@satisfactory-dev/docs.json.ts 0.14.5 → 0.16.0

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Files changed (443) hide show
  1. package/common-imports.json +17 -0
  2. package/data/1.1/af.json +0 -0
  3. package/data/1.1/ar.json +0 -0
  4. package/data/1.1/bg.json +0 -0
  5. package/data/1.1/ca.json +0 -0
  6. package/data/1.1/cs.json +0 -0
  7. package/data/1.1/da.json +0 -0
  8. package/data/1.1/de.json +0 -0
  9. package/data/1.1/el.json +0 -0
  10. package/data/1.1/en-AE.json +0 -0
  11. package/data/1.1/en-AU.json +0 -0
  12. package/data/1.1/en-CA.json +0 -0
  13. package/data/1.1/en-GB.json +0 -0
  14. package/data/1.1/en-US.json +0 -0
  15. package/data/1.1/en-US.utf8.f0228736f2e1b1499c3bcc323cbde129cbd6131d5c37537be3b697b43f02df5022ea638a0801d0554a96e6913cad78aa1df0d8465fb7dcd00d3046384d510dea.json +87076 -0
  16. package/data/1.1/eo.json +0 -0
  17. package/data/1.1/es-419.json +0 -0
  18. package/data/1.1/es-ES.json +0 -0
  19. package/data/1.1/et.json +0 -0
  20. package/data/1.1/fa.json +0 -0
  21. package/data/1.1/fi.json +0 -0
  22. package/data/1.1/fr.json +0 -0
  23. package/data/1.1/he.json +0 -0
  24. package/data/1.1/hi.json +0 -0
  25. package/data/1.1/hr.json +0 -0
  26. package/data/1.1/hu.json +0 -0
  27. package/data/1.1/ia-001.json +0 -0
  28. package/data/1.1/id.json +0 -0
  29. package/data/1.1/ie.json +0 -0
  30. package/data/1.1/io.json +87076 -0
  31. package/data/1.1/it.json +0 -0
  32. package/data/1.1/ja.json +0 -0
  33. package/data/1.1/ko.json +0 -0
  34. package/data/1.1/kw.json +0 -0
  35. package/data/1.1/lb.json +0 -0
  36. package/data/1.1/lt.json +0 -0
  37. package/data/1.1/lv.json +0 -0
  38. package/data/1.1/mt.json +0 -0
  39. package/data/1.1/nl.json +0 -0
  40. package/data/1.1/no.json +0 -0
  41. package/data/1.1/pl.json +0 -0
  42. package/data/1.1/pt-BR.json +0 -0
  43. package/data/1.1/pt-PT.json +0 -0
  44. package/data/1.1/ro.json +0 -0
  45. package/data/1.1/ru.json +0 -0
  46. package/data/1.1/sk.json +0 -0
  47. package/data/1.1/sr-Cyrl.json +0 -0
  48. package/data/1.1/sr-Latn.json +0 -0
  49. package/data/1.1/sv.json +0 -0
  50. package/data/1.1/th.json +0 -0
  51. package/data/1.1/tr.json +0 -0
  52. package/data/1.1/uk.json +0 -0
  53. package/data/1.1/vi.json +0 -0
  54. package/data/1.1/vo.json +0 -0
  55. package/data/1.1/vun.json +0 -0
  56. package/data/1.1/zh-Hans.json +0 -0
  57. package/data/1.1/zh-Hant.json +0 -0
  58. package/data-progress--version_1_1_1_0.md +3158 -0
  59. package/foo.log +1842 -0
  60. package/generated-types/1.0/classes/CoreUObject/FGAmmoTypeInstantHit.d.ts +3 -6
  61. package/generated-types/1.0/classes/CoreUObject/FGAmmoTypeProjectile.d.ts +3 -5
  62. package/generated-types/1.0/classes/CoreUObject/FGAmmoTypeSpreadshot.d.ts +1 -2
  63. package/generated-types/1.0/classes/CoreUObject/FGBuildable.d.ts +4 -7
  64. package/generated-types/1.0/classes/CoreUObject/FGBuildableAttachmentMerger.d.ts +1 -2
  65. package/generated-types/1.0/classes/CoreUObject/FGBuildableAttachmentSplitter.d.ts +1 -2
  66. package/generated-types/1.0/classes/CoreUObject/FGBuildableBeamLightweight.d.ts +1 -2
  67. package/generated-types/1.0/classes/CoreUObject/FGBuildableCircuitSwitch.d.ts +1 -2
  68. package/generated-types/1.0/classes/CoreUObject/FGBuildableConveyorBelt.d.ts +2 -1
  69. package/generated-types/1.0/classes/CoreUObject/FGBuildableConveyorLift.d.ts +2 -2
  70. package/generated-types/1.0/classes/CoreUObject/FGBuildableCornerWall.d.ts +1 -2
  71. package/generated-types/1.0/classes/CoreUObject/FGBuildableDockingStation.d.ts +1 -2
  72. package/generated-types/1.0/classes/CoreUObject/FGBuildableDoor.d.ts +5 -7
  73. package/generated-types/1.0/classes/CoreUObject/FGBuildableDroneStation.d.ts +1 -2
  74. package/generated-types/1.0/classes/CoreUObject/FGBuildableFactory.d.ts +2 -4
  75. package/generated-types/1.0/classes/CoreUObject/FGBuildableFactoryBuilding.d.ts +1 -2
  76. package/generated-types/1.0/classes/CoreUObject/FGBuildableFactorySimpleProducer.d.ts +1 -2
  77. package/generated-types/1.0/classes/CoreUObject/FGBuildableFloodlight.d.ts +1 -2
  78. package/generated-types/1.0/classes/CoreUObject/FGBuildableFoundation.d.ts +2 -3
  79. package/generated-types/1.0/classes/CoreUObject/FGBuildableFrackingActivator.d.ts +1 -2
  80. package/generated-types/1.0/classes/CoreUObject/FGBuildableFrackingExtractor.d.ts +1 -2
  81. package/generated-types/1.0/classes/CoreUObject/FGBuildableGenerator.d.ts +1 -2
  82. package/generated-types/1.0/classes/CoreUObject/FGBuildableGeneratorFuel.d.ts +1 -2
  83. package/generated-types/1.0/classes/CoreUObject/FGBuildableGeneratorGeoThermal.d.ts +1 -2
  84. package/generated-types/1.0/classes/CoreUObject/FGBuildableGeneratorNuclear.d.ts +7 -7
  85. package/generated-types/1.0/classes/CoreUObject/FGBuildableJumppad.d.ts +1 -2
  86. package/generated-types/1.0/classes/CoreUObject/FGBuildableLadder.d.ts +1 -2
  87. package/generated-types/1.0/classes/CoreUObject/FGBuildableLightSource.d.ts +2 -3
  88. package/generated-types/1.0/classes/CoreUObject/FGBuildableLightsControlPanel.d.ts +1 -2
  89. package/generated-types/1.0/classes/CoreUObject/FGBuildableMAM.d.ts +2 -2
  90. package/generated-types/1.0/classes/CoreUObject/FGBuildableManufacturer.d.ts +7 -11
  91. package/generated-types/1.0/classes/CoreUObject/FGBuildableManufacturerVariablePower.d.ts +1 -2
  92. package/generated-types/1.0/classes/CoreUObject/FGBuildablePassthrough.d.ts +1 -2
  93. package/generated-types/1.0/classes/CoreUObject/FGBuildablePillarLightweight.d.ts +1 -2
  94. package/generated-types/1.0/classes/CoreUObject/FGBuildablePipeHyper.d.ts +1 -2
  95. package/generated-types/1.0/classes/CoreUObject/FGBuildablePipeReservoir.d.ts +1 -2
  96. package/generated-types/1.0/classes/CoreUObject/FGBuildablePipeline.d.ts +2 -2
  97. package/generated-types/1.0/classes/CoreUObject/FGBuildablePipelinePump.d.ts +5 -7
  98. package/generated-types/1.0/classes/CoreUObject/FGBuildablePipelineSupport.d.ts +2 -1
  99. package/generated-types/1.0/classes/CoreUObject/FGBuildablePoleLightweight.d.ts +1 -2
  100. package/generated-types/1.0/classes/CoreUObject/FGBuildablePowerPole.d.ts +1 -2
  101. package/generated-types/1.0/classes/CoreUObject/FGBuildablePriorityPowerSwitch.d.ts +1 -2
  102. package/generated-types/1.0/classes/CoreUObject/FGBuildableRadarTower.d.ts +1 -2
  103. package/generated-types/1.0/classes/CoreUObject/FGBuildableRailroadTrack.d.ts +1 -2
  104. package/generated-types/1.0/classes/CoreUObject/FGBuildableResourceExtractor.d.ts +3 -5
  105. package/generated-types/1.0/classes/CoreUObject/FGBuildableResourceSink.d.ts +2 -2
  106. package/generated-types/1.0/classes/CoreUObject/FGBuildableResourceSinkShop.d.ts +1 -2
  107. package/generated-types/1.0/classes/CoreUObject/FGBuildableSnowDispenser.d.ts +1 -2
  108. package/generated-types/1.0/classes/CoreUObject/FGBuildableSplitterSmart.d.ts +1 -2
  109. package/generated-types/1.0/classes/CoreUObject/FGBuildableStorage.d.ts +1 -2
  110. package/generated-types/1.0/classes/CoreUObject/FGBuildableTradingPost.d.ts +1 -2
  111. package/generated-types/1.0/classes/CoreUObject/FGBuildableWalkway.d.ts +3 -5
  112. package/generated-types/1.0/classes/CoreUObject/FGBuildableWalkwayLightweight.d.ts +1 -2
  113. package/generated-types/1.0/classes/CoreUObject/FGBuildableWall.d.ts +1 -2
  114. package/generated-types/1.0/classes/CoreUObject/FGBuildableWallLightweight.d.ts +3 -2
  115. package/generated-types/1.0/classes/CoreUObject/FGBuildableWaterPump.d.ts +1 -2
  116. package/generated-types/1.0/classes/CoreUObject/FGBuildableWire.d.ts +1 -2
  117. package/generated-types/1.0/classes/CoreUObject/FGCustomizationRecipe.d.ts +7 -14
  118. package/generated-types/1.0/classes/CoreUObject/FGItemDescriptor.d.ts +3 -4
  119. package/generated-types/1.0/classes/CoreUObject/FGPipeHyperStart.d.ts +1 -2
  120. package/generated-types/1.0/classes/CoreUObject/FGPoleDescriptor.d.ts +1 -2
  121. package/generated-types/1.0/classes/CoreUObject/FGSchematic.d.ts +6 -7
  122. package/generated-types/1.0/classes/CoreUObject/FGSuitBase.d.ts +3 -29
  123. package/generated-types/1.0/classes/CoreUObject/FGWeapon.d.ts +6 -6
  124. package/generated-types/1.0/common/unassigned.d.ts +44 -13
  125. package/generated-types/1.0/utils/validators.js +2 -0
  126. package/generated-types/1.1/classes/CoreUObject/FGAmmoTypeInstantHit.d.ts +11 -0
  127. package/generated-types/1.1/classes/CoreUObject/FGAmmoTypeInstantHit.js +1 -0
  128. package/generated-types/1.1/classes/CoreUObject/FGAmmoTypeProjectile.d.ts +24 -0
  129. package/generated-types/1.1/classes/CoreUObject/FGAmmoTypeProjectile.js +1 -0
  130. package/generated-types/1.1/classes/CoreUObject/FGAmmoTypeSpreadshot.d.ts +20 -0
  131. package/generated-types/1.1/classes/CoreUObject/FGAmmoTypeSpreadshot.js +1 -0
  132. package/generated-types/1.1/classes/CoreUObject/FGBuildable.d.ts +18 -0
  133. package/generated-types/1.1/classes/CoreUObject/FGBuildable.js +1 -0
  134. package/generated-types/1.1/classes/CoreUObject/FGBuildableAttachmentMerger.d.ts +14 -0
  135. package/generated-types/1.1/classes/CoreUObject/FGBuildableAttachmentMerger.js +1 -0
  136. package/generated-types/1.1/classes/CoreUObject/FGBuildableAttachmentSplitter.d.ts +14 -0
  137. package/generated-types/1.1/classes/CoreUObject/FGBuildableAttachmentSplitter.js +1 -0
  138. package/generated-types/1.1/classes/CoreUObject/FGBuildableBarrierCorner.d.ts +11 -0
  139. package/generated-types/1.1/classes/CoreUObject/FGBuildableBarrierCorner.js +1 -0
  140. package/generated-types/1.1/classes/CoreUObject/FGBuildableBeam.d.ts +11 -0
  141. package/generated-types/1.1/classes/CoreUObject/FGBuildableBeam.js +1 -0
  142. package/generated-types/1.1/classes/CoreUObject/FGBuildableBlueprintDesigner.d.ts +9 -0
  143. package/generated-types/1.1/classes/CoreUObject/FGBuildableBlueprintDesigner.js +1 -0
  144. package/generated-types/1.1/classes/CoreUObject/FGBuildableCircuitSwitch.d.ts +7 -0
  145. package/generated-types/1.1/classes/CoreUObject/FGBuildableCircuitSwitch.js +1 -0
  146. package/generated-types/1.1/classes/CoreUObject/FGBuildableConveyorBelt.d.ts +11 -0
  147. package/generated-types/1.1/classes/CoreUObject/FGBuildableConveyorBelt.js +1 -0
  148. package/generated-types/1.1/classes/CoreUObject/FGBuildableConveyorLift.d.ts +16 -0
  149. package/generated-types/1.1/classes/CoreUObject/FGBuildableConveyorLift.js +1 -0
  150. package/generated-types/1.1/classes/CoreUObject/FGBuildableConveyorMonitor.d.ts +19 -0
  151. package/generated-types/1.1/classes/CoreUObject/FGBuildableConveyorMonitor.js +1 -0
  152. package/generated-types/1.1/classes/CoreUObject/FGBuildableCornerWall.d.ts +7 -0
  153. package/generated-types/1.1/classes/CoreUObject/FGBuildableCornerWall.js +1 -0
  154. package/generated-types/1.1/classes/CoreUObject/FGBuildableCornerWallLightweight.d.ts +5 -0
  155. package/generated-types/1.1/classes/CoreUObject/FGBuildableCornerWallLightweight.js +1 -0
  156. package/generated-types/1.1/classes/CoreUObject/FGBuildableDockingStation.d.ts +7 -0
  157. package/generated-types/1.1/classes/CoreUObject/FGBuildableDockingStation.js +1 -0
  158. package/generated-types/1.1/classes/CoreUObject/FGBuildableDoor.d.ts +24 -0
  159. package/generated-types/1.1/classes/CoreUObject/FGBuildableDoor.js +1 -0
  160. package/generated-types/1.1/classes/CoreUObject/FGBuildableDroneStation.d.ts +7 -0
  161. package/generated-types/1.1/classes/CoreUObject/FGBuildableDroneStation.js +1 -0
  162. package/generated-types/1.1/classes/CoreUObject/FGBuildableElevator.d.ts +30 -0
  163. package/generated-types/1.1/classes/CoreUObject/FGBuildableElevator.js +1 -0
  164. package/generated-types/1.1/classes/CoreUObject/FGBuildableElevatorFloorStop.d.ts +28 -0
  165. package/generated-types/1.1/classes/CoreUObject/FGBuildableElevatorFloorStop.js +1 -0
  166. package/generated-types/1.1/classes/CoreUObject/FGBuildableFactory.d.ts +12 -0
  167. package/generated-types/1.1/classes/CoreUObject/FGBuildableFactory.js +1 -0
  168. package/generated-types/1.1/classes/CoreUObject/FGBuildableFactoryBuilding.d.ts +10 -0
  169. package/generated-types/1.1/classes/CoreUObject/FGBuildableFactoryBuilding.js +1 -0
  170. package/generated-types/1.1/classes/CoreUObject/FGBuildableFactorySimpleProducer.d.ts +7 -0
  171. package/generated-types/1.1/classes/CoreUObject/FGBuildableFactorySimpleProducer.js +1 -0
  172. package/generated-types/1.1/classes/CoreUObject/FGBuildableFloodlight.d.ts +7 -0
  173. package/generated-types/1.1/classes/CoreUObject/FGBuildableFloodlight.js +1 -0
  174. package/generated-types/1.1/classes/CoreUObject/FGBuildableFoundation.d.ts +3 -0
  175. package/generated-types/1.1/classes/CoreUObject/FGBuildableFoundation.js +1 -0
  176. package/generated-types/1.1/classes/CoreUObject/FGBuildableFoundationLightweight.d.ts +5 -0
  177. package/generated-types/1.1/classes/CoreUObject/FGBuildableFoundationLightweight.js +1 -0
  178. package/generated-types/1.1/classes/CoreUObject/FGBuildableFrackingActivator.d.ts +7 -0
  179. package/generated-types/1.1/classes/CoreUObject/FGBuildableFrackingActivator.js +1 -0
  180. package/generated-types/1.1/classes/CoreUObject/FGBuildableFrackingExtractor.d.ts +7 -0
  181. package/generated-types/1.1/classes/CoreUObject/FGBuildableFrackingExtractor.js +1 -0
  182. package/generated-types/1.1/classes/CoreUObject/FGBuildableGeneratorFuel.d.ts +14 -0
  183. package/generated-types/1.1/classes/CoreUObject/FGBuildableGeneratorFuel.js +1 -0
  184. package/generated-types/1.1/classes/CoreUObject/FGBuildableGeneratorGeoThermal.d.ts +7 -0
  185. package/generated-types/1.1/classes/CoreUObject/FGBuildableGeneratorGeoThermal.js +1 -0
  186. package/generated-types/1.1/classes/CoreUObject/FGBuildableGeneratorNuclear.d.ts +7 -0
  187. package/generated-types/1.1/classes/CoreUObject/FGBuildableGeneratorNuclear.js +1 -0
  188. package/generated-types/1.1/classes/CoreUObject/FGBuildableJumppad.d.ts +7 -0
  189. package/generated-types/1.1/classes/CoreUObject/FGBuildableJumppad.js +1 -0
  190. package/generated-types/1.1/classes/CoreUObject/FGBuildableLadder.d.ts +7 -0
  191. package/generated-types/1.1/classes/CoreUObject/FGBuildableLadder.js +1 -0
  192. package/generated-types/1.1/classes/CoreUObject/FGBuildableLightSource.d.ts +7 -0
  193. package/generated-types/1.1/classes/CoreUObject/FGBuildableLightSource.js +1 -0
  194. package/generated-types/1.1/classes/CoreUObject/FGBuildableLightsControlPanel.d.ts +7 -0
  195. package/generated-types/1.1/classes/CoreUObject/FGBuildableLightsControlPanel.js +1 -0
  196. package/generated-types/1.1/classes/CoreUObject/FGBuildableMAM.d.ts +7 -0
  197. package/generated-types/1.1/classes/CoreUObject/FGBuildableMAM.js +1 -0
  198. package/generated-types/1.1/classes/CoreUObject/FGBuildableManufacturer.d.ts +20 -0
  199. package/generated-types/1.1/classes/CoreUObject/FGBuildableManufacturer.js +1 -0
  200. package/generated-types/1.1/classes/CoreUObject/FGBuildableManufacturerVariablePower.d.ts +15 -0
  201. package/generated-types/1.1/classes/CoreUObject/FGBuildableManufacturerVariablePower.js +1 -0
  202. package/generated-types/1.1/classes/CoreUObject/FGBuildableMergerPriority.d.ts +20 -0
  203. package/generated-types/1.1/classes/CoreUObject/FGBuildableMergerPriority.js +1 -0
  204. package/generated-types/1.1/classes/CoreUObject/FGBuildablePassthrough.d.ts +7 -0
  205. package/generated-types/1.1/classes/CoreUObject/FGBuildablePassthrough.js +1 -0
  206. package/generated-types/1.1/classes/CoreUObject/FGBuildablePassthroughPipeHyper.d.ts +5 -0
  207. package/generated-types/1.1/classes/CoreUObject/FGBuildablePassthroughPipeHyper.js +1 -0
  208. package/generated-types/1.1/classes/CoreUObject/FGBuildablePillarLightweight.d.ts +10 -0
  209. package/generated-types/1.1/classes/CoreUObject/FGBuildablePillarLightweight.js +1 -0
  210. package/generated-types/1.1/classes/CoreUObject/FGBuildablePipeHyper.d.ts +7 -0
  211. package/generated-types/1.1/classes/CoreUObject/FGBuildablePipeHyper.js +1 -0
  212. package/generated-types/1.1/classes/CoreUObject/FGBuildablePipeHyperJunction.d.ts +16 -0
  213. package/generated-types/1.1/classes/CoreUObject/FGBuildablePipeHyperJunction.js +1 -0
  214. package/generated-types/1.1/classes/CoreUObject/FGBuildablePipeReservoir.d.ts +7 -0
  215. package/generated-types/1.1/classes/CoreUObject/FGBuildablePipeReservoir.js +1 -0
  216. package/generated-types/1.1/classes/CoreUObject/FGBuildablePipeline.d.ts +7 -0
  217. package/generated-types/1.1/classes/CoreUObject/FGBuildablePipeline.js +1 -0
  218. package/generated-types/1.1/classes/CoreUObject/FGBuildablePipelineJunction.d.ts +8 -0
  219. package/generated-types/1.1/classes/CoreUObject/FGBuildablePipelineJunction.js +1 -0
  220. package/generated-types/1.1/classes/CoreUObject/FGBuildablePipelinePump.d.ts +12 -0
  221. package/generated-types/1.1/classes/CoreUObject/FGBuildablePipelinePump.js +1 -0
  222. package/generated-types/1.1/classes/CoreUObject/FGBuildablePoleBase.d.ts +8 -0
  223. package/generated-types/1.1/classes/CoreUObject/FGBuildablePoleBase.js +1 -0
  224. package/generated-types/1.1/classes/CoreUObject/FGBuildablePoleConveyor.d.ts +13 -0
  225. package/generated-types/1.1/classes/CoreUObject/FGBuildablePoleConveyor.js +1 -0
  226. package/generated-types/1.1/classes/CoreUObject/FGBuildablePolePipe.d.ts +34 -0
  227. package/generated-types/1.1/classes/CoreUObject/FGBuildablePolePipe.js +1 -0
  228. package/generated-types/1.1/classes/CoreUObject/FGBuildablePoleStackable.d.ts +9 -0
  229. package/generated-types/1.1/classes/CoreUObject/FGBuildablePoleStackable.js +1 -0
  230. package/generated-types/1.1/classes/CoreUObject/FGBuildablePortal.d.ts +8 -0
  231. package/generated-types/1.1/classes/CoreUObject/FGBuildablePortal.js +1 -0
  232. package/generated-types/1.1/classes/CoreUObject/FGBuildablePortalSatellite.d.ts +8 -0
  233. package/generated-types/1.1/classes/CoreUObject/FGBuildablePortalSatellite.js +1 -0
  234. package/generated-types/1.1/classes/CoreUObject/FGBuildablePowerBooster.d.ts +10 -0
  235. package/generated-types/1.1/classes/CoreUObject/FGBuildablePowerBooster.js +1 -0
  236. package/generated-types/1.1/classes/CoreUObject/FGBuildablePowerPole.d.ts +7 -0
  237. package/generated-types/1.1/classes/CoreUObject/FGBuildablePowerPole.js +1 -0
  238. package/generated-types/1.1/classes/CoreUObject/FGBuildablePowerStorage.d.ts +12 -0
  239. package/generated-types/1.1/classes/CoreUObject/FGBuildablePowerStorage.js +1 -0
  240. package/generated-types/1.1/classes/CoreUObject/FGBuildablePriorityPowerSwitch.d.ts +7 -0
  241. package/generated-types/1.1/classes/CoreUObject/FGBuildablePriorityPowerSwitch.js +1 -0
  242. package/generated-types/1.1/classes/CoreUObject/FGBuildableRadarTower.d.ts +7 -0
  243. package/generated-types/1.1/classes/CoreUObject/FGBuildableRadarTower.js +1 -0
  244. package/generated-types/1.1/classes/CoreUObject/FGBuildableRailroadAttachment.d.ts +12 -0
  245. package/generated-types/1.1/classes/CoreUObject/FGBuildableRailroadAttachment.js +1 -0
  246. package/generated-types/1.1/classes/CoreUObject/FGBuildableRailroadSignal.d.ts +14 -0
  247. package/generated-types/1.1/classes/CoreUObject/FGBuildableRailroadSignal.js +1 -0
  248. package/generated-types/1.1/classes/CoreUObject/FGBuildableRailroadStation.d.ts +13 -0
  249. package/generated-types/1.1/classes/CoreUObject/FGBuildableRailroadStation.js +1 -0
  250. package/generated-types/1.1/classes/CoreUObject/FGBuildableRailroadTrack.d.ts +7 -0
  251. package/generated-types/1.1/classes/CoreUObject/FGBuildableRailroadTrack.js +1 -0
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  264. package/generated-types/1.1/classes/CoreUObject/FGBuildableSnowDispenser.d.ts +10 -0
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  268. package/generated-types/1.1/classes/CoreUObject/FGBuildableSplitterSmart.d.ts +17 -0
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  270. package/generated-types/1.1/classes/CoreUObject/FGBuildableStackableShelf.d.ts +9 -0
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  274. package/generated-types/1.1/classes/CoreUObject/FGBuildableTradingPost.d.ts +7 -0
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  276. package/generated-types/1.1/classes/CoreUObject/FGBuildableTrainPlatformCargo.d.ts +11 -0
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  280. package/generated-types/1.1/classes/CoreUObject/FGBuildableWalkway.d.ts +12 -0
