@scenar/cli 0.8.0 → 0.9.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (78) hide show
  1. package/example-bundle/assets/index-DlmG1Uh7.js +388 -0
  2. package/example-bundle/assets/style-BjquDnTE.css +1 -0
  3. package/example-bundle/index.html +2 -2
  4. package/example-bundle/pack-manifest.json +9 -9
  5. package/example-bundle/scenario.json +6 -2
  6. package/package.json +9 -5
  7. package/src/__tests__/collect-pack-shots.test.ts +97 -0
  8. package/src/__tests__/pack-generate-embed-entry.test.ts +68 -3
  9. package/src/__tests__/pack-manifest.test.ts +17 -0
  10. package/src/__tests__/read-shots.test.ts +57 -0
  11. package/src/__tests__/run-shoot.test.ts +319 -0
  12. package/src/api.d.ts +3 -0
  13. package/src/api.d.ts.map +1 -1
  14. package/src/api.js +2 -0
  15. package/src/api.js.map +1 -1
  16. package/src/api.ts +5 -0
  17. package/src/bundle/read-shots.d.ts +28 -0
  18. package/src/bundle/read-shots.d.ts.map +1 -0
  19. package/src/bundle/read-shots.js +28 -0
  20. package/src/bundle/read-shots.js.map +1 -0
  21. package/src/bundle/read-shots.ts +38 -0
  22. package/src/commands/shoot.d.ts +3 -0
  23. package/src/commands/shoot.d.ts.map +1 -0
  24. package/src/commands/shoot.js +52 -0
  25. package/src/commands/shoot.js.map +1 -0
  26. package/src/commands/shoot.ts +72 -0
  27. package/src/index.d.ts.map +1 -1
  28. package/src/index.js +2 -0
  29. package/src/index.js.map +1 -1
  30. package/src/index.ts +2 -0
  31. package/src/pack/build.d.ts +33 -1
  32. package/src/pack/build.d.ts.map +1 -1
  33. package/src/pack/build.js +35 -10
  34. package/src/pack/build.js.map +1 -1
  35. package/src/pack/build.ts +63 -17
  36. package/src/pack/collect-pack-shots.d.ts +40 -0
  37. package/src/pack/collect-pack-shots.d.ts.map +1 -0
  38. package/src/pack/collect-pack-shots.js +59 -0
  39. package/src/pack/collect-pack-shots.js.map +1 -0
  40. package/src/pack/collect-pack-shots.ts +76 -0
  41. package/src/pack/generate-embed-entry.d.ts +18 -0
  42. package/src/pack/generate-embed-entry.d.ts.map +1 -1
  43. package/src/pack/generate-embed-entry.js +92 -3
  44. package/src/pack/generate-embed-entry.js.map +1 -1
  45. package/src/pack/generate-embed-entry.ts +94 -3
  46. package/src/pack/pack-manifest.d.ts +12 -3
  47. package/src/pack/pack-manifest.d.ts.map +1 -1
  48. package/src/pack/pack-manifest.js +13 -3
  49. package/src/pack/pack-manifest.js.map +1 -1
  50. package/src/pack/pack-manifest.ts +13 -2
  51. package/src/pack/run-pack.d.ts +6 -0
  52. package/src/pack/run-pack.d.ts.map +1 -1
  53. package/src/pack/run-pack.js +41 -14
  54. package/src/pack/run-pack.js.map +1 -1
  55. package/src/pack/run-pack.ts +55 -14
  56. package/src/shoot/playwright-browser.d.ts +9 -0
  57. package/src/shoot/playwright-browser.d.ts.map +1 -0
  58. package/src/shoot/playwright-browser.js +92 -0
  59. package/src/shoot/playwright-browser.js.map +1 -0
  60. package/src/shoot/playwright-browser.ts +121 -0
  61. package/src/shoot/run-shoot.d.ts +58 -0
  62. package/src/shoot/run-shoot.d.ts.map +1 -0
  63. package/src/shoot/run-shoot.js +190 -0
  64. package/src/shoot/run-shoot.js.map +1 -0
  65. package/src/shoot/run-shoot.ts +270 -0
  66. package/src/shoot/types.d.ts +40 -0
  67. package/src/shoot/types.d.ts.map +1 -0
  68. package/src/shoot/types.js +2 -0
  69. package/src/shoot/types.js.map +1 -0
  70. package/src/shoot/types.ts +40 -0
  71. package/src/util/load-ts.d.ts +12 -2
  72. package/src/util/load-ts.d.ts.map +1 -1
  73. package/src/util/load-ts.js +25 -10
  74. package/src/util/load-ts.js.map +1 -1
  75. package/src/util/load-ts.ts +25 -11
  76. package/tsconfig.tsbuildinfo +1 -1
  77. package/example-bundle/assets/index-CBaiZ4ek.js +0 -147
  78. package/example-bundle/assets/style-Ci-h7jik.css +0 -1
package/src/index.ts CHANGED
@@ -4,6 +4,7 @@ import { registerNarrateCommand } from "./commands/narrate.js";
4
4
  import { registerInstallCommand } from "./commands/install.js";
5
5
  import { registerRenderCommand } from "./commands/render.js";
6
6
  import { registerPackCommand } from "./commands/pack.js";
7
+ import { registerShootCommand } from "./commands/shoot.js";
7
8
  import { registerServeCommand } from "./commands/serve.js";
8
9
  import { registerTryCommand } from "./commands/try.js";
9
10
  import { registerPublishCommand } from "./commands/publish.js";
@@ -21,6 +22,7 @@ export function createProgram(): Command {
21
22
  registerRenderCommand(program);
22
23
  registerInstallCommand(program);
23
24
  registerPackCommand(program);
25
+ registerShootCommand(program);
24
26
  registerServeCommand(program);
25
27
  registerTryCommand(program);
26
28
  registerPublishCommand(program);
@@ -1,10 +1,41 @@
1
1
  /**
2
- * Vite build invocation for `scenar pack`.
2
+ * Vite loading + build invocation for `scenar pack`.
3
3
  *
4
4
  * Vite is loaded dynamically (like the Remotion bundler in `render`) so the CLI
5
5
  * stays lean for users who only validate/narrate. The build runs in "app mode"
6
6
  * from a generated index.html, producing a self-contained static bundle.
7
+ *
8
+ * The load and the resolution config are exported separately because pack has
9
+ * a second Vite consumer: `collect-pack-shots` SSR-loads the scenario's steps
10
+ * module to record its shot names in scenario.json. Both consumers must
11
+ * resolve the scenario's imports identically — what pack records may never
12
+ * disagree with what the bundle contains — so they share one config source.
