@scenerok/cli 1.0.4 → 1.0.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +6 -3
- package/dist/commands/auth.d.ts.map +1 -1
- package/dist/commands/auth.js +17 -1
- package/dist/commands/project.d.ts.map +1 -1
- package/dist/commands/project.js +16 -2
- package/dist/commands/render.d.ts.map +1 -1
- package/dist/commands/render.js +14 -0
- package/dist/commands/skills.d.ts.map +1 -1
- package/dist/commands/skills.js +42 -1
- package/dist/commands/validate.d.ts.map +1 -1
- package/dist/commands/validate.js +38 -9
- package/dist/index.js +3 -1
- package/dist/lib/api.d.ts +14 -0
- package/dist/lib/api.d.ts.map +1 -1
- package/dist/lib/api.js +38 -4
- package/dist/lib/format-api-error.d.ts +2 -0
- package/dist/lib/format-api-error.d.ts.map +1 -0
- package/dist/lib/format-api-error.js +24 -0
- package/dist/lib/logger.d.ts +8 -0
- package/dist/lib/logger.d.ts.map +1 -0
- package/dist/lib/logger.js +51 -0
- package/examples/system/3-tips-fitness.vid +45 -0
- package/examples/system/ecom-product-launch.vid +31 -0
- package/examples/system/glitch-title.vid +17 -0
- package/examples/system/meme-remix.vid +15 -0
- package/examples/system/minimal-text-reel.vid +11 -0
- package/examples/system/product-launch.vid +18 -0
- package/examples/system/rokmilk-chocolate-promo.vid +25 -0
- package/examples/system/testimonial-cut.vid +16 -0
- package/examples/system/ugc-testimonial-voiceover.vid +33 -0
- package/examples/system/voice-visual-promo.vid +21 -0
- package/package.json +2 -1
- package/skills/aider/SKILL.md +27 -22
- package/skills/aider/vidscript-guide.md +62 -39
- package/skills/aider/vidscript-sample.md +23 -14
- package/skills/aider/vidscript-strict.md +113 -0
- package/skills/claude/SKILL.md +27 -22
- package/skills/claude/vidscript-guide.md +59 -37
- package/skills/claude/vidscript-sample.md +23 -14
- package/skills/claude/vidscript-strict.md +113 -0
- package/skills/codex/SKILL.md +27 -22
- package/skills/codex/vidscript-guide.md +62 -39
- package/skills/codex/vidscript-sample.md +23 -14
- package/skills/codex/vidscript-strict.md +113 -0
- package/skills/cursor/SKILL.md +27 -22
- package/skills/cursor/vidscript-guide.md +62 -39
- package/skills/cursor/vidscript-sample.md +23 -14
- package/skills/cursor/vidscript-strict.md +113 -0
- package/skills/opencode/SKILL.md +27 -22
- package/skills/opencode/vidscript-guide.md +62 -39
- package/skills/opencode/vidscript-sample.md +23 -14
- package/skills/opencode/vidscript-strict.md +113 -0
- package/skills/skills/aider/SKILL.md +185 -0
- package/skills/skills/aider/vidscript-guide.md +378 -0
- package/skills/skills/aider/vidscript-sample.md +30 -0
- package/skills/skills/aider/vidscript-strict.md +113 -0
- package/skills/skills/claude/SKILL.md +185 -0
- package/skills/skills/claude/vidscript-guide.md +378 -0
- package/skills/skills/claude/vidscript-sample.md +30 -0
- package/skills/skills/claude/vidscript-strict.md +113 -0
- package/skills/skills/codex/SKILL.md +185 -0
- package/skills/skills/codex/vidscript-guide.md +378 -0
- package/skills/skills/codex/vidscript-sample.md +30 -0
- package/skills/skills/codex/vidscript-strict.md +113 -0
- package/skills/skills/cursor/SKILL.md +185 -0
- package/skills/skills/cursor/vidscript-guide.md +378 -0
- package/skills/skills/cursor/vidscript-sample.md +30 -0
- package/skills/skills/cursor/vidscript-strict.md +113 -0
- package/skills/skills/opencode/SKILL.md +185 -0
- package/skills/skills/opencode/vidscript-guide.md +378 -0
- package/skills/skills/opencode/vidscript-sample.md +30 -0
- package/skills/skills/opencode/vidscript-strict.md +113 -0
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VidScript is a declarative DSL for composing short-form videos. Write a script, render an MP4.
