]>();\n\nfunction isEffectGate(gate: Gate<GateContextBase>): gate is EffectGate<GateContextBase> {\n return typeof (gate as Partial<EffectGate<GateContextBase>>).commit === 'function';\n}\n\n// a refusal throws before the queue, so a refused effect gate never commits. the combinators and the\n// runner both route through here, so an effect gate inside `and`/`or` queues the same way\nexport async function runCheck(gate: Gate<GateContextBase>, ctx: GateContextBase): Promise<void> {\n await gate.check(ctx);\n if (!isEffectGate(gate)) return;\n\n let queue = commitQueues.get(ctx);\n if (!queue) {\n queue = [];\n commitQueues.set(ctx, queue);\n }\n queue.push(() => gate.commit(ctx));\n}\n\nexport async function runCommits(ctx: GateContextBase): Promise<void> {\n const queue = commitQueues.get(ctx);\n if (!queue) return;\n for (const commit of queue) await commit();\n}\n\n// the runner calls this after every run, so a refused or drained run leaves no stale queue behind\nexport function discardCommits(ctx: GateContextBase): void {\n commitQueues.delete(ctx);\n}\n\n// the queued-commit count, the mark an `or` arm rolls back to if it refuses\nexport function markCommits(ctx: GateContextBase): number {\n return commitQueues.get(ctx)?.length ?? 0;\n}\n\n// drops commits queued after `mark`, so a refused `or` arm leaves no commit behind\nexport function rollbackCommits(ctx: GateContextBase, mark: number): void {\n const queue = commitQueues.get(ctx);\n if (queue && queue.length > mark) queue.length = mark;\n}\n","import type { Notice } from '@stops/Notice';\n\n/**\n * The override a catalog gate accepts. A one-line `message` reword or a full `notice` replacement. Accepted by\n * the agnostic catalog gates and, nested per refusal, by {@link RequireRole}. {@link RequirePermissions} and\n * {@link RequireBotPermissions} take `RequirePermissionsOptions` instead.\n *\n * @example\n * ```ts\n * // reword the default refusal\n * OwnerOnly({ message: 'Bot owners only.' });\n * ```\n *\n * @example\n * ```ts\n * // replace the refusal entirely, for example a translated Notice\n * GuildOnly({ notice: new MyTranslatedNotice() });\n * ```\n */\nexport interface GateNoticeOptions {\n /** Reword the default refusal, keeping its embed styling. */\n message?: string;\n /** Replace the default refusal Notice entirely, for full control or a translated copy. */\n notice?: Notice;\n}\n\nexport function pickNotice(options: GateNoticeOptions | undefined, makeDefault: (message?: string) => Notice): Notice {\n return options?.notice ?? makeDefault(options?.message);\n}\n","import { prettify } from '@seedcord/utils';\nimport { PermissionFlagsBits } from 'discord-api-types/v10';\n\nimport { defineGate } from '@gates/Gate';\nimport { MissingPermissions, MissingRole, NotInGuild } from '@notices/index';\n\nimport { pickNotice } from './options';\n\nimport type { GateNoticeOptions } from './options';\nimport type { Gate, GateContextBase, GuildPermissionsContext } from '@gates/Gate';\n\n/**\n * The permission flag bits a caller or the bot must hold. Pass the `PermissionFlagsBits` values from\n * `discord-api-types/v10` (or `discord.js`).\n */\nexport type PermissionScope = readonly bigint[];\n\n/** Permission bit to its prettified human-readable name, for the missing-permission refusal. */\nexport const PermissionNames = new Map<bigint, string>(\n Object.entries(PermissionFlagsBits).map(([key, bit]) => [bit, prettify(key)])\n);\n\nconst ADMINISTRATOR = PermissionFlagsBits.Administrator;\n\ninterface PermCheckKind {\n unresolved: string;\n subject: string | null;\n}\n\nconst MEMBER_CHECK: PermCheckKind = {\n unresolved: 'Your server member data could not be resolved. Try again.',\n subject: null\n};\nconst BOT_CHECK: PermCheckKind = {\n unresolved: \"The bot's permissions could not be resolved. Try again.