@satisfactory-dev/docs.json.ts 0.15.0 → 0.16.1

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Files changed (439) hide show
  1. package/common-imports.json +17 -0
  2. package/data/1.1/af.json +0 -0
  3. package/data/1.1/ar.json +0 -0
  4. package/data/1.1/bg.json +0 -0
  5. package/data/1.1/ca.json +0 -0
  6. package/data/1.1/cs.json +0 -0
  7. package/data/1.1/da.json +0 -0
  8. package/data/1.1/de.json +0 -0
  9. package/data/1.1/el.json +0 -0
  10. package/data/1.1/en-AE.json +0 -0
  11. package/data/1.1/en-AU.json +0 -0
  12. package/data/1.1/en-CA.json +0 -0
  13. package/data/1.1/en-GB.json +0 -0
  14. package/data/1.1/en-US.json +0 -0
  15. package/data/1.1/en-US.utf8.f0228736f2e1b1499c3bcc323cbde129cbd6131d5c37537be3b697b43f02df5022ea638a0801d0554a96e6913cad78aa1df0d8465fb7dcd00d3046384d510dea.json +87076 -0
  16. package/data/1.1/eo.json +0 -0
  17. package/data/1.1/es-419.json +0 -0
  18. package/data/1.1/es-ES.json +0 -0
  19. package/data/1.1/et.json +0 -0
  20. package/data/1.1/fa.json +0 -0
  21. package/data/1.1/fi.json +0 -0
  22. package/data/1.1/fr.json +0 -0
  23. package/data/1.1/he.json +0 -0
  24. package/data/1.1/hi.json +0 -0
  25. package/data/1.1/hr.json +0 -0
  26. package/data/1.1/hu.json +0 -0
  27. package/data/1.1/ia-001.json +0 -0
  28. package/data/1.1/id.json +0 -0
  29. package/data/1.1/ie.json +0 -0
  30. package/data/1.1/io.json +87076 -0
  31. package/data/1.1/it.json +0 -0
  32. package/data/1.1/ja.json +0 -0
  33. package/data/1.1/ko.json +0 -0
  34. package/data/1.1/kw.json +0 -0
  35. package/data/1.1/lb.json +0 -0
  36. package/data/1.1/lt.json +0 -0
  37. package/data/1.1/lv.json +0 -0
  38. package/data/1.1/mt.json +0 -0
  39. package/data/1.1/nl.json +0 -0
  40. package/data/1.1/no.json +0 -0
  41. package/data/1.1/pl.json +0 -0
  42. package/data/1.1/pt-BR.json +0 -0
  43. package/data/1.1/pt-PT.json +0 -0
  44. package/data/1.1/ro.json +0 -0
  45. package/data/1.1/ru.json +0 -0
  46. package/data/1.1/sk.json +0 -0
  47. package/data/1.1/sr-Cyrl.json +0 -0
  48. package/data/1.1/sr-Latn.json +0 -0
  49. package/data/1.1/sv.json +0 -0
  50. package/data/1.1/th.json +0 -0
  51. package/data/1.1/tr.json +0 -0
  52. package/data/1.1/uk.json +0 -0
  53. package/data/1.1/vi.json +0 -0
  54. package/data/1.1/vo.json +0 -0
  55. package/data/1.1/vun.json +0 -0
  56. package/data/1.1/zh-Hans.json +0 -0
  57. package/data/1.1/zh-Hant.json +0 -0
  58. package/data-progress--version_1_1_1_1.md +3158 -0
  59. package/generated-types/1.0/classes/CoreUObject/FGAmmoTypeInstantHit.d.ts +3 -6
  60. package/generated-types/1.0/classes/CoreUObject/FGAmmoTypeProjectile.d.ts +3 -5
  61. package/generated-types/1.0/classes/CoreUObject/FGAmmoTypeSpreadshot.d.ts +1 -2
  62. package/generated-types/1.0/classes/CoreUObject/FGBuildable.d.ts +4 -7
  63. package/generated-types/1.0/classes/CoreUObject/FGBuildableAttachmentMerger.d.ts +1 -2
  64. package/generated-types/1.0/classes/CoreUObject/FGBuildableAttachmentSplitter.d.ts +1 -2
  65. package/generated-types/1.0/classes/CoreUObject/FGBuildableBeamLightweight.d.ts +1 -2
  66. package/generated-types/1.0/classes/CoreUObject/FGBuildableCircuitSwitch.d.ts +1 -2
  67. package/generated-types/1.0/classes/CoreUObject/FGBuildableConveyorBelt.d.ts +2 -1
  68. package/generated-types/1.0/classes/CoreUObject/FGBuildableConveyorLift.d.ts +2 -2
  69. package/generated-types/1.0/classes/CoreUObject/FGBuildableCornerWall.d.ts +1 -2
  70. package/generated-types/1.0/classes/CoreUObject/FGBuildableDockingStation.d.ts +1 -2
  71. package/generated-types/1.0/classes/CoreUObject/FGBuildableDoor.d.ts +5 -7
  72. package/generated-types/1.0/classes/CoreUObject/FGBuildableDroneStation.d.ts +1 -2
  73. package/generated-types/1.0/classes/CoreUObject/FGBuildableFactory.d.ts +2 -4
  74. package/generated-types/1.0/classes/CoreUObject/FGBuildableFactoryBuilding.d.ts +1 -2
  75. package/generated-types/1.0/classes/CoreUObject/FGBuildableFactorySimpleProducer.d.ts +1 -2
  76. package/generated-types/1.0/classes/CoreUObject/FGBuildableFloodlight.d.ts +1 -2
  77. package/generated-types/1.0/classes/CoreUObject/FGBuildableFoundation.d.ts +2 -3
  78. package/generated-types/1.0/classes/CoreUObject/FGBuildableFrackingActivator.d.ts +1 -2
  79. package/generated-types/1.0/classes/CoreUObject/FGBuildableFrackingExtractor.d.ts +1 -2
  80. package/generated-types/1.0/classes/CoreUObject/FGBuildableGenerator.d.ts +1 -2
  81. package/generated-types/1.0/classes/CoreUObject/FGBuildableGeneratorFuel.d.ts +1 -2
  82. package/generated-types/1.0/classes/CoreUObject/FGBuildableGeneratorGeoThermal.d.ts +1 -2
  83. package/generated-types/1.0/classes/CoreUObject/FGBuildableGeneratorNuclear.d.ts +7 -7
  84. package/generated-types/1.0/classes/CoreUObject/FGBuildableJumppad.d.ts +1 -2
  85. package/generated-types/1.0/classes/CoreUObject/FGBuildableLadder.d.ts +1 -2
  86. package/generated-types/1.0/classes/CoreUObject/FGBuildableLightSource.d.ts +2 -3
  87. package/generated-types/1.0/classes/CoreUObject/FGBuildableLightsControlPanel.d.ts +1 -2
  88. package/generated-types/1.0/classes/CoreUObject/FGBuildableMAM.d.ts +2 -2
  89. package/generated-types/1.0/classes/CoreUObject/FGBuildableManufacturer.d.ts +7 -11
  90. package/generated-types/1.0/classes/CoreUObject/FGBuildableManufacturerVariablePower.d.ts +1 -2
  91. package/generated-types/1.0/classes/CoreUObject/FGBuildablePassthrough.d.ts +1 -2
  92. package/generated-types/1.0/classes/CoreUObject/FGBuildablePillarLightweight.d.ts +1 -2
  93. package/generated-types/1.0/classes/CoreUObject/FGBuildablePipeHyper.d.ts +1 -2
  94. package/generated-types/1.0/classes/CoreUObject/FGBuildablePipeReservoir.d.ts +1 -2
  95. package/generated-types/1.0/classes/CoreUObject/FGBuildablePipeline.d.ts +2 -2
  96. package/generated-types/1.0/classes/CoreUObject/FGBuildablePipelinePump.d.ts +5 -7
  97. package/generated-types/1.0/classes/CoreUObject/FGBuildablePipelineSupport.d.ts +2 -1
  98. package/generated-types/1.0/classes/CoreUObject/FGBuildablePoleLightweight.d.ts +1 -2
  99. package/generated-types/1.0/classes/CoreUObject/FGBuildablePowerPole.d.ts +1 -2
  100. package/generated-types/1.0/classes/CoreUObject/FGBuildablePriorityPowerSwitch.d.ts +1 -2
  101. package/generated-types/1.0/classes/CoreUObject/FGBuildableRadarTower.d.ts +1 -2
  102. package/generated-types/1.0/classes/CoreUObject/FGBuildableRailroadTrack.d.ts +1 -2
  103. package/generated-types/1.0/classes/CoreUObject/FGBuildableResourceExtractor.d.ts +3 -5
  104. package/generated-types/1.0/classes/CoreUObject/FGBuildableResourceSink.d.ts +2 -2
  105. package/generated-types/1.0/classes/CoreUObject/FGBuildableResourceSinkShop.d.ts +1 -2
  106. package/generated-types/1.0/classes/CoreUObject/FGBuildableSnowDispenser.d.ts +1 -2
  107. package/generated-types/1.0/classes/CoreUObject/FGBuildableSplitterSmart.d.ts +1 -2
  108. package/generated-types/1.0/classes/CoreUObject/FGBuildableStorage.d.ts +1 -2
  109. package/generated-types/1.0/classes/CoreUObject/FGBuildableTradingPost.d.ts +1 -2
  110. package/generated-types/1.0/classes/CoreUObject/FGBuildableWalkway.d.ts +3 -5
  111. package/generated-types/1.0/classes/CoreUObject/FGBuildableWalkwayLightweight.d.ts +1 -2
  112. package/generated-types/1.0/classes/CoreUObject/FGBuildableWall.d.ts +1 -2
  113. package/generated-types/1.0/classes/CoreUObject/FGBuildableWallLightweight.d.ts +3 -2
  114. package/generated-types/1.0/classes/CoreUObject/FGBuildableWaterPump.d.ts +1 -2
  115. package/generated-types/1.0/classes/CoreUObject/FGBuildableWire.d.ts +1 -2
  116. package/generated-types/1.0/classes/CoreUObject/FGCustomizationRecipe.d.ts +7 -14
  117. package/generated-types/1.0/classes/CoreUObject/FGItemDescriptor.d.ts +3 -4
  118. package/generated-types/1.0/classes/CoreUObject/FGPipeHyperStart.d.ts +1 -2
  119. package/generated-types/1.0/classes/CoreUObject/FGPoleDescriptor.d.ts +1 -2
  120. package/generated-types/1.0/classes/CoreUObject/FGSchematic.d.ts +6 -7
  121. package/generated-types/1.0/classes/CoreUObject/FGSuitBase.d.ts +3 -29
  122. package/generated-types/1.0/classes/CoreUObject/FGWeapon.d.ts +6 -6
  123. package/generated-types/1.0/common/unassigned.d.ts +44 -13
  124. package/generated-types/1.1/classes/CoreUObject/FGAmmoTypeInstantHit.d.ts +11 -0
  125. package/generated-types/1.1/classes/CoreUObject/FGAmmoTypeInstantHit.js +1 -0
  126. package/generated-types/1.1/classes/CoreUObject/FGAmmoTypeProjectile.d.ts +24 -0
  127. package/generated-types/1.1/classes/CoreUObject/FGAmmoTypeProjectile.js +1 -0
  128. package/generated-types/1.1/classes/CoreUObject/FGAmmoTypeSpreadshot.d.ts +20 -0
  129. package/generated-types/1.1/classes/CoreUObject/FGAmmoTypeSpreadshot.js +1 -0
  130. package/generated-types/1.1/classes/CoreUObject/FGBuildable.d.ts +18 -0
  131. package/generated-types/1.1/classes/CoreUObject/FGBuildable.js +1 -0
  132. package/generated-types/1.1/classes/CoreUObject/FGBuildableAttachmentMerger.d.ts +14 -0
  133. package/generated-types/1.1/classes/CoreUObject/FGBuildableAttachmentMerger.js +1 -0
  134. package/generated-types/1.1/classes/CoreUObject/FGBuildableAttachmentSplitter.d.ts +14 -0
