@satisfactory-dev/docs.json.ts 0.7.2 → 0.9.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +1 -1
- package/generated-types/update8/classes/CoreUObject/FGAmmoTypeInstantHit.d.ts +20 -0
- package/generated-types/update8/classes/CoreUObject/FGAmmoTypeInstantHit.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGAmmoTypeProjectile.d.ts +88 -0
- package/generated-types/update8/classes/CoreUObject/FGAmmoTypeProjectile.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGAmmoTypeSpreadshot.d.ts +14 -0
- package/generated-types/update8/classes/CoreUObject/FGAmmoTypeSpreadshot.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildable.d.ts +164 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildable.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableAttachmentMerger.d.ts +9 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableAttachmentMerger.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableAttachmentSplitter.d.ts +6 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableAttachmentSplitter.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableBeamLightweight.d.ts +15 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableBeamLightweight.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableBlueprintDesigner.d.ts +23 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableBlueprintDesigner.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableCircuitSwitch.d.ts +8 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableCircuitSwitch.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableConveyorBelt.d.ts +20 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableConveyorBelt.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableConveyorLift.d.ts +12 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableConveyorLift.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableCornerWall.d.ts +10 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableCornerWall.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableDockingStation.d.ts +23 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableDockingStation.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableDoor.d.ts +23 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableDoor.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableDroneStation.d.ts +38 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableDroneStation.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableFactory.d.ts +22 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableFactory.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableFactoryBuilding.d.ts +9 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableFactoryBuilding.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableFactorySimpleProducer.d.ts +10 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableFactorySimpleProducer.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableFloodlight.d.ts +9 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableFloodlight.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableFoundation.d.ts +16 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableFoundation.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableFoundationLightweight.d.ts +6 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableFoundationLightweight.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableFrackingActivator.d.ts +18 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableFrackingActivator.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableFrackingExtractor.d.ts +13 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableFrackingExtractor.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableGenerator.d.ts +6 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableGenerator.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableGeneratorFuel.d.ts +99 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableGeneratorFuel.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableGeneratorGeoThermal.d.ts +15 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableGeneratorGeoThermal.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableGeneratorNuclear.d.ts +41 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableGeneratorNuclear.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableJumppad.d.ts +34 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableJumppad.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableLadder.d.ts +13 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableLadder.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableLightSource.d.ts +22 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableLightSource.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableLightsControlPanel.d.ts +13 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableLightsControlPanel.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableMAM.d.ts +10 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableMAM.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableManufacturer.d.ts +59 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableManufacturer.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableManufacturerVariablePower.d.ts +20 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableManufacturerVariablePower.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildablePassthrough.d.ts +18 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildablePassthrough.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildablePassthroughPipeHyper.d.ts +5 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildablePassthroughPipeHyper.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildablePillarLightweight.d.ts +13 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildablePillarLightweight.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildablePipeHyper.d.ts +11 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildablePipeHyper.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildablePipeReservoir.d.ts +11 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildablePipeReservoir.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildablePipeline.d.ts +36 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildablePipeline.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildablePipelineJunction.d.ts +6 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildablePipelineJunction.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildablePipelinePump.d.ts +16 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildablePipelinePump.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildablePipelineSupport.d.ts +13 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildablePipelineSupport.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildablePoleLightweight.d.ts +10 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildablePoleLightweight.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildablePowerPole.d.ts +12 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildablePowerPole.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildablePowerStorage.d.ts +17 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildablePowerStorage.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildablePriorityPowerSwitch.d.ts +10 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildablePriorityPowerSwitch.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableRadarTower.d.ts +11 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableRadarTower.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableRailroadSignal.d.ts +23 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableRailroadSignal.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableRailroadStation.d.ts +12 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableRailroadStation.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableRailroadTrack.d.ts +30 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableRailroadTrack.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableRamp.d.ts +10 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableRamp.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableResourceExtractor.d.ts +38 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableResourceExtractor.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableResourceSink.d.ts +16 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableResourceSink.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableResourceSinkShop.d.ts +9 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableResourceSinkShop.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableSnowDispenser.d.ts +9 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableSnowDispenser.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableSpaceElevator.d.ts +6 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableSpaceElevator.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableSplitterSmart.d.ts +20 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableSplitterSmart.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableStair.d.ts +11 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableStair.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableStorage.d.ts +11 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableStorage.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableTradingPost.d.ts +38 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableTradingPost.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableTrainPlatform.d.ts +16 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableTrainPlatform.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableTrainPlatformCargo.d.ts +47 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableTrainPlatformCargo.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableTrainPlatformEmpty.d.ts +9 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableTrainPlatformEmpty.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableWalkway.d.ts +22 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableWalkway.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableWalkwayLightweight.d.ts +11 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableWalkwayLightweight.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableWall.d.ts +24 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableWall.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableWallLightweight.d.ts +9 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableWallLightweight.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableWaterPump.d.ts +20 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableWaterPump.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableWidgetSign.d.ts +25 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableWidgetSign.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableWire.d.ts +15 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildableWire.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildingDescriptor.d.ts +14 -0
- package/generated-types/update8/classes/CoreUObject/FGBuildingDescriptor.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGChainsaw.d.ts +21 -0
- package/generated-types/update8/classes/CoreUObject/FGChainsaw.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGChargedWeapon.d.ts +15 -0
- package/generated-types/update8/classes/CoreUObject/FGChargedWeapon.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGConsumableDescriptor.d.ts +18 -0
- package/generated-types/update8/classes/CoreUObject/FGConsumableDescriptor.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGConsumableEquipment.d.ts +5 -0
- package/generated-types/update8/classes/CoreUObject/FGConsumableEquipment.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGConveyorPoleStackable.d.ts +5 -0
- package/generated-types/update8/classes/CoreUObject/FGConveyorPoleStackable.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGCustomizationRecipe.d.ts +35 -0
- package/generated-types/update8/classes/CoreUObject/FGCustomizationRecipe.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGEquipment.d.ts +57 -0
- package/generated-types/update8/classes/CoreUObject/FGEquipment.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGEquipmentDescriptor.d.ts +13 -0
- package/generated-types/update8/classes/CoreUObject/FGEquipmentDescriptor.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGEquipmentStunSpear.d.ts +28 -0
- package/generated-types/update8/classes/CoreUObject/FGEquipmentStunSpear.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGEquipmentZipline.d.ts +17 -0
- package/generated-types/update8/classes/CoreUObject/FGEquipmentZipline.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGGasMask.d.ts +13 -0
- package/generated-types/update8/classes/CoreUObject/FGGasMask.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGGolfCartDispenser.d.ts +13 -0
- package/generated-types/update8/classes/CoreUObject/FGGolfCartDispenser.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGHoverPack.d.ts +39 -0
- package/generated-types/update8/classes/CoreUObject/FGHoverPack.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGItemDescriptor.d.ts +56 -0
- package/generated-types/update8/classes/CoreUObject/FGItemDescriptor.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGItemDescriptorBiomass.d.ts +9 -0
- package/generated-types/update8/classes/CoreUObject/FGItemDescriptorBiomass.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGItemDescriptorNuclearFuel.d.ts +14 -0
- package/generated-types/update8/classes/CoreUObject/FGItemDescriptorNuclearFuel.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGJetPack.d.ts +25 -0
- package/generated-types/update8/classes/CoreUObject/FGJetPack.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGJumpingStilts.d.ts +10 -0
- package/generated-types/update8/classes/CoreUObject/FGJumpingStilts.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGObjectScanner.d.ts +22 -0
- package/generated-types/update8/classes/CoreUObject/FGObjectScanner.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGParachute.d.ts +15 -0
