@satisfactory-dev/docs.json.ts 0.11.0 → 0.12.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (270) hide show
  1. package/common-imports.json +63 -0
  2. package/data-progress--common.md +38 -0
  3. package/data-progress--version_1_0_0_0.md +0 -0
  4. package/foo.log +837 -1093
  5. package/generated-types/1.0/classes/CoreUObject/FGAmmoTypeInstantHit.d.ts +2 -2
  6. package/generated-types/1.0/classes/CoreUObject/FGAmmoTypeProjectile.d.ts +3 -2
  7. package/generated-types/1.0/classes/CoreUObject/FGAmmoTypeSpreadshot.d.ts +2 -2
  8. package/generated-types/1.0/classes/CoreUObject/FGBuildable.d.ts +10 -38
  9. package/generated-types/1.0/classes/CoreUObject/FGBuildableAttachmentMerger.d.ts +2 -2
  10. package/generated-types/1.0/classes/CoreUObject/FGBuildableAttachmentSplitter.d.ts +1 -1
  11. package/generated-types/1.0/classes/CoreUObject/FGBuildableBeamLightweight.d.ts +2 -2
  12. package/generated-types/1.0/classes/CoreUObject/FGBuildableBlueprintDesigner.d.ts +3 -2
  13. package/generated-types/1.0/classes/CoreUObject/FGBuildableCircuitSwitch.d.ts +1 -1
  14. package/generated-types/1.0/classes/CoreUObject/FGBuildableConveyorBelt.d.ts +6 -3
  15. package/generated-types/1.0/classes/CoreUObject/FGBuildableConveyorLift.d.ts +7 -3
  16. package/generated-types/1.0/classes/CoreUObject/FGBuildableCornerWall.d.ts +2 -2
  17. package/generated-types/1.0/classes/CoreUObject/FGBuildableCornerWallLightweight.d.ts +1 -1
  18. package/generated-types/1.0/classes/CoreUObject/FGBuildableDockingStation.d.ts +2 -2
  19. package/generated-types/1.0/classes/CoreUObject/FGBuildableDoor.d.ts +2 -2
  20. package/generated-types/1.0/classes/CoreUObject/FGBuildableDroneStation.d.ts +2 -2
  21. package/generated-types/1.0/classes/CoreUObject/FGBuildableFactory.d.ts +2 -2
  22. package/generated-types/1.0/classes/CoreUObject/FGBuildableFactoryBuilding.d.ts +1 -1
  23. package/generated-types/1.0/classes/CoreUObject/FGBuildableFactorySimpleProducer.d.ts +2 -2
  24. package/generated-types/1.0/classes/CoreUObject/FGBuildableFloodlight.d.ts +2 -2
  25. package/generated-types/1.0/classes/CoreUObject/FGBuildableFoundation.d.ts +3 -2
  26. package/generated-types/1.0/classes/CoreUObject/FGBuildableFoundationLightweight.d.ts +1 -1
  27. package/generated-types/1.0/classes/CoreUObject/FGBuildableFrackingActivator.d.ts +2 -2
  28. package/generated-types/1.0/classes/CoreUObject/FGBuildableFrackingExtractor.d.ts +1 -1
  29. package/generated-types/1.0/classes/CoreUObject/FGBuildableGenerator.d.ts +1 -1
  30. package/generated-types/1.0/classes/CoreUObject/FGBuildableGeneratorFuel.d.ts +2 -2
  31. package/generated-types/1.0/classes/CoreUObject/FGBuildableGeneratorGeoThermal.d.ts +2 -2
  32. package/generated-types/1.0/classes/CoreUObject/FGBuildableGeneratorNuclear.d.ts +2 -2
  33. package/generated-types/1.0/classes/CoreUObject/FGBuildableJumppad.d.ts +2 -2
  34. package/generated-types/1.0/classes/CoreUObject/FGBuildableLadder.d.ts +2 -2
  35. package/generated-types/1.0/classes/CoreUObject/FGBuildableLightSource.d.ts +3 -2
  36. package/generated-types/1.0/classes/CoreUObject/FGBuildableLightsControlPanel.d.ts +3 -2
  37. package/generated-types/1.0/classes/CoreUObject/FGBuildableMAM.d.ts +2 -2
  38. package/generated-types/1.0/classes/CoreUObject/FGBuildableManufacturer.d.ts +6 -3
  39. package/generated-types/1.0/classes/CoreUObject/FGBuildableManufacturerVariablePower.d.ts +2 -2
  40. package/generated-types/1.0/classes/CoreUObject/FGBuildablePassthrough.d.ts +2 -2
  41. package/generated-types/1.0/classes/CoreUObject/FGBuildablePassthroughPipeHyper.d.ts +1 -1
  42. package/generated-types/1.0/classes/CoreUObject/FGBuildablePillarLightweight.d.ts +2 -2
  43. package/generated-types/1.0/classes/CoreUObject/FGBuildablePipeHyper.d.ts +2 -2
  44. package/generated-types/1.0/classes/CoreUObject/FGBuildablePipeReservoir.d.ts +2 -2
  45. package/generated-types/1.0/classes/CoreUObject/FGBuildablePipeline.d.ts +3 -2
  46. package/generated-types/1.0/classes/CoreUObject/FGBuildablePipelineJunction.d.ts +1 -1
  47. package/generated-types/1.0/classes/CoreUObject/FGBuildablePipelinePump.d.ts +2 -2
  48. package/generated-types/1.0/classes/CoreUObject/FGBuildablePipelineSupport.d.ts +2 -2
  49. package/generated-types/1.0/classes/CoreUObject/FGBuildablePoleBase.d.ts +1 -1
  50. package/generated-types/1.0/classes/CoreUObject/FGBuildablePoleLightweight.d.ts +2 -2
  51. package/generated-types/1.0/classes/CoreUObject/FGBuildablePortal.d.ts +2 -2
  52. package/generated-types/1.0/classes/CoreUObject/FGBuildablePortalSatellite.d.ts +2 -2
  53. package/generated-types/1.0/classes/CoreUObject/FGBuildablePowerBooster.d.ts +6 -3
  54. package/generated-types/1.0/classes/CoreUObject/FGBuildablePowerPole.d.ts +2 -2
  55. package/generated-types/1.0/classes/CoreUObject/FGBuildablePowerStorage.d.ts +2 -2
  56. package/generated-types/1.0/classes/CoreUObject/FGBuildablePriorityPowerSwitch.d.ts +2 -2
  57. package/generated-types/1.0/classes/CoreUObject/FGBuildableRadarTower.d.ts +2 -2
  58. package/generated-types/1.0/classes/CoreUObject/FGBuildableRailroadSignal.d.ts +2 -2
  59. package/generated-types/1.0/classes/CoreUObject/FGBuildableRailroadStation.d.ts +2 -2
  60. package/generated-types/1.0/classes/CoreUObject/FGBuildableRailroadTrack.d.ts +2 -11
  61. package/generated-types/1.0/classes/CoreUObject/FGBuildableRamp.d.ts +1 -1
  62. package/generated-types/1.0/classes/CoreUObject/FGBuildableRampLightweight.d.ts +1 -1
  63. package/generated-types/1.0/classes/CoreUObject/FGBuildableResourceExtractor.d.ts +3 -2
  64. package/generated-types/1.0/classes/CoreUObject/FGBuildableResourceSink.d.ts +2 -2
  65. package/generated-types/1.0/classes/CoreUObject/FGBuildableResourceSinkShop.d.ts +2 -2
  66. package/generated-types/1.0/classes/CoreUObject/FGBuildableSnowDispenser.d.ts +1 -1
  67. package/generated-types/1.0/classes/CoreUObject/FGBuildableSpaceElevator.d.ts +1 -1
  68. package/generated-types/1.0/classes/CoreUObject/FGBuildableSplitterSmart.d.ts +2 -2
  69. package/generated-types/1.0/classes/CoreUObject/FGBuildableStorage.d.ts +2 -2
  70. package/generated-types/1.0/classes/CoreUObject/FGBuildableTradingPost.d.ts +2 -2
  71. package/generated-types/1.0/classes/CoreUObject/FGBuildableTrainPlatform.d.ts +2 -2
  72. package/generated-types/1.0/classes/CoreUObject/FGBuildableTrainPlatformCargo.d.ts +2 -2
  73. package/generated-types/1.0/classes/CoreUObject/FGBuildableTrainPlatformEmpty.d.ts +1 -1
  74. package/generated-types/1.0/classes/CoreUObject/FGBuildableWalkway.d.ts +2 -2
  75. package/generated-types/1.0/classes/CoreUObject/FGBuildableWalkwayLightweight.d.ts +2 -1
  76. package/generated-types/1.0/classes/CoreUObject/FGBuildableWall.d.ts +2 -2
  77. package/generated-types/1.0/classes/CoreUObject/FGBuildableWallLightweight.d.ts +1 -1
  78. package/generated-types/1.0/classes/CoreUObject/FGBuildableWaterPump.d.ts +2 -2
  79. package/generated-types/1.0/classes/CoreUObject/FGBuildableWidgetSign.d.ts +2 -2
  80. package/generated-types/1.0/classes/CoreUObject/FGBuildableWire.d.ts +2 -2
  81. package/generated-types/1.0/classes/CoreUObject/FGBuildingDescriptor.d.ts +4 -8
  82. package/generated-types/1.0/classes/CoreUObject/FGCentralStorageContainer.d.ts +2 -2
  83. package/generated-types/1.0/classes/CoreUObject/FGChainsaw.d.ts +3 -2
  84. package/generated-types/1.0/classes/CoreUObject/FGChargedWeapon.d.ts +3 -2
