@satisfactory-dev/docs.json.ts 0.10.1 → 0.11.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +43 -27
- package/data-progress--update8.md +2765 -0
- package/data-progress--version_1_0_0_0.md +3053 -0
- package/foo.log +1850 -0
- package/generated-types/1.0/classes/CoreUObject/FGAmmoTypeInstantHit.d.ts +20 -0
- package/generated-types/1.0/classes/CoreUObject/FGAmmoTypeInstantHit.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGAmmoTypeProjectile.d.ts +88 -0
- package/generated-types/1.0/classes/CoreUObject/FGAmmoTypeProjectile.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGAmmoTypeSpreadshot.d.ts +14 -0
- package/generated-types/1.0/classes/CoreUObject/FGAmmoTypeSpreadshot.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildable.d.ts +192 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildable.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableAttachmentMerger.d.ts +10 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableAttachmentMerger.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableAttachmentSplitter.d.ts +6 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableAttachmentSplitter.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableBeamLightweight.d.ts +15 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableBeamLightweight.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableBlueprintDesigner.d.ts +27 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableBlueprintDesigner.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableCircuitSwitch.d.ts +8 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableCircuitSwitch.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableConveyorBelt.d.ts +23 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableConveyorBelt.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableConveyorLift.d.ts +14 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableConveyorLift.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableCornerWall.d.ts +10 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableCornerWall.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableCornerWallLightweight.d.ts +5 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableCornerWallLightweight.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableDockingStation.d.ts +21 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableDockingStation.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableDoor.d.ts +23 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableDoor.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableDroneStation.d.ts +30 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableDroneStation.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableFactory.d.ts +21 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableFactory.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableFactoryBuilding.d.ts +9 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableFactoryBuilding.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableFactorySimpleProducer.d.ts +10 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableFactorySimpleProducer.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableFloodlight.d.ts +9 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableFloodlight.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableFoundation.d.ts +13 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableFoundation.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableFoundationLightweight.d.ts +5 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableFoundationLightweight.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableFrackingActivator.d.ts +18 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableFrackingActivator.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableFrackingExtractor.d.ts +13 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableFrackingExtractor.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableGenerator.d.ts +6 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableGenerator.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableGeneratorFuel.d.ts +95 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableGeneratorFuel.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableGeneratorGeoThermal.d.ts +15 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableGeneratorGeoThermal.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableGeneratorNuclear.d.ts +38 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableGeneratorNuclear.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableJumppad.d.ts +34 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableJumppad.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableLadder.d.ts +13 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableLadder.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableLightSource.d.ts +22 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableLightSource.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableLightsControlPanel.d.ts +13 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableLightsControlPanel.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableMAM.d.ts +14 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableMAM.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableManufacturer.d.ts +68 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableManufacturer.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableManufacturerVariablePower.d.ts +31 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableManufacturerVariablePower.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePassthrough.d.ts +18 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePassthrough.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePassthroughPipeHyper.d.ts +5 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePassthroughPipeHyper.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePillarLightweight.d.ts +13 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePillarLightweight.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePipeHyper.d.ts +11 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePipeHyper.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePipeReservoir.d.ts +11 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePipeReservoir.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePipeline.d.ts +40 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePipeline.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePipelineJunction.d.ts +6 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePipelineJunction.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePipelinePump.d.ts +16 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePipelinePump.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePipelineSupport.d.ts +13 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePipelineSupport.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePoleBase.d.ts +5 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePoleBase.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePoleLightweight.d.ts +10 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePoleLightweight.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePortal.d.ts +61 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePortal.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePortalSatellite.d.ts +13 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePortalSatellite.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePowerBooster.d.ts +30 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePowerBooster.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePowerPole.d.ts +12 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePowerPole.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePowerStorage.d.ts +20 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePowerStorage.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePriorityPowerSwitch.d.ts +10 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePriorityPowerSwitch.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableRadarTower.d.ts +11 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableRadarTower.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableRailroadSignal.d.ts +23 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableRailroadSignal.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableRailroadStation.d.ts +12 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableRailroadStation.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableRailroadTrack.d.ts +30 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableRailroadTrack.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableRamp.d.ts +7 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableRamp.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableRampLightweight.d.ts +5 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableRampLightweight.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableResourceExtractor.d.ts +39 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableResourceExtractor.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableResourceSink.d.ts +15 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableResourceSink.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableResourceSinkShop.d.ts +9 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableResourceSinkShop.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableSnowDispenser.d.ts +9 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableSnowDispenser.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableSpaceElevator.d.ts +10 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableSpaceElevator.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableSplitterSmart.d.ts +20 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableSplitterSmart.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableStorage.d.ts +11 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableStorage.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableTradingPost.d.ts +52 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableTradingPost.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableTrainPlatform.d.ts +16 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableTrainPlatform.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableTrainPlatformCargo.d.ts +47 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableTrainPlatformCargo.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableTrainPlatformEmpty.d.ts +9 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableTrainPlatformEmpty.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableWalkway.d.ts +22 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableWalkway.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableWalkwayLightweight.d.ts +11 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableWalkwayLightweight.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableWall.d.ts +24 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableWall.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableWallLightweight.d.ts +9 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableWallLightweight.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableWaterPump.d.ts +20 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableWaterPump.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableWidgetSign.d.ts +29 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableWidgetSign.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableWire.d.ts +15 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableWire.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildingDescriptor.d.ts +14 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildingDescriptor.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGCentralStorageContainer.d.ts +14 -0
- package/generated-types/1.0/classes/CoreUObject/FGCentralStorageContainer.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGChainsaw.d.ts +53 -0
- package/generated-types/1.0/classes/CoreUObject/FGChainsaw.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGChargedWeapon.d.ts +145 -0
- package/generated-types/1.0/classes/CoreUObject/FGChargedWeapon.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGConsumableDescriptor.d.ts +18 -0
- package/generated-types/1.0/classes/CoreUObject/FGConsumableDescriptor.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGConsumableEquipment.d.ts +67 -0
- package/generated-types/1.0/classes/CoreUObject/FGConsumableEquipment.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGConveyorPoleStackable.d.ts +5 -0
- package/generated-types/1.0/classes/CoreUObject/FGConveyorPoleStackable.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGCustomizationRecipe.d.ts +35 -0
- package/generated-types/1.0/classes/CoreUObject/FGCustomizationRecipe.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGEquipment.d.ts +57 -0
- package/generated-types/1.0/classes/CoreUObject/FGEquipment.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGEquipmentDescriptor.d.ts +13 -0
- package/generated-types/1.0/classes/CoreUObject/FGEquipmentDescriptor.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGEquipmentStunSpear.d.ts +180 -0
- package/generated-types/1.0/classes/CoreUObject/FGEquipmentStunSpear.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGEquipmentZipline.d.ts +48 -0
- package/generated-types/1.0/classes/CoreUObject/FGEquipmentZipline.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGGasMask.d.ts +28 -0
- package/generated-types/1.0/classes/CoreUObject/FGGasMask.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGGolfCartDispenser.d.ts +27 -0
- package/generated-types/1.0/classes/CoreUObject/FGGolfCartDispenser.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGHoverPack.d.ts +60 -0
- package/generated-types/1.0/classes/CoreUObject/FGHoverPack.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGItemDescriptor.d.ts +59 -0
- package/generated-types/1.0/classes/CoreUObject/FGItemDescriptor.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGItemDescriptorBiomass.d.ts +9 -0
- package/generated-types/1.0/classes/CoreUObject/FGItemDescriptorBiomass.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGItemDescriptorNuclearFuel.d.ts +15 -0
- package/generated-types/1.0/classes/CoreUObject/FGItemDescriptorNuclearFuel.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGItemDescriptorPowerBoosterFuel.d.ts +10 -0
- package/generated-types/1.0/classes/CoreUObject/FGItemDescriptorPowerBoosterFuel.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGJetPack.d.ts +37 -0
