@scalebun-release/web 2.2.2

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Files changed (1062) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +57 -0
  3. package/dist/bootstrap/FeatureRegistry.d.ts +44 -0
  4. package/dist/bootstrap/FeatureRegistry.d.ts.map +1 -0
  5. package/dist/bootstrap/FeatureRegistry.js +85 -0
  6. package/dist/bootstrap/FeatureRegistry.js.map +1 -0
  7. package/dist/bootstrap/SDKBootstrapper.d.ts +37 -0
  8. package/dist/bootstrap/SDKBootstrapper.d.ts.map +1 -0
  9. package/dist/bootstrap/SDKBootstrapper.js +346 -0
  10. package/dist/bootstrap/SDKBootstrapper.js.map +1 -0
  11. package/dist/browser.d.ts +51 -0
  12. package/dist/browser.d.ts.map +1 -0
  13. package/dist/browser.js +86 -0
  14. package/dist/browser.js.map +1 -0
  15. package/dist/config/endpoints.d.ts +12 -0
  16. package/dist/config/endpoints.d.ts.map +1 -0
  17. package/dist/config/endpoints.js +12 -0
  18. package/dist/config/endpoints.js.map +1 -0
  19. package/dist/config/schema.d.ts +120 -0
  20. package/dist/config/schema.d.ts.map +1 -0
  21. package/dist/config/schema.js +117 -0
  22. package/dist/config/schema.js.map +1 -0
  23. package/dist/core/breadcrumbs.d.ts +56 -0
  24. package/dist/core/breadcrumbs.d.ts.map +1 -0
  25. package/dist/core/breadcrumbs.js +141 -0
  26. package/dist/core/breadcrumbs.js.map +1 -0
  27. package/dist/core/capabilities.d.ts +38 -0
  28. package/dist/core/capabilities.d.ts.map +1 -0
  29. package/dist/core/capabilities.js +78 -0
  30. package/dist/core/capabilities.js.map +1 -0
  31. package/dist/core/consent.d.ts +17 -0
  32. package/dist/core/consent.d.ts.map +1 -0
  33. package/dist/core/consent.js +38 -0
  34. package/dist/core/consent.js.map +1 -0
  35. package/dist/core/csp.d.ts +31 -0
  36. package/dist/core/csp.d.ts.map +1 -0
  37. package/dist/core/csp.js +74 -0
  38. package/dist/core/csp.js.map +1 -0
  39. package/dist/core/evalContext.d.ts +7 -0
  40. package/dist/core/evalContext.d.ts.map +1 -0
  41. package/dist/core/evalContext.js +22 -0
  42. package/dist/core/evalContext.js.map +1 -0
  43. package/dist/core/ids.d.ts +6 -0
  44. package/dist/core/ids.d.ts.map +1 -0
  45. package/dist/core/ids.js +35 -0
  46. package/dist/core/ids.js.map +1 -0
  47. package/dist/core/index.d.ts +16 -0
  48. package/dist/core/index.d.ts.map +1 -0
  49. package/dist/core/index.js +16 -0
  50. package/dist/core/index.js.map +1 -0
  51. package/dist/core/lifecycle.d.ts +4 -0
  52. package/dist/core/lifecycle.d.ts.map +1 -0
  53. package/dist/core/lifecycle.js +24 -0
  54. package/dist/core/lifecycle.js.map +1 -0
  55. package/dist/core/logger.d.ts +12 -0
  56. package/dist/core/logger.d.ts.map +1 -0
  57. package/dist/core/logger.js +14 -0
  58. package/dist/core/logger.js.map +1 -0
  59. package/dist/core/observe.d.ts +3 -0
  60. package/dist/core/observe.d.ts.map +1 -0
  61. package/dist/core/observe.js +22 -0
  62. package/dist/core/observe.js.map +1 -0
  63. package/dist/core/pageContext.d.ts +13 -0
  64. package/dist/core/pageContext.d.ts.map +1 -0
  65. package/dist/core/pageContext.js +90 -0
  66. package/dist/core/pageContext.js.map +1 -0
  67. package/dist/core/prune.d.ts +31 -0
  68. package/dist/core/prune.d.ts.map +1 -0
  69. package/dist/core/prune.js +112 -0
  70. package/dist/core/prune.js.map +1 -0
  71. package/dist/core/redact.d.ts +15 -0
  72. package/dist/core/redact.d.ts.map +1 -0
  73. package/dist/core/redact.js +72 -0
  74. package/dist/core/redact.js.map +1 -0
  75. package/dist/core/replayCoord.d.ts +22 -0
  76. package/dist/core/replayCoord.d.ts.map +1 -0
  77. package/dist/core/replayCoord.js +20 -0
  78. package/dist/core/replayCoord.js.map +1 -0
  79. package/dist/core/retry.d.ts +25 -0
  80. package/dist/core/retry.d.ts.map +1 -0
  81. package/dist/core/retry.js +44 -0
  82. package/dist/core/retry.js.map +1 -0
  83. package/dist/core/runtime.d.ts +28 -0
  84. package/dist/core/runtime.d.ts.map +1 -0
  85. package/dist/core/runtime.js +67 -0
  86. package/dist/core/runtime.js.map +1 -0
  87. package/dist/core/scrollDepth.d.ts +48 -0
  88. package/dist/core/scrollDepth.d.ts.map +1 -0
  89. package/dist/core/scrollDepth.js +63 -0
  90. package/dist/core/scrollDepth.js.map +1 -0
  91. package/dist/core/uiStateReader.d.ts +35 -0
  92. package/dist/core/uiStateReader.d.ts.map +1 -0
  93. package/dist/core/uiStateReader.js +47 -0
  94. package/dist/core/uiStateReader.js.map +1 -0
  95. package/dist/core/version.generated.d.ts +9 -0