  281. package/generated-types/1.1/classes/CoreUObject/FGBuildableWalkway.js +1 -0
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  288. package/generated-types/1.1/classes/CoreUObject/FGBuildableWaterPump.d.ts +7 -0
  289. package/generated-types/1.1/classes/CoreUObject/FGBuildableWaterPump.js +1 -0
  290. package/generated-types/1.1/classes/CoreUObject/FGBuildableWidgetSign.d.ts +7 -0
  291. package/generated-types/1.1/classes/CoreUObject/FGBuildableWidgetSign.js +1 -0
  292. package/generated-types/1.1/classes/CoreUObject/FGBuildableWire.d.ts +7 -0
  293. package/generated-types/1.1/classes/CoreUObject/FGBuildableWire.js +1 -0
  294. package/generated-types/1.1/classes/CoreUObject/FGBuildingDescriptor.d.ts +11 -0
  295. package/generated-types/1.1/classes/CoreUObject/FGBuildingDescriptor.js +1 -0
  296. package/generated-types/1.1/classes/CoreUObject/FGCentralStorageContainer.d.ts +10 -0
  297. package/generated-types/1.1/classes/CoreUObject/FGCentralStorageContainer.js +1 -0
  298. package/generated-types/1.1/classes/CoreUObject/FGChainsaw.d.ts +10 -0
  299. package/generated-types/1.1/classes/CoreUObject/FGChainsaw.js +1 -0
  300. package/generated-types/1.1/classes/CoreUObject/FGChargedWeapon.d.ts +9 -0
  301. package/generated-types/1.1/classes/CoreUObject/FGChargedWeapon.js +1 -0
  302. package/generated-types/1.1/classes/CoreUObject/FGConsumableDescriptor.d.ts +8 -0
  303. package/generated-types/1.1/classes/CoreUObject/FGConsumableDescriptor.js +1 -0
  304. package/generated-types/1.1/classes/CoreUObject/FGConsumableEquipment.d.ts +8 -0
  305. package/generated-types/1.1/classes/CoreUObject/FGConsumableEquipment.js +1 -0
  306. package/generated-types/1.1/classes/CoreUObject/FGCustomizationRecipe.d.ts +8 -0
  307. package/generated-types/1.1/classes/CoreUObject/FGCustomizationRecipe.js +1 -0
  308. package/generated-types/1.1/classes/CoreUObject/FGEquipmentDescriptor.d.ts +8 -0
  309. package/generated-types/1.1/classes/CoreUObject/FGEquipmentDescriptor.js +1 -0
  310. package/generated-types/1.1/classes/CoreUObject/FGEquipmentStunSpear.d.ts +9 -0
  311. package/generated-types/1.1/classes/CoreUObject/FGEquipmentStunSpear.js +1 -0
  312. package/generated-types/1.1/classes/CoreUObject/FGEquipmentZipline.d.ts +5 -0
  313. package/generated-types/1.1/classes/CoreUObject/FGEquipmentZipline.js +1 -0
  314. package/generated-types/1.1/classes/CoreUObject/FGGasMask.d.ts +5 -0
  315. package/generated-types/1.1/classes/CoreUObject/FGGasMask.js +1 -0
  316. package/generated-types/1.1/classes/CoreUObject/FGGolfCartDispenser.d.ts +8 -0
  317. package/generated-types/1.1/classes/CoreUObject/FGGolfCartDispenser.js +1 -0
  318. package/generated-types/1.1/classes/CoreUObject/FGHoverPack.d.ts +5 -0
  319. package/generated-types/1.1/classes/CoreUObject/FGHoverPack.js +1 -0
  320. package/generated-types/1.1/classes/CoreUObject/FGItemDescriptor.d.ts +8 -0
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  322. package/generated-types/1.1/classes/CoreUObject/FGItemDescriptorBiomass.d.ts +8 -0
  323. package/generated-types/1.1/classes/CoreUObject/FGItemDescriptorBiomass.js +1 -0
  324. package/generated-types/1.1/classes/CoreUObject/FGItemDescriptorNuclearFuel.d.ts +9 -0
  325. package/generated-types/1.1/classes/CoreUObject/FGItemDescriptorNuclearFuel.js +1 -0
  326. package/generated-types/1.1/classes/CoreUObject/FGItemDescriptorPowerBoosterFuel.d.ts +5 -0
  327. package/generated-types/1.1/classes/CoreUObject/FGItemDescriptorPowerBoosterFuel.js +1 -0
  328. package/generated-types/1.1/classes/CoreUObject/FGJetPack.d.ts +5 -0
  329. package/generated-types/1.1/classes/CoreUObject/FGJetPack.js +1 -0
  330. package/generated-types/1.1/classes/CoreUObject/FGJumpingStilts.d.ts +5 -0
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  332. package/generated-types/1.1/classes/CoreUObject/FGObjectScanner.d.ts +5 -0
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  334. package/generated-types/1.1/classes/CoreUObject/FGParachute.d.ts +5 -0
  335. package/generated-types/1.1/classes/CoreUObject/FGParachute.js +1 -0
  336. package/generated-types/1.1/classes/CoreUObject/FGPipeHyperStart.d.ts +7 -0
  337. package/generated-types/1.1/classes/CoreUObject/FGPipeHyperStart.js +1 -0
  338. package/generated-types/1.1/classes/CoreUObject/FGPortableMinerDispenser.d.ts +5 -0
  339. package/generated-types/1.1/classes/CoreUObject/FGPortableMinerDispenser.js +1 -0
  340. package/generated-types/1.1/classes/CoreUObject/FGPowerShardDescriptor.d.ts +8 -0
  341. package/generated-types/1.1/classes/CoreUObject/FGPowerShardDescriptor.js +1 -0
  342. package/generated-types/1.1/classes/CoreUObject/FGRecipe.d.ts +5 -0
  343. package/generated-types/1.1/classes/CoreUObject/FGRecipe.js +1 -0
  344. package/generated-types/1.1/classes/CoreUObject/FGResourceDescriptor.d.ts +8 -0
  345. package/generated-types/1.1/classes/CoreUObject/FGResourceDescriptor.js +1 -0
  346. package/generated-types/1.1/classes/CoreUObject/FGSchematic.d.ts +13 -0
  347. package/generated-types/1.1/classes/CoreUObject/FGSchematic.js +1 -0
  348. package/generated-types/1.1/classes/CoreUObject/FGSuitBase.d.ts +17 -0
  349. package/generated-types/1.1/classes/CoreUObject/FGSuitBase.js +1 -0
  350. package/generated-types/1.1/classes/CoreUObject/FGVehicleDescriptor.d.ts +8 -0
  351. package/generated-types/1.1/classes/CoreUObject/FGVehicleDescriptor.js +1 -0
  352. package/generated-types/1.1/classes/CoreUObject/FGWeapon.d.ts +12 -0
  353. package/generated-types/1.1/classes/CoreUObject/FGWeapon.js +1 -0
  354. package/generated-types/1.1/common/unassigned.d.ts +1699 -0
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  356. package/generated-types/1.1/utils/validators.d.ts +14 -0
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  358. package/generated-types/common/classes/CoreUObject/FGAmmoTypeInstantHit.d.ts +4 -13
  359. package/generated-types/common/classes/CoreUObject/FGAmmoTypeProjectile.d.ts +3 -77
  360. package/generated-types/common/classes/CoreUObject/FGAmmoTypeSpreadshot.d.ts +2 -9
  361. package/generated-types/common/classes/CoreUObject/FGBuildable.d.ts +2 -3
  362. package/generated-types/common/classes/CoreUObject/FGBuildablePipeline.d.ts +2 -31
  363. package/generated-types/common/classes/CoreUObject/FGBuildablePoleLightweight.d.ts +3 -2
  364. package/generated-types/common/classes/CoreUObject/FGBuildableRailroadTrack.d.ts +4 -3
  365. package/generated-types/common/classes/CoreUObject/FGBuildingDescriptor.d.ts +3 -1
  366. package/generated-types/common/classes/CoreUObject/FGPipeHyperStart.d.ts +3 -11
  367. package/generated-types/common/classes/CoreUObject/FGWeapon.d.ts +7 -26
  368. package/generated-types/common/common/unassigned.d.ts +164 -6
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  372. package/generated-types/update8/classes/CoreUObject/FGAmmoTypeSpreadshot.d.ts +1 -2
  373. package/generated-types/update8/classes/CoreUObject/FGBuildable.d.ts +2 -4
  374. package/generated-types/update8/classes/CoreUObject/FGBuildableBeamLightweight.d.ts +1 -2
  375. package/generated-types/update8/classes/CoreUObject/FGBuildableCircuitSwitch.d.ts +1 -2
  376. package/generated-types/update8/classes/CoreUObject/FGBuildableConveyorLift.d.ts +1 -2
  377. package/generated-types/update8/classes/CoreUObject/FGBuildableCornerWall.d.ts +1 -2
  378. package/generated-types/update8/classes/CoreUObject/FGBuildableDoor.d.ts +4 -5
  379. package/generated-types/update8/classes/CoreUObject/FGBuildableDroneStation.d.ts +1 -2
  380. package/generated-types/update8/classes/CoreUObject/FGBuildableFactory.d.ts +2 -4
  381. package/generated-types/update8/classes/CoreUObject/FGBuildableFactoryBuilding.d.ts +1 -2
  382. package/generated-types/update8/classes/CoreUObject/FGBuildableFactorySimpleProducer.d.ts +1 -2
  383. package/generated-types/update8/classes/CoreUObject/FGBuildableFloodlight.d.ts +1 -2
  384. package/generated-types/update8/classes/CoreUObject/FGBuildableFrackingActivator.d.ts +1 -2
  385. package/generated-types/update8/classes/CoreUObject/FGBuildableFrackingExtractor.d.ts +1 -2
  386. package/generated-types/update8/classes/CoreUObject/FGBuildableGenerator.d.ts +1 -2
  387. package/generated-types/update8/classes/CoreUObject/FGBuildableGeneratorGeoThermal.d.ts +1 -2
  388. package/generated-types/update8/classes/CoreUObject/FGBuildableLadder.d.ts +1 -2
  389. package/generated-types/update8/classes/CoreUObject/FGBuildableLightSource.d.ts +2 -3
  390. package/generated-types/update8/classes/CoreUObject/FGBuildableLightsControlPanel.d.ts +1 -2
  391. package/generated-types/update8/classes/CoreUObject/FGBuildableManufacturer.d.ts +5 -9
  392. package/generated-types/update8/classes/CoreUObject/FGBuildableManufacturerVariablePower.d.ts +2 -3
  393. package/generated-types/update8/classes/CoreUObject/FGBuildablePassthrough.d.ts +1 -2
  394. package/generated-types/update8/classes/CoreUObject/FGBuildablePillarLightweight.d.ts +1 -2
  395. package/generated-types/update8/classes/CoreUObject/FGBuildablePipeReservoir.d.ts +1 -2
  396. package/generated-types/update8/classes/CoreUObject/FGBuildablePipeline.d.ts +1 -2
  397. package/generated-types/update8/classes/CoreUObject/FGBuildablePipelinePump.d.ts +2 -4
  398. package/generated-types/update8/classes/CoreUObject/FGBuildablePoleLightweight.d.ts +1 -2
  399. package/generated-types/update8/classes/CoreUObject/FGBuildablePowerPole.d.ts +1 -2
  400. package/generated-types/update8/classes/CoreUObject/FGBuildablePriorityPowerSwitch.d.ts +1 -2
  401. package/generated-types/update8/classes/CoreUObject/FGBuildableRadarTower.d.ts +1 -2
  402. package/generated-types/update8/classes/CoreUObject/FGBuildableResourceExtractor.d.ts +3 -5
  403. package/generated-types/update8/classes/CoreUObject/FGBuildableResourceSinkShop.d.ts +1 -2
  404. package/generated-types/update8/classes/CoreUObject/FGBuildableSnowDispenser.d.ts +1 -2
  405. package/generated-types/update8/classes/CoreUObject/FGBuildableSpaceElevator.d.ts +1 -2
  406. package/generated-types/update8/classes/CoreUObject/FGBuildableSplitterSmart.d.ts +1 -2
  407. package/generated-types/update8/classes/CoreUObject/FGBuildableTradingPost.d.ts +1 -2
  408. package/generated-types/update8/classes/CoreUObject/FGBuildableWalkway.d.ts +3 -5
  409. package/generated-types/update8/classes/CoreUObject/FGBuildableWalkwayLightweight.d.ts +1 -2
  410. package/generated-types/update8/classes/CoreUObject/FGBuildableWall.d.ts +1 -2
  411. package/generated-types/update8/classes/CoreUObject/FGBuildableWallLightweight.d.ts +3 -2
  412. package/generated-types/update8/classes/CoreUObject/FGBuildableWaterPump.d.ts +1 -2
  413. package/generated-types/update8/classes/CoreUObject/FGBuildableWidgetSign.d.ts +1 -2
  414. package/generated-types/update8/classes/CoreUObject/FGBuildableWire.d.ts +1 -2
  415. package/generated-types/update8/classes/CoreUObject/FGPoleDescriptor.d.ts +1 -2
  416. package/generated-types/update8/classes/CoreUObject/FGSchematic.d.ts +2 -4
  417. package/generated-types/update8/classes/CoreUObject/FGWeapon.d.ts +2 -4
  418. package/generated-types/update8/common/unassigned.d.ts +1 -2
  419. package/generated-types/update8/utils/validators.js +2 -0
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  421. package/lib/CustomParsingTypes/TypedStringConst.d.ts +1 -1
  422. package/lib/CustomParsingTypes/TypedStringConst.js +1 -1
  423. package/lib/CustomParsingTypes/UnrealEngineString.d.ts +1 -1
  424. package/lib/CustomParsingTypes/UnrealEngineString.js +9 -1
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  428. package/lib/DocsTsGenerator.js +15 -0
  429. package/lib/TsFactoryWrapper.js +3 -0
  430. package/lib/TypeDefinitionDiscovery.js +8 -1
  431. package/lib/TypesDiscovery.d.ts +1 -0
  432. package/lib/TypesDiscovery.js +1 -0
  433. package/lib/helpers.js +5 -0
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  436. package/schema/1.1.optimised.schema.json +4515 -0
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  440. package/types-progress--common.md +18 -1
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  442. package/types-progress--version_1_0_1_4.md +37 -185
  443. package/types-progress--version_1_1_1_0.md +734 -0
@@ -0,0 +1,1699 @@
1
+ import { UnrealEngineString, StringStartsWith } from '../utils/validators';
2
+ import { FGBuildable__base__type } from '../classes/CoreUObject/FGBuildable';
3
+ import { FGBuildableDoor__automated__type } from '../classes/CoreUObject/FGBuildableDoor';
4
+ import { boolean__type, decimal_string__type, decimal_string__signed__type, integer_string__type, integer_string__signed__type } from '../../common/common/scalar';
5
+ import { common_base__FGBuildableGeneratorNuclear__mFuel__NuclearFuelRod__type, common_base__FGBuildableGeneratorNuclear__mFuel__PlutoniumFuelRod__type, common_base__FGBuildableGeneratorNuclear__type, common_base__FGBuildableGeneratorNuclear__mFuel__base__type } from '../../common/classes/CoreUObject/FGBuildableGeneratorNuclear';
6
+ import { InfinityExtrap__type, xyz__type, UnrealEngineString__array__type, empty_object__type, common_base__EditorCurveData__ExternalCurve__type, quaternion__type, color_decimal__type, xyz_array__type, None__type, ItemClass__amount_required__type, common_base__FGBuildableResourceExtractor__miner_mk3__type } from '../../common/common/unassigned';
7
+ import { common_base__FGSchematic__mUnlocks__type, common_base__FGSchematic__base__mSchematicDependencies__mRequireAllSchematicsToBePurchased__type, common_base__FGSchematic__base__mSchematicDependencies__mGamePhase__type, common_base__FGSchematic__base__type, common_base__FGSchematic__mUnlocks_Class__type } from '../../common/classes/CoreUObject/FGSchematic';
8
+ import { common_base__FGItemDescriptorNuclearFuel__waste__type, common_base__FGItemDescriptorNuclearFuel__type } from '../../common/classes/CoreUObject/FGItemDescriptorNuclearFuel';
9
+ import { common_base__FGBuildable__base__type, common_base__FGBuildable__circuits_base__type, common_base__FGBuildable__consumes_power_base__type, common_base__FGBuildable__docking_station_base__type, common_base__FGBuildable__extractor_base__type, common_base__FGBuildable__extractor_base__shared__type, common_base__FGBuildable__occupied__type, common_base__FGBuildable__pipeline_accessory__type, common_base__FGBuildable__pipeline_accessory__base__type, common_base__FGBuildable__pipeline_flow_accessory__type, common_base__FGBuildable__power_switch__base__type, common_base__FGBuildable__splitter__base__type } from '../../common/classes/CoreUObject/FGBuildable';
10
+ import { common_base__FGBuildableAttachmentMerger__type } from '../../common/classes/CoreUObject/FGBuildableAttachmentMerger';
11
+ import { common_base__FGBuildableAttachmentSplitter__type } from '../../common/classes/CoreUObject/FGBuildableAttachmentSplitter';
12
+ import { common_base__FGBuildableBeamLightweight__type } from '../../common/classes/CoreUObject/FGBuildableBeamLightweight';
13
+ import { common_base__FGBuildableBlueprintDesigner__type } from '../../common/classes/CoreUObject/FGBuildableBlueprintDesigner';
14
+ import { common_base__FGBuildableCircuitSwitch__type } from '../../common/classes/CoreUObject/FGBuildableCircuitSwitch';
15
+ import { common_base__FGBuildableConveyorBelt__base__type, common_base__FGBuildableConveyorBelt__type } from '../../common/classes/CoreUObject/FGBuildableConveyorBelt';
16
+ import { common_base__FGBuildableConveyorLift__type } from '../../common/classes/CoreUObject/FGBuildableConveyorLift';
17
+ import { common_base__FGBuildableCornerWall__type } from '../../common/classes/CoreUObject/FGBuildableCornerWall';
18
+ import { common_base__FGBuildableDockingStation__type } from '../../common/classes/CoreUObject/FGBuildableDockingStation';
19
+ import { common_base__FGBuildableDoor__base__type } from '../../common/classes/CoreUObject/FGBuildableDoor';
20
+ import { common_base__FGBuildableDroneStation__type } from '../../common/classes/CoreUObject/FGBuildableDroneStation';
21
+ import { common_base__FGBuildableFactoryBuilding__type } from '../../common/classes/CoreUObject/FGBuildableFactoryBuilding';
22
+ import { common_base__FGBuildableFactorySimpleProducer__type } from '../../common/classes/CoreUObject/FGBuildableFactorySimpleProducer';
23
+ import { common_base__FGBuildableFloodlight__type } from '../../common/classes/CoreUObject/FGBuildableFloodlight';
24
+ import { common_base__FGBuildableFoundation__type, common_base__FGBuildableFoundation__base__type } from '../../common/classes/CoreUObject/FGBuildableFoundation';
25
+ import { common_base__FGBuildableFrackingActivator__type } from '../../common/classes/CoreUObject/FGBuildableFrackingActivator';
26
+ import { common_base__FGBuildableFrackingExtractor__type } from '../../common/classes/CoreUObject/FGBuildableFrackingExtractor';
27
+ import { common_base__FGBuildableGenerator__base__type } from '../../common/classes/CoreUObject/FGBuildableGenerator';
28
+ import { common_base__FGBuildableGeneratorFuel__base__type, common_base__FGBuildableGeneratorFuel__biogen__type, common_base__FGBuildableGeneratorFuel__liquid__type } from '../../common/classes/CoreUObject/FGBuildableGeneratorFuel';
29
+ import { common_base__FGBuildableGeneratorGeoThermal__type } from '../../common/classes/CoreUObject/FGBuildableGeneratorGeoThermal';
30
+ import { common_base__FGBuildableJumppad__type } from '../../common/classes/CoreUObject/FGBuildableJumppad';
31
+ import { common_base__FGBuildableLadder__type } from '../../common/classes/CoreUObject/FGBuildableLadder';
32
+ import { common_base__FGBuildableLightsControlPanel__type } from '../../common/classes/CoreUObject/FGBuildableLightsControlPanel';
33
+ import { common_base__FGBuildableLightSource__type, common_base__FGBuildableLightSource__base__type } from '../../common/classes/CoreUObject/FGBuildableLightSource';
34
+ import { common_base__FGBuildableMAM__type } from '../../common/classes/CoreUObject/FGBuildableMAM';
35
+ import { common_base__FGBuildableManufacturer__type, common_base__FGBuildableManufacturer__base__type, common_base__FGBuildableManufacturer__blender__type, common_base__FGBuildableManufacturer__constructor__type, common_base__FGBuildableManufacturer__packager__type, common_base__FGBuildableManufacturer__smelter__type } from '../../common/classes/CoreUObject/FGBuildableManufacturer';
36
+ import { common_base__FGBuildableManufacturerVariablePower__base__type, common_base__FGBuildableManufacturerVariablePower__HadronCollider__type } from '../../common/classes/CoreUObject/FGBuildableManufacturerVariablePower';
37
+ import { common_base__FGBuildablePassthrough__type } from '../../common/classes/CoreUObject/FGBuildablePassthrough';
38
+ import { common_base__FGBuildablePipelineJunction__type } from '../../common/classes/CoreUObject/FGBuildablePipelineJunction';
39
+ import { common_base__FGBuildablePipelinePump__type, common_base__FGBuildablePipelinePump__valve__type } from '../../common/classes/CoreUObject/FGBuildablePipelinePump';
40
+ import { common_base__FGBuildablePipeReservoir__type } from '../../common/classes/CoreUObject/FGBuildablePipeReservoir';
41
+ import { common_base__FGBuildablePowerPole__type } from '../../common/classes/CoreUObject/FGBuildablePowerPole';
42
+ import { common_base__FGBuildablePowerStorage__type } from '../../common/classes/CoreUObject/FGBuildablePowerStorage';
43
+ import { common_base__FGBuildablePriorityPowerSwitch__type } from '../../common/classes/CoreUObject/FGBuildablePriorityPowerSwitch';
44
+ import { common_base__FGBuildableRadarTower__type } from '../../common/classes/CoreUObject/FGBuildableRadarTower';
45
+ import { common_base__FGBuildableRailroadSignal__type } from '../../common/classes/CoreUObject/FGBuildableRailroadSignal';
46
+ import { common_base__FGBuildableRailroadStation__type } from '../../common/classes/CoreUObject/FGBuildableRailroadStation';
47
+ import { common_base__FGBuildableRamp__type } from '../../common/classes/CoreUObject/FGBuildableRamp';
48
+ import { common_base__FGBuildableResourceExtractor__miner__type, common_base__FGBuildableResourceExtractor__miner__base__type, common_base__FGBuildableResourceExtractor__oil_extractor__type } from '../../common/classes/CoreUObject/FGBuildableResourceExtractor';
49
+ import { common_base__FGBuildableResourceSink__type } from '../../common/classes/CoreUObject/FGBuildableResourceSink';