- package/generated-types/1.0/classes/CoreUObject/FGJetPack.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGJumpingStilts.d.ts +22 -0
- package/generated-types/1.0/classes/CoreUObject/FGJumpingStilts.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGObjectScanner.d.ts +39 -0
- package/generated-types/1.0/classes/CoreUObject/FGObjectScanner.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGParachute.d.ts +111 -0
- package/generated-types/1.0/classes/CoreUObject/FGParachute.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGPipeHyperStart.d.ts +19 -0
- package/generated-types/1.0/classes/CoreUObject/FGPipeHyperStart.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGPoleDescriptor.d.ts +13 -0
- package/generated-types/1.0/classes/CoreUObject/FGPoleDescriptor.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGPortableMinerDispenser.d.ts +31 -0
- package/generated-types/1.0/classes/CoreUObject/FGPortableMinerDispenser.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGPowerShardDescriptor.d.ts +11 -0
- package/generated-types/1.0/classes/CoreUObject/FGPowerShardDescriptor.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGRecipe.d.ts +9 -0
- package/generated-types/1.0/classes/CoreUObject/FGRecipe.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGResourceDescriptor.d.ts +12 -0
- package/generated-types/1.0/classes/CoreUObject/FGResourceDescriptor.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGSchematic.d.ts +169 -0
- package/generated-types/1.0/classes/CoreUObject/FGSchematic.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGSuitBase.d.ts +40 -0
- package/generated-types/1.0/classes/CoreUObject/FGSuitBase.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGVehicleDescriptor.d.ts +22 -0
- package/generated-types/1.0/classes/CoreUObject/FGVehicleDescriptor.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGWeapon.d.ts +159 -0
- package/generated-types/1.0/classes/CoreUObject/FGWeapon.js +1 -0
- package/generated-types/1.0/common/scalar.d.ts +7 -0
- package/generated-types/1.0/common/scalar.js +1 -0
- package/generated-types/1.0/common/unassigned.d.ts +302 -0
- package/generated-types/1.0/common/unassigned.js +1 -0
- package/generated-types/1.0/utils/validators.d.ts +14 -0
- package/generated-types/1.0/utils/validators.js +14 -0
- package/lib/CustomParsingTypes/TypedString.d.ts +28 -2
- package/lib/CustomParsingTypes/TypedStringConst.d.ts +1 -1
- package/lib/CustomParsingTypes/TypedStringConst.js +2 -2
- package/lib/CustomParsingTypes/TypedStringEnum.js +1 -1
- package/lib/CustomParsingTypes/UnrealEngineString.d.ts +51 -2
- package/lib/CustomParsingTypes/UnrealEngineString.js +73 -6
- package/lib/CustomParsingTypes/ValueToRegexFormatter.d.ts +1 -0
- package/lib/CustomParsingTypes/ValueToRegexFormatter.js +12 -6
- package/lib/DataDiscovery/CustomTypes/TypedString.js +9 -1
- package/lib/DataDiscovery/CustomTypes/UnrealEngineString.js +9 -2
- package/lib/DataDiscovery/JsonSchema/Array.d.ts +10 -2
- package/lib/DataDiscovery/JsonSchema/Array.js +56 -12
- package/lib/DataDiscovery/JsonSchema/Object.js +6 -2
- package/lib/DataDiscovery/JsonSchema/OneOf.js +22 -2
- package/lib/DataDiscovery/JsonSchema/Ref.js +1 -1
- package/lib/DataDiscovery.d.ts +3 -2
- package/lib/DataDiscovery.js +7 -5
- package/lib/DocsSchema.d.ts +20 -0
- package/lib/DocsSchema.js +30 -0
- package/lib/DocsTsGenerator/FilesGenerator.d.ts +3 -2
- package/lib/DocsTsGenerator/FilesGenerator.js +5 -3
- package/lib/DocsTsGenerator.d.ts +15348 -10
- package/lib/DocsTsGenerator.js +81 -37
- package/lib/TsFactoryWrapper.d.ts +1 -1
- package/lib/TsFactoryWrapper.js +4 -4
- package/lib/TypeDefinitionDiscovery/CustomParsingTypes/UnrealEngineString.js +5 -2
- package/lib/TypeDefinitionDiscovery/CustomParsingTypes/typed_string.d.ts +5 -5
- package/lib/TypeDefinitionDiscovery/CustomParsingTypes/typed_string.js +3 -1
- package/lib/TypeDefinitionDiscovery.d.ts +3 -2
- package/lib/TypeDefinitionDiscovery.js +49 -5
- package/lib/TypeDefinitionWriter.d.ts +3 -2
- package/lib/TypeDefinitionWriter.js +12 -10
- package/lib/TypesDiscovery.d.ts +4 -3
- package/lib/TypesDiscovery.js +6 -4
- package/lib/helpers.js +14 -4
- package/package.json +3 -2
- package/schema/1.0.schema.json +13152 -0
- package/schema/update8.schema.json +98 -5
- package/types-progress--update8.md +296 -0
- package/types-progress--version_1_0_0_0.md +364 -0
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import { Montage_1P__type, Montage_3P__type, CameraAnim__type, empty_object__type, NativeClass__type } from '../../common/unassigned';
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import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
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import { decimal_string__type } from '../../common/scalar';
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import { FGEquipment__base__type } from './FGEquipment';
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export type FGConsumableEquipment__base__type = FGEquipment__base__type & {
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mStingerMontage?: empty_object__type;
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mUnEquipMontage?: empty_object__type;
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};
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export type FGConsumableEquipment__equipment__type = FGConsumableEquipment__base__type & {
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mEatMontage: {
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Montage_1P: Montage_1P__type;
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Montage_3P: Montage_3P__type;
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CameraAnim: CameraAnim__type;
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};
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mReEquipAfterEatMontage: {
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Montage_1P: Montage_1P__type;
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};
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mEquipMontage?: {
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Montages: [
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{
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Montage_1P: Montage_1P__type;
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Montage_3P: Montage_3P__type;
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}
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];
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};
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};
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export type FGConsumableEquipment__medkit__type = FGConsumableEquipment__base__type & {
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mEquipMontage?: {
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Montages: [
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{
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Montage_1P: Montage_1P__type;
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AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/'>>;
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}
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];