  135. package/generated-types/1.1/classes/CoreUObject/FGBuildableAttachmentSplitter.js +1 -0
  136. package/generated-types/1.1/classes/CoreUObject/FGBuildableBarrierCorner.d.ts +11 -0
  137. package/generated-types/1.1/classes/CoreUObject/FGBuildableBarrierCorner.js +1 -0
  138. package/generated-types/1.1/classes/CoreUObject/FGBuildableBeam.d.ts +11 -0
  139. package/generated-types/1.1/classes/CoreUObject/FGBuildableBeam.js +1 -0
  140. package/generated-types/1.1/classes/CoreUObject/FGBuildableBlueprintDesigner.d.ts +9 -0
  141. package/generated-types/1.1/classes/CoreUObject/FGBuildableBlueprintDesigner.js +1 -0
  142. package/generated-types/1.1/classes/CoreUObject/FGBuildableCircuitSwitch.d.ts +7 -0
  143. package/generated-types/1.1/classes/CoreUObject/FGBuildableCircuitSwitch.js +1 -0
  144. package/generated-types/1.1/classes/CoreUObject/FGBuildableConveyorBelt.d.ts +11 -0
  145. package/generated-types/1.1/classes/CoreUObject/FGBuildableConveyorBelt.js +1 -0
  146. package/generated-types/1.1/classes/CoreUObject/FGBuildableConveyorLift.d.ts +16 -0
  147. package/generated-types/1.1/classes/CoreUObject/FGBuildableConveyorLift.js +1 -0
  148. package/generated-types/1.1/classes/CoreUObject/FGBuildableConveyorMonitor.d.ts +19 -0
  149. package/generated-types/1.1/classes/CoreUObject/FGBuildableConveyorMonitor.js +1 -0
  150. package/generated-types/1.1/classes/CoreUObject/FGBuildableCornerWall.d.ts +7 -0
  151. package/generated-types/1.1/classes/CoreUObject/FGBuildableCornerWall.js +1 -0
  152. package/generated-types/1.1/classes/CoreUObject/FGBuildableCornerWallLightweight.d.ts +5 -0
  153. package/generated-types/1.1/classes/CoreUObject/FGBuildableCornerWallLightweight.js +1 -0
  154. package/generated-types/1.1/classes/CoreUObject/FGBuildableDockingStation.d.ts +7 -0
  155. package/generated-types/1.1/classes/CoreUObject/FGBuildableDockingStation.js +1 -0
  156. package/generated-types/1.1/classes/CoreUObject/FGBuildableDoor.d.ts +24 -0
  157. package/generated-types/1.1/classes/CoreUObject/FGBuildableDoor.js +1 -0
  158. package/generated-types/1.1/classes/CoreUObject/FGBuildableDroneStation.d.ts +7 -0
  159. package/generated-types/1.1/classes/CoreUObject/FGBuildableDroneStation.js +1 -0
  160. package/generated-types/1.1/classes/CoreUObject/FGBuildableElevator.d.ts +30 -0
  161. package/generated-types/1.1/classes/CoreUObject/FGBuildableElevator.js +1 -0
  162. package/generated-types/1.1/classes/CoreUObject/FGBuildableElevatorFloorStop.d.ts +28 -0
  163. package/generated-types/1.1/classes/CoreUObject/FGBuildableElevatorFloorStop.js +1 -0
  164. package/generated-types/1.1/classes/CoreUObject/FGBuildableFactory.d.ts +12 -0
  165. package/generated-types/1.1/classes/CoreUObject/FGBuildableFactory.js +1 -0
  166. package/generated-types/1.1/classes/CoreUObject/FGBuildableFactoryBuilding.d.ts +10 -0
  167. package/generated-types/1.1/classes/CoreUObject/FGBuildableFactoryBuilding.js +1 -0
  168. package/generated-types/1.1/classes/CoreUObject/FGBuildableFactorySimpleProducer.d.ts +7 -0
  169. package/generated-types/1.1/classes/CoreUObject/FGBuildableFactorySimpleProducer.js +1 -0
  170. package/generated-types/1.1/classes/CoreUObject/FGBuildableFloodlight.d.ts +7 -0
  171. package/generated-types/1.1/classes/CoreUObject/FGBuildableFloodlight.js +1 -0
  172. package/generated-types/1.1/classes/CoreUObject/FGBuildableFoundation.d.ts +3 -0
  173. package/generated-types/1.1/classes/CoreUObject/FGBuildableFoundation.js +1 -0
  174. package/generated-types/1.1/classes/CoreUObject/FGBuildableFoundationLightweight.d.ts +5 -0
  175. package/generated-types/1.1/classes/CoreUObject/FGBuildableFoundationLightweight.js +1 -0
  176. package/generated-types/1.1/classes/CoreUObject/FGBuildableFrackingActivator.d.ts +7 -0
  177. package/generated-types/1.1/classes/CoreUObject/FGBuildableFrackingActivator.js +1 -0
  178. package/generated-types/1.1/classes/CoreUObject/FGBuildableFrackingExtractor.d.ts +7 -0
  179. package/generated-types/1.1/classes/CoreUObject/FGBuildableFrackingExtractor.js +1 -0
  180. package/generated-types/1.1/classes/CoreUObject/FGBuildableGeneratorFuel.d.ts +14 -0
  181. package/generated-types/1.1/classes/CoreUObject/FGBuildableGeneratorFuel.js +1 -0
  182. package/generated-types/1.1/classes/CoreUObject/FGBuildableGeneratorGeoThermal.d.ts +7 -0
  183. package/generated-types/1.1/classes/CoreUObject/FGBuildableGeneratorGeoThermal.js +1 -0
  184. package/generated-types/1.1/classes/CoreUObject/FGBuildableGeneratorNuclear.d.ts +7 -0
  185. package/generated-types/1.1/classes/CoreUObject/FGBuildableGeneratorNuclear.js +1 -0
  186. package/generated-types/1.1/classes/CoreUObject/FGBuildableJumppad.d.ts +7 -0
  187. package/generated-types/1.1/classes/CoreUObject/FGBuildableJumppad.js +1 -0
  188. package/generated-types/1.1/classes/CoreUObject/FGBuildableLadder.d.ts +7 -0
  189. package/generated-types/1.1/classes/CoreUObject/FGBuildableLadder.js +1 -0
  190. package/generated-types/1.1/classes/CoreUObject/FGBuildableLightSource.d.ts +7 -0
  191. package/generated-types/1.1/classes/CoreUObject/FGBuildableLightSource.js +1 -0
  192. package/generated-types/1.1/classes/CoreUObject/FGBuildableLightsControlPanel.d.ts +7 -0
  193. package/generated-types/1.1/classes/CoreUObject/FGBuildableLightsControlPanel.js +1 -0
  194. package/generated-types/1.1/classes/CoreUObject/FGBuildableMAM.d.ts +7 -0
  195. package/generated-types/1.1/classes/CoreUObject/FGBuildableMAM.js +1 -0
  196. package/generated-types/1.1/classes/CoreUObject/FGBuildableManufacturer.d.ts +20 -0
  197. package/generated-types/1.1/classes/CoreUObject/FGBuildableManufacturer.js +1 -0
  198. package/generated-types/1.1/classes/CoreUObject/FGBuildableManufacturerVariablePower.d.ts +15 -0
  199. package/generated-types/1.1/classes/CoreUObject/FGBuildableManufacturerVariablePower.js +1 -0
  200. package/generated-types/1.1/classes/CoreUObject/FGBuildableMergerPriority.d.ts +20 -0
  201. package/generated-types/1.1/classes/CoreUObject/FGBuildableMergerPriority.js +1 -0
  202. package/generated-types/1.1/classes/CoreUObject/FGBuildablePassthrough.d.ts +7 -0
  203. package/generated-types/1.1/classes/CoreUObject/FGBuildablePassthrough.js +1 -0
  204. package/generated-types/1.1/classes/CoreUObject/FGBuildablePassthroughPipeHyper.d.ts +5 -0
  205. package/generated-types/1.1/classes/CoreUObject/FGBuildablePassthroughPipeHyper.js +1 -0
  206. package/generated-types/1.1/classes/CoreUObject/FGBuildablePillarLightweight.d.ts +10 -0
  207. package/generated-types/1.1/classes/CoreUObject/FGBuildablePillarLightweight.js +1 -0
  208. package/generated-types/1.1/classes/CoreUObject/FGBuildablePipeHyper.d.ts +7 -0
  209. package/generated-types/1.1/classes/CoreUObject/FGBuildablePipeHyper.js +1 -0
  210. package/generated-types/1.1/classes/CoreUObject/FGBuildablePipeHyperJunction.d.ts +16 -0
  211. package/generated-types/1.1/classes/CoreUObject/FGBuildablePipeHyperJunction.js +1 -0
  212. package/generated-types/1.1/classes/CoreUObject/FGBuildablePipeReservoir.d.ts +7 -0
  213. package/generated-types/1.1/classes/CoreUObject/FGBuildablePipeReservoir.js +1 -0
  214. package/generated-types/1.1/classes/CoreUObject/FGBuildablePipeline.d.ts +7 -0
  215. package/generated-types/1.1/classes/CoreUObject/FGBuildablePipeline.js +1 -0
  216. package/generated-types/1.1/classes/CoreUObject/FGBuildablePipelineJunction.d.ts +8 -0
  217. package/generated-types/1.1/classes/CoreUObject/FGBuildablePipelineJunction.js +1 -0
  218. package/generated-types/1.1/classes/CoreUObject/FGBuildablePipelinePump.d.ts +12 -0
  219. package/generated-types/1.1/classes/CoreUObject/FGBuildablePipelinePump.js +1 -0
  220. package/generated-types/1.1/classes/CoreUObject/FGBuildablePoleBase.d.ts +8 -0
  221. package/generated-types/1.1/classes/CoreUObject/FGBuildablePoleBase.js +1 -0
  222. package/generated-types/1.1/classes/CoreUObject/FGBuildablePoleConveyor.d.ts +13 -0
  223. package/generated-types/1.1/classes/CoreUObject/FGBuildablePoleConveyor.js +1 -0
  224. package/generated-types/1.1/classes/CoreUObject/FGBuildablePolePipe.d.ts +34 -0
  225. package/generated-types/1.1/classes/CoreUObject/FGBuildablePolePipe.js +1 -0
  226. package/generated-types/1.1/classes/CoreUObject/FGBuildablePoleStackable.d.ts +9 -0
  227. package/generated-types/1.1/classes/CoreUObject/FGBuildablePoleStackable.js +1 -0
  228. package/generated-types/1.1/classes/CoreUObject/FGBuildablePortal.d.ts +8 -0
  229. package/generated-types/1.1/classes/CoreUObject/FGBuildablePortal.js +1 -0
  230. package/generated-types/1.1/classes/CoreUObject/FGBuildablePortalSatellite.d.ts +8 -0
  231. package/generated-types/1.1/classes/CoreUObject/FGBuildablePortalSatellite.js +1 -0
  232. package/generated-types/1.1/classes/CoreUObject/FGBuildablePowerBooster.d.ts +10 -0
  233. package/generated-types/1.1/classes/CoreUObject/FGBuildablePowerBooster.js +1 -0
  234. package/generated-types/1.1/classes/CoreUObject/FGBuildablePowerPole.d.ts +7 -0
  235. package/generated-types/1.1/classes/CoreUObject/FGBuildablePowerPole.js +1 -0
  236. package/generated-types/1.1/classes/CoreUObject/FGBuildablePowerStorage.d.ts +12 -0