13
+ */
14
+ /** The subset of Vite's module surface pack uses (typed loosely — Vite is an optional peer). */
15
+ interface ViteModule {
16
+ build: (config: Record<string, unknown>) => Promise<unknown>;
17
+ createServer: (config: Record<string, unknown>) => Promise<ViteDevServer>;
18
+ }
19
+ /** The subset of Vite's dev-server surface `collect-pack-shots` uses. */
20
+ export interface ViteDevServer {
21
+ ssrLoadModule: (specifier: string) => Promise<Record<string, unknown>>;
22
+ close: () => Promise<void>;
23
+ }
24
+ /** Vite + the React plugin factory, dynamically loaded as a pair. */
25
+ export interface ViteToolkit {
26
+ readonly vite: ViteModule;
27
+ readonly react: (...args: unknown[]) => unknown;
28
+ }
29
+ /**
30
+ * Dynamically import Vite and @vitejs/plugin-react, with an actionable
31
+ * install hint when either is missing (they are optional peers).
32
+ */
33
+ export declare function loadViteToolkit(): Promise<ViteToolkit>;
34
+ /**
35
+ * The resolution config shared by the pack build and the pack-time steps
36
+ * load — the parts that decide WHICH files an import specifier reaches.
7
37
  */
38
+ export declare function sharedViteConfig(toolkit: ViteToolkit): Record<string, unknown>;
8
39
  export interface ViteBuildInput {
9
40
  /** Build root — the temp dir holding index.html + the generated entry. */
10
41
  root: string;
@@ -14,4 +45,5 @@ export interface ViteBuildInput {
14
45
  entryHtmlPath: string;
15
46
  }
16
47
  export declare function runViteBuild(input: ViteBuildInput): Promise<void>;
48
+ export {};
17
49
  //# sourceMappingURL=build.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"build.d.ts","sourceRoot":"","sources":["../../../src/pack/build.ts"],"names":[],"mappings":"AAAA;;;;;;GAMG;AAEH,MAAM,WAAW,cAAc;IAC7B,0EAA0E;IAC1E,IAAI,EAAE,MAAM,CAAC;IACb,uDAAuD;IACvD,MAAM,EAAE,MAAM,CAAC;IACf,oEAAoE;IACpE,aAAa,EAAE,MAAM,CAAC;CACvB;AAED,wBAAsB,YAAY,CAAC,KAAK,EAAE,cAAc,GAAG,OAAO,CAAC,IAAI,CAAC,CAyCvE"}
1
+ {"version":3,"file":"build.d.ts","sourceRoot":"","sources":["../../../src/pack/build.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;GAYG;AAEH,gGAAgG;AAChG,UAAU,UAAU;IAClB,KAAK,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,KAAK,OAAO,CAAC,OAAO,CAAC,CAAC;IAC7D,YAAY,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,KAAK,OAAO,CAAC,aAAa,CAAC,CAAC;CAC3E;AAED,yEAAyE;AACzE,MAAM,WAAW,aAAa;IAC5B,aAAa,EAAE,CAAC,SAAS,EAAE,MAAM,KAAK,OAAO,CAAC,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC,CAAC;IACvE,KAAK,EAAE,MAAM,OAAO,CAAC,IAAI,CAAC,CAAC;CAC5B;AAED,qEAAqE;AACrE,MAAM,WAAW,WAAW;IAC1B,QAAQ,CAAC,IAAI,EAAE,UAAU,CAAC;IAC1B,QAAQ,CAAC,KAAK,EAAE,CAAC,GAAG,IAAI,EAAE,OAAO,EAAE,KAAK,OAAO,CAAC;CACjD;AAED;;;GAGG;AACH,wBAAsB,eAAe,IAAI,OAAO,CAAC,WAAW,CAAC,CAsB5D;AAED;;;GAGG;AACH,wBAAgB,gBAAgB,CAAC,OAAO,EAAE,WAAW,GAAG,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAQ9E;AAED,MAAM,WAAW,cAAc;IAC7B,0EAA0E;IAC1E,IAAI,EAAE,MAAM,CAAC;IACb,uDAAuD;IACvD,MAAM,EAAE,MAAM,CAAC;IACf,oEAAoE;IACpE,aAAa,EAAE,MAAM,CAAC;CACvB;AAED,wBAAsB,YAAY,CAAC,KAAK,EAAE,cAAc,GAAG,OAAO,CAAC,IAAI,CAAC,CAqBvE"}
package/src/pack/build.js CHANGED
@@ -1,29 +1,54 @@
1
1
  /**
2
- * Vite build invocation for `scenar pack`.
2
+ * Vite loading + build invocation for `scenar pack`.
3
3
  *
4
4
  * Vite is loaded dynamically (like the Remotion bundler in `render`) so the CLI
5
5
  * stays lean for users who only validate/narrate. The build runs in "app mode"
6
6
  * from a generated index.html, producing a self-contained static bundle.
7
+ *
8
+ * The load and the resolution config are exported separately because pack has
9
+ * a second Vite consumer: `collect-pack-shots` SSR-loads the scenario's steps
10
+ * module to record its shot names in scenario.json. Both consumers must
11
+ * resolve the scenario's imports identically — what pack records may never
12
+ * disagree with what the bundle contains — so they share one config source.
7
13
  */
8
- export async function runViteBuild(input) {
9
- const vite = await import("vite").catch(() => {
14
+ /**
15
+ * Dynamically import Vite and @vitejs/plugin-react, with an actionable
16
+ * install hint when either is missing (they are optional peers).
17
+ */
18
+ export async function loadViteToolkit() {
19
+ const vite = await import("vite").catch((error) => {
10
20
  throw new Error("Could not load vite.\n" +
11
21
  "scenar pack bundles the embed with Vite. Install it:\n" +
12
- " pnpm add -D vite @vitejs/plugin-react");
22
+ " pnpm add -D vite @vitejs/plugin-react\n" +
23
+ `(import failed with: ${error instanceof Error ? error.message : String(error)})`);
13
24
  });
14
- const reactPluginMod = await import("@vitejs/plugin-react").catch(() => {
25
+ const reactPluginMod = await import("@vitejs/plugin-react").catch((error) => {
15
26
  throw new Error("Could not load @vitejs/plugin-react.\n" +
16
- "Install it: pnpm add -D vite @vitejs/plugin-react");
27
+ "Install it: pnpm add -D vite @vitejs/plugin-react\n" +
28
+ `(import failed with: ${error instanceof Error ? error.message : String(error)})`);
17
29
  });
18
30
  const react = (reactPluginMod.default ?? reactPluginMod);
19
- await vite.build({
20
- root: input.root,
21
- base: "./", // relative asset URLs: the bundle is served from a per-deploy origin root.