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};
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mMedkitUseMontages: {
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Montages: [
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{
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Montage_1P: Montage_1P__type;
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Montage_3P: Montage_3P__type;
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AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/'>>;
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CameraAnim: CameraAnim__type;
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},
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{
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Montage_1P: Montage_1P__type;
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Montage_3P: Montage_3P__type;
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AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/'>>;
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CameraAnim: CameraAnim__type;
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},
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{
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Montage_1P: Montage_1P__type;
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Montage_3P: Montage_3P__type;
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AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/'>>;
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CameraAnim: CameraAnim__type;
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}
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];
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};
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mCurrentMedkitUseMontage: {
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Weight: decimal_string__type;
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};
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};
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export type FGConsumableEquipment__NativeClass = NativeClass__type & {
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Classes: [
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FGConsumableEquipment__equipment__type,
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FGConsumableEquipment__medkit__type
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];
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};
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export {};
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export {};
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import { StringPassedRegExp } from '../../utils/validators';
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import { decimal_string__type } from '../../common/scalar';
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import { mEventType__optional_csv__type, ItemClass__type, class__no_description__type, NativeClass__type } from '../../common/unassigned';
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export type FGCustomizationRecipe__FGRecipe__type = class__no_description__type & {
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FullName: StringPassedRegExp<'^BlueprintGeneratedClass /Game/FactoryGame/(?:-?[A-Z][A-Za-z0-9_]+/)*(Recipe_[A-Za-z0-9_]+)\\.\\1_C$'>;
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mDisplayName: Exclude<string, ''>;
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mIngredients: '' | ItemClass__type;
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mProduct: '' | ItemClass__type;
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mManufacturingMenuPriority: decimal_string__type;
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mManufactoringDuration: decimal_string__type;
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mManualManufacturingMultiplier: decimal_string__type;
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mProducedIn: '' | [
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('/Game/FactoryGame/Buildable/-Shared/WorkBench/BP_WorkBenchComponent.BP_WorkBenchComponent_C' | '/Game/FactoryGame/Buildable/-Shared/WorkBench/BP_WorkshopComponent.BP_WorkshopComponent_C' | '/Game/FactoryGame/Buildable/Factory/AssemblerMk1/Build_AssemblerMk1.Build_AssemblerMk1_C' | '/Game/FactoryGame/Buildable/Factory/AutomatedWorkBench/Build_AutomatedWorkBench.Build_AutomatedWorkBench_C' | '/Game/FactoryGame/Buildable/Factory/Blender/Build_Blender.Build_Blender_C' | '/Game/FactoryGame/Buildable/Factory/ConstructorMk1/Build_ConstructorMk1.Build_ConstructorMk1_C' | '/Game/FactoryGame/Buildable/Factory/FoundryMk1/Build_FoundryMk1.Build_FoundryMk1_C' | '/Game/FactoryGame/Buildable/Factory/HadronCollider/Build_HadronCollider.Build_HadronCollider_C' | '/Game/FactoryGame/Buildable/Factory/ManufacturerMk1/Build_ManufacturerMk1.Build_ManufacturerMk1_C' | '/Game/FactoryGame/Buildable/Factory/OilRefinery/Build_OilRefinery.Build_OilRefinery_C' | '/Game/FactoryGame/Buildable/Factory/Packager/Build_Packager.Build_Packager_C' | '/Game/FactoryGame/Buildable/Factory/SmelterMk1/Build_SmelterMk1.Build_SmelterMk1_C' | '/Game/FactoryGame/Equipment/BuildGun/BP_BuildGun.BP_BuildGun_C' | '/Script/FactoryGame.FGBuildGun' | '/Script/FactoryGame.FGBuildableAutomatedWorkBench' | '/Game/FactoryGame/Buildable/Factory/Converter/Build_Converter.Build_Converter_C' | '/Game/FactoryGame/Buildable/Factory/QuantumEncoder/Build_QuantumEncoder.Build_QuantumEncoder_C'),
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...('/Game/FactoryGame/Buildable/-Shared/WorkBench/BP_WorkBenchComponent.BP_WorkBenchComponent_C' | '/Game/FactoryGame/Buildable/-Shared/WorkBench/BP_WorkshopComponent.BP_WorkshopComponent_C' | '/Game/FactoryGame/Buildable/Factory/AssemblerMk1/Build_AssemblerMk1.Build_AssemblerMk1_C' | '/Game/FactoryGame/Buildable/Factory/AutomatedWorkBench/Build_AutomatedWorkBench.Build_AutomatedWorkBench_C' | '/Game/FactoryGame/Buildable/Factory/Blender/Build_Blender.Build_Blender_C' | '/Game/FactoryGame/Buildable/Factory/ConstructorMk1/Build_ConstructorMk1.Build_ConstructorMk1_C' | '/Game/FactoryGame/Buildable/Factory/FoundryMk1/Build_FoundryMk1.Build_FoundryMk1_C' | '/Game/FactoryGame/Buildable/Factory/HadronCollider/Build_HadronCollider.Build_HadronCollider_C' | '/Game/FactoryGame/Buildable/Factory/ManufacturerMk1/Build_ManufacturerMk1.Build_ManufacturerMk1_C' | '/Game/FactoryGame/Buildable/Factory/OilRefinery/Build_OilRefinery.Build_OilRefinery_C' | '/Game/FactoryGame/Buildable/Factory/Packager/Build_Packager.Build_Packager_C' | '/Game/FactoryGame/Buildable/Factory/SmelterMk1/Build_SmelterMk1.Build_SmelterMk1_C' | '/Game/FactoryGame/Equipment/BuildGun/BP_BuildGun.BP_BuildGun_C' | '/Script/FactoryGame.FGBuildGun' | '/Script/FactoryGame.FGBuildableAutomatedWorkBench' | '/Game/FactoryGame/Buildable/Factory/Converter/Build_Converter.Build_Converter_C' | '/Game/FactoryGame/Buildable/Factory/QuantumEncoder/Build_QuantumEncoder.Build_QuantumEncoder_C')[]
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];
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mRelevantEvents: mEventType__optional_csv__type;
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mVariablePowerConsumptionConstant: decimal_string__type;