50
+ import { common_base__FGBuildableResourceSinkShop__type } from '../../common/classes/CoreUObject/FGBuildableResourceSinkShop';
51
+ import { common_base__FGBuildableSnowDispenser__type } from '../../common/classes/CoreUObject/FGBuildableSnowDispenser';
52
+ import { common_base__FGBuildableSpaceElevator__type } from '../../common/classes/CoreUObject/FGBuildableSpaceElevator';
53
+ import { common_base__FGBuildableSplitterSmart__type } from '../../common/classes/CoreUObject/FGBuildableSplitterSmart';
54
+ import { common_base__FGBuildableStorage__type } from '../../common/classes/CoreUObject/FGBuildableStorage';
55
+ import { common_base__FGBuildableTradingPost__type } from '../../common/classes/CoreUObject/FGBuildableTradingPost';
56
+ import { common_base__FGBuildableTrainPlatform__base__type } from '../../common/classes/CoreUObject/FGBuildableTrainPlatform';
57
+ import { common_base__FGBuildableTrainPlatformCargo__FGBuildableRailroadStation__type, common_base__FGBuildableTrainPlatformCargo__type } from '../../common/classes/CoreUObject/FGBuildableTrainPlatformCargo';
58
+ import { common_base__FGBuildableWall__base__type, common_base__FGBuildableWall__base__rectangle__type } from '../../common/classes/CoreUObject/FGBuildableWall';
59
+ import { common_base__FGBuildableWaterPump__type } from '../../common/classes/CoreUObject/FGBuildableWaterPump';
60
+ import { common_base__FGBuildableWidgetSign__type } from '../../common/classes/CoreUObject/FGBuildableWidgetSign';
61
+ import { common_base__FGBuildableWire__type } from '../../common/classes/CoreUObject/FGBuildableWire';
62
+ import { common_base__FGChainsaw__type } from '../../common/classes/CoreUObject/FGChainsaw';
63
+ import { common_base__FGChargedWeapon__type } from '../../common/classes/CoreUObject/FGChargedWeapon';
64
+ import { common_base__FGConsumableDescriptor__base__type, common_base__FGConsumableDescriptor__healing__type } from '../../common/classes/CoreUObject/FGConsumableDescriptor';
65
+ import { common_base__FGCustomizationRecipe__FGRecipe__type } from '../../common/classes/CoreUObject/FGCustomizationRecipe';
66
+ import { common_base__FGEquipment__base__type, common_base__FGEquipment__placeable__type } from '../../common/classes/CoreUObject/FGEquipment';
67
+ import { common_base__FGEquipmentDescriptor__base__type, common_base__FGEquipmentDescriptor__type } from '../../common/classes/CoreUObject/FGEquipmentDescriptor';
68
+ import { common_base__FGEquipmentStunSpear__base__type, common_base__FGEquipmentStunSpear__type, common_base__FGEquipmentStunSpear__xeno_zapper__type } from '../../common/classes/CoreUObject/FGEquipmentStunSpear';
69
+ import { common_base__FGEquipmentZipline__type } from '../../common/classes/CoreUObject/FGEquipmentZipline';
70
+ import { common_base__FGGasMask__type } from '../../common/classes/CoreUObject/FGGasMask';
71
+ import { common_base__FGGolfCartDispenser__type } from '../../common/classes/CoreUObject/FGGolfCartDispenser';
72
+ import { common_base__FGHoverPack__type } from '../../common/classes/CoreUObject/FGHoverPack';
73
+ import { common_base__FGItemDescriptor__FGBuildingDescriptor__FGResourceDescriptor__type, common_base__FGItemDescriptor__FGResourceDescriptor__type, common_base__FGItemDescriptor__FGResourceDescriptor__FGPoleDescriptor__type } from '../../common/classes/CoreUObject/FGItemDescriptor';
74
+ import { common_base__FGItemDescriptorBiomass__type } from '../../common/classes/CoreUObject/FGItemDescriptorBiomass';
75
+ import { common_base__FGJetPack__type } from '../../common/classes/CoreUObject/FGJetPack';
76
+ import { common_base__FGJumpingStilts__type } from '../../common/classes/CoreUObject/FGJumpingStilts';
77
+ import { common_base__FGObjectScanner__type } from '../../common/classes/CoreUObject/FGObjectScanner';
78
+ import { common_base__FGParachute__type } from '../../common/classes/CoreUObject/FGParachute';
79
+ import { common_base__FGPortableMinerDispenser__type } from '../../common/classes/CoreUObject/FGPortableMinerDispenser';
80
+ import { common_base__FGRecipe__type } from '../../common/classes/CoreUObject/FGRecipe';
81
+ import { common_base__FGResourceDescriptor__type } from '../../common/classes/CoreUObject/FGResourceDescriptor';
82
+ import { common_base__FGSuitBase__type } from '../../common/classes/CoreUObject/FGSuitBase';
83
+ import { common_base__FGVehicleDescriptor__fueled_with_inventory__type, common_base__FGVehicleDescriptor__powered_no_inventory__type, common_base__FGVehicleDescriptor__with_inventory__type } from '../../common/classes/CoreUObject/FGVehicleDescriptor';
84
+ import { common_base__FGWeapon__base__type } from '../../common/classes/CoreUObject/FGWeapon';
85
+ export type v1_0_base__CameraAnim__type = UnrealEngineString<'/Script/TemplateSequence.CameraAnimationSequence', StringStartsWith<'/Game/FactoryGame/Character/Player/CameraShake/'>>;
86
+ export type v1_0_base__ClearanceBox__type = {
87
+ Min: xyz__type;
88
+ Max: xyz__type;
89
+ IsValid: boolean__type;
90
+ };
91
+ export type v1_0_base__FGBuildable__base__type = common_base__FGBuildable__base__type & {
92
+ mAlternativeMaterialRecipes?: '' | [
93
+ {
94
+ mMaterial: '/Game/FactoryGame/Buildable/-Shared/Customization/Materials/MaterialDesc_Foundation_Asphalt.MaterialDesc_Foundation_Asphalt_C' | '/Game/FactoryGame/Buildable/-Shared/Customization/Materials/MaterialDesc_Foundation_Concrete.MaterialDesc_Foundation_Concrete_C' | '/Game/FactoryGame/Buildable/-Shared/Customization/Materials/MaterialDesc_Foundation_Default.MaterialDesc_Foundation_Default_C' | '/Game/FactoryGame/Buildable/-Shared/Customization/Materials/MaterialDesc_Foundation_GripMetal.MaterialDesc_Foundation_GripMetal_C' | '/Game/FactoryGame/Buildable/-Shared/Customization/Materials/MaterialDesc_Foundation_PolishedConcrete.MaterialDesc_Foundation_PolishedConcrete_C';
95
+ mRecipe: '/Game/FactoryGame/Recipes/Buildings/Foundations/Recipe_QuarterPipeCorner_01.Recipe_QuarterPipeCorner_01_C' | '/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Recipe_QuarterPipeMiddle_Asphalt_8x1.Recipe_QuarterPipeMiddle_Asphalt_8x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Recipe_QuarterPipeMiddle_Asphalt_8x2.Recipe_QuarterPipeMiddle_Asphalt_8x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Recipe_QuarterPipeMiddle_Asphalt_8x4.Recipe_QuarterPipeMiddle_Asphalt_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Recipe_QuarterPipeMiddleInCorner_Asphalt_8x1.Recipe_QuarterPipeMiddleInCorner_Asphalt_8x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Recipe_QuarterPipeMiddleInCorner_Asphalt_8x2.Recipe_QuarterPipeMiddleInCorner_Asphalt_8x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Recipe_QuarterPipeMiddleInCorner_Asphalt_8x4.Recipe_QuarterPipeMiddleInCorner_Asphalt_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Recipe_QuarterPipeMiddleOutCorner_Asphalt_4x1.Recipe_QuarterPipeMiddleOutCorner_Asphalt_4x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Recipe_QuarterPipeMiddleOutCorner_Asphalt_4x2.Recipe_QuarterPipeMiddleOutCorner_Asphalt_4x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Recipe_QuarterPipeMiddleOutCorner_Asphalt_4x4.Recipe_QuarterPipeMiddleOutCorner_Asphalt_4x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Recipe_QuarterPipeInCorner_Asphalt_8x4.Recipe_QuarterPipeInCorner_Asphalt_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/ConcreteSet/Recipe_QuarterPipeMiddle_Concrete_8x1.Recipe_QuarterPipeMiddle_Concrete_8x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/ConcreteSet/Recipe_QuarterPipeMiddle_Concrete_8x2.Recipe_QuarterPipeMiddle_Concrete_8x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/ConcreteSet/Recipe_QuarterPipeMiddle_Concrete_8x4.Recipe_QuarterPipeMiddle_Concrete_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/ConcreteSet/Recipe_QuarterPipeMiddleInCorner_Concrete_8x1.Recipe_QuarterPipeMiddleInCorner_Concrete_8x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/ConcreteSet/Recipe_QuarterPipeMiddleInCorner_Concrete_8x2.Recipe_QuarterPipeMiddleInCorner_Concrete_8x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/ConcreteSet/Recipe_QuarterPipeMiddleInCorner_Concrete_8x4.Recipe_QuarterPipeMiddleInCorner_Concrete_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/ConcreteSet/Recipe_QuarterPipeMiddleOutCorner_Concrete_4x1.Recipe_QuarterPipeMiddleOutCorner_Concrete_4x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/ConcreteSet/Recipe_QuarterPipeMiddleOutCorner_Concrete_4x2.Recipe_QuarterPipeMiddleOutCorner_Concrete_4x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/ConcreteSet/Recipe_QuarterPipeMiddleOutCorner_Concrete_4x4.Recipe_QuarterPipeMiddleOutCorner_Concrete_4x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/FicsitSet/Recipe_QuarterPipeMiddle_Ficsit_4x1.Recipe_QuarterPipeMiddle_Ficsit_4x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/FicsitSet/Recipe_QuarterPipeMiddle_Ficsit_4x2.Recipe_QuarterPipeMiddle_Ficsit_4x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/FicsitSet/Recipe_QuarterPipeMiddle_Ficsit_4x4.Recipe_QuarterPipeMiddle_Ficsit_4x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/FicsitSet/Recipe_QuarterPipeMiddleInCorner_Ficsit_8x1.Recipe_QuarterPipeMiddleInCorner_Ficsit_8x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/FicsitSet/Recipe_QuarterPipeMiddleInCorner_Ficsit_8x2.Recipe_QuarterPipeMiddleInCorner_Ficsit_8x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/FicsitSet/Recipe_QuarterPipeMiddleInCorner_Ficsit_8x4.Recipe_QuarterPipeMiddleInCorner_Ficsit_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/FicsitSet/Recipe_QuarterPipeMiddleOutCorner_Ficsit_4x1.Recipe_QuarterPipeMiddleOutCorner_Ficsit_4x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/FicsitSet/Recipe_QuarterPipeMiddleOutCorner_Ficsit_4x2.Recipe_QuarterPipeMiddleOutCorner_Ficsit_4x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/FicsitSet/Recipe_QuarterPipeMiddleOutCorner_Ficsit_4x4.Recipe_QuarterPipeMiddleOutCorner_Ficsit_4x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Recipe_QuarterPipeMiddle_Grip_8x1.Recipe_QuarterPipeMiddle_Grip_8x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Recipe_QuarterPipeMiddle_Grip_8x2.Recipe_QuarterPipeMiddle_Grip_8x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Recipe_QuarterPipeMiddle_Grip_8x4.Recipe_QuarterPipeMiddle_Grip_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Recipe_QuarterPipeMiddleInCorner_Grip_8x1.Recipe_QuarterPipeMiddleInCorner_Grip_8x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Recipe_QuarterPipeMiddleInCorner_Grip_8x2.Recipe_QuarterPipeMiddleInCorner_Grip_8x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Recipe_QuarterPipeMiddleInCorner_Grip_8x4.Recipe_QuarterPipeMiddleInCorner_Grip_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Recipe_QuarterPipeMiddleOutCorner_Grip_4x1.Recipe_QuarterPipeMiddleOutCorner_Grip_4x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Recipe_QuarterPipeMiddleOutCorner_Grip_4x2.Recipe_QuarterPipeMiddleOutCorner_Grip_4x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Recipe_QuarterPipeMiddleOutCorner_Grip_4x4.Recipe_QuarterPipeMiddleOutCorner_Grip_4x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Recipe_QuarterPipeInCorner_Grip_8x4.Recipe_QuarterPipeInCorner_Grip_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Recipe_QuarterPipeMiddle_PolishedConcrete_8x1.Recipe_QuarterPipeMiddle_PolishedConcrete_8x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Recipe_QuarterPipeMiddle_PolishedConcrete_8x2.Recipe_QuarterPipeMiddle_PolishedConcrete_8x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Recipe_QuarterPipeMiddle_PolishedConcrete_8x4.Recipe_QuarterPipeMiddle_PolishedConcrete_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Recipe_QuarterPipeMiddleInCorner_PolishedConcrete_8x1.Recipe_QuarterPipeMiddleInCorner_PolishedConcrete_8x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Recipe_QuarterPipeMiddleInCorner_PolishedConcrete_8x2.Recipe_QuarterPipeMiddleInCorner_PolishedConcrete_8x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Recipe_QuarterPipeMiddleInCorner_PolishedConcrete_8x4.Recipe_QuarterPipeMiddleInCorner_PolishedConcrete_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Recipe_QuarterPipeMiddleOutCorner_PolishedConcrete_4x1.Recipe_QuarterPipeMiddleOutCorner_PolishedConcrete_4x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Recipe_QuarterPipeMiddleOutCorner_PolishedConcrete_4x2.Recipe_QuarterPipeMiddleOutCorner_PolishedConcrete_4x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Recipe_QuarterPipeMiddleOutCorner_PolishedConcrete_4x4.Recipe_QuarterPipeMiddleOutCorner_PolishedConcrete_4x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Recipe_QuarterPipeInCorner_ConcretePolished_8x4.Recipe_QuarterPipeInCorner_ConcretePolished_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/ConcreteSet/Recipe_Stair_Concrete_8x1.Recipe_Stair_Concrete_8x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/FicsitSet/Recipe_Stair_FicsitSet_8x1_01.Recipe_Stair_FicsitSet_8x1_01_C' | '/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Recipe_Stair_GripMetal_8x1.Recipe_Stair_GripMetal_8x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Recipe_Stair_PolishedConcrete_8x1.Recipe_Stair_PolishedConcrete_8x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/ConcreteSet/Recipe_Stair_Concrete_8x2.Recipe_Stair_Concrete_8x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/FicsitSet/Recipe_Stair_FicsitSet_8x2_01.Recipe_Stair_FicsitSet_8x2_01_C' | '/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Recipe_Stair_GripMetal_8x2.Recipe_Stair_GripMetal_8x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Recipe_Stair_PolishedConcrete_8x2.Recipe_Stair_PolishedConcrete_8x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/ConcreteSet/Recipe_Stair_Concrete_8x4.Recipe_Stair_Concrete_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/FicsitSet/Recipe_Stair_FicsitSet_8x4_01.Recipe_Stair_FicsitSet_8x4_01_C' | '/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Recipe_Stair_GripMetal_8x4.Recipe_Stair_GripMetal_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Recipe_Stair_PolishedConcrete_8x4.Recipe_Stair_PolishedConcrete_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Recipe_Stair_Asphalt_8x1.Recipe_Stair_Asphalt_8x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Recipe_Stair_Asphalt_8x2.Recipe_Stair_Asphalt_8x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Recipe_Stair_Asphalt_8x4.Recipe_Stair_Asphalt_8x4_C';
96
+ },
97
+ ...{
98
+ mMaterial: '/Game/FactoryGame/Buildable/-Shared/Customization/Materials/MaterialDesc_Foundation_Asphalt.MaterialDesc_Foundation_Asphalt_C' | '/Game/FactoryGame/Buildable/-Shared/Customization/Materials/MaterialDesc_Foundation_Concrete.MaterialDesc_Foundation_Concrete_C' | '/Game/FactoryGame/Buildable/-Shared/Customization/Materials/MaterialDesc_Foundation_Default.MaterialDesc_Foundation_Default_C' | '/Game/FactoryGame/Buildable/-Shared/Customization/Materials/MaterialDesc_Foundation_GripMetal.MaterialDesc_Foundation_GripMetal_C' | '/Game/FactoryGame/Buildable/-Shared/Customization/Materials/MaterialDesc_Foundation_PolishedConcrete.MaterialDesc_Foundation_PolishedConcrete_C';
99
+ mRecipe: '/Game/FactoryGame/Recipes/Buildings/Foundations/Recipe_QuarterPipeCorner_01.Recipe_QuarterPipeCorner_01_C' | '/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Recipe_QuarterPipeMiddle_Asphalt_8x1.Recipe_QuarterPipeMiddle_Asphalt_8x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Recipe_QuarterPipeMiddle_Asphalt_8x2.Recipe_QuarterPipeMiddle_Asphalt_8x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Recipe_QuarterPipeMiddle_Asphalt_8x4.Recipe_QuarterPipeMiddle_Asphalt_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Recipe_QuarterPipeMiddleInCorner_Asphalt_8x1.Recipe_QuarterPipeMiddleInCorner_Asphalt_8x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Recipe_QuarterPipeMiddleInCorner_Asphalt_8x2.Recipe_QuarterPipeMiddleInCorner_Asphalt_8x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Recipe_QuarterPipeMiddleInCorner_Asphalt_8x4.Recipe_QuarterPipeMiddleInCorner_Asphalt_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Recipe_QuarterPipeMiddleOutCorner_Asphalt_4x1.Recipe_QuarterPipeMiddleOutCorner_Asphalt_4x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Recipe_QuarterPipeMiddleOutCorner_Asphalt_4x2.Recipe_QuarterPipeMiddleOutCorner_Asphalt_4x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Recipe_QuarterPipeMiddleOutCorner_Asphalt_4x4.Recipe_QuarterPipeMiddleOutCorner_Asphalt_4x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Recipe_QuarterPipeInCorner_Asphalt_8x4.Recipe_QuarterPipeInCorner_Asphalt_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/ConcreteSet/Recipe_QuarterPipeMiddle_Concrete_8x1.Recipe_QuarterPipeMiddle_Concrete_8x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/ConcreteSet/Recipe_QuarterPipeMiddle_Concrete_8x2.Recipe_QuarterPipeMiddle_Concrete_8x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/ConcreteSet/Recipe_QuarterPipeMiddle_Concrete_8x4.Recipe_QuarterPipeMiddle_Concrete_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/ConcreteSet/Recipe_QuarterPipeMiddleInCorner_Concrete_8x1.Recipe_QuarterPipeMiddleInCorner_Concrete_8x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/ConcreteSet/Recipe_QuarterPipeMiddleInCorner_Concrete_8x2.Recipe_QuarterPipeMiddleInCorner_Concrete_8x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/ConcreteSet/Recipe_QuarterPipeMiddleInCorner_Concrete_8x4.Recipe_QuarterPipeMiddleInCorner_Concrete_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/ConcreteSet/Recipe_QuarterPipeMiddleOutCorner_Concrete_4x1.Recipe_QuarterPipeMiddleOutCorner_Concrete_4x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/ConcreteSet/Recipe_QuarterPipeMiddleOutCorner_Concrete_4x2.Recipe_QuarterPipeMiddleOutCorner_Concrete_4x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/ConcreteSet/Recipe_QuarterPipeMiddleOutCorner_Concrete_4x4.Recipe_QuarterPipeMiddleOutCorner_Concrete_4x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/FicsitSet/Recipe_QuarterPipeMiddle_Ficsit_4x1.Recipe_QuarterPipeMiddle_Ficsit_4x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/FicsitSet/Recipe_QuarterPipeMiddle_Ficsit_4x2.Recipe_QuarterPipeMiddle_Ficsit_4x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/FicsitSet/Recipe_QuarterPipeMiddle_Ficsit_4x4.Recipe_QuarterPipeMiddle_Ficsit_4x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/FicsitSet/Recipe_QuarterPipeMiddleInCorner_Ficsit_8x1.Recipe_QuarterPipeMiddleInCorner_Ficsit_8x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/FicsitSet/Recipe_QuarterPipeMiddleInCorner_Ficsit_8x2.Recipe_QuarterPipeMiddleInCorner_Ficsit_8x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/FicsitSet/Recipe_QuarterPipeMiddleInCorner_Ficsit_8x4.Recipe_QuarterPipeMiddleInCorner_Ficsit_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/FicsitSet/Recipe_QuarterPipeMiddleOutCorner_Ficsit_4x1.Recipe_QuarterPipeMiddleOutCorner_Ficsit_4x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/FicsitSet/Recipe_QuarterPipeMiddleOutCorner_Ficsit_4x2.Recipe_QuarterPipeMiddleOutCorner_Ficsit_4x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/FicsitSet/Recipe_QuarterPipeMiddleOutCorner_Ficsit_4x4.Recipe_QuarterPipeMiddleOutCorner_Ficsit_4x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Recipe_QuarterPipeMiddle_Grip_8x1.Recipe_QuarterPipeMiddle_Grip_8x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Recipe_QuarterPipeMiddle_Grip_8x2.Recipe_QuarterPipeMiddle_Grip_8x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Recipe_QuarterPipeMiddle_Grip_8x4.Recipe_QuarterPipeMiddle_Grip_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Recipe_QuarterPipeMiddleInCorner_Grip_8x1.Recipe_QuarterPipeMiddleInCorner_Grip_8x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Recipe_QuarterPipeMiddleInCorner_Grip_8x2.Recipe_QuarterPipeMiddleInCorner_Grip_8x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Recipe_QuarterPipeMiddleInCorner_Grip_8x4.Recipe_QuarterPipeMiddleInCorner_Grip_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Recipe_QuarterPipeMiddleOutCorner_Grip_4x1.Recipe_QuarterPipeMiddleOutCorner_Grip_4x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Recipe_QuarterPipeMiddleOutCorner_Grip_4x2.Recipe_QuarterPipeMiddleOutCorner_Grip_4x