@seanyao/roll 4.710.3 → 4.712.1
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- package/CHANGELOG.md +9 -0
- package/dist/postinstall.mjs +2 -0
- package/dist/roll.mjs +1602 -1363
- package/docs/architecture.md +2 -0
- package/package.json +1 -1
- package/skills/roll-build/SKILL.md +2 -0
- package/skills/roll-build/references/full-contract.md +31 -3
package/CHANGELOG.md
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## Unreleased
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## v4.712.1 — 2026-07-12
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### 交付方法
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- 攻防结对引擎收尾:verified/designed 档的卡遇到任何攻防异常(凑不齐异构搭档、agent 不可用、某回合卡死)都会自动降级回单个 builder 把卡做完,并留下明确的降级记录——不再有卡死,也不会悄悄退化成一份空验收(US-LOOP-106) `[loop-engine]`
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- roll-build 交付契约与文档更新到位:攻防结对从"契约里写着"变成"引擎真的在编排",roll-build 契约、架构文档、技能库三处同步一致(US-LOOP-105) `[loop-engine]`
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### 可观测
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- 新增只读命令 `roll loop adversarial`:把攻防卡的抓洞数、平均回合数、降级率、耗时按"攻防 vs 标准"两组汇总,用数据回答"攻防结对到底有没有多抓 bug、要不要扩大适用范围"(US-LOOP-104) `[loop-engine]`
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## v4.710.3 — 2026-07-10
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### 交付方法
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package/dist/postinstall.mjs
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{ field: "pr_url", surface: "runs", anchor: "pr_merge", writer: `${RUNNER}; corrected by ${BACKFILL}`, kind: "authoritative" },
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{ field: "merged_at", surface: "runs", anchor: "pr_merge", writer: BACKFILL, kind: "derived-cache", rebuild: REBUILD_BACKFILL },
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{ field: "merge_commit", surface: "runs", anchor: "pr_merge", writer: BACKFILL, kind: "derived-cache", rebuild: REBUILD_BACKFILL },
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// US-LOOP-104: the adversarial-pairing outcome ({rounds,holesFound,terminationReason,degraded}|null).
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{ field: "adversarial", surface: "runs", anchor: "cycle_outcome", writer: RUNNER, kind: "derived-cache", rebuild: "foldCycleAdversarial over the cycle's adversarial:* events (US-LOOP-104)" },
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// ── cycle:terminal event (US-TRUTH-001) ────────────────────────────────────
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{ field: "type", surface: "event:cycle:terminal", anchor: "cycle_outcome", writer: "buildTerminalEvent", kind: "authoritative" },
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{ field: "schema", surface: "event:cycle:terminal", anchor: "cycle_outcome", writer: "buildTerminalEvent", kind: "authoritative" },
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