31
+ return { vite: vite, react };
32
+ }
33
+ /**
34
+ * The resolution config shared by the pack build and the pack-time steps
35
+ * load — the parts that decide WHICH files an import specifier reaches.
36
+ */
37
+ export function sharedViteConfig(toolkit) {
38
+ return {
22
39
  configFile: false, // never pick up a vite.config.* from the consumer project.
23
40
  logLevel: "warn",
24
- plugins: [react()],
41
+ plugins: [toolkit.react()],
25
42
  // A single React copy — the scenario, @scenar/react, and react-dom must agree.
26
43
  resolve: { dedupe: ["react", "react-dom"] },
44
+ };
45
+ }
46
+ export async function runViteBuild(input) {
47
+ const toolkit = await loadViteToolkit();
48
+ await toolkit.vite.build({
49
+ ...sharedViteConfig(toolkit),
50
+ root: input.root,
51
+ base: "./", // relative asset URLs: the bundle is served from a per-deploy origin root.
27
52
  build: {
28
53
  outDir: input.outDir,
29
54
  emptyOutDir: true,
@@ -1 +1 @@
1
- {"version":3,"file":"build.js","sourceRoot":"","sources":["../../../src/pack/build.ts"],"names":[],"mappings":"AAAA;;;;;;GAMG;AAWH,MAAM,CAAC,KAAK,UAAU,YAAY,CAAC,KAAqB;IACtD,MAAM,IAAI,GAAG,MAAM,MAAM,CAAC,MAAM,CAAC,CAAC,KAAK,CAAC,GAAG,EAAE;QAC3C,MAAM,IAAI,KAAK,CACb,wBAAwB;YACtB,wDAAwD;YACxD,yCAAyC,CAC5C,CAAC;IACJ,CAAC,CAAC,CAAC;IAEH,MAAM,cAAc,GAAG,MAAM,MAAM,CAAC,sBAAsB,CAAC,CAAC,KAAK,CAAC,GAAG,EAAE;QACrE,MAAM,IAAI,KAAK,CACb,wCAAwC;YACtC,mDAAmD,CACtD,CAAC;IACJ,CAAC,CAAC,CAAC;IACH,MAAM,KAAK,GAAG,CAAC,cAAc,CAAC,OAAO,IAAI,cAAc,CAE3C,CAAC;IAEb,MAAO,IAAI,CAAC,KAA+D,CAAC;QAC1E,IAAI,EAAE,KAAK,CAAC,IAAI;QAChB,IAAI,EAAE,IAAI,EAAE,2EAA2E;QACvF,UAAU,EAAE,KAAK,EAAE,2DAA2D;QAC9E,QAAQ,EAAE,MAAM;QAChB,OAAO,EAAE,CAAC,KAAK,EAAE,CAAC;QAClB,+EAA+E;QAC/E,OAAO,EAAE,EAAE,MAAM,EAAE,CAAC,OAAO,EAAE,WAAW,CAAC,EAAE;QAC3C,KAAK,EAAE;YACL,MAAM,EAAE,KAAK,CAAC,MAAM;YACpB,WAAW,EAAE,IAAI;YACjB,YAAY,EAAE,KAAK,EAAE,iDAAiD;YACtE,SAAS,EAAE,KAAK,EAAE,uCAAuC;YACzD,mFAAmF;YACnF,qFAAqF;YACrF,gFAAgF;YAChF,QAAQ,EAAE,KAAK,EAAE,wDAAwD;YACzE,gFAAgF;YAChF,aAAa,EAAE,EAAE,QAAQ,EAAE,KAAK,EAAE;YAClC,aAAa,EAAE,EAAE,KAAK,EAAE,KAAK,CAAC,aAAa,EAAE;SAC9C;KACF,CAAC,CAAC;AACL,CAAC"}
1
+ {"version":3,"file":"build.js","sourceRoot":"","sources":["../../../src/pack/build.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;GAYG;AAoBH;;;GAGG;AACH,MAAM,CAAC,KAAK,UAAU,eAAe;IACnC,MAAM,IAAI,GAAG,MAAM,MAAM,CAAC,MAAM,CAAC,CAAC,KAAK,CAAC,CAAC,KAAc,EAAE,EAAE;QACzD,MAAM,IAAI,KAAK,CACb,wBAAwB;YACtB,wDAAwD;YACxD,2CAA2C;YAC3C,wBAAwB,KAAK,YAAY,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,OAAO,CAAC,CAAC,CAAC,MAAM,CAAC,KAAK,CAAC,GAAG,CACpF,CAAC;IACJ,CAAC,CAAC,CAAC;IAEH,MAAM,cAAc,GAAG,MAAM,MAAM,CAAC,sBAAsB,CAAC,CAAC,KAAK,CAAC,CAAC,KAAc,EAAE,EAAE;QACnF,MAAM,IAAI,KAAK,CACb,wCAAwC;YACtC,qDAAqD;YACrD,wBAAwB,KAAK,YAAY,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,OAAO,CAAC,CAAC,CAAC,MAAM,CAAC,KAAK,CAAC,GAAG,CACpF,CAAC;IACJ,CAAC,CAAC,CAAC;IACH,MAAM,KAAK,GAAG,CAAC,cAAc,CAAC,OAAO,IAAI,cAAc,CAE3C,CAAC;IAEb,OAAO,EAAE,IAAI,EAAE,IAA6B,EAAE,KAAK,EAAE,CAAC;AACxD,CAAC;AAED;;;GAGG;AACH,MAAM,UAAU,gBAAgB,CAAC,OAAoB;IACnD,OAAO;QACL,UAAU,EAAE,KAAK,EAAE,2DAA2D;QAC9E,QAAQ,EAAE,MAAM;QAChB,OAAO,EAAE,CAAC,OAAO,CAAC,KAAK,EAAE,CAAC;QAC1B,+EAA+E;QAC/E,OAAO,EAAE,EAAE,MAAM,EAAE,CAAC,OAAO,EAAE,WAAW,CAAC,EAAE;KAC5C,CAAC;AACJ,CAAC;AAWD,MAAM,CAAC,KAAK,UAAU,YAAY,CAAC,KAAqB;IACtD,MAAM,OAAO,GAAG,MAAM,eAAe,EAAE,CAAC;IAExC,MAAM,OAAO,CAAC,IAAI,CAAC,KAAK,CAAC;QACvB,GAAG,gBAAgB,CAAC,OAAO,CAAC;QAC5B,IAAI,EAAE,KAAK,CAAC,IAAI;QAChB,IAAI,EAAE,IAAI,EAAE,2EAA2E;QACvF,KAAK,EAAE;YACL,MAAM,EAAE,KAAK,CAAC,MAAM;YACpB,WAAW,EAAE,IAAI;YACjB,YAAY,EAAE,KAAK,EAAE,iDAAiD;YACtE,SAAS,EAAE,KAAK,EAAE,uCAAuC;YACzD,mFAAmF;YACnF,qFAAqF;YACrF,gFAAgF;YAChF,QAAQ,EAAE,KAAK,EAAE,wDAAwD;YACzE,gFAAgF;YAChF,aAAa,EAAE,EAAE,QAAQ,EAAE,KAAK,EAAE;YAClC,aAAa,EAAE,EAAE,KAAK,EAAE,KAAK,CAAC,aAAa,EAAE;SAC9C;KACF,CAAC,CAAC;AACL,CAAC"}
package/src/pack/build.ts CHANGED
@@ -1,47 +1,93 @@
1
1
  /**
2
- * Vite build invocation for `scenar pack`.