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Recipe_QuarterPipeMiddleOutCorner_Grip_4x4.Recipe_QuarterPipeMiddleOutCorner_Grip_4x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Recipe_QuarterPipeInCorner_Grip_8x4.Recipe_QuarterPipeInCorner_Grip_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Recipe_QuarterPipeMiddle_PolishedConcrete_8x1.Recipe_QuarterPipeMiddle_PolishedConcrete_8x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Recipe_QuarterPipeMiddle_PolishedConcrete_8x2.Recipe_QuarterPipeMiddle_PolishedConcrete_8x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Recipe_QuarterPipeMiddle_PolishedConcrete_8x4.Recipe_QuarterPipeMiddle_PolishedConcrete_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Recipe_QuarterPipeMiddleInCorner_PolishedConcrete_8x1.Recipe_QuarterPipeMiddleInCorner_PolishedConcrete_8x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Recipe_QuarterPipeMiddleInCorner_PolishedConcrete_8x2.Recipe_QuarterPipeMiddleInCorner_PolishedConcrete_8x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Recipe_QuarterPipeMiddleInCorner_PolishedConcrete_8x4.Recipe_QuarterPipeMiddleInCorner_PolishedConcrete_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Recipe_QuarterPipeMiddleOutCorner_PolishedConcrete_4x1.Recipe_QuarterPipeMiddleOutCorner_PolishedConcrete_4x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Recipe_QuarterPipeMiddleOutCorner_PolishedConcrete_4x2.Recipe_QuarterPipeMiddleOutCorner_PolishedConcrete_4x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Recipe_QuarterPipeMiddleOutCorner_PolishedConcrete_4x4.Recipe_QuarterPipeMiddleOutCorner_PolishedConcrete_4x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Recipe_QuarterPipeInCorner_ConcretePolished_8x4.Recipe_QuarterPipeInCorner_ConcretePolished_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/ConcreteSet/Recipe_Stair_Concrete_8x1.Recipe_Stair_Concrete_8x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/FicsitSet/Recipe_Stair_FicsitSet_8x1_01.Recipe_Stair_FicsitSet_8x1_01_C' | '/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Recipe_Stair_GripMetal_8x1.Recipe_Stair_GripMetal_8x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Recipe_Stair_PolishedConcrete_8x1.Recipe_Stair_PolishedConcrete_8x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/ConcreteSet/Recipe_Stair_Concrete_8x2.Recipe_Stair_Concrete_8x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/FicsitSet/Recipe_Stair_FicsitSet_8x2_01.Recipe_Stair_FicsitSet_8x2_01_C' | '/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Recipe_Stair_GripMetal_8x2.Recipe_Stair_GripMetal_8x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Recipe_Stair_PolishedConcrete_8x2.Recipe_Stair_PolishedConcrete_8x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/ConcreteSet/Recipe_Stair_Concrete_8x4.Recipe_Stair_Concrete_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/FicsitSet/Recipe_Stair_FicsitSet_8x4_01.Recipe_Stair_FicsitSet_8x4_01_C' | '/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Recipe_Stair_GripMetal_8x4.Recipe_Stair_GripMetal_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Recipe_Stair_PolishedConcrete_8x4.Recipe_Stair_PolishedConcrete_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Recipe_Stair_Asphalt_8x1.Recipe_Stair_Asphalt_8x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Recipe_Stair_Asphalt_8x2.Recipe_Stair_Asphalt_8x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Recipe_Stair_Asphalt_8x4.Recipe_Stair_Asphalt_8x4_C';
100
+ }[]
101
+ ];
102
+ bForceLegacyBuildEffect: boolean__type;
103
+ bForceBuildEffectSolo: boolean__type;
104
+ mInteractionRegisterPlayerWithCircuit: boolean__type;
105
+ mSkipBuildEffect?: boolean__type;
106
+ mForceNetUpdateOnRegisterPlayer?: boolean__type;
107
+ mToggleDormancyOnInteraction?: boolean__type;
108
+ mIsMultiSpawnedBuildable?: boolean__type;
109
+ mShouldShowAttachmentPointVisuals?: boolean__type;
110
+ mManagedByLightweightBuildableSubsystem: boolean__type;
111
+ mRemoveBuildableFromSubsystemOnDismantle: boolean__type;
112
+ mHasBeenRemovedFromSubsystem: boolean__type;
113
+ mReplicatedBuiltInsideBlueprintDesigner: boolean__type;
114
+ mClearanceData: v1_0_base__mClearanceData__type;
115
+ mTimelapseBucketId: integer_string__type;
116
+ mTimelapseDelay: decimal_string__type;
117
+ mAlienOverClockingZOffset: decimal_string__type;
118
+ mAlienOverClockingAttenuationScalingFactor: decimal_string__type;
119
+ mAlienOverClockingVolumeDB_RTPC: decimal_string__type;
120
+ mAlienOverClockingHighpass_RTPC: decimal_string__type;
121
+ mAlienOverClockingPitch_RTPC: decimal_string__type;
122
+ };
123
+ export type v1_0_base__FGBuildable__circuits_base__type = v1_0_base__FGBuildable__circuits_base__merged__type;
124
+ export type v1_0_base__FGBuildable__circuits_base__merged__type = common_base__FGBuildable__circuits_base__type & v1_0_base__FGBuildable__base__type;
125
+ export type v1_0_base__FGBuildable__consumes_power_base__type = v1_0_base__FGBuildable__consumes_power_base__version_1__type & v1_0_base__FGBuildable__base__type;
126
+ export type v1_0_base__FGBuildable__consumes_power_base__version_1__type = common_base__FGBuildable__consumes_power_base__type & {
127
+ mAlienOverClockingParticleEffects: '';
128
+ mProductionBoostPowerConsumptionExponent: decimal_string__type;
129
+ mOnPendingPotentialChanged: empty_object__type;
130
+ mOnPendingProductionBoostChanged: empty_object__type;
131
+ mOnCurrentProductivityChanged: empty_object__type;
132
+ mCanChangeProductionBoost: boolean__type;
133
+ mBaseProductionBoost: decimal_string__type;
134
+ mPotentialShardSlots: integer_string__type;
135
+ mProductionShardSlotSize: integer_string__type;
136
+ mProductionShardBoostMultiplier: decimal_string__type;
137
+ mHasInventoryPotential: boolean__type;
138
+ mIsTickRateManaged: boolean__type;
139
+ mOverridePotentialShardSlots: boolean__type;
140
+ mOverrideProductionShardSlotSize: boolean__type;
141
+ };
142
+ export type v1_0_base__FGBuildable__docking_station_base__type = common_base__FGBuildable__docking_station_base__type & v1_0_base__FGBuildable__consumes_power_base__type;
143
+ export type v1_0_base__FGBuildable__extractor_base__type = v1_0_base__FGBuildable__extractor_base__merged__type;
144
+ export type v1_0_base__FGBuildable__extractor_base__merged__type = common_base__FGBuildable__extractor_base__type & v1_0_base__FGBuildable__extractor_base__shared__type;
145
+ export type v1_0_base__FGBuildable__extractor_base__shared__type = v1_0_base__FGBuildable__extractor_base__shared__merged__type;
146
+ export type v1_0_base__FGBuildable__extractor_base__shared__merged__type = common_base__FGBuildable__extractor_base__shared__type & v1_0_base__FGBuildable__consumes_power_base__type;
147
+ export type v1_0_base__FGBuildable__occupied__final__type = common_base__FGBuildable__occupied__type & v1_0_base__FGBuildable__base__type;
148
+ export type v1_0_base__FGBuildable__pipeline_accessory__type = common_base__FGBuildable__pipeline_accessory__type & v1_0_base__FGBuildable__pipeline_accessory__base__type;
149
+ export type v1_0_base__FGBuildable__pipeline_accessory__base__type = common_base__FGBuildable__pipeline_accessory__base__type & v1_0_base__FGBuildable__consumes_power_base__type;
150
+ export type v1_0_base__FGBuildable__pipeline_flow_accessory__type = v1_0_base__FGBuildable__pipeline_flow_accessory__merged__type & {
151
+ mUpdateAudioFlowTime: decimal_string__type;
152
+ };
153
+ export type v1_0_base__FGBuildable__pipeline_flow_accessory__merged__type = common_base__FGBuildable__pipeline_flow_accessory__type & v1_0_base__FGBuildable__pipeline_accessory__type;
154
+ export type v1_0_base__FGBuildable__power_switch__base__type = v1_0_base__FGBuildable__power_switch__base__merged__type;
155
+ export type v1_0_base__FGBuildable__power_switch__base__merged__type = common_base__FGBuildable__power_switch__base__type & v1_0_base__FGBuildable__circuits_base__type;
156
+ export type v1_0_base__FGBuildable__splitter__base__type = v1_0_base__FGBuildable__splitter__base__merged__type;
157
+ export type v1_0_base__FGBuildable__splitter__base__merged__type = common_base__FGBuildable__splitter__base__type & v1_0_base__FGBuildable__base__type & v1_0_base__FGBuildableAttachmentMergerSplitter__with_inventory_size__type;
158
+ export type v1_0_base__FGBuildableAttachmentMerger__type = common_base__FGBuildableAttachmentMerger__type & v1_0_base__FGBuildable__base__type & v1_0_base__FGBuildableAttachmentMergerSplitter__with_inventory_size__type;
159
+ export type v1_0_base__FGBuildableAttachmentMergerSplitter__with_inventory_size__type = {
160
+ mInventorySize: integer_string__type;
161
+ };
162
+ export type v1_0_base__FGBuildableAttachmentSplitter__type = common_base__FGBuildableAttachmentSplitter__type & v1_0_base__FGBuildable__splitter__base__type;
163
+ export type v1_0_base__FGBuildableBeamLightweight__type = common_base__FGBuildableBeamLightweight__type & v1_0_base__FGBuildable__base__type;
164
+ export type v1_0_base__FGBuildableBlueprintDesigner__base__type = v1_0_base__FGBuildableBlueprintDesigner__merged__type & {
165
+ mCurrentRecordData: {
166
+ IconID: {
167
+ IconLibrary: 'None';
168
+ IconID: integer_string__signed__type;
169
+ };
170
+ Color: color_decimal__type;
171
+ };
172
+ };
173
+ export type v1_0_base__FGBuildableBlueprintDesigner__merged__type = common_base__FGBuildableBlueprintDesigner__type & v1_0_base__FGBuildable__base__type;
174
+ export type v1_0_base__FGBuildableBlueprintDesigner__mk1__type = v1_0_base__FGBuildableBlueprintDesigner__base__type & {
175
+ ClassName: 'Build_BlueprintDesigner_C';
176
+ mDisplayName: 'Blueprint Designer Mk.1';
177
+ };
178
+ export type v1_0_base__FGBuildableBlueprintDesigner__mk2__type = v1_0_base__FGBuildableBlueprintDesigner__base__type & {
179
+ ClassName: 'Build_BlueprintDesigner_MK2_C';
180
+ mDisplayName: 'Blueprint Designer Mk.2';
181
+ };
182
+ export type v1_0_base__FGBuildableBlueprintDesigner__mk3__type = v1_0_base__FGBuildableBlueprintDesigner__base__type & {
183
+ ClassName: 'Build_BlueprintDesigner_Mk3_C';
184
+ mDisplayName: 'Blueprint Designer Mk.3';
185
+ };
186
+ export type v1_0_base__FGBuildableCircuitSwitch__type = common_base__FGBuildableCircuitSwitch__type & v1_0_base__FGBuildable__power_switch__base__type;
187
+ export type v1_0_base__FGBuildableConveyorBelt__base__type = v1_0_base__FGBuildableConveyorBelt__base__merged__type & {
188
+ mItems: {
189
+ ArrayReplicationKey: integer_string__signed__type;
190
+ };
191
+ mChainSegmentIndex: integer_string__signed__type;
192
+ };
193
+ export type v1_0_base__FGBuildableConveyorBelt__base__merged__type = common_base__FGBuildableConveyorBelt__base__type & v1_0_base__FGBuildable__base__type;
194
+ export type v1_0_base__FGBuildableConveyorBelt__merged__type = common_base__FGBuildableConveyorBelt__type & v1_0_base__FGBuildableConveyorBelt__base__type;
195
+ export type v1_0_base__FGBuildableConveyorBelt__pre_1_1__type = v1_0_base__FGBuildableConveyorBelt__merged__type;
196
+ export type v1_0_base__FGBuildableConveyorLift__type = common_base__FGBuildableConveyorLift__type & v1_0_base__FGBuildableConveyorBelt__base__type & v1_0_base__FGBuildableConveyorLift__properties__type;
197
+ export type v1_0_base__FGBuildableConveyorLift__properties__type = {
198
+ mFlipMeshOnReverse: boolean__type;
199
+ mOpposingConnectionClearance: decimal_string__type;
200
+ };
201
+ export type v1_0_base__FGBuildableCornerWall__type = common_base__FGBuildableCornerWall__type & v1_0_base__FGBuildableWall__base__type;
202
+ export type v1_0_base__FGBuildableDockingStation__type = common_base__FGBuildableDockingStation__type & v1_0_base__FGBuildable__docking_station_base__type;
203
+ export type v1_0_base__FGBuildableDoor__base__type = common_base__FGBuildableDoor__base__type & v1_0_base__FGBuildableWallLightweight__type;
204
+ export type v1_0_base__FGBuildableDroneStation__type = v1_0_base__FGBuildableDroneStation__version_1__type & v1_0_base__FGBuildable__docking_station_base__type;
205
+ export type v1_0_base__FGBuildableDroneStation__version_1__type = common_base__FGBuildableDroneStation__type & {
206
+ mFuelStorageSizeX: integer_string__type;
207
+ mFuelStorageSizeY: integer_string__type;
208
+ };
209
+ export type v1_0_base__FGBuildableFactoryBuilding__type = common_base__FGBuildableFactoryBuilding__type & v1_0_base__FGBuildable__base__type;
210
+ export type v1_0_base__FGBuildableFactorySimpleProducer__type = common_base__FGBuildableFactorySimpleProducer__type & v1_0_base__FGBuildable__consumes_power_base__type;
211
+ export type v1_0_base__FGBuildableFloodlight__type = common_base__FGBuildableFloodlight__type & v1_0_base__FGBuildableLightSource__base__type;
212
+ export type v1_0_base__FGBuildableFoundation__type = common_base__FGBuildableFoundation__type & v1_0_base__FGBuildableFoundation__base__type;
213
+ export type v1_0_base__FGBuildableFoundation__base__type = v1_0_base__FGBuildableFoundation__base__merged__type;
214
+ export type v1_0_base__FGBuildableFoundation__base__merged__type = common_base__FGBuildableFoundation__base__type & v1_0_base__FGBuildable__base__type;
215
+ export type v1_0_base__FGBuildableFrackingActivator__type = common_base__FGBuildableFrackingActivator__type & v1_0_base__FGBuildable__extractor_base__shared__type;
216
+ export type v1_0_base__FGBuildableFrackingExtractor__type = common_base__FGBuildableFrackingExtractor__type & v1_0_base__FGBuildable__extractor_base__type;
217
+ export type v1_0_base__FGBuildableGenerator__base__type = common_base__FGBuildableGenerator__base__type & v1_0_base__FGBuildable__consumes_power_base__type;
218
+ export type v1_0_base__FGBuildableGeneratorFuel__base__type = v1_0_base__FGBuildableGeneratorFuel__base__merged__type & {
219
+ mFuelClassesInInventory: '';
220
+ };
221
+ export type v1_0_base__FGBuildableGeneratorFuel__base__merged__type = common_base__FGBuildableGeneratorFuel__base__type & v1_0_base__FGBuildableGenerator__base__type;
222
+ export type v1_0_base__FGBuildableGeneratorFuel__biogen__type = v1_0_base__FGBuildableGeneratorFuel__biogen__merged__type & {
223
+ mDefaultFuelClasses: [
224
+ ('/Game/FactoryGame/Resource/Parts/GenericBiomass/Desc_Leaves.Desc_Leaves_C' | '/Game/FactoryGame/Resource/Parts/GenericBiomass/Desc_Wood.Desc_Wood_C' | '/Game/FactoryGame/Resource/Parts/GenericBiomass/Desc_Mycelia.Desc_Mycelia_C' | '/Game/FactoryGame/Resource/Parts/GenericBiomass/Desc_GenericBiomass.Desc_GenericBiomass_C' | '/Game/FactoryGame/Resource/Parts/BioFuel/Desc_Biofuel.Desc_Biofuel_C' | '/Game/FactoryGame/Resource/Parts/BioFuel/Desc_PackagedBiofuel.Desc_PackagedBiofuel_C'),
225
+ ...('/Game/FactoryGame/Resource/Parts/GenericBiomass/Desc_Leaves.Desc_Leaves_C' | '/Game/FactoryGame/Resource/Parts/GenericBiomass/Desc_Wood.Desc_Wood_C' | '/Game/FactoryGame/Resource/Parts/GenericBiomass/Desc_Mycelia.Desc_Mycelia_C' | '/Game/FactoryGame/Resource/Parts/GenericBiomass/Desc_GenericBiomass.Desc_GenericBiomass_C' | '/Game/FactoryGame/Resource/Parts/BioFuel/Desc_Biofuel.Desc_Biofuel_C' | '/Game/FactoryGame/Resource/Parts/BioFuel/Desc_PackagedBiofuel.Desc_PackagedBiofuel_C')[]
226
+ ];
227
+ mFuel: [
228
+ {
229
+ mFuelClass: 'Desc_Leaves_C' | 'Desc_Wood_C' | 'Desc_Mycelia_C' | 'Desc_GenericBiomass_C' | 'Desc_Biofuel_C' | 'Desc_PackagedBiofuel_C';
230
+ mSupplementalResourceClass: '';
231
+ mByproduct: '';
232
+ mByproductAmount: '';
233
+ },
234
+ ...{
235
+ mFuelClass: 'Desc_Leaves_C' | 'Desc_Wood_C' | 'Desc_Mycelia_C' | 'Desc_GenericBiomass_C' | 'Desc_Biofuel_C' | 'Desc_PackagedBiofuel_C';
236
+ mSupplementalResourceClass: '';
237
+ mByproduct: '';
238
+ mByproductAmount: '';
239
+ }[]
240
+ ];
241
+ };
242
+ export type v1_0_base__FGBuildableGeneratorFuel__biogen__merged__type = common_base__FGBuildableGeneratorFuel__biogen__type & v1_0_base__FGBuildableGeneratorFuel__base__type;
243
+ export type v1_0_base__FGBuildableGeneratorFuel__liquid__type = v1_0_base__FGBuildableGeneratorFuel__liquid__merged__type & {
244
+ mDefaultFuelClasses: [
245
+ ('/Game/FactoryGame/Resource/Parts/Fuel/Desc_LiquidFuel.Desc_LiquidFuel_C' | '/Game/FactoryGame/Resource/Parts/Turbofuel/Desc_LiquidTurboFuel.Desc_LiquidTurboFuel_C' | '/Game/FactoryGame/Resource/Parts/BioFuel/Desc_LiquidBiofuel.Desc_LiquidBiofuel_C' | '/Game/FactoryGame/Resource/Parts/RocketFuel/Desc_RocketFuel.Desc_RocketFuel_C' | '/Game/FactoryGame/Resource/Parts/IonizedFuel/Desc_IonizedFuel.Desc_IonizedFuel_C'),
246
+ ...('/Game/FactoryGame/Resource/Parts/Fuel/Desc_LiquidFuel.Desc_LiquidFuel_C' | '/Game/FactoryGame/Resource/Parts/Turbofuel/Desc_LiquidTurboFuel.Desc_LiquidTurboFuel_C' | '/Game/FactoryGame/Resource/Parts/BioFuel/Desc_LiquidBiofuel.Desc_LiquidBiofuel_C' | '/Game/FactoryGame/Resource/Parts/RocketFuel/Desc_RocketFuel.Desc_RocketFuel_C' | '/Game/FactoryGame/Resource/Parts/IonizedFuel/Desc_IonizedFuel.Desc_IonizedFuel_C')[]
247
+ ];
248
+ mFuel: [
249
+ {
250
+ mFuelClass: 'Desc_LiquidFuel_C' | 'Desc_LiquidTurboFuel_C' | 'Desc_LiquidBiofuel_C' | 'Desc_RocketFuel_C' | 'Desc_IonizedFuel_C';
251
+ mSupplementalResourceClass: '';
252
+ mByproduct: '';
253
+ mByproductAmount: '';
254
+ },
255
+ ...{
256
+ mFuelClass: 'Desc_LiquidFuel_C' | 'Desc_LiquidTurboFuel_C' | 'Desc_LiquidBiofuel_C' | 'Desc_RocketFuel_C' | 'Desc_IonizedFuel_C';
257
+ mSupplementalResourceClass: '';
258
+ mByproduct: '';
259
+ mByproductAmount: '';
260
+ }[]
261
+ ];
262
+ };
263
+ export type v1_0_base__FGBuildableGeneratorFuel__liquid__merged__type = common_base__FGBuildableGeneratorFuel__liquid__type & v1_0_base__FGBuildableGeneratorFuel__base__type;
264
+ export type v1_0_base__FGBuildableGeneratorGeoThermal__type = common_base__FGBuildableGeneratorGeoThermal__type & v1_0_base__FGBuildableGenerator__base__type;
265
+ export type v1_0_base__FGBuildableGeneratorNuclear__type = common_base__FGBuildableGeneratorNuclear__type & v1_0_base__FGBuildableGeneratorFuel__base__type & v1_0_base__FGBuildableGeneratorNuclear__properties__type;
266
+ export type v1_0_base__FGBuildableGeneratorNuclear__mFuel__FicsoniumFuelRod__type = common_base__FGBuildableGeneratorNuclear__mFuel__base__type & {
267
+ mFuelClass: 'Desc_FicsoniumFuelRod_C';
268
+ mByproduct: '';
269
+ mByproductAmount: '';
270
+ };
271
+ export type v1_0_base__FGBuildableGeneratorNuclear__properties__type = {
272
+ mDefaultFuelClasses: [
273
+ ('/Game/FactoryGame/Resource/Parts/NuclearFuelRod/Desc_NuclearFuelRod.Desc_NuclearFuelRod_C' | '/Game/FactoryGame/Resource/Parts/PlutoniumFuelRods/Desc_PlutoniumFuelRod.Desc_PlutoniumFuelRod_C' | '/Game/FactoryGame/Resource/Parts/FicsoniumFuelRod/Desc_FicsoniumFuelRod.Desc_FicsoniumFuelRod_C'),
274
+ ...('/Game/FactoryGame/Resource/Parts/NuclearFuelRod/Desc_NuclearFuelRod.Desc_NuclearFuelRod_C' | '/Game/FactoryGame/Resource/Parts/PlutoniumFuelRods/Desc_PlutoniumFuelRod.Desc_PlutoniumFuelRod_C' | '/Game/FactoryGame/Resource/Parts/FicsoniumFuelRod/Desc_FicsoniumFuelRod.Desc_FicsoniumFuelRod_C')[]
275
+ ];
276
+ mFuel: [
277
+ common_base__FGBuildableGeneratorNuclear__mFuel__NuclearFuelRod__type,
278
+ common_base__FGBuildableGeneratorNuclear__mFuel__PlutoniumFuelRod__type,
279
+ v1_0_base__FGBuildableGeneratorNuclear__mFuel__FicsoniumFuelRod__type
280
+ ];
281
+ };
282
+ export type v1_0_base__FGBuildableJumppad__type = common_base__FGBuildableJumppad__type & v1_0_base__FGBuildable__consumes_power_base__type;
283
+ export type v1_0_base__FGBuildableLadder__type = common_base__FGBuildableLadder__type & v1_0_base__FGBuildable__base__type;
284
+ export type v1_0_base__FGBuildableLightsControlPanel__type = common_base__FGBuildableLightsControlPanel__type & v1_0_base__FGBuildable__circuits_base__type;
285
+ export type v1_0_base__FGBuildableLightSource__type = common_base__FGBuildableLightSource__type & v1_0_base__FGBuildableLightSource__base__type;
286
+ export type v1_0_base__FGBuildableLightSource__base__type = v1_0_base__FGBuildableLightSource__base__merged__type;
287
+ export type v1_0_base__FGBuildableLightSource__base__merged__type = common_base__FGBuildableLightSource__base__type & v1_0_base__FGBuildable__base__type;
288
+ export type v1_0_base__FGBuildableMAM__type = v1_0_base__FGBuildableMAM__merged__type & {
289
+ Centrifuge_NewTrack_1_BB49BD99478F0FC67F8D7E9A54C7E849: decimal_string__type;
290
+ Centrifuge_NewTrack_0_BB49BD99478F0FC67F8D7E9A54C7E849: decimal_string__type;
291
+ Centrifuge__Direction_BB49BD99478F0FC67F8D7E9A54C7E849: 'Forward';
292
+ ['Centrifuge Duration']: decimal_string__type;