  96. package/dist/core/version.generated.d.ts.map +1 -0
  97. package/dist/core/version.generated.js +9 -0
  98. package/dist/core/version.generated.js.map +1 -0
  99. package/dist/debug/index.d.ts +6 -0
  100. package/dist/debug/index.d.ts.map +1 -0
  101. package/dist/debug/index.js +2 -0
  102. package/dist/debug/index.js.map +1 -0
  103. package/dist/features/analytics/AnalyticsFeature.d.ts +123 -0
  104. package/dist/features/analytics/AnalyticsFeature.d.ts.map +1 -0
  105. package/dist/features/analytics/AnalyticsFeature.js +785 -0
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  107. package/dist/features/analytics/autocapture.d.ts +13 -0
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  111. package/dist/features/analytics/governance.d.ts +15 -0
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  113. package/dist/features/analytics/governance.js +30 -0
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  115. package/dist/features/analytics/revenue.d.ts +77 -0
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  117. package/dist/features/analytics/revenue.js +56 -0
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  119. package/dist/features/analytics/sampler.d.ts +2 -0
  120. package/dist/features/analytics/sampler.d.ts.map +1 -0
  121. package/dist/features/analytics/sampler.js +24 -0
  122. package/dist/features/analytics/sampler.js.map +1 -0
  123. package/dist/features/analytics/subscription.d.ts +35 -0
  124. package/dist/features/analytics/subscription.d.ts.map +1 -0
  125. package/dist/features/analytics/subscription.js +95 -0
  126. package/dist/features/analytics/subscription.js.map +1 -0
  127. package/dist/features/attention/index.d.ts +29 -0
  128. package/dist/features/attention/index.d.ts.map +1 -0
  129. package/dist/features/attention/index.js +128 -0
  130. package/dist/features/attention/index.js.map +1 -0
  131. package/dist/features/bugreport/BugReportFeature.d.ts +37 -0
  132. package/dist/features/bugreport/BugReportFeature.d.ts.map +1 -0
  133. package/dist/features/bugreport/BugReportFeature.js +56 -0
  134. package/dist/features/bugreport/BugReportFeature.js.map +1 -0
  135. package/dist/features/bugreport/collect.d.ts +33 -0
  136. package/dist/features/bugreport/collect.d.ts.map +1 -0
  137. package/dist/features/bugreport/collect.js +30 -0
  138. package/dist/features/bugreport/collect.js.map +1 -0
  139. package/dist/features/bugreport/widget.d.ts +40 -0
  140. package/dist/features/bugreport/widget.d.ts.map +1 -0
  141. package/dist/features/bugreport/widget.js +145 -0
  142. package/dist/features/bugreport/widget.js.map +1 -0
  143. package/dist/features/coach/CoachmarkFeature.d.ts +78 -0
  144. package/dist/features/coach/CoachmarkFeature.d.ts.map +1 -0
  145. package/dist/features/coach/CoachmarkFeature.js +161 -0
  146. package/dist/features/coach/CoachmarkFeature.js.map +1 -0
  147. package/dist/features/coach/anchor.d.ts +32 -0
  148. package/dist/features/coach/anchor.d.ts.map +1 -0
  149. package/dist/features/coach/anchor.js +128 -0
  150. package/dist/features/coach/anchor.js.map +1 -0
  151. package/dist/features/coach/observers.d.ts +17 -0
  152. package/dist/features/coach/observers.d.ts.map +1 -0
  153. package/dist/features/coach/observers.js +49 -0
  154. package/dist/features/coach/observers.js.map +1 -0
  155. package/dist/features/coach/overlay.d.ts +15 -0
  156. package/dist/features/coach/overlay.d.ts.map +1 -0
  157. package/dist/features/coach/overlay.js +205 -0
  158. package/dist/features/coach/overlay.js.map +1 -0
  159. package/dist/features/coach/position.d.ts +9 -0
  160. package/dist/features/coach/position.d.ts.map +1 -0
  161. package/dist/features/coach/position.js +83 -0
  162. package/dist/features/coach/position.js.map +1 -0
  163. package/dist/features/coach/predicate.d.ts +10 -0
  164. package/dist/features/coach/predicate.d.ts.map +1 -0
  165. package/dist/features/coach/predicate.js +36 -0
  166. package/dist/features/coach/predicate.js.map +1 -0
  167. package/dist/features/coach/tour.d.ts +55 -0
  168. package/dist/features/coach/tour.d.ts.map +1 -0
  169. package/dist/features/coach/tour.js +181 -0
  170. package/dist/features/coach/tour.js.map +1 -0
  171. package/dist/features/coach/types.d.ts +161 -0
  172. package/dist/features/coach/types.d.ts.map +1 -0
  173. package/dist/features/coach/types.js +2 -0
  174. package/dist/features/coach/types.js.map +1 -0
  175. package/dist/features/coach/wait.d.ts +34 -0