2
+ * Vite loading + build invocation for `scenar pack`.
3
3
  *
4
4
  * Vite is loaded dynamically (like the Remotion bundler in `render`) so the CLI
5
5
  * stays lean for users who only validate/narrate. The build runs in "app mode"
6
6
  * from a generated index.html, producing a self-contained static bundle.
7
+ *
8
+ * The load and the resolution config are exported separately because pack has
9
+ * a second Vite consumer: `collect-pack-shots` SSR-loads the scenario's steps
10
+ * module to record its shot names in scenario.json. Both consumers must
11
+ * resolve the scenario's imports identically — what pack records may never
12
+ * disagree with what the bundle contains — so they share one config source.
7
13
  */
8
14
 
9
- export interface ViteBuildInput {
10
- /** Build root — the temp dir holding index.html + the generated entry. */
11
- root: string;
12
- /** Absolute output directory for the static bundle. */
13
- outDir: string;
14
- /** Absolute path to the generated index.html (the Rollup input). */
15
- entryHtmlPath: string;
15
+ /** The subset of Vite's module surface pack uses (typed loosely — Vite is an optional peer). */
16
+ interface ViteModule {
17
+ build: (config: Record<string, unknown>) => Promise<unknown>;
18
+ createServer: (config: Record<string, unknown>) => Promise<ViteDevServer>;
16
19
  }
17
20
 
18
- export async function runViteBuild(input: ViteBuildInput): Promise<void> {
19
- const vite = await import("vite").catch(() => {
21
+ /** The subset of Vite's dev-server surface `collect-pack-shots` uses. */
22
+ export interface ViteDevServer {
23
+ ssrLoadModule: (specifier: string) => Promise<Record<string, unknown>>;
24
+ close: () => Promise<void>;
25
+ }
26
+
27
+ /** Vite + the React plugin factory, dynamically loaded as a pair. */
28
+ export interface ViteToolkit {
29
+ readonly vite: ViteModule;
30
+ readonly react: (...args: unknown[]) => unknown;
31
+ }
32
+
33
+ /**
34
+ * Dynamically import Vite and @vitejs/plugin-react, with an actionable
35
+ * install hint when either is missing (they are optional peers).
36
+ */
37
+ export async function loadViteToolkit(): Promise<ViteToolkit> {
38
+ const vite = await import("vite").catch((error: unknown) => {
20
39
  throw new Error(
21
40
  "Could not load vite.\n" +
22
41
  "scenar pack bundles the embed with Vite. Install it:\n" +
23
- " pnpm add -D vite @vitejs/plugin-react",
42
+ " pnpm add -D vite @vitejs/plugin-react\n" +
43
+ `(import failed with: ${error instanceof Error ? error.message : String(error)})`,
24
44
  );
25
45
  });
26
46
 
27
- const reactPluginMod = await import("@vitejs/plugin-react").catch(() => {
47
+ const reactPluginMod = await import("@vitejs/plugin-react").catch((error: unknown) => {
28
48
  throw new Error(
29
49
  "Could not load @vitejs/plugin-react.\n" +
30
- "Install it: pnpm add -D vite @vitejs/plugin-react",
50
+ "Install it: pnpm add -D vite @vitejs/plugin-react\n" +
51
+ `(import failed with: ${error instanceof Error ? error.message : String(error)})`,
31
52
  );
32
53
  });
33
54
  const react = (reactPluginMod.default ?? reactPluginMod) as (
34
55
  ...args: unknown[]
35
56
  ) => unknown;
36
57
 
37
- await (vite.build as (config: Record<string, unknown>) => Promise<unknown>)({
38
- root: input.root,
39
- base: "./", // relative asset URLs: the bundle is served from a per-deploy origin root.
58
+ return { vite: vite as unknown as ViteModule, react };
59
+ }
60
+
61
+ /**
62
+ * The resolution config shared by the pack build and the pack-time steps
63
+ * load — the parts that decide WHICH files an import specifier reaches.
64
+ */
65
+ export function sharedViteConfig(toolkit: ViteToolkit): Record<string, unknown> {
66
+ return {
40
67
  configFile: false, // never pick up a vite.config.* from the consumer project.
41
68
  logLevel: "warn",
42
- plugins: [react()],
69
+ plugins: [toolkit.react()],
43
70
  // A single React copy — the scenario, @scenar/react, and react-dom must agree.
44
71
  resolve: { dedupe: ["react", "react-dom"] },
72
+ };
73
+ }
74
+
75
+ export interface ViteBuildInput {
76
+ /** Build root — the temp dir holding index.html + the generated entry. */
77
+ root: string;
78
+ /** Absolute output directory for the static bundle. */
79
+ outDir: string;
80
+ /** Absolute path to the generated index.html (the Rollup input). */
81
+ entryHtmlPath: string;
82
+ }
83
+
84
+ export async function runViteBuild(input: ViteBuildInput): Promise<void> {
85
+ const toolkit = await loadViteToolkit();
86
+
87
+ await toolkit.vite.build({
88
+ ...sharedViteConfig(toolkit),
89
+ root: input.root,
90
+ base: "./", // relative asset URLs: the bundle is served from a per-deploy origin root.
45
91
  build: {
46
92
  outDir: input.outDir,
47
93
  emptyOutDir: true,
@@ -0,0 +1,40 @@
1
+ /**
2
+ * The outcome of pack-time shot discovery.