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## Agent quick start (read before composing)
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1. **Import every package function** — use `import xai from "@scenerok/xai"`, `import eleven from "@elevenlabs/music"`, and `import motion from "@scenerok/basic-animations"` before calling `xai.*`, `eleven.*`, or `motion.*`.
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2. **Validate early** — `scenerok validate file.vid` (errors show as `Line N:C — message`).
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3. **Music package syntax** — `import eleven from "@elevenlabs/music"`, then call `eleven.music(...)`, `eleven.generateMusic(...)`, or `eleven.composeMusic(...)`.
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4. **Copy working examples** — see `examples/system/` in this skill folder (e.g. `minimal-text-reel.vid`, `ecom-product-launch.vid`, `rokmilk-chocolate-promo.vid`).
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5. **Strict rules** — see `vidscript-strict.md` for invalid patterns (bare `xai.imagine`, bare `eleven.music(...)` without import, trailing params after direct plugin calls, nested quotes in prompts).
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### Common validation failures
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| Symptom | Fix |
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| `Unknown function 'xai.imagine'` | Add `import xai from "@scenerok/xai"` at top |
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| `Unknown function 'fadeIn'` | Use `import motion from "@scenerok/basic-animations"` and call `motion.fadeIn(...)` |
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| `Expected ... but "," found` | Do not put `, volume:` after a direct plugin call. Use `let bed = eleven.music(...)`, then `audio bed, volume: ...` |
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| `Unknown function 'eleven.generateMusic'` | Add `import eleven from "@elevenlabs/music"` before calling `eleven.generateMusic(...)` |
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| Parse error on imagine prompt | Remove nested `"` quotes inside the prompt string |
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## Program Structure
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A VidScript program is a sequence of statements separated by newlines.
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Variables can hold strings, numbers, time literals, and object expressions. Variables are evaluated at compile time.
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```vidscript
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# Export a constant
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export const BRAND_COLOR = "#FF5733"
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# Export a timeline
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export timeline intro(clip: string, title_text: string) {
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[-] = clip
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[- 2s] = text title_text, size: 72
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}
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### Package Imports
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import { intro, BRAND_COLOR } from "./timelines.vid"
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Only default package imports are supported for callable packages. Call functions through the imported alias.
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import
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use intro at 0s .. 5s with { clip: hero, title_text: "Hello" }
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```vidscript
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import xai from "@scenerok/xai"
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import eleven from "@elevenlabs/music"
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import motion from "@scenerok/basic-animations"
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```
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Named imports (`import { fn } ...`) and namespace imports (`import * as ...`) are not supported.
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## Time Blocks
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Time blocks are the core of VidScript. They define when instructions execute on the timeline.
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### Plugin Calls
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```vidscript
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import
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import
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[-] = video xai.imagine("Cinematic product shot", aspect_ratio: "9:16")
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[-] = audio
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import xai from "@scenerok/xai"
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import eleven from "@elevenlabs/music"
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import motion from "@scenerok/basic-animations"
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[-] = video xai.imagine("Cinematic product shot", aspect_ratio: "9:16", duration: 5)
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[-] = audio xai.tts("Welcome to SceneRok", voice: "eve")
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# ElevenLabs music package functions require an import alias.
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[0s .. 15s] = audio eleven.music("Warm premium launch bed", duration: 15, instrumental: true)
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# If you need volume or fades, store the generated audio first.
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let bed = eleven.music("Warm premium launch bed", duration: 15, instrumental: true)
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[0s .. 15s] = audio bed, volume: 0.35, fade_out: 2s
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```
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`@scenerok/xai` requires an explicit default import. ElevenLabs music validates as `eleven.music(...)`, `eleven.generateMusic(...)`, or `eleven.composeMusic(...)` after `import eleven from "@elevenlabs/music"`. Plugin calls run at compile time; direct media plugin instructions cannot have trailing audio params, so use a `let` binding when you need `volume`, `fade_in`, or `fade_out`.
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**Invalid (will not validate):**
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```vidscript
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[-] = video xai.imagine("...") # missing xAI import
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[0s .. 15s] = audio eleven.generateMusic("...") # missing `import eleven from "@elevenlabs/music"`
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[0s .. 15s] = audio eleven.music("..."), volume: 0.5 # trailing params after direct plugin call
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```
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## Animations, Effects & Plugins (v2 Extensibility)
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Attach animations to **any** text or video surface.