293
+ };
294
+ export type v1_0_base__FGBuildableMAM__merged__type = common_base__FGBuildableMAM__type & v1_0_base__FGBuildable__occupied__final__type;
295
+ export type v1_0_base__FGBuildableManufacturer__type = common_base__FGBuildableManufacturer__type & v1_0_base__FGBuildableManufacturer__base__type;
296
+ export type v1_0_base__FGBuildableManufacturer__base__type = v1_0_base__FGBuildableManufacturer__base__merged__type;
297
+ export type v1_0_base__FGBuildableManufacturer__base__merged__type = common_base__FGBuildableManufacturer__base__type & v1_0_base__FGBuildable__consumes_power_base__type;
298
+ export type v1_0_base__FGBuildableManufacturer__blender__type = common_base__FGBuildableManufacturer__blender__type & v1_0_base__FGBuildableManufacturer__base__type;
299
+ export type v1_0_base__FGBuildableManufacturer__constructor__type = common_base__FGBuildableManufacturer__constructor__type & v1_0_base__FGBuildableManufacturer__base__type & v1_0_base__FGBuildableManufacturer__constructor__properties__type;
300
+ export type v1_0_base__FGBuildableManufacturer__constructor__properties__type = {
301
+ mAOAttenuationScalingFactor: decimal_string__type;
302
+ mAOLayerZOffset: decimal_string__type;
303
+ RTPC_AO_VolumeDB: decimal_string__type;
304
+ RTPC_AO_HighpassValue: decimal_string__type;
305
+ RTPC_AO_Pitch: decimal_string__type;
306
+ };
307
+ export type v1_0_base__FGBuildableManufacturer__packager__type = common_base__FGBuildableManufacturer__packager__type & v1_0_base__FGBuildableManufacturer__base__type;
308
+ export type v1_0_base__FGBuildableManufacturer__smelter__type = common_base__FGBuildableManufacturer__smelter__type & v1_0_base__FGBuildableManufacturer__base__type;
309
+ export type v1_0_base__FGBuildableManufacturerVariablePower__base__type = v1_0_base__FGBuildableManufacturerVariablePower__base__merged__type;
310
+ export type v1_0_base__FGBuildableManufacturerVariablePower__base__merged__type = common_base__FGBuildableManufacturerVariablePower__base__type & v1_0_base__FGBuildableManufacturer__base__type;
311
+ export type v1_0_base__FGBuildableManufacturerVariablePower__HadronCollider__type = common_base__FGBuildableManufacturerVariablePower__HadronCollider__type & v1_0_base__FGBuildableManufacturerVariablePower__base__type;
312
+ export type v1_0_base__FGBuildableManufacturerVariablePower__QuantumEncoder__type = v1_0_base__FGBuildableManufacturerVariablePower__base__type & {
313
+ IsAnimProducing: boolean__type;
314
+ };
315
+ export type v1_0_base__FGBuildablePassthrough__type = common_base__FGBuildablePassthrough__type & v1_0_base__FGBuildable__base__type;
316
+ export type v1_0_base__FGBuildablePipeline__properties__type = {
317
+ mSoundSplineComponentEmitterInterval: decimal_string__type;
318
+ mLastElapsedTime: decimal_string__type;
319
+ mLastFlowForSoundUpdateThreshold: decimal_string__type;
320
+ mUpdateSoundsTimerInterval: decimal_string__type;
321
+ };
322
+ export type v1_0_base__FGBuildablePipelineJunction__type = common_base__FGBuildablePipelineJunction__type & v1_0_base__FGBuildable__pipeline_accessory__type;
323
+ export type v1_0_base__FGBuildablePipelinePump__type = common_base__FGBuildablePipelinePump__type & v1_0_base__FGBuildable__pipeline_flow_accessory__type;
324
+ export type v1_0_base__FGBuildablePipelinePump__valve__type = common_base__FGBuildablePipelinePump__valve__type & v1_0_base__FGBuildable__pipeline_flow_accessory__type;
325
+ export type v1_0_base__FGBuildablePipelineSupport__properties__type = {
326
+ mLength: decimal_string__type;
327
+ mVerticalAngle: decimal_string__type;
328
+ };
329
+ export type v1_0_base__FGBuildablePipeReservoir__type = common_base__FGBuildablePipeReservoir__type & v1_0_base__FGBuildable__pipeline_accessory__base__type;
330
+ export type v1_0_base__FGBuildablePortal__type = v1_0_base__FGBuildablePortal__base__type & {
331
+ ClassName?: 'Build_Portal_C';
332
+ OffsetFromPortalSurface: decimal_string__type;
333
+ LightningStartVector: xyz_array__type;
334
+ LightningEndVector: xyz_array__type;
335
+ ['In Value']: decimal_string__type;
336
+ mFuelSlotSize: integer_string__type;
337
+ mMinFuelToStartProducing: integer_string__type;
338
+ mMinFuelToStartProducingAfterAbruptStop: integer_string__type;
339
+ mPortalDisconnectedCooldownTime?: decimal_string__type;
340
+ mCachedInputConnections: '';
341
+ mHeatUpComplete: boolean__type;
342
+ mHeatUpCycleTime: decimal_string__type;
343
+ mCurrentHeatUpProgress: decimal_string__type;
344
+ mCurrentProductionProgress: decimal_string__type;
345
+ mLinkedPortalDisconnectCooldownTimeLeft: decimal_string__type;
346
+ mCurrentProductionCycleTime: decimal_string__type;
347
+ mTrippedProductionStop: boolean__type;
348
+ mCachedHasEnoughFuelForProduce: boolean__type;
349
+ mPortalName?: 'Portal';
350
+ };
351
+ export type v1_0_base__FGBuildablePortal__base__type = v1_0_base__FGBuildable__consumes_power_base__type & {
352
+ ['HeatingUpPlaying ID']: integer_string__type;
353
+ LightningEndLoc: xyz__type;
354
+ LightningStartLoc: xyz__type;
355
+ LightningStartSocket: [
356
+ ('LightningStartLocSocket' | 'LightningStartLocSocketL' | 'LightningStartLocSocketR' | 'LightningStartLocSocketA' | 'LightningStartLocSocketB'),
357
+ ('LightningStartLocSocket' | 'LightningStartLocSocketL' | 'LightningStartLocSocketR' | 'LightningStartLocSocketA' | 'LightningStartLocSocketB'),
358
+ ('LightningStartLocSocket' | 'LightningStartLocSocketL' | 'LightningStartLocSocketR' | 'LightningStartLocSocketA' | 'LightningStartLocSocketB'),
359
+ ('LightningStartLocSocket' | 'LightningStartLocSocketL' | 'LightningStartLocSocketR' | 'LightningStartLocSocketA' | 'LightningStartLocSocketB'),
360
+ ('LightningStartLocSocket' | 'LightningStartLocSocketL' | 'LightningStartLocSocketR' | 'LightningStartLocSocketA' | 'LightningStartLocSocketB')
361
+ ];
362
+ LightningEndSocket?: [
363
+ ('LightningEndLocSocket' | 'LightningEndLocSocketL' | 'LightningEndLocSocketR' | 'LightningEndLocSocketA' | 'LightningEndLocSocketB'),
364
+ ('LightningEndLocSocket' | 'LightningEndLocSocketL' | 'LightningEndLocSocketR' | 'LightningEndLocSocketA' | 'LightningEndLocSocketB'),
365
+ ('LightningEndLocSocket' | 'LightningEndLocSocketL' | 'LightningEndLocSocketR' | 'LightningEndLocSocketA' | 'LightningEndLocSocketB'),
366
+ ('LightningEndLocSocket' | 'LightningEndLocSocketL' | 'LightningEndLocSocketR' | 'LightningEndLocSocketA' | 'LightningEndLocSocketB'),
367
+ ('LightningEndLocSocket' | 'LightningEndLocSocketL' | 'LightningEndLocSocketR' | 'LightningEndLocSocketA' | 'LightningEndLocSocketB')
368
+ ];
369
+ mTeleportationCompleteRepNotify: integer_string__type;
370
+ mTeleportationBeginRepNotify?: integer_string__type;
371
+ PortalActive: decimal_string__type;
372
+ PortalFluctuation: decimal_string__type;
373
+ mOnLinkedPortalChanged: empty_object__type;
374
+ mOnPortalTraversableChanged: empty_object__type;
375
+ mOnHeatUpStateChanged: empty_object__type;
376
+ mMaxPortalTravelTime: decimal_string__type;
377
+ mIsPortalTraversable: boolean__type;
378
+ mActorRepresentationColor: color_decimal__type;
379
+ mActorRepresentationViewDistance: 'CVD_Far';
380
+ mActorRepresentationFogOfWarRevealRadius: decimal_string__type;
381
+ mTeleportPowerConsumptionTimeLeft: decimal_string__type;
382
+ mTeleportPowerConsumption: decimal_string__type;
383
+ mCachedFactoryTickData: empty_object__type;
384
+ };
385
+ export type v1_0_base__FGBuildablePortalSatellite__type = v1_0_base__FGBuildablePortal__base__type & {
386
+ ClassName?: 'Build_PortalSatellite_C';
387
+ mPortalName?: 'Satellite Portal';
388
+ ['Lightning End Socket']: '';
389
+ ['Lightning Start Socket']: '';
390
+ mWasHeatingUpLastTick: boolean__type;
391
+ };
392
+ export type v1_0_base__FGBuildablePowerBooster__type = v1_0_base__FGBuildable__consumes_power_base__type & {
393
+ IsInProducingAnimState: boolean__type;
394
+ LaserSocketNames: [
395
+ ('LeftArmLaser01_Vfx_Socket' | 'LeftArmLaser02_Vfx_Socket' | 'RightArmLaser01_Vfx_Socket' | 'RightArmLaser02_Vfx_Socket'),
396
+ ...('LeftArmLaser01_Vfx_Socket' | 'LeftArmLaser02_Vfx_Socket' | 'RightArmLaser01_Vfx_Socket' | 'RightArmLaser02_Vfx_Socket')[]
397
+ ];
398
+ mVFX_LaserSubtract: decimal_string__type;
399
+ mVFX_SummerSloop_Loc_Offset: xyz__type;
400
+ mVFX_SubVector: xyz__type;
401
+ m_Beam_TargetLoc: xyz__type;
402
+ mShrine_location: xyz__type;
403
+ bFirstRun: boolean__type;
404
+ mBasePowerProduction: decimal_string__type;
405
+ mBaseBoostPercentage: decimal_string__type;
406
+ mCurrentFuelBoostPercentage: decimal_string__type;
407
+ mDefaultFuelClasses: [
408
+ '/Game/FactoryGame/Resource/Parts/AlienPowerFuel/Desc_AlienPowerFuel.Desc_AlienPowerFuel_C',
409
+ ...'/Game/FactoryGame/Resource/Parts/AlienPowerFuel/Desc_AlienPowerFuel.Desc_AlienPowerFuel_C'[]
410
+ ];
411
+ mAvailableFuelClasses: '';
412
+ mCachedInputConnections: '';
413
+ mCurrentFuelDuration: decimal_string__type;
414
+ mCurrentFuelDurationLeft: decimal_string__type;
415
+ };
416
+ export type v1_0_base__FGBuildablePowerPole__type = common_base__FGBuildablePowerPole__type & v1_0_base__FGBuildable__base__type;
417
+ export type v1_0_base__FGBuildablePowerStorage__type = v1_0_base__FGBuildablePowerStorage__merged__type & {
418
+ mStatusPrimitiveID: integer_string__type;
419
+ mChargePrimitiveID: integer_string__type;
420
+ mPowerInput: decimal_string__type;
421
+ };
422
+ export type v1_0_base__FGBuildablePowerStorage__merged__type = common_base__FGBuildablePowerStorage__type & v1_0_base__FGBuildable__consumes_power_base__type;
423
+ export type v1_0_base__FGBuildablePriorityPowerSwitch__type = common_base__FGBuildablePriorityPowerSwitch__type & v1_0_base__FGBuildable__power_switch__base__type;
424
+ export type v1_0_base__FGBuildableRadarTower__type = common_base__FGBuildableRadarTower__type & v1_0_base__FGBuildable__consumes_power_base__type;
425
+ export type v1_0_base__FGBuildableRailroadSignal__type = v1_0_base__FGBuildableRailroadSignal__merged__type;
426
+ export type v1_0_base__FGBuildableRailroadSignal__merged__type = common_base__FGBuildableRailroadSignal__type & v1_0_base__FGBuildable__base__type;
427
+ export type v1_0_base__FGBuildableRailroadStation__type = v1_0_base__FGBuildableRailroadStation__merged__type;
428
+ export type v1_0_base__FGBuildableRailroadStation__merged__type = common_base__FGBuildableRailroadStation__type & v1_0_base__FGBuildableTrainPlatformCargo__FGBuildableRailroadStation__type;
429
+ export type v1_0_base__FGBuildableRamp__type = v1_0_base__FGBuildableRamp__merged__type & {
430
+ mIsInverted: boolean__type;
431
+ };
432
+ export type v1_0_base__FGBuildableRamp__merged__type = common_base__FGBuildableRamp__type & v1_0_base__FGBuildableFoundation__base__type;
433
+ export type v1_0_base__FGBuildableResourceExtractor__miner__type = common_base__FGBuildableResourceExtractor__miner__type & v1_0_base__FGBuildableResourceExtractor__miner__base__type;
434
+ export type v1_0_base__FGBuildableResourceExtractor__miner__base__type = v1_0_base__FGBuildableResourceExtractor__miner__base__merged__type & {
435
+ SAMReference: '/Game/FactoryGame/Resource/RawResources/SAM/Desc_SAM.Desc_SAM_C';
436
+ };
437
+ export type v1_0_base__FGBuildableResourceExtractor__miner__base__merged__type = common_base__FGBuildableResourceExtractor__miner__base__type & v1_0_base__FGBuildable__extractor_base__type;
438
+ export type v1_0_base__FGBuildableResourceExtractor__miner_mk1__type = v1_0_base__FGBuildableResourceExtractor__miner__base__type & {
439
+ InternalStartUpTimer: decimal_string__type;
440
+ };
441
+ export type v1_0_base__FGBuildableResourceExtractor__miner_mk3__type = common_base__FGBuildableResourceExtractor__miner_mk3__type & v1_0_base__FGBuildableResourceExtractor__miner__base__type;
442
+ export type v1_0_base__FGBuildableResourceExtractor__oil_extractor__type = common_base__FGBuildableResourceExtractor__oil_extractor__type & v1_0_base__FGBuildable__extractor_base__type;
443
+ export type v1_0_base__FGBuildableResourceSink__type = common_base__FGBuildableResourceSink__type & v1_0_base__FGBuildable__consumes_power_base__type & v1_0_base__FGBuildableResourceSink__properties__type;
444
+ export type v1_0_base__FGBuildableResourceSink__properties__type = {
445
+ IsAnimationProducing: boolean__type;
446
+ EnableTickGrinder: boolean__type;
447
+ EnableTickEngine: boolean__type;
448
+ mGrinderInterpDuration: decimal_string__type;
449
+ mEngineInterpDuration: decimal_string__type;
450
+ mProcessingTime: decimal_string__type;
451
+ mProducingTimer: decimal_string__type;
452
+ };
453
+ export type v1_0_base__FGBuildableResourceSinkShop__type = common_base__FGBuildableResourceSinkShop__type & v1_0_base__FGBuildable__consumes_power_base__type;
454
+ export type v1_0_base__FGBuildableSnowCannon__type = v1_0_base__FGBuildable__base__type & {
455
+ SFXLocation: xyz__type;
456
+ mSignificanceRange: decimal_string__type;
457
+ mAngleLimit?: {
458
+ Min: integer_string__signed__type;
459
+ Max: integer_string__type;
460
+ };
461
+ mAngleOffset?: integer_string__signed__type;
462
+ mCannonAngle?: integer_string__type;
463
+ };
464
+ export type v1_0_base__FGBuildableSnowDispenser__type = common_base__FGBuildableSnowDispenser__type & v1_0_base__FGBuildable__base__type;
465
+ export type v1_0_base__FGBuildableSpaceElevator__type = v1_0_base__FGBuildableSpaceElevator__merged__type & {
466
+ mOnSpaceElevatorStateUpdated: empty_object__type;
467
+ mSpaceElevatorState: v1_0_base__FGBuildableSpaceElevator__mSpaceElevatorState__type;
468
+ };
469
+ export type v1_0_base__FGBuildableSpaceElevator__merged__type = common_base__FGBuildableSpaceElevator__type & v1_0_base__FGBuildable__consumes_power_base__type;
470
+ export type v1_0_base__FGBuildableSpaceElevator__mSpaceElevatorState__type = 'ESES_Load';
471
+ export type v1_0_base__FGBuildableSplitterSmart__type = common_base__FGBuildableSplitterSmart__type & v1_0_base__FGBuildable__splitter__base__type;
472
+ export type v1_0_base__FGBuildableStorage__type = common_base__FGBuildableStorage__type & v1_0_base__FGBuildable__consumes_power_base__type;
473
+ export type v1_0_base__FGBuildableTradingPost__version_1__type = common_base__FGBuildableTradingPost__type & {
474
+ mWorkBenchOccupied: 'Crafting Bench occupied';
475
+ mWorkBenchFree: 'Use Crafting Bench';
476
+ Meshes?: [
477
+ UnrealEngineString<'/Script/Engine.StaticMesh', '/Game/Geometry/Meshes/1M_Cube_Chamfer.1M_Cube_Chamfer'>,
478
+ UnrealEngineString<'/Script/Engine.StaticMesh', '/Game/Geometry/Meshes/1M_Cube_Chamfer.1M_Cube_Chamfer'>,
479
+ UnrealEngineString<'/Script/Engine.StaticMesh', '/Game/Geometry/Meshes/1M_Cube_Chamfer.1M_Cube_Chamfer'>,
480
+ UnrealEngineString<'/Script/Engine.StaticMesh', '/Game/Geometry/Meshes/1M_Cube_Chamfer.1M_Cube_Chamfer'>,
481
+ UnrealEngineString<'/Script/Engine.StaticMesh', '/Game/Geometry/Meshes/1M_Cube_Chamfer.1M_Cube_Chamfer'>,
482
+ UnrealEngineString<'/Script/Engine.StaticMesh', '/Game/Geometry/Meshes/1M_Cube_Chamfer.1M_Cube_Chamfer'>
483
+ ];
484
+ mMamFreeText?: 'Use the MAM';
485
+ mMamOccupiedText?: 'The MAM is occupied';
486
+ mMeshes: [
487
+ '/Game/Geometry/Meshes/1M_Cube_Chamfer.1M_Cube_Chamfer',
488
+ '/Game/Geometry/Meshes/1M_Cube_Chamfer.1M_Cube_Chamfer',
489
+ '/Game/Geometry/Meshes/1M_Cube_Chamfer.1M_Cube_Chamfer',
490
+ '/Game/Geometry/Meshes/1M_Cube_Chamfer.1M_Cube_Chamfer',
491
+ '/Game/Geometry/Meshes/1M_Cube_Chamfer.1M_Cube_Chamfer',
492
+ '/Game/Geometry/Meshes/1M_Cube_Chamfer.1M_Cube_Chamfer'
493
+ ];
494
+ mStages: [
495
+ ('/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_01.SM_Hub_Stg_01' | '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_02.SM_Hub_Stg_02' | '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_03.SM_Hub_Stg_03' | '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_04.SM_Hub_Stg_04' | '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_05.SM_Hub_Stg_05' | '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_06.SM_Hub_Stg_06'),
496
+ ('/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_01.SM_Hub_Stg_01' | '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_02.SM_Hub_Stg_02' | '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_03.SM_Hub_Stg_03' | '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_04.SM_Hub_Stg_04' | '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_05.SM_Hub_Stg_05' | '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_06.SM_Hub_Stg_06'),
497
+ ('/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_01.SM_Hub_Stg_01' | '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_02.SM_Hub_Stg_02' | '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_03.SM_Hub_Stg_03' | '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_04.SM_Hub_Stg_04' | '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_05.SM_Hub_Stg_05' | '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_06.SM_Hub_Stg_06'),
498
+ ('/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_01.SM_Hub_Stg_01' | '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_02.SM_Hub_Stg_02' | '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_03.SM_Hub_Stg_03' | '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_04.SM_Hub_Stg_04' | '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_05.SM_Hub_Stg_05' | '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_06.SM_Hub_Stg_06'),
499
+ ('/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_01.SM_Hub_Stg_01' | '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_02.SM_Hub_Stg_02' | '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_03.SM_Hub_Stg_03' | '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_04.SM_Hub_Stg_04' | '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_05.SM_Hub_Stg_05' | '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_06.SM_Hub_Stg_06'),
500
+ ('/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_01.SM_Hub_Stg_01' | '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_02.SM_Hub_Stg_02' | '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_03.SM_Hub_Stg_03' | '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_04.SM_Hub_Stg_04' | '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_05.SM_Hub_Stg_05' | '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_06.SM_Hub_Stg_06'),
501
+ ...('/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_01.SM_Hub_Stg_01' | '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_02.SM_Hub_Stg_02' | '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_03.SM_Hub_Stg_03' | '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_04.SM_Hub_Stg_04' | '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_05.SM_Hub_Stg_05' | '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_06.SM_Hub_Stg_06')[]
502
+ ];
503
+ mLadderVisibilityLevel: integer_string__type;
504
+ mLockerVisibilityLevel: integer_string__type;
505
+ mMiniGameAndCalendarVisibilityLevel: integer_string__type;
506
+ };
507
+ export type v1_0_base__FGBuildableTrainPlatform__base__type = v1_0_base__FGBuildableTrainPlatform__base__merged__type;
508
+ export type v1_0_base__FGBuildableTrainPlatform__base__merged__type = common_base__FGBuildableTrainPlatform__base__type & v1_0_base__FGBuildable__consumes_power_base__type;
509
+ export type v1_0_base__FGBuildableTrainPlatformCargo__type = v1_0_base__FGBuildableTrainPlatformCargo__merged__type;
510
+ export type v1_0_base__FGBuildableTrainPlatformCargo__FGBuildableRailroadStation__type = v1_0_base__FGBuildableTrainPlatformCargo__FGBuildableRailroadStation__merged__type;
511
+ export type v1_0_base__FGBuildableTrainPlatformCargo__FGBuildableRailroadStation__merged__type = common_base__FGBuildableTrainPlatformCargo__FGBuildableRailroadStation__type & v1_0_base__FGBuildableTrainPlatform__base__type;
512
+ export type v1_0_base__FGBuildableTrainPlatformCargo__merged__type = common_base__FGBuildableTrainPlatformCargo__type & v1_0_base__FGBuildableTrainPlatformCargo__FGBuildableRailroadStation__type;
513
+ export type v1_0_base__FGBuildableTrainPlatformEmpty__type = v1_0_base__FGBuildableTrainPlatform__base__type;
514
+ export type v1_0_base__FGBuildableWall__base__type = common_base__FGBuildableWall__base__type & v1_0_base__FGBuildable__base__type;
515
+ export type v1_0_base__FGBuildableWallLightweight__type = common_base__FGBuildableWall__base__rectangle__type & v1_0_base__FGBuildableWall__base__type;
516
+ export type v1_0_base__FGBuildableWaterPump__type = common_base__FGBuildableWaterPump__type & v1_0_base__FGBuildable__extractor_base__type;