  85. package/generated-types/1.0/classes/CoreUObject/FGConsumableDescriptor.d.ts +2 -2
  86. package/generated-types/1.0/classes/CoreUObject/FGConsumableEquipment.d.ts +3 -2
  87. package/generated-types/1.0/classes/CoreUObject/FGConveyorPoleStackable.d.ts +1 -1
  88. package/generated-types/1.0/classes/CoreUObject/FGCustomizationRecipe.d.ts +2 -14
  89. package/generated-types/1.0/classes/CoreUObject/FGEquipment.d.ts +3 -24
  90. package/generated-types/1.0/classes/CoreUObject/FGEquipmentDescriptor.d.ts +2 -2
  91. package/generated-types/1.0/classes/CoreUObject/FGEquipmentStunSpear.d.ts +3 -2
  92. package/generated-types/1.0/classes/CoreUObject/FGEquipmentZipline.d.ts +3 -2
  93. package/generated-types/1.0/classes/CoreUObject/FGGasMask.d.ts +7 -3
  94. package/generated-types/1.0/classes/CoreUObject/FGGolfCartDispenser.d.ts +3 -2
  95. package/generated-types/1.0/classes/CoreUObject/FGHoverPack.d.ts +3 -2
  96. package/generated-types/1.0/classes/CoreUObject/FGItemDescriptor.d.ts +6 -42
  97. package/generated-types/1.0/classes/CoreUObject/FGItemDescriptorBiomass.d.ts +1 -1
  98. package/generated-types/1.0/classes/CoreUObject/FGItemDescriptorNuclearFuel.d.ts +2 -2
  99. package/generated-types/1.0/classes/CoreUObject/FGItemDescriptorPowerBoosterFuel.d.ts +2 -2
  100. package/generated-types/1.0/classes/CoreUObject/FGJetPack.d.ts +2 -2
  101. package/generated-types/1.0/classes/CoreUObject/FGJumpingStilts.d.ts +3 -3
  102. package/generated-types/1.0/classes/CoreUObject/FGObjectScanner.d.ts +6 -2
  103. package/generated-types/1.0/classes/CoreUObject/FGParachute.d.ts +16 -5
  104. package/generated-types/1.0/classes/CoreUObject/FGPipeHyperStart.d.ts +2 -2
  105. package/generated-types/1.0/classes/CoreUObject/FGPoleDescriptor.d.ts +1 -1
  106. package/generated-types/1.0/classes/CoreUObject/FGPortableMinerDispenser.d.ts +2 -1
  107. package/generated-types/1.0/classes/CoreUObject/FGPowerShardDescriptor.d.ts +2 -2
  108. package/generated-types/1.0/classes/CoreUObject/FGRecipe.d.ts +1 -1
  109. package/generated-types/1.0/classes/CoreUObject/FGResourceDescriptor.d.ts +2 -2
  110. package/generated-types/1.0/classes/CoreUObject/FGSchematic.d.ts +6 -122
  111. package/generated-types/1.0/classes/CoreUObject/FGSuitBase.d.ts +2 -2
  112. package/generated-types/1.0/classes/CoreUObject/FGVehicleDescriptor.d.ts +2 -2
  113. package/generated-types/1.0/classes/CoreUObject/FGWeapon.d.ts +3 -2
  114. package/generated-types/1.0/common/unassigned.d.ts +2 -115
  115. package/generated-types/common/classes/CoreUObject/FGFauxEntry.d.ts +7 -0
  116. package/generated-types/common/classes/CoreUObject/FGSchematic.d.ts +74 -0
  117. package/generated-types/common/common/scalar.js +1 -0
  118. package/generated-types/common/common/unassigned.d.ts +377 -0
  119. package/generated-types/common/common/unassigned.js +1 -0
  120. package/generated-types/common/utils/validators.d.ts +14 -0
  121. package/generated-types/common/utils/validators.js +14 -0
  122. package/generated-types/update8/classes/CoreUObject/FGAmmoTypeInstantHit.d.ts +2 -2
  123. package/generated-types/update8/classes/CoreUObject/FGAmmoTypeProjectile.d.ts +3 -2
  124. package/generated-types/update8/classes/CoreUObject/FGAmmoTypeSpreadshot.d.ts +2 -2
  125. package/generated-types/update8/classes/CoreUObject/FGBuildable.d.ts +4 -38
  126. package/generated-types/update8/classes/CoreUObject/FGBuildableAttachmentMerger.d.ts +2 -2
  127. package/generated-types/update8/classes/CoreUObject/FGBuildableAttachmentSplitter.d.ts +1 -1
  128. package/generated-types/update8/classes/CoreUObject/FGBuildableBeamLightweight.d.ts +2 -2
  129. package/generated-types/update8/classes/CoreUObject/FGBuildableBlueprintDesigner.d.ts +2 -2
  130. package/generated-types/update8/classes/CoreUObject/FGBuildableCircuitSwitch.d.ts +1 -1
  131. package/generated-types/update8/classes/CoreUObject/FGBuildableConveyorBelt.d.ts +6 -3
  132. package/generated-types/update8/classes/CoreUObject/FGBuildableConveyorLift.d.ts +7 -3
  133. package/generated-types/update8/classes/CoreUObject/FGBuildableCornerWall.d.ts +2 -2
  134. package/generated-types/update8/classes/CoreUObject/FGBuildableDockingStation.d.ts +2 -2
  135. package/generated-types/update8/classes/CoreUObject/FGBuildableDoor.d.ts +2 -2
  136. package/generated-types/update8/classes/CoreUObject/FGBuildableDroneStation.d.ts +2 -2
  137. package/generated-types/update8/classes/CoreUObject/FGBuildableFactory.d.ts +2 -2
  138. package/generated-types/update8/classes/CoreUObject/FGBuildableFactoryBuilding.d.ts +1 -1
  139. package/generated-types/update8/classes/CoreUObject/FGBuildableFactorySimpleProducer.d.ts +2 -2
  140. package/generated-types/update8/classes/CoreUObject/FGBuildableFloodlight.d.ts +2 -2
  141. package/generated-types/update8/classes/CoreUObject/FGBuildableFoundation.d.ts +3 -2
  142. package/generated-types/update8/classes/CoreUObject/FGBuildableFoundationLightweight.d.ts +1 -1
  143. package/generated-types/update8/classes/CoreUObject/FGBuildableFrackingActivator.d.ts +2 -2
  144. package/generated-types/update8/classes/CoreUObject/FGBuildableFrackingExtractor.d.ts +1 -1
  145. package/generated-types/update8/classes/CoreUObject/FGBuildableGenerator.d.ts +1 -1
  146. package/generated-types/update8/classes/CoreUObject/FGBuildableGeneratorFuel.d.ts +2 -2
  147. package/generated-types/update8/classes/CoreUObject/FGBuildableGeneratorGeoThermal.d.ts +2 -2
  148. package/generated-types/update8/classes/CoreUObject/FGBuildableGeneratorNuclear.d.ts +3 -2
  149. package/generated-types/update8/classes/CoreUObject/FGBuildableJumppad.d.ts +2 -2
  150. package/generated-types/update8/classes/CoreUObject/FGBuildableLadder.d.ts +2 -2
  151. package/generated-types/update8/classes/CoreUObject/FGBuildableLightSource.d.ts +3 -2
  152. package/generated-types/update8/classes/CoreUObject/FGBuildableLightsControlPanel.d.ts +3 -2
  153. package/generated-types/update8/classes/CoreUObject/FGBuildableMAM.d.ts +2 -2
  154. package/generated-types/update8/classes/CoreUObject/FGBuildableManufacturer.d.ts +7 -3
  155. package/generated-types/update8/classes/CoreUObject/FGBuildableManufacturerVariablePower.d.ts +2 -2
  156. package/generated-types/update8/classes/CoreUObject/FGBuildablePassthrough.d.ts +2 -2
  157. package/generated-types/update8/classes/CoreUObject/FGBuildablePassthroughPipeHyper.d.ts +1 -1
  158. package/generated-types/update8/classes/CoreUObject/FGBuildablePillarLightweight.d.ts +2 -2
  159. package/generated-types/update8/classes/CoreUObject/FGBuildablePipeHyper.d.ts +2 -2
  160. package/generated-types/update8/classes/CoreUObject/FGBuildablePipeReservoir.d.ts +2 -2
  161. package/generated-types/update8/classes/CoreUObject/FGBuildablePipeline.d.ts +3 -2
  162. package/generated-types/update8/classes/CoreUObject/FGBuildablePipelineJunction.d.ts +1 -1
  163. package/generated-types/update8/classes/CoreUObject/FGBuildablePipelinePump.d.ts +2 -2
  164. package/generated-types/update8/classes/CoreUObject/FGBuildablePipelineSupport.d.ts +2 -2
  165. package/generated-types/update8/classes/CoreUObject/FGBuildablePoleLightweight.d.ts +2 -2
  166. package/generated-types/update8/classes/CoreUObject/FGBuildablePowerPole.d.ts +2 -2
  167. package/generated-types/update8/classes/CoreUObject/FGBuildablePowerStorage.d.ts +2 -2
  168. package/generated-types/update8/classes/CoreUObject/FGBuildablePriorityPowerSwitch.d.ts +2 -2