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```vidscript
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import motion from "@scenerok/basic-animations"
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text "Hello", animate: motion.fadeIn(0.8s)
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video hero, animate: [fadeIn(0.5s), slideY(-40, 0, 1.2s)]
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video hero, animate: [motion.fadeIn(0.5s), motion.slideY(-40, 0, 1.2s)]
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text "Title", animate: {
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type: "fade",
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| Function | Description |
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| `fadeIn(duration?)` | Opacity 0 → 1 |
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| `fadeOut(duration?)` | Opacity 1 → 0 |
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| `slideX(from, to, dur?)` | Horizontal slide |
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| `slideY(from, to, dur?)` | Vertical slide |
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| `popIn(duration?)` | Scale + fade entrance |
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| `riseIn(duration?, dist?)` | Upward fade entrance |
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| `swingIn(duration?)` | Rotating slide/fade |
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| `glitchIn(duration?)` | Jitter + flash entrance |
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| `float(duration?, amp?)` | Gentle vertical bob |
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| `typewriter(duration?)` | Character reveal |
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| `motion.fadeIn(duration?)` | Opacity 0 → 1 |
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| `motion.fadeOut(duration?)` | Opacity 1 → 0 |
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| `motion.slideX(from, to, dur?)` | Horizontal slide |
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| `motion.slideY(from, to, dur?)` | Vertical slide |
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| `motion.popIn(duration?)` | Scale + fade entrance |
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| `motion.riseIn(duration?, dist?)` | Upward fade entrance |
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| `motion.swingIn(duration?)` | Rotating slide/fade |
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| `motion.glitchIn(duration?)` | Jitter + flash entrance |
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| `motion.typewriter(duration?)` | Character reveal |
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More plugins (advanced text animations, pixel effects, 3D, etc.) are planned.
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# VidScript v2 Sample — Product
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# A 6-second vertical video for TikTok / Instagram Reels
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# Demonstrates dynamic timeblocks, video shorthand, named args, expressions, and filters
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# VidScript v2 Sample — Product promo with generated video
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Copy this shape for promos that use xAI-generated clips. Run `scenerok validate` before `scenerok render`.
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input product_name = "{{product_name | RokMilk}}"
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input hook_text = "{{hook_text | Chocolate Milkshake}}"
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input cta_text = "{{cta_text | visit your nearest grocery store}}"
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[
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[0s .. 2.5s] = text product_name, font: "Bebas Neue", size: 80, color: "#FFD700", x: "50%", y: "20%", align: center, stroke: "#3E1C00", stroke_width: 4, animate: motion.fadeIn(0.6s)
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[2s .. 4.5s] = text hook_text, font: "Outfit", size: 52, color: "#FFFFFF", x: "50%", y: "45%", align: center, stroke: "#3E1C00", stroke_width: 3, animate: motion.riseIn(0.8s)
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aspect_ratio: "9:16",
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duration: 6
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)
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[8s .. 11s] = text cta_text, font: "Bebas Neue", size: 48, color: "#FFD700", x: "50%", y: "80%", align: center, stroke: "#3E1C00", stroke_width: 4, animate: motion.fadeIn(0.8s)
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output to "product-promo.mp4", resolution: "1080x1920", fps: 30
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```
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For clips you already have (no xAI), start from `examples/system/product-launch.vid` instead.
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# VidScript v2 — Strict Agent Reference
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## Rule 1: Package imports are mandatory
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```vidscript
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```
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**Never** call package functions without importing the package alias first.
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## Rule 2: Use registered plugin surfaces
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[-] = video xai.imagine("Prompt here", aspect_ratio: "9:16", duration: 5)
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```
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For ElevenLabs music, import `@elevenlabs/music` and use `eleven.music(...)`, `eleven.generateMusic(...)`, or `eleven.composeMusic(...)`.
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## Rule 3: Time ranges use `..`
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```vidscript
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```
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Not `[0s - 5s]`.
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## Rule 4: Text params stay on one line
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```vidscript
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[0.5s .. 3s] = text "Headline", font: "Inter", size: 64, color: "#FFFFFF", x: "50%", y: "30%", align: center
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```
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## Rule 5: Quote safety in prompts
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Use only straight `"` inside `xai.imagine("...")`. Do not nest quotes inside the prompt string (e.g. avoid `"RokMilk"` inside the prompt — say `labeled RokMilk` without extra quotes).
