@seayoo-web/gamer-api 4.0.5 → 4.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js CHANGED
@@ -1022,7 +1022,12 @@ var d = "gamer_token", ue = class {
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  has_unclaimed_rewards: u.bool(),
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  final_available_count: u.number(),
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  total_remaining_engagements: u.number(),
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- cycle_remaining_engagements: u.number()
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+ cycle_remaining_engagements: u.number(),
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+ eligible: u.bool().optional(),
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+ actions: u.array(u.object({
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+ action_type: u.string(),
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+ allowed: u.bool()
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+ })).optional()
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  }), Xn = u.object({
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  engagement_id: u.number(),
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  engagement: u.object({
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@seayoo-web/gamer-api",
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- "version": "4.0.5",
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+ "version": "4.1.0",
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  "description": "agent for gamer api",
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  "license": "MIT",
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  "author": "web@seayoo.com",
@@ -27,15 +27,15 @@
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  },
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  "devDependencies": {
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  "@types/node": "^22.13.1",
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- "@seayoo-web/scripts": "4.0.0",
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- "@seayoo-web/combo-webview": "2.8.1",
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- "@seayoo-web/utils": "4.4.1",
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- "@seayoo-web/request": "4.0.5",
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+ "@seayoo-web/combo-webview": "2.9.2",
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+ "@seayoo-web/request": "4.1.0",
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+ "@seayoo-web/scripts": "4.0.2",
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  "@seayoo-web/tsconfig": "1.0.6",
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+ "@seayoo-web/utils": "4.4.1",
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  "@seayoo-web/validator": "2.3.0"
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  },
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  "peerDependencies": {
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- "@seayoo-web/combo-webview": "^2.8.1",
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+ "@seayoo-web/combo-webview": "^2.9.2",
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  "@seayoo-web/utils": "^4.4.1",
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  "@seayoo-web/validator": "^2.3.0"
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  },
@@ -13,11 +13,32 @@ export interface UserFeatureStatus {
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  /** 玩法 ID */
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  feature_id: number;
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  /**
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- * 是否可参与玩法。false 代表当前已不可再参与。
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+ * 是否 “仍可发起一次 Engage 行为”(基于次数/周期等限制)false 代表当前已不可再参与。
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  *
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- * 💡注意这里的语义是已经达到了参与次数的上限,不能再调用 engage,而不是没有资格参与。
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+ * 💡注意这里的语义是已经达到了参与次数的上限,不能再调用 engage,而不是没有资格参与(资格由 eligible 控制)。
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  */
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  can_engage: boolean;
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+ /**
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+ * 用户是否具备参与资格(基于身份条件,如分群/角色 / 黑名单 / 活动准入规则)
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+ *
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+ * eligible=false 或字段不存在时,不应允许任何 Engage / Action 执行
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+ */
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+ eligible?: boolean;
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+ /**
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+ * 动作定义 + 行为控制,用于 UI 按钮级别权限控制,不同玩法之间 Action 定义不相同
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+ */
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+ actions?: {
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+ /**
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+ * Action 是玩法内的用户行为集合,由后端根据玩法类型与用户状态动态计算,不同玩法之间 Action 定义不相同
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+ *
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+ * 在组队玩法(Team)中,支持以下操作类型:
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+ *
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+ * - `assemble`:发起组队
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+ * - `join`:加入队伍
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+ */
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+ action_type: string;
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+ allowed: boolean;
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+ }[];
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  /** 是否有已获得但尚未领取的玩法参与奖励 */
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  has_unclaimed_rewards: boolean;
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  /**
@@ -31,8 +52,7 @@ export interface UserFeatureStatus {
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  */
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  total_remaining_engagements: number;
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  /**
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- * 玩法当前参与周期(如每日或每周)内用户剩余的参与次数。
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- -1 表示玩法当前参与周期内参与次数无限制。
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+ * 玩法当前参与周期(如每日或每周)内用户剩余的参与次数。-1 表示玩法当前参与周期内参与次数无限制。
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  */
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  cycle_remaining_engagements: number;
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  }