  169. package/generated-types/update8/classes/CoreUObject/FGBuildableRadarTower.d.ts +2 -2
  170. package/generated-types/update8/classes/CoreUObject/FGBuildableRailroadSignal.d.ts +2 -2
  171. package/generated-types/update8/classes/CoreUObject/FGBuildableRailroadStation.d.ts +2 -2
  172. package/generated-types/update8/classes/CoreUObject/FGBuildableRailroadTrack.d.ts +2 -2
  173. package/generated-types/update8/classes/CoreUObject/FGBuildableRamp.d.ts +2 -2
  174. package/generated-types/update8/classes/CoreUObject/FGBuildableResourceExtractor.d.ts +3 -2
  175. package/generated-types/update8/classes/CoreUObject/FGBuildableResourceSink.d.ts +2 -2
  176. package/generated-types/update8/classes/CoreUObject/FGBuildableResourceSinkShop.d.ts +2 -2
  177. package/generated-types/update8/classes/CoreUObject/FGBuildableSnowDispenser.d.ts +1 -1
  178. package/generated-types/update8/classes/CoreUObject/FGBuildableSpaceElevator.d.ts +1 -1
  179. package/generated-types/update8/classes/CoreUObject/FGBuildableSplitterSmart.d.ts +2 -2
  180. package/generated-types/update8/classes/CoreUObject/FGBuildableStair.d.ts +2 -2
  181. package/generated-types/update8/classes/CoreUObject/FGBuildableStorage.d.ts +2 -2
  182. package/generated-types/update8/classes/CoreUObject/FGBuildableTradingPost.d.ts +2 -2
  183. package/generated-types/update8/classes/CoreUObject/FGBuildableTrainPlatform.d.ts +2 -2
  184. package/generated-types/update8/classes/CoreUObject/FGBuildableTrainPlatformCargo.d.ts +2 -2
  185. package/generated-types/update8/classes/CoreUObject/FGBuildableTrainPlatformEmpty.d.ts +1 -1
  186. package/generated-types/update8/classes/CoreUObject/FGBuildableWalkway.d.ts +2 -2
  187. package/generated-types/update8/classes/CoreUObject/FGBuildableWalkwayLightweight.d.ts +2 -1
  188. package/generated-types/update8/classes/CoreUObject/FGBuildableWall.d.ts +2 -2
  189. package/generated-types/update8/classes/CoreUObject/FGBuildableWallLightweight.d.ts +1 -1
  190. package/generated-types/update8/classes/CoreUObject/FGBuildableWaterPump.d.ts +2 -2
  191. package/generated-types/update8/classes/CoreUObject/FGBuildableWidgetSign.d.ts +2 -2
  192. package/generated-types/update8/classes/CoreUObject/FGBuildableWire.d.ts +2 -2
  193. package/generated-types/update8/classes/CoreUObject/FGBuildingDescriptor.d.ts +4 -8
  194. package/generated-types/update8/classes/CoreUObject/FGChainsaw.d.ts +3 -2
  195. package/generated-types/update8/classes/CoreUObject/FGChargedWeapon.d.ts +2 -2
  196. package/generated-types/update8/classes/CoreUObject/FGConsumableDescriptor.d.ts +2 -2
  197. package/generated-types/update8/classes/CoreUObject/FGConsumableEquipment.d.ts +1 -1
  198. package/generated-types/update8/classes/CoreUObject/FGConveyorPoleStackable.d.ts +1 -1
  199. package/generated-types/update8/classes/CoreUObject/FGCustomizationRecipe.d.ts +2 -14
  200. package/generated-types/update8/classes/CoreUObject/FGEquipment.d.ts +4 -25
  201. package/generated-types/update8/classes/CoreUObject/FGEquipmentDescriptor.d.ts +2 -2
  202. package/generated-types/update8/classes/CoreUObject/FGEquipmentStunSpear.d.ts +2 -2
  203. package/generated-types/update8/classes/CoreUObject/FGEquipmentZipline.d.ts +2 -2
  204. package/generated-types/update8/classes/CoreUObject/FGGasMask.d.ts +2 -2
  205. package/generated-types/update8/classes/CoreUObject/FGGolfCartDispenser.d.ts +2 -2
  206. package/generated-types/update8/classes/CoreUObject/FGHoverPack.d.ts +2 -2
  207. package/generated-types/update8/classes/CoreUObject/FGItemDescriptor.d.ts +5 -42
  208. package/generated-types/update8/classes/CoreUObject/FGItemDescriptorBiomass.d.ts +1 -1
  209. package/generated-types/update8/classes/CoreUObject/FGItemDescriptorNuclearFuel.d.ts +2 -2
  210. package/generated-types/update8/classes/CoreUObject/FGJetPack.d.ts +2 -2
  211. package/generated-types/update8/classes/CoreUObject/FGJumpingStilts.d.ts +2 -2
  212. package/generated-types/update8/classes/CoreUObject/FGObjectScanner.d.ts +2 -2
  213. package/generated-types/update8/classes/CoreUObject/FGParachute.d.ts +2 -2
  214. package/generated-types/update8/classes/CoreUObject/FGPipeHyperStart.d.ts +2 -2
  215. package/generated-types/update8/classes/CoreUObject/FGPoleDescriptor.d.ts +1 -1
  216. package/generated-types/update8/classes/CoreUObject/FGPortableMinerDispenser.d.ts +1 -1
  217. package/generated-types/update8/classes/CoreUObject/FGRecipe.d.ts +1 -1
  218. package/generated-types/update8/classes/CoreUObject/FGResourceDescriptor.d.ts +2 -2
  219. package/generated-types/update8/classes/CoreUObject/FGSchematic.d.ts +5 -122
  220. package/generated-types/update8/classes/CoreUObject/FGSuitBase.d.ts +2 -2
  221. package/generated-types/update8/classes/CoreUObject/FGVehicleDescriptor.d.ts +2 -2
  222. package/generated-types/update8/classes/CoreUObject/FGWeapon.d.ts +3 -2
  223. package/generated-types/update8/common/unassigned.d.ts +3 -116
  224. package/lib/CustomParsingTypes/TypedString.d.ts +5 -3
  225. package/lib/CustomParsingTypes/TypedString.js +11 -6
  226. package/lib/CustomParsingTypes/ValueToRegexFormatter.d.ts +7 -0
  227. package/lib/CustomParsingTypes/ValueToRegexFormatter.js +70 -2
  228. package/lib/DataDiscovery/CustomTypes/BooleanOrBooleanExtended.d.ts +2 -2
  229. package/lib/DataDiscovery/CustomTypes/BooleanOrBooleanExtended.js +3 -1
  230. package/lib/DataDiscovery/CustomTypes/TypedString.d.ts +2 -0
  231. package/lib/DataDiscovery/CustomTypes/TypedString.js +4 -3
  232. package/lib/DataDiscovery/JsonSchema/Object.d.ts +5 -2
  233. package/lib/DataDiscovery/JsonSchema/Object.js +35 -4
  234. package/lib/DataDiscovery/JsonSchema/OneOf.js +3 -0
  235. package/lib/DataDiscovery/JsonSchema/Ref.js +10 -2
  236. package/lib/DataDiscovery.js +10 -1
  237. package/lib/DocsSchema.d.ts +2 -0
  238. package/lib/DocsSchema.js +7 -0
  239. package/lib/DocsToAutoImport/from_Node_array.js +12 -12
  240. package/lib/DocsTsAutoImports.d.ts +4 -1
  241. package/lib/DocsTsAutoImports.js +45 -4
  242. package/lib/DocsTsGenerator.d.ts +9746 -10512
  243. package/lib/DocsTsGenerator.js +32 -9
  244. package/lib/DocsValidation.js +2 -0
  245. package/lib/StringStartsWith.d.ts +5 -0
  246. package/lib/StringStartsWith.js +15 -0
  247. package/lib/TsFactoryWrapper.js +2 -1
  248. package/lib/TypeDefinitionDiscovery/CustomParsingTypes/typed_string.d.ts +2 -2
  249. package/lib/TypeDefinitionDiscovery/CustomParsingTypes/typed_string.js +2 -2
  250. package/lib/TypeDefinitionDiscovery/JsonSchema/Object/ExtendsObject.d.ts +3 -3
  251. package/lib/TypeDefinitionDiscovery/JsonSchema/Object/ExtendsObject.js +9 -3
  252. package/lib/TypeDefinitionDiscovery/JsonSchema/ObjectType.d.ts +4 -2
  253. package/lib/TypeDefinitionDiscovery/JsonSchema/ObjectType.js +10 -2
  254. package/lib/TypeDefinitionDiscovery.js +56 -10
  255. package/lib/TypeDefinitionWriter.js +28 -7
  256. package/lib/TypesDiscovery/JsonSchema/$ref.d.ts +7 -0
  257. package/lib/TypesDiscovery/JsonSchema/$ref.js +42 -0
  258. package/lib/TypesDiscovery.js +7 -4
  259. package/lib/helpers.js +5 -0
  260. package/package.json +1 -1
  261. package/schema/1.0.schema.json +1236 -2584
  262. package/schema/common.schema.json +2005 -0
  263. package/schema/update8.schema.json +803 -2216
  264. package/types-progress--common.md +98 -0
  265. package/types-progress--update8.md +58 -47
  266. package/types-progress--version_1_0_0_0.md +65 -48