- package/generated-types/update8/classes/CoreUObject/FGParachute.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGPipeHyperStart.d.ts +19 -0
- package/generated-types/update8/classes/CoreUObject/FGPipeHyperStart.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGPoleDescriptor.d.ts +13 -0
- package/generated-types/update8/classes/CoreUObject/FGPoleDescriptor.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGPortableMinerDispenser.d.ts +6 -0
- package/generated-types/update8/classes/CoreUObject/FGPortableMinerDispenser.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGRecipe.d.ts +9 -0
- package/generated-types/update8/classes/CoreUObject/FGRecipe.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGResourceDescriptor.d.ts +12 -0
- package/generated-types/update8/classes/CoreUObject/FGResourceDescriptor.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGSchematic.d.ts +146 -0
- package/generated-types/update8/classes/CoreUObject/FGSchematic.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGSuitBase.d.ts +27 -0
- package/generated-types/update8/classes/CoreUObject/FGSuitBase.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGVehicleDescriptor.d.ts +22 -0
- package/generated-types/update8/classes/CoreUObject/FGVehicleDescriptor.js +1 -0
- package/generated-types/update8/classes/CoreUObject/FGWeapon.d.ts +45 -0
- package/generated-types/update8/classes/CoreUObject/FGWeapon.js +1 -0
- package/generated-types/update8/common/scalar.d.ts +7 -0
- package/generated-types/update8/common/scalar.js +1 -0
- package/generated-types/update8/common/unassigned.d.ts +251 -0
- package/generated-types/update8/common/unassigned.js +1 -0
- package/generated-types/update8/utils/validators.d.ts +14 -0
- package/generated-types/update8/utils/validators.js +14 -0
- package/lib/DocsTsGenerator.d.ts +3 -1
- package/lib/DocsTsGenerator.js +3 -1
- package/lib/FilesGenerator.js +10 -0
- package/lib/TypeDefinitionWriter.js +6 -2
- package/package.json +1 -1
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import { decimal_string__type, boolean__type } from '../../common/scalar';
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import { FGEquipment__base__type } from './FGEquipment';
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import { NativeClass__type } from '../../common/unassigned';
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export type FGParachute__type = FGEquipment__base__type & {
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ArmEquipmentsToSkipAnim: [
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('AE_ChainSaw' | 'AE_PortableMiner' | 'AE_Generic2Hand' | 'AE_Nobelisk' | 'AE_Rifle'),
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...('AE_ChainSaw' | 'AE_PortableMiner' | 'AE_Generic2Hand' | 'AE_Nobelisk' | 'AE_Rifle')[]
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];
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DeployedVFXComponents: '';
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mUseDistanceOverride: decimal_string__type;
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mIsDeployed: boolean__type;
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};
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export type FGParachute__NativeClass = NativeClass__type & {
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Classes: [FGParachute__type];
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};
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export {};
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import { empty_object__type, NativeClass__type } from '../../common/unassigned';
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import { boolean__type, decimal_string__type } from '../../common/scalar';
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import { FGBuildable__consumes_power_base__type } from './FGBuildable';
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export type FGPipeHyperStart__type = FGBuildable__consumes_power_base__type & {
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mWindDirectionFromTurbine: empty_object__type;
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['mIsWindSoundPlaying?']: boolean__type;
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mAudioTimerCounter: decimal_string__type;
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AudioCounterTimer: empty_object__type;
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IsEnginePlaying: boolean__type;
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mOpeningOffset: decimal_string__type;
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mInitialMinSpeedFactor: decimal_string__type;
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mLength: decimal_string__type;
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mCanStack: boolean__type;
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mStackHeight: decimal_string__type;
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mUseStaticHeight: boolean__type;
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};
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export type FGPipeHyperStart__NativeClass = NativeClass__type & {
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Classes: [FGPipeHyperStart__type];
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};
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export {};
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import { UnrealEngineString } from '../../utils/validators';
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import { FGItemDescriptor__FGResourceDescriptor__FGPoleDescriptor__type } from './FGItemDescriptor';
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import { NativeClass__type } from '../../common/unassigned';
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export type FGPoleDescriptor__type = FGItemDescriptor__FGResourceDescriptor__FGPoleDescriptor__type & {
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mForm: 'RF_INVALID';
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mSubCategories: [
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UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/SC_ConverPole.SC_ConverPole_C' | '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/SC_PipeSupport.SC_PipeSupport_C' | '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/SC_HyperTubes.SC_HyperTubes_C'>,
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+
...UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/SC_ConverPole.SC_ConverPole_C' | '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/SC_PipeSupport.SC_PipeSupport_C' | '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/SC_HyperTubes.SC_HyperTubes_C'>[]
|
|
9
|
+
];
|
|
10
|
+
};
|
|
11
|
+
export type FGPoleDescriptor__NativeClass = NativeClass__type & {
|
|
12
|
+
Classes: [FGPoleDescriptor__type, ...FGPoleDescriptor__type[]];
|