517
+ export type v1_0_base__FGBuildableWidgetSign__type = v1_0_base__FGBuildableWidgetSign__merged__type & {
518
+ mTextElementToLocDataMap: empty_object__type;
519
+ mSoftActivePrefabLayout: 'None';
520
+ mActivePrefabLayout: empty_object__type;
521
+ mGlobalPrefabIconElementSaveData: '';
522
+ };
523
+ export type v1_0_base__FGBuildableWidgetSign__merged__type = common_base__FGBuildableWidgetSign__type & v1_0_base__FGBuildable__base__type;
524
+ export type v1_0_base__FGBuildableWire__type = common_base__FGBuildableWire__type & v1_0_base__FGBuildable__base__type;
525
+ export type v1_0_base__FGCentralStorageContainer__type = v1_0_base__FGBuildableStorage__type & {
526
+ TimeToExecuteCheckAfterItemAdded: decimal_string__type;
527
+ mUploadTimer: decimal_string__type;
528
+ mTimeToUpload: decimal_string__type;
529
+ };
530
+ export type v1_0_base__FGChainsaw__type = v1_0_base__FGChainsaw__merged__type & {
531
+ StartUpToIdleID: integer_string__type;
532
+ mChainsawEngageMontage: {
533
+ Montage_1P: v1_0_base__Montage_1P__type;
534
+ Montage_Equipment: v1_0_base__FGChainsaw__Montage_Equipment__type;
535
+ };
536
+ mChainsawSawingMontage: {
537
+ Montage_1P: v1_0_base__Montage_1P__type;
538
+ Montage_3P: v1_0_base__Montage_3P__type;
539
+ Montage_Equipment: v1_0_base__FGChainsaw__Montage_Equipment__type;
540
+ };
541
+ mChainsawEquipFuelMontage: {
542
+ Montage_1P: v1_0_base__Montage_1P__type;
543
+ Montage_3P: v1_0_base__Montage_3P__type;
544
+ Montage_Equipment: v1_0_base__FGChainsaw__Montage_Equipment__type;
545
+ };
546
+ mChainsawEquipNoFuelMontage: {
547
+ Montage_1P: v1_0_base__Montage_1P__type;
548
+ Montage_3P: v1_0_base__Montage_3P__type;
549
+ Montage_Equipment: v1_0_base__FGChainsaw__Montage_Equipment__type;
550
+ };
551
+ mChainsawEquipStingerMontage: {
552
+ Montage_1P: v1_0_base__Montage_1P__type;
553
+ Montage_Equipment: v1_0_base__FGChainsaw__Montage_Equipment__type;
554
+ };
555
+ mShowAOESelectorUITimer: empty_object__type;
556
+ EngagePlayingID: integer_string__type;
557
+ ['IdlePlaying ID']: integer_string__type;
558
+ ['Playing ID']: integer_string__type;
559
+ SawingPlayingID: integer_string__type;
560
+ mIsAOEOn: boolean__type;
561
+ mEquipMontage?: empty_object__type;
562
+ mStingerMontage?: empty_object__type;
563
+ mUnEquipMontage?: empty_object__type;
564
+ };
565
+ export type v1_0_base__FGChainsaw__merged__type = common_base__FGChainsaw__type & v1_0_base__FGEquipment__base__type;
566
+ export type v1_0_base__FGChainsaw__Montage_Equipment__type = UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/Chainsaw/Animation/'>>;
567
+ export type v1_0_base__FGChargedWeapon__type = v1_0_base__FGChargedWeapon__merged__type & {
568
+ AmmoTypeToAkEvent: [
569
+ [
570
+ (UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/'>> | UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/'>>),
571
+ (UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/'>> | UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/'>>)
572
+ ],
573
+ ...[
574
+ (UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/'>> | UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/'>>),
575
+ (UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/'>> | UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/'>>)
576
+ ][]
577
+ ];
578
+ mPrimaryFireStartMontageList: {
579
+ Montages: [
580
+ {
581
+ Montage_1P: v1_0_base__Montage_1P__type;
582
+ Montage_3P: v1_0_base__Montage_3P__type;
583
+ Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/NobeliskDetonator/Animation/'>>;
584
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/Nobelisk/'>>;
585
+ bSeparate3PAudioEvent: boolean__type;
586
+ AudioEvent3P: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/Nobelisk/'>>;
587
+ }
588
+ ];
589
+ };
590
+ mReloadMontageList: {
591
+ Montages: [
592
+ {
593
+ Montage_1P: v1_0_base__Montage_1P__type;
594
+ Montage_3P: v1_0_base__Montage_3P__type;
595
+ Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/NobeliskDetonator/Animation/'>>;
596
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/Nobelisk/'>>;
597
+ bSeparate3PAudioEvent: boolean__type;
598
+ AudioEvent3P: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/Nobelisk/'>>;
599
+ }
600
+ ];
601
+ };
602
+ mSecondaryFireMontageList: {
603
+ Montages: [
604
+ {
605
+ Filter: boolean__type;
606
+ FilterMontageTag: v1_0_base__FilterMontageTag__type;
607
+ InvertFilter?: boolean__type;
608
+ Exclusive: boolean__type;
609
+ Montage_1P: v1_0_base__Montage_1P__type;
610
+ Montage_3P: v1_0_base__Montage_3P__type;
611
+ Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/NobeliskDetonator/Animation/'>>;
612
+ },
613
+ ...{
614
+ Filter: boolean__type;
615
+ FilterMontageTag: v1_0_base__FilterMontageTag__type;
616
+ InvertFilter?: boolean__type;
617
+ Exclusive: boolean__type;
618
+ Montage_1P: v1_0_base__Montage_1P__type;
619
+ Montage_3P: v1_0_base__Montage_3P__type;
620
+ Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/NobeliskDetonator/Animation/'>>;
621
+ }[]
622
+ ];
623
+ };
624
+ mPrimaryFireEndMontageList: {
625
+ Montages: [
626
+ {
627
+ Filter: boolean__type;
628
+ FilterMontageTag: v1_0_base__FilterMontageTag__charged__type;
629
+ Exclusive: boolean__type;
630
+ Montage_1P: v1_0_base__Montage_1P__type;
631
+ Montage_3P: v1_0_base__Montage_3P__type;
632
+ Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/NobeliskDetonator/Animation/'>>;
633
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/Nobelisk/'>>;
634
+ bSeparate3PAudioEvent: boolean__type;
635
+ AudioEvent3P: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/Nobelisk/'>>;
636
+ CameraAnim?: v1_0_base__CameraAnim__type;
637
+ },
638
+ {
639
+ Filter: boolean__type;
640
+ FilterMontageTag: v1_0_base__FilterMontageTag__charged__type;
641
+ Exclusive: boolean__type;
642
+ Montage_1P: v1_0_base__Montage_1P__type;
643
+ Montage_3P: v1_0_base__Montage_3P__type;
644
+ Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/NobeliskDetonator/Animation/'>>;
645
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/Nobelisk/'>>;
646
+ bSeparate3PAudioEvent: boolean__type;
647
+ AudioEvent3P: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/Nobelisk/'>>;
648
+ CameraAnim?: v1_0_base__CameraAnim__type;
649
+ },
650
+ {
651
+ Filter: boolean__type;
652
+ FilterMontageTag: v1_0_base__FilterMontageTag__charged__type;
653
+ Exclusive: boolean__type;
654
+ Montage_1P: v1_0_base__Montage_1P__type;
655
+ Montage_3P: v1_0_base__Montage_3P__type;
656
+ Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/NobeliskDetonator/Animation/'>>;
657
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/Nobelisk/'>>;
658
+ bSeparate3PAudioEvent: boolean__type;
659
+ AudioEvent3P: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/Nobelisk/'>>;
660
+ CameraAnim?: v1_0_base__CameraAnim__type;
661
+ }
662
+ ];
663
+ };
664
+ mEquipMontage?: {
665
+ Montages: [
666
+ {
667
+ Filter: boolean__type;
668
+ FilterMontageTag: v1_0_base__FilterMontageTag__type;
669
+ InvertFilter?: boolean__type;
670
+ Exclusive: boolean__type;
671
+ Montage_1P: v1_0_base__Montage_1P__type;
672
+ Montage_3P: v1_0_base__Montage_3P__type;
673
+ Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/NobeliskDetonator/Animation/'>>;
674
+ },
675
+ {
676
+ Filter: boolean__type;
677
+ FilterMontageTag: v1_0_base__FilterMontageTag__type;
678
+ InvertFilter?: boolean__type;
679
+ Exclusive: boolean__type;
680
+ Montage_1P: v1_0_base__Montage_1P__type;
681
+ Montage_3P: v1_0_base__Montage_3P__type;
682
+ Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/NobeliskDetonator/Animation/'>>;
683
+ }
684
+ ];
685
+ };
686
+ mStingerMontage?: {
687
+ Montages: [
688
+ {
689
+ Montage_1P: v1_0_base__Montage_1P__type;
690
+ Montage_3P: v1_0_base__Montage_3P__type;
691
+ Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/NobeliskDetonator/Animation/'>>;
692
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/Nobelisk/'>>;
693
+ }
694
+ ];
695
+ };
696
+ mUnEquipMontage?: empty_object__type;
697
+ mReleaseCooldown: decimal_string__type;
698
+ };
699
+ export type v1_0_base__FGChargedWeapon__merged__type = common_base__FGChargedWeapon__type & v1_0_base__FGWeapon__base__type;
700
+ export type v1_0_base__FGConsumableDescriptor__type = v1_0_base__FGConsumableDescriptor__base__type;
701
+ export type v1_0_base__FGConsumableDescriptor__base__type = v1_0_base__FGConsumableDescriptor__base__merged__type;
702
+ export type v1_0_base__FGConsumableDescriptor__base__merged__type = common_base__FGConsumableDescriptor__base__type & v1_0_base__FGEquipmentDescriptor__base__type;
703
+ export type v1_0_base__FGConsumableDescriptor__healing__type = v1_0_base__FGConsumableDescriptor__healing__base__type;
704
+ export type v1_0_base__FGConsumableDescriptor__healing__base__type = common_base__FGConsumableDescriptor__healing__type & v1_0_base__FGConsumableDescriptor__base__type;
705
+ export type v1_0_base__FGConsumableEquipment__base__type = v1_0_base__FGEquipment__base__type & {
706
+ mStingerMontage?: empty_object__type;
707
+ mUnEquipMontage?: empty_object__type;
708
+ };
709
+ export type v1_0_base__FGConsumableEquipment__equipment__type = v1_0_base__FGConsumableEquipment__base__type & {
710
+ mEatMontage: {
711
+ Montage_1P: v1_0_base__Montage_1P__type;
712
+ Montage_3P: v1_0_base__Montage_3P__type;
713
+ CameraAnim: v1_0_base__CameraAnim__type;
714
+ };
715
+ mReEquipAfterEatMontage: {
716
+ Montage_1P: v1_0_base__Montage_1P__type;
717
+ };
718
+ mEquipMontage?: {
719
+ Montages: [
720
+ {
721
+ Montage_1P: v1_0_base__Montage_1P__type;
722
+ Montage_3P: v1_0_base__Montage_3P__type;
723
+ }
724
+ ];
725
+ };
726
+ };
727
+ export type v1_0_base__FGConsumableEquipment__medkit__type = v1_0_base__FGConsumableEquipment__base__type & {
728
+ mEquipMontage?: {
729
+ Montages: [
730
+ {
731
+ Montage_1P: v1_0_base__Montage_1P__type;
732
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/'>>;
733
+ }
734
+ ];
735
+ };
736
+ mMedkitUseMontages: {
737
+ Montages: [
738
+ {
739
+ Montage_1P: v1_0_base__Montage_1P__type;
740
+ Montage_3P: v1_0_base__Montage_3P__type;
741
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/'>>;
742
+ CameraAnim: v1_0_base__CameraAnim__type;
743
+ },
744
+ {
745
+ Montage_1P: v1_0_base__Montage_1P__type;
746
+ Montage_3P: v1_0_base__Montage_3P__type;
747
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/'>>;
748
+ CameraAnim: v1_0_base__CameraAnim__type;
749
+ },
750
+ {
751
+ Montage_1P: v1_0_base__Montage_1P__type;
752
+ Montage_3P: v1_0_base__Montage_3P__type;
753
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/'>>;
754
+ CameraAnim: v1_0_base__CameraAnim__type;
755
+ }
756
+ ];
757
+ };
758
+ mCurrentMedkitUseMontage: {
759
+ Weight: decimal_string__type;
760
+ };
761
+ };
762
+ export type v1_0_base__FGCustomizationRecipe__type = v1_0_base__FGCustomizationRecipe__FGRecipe__type & {
763
+ mDisplayName: 'N/A' | 'Custom Slot' | 'Swatch 1' | 'Swatch 2' | 'Swatch 3' | 'Swatch 4' | 'Swatch 5' | 'Swatch 6' | 'Swatch 7' | 'Swatch 8' | 'Swatch 9' | 'Swatch 10' | 'Swatch 11' | 'Swatch 12' | 'Swatch 13' | 'Swatch 14' | 'Swatch 15' | 'Unpainted metal' | 'Copper Finish' | 'Chrome Finish' | 'Caterium Finish' | 'Carbon Steel Finish';
764
+ mProducedIn: [
765
+ '/Game/FactoryGame/Equipment/BuildGun/BP_BuildGun.BP_BuildGun_C'
766
+ ];
767
+ };
768
+ export type v1_0_base__FGCustomizationRecipe__FGRecipe__type = common_base__FGCustomizationRecipe__FGRecipe__type & {
769
+ mProducedIn: '' | [
770
+ ('/Game/FactoryGame/Buildable/-Shared/WorkBench/BP_WorkBenchComponent.BP_WorkBenchComponent_C' | '/Game/FactoryGame/Buildable/-Shared/WorkBench/BP_WorkshopComponent.BP_WorkshopComponent_C' | '/Game/FactoryGame/Buildable/Factory/AssemblerMk1/Build_AssemblerMk1.Build_AssemblerMk1_C' | '/Game/FactoryGame/Buildable/Factory/AutomatedWorkBench/Build_AutomatedWorkBench.Build_AutomatedWorkBench_C' | '/Game/FactoryGame/Buildable/Factory/Blender/Build_Blender.Build_Blender_C' | '/Game/FactoryGame/Buildable/Factory/ConstructorMk1/Build_ConstructorMk1.Build_ConstructorMk1_C' | '/Game/FactoryGame/Buildable/Factory/FoundryMk1/Build_FoundryMk1.Build_FoundryMk1_C' | '/Game/FactoryGame/Buildable/Factory/HadronCollider/Build_HadronCollider.Build_HadronCollider_C' | '/Game/FactoryGame/Buildable/Factory/ManufacturerMk1/Build_ManufacturerMk1.Build_ManufacturerMk1_C' | '/Game/FactoryGame/Buildable/Factory/OilRefinery/Build_OilRefinery.Build_OilRefinery_C' | '/Game/FactoryGame/Buildable/Factory/Packager/Build_Packager.Build_Packager_C' | '/Game/FactoryGame/Buildable/Factory/SmelterMk1/Build_SmelterMk1.Build_SmelterMk1_C' | '/Game/FactoryGame/Equipment/BuildGun/BP_BuildGun.BP_BuildGun_C' | '/Script/FactoryGame.FGBuildGun' | '/Script/FactoryGame.FGBuildableAutomatedWorkBench' | '/Game/FactoryGame/Buildable/Factory/Converter/Build_Converter.Build_Converter_C' | '/Game/FactoryGame/Buildable/Factory/QuantumEncoder/Build_QuantumEncoder.Build_QuantumEncoder_C'),
771
+ ...('/Game/FactoryGame/Buildable/-Shared/WorkBench/BP_WorkBenchComponent.BP_WorkBenchComponent_C' | '/Game/FactoryGame/Buildable/-Shared/WorkBench/BP_WorkshopComponent.BP_WorkshopComponent_C' | '/Game/FactoryGame/Buildable/Factory/AssemblerMk1/Build_AssemblerMk1.Build_AssemblerMk1_C' | '/Game/FactoryGame/Buildable/Factory/AutomatedWorkBench/Build_AutomatedWorkBench.Build_AutomatedWorkBench_C' | '/Game/FactoryGame/Buildable/Factory/Blender/Build_Blender.Build_Blender_C' | '/Game/FactoryGame/Buildable/Factory/ConstructorMk1/Build_ConstructorMk1.Build_ConstructorMk1_C' | '/Game/FactoryGame/Buildable/Factory/FoundryMk1/Build_FoundryMk1.Build_FoundryMk1_C' | '/Game/FactoryGame/Buildable/Factory/HadronCollider/Build_HadronCollider.Build_HadronCollider_C' | '/Game/FactoryGame/Buildable/Factory/ManufacturerMk1/Build_ManufacturerMk1.Build_ManufacturerMk1_C' | '/Game/FactoryGame/Buildable/Factory/OilRefinery/Build_OilRefinery.Build_OilRefinery_C' | '/Game/FactoryGame/Buildable/Factory/Packager/Build_Packager.Build_Packager_C' | '/Game/FactoryGame/Buildable/Factory/SmelterMk1/Build_SmelterMk1.Build_SmelterMk1_C' | '/Game/FactoryGame/Equipment/BuildGun/BP_BuildGun.BP_BuildGun_C' | '/Script/FactoryGame.FGBuildGun' | '/Script/FactoryGame.FGBuildableAutomatedWorkBench' | '/Game/FactoryGame/Buildable/Factory/Converter/Build_Converter.Build_Converter_C' | '/Game/FactoryGame/Buildable/Factory/QuantumEncoder/Build_QuantumEncoder.Build_QuantumEncoder_C')[]
772
+ ];
773
+ };
774
+ export type v1_0_base__FGEquipment__base__type = common_base__FGEquipment__base__type & {
775
+ mAttachSocket: 'hand_lSocket' | 'hand_rSocket' | 'root' | 'None' | 'helmetSocket' | 'jumpingStilt_lSocket' | 'backpack';
776
+ mComponentNameToFirstPersonMaterials: empty_object__type | [
777
+ [
778
+ ('PortableMiner' | 'Chainsaw_skl' | 'NobeliskDetonator_Skl_01' | 'RebarGun_skl' | 'Rifle' | 'ScannerSkeletalMesh' | 'ShockShank_skl' | 'SK_1pHoverPack_01' | 'SK_Medkit' | 'SK_JumpingStiltLeft_02' | 'SkeletalMesh' | 'SM_Gasmask_01' | 'SM_GolfcartEquipment_01' | 'StunSpear_skl'),
779
+ {
780
+ FirstPersonMaterials: [
781
+ UnrealEngineString<'/Script/Engine.MaterialInstanceConstant', StringStartsWith<'/Game/FactoryGame/'>>,
782
+ ...UnrealEngineString<'/Script/Engine.MaterialInstanceConstant', StringStartsWith<'/Game/FactoryGame/'>>[]
783
+ ];
784
+ }
785
+ ],
786
+ ...[
787
+ ('PortableMiner' | 'Chainsaw_skl' | 'NobeliskDetonator_Skl_01' | 'RebarGun_skl' | 'Rifle' | 'ScannerSkeletalMesh' | 'ShockShank_skl' | 'SK_1pHoverPack_01' | 'SK_Medkit' | 'SK_JumpingStiltLeft_02' | 'SkeletalMesh' | 'SM_Gasmask_01' | 'SM_GolfcartEquipment_01' | 'StunSpear_skl'),
788
+ {
789
+ FirstPersonMaterials: [
790
+ UnrealEngineString<'/Script/Engine.MaterialInstanceConstant', StringStartsWith<'/Game/FactoryGame/'>>,
791
+ ...UnrealEngineString<'/Script/Engine.MaterialInstanceConstant', StringStartsWith<'/Game/FactoryGame/'>>[]
792
+ ];
793
+ }
794
+ ][]
795
+ ];
796
+ mHasStingerMontage: boolean__type;
797
+ mMontageBlendOutTime: decimal_string__type;
798
+ mEquipmentLookAtDescOverride: string;
799
+ mMagnetismStrength: decimal_string__type;
800
+ mMagnetismZeroInputStrength: decimal_string__type;
801
+ bMagnetismActive: boolean__type;
802
+ };
803
+ export type v1_0_base__FGEquipment__placeable__type = v1_0_base__FGEquipment__placeable__merged__type;
804
+ export type v1_0_base__FGEquipment__placeable__merged__type = common_base__FGEquipment__placeable__type & v1_0_base__FGEquipment__base__type;
805
+ export type v1_0_base__FGEquipmentDescriptor__type = v1_0_base__FGEquipmentDescriptor__merged__type;
806
+ export type v1_0_base__FGEquipmentDescriptor__base__type = v1_0_base__FGEquipmentDescriptor__base__merged__type;
807
+ export type v1_0_base__FGEquipmentDescriptor__base__merged__type = common_base__FGEquipmentDescriptor__base__type & v1_0_base__FGItemDescriptor__FGResourceDescriptor__FGPoleDescriptor__type;
808
+ export type v1_0_base__FGEquipmentDescriptor__merged__type = common_base__FGEquipmentDescriptor__type & v1_0_base__FGEquipmentDescriptor__base__type;
809
+ export type v1_0_base__FGEquipmentStunSpear__type = v1_0_base__FGEquipmentStunSpear__merged__type & {
810
+ mSecondSwingMontageList: {
811
+ Montages: [
812
+ {
813
+ Montage_1P: v1_0_base__Montage_1P__type;
814
+ Montage_3P: v1_0_base__Montage_3P__type;
815
+ Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/StunSpear/Animation/'>>;
816
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/ShockBaton/'>>;
817
+ bSeparate3PAudioEvent: boolean__type;
818
+ AudioEvent3P: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/Equipment_Weapons/'>>;
819
+ CameraAnim: v1_0_base__CameraAnim__type;
820
+ }
821
+ ];
822
+ };
823
+ mFirstSwingMontageList: {
824
+ Montages: [
825
+ {
826
+ Weight?: decimal_string__type;
827
+ Montage_1P: v1_0_base__Montage_1P__type;
828
+ Montage_3P: v1_0_base__Montage_3P__type;
829
+ Montage_Equipment?: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/StunSpear/Animation/'>>;
830
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/ShockBaton/'>>;
831
+ CameraAnim: v1_0_base__CameraAnim__type;
832
+ },
833
+ ...{
834
+ Weight?: decimal_string__type;
835
+ Montage_1P: v1_0_base__Montage_1P__type;
836
+ Montage_3P: v1_0_base__Montage_3P__type;
837
+ Montage_Equipment?: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/StunSpear/Animation/'>>;
838
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/ShockBaton/'>>;
839
+ CameraAnim: v1_0_base__CameraAnim__type;
840
+ }[]
841
+ ];
842
+ };
843
+ mEquipMontage: {
844
+ Montages: [
845
+ {
846
+ Weight?: decimal_string__type;
847
+ Filter?: boolean__type;
848
+ Exclusive?: boolean__type;
849
+ Montage_1P: v1_0_base__Montage_1P__type;
850
+ Montage_3P: v1_0_base__Montage_3P__type;
851
+ Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/StunSpear/Animation/'>>;
852
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/ShockBaton/'>>;
853
+ bSeparate3PAudioEvent?: boolean__type;
854
+ AudioEvent3P?: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/Equipment_Weapons/'>>;
855
+ },
856
+ {
857
+ Weight?: decimal_string__type;
858
+ Filter?: boolean__type;
859
+ Exclusive?: boolean__type;
860
+ Montage_1P: v1_0_base__Montage_1P__type;
861
+ Montage_3P: v1_0_base__Montage_3P__type;
862
+ Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/StunSpear/Animation/'>>;
863
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/ShockBaton/'>>;
864
+ bSeparate3PAudioEvent?: boolean__type;
865
+ AudioEvent3P?: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/Equipment_Weapons/'>>;
866
+ },
867
+ {
868
+ Weight?: decimal_string__type;
869
+ Filter?: boolean__type;
870
+ Exclusive?: boolean__type;
871
+ Montage_1P: v1_0_base__Montage_1P__type;
872
+ Montage_3P: v1_0_base__Montage_3P__type;
873
+ Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/StunSpear/Animation/'>>;
874
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/ShockBaton/'>>;
875
+ bSeparate3PAudioEvent?: boolean__type;
876
+ AudioEvent3P?: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/Equipment_Weapons/'>>;
877
+ }
878
+ ];
879
+ };
880
+ mStingerMontage: {
881
+ Montages: [
882
+ {
883
+ Montage_1P: v1_0_base__Montage_1P__type;
884
+ Montage_3P: v1_0_base__Montage_3P__type;
885
+ Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/StunSpear/Animation/'>>;
886
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/ShockBaton/'>>;
887
+ bSeparate3PAudioEvent: boolean__type;
888