  267. package/generated-types/update8/common/scalar.d.ts +0 -7
  268. /package/generated-types/{1.0/common/scalar.js → common/classes/CoreUObject/FGFauxEntry.js} +0 -0
  269. /package/generated-types/{update8/common/scalar.js → common/classes/CoreUObject/FGSchematic.js} +0 -0
  270. /package/generated-types/{1.0 → common}/common/scalar.d.ts +0 -0
@@ -1,7 +1,8 @@
1
- import { Montage_1P__type, Montage_3P__type, xyz__type, empty_object__type, NativeClass__type } from '../../common/unassigned';
1
+ import { Montage_1P__type, Montage_3P__type } from '../../common/unassigned';
2
2
  import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
3
- import { boolean__type, decimal_string__type } from '../../common/scalar';
4
3
  import { FGEquipment__base__type } from './FGEquipment';
4
+ import { boolean__type, decimal_string__type } from '../../../common/common/scalar';
5
+ import { xyz__type, empty_object__type, NativeClass__type } from '../../../common/common/unassigned';
5
6
  export type FGGolfCartDispenser__type = FGEquipment__base__type & {
6
7
  mBuildDisqualifierText: 'Vehicles cannot be built or deployed on top of existing vehicles!';
7
8
  canDisplayDisqualifier: boolean__type;
@@ -1,7 +1,8 @@
1
1
  import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
2
- import { boolean__type, decimal_string__type } from '../../common/scalar';
3
- import { FilterMontageTag__type, empty_object__type, xyz__type, NativeClass__type } from '../../common/unassigned';
2
+ import { FilterMontageTag__type } from '../../common/unassigned';
4
3
  import { FGEquipment__base__type } from './FGEquipment';
4
+ import { boolean__type, decimal_string__type } from '../../../common/common/scalar';
5
+ import { empty_object__type, xyz__type, NativeClass__type } from '../../../common/common/unassigned';
5
6
  export type FGHoverPack__type = FGEquipment__base__type & {
6
7
  mCurrentPlayerVelocity_SFX: decimal_string__type;
7
8
  mCurrentMouseDelta_SFX: decimal_string__type;
@@ -1,43 +1,10 @@
1
- import { boolean__type, decimal_string__type, integer_string__type } from '../../common/scalar';
2
- import { Texture2D__type, color__type, mGasType__type, mForm__type, UnrealEngineString__array__type, None__type, class__type, NativeClass__type } from '../../common/unassigned';
3
- import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
4
- export type FGItemDescriptor__FGBuildingDescriptor__FGResourceDescriptor__type = class__type & {
5
- mAbbreviatedDisplayName: string;
6
- mStackSize: 'SS_ONE' | 'SS_FLUID' | 'SS_SMALL' | 'SS_MEDIUM' | 'SS_BIG' | 'SS_HUGE';
7
- mCanBeDiscarded: boolean__type;
8
- mRememberPickUp: boolean__type;
9
- mEnergyValue: decimal_string__type;
10
- mRadioactiveDecay: decimal_string__type;
11
- mSmallIcon: Texture2D__type;
12
- mPersistentBigIcon: Texture2D__type;
13
- mCrosshairMaterial: ('' | 'None') | StringStartsWith<'/Game/FactoryGame/Interface/UI/Material/Crosshairs/'>;
14
- mDescriptorStatBars: '' | [
15
- {
16
- Value: integer_string__type;
17
- },
18
- ...{
19
- Value: integer_string__type;
20
- }[]
21
- ];
22
- mMenuPriority: decimal_string__type;
23
- mFluidColor: color__type;
24
- mGasColor: color__type;
1
+ import { mGasType__type } from '../../common/unassigned';
2
+ import { StringStartsWith } from '../../utils/validators';
3
+ import { boolean__type, integer_string__type } from '../../../common/common/scalar';
4
+ import { common_base__FGItemDescriptor__FGResourceDescriptor__FGPoleDescriptor__mSubCategories__type, mForm__type, None__type, common_base__FGItemDescriptor__FGBuildingDescriptor__FGResourceDescriptor__type, NativeClass__type } from '../../../common/common/unassigned';
5
+ export type FGItemDescriptor__FGBuildingDescriptor__FGResourceDescriptor__type = common_base__FGItemDescriptor__FGBuildingDescriptor__FGResourceDescriptor__type & {
25
6
  mGasType: mGasType__type;
26
- mCompatibleItemDescriptors: '' | [
27
- {
28
- CompatibleItemType: 'CIT_AMMO' | 'CIT_WEAPON';
29
- CompatibleItemDescriptors: UnrealEngineString__array__type;
30
- },
31
- ...{
32
- CompatibleItemType: 'CIT_AMMO' | 'CIT_WEAPON';
33
- CompatibleItemDescriptors: UnrealEngineString__array__type;
34
- }[]
35
- ];
36
7
  mClassToScanFor: None__type | StringStartsWith<'/Game/FactoryGame/Resource/Environment/'> | StringStartsWith<'/Game/FactoryGame/World/Benefit/'> | StringStartsWith<'/Game/FactoryGame/Prototype/WAT/'>;
37
- mScannableType: 'RTWOT_Default' | 'RTWOT_WeakSignal' | 'RTWOT_Flora';
38
- mShouldOverrideScannerDisplayText: boolean__type;
39
- mScannerDisplayText: string;
40
- mScannerLightColor: color__type;
41
8
  mIsAlienItem: boolean__type;
42
9
  mNeedsPickUpMarker: boolean__type;
43
10
  };
@@ -45,10 +12,7 @@ export type FGItemDescriptor__FGResourceDescriptor__type = FGItemDescriptor__FGR
45
12
  mResourceSinkPoints: integer_string__type;
46
13
  };
47
14
  export type FGItemDescriptor__FGResourceDescriptor__FGPoleDescriptor__type = FGItemDescriptor__FGBuildingDescriptor__FGResourceDescriptor__type & {
48
- mSubCategories: '' | [
49
- UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/'>>,
50
- ...UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/'>>[]
51
- ];
15
+ mSubCategories: common_base__FGItemDescriptor__FGResourceDescriptor__FGPoleDescriptor__mSubCategories__type;
52
16
  mForm: mForm__type;
53
17
  };
54
18
  export type FGItemDescriptor__NativeClass = NativeClass__type & {
@@ -1,5 +1,5 @@
1
1
  import { FGItemDescriptor__FGResourceDescriptor__type } from './FGItemDescriptor';
2
- import { NativeClass__type } from '../../common/unassigned';
2
+ import { NativeClass__type } from '../../../common/common/unassigned';
3
3
  export type FGItemDescriptorBiomass__type = FGItemDescriptor__FGResourceDescriptor__type;
4
4
  export type FGItemDescriptorBiomass__NativeClass = NativeClass__type & {
5
5
  Classes: [
@@ -1,7 +1,7 @@
1
- import { integer_string__type } from '../../common/scalar';
2
1
  import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
3
2
  import { FGItemDescriptor__FGResourceDescriptor__type } from './FGItemDescriptor';
4
- import { NativeClass__type } from '../../common/unassigned';
3
+ import { integer_string__type } from '../../../common/common/scalar';
4
+ import { NativeClass__type } from '../../../common/common/unassigned';
5
5
  export type FGItemDescriptorNuclearFuel__type = FGItemDescriptor__FGResourceDescriptor__type & {
6
6
  mSpentFuelClass: UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Resource/Parts/NuclearWaste/'>> | 'None';
7
7
  mAmountOfWaste: integer_string__type;
@@ -1,6 +1,6 @@
1
- import { decimal_string__type } from '../../common/scalar';
2
1
  import { FGItemDescriptor__FGResourceDescriptor__type } from './FGItemDescriptor';
3
- import { NativeClass__type } from '../../common/unassigned';
2
+ import { decimal_string__type } from '../../../common/common/scalar';
3
+ import { NativeClass__type } from '../../../common/common/unassigned';
4
4
  export type FGItemDescriptorPowerBoosterFuel__type = FGItemDescriptor__FGResourceDescriptor__type & {
5
5
  mBoostPercentage: decimal_string__type;
6
6
  mBoostDuration: decimal_string__type;
@@ -1,7 +1,7 @@
1
1
  import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
2
- import { empty_object__type, NativeClass__type } from '../../common/unassigned';
3
- import { decimal_string__type, boolean__type, integer_string__type } from '../../common/scalar';
4
2
  import { FGEquipment__base__type } from './FGEquipment';
3