\",\n subject: 'The bot'\n};\n\n// discord treats the administrator bit as granting every permission, so test it before refusing\nfunction hasAll(held: bigint, scope: PermissionScope): boolean {\n if ((held & ADMINISTRATOR) === ADMINISTRATOR) return true;\n return scope.every((bit) => (held & bit) === bit);\n}\n\nfunction missingNames(held: bigint, scope: PermissionScope): string[] {\n return scope.reduce<string[]>((names, bit) => {\n if ((held & bit) !== bit) names.push(PermissionNames.get(bit) ?? String(bit));\n return names;\n }, []);\n}\n\nfunction refusePermissions(\n held: bigint | null,\n scope: PermissionScope,\n options: RequirePermissionsOptions | undefined,\n guildId: string | null,\n kind: PermCheckKind\n): void {\n if (held === null) {\n throw pickNotice(\n options?.notInGuild,\n (message) => new NotInGuild(message ?? (guildId ? kind.unresolved : undefined))\n );\n }\n if (hasAll(held, scope)) return;\n throw pickNotice(\n options?.missing,\n (message) => new MissingPermissions(message, kind.subject, missingNames(held, scope))\n );\n}\n\n/**\n * Options for {@link RequirePermissions} and {@link RequireBotPermissions}.\n */\nexport interface RequirePermissionsOptions {\n /**\n * The set the check reads. `'channel'` reads the effective channel set the payload carries, what\n * Discord enforces in the invoked channel. `'guild'` reads the base set from roles, available on the\n * gateway transport only.\n *\n * @defaultValue `'channel'`\n */\n in?: 'channel' | 'guild';\n /** Reword or replace the refusal shown when the set is unavailable (outside a guild, or unresolved inside one). */\n notInGuild?: GateNoticeOptions;\n /** Reword or replace the refusal shown when a permission is missing. */\n missing?: GateNoticeOptions;\n}\n\n/**\n * Options for {@link RequireRole}.\n */\nexport interface RequireRoleOptions {\n /** Reword or replace the refusal shown outside a guild. */\n notInGuild?: GateNoticeOptions;\n /** Reword or replace the refusal shown when the caller lacks the role. */\n missingRole?: GateNoticeOptions;\n}\n\n/**\n * Requires the caller to hold every permission in `scope`. Refuses outside a guild first, then when a\n * permission is missing. The Administrator bit passes any scope.\n *\n * The default `'channel'` scope reads the effective channel set the payload carries, what Discord enforces\n * in the invoked channel. The `'guild'` scope reads the base set from roles and requires a\n * {@link GuildPermissionsContext}, so it fits a gateway handler only.\n *\n * @param scope - The permission flag bits the caller must all hold.\n * @param options - Pick the scope with `in`, and override each refusal with `notInGuild` or `missing`.\n *\n * @see the `@Gated` decorator from `seedcord`\n *\n * @example\n * ```ts\n * import { PermissionFlagsBits } from 'discord-api-types/v10';\n *\n * \\@Gated(RequirePermissions([PermissionFlagsBits.BanMembers]))\n * \\@SlashRoute('ban')\n * class BanHandler extends SlashHandler<'ban'> {\n * async execute() {\n * // ...\n * }\n * }\n * ```\n *\n * @example\n * ```ts\n * // the base set from roles, on a gateway handler\n * RequirePermissions([PermissionFlagsBits.BanMembers], { in: 'guild' });\n * ```\n */\nexport function RequirePermissions(\n scope: PermissionScope,\n options: RequirePermissionsOptions & { in: 'guild' }\n): Gate<GuildPermissionsContext, 'RequirePermissions'>;\nexport function RequirePermissions(\n scope: PermissionScope,\n options?: RequirePermissionsOptions & { in?: 'channel' }\n): Gate<GateContextBase, 'RequirePermissions'>;\nexport function RequirePermissions(\n scope: PermissionScope,\n