  176. package/dist/features/coach/wait.d.ts.map +1 -0
  177. package/dist/features/coach/wait.js +107 -0
  178. package/dist/features/coach/wait.js.map +1 -0
  179. package/dist/features/config/ConfigFeature.d.ts +117 -0
  180. package/dist/features/config/ConfigFeature.d.ts.map +1 -0
  181. package/dist/features/config/ConfigFeature.js +437 -0
  182. package/dist/features/config/ConfigFeature.js.map +1 -0
  183. package/dist/features/config/bucketing.d.ts +20 -0
  184. package/dist/features/config/bucketing.d.ts.map +1 -0
  185. package/dist/features/config/bucketing.js +37 -0
  186. package/dist/features/config/bucketing.js.map +1 -0
  187. package/dist/features/config/configStore.d.ts +11 -0
  188. package/dist/features/config/configStore.d.ts.map +1 -0
  189. package/dist/features/config/configStore.js +66 -0
  190. package/dist/features/config/configStore.js.map +1 -0
  191. package/dist/features/config/targeting.d.ts +11 -0
  192. package/dist/features/config/targeting.d.ts.map +1 -0
  193. package/dist/features/config/targeting.js +57 -0
  194. package/dist/features/config/targeting.js.map +1 -0
  195. package/dist/features/config/types.d.ts +100 -0
  196. package/dist/features/config/types.d.ts.map +1 -0
  197. package/dist/features/config/types.js +9 -0
  198. package/dist/features/config/types.js.map +1 -0
  199. package/dist/features/console/ConsoleFeature.d.ts +31 -0
  200. package/dist/features/console/ConsoleFeature.d.ts.map +1 -0
  201. package/dist/features/console/ConsoleFeature.js +98 -0
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  203. package/dist/features/console/normalize.d.ts +18 -0
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  207. package/dist/features/console/serialize.d.ts +24 -0
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  211. package/dist/features/console/throttle.d.ts +27 -0
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  215. package/dist/features/crash/CrashFeature.d.ts +46 -0
  216. package/dist/features/crash/CrashFeature.d.ts.map +1 -0
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  218. package/dist/features/crash/CrashFeature.js.map +1 -0
  219. package/dist/features/crash/liveness.d.ts +30 -0
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  221. package/dist/features/crash/liveness.js +131 -0
  222. package/dist/features/crash/liveness.js.map +1 -0
  223. package/dist/features/engage/EngageFeature.d.ts +67 -0
  224. package/dist/features/engage/EngageFeature.d.ts.map +1 -0
  225. package/dist/features/engage/EngageFeature.js +243 -0
  226. package/dist/features/engage/EngageFeature.js.map +1 -0
  227. package/dist/features/engage/attachments.d.ts +24 -0
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  229. package/dist/features/engage/attachments.js +209 -0
  230. package/dist/features/engage/attachments.js.map +1 -0
  231. package/dist/features/engage/gameLogic.d.ts +60 -0
  232. package/dist/features/engage/gameLogic.d.ts.map +1 -0
  233. package/dist/features/engage/gameLogic.js +213 -0
  234. package/dist/features/engage/gameLogic.js.map +1 -0
  235. package/dist/features/engage/gameResolver.d.ts +35 -0
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  237. package/dist/features/engage/gameResolver.js +81 -0
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  239. package/dist/features/engage/gameTypes.d.ts +76 -0
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  243. package/dist/features/engage/inappSlots.d.ts +39 -0
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  247. package/dist/features/engage/normalize.d.ts +11 -0
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  251. package/dist/features/engage/richInApp.d.ts +64 -0
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  259. package/dist/features/engage/shakeDetector.d.ts +6 -0
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  263. package/dist/features/engage/theme.d.ts +129 -0
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  267. package/dist/features/engage/throttle.d.ts +41 -0
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  271. package/dist/features/engage/transport.d.ts +62 -0
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  1062. package/package.json +67 -0
@@ -0,0 +1,304 @@
1
+ /**
2
+ * MutationRecorder — observes a subtree and emits compact delta ops (add/remove/attr/text) that
3
+ * reference registry ids. Masking is applied here too (text/attrs), so raw PII never escapes.