+ import { empty_object__type, NativeClass__type } from '../../../common/common/unassigned';
4
+ import { decimal_string__type, boolean__type, integer_string__type } from '../../../common/common/scalar';
5
5
  export type FGJetPack__type = FGEquipment__base__type & {
6
6
  FuelTypeDescriptos: '';
7
7
  mOnFuelAmountChanged: empty_object__type;
@@ -1,7 +1,7 @@
1
- import { boolean__type, decimal_string__type } from '../../common/scalar';
2
1
  import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
3
- import { empty_object__type, NativeClass__type } from '../../common/unassigned';
4
2
  import { FGEquipment__base__type } from './FGEquipment';
3
+ import { boolean__type, decimal_string__type } from '../../../common/common/scalar';
4
+ import { empty_object__type, NativeClass__type } from '../../../common/common/unassigned';
5
5
  export type FGJumpingStilts__type = FGEquipment__base__type & {
6
6
  mSprintSpeedFactor: decimal_string__type;
7
7
  mJumpSpeedFactor: decimal_string__type;
@@ -11,7 +11,7 @@ export type FGJumpingStilts__type = FGEquipment__base__type & {
11
11
  mStingerMontage?: empty_object__type;
12
12
  mUnEquipMontage?: FGJumpingStilts__Montage__type;
13
13
  };
14
- export type FGJumpingStilts__AudioEvent__type = UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/BladeRunners/'>>;
14
+ export type FGJumpingStilts__AudioEvent__type = UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/BladeRunners/' | '/Game/WwiseAudio/Events/Equipment/Equipment_Gear/BladeRunners/'>>;
15
15
  export type FGJumpingStilts__Montage__type = {
16
16
  AudioEvent: FGJumpingStilts__AudioEvent__type;
17
17
  bSeparate3PAudioEvent: boolean__type;
@@ -1,7 +1,8 @@
1
- import { Montage_1P__type, Montage_3P__type, empty_object__type, NativeClass__type } from '../../common/unassigned';
1
+ import { Montage_1P__type, Montage_3P__type } from '../../common/unassigned';
2
2
  import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
3
- import { decimal_string__type, boolean__type } from '../../common/scalar';
4
3
  import { FGEquipment__base__type } from './FGEquipment';
4
+ import { xyz__type, empty_object__type, NativeClass__type } from '../../../common/common/unassigned';
5
+ import { decimal_string__type, boolean__type } from '../../../common/common/scalar';
5
6
  export type FGObjectScanner__type = FGEquipment__base__type & {
6
7
  mScannerCycleLeftMontage: {
7
8
  Montage_1P: Montage_1P__type;
@@ -17,6 +18,9 @@ export type FGObjectScanner__type = FGEquipment__base__type & {
17
18
  mBeepDelayMin: decimal_string__type;
18
19
  mDetectionRange: decimal_string__type;
19
20
  mUpdateClosestObjectTime: decimal_string__type;
21
+ mClosestObject: {
22
+ ActorLocation: xyz__type;
23
+ };
20
24
  mClosestObjectInScanRange: boolean__type;
21
25
  mNormalizedDistanceToClosestObject: decimal_string__type;
22
26
  mAngleToClosestObject: decimal_string__type;
@@ -1,7 +1,8 @@
1
1
  import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
2
- import { boolean__type, decimal_string__type } from '../../common/scalar';
3
- import { FilterMontageTag__type, Montage_1P__type, Montage_3P__type, CameraAnim__type, empty_object__type, NativeClass__type } from '../../common/unassigned';
2
+ import { FilterMontageTag__type, Montage_1P__type, Montage_3P__type, CameraAnim__type } from '../../common/unassigned';
4
3
  import { FGEquipment__base__type } from './FGEquipment';
4
+ import { boolean__type, decimal_string__type } from '../../../common/common/scalar';
5
+ import { empty_object__type, NativeClass__type } from '../../../common/common/unassigned';
5
6
  export type FGParachute__type = FGEquipment__base__type & {
6
7
  DeployedVFXComponents: '';
7
8
  mParachuteDeployMontageList: {
@@ -101,11 +102,21 @@ export type FGParachute__type = FGEquipment__base__type & {
101
102
  };
102
103
  mUseDistanceOverride: decimal_string__type;
103
104
  mIsDeployed: boolean__type;
104
- mEquipMontage?: empty_object__type;
105
+ mEquipMontage?: FGParachute__mEquipMontage__type;
105
106
  mStingerMontage?: empty_object__type;
106
- mUnEquipMontage?: empty_object__type;
107
+ mUnEquipMontage?: FGParachute__mUnEquipMontage__type;
108
+ };
109
+ export type FGParachute__AudioEvent__type = UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/Parachute/' | '/Game/WwiseAudio/Events/Equipment/Equipment_Gear/Parachute/'>>;
110
+ export type FGParachute__mEquipMontage__type = {
111
+ Montages: [
112
+ {
113
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/Equipment_Gear/Parachute/'>>;
114
+ }
115
+ ];
116
+ };
117
+ export type FGParachute__mUnEquipMontage__type = {
118
+ AudioEvent: FGParachute__AudioEvent__type;
107
119
  };
108
- export type FGParachute__AudioEvent__type = UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/Parachute/'>>;
109
120
  export type FGParachute__NativeClass = NativeClass__type & {
110
121
  Classes: [FGParachute__type];
111
122
  };
@@ -1,6 +1,6 @@
1
- import { empty_object__type, NativeClass__type } from '../../common/unassigned';
2
- import { boolean__type, decimal_string__type } from '../../common/scalar';
3
1
  import { FGBuildable__consumes_power_base__type } from './FGBuildable';
2
+ import { empty_object__type, NativeClass__type } from '../../../common/common/unassigned';
3
+ import { boolean__type, decimal_string__type } from '../../../common/common/scalar';
4
4
  export type FGPipeHyperStart__type = FGBuildable__consumes_power_base__type & {
5
5
  mWindDirectionFromTurbine: empty_object__type;
6
6
  ['mIsWindSoundPlaying?']: boolean__type;
@@ -1,6 +1,6 @@
1
1
  import { UnrealEngineString } from '../../utils/validators';
2
2
  import { FGItemDescriptor__FGResourceDescriptor__FGPoleDescriptor__type } from './FGItemDescriptor';
3
- import { NativeClass__type } from '../../common/unassigned';
3
+ import { NativeClass__type } from '../../../common/common/unassigned';
4
4
  export type FGPoleDescriptor__type = FGItemDescriptor__FGResourceDescriptor__FGPoleDescriptor__type & {
5
5
  mForm: 'RF_INVALID';
6
6
  mSubCategories: [
@@ -1,6 +1,7 @@
1
- import { Montage_1P__type, Montage_3P__type, NativeClass__type } from '../../common/unassigned';
1
+ import { Montage_1P__type, Montage_3P__type } from '../../common/unassigned';
2
2
  import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
3
3
  import { FGEquipment__placeable__type } from './FGEquipment';
4
+ import { NativeClass__type } from '../../../common/common/unassigned';
4
5
  export type FGPortableMinerDispenser__type = FGEquipment__placeable__type & {
5
6
  mEquipMontage: {
6
7
  Montages: [
@@ -1,6 +1,6 @@
1
- import { decimal_string__type } from '../../common/scalar';
2
1
  import { FGItemDescriptor__FGResourceDescriptor__type } from './FGItemDescriptor';
3
- import { NativeClass__type } from '../../common/unassigned';
2
+ import { decimal_string__type } from '../../../common/common/scalar';
3
+ import { NativeClass__type } from '../../../common/common/unassigned';
4
4
  export type FGPowerShardDescriptor__type = FGItemDescriptor__FGResourceDescriptor__type & {
5
5
  mPowerShardType: 'PST_Overclock' | 'PST_ProductionBoost';
6
6
  mExtraPotential: decimal_string__type;
@@ -1,5 +1,5 @@
1
- import { ItemClass__amount_required__type, NativeClass__type } from '../../common/unassigned';
2
1
  import { FGCustomizationRecipe__FGRecipe__type } from './FGCustomizationRecipe';
2
+ import { ItemClass__amount_required__type, NativeClass__type } from '../../../common/common/unassigned';