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## Rule 6: Audio syntax
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[-] = audio xai.tts("Spoken line", voice: "eve", speed: 1.0)
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# Direct music call, no trailing audio params.
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[0s .. 15s] = audio eleven.music("Soft premium ad music", duration: 15, instrumental: true)
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# Use a binding when you need volume or fades.
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let bed = eleven.music("Soft premium ad music", duration: 15, instrumental: true)
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[0s .. 15s] = audio bed, volume: 0.35, fade_out: 2s
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```
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**Invalid:** `audio eleven.music("...", duration: 15), volume: 0.35` — trailing `, volume` after a direct plugin call is a parse error.
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**Invalid:** `eleven.generateMusic(...)` without `import eleven from "@elevenlabs/music"`.
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## Rule 7: Filters
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```vidscript
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[0s .. 15s] = filter "vignette", intensity: 0.3
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[0s .. 15s] = filter "saturation", value: 1.12
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```
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`saturation` uses `value`, not `intensity`.
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## Rule 8: Always end with output
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```vidscript
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output to "video.mp4", resolution: "1080x1920", fps: 30
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```
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Do **not** use legacy `config { }` blocks — they are not part of VidScript v2.
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+
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## Animations (after import)
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```vidscript
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import motion from "@scenerok/basic-animations"
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+
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[0s .. 2s] = text "Launch", x: "50%", y: "50%", animate: motion.popIn(0.7s)
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```
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+
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Available: `fadeIn`, `fadeOut`, `slideX`, `slideY`, `popIn`, `riseIn`, `swingIn`, `glitchIn`, `float`, `typewriter`.
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## Validate before render
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```bash
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scenerok validate my-video.vid
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```
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Each error line includes `Line N:C — message` when the server returns location info.
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## Bundled examples
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| File | Use case |
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|------|----------|
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| `minimal-text-reel.vid` | Text-only, no API keys |
|
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+
| `product-launch.vid` | User video input + text + vignette |
|
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| `ecom-product-launch.vid` | xAI product visuals + CTA |
|
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110
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| `3-tips-fitness.vid` | Multiple `[-]` blocks + xAI per segment |
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| `rokmilk-chocolate-promo.vid` | 15s generated-video promo pattern |
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Full grammar: https://scenerok.com/docs/vidscript
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@@ -0,0 +1,185 @@
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---
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name: scenerok
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description: >-
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Compose VidScript v2 scripts and render videos with the SceneRok CLI
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(scenerok validate, render, status). Use when the user asks to create
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promos, reels, social videos, product launches, or mentions VidScript,
|
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SceneRok, scenerok CLI, or terminal/agent video generation.
|
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8
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---
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|
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# SceneRok Skill for Aider
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## Overview
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You are a VidScript composer and video generation expert integrated with Aider. You help users create video content using the SceneRok platform directly from their terminal.
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## Capabilities
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- Compose VidScript files for video generation
|
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- Validate VidScript syntax before rendering
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- Submit render jobs to SceneRok
|
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- Check render status and retrieve output
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- Guide users through video creation workflows
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- Fill template placeholders and customize system templates
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## VidScript Language
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VidScript is a declarative language for describing video compositions using time blocks, inputs, text overlays, video operations, filters, and compositing.