  237. package/generated-types/1.1/classes/CoreUObject/FGBuildablePowerStorage.js +1 -0
  238. package/generated-types/1.1/classes/CoreUObject/FGBuildablePriorityPowerSwitch.d.ts +7 -0
  239. package/generated-types/1.1/classes/CoreUObject/FGBuildablePriorityPowerSwitch.js +1 -0
  240. package/generated-types/1.1/classes/CoreUObject/FGBuildableRadarTower.d.ts +7 -0
  241. package/generated-types/1.1/classes/CoreUObject/FGBuildableRadarTower.js +1 -0
  242. package/generated-types/1.1/classes/CoreUObject/FGBuildableRailroadAttachment.d.ts +12 -0
  243. package/generated-types/1.1/classes/CoreUObject/FGBuildableRailroadAttachment.js +1 -0
  244. package/generated-types/1.1/classes/CoreUObject/FGBuildableRailroadSignal.d.ts +14 -0
  245. package/generated-types/1.1/classes/CoreUObject/FGBuildableRailroadSignal.js +1 -0
  246. package/generated-types/1.1/classes/CoreUObject/FGBuildableRailroadStation.d.ts +13 -0
  247. package/generated-types/1.1/classes/CoreUObject/FGBuildableRailroadStation.js +1 -0
  248. package/generated-types/1.1/classes/CoreUObject/FGBuildableRailroadTrack.d.ts +7 -0
  249. package/generated-types/1.1/classes/CoreUObject/FGBuildableRailroadTrack.js +1 -0
  250. package/generated-types/1.1/classes/CoreUObject/FGBuildableRamp.d.ts +3 -0
  251. package/generated-types/1.1/classes/CoreUObject/FGBuildableRamp.js +1 -0
  252. package/generated-types/1.1/classes/CoreUObject/FGBuildableRampLightweight.d.ts +5 -0
  253. package/generated-types/1.1/classes/CoreUObject/FGBuildableRampLightweight.js +1 -0
  254. package/generated-types/1.1/classes/CoreUObject/FGBuildableResourceExtractor.d.ts +13 -0
  255. package/generated-types/1.1/classes/CoreUObject/FGBuildableResourceExtractor.js +1 -0
  256. package/generated-types/1.1/classes/CoreUObject/FGBuildableResourceSink.d.ts +7 -0
  257. package/generated-types/1.1/classes/CoreUObject/FGBuildableResourceSink.js +1 -0
  258. package/generated-types/1.1/classes/CoreUObject/FGBuildableResourceSinkShop.d.ts +7 -0
  259. package/generated-types/1.1/classes/CoreUObject/FGBuildableResourceSinkShop.js +1 -0
  260. package/generated-types/1.1/classes/CoreUObject/FGBuildableSnowCannon.d.ts +7 -0
  261. package/generated-types/1.1/classes/CoreUObject/FGBuildableSnowCannon.js +1 -0
  262. package/generated-types/1.1/classes/CoreUObject/FGBuildableSnowDispenser.d.ts +10 -0
  263. package/generated-types/1.1/classes/CoreUObject/FGBuildableSnowDispenser.js +1 -0
  264. package/generated-types/1.1/classes/CoreUObject/FGBuildableSpaceElevator.d.ts +7 -0
  265. package/generated-types/1.1/classes/CoreUObject/FGBuildableSpaceElevator.js +1 -0
  266. package/generated-types/1.1/classes/CoreUObject/FGBuildableSplitterSmart.d.ts +17 -0
  267. package/generated-types/1.1/classes/CoreUObject/FGBuildableSplitterSmart.js +1 -0
  268. package/generated-types/1.1/classes/CoreUObject/FGBuildableStackableShelf.d.ts +9 -0
  269. package/generated-types/1.1/classes/CoreUObject/FGBuildableStackableShelf.js +1 -0
  270. package/generated-types/1.1/classes/CoreUObject/FGBuildableStorage.d.ts +7 -0
  271. package/generated-types/1.1/classes/CoreUObject/FGBuildableStorage.js +1 -0
  272. package/generated-types/1.1/classes/CoreUObject/FGBuildableTradingPost.d.ts +7 -0
  273. package/generated-types/1.1/classes/CoreUObject/FGBuildableTradingPost.js +1 -0
  274. package/generated-types/1.1/classes/CoreUObject/FGBuildableTrainPlatformCargo.d.ts +11 -0
  275. package/generated-types/1.1/classes/CoreUObject/FGBuildableTrainPlatformCargo.js +1 -0
  276. package/generated-types/1.1/classes/CoreUObject/FGBuildableTrainPlatformEmpty.d.ts +11 -0
  277. package/generated-types/1.1/classes/CoreUObject/FGBuildableTrainPlatformEmpty.js +1 -0
  278. package/generated-types/1.1/classes/CoreUObject/FGBuildableWalkway.d.ts +12 -0
  279. package/generated-types/1.1/classes/CoreUObject/FGBuildableWalkway.js +1 -0
  280. package/generated-types/1.1/classes/CoreUObject/FGBuildableWalkwayLightweight.d.ts +10 -0
  281. package/generated-types/1.1/classes/CoreUObject/FGBuildableWalkwayLightweight.js +1 -0
  282. package/generated-types/1.1/classes/CoreUObject/FGBuildableWall.d.ts +8 -0
  283. package/generated-types/1.1/classes/CoreUObject/FGBuildableWall.js +1 -0
  284. package/generated-types/1.1/classes/CoreUObject/FGBuildableWallLightweight.d.ts +10 -0
  285. package/generated-types/1.1/classes/CoreUObject/FGBuildableWallLightweight.js +1 -0
  286. package/generated-types/1.1/classes/CoreUObject/FGBuildableWaterPump.d.ts +7 -0
  287. package/generated-types/1.1/classes/CoreUObject/FGBuildableWaterPump.js +1 -0
  288. package/generated-types/1.1/classes/CoreUObject/FGBuildableWidgetSign.d.ts +7 -0
  289. package/generated-types/1.1/classes/CoreUObject/FGBuildableWidgetSign.js +1 -0
  290. package/generated-types/1.1/classes/CoreUObject/FGBuildableWire.d.ts +7 -0
  291. package/generated-types/1.1/classes/CoreUObject/FGBuildableWire.js +1 -0
  292. package/generated-types/1.1/classes/CoreUObject/FGBuildingDescriptor.d.ts +11 -0
  293. package/generated-types/1.1/classes/CoreUObject/FGBuildingDescriptor.js +1 -0
  294. package/generated-types/1.1/classes/CoreUObject/FGCentralStorageContainer.d.ts +10 -0
  295. package/generated-types/1.1/classes/CoreUObject/FGCentralStorageContainer.js +1 -0
  296. package/generated-types/1.1/classes/CoreUObject/FGChainsaw.d.ts +10 -0
  297. package/generated-types/1.1/classes/CoreUObject/FGChainsaw.js +1 -0
  298. package/generated-types/1.1/classes/CoreUObject/FGChargedWeapon.d.ts +9 -0
  299. package/generated-types/1.1/classes/CoreUObject/FGChargedWeapon.js +1 -0
  300. package/generated-types/1.1/classes/CoreUObject/FGConsumableDescriptor.d.ts +8 -0
  301. package/generated-types/1.1/classes/CoreUObject/FGConsumableDescriptor.js +1 -0
  302. package/generated-types/1.1/classes/CoreUObject/FGConsumableEquipment.d.ts +8 -0
  303. package/generated-types/1.1/classes/CoreUObject/FGConsumableEquipment.js +1 -0
  304. package/generated-types/1.1/classes/CoreUObject/FGCustomizationRecipe.d.ts +8 -0
  305. package/generated-types/1.1/classes/CoreUObject/FGCustomizationRecipe.js +1 -0
  306. package/generated-types/1.1/classes/CoreUObject/FGEquipmentDescriptor.d.ts +8 -0
  307. package/generated-types/1.1/classes/CoreUObject/FGEquipmentDescriptor.js +1 -0
  308. package/generated-types/1.1/classes/CoreUObject/FGEquipmentStunSpear.d.ts +9 -0
  309. package/generated-types/1.1/classes/CoreUObject/FGEquipmentStunSpear.js +1 -0
  310. package/generated-types/1.1/classes/CoreUObject/FGEquipmentZipline.d.ts +5 -0
  311. package/generated-types/1.1/classes/CoreUObject/FGEquipmentZipline.js +1 -0
  312. package/generated-types/1.1/classes/CoreUObject/FGGasMask.d.ts +5 -0
  313. package/generated-types/1.1/classes/CoreUObject/FGGasMask.js +1 -0
  314. package/generated-types/1.1/classes/CoreUObject/FGGolfCartDispenser.d.ts +8 -0
  315. package/generated-types/1.1/classes/CoreUObject/FGGolfCartDispenser.js +1 -0
  316. package/generated-types/1.1/classes/CoreUObject/FGHoverPack.d.ts +5 -0
  317. package/generated-types/1.1/classes/CoreUObject/FGHoverPack.js +1 -0
  318. package/generated-types/1.1/classes/CoreUObject/FGItemDescriptor.d.ts +8 -0
  319. package/generated-types/1.1/classes/CoreUObject/FGItemDescriptor.js +1 -0
  320. package/generated-types/1.1/classes/CoreUObject/FGItemDescriptorBiomass.d.ts +8 -0
  321. package/generated-types/1.1/classes/CoreUObject/FGItemDescriptorBiomass.js +1 -0
  322. package/generated-types/1.1/classes/CoreUObject/FGItemDescriptorNuclearFuel.d.ts +9 -0
  323. package/generated-types/1.1/classes/CoreUObject/FGItemDescriptorNuclearFuel.js +1 -0
  324. package/generated-types/1.1/classes/CoreUObject/FGItemDescriptorPowerBoosterFuel.d.ts +5 -0
  325. package/generated-types/1.1/classes/CoreUObject/FGItemDescriptorPowerBoosterFuel.js +1 -0
  326. package/generated-types/1.1/classes/CoreUObject/FGJetPack.d.ts +5 -0
  327. package/generated-types/1.1/classes/CoreUObject/FGJetPack.js +1 -0
  328. package/generated-types/1.1/classes/CoreUObject/FGJumpingStilts.d.ts +5 -0
  329. package/generated-types/1.1/classes/CoreUObject/FGJumpingStilts.js +1 -0
  330. package/generated-types/1.1/classes/CoreUObject/FGObjectScanner.d.ts +5 -0
  331. package/generated-types/1.1/classes/CoreUObject/FGObjectScanner.js +1 -0
  332. package/generated-types/1.1/classes/CoreUObject/FGParachute.d.ts +5 -0
  333. package/generated-types/1.1/classes/CoreUObject/FGParachute.js +1 -0
  334. package/generated-types/1.1/classes/CoreUObject/FGPipeHyperStart.d.ts +7 -0
  335. package/generated-types/1.1/classes/CoreUObject/FGPipeHyperStart.js +1 -0
  336. package/generated-types/1.1/classes/CoreUObject/FGPortableMinerDispenser.d.ts +5 -0
  337. package/generated-types/1.1/classes/CoreUObject/FGPortableMinerDispenser.js +1 -0
  338. package/generated-types/1.1/classes/CoreUObject/FGPowerShardDescriptor.d.ts +8 -0
  339. package/generated-types/1.1/classes/CoreUObject/FGPowerShardDescriptor.js +1 -0
  340. package/generated-types/1.1/classes/CoreUObject/FGRecipe.d.ts +5 -0
  341. package/generated-types/1.1/classes/CoreUObject/FGRecipe.js +1 -0
  342. package/generated-types/1.1/classes/CoreUObject/FGResourceDescriptor.d.ts +8 -0