3
3
  export type FGRecipe__type = FGCustomizationRecipe__FGRecipe__type & {
4
4
  mIngredients: ItemClass__amount_required__type | '';
5
5
  mProduct: ItemClass__amount_required__type;
@@ -1,6 +1,6 @@
1
- import { decimal_string__type } from '../../common/scalar';
2
- import { color_decimal__type, NativeClass__type } from '../../common/unassigned';
3
1
  import { FGItemDescriptor__FGResourceDescriptor__type } from './FGItemDescriptor';
2
+ import { decimal_string__type } from '../../../common/common/scalar';
3
+ import { color_decimal__type, NativeClass__type } from '../../../common/common/unassigned';
4
4
  export type FGResourceDescriptor__type = FGItemDescriptor__FGResourceDescriptor__type & {
5
5
  mDecalSize: decimal_string__type;
6
6
  mPingColor: color_decimal__type;
@@ -1,9 +1,7 @@
1
- import { UnrealEngineString, StringStartsWith, StringPassedRegExp } from '../../utils/validators';
2
- import { integer_string__type, decimal_string__type, boolean__type, decimal_string__signed__type } from '../../common/scalar';
3
- import { UnrealEngineString__array__type, ItemClass__type, quaternion__type, SpecifiedColor__type, xy__type, empty_object__type, Texture2D__type, mEventType__optional_csv__type, None__type, class__type, NativeClass__type } from '../../common/unassigned';
1
+ import { integer_string__type, decimal_string__type, boolean__type } from '../../../common/common/scalar';
2
+ import { UnrealEngineString__array__type, common_base__FGSchematic__mUnlocks__type, common_base__FGSchematic__base__mSchematicDependencies__mRequireAllSchematicsToBePurchased__type, common_base__FGSchematic__base__mSchematicDependencies__mGamePhase__type, empty_object__type, common_base__FGSchematic__base__type, NativeClass__type } from '../../../common/common/unassigned';
4
3
  export type FGSchematic__type = FGSchematic__base__type;
5
- export type FGSchematic__base__type = class__type & {
6
- FullName: StringPassedRegExp<'^BlueprintGeneratedClass /Game/FactoryGame/(Schematics|Events/Christmas)/'>;
4
+ export type FGSchematic__base__type = common_base__FGSchematic__base__type & {
7
5
  mType: 'EST_Custom' | 'EST_Customization' | 'EST_ResourceSink' | 'EST_Milestone' | 'EST_Alternate' | 'EST_MAM' | 'EST_HardDrive' | 'EST_Tutorial';
8
6
  mStatisticGameplayTag: empty_object__type | {
9
7
  TagName: 'Stats.Gameplay.Schematics.Schematic2-5' | 'Stats.Gameplay.Schematics.Schematic3-1' | 'Stats.Gameplay.Schematics.Schematic9-2' | 'Stats.Gameplay.Schematics.Schematic9-1' | 'Stats.Gameplay.Schematics.Schematic5-1' | 'Stats.Gameplay.Schematics.Schematic3-4' | 'Stats.Gameplay.Schematics.Schematic5-4' | 'Stats.Gameplay.Schematics.Schematic7-1' | 'Stats.Gameplay.Schematics.Schematic4-1' | 'Stats.Gameplay.Schematics.Schematic5-2' | 'Stats.Gameplay.Schematics.Schematic2-1' | 'Stats.Gameplay.Schematics.Schematic8-5' | 'Stats.Gameplay.Schematics.Schematic7-5' | 'Stats.Gameplay.Schematics.Schematic8-1' | 'Stats.Gameplay.Schematics.Schematic8-2' | 'Stats.Gameplay.Schematics.Schematic7-4' | 'Stats.Gameplay.Schematics.Schematic7-2' | 'Stats.Gameplay.Schematics.Schematic8-4' | 'Stats.Gameplay.Schematics.Schematic9-5' | 'Stats.Gameplay.Schematics.Schematic9-4' | 'Stats.Gameplay.Schematics.Schematic9-3' | 'Stats.Gameplay.Schematics.Schematic8-3' | 'Stats.Gameplay.Schematics.Schematic7-3' | 'Stats.Gameplay.Schematics.Schematic6-7' | 'Stats.Gameplay.Schematics.Schematic6-6' | 'Stats.Gameplay.Schematics.Schematic6-5' | 'Stats.Gameplay.Schematics.Schematic6-3' | 'Stats.Gameplay.Schematics.Schematic6-2' | 'Stats.Gameplay.Schematics.Schematic6-1' | 'Stats.Gameplay.Schematics.Schematic5-5' | 'Stats.Gameplay.Schematics.Schematic5-3' | 'Stats.Gameplay.Schematics.Schematic4-5' | 'Stats.Gameplay.Schematics.Schematic4-4' | 'Stats.Gameplay.Schematics.Schematic4-3' | 'Stats.Gameplay.Schematics.Schematic4-2' | 'Stats.Gameplay.Schematics.Schematic3-3' | 'Stats.Gameplay.Schematics.Schematic3-2' | 'Stats.Gameplay.Schematics.Schematic2-3' | 'Stats.Gameplay.Schematics.Schematic2-2' | 'Stats.Gameplay.Schematics.Schematic1-3' | 'Stats.Gameplay.Schematics.Schematic1-2' | 'Stats.Gameplay.Schematics.Schematic1-1';
@@ -11,58 +9,15 @@ export type FGSchematic__base__type = class__type & {
11
9
  mSchematicUnlockTag: empty_object__type | {
12
10
  TagName: 'Stats.Gameplay.UnlockedGoldenNut';
13
11
  };
14
- mSubCategories: '' | [None__type, ...None__type[]] | [
15
- UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Schematics/'>>,
16
- ...UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Schematics/'>>[]
17
- ];
18
- mMenuPriority: decimal_string__signed__type;
19
- mTechTier: integer_string__type;
20
- mCost: '' | ItemClass__type;
21
- mTimeToComplete: decimal_string__type;
22
- mRelevantShopSchematics: '' | [
23
- (UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Schematics/ResourceSink/'>> | None__type),
24
- ...(UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Schematics/ResourceSink/'>> | None__type)[]
25
- ];
26
- mIsPlayerSpecific: boolean__type;
27
12
  mUnlocks: [
28
- ...(FGSchematic__mUnlocks_Class__type | FGSchematic__mUnlocks_mTapeUnlocks__type | FGSchematic__mUnlocks_mRecipes__type | FGSchematic__mUnlocks_resources_to_scan__type | FGSchematic__mUnlocks_mEmotes__type | FGSchematic__mUnlocks_mSchematics__type | FGSchematic__mUnlocks_inventory_slots__type | FGSchematic__mUnlocks_equipment_slots__type | FGSchematic__mUnlocks_mScannableObjects__type | FGSchematic__mUnlocks_mItemsToGive__type | FGSchematic__mUnlocks_mCustomizationUnlocks__type | FGSchematic__mUploadSpeedPercentageDecrease__type | FGSchematic__mItemStackLimitIncrease__type | FGSchematic__mNumSlotsToUnlock__type)[]
13
+ ...(FGSchematic__mUnlocks_Class__type | common_base__FGSchematic__mUnlocks__type | FGSchematic__mUnlocks_mCustomizationUnlocks__type | FGSchematic__mUploadSpeedPercentageDecrease__type | FGSchematic__mItemStackLimitIncrease__type | FGSchematic__mNumSlotsToUnlock__type)[]
29
14
  ];
30
- mSchematicIcon: {
31
- DrawAs: 'Image';
32
- ImageSize: xy__type;
33
- Margin: empty_object__type;
34
- TintColor: SpecifiedColor__type;
35
- OutlineSettings: {
36
- CornerRadii: quaternion__type;
37
- Color: SpecifiedColor__type;
38
- RoundingType: 'HalfHeightRadius';
39
- };
40
- ResourceObject?: Texture2D__type;
41
- UVRegion: {
42
- Min: xy__type;
43
- Max: xy__type;
44
- bIsValid: boolean__type;
45
- };
46
- };
47
- mSmallSchematicIcon: Texture2D__type;
48
15
  mSchematicDependencies: [
49
- ...({
50
- Class: StringPassedRegExp<'BP_[A-Z][A-z]+_C$'>;
51
- mSchematics: [
52
- FGSchematic__mUnlocks_mSchematics__mSchematics__type,
53
- ...FGSchematic__mUnlocks_mSchematics__mSchematics__type[]
54
- ];
55
- mRequireAllSchematicsToBePurchased: boolean__type;
56
- } | {
57
- Class: 'BP_GamePhaseReachedDependency_C';
16
+ ...(common_base__FGSchematic__base__mSchematicDependencies__mRequireAllSchematicsToBePurchased__type | (common_base__FGSchematic__base__mSchematicDependencies__mGamePhase__type & {
58
17
  mGamePhase: 'EGP_Victory';
59
18
  mOnlyAllowInSelectedPhase: boolean__type;
60
- })[]
19
+ }))[]
61
20
  ];
62
- mDependenciesBlocksSchematicAccess: boolean__type;
63
- mHiddenUntilDependenciesMet: boolean__type;
64
- mRelevantEvents: mEventType__optional_csv__type;
65
- mIncludeInBuilds: 'IIB_PublicBuilds';
66
21
  };
67
22
  export type FGSchematic__mItemStackLimitIncrease__type = {
68
23
  Class: 'BP_UnlockCentralStorageItemLimit_C';
