@scrthq/runlog 0.0.38 → 0.0.40
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +4 -0
- package/dist/runlog.js +1098 -65
- package/package.json +1 -1
package/README.md
CHANGED
|
@@ -7,11 +7,15 @@ release, and issue sealed copies to buyers.
|
|
|
7
7
|
```bash
|
|
8
8
|
npx @scrthq/runlog validate my-game.yaml --strict
|
|
9
9
|
npx @scrthq/runlog test my-game.yaml
|
|
10
|
+
npx @scrthq/runlog docs my-game.yaml -o dist/docs # rulebook, quick start, reference card, run log sheet, summary
|
|
10
11
|
npx @scrthq/runlog keygen -o my-key.json
|
|
11
12
|
npx @scrthq/runlog sign my-game.yaml --key my-key.json --as "Your Name"
|
|
12
13
|
npx @scrthq/runlog issue my-game.yaml --to "Buyer" --ref order-1 --key my-key.json --seal
|
|
13
14
|
```
|
|
14
15
|
|
|
16
|
+
`npx @scrthq/runlog login` signs in through your browser, so that `claim`
|
|
17
|
+
can tie a signing key to your account and the app names you beside what you
|
|
18
|
+
sign. In CI, set `RUNLOG_API_KEY` to a key from your profile page instead.
|
|
15
19
|
`npx @scrthq/runlog help` lists everything.
|
|
16
20
|
|
|
17
21
|
The same package is a library for a seller's own backend: `seal`, `open`,
|