  343. package/generated-types/1.1/classes/CoreUObject/FGResourceDescriptor.js +1 -0
  344. package/generated-types/1.1/classes/CoreUObject/FGSchematic.d.ts +13 -0
  345. package/generated-types/1.1/classes/CoreUObject/FGSchematic.js +1 -0
  346. package/generated-types/1.1/classes/CoreUObject/FGSuitBase.d.ts +17 -0
  347. package/generated-types/1.1/classes/CoreUObject/FGSuitBase.js +1 -0
  348. package/generated-types/1.1/classes/CoreUObject/FGVehicleDescriptor.d.ts +8 -0
  349. package/generated-types/1.1/classes/CoreUObject/FGVehicleDescriptor.js +1 -0
  350. package/generated-types/1.1/classes/CoreUObject/FGWeapon.d.ts +12 -0
  351. package/generated-types/1.1/classes/CoreUObject/FGWeapon.js +1 -0
  352. package/generated-types/1.1/common/unassigned.d.ts +1699 -0
  353. package/generated-types/1.1/common/unassigned.js +1 -0
  354. package/generated-types/1.1/utils/validators.d.ts +14 -0
  355. package/generated-types/1.1/utils/validators.js +16 -0
  356. package/generated-types/common/classes/CoreUObject/FGAmmoTypeInstantHit.d.ts +4 -13
  357. package/generated-types/common/classes/CoreUObject/FGAmmoTypeProjectile.d.ts +3 -77
  358. package/generated-types/common/classes/CoreUObject/FGAmmoTypeSpreadshot.d.ts +2 -9
  359. package/generated-types/common/classes/CoreUObject/FGBuildable.d.ts +2 -3
  360. package/generated-types/common/classes/CoreUObject/FGBuildablePipeline.d.ts +2 -31
  361. package/generated-types/common/classes/CoreUObject/FGBuildablePoleLightweight.d.ts +3 -2
  362. package/generated-types/common/classes/CoreUObject/FGBuildableRailroadTrack.d.ts +4 -3
  363. package/generated-types/common/classes/CoreUObject/FGBuildingDescriptor.d.ts +3 -1
  364. package/generated-types/common/classes/CoreUObject/FGPipeHyperStart.d.ts +3 -11
  365. package/generated-types/common/classes/CoreUObject/FGWeapon.d.ts +7 -26
  366. package/generated-types/common/common/unassigned.d.ts +164 -6
  367. package/generated-types/update8/classes/CoreUObject/FGAmmoTypeInstantHit.d.ts +3 -6
  368. package/generated-types/update8/classes/CoreUObject/FGAmmoTypeProjectile.d.ts +3 -5
  369. package/generated-types/update8/classes/CoreUObject/FGAmmoTypeSpreadshot.d.ts +1 -2
  370. package/generated-types/update8/classes/CoreUObject/FGBuildable.d.ts +2 -4
  371. package/generated-types/update8/classes/CoreUObject/FGBuildableBeamLightweight.d.ts +1 -2
  372. package/generated-types/update8/classes/CoreUObject/FGBuildableCircuitSwitch.d.ts +1 -2
  373. package/generated-types/update8/classes/CoreUObject/FGBuildableConveyorLift.d.ts +1 -2
  374. package/generated-types/update8/classes/CoreUObject/FGBuildableCornerWall.d.ts +1 -2
  375. package/generated-types/update8/classes/CoreUObject/FGBuildableDoor.d.ts +4 -5
  376. package/generated-types/update8/classes/CoreUObject/FGBuildableDroneStation.d.ts +1 -2
  377. package/generated-types/update8/classes/CoreUObject/FGBuildableFactory.d.ts +2 -4
  378. package/generated-types/update8/classes/CoreUObject/FGBuildableFactoryBuilding.d.ts +1 -2
  379. package/generated-types/update8/classes/CoreUObject/FGBuildableFactorySimpleProducer.d.ts +1 -2
  380. package/generated-types/update8/classes/CoreUObject/FGBuildableFloodlight.d.ts +1 -2
  381. package/generated-types/update8/classes/CoreUObject/FGBuildableFrackingActivator.d.ts +1 -2
  382. package/generated-types/update8/classes/CoreUObject/FGBuildableFrackingExtractor.d.ts +1 -2
  383. package/generated-types/update8/classes/CoreUObject/FGBuildableGenerator.d.ts +1 -2
  384. package/generated-types/update8/classes/CoreUObject/FGBuildableGeneratorGeoThermal.d.ts +1 -2
  385. package/generated-types/update8/classes/CoreUObject/FGBuildableLadder.d.ts +1 -2
  386. package/generated-types/update8/classes/CoreUObject/FGBuildableLightSource.d.ts +2 -3
  387. package/generated-types/update8/classes/CoreUObject/FGBuildableLightsControlPanel.d.ts +1 -2
  388. package/generated-types/update8/classes/CoreUObject/FGBuildableManufacturer.d.ts +5 -9
  389. package/generated-types/update8/classes/CoreUObject/FGBuildableManufacturerVariablePower.d.ts +2 -3
  390. package/generated-types/update8/classes/CoreUObject/FGBuildablePassthrough.d.ts +1 -2
  391. package/generated-types/update8/classes/CoreUObject/FGBuildablePillarLightweight.d.ts +1 -2
  392. package/generated-types/update8/classes/CoreUObject/FGBuildablePipeReservoir.d.ts +1 -2
  393. package/generated-types/update8/classes/CoreUObject/FGBuildablePipeline.d.ts +1 -2
  394. package/generated-types/update8/classes/CoreUObject/FGBuildablePipelinePump.d.ts +2 -4
  395. package/generated-types/update8/classes/CoreUObject/FGBuildablePoleLightweight.d.ts +1 -2
  396. package/generated-types/update8/classes/CoreUObject/FGBuildablePowerPole.d.ts +1 -2
  397. package/generated-types/update8/classes/CoreUObject/FGBuildablePriorityPowerSwitch.d.ts +1 -2
  398. package/generated-types/update8/classes/CoreUObject/FGBuildableRadarTower.d.ts +1 -2
  399. package/generated-types/update8/classes/CoreUObject/FGBuildableResourceExtractor.d.ts +3 -5
  400. package/generated-types/update8/classes/CoreUObject/FGBuildableResourceSinkShop.d.ts +1 -2
  401. package/generated-types/update8/classes/CoreUObject/FGBuildableSnowDispenser.d.ts +1 -2
  402. package/generated-types/update8/classes/CoreUObject/FGBuildableSpaceElevator.d.ts +1 -2
  403. package/generated-types/update8/classes/CoreUObject/FGBuildableSplitterSmart.d.ts +1 -2
  404. package/generated-types/update8/classes/CoreUObject/FGBuildableTradingPost.d.ts +1 -2
  405. package/generated-types/update8/classes/CoreUObject/FGBuildableWalkway.d.ts +3 -5
  406. package/generated-types/update8/classes/CoreUObject/FGBuildableWalkwayLightweight.d.ts +1 -2
  407. package/generated-types/update8/classes/CoreUObject/FGBuildableWall.d.ts +1 -2
  408. package/generated-types/update8/classes/CoreUObject/FGBuildableWallLightweight.d.ts +3 -2
  409. package/generated-types/update8/classes/CoreUObject/FGBuildableWaterPump.d.ts +1 -2
  410. package/generated-types/update8/classes/CoreUObject/FGBuildableWidgetSign.d.ts +1 -2
  411. package/generated-types/update8/classes/CoreUObject/FGBuildableWire.d.ts +1 -2
  412. package/generated-types/update8/classes/CoreUObject/FGPoleDescriptor.d.ts +1 -2
  413. package/generated-types/update8/classes/CoreUObject/FGSchematic.d.ts +2 -4
  414. package/generated-types/update8/classes/CoreUObject/FGWeapon.d.ts +2 -4
  415. package/generated-types/update8/common/unassigned.d.ts +1 -2
  416. package/lib/CustomParsingTypes/TypedString.js +13 -0
  417. package/lib/CustomParsingTypes/TypedStringConst.d.ts +1 -1
  418. package/lib/CustomParsingTypes/TypedStringConst.js +1 -1
  419. package/lib/CustomParsingTypes/UnrealEngineString.d.ts +1 -1
  420. package/lib/CustomParsingTypes/UnrealEngineString.js +1 -1
  421. package/lib/DocsSchema.d.ts +2 -0
  422. package/lib/DocsSchema.js +7 -0
  423. package/lib/DocsTsGenerator.d.ts +7655 -1047
  424. package/lib/DocsTsGenerator.js +15 -0
  425. package/lib/TsFactoryWrapper.js +3 -0
  426. package/lib/TypeDefinitionDiscovery.js +8 -1
  427. package/lib/TypesDiscovery.d.ts +1 -0
  428. package/lib/TypesDiscovery.js +1 -0
  429. package/lib/helpers.js +5 -0
  430. package/package.json +3 -2
  431. package/schema/1.0.schema.json +401 -703
  432. package/schema/1.1.optimised.schema.json +4515 -0
  433. package/schema/1.1.schema.json +11592 -0
  434. package/schema/common.schema.json +235 -99
  435. package/schema/update8.schema.json +63 -361
  436. package/types-progress--common.md +18 -1
  437. package/types-progress--update8.md +17 -159
  438. package/types-progress--version_1_0_1_4.md +37 -185
  439. package/types-progress--version_1_1_1_1.md +734 -0
@@ -0,0 +1 @@
1
+ export {};
@@ -0,0 +1,14 @@
1
+ export type StringStartsWith<prefix extends string> = keyof {
2
+ [pseudo_key in keyof {
3
+ [key: string]: unknown;
4
+ } as pseudo_key extends string ? `${prefix}${pseudo_key}` : never]: string;
5
+ };
6
+ export type StringPassedRegExp<pattern extends string, T extends string = string> = T & {
7
+ [pseudo_key in pattern]: never;
8
+ };
9
+ export declare class UnrealEngineString<left extends string = string, right extends string = string> {
10
+ readonly left: left;
11
+ readonly right: right;
12
+ protected constructor(left: left, right: right);
13
+ static fromString<left extends string = string, right extends string = string>(value: string): UnrealEngineString<left, right>;
14
+ }
@@ -0,0 +1,16 @@
1
+ export class UnrealEngineString {
2
+ left;
3
+ right;
4
+ constructor(left, right) {
5
+ this.left = left;
6
+ this.right = right;
7
+ }
8
+ static fromString(value) {
9
+ if (value.startsWith('"') && value.endsWith('"'))
10
+ value = value.substring(1, value.length - 1);
11
+ const result = /^([^']+)'(?:"([^"]+)"|([^"]+))'$/.exec(value);
12
+ if (!result)
13
+ throw new Error(`Not an UnrealEngineString (${value})`);
14
+ return new UnrealEngineString(result[1], (result[2] || result[3]));
15
+ }
16
+ }
@@ -1,14 +1,5 @@
1
- import { boolean__type, decimal_string__type } from '../../common/scalar';
2
- import { xyz__type } from '../../common/unassigned';
1