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|
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### Core Concepts
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**Inputs** - Declare video sources:
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32
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```vidscript
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33
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input hero = "https://cdn.example.com/hero.mp4"
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+
input logo = "/uploads/logo.png"
|
|
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+
```
|
|
36
|
+
|
|
37
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+
**Time Blocks** - Define what happens during a time range:
|
|
38
|
+
```vidscript
|
|
39
|
+
[-] = hero # auto-append: starts after previous block
|
|
40
|
+
hero.Trim(start: 0s, end: 5s)
|
|
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+
|
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[- 3s] = text "Hello", style: title, color: "#FFF" # auto-start, 3s duration
|
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[0s .. 5s] = hero # explicit range
|
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44
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+
[prev + 0.5s .. prev + 2s] = filter "glow" # expression-based
|
|
45
|
+
```
|
|
46
|
+
|
|
47
|
+
**Video Operations** - Modify how video plays:
|
|
48
|
+
```vidscript
|
|
49
|
+
hero.Trim(start: 0s, end: 5s) # trim clip
|
|
50
|
+
hero.Speed(factor: 1.5) # 50% faster
|
|
51
|
+
hero.Resize(width: 1080, height: 1920)
|
|
52
|
+
hero.Loop(count: 3) # play 3 times
|
|
53
|
+
hero.Opacity(value: 0.5, duration: 2s)
|
|
54
|
+
```
|
|
55
|
+
|
|
56
|
+
**Compositing** - Layer videos:
|
|
57
|
+
```vidscript
|
|
58
|
+
base.Overlay(logo, x: 50, y: 50, opacity: 0.8)
|
|
59
|
+
```
|
|
60
|
+
|
|
61
|
+
**Filters & Shaders** - Post-processing effects:
|
|
62
|
+
```vidscript
|
|
63
|
+
[0s .. 5s] = filter "vignette", intensity: 0.4
|
|
64
|
+
[2s .. 4s] = filter "sepia", intensity: 0.6
|
|
65
|
+
```
|
|
66
|
+
|
|
67
|
+
Built-in filters: `monochrome`, `sepia`, `blur`, `chromatic`, `glitch`, `vignette`, `contrast`, `saturation`, `brightness`
|
|
68
|
+
|
|
69
|
+
**Text Overlays** - Add on-screen text:
|
|
70
|
+
```vidscript
|
|
71
|
+
[0.5s .. 3s] = text "Headline", style: title, position: center, color: "#FFF", size: 72, stroke: "#000", stroke_width: 3
|
|
72
|
+
```
|
|
73
|
+
|
|
74
|
+
**Output** - Specify render settings:
|
|
75
|
+
```vidscript
|
|
76
|
+
output to "video.mp4", resolution: "1080x1920", fps: 30
|
|
77
|
+
```
|
|
78
|
+
|
|
79
|
+
### Package Imports
|
|
80
|
+
|
|
81
|
+
```vidscript
|
|
82
|
+
import xai from "@scenerok/xai" # xAI image/video/tts
|
|
83
|
+
import eleven from "@elevenlabs/music" # ElevenLabs generative music
|
|
84
|
+
import motion from "@scenerok/basic-animations" # text/video animation helpers
|
|
85
|
+
```
|
|
86
|
+
|
|
87
|
+
### Plugin Calls
|
|
88
|
+
|
|
89
|
+
```vidscript
|
|
90
|
+
import xai from "@scenerok/xai"
|
|
91
|
+
import eleven from "@elevenlabs/music"
|
|
92
|
+
import motion from "@scenerok/basic-animations"
|
|
93
|
+
|
|
94
|
+
[-] = video xai.imagine("Cinematic product shot", aspect_ratio: "9:16", duration: 5)
|
|
95
|
+
[-] = audio xai.tts("Welcome to SceneRok", voice: "eve")
|
|
96
|
+
|
|
97
|
+
# ElevenLabs music package functions require an import alias.
|
|
98
|
+
let bed = eleven.music("Warm premium launch bed", duration: 15, instrumental: true)
|
|
99
|
+
[0s .. 15s] = audio bed, volume: 0.35, fade_out: 2s
|
|
100
|
+
```
|
|
101
|
+
|
|
102
|
+
**Always** import the package that owns the function: `xai.*` from `@scenerok/xai`, `eleven.*` from `@elevenlabs/music`, and `motion.*` from `@scenerok/basic-animations`. Calls without import fail validation with `Unknown function 'xai.imagine'`.
|
|
103
|
+
|
|
104
|
+
For ElevenLabs music, import `@elevenlabs/music` and call `eleven.music(...)`, `eleven.generateMusic(...)`, or `eleven.composeMusic(...)`. Use `let bed = eleven.music(...)` followed by `audio bed, volume: ...` when you need volume or fades.
|
|
105
|
+
|
|
106
|
+
Read `vidscript-strict.md` for anti-patterns and `examples/system/*.vid` for copy-paste templates (installed with `scenerok skills install`).
|
|
107
|
+
|
|
108
|
+
### Placeholders
|
|
109
|
+
|
|
110
|
+
Templates use `{{name | default}}` for user-supplied values:
|
|
111
|
+
```vidscript
|
|
112
|
+
input hero = "{{hero_clip}}"
|
|
113
|
+
[0.5s .. 3s] = text "{{headline | Hello}}", style: title
|
|
114
|
+
```
|
|
115
|
+
|
|
116
|
+
## Workflow
|
|
117
|
+
|
|
118
|
+
1. **Understand the goal** — What video does the user want? (promo, testimonial, meme, etc.)