|
13
|
+
};
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export {};
|
|
@@ -0,0 +1,6 @@
|
|
|
1
|
+
import { FGEquipment__placeable__type } from './FGEquipment';
|
|
2
|
+
import { NativeClass__type } from '../../common/unassigned';
|
|
3
|
+
export type FGPortableMinerDispenser__type = FGEquipment__placeable__type;
|
|
4
|
+
export type FGPortableMinerDispenser__NativeClass = NativeClass__type & {
|
|
5
|
+
Classes: [FGPortableMinerDispenser__type];
|
|
6
|
+
};
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export {};
|
|
@@ -0,0 +1,9 @@
|
|
|
1
|
+
import { ItemClass__amount_required__type, NativeClass__type } from '../../common/unassigned';
|
|
2
|
+
import { FGCustomizationRecipe__FGRecipe__type } from './FGCustomizationRecipe';
|
|
3
|
+
export type FGRecipe__type = FGCustomizationRecipe__FGRecipe__type & {
|
|
4
|
+
mIngredients: ItemClass__amount_required__type;
|
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5
|
+
mProduct: ItemClass__amount_required__type;
|
|
6
|
+
};
|
|
7
|
+
export type FGRecipe__NativeClass = NativeClass__type & {
|
|
8
|
+
Classes: [FGRecipe__type, ...FGRecipe__type[]];
|
|
9
|
+
};
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export {};
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
import { decimal_string__type } from '../../common/scalar';
|
|
2
|
+
import { color_decimal__type, NativeClass__type } from '../../common/unassigned';
|
|
3
|
+
import { FGItemDescriptor__FGResourceDescriptor__type } from './FGItemDescriptor';
|
|
4
|
+
export type FGResourceDescriptor__type = FGItemDescriptor__FGResourceDescriptor__type & {
|
|
5
|
+
mDecalSize: decimal_string__type;
|
|
6
|
+
mPingColor: color_decimal__type;
|
|
7
|
+
mCollectSpeedMultiplier: decimal_string__type;
|
|
8
|
+
mManualMiningAudioName: 'Metal';
|
|
9
|
+
};
|
|
10
|
+
export type FGResourceDescriptor__NativeClass = NativeClass__type & {
|
|
11
|
+
Classes: [FGResourceDescriptor__type, ...FGResourceDescriptor__type[]];
|
|
12
|
+
};
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export {};
|
|
@@ -0,0 +1,146 @@
|
|
|
1
|
+
import { UnrealEngineString, StringStartsWith, StringPassedRegExp } from '../../utils/validators';
|
|
2
|
+
import { integer_string__type, boolean__type, decimal_string__signed__type, decimal_string__type } from '../../common/scalar';
|
|
3
|
+
import { UnrealEngineString__array__type, ItemClass__type, quaternion__type, SpecifiedColor__type, xy__type, empty_object__type, Texture2D__type, mEventType__optional_csv__type, None__type, class__type, NativeClass__type } from '../../common/unassigned';
|
|
4
|
+
export type FGSchematic__type = FGSchematic__base__type;
|
|
5
|
+
export type FGSchematic__base__type = class__type & {
|
|
6
|
+
FullName: StringPassedRegExp<'^BlueprintGeneratedClass /Game/FactoryGame/(Schematics|Events/Christmas)/'>;
|
|
7
|
+
mType: 'EST_Custom' | 'EST_ResourceSink' | 'EST_Milestone' | 'EST_Alternate' | 'EST_MAM' | 'EST_HardDrive' | 'EST_Tutorial';
|
|
8
|
+
mSubCategories: '' | [None__type, ...None__type[]] | [
|
|
9
|
+
UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Schematics/'>>,
|
|
10
|
+
...UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Schematics/'>>[]
|
|
11
|
+
];
|
|
12
|
+
mMenuPriority: decimal_string__signed__type;
|
|
13
|
+
mTechTier: integer_string__type;
|
|
14
|
+
mCost: '' | ItemClass__type;
|
|
15
|
+
mTimeToComplete: decimal_string__type;
|
|
16
|
+
mRelevantShopSchematics: '' | [
|
|
17
|
+
(UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Schematics/ResourceSink/'>> | None__type),
|
|
18
|
+
...(UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Schematics/ResourceSink/'>> | None__type)[]
|
|
19
|
+
];
|
|
20
|
+
mIsPlayerSpecific: boolean__type;
|
|
21
|
+
mUnlocks: [
|
|
22
|
+
...(FGSchematic__mUnlocks_Class__type | FGSchematic__mUnlocks_mTapeUnlocks__type | FGSchematic__mUnlocks_mRecipes__type | FGSchematic__mUnlocks_resources_to_scan__type | FGSchematic__mUnlocks_mEmotes__type | FGSchematic__mUnlocks_mSchematics__type | FGSchematic__mUnlocks_inventory_slots__type | FGSchematic__mUnlocks_equipment_slots__type | FGSchematic__mUnlocks_mScannableObjects__type | FGSchematic__mUnlocks_mItemsToGive__type)[]
|
|
23
|
+
];
|
|
24
|
+
mSchematicIcon: {
|
|
25
|
+
DrawAs: 'Image';
|
|
26
|
+
ImageSize: xy__type;
|
|
27
|
+
Margin: empty_object__type;
|
|
28
|
+
TintColor: SpecifiedColor__type;
|
|
29
|
+
OutlineSettings: {
|
|
30
|
+
CornerRadii: quaternion__type;
|
|
31
|
+
Color: SpecifiedColor__type;
|
|
32
|
+
RoundingType: 'HalfHeightRadius';
|
|
33
|
+
};
|
|
34
|
+
ResourceObject?: Texture2D__type;
|
|
35
|
+
UVRegion: {
|
|
36
|
+
Min: xy__type;
|
|
37
|
+
Max: xy__type;
|
|
38
|
+
bIsValid: boolean__type;
|
|
39
|
+
};
|
|
40
|
+
};
|
|
41
|
+
mSmallSchematicIcon: Texture2D__type;
|
|
42
|
+
mSchematicDependencies: [
|
|
43
|
+
...({
|
|
44
|
+
Class: StringPassedRegExp<'BP_[A-Z][A-z]+_C$'>;
|
|
45
|
+
mSchematics: [
|
|
46
|
+
FGSchematic__mUnlocks_mSchematics__mSchematics__type,
|
|
47
|
+
...FGSchematic__mUnlocks_mSchematics__mSchematics__type[]
|
|
48
|
+
];
|
|
49
|
+
mRequireAllSchematicsToBePurchased: boolean__type;
|
|
50
|
+
} | {
|
|
51
|
+
Class: 'BP_GamePhaseReachedDependency_C';
|
|
52
|
+
mGamePhase: 'EGP_FoodCourt';
|
|
53
|
+
})[]
|
|
54
|
+
];
|
|
55
|
+
mDependenciesBlocksSchematicAccess: boolean__type;
|
|
56
|
+
mHiddenUntilDependenciesMet: boolean__type;
|
|
57
|
+
mRelevantEvents: mEventType__optional_csv__type;
|
|
58
|
+
mIncludeInBuilds: 'IIB_PublicBuilds';
|
|
59
|
+
};
|
|
60
|
+
export type FGSchematic__mUnlocks_Class__type = {
|
|
61
|
+
Class: 'BP_UnlockInfoOnly_C' | 'BP_UnlockCheckmark_C' | 'BP_UnlockCustomizer_C' | 'BP_UnlockMap_C' | 'BP_UnlockBuildEfficiency_C' | 'BP_UnlockBuildOverclock_C';
|
|
62
|
+
};
|
|
63
|
+
export type FGSchematic__mUnlocks_equipment_slots__type = {
|
|
64
|
+
Class: 'BP_UnlockArmEquipmentSlot_C';
|
|
65
|
+
mNumArmEquipmentSlotsToUnlock: integer_string__type;
|
|
66
|
+
};
|
|
67
|
+
export type FGSchematic__mUnlocks_inventory_slots__type = {
|
|
68
|
+
Class: 'BP_UnlockInventorySlot_C';
|
|
69
|
+
mNumInventorySlotsToUnlock: integer_string__type;
|
|
70
|
+
};
|
|
71
|
+
export type FGSchematic__mUnlocks_mEmotes__type = {
|
|
72
|
+
Class: 'BP_UnlockEmote_C';
|
|
73
|
+
mEmotes: UnrealEngineString__array__type;
|
|
74
|
+
};
|
|
75
|
+
export type FGSchematic__mUnlocks_mItemsToGive__type = {
|
|
76
|
+
Class: 'BP_UnlockGiveItem_C';
|
|
77
|
+
mItemsToGive: ItemClass__type;
|
|
78
|
+
};
|
|
79
|
+
export type FGSchematic__mUnlocks_mRecipes__type = {
|
|
80
|
+
Class: 'BP_UnlockRecipe_C' | 'BP_UnlockBlueprints_C';
|
|
81
|
+
mRecipes: UnrealEngineString__array__type;
|
|
82
|
+
};
|
|
83
|
+
export type FGSchematic__mUnlocks_mScannableObjects__type = {
|
|
84
|
+
Class: 'BP_UnlockScannableObject_C';
|
|
85
|
+
mScannableObjects: [
|
|
86
|
+
{
|
|
87
|
+
ItemDescriptor: UnrealEngineString;
|
|
88
|
+
ActorsAllowedToScan: [
|
|
89
|
+
UnrealEngineString<'/Script/CoreUObject.Class'>,