+ import { common_base__FGAmmoTypeInstantHit__base__pre_1_1__type, common_base__FGAmmoTypeInstantHit__chaos__pre_1_1__type, common_base__FGAmmoTypeInstantHit__standard__pre_1_1__type } from '../../common/unassigned';
3
2
  import { common_base__FGAmmoTypeProjectile__base__type } from './FGAmmoTypeProjectile';
4
- export type common_base__FGAmmoTypeInstantHit__base__type = common_base__FGAmmoTypeProjectile__base__type & {
5
- mPlayFireEffects: boolean__type;
6
- };
7
- export type common_base__FGAmmoTypeInstantHit__chaos__type = common_base__FGAmmoTypeInstantHit__base__type & {
8
- ClassName: 'Desc_CartridgeChaos_C';
9
- Location: xyz__type;
10
- Trail_Velocity: decimal_string__type;
11
- };
12
- export type common_base__FGAmmoTypeInstantHit__standard__type = common_base__FGAmmoTypeInstantHit__base__type & {
13
- ClassName: 'Desc_CartridgeStandard_C';
14
- };
3
+ export type common_base__FGAmmoTypeInstantHit__base__type = common_base__FGAmmoTypeProjectile__base__type & common_base__FGAmmoTypeInstantHit__base__pre_1_1__type;
4
+ export type common_base__FGAmmoTypeInstantHit__chaos__type = common_base__FGAmmoTypeInstantHit__base__type & common_base__FGAmmoTypeInstantHit__chaos__pre_1_1__type;
5
+ export type common_base__FGAmmoTypeInstantHit__standard__type = common_base__FGAmmoTypeInstantHit__base__type & common_base__FGAmmoTypeInstantHit__standard__pre_1_1__type;
@@ -1,85 +1,11 @@
1
1
  import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
2
- import { boolean__type, decimal_string__type, decimal_string__signed__type, integer_string__type } from '../../common/scalar';
3
- import { common_base__MaterialSlotName__type, common_base__EditorCurveData__type, empty_object__type, transformation__type, xyz__type, color_decimal__type, mDamageTypes__type } from '../../common/unassigned';
4
- import { common_base__FGItemDescriptor__FGResourceDescriptor__type } from './FGItemDescriptor';
5
- export type common_base__FGAmmoTypeProjectile__type = common_base__FGAmmoTypeProjectile__base__type & {
6
- mInitialProjectileSpeedOverride: decimal_string__signed__type;
7
- mProjectileMaxSpeedOverride: decimal_string__signed__type;
8
- mProjectileHealthOverride: decimal_string__signed__type;
9
- mProjectileLifespan: decimal_string__signed__type;
10
- mProjectileStickspan: decimal_string__signed__type;
11
- mCanTakeDamageBySameProjectileOrChild: boolean__type;
12
- mDamageTypesAtEndOfLife: '' | mDamageTypes__type;
13
- mGravityScaleOverLifespan: common_base__EditorCurveData__type;
14
- mHomingProjectile: boolean__type;
15
- mHomingNeedsValidTarget: boolean__type;
16
- mMaxHomingAccelerationMagnitudeOverride: decimal_string__signed__type;
17
- mHomingMagnitudeMultiplierOverLifespan: common_base__EditorCurveData__type;
18
- mHomingMagnitudeMultiplierOverDistanceToTarget: common_base__EditorCurveData__type;
19
- mHomingOverlapSize: decimal_string__type;
20
- mHomingAngleLimit: decimal_string__type;
21
- mHomingOverrideTargets: '' | [
22
- {
23
- ActorClass: UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Character/Creature/Enemy/'>>;
24
- },
25
- ...{
26
- ActorClass: UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Character/Creature/Enemy/'>>;
27
- }[]
28
- ];
29
- };
30
- export type common_base__FGAmmoTypeProjectile__base__type = common_base__FGItemDescriptor__FGResourceDescriptor__type & {
31
- AmmoFiredDelegate: empty_object__type;
32
- mFiringTransform: transformation__type;
33
- mFiringDirection: xyz__type;
34
- mMagazineSize: integer_string__type;
35
- mMaxAmmoEffectiveRange: decimal_string__type;
36
- mReloadTimeMultiplier: decimal_string__type;
37
- mFireRate: decimal_string__type;
38
- mFiringTransformIgnoresDispersion: boolean__type;
39
- mDispersionFireRateMultiplier: decimal_string__type;
40
- mDispersionPerShot: decimal_string__type;
41
- mRestingDispersion: decimal_string__type;
42
- mFiringDispersion: decimal_string__type;
43
- mDispersionRecoveryTime: decimal_string__type;
44
- mHasBeenInitialized: boolean__type;
45
- mWeaponDamageMultiplier: decimal_string__type;
46
- mMagazineMeshMaterials: [
47
- {
48
- MaterialInterface: UnrealEngineString<'/Script/Engine.MaterialInstanceConstant' | '/Script/Engine.Material'>;
49
- MaterialSlotName: common_base__MaterialSlotName__type;
50
- ImportedMaterialSlotName: common_base__MaterialSlotName__type;
51
- UVChannelData: {
52
- bInitialized: boolean__type;
53
- ['LocalUVDensities[0]']: decimal_string__type;
54
- ['LocalUVDensities[1]']?: decimal_string__type;
55
- };
56
- },
57
- ...{
58
- MaterialInterface: UnrealEngineString<'/Script/Engine.MaterialInstanceConstant' | '/Script/Engine.Material'>;
59
- MaterialSlotName: common_base__MaterialSlotName__type;
60
- ImportedMaterialSlotName: common_base__MaterialSlotName__type;
61
- UVChannelData: {
62
- bInitialized: boolean__type;
63
- ['LocalUVDensities[0]']: decimal_string__type;
64
- ['LocalUVDensities[1]']?: decimal_string__type;
65
- };
66
- }[]
67
- ];
68
- mMagazineMeshMaterials1p: [
69
- UnrealEngineString<'/Script/Engine.MaterialInstanceConstant'>,
70
- ...UnrealEngineString<'/Script/Engine.MaterialInstanceConstant'>[]
71
- ];
72
- mDamageTypesOnImpact: '' | mDamageTypes__type;
2
+ import { common_base__FGAmmoTypeProjectile__pre_1_1__type, common_base__FGAmmoTypeProjectile__base__pre_1_1__type, common_base__EditorCurveData__type } from '../../common/unassigned';
3
+ export type common_base__FGAmmoTypeProjectile__type = common_base__FGAmmoTypeProjectile__base__type & common_base__FGAmmoTypeProjectile__pre_1_1__type;
4
+ export type common_base__FGAmmoTypeProjectile__base__type = common_base__FGAmmoTypeProjectile__base__pre_1_1__type & {
73
5
  mAmmoDamageFalloff: common_base__EditorCurveData__type;
74
- mMuzzleFlashScale: xyz__type;
75
6
  mFiringSounds: '' | [
76
7
  UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/'>>,
77
8
  ...UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/'>>[]
78
9
  ];
79
10
  mFiringSounds1P: '';
80
- mAmmoColor: color_decimal__type;
81
- mAmmoScale: decimal_string__type;
82
- mAmmoTickFunction: {
83
- bAllowTickOnDedicatedServer: boolean__type;
84
- };
85
11
  };
@@ -1,10 +1,3 @@
1
- import { integer_string__type, decimal_string__type } from '../../common/scalar';
1
+ import { common_base__FGAmmoTypeSpreadshot__pre_1_1__type } from '../../common/unassigned';
2
2
  import { common_base__FGAmmoTypeProjectile__base__type } from './FGAmmoTypeProjectile';
3
- export type common_base__FGAmmoTypeSpreadshot__type = common_base__FGAmmoTypeProjectile__base__type & {
4
- SpreadTrail_Velocity: decimal_string__type;
5
- mNumShots: {
6
- Min: integer_string__type;
7
- Max: integer_string__type;
8
- };
9
- mSpreadAngleDegrees: decimal_string__type;
10
- };
3
+ export type common_base__FGAmmoTypeSpreadshot__type = common_base__FGAmmoTypeProjectile__base__type & common_base__FGAmmoTypeSpreadshot__pre_1_1__type;
@@ -1,6 +1,6 @@
1
1
  import { StringPassedRegExp } from '../../utils/validators';
2
+ import { common_base__FGBuildable__pole__base__no_static__pre_1_1__type, empty_object__type, xyz__type, UnrealEngineString__array__type, None__type, class__type } from '../../common/unassigned';
2
3
  import { decimal_string__signed__type, boolean__type, decimal_string__type, integer_string__signed__type, integer_string__type } from '../../common/scalar';
3
- import { empty_object__type, xyz__type, UnrealEngineString__array__type, None__type, class__type } from '../../common/unassigned';
4
4
  export type common_base__FGBuildable__base__type = class__type & {
5
5
  MaxRenderDistance: decimal_string__signed__type;
6
6
  mContainsComponents: boolean__type;
@@ -119,9 +119,8 @@ export type common_base__FGBuildable__pipeline_flow_accessory__type = common_bas
119
119
  mIndicatorData: empty_object__type;
120
120
  mPistonAudioTimer?: empty_object__type;
121
121
  };
122
- export type common_base__FGBuildable__pole__base__no_static__type = common_base__FGBuildable__base__type & {
122
+ export type common_base__FGBuildable__pole__base__no_static__type = common_base__FGBuildable__pole__base__no_static__pre_1_1__type & {
123
123
  mCanStack: boolean__type;
124
- mStackHeight: decimal_string__type;
125
124
  };
126
125
  export type common_base__FGBuildable__pole__base__with_static__type = common_base__FGBuildable__pole__base__no_static__type & {
127
126
  mUseStaticHeight: boolean__type;
@@ -1,33 +1,4 @@
1
- import { StringPassedRegExp } from '../../utils/validators';
2
- import { decimal_string__type, boolean__type } from '../../common/scalar';
3
- import { empty_object__type, common_base__mSnappedPassthroughs__type } from '../../common/unassigned';
4
- import { common_base__FGBuildable__base__type } from './FGBuildable';
5
- export type common_base__FGBuildablePipeline__type = common_base__FGBuildable__base__type & {
6
- mMeshLength: decimal_string__type;
7
- mSplineData: '';
8
- mRadius: decimal_string__type;
9
- mFlowLimit: decimal_string__type;
10
- mFlowIndicatorMinimumPipeLength: decimal_string__type;
11
- mPipeConnections: '';
12
- mFluidBox: empty_object__type;
1
+ import { common_base__FGBuildablePipeline__pre_1_1__type, empty_object__type } from '../../common/unassigned';
2