4
+ *
5
+ * Moves are encoded as remove(old) + add(new) — correct and simple; an optimized move op can come
6
+ * later. The observer callback only collects + resolves ids; heavier work (and later, the worker
7
+ * handoff) lives in `buildMutations`.
8
+ */
9
+ import { serializeNode, serializeShadow, maskText, maskSecret, NO_MASK_TEXT_PARENTS, SENSITIVE_ATTRS, resolveSnapshotOpts, absolutizeAttrValue, isMaskedSubtree, isPasswordField, } from './snapshot.js';
10
+ import { unregisterSubtree, markSubtree, collectShadowRoots } from './traverse.js';
11
+ const shadowHandlers = new Set();
12
+ let origAttachShadow = null;
13
+ function addShadowHandler(h) {
14
+ shadowHandlers.add(h);
15
+ if (origAttachShadow || typeof Element === 'undefined' || typeof Element.prototype.attachShadow !== 'function')
16
+ return;
17
+ origAttachShadow = Element.prototype.attachShadow;
18
+ Element.prototype.attachShadow = function (init) {
19
+ const root = origAttachShadow.call(this, init);
20
+ if (init && init.mode === 'open') {
21
+ for (const handler of shadowHandlers) {
22
+ try {
23
+ handler(this, root);
24
+ }
25
+ catch {
26
+ /* a handler must never break the host's attachShadow */
27
+ }
28
+ }
29
+ }
30
+ return root;
31
+ };
32
+ }
33
+ function removeShadowHandler(h) {
34
+ shadowHandlers.delete(h);
35
+ if (shadowHandlers.size === 0 && origAttachShadow) {
36
+ Element.prototype.attachShadow = origAttachShadow;
37
+ origAttachShadow = null;
38
+ }
39
+ }
40
+ /** Visit every OPEN shadow root under `root` (recursing into shadow trees for nested roots). */
41
+ function forEachOpenShadowRoot(root, fn) {
42
+ root.childNodes.forEach((child) => {
43
+ if (child.nodeType !== 1)
44
+ return;
45
+ const el = child;
46
+ const sr = el.shadowRoot;
47
+ if (sr) {
48
+ fn(el, sr);
49
+ forEachOpenShadowRoot(sr, fn);
50
+ }
51
+ forEachOpenShadowRoot(el, fn);
52
+ });
53
+ }
54
+ export class MutationRecorder {
55
+ constructor(reg, onMutations, opts = {}) {
56
+ this.reg = reg;
57
+ this.onMutations = onMutations;
58
+ this.observer = null;
59
+ // Coalesce: a busy app fires many MutationObserver callbacks per frame. We batch their records and
60
+ // build ONE delta per animation frame instead of one per callback — far less main-thread work and
61
+ // fewer frames to ship (buildMutations already dedups within a batch).
62
+ this.queued = [];
63
+ this.scheduled = false;
64
+ this.rafId = null;
65
+ // One observer per open shadow root (MO doesn't cross shadow boundaries); all feed `enqueue`.
66
+ this.shadowObservers = new Map();
67
+ this.shadowHandler = null;
68
+ this.observedDoc = null;
69
+ this.o = resolveSnapshotOpts(opts);
70
+ }
71
+ observe(root) {
72
+ if (typeof MutationObserver === 'undefined')
73
+ return;
74
+ this.observer = new MutationObserver((records) => this.enqueue(records));
75
+ this.observer.observe(root, { subtree: true, childList: true, attributes: true, characterData: true });
76
+ // Shadow DOM: observe every existing open root, and catch roots created later (this doc only).
77
+ this.observedDoc = root.ownerDocument ?? root;
78
+ forEachOpenShadowRoot(root, (_host, sr) => this.observeShadowRoot(sr));
79
+ this.shadowHandler = (host, sr) => {
80
+ if (host.ownerDocument !== this.observedDoc)
81
+ return; // belongs to another recorder's document
82
+ const isNew = !this.shadowObservers.has(sr);
83
+ this.observeShadowRoot(sr);
84
+ // Host already captured + a fresh root → emit a `shadow` op so the player attaches it.