|
|
90
|
+
...UnrealEngineString<'/Script/CoreUObject.Class'>[]
|
|
91
|
+
];
|
|
92
|
+
},
|
|
93
|
+
...{
|
|
94
|
+
ItemDescriptor: UnrealEngineString;
|
|
95
|
+
ActorsAllowedToScan: [
|
|
96
|
+
UnrealEngineString<'/Script/CoreUObject.Class'>,
|
|
97
|
+
...UnrealEngineString<'/Script/CoreUObject.Class'>[]
|
|
98
|
+
];
|
|
99
|
+
}[]
|
|
100
|
+
];
|
|
101
|
+
};
|
|
102
|
+
export type FGSchematic__mUnlocks_mSchematics__type = {
|
|
103
|
+
Class: 'BP_UnlockSchematic_C';
|
|
104
|
+
mSchematics: [
|
|
105
|
+
FGSchematic__mUnlocks_mSchematics__mSchematics__type,
|
|
106
|
+
...FGSchematic__mUnlocks_mSchematics__mSchematics__type[]
|
|
107
|
+
];
|
|
108
|
+
};
|
|
109
|
+
export type FGSchematic__mUnlocks_mSchematics__mSchematics__type = UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Schematics/' | '/Game/FactoryGame/Events/Christmas/'>>;
|
|
110
|
+
export type FGSchematic__mUnlocks_mTapeUnlocks__type = {
|
|
111
|
+
Class: 'FGUnlockTape';
|
|
112
|
+
mTapeUnlocks: [
|
|
113
|
+
UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Resource/Tape/'>>,
|
|
114
|
+
...UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Resource/Tape/'>>[]
|
|
115
|
+
];
|
|
116
|
+
};
|
|
117
|
+
export type FGSchematic__mUnlocks_resources_to_scan__type = {
|
|
118
|
+
Class: 'BP_UnlockScannableResource_C';
|
|
119
|
+
mResourcesToAddToScanner: '' | [
|
|
120
|
+
UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Resource/'>>,
|
|
121
|
+
...UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Resource/'>>[]
|
|
122
|
+
];
|
|
123
|
+
mResourcePairsToAddToScanner: [
|
|
124
|
+
{
|
|
125
|
+
ResourceDescriptor: UnrealEngineString;
|
|
126
|
+
ResourceNodeType?: 'FrackingCore' | 'Geyser';
|
|
127
|
+
},
|
|
128
|
+
...{
|
|
129
|
+
ResourceDescriptor: UnrealEngineString;
|
|
130
|
+
ResourceNodeType?: 'FrackingCore' | 'Geyser';
|
|
131
|
+
}[]
|
|
132
|
+
];
|
|
133
|
+
};
|
|
134
|
+
export type FGSchematic__with_unlocks__type = FGSchematic__base__type & {
|
|
135
|
+
mUnlockName: Exclude<string, ''>;
|
|
136
|
+
mUnlockDescription: string;
|
|
137
|
+
mUnlockIconBig: 'Unsupported texture. Contact developer for support';
|
|
138
|
+
mUnlockIconSmall: 'Unsupported texture. Contact developer for support';
|
|
139
|
+
mUnlockIconCategory: 'Unsupported texture. Contact developer for support';
|
|
140
|
+
};
|
|
141
|
+
export type FGSchematic__NativeClass = NativeClass__type & {
|
|
142
|
+
Classes: [
|
|
143
|
+
FGSchematic__type | FGSchematic__with_unlocks__type,
|
|
144
|
+
...(FGSchematic__type | FGSchematic__with_unlocks__type)[]
|
|
145
|
+
];
|
|
146
|
+
};
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export {};
|
|
@@ -0,0 +1,27 @@
|
|
|
1
|
+
import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
|
|
2
|
+
import { decimal_string__type, boolean__type } from '../../common/scalar';
|
|
3
|
+
import { FGEquipment__base__type } from './FGEquipment';
|
|
4
|
+
import { NativeClass__type } from '../../common/unassigned';
|
|
5
|
+
export type FGSuitBase__type = FGEquipment__base__type & {
|
|
6
|
+
mImmunity: decimal_string__type;
|
|
7
|
+
mIsWorking: boolean__type;
|
|
8
|
+
mHasNegatedDamage: boolean__type;
|
|
9
|
+
mDamageNegated: decimal_string__type;
|
|
10
|
+
mFilterDuration: decimal_string__type;
|
|
11
|
+
mCountdown: decimal_string__type;
|
|
12
|
+
mDisableEffectTimer: decimal_string__type;
|
|
13
|
+
mIsBurningFuel: boolean__type;
|
|
14
|
+
mSuit1PMeshMaterials: [
|
|
15
|
+
{
|
|
16
|
+
SlotName: 'Body_Details' | 'Body_01' | 'Body_02' | 'Body_Hands' | 'Body_Backpack';
|
|
17
|
+
Material: UnrealEngineString<'/Script/Engine.MaterialInstanceConstant', StringStartsWith<'/Game/FactoryGame/Character/Player/Material/'>>;
|
|
18
|
+
},
|
|
19
|
+
...{
|
|
20
|
+
SlotName: 'Body_Details' | 'Body_01' | 'Body_02' | 'Body_Hands' | 'Body_Backpack';
|
|
21
|
+
Material: UnrealEngineString<'/Script/Engine.MaterialInstanceConstant', StringStartsWith<'/Game/FactoryGame/Character/Player/Material/'>>;
|
|
22
|
+
}[]
|
|
23
|
+
];
|
|
24
|
+
};
|
|
25
|
+
export type FGSuitBase__NativeClass = NativeClass__type & {
|
|
26
|
+
Classes: [FGSuitBase__type];
|
|
27
|
+
};
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export {};
|
|
@@ -0,0 +1,22 @@
|
|
|
1
|
+
import { decimal_string__type, integer_string__type } from '../../common/scalar';
|
|
2
|
+
import { FGItemDescriptor__FGResourceDescriptor__FGPoleDescriptor__type } from './FGItemDescriptor';
|
|
3
|
+
import { NativeClass__type } from '../../common/unassigned';
|
|
4
|
+
export type FGVehicleDescriptor__fueled_with_inventory__type = FGVehicleDescriptor__with_inventory__type & {
|
|
5
|
+
mFuelConsumption: decimal_string__type;
|
|
6
|
+
};
|
|
7
|
+
export type FGVehicleDescriptor__powered_no_inventory__type = FGItemDescriptor__FGResourceDescriptor__FGPoleDescriptor__type & {
|
|
8
|
+
mPowerConsumption: {
|
|
9
|
+
Min: decimal_string__type;
|
|
10
|
+
Max: decimal_string__type;
|
|
11
|
+
};
|
|
12
|
+
};
|
|
13
|
+
export type FGVehicleDescriptor__unfueled_with_inventory__type = FGVehicleDescriptor__with_inventory__type;
|
|
14
|
+
export type FGVehicleDescriptor__with_inventory__type = FGItemDescriptor__FGResourceDescriptor__FGPoleDescriptor__type & {
|
|
15
|
+
mInventorySize: integer_string__type;
|
|
16
|
+
};
|
|
17
|
+
export type FGVehicleDescriptor__NativeClass = NativeClass__type & {
|
|
18
|
+
Classes: [
|
|
19
|
+
(FGVehicleDescriptor__powered_no_inventory__type | FGVehicleDescriptor__unfueled_with_inventory__type | FGVehicleDescriptor__fueled_with_inventory__type),
|
|
20
|
+
...(FGVehicleDescriptor__powered_no_inventory__type | FGVehicleDescriptor__unfueled_with_inventory__type | FGVehicleDescriptor__fueled_with_inventory__type)[]
|
|
21
|
+
];
|
|
22
|
+
};
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export {};
|
|
@@ -0,0 +1,45 @@
|
|
|
1
|
+
import { empty_object__type, weaponState__type, UnrealEngineString__array__type, NativeClass__type } from '../../common/unassigned';
|
|
2
|
+
import { boolean__type, decimal_string__type, integer_string__type } from '../../common/scalar';
|
|
3
|
+
import { FGEquipment__base__type } from './FGEquipment';
|
|
4
|
+
export type FGWeapon__base__type = FGEquipment__base__type & {
|
|
5
|
+
mShowCycleAmmoRadialMenuTimer: empty_object__type;
|
|
6
|
+
mOnWeaponStateChanged: empty_object__type;
|
|
7
|
+
mWeaponState: weaponState__type;
|
|
8
|
+
mAutomaticallyReload: boolean__type;
|
|
9
|
+
mAutoReloadDelay: decimal_string__type;
|
|
10
|
+
mAutoReloadTimerHandle: empty_object__type;
|
|
11
|
+
mCurrentAmmoCount: integer_string__type;
|
|
12
|
+
mAllowedAmmoClasses: UnrealEngineString__array__type;
|
|
13
|
+
mAttachMagazineToPlayer: boolean__type;
|
|
14
|
+
mMuzzleSocketName: 'muzzleSocket' | 'MuzzleSocket' | 'None';
|
|
15
|
+
mCurrentMagazineBoneName: 'CurrentMagazine' | 'hand_rSocket';
|
|
16
|
+
mEjectMagazineBoneName: 'EjectMagazine' | 'hand_rSocket';
|
|
17
|
+
mDispersionOnNoMagazine: decimal_string__type;