3
+ *
4
+ * `recorded: true` is authoritative — `shots` is exactly what the packed
5
+ * capture page will report (possibly empty, which lets `scenar shoot` skip
6
+ * the browser entirely). `recorded: false` means the steps module could not
7
+ * be loaded under Node, so the shots are unknown and scenario.json must omit
8
+ * the key: absent = "boot a browser to find out".
9
+ */
10
+ export type CollectedPackShots = {
11
+ readonly recorded: true;
12
+ readonly shots: readonly string[];
13
+ } | {
14
+ readonly recorded: false;
15
+ readonly reason: string;
16
+ };
17
+ /**
18
+ * Discover a scenario's declared shot names at pack time, so they can be
19
+ * recorded in the bundle's scenario.json.
20
+ *
21
+ * The steps module is loaded through Vite's SSR pipeline using the exact
22
+ * specifier the generated browser entry imports ({@link stepsModuleSpecifier})
23
+ * and the same resolution config as the pack build ({@link sharedViteConfig}) —
24
+ * so what pack records and what the bundle contains agree by construction.
25
+ * This is runtime truth, not source-text approximation: a shot name built
26
+ * from a constant is discovered just like a literal one.
27
+ *
28
+ * Failure semantics split by who is at fault:
29
+ * - *Environmental* — the module fails to import under Node's SSR runtime
30
+ * (e.g. it touches `window` at import time). Returns `recorded: false`
31
+ * with the reason; the caller packs on without a `shots` record. Anything
32
+ * that packs today still packs.
33
+ * - *Authoring* — the module imports but is broken: no `delayMs`-bearing
34
+ * steps array (the packed embed would throw the same error in the browser
35
+ * the moment it loads), or an invalid/duplicate shot name (the capture
36
+ * page would throw at shoot time). Throws, failing the pack — these
37
+ * bundles must not ship, and the error is most fixable right here.
38
+ */
39
+ export declare function collectPackShots(scenarioDir: string): Promise<CollectedPackShots>;
40
+ //# sourceMappingURL=collect-pack-shots.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"collect-pack-shots.d.ts","sourceRoot":"","sources":["../../../src/pack/collect-pack-shots.ts"],"names":[],"mappings":"AAKA;;;;;;;;GAQG;AACH,MAAM,MAAM,kBAAkB,GAC1B;IAAE,QAAQ,CAAC,QAAQ,EAAE,IAAI,CAAC;IAAC,QAAQ,CAAC,KAAK,EAAE,SAAS,MAAM,EAAE,CAAA;CAAE,GAC9D;IAAE,QAAQ,CAAC,QAAQ,EAAE,KAAK,CAAC;IAAC,QAAQ,CAAC,MAAM,EAAE,MAAM,CAAA;CAAE,CAAC;AAE1D;;;;;;;;;;;;;;;;;;;;;GAqBG;AACH,wBAAsB,gBAAgB,CAAC,WAAW,EAAE,MAAM,GAAG,OAAO,CAAC,kBAAkB,CAAC,CAmCvF"}
@@ -0,0 +1,59 @@
1
+ import { collectShotNames } from "@scenar/core";
2
+ import { findStepsArray } from "../util/load-ts.js";
3
+ import { loadViteToolkit, sharedViteConfig } from "./build.js";
4
+ import { stepsModuleSpecifier } from "./generate-embed-entry.js";
5
+ /**
6
+ * Discover a scenario's declared shot names at pack time, so they can be
7
+ * recorded in the bundle's scenario.json.
8
+ *
9
+ * The steps module is loaded through Vite's SSR pipeline using the exact
10
+ * specifier the generated browser entry imports ({@link stepsModuleSpecifier})
11
+ * and the same resolution config as the pack build ({@link sharedViteConfig}) —
12
+ * so what pack records and what the bundle contains agree by construction.
13
+ * This is runtime truth, not source-text approximation: a shot name built
14
+ * from a constant is discovered just like a literal one.
15
+ *
16
+ * Failure semantics split by who is at fault:
17
+ * - *Environmental* — the module fails to import under Node's SSR runtime
18
+ * (e.g. it touches `window` at import time). Returns `recorded: false`
19
+ * with the reason; the caller packs on without a `shots` record. Anything
20
+ * that packs today still packs.
21
+ * - *Authoring* — the module imports but is broken: no `delayMs`-bearing
22
+ * steps array (the packed embed would throw the same error in the browser
23
+ * the moment it loads), or an invalid/duplicate shot name (the capture
24
+ * page would throw at shoot time). Throws, failing the pack — these
25
+ * bundles must not ship, and the error is most fixable right here.
26
+ */
27
+ export async function collectPackShots(scenarioDir) {
28
+ const specifier = stepsModuleSpecifier(scenarioDir);
29
+ const toolkit = await loadViteToolkit();
30
+ const server = await toolkit.vite.createServer({
31
+ ...sharedViteConfig(toolkit),
32
+ root: scenarioDir,
33
+ // A transform-only server: no HTTP listener, no HMR websocket, and no
34
+ // dependency pre-bundling scan — ssrLoadModule is the only consumer.