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mVariablePowerConsumptionFactor: decimal_string__type;
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};
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export type FGCustomizationRecipe__NativeClass = NativeClass__type & {
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Classes: [
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FGCustomizationRecipe__FGRecipe__type & {
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mDisplayName: 'N/A' | 'Custom Slot' | 'Swatch 1' | 'Swatch 2' | 'Swatch 3' | 'Swatch 4' | 'Swatch 5' | 'Swatch 6' | 'Swatch 7' | 'Swatch 8' | 'Swatch 9' | 'Swatch 10' | 'Swatch 11' | 'Swatch 12' | 'Swatch 13' | 'Swatch 14' | 'Swatch 15' | 'Unpainted metal' | 'Copper Finish' | 'Chrome Finish' | 'Caterium Finish' | 'Carbon Steel Finish';
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mProducedIn: [
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'/Game/FactoryGame/Equipment/BuildGun/BP_BuildGun.BP_BuildGun_C'
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];
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},
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...(FGCustomizationRecipe__FGRecipe__type & {
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mDisplayName: 'N/A' | 'Custom Slot' | 'Swatch 1' | 'Swatch 2' | 'Swatch 3' | 'Swatch 4' | 'Swatch 5' | 'Swatch 6' | 'Swatch 7' | 'Swatch 8' | 'Swatch 9' | 'Swatch 10' | 'Swatch 11' | 'Swatch 12' | 'Swatch 13' | 'Swatch 14' | 'Swatch 15' | 'Unpainted metal' | 'Copper Finish' | 'Chrome Finish' | 'Caterium Finish' | 'Carbon Steel Finish';
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mProducedIn: [
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'/Game/FactoryGame/Equipment/BuildGun/BP_BuildGun.BP_BuildGun_C'
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];
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})[]
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];
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};
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export {};
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import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
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import { integer_string__type, boolean__type, decimal_string__type } from '../../common/scalar';
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import { empty_object__type, ItemClass__type, class__no_description_or_display_name__type } from '../../common/unassigned';
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export type FGEquipment__base__type = class__no_description_or_display_name__type & {
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mRandomAnim?: integer_string__type;
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mCanPress?: boolean__type;
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mAnimData?: [
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{
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Montage_7_2E66F6A948A8606E71185682EA2AC4EC: UnrealEngineString<'/Script/Engine.AnimMontage', '/Game/FactoryGame/Character/Player/Animation/FirstPerson/MedkitUse_01_Montage.MedkitUse_01_Montage' | '/Game/FactoryGame/Character/Player/Animation/FirstPerson/MedkitUse_02_Montage.MedkitUse_02_Montage' | '/Game/FactoryGame/Character/Player/Animation/FirstPerson/MedkitUse_03_Montage.MedkitUse_03_Montage'>;
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CameraAnimationSequence_11_920C446448786C507704569A05006500: UnrealEngineString<'/Script/TemplateSequence.CameraAnimationSequence', '/Game/FactoryGame/Character/Player/CameraShake/MedkitUse_01_CameraAnimSequence.MedkitUse_01_CameraAnimSequence' | '/Game/FactoryGame/Character/Player/CameraShake/MedkitUse_02_CameraAnimSequence.MedkitUse_02_CameraAnimSequence' | '/Game/FactoryGame/Character/Player/CameraShake/MedkitUse_03_CameraAnimSequence.MedkitUse_03_CameraAnimSequence'>;
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},
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{
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Montage_7_2E66F6A948A8606E71185682EA2AC4EC: UnrealEngineString<'/Script/Engine.AnimMontage', '/Game/FactoryGame/Character/Player/Animation/FirstPerson/MedkitUse_01_Montage.MedkitUse_01_Montage' | '/Game/FactoryGame/Character/Player/Animation/FirstPerson/MedkitUse_02_Montage.MedkitUse_02_Montage' | '/Game/FactoryGame/Character/Player/Animation/FirstPerson/MedkitUse_03_Montage.MedkitUse_03_Montage'>;
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CameraAnimationSequence_11_920C446448786C507704569A05006500: UnrealEngineString<'/Script/TemplateSequence.CameraAnimationSequence', '/Game/FactoryGame/Character/Player/CameraShake/MedkitUse_01_CameraAnimSequence.MedkitUse_01_CameraAnimSequence' | '/Game/FactoryGame/Character/Player/CameraShake/MedkitUse_02_CameraAnimSequence.MedkitUse_02_CameraAnimSequence' | '/Game/FactoryGame/Character/Player/CameraShake/MedkitUse_03_CameraAnimSequence.MedkitUse_03_CameraAnimSequence'>;
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},
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{
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Montage_7_2E66F6A948A8606E71185682EA2AC4EC: UnrealEngineString<'/Script/Engine.AnimMontage', '/Game/FactoryGame/Character/Player/Animation/FirstPerson/MedkitUse_01_Montage.MedkitUse_01_Montage' | '/Game/FactoryGame/Character/Player/Animation/FirstPerson/MedkitUse_02_Montage.MedkitUse_02_Montage' | '/Game/FactoryGame/Character/Player/Animation/FirstPerson/MedkitUse_03_Montage.MedkitUse_03_Montage'>;
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CameraAnimationSequence_11_920C446448786C507704569A05006500: UnrealEngineString<'/Script/TemplateSequence.CameraAnimationSequence', '/Game/FactoryGame/Character/Player/CameraShake/MedkitUse_01_CameraAnimSequence.MedkitUse_01_CameraAnimSequence' | '/Game/FactoryGame/Character/Player/CameraShake/MedkitUse_02_CameraAnimSequence.MedkitUse_02_CameraAnimSequence' | '/Game/FactoryGame/Character/Player/CameraShake/MedkitUse_03_CameraAnimSequence.MedkitUse_03_CameraAnimSequence'>;
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}
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];
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mCurrentAnimData?: empty_object__type;
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mEquipmentSlot: 'ES_ARMS' | 'ES_BACK' | 'ES_BODY' | 'ES_HEAD' | 'ES_LEGS';
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mAttachSocket: 'hand_lSocket' | 'hand_rSocket' | 'root' | 'None' | 'helmetSocket' | 'jumpingStilt_lSocket' | 'backpack';
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mComponentNameToFirstPersonMaterials: empty_object__type | [
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[
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('PortableMiner' | 'Chainsaw_skl' | 'NobeliskDetonator_Skl_01' | 'RebarGun_skl' | 'Rifle' | 'ScannerSkeletalMesh' | 'ShockShank_skl' | 'SK_1pHoverPack_01' | 'SK_Medkit' | 'SK_JumpingStiltLeft_02' | 'SkeletalMesh' | 'SM_Gasmask_01' | 'SM_GolfcartEquipment_01' | 'StunSpear_skl'),
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{