|
|
18
|
+
mWeaponDamageMultiplier: decimal_string__type;
|
|
19
|
+
mFiringBlocksDispersionReduction: boolean__type;
|
|
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mCurrentDispersion: decimal_string__type;
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mReloadTime: decimal_string__type;
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mAmmoSwitchUsedRadialMenu: boolean__type;
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ClassName?: 'Equip_RebarGun_Projectile_C';
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mMuteDryFire: boolean__type;
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ClassName?: 'Equip_Rifle_C';
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Fire: empty_object__type;
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};
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export type FGWeapon__NativeClass = NativeClass__type & {
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Classes: [
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FGWeapon__rebar_gun__type | FGWeapon__rifle__type,
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...(FGWeapon__rebar_gun__type | FGWeapon__rifle__type)[]
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];
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export {};
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export type decimal_string__type = StringPassedRegExp<'^\\d+\\.\\d{6}$'>;
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export type integer_string__type = StringPassedRegExp<'^\\d+$'>;
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export type integer_string__signed__type = StringPassedRegExp<'^-?\\d+$'>;
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export {};
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import { UnrealEngineString, StringStartsWith } from '../utils/validators';
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import { integer_string__type, decimal_string__type, decimal_string__signed__type, boolean__type } from './scalar';
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import { FGBuildableResourceExtractor__miner__base__type } from '../classes/CoreUObject/FGBuildableResourceExtractor';
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export type class__type = class__no_description__type & {
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mDescription: string;
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};
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export type class__no_description__type = class__no_description_or_display_name__type & {
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};
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export type class__no_description_or_display_name__type = {
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};
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export type color__type = {
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B: integer_string__type;
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G: integer_string__type;
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R: integer_string__type;
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A: integer_string__type;
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};
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export type color_decimal__type = {
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R: decimal_string__type;
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G: decimal_string__type;
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B: decimal_string__type;
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A: decimal_string__type;
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};
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export type EditorCurveData__type = {
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EditorCurveData: {
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DefaultValue: decimal_string__type;
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PreInfinityExtrap: InfinityExtrap__type;
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PostInfinityExtrap: InfinityExtrap__type;
|
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};
|
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|
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ExternalCurve?: UnrealEngineString<'/Script/Engine.CurveFloat', '/Game/FactoryGame/Resource/Parts/SpikedRebar/SpikedRebar_Falloff.SpikedRebar_Falloff' | '/Game/FactoryGame/Resource/Parts/CartridgeStandard/LinearDamageFalloff.LinearDamageFalloff'>;
|
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};
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export type empty_object__type = '()';
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export type FGBuildableResourceExtractor__miner_mk3__type = FGBuildableResourceExtractor__miner__base__type & {
|
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mInternalMiningState_0: 'NewEnumerator0';
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mToggleMiningStateHandle_0: empty_object__type;
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mMinimumDrillTime_0: decimal_string__type;
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mMaximumDrillTime_0: decimal_string__type;
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};
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export type InfinityExtrap__type = 'RCCE_Constant';
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export type ItemClass__type = [
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{
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ItemClass: UnrealEngineString;
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Amount?: integer_string__type;
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},
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...{
|
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ItemClass: UnrealEngineString;
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Amount?: integer_string__type;
|
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}[]
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];
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export type ItemClass__amount_required__type = [
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{
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ItemClass: UnrealEngineString;
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Amount: integer_string__type;
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},
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...{
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ItemClass: UnrealEngineString;
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Amount: integer_string__type;
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}[]
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];
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export type mAspect__type = 'RSA_None';