35
+ server: { middlewareMode: true, hmr: false },
36
+ optimizeDeps: { noDiscovery: true },
37
+ });
38
+ let stepsModule;
39
+ try {
40
+ stepsModule = await server.ssrLoadModule(specifier);
41
+ }
42
+ catch (error) {
43
+ return {
44
+ recorded: false,
45
+ reason: error instanceof Error ? error.message : String(error),
46
+ };
47
+ }
48
+ finally {
49
+ await server.close();
50
+ }
51
+ const steps = findStepsArray(stepsModule);
52
+ if (steps === null) {
53
+ throw new Error(`No steps array found in ${specifier} — expected an exported array whose ` +
54
+ `first element has a delayMs property. The packed embed would throw this ` +
55
+ `same error in the browser the moment it loads, so pack refuses to ship it.`);
56
+ }
57
+ return { recorded: true, shots: collectShotNames(steps) };
58
+ }
59
+ //# sourceMappingURL=collect-pack-shots.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"collect-pack-shots.js","sourceRoot":"","sources":["../../../src/pack/collect-pack-shots.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,gBAAgB,EAAE,MAAM,cAAc,CAAC;AAChD,OAAO,EAAE,cAAc,EAAE,MAAM,oBAAoB,CAAC;AACpD,OAAO,EAAE,eAAe,EAAE,gBAAgB,EAAE,MAAM,YAAY,CAAC;AAC/D,OAAO,EAAE,oBAAoB,EAAE,MAAM,2BAA2B,CAAC;AAejE;;;;;;;;;;;;;;;;;;;;;GAqBG;AACH,MAAM,CAAC,KAAK,UAAU,gBAAgB,CAAC,WAAmB;IACxD,MAAM,SAAS,GAAG,oBAAoB,CAAC,WAAW,CAAC,CAAC;IAEpD,MAAM,OAAO,GAAG,MAAM,eAAe,EAAE,CAAC;IACxC,MAAM,MAAM,GAAG,MAAM,OAAO,CAAC,IAAI,CAAC,YAAY,CAAC;QAC7C,GAAG,gBAAgB,CAAC,OAAO,CAAC;QAC5B,IAAI,EAAE,WAAW;QACjB,sEAAsE;QACtE,qEAAqE;QACrE,MAAM,EAAE,EAAE,cAAc,EAAE,IAAI,EAAE,GAAG,EAAE,KAAK,EAAE;QAC5C,YAAY,EAAE,EAAE,WAAW,EAAE,IAAI,EAAE;KACpC,CAAC,CAAC;IAEH,IAAI,WAAoC,CAAC;IACzC,IAAI,CAAC;QACH,WAAW,GAAG,MAAM,MAAM,CAAC,aAAa,CAAC,SAAS,CAAC,CAAC;IACtD,CAAC;IAAC,OAAO,KAAK,EAAE,CAAC;QACf,OAAO;YACL,QAAQ,EAAE,KAAK;YACf,MAAM,EAAE,KAAK,YAAY,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,OAAO,CAAC,CAAC,CAAC,MAAM,CAAC,KAAK,CAAC;SAC/D,CAAC;IACJ,CAAC;YAAS,CAAC;QACT,MAAM,MAAM,CAAC,KAAK,EAAE,CAAC;IACvB,CAAC;IAED,MAAM,KAAK,GAAG,cAAc,CAAC,WAAW,CAAC,CAAC;IAC1C,IAAI,KAAK,KAAK,IAAI,EAAE,CAAC;QACnB,MAAM,IAAI,KAAK,CACb,2BAA2B,SAAS,sCAAsC;YACxE,0EAA0E;YAC1E,4EAA4E,CAC/E,CAAC;IACJ,CAAC;IAED,OAAO,EAAE,QAAQ,EAAE,IAAI,EAAE,KAAK,EAAE,gBAAgB,CAAC,KAAK,CAAC,EAAE,CAAC;AAC5D,CAAC"}
@@ -0,0 +1,76 @@
1
+ import { collectShotNames } from "@scenar/core";
2
+ import { findStepsArray } from "../util/load-ts.js";
3
+ import { loadViteToolkit, sharedViteConfig } from "./build.js";
4
+ import { stepsModuleSpecifier } from "./generate-embed-entry.js";
5
+
6
+ /**
7
+ * The outcome of pack-time shot discovery.
8
+ *
9
+ * `recorded: true` is authoritative — `shots` is exactly what the packed
10
+ * capture page will report (possibly empty, which lets `scenar shoot` skip
11
+ * the browser entirely). `recorded: false` means the steps module could not
12
+ * be loaded under Node, so the shots are unknown and scenario.json must omit
13
+ * the key: absent = "boot a browser to find out".
14
+ */
15
+ export type CollectedPackShots =
16
+ | { readonly recorded: true; readonly shots: readonly string[] }
17
+ | { readonly recorded: false; readonly reason: string };
18
+
19
+ /**
20
+ * Discover a scenario's declared shot names at pack time, so they can be
21
+ * recorded in the bundle's scenario.json.
22
+ *
23
+ * The steps module is loaded through Vite's SSR pipeline using the exact
24
+ * specifier the generated browser entry imports ({@link stepsModuleSpecifier})
25
+ * and the same resolution config as the pack build ({@link sharedViteConfig}) —
26
+ * so what pack records and what the bundle contains agree by construction.
27
+ * This is runtime truth, not source-text approximation: a shot name built
28
+ * from a constant is discovered just like a literal one.
29
+ *
30
+ * Failure semantics split by who is at fault:
31
+ * - *Environmental* — the module fails to import under Node's SSR runtime
32
+ * (e.g. it touches `window` at import time). Returns `recorded: false`
33
+ * with the reason; the caller packs on without a `shots` record. Anything
34
+ * that packs today still packs.
35
+ * - *Authoring* — the module imports but is broken: no `delayMs`-bearing
36
+ * steps array (the packed embed would throw the same error in the browser
37
+ * the moment it loads), or an invalid/duplicate shot name (the capture
38
+ * page would throw at shoot time). Throws, failing the pack — these
39
+ * bundles must not ship, and the error is most fixable right here.
40
+ */
41
+ export async function collectPackShots(scenarioDir: string): Promise<CollectedPackShots> {
42
+ const specifier = stepsModuleSpecifier(scenarioDir);
43
+
44
+ const toolkit = await loadViteToolkit();
45
+ const server = await toolkit.vite.createServer({
46
+ ...sharedViteConfig(toolkit),
47
+ root: scenarioDir,
48
+ // A transform-only server: no HTTP listener, no HMR websocket, and no
49
+ // dependency pre-bundling scan — ssrLoadModule is the only consumer.
50
+ server: { middlewareMode: true, hmr: false },
51
+ optimizeDeps: { noDiscovery: true },
52
+ });
53
+
54
+ let stepsModule: Record<string, unknown>;
55
+ try {
56
+ stepsModule = await server.ssrLoadModule(specifier);
57
+ } catch (error) {
58
+ return {
59
+ recorded: false,
60
+ reason: error instanceof Error ? error.message : String(error),
61
+ };
62
+ } finally {
63
+ await server.close();
64
+ }
65
+
66
+ const steps = findStepsArray(stepsModule);
67
+ if (steps === null) {
68
+ throw new Error(
69
+ `No steps array found in ${specifier} — expected an exported array whose ` +
70
+ `first element has a delayMs property. The packed embed would throw this ` +
71
+ `same error in the browser the moment it loads, so pack refuses to ship it.`,
72
+ );
73
+ }
74
+
75
+ return { recorded: true, shots: collectShotNames(steps) };
76
+ }
@@ -47,8 +47,26 @@ export interface EmbedEntryInput {
47
47
  * selector). The default is light, so existing embeds are unaffected; a host can
48
48
  * theme-sync simply by framing `…/?theme=dark`.
49
49
  *
50
+ * Capture (`?shot`): with a `shot` query param present, the entry mounts
51
+ * `ScenarioCaptureMount` instead of the playback tree — the TimeSource-driven
52
+ * catch-up mount behind `scenar shoot` (DD-02). The driver installs on
53
+ * `window.__scenarShot`; failures surface on `window.__scenarShotError`.