@@ -75,81 +30,10 @@ export type FGSchematic__mNumSlotsToUnlock__type = {
75
30
  export type FGSchematic__mUnlocks_Class__type = {
76
31
  Class: 'BP_UnlockInfoOnly_C' | 'BP_UnlockCheckmark_C' | 'BP_UnlockCustomizer_C' | 'BP_UnlockMap_C' | 'BP_UnlockBuildEfficiency_C' | 'BP_UnlockBuildOverclock_C' | 'BP_UnlockBuildProductionBoost_C';
77
32
  };
78
- export type FGSchematic__mUnlocks_equipment_slots__type = {
79
- Class: 'BP_UnlockArmEquipmentSlot_C';
80
- mNumArmEquipmentSlotsToUnlock: integer_string__type;
81
- };
82
- export type FGSchematic__mUnlocks_inventory_slots__type = {
83
- Class: 'BP_UnlockInventorySlot_C';
84
- mNumInventorySlotsToUnlock: integer_string__type;
85
- };
86
33
  export type FGSchematic__mUnlocks_mCustomizationUnlocks__type = {
87
34
  Class: 'FGUnlockCustomization';
88
35
  mCustomizationUnlocks: UnrealEngineString__array__type;
89
36
  };
90
- export type FGSchematic__mUnlocks_mEmotes__type = {
91
- Class: 'BP_UnlockEmote_C';
92
- mEmotes: UnrealEngineString__array__type;
93
- };
94
- export type FGSchematic__mUnlocks_mItemsToGive__type = {
95
- Class: 'BP_UnlockGiveItem_C';
96
- mItemsToGive: ItemClass__type;
97
- };
98
- export type FGSchematic__mUnlocks_mRecipes__type = {
99
- Class: 'BP_UnlockRecipe_C' | 'BP_UnlockBlueprints_C';
100
- mRecipes: UnrealEngineString__array__type;
101
- };
102
- export type FGSchematic__mUnlocks_mScannableObjects__type = {
103
- Class: 'BP_UnlockScannableObject_C';
104
- mScannableObjects: [
105
- {
106
- ItemDescriptor: UnrealEngineString;
107
- ActorsAllowedToScan: [
108
- UnrealEngineString<'/Script/CoreUObject.Class'>,
109
- ...UnrealEngineString<'/Script/CoreUObject.Class'>[]
110
- ];
111
- },
112
- ...{
113
- ItemDescriptor: UnrealEngineString;
114
- ActorsAllowedToScan: [
115
- UnrealEngineString<'/Script/CoreUObject.Class'>,
116
- ...UnrealEngineString<'/Script/CoreUObject.Class'>[]
117
- ];
118
- }[]
119
- ];
120
- };
121
- export type FGSchematic__mUnlocks_mSchematics__type = {
122
- Class: 'BP_UnlockSchematic_C';
123
- mSchematics: [
124
- FGSchematic__mUnlocks_mSchematics__mSchematics__type,
125
- ...FGSchematic__mUnlocks_mSchematics__mSchematics__type[]
126
- ];
127
- };
128
- export type FGSchematic__mUnlocks_mSchematics__mSchematics__type = UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Schematics/' | '/Game/FactoryGame/Events/Christmas/'>>;
129
- export type FGSchematic__mUnlocks_mTapeUnlocks__type = {
130
- Class: 'FGUnlockTape';
131
- mTapeUnlocks: [
132
- UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Resource/Tape/'>>,
133
- ...UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Resource/Tape/'>>[]
134
- ];
135
- };
136
- export type FGSchematic__mUnlocks_resources_to_scan__type = {
137
- Class: 'BP_UnlockScannableResource_C';
138
- mResourcesToAddToScanner: '' | [
139
- UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Resource/'>>,
140
- ...UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Resource/'>>[]
141
- ];
142
- mResourcePairsToAddToScanner: [
143
- {
144
- ResourceDescriptor: UnrealEngineString;
145
- ResourceNodeType?: 'FrackingCore' | 'Geyser';
146
- },
147
- ...{
148
- ResourceDescriptor: UnrealEngineString;
149
- ResourceNodeType?: 'FrackingCore' | 'Geyser';
150
- }[]
151
- ];
152
- };
153
37
  export type FGSchematic__mUploadSpeedPercentageDecrease__type = {
154
38
  Class: 'BP_UnlockCentralStorageUploadSpeed_C';
155
39
  mUploadSpeedPercentageDecrease: decimal_string__type;
@@ -1,7 +1,7 @@
1
1
  import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
2
- import { decimal_string__type, boolean__type } from '../../common/scalar';
3
- import { empty_object__type, NativeClass__type } from '../../common/unassigned';
4
2
  import { FGEquipment__base__type } from './FGEquipment';
3
+ import { decimal_string__type, boolean__type } from '../../../common/common/scalar';
4
+ import { empty_object__type, NativeClass__type } from '../../../common/common/unassigned';
5
5
  export type FGSuitBase__type = FGEquipment__base__type & {
6
6
  mImmunity: decimal_string__type;
7
7
  mIsWorking: boolean__type;
@@ -1,6 +1,6 @@
1
- import { decimal_string__type, integer_string__type } from '../../common/scalar';
2
1
  import { FGItemDescriptor__FGResourceDescriptor__FGPoleDescriptor__type } from './FGItemDescriptor';
3
- import { NativeClass__type } from '../../common/unassigned';
2
+ import { decimal_string__type, integer_string__type } from '../../../common/common/scalar';
3
+ import { NativeClass__type } from '../../../common/common/unassigned';
4
4
  export type FGVehicleDescriptor__fueled_with_inventory__type = FGVehicleDescriptor__with_inventory__type & {
5
5
  mFuelConsumption: decimal_string__type;
6
6
  };
@@ -1,7 +1,8 @@
1
- import { decimal_string__type, boolean__type, integer_string__type } from '../../common/scalar';
2
- import { Montage_1P__type, Montage_3P__type, CameraAnim__type, empty_object__type, weaponState__type, UnrealEngineString__array__type, NativeClass__type } from '../../common/unassigned';
1
+ import { Montage_1P__type, Montage_3P__type, CameraAnim__type, weaponState__type } from '../../common/unassigned';
3
2
  import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
4
3
  import { FGEquipment__base__type } from './FGEquipment';
4
+ import { decimal_string__type, boolean__type, integer_string__type } from '../../../common/common/scalar';
5
+ import { empty_object__type, UnrealEngineString__array__type, NativeClass__type } from '../../../common/common/unassigned';
5
6
  export type FGWeapon__base__type = FGEquipment__base__type & {
6
7
  mShowCycleAmmoRadialMenuTimer: empty_object__type;
7
8
  mOnWeaponStateChanged: empty_object__type;
@@ -1,29 +1,9 @@
1
1
  import { UnrealEngineString, StringStartsWith } from '../utils/validators';
2
- import { integer_string__type, decimal_string__type, decimal_string__signed__type, boolean__type } from './scalar';
3
2
  import { FGBuildableBlueprintDesigner__base__type } from '../classes/CoreUObject/FGBuildableBlueprintDesigner';
4
3
  import { FGBuildableResourceExtractor__miner__base__type } from '../classes/CoreUObject/FGBuildableResourceExtractor';
4
+ import { decimal_string__type, boolean__type } from '../../common/common/scalar';
5
+ import { InfinityExtrap__type, None__type, xyz__type, quaternion__type, empty_object__type } from '../../common/common/unassigned';
5
6
  export type CameraAnim__type = UnrealEngineString<'/Script/TemplateSequence.CameraAnimationSequence', StringStartsWith<'/Game/FactoryGame/Character/Player/CameraShake/'>>;
6
- export type class__type = class__no_description__type & {
7
- mDescription: string;
8
- };
9
- export type class__no_description__type = class__no_description_or_display_name__type & {
10
- mDisplayName: string;
11
- };
12
- export type class__no_description_or_display_name__type = {
13
- ClassName: Exclude<string, ''>;
14
- };
15
- export type color__type = {
16
- B: integer_string__type;
17
- G: integer_string__type;
18
- R: integer_string__type;
19
- A: integer_string__type;
20
- };
21
- export type color_decimal__type = {
22
- R: decimal_string__type;
23
- G: decimal_string__type;
24
- B: decimal_string__type;
25
- A: decimal_string__type;
26
- };
27
7
  export type EditorCurveData__type = {
28
8
  EditorCurveData: {
29
9
  DefaultValue: decimal_string__type;
@@ -32,7 +12,6 @@ export type EditorCurveData__type = {
32
12
  };
33
13