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export type MaterialSlotName__type = 'lambert1' | 'lambert10' | 'lambert9_001' | 'lambert2' | 'Material_002' | 'Material_003' | 'Rocket1' | 'Rocket2' | 'Rifle' | '01 - Default';
|
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export type mBatteryStatus__type = 'BS_Idle';
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export type mChainsawState__type = None__type;
|
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export type mDamageTypes__type = [
|
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|
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UnrealEngineString<'/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_PointDamageType_Energy.BP_PointDamageType_Energy_C' | '/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_PointDamageType_Gas.BP_PointDamageType_Gas_C' | '/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_RadialDamageType_Gas.BP_RadialDamageType_Gas_C' | '/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_PointDamageType_Physical.BP_PointDamageType_Physical_C' | '/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_RadialDamageType_Explosive.BP_RadialDamageType_Explosive_C'>,
|
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|
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...UnrealEngineString<'/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_PointDamageType_Energy.BP_PointDamageType_Energy_C' | '/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_PointDamageType_Gas.BP_PointDamageType_Gas_C' | '/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_RadialDamageType_Gas.BP_RadialDamageType_Gas_C' | '/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_PointDamageType_Physical.BP_PointDamageType_Physical_C' | '/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_RadialDamageType_Explosive.BP_RadialDamageType_Explosive_C'>[]
|
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];
|
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|
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export type mDisableSnapOn__type = {
|
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Front: boolean__type;
|
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|
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Right: boolean__type;
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|
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Left: boolean__type;
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Top: boolean__type;
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|
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Bottom: boolean__type;
|
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|
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} | {
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|
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Right: boolean__type;
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|
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Left: boolean__type;
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Top: boolean__type;
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Bottom: boolean__type;
|
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|
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} | {
|
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|
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Left: boolean__type;
|
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|
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Top: boolean__type;
|
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|
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Bottom: boolean__type;
|
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|
+
} | {
|
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|
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Top: boolean__type;
|
|
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|
+
Bottom: boolean__type;
|
|
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|
+
} | {
|
|
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|
+
Bottom: boolean__type;
|
|
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|
+
} | {
|
|
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|
+
Top: boolean__type;
|
|
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|
+
} | {
|
|
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|
+
Left: boolean__type;
|
|
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|
+
Bottom: boolean__type;
|
|
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|
+
} | {
|
|
95
|
+
Left: boolean__type;
|
|
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|
+
} | {
|
|
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|
+
Left: boolean__type;
|
|
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|
+
Top: boolean__type;
|
|
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|
+
} | {
|
|
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|
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Right: boolean__type;
|
|
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|
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Top: boolean__type;
|
|
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|
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Bottom: boolean__type;
|
|
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|
+
} | {
|
|
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|
+
Right: boolean__type;
|
|
105
|
+
Bottom: boolean__type;
|
|
106
|
+
} | {
|
|
107
|
+
Right: boolean__type;
|
|
108
|
+
} | {
|
|
109
|
+
Right: boolean__type;
|
|
110
|
+
Top: boolean__type;
|
|
111
|
+
} | {
|
|
112
|
+
Right: boolean__type;
|
|
113
|
+
Left: boolean__type;
|
|
114
|
+
Bottom: boolean__type;
|
|
115
|
+
} | {
|
|
116
|
+
Right: boolean__type;
|
|
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|
+
Left: boolean__type;
|
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|
+
} | {
|
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|
+
Right: boolean__type;
|
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|
+
Left: boolean__type;
|
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|
+
Top: boolean__type;
|
|
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|
+
} | {
|
|
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|
+
Front: boolean__type;
|
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|
+
Left: boolean__type;
|
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|
+
Top: boolean__type;
|
|
126
|
+
Bottom: boolean__type;
|
|
127
|
+
} | {
|
|
128
|
+
Front: boolean__type;
|
|
129
|
+
Top: boolean__type;
|
|
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|
+
Bottom: boolean__type;
|
|
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|
+
} | {
|
|
132
|
+
Front: boolean__type;
|
|
133
|
+
Bottom: boolean__type;
|
|
134
|
+
} | {
|
|
135
|
+
Front: boolean__type;
|
|
136
|
+
} | {
|
|
137
|
+
Front: boolean__type;
|
|
138
|
+
Top: boolean__type;
|
|
139
|
+
} | {
|
|
140
|
+