85
+ const hostId = this.reg.getId(host);
86
+ if (isNew && hostId != null) {
87
+ this.onMutations([{ op: 'shadow', host: hostId, shadow: serializeShadow(sr, this.reg, this.o) }]);
88
+ }
89
+ };
90
+ addShadowHandler(this.shadowHandler);
91
+ }
92
+ /** Observe one open shadow root (+ any nested roots already inside it); idempotent. */
93
+ observeShadowRoot(sr) {
94
+ if (this.shadowObservers.has(sr) || typeof MutationObserver === 'undefined')
95
+ return;
96
+ const obs = new MutationObserver((records) => this.enqueue(records));
97
+ obs.observe(sr, { subtree: true, childList: true, attributes: true, characterData: true });
98
+ this.shadowObservers.set(sr, obs);
99
+ forEachOpenShadowRoot(sr, (_h, nested) => this.observeShadowRoot(nested));
100
+ }
101
+ enqueue(records) {
102
+ this.queued.push(...records);
103
+ if (this.scheduled)
104
+ return;
105
+ this.scheduled = true;
106
+ if (typeof requestAnimationFrame === 'function') {
107
+ this.rafId = requestAnimationFrame(() => this.drain());
108
+ }
109
+ else {
110
+ queueMicrotask(() => this.drain());
111
+ }
112
+ }
113
+ drain() {
114
+ this.scheduled = false;
115
+ this.rafId = null;
116
+ if (this.observer)
117
+ this.queued.push(...this.observer.takeRecords());
118
+ this.takeShadowRecords();
119
+ const records = this.queued;
120
+ this.queued = [];
121
+ this.process(records);
122
+ }
123
+ /** Synchronously drain queued + pending records (on-demand flush + deterministic in tests). */
124
+ flush() {
125
+ if (this.rafId != null && typeof cancelAnimationFrame === 'function')
126
+ cancelAnimationFrame(this.rafId);
127
+ this.scheduled = false;
128
+ this.rafId = null;
129
+ if (this.observer)
130
+ this.queued.push(...this.observer.takeRecords());
131
+ this.takeShadowRecords();
132
+ const records = this.queued;
133
+ this.queued = [];
134
+ this.process(records);
135
+ }
136
+ disconnect() {
137
+ if (this.rafId != null && typeof cancelAnimationFrame === 'function')
138
+ cancelAnimationFrame(this.rafId);
139
+ this.observer?.disconnect();
140
+ this.observer = null;
141
+ for (const o of this.shadowObservers.values())
142
+ o.disconnect();
143
+ this.shadowObservers.clear();
144
+ if (this.shadowHandler) {
145
+ removeShadowHandler(this.shadowHandler);
146
+ this.shadowHandler = null;
147
+ }
148
+ this.observedDoc = null;
149
+ this.queued = [];
150
+ this.scheduled = false;
151
+ this.rafId = null;
152
+ }
153
+ /** Pull pending records out of every shadow-root observer into the shared queue (coalesced build). */
154
+ takeShadowRecords() {
155
+ for (const o of this.shadowObservers.values())
156
+ this.queued.push(...o.takeRecords());
157
+ }
158
+ process(records) {
159
+ if (!records.length)
160
+ return;
161
+ this.releaseRemovedShadowRoots(records);
162
+ const muts = buildMutations(records, this.reg, this.o);
163
+ if (muts.length)
164
+ this.onMutations(muts);
165
+ }
166
+ /**
167
+ * Drop observers for shadow roots whose host was removed.
168
+ *
169
+ * `shadowObservers` keys ShadowRoots STRONGLY and was only cleared on `disconnect()`, so every
170
+ * unmounted web component left a live MutationObserver running against a detached tree — and the map
171
+ * entry retained that whole tree for the session. A long SPA session mounting/unmounting components
172
+ * leaked both observers and DOM.
173
+ *
174
+ * Only genuinely-detached hosts are released: a node removed and re-added in the same batch is a
175
+ * MOVE (still `isConnected`), and releasing it would silently stop observing it.
176
+ */
177
+ releaseRemovedShadowRoots(records) {
178
+ if (this.shadowObservers.size === 0)
179
+ return;
180
+ for (const r of records) {
181
+ if (r.type !== 'childList')
182
+ continue;
183
+ r.removedNodes.forEach((n) => {
184
+ if (n.isConnected)
185
+ return; // moved, not removed
186
+ for (const sr of collectShadowRoots(n)) {
187
+ const obs = this.shadowObservers.get(sr);
188
+ if (obs) {
189
+ obs.disconnect();
190
+ this.shadowObservers.delete(sr);
191
+ }
192
+ }
193
+ });
194
+ }
195
+ }
196
+ }
197
+ /**
198
+ * ID RESOLUTION IS DEFERRED TO THE END OF THE BATCH, DELIBERATELY.