+ export type common_base__FGBuildablePipeline__type = common_base__FGBuildablePipeline__pre_1_1__type & {
13
3
  mIndicatorData: empty_object__type;
14
- mMaxIndicatorTurnAngle: decimal_string__type;
15
- mIgnoreActorsForIndicator: '';
16
- mFluidNames: [
17
- {
18
- WwiseSafeName: StringPassedRegExp<'^[A-Z][A-Za-z]+(_[A-Z][A-Za-z]+)*$'>;
19
- ActualName?: StringPassedRegExp<'^[A-Z][A-Za-z]+( [A-Z][A-Za-z]+)*$'>;
20
- },
21
- ...{
22
- WwiseSafeName: StringPassedRegExp<'^[A-Z][A-Za-z]+(_[A-Z][A-Za-z]+)*$'>;
23
- ActualName?: StringPassedRegExp<'^[A-Z][A-Za-z]+( [A-Z][A-Za-z]+)*$'>;
24
- }[]
25
- ];
26
- mCurrentFluid: '';
27
- mLastContentForSound: decimal_string__type;
28
- mLastFlowForSound: decimal_string__type;
29
- mRattleLimit: decimal_string__type;
30
- mIsRattling: boolean__type;
31
- mUpdateSoundsHandle: empty_object__type;
32
- mSnappedPassthroughs: common_base__mSnappedPassthroughs__type;
33
4
  };
@@ -1,6 +1,7 @@
1
1
  import { decimal_string__type, integer_string__signed__type } from '../../common/scalar';
2
- import { common_base__FGBuildable__pole__base__with_static__type } from './FGBuildable';
3
- export type common_base__FGBuildablePoleLightweight__type = common_base__FGBuildable__pole__base__with_static__type & {
2
+ import { common_base__FGBuildable__pole__base__with_static__type, common_base__FGBuildable__base__type } from './FGBuildable';
3
+ export type common_base__FGBuildablePoleLightweight__type = common_base__FGBuildable__pole__base__with_static__type & common_base__FGBuildablePoleLightweight__properties__type;
4
+ export type common_base__FGBuildablePoleLightweight__properties__type = common_base__FGBuildable__base__type & {
4
5
  mHeight: decimal_string__type;
5
6
  mSelectedPoleVersion: integer_string__signed__type;
6
7
  };
@@ -1,9 +1,10 @@
1
1
  import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
2
2
  import { decimal_string__type, boolean__type, integer_string__signed__type, integer_string__type } from '../../common/scalar';
3
- import { empty_object__type } from '../../common/unassigned';
3
+ import { empty_object__type, class__type } from '../../common/unassigned';
4
4
  import { common_base__FGBuildable__base__type } from './FGBuildable';
5
- export type common_base__FGBuildableRailroadTrack__type = common_base__FGBuildable__base__type & {
6
- ClassName?: 'Build_RailroadTrack_C';
5
+ export type common_base__FGBuildableRailroadTrack__type = common_base__FGBuildable__base__type & common_base__FGBuildableRailroadTrack__properties__type;
6
+ export type common_base__FGBuildableRailroadTrack__properties__type = class__type & {
7
+ ClassName: 'Build_RailroadTrack_C';
7
8
  mMeshLength: decimal_string__type;
8
9
  mConnections: [
9
10
  UnrealEngineString<'/Script/FactoryGame.FGRailroadTrackConnectionComponent', StringStartsWith<'/Game/FactoryGame/Buildable/Factory/Train/Track/'>>,
@@ -1,7 +1,9 @@
1
1
  import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
2
2
  import { common_base__FGItemDescriptor__FGBuildingDescriptor__FGResourceDescriptor__type } from './FGItemDescriptor';
3
- export type common_base__FGBuildingDescriptor__type = common_base__FGItemDescriptor__FGBuildingDescriptor__FGResourceDescriptor__type & {
3
+ export type common_base__FGBuildingDescriptor__type = common_base__FGBuildingDescriptor__base__type & {
4
4
  ClassName: common_base__FGBuildingDescriptor__ClassName__type;
5
+ };
6
+ export type common_base__FGBuildingDescriptor__base__type = common_base__FGItemDescriptor__FGBuildingDescriptor__FGResourceDescriptor__type & {
5
7
  mForm: common_base__FGBuildingDescriptor__mForm__type;
6
8
  mSubCategories: common_base__FGBuildingDescriptor__mSubCategories__type;
7
9
  };
@@ -1,14 +1,6 @@
1
- import { empty_object__type } from '../../common/unassigned';
2
- import { boolean__type, decimal_string__type } from '../../common/scalar';
3
- import { common_base__FGBuildable__consumes_power_base__type } from './FGBuildable';
4
- export type common_base__FGPipeHyperStart__type = common_base__FGBuildable__consumes_power_base__type & {
5
- mWindDirectionFromTurbine: empty_object__type;
6
- ['mIsWindSoundPlaying?']: boolean__type;
7
- mAudioTimerCounter: decimal_string__type;
8
- AudioCounterTimer: empty_object__type;
9
- IsEnginePlaying: boolean__type;
10
- mOpeningOffset: decimal_string__type;
11
- mInitialMinSpeedFactor: decimal_string__type;
1
+ import { common_base__FGPipeHyperStart__pre_1_1__type } from '../../common/unassigned';
2
+ import { decimal_string__type, boolean__type } from '../../common/scalar';
3
+ export type common_base__FGPipeHyperStart__type = common_base__FGPipeHyperStart__pre_1_1__type & {
12
4
  mLength: decimal_string__type;
13
5
  mCanStack: boolean__type;
14
6
  mStackHeight: decimal_string__type;
@@ -1,34 +1,15 @@
1
- import { empty_object__type, common_base__weaponState__type, UnrealEngineString__array__type } from '../../common/unassigned';
2
- import { boolean__type, decimal_string__type, integer_string__type } from '../../common/scalar';
3
- import { common_base__FGEquipment__base__type } from './FGEquipment';
4
- export type common_base__FGWeapon__base__type = common_base__FGEquipment__base__type & {
1
+ import { common_base__FGWeapon__base__pre_1_1__type, empty_object__type } from '../../common/unassigned';
2
+ import { boolean__type } from '../../common/scalar';
3
+ export type common_base__FGWeapon__base__type = common_base__FGWeapon__base__pre_1_1__type & {
5
4
  mShowCycleAmmoRadialMenuTimer: empty_object__type;
6
- mOnWeaponStateChanged: empty_object__type;
7
- mWeaponState: common_base__weaponState__type;
8
- mAutomaticallyReload: boolean__type;
9
- mAutoReloadDelay: decimal_string__type;
10
- mAutoReloadTimerHandle: empty_object__type;
11
- mCurrentAmmoCount: integer_string__type;
12
- mAllowedAmmoClasses: UnrealEngineString__array__type;
13
- mAttachMagazineToPlayer: boolean__type;
14
- mMuzzleSocketName: 'muzzleSocket' | 'MuzzleSocket' | 'None';
15
- mCurrentMagazineBoneName: 'CurrentMagazine' | 'hand_rSocket';
16
- mEjectMagazineBoneName: 'EjectMagazine' | 'hand_rSocket';
17
- mDispersionOnNoMagazine: decimal_string__type;
18
- mWeaponDamageMultiplier: decimal_string__type;
19
- mFiringBlocksDispersionReduction: boolean__type;
20
- mCurrentDispersion: decimal_string__type;
21
- mReloadTime: decimal_string__type;
22
- mAmmoSwitchUsedRadialMenu: boolean__type;
23
- mOnAmmoCyclingPressed: empty_object__type;
24
- mOnAmmoCyclingReleased: empty_object__type;
25
- mBlockSprintWhenFiring: boolean__type;
26
5
  };
27
6
  export type common_base__FGWeapon__gun_base__type = common_base__FGWeapon__base__type;
28
- export type common_base__FGWeapon__rebar_gun__type = common_base__FGWeapon__gun_base__type & {
7
+ export type common_base__FGWeapon__rebar_gun__type = common_base__FGWeapon__gun_base__type & common_base__FGWeapon__rebar_gun__properties__type;
8
+ export type common_base__FGWeapon__rebar_gun__properties__type = {
29
9
  ClassName: 'Equip_RebarGun_Projectile_C';
30
10
  };
31
- export type common_base__FGWeapon__rifle__type = common_base__FGWeapon__gun_base__type & {
11
+ export type common_base__FGWeapon__rifle__type = common_base__FGWeapon__gun_base__type & common_base__FGWeapon__rifle__properties__type;
12
+ export type common_base__FGWeapon__rifle__properties__type = {
32
13
  ClassName?: 'Equip_Rifle_C';
33
14
  Fire: empty_object__type;
34
15
  mHasReloadedOnce: boolean__type;
@@ -1,4 +1,4 @@
1
- import { UnrealEngineString, StringStartsWith } from '../utils/validators';
1
+ import { UnrealEngineString, StringStartsWith, StringPassedRegExp } from '../utils/validators';
2
2
  import { common_base__FGBuildingDescriptor__ClassName__type, common_base__FGBuildingDescriptor__mForm__type, common_base__FGBuildingDescriptor__mSubCategories__type, common_base__FGBuildingDescriptor__type } from '../classes/CoreUObject/FGBuildingDescriptor';
3
3
  import { common_base__FGBuildable__base__type, common_base__FGBuildable__consumes_power_base__type, common_base__FGBuildable__docking_station_base__type, common_base__FGBuildable__occupied__type, common_base__FGBuildable__tiered__type, common_base__FGBuildable__extractor_base__shared__type, common_base__FGBuildable__extractor_base__type, common_base__FGBuildable__splitter__base__type, common_base__FGBuildable__circuits_base__type, common_base__FGBuildable__power_switch__base__type, common_base__FGBuildable__pipeline_accessory__base__type, common_base__FGBuildable__pipeline_accessory__type, common_base__FGBuildable__pipeline_flow_accessory__type, common_base__FGBuildable__pole__base__no_static__type, common_base__FGBuildable__pole__base__with_static__type } from '../classes/CoreUObject/FGBuildable';
4
4
  import { common_base__FGBuildableDroneStation__type } from '../classes/CoreUObject/FGBuildableDroneStation';
@@ -114,12 +114,139 @@ export type color_decimal__type = {
114
114
  A: decimal_string__type;
115
115
  };
116
116
  export type common_base__EditorCurveData__type = {
117
- EditorCurveData: {
118
- DefaultValue: decimal_string__type;
119
- PreInfinityExtrap: InfinityExtrap__type;
120
- PostInfinityExtrap: InfinityExtrap__type;
117
+ EditorCurveData: common_base__EditorCurveData__EditorCurveData__type;
118