Front: boolean__type;
|
|
141
|
+
Left: boolean__type;
|
|
142
|
+
Bottom: boolean__type;
|
|
143
|
+
} | {
|
|
144
|
+
Front: boolean__type;
|
|
145
|
+
Left: boolean__type;
|
|
146
|
+
} | {
|
|
147
|
+
Front: boolean__type;
|
|
148
|
+
Left: boolean__type;
|
|
149
|
+
Top: boolean__type;
|
|
150
|
+
} | {
|
|
151
|
+
Front: boolean__type;
|
|
152
|
+
Right: boolean__type;
|
|
153
|
+
Top: boolean__type;
|
|
154
|
+
Bottom: boolean__type;
|
|
155
|
+
} | {
|
|
156
|
+
Front: boolean__type;
|
|
157
|
+
Right: boolean__type;
|
|
158
|
+
Bottom: boolean__type;
|
|
159
|
+
} | {
|
|
160
|
+
Front: boolean__type;
|
|
161
|
+
Right: boolean__type;
|
|
162
|
+
} | {
|
|
163
|
+
Front: boolean__type;
|
|
164
|
+
Right: boolean__type;
|
|
165
|
+
Top: boolean__type;
|
|
166
|
+
} | {
|
|
167
|
+
Front: boolean__type;
|
|
168
|
+
Right: boolean__type;
|
|
169
|
+
Left: boolean__type;
|
|
170
|
+
Bottom: boolean__type;
|
|
171
|
+
} | {
|
|
172
|
+
Front: boolean__type;
|
|
173
|
+
Right: boolean__type;
|
|
174
|
+
Left: boolean__type;
|
|
175
|
+
} | {
|
|
176
|
+
Front: boolean__type;
|
|
177
|
+
Right: boolean__type;
|
|
178
|
+
Left: boolean__type;
|
|
179
|
+
Top: boolean__type;
|
|
180
|
+
};
|
|
181
|
+
export type mDockingRuleSet__type = {
|
|
182
|
+
DockForDuration: decimal_string__type;
|
|
183
|
+
};
|
|
184
|
+
export type mEventType__type = 'EV_Christmas';
|
|
185
|
+
export type mEventType__optional_csv__type = '' | [mEventType__type, ...mEventType__type[]];
|
|
186
|
+
export type mForm__type = 'RF_SOLID' | 'RF_LIQUID' | 'RF_GAS' | 'RF_INVALID';
|
|
187
|
+
export type mLightControlData__type = {
|
|
188
|
+
Intensity: decimal_string__type;
|
|
189
|
+
};
|
|
190
|
+
export type mOutputInventoryHandlerData__type = empty_object__type;
|
|
191
|
+
export type mPlatformDockingStatus__type = 'ETPDS_None';
|
|
192
|
+
export type mSnappedPassthroughs__type = '';
|
|
193
|
+
export type NativeClass__type = {
|
|
194
|
+
NativeClass: UnrealEngineString<'/Script/CoreUObject.Class', StringStartsWith<'/Script/FactoryGame.FG'>>;
|
|
195
|
+
};
|
|
196
|
+
export type None__type = 'None';
|
|
197
|
+
export type pitch_yaw_roll__type = {
|
|
198
|
+
Pitch: decimal_string__signed__type;
|
|
199
|
+
Yaw: decimal_string__signed__type;
|
|
200
|
+
Roll: decimal_string__signed__type;
|
|
201
|
+
};
|
|
202
|
+
export type quaternion__type = {
|
|
203
|
+
X: decimal_string__signed__type;
|
|
204
|
+
Y: decimal_string__signed__type;
|
|
205
|
+
Z: decimal_string__signed__type;
|
|
206
|
+
W: decimal_string__type;
|
|
207
|
+
};
|
|
208
|
+
export type SpecifiedColor__type = {
|
|
209
|
+
SpecifiedColor: color_decimal__type;
|
|
210
|
+
};
|
|
211
|
+
export type Texture2D__type = StringStartsWith<'Texture2D /Game/FactoryGame/'> | None__type | UnrealEngineString<'/Script/Engine.Texture2D'>;
|
|
212
|
+
export type transformation__type = {
|
|
213
|
+
Rotation: quaternion__type;
|
|
214
|
+
Translation: xyz__type;
|
|
215
|
+
Scale3D: xyz__type;
|
|
216
|
+
};
|
|
217
|
+
export type UnrealEngineString__array__type = [
|
|
218
|
+
UnrealEngineString,
|
|
219
|
+
...UnrealEngineString[]
|
|
220
|
+
];
|
|
221
|
+
export type weaponState__type = 'EWS_Unequipped';
|
|
222
|
+
export type xy__type = {
|
|
223
|
+
X: decimal_string__signed__type;
|
|
224
|
+
Y: decimal_string__signed__type;
|
|
225
|
+
};
|
|
226
|
+
export type xy__integer__type = {
|
|
227
|
+
X: integer_string__type;
|
|
228
|
+
Y: integer_string__type;
|
|
229
|
+
};
|
|
230
|
+
export type xyz__type = {
|
|
231
|
+
X: decimal_string__signed__type;
|
|
232
|
+
Y: decimal_string__signed__type;
|
|
233
|
+
Z: decimal_string__signed__type;
|
|
234
|
+
};
|
|
235
|
+
export type xyz__integer__type = {
|
|
236
|
+
X: integer_string__type;
|
|
237
|
+
Y: integer_string__type;
|
|
238
|
+
Z: integer_string__type;
|
|
239
|
+
};
|
|
240
|
+
export type xyz_array__type = [
|
|
241
|
+
{
|
|
242
|
+
X: decimal_string__type;
|
|
243
|
+
Y: decimal_string__signed__type;
|
|
244
|
+
Z: decimal_string__signed__type;
|
|
245
|
+
},
|
|
246
|
+
...{
|
|
247
|
+
X: decimal_string__type;
|
|
248
|
+
Y: decimal_string__signed__type;
|
|
249
|
+
Z: decimal_string__signed__type;
|
|
250
|
+
}[]
|
|
251
|
+
];
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export {};
|
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
export type StringStartsWith<prefix extends string> = keyof {
|
|
2
|
+
[pseudo_key in keyof {
|
|
3
|
+
[key: string]: unknown;
|
|
4
|
+
} as pseudo_key extends string ? `${prefix}${pseudo_key}` : never]: string;
|
|
5
|
+
};
|
|
6
|
+
export type StringPassedRegExp<pattern extends string, T extends string = string> = T & {
|
|
7
|
+
[pseudo_key in pattern]: never;
|
|
8
|
+
};
|
|
9
|
+
export declare class UnrealEngineString<left extends string = string, right extends string = string> {
|
|
10
|
+
readonly left: left;
|
|
11
|
+
readonly right: right;
|
|
12
|
+
protected constructor(left: left, right: right);
|
|
13
|
+
static fromString<left extends string = string, right extends string = string>(value: string): UnrealEngineString<left, right>;
|
|
14
|
+
}
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@@ -0,0 +1,14 @@
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1
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export class UnrealEngineString {
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2
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left;
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3
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right;
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4
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constructor(left, right) {
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this.left = left;
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6
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this.right = right;
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7
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}
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8
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static fromString(value) {
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9
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const result = /^([^']+)'(?:"([^"]+)"|([^"]+))'$/.exec(value);
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10
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if (!result)
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throw new Error(`Not an UnrealEngineString (${value})`);
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12
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return new UnrealEngineString(result[1], (result[2] || result[3]));
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13
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}
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14
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}
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