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FirstPersonMaterials: [
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UnrealEngineString<'/Script/Engine.MaterialInstanceConstant', StringStartsWith<'/Game/FactoryGame/'>>,
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...UnrealEngineString<'/Script/Engine.MaterialInstanceConstant', StringStartsWith<'/Game/FactoryGame/'>>[]
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];
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}
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],
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...[
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('PortableMiner' | 'Chainsaw_skl' | 'NobeliskDetonator_Skl_01' | 'RebarGun_skl' | 'Rifle' | 'ScannerSkeletalMesh' | 'ShockShank_skl' | 'SK_1pHoverPack_01' | 'SK_Medkit' | 'SK_JumpingStiltLeft_02' | 'SkeletalMesh' | 'SM_Gasmask_01' | 'SM_GolfcartEquipment_01' | 'StunSpear_skl'),
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{
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FirstPersonMaterials: [
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UnrealEngineString<'/Script/Engine.MaterialInstanceConstant', StringStartsWith<'/Game/FactoryGame/'>>,
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...UnrealEngineString<'/Script/Engine.MaterialInstanceConstant', StringStartsWith<'/Game/FactoryGame/'>>[]
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];
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}
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][]
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];
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mNeedsDefaultEquipmentMappingContext: boolean__type;
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mCostToUse: '' | ItemClass__type;
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mArmAnimation: 'AE_ShockShank' | 'AE_StunSpear' | 'AE_Generic2Hand' | 'AE_Generic1Hand' | 'AE_None' | 'AE_ChainSaw' | 'AE_RebarGun' | 'AE_Rifle' | 'AE_Nobelisk';
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mBackAnimation: 'BE_None' | 'BE_Jetpack';
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mDefaultEquipmentActions: integer_string__type;
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mReceivedDamageModifiers: '';
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mSwappedOutThirdPersonMaterials: empty_object__type;
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mHasStingerMontage: boolean__type;
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mMontageBlendOutTime: decimal_string__type;
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mEquipmentLookAtDescOverride: string;
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};
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export type FGEquipment__placeable__type = FGEquipment__base__type & {
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mAllowedResourceForms: ['RF_SOLID', ...'RF_SOLID'[]];
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};
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export {};
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import { FGItemDescriptor__FGResourceDescriptor__type, FGItemDescriptor__FGResourceDescriptor__FGPoleDescriptor__type } from './FGItemDescriptor';
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import { integer_string__type } from '../../common/scalar';
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import { NativeClass__type } from '../../common/unassigned';
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export type FGEquipmentDescriptor__type = FGEquipmentDescriptor__base__type;
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export type FGEquipmentDescriptor__base__type = FGItemDescriptor__FGResourceDescriptor__FGPoleDescriptor__type & {
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mResourceSinkPoints: integer_string__type;
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};
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export type FGEquipmentDescriptor__NativeClass = NativeClass__type & {
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Classes: [
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FGItemDescriptor__FGResourceDescriptor__type,
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...FGItemDescriptor__FGResourceDescriptor__type[]
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];
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};
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export {};
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import { Montage_1P__type, Montage_3P__type, CameraAnim__type, mDamageTypes__type, NativeClass__type } from '../../common/unassigned';
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import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
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import { decimal_string__type, boolean__type } from '../../common/scalar';
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import { FGEquipment__base__type } from './FGEquipment';
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export type FGEquipmentStunSpear__type = FGEquipmentStunSpear__base__type & {
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mSecondSwingMontageList: {
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Montages: [
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{
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Montage_1P: Montage_1P__type;
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Montage_3P: Montage_3P__type;
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Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/StunSpear/Animation/'>>;
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AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/ShockBaton/'>>;
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CameraAnim: CameraAnim__type;
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}
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];
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};
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mFirstSwingMontageList: {
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Montages: [
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{
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Weight?: decimal_string__type;
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21
|
+
Montage_1P: Montage_1P__type;
|
|
22
|
+
Montage_3P: Montage_3P__type;
|
|
23
|
+
Montage_Equipment?: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/StunSpear/Animation/'>>;
|
|
24
|
+
AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/ShockBaton/'>>;
|
|
25
|
+
CameraAnim: CameraAnim__type;
|
|
26
|
+
},
|
|
27
|
+
...{
|
|
28
|
+
Weight?: decimal_string__type;
|
|
29
|
+
Montage_1P: Montage_1P__type;
|
|
30
|
+
Montage_3P: Montage_3P__type;
|
|
31
|
+
Montage_Equipment?: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/StunSpear/Animation/'>>;
|
|
32
|
+
AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/ShockBaton/'>>;
|
|
33
|
+
CameraAnim: CameraAnim__type;
|
|
34
|
+
}[]
|
|
35
|
+
];
|
|
36
|
+
};
|
|
37
|
+
mEquipMontage: {
|
|
38
|
+
Montages: [
|
|
39
|
+
{
|
|
40
|
+
Weight?: decimal_string__type;