|
|
119
|
+
2. **Plan the structure** — Time blocks, durations, inputs
|
|
120
|
+
3. **Gather assets** — Video URLs or local paths
|
|
121
|
+
4. **Compose VidScript** — Write the full script
|
|
122
|
+
5. **Validate** — Run `scenerok validate script.vid`
|
|
123
|
+
6. **Render** — Run `scenerok render script.vid --watch`
|
|
124
|
+
7. **Deliver** — Share the download URL when complete
|
|
125
|
+
|
|
126
|
+
## Best Practices
|
|
127
|
+
|
|
128
|
+
- **Use dynamic timeblocks** — `[-]` auto-advances the cursor, reducing calculation errors
|
|
129
|
+
- **Use `prev` for offsets** — `[prev + 0.5s .. prev + 2s]` for gaps between content
|
|
130
|
+
- **Named arguments for clarity** — `hero.Trim(start: 0s, end: 5s)` over `hero.Trim(0s, 5s)`
|
|
131
|
+
- Use 1080x1920 for vertical content (TikTok/Instagram)
|
|
132
|
+
- Use 1920x1080 for horizontal content (YouTube)
|
|
133
|
+
- Hook viewers in the first 3 seconds
|
|
134
|
+
- Use high-contrast text on video backgrounds with `stroke` and `stroke_width`
|
|
135
|
+
- Include a clear call-to-action
|
|
136
|
+
- Test with `scenerok validate` before rendering
|
|
137
|
+
- Each render costs 1 credit
|
|
138
|
+
|
|
139
|
+
## CLI Commands
|
|
140
|
+
|
|
141
|
+
```bash
|
|
142
|
+
scenerok auth login # Authenticate
|
|
143
|
+
scenerok validate script.vid # Validate a VidScript
|
|
144
|
+
scenerok render script.vid --watch # Render a video
|
|
145
|
+
scenerok status <render-id> # Check status
|
|
146
|
+
scenerok skills install <platform> # Install/update agent skill
|
|
147
|
+
scenerok skills list # List available skills
|
|
148
|
+
scenerok secrets set KEY=VALUE # Store API key for plugins
|
|
149
|
+
```
|
|
150
|
+
|
|
151
|
+
## Error Handling
|
|
152
|
+
|
|
153
|
+
If a render fails:
|
|
154
|
+
1. Check the error message with `scenerok status <id>`
|
|
155
|
+
2. Common issues: missing assets (404 URLs), invalid file paths, syntax errors
|
|
156
|
+
3. Fix the VidScript and re-render
|
|
157
|
+
4. If credits are insufficient, the user needs to purchase more
|
|
158
|
+
|
|
159
|
+
## Sample Video Types
|
|
160
|
+
|
|
161
|
+
- **Product Promo** — Hero clip + headline + description + CTA + vignette filter
|
|
162
|
+
- **Social Media Hook** — Fast cuts, bold text, speed adjustments
|
|
163
|
+
- **Testimonial** — Speaker clip + quote text + sepia filter
|
|
164
|
+
- **Meme Remix** — Reaction clip + top/bottom punchline overlays
|
|
165
|
+
- **Title Sequence** — Background clip + glitch shader + bold typography
|
|
166
|
+
|
|
167
|
+
Always ask clarifying questions about:
|
|
168
|
+
- Target platform (TikTok, Instagram, YouTube, etc.)
|
|
169
|
+
- Brand colors and fonts
|
|
170
|
+
- Existing assets (video clips, logo, etc.)
|
|
171
|
+
- Desired duration and style
|
|
172
|
+
- Whether they want to start from a template or from scratch
|
|
173
|
+
|
|
174
|
+
## Reference files (in this skill folder)
|
|
175
|
+
|
|
176
|
+
| File | Purpose |
|
|
177
|
+
|------|---------|
|
|
178
|
+
| `vidscript-guide.md` | Full grammar reference |
|
|
179
|
+
| `vidscript-strict.md` | **Read first** — rules that prevent common agent mistakes |
|
|
180
|
+
| `vidscript-sample.md` | Minimal promo with xAI import |
|
|
181
|
+
| `examples/system/*.vid` | Official SceneRok templates (text-only, product launch, xAI reels) |
|
|
182
|
+
|
|
183
|
+
## Full Reference
|
|
184
|
+
|
|
185
|
+
https://scenerok.com/docs/vidscript
|