@scenar/core 0.10.0 → 0.11.0

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Files changed (69) hide show
  1. package/index.d.ts +17 -1
  2. package/index.d.ts.map +1 -1
  3. package/index.js +9 -1
  4. package/index.js.map +1 -1
  5. package/package.json +1 -1
  6. package/presenter/derive-presenter-timeline.d.ts +36 -0
  7. package/presenter/derive-presenter-timeline.d.ts.map +1 -0
  8. package/presenter/derive-presenter-timeline.js +31 -0
  9. package/presenter/derive-presenter-timeline.js.map +1 -0
  10. package/presenter/presenter-opacity.d.ts +32 -0
  11. package/presenter/presenter-opacity.d.ts.map +1 -0
  12. package/presenter/presenter-opacity.js +40 -0
  13. package/presenter/presenter-opacity.js.map +1 -0
  14. package/presenter/types.d.ts +45 -0
  15. package/presenter/types.d.ts.map +1 -0
  16. package/presenter/types.js +16 -0
  17. package/presenter/types.js.map +1 -0
  18. package/scenario/apply-title-cards.d.ts +53 -0
  19. package/scenario/apply-title-cards.d.ts.map +1 -0
  20. package/scenario/apply-title-cards.js +113 -0
  21. package/scenario/apply-title-cards.js.map +1 -0
  22. package/scenario/bundle.d.ts +15 -0
  23. package/scenario/bundle.d.ts.map +1 -1
  24. package/scenario/soundtrack.d.ts +46 -0
  25. package/scenario/soundtrack.d.ts.map +1 -0
  26. package/scenario/soundtrack.js +11 -0
  27. package/scenario/soundtrack.js.map +1 -0
  28. package/scenario/title-cards.d.ts +64 -0
  29. package/scenario/title-cards.d.ts.map +1 -0
  30. package/scenario/title-cards.js +20 -0
  31. package/scenario/title-cards.js.map +1 -0
  32. package/scenario/types.d.ts +36 -2
  33. package/scenario/types.d.ts.map +1 -1
  34. package/src/index.ts +32 -1
  35. package/src/presenter/derive-presenter-timeline.test.ts +138 -0
  36. package/src/presenter/derive-presenter-timeline.ts +54 -0
  37. package/src/presenter/presenter-opacity.test.ts +47 -0
  38. package/src/presenter/presenter-opacity.ts +43 -0
  39. package/src/presenter/types.ts +46 -0
  40. package/src/scenario/apply-title-cards.test.ts +268 -0
  41. package/src/scenario/apply-title-cards.ts +141 -0
  42. package/src/scenario/bundle.ts +15 -0
  43. package/src/scenario/soundtrack.ts +47 -0
  44. package/src/scenario/title-cards.ts +67 -0
  45. package/src/scenario/types.ts +36 -2
  46. package/src/timeline/compute-step-timeline.test.ts +21 -0
  47. package/src/timeline/compute-step-timeline.ts +30 -7
  48. package/src/timeline/derive-action-events.test.ts +144 -0
  49. package/src/timeline/derive-action-events.ts +116 -0
  50. package/src/timeline/derive-sfx-timeline.test.ts +114 -0
  51. package/src/timeline/derive-sfx-timeline.ts +79 -0
  52. package/src/timeline/music-envelope.test.ts +141 -0
  53. package/src/timeline/music-envelope.ts +131 -0
  54. package/timeline/compute-step-timeline.d.ts +28 -3
  55. package/timeline/compute-step-timeline.d.ts.map +1 -1
  56. package/timeline/compute-step-timeline.js +11 -3
  57. package/timeline/compute-step-timeline.js.map +1 -1
  58. package/timeline/derive-action-events.d.ts +40 -0
  59. package/timeline/derive-action-events.d.ts.map +1 -0
  60. package/timeline/derive-action-events.js +71 -0
  61. package/timeline/derive-action-events.js.map +1 -0
  62. package/timeline/derive-sfx-timeline.d.ts +36 -0
  63. package/timeline/derive-sfx-timeline.d.ts.map +1 -0
  64. package/timeline/derive-sfx-timeline.js +49 -0
  65. package/timeline/derive-sfx-timeline.js.map +1 -0
  66. package/timeline/music-envelope.d.ts +69 -0
  67. package/timeline/music-envelope.d.ts.map +1 -0
  68. package/timeline/music-envelope.js +95 -0
  69. package/timeline/music-envelope.js.map +1 -0
package/index.d.ts CHANGED
@@ -1,15 +1,31 @@
1
1
  export type { ScenarioStep } from "./scenario/types.js";
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  export type { ScenarioBundle } from "./scenario/bundle.js";
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  export type { ActionType, StepAction, UseStepInteractionsOptions, } from "./scenario/step-action.js";
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+ export type { Soundtrack } from "./scenario/soundtrack.js";
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+ export { MUSIC_VOLUME_DEFAULT, DUCKING_VOLUME_DEFAULT, } from "./scenario/soundtrack.js";
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+ export type { TitleCard, TitleCards, StepCard } from "./scenario/title-cards.js";
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+ export { TITLE_CARD_DURATION_DEFAULT_MS } from "./scenario/title-cards.js";
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+ export type { AppliedTitleCards } from "./scenario/apply-title-cards.js";
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+ export { applyTitleCards } from "./scenario/apply-title-cards.js";
4
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  export type { NarrationEntry, NarrationManifest } from "./narration/types.js";
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+ export type { PresenterEntry, PresenterManifest } from "./presenter/types.js";
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+ export type { PresenterWindow } from "./presenter/derive-presenter-timeline.js";
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+ export { derivePresenterTimeline } from "./presenter/derive-presenter-timeline.js";
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+ export { PRESENTER_FADE_MS, presenterOpacityAt } from "./presenter/presenter-opacity.js";
5
15
  export type { ViewportTransform, ViewportCameraMove } from "./viewport/transform.js";
6
16
  export { VIEWPORT_TRANSFORM_IDENTITY, VIEWPORT_CAMERA_AT_REST, cameraEase, interpolateViewportTransform, } from "./viewport/transform.js";
7
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  export type { Position } from "./cursor/compute-position.js";
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  export { computeCursorPosition } from "./cursor/compute-position.js";
9
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  export type { StepTimeline } from "./timeline/compute-step-timeline.js";