options?: RequirePermissionsOptions\n): Gate<GuildPermissionsContext, 'RequirePermissions'> | Gate<GateContextBase, 'RequirePermissions'> {\n if (options?.in === 'guild') {\n return defineGate('RequirePermissions', (ctx: GuildPermissionsContext) => {\n refusePermissions(ctx.memberGuildPermissions, scope, options, ctx.guildId, MEMBER_CHECK);\n });\n }\n return defineGate('RequirePermissions', (ctx: GateContextBase) => {\n refusePermissions(ctx.memberPermissions, scope, options, ctx.guildId, MEMBER_CHECK);\n });\n}\n\n/**\n * Requires the bot to hold every permission in `scope`. Refuses outside a guild first, then when a\n * permission is missing. The Administrator bit passes any scope.\n *\n * The default `'channel'` scope reads the bot's effective channel set (wire `app_permissions`), what\n * Discord enforces in the invoked channel. The `'guild'` scope reads the bot's base set from roles and\n * requires a {@link GuildPermissionsContext}, so it fits a gateway handler only. `app_permissions` is\n * absent on gateway events, the channel scope refuses there as unresolved, use `in: 'guild'` on an\n * event handler.\n *\n * @param scope - The permission flag bits the bot must all hold.\n * @param options - Pick the scope with `in`, and override each refusal with `notInGuild` or `missing`.\n *\n * @see the `@Gated` decorator from `seedcord`\n *\n * @example\n * ```ts\n * import { PermissionFlagsBits } from 'discord-api-types/v10';\n *\n * \\@Gated(RequireBotPermissions([PermissionFlagsBits.ManageMessages]))\n * \\@SlashRoute('purge')\n * class PurgeHandler extends SlashHandler<'purge'> {\n * async execute() {\n * // ...\n * }\n * }\n * ```\n */\nexport function RequireBotPermissions(\n scope: PermissionScope,\n options: RequirePermissionsOptions & { in: 'guild' }\n): Gate<GuildPermissionsContext, 'RequireBotPermissions'>;\nexport function RequireBotPermissions(\n scope: PermissionScope,\n options?: RequirePermissionsOptions & { in?: 'channel' }\n): Gate<GateContextBase, 'RequireBotPermissions'>;\nexport function RequireBotPermissions(\n scope: PermissionScope,\n options?: RequirePermissionsOptions\n): Gate<GuildPermissionsContext, 'RequireBotPermissions'> | Gate<GateContextBase, 'RequireBotPermissions'> {\n if (options?.in === 'guild') {\n return defineGate('RequireBotPermissions', (ctx: GuildPermissionsContext) => {\n refusePermissions(ctx.appGuildPermissions, scope, options, ctx.guildId, BOT_CHECK);\n });\n }\n return defineGate('RequireBotPermissions', (ctx: GateContextBase) => {\n refusePermissions(ctx.appPermissions, scope, options, ctx.guildId, BOT_CHECK);\n });\n}\n\n/**\n * Requires the caller to hold `roleId`, read from the member's role ids. Refuses outside a guild first,\n * then when the role is missing. Roles are guild-global, so there is no scope dimension.\n *\n * @param roleId - The role snowflake the caller must hold.\n * @param options - Override each refusal, the outside-guild one with `notInGuild` and the missing-role one with `missingRole`.\n *\n * @see the `@Gated` decorator from `seedcord`\n *\n * @example\n * ```ts\n * \\@Gated(RequireRole('123456789012345678'))\n * \\@SlashRoute('vip')\n * class VipHandler extends SlashHandler<'vip'> {\n * async execute() {\n * // ...\n * }\n * }\n * ```\n */\nexport function RequireRole(roleId: string, options?: RequireRoleOptions): Gate<GateContextBase, 'RequireRole'> {\n return defineGate('RequireRole', (ctx) => {\n if (!ctx.guildId) throw pickNotice(options?.notInGuild, (message) => new NotInGuild(message));\n if (ctx.memberRoleIds.includes(roleId)) return;\n throw pickNotice(options?.missingRole, (message) => new MissingRole(message, roleId));\n 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