  ExternalCurve?: UnrealEngineString<'/Script/Engine.CurveFloat', '/Game/FactoryGame/Resource/Parts/SpikedRebar/SpikedRebar_Falloff.SpikedRebar_Falloff' | '/Game/FactoryGame/Resource/Parts/CartridgeStandard/LinearDamageFalloff.LinearDamageFalloff'>;
34
14
  };
35
- export type empty_object__type = '()';
36
15
  export type FGBuildableBlueprintDesigner__mk1__type = FGBuildableBlueprintDesigner__base__type & {
37
16
  ClassName: 'Build_BlueprintDesigner_C';
38
17
  mDisplayName: 'Blueprint Designer Mk.1';
@@ -56,30 +35,7 @@ export type FGBuildableResourceExtractor__miner_mk3__type = FGBuildableResourceE
56
35
  };
57
36
  export type FilterMontageTag__type = 'HasAmmunition' | 'EquipmentInHand_None' | 'EquipmentInHand_TwoHanded';
58
37
  export type FilterMontageTag__charged__type = 'LowCharged' | 'MediumCharged' | 'FullyCharged';
59
- export type InfinityExtrap__type = 'RCCE_Constant';
60
- export type ItemClass__type = [
61
- {
62
- ItemClass: UnrealEngineString;
63
- Amount?: integer_string__type;
64
- },
65
- ...{
66
- ItemClass: UnrealEngineString;
67
- Amount?: integer_string__type;
68
- }[]
69
- ];
70
- export type ItemClass__amount_required__type = [
71
- {
72
- ItemClass: UnrealEngineString;
73
- Amount: integer_string__type;
74
- },
75
- ...{
76
- ItemClass: UnrealEngineString;
77
- Amount: integer_string__type;
78
- }[]
79
- ];
80
- export type mAspect__type = 'RSA_None';
81
38
  export type MaterialSlotName__type = 'lambert1' | 'lambert10' | 'lambert9_001' | 'lambert2' | 'Material_002' | 'Material_003' | 'Rocket1' | 'Rocket2' | 'Rifle' | '01 - Default';
82
- export type mBatteryStatus__type = 'BS_Idle';
83
39
  export type mChainsawState__type = None__type;
84
40
  export type mClearanceData__type = '' | [
85
41
  {
@@ -111,10 +67,6 @@ export type mClearanceData__type = '' | [
111
67
  ExcludeForSnapping?: boolean__type;
112
68
  }[]
113
69
  ];
114
- export type mDamageTypes__type = [
115
- UnrealEngineString<'/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_PointDamageType_Energy.BP_PointDamageType_Energy_C' | '/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_PointDamageType_Gas.BP_PointDamageType_Gas_C' | '/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_RadialDamageType_Gas.BP_RadialDamageType_Gas_C' | '/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_PointDamageType_Physical.BP_PointDamageType_Physical_C' | '/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_RadialDamageType_Explosive.BP_RadialDamageType_Explosive_C'>,
116
- ...UnrealEngineString<'/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_PointDamageType_Energy.BP_PointDamageType_Energy_C' | '/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_PointDamageType_Gas.BP_PointDamageType_Gas_C' | '/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_RadialDamageType_Gas.BP_RadialDamageType_Gas_C' | '/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_PointDamageType_Physical.BP_PointDamageType_Physical_C' | '/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_RadialDamageType_Explosive.BP_RadialDamageType_Explosive_C'>[]
117
- ];
118
70
  export type mDisableSnapOn__type = {
119
71
  Front: boolean__type;
120
72
  Right: boolean__type;
@@ -227,76 +179,11 @@ export type mDisableSnapOn__type = {
227
179
  Left: boolean__type;
228
180
  Top: boolean__type;
229
181
  };
230
- export type mDockingRuleSet__type = {
231
- DockForDuration: decimal_string__type;
232
- };
233
- export type mEventType__type = 'EV_Christmas';
234
- export type mEventType__optional_csv__type = '' | [mEventType__type, ...mEventType__type[]];
235
- export type mForm__type = 'RF_SOLID' | 'RF_LIQUID' | 'RF_GAS' | 'RF_INVALID';
236
182
  export type mGasType__type = 'GT_NORMAL' | 'GT_ENERGY';
237
183
  export type mLightControlData__type = {
238
184
  Intensity: decimal_string__type;
239
185
  };
240
186
  export type Montage_1P__type = UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Character/Player/Animation/FirstPerson/'>>;
241
187
  export type Montage_3P__type = UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Character/Player/Animation/ThirdPerson/'>>;
242
- export type mPlatformDockingStatus__type = 'ETPDS_None';
243
188
  export type mSnappedPassthroughs__type = '';
244
- export type NativeClass__type = {
245
- NativeClass: UnrealEngineString<'/Script/CoreUObject.Class', StringStartsWith<'/Script/FactoryGame.FG'>>;
246
- };
247
- export type None__type = 'None';
248
- export type pitch_yaw_roll__type = {
249
- Pitch: decimal_string__signed__type;
250
- Yaw: decimal_string__signed__type;
251
- Roll: decimal_string__signed__type;
252
- };
253
- export type quaternion__type = {
254
- X: decimal_string__signed__type;
255
- Y: decimal_string__signed__type;
256
- Z: decimal_string__signed__type;
257
- W: decimal_string__type;
258
- };
259
- export type SpecifiedColor__type = {
260
- SpecifiedColor: color_decimal__type;
261
- };
262
- export type Texture2D__type = StringStartsWith<'Texture2D /Game/FactoryGame/'> | None__type | UnrealEngineString<'/Script/Engine.Texture2D'>;
263
- export type transformation__type = {
264
- Rotation: quaternion__type;
265
- Translation: xyz__type;
266
- Scale3D: xyz__type;
267
- };
268
- export type UnrealEngineString__array__type = [
269
- UnrealEngineString,
270
- ...UnrealEngineString[]
271
- ];
272
189
  export type weaponState__type = 'EWS_Unequipped';
273
- export type xy__type = {
274
- X: decimal_string__signed__type;
275
- Y: decimal_string__signed__type;
276
- };
277
- export type xy__integer__type = {
278
- X: integer_string__type;
279
- Y: integer_string__type;
280
- };
281
- export type xyz__type = {
282
- X: decimal_string__signed__type;
283
- Y: decimal_string__signed__type;
284
- Z: decimal_string__signed__type;
285
- };
286
- export type xyz__integer__type = {
287
- X: integer_string__type;
288
- Y: integer_string__type;
289
- Z: integer_string__type;
290
- };
291
- export type xyz_array__type = [
292
- {
293
- X: decimal_string__type;
294
- Y: decimal_string__signed__type;
295
- Z: decimal_string__signed__type;
296
- },
297
- ...{
298
- X: decimal_string__type;
299
- Y: decimal_string__signed__type;
300
- Z: decimal_string__signed__type;
301
- }[]
302
- ];
@@ -0,0 +1,7 @@
1
+ import { faux_1__type, faux_2__type, faux_3__type, faux_4__type, faux_5__type, faux_6__type, faux_7__type, faux_8__type, common_base__FGItemDescriptor__FGBuildingDescriptor__FGResourceDescriptor__type, faux_9__type, faux_10__type, faux_11__type, faux_12__type, common_base__FGCustomizationRecipe__FGRecipe__type, faux_13__type, faux_14__type, faux_15__type, faux_16__type, NativeClass__type } from '../../common/unassigned';
2
+ export type FGFauxEntry__NativeClass = NativeClass__type & {
3
+ Classes: [
4
+ (faux_1__type | faux_2__type | faux_3__type | faux_4__type | faux_5__type | faux_6__type | faux_7__type | faux_8__type | common_base__FGItemDescriptor__FGBuildingDescriptor__FGResourceDescriptor__type | faux_9__type | faux_10__type | faux_11__type | faux_12__type | common_base__FGCustomizationRecipe__FGRecipe__type | faux_13__type | faux_14__type | faux_15__type | faux_16__type),
5
+ ...(faux_1__type | faux_2__type | faux_3__type | faux_4__type | faux_5__type | faux_6__type | faux_7__type | faux_8__type | common_base__FGItemDescriptor__FGBuildingDescriptor__FGResourceDescriptor__type | faux_9__type | faux_10__type | faux_11__type | faux_12__type | common_base__FGCustomizationRecipe__FGRecipe__type | faux_13__type | faux_14__type | faux_15__type | faux_16__type)[]
6
+ ];
7
+ };