+ ExternalCurve?: common_base__EditorCurveData__ExternalCurve__type;
119
+ };
120
+ export type common_base__EditorCurveData__EditorCurveData__type = {
121
+ DefaultValue: decimal_string__type;
122
+ PreInfinityExtrap: InfinityExtrap__type;
123
+ PostInfinityExtrap: InfinityExtrap__type;
124
+ };
125
+ export type common_base__EditorCurveData__ExternalCurve__type = UnrealEngineString<'/Script/Engine.CurveFloat', '/Game/FactoryGame/Resource/Parts/SpikedRebar/SpikedRebar_Falloff.SpikedRebar_Falloff' | '/Game/FactoryGame/Resource/Parts/CartridgeStandard/LinearDamageFalloff.LinearDamageFalloff'>;
126
+ export type common_base__FGAmmoTypeInstantHit__base__pre_1_1__type = common_base__FGAmmoTypeProjectile__base__pre_1_1__type & {
127
+ mPlayFireEffects: boolean__type;
128
+ };
129
+ export type common_base__FGAmmoTypeInstantHit__chaos__pre_1_1__type = common_base__FGAmmoTypeInstantHit__base__pre_1_1__type & {
130
+ ClassName: 'Desc_CartridgeChaos_C';
131
+ Location: xyz__type;
132
+ Trail_Velocity: decimal_string__type;
133
+ };
134
+ export type common_base__FGAmmoTypeInstantHit__standard__pre_1_1__type = common_base__FGAmmoTypeInstantHit__base__pre_1_1__type & {
135
+ ClassName: 'Desc_CartridgeStandard_C';
136
+ };
137
+ export type common_base__FGAmmoTypeProjectile__base__pre_1_1__type = common_base__FGItemDescriptor__FGResourceDescriptor__type & {
138
+ AmmoFiredDelegate: empty_object__type;
139
+ mFiringTransform: transformation__type;
140
+ mFiringDirection: xyz__type;
141
+ mMagazineSize: integer_string__type;
142
+ mMaxAmmoEffectiveRange: decimal_string__type;
143
+ mReloadTimeMultiplier: decimal_string__type;
144
+ mFireRate: decimal_string__type;
145
+ mFiringTransformIgnoresDispersion: boolean__type;
146
+ mDispersionFireRateMultiplier: decimal_string__type;
147
+ mDispersionPerShot: decimal_string__type;
148
+ mRestingDispersion: decimal_string__type;
149
+ mFiringDispersion: decimal_string__type;
150
+ mDispersionRecoveryTime: decimal_string__type;
151
+ mHasBeenInitialized: boolean__type;
152
+ mWeaponDamageMultiplier: decimal_string__type;
153
+ mMagazineMeshMaterials: [
154
+ {
155
+ MaterialInterface: UnrealEngineString<'/Script/Engine.MaterialInstanceConstant' | '/Script/Engine.Material'>;
156
+ MaterialSlotName: common_base__MaterialSlotName__type;
157
+ ImportedMaterialSlotName: common_base__MaterialSlotName__type;
158
+ UVChannelData: {
159
+ bInitialized: boolean__type;
160
+ ['LocalUVDensities[0]']: decimal_string__type;
161
+ ['LocalUVDensities[1]']?: decimal_string__type;
162
+ };
163
+ },
164
+ ...{
165
+ MaterialInterface: UnrealEngineString<'/Script/Engine.MaterialInstanceConstant' | '/Script/Engine.Material'>;
166
+ MaterialSlotName: common_base__MaterialSlotName__type;
167
+ ImportedMaterialSlotName: common_base__MaterialSlotName__type;
168
+ UVChannelData: {
169
+ bInitialized: boolean__type;
170
+ ['LocalUVDensities[0]']: decimal_string__type;
171
+ ['LocalUVDensities[1]']?: decimal_string__type;
172
+ };
173
+ }[]
174
+ ];
175
+ mMagazineMeshMaterials1p: [
176
+ UnrealEngineString<'/Script/Engine.MaterialInstanceConstant'>,
177
+ ...UnrealEngineString<'/Script/Engine.MaterialInstanceConstant'>[]
178
+ ];
179
+ mDamageTypesOnImpact: '' | mDamageTypes__type;
180
+ mMuzzleFlashScale: xyz__type;
181
+ mAmmoColor: color_decimal__type;
182
+ mAmmoScale: decimal_string__type;
183
+ mAmmoTickFunction: {
184
+ bAllowTickOnDedicatedServer: boolean__type;
121
185
  };
122
- ExternalCurve?: UnrealEngineString<'/Script/Engine.CurveFloat', '/Game/FactoryGame/Resource/Parts/SpikedRebar/SpikedRebar_Falloff.SpikedRebar_Falloff' | '/Game/FactoryGame/Resource/Parts/CartridgeStandard/LinearDamageFalloff.LinearDamageFalloff'>;
186
+ };
187
+ export type common_base__FGAmmoTypeProjectile__pre_1_1__type = {
188
+ mInitialProjectileSpeedOverride: decimal_string__signed__type;
189
+ mProjectileMaxSpeedOverride: decimal_string__signed__type;
190
+ mProjectileHealthOverride: decimal_string__signed__type;
191
+ mProjectileLifespan: decimal_string__signed__type;
192
+ mProjectileStickspan: decimal_string__signed__type;
193
+ mCanTakeDamageBySameProjectileOrChild: boolean__type;
194
+ mDamageTypesAtEndOfLife: '' | mDamageTypes__type;
195
+ mGravityScaleOverLifespan: common_base__EditorCurveData__type;
196
+ mHomingProjectile: boolean__type;
197
+ mHomingNeedsValidTarget: boolean__type;
198
+ mMaxHomingAccelerationMagnitudeOverride: decimal_string__signed__type;
199
+ mHomingMagnitudeMultiplierOverLifespan: common_base__EditorCurveData__type;
200
+ mHomingMagnitudeMultiplierOverDistanceToTarget: common_base__EditorCurveData__type;
201
+ mHomingOverlapSize: decimal_string__type;
202
+ mHomingAngleLimit: decimal_string__type;
203
+ mHomingOverrideTargets: '' | [
204
+ {
205
+ ActorClass: UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Character/Creature/Enemy/'>>;
206
+ },
207
+ ...{
208
+ ActorClass: UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Character/Creature/Enemy/'>>;
209
+ }[]
210
+ ];
211
+ };
212
+ export type common_base__FGAmmoTypeSpreadshot__pre_1_1__type = {
213
+ SpreadTrail_Velocity: decimal_string__type;
214
+ mNumShots: {
215
+ Min: integer_string__type;
216
+ Max: integer_string__type;
217
+ };
218
+ mSpreadAngleDegrees: decimal_string__type;
219
+ };
220
+ export type common_base__FGBuildable__pole__base__no_static__pre_1_1__type = common_base__FGBuildable__base__type & {
221
+ mStackHeight: decimal_string__type;
222
+ };
223
+ export type common_base__FGBuildablePipeline__pre_1_1__type = common_base__FGBuildable__base__type & {
224
+ mMeshLength: decimal_string__type;
225
+ mSplineData: '';
226
+ mRadius: decimal_string__type;
227
+ mFlowLimit: decimal_string__type;
228
+ mFlowIndicatorMinimumPipeLength: decimal_string__type;
229
+ mPipeConnections: '';
230
+ mFluidBox: empty_object__type;
231
+ mMaxIndicatorTurnAngle: decimal_string__type;
232
+ mIgnoreActorsForIndicator: '';
233
+ mFluidNames: [
234
+ {
235
+ WwiseSafeName: StringPassedRegExp<'^[A-Z][A-Za-z]+(_[A-Z][A-Za-z]+)*$'>;
236
+ ActualName?: StringPassedRegExp<'^[A-Z][A-Za-z]+( [A-Z][A-Za-z]+)*$'>;
237
+ },
238
+ ...{
239
+ WwiseSafeName: StringPassedRegExp<'^[A-Z][A-Za-z]+(_[A-Z][A-Za-z]+)*$'>;
240
+ ActualName?: StringPassedRegExp<'^[A-Z][A-Za-z]+( [A-Z][A-Za-z]+)*$'>;
241
+ }[]
242
+ ];
243
+ mCurrentFluid: '';
244
+ mLastContentForSound: decimal_string__type;
245
+ mLastFlowForSound: decimal_string__type;
246
+ mRattleLimit: decimal_string__type;
247
+ mIsRattling: boolean__type;
248
+ mUpdateSoundsHandle: empty_object__type;
249
+ mSnappedPassthroughs: common_base__mSnappedPassthroughs__type;
123
250
  };
124
251
  export type common_base__FGBuildableResourceExtractor__miner_mk3__type = common_base__FGBuildableResourceExtractor__miner__base__type & {
125
252
  mInternalMiningState_0: 'NewEnumerator0';
@@ -127,6 +254,37 @@ export type common_base__FGBuildableResourceExtractor__miner_mk3__type = common_
127
254
  mMinimumDrillTime_0: decimal_string__type;
128
255
  mMaximumDrillTime_0: decimal_string__type;
129
256
  };
257
+ export type common_base__FGPipeHyperStart__pre_1_1__type = common_base__FGBuildable__consumes_power_base__type & {
258
+ mWindDirectionFromTurbine: empty_object__type;
259
+ ['mIsWindSoundPlaying?']: boolean__type;
260
+ mAudioTimerCounter: decimal_string__type;
261
+ AudioCounterTimer: empty_object__type;
262
+ IsEnginePlaying: boolean__type;
263
+ mOpeningOffset: decimal_string__type;
264
+ mInitialMinSpeedFactor: decimal_string__type;
265
+ };
266
+ export type common_base__FGWeapon__base__pre_1_1__type = common_base__FGEquipment__base__type & {
267
+ mOnWeaponStateChanged: empty_object__type;
268
+ mWeaponState: common_base__weaponState__type;
269
+ mAutomaticallyReload: boolean__type;
270
+ mAutoReloadDelay: decimal_string__type;
271
+ mAutoReloadTimerHandle: empty_object__type;
272
+ mCurrentAmmoCount: integer_string__type;
273
+ mAllowedAmmoClasses: UnrealEngineString__array__type;
274
+ mAttachMagazineToPlayer: boolean__type;
275
+ mMuzzleSocketName: 'muzzleSocket' | 'MuzzleSocket' | 'None';
276
+ mCurrentMagazineBoneName: 'CurrentMagazine' | 'hand_rSocket';
277
+ mEjectMagazineBoneName: 'EjectMagazine' | 'hand_rSocket';
278
+ mDispersionOnNoMagazine: decimal_string__type;
279
+ mWeaponDamageMultiplier: decimal_string__type;
280
+ mFiringBlocksDispersionReduction: boolean__type;
281
+ mCurrentDispersion: decimal_string__type;
282
+ mReloadTime: decimal_string__type;
283
+ mAmmoSwitchUsedRadialMenu: boolean__type;
284
+ mOnAmmoCyclingPressed: empty_object__type;
285
+ mOnAmmoCyclingReleased: empty_object__type;
286
+ mBlockSprintWhenFiring: boolean__type;
287
+ };
130
288
  export type common_base__MaterialSlotName__type = 'uv_checker_material_uv_grid_1024x1024' | 'lambert1' | 'lambert10' | 'lambert9_001' | 'lambert2' | 'Material_002' | 'Material_003' | 'Rocket1' | 'Rocket2' | 'Rifle' | '01 - Default';
131
289
  export type common_base__mChainsawState__type = None__type;
132
290
  export type common_base__mDisableSnapOn__type = {
@@ -1,12 +1,9 @@
1
1
  import { FGAmmoTypeProjectile__base__type } from './FGAmmoTypeProjectile';
2
2