+ AudioEvent3P: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/Equipment_Weapons/ShockBaton/'>>;
889
+ CameraAnim: v1_0_base__CameraAnim__type;
890
+ }
891
+ ];
892
+ };
893
+ mUnEquipMontage: {
894
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/ShockBaton/'>>;
895
+ };
896
+ };
897
+ export type v1_0_base__FGEquipmentStunSpear__base__type = v1_0_base__FGEquipmentStunSpear__base__merged__type & {
898
+ mSecondSwingMinDelay: decimal_string__type;
899
+ mSecondSwingMaxDelay: decimal_string__type;
900
+ mSecondSwingUseCoolDown: decimal_string__type;
901
+ };
902
+ export type v1_0_base__FGEquipmentStunSpear__base__merged__type = common_base__FGEquipmentStunSpear__base__type & v1_0_base__FGEquipment__base__type;
903
+ export type v1_0_base__FGEquipmentStunSpear__candy_cane_basher__type = v1_0_base__FGEquipmentStunSpear__merged__type & {
904
+ mSecondSwingMontageList: {
905
+ Montages: [
906
+ {
907
+ Montage_1P: v1_0_base__Montage_1P__type;
908
+ Montage_3P: v1_0_base__Montage_3P__type;
909
+ Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/StunSpear/Animation/'>>;
910
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Buildable/_Shared/Christmas/CandyCane/'>>;
911
+ CameraAnim: v1_0_base__CameraAnim__type;
912
+ }
913
+ ];
914
+ };
915
+ mEquipMontage: {
916
+ Montages: [
917
+ {
918
+ Weight?: decimal_string__type;
919
+ Filter?: boolean__type;
920
+ Exclusive?: boolean__type;
921
+ Montage_1P: v1_0_base__Montage_1P__type;
922
+ Montage_3P: v1_0_base__Montage_3P__type;
923
+ Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/StunSpear/Animation/'>>;
924
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Buildable/_Shared/Christmas/CandyCane/'>>;
925
+ },
926
+ {
927
+ Weight?: decimal_string__type;
928
+ Filter?: boolean__type;
929
+ Exclusive?: boolean__type;
930
+ Montage_1P: v1_0_base__Montage_1P__type;
931
+ Montage_3P: v1_0_base__Montage_3P__type;
932
+ Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/StunSpear/Animation/'>>;
933
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Buildable/_Shared/Christmas/CandyCane/'>>;
934
+ },
935
+ {
936
+ Weight?: decimal_string__type;
937
+ Filter?: boolean__type;
938
+ Exclusive?: boolean__type;
939
+ Montage_1P: v1_0_base__Montage_1P__type;
940
+ Montage_3P: v1_0_base__Montage_3P__type;
941
+ Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/StunSpear/Animation/'>>;
942
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Buildable/_Shared/Christmas/CandyCane/'>>;
943
+ }
944
+ ];
945
+ };
946
+ mStingerMontage: {
947
+ Montages: [
948
+ {
949
+ Montage_1P: v1_0_base__Montage_1P__type;
950
+ Montage_3P: v1_0_base__Montage_3P__type;
951
+ Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/StunSpear/Animation/'>>;
952
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Buildable/_Shared/Christmas/CandyCane/'>>;
953
+ bSeparate3PAudioEvent: boolean__type;
954
+ AudioEvent3P: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Buildable/_Shared/Christmas/CandyCane/'>>;
955
+ CameraAnim: v1_0_base__CameraAnim__type;
956
+ }
957
+ ];
958
+ };
959
+ mUnEquipMontage: {
960
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Buildable/_Shared/Christmas/CandyCane/'>>;
961
+ };
962
+ mFirstSwingMontageList: {
963
+ Montages: [
964
+ {
965
+ Weight?: decimal_string__type;
966
+ Montage_1P: v1_0_base__Montage_1P__type;
967
+ Montage_3P: v1_0_base__Montage_3P__type;
968
+ Montage_Equipment?: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/StunSpear/Animation/'>>;
969
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Buildable/_Shared/Christmas/CandyCane/'>>;
970
+ CameraAnim: v1_0_base__CameraAnim__type;
971
+ },
972
+ ...{
973
+ Weight?: decimal_string__type;
974
+ Montage_1P: v1_0_base__Montage_1P__type;
975
+ Montage_3P: v1_0_base__Montage_3P__type;
976
+ Montage_Equipment?: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/StunSpear/Animation/'>>;
977
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Buildable/_Shared/Christmas/CandyCane/'>>;
978
+ CameraAnim: v1_0_base__CameraAnim__type;
979
+ }[]
980
+ ];
981
+ };
982
+ };
983
+ export type v1_0_base__FGEquipmentStunSpear__merged__type = common_base__FGEquipmentStunSpear__type & v1_0_base__FGEquipmentStunSpear__base__type;
984
+ export type v1_0_base__FGEquipmentStunSpear__xeno_zapper__type = v1_0_base__FGEquipmentStunSpear__xeno_zapper__merged__type & {
985
+ mFirstSwingMontageList: {
986
+ Montages: [
987
+ {
988
+ Montage_1P: v1_0_base__Montage_1P__type;
989
+ Montage_3P: v1_0_base__Montage_3P__type;
990
+ Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/ShockShank/Animation/'>>;
991
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/ShockShank/'>>;
992
+ bSeparate3PAudioEvent: boolean__type;
993
+ AudioEvent3P: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/ShockShank/'>>;
994
+ CameraAnim: v1_0_base__CameraAnim__type;
995
+ },
996
+ ...{
997
+ Montage_1P: v1_0_base__Montage_1P__type;
998
+ Montage_3P: v1_0_base__Montage_3P__type;
999
+ Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/ShockShank/Animation/'>>;
1000
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/ShockShank/'>>;
1001
+ bSeparate3PAudioEvent: boolean__type;
1002
+ AudioEvent3P: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/ShockShank/'>>;
1003
+ CameraAnim: v1_0_base__CameraAnim__type;
1004
+ }[]
1005
+ ];
1006
+ };
1007
+ mSecondSwingMontageList: {
1008
+ Montages: [
1009
+ {
1010
+ Weight: decimal_string__type;
1011
+ Montage_1P: v1_0_base__Montage_1P__type;
1012
+ Montage_3P: v1_0_base__Montage_3P__type;
1013
+ Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/ShockShank/Animation/'>>;
1014
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/ShockShank/'>>;
1015
+ bSeparate3PAudioEvent: boolean__type;
1016
+ AudioEvent3P: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/ShockShank/'>>;
1017
+ CameraAnim: v1_0_base__CameraAnim__type;
1018
+ },
1019
+ ...{
1020
+ Weight: decimal_string__type;
1021
+ Montage_1P: v1_0_base__Montage_1P__type;
1022
+ Montage_3P: v1_0_base__Montage_3P__type;
1023
+ Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/ShockShank/Animation/'>>;
1024
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/ShockShank/'>>;
1025
+ bSeparate3PAudioEvent: boolean__type;
1026
+ AudioEvent3P: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/ShockShank/'>>;
1027
+ CameraAnim: v1_0_base__CameraAnim__type;
1028
+ }[]
1029
+ ];
1030
+ };
1031
+ mEquipMontage: {
1032
+ Montages: [
1033
+ {
1034
+ Montage_1P: v1_0_base__Montage_1P__type;
1035
+ Montage_3P: v1_0_base__Montage_3P__type;
1036
+ Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/ShockShank/Animation/'>>;
1037
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/ShockShank/'>>;
1038
+ bSeparate3PAudioEvent: boolean__type;
1039
+ AudioEvent3P: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/ShockShank/'>>;
1040
+ }
1041
+ ];
1042
+ };
1043
+ mStingerMontage: {
1044
+ Montages: [
1045
+ {
1046
+ Montage_1P: v1_0_base__Montage_1P__type;
1047
+ Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/ShockShank/Animation/'>>;
1048
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/ShockShank/'>>;
1049
+ },
1050
+ ...{
1051
+ Montage_1P: v1_0_base__Montage_1P__type;
1052
+ Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/ShockShank/Animation/'>>;
1053
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/ShockShank/'>>;
1054
+ }[]
1055
+ ];
1056
+ };
1057
+ mUnEquipMontage: {
1058
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/ShockShank/'>>;
1059
+ };
1060
+ };
1061
+ export type v1_0_base__FGEquipmentStunSpear__xeno_zapper__merged__type = common_base__FGEquipmentStunSpear__xeno_zapper__type & v1_0_base__FGEquipmentStunSpear__base__type;
1062
+ export type v1_0_base__FGEquipmentZipline__type = v1_0_base__FGEquipmentZipline__merged__type & {
1063
+ mZiplineAttachMontage: {
1064
+ Montage_1P: v1_0_base__Montage_1P__type;
1065
+ Montage_3P: v1_0_base__Montage_3P__type;
1066
+ CameraAnim: v1_0_base__CameraAnim__type;
1067
+ };
1068
+ mZiplineDetachMontage: {
1069
+ Montage_1P: v1_0_base__Montage_1P__type;
1070
+ Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/Zipline/Animation/'>>;
1071
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/Zipline/'>>;
1072
+ CameraAnim: v1_0_base__CameraAnim__type;
1073
+ };
1074
+ mZiplineTryAttachMontage: {
1075
+ Montage_1P: v1_0_base__Montage_1P__type;
1076
+ Montage_3P: v1_0_base__Montage_3P__type;
1077
+ Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/Zipline/Animation/'>>;
1078
+ };
1079
+ mWantToGrab: boolean__type;
1080
+ mEquipMontage: {
1081
+ Montages: [
1082
+ {
1083
+ Montage_1P: v1_0_base__Montage_1P__type;
1084
+ Montage_3P: v1_0_base__Montage_3P__type;
1085
+ Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/Zipline/Animation/'>>;
1086
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/Zipline/'>>;
1087
+ }
1088
+ ];
1089
+ };
1090
+ mStingerMontage: empty_object__type;
1091
+ mUnEquipMontage: {
1092
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/Zipline/'>>;
1093
+ };
1094
+ };
1095
+ export type v1_0_base__FGEquipmentZipline__merged__type = common_base__FGEquipmentZipline__type & v1_0_base__FGEquipment__base__type;
1096
+ export type v1_0_base__FGGasMask__type = v1_0_base__FGGasMask__merged__type & {
1097
+ mEquipMontage: {
1098
+ Montages: [
1099
+ {
1100
+ Montage_1P: v1_0_base__Montage_1P__type;
1101
+ Montage_3P: v1_0_base__Montage_3P__type;
1102
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/GasMask/'>>;
1103
+ bSeparate3PAudioEvent: boolean__type;
1104
+ AudioEvent3P: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/GasMask/'>>;
1105
+ CameraAnim: v1_0_base__CameraAnim__type;
1106
+ }
1107
+ ];
1108
+ };
1109
+ mStingerMontage: empty_object__type;
1110
+ mUnEquipMontage: v1_0_base__FGGasMask__mUnEquipMontage__type;
1111
+ };
1112
+ export type v1_0_base__FGGasMask__merged__type = common_base__FGGasMask__type & v1_0_base__FGEquipment__base__type;
1113
+ export type v1_0_base__FGGasMask__mUnEquipMontage__type = {
1114
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/Equipment_Gear/GasMask/'>>;
1115
+ };
1116
+ export type v1_0_base__FGGolfCartDispenser__type = v1_0_base__FGGolfCartDispenser__merged__type & {
1117
+ mBuildDisqualifierText: 'Vehicles cannot be built or deployed on top of existing vehicles!';
1118
+ mChristmasMaterial: 'None' | '/Game/FactoryGame/Buildable/Vehicle/Golfcart/Material/MI_ChrismasCart_Inst.MI_ChrismasCart_Inst';
1119
+ mChristmasMaterial1P: 'None' | '/Game/FactoryGame/Buildable/Vehicle/Golfcart/Material/MI_ChrismasCart_Inst_1p.MI_ChrismasCart_Inst_1p';
1120
+ mCartPlacementClearance: xyz__type;
1121
+ mCartPlacementDistance: decimal_string__type;
1122
+ mEquipMontage?: {
1123
+ Montages: [
1124
+ {
1125
+ Montage_1P: v1_0_base__Montage_1P__type;
1126
+ Montage_3P: v1_0_base__Montage_3P__type;
1127
+ }
1128
+ ];
1129
+ };
1130
+ mStingerMontage?: empty_object__type;
1131
+ mUnEquipMontage?: {
1132
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Character/Player/ResourcePickUp/'>>;
1133
+ };
1134
+ };
1135
+ export type v1_0_base__FGGolfCartDispenser__merged__type = common_base__FGGolfCartDispenser__type & v1_0_base__FGEquipment__base__type;
1136
+ export type v1_0_base__FGHoverPack__type = v1_0_base__FGHoverPack__merged__type & {
1137
+ mCurrentPlayerVelocity_SFX: decimal_string__type;
1138
+ mCurrentMouseDelta_SFX: decimal_string__type;
1139
+ mLowBatteryWarningActive_SFX: boolean__type;
1140
+ mPropellerVFX: '';
1141
+ mDisplayRangeWarning: boolean__type;
1142
+ mEquipMontage?: {
1143
+ Montages: [
1144
+ {
1145
+ Filter?: boolean__type;
1146
+ FilterMontageTag?: v1_0_base__FilterMontageTag__type;
1147
+ Exclusive?: boolean__type;
1148
+ AudioEvent: v1_0_base__FGHoverPack__AudioEvent__type;
1149
+ },
1150
+ {
1151
+ Filter?: boolean__type;
1152
+ FilterMontageTag?: v1_0_base__FilterMontageTag__type;
1153
+ Exclusive?: boolean__type;
1154
+ AudioEvent: v1_0_base__FGHoverPack__AudioEvent__type;
1155
+ }
1156
+ ];
1157
+ };
1158
+ mStingerMontage?: empty_object__type;
1159
+ mUnEquipMontage?: {
1160
+ AudioEvent: v1_0_base__FGHoverPack__AudioEvent__type;
1161
+ };
1162
+ };
1163
+ export type v1_0_base__FGHoverPack__AudioEvent__type = UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/HoverPack/'>>;
1164
+ export type v1_0_base__FGHoverPack__merged__type = common_base__FGHoverPack__type & v1_0_base__FGEquipment__base__type;
1165
+ export type v1_0_base__FGItemDescriptor__FGBuildingDescriptor__FGResourceDescriptor__type = common_base__FGItemDescriptor__FGBuildingDescriptor__FGResourceDescriptor__type & {
1166
+ mGasType: v1_0_base__mGasType__type;
1167
+ mClassToScanFor: v1_0_base__mClassToScanFor__type;
1168
+ mIsAlienItem: boolean__type;
1169
+ mNeedsPickUpMarker: boolean__type;
1170
+ };
1171
+ export type v1_0_base__FGItemDescriptor__FGResourceDescriptor__type = common_base__FGItemDescriptor__FGResourceDescriptor__type & v1_0_base__FGItemDescriptor__FGResourceDescriptor__FGPoleDescriptor__type;
1172
+ export type v1_0_base__FGItemDescriptor__FGResourceDescriptor__FGPoleDescriptor__type = common_base__FGItemDescriptor__FGResourceDescriptor__FGPoleDescriptor__type & v1_0_base__FGItemDescriptor__FGBuildingDescriptor__FGResourceDescriptor__type;
1173
+ export type v1_0_base__FGItemDescriptorBiomass__type = v1_0_base__FGItemDescriptorBiomass__merged__type;
1174
+ export type v1_0_base__FGItemDescriptorBiomass__merged__type = common_base__FGItemDescriptorBiomass__type & v1_0_base__FGItemDescriptor__FGResourceDescriptor__type;
1175
+ export type v1_0_base__FGItemDescriptorNuclearFuel__type = v1_0_base__FGItemDescriptorNuclearFuel__merged__type & {
1176
+ mSpentFuelClass: common_base__FGItemDescriptorNuclearFuel__waste__type | None__type;
1177
+ };
1178
+ export type v1_0_base__FGItemDescriptorNuclearFuel__merged__type = common_base__FGItemDescriptorNuclearFuel__type & v1_0_base__FGItemDescriptor__FGResourceDescriptor__type;
1179
+ export type v1_0_base__FGItemDescriptorPowerBoosterFuel__type = v1_0_base__FGItemDescriptor__FGResourceDescriptor__type & {
1180
+ mBoostPercentage: decimal_string__type;
1181
+ mBoostDuration: decimal_string__type;
1182
+ };
1183
+ export type v1_0_base__FGJetPack__type = v1_0_base__FGJetPack__merged__type & {
1184
+ mAllowedFuelTypes: [
1185
+ UnrealEngineString<'/Script/FactoryGame.FGJetPackFuelParameters', StringStartsWith<'/Game/FactoryGame/Equipment/JetPack/FuelTypes/'>>,
1186
+ ...UnrealEngineString<'/Script/FactoryGame.FGJetPackFuelParameters', StringStartsWith<'/Game/FactoryGame/Equipment/JetPack/FuelTypes/'>>[]
1187
+ ];
1188
+ mUnlockedFuelTypes: '';
1189
+ mAvailableFuelTypes: '';
1190
+ mEquipMontage?: {
1191
+ Montages: [
1192
+ {
1193
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/HoverPack/'>>;
1194
+ }
1195
+ ];
1196
+ };
1197
+ mStingerMontage?: empty_object__type;
1198
+ mUnEquipMontage?: {
1199
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/HoverPack/'>>;
1200
+ };
1201
+ };
1202
+ export type v1_0_base__FGJetPack__merged__type = common_base__FGJetPack__type & v1_0_base__FGEquipment__base__type;
1203
+ export type v1_0_base__FGJumpingStilts__type = v1_0_base__FGJumpingStilts__merged__type & {
1204
+ mEquipMontage: {
1205
+ Montages: [v1_0_base__FGJumpingStilts__Montage__type];
1206
+ };
1207
+ mStingerMontage: empty_object__type;
1208
+ mUnEquipMontage: v1_0_base__FGJumpingStilts__Montage__type;
1209
+ };
1210
+ export type v1_0_base__FGJumpingStilts__AudioEvent__type = UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/BladeRunners/' | '/Game/WwiseAudio/Events/Equipment/Equipment_Gear/BladeRunners/'>>;
1211
+ export type v1_0_base__FGJumpingStilts__merged__type = common_base__FGJumpingStilts__type & v1_0_base__FGEquipment__base__type;
1212
+ export type v1_0_base__FGJumpingStilts__Montage__type = {
1213
+ AudioEvent: v1_0_base__FGJumpingStilts__AudioEvent__type;
1214
+ bSeparate3PAudioEvent: boolean__type;
1215
+ AudioEvent3P: v1_0_base__FGJumpingStilts__AudioEvent__type;
1216
+ };
1217
+ export type v1_0_base__FGObjectScanner__type = v1_0_base__FGObjectScanner__merged__type & {
1218
+ mScannerCycleLeftMontage: {
1219
+ Montage_1P: v1_0_base__Montage_1P__type;
1220
+ Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/ObjectScanner/Animation/'>>;
1221
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/ObjectScanner/'>>;
1222
+ };
1223
+ mScannerCycleRightMontage: {
1224
+ Montage_1P: v1_0_base__Montage_1P__type;
1225
+ Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/ObjectScanner/Animation/'>>;
1226
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/ObjectScanner/'>>;
1227
+ };
1228
+ mClosestObject: {
1229
+ ActorLocation: xyz__type;
1230
+ };
1231
+ mEquipMontage?: {
1232
+ Montages: [
1233
+ {
1234
+ Montage_1P: v1_0_base__Montage_1P__type;
1235
+ Montage_3P: v1_0_base__Montage_3P__type;
1236
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Character/Player/ResourcePickUp/'>>;
1237
+ }
1238
+ ];
1239
+ };
1240
+ mStingerMontage?: empty_object__type;
1241
+ mUnEquipMontage?: {
1242
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/ObjectScanner/'>>;
1243
+ };
1244
+ };
1245
+ export type v1_0_base__FGObjectScanner__merged__type = common_base__FGObjectScanner__type & v1_0_base__FGEquipment__base__type;
1246
+ export type v1_0_base__FGParachute__type = v1_0_base__FGParachute__merged__type & {
1247
+ mParachuteDeployMontageList: {
1248
+ Montages: [
1249
+ ({
1250
+ Filter: boolean__type;
1251
+ FilterMontageTag: v1_0_base__FilterMontageTag__type;
1252
+ Exclusive: boolean__type;
1253
+ Montage_1P: v1_0_base__Montage_1P__type;
1254
+ Montage_3P: v1_0_base__Montage_3P__type;
1255
+ AudioEvent: v1_0_base__FGParachute__AudioEvent__type;
1256
+ CameraAnim: v1_0_base__CameraAnim__type;
1257
+ } | {
1258
+ Filter: boolean__type;
1259
+ FilterMontageTag: v1_0_base__FilterMontageTag__type;
1260
+ Exclusive: boolean__type;
1261
+ Montage_3P: v1_0_base__Montage_3P__type;
1262
+ AudioEvent: v1_0_base__FGParachute__AudioEvent__type;
1263
+ CameraAnim: v1_0_base__CameraAnim__type;
1264
+ } | {
1265
+ Montage_1P: v1_0_base__Montage_1P__type;
1266
+ Montage_3P: v1_0_base__Montage_3P__type;
1267
+ AudioEvent: v1_0_base__FGParachute__AudioEvent__type;
1268
+ CameraAnim: v1_0_base__CameraAnim__type;
1269
+ }),
1270
+ ({
1271
+ Filter: boolean__type;
1272
+ FilterMontageTag: v1_0_base__FilterMontageTag__type;
1273
+ Exclusive: boolean__type;
1274
+ Montage_1P: v1_0_base__Montage_1P__type;
1275
+ Montage_3P: v1_0_base__Montage_3P__type;
1276
+ AudioEvent: v1_0_base__FGParachute__AudioEvent__type;
1277
+ CameraAnim: v1_0_base__CameraAnim__type;
1278
+ } | {
1279
+ Filter: boolean__type;
1280
+ FilterMontageTag: v1_0_base__FilterMontageTag__type;
1281
+ Exclusive: boolean__type;
1282
+ Montage_3P: v1_0_base__Montage_3P__type;
1283
+ AudioEvent: v1_0_base__FGParachute__AudioEvent__type;
1284
+ CameraAnim: v1_0_base__CameraAnim__type;
1285
+ } | {
1286
+ Montage_1P: v1_0_base__Montage_1P__type;
1287
+ Montage_3P: v1_0_base__Montage_3P__type;
1288
+ AudioEvent: v1_0_base__FGParachute__AudioEvent__type;
1289
+ CameraAnim: v1_0_base__CameraAnim__type;
1290
+ }),
1291
+ ({
1292
+ Filter: boolean__type;
1293
+ FilterMontageTag: v1_0_base__FilterMontageTag__type;
1294
+ Exclusive: boolean__type;
1295
+ Montage_1P: v1_0_base__Montage_1P__type;
1296
+ Montage_3P: v1_0_base__Montage_3P__type;
1297
+ AudioEvent: v1_0_base__FGParachute__AudioEvent__type;
1298
+ CameraAnim: v1_0_base__CameraAnim__type;
1299
+ } | {
1300
+ Filter: boolean__type;
1301
+ FilterMontageTag: v1_0_base__FilterMontageTag__type;
1302
+ Exclusive: boolean__type;
1303
+ Montage_3P: v1_0_base__Montage_3P__type;
1304
+ AudioEvent: v1_0_base__FGParachute__AudioEvent__type;
1305
+ CameraAnim: v1_0_base__CameraAnim__type;
1306
+ } | {
1307
+ Montage_1P: v1_0_base__Montage_1P__type;
1308
+ Montage_3P: v1_0_base__Montage_3P__type;
1309
+ AudioEvent: v1_0_base__FGParachute__AudioEvent__type;
1310
+ CameraAnim: v1_0_base__CameraAnim__type;
1311
+ })
1312
+ ];
1313
+ };
1314
+ mParachuteDetachMontageList: {
1315
+ Montages: [
1316
+ ({
1317
+ Filter: boolean__type;
1318
+ FilterMontageTag: v1_0_base__FilterMontageTag__type;
1319
+ InvertFilter: boolean__type;
1320
+ Exclusive: boolean__type;
1321
+ Montage_1P: v1_0_base__Montage_1P__type;
1322
+ Montage_3P: v1_0_base__Montage_3P__type;
1323
+ AudioEvent: v1_0_base__FGParachute__AudioEvent__type;
1324
+ } | {
1325
+ Montage_3P: v1_0_base__Montage_3P__type;
1326