199
+ *
200
+ * One MutationObserver callback can contain a node being removed and re-added — which is what a
201
+ * React list reorder emits for every element that moved. Resolving ids while scanning meant an
202
+ * attribute or text change recorded BEFORE that pair carried the node's OLD id, which
203
+ * `unregisterSubtree` then deleted; the op shipped referring to a node the player would never
204
+ * create, missed on lookup, and counted as reconstruction drift. Keying by NODE and resolving once
205
+ * the batch is fully processed gives each op the id the node actually ends up with, and drops the
206
+ * ops whose node genuinely left the document — where setting an attribute would be meaningless
207
+ * anyway.
208
+ *
209
+ * Values are still read at RECORD time, not at the end: last-write-wins per node and attribute is
210
+ * the existing contract, and reading the final state instead would quietly change what a mid-batch
211
+ * revert replays as.
212
+ */
213
+ export function buildMutations(records, reg, o) {
214
+ // node → attribute → value, and node → text. Keyed by NODE so an id that changes during the batch
215
+ // cannot strand the op. Last write wins, exactly as before.
216
+ const attrOps = new Map();
217
+ const textOps = new Map();
218
+ const removed = [];
219
+ const pendingAdds = [];
220
+ for (const r of records) {
221
+ if (r.type === 'attributes') {
222
+ if (!r.attributeName)
223
+ continue;
224
+ let value = r.target.getAttribute(r.attributeName);
225
+ if (value != null && o.maskAllInputs && SENSITIVE_ATTRS.has(r.attributeName))
226
+ value = maskText(value);
227
+ // A password field's value is length-masked on EVERY lane, masking on or off — the keyframe and
228
+ // input-event lanes already handled it unconditionally and this one did not. Must come after the
229
+ // mask above so it wins rather than passing through a maskText copy that keeps whitespace.
230
+ if (value != null && r.attributeName === 'value' && isPasswordField(r.target))
231
+ value = maskSecret(value);
232
+ if (value != null) {
233
+ const el = r.target;
234
+ value = absolutizeAttrValue(r.attributeName, value, el.tagName?.toLowerCase() ?? '', el.ownerDocument?.baseURI ?? '');
235
+ }
236
+ let byKey = attrOps.get(r.target);
237
+ if (!byKey)
238
+ attrOps.set(r.target, (byKey = new Map()));
239
+ byKey.set(r.attributeName, value);
240
+ }
241
+ else if (r.type === 'characterData') {
242
+ const parentTag = r.target.parentNode?.nodeName ?? '';
243
+ const data = r.target.data;
244
+ const mask = o.maskAllText || isMaskedSubtree(r.target.parentElement, o.maskSel);
245
+ textOps.set(r.target, mask && !NO_MASK_TEXT_PARENTS.has(parentTag) ? maskText(data) : data);
246
+ }
247
+ else if (r.type === 'childList') {
248
+ r.removedNodes.forEach((n) => removed.push({ node: n, parent: r.target }));
249
+ r.addedNodes.forEach((n) => pendingAdds.push({ node: n, parent: r.target, next: r.nextSibling }));
250
+ }
251
+ }
252
+ /**
253
+ * Removals resolve FIRST, because their ids are about to be retired. Unregistering here (rather
254
+ * than inside the scan) is what lets an attribute recorded earlier in the same batch still find
255
+ * its node — and a node that is removed and re-added, i.e. moved, still re-registers fresh on the
256
+ * add below, which is the behaviour the original inline call existed to provide.
257
+ */
258
+ const removes = [];
259
+ for (const { node, parent } of removed) {
260
+ const id = reg.getId(node);
261
+ if (id == null)
262
+ continue;
263
+ removes.push({ op: 'remove', parent: reg.getId(parent) ?? 0, id });
264
+ unregisterSubtree(node, reg);
265
+ }
266
+ const considered = new Set();
267
+ const adds = [];
268
+ for (const { node, parent, next } of pendingAdds) {
269
+ if (considered.has(node))
270
+ continue;
271
+ if (!node.isConnected)
272
+ continue; // added then removed in the same batch — transient
273
+ const parentId = reg.getId(parent);
274
+ if (parentId == null)
275
+ continue; // inside an untracked added subtree → captured via its ancestor
276
+ const snode = serializeNode(node, reg, o);
277
+ if (!snode)
278
+ continue;
279
+ markSubtree(node, considered);
280
+ adds.push({ op: 'add', parent: parentId, next: next ? reg.getId(next) ?? null : null, node: snode });
281
+ }
282
+ /**
283
+ * Ids are resolved HERE, once every add has registered its nodes. An op whose node is no longer
284
+ * known left the document for good, so there is nothing to apply it to and it is dropped rather
285
+ * than shipped as a reference the player cannot resolve.