  import { common_base__FGAmmoTypeInstantHit__base__type, common_base__FGAmmoTypeInstantHit__chaos__type, common_base__FGAmmoTypeInstantHit__standard__type } from '../../../common/classes/CoreUObject/FGAmmoTypeInstantHit';
3
3
  import { NativeClass__type } from '../../../common/common/unassigned';
4
- export type FGAmmoTypeInstantHit__base__type = FGAmmoTypeInstantHit__base__merged__type;
5
- export type FGAmmoTypeInstantHit__base__merged__type = common_base__FGAmmoTypeInstantHit__base__type & FGAmmoTypeProjectile__base__type;
6
- export type FGAmmoTypeInstantHit__chaos__type = FGAmmoTypeInstantHit__chaos__merged__type;
7
- export type FGAmmoTypeInstantHit__chaos__merged__type = common_base__FGAmmoTypeInstantHit__chaos__type & FGAmmoTypeInstantHit__base__type;
8
- export type FGAmmoTypeInstantHit__standard__type = FGAmmoTypeInstantHit__standard__merged__type;
9
- export type FGAmmoTypeInstantHit__standard__merged__type = common_base__FGAmmoTypeInstantHit__standard__type & FGAmmoTypeInstantHit__base__type;
4
+ export type FGAmmoTypeInstantHit__base__type = common_base__FGAmmoTypeInstantHit__base__type & FGAmmoTypeProjectile__base__type;
5
+ export type FGAmmoTypeInstantHit__chaos__type = common_base__FGAmmoTypeInstantHit__chaos__type & FGAmmoTypeInstantHit__base__type;
6
+ export type FGAmmoTypeInstantHit__standard__type = common_base__FGAmmoTypeInstantHit__standard__type & FGAmmoTypeInstantHit__base__type;
10
7
  export type FGAmmoTypeInstantHit__NativeClass = NativeClass__type & {
11
8
  Classes: [
12
9
  FGAmmoTypeInstantHit__chaos__type | FGAmmoTypeInstantHit__standard__type,
@@ -1,10 +1,8 @@
1
1
  import { FGItemDescriptor__FGResourceDescriptor__type } from './FGItemDescriptor';
2
- import { common_base__FGAmmoTypeProjectile__base__type, common_base__FGAmmoTypeProjectile__type } from '../../../common/classes/CoreUObject/FGAmmoTypeProjectile';
2
+ import { common_base__FGAmmoTypeProjectile__type, common_base__FGAmmoTypeProjectile__base__type } from '../../../common/classes/CoreUObject/FGAmmoTypeProjectile';
3
3
  import { NativeClass__type } from '../../../common/common/unassigned';
4
- export type FGAmmoTypeProjectile__type = FGAmmoTypeProjectile__merged__type;
5
- export type FGAmmoTypeProjectile__base__type = FGAmmoTypeProjectile__base__merged__type;
6
- export type FGAmmoTypeProjectile__base__merged__type = common_base__FGAmmoTypeProjectile__base__type & FGItemDescriptor__FGResourceDescriptor__type;
7
- export type FGAmmoTypeProjectile__merged__type = common_base__FGAmmoTypeProjectile__type & FGAmmoTypeProjectile__base__type;
4
+ export type FGAmmoTypeProjectile__type = common_base__FGAmmoTypeProjectile__type & FGAmmoTypeProjectile__base__type;
5
+ export type FGAmmoTypeProjectile__base__type = common_base__FGAmmoTypeProjectile__base__type & FGItemDescriptor__FGResourceDescriptor__type;
8
6
  export type FGAmmoTypeProjectile__NativeClass = NativeClass__type & {
9
7
  Classes: [FGAmmoTypeProjectile__type, ...FGAmmoTypeProjectile__type[]];
10
8
  };
@@ -1,8 +1,7 @@
1
1
  import { FGAmmoTypeProjectile__base__type } from './FGAmmoTypeProjectile';
2
2
  import { common_base__FGAmmoTypeSpreadshot__type } from '../../../common/classes/CoreUObject/FGAmmoTypeSpreadshot';
3
3
  import { NativeClass__type } from '../../../common/common/unassigned';
4
- export type FGAmmoTypeSpreadshot__type = FGAmmoTypeSpreadshot__merged__type;
5
- export type FGAmmoTypeSpreadshot__merged__type = common_base__FGAmmoTypeSpreadshot__type & FGAmmoTypeProjectile__base__type;
4
+ export type FGAmmoTypeSpreadshot__type = common_base__FGAmmoTypeSpreadshot__type & FGAmmoTypeProjectile__base__type;
6
5
  export type FGAmmoTypeSpreadshot__NativeClass = NativeClass__type & {
7
6
  Classes: [FGAmmoTypeSpreadshot__type];
8
7
  };
@@ -25,8 +25,7 @@ export type FGBuildable__extractor_base__type = FGBuildable__extractor_base__mer
25
25
  export type FGBuildable__extractor_base__merged__type = common_base__FGBuildable__extractor_base__type & FGBuildable__extractor_base__shared__type;
26
26
  export type FGBuildable__extractor_base__shared__type = FGBuildable__extractor_base__shared__merged__type;
27
27
  export type FGBuildable__extractor_base__shared__merged__type = common_base__FGBuildable__extractor_base__shared__type & FGBuildable__consumes_power_base__type;
28
- export type FGBuildable__occupied__type = FGBuildable__occupied__merged__type;
29
- export type FGBuildable__occupied__merged__type = common_base__FGBuildable__occupied__type & FGBuildable__base__type;
28
+ export type FGBuildable__occupied__type = common_base__FGBuildable__occupied__type & FGBuildable__base__type;
30
29
  export type FGBuildable__pipeline_accessory__type = common_base__FGBuildable__pipeline_accessory__type & FGBuildable__pipeline_accessory__base__type;
31
30
  export type FGBuildable__pipeline_accessory__base__type = common_base__FGBuildable__pipeline_accessory__base__type & FGBuildable__consumes_power_base__type;
32
31
  export type FGBuildable__pipeline_flow_accessory__type = common_base__FGBuildable__pipeline_flow_accessory__type & FGBuildable__pipeline_accessory__type;
@@ -36,8 +35,7 @@ export type FGBuildable__power_switch__base__type = FGBuildable__power_switch__b
36
35
  export type FGBuildable__power_switch__base__merged__type = common_base__FGBuildable__power_switch__base__type & FGBuildable__circuits_base__type;
37
36
  export type FGBuildable__splitter__base__type = FGBuildable__splitter__base__merged__type;
38
37
  export type FGBuildable__splitter__base__merged__type = common_base__FGBuildable__splitter__base__type & FGBuildable__base__type;
39
- export type FGBuildable__tiered__type = FGBuildable__tiered__merged__type;
40
- export type FGBuildable__tiered__merged__type = common_base__FGBuildable__tiered__type & FGBuildable__base__type;
38
+ export type FGBuildable__tiered__type = common_base__FGBuildable__tiered__type & FGBuildable__base__type;
41
39
  export type FGBuildable__NativeClass = NativeClass__type & {
42
40
  Classes: [
43
41
  (FGBuildable__base__type | FGBuildable__occupied__type | FGBuildable__tiered__type),
@@ -1,8 +1,7 @@
1
1
  import { FGBuildable__base__type } from './FGBuildable';
2
2
  import { common_base__FGBuildableBeamLightweight__type } from '../../../common/classes/CoreUObject/FGBuildableBeamLightweight';
3
3
  import { NativeClass__type } from '../../../common/common/unassigned';
4
- export type FGBuildableBeamLightweight__type = FGBuildableBeamLightweight__merged__type;
5
- export type FGBuildableBeamLightweight__merged__type = common_base__FGBuildableBeamLightweight__type & FGBuildable__base__type;
4
+ export type FGBuildableBeamLightweight__type = common_base__FGBuildableBeamLightweight__type & FGBuildable__base__type;
6
5
  export type FGBuildableBeamLightweight__NativeClass = NativeClass__type & {
7
6
  Classes: [
8
7
  FGBuildableBeamLightweight__type,
@@ -1,8 +1,7 @@
1
1
  import { FGBuildable__power_switch__base__type } from './FGBuildable';
2
2
  import { common_base__FGBuildableCircuitSwitch__type } from '../../../common/classes/CoreUObject/FGBuildableCircuitSwitch';
3
3
  import { NativeClass__type } from '../../../common/common/unassigned';
4
- export type FGBuildableCircuitSwitch__type = FGBuildableCircuitSwitch__merged__type;
5
- export type FGBuildableCircuitSwitch__merged__type = common_base__FGBuildableCircuitSwitch__type & FGBuildable__power_switch__base__type;
4
+ export type FGBuildableCircuitSwitch__type = common_base__FGBuildableCircuitSwitch__type & FGBuildable__power_switch__base__type;
6
5
  export type FGBuildableCircuitSwitch__NativeClass = NativeClass__type & {
7
6
  Classes: [FGBuildableCircuitSwitch__type];
8
7
  };
@@ -1,8 +1,7 @@
1
1
  import { FGBuildableConveyorBelt__base__type } from './FGBuildableConveyorBelt';
2
2
  import { common_base__FGBuildableConveyorLift__type } from '../../../common/classes/CoreUObject/FGBuildableConveyorLift';
3
3
  import { NativeClass__type } from '../../../common/common/unassigned';
4
- export type FGBuildableConveyorLift__type = FGBuildableConveyorLift__merged__type;
5
- export type FGBuildableConveyorLift__merged__type = common_base__FGBuildableConveyorLift__type & FGBuildableConveyorBelt__base__type;
4
+ export type FGBuildableConveyorLift__type = common_base__FGBuildableConveyorLift__type & FGBuildableConveyorBelt__base__type;
6
5
  export type FGBuildableConveyorLift__NativeClass = NativeClass__type & {
7
6
  Classes: [
8
7
  FGBuildableConveyorLift__type,
@@ -1,8 +1,7 @@
1
1
  import { FGBuildableWall__base__type } from './FGBuildableWall';
2
2
  import { common_base__FGBuildableCornerWall__type } from '../../../common/classes/CoreUObject/FGBuildableCornerWall';
3
3
  import { NativeClass__type } from '../../../common/common/unassigned';
4
- export type FGBuildableCornerWall__type = FGBuildableCornerWall__merged__type;
5
- export type FGBuildableCornerWall__merged__type = common_base__FGBuildableCornerWall__type & FGBuildableWall__base__type;
4
+ export type FGBuildableCornerWall__type = common_base__FGBuildableCornerWall__type & FGBuildableWall__base__type;
6
5
  export type FGBuildableCornerWall__NativeClass = NativeClass__type & {
7
6
  Classes: [FGBuildableCornerWall__type, ...FGBuildableCornerWall__type[]];
8
7
  };