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- export { computeStepTimeline } from "./timeline/compute-step-timeline.js";
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+ export { FINAL_DWELL_MS, computeStepTimeline } from "./timeline/compute-step-timeline.js";
11
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  export { deriveStepFromTime } from "./timeline/derive-step.js";
12
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  export { getStepDurationMs } from "./timeline/step-duration.js";
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+ export type { ActionEvent, ActionEventKind } from "./timeline/derive-action-events.js";
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+ export { deriveActionEvents } from "./timeline/derive-action-events.js";
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+ export type { SfxEvent, SfxSound } from "./timeline/derive-sfx-timeline.js";
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+ export { deriveSfxTimeline } from "./timeline/derive-sfx-timeline.js";
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+ export type { DuckingWindow, MusicEnvelope } from "./timeline/music-envelope.js";
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+ export { MUSIC_FADE_IN_MS, MUSIC_FADE_OUT_MS, DUCKING_RAMP_MS, computeMusicEnvelope, musicGainAt, } from "./timeline/music-envelope.js";
13
29
  export type { ScenarioShot } from "./timeline/collect-shots.js";
14
30
  export { SHOT_NAME_PATTERN, collectScenarioShots, collectShotNames, } from "./timeline/collect-shots.js";
15
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  export { CLICK_DELAY_MS, TYPE_CHAR_DELAY_MS, HOVER_HOLD_MS, DRAG_SETTLE_MS, CAMERA_TRANSITION_MS, VIEWPORT_SETTLE_MS, } from "./timing/constants.js";
package/index.d.ts.map CHANGED
@@ -1 +1 @@
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package/index.js CHANGED
@@ -1,10 +1,18 @@
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1
  // @scenar/core — public API
2
2
  // Pure TypeScript types, timing, and utilities for scenario playback.
3
+ export { MUSIC_VOLUME_DEFAULT, DUCKING_VOLUME_DEFAULT, } from "./scenario/soundtrack.js";
4
+ export { TITLE_CARD_DURATION_DEFAULT_MS } from "./scenario/title-cards.js";
5
+ export { applyTitleCards } from "./scenario/apply-title-cards.js";
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+ export { derivePresenterTimeline } from "./presenter/derive-presenter-timeline.js";
7
+ export { PRESENTER_FADE_MS, presenterOpacityAt } from "./presenter/presenter-opacity.js";
3
8
  export { VIEWPORT_TRANSFORM_IDENTITY, VIEWPORT_CAMERA_AT_REST, cameraEase, interpolateViewportTransform, } from "./viewport/transform.js";
4
9
  export { computeCursorPosition } from "./cursor/compute-position.js";
5
- export { computeStepTimeline } from "./timeline/compute-step-timeline.js";
10
+ export { FINAL_DWELL_MS, computeStepTimeline } from "./timeline/compute-step-timeline.js";
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11
  export { deriveStepFromTime } from "./timeline/derive-step.js";
7
12
  export { getStepDurationMs } from "./timeline/step-duration.js";
13
+ export { deriveActionEvents } from "./timeline/derive-action-events.js";
14
+ export { deriveSfxTimeline } from "./timeline/derive-sfx-timeline.js";
15
+ export { MUSIC_FADE_IN_MS, MUSIC_FADE_OUT_MS, DUCKING_RAMP_MS, computeMusicEnvelope, musicGainAt, } from "./timeline/music-envelope.js";
8
16
  export { SHOT_NAME_PATTERN, collectScenarioShots, collectShotNames, } from "./timeline/collect-shots.js";
9
17
  // Timing constants
10
18
  export { CLICK_DELAY_MS, TYPE_CHAR_DELAY_MS, HOVER_HOLD_MS, DRAG_SETTLE_MS, CAMERA_TRANSITION_MS, VIEWPORT_SETTLE_MS, } from "./timing/constants.js";
package/index.js.map CHANGED
@@ -1 +1 @@
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1
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package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@scenar/core",
3
- "version": "0.10.0",
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+ "version": "0.11.0",
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  "description": "Pure TypeScript types, timing, and utilities for the Scenar scenario engine.",
5
5
  "license": "Apache-2.0",
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6
  "type": "module",
@@ -0,0 +1,36 @@
1
+ import type { StepTimeline } from "../timeline/compute-step-timeline.js";
2
+ import type { PresenterManifest } from "./types.js";
3
+ /**
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+ * One presenter clip's place on the scenario timeline: when it becomes
5
+ * visible (its step's start) and how long it plays.
6
+ *
7
+ * A window never outlives its step — `scenar presenter` writes clip
8
+ * durations from the narration manifest, and step timing already waits
9
+ * for narration (`max(delayMs, narration duration)`), so the clip fits
10
+ * by construction. When the step outlives the clip (a long `delayMs`),
11
+ * the frame fades out at clip end (see `presenterOpacityAt`).
12
+ */
13
+ export interface PresenterWindow {
14
+ /** Index into the EXPANDED step list (same domain as `stepTimeline`). */
15
+ readonly stepIndex: number;
16
+ /** Clip start in scenario time — the step's start, in milliseconds. */
17
+ readonly startMs: number;
18
+ /** Clip length in milliseconds. */
19
+ readonly clipDurationMs: number;
20
+ }
21
+ /**
22
+ * Derive every presenter clip's timeline window from the (expanded,
23
+ * card-padded) presenter manifest and the step timeline computed over
24
+ * the same expanded steps.
25
+ *
26
+ * This is the one implementation both outputs consume: the browser
27
+ * player uses windows for expected-position math in its drift
28
+ * corrections; the video export converts `startMs` to frames for
29
+ * Sequence placement. Pure function — same inputs, same windows, in
30
+ * both time domains.
31
+ *
32
+ * Manifest entries beyond the timeline's step count are ignored (a
33
+ * stale manifest degrades, exactly as narration does).