54
+ * `?shot=<name>` additionally auto-walks to that shot, so an author can
55
+ * eyeball any still in a plain browser. When the scenario has narration, the
56
+ * capture branch fetches the manifest itself and fails LOUDLY on error —
57
+ * step durations are narration-driven, so a silent fallback would capture
58
+ * every shot at the wrong time (which is why it must not reuse
59
+ * `useNarrationManifest`, whose fetch failure is silent by design).
60
+ *
50
61
  * Pure function, no side effects — the caller writes the result to disk.
51
62
  */
63
+ /**
64
+ * The import specifier the generated entry uses for the scenario's steps
65
+ * module (extensionless — Vite resolves .ts/.tsx). Exported so pack-time
66
+ * tooling (`collect-pack-shots`) loads the very same module the bundle bakes
67
+ * in, rather than re-deriving a path that could drift from it.
68
+ */
69
+ export declare function stepsModuleSpecifier(scenarioDir: string): string;
52
70
  export declare function generateEmbedEntry(input: EmbedEntryInput): string;
53
71
  /**
54
72
  * Staged pre-paint backdrop — a hand-maintained mirror of the
@@ -1 +1 @@
1
- {"version":3,"file":"generate-embed-entry.d.ts","sourceRoot":"","sources":["../../../src/pack/generate-embed-entry.ts"],"names":[],"mappings":"AAEA;;;;;GAKG;AACH,MAAM,WAAW,eAAe;IAC9B,mEAAmE;IACnE,WAAW,EAAE,MAAM,CAAC;IACpB,yDAAyD;IACzD,cAAc,EAAE,MAAM,CAAC;IACvB,gEAAgE;IAChE,UAAU,EAAE,MAAM,CAAC;IACnB,+DAA+D;IAC/D,YAAY,EAAE,OAAO,CAAC;IACtB,+DAA+D;IAC/D,aAAa,EAAE,MAAM,GAAG,IAAI,CAAC;IAC7B,sEAAsE;IACtE,cAAc,EAAE,MAAM,CAAC;IACvB,4DAA4D;IAC5D,WAAW,EAAE,MAAM,CAAC;IACpB;;;;OAIG;IACH,KAAK,CAAC,EAAE,OAAO,CAAC;CACjB;AAED;;;;;;;;;;;;;;;;;;;;;;GAsBG;AACH,wBAAgB,kBAAkB,CAAC,KAAK,EAAE,eAAe,GAAG,MAAM,CAkLjE;AAED;;;;;;;;;;;;;;GAcG;AACH,eAAO,MAAM,qBAAqB,EAAE,aAAa,CAAC;IAChD,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC;IACvB,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC;IACvB,QAAQ,CAAC,IAAI,EAAE,MAAM,CAAC;CACvB,CAMA,CAAC;AAEF,qFAAqF;AACrF,eAAO,MAAM,mBAAmB,EAAE,SAAS,MAAM,EAKhD,CAAC;AAEF;;;;;;;;;;;;;;;;;;;;;;GAsBG;AACH,wBAAgB,iBAAiB,CAC/B,UAAU,EAAE,MAAM,EAClB,aAAa,EAAE,MAAM,EACrB,KAAK,UAAQ,GACZ,MAAM,CAmCR"}
1
+ {"version":3,"file":"generate-embed-entry.d.ts","sourceRoot":"","sources":["../../../src/pack/generate-embed-entry.ts"],"names":[],"mappings":"AAEA;;;;;GAKG;AACH,MAAM,WAAW,eAAe;IAC9B,mEAAmE;IACnE,WAAW,EAAE,MAAM,CAAC;IACpB,yDAAyD;IACzD,cAAc,EAAE,MAAM,CAAC;IACvB,gEAAgE;IAChE,UAAU,EAAE,MAAM,CAAC;IACnB,+DAA+D;IAC/D,YAAY,EAAE,OAAO,CAAC;IACtB,+DAA+D;IAC/D,aAAa,EAAE,MAAM,GAAG,IAAI,CAAC;IAC7B,sEAAsE;IACtE,cAAc,EAAE,MAAM,CAAC;IACvB,4DAA4D;IAC5D,WAAW,EAAE,MAAM,CAAC;IACpB;;;;OAIG;IACH,KAAK,CAAC,EAAE,OAAO,CAAC;CACjB;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAiCG;AACH;;;;;GAKG;AACH,wBAAgB,oBAAoB,CAAC,WAAW,EAAE,MAAM,GAAG,MAAM,CAEhE;AAED,wBAAgB,kBAAkB,CAAC,KAAK,EAAE,eAAe,GAAG,MAAM,CAwPjE;AAED;;;;;;;;;;;;;;GAcG;AACH,eAAO,MAAM,qBAAqB,EAAE,aAAa,CAAC;IAChD,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC;IACvB,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC;IACvB,QAAQ,CAAC,IAAI,EAAE,MAAM,CAAC;CACvB,CAMA,CAAC;AAEF,qFAAqF;AACrF,eAAO,MAAM,mBAAmB,EAAE,SAAS,MAAM,EAKhD,CAAC;AAEF;;;;;;;;;;;;;;;;;;;;;;GAsBG;AACH,wBAAgB,iBAAiB,CAC/B,UAAU,EAAE,MAAM,EAClB,aAAa,EAAE,MAAM,EACrB,KAAK,UAAQ,GACZ,MAAM,CAmCR"}
@@ -20,11 +20,30 @@ import { posix } from "node:path";
20
20
  * selector). The default is light, so existing embeds are unaffected; a host can
21
21
  * theme-sync simply by framing `…/?theme=dark`.
22
22
  *
23
+ * Capture (`?shot`): with a `shot` query param present, the entry mounts
24
+ * `ScenarioCaptureMount` instead of the playback tree — the TimeSource-driven
25
+ * catch-up mount behind `scenar shoot` (DD-02). The driver installs on
26
+ * `window.__scenarShot`; failures surface on `window.__scenarShotError`.
27
+ * `?shot=<name>` additionally auto-walks to that shot, so an author can
28
+ * eyeball any still in a plain browser. When the scenario has narration, the
29
+ * capture branch fetches the manifest itself and fails LOUDLY on error —
30
+ * step durations are narration-driven, so a silent fallback would capture
31
+ * every shot at the wrong time (which is why it must not reuse
32
+ * `useNarrationManifest`, whose fetch failure is silent by design).
33
+ *
23
34
  * Pure function, no side effects — the caller writes the result to disk.
24
35
  */
36
+ /**
37
+ * The import specifier the generated entry uses for the scenario's steps
38
+ * module (extensionless — Vite resolves .ts/.tsx). Exported so pack-time
39
+ * tooling (`collect-pack-shots`) loads the very same module the bundle bakes
40
+ * in, rather than re-deriving a path that could drift from it.