|
|
41
|
+
Filter?: boolean__type;
|
|
42
|
+
Exclusive?: boolean__type;
|
|
43
|
+
Montage_1P: Montage_1P__type;
|
|
44
|
+
Montage_3P: Montage_3P__type;
|
|
45
|
+
Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/StunSpear/Animation/'>>;
|
|
46
|
+
AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/ShockBaton/'>>;
|
|
47
|
+
},
|
|
48
|
+
{
|
|
49
|
+
Weight?: decimal_string__type;
|
|
50
|
+
Filter?: boolean__type;
|
|
51
|
+
Exclusive?: boolean__type;
|
|
52
|
+
Montage_1P: Montage_1P__type;
|
|
53
|
+
Montage_3P: Montage_3P__type;
|
|
54
|
+
Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/StunSpear/Animation/'>>;
|
|
55
|
+
AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/ShockBaton/'>>;
|
|
56
|
+
},
|
|
57
|
+
{
|
|
58
|
+
Weight?: decimal_string__type;
|
|
59
|
+
Filter?: boolean__type;
|
|
60
|
+
Exclusive?: boolean__type;
|
|
61
|
+
Montage_1P: Montage_1P__type;
|
|
62
|
+
Montage_3P: Montage_3P__type;
|
|
63
|
+
Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/StunSpear/Animation/'>>;
|
|
64
|
+
AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/ShockBaton/'>>;
|
|
65
|
+
}
|
|
66
|
+
];
|
|
67
|
+
};
|
|
68
|
+
mStingerMontage: {
|
|
69
|
+
Montages: [
|
|
70
|
+
{
|
|
71
|
+
Montage_1P: Montage_1P__type;
|
|
72
|
+
Montage_3P: Montage_3P__type;
|
|
73
|
+
Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/StunSpear/Animation/'>>;
|
|
74
|
+
AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/ShockBaton/'>>;
|
|
75
|
+
bSeparate3PAudioEvent: boolean__type;
|
|
76
|
+
AudioEvent3P: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/ShockBaton/'>>;
|
|
77
|
+
CameraAnim: CameraAnim__type;
|
|
78
|
+
}
|
|
79
|
+
];
|
|
80
|
+
};
|
|
81
|
+
mUnEquipMontage: {
|
|
82
|
+
AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/ShockBaton/'>>;
|
|
83
|
+
};
|
|
84
|
+
mDamageTypes: mDamageTypes__type;
|
|
85
|
+
mArmAnimation: 'AE_StunSpear';
|
|
86
|
+
};
|
|
87
|
+
export type FGEquipmentStunSpear__base__type = FGEquipment__base__type & {
|
|
88
|
+
mDamageTypes: mDamageTypes__type;
|
|
89
|
+
mSecondSwingMinDelay: decimal_string__type;
|
|
90
|
+
mSecondSwingMaxDelay: decimal_string__type;
|
|
91
|
+
mSecondSwingUseCoolDown: decimal_string__type;
|
|
92
|
+
mAttackDistance: decimal_string__type;
|
|
93
|
+
mAttackSweepRadius: decimal_string__type;
|
|
94
|
+
};
|
|
95
|
+
export type FGEquipmentStunSpear__xeno_zapper__type = FGEquipmentStunSpear__base__type & {
|
|
96
|
+
mFirstSwingMontageList: {
|
|
97
|
+
Montages: [
|
|
98
|
+
{
|
|
99
|
+
Montage_1P: Montage_1P__type;
|
|
100
|
+
Montage_3P: Montage_3P__type;
|
|
101
|
+
Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/ShockShank/Animation/'>>;
|
|
102
|
+
AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/ShockShank/'>>;
|
|
103
|
+
bSeparate3PAudioEvent: boolean__type;
|
|
104
|
+
AudioEvent3P: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/ShockShank/'>>;
|
|
105
|
+
CameraAnim: CameraAnim__type;
|
|
106
|
+
},
|
|
107
|
+
...{
|
|
108
|
+
Montage_1P: Montage_1P__type;
|
|
109
|
+
Montage_3P: Montage_3P__type;
|
|
110
|
+
Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/ShockShank/Animation/'>>;
|
|
111
|
+
AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/ShockShank/'>>;
|
|
112
|
+
bSeparate3PAudioEvent: boolean__type;
|
|
113
|
+
AudioEvent3P: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/ShockShank/'>>;
|
|
114
|
+
CameraAnim: CameraAnim__type;
|
|
115
|
+
}[]
|
|
116
|
+
];
|
|
117
|
+
};
|
|
118
|
+
mSecondSwingMontageList: {
|
|
119
|
+
Montages: [
|
|
120
|
+
{
|
|
121
|
+
Weight: decimal_string__type;
|
|
122
|
+
Montage_1P: Montage_1P__type;
|
|
123
|
+
Montage_3P: Montage_3P__type;
|
|
124
|
+
Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/ShockShank/Animation/'>>;
|
|
125
|
+
AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/ShockShank/'>>;
|
|
126
|
+
bSeparate3PAudioEvent: boolean__type;
|
|
127
|
+
AudioEvent3P: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/ShockShank/'>>;
|
|
128
|
+
CameraAnim: CameraAnim__type;
|
|
129
|
+
},
|
|
130
|
+
...{
|
|
131
|
+
Weight: decimal_string__type;
|
|
132
|
+
Montage_1P: Montage_1P__type;
|
|
133
|
+
Montage_3P: Montage_3P__type;
|
|
134
|
+
Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/ShockShank/Animation/'>>;
|
|
135
|
+
AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/ShockShank/'>>;
|
|
136
|
+
bSeparate3PAudioEvent: boolean__type;
|
|
137
|
+
AudioEvent3P: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/ShockShank/'>>;
|
|
138
|
+
CameraAnim: CameraAnim__type;
|
|
139
|
+
}[]
|
|
140
|
+
];
|
|
141
|
+
};
|
|
142
|
+
mDamageTypes: mDamageTypes__type;
|
|
143
|
+
mArmAnimation: 'AE_ShockShank';
|
|
144
|
+
mEquipMontage: {
|
|
145
|
+
Montages: [
|
|
146
|
+
{
|
|
147
|
+
Montage_1P: Montage_1P__type;
|
|
148
|
+
Montage_3P: Montage_3P__type;
|
|
149
|
+
Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/ShockShank/Animation/'>>;
|
|
150
|
+
AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/ShockShank/'>>;
|
|
151
|
+
bSeparate3PAudioEvent: boolean__type;
|
|
152
|
+
AudioEvent3P: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/ShockShank/'>>;
|
|
153
|
+
}
|
|
154
|
+
];
|
|
155
|
+
};
|
|
156
|
+
mStingerMontage: {
|
|
157
|
+
Montages: [
|
|
158
|
+
{
|
|
159
|
+
Montage_1P: Montage_1P__type;
|
|
160
|
+
Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/ShockShank/Animation/'>>;
|
|
161
|
+
AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/ShockShank/'>>;
|
|
162
|
+
},
|
|
163
|
+
...{
|
|
164
|
+
Montage_1P: Montage_1P__type;
|
|
165
|
+
Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/ShockShank/Animation/'>>;
|
|
166
|
+
AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/ShockShank/'>>;
|
|
167
|
+
}[]
|
|
168
|
+
];
|
|
169
|
+
};
|
|
170
|
+
mUnEquipMontage: {
|
|
171
|
+
AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/ShockShank/'>>;
|
|
172
|
+
};
|
|
173
|
+
};
|
|
174
|
+
export type FGEquipmentStunSpear__NativeClass = NativeClass__type & {
|
|
175
|
+
Classes: [
|
|
176
|
+
FGEquipmentStunSpear__xeno_zapper__type,
|
|
177
|
+
FGEquipmentStunSpear__type,
|
|
178
|
+
FGEquipmentStunSpear__type
|
|
179
|
+
];
|
|
180
|
+
};
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export {};
|
|
@@ -0,0 +1,48 @@
|
|
|
1
|
+
import { Montage_1P__type, Montage_3P__type, CameraAnim__type, empty_object__type, NativeClass__type } from '../../common/unassigned';
|
|
2
|
+
import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
|
|
3
|
+
import { boolean__type, decimal_string__type } from '../../common/scalar';
|
|
4
|
+
import { FGEquipment__base__type } from './FGEquipment';
|
|
5
|
+
export type FGEquipmentZipline__type = FGEquipment__base__type & {
|
|
6
|
+
mZiplineAttachMontage: {
|
|
7
|
+
Montage_1P: Montage_1P__type;
|
|
8
|
+
Montage_3P: Montage_3P__type;
|
|
9
|
+
CameraAnim: CameraAnim__type;
|
|
10
|
+
};
|
|
11
|
+
mZiplineDetachMontage: {
|
|
12
|
+
Montage_1P: Montage_1P__type;
|
|
13
|
+
Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/Zipline/Animation/'>>;
|
|
14
|
+
AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/Zipline/'>>;
|
|
15
|
+
CameraAnim: CameraAnim__type;
|
|
16
|
+
};
|
|
17
|
+
mZiplineTryAttachMontage: {