286
+ */
287
+ const attrs = [];
288
+ for (const [node, byKey] of attrOps) {
289
+ const id = reg.getId(node);
290
+ if (id == null)
291
+ continue;
292
+ for (const [key, value] of byKey)
293
+ attrs.push({ op: 'attr', id, key, value });
294
+ }
295
+ const texts = [];
296
+ for (const [node, value] of textOps) {
297
+ const id = reg.getId(node);
298
+ if (id != null)
299
+ texts.push({ op: 'text', id, value });
300
+ }
301
+ // Order: removes → adds → attrs → texts (a move = remove old position then add new).
302
+ return [...removes, ...adds, ...attrs, ...texts];
303
+ }
304
+ //# sourceMappingURL=mutations.js.map
@@ -0,0 +1 @@
1
+ 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@@ -0,0 +1,23 @@
1
+ /**
2
+ * Bidirectional Node↔id map — the heart of the engine. Every serialized node and every mutation op
3
+ * references an `id`, which keeps deltas tiny and replay deterministic. A WeakMap on the Node side
4
+ * means detached nodes are GC'd (no leak); the id→Node map is pruned on `remove`.
5
+ */
6
+ export declare class NodeRegistry {
7
+ private idToNode;
8
+ private nodeToId;
9
+ private counter;
10
+ /** `startId` namespaces a cross-origin child frame's ids into a disjoint range (F-IFR P2) so the
11
+ * child's nodes never collide with the parent's when stitched into one session. Default 1. */
12
+ constructor(startId?: number);
13
+ /** Assign (or return existing) id for a node. Idempotent. */
14
+ add(node: Node): number;
15
+ /** Map a SPECIFIC id (from the recorder's id space) to a node — used by the player on rebuild. */
16
+ set(id: number, node: Node): void;
17
+ getId(node: Node): number | undefined;
18
+ getNode(id: number): Node | undefined;
19
+ has(node: Node): boolean;
20
+ remove(node: Node): void;
21
+ get size(): number;
22
+ }
23
+ //# sourceMappingURL=nodeRegistry.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"nodeRegistry.d.ts","sourceRoot":"","sources":["../../../../src/features/replay/engine/nodeRegistry.ts"],"names":[],"mappings":"AAAA;;;;GAIG;AACH,qBAAa,YAAY;IACvB,OAAO,CAAC,QAAQ,CAA2B;IAC3C,OAAO,CAAC,QAAQ,CAA+B;IAC/C,OAAO,CAAC,OAAO,CAAS;IAExB;mGAC+F;gBACnF,OAAO,SAAI;IAIvB,6DAA6D;IAC7D,GAAG,CAAC,IAAI,EAAE,IAAI,GAAG,MAAM;IASvB,kGAAkG;IAClG,GAAG,CAAC,EAAE,EAAE,MAAM,EAAE,IAAI,EAAE,IAAI,GAAG,IAAI;IAMjC,KAAK,CAAC,IAAI,EAAE,IAAI,GAAG,MAAM,GAAG,SAAS;IAIrC,OAAO,CAAC,EAAE,EAAE,MAAM,GAAG,IAAI,GAAG,SAAS;IAIrC,GAAG,CAAC,IAAI,EAAE,IAAI,GAAG,OAAO;IAIxB,MAAM,CAAC,IAAI,EAAE,IAAI,GAAG,IAAI;IAQxB,IAAI,IAAI,IAAI,MAAM,CAEjB;CACF"}
@@ -0,0 +1,51 @@
1
+ /**
2
+ * Bidirectional Node↔id map — the heart of the engine. Every serialized node and every mutation op
3
+ * references an `id`, which keeps deltas tiny and replay deterministic. A WeakMap on the Node side
4
+ * means detached nodes are GC'd (no leak); the id→Node map is pruned on `remove`.