+ AudioEvent: v1_0_base__FGParachute__AudioEvent__type;
1327
+ }),
1328
+ ({
1329
+ Filter: boolean__type;
1330
+ FilterMontageTag: v1_0_base__FilterMontageTag__type;
1331
+ InvertFilter: boolean__type;
1332
+ Exclusive: boolean__type;
1333
+ Montage_1P: v1_0_base__Montage_1P__type;
1334
+ Montage_3P: v1_0_base__Montage_3P__type;
1335
+ AudioEvent: v1_0_base__FGParachute__AudioEvent__type;
1336
+ } | {
1337
+ Montage_3P: v1_0_base__Montage_3P__type;
1338
+ AudioEvent: v1_0_base__FGParachute__AudioEvent__type;
1339
+ })
1340
+ ];
1341
+ };
1342
+ mEquipMontage: v1_0_base__FGParachute__mEquipMontage__type;
1343
+ mStingerMontage: empty_object__type;
1344
+ mUnEquipMontage: v1_0_base__FGParachute__mUnEquipMontage__type;
1345
+ };
1346
+ export type v1_0_base__FGParachute__AudioEvent__type = UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/Parachute/' | '/Game/WwiseAudio/Events/Equipment/Equipment_Gear/Parachute/'>>;
1347
+ export type v1_0_base__FGParachute__mEquipMontage__type = {
1348
+ Montages: [
1349
+ {
1350
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/Equipment_Gear/Parachute/'>>;
1351
+ }
1352
+ ];
1353
+ };
1354
+ export type v1_0_base__FGParachute__merged__type = common_base__FGParachute__type & v1_0_base__FGEquipment__base__type;
1355
+ export type v1_0_base__FGParachute__mUnEquipMontage__type = {
1356
+ AudioEvent: v1_0_base__FGParachute__AudioEvent__type;
1357
+ };
1358
+ export type v1_0_base__FGPortableMinerDispenser__type = v1_0_base__FGPortableMinerDispenser__merged__type & {
1359
+ mEquipMontage: {
1360
+ Montages: [
1361
+ {
1362
+ Montage_1P: v1_0_base__Montage_1P__type;
1363
+ Montage_3P: v1_0_base__Montage_3P__type;
1364
+ Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/PortableMiner/Animation/'>>;
1365
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/PortableMiner/'>>;
1366
+ }
1367
+ ];
1368
+ };
1369
+ mStingerMontage: {
1370
+ Montages: [
1371
+ {
1372
+ Montage_1P: v1_0_base__Montage_1P__type;
1373
+ Montage_3P: v1_0_base__Montage_3P__type;
1374
+ Montage_Equipment: v1_0_base__Montage_1P__type;
1375
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/PortableMiner/'>>;
1376
+ }
1377
+ ];
1378
+ };
1379
+ mUnEquipMontage: {
1380
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Character/Player/ResourcePickUp/'>>;
1381
+ };
1382
+ };
1383
+ export type v1_0_base__FGPortableMinerDispenser__merged__type = common_base__FGPortableMinerDispenser__type & v1_0_base__FGEquipment__placeable__type;
1384
+ export type v1_0_base__FGPowerShardDescriptor__type = v1_0_base__FGItemDescriptor__FGResourceDescriptor__type & {
1385
+ mPowerShardType: 'PST_Overclock' | 'PST_ProductionBoost';
1386
+ mExtraPotential: decimal_string__type;
1387
+ mExtraProductionBoost: decimal_string__type;
1388
+ };
1389
+ export type v1_0_base__FGRecipe__type = v1_0_base__FGRecipe__merged__type & {
1390
+ mIngredients: ItemClass__amount_required__type | '';
1391
+ };
1392
+ export type v1_0_base__FGRecipe__merged__type = common_base__FGRecipe__type & v1_0_base__FGCustomizationRecipe__FGRecipe__type;
1393
+ export type v1_0_base__FGResourceDescriptor__type = v1_0_base__FGResourceDescriptor__merged__type & {
1394
+ mManualMiningAudioName: 'Metal' | 'Sam';
1395
+ };
1396
+ export type v1_0_base__FGResourceDescriptor__merged__type = common_base__FGResourceDescriptor__type & v1_0_base__FGItemDescriptor__FGResourceDescriptor__type;
1397
+ export type v1_0_base__FGSchematic__base__properties__type = common_base__FGSchematic__base__type & {
1398
+ mType: 'EST_Custom' | 'EST_Customization' | 'EST_ResourceSink' | 'EST_Milestone' | 'EST_Alternate' | 'EST_MAM' | 'EST_HardDrive' | 'EST_Tutorial';
1399
+ mSchematicUnlockTag: empty_object__type | {
1400
+ TagName: 'Stats.Gameplay.UnlockedGoldenNut';
1401
+ };
1402
+ mUnlocks: [
1403
+ ...(v1_0_base__FGSchematic__mUnlocks_Class__type | common_base__FGSchematic__mUnlocks__type | v1_0_base__FGSchematic__mUnlocks_mCustomizationUnlocks__type | v1_0_base__FGSchematic__mUploadSpeedPercentageDecrease__type | v1_0_base__FGSchematic__mItemStackLimitIncrease__type | v1_0_base__FGSchematic__mNumSlotsToUnlock__type)[]
1404
+ ];
1405
+ mSchematicDependencies: [
1406
+ ...(common_base__FGSchematic__base__mSchematicDependencies__mRequireAllSchematicsToBePurchased__type | (common_base__FGSchematic__base__mSchematicDependencies__mGamePhase__type & {
1407
+ mGamePhase: 'EGP_Victory';
1408
+ mOnlyAllowInSelectedPhase: boolean__type;
1409
+ }))[]
1410
+ ];
1411
+ };
1412
+ export type v1_0_base__FGSchematic__mItemStackLimitIncrease__type = {
1413
+ Class: 'BP_UnlockCentralStorageItemLimit_C';
1414
+ mItemStackLimitIncrease: integer_string__type;
1415
+ };
1416
+ export type v1_0_base__FGSchematic__mNumSlotsToUnlock__type = {
1417
+ Class: 'BP_UnlockCentralStorageUploadSlots_C';
1418
+ mNumSlotsToUnlock: integer_string__type;
1419
+ };
1420
+ export type v1_0_base__FGSchematic__mUnlocks_Class__type = common_base__FGSchematic__mUnlocks_Class__type & {
1421
+ Class: 'BP_UnlockInfoOnly_C' | 'BP_UnlockCheckmark_C' | 'BP_UnlockCustomizer_C' | 'BP_UnlockMap_C' | 'BP_UnlockBuildEfficiency_C' | 'BP_UnlockBuildOverclock_C' | 'BP_UnlockBuildProductionBoost_C';
1422
+ };
1423
+ export type v1_0_base__FGSchematic__mUnlocks_mCustomizationUnlocks__type = {
1424
+ Class: 'FGUnlockCustomization';
1425
+ mCustomizationUnlocks: UnrealEngineString__array__type;
1426
+ };
1427
+ export type v1_0_base__FGSchematic__mUploadSpeedPercentageDecrease__type = {
1428
+ Class: 'BP_UnlockCentralStorageUploadSpeed_C';
1429
+ mUploadSpeedPercentageDecrease: decimal_string__type;
1430
+ };
1431
+ export type v1_0_base__FGSuitBase__1_0__mEquipMontage__Montages__AudioEvent__type = UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/HazmatSuit/'>>;
1432
+ export type v1_0_base__FGSuitBase__1_0__pre_1_1__type = common_base__FGSuitBase__type & {
1433
+ mSuitMeshMaterials: [
1434
+ {
1435
+ SlotName: 'Pioneer_torso' | 'Pioneer_Legs';
1436
+ Material: UnrealEngineString<'/Script/Engine.MaterialInstanceConstant', StringStartsWith<'/Game/FactoryGame/Character/Player/Material/'>>;
1437
+ Material3P: UnrealEngineString<'/Script/Engine.MaterialInstanceConstant', StringStartsWith<'/Game/FactoryGame/Character/Player/Material/'>>;
1438
+ },
1439
+ ...{
1440
+ SlotName: 'Pioneer_torso' | 'Pioneer_Legs';
1441
+ Material: UnrealEngineString<'/Script/Engine.MaterialInstanceConstant', StringStartsWith<'/Game/FactoryGame/Character/Player/Material/'>>;
1442
+ Material3P: UnrealEngineString<'/Script/Engine.MaterialInstanceConstant', StringStartsWith<'/Game/FactoryGame/Character/Player/Material/'>>;
1443
+ }[]
1444
+ ];
1445
+ mStingerMontage?: empty_object__type;
1446
+ mUnEquipMontage?: {
1447
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/HazmatSuit/'>>;
1448
+ };
1449
+ };
1450
+ export type v1_0_base__FGVehicleDescriptor__fueled_with_inventory__type = v1_0_base__FGVehicleDescriptor__fueled_with_inventory__merged__type;
1451
+ export type v1_0_base__FGVehicleDescriptor__fueled_with_inventory__merged__type = common_base__FGVehicleDescriptor__fueled_with_inventory__type & v1_0_base__FGVehicleDescriptor__with_inventory__type;
1452
+ export type v1_0_base__FGVehicleDescriptor__powered_no_inventory__type = v1_0_base__FGVehicleDescriptor__powered_no_inventory__merged__type;
1453
+ export type v1_0_base__FGVehicleDescriptor__powered_no_inventory__merged__type = common_base__FGVehicleDescriptor__powered_no_inventory__type & v1_0_base__FGItemDescriptor__FGResourceDescriptor__FGPoleDescriptor__type;
1454
+ export type v1_0_base__FGVehicleDescriptor__unfueled_with_inventory__type = v1_0_base__FGVehicleDescriptor__with_inventory__type;
1455
+ export type v1_0_base__FGVehicleDescriptor__with_inventory__type = v1_0_base__FGVehicleDescriptor__with_inventory__merged__type;
1456
+ export type v1_0_base__FGVehicleDescriptor__with_inventory__merged__type = common_base__FGVehicleDescriptor__with_inventory__type & v1_0_base__FGItemDescriptor__FGResourceDescriptor__FGPoleDescriptor__type;
1457
+ export type v1_0_base__FGWeapon__base__type = v1_0_base__FGWeapon__base__merged__type;
1458
+ export type v1_0_base__FGWeapon__base__merged__type = common_base__FGWeapon__base__type & v1_0_base__FGEquipment__base__type;
1459
+ export type v1_0_base__FGWeapon__gun_base__properties__type = {
1460
+ mFireMontage: {
1461
+ Montage_1P: v1_0_base__Montage_1P__type;
1462
+ Montage_3P: v1_0_base__Montage_3P__type;
1463
+ Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/'>>;
1464
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/'>>;
1465
+ bSeparate3PAudioEvent?: boolean__type;
1466
+ AudioEvent3P?: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/'>>;
1467
+ CameraAnim: v1_0_base__CameraAnim__type;
1468
+ };
1469
+ mSupressDryFireMontage: boolean__type;
1470
+ };
1471
+ export type v1_0_base__FGWeapon__rebar_gun__properties__type = {
1472
+ mReloadMontageList: {
1473
+ Montages: [
1474
+ {
1475
+ Weight?: decimal_string__type;
1476
+ Montage_1P: v1_0_base__Montage_1P__type;
1477
+ Montage_3P: v1_0_base__Montage_3P__type;
1478
+ Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/RebarGun/Animation/'>>;
1479
+ AudioEvent?: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/'>>;
1480
+ bSeparate3PAudioEvent?: boolean__type;
1481
+ AudioEvent3P?: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/'>>;
1482
+ CameraAnim: v1_0_base__CameraAnim__type;
1483
+ },
1484
+ {
1485
+ Weight?: decimal_string__type;
1486
+ Montage_1P: v1_0_base__Montage_1P__type;
1487
+ Montage_3P: v1_0_base__Montage_3P__type;
1488
+ Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/RebarGun/Animation/'>>;
1489
+ AudioEvent?: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/'>>;
1490
+ bSeparate3PAudioEvent?: boolean__type;
1491
+ AudioEvent3P?: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/'>>;
1492
+ CameraAnim: v1_0_base__CameraAnim__type;
1493
+ }
1494
+ ];
1495
+ };
1496
+ mAmmoSwapMontageList: {
1497
+ Montages: [
1498
+ {
1499
+ Montage_1P: v1_0_base__Montage_1P__type;
1500
+ Montage_3P: v1_0_base__Montage_3P__type;
1501
+ Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/RebarGun/Animation/'>>;
1502
+ AudioEvent?: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/'>>;
1503
+ bSeparate3PAudioEvent?: boolean__type;
1504
+ AudioEvent3P?: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/'>>;
1505
+ CameraAnim: v1_0_base__CameraAnim__type;
1506
+ }
1507
+ ];
1508
+ };
1509
+ mFailedToFireMontageList: {
1510
+ Montages: [
1511
+ {
1512
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/RebarGun/'>>;
1513
+ }
1514
+ ];
1515
+ };
1516
+ mEquipMontage: {
1517
+ Montages: [
1518
+ {
1519
+ Montage_1P: v1_0_base__Montage_1P__type;
1520
+ Montage_3P: v1_0_base__Montage_3P__type;
1521
+ Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/RebarGun/Animation/'>>;
1522
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/RebarGun/'>>;
1523
+ }
1524
+ ];
1525
+ };
1526
+ mStingerMontage: {
1527
+ Montages: [
1528
+ {
1529
+ Montage_1P: v1_0_base__Montage_1P__type;
1530
+ Montage_3P: v1_0_base__Montage_3P__type;
1531
+ Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/RebarGun/Animation/'>>;
1532
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/RebarGun/'>>;
1533
+ }
1534
+ ];
1535
+ };
1536
+ mUnEquipMontage: {
1537
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/RebarGun/'>>;
1538
+ };
1539
+ };
1540
+ export type v1_0_base__FGWeapon__rifle__properties__type = {
1541
+ mReloadMontageList: {
1542
+ Montages: [
1543
+ {
1544
+ Montage_1P: v1_0_base__Montage_1P__type;
1545
+ Montage_3P: v1_0_base__Montage_3P__type;
1546
+ Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/Rifle/Animation/'>>;
1547
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/Rifle/'>>;
1548
+ bSeparate3PAudioEvent: boolean__type;
1549
+ AudioEvent3P: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/Rifle/'>>;
1550
+ }
1551
+ ];
1552
+ };
1553
+ mAmmoSwapMontageList: {
1554
+ Montages: [
1555
+ {
1556
+ Montage_1P: v1_0_base__Montage_1P__type;
1557
+ Montage_3P: v1_0_base__Montage_3P__type;
1558
+ Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/Rifle/Animation/'>>;
1559
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/Rifle/'>>;
1560
+ bSeparate3PAudioEvent: boolean__type;
1561
+ AudioEvent3P: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/Rifle/'>>;
1562
+ }
1563
+ ];
1564
+ };
1565
+ mFailedToFireMontageList: empty_object__type;
1566
+ mEquipMontage: {
1567
+ Montages: [
1568
+ {
1569
+ Montage_1P: v1_0_base__Montage_1P__type;
1570
+ Montage_3P: v1_0_base__Montage_3P__type;
1571
+ Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/Rifle/Animation/'>>;
1572
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/Rifle/'>>;
1573
+ bSeparate3PAudioEvent: boolean__type;
1574
+ AudioEvent3P: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/Rifle/'>>;
1575
+ }
1576
+ ];
1577
+ };
1578
+ mStingerMontage: {
1579
+ Montages: [
1580
+ {
1581
+ Montage_1P: v1_0_base__Montage_1P__type;
1582
+ Montage_3P: v1_0_base__Montage_3P__type;
1583
+ Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/Rifle/Animation/'>>;
1584
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/Rifle/'>>;
1585
+ bSeparate3PAudioEvent: boolean__type;
1586
+ AudioEvent3P: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/Rifle/'>>;
1587
+ }
1588
+ ];
1589
+ };
1590
+ mUnEquipMontage: empty_object__type;
1591
+ };
1592
+ export type v1_0_base__FilterMontageTag__type = 'HasAmmunition' | 'EquipmentInHand_None' | 'EquipmentInHand_TwoHanded';
1593
+ export type v1_0_base__FilterMontageTag__charged__type = 'LowCharged' | 'MediumCharged' | 'FullyCharged';
1594
+ export type v1_0_base__mClassToScanFor__type = None__type | StringStartsWith<'/Game/FactoryGame/Resource/Environment/'> | StringStartsWith<'/Game/FactoryGame/World/Benefit/'> | StringStartsWith<'/Game/FactoryGame/Prototype/WAT/'>;
1595
+ export type v1_0_base__mClearanceData__type = '' | [
1596
+ {
1597
+ Type?: 'CT_Soft';
1598
+ ClearanceBox: v1_0_base__ClearanceBox__type;
1599
+ RelativeTransform?: {
1600
+ Rotation?: quaternion__type;
1601
+ Translation?: xyz__type;
1602
+ Scale3D?: xyz__type;
1603
+ };
1604
+ ExcludeForSnapping?: boolean__type;
1605
+ },
1606
+ ...{
1607
+ Type?: 'CT_Soft';
1608
+ ClearanceBox: v1_0_base__ClearanceBox__type;
1609
+ RelativeTransform?: {
1610
+ Rotation?: quaternion__type;
1611
+ Translation?: xyz__type;
1612
+ Scale3D?: xyz__type;
1613
+ };
1614
+ ExcludeForSnapping?: boolean__type;
1615
+ }[]
1616
+ ];
1617
+ export type v1_0_base__mGasType__type = 'GT_NORMAL' | 'GT_ENERGY';
1618
+ export type v1_0_base__Montage_1P__type = UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Character/Player/Animation/FirstPerson/'>>;
1619
+ export type v1_0_base__Montage_3P__type = UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Character/Player/Animation/ThirdPerson/'>>;
1620
+ export type v1_0_base__mStatisticGameplayTag__type = {
1621
+ TagName: 'Stats.Gameplay.Schematics.Schematic2-5' | 'Stats.Gameplay.Schematics.Schematic3-1' | 'Stats.Gameplay.Schematics.Schematic9-2' | 'Stats.Gameplay.Schematics.Schematic9-1' | 'Stats.Gameplay.Schematics.Schematic5-1' | 'Stats.Gameplay.Schematics.Schematic3-4' | 'Stats.Gameplay.Schematics.Schematic5-4' | 'Stats.Gameplay.Schematics.Schematic7-1' | 'Stats.Gameplay.Schematics.Schematic4-1' | 'Stats.Gameplay.Schematics.Schematic5-2' | 'Stats.Gameplay.Schematics.Schematic2-1' | 'Stats.Gameplay.Schematics.Schematic8-5' | 'Stats.Gameplay.Schematics.Schematic7-5' | 'Stats.Gameplay.Schematics.Schematic8-1' | 'Stats.Gameplay.Schematics.Schematic8-2' | 'Stats.Gameplay.Schematics.Schematic7-4' | 'Stats.Gameplay.Schematics.Schematic7-2' | 'Stats.Gameplay.Schematics.Schematic8-4' | 'Stats.Gameplay.Schematics.Schematic9-5' | 'Stats.Gameplay.Schematics.Schematic9-4' | 'Stats.Gameplay.Schematics.Schematic9-3' | 'Stats.Gameplay.Schematics.Schematic8-3' | 'Stats.Gameplay.Schematics.Schematic7-3' | 'Stats.Gameplay.Schematics.Schematic6-7' | 'Stats.Gameplay.Schematics.Schematic6-6' | 'Stats.Gameplay.Schematics.Schematic6-5' | 'Stats.Gameplay.Schematics.Schematic6-3' | 'Stats.Gameplay.Schematics.Schematic6-2' | 'Stats.Gameplay.Schematics.Schematic6-1' | 'Stats.Gameplay.Schematics.Schematic5-5' | 'Stats.Gameplay.Schematics.Schematic5-3' | 'Stats.Gameplay.Schematics.Schematic4-5' | 'Stats.Gameplay.Schematics.Schematic4-4' | 'Stats.Gameplay.Schematics.Schematic4-3' | 'Stats.Gameplay.Schematics.Schematic4-2' | 'Stats.Gameplay.Schematics.Schematic3-3' | 'Stats.Gameplay.Schematics.Schematic3-2' | 'Stats.Gameplay.Schematics.Schematic2-3' | 'Stats.Gameplay.Schematics.Schematic2-2' | 'Stats.Gameplay.Schematics.Schematic1-3' | 'Stats.Gameplay.Schematics.Schematic1-2' | 'Stats.Gameplay.Schematics.Schematic1-1';
1622
+ };
1623
+ export type EditorCurveData__type = {
1624
+ EditorCurveData: {
1625
+ Keys?: [
1626
+ {
1627
+ InterpMode: 'RCIM_Cubic';
1628
+ TangentMode: 'RCTM_User';
1629
+ Time: decimal_string__signed__type;
1630
+ Value: decimal_string__type;
1631
+ ArriveTangent: decimal_string__signed__type;
1632
+ LeaveTangent: decimal_string__signed__type;
1633
+ },
1634
+ ...{
1635
+ InterpMode: 'RCIM_Cubic';
1636
+ TangentMode: 'RCTM_User';
1637
+ Time: decimal_string__signed__type;
1638
+ Value: decimal_string__type;
1639
+ ArriveTangent: decimal_string__signed__type;
1640
+ LeaveTangent: decimal_string__signed__type;
1641
+ }[]
1642
+ ];
1643
+ DefaultValue: decimal_string__type;
1644
+ PreInfinityExtrap: InfinityExtrap__type;
1645
+ PostInfinityExtrap: InfinityExtrap__type;
1646
+ };
1647
+ ExternalCurve?: common_base__EditorCurveData__ExternalCurve__type;
1648
+ };
1649
+ export type FGBuildableBlueprintDesigner__mk1__type = FGBuildableBlueprintDesigner__mk1__merged__type;
1650
+ export type FGBuildableBlueprintDesigner__mk1__merged__type = v1_0_base__FGBuildableBlueprintDesigner__mk1__type & FGBuildable__base__type;
1651
+ export type FGBuildableBlueprintDesigner__mk2__type = FGBuildableBlueprintDesigner__mk2__merged__type;
1652
+ export type FGBuildableBlueprintDesigner__mk2__merged__type = v1_0_base__FGBuildableBlueprintDesigner__mk2__type & FGBuildable__base__type;
1653
+ export type FGBuildableBlueprintDesigner__mk3__type = FGBuildableBlueprintDesigner__mk3__merged__type;
1654
+ export type FGBuildableBlueprintDesigner__mk3__merged__type = v1_0_base__FGBuildableBlueprintDesigner__mk3__type & FGBuildable__base__type;
1655
+ export type FGBuildableDoor__automated__with__bigOverlapList_0__type = FGBuildableDoor__automated__type & {
1656
+ bigOverlapList_0: '';
1657
+ };
1658
+ export type FGBuildableResourceExtractor__miner_mk1__type = v1_0_base__FGBuildableResourceExtractor__miner_mk1__type & FGBuildable__base__type;
1659
+ export type FGBuildableResourceExtractor__miner_mk3__type = v1_0_base__FGBuildableResourceExtractor__miner_mk3__type & FGBuildable__base__type;
1660
+ export type has__mAttachedThroughputMonitors__type = {
1661
+ mAttachedThroughputMonitors: '';
1662
+ };
1663
+ export type has__mFGTextRenderers__type = {
1664
+ mFGTextRenderers: '';
1665
+ };
1666
+ export type has__mLastEditedBy__type = {
1667
+ mLastEditedBy: '';
1668
+ };
1669
+ export type has__mOnLastEditedByChanged__type = has__mLastEditedBy__type & {
1670
+ mOnLastEditedByChanged: empty_object__type;
1671
+ };
1672
+ export type has__mSavedDirections__type = {
1673
+ mSavedDirections: '';
1674
+ };
1675
+ export type mElevatorState__type = 'EES_NONE';
1676
+ export type mInputOutputMeshDisplayMode__type = 'MDM_Auto';
1677
+ export type mPoleVariations__type = [
1678
+ {
1679
+ StaticMesh: UnrealEngineString<'/Script/Engine.StaticMesh'>;
1680
+ Height: decimal_string__type;
1681
+ Clearance: {
1682
+ Type: 'CT_Soft';
1683
+ ClearanceBox: v1_0_base__ClearanceBox__type;
1684
+ ExcludeForSnapping: boolean__type;
1685
+ };
1686
+ },
1687
+ ...{
1688
+ StaticMesh: UnrealEngineString<'/Script/Engine.StaticMesh'>;
1689
+ Height: decimal_string__type;
1690
+ Clearance: {
1691
+ Type: 'CT_Soft';
1692
+ ClearanceBox: v1_0_base__ClearanceBox__type;
1693
+ ExcludeForSnapping: boolean__type;
1694
+ };
1695
+ }[]
1696
+ ];
1697
+ export type mStatisticGameplayTag__type = {
1698
+ TagName: 'Stats.Gameplay.Schematics.Schematic_Tutorial1' | 'Stats.Gameplay.Schematics.Schematic_Tutorial1_5' | 'Stats.Gameplay.Schematics.Schematic_Tutorial2' | 'Stats.Gameplay.Schematics.Schematic_Tutorial3' | 'Stats.Gameplay.Schematics.Schematic_Tutorial4' | 'Stats.Gameplay.Schematics.Schematic_Tutorial5';
1699
+ };