@scenario-labs/sdk 3.0.0 → 3.1.0

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Files changed (50) hide show
  1. package/CHANGELOG.md +14 -2
  2. package/client.d.mts +2 -2
  3. package/client.d.mts.map +1 -1
  4. package/client.d.ts +2 -2
  5. package/client.d.ts.map +1 -1
  6. package/client.js +2 -2
  7. package/client.js.map +1 -1
  8. package/client.mjs +2 -2
  9. package/client.mjs.map +1 -1
  10. package/core/pagination.d.mts +8 -8
  11. package/core/pagination.d.mts.map +1 -1
  12. package/core/pagination.d.ts +8 -8
  13. package/core/pagination.d.ts.map +1 -1
  14. package/core/pagination.js +8 -8
  15. package/core/pagination.js.map +1 -1
  16. package/core/pagination.mjs +8 -8
  17. package/core/pagination.mjs.map +1 -1
  18. package/package.json +1 -1
  19. package/resources/assets/assets.d.mts +16 -16
  20. package/resources/assets/assets.d.mts.map +1 -1
  21. package/resources/assets/assets.d.ts +16 -16
  22. package/resources/assets/assets.d.ts.map +1 -1
  23. package/resources/generate.d.mts +4 -4
  24. package/resources/generate.d.mts.map +1 -1
  25. package/resources/generate.d.ts +4 -4
  26. package/resources/generate.d.ts.map +1 -1
  27. package/resources/models/description.d.mts +4 -4
  28. package/resources/models/description.d.mts.map +1 -1
  29. package/resources/models/description.d.ts +4 -4
  30. package/resources/models/description.d.ts.map +1 -1
  31. package/resources/models/examples.d.mts +4 -4
  32. package/resources/models/examples.d.mts.map +1 -1
  33. package/resources/models/examples.d.ts +4 -4
  34. package/resources/models/examples.d.ts.map +1 -1
  35. package/resources/usages.d.mts +2 -2
  36. package/resources/usages.d.mts.map +1 -1
  37. package/resources/usages.d.ts +2 -2
  38. package/resources/usages.d.ts.map +1 -1
  39. package/src/client.ts +4 -4
  40. package/src/core/pagination.ts +20 -20
  41. package/src/resources/assets/assets.ts +16 -16
  42. package/src/resources/generate.ts +4 -4
  43. package/src/resources/models/description.ts +4 -4
  44. package/src/resources/models/examples.ts +4 -4
  45. package/src/resources/usages.ts +2 -2
  46. package/src/version.ts +1 -1
  47. package/version.d.mts +1 -1
  48. package/version.d.ts +1 -1
  49. package/version.js +1 -1
  50. package/version.mjs +1 -1
@@ -764,11 +764,11 @@ export declare namespace AssetRetrieveResponse {
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  /**
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  * Camera eye position in the splat's world frame.
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  */
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- position: Array<unknown>;
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+ position: Array<number>;
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  /**
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  * Look-at point in the splat's world frame.
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  */
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- target: Array<unknown>;
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+ target: Array<number>;
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  /**
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  * Vertical field of view in degrees (defaults to 50 in the renderer).
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  */
@@ -1641,11 +1641,11 @@ export declare namespace AssetUpdateResponse {
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  /**
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  * Camera eye position in the splat's world frame.
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  */
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- position: Array<unknown>;
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+ position: Array<number>;
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  /**
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  * Look-at point in the splat's world frame.
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  */
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- target: Array<unknown>;
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+ target: Array<number>;
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  /**
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  * Vertical field of view in degrees (defaults to 50 in the renderer).
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  */
@@ -2514,11 +2514,11 @@ export declare namespace AssetListResponse {
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  /**
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  * Camera eye position in the splat's world frame.
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  */
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- position: Array<unknown>;
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+ position: Array<number>;
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  /**
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  * Look-at point in the splat's world frame.
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  */
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- target: Array<unknown>;
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+ target: Array<number>;
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  /**
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  * Vertical field of view in degrees (defaults to 50 in the renderer).
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  */
@@ -3391,11 +3391,11 @@ export declare namespace AssetDuplicateResponse {
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  /**
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  * Camera eye position in the splat's world frame.
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  */
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- position: Array<unknown>;
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+ position: Array<number>;
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  /**
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  * Look-at point in the splat's world frame.
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  */
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- target: Array<unknown>;
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+ target: Array<number>;
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  /**
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  * Vertical field of view in degrees (defaults to 50 in the renderer).
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  */
@@ -4268,11 +4268,11 @@ export declare namespace AssetGetBulkResponse {
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  /**
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  * Camera eye position in the splat's world frame.
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  */
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- position: Array<unknown>;
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+ position: Array<number>;
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  /**
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  * Look-at point in the splat's world frame.
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  */
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- target: Array<unknown>;
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+ target: Array<number>;
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  /**
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  * Vertical field of view in degrees (defaults to 50 in the renderer).
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  */
@@ -5155,11 +5155,11 @@ export declare namespace AssetLockResponse {
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  /**
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  * Camera eye position in the splat's world frame.
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  */
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- position: Array<unknown>;
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+ position: Array<number>;
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  /**
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  * Look-at point in the splat's world frame.
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  */
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- target: Array<unknown>;
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+ target: Array<number>;
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  /**
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  * Vertical field of view in degrees (defaults to 50 in the renderer).
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  */
@@ -6032,11 +6032,11 @@ export declare namespace AssetUnlockResponse {
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  /**
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  * Camera eye position in the splat's world frame.
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  */
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- position: Array<unknown>;
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+ position: Array<number>;
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  /**
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  * Look-at point in the splat's world frame.
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  */
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- target: Array<unknown>;
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+ target: Array<number>;
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  /**
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  * Vertical field of view in degrees (defaults to 50 in the renderer).
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  */
@@ -6920,11 +6920,11 @@ export declare namespace AssetUploadResponse {
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  /**
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  * Camera eye position in the splat's world frame.
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  */
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- position: Array<unknown>;
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+ position: Array<number>;
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  /**
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  * Look-at point in the splat's world frame.
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  */
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- target: Array<unknown>;
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+ target: Array<number>;
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  /**
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  * Vertical field of view in degrees (defaults to 50 in the renderer).
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  */