5
+ */
6
+ export class NodeRegistry {
7
+ /** `startId` namespaces a cross-origin child frame's ids into a disjoint range (F-IFR P2) so the
8
+ * child's nodes never collide with the parent's when stitched into one session. Default 1. */
9
+ constructor(startId = 1) {
10
+ this.idToNode = new Map();
11
+ this.nodeToId = new WeakMap();
12
+ this.counter = startId;
13
+ }
14
+ /** Assign (or return existing) id for a node. Idempotent. */
15
+ add(node) {
16
+ const existing = this.nodeToId.get(node);
17
+ if (existing != null)
18
+ return existing;
19
+ const id = this.counter++;
20
+ this.nodeToId.set(node, id);
21
+ this.idToNode.set(id, node);
22
+ return id;
23
+ }
24
+ /** Map a SPECIFIC id (from the recorder's id space) to a node — used by the player on rebuild. */
25
+ set(id, node) {
26
+ this.nodeToId.set(node, id);
27
+ this.idToNode.set(id, node);
28
+ if (id >= this.counter)
29
+ this.counter = id + 1;
30
+ }
31
+ getId(node) {
32
+ return this.nodeToId.get(node);
33
+ }
34
+ getNode(id) {
35
+ return this.idToNode.get(id);
36
+ }
37
+ has(node) {
38
+ return this.nodeToId.has(node);
39
+ }
40
+ remove(node) {
41
+ const id = this.nodeToId.get(node);
42
+ if (id != null) {
43
+ this.nodeToId.delete(node);
44
+ this.idToNode.delete(id);
45
+ }
46
+ }
47
+ get size() {
48
+ return this.idToNode.size;
49
+ }
50
+ }
51
+ //# sourceMappingURL=nodeRegistry.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"nodeRegistry.js","sourceRoot":"","sources":["../../../../src/features/replay/engine/nodeRegistry.ts"],"names":[],"mappings":"AAAA;;;;GAIG;AACH,MAAM,OAAO,YAAY;IAKvB;mGAC+F;IAC/F,YAAY,OAAO,GAAG,CAAC;QANf,aAAQ,GAAG,IAAI,GAAG,EAAgB,CAAC;QACnC,aAAQ,GAAG,IAAI,OAAO,EAAgB,CAAC;QAM7C,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;IACzB,CAAC;IAED,6DAA6D;IAC7D,GAAG,CAAC,IAAU;QACZ,MAAM,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC;QACzC,IAAI,QAAQ,IAAI,IAAI;YAAE,OAAO,QAAQ,CAAC;QACtC,MAAM,EAAE,GAAG,IAAI,CAAC,OAAO,EAAE,CAAC;QAC1B,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,IAAI,EAAE,EAAE,CAAC,CAAC;QAC5B,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,EAAE,EAAE,IAAI,CAAC,CAAC;QAC5B,OAAO,EAAE,CAAC;IACZ,CAAC;IAED,kGAAkG;IAClG,GAAG,CAAC,EAAU,EAAE,IAAU;QACxB,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,IAAI,EAAE,EAAE,CAAC,CAAC;QAC5B,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,EAAE,EAAE,IAAI,CAAC,CAAC;QAC5B,IAAI,EAAE,IAAI,IAAI,CAAC,OAAO;YAAE,IAAI,CAAC,OAAO,GAAG,EAAE,GAAG,CAAC,CAAC;IAChD,CAAC;IAED,KAAK,CAAC,IAAU;QACd,OAAO,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC;IACjC,CAAC;IAED,OAAO,CAAC,EAAU;QAChB,OAAO,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC;IAC/B,CAAC;IAED,GAAG,CAAC,IAAU;QACZ,OAAO,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC;IACjC,CAAC;IAED,MAAM,CAAC,IAAU;QACf,MAAM,EAAE,GAAG,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC;QACnC,IAAI,EAAE,IAAI,IAAI,EAAE,CAAC;YACf,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC;YAC3B,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,EAAE,CAAC,CAAC;QAC3B,CAAC;IACH,CAAC;IAED,IAAI,IAAI;QACN,OAAO,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC;IAC5B,CAAC;CACF"}
@@ -0,0 +1,11 @@
1
+ /**
2
+ * Player side — rebuild a keyframe into DOM (registering ids) and apply mutation deltas. Runs in
3
+ * the dashboard inside a sandboxed, script-free iframe; also used directly in tests so the recorder
4
+ * and player are verified as one unit. `rebuildWithRegistry` maps each SNode id → its DOM node, so
5
+ * subsequent deltas resolve.
6
+ */
7
+ import type { SNode, Mutation } from './types.js';
8
+ import { NodeRegistry } from './nodeRegistry.js';
9
+ export declare function rebuildWithRegistry(s: SNode, reg: NodeRegistry, doc: Document): Node | null;
10
+ export declare function applyMutations(muts: Mutation[], reg: NodeRegistry, doc: Document): void;
11
+ //# sourceMappingURL=player.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"player.d.ts","sourceRoot":"","sources":["../../../../src/features/replay/engine/player.ts"],"names":[],"mappings":"AAAA;;;;;GAKG;AAEH,OAAO,KAAK,EAAE,KAAK,EAAE,QAAQ,EAAE,MAAM,SAAS,CAAC;AAC/C,OAAO,EAAE,YAAY,EAAE,MAAM,gBAAgB,CAAC;AAK9C,wBAAgB,mBAAmB,CAAC,CAAC,EAAE,KAAK,EAAE,GAAG,EAAE,YAAY,EAAE,GAAG,EAAE,QAAQ,GAAG,IAAI,GAAG,IAAI,CAuE3F;AAED,wBAAgB,cAAc,CAAC,IAAI,EAAE,QAAQ,EAAE,EAAE,GAAG,EAAE,YAAY,EAAE,GAAG,EAAE,QAAQ,GAAG,IAAI,CAsCvF"}