|
|
18
|
+
Montage_1P: Montage_1P__type;
|
|
19
|
+
Montage_3P: Montage_3P__type;
|
|
20
|
+
Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/Zipline/Animation/'>>;
|
|
21
|
+
};
|
|
22
|
+
mWantToGrab: boolean__type;
|
|
23
|
+
mZiplineJumpLaunchVelocity: decimal_string__type;
|
|
24
|
+
mMaxZiplineAngle: decimal_string__type;
|
|
25
|
+
mTraceDistance: decimal_string__type;
|
|
26
|
+
mTraceStartOffset: decimal_string__type;
|
|
27
|
+
mTraceRadius: decimal_string__type;
|
|
28
|
+
mVisualizeTraceDistance: boolean__type;
|
|
29
|
+
mActiveNoiseFrequency: decimal_string__type;
|
|
30
|
+
mZiplineReattachCooldown: decimal_string__type;
|
|
31
|
+
mEquipMontage?: {
|
|
32
|
+
Montages: [
|
|
33
|
+
{
|
|
34
|
+
Montage_1P: Montage_1P__type;
|
|
35
|
+
Montage_3P: Montage_3P__type;
|
|
36
|
+
Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/Zipline/Animation/'>>;
|
|
37
|
+
AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/Zipline/'>>;
|
|
38
|
+
}
|
|
39
|
+
];
|
|
40
|
+
};
|
|
41
|
+
mStingerMontage?: empty_object__type;
|
|
42
|
+
mUnEquipMontage?: {
|
|
43
|
+
AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/Zipline/'>>;
|
|
44
|
+
};
|
|
45
|
+
};
|
|
46
|
+
export type FGEquipmentZipline__NativeClass = NativeClass__type & {
|
|
47
|
+
Classes: [FGEquipmentZipline__type];
|
|
48
|
+
};
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export {};
|
|
@@ -0,0 +1,28 @@
|
|
|
1
|
+
import { Montage_1P__type, Montage_3P__type, CameraAnim__type, mDamageTypes__type, empty_object__type, NativeClass__type } from '../../common/unassigned';
|
|
2
|
+
import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
|
|
3
|
+
import { boolean__type, decimal_string__type } from '../../common/scalar';
|
|
4
|
+
import { FGEquipment__base__type } from './FGEquipment';
|
|
5
|
+
export type FGGasMask__type = FGEquipment__base__type & {
|
|
6
|
+
mDamageTypesToProtectAgainst: mDamageTypes__type;
|
|
7
|
+
mPostProcessEnabled: boolean__type;
|
|
8
|
+
mFilterCountdown: decimal_string__type;
|
|
9
|
+
mFilterDuration: decimal_string__type;
|
|
10
|
+
mIsInPoisonGas: boolean__type;
|
|
11
|
+
mEquipMontage?: {
|
|
12
|
+
Montages: [
|
|
13
|
+
{
|
|
14
|
+
Montage_1P: Montage_1P__type;
|
|
15
|
+
Montage_3P: Montage_3P__type;
|
|
16
|
+
AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/GasMask/'>>;
|
|
17
|
+
bSeparate3PAudioEvent: boolean__type;
|
|
18
|
+
AudioEvent3P: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/GasMask/'>>;
|
|
19
|
+
CameraAnim: CameraAnim__type;
|
|
20
|
+
}
|
|
21
|
+
];
|
|
22
|
+
};
|
|
23
|
+
mStingerMontage?: empty_object__type;
|
|
24
|
+
mUnEquipMontage?: empty_object__type;
|
|
25
|
+
};
|
|
26
|
+
export type FGGasMask__NativeClass = NativeClass__type & {
|
|
27
|
+
Classes: [FGGasMask__type];
|
|
28
|
+
};
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export {};
|
|
@@ -0,0 +1,27 @@
|
|
|
1
|
+
import { Montage_1P__type, Montage_3P__type, xyz__type, empty_object__type, NativeClass__type } from '../../common/unassigned';
|
|
2
|
+
import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
|
|
3
|
+
import { boolean__type, decimal_string__type } from '../../common/scalar';
|
|
4
|
+
import { FGEquipment__base__type } from './FGEquipment';
|
|
5
|
+
export type FGGolfCartDispenser__type = FGEquipment__base__type & {
|
|
6
|
+
mBuildDisqualifierText: 'Vehicles cannot be built or deployed on top of existing vehicles!';
|
|
7
|
+
canDisplayDisqualifier: boolean__type;
|
|
8
|
+
mChristmasMaterial: 'None' | '/Game/FactoryGame/Buildable/Vehicle/Golfcart/Material/MI_ChrismasCart_Inst.MI_ChrismasCart_Inst';
|
|
9
|
+
mChristmasMaterial1P: 'None' | '/Game/FactoryGame/Buildable/Vehicle/Golfcart/Material/MI_ChrismasCart_Inst_1p.MI_ChrismasCart_Inst_1p';
|
|
10
|
+
mCartPlacementClearance: xyz__type;
|
|
11
|
+
mCartPlacementDistance: decimal_string__type;
|
|
12
|
+
mEquipMontage?: {
|
|
13
|
+
Montages: [
|
|
14
|
+
{
|
|
15
|
+
Montage_1P: Montage_1P__type;
|
|
16
|
+
Montage_3P: Montage_3P__type;
|
|
17
|
+
}
|
|
18
|
+
];
|
|
19
|
+
};
|
|
20
|
+
mStingerMontage?: empty_object__type;
|
|
21
|
+
mUnEquipMontage?: {
|
|
22
|
+
AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Character/Player/ResourcePickUp/'>>;
|
|
23
|
+
};
|
|
24
|
+
};
|
|
25
|
+
export type FGGolfCartDispenser__NativeClass = NativeClass__type & {
|
|
26
|
+
Classes: [FGGolfCartDispenser__type, FGGolfCartDispenser__type];
|
|
27
|
+
};
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export {};
|
|
@@ -0,0 +1,60 @@
|
|
|
1
|
+
import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
|
|
2
|
+
import { boolean__type, decimal_string__type } from '../../common/scalar';
|
|
3
|
+
import { FilterMontageTag__type, empty_object__type, xyz__type, NativeClass__type } from '../../common/unassigned';
|
|
4
|
+
import { FGEquipment__base__type } from './FGEquipment';
|
|
5
|
+
export type FGHoverPack__type = FGEquipment__base__type & {
|
|
6
|
+
mCurrentPlayerVelocity_SFX: decimal_string__type;
|
|
7
|
+
mCurrentMouseDelta_SFX: decimal_string__type;
|
|
8
|
+
mLowBatteryWarningActive_SFX: boolean__type;
|
|
9
|
+
mPropellerVFX: '';
|
|
10
|
+
ConnectionLocationUpdatedDelegate: empty_object__type;
|
|
11
|
+
ConnectionStatusUpdatedDelegate: empty_object__type;
|
|
12
|
+
HoverModeChangedDelegate: empty_object__type;
|
|
13
|
+
RangeWarningToggleDelegate: empty_object__type;
|
|
14
|
+
mHoverSpeed: decimal_string__type;
|
|
15
|
+
mHoverAccelerationSpeed: decimal_string__type;
|
|
16
|
+
mHoverSprintMultiplier: decimal_string__type;
|
|
17
|
+
mHoverFriction: decimal_string__type;
|
|
18
|
+
mJumpKeyHoldActivationTime: decimal_string__type;
|
|
19
|
+
mFallSpeedLimitWhenPowered: decimal_string__type;
|
|
20
|
+
mPowerConnectionSearchRadius: decimal_string__type;
|
|
21
|
+
mPowerConnectionSearchTickRate: decimal_string__type;
|
|
22
|
+
mPowerConnectionDisconnectionTime: decimal_string__type;
|
|
23
|
+
mPowerCapacity: decimal_string__type;
|
|
24
|
+
mPowerDrainRate: decimal_string__type;
|
|
25
|
+
mPowerConsumption: decimal_string__type;
|
|
26
|
+
mCurrentPowerLevel: decimal_string__type;
|
|
27
|
+
mRangeWarningNormalizedDistanceThreshold: decimal_string__type;
|
|
28
|
+
mDisplayRangeWarning: boolean__type;
|
|
29
|
+
mCurrentHoverMode: 'HPM_Inactive';
|
|
30
|
+
mHasConnection: boolean__type;
|
|
31
|
+
mShouldAutomaticallyHoverWhenConnected: boolean__type;
|
|
32
|
+
mCrouchHoverCancelTime: decimal_string__type;
|
|
33
|
+
mCharacterUseDistanceWhenActive: decimal_string__type;
|
|
34
|
+
mActiveNoiseFrequency: decimal_string__type;
|
|
35
|
+
mCurrentConnectionLocation: xyz__type;
|
|
36
|
+
mEquipMontage?: {
|
|
37
|
+
Montages: [
|
|
38
|
+
{
|
|
39
|
+
Filter?: boolean__type;
|
|
40
|
+
FilterMontageTag?: FilterMontageTag__type;
|
|
41
|
+
Exclusive?: boolean__type;
|
|
42
|
+
AudioEvent: FGHoverPack__AudioEvent__type;
|
|
43
|
+
},
|
|
44
|
+
{
|
|
45
|
+
Filter?: boolean__type;
|
|
46
|
+
FilterMontageTag?: FilterMontageTag__type;
|
|
47
|
+
Exclusive?: boolean__type;
|
|
48
|
+
AudioEvent: FGHoverPack__AudioEvent__type;
|
|
49
|
+
}
|
|
50
|
+
];
|
|
51
|
+
};
|
|
52
|
+
mStingerMontage?: empty_object__type;
|
|
53
|
+
mUnEquipMontage?: {
|
|
54
|
+
AudioEvent: FGHoverPack__AudioEvent__type;
|