41
+ */
42
+ export function stepsModuleSpecifier(scenarioDir) {
43
+ return `${toPosix(scenarioDir)}/steps`;
44
+ }
25
45
  export function generateEmbedEntry(input) {
26
- const scenarioPath = toPosix(input.scenarioDir);
27
- const stepsImport = `${scenarioPath}/steps`;
46
+ const stepsImport = stepsModuleSpecifier(input.scenarioDir);
28
47
  const renderImport = toPosix(input.renderFilePath).replace(/\.[^.]+$/, "");
29
48
  const lines = [];
30
49
  // --- Imports ---
@@ -42,6 +61,7 @@ export function generateEmbedEntry(input) {
42
61
  "useStepInteractions",
43
62
  "ViewportTransformLayer",
44
63
  "VIEWPORT_TRANSFORM_IDENTITY",
64
+ "ScenarioCaptureMount",
45
65
  ];
46
66
  if (input.stage)
47
67
  reactImports.push("ScenarioStage");
@@ -90,6 +110,15 @@ export function generateEmbedEntry(input) {
90
110
  lines.push(` catch { return null; }`);
91
111
  lines.push(`})();`);
92
112
  lines.push(`const _rootClass = _theme === "dark" ? SCENAR_CLASS + " dark" : SCENAR_CLASS;`);
113
+ // --- Capture mode: ?shot (bare = driver only; ?shot=<name> = auto-walk) ---
114
+ // Read the same way as _theme: once, at module load, outside React. A null
115
+ // value (param absent) means normal playback; "" (bare ?shot) means capture
116
+ // mode without an auto-walk target.
117
+ lines.push(``);
118
+ lines.push(`const _shotParam = (() => {`);
119
+ lines.push(` try { return new URLSearchParams(window.location.search).get("shot"); }`);
120
+ lines.push(` catch { return null; }`);
121
+ lines.push(`})();`);
93
122
  // --- Page canvas: transparent when framed, theme surface when top-level ---
94
123
  // The static HTML keeps html/body transparent (see generateEmbedHtml): a
95
124
  // framed embed's canvas then shows the *host page's* background through any
@@ -183,11 +212,71 @@ export function generateEmbedEntry(input) {
183
212
  lines.push(` </div>`);
184
213
  lines.push(` );`);
185
214
  lines.push(`}`);
215
+ // --- Capture mount (?shot) ---
216
+ // The whole capture tree lives in @scenar/react (ScenarioCaptureMount);
217
+ // this branch only feeds it the same inputs the playback tree gets and
218
+ // wires the window contract `scenar shoot` consumes: the driver on
219
+ // `window.__scenarShot`, failures on `window.__scenarShotError`. The
220
+ // narration manifest is fetched HERE, before mounting, and errors are
221
+ // fatal — shot times are narration-driven, so capturing without the
222
+ // manifest would silently shoot every frame at the wrong moment.
223
+ lines.push(``);
224
+ lines.push(`async function _mountCapture(rootEl: HTMLElement) {`);
225
+ if (input.hasNarration) {
226
+ lines.push(` const _manifestResponse = await fetch("./narration/manifest.json");`);
227
+ lines.push(` if (!_manifestResponse.ok) {`);
228
+ lines.push(` throw new Error(`);
229
+ lines.push(` "capture: failed to fetch ./narration/manifest.json (HTTP " +`);
230
+ lines.push(` _manifestResponse.status + ") — shot times are narration-driven, refusing to capture without it",`);
231
+ lines.push(` );`);
232
+ lines.push(` }`);
233
+ lines.push(` const _captureManifest = await _manifestResponse.json();`);
234
+ }
235
+ else {
236
+ lines.push(` const _captureManifest = undefined;`);
237
+ }
238
+ lines.push(` createRoot(rootEl).render(`);
239
+ lines.push(` <div className={_rootClass}>`);
240
+ lines.push(` <ScenarioCaptureMount`);
241
+ lines.push(` scenarioId={${JSON.stringify(input.scenarioId)}}`);
242
+ lines.push(` steps={_steps}`);
243
+ lines.push(` renderStep={renderStep}`);
244
+ lines.push(` canonicalWidth={${input.canonicalWidth}}`);
245
+ lines.push(` shellHeight={${input.shellHeight}}`);
246
+ lines.push(` narrationManifest={_captureManifest}`);
247
+ lines.push(` stage={${input.stage ? "true" : "false"}}`);
248
+ lines.push(` providers={${input.providersPath ? "_Providers" : "undefined"}}`);
249
+ lines.push(` onReady={(driver: any) => {`);
250
+ lines.push(` (window as any).__scenarShot = driver;`);
251
+ lines.push(` if (_shotParam) {`);
252
+ lines.push(` const _target = driver.shots.find((s: any) => s.name === _shotParam);`);
253
+ lines.push(` if (!_target) {`);
254
+ lines.push(` (window as any).__scenarShotError =`);
255
+ lines.push(` 'no shot named "' + _shotParam + '" — declared: ' +`);
256
+ lines.push(` (driver.shots.map((s: any) => s.name).join(", ") || "(none)");`);
257
+ lines.push(` return;`);
258
+ lines.push(` }`);
259
+ lines.push(` void driver.walkTo(_target.timeMs);`);
260
+ lines.push(` }`);
261
+ lines.push(` }}`);
262
+ lines.push(` onError={(error: any) => {`);
263
+ lines.push(` (window as any).__scenarShotError = error?.message ?? String(error);`);
264
+ lines.push(` }}`);
265
+ lines.push(` />`);
266
+ lines.push(` </div>,`);
267
+ lines.push(` );`);
268
+ lines.push(`}`);
186
269
  // --- Mount ---
187
270
  lines.push(``);
188
271
  lines.push(`const _rootEl = document.getElementById("root");`);
189
272
  lines.push(`if (!_rootEl) throw new Error("Embed root element #root not found");`);
190
- lines.push(`createRoot(_rootEl).render(<_App />);`);
273
+ lines.push(`if (_shotParam !== null) {`);
274
+ lines.push(` _mountCapture(_rootEl).catch((error) => {`);
275
+ lines.push(` (window as any).__scenarShotError = error instanceof Error ? error.message : String(error);`);
276
+ lines.push(` });`);
277
+ lines.push(`} else {`);
278
+ lines.push(` createRoot(_rootEl).render(<_App />);`);
279
+ lines.push(`}`);
191
280
  lines.push(``);
192
281
  return lines.join("\n");
193
282
  }