@scriptedpixels/liquid-glass-vue 0.0.8 → 0.0.10
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +1 -1
- package/dist/index.js +221 -206
- package/dist/index.js.map +1 -1
- package/dist/types/assets/ts/shader-utils.d.ts +24 -0
- package/dist/types/assets/ts/utils.d.ts +2 -0
- package/dist/types/components/GlassContainer.vue.d.ts +5 -3
- package/dist/types/components/GlassFilter.vue.d.ts +2 -0
- package/dist/types/components/LiquidGlass.vue.d.ts +4 -3
- package/package.json +1 -1
- package/dist/index.css +0 -0
package/README.md
CHANGED
@@ -61,7 +61,7 @@ When you want the glass effect to respond to mouse movement over a larger area (
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| `aberrationIntensity` | `number` | `2` | Controls chromatic aberration intensity |
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| `elasticity` | `number` | `0.15` | Controls the "liquid" elastic feel (0 = rigid, higher = more elastic) |
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| `cornerRadius` | `number` | `999` | Border radius in pixels |
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+
| `class` | `string` | `""` | Additional CSS classes |
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| `padding` | `string` | - | CSS padding value |
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| `style` | `Vue.CSSProperties` | - | Additional inline styles |
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| `overLight` | `boolean` | `false` | Whether the glass is over a light background |
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