@scm-js/plugin-api 1.65.0 → 1.66.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/index.d.ts +38 -3
- package/package.json +1 -1
package/index.d.ts
CHANGED
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@@ -1155,6 +1155,13 @@ export interface SyncFieldsOp {
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extended: boolean;
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encoding: TextEncoding;
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};
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1158
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+
/**
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* For each field in `set`, `fieldHash` of the value the change was made from — what the
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1160
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* sender's dialog showed. A receiver whose copy holds something else learns that the op
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1161
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* writes over a version its sender never saw (`Applied.overwritten`). Absent from ops
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* sent by older editors, which are then never reported as overwriting.
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*/
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from?: Partial<Record<SyncField, string>>;
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}
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export interface SyncExtrasOp {
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kind: "extras";
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@@ -1241,6 +1248,34 @@ export interface HistoryEdit {
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* redo atoms apply it with `applyTables`.
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*/
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tables?: TablesEdit;
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/**
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* A change to the whole map — Resize / Crop, Change Tileset: the map as it stands on the
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* other side of the step (`WholeState`). Undo and redo swap it with the scenario's own and
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* keep what they took out here, so the entry always holds the side it is not on. An entry
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* with this part has no other: `applyEntry` leaves it alone, and the undo and redo atoms
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* apply it with `swapWholeState`.
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*/
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whole?: WholeState;
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}
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/**
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* What a whole-map change replaces: the size, the tileset and every list or grid that is
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* laid out by the map's size. Held by reference, not copied — Resize and Change Tileset
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* build new arrays rather than writing into the old ones, and every later in-place edit is
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* on the undo stack above the entry, so by the time the entry is undone the arrays it took
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* out are exactly as it left them.
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*/
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export interface WholeState {
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width: number;
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height: number;
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era: number;
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tiles: Uint16Array;
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editorTiles: Uint16Array;
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isom: Uint16Array | null;
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mask: Uint8Array | null;
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units: Scenario["units"];
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sprites: Scenario["sprites"];
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doodads: Scenario["doodads"];
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locations: Scenario["locations"];
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}
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/**
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* Why the map changed: an edit recorded in the history, an undo or redo of one, a dialog
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@@ -2995,8 +3030,8 @@ export interface DocumentApi {
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launch?: boolean;
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}): Promise<TestMapOutcome | null>;
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/**
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-
* Scenario ▸ Resize / Crop Map:
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* history stacks
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* Scenario ▸ Resize / Crop Map: one undo step, as the dialog is (on a shared map, where
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* it replaces everyone's map, both history stacks are dropped instead). Content keeps its place relative to `anchor`
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* (a 3 × 3 grid, row-major, 4 = centre, the default); the new ground is `terrainId`
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* (the tileset's default when omitted); objects outside the new bounds are dropped,
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* locations clamped unless `clampLocations` is false. Null with no map.
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@@ -3006,7 +3041,7 @@ export interface DocumentApi {
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* Scenario ▸ Map Properties ▸ Tileset: change ERA and lay the terrain again with the
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* new tileset's terrain (tile numbers do not carry across tilesets; the doodads go with
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* them, everything else stays). Waits for the new graphics so the fill uses real tiles.
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-
* Like `resize`, a
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* Like `resize`, one undo step (on a shared map, the history is dropped instead). Null with no map.
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*/
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changeTileset(options: ChangeTilesetOptions): Promise<ChangeTilesetResult | null>;
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readonly extras: ExtrasApi;
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