34
+ */
35
+ export declare function derivePresenterTimeline(presenterManifest: PresenterManifest | undefined, stepTimeline: StepTimeline): readonly PresenterWindow[];
36
+ //# sourceMappingURL=derive-presenter-timeline.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"derive-presenter-timeline.d.ts","sourceRoot":"","sources":["../../src/presenter/derive-presenter-timeline.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,YAAY,EAAE,MAAM,sCAAsC,CAAC;AACzE,OAAO,KAAK,EAAE,iBAAiB,EAAE,MAAM,YAAY,CAAC;AAEpD;;;;;;;;;GASG;AACH,MAAM,WAAW,eAAe;IAC9B,yEAAyE;IACzE,QAAQ,CAAC,SAAS,EAAE,MAAM,CAAC;IAC3B,uEAAuE;IACvE,QAAQ,CAAC,OAAO,EAAE,MAAM,CAAC;IACzB,mCAAmC;IACnC,QAAQ,CAAC,cAAc,EAAE,MAAM,CAAC;CACjC;AAED;;;;;;;;;;;;;GAaG;AACH,wBAAgB,uBAAuB,CACrC,iBAAiB,EAAE,iBAAiB,GAAG,SAAS,EAChD,YAAY,EAAE,YAAY,GACzB,SAAS,eAAe,EAAE,CAc5B"}
@@ -0,0 +1,31 @@
1
+ /**
2
+ * Derive every presenter clip's timeline window from the (expanded,
3
+ * card-padded) presenter manifest and the step timeline computed over
4
+ * the same expanded steps.
5
+ *
6
+ * This is the one implementation both outputs consume: the browser
7
+ * player uses windows for expected-position math in its drift
8
+ * corrections; the video export converts `startMs` to frames for
9
+ * Sequence placement. Pure function — same inputs, same windows, in
10
+ * both time domains.
11
+ *
12
+ * Manifest entries beyond the timeline's step count are ignored (a
13
+ * stale manifest degrades, exactly as narration does).
14
+ */
15
+ export function derivePresenterTimeline(presenterManifest, stepTimeline) {
16
+ if (!presenterManifest)
17
+ return [];
18
+ const windows = [];
19
+ for (let i = 0; i < stepTimeline.stepStartTimesMs.length; i++) {
20
+ const entry = presenterManifest.steps[i];
21
+ if (!entry)
22
+ continue;
23
+ windows.push({
24
+ stepIndex: i,
25
+ startMs: stepTimeline.stepStartTimesMs[i],
26
+ clipDurationMs: entry.durationMs,
27
+ });
28
+ }
29
+ return windows;
30
+ }
31
+ //# sourceMappingURL=derive-presenter-timeline.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"derive-presenter-timeline.js","sourceRoot":"","sources":["../../src/presenter/derive-presenter-timeline.ts"],"names":[],"mappings":"AAsBA;;;;;;;;;;;;;GAaG;AACH,MAAM,UAAU,uBAAuB,CACrC,iBAAgD,EAChD,YAA0B;IAE1B,IAAI,CAAC,iBAAiB;QAAE,OAAO,EAAE,CAAC;IAElC,MAAM,OAAO,GAAsB,EAAE,CAAC;IACtC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,YAAY,CAAC,gBAAgB,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;QAC9D,MAAM,KAAK,GAAG,iBAAiB,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC;QACzC,IAAI,CAAC,KAAK;YAAE,SAAS;QACrB,OAAO,CAAC,IAAI,CAAC;YACX,SAAS,EAAE,CAAC;YACZ,OAAO,EAAE,YAAY,CAAC,gBAAgB,CAAC,CAAC,CAAE;YAC1C,cAAc,EAAE,KAAK,CAAC,UAAU;SACjC,CAAC,CAAC;IACL,CAAC;IACD,OAAO,OAAO,CAAC;AACjB,CAAC"}
@@ -0,0 +1,32 @@
1
+ /**
2
+ * The presenter frame's fade treatment, as a pure function of time —
3
+ * so the browser player and the video export render the identical
4
+ * fade from the same math (one implementation, both time domains).
5
+ */
6
+ /**
7
+ * Fade length at each end of a presenter clip, in milliseconds.
8
+ *
9
+ * The fade-in doubles as the swap treatment: it absorbs the measured
10
+ * src-swap pop-in (≤133 ms worst case across browsers), so no
11
+ * double-buffering machinery is needed. The fade-out is the exit
12
+ * grammar — the presenter finishes and steps aside, rather than
13
+ * freezing mid-gesture when the step outlives the clip.
14
+ */
15
+ export declare const PRESENTER_FADE_MS = 200;
16
+ /**
17
+ * The presenter frame's opacity at `intraStepMs` milliseconds into its
18
+ * step, for a clip of `clipDurationMs`.
19
+ *
20
+ * Ramps 0→1 over the first {@link PRESENTER_FADE_MS}, holds 1, ramps
21
+ * 1→0 over the last {@link PRESENTER_FADE_MS}, and is 0 outside the
22
+ * clip (before its start, and for the remainder of a step that
23
+ * outlives it). Clips shorter than two fades never reach full
24
+ * opacity — the ramps intersect at the midpoint, keeping the curve
25
+ * continuous.
26
+ *
27
+ * Reduced-motion is a consumer concern: the browser player hides the
28
+ * presenter entirely under `prefers-reduced-motion`, and the export
29
+ * has no such media query — neither needs a flag here.
30
+ */
31
+ export declare function presenterOpacityAt(intraStepMs: number, clipDurationMs: number): number;
32
+ //# sourceMappingURL=presenter-opacity.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"presenter-opacity.d.ts","sourceRoot":"","sources":["../../src/presenter/presenter-opacity.ts"],"names":[],"mappings":"AAAA;;;;GAIG;AAEH;;;;;;;;GAQG;AACH,eAAO,MAAM,iBAAiB,MAAM,CAAC;AAErC;;;;;;;;;;;;;;GAcG;AACH,wBAAgB,kBAAkB,CAChC,WAAW,EAAE,MAAM,EACnB,cAAc,EAAE,MAAM,GACrB,MAAM,CAOR"}
@@ -0,0 +1,40 @@
1
+ /**
2
+ * The presenter frame's fade treatment, as a pure function of time —
3
+ * so the browser player and the video export render the identical
4
+ * fade from the same math (one implementation, both time domains).
5
+ */
6
+ /**
7
+ * Fade length at each end of a presenter clip, in milliseconds.
8
+ *
9
+ * The fade-in doubles as the swap treatment: it absorbs the measured
10
+ * src-swap pop-in (≤133 ms worst case across browsers), so no
11
+ * double-buffering machinery is needed. The fade-out is the exit
12
+ * grammar — the presenter finishes and steps aside, rather than
13
+ * freezing mid-gesture when the step outlives the clip.
14
+ */
15
+ export const PRESENTER_FADE_MS = 200;
16
+ /**
17
+ * The presenter frame's opacity at `intraStepMs` milliseconds into its
18
+ * step, for a clip of `clipDurationMs`.
19
+ *
20
+ * Ramps 0→1 over the first {@link PRESENTER_FADE_MS}, holds 1, ramps
21
+ * 1→0 over the last {@link PRESENTER_FADE_MS}, and is 0 outside the
22
+ * clip (before its start, and for the remainder of a step that
23
+ * outlives it). Clips shorter than two fades never reach full
24
+ * opacity — the ramps intersect at the midpoint, keeping the curve
25
+ * continuous.
26
+ *
27
+ * Reduced-motion is a consumer concern: the browser player hides the
28
+ * presenter entirely under `prefers-reduced-motion`, and the export
29
+ * has no such media query — neither needs a flag here.
30
+ */
31
+ export function presenterOpacityAt(intraStepMs, clipDurationMs) {
32
+ if (clipDurationMs <= 0)
33
+ return 0;
34
+ if (intraStepMs <= 0 || intraStepMs >= clipDurationMs)
35
+ return 0;
36
+ const fadeIn = intraStepMs / PRESENTER_FADE_MS;
37
+ const fadeOut = (clipDurationMs - intraStepMs) / PRESENTER_FADE_MS;
38
+ return Math.min(fadeIn, fadeOut, 1);
39
+ }
40
+ //# sourceMappingURL=presenter-opacity.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"presenter-opacity.js","sourceRoot":"","sources":["../../src/presenter/presenter-opacity.ts"],"names":[],"mappings":"AAAA;;;;GAIG;AAEH;;;;;;;;GAQG;AACH,MAAM,CAAC,MAAM,iBAAiB,GAAG,GAAG,CAAC;AAErC;;;;;;;;;;;;;;GAcG;AACH,MAAM,UAAU,kBAAkB,CAChC,WAAmB,EACnB,cAAsB;IAEtB,IAAI,cAAc,IAAI,CAAC;QAAE,OAAO,CAAC,CAAC;IAClC,IAAI,WAAW,IAAI,CAAC,IAAI,WAAW,IAAI,cAAc;QAAE,OAAO,CAAC,CAAC;IAEhE,MAAM,MAAM,GAAG,WAAW,GAAG,iBAAiB,CAAC;IAC/C,MAAM,OAAO,GAAG,CAAC,cAAc,GAAG,WAAW,CAAC,GAAG,iBAAiB,CAAC;IACnE,OAAO,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,OAAO,EAAE,CAAC,CAAC,CAAC;AACtC,CAAC"}
@@ -0,0 +1,45 @@
1
+ /**
2
+ * Runtime presenter clip data produced by `scenar presenter`.
3
+ *
4
+ * The presenter track is structurally a second narration pipeline:
5
+ * generation happens at compile time (the CLI calls the avatar
6
+ * provider once and stores the result), and playback consumes fixed
7
+ * assets through a positional manifest. Playback never calls an AI
8
+ * service — a scenario whose clips have not been generated yet simply
9
+ * plays without the presenter.
10
+ *
11
+ * Deliberately its own type, not a generic "clip manifest" shared with
12
+ * narration: the two are structurally identical today, but their doc
13
+ * contracts differ, and that difference IS the domain knowledge.
14
+ */
15
+ /** A single presenter clip for one scenario step. */
16
+ export interface PresenterEntry {
17
+ /**
18
+ * URL of the clip, relative to the manifest's own location
19
+ * (e.g. "./step-2.mp4") — the same convention narration uses.
20
+ */
21
+ readonly src: string;
22
+ /**
23
+ * Duration of the clip in milliseconds. Written from the narration
24
+ * manifest's duration for the same step (the clip is lip-synced to
25
+ * that audio and matches it exactly), so presenter timing and
26
+ * narration timing can never disagree.
27
+ */
28
+ readonly durationMs: number;
29
+ }
30
+ /**
31
+ * Per-scenario manifest mapping step indices to presenter clips.
32
+ *
33
+ * Array position corresponds to the AUTHORED step index — like the
34
+ * narration manifest, it never knows about synthesized title-card
35
+ * steps. Bundle assembly (`applyTitleCards`) pads `null` entries at
36
+ * injected card positions so the expanded manifest lines up with the
37
+ * expanded steps; cards never show the presenter.
38
+ *
39
+ * Steps without a presenter (not opted in, or generation failed and
40
+ * playback degrades per-step) use `null`.
41
+ */
42
+ export interface PresenterManifest {
43
+ readonly steps: readonly (PresenterEntry | null)[];
44
+ }
45
+ //# sourceMappingURL=types.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"types.d.ts","sourceRoot":"","sources":["../../src/presenter/types.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;GAaG;AAEH,qDAAqD;AACrD,MAAM,WAAW,cAAc;IAC7B;;;OAGG;IACH,QAAQ,CAAC,GAAG,EAAE,MAAM,CAAC;IACrB;;;;;OAKG;IACH,QAAQ,CAAC,UAAU,EAAE,MAAM,CAAC;CAC7B;AAED;;;;;;;;;;;GAWG;AACH,MAAM,WAAW,iBAAiB;IAChC,QAAQ,CAAC,KAAK,EAAE,SAAS,CAAC,cAAc,GAAG,IAAI,CAAC,EAAE,CAAC;CACpD"}
@@ -0,0 +1,16 @@
1
+ /**
2
+ * Runtime presenter clip data produced by `scenar presenter`.
3
+ *
4
+ * The presenter track is structurally a second narration pipeline:
5
+ * generation happens at compile time (the CLI calls the avatar
6
+ * provider once and stores the result), and playback consumes fixed
7
+ * assets through a positional manifest. Playback never calls an AI
8
+ * service — a scenario whose clips have not been generated yet simply
9
+ * plays without the presenter.
10
+ *
11
+ * Deliberately its own type, not a generic "clip manifest" shared with
12
+ * narration: the two are structurally identical today, but their doc
13
+ * contracts differ, and that difference IS the domain knowledge.
14
+ */
15
+ export {};
16
+ //# sourceMappingURL=types.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"types.js","sourceRoot":"","sources":["../../src/presenter/types.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;GAaG"}
@@ -0,0 +1,53 @@
1
+ /**
2
+ * Card synthesis: expand a scenario's steps (and narration manifest)
3
+ * with its configured intro/outro title cards.
4
+ *
5
+ * This is THE one place card steps are constructed. It runs exactly
6
+ * once per playback surface, at bundle assembly — the generated render
7
+ * and pack entries, the CLI's `loadBundle`, and (for direct React
8
+ * integrators) one documented call between `createScenario()` and the
9
+ * player. Authoring surfaces (`createScenario`, `loadScenarioFromProto`)
10
+ * carry the `titleCards` config through untouched, exactly like
11
+ * `soundtrack` — so expanded output never carries the config and double
12
+ * expansion is impossible by data flow.
13
+ *
14
+ * The positional manifests stay keyed to AUTHORED steps everywhere
15
+ * (`scenar narrate` and `scenar presenter` never see cards); this
16
+ * function pads `null` entries at the injected positions — narration
17
+ * and presenter in the same single pass — so the expanded manifests
18
+ * line up with the expanded steps. Existing manifests therefore stay
19
+ * valid when an author adds cards later — no regeneration required.
20
+ */
21
+ import type { NarrationManifest } from "../narration/types.js";
22
+ import type { PresenterManifest } from "../presenter/types.js";
23
+ import type { ScenarioStep } from "./types.js";
24
+ import { type TitleCards } from "./title-cards.js";
25
+ /** The result of card expansion: steps and manifests, index-aligned. */
26
+ export interface AppliedTitleCards<T> {
27
+ readonly steps: readonly ScenarioStep<T>[];
28
+ readonly narrationManifest: NarrationManifest | undefined;
29
+ readonly presenterManifest: PresenterManifest | undefined;
30
+ }
31
+ /**
32
+ * Expand `steps` (and the index-parallel narration and presenter
33
+ * manifests, when they exist) with the configured intro/outro cards.
34
+ *
35
+ * - **Intro**: prepended at index 0 with `delayMs: 0`; the card's
36
+ * visible time is encoded as the following step's transition delay
37
+ * (`max(authored delayMs, card duration)`), which is exactly how
38
+ * `computeStepTimeline` reads step 0's duration.
39
+ * - **Outro**: appended with `delayMs: FINAL_DWELL_MS`, so the last
40
+ * authored step keeps precisely the closing dwell it has today (or
41
+ * its narration, whichever is longer) before the card appears. The
42
+ * card's own visible time is its `durationMs` — `computeStepTimeline`
43
+ * reads a final card step's duration as the closing dwell. The outro
44
+ * carries two housekeeping interactions at step entry (`clear_cursor`
45
+ * and a viewport reset) so a scenario ending with a visible cursor or
46
+ * an active zoom never leaks that state onto the card. Neither action
47
+ * maps to a sound effect.
48
+ *
49
+ * Pure and non-mutating. When `titleCards` configures no card, the
50
+ * inputs are returned as-is (byte-identical no-op).
51
+ */
52
+ export declare function applyTitleCards<T>(steps: readonly ScenarioStep<T>[], narrationManifest: NarrationManifest | undefined, titleCards: TitleCards | undefined, presenterManifest?: PresenterManifest): AppliedTitleCards<T>;
53
+ //# sourceMappingURL=apply-title-cards.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"apply-title-cards.d.ts","sourceRoot":"","sources":["../../src/scenario/apply-title-cards.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;;GAmBG;AAEH,OAAO,KAAK,EAAE,iBAAiB,EAAE,MAAM,uBAAuB,CAAC;AAC/D,OAAO,KAAK,EAAE,iBAAiB,EAAE,MAAM,uBAAuB,CAAC;AAE/D,OAAO,KAAK,EAAE,YAAY,EAAE,MAAM,YAAY,CAAC;AAC/C,OAAO,EAGL,KAAK,UAAU,EAChB,MAAM,kBAAkB,CAAC;AAE1B,wEAAwE;AACxE,MAAM,WAAW,iBAAiB,CAAC,CAAC;IAClC,QAAQ,CAAC,KAAK,EAAE,SAAS,YAAY,CAAC,CAAC,CAAC,EAAE,CAAC;IAC3C,QAAQ,CAAC,iBAAiB,EAAE,iBAAiB,GAAG,SAAS,CAAC;IAC1D,QAAQ,CAAC,iBAAiB,EAAE,iBAAiB,GAAG,SAAS,CAAC;CAC3D;AAYD;;;;;;;;;;;;;;;;;;;;GAoBG;AACH,wBAAgB,eAAe,CAAC,CAAC,EAC/B,KAAK,EAAE,SAAS,YAAY,CAAC,CAAC,CAAC,EAAE,EACjC,iBAAiB,EAAE,iBAAiB,GAAG,SAAS,EAChD,UAAU,EAAE,UAAU,GAAG,SAAS,EAClC,iBAAiB,CAAC,EAAE,iBAAiB,GACpC,iBAAiB,CAAC,CAAC,CAAC,CA8CtB"}
@@ -0,0 +1,113 @@
1
+ /**
2
+ * Card synthesis: expand a scenario's steps (and narration manifest)
3
+ * with its configured intro/outro title cards.
4
+ *
5
+ * This is THE one place card steps are constructed. It runs exactly
6
+ * once per playback surface, at bundle assembly — the generated render
7
+ * and pack entries, the CLI's `loadBundle`, and (for direct React
8
+ * integrators) one documented call between `createScenario()` and the
9
+ * player. Authoring surfaces (`createScenario`, `loadScenarioFromProto`)
10
+ * carry the `titleCards` config through untouched, exactly like
11
+ * `soundtrack` — so expanded output never carries the config and double
12
+ * expansion is impossible by data flow.
13
+ *
14
+ * The positional manifests stay keyed to AUTHORED steps everywhere
15
+ * (`scenar narrate` and `scenar presenter` never see cards); this
16
+ * function pads `null` entries at the injected positions — narration
17
+ * and presenter in the same single pass — so the expanded manifests
18
+ * line up with the expanded steps. Existing manifests therefore stay
19
+ * valid when an author adds cards later — no regeneration required.
20
+ */
21
+ import { FINAL_DWELL_MS } from "../timeline/compute-step-timeline.js";
22
+ import { TITLE_CARD_DURATION_DEFAULT_MS, } from "./title-cards.js";
23
+ /**
24
+ * A card step's `data` placeholder. Card steps are rendered by the
25
+ * player's built-in card component — the integrator's render callback
26
+ * (the only reader of `data`) is never invoked for them, so no real
27
+ * `T` value is ever needed. See the `ScenarioStep.card` doc contract.
28
+ */
29
+ function cardStepData() {
30
+ return undefined;
31
+ }
32
+ /**
33
+ * Expand `steps` (and the index-parallel narration and presenter
34
+ * manifests, when they exist) with the configured intro/outro cards.
35
+ *
36
+ * - **Intro**: prepended at index 0 with `delayMs: 0`; the card's
37
+ * visible time is encoded as the following step's transition delay
38
+ * (`max(authored delayMs, card duration)`), which is exactly how
39
+ * `computeStepTimeline` reads step 0's duration.
40
+ * - **Outro**: appended with `delayMs: FINAL_DWELL_MS`, so the last
41
+ * authored step keeps precisely the closing dwell it has today (or
42
+ * its narration, whichever is longer) before the card appears. The
43
+ * card's own visible time is its `durationMs` — `computeStepTimeline`
44
+ * reads a final card step's duration as the closing dwell. The outro
45
+ * carries two housekeeping interactions at step entry (`clear_cursor`
46
+ * and a viewport reset) so a scenario ending with a visible cursor or
47
+ * an active zoom never leaks that state onto the card. Neither action
48
+ * maps to a sound effect.
49
+ *
50
+ * Pure and non-mutating. When `titleCards` configures no card, the
51
+ * inputs are returned as-is (byte-identical no-op).
52
+ */
53
+ export function applyTitleCards(steps, narrationManifest, titleCards, presenterManifest) {
54
+ const intro = titleCards?.intro;
55
+ const outro = titleCards?.outro;
56
+ if (!intro && !outro) {
57
+ return { steps, narrationManifest, presenterManifest };
58
+ }
59
+ const expandedSteps = [...steps];
60
+ let manifestEntries = narrationManifest ? [...narrationManifest.steps] : undefined;
61
+ let presenterEntries = presenterManifest ? [...presenterManifest.steps] : undefined;
62
+ if (intro && expandedSteps.length > 0) {
63
+ const introDurationMs = intro.durationMs ?? TITLE_CARD_DURATION_DEFAULT_MS;
64
+ const firstAuthored = expandedSteps[0];
65
+ expandedSteps[0] = {
66
+ ...firstAuthored,
67
+ delayMs: Math.max(firstAuthored.delayMs, introDurationMs),
68
+ };
69
+ expandedSteps.unshift({
70
+ delayMs: 0,
71
+ data: cardStepData(),
72
+ card: { kind: "intro", ...pickCardContent(intro) },
73
+ });
74
+ manifestEntries?.unshift(null);
75
+ presenterEntries?.unshift(null);
76
+ }
77
+ if (outro) {
78
+ expandedSteps.push({
79
+ delayMs: FINAL_DWELL_MS,
80
+ data: cardStepData(),
81
+ card: { kind: "outro", ...pickCardContent(outro) },
82
+ interactions: [
83
+ { atPercent: 0, type: "clear_cursor" },
84
+ { atPercent: 0, type: "viewport_transition", viewportReset: true },
85
+ ],
86
+ });
87
+ manifestEntries?.push(null);
88
+ presenterEntries?.push(null);
89
+ }
90
+ return {
91
+ steps: expandedSteps,
92
+ narrationManifest: manifestEntries ? { steps: manifestEntries } : undefined,
93
+ presenterManifest: presenterEntries ? { steps: presenterEntries } : undefined,
94
+ };
95
+ }
96
+ /**
97
+ * Copy only the known card fields, so a config object carrying strays
98
+ * (e.g. a loosely-typed steps.ts export) never smuggles them into the
99
+ * step list.
100
+ */
101
+ function pickCardContent(card) {
102
+ const content = { title: card.title };
103
+ if (card.subtitle !== undefined)
104
+ content.subtitle = card.subtitle;
105
+ if (card.logoSrc !== undefined)
106
+ content.logoSrc = card.logoSrc;
107
+ if (card.ctaText !== undefined)
108
+ content.ctaText = card.ctaText;
109
+ if (card.durationMs !== undefined)
110
+ content.durationMs = card.durationMs;
111
+ return content;
112
+ }
113
+ //# sourceMappingURL=apply-title-cards.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"apply-title-cards.js","sourceRoot":"","sources":["../../src/scenario/apply-title-cards.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;;GAmBG;AAIH,OAAO,EAAE,cAAc,EAAE,MAAM,sCAAsC,CAAC;AAEtE,OAAO,EACL,8BAA8B,GAG/B,MAAM,kBAAkB,CAAC;AAS1B;;;;;GAKG;AACH,SAAS,YAAY;IACnB,OAAO,SAAyB,CAAC;AACnC,CAAC;AAED;;;;;;;;;;;;;;;;;;;;GAoBG;AACH,MAAM,UAAU,eAAe,CAC7B,KAAiC,EACjC,iBAAgD,EAChD,UAAkC,EAClC,iBAAqC;IAErC,MAAM,KAAK,GAAG,UAAU,EAAE,KAAK,CAAC;IAChC,MAAM,KAAK,GAAG,UAAU,EAAE,KAAK,CAAC;IAChC,IAAI,CAAC,KAAK,IAAI,CAAC,KAAK,EAAE,CAAC;QACrB,OAAO,EAAE,KAAK,EAAE,iBAAiB,EAAE,iBAAiB,EAAE,CAAC;IACzD,CAAC;IAED,MAAM,aAAa,GAAsB,CAAC,GAAG,KAAK,CAAC,CAAC;IACpD,IAAI,eAAe,GAAG,iBAAiB,CAAC,CAAC,CAAC,CAAC,GAAG,iBAAiB,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC;IACnF,IAAI,gBAAgB,GAAG,iBAAiB,CAAC,CAAC,CAAC,CAAC,GAAG,iBAAiB,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC;IAEpF,IAAI,KAAK,IAAI,aAAa,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC;QACtC,MAAM,eAAe,GAAG,KAAK,CAAC,UAAU,IAAI,8BAA8B,CAAC;QAC3E,MAAM,aAAa,GAAG,aAAa,CAAC,CAAC,CAAE,CAAC;QACxC,aAAa,CAAC,CAAC,CAAC,GAAG;YACjB,GAAG,aAAa;YAChB,OAAO,EAAE,IAAI,CAAC,GAAG,CAAC,aAAa,CAAC,OAAO,EAAE,eAAe,CAAC;SAC1D,CAAC;QACF,aAAa,CAAC,OAAO,CAAC;YACpB,OAAO,EAAE,CAAC;YACV,IAAI,EAAE,YAAY,EAAK;YACvB,IAAI,EAAE,EAAE,IAAI,EAAE,OAAO,EAAE,GAAG,eAAe,CAAC,KAAK,CAAC,EAAE;SACnD,CAAC,CAAC;QACH,eAAe,EAAE,OAAO,CAAC,IAAI,CAAC,CAAC;QAC/B,gBAAgB,EAAE,OAAO,CAAC,IAAI,CAAC,CAAC;IAClC,CAAC;IAED,IAAI,KAAK,EAAE,CAAC;QACV,aAAa,CAAC,IAAI,CAAC;YACjB,OAAO,EAAE,cAAc;YACvB,IAAI,EAAE,YAAY,EAAK;YACvB,IAAI,EAAE,EAAE,IAAI,EAAE,OAAO,EAAE,GAAG,eAAe,CAAC,KAAK,CAAC,EAAE;YAClD,YAAY,EAAE;gBACZ,EAAE,SAAS,EAAE,CAAC,EAAE,IAAI,EAAE,cAAc,EAAE;gBACtC,EAAE,SAAS,EAAE,CAAC,EAAE,IAAI,EAAE,qBAAqB,EAAE,aAAa,EAAE,IAAI,EAAE;aACnE;SACF,CAAC,CAAC;QACH,eAAe,EAAE,IAAI,CAAC,IAAI,CAAC,CAAC;QAC5B,gBAAgB,EAAE,IAAI,CAAC,IAAI,CAAC,CAAC;IAC/B,CAAC;IAED,OAAO;QACL,KAAK,EAAE,aAAa;QACpB,iBAAiB,EAAE,eAAe,CAAC,CAAC,CAAC,EAAE,KAAK,EAAE,eAAe,EAAE,CAAC,CAAC,CAAC,SAAS;QAC3E,iBAAiB,EAAE,gBAAgB,CAAC,CAAC,CAAC,EAAE,KAAK,EAAE,gBAAgB,EAAE,CAAC,CAAC,CAAC,SAAS;KAC9E,CAAC;AACJ,CAAC;AAED;;;;GAIG;AACH,SAAS,eAAe,CAAC,IAAe;IACtC,MAAM,OAAO,GAMT,EAAE,KAAK,EAAE,IAAI,CAAC,KAAK,EAAE,CAAC;IAC1B,IAAI,IAAI,CAAC,QAAQ,KAAK,SAAS;QAAE,OAAO,CAAC,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;IAClE,IAAI,IAAI,CAAC,OAAO,KAAK,SAAS;QAAE,OAAO,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC;IAC/D,IAAI,IAAI,CAAC,OAAO,KAAK,SAAS;QAAE,OAAO,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC;IAC/D,IAAI,IAAI,CAAC,UAAU,KAAK,SAAS;QAAE,OAAO,CAAC,UAAU,GAAG,IAAI,CAAC,UAAU,CAAC;IACxE,OAAO,OAAO,CAAC;AACjB,CAAC"}
@@ -7,6 +7,8 @@
7
7
  * scenario into a single typed value.
8
8
  */
9
9
  import type { NarrationManifest } from "../narration/types.js";
10
+ import type { PresenterManifest } from "../presenter/types.js";
11
+ import type { Soundtrack } from "./soundtrack.js";
10
12
  import type { ScenarioStep } from "./types.js";
11
13
  /**
12
14
  * Everything the engine needs to play one scenario.
@@ -24,5 +26,18 @@ export interface ScenarioBundle<T> {
24
26
  * narration (timing is purely delay-based).
25
27
  */
26
28
  readonly narrationManifest?: NarrationManifest;
29
+ /**
30
+ * Audio treatment: background music with narration ducking and
31
+ * interaction sound effects. When `undefined`, the scenario plays
32
+ * silent apart from narration.
33
+ */
34
+ readonly soundtrack?: Soundtrack;
35
+ /**
36
+ * Pre-built presenter manifest mapping step indices to avatar clip
37
+ * URLs and durations (generated by `scenar presenter`). When
38
+ * `undefined`, the scenario plays without the presenter — zero
39
+ * presenter DOM, zero fetched bytes.
40
+ */
41
+ readonly presenterManifest?: PresenterManifest;
27
42
  }
28
43
  //# sourceMappingURL=bundle.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"bundle.d.ts","sourceRoot":"","sources":["../../src/scenario/bundle.ts"],"names":[],"mappings":"AAAA;;;;;;;GAOG;AAEH,OAAO,KAAK,EAAE,iBAAiB,EAAE,MAAM,uBAAuB,CAAC;AAC/D,OAAO,KAAK,EAAE,YAAY,EAAE,MAAM,YAAY,CAAC;AAE/C;;;;GAIG;AACH,MAAM,WAAW,cAAc,CAAC,CAAC;IAC/B,6EAA6E;IAC7E,QAAQ,CAAC,EAAE,EAAE,MAAM,CAAC;IACpB,8CAA8C;IAC9C,QAAQ,CAAC,KAAK,EAAE,YAAY,CAAC,CAAC,CAAC,EAAE,CAAC;IAClC;;;;OAIG;IACH,QAAQ,CAAC,iBAAiB,CAAC,EAAE,iBAAiB,CAAC;CAChD"}
1
+ {"version":3,"file":"bundle.d.ts","sourceRoot":"","sources":["../../src/scenario/bundle.ts"],"names":[],"mappings":"AAAA;;;;;;;GAOG;AAEH,OAAO,KAAK,EAAE,iBAAiB,EAAE,MAAM,uBAAuB,CAAC;AAC/D,OAAO,KAAK,EAAE,iBAAiB,EAAE,MAAM,uBAAuB,CAAC;AAC/D,OAAO,KAAK,EAAE,UAAU,EAAE,MAAM,iBAAiB,CAAC;AAClD,OAAO,KAAK,EAAE,YAAY,EAAE,MAAM,YAAY,CAAC;AAE/C;;;;GAIG;AACH,MAAM,WAAW,cAAc,CAAC,CAAC;IAC/B,6EAA6E;IAC7E,QAAQ,CAAC,EAAE,EAAE,MAAM,CAAC;IACpB,8CAA8C;IAC9C,QAAQ,CAAC,KAAK,EAAE,YAAY,CAAC,CAAC,CAAC,EAAE,CAAC;IAClC;;;;OAIG;IACH,QAAQ,CAAC,iBAAiB,CAAC,EAAE,iBAAiB,CAAC;IAC/C;;;;OAIG;IACH,QAAQ,CAAC,UAAU,CAAC,EAAE,UAAU,CAAC;IACjC;;;;;OAKG;IACH,QAAQ,CAAC,iBAAiB,CAAC,EAAE,iBAAiB,CAAC;CAChD"}
@@ -0,0 +1,46 @@
1
+ /**
2
+ * The scenario's audio treatment beyond narration: optional background
3
+ * music with narration ducking, and optional interaction sound effects.
4
+ *
5
+ * Runtime mirror of the proto `SoundtrackConfig` (`ai.scenar.scenario.v1`),
6
+ * field for field, in camelCase — the same 1:1 relationship `StepAction`
7
+ * has with its proto message. Music and sound effects are independent:
8
+ * a scenario may use either without the other.
9
+ */
10
+ export interface Soundtrack {
11
+ /**
12
+ * Background music asset reference. Like narration clip srcs, a
13
+ * relative path resolves against the scenario's own location; an
14
+ * absolute URL passes through unchanged. MP3 is the supported format.
15
+ * When `undefined`, the scenario has no music.
16
+ */
17
+ readonly musicSrc?: string;
18
+ /**
19
+ * Base music level while no narration is playing (0–1).
20
+ * Defaults to {@link MUSIC_VOLUME_DEFAULT}.
21
+ */
22
+ readonly musicVolume?: number;
23
+ /**
24
+ * Absolute music level while a narration clip plays (0–1) — the level
25
+ * the music ducks to, not a multiplier of {@link musicVolume}.
26
+ * Defaults to {@link DUCKING_VOLUME_DEFAULT}.
27
+ */
28
+ readonly duckingVolume?: number;
29
+ /**
30
+ * Enables the engine's built-in interaction sound effects (click and
31
+ * keystroke). Requires an explicit `true` — adding music alone never
32
+ * introduces sound effects.
33
+ */
34
+ readonly sfx?: boolean;
35
+ }
36
+ /**
37
+ * Default base music level. Clearly audible under silence without
38
+ * competing with interface sound effects.
39
+ */
40
+ export declare const MUSIC_VOLUME_DEFAULT = 0.25;
41
+ /**
42
+ * Default ducked music level while narration plays. Present but firmly
43
+ * under the voice.
44
+ */
45
+ export declare const DUCKING_VOLUME_DEFAULT = 0.08;
46
+ //# sourceMappingURL=soundtrack.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"soundtrack.d.ts","sourceRoot":"","sources":["../../src/scenario/soundtrack.ts"],"names":[],"mappings":"AAAA;;;;;;;;GAQG;AACH,MAAM,WAAW,UAAU;IACzB;;;;;OAKG;IACH,QAAQ,CAAC,QAAQ,CAAC,EAAE,MAAM,CAAC;IAC3B;;;OAGG;IACH,QAAQ,CAAC,WAAW,CAAC,EAAE,MAAM,CAAC;IAC9B;;;;OAIG;IACH,QAAQ,CAAC,aAAa,CAAC,EAAE,MAAM,CAAC;IAChC;;;;OAIG;IACH,QAAQ,CAAC,GAAG,CAAC,EAAE,OAAO,CAAC;CACxB;AAED;;;GAGG;AACH,eAAO,MAAM,oBAAoB,OAAO,CAAC;AAEzC;;;GAGG;AACH,eAAO,MAAM,sBAAsB,OAAO,CAAC"}
@@ -0,0 +1,11 @@
1
+ /**
2
+ * Default base music level. Clearly audible under silence without
3
+ * competing with interface sound effects.
4
+ */
5
+ export const MUSIC_VOLUME_DEFAULT = 0.25;
6
+ /**
7
+ * Default ducked music level while narration plays. Present but firmly
8
+ * under the voice.
9
+ */
10
+ export const DUCKING_VOLUME_DEFAULT = 0.08;
11
+ //# sourceMappingURL=soundtrack.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"soundtrack.js","sourceRoot":"","sources":["../../src/scenario/soundtrack.ts"],"names":[],"mappings":"AAoCA;;;GAGG;AACH,MAAM,CAAC,MAAM,oBAAoB,GAAG,IAAI,CAAC;AAEzC;;;GAGG;AACH,MAAM,CAAC,MAAM,sBAAsB,GAAG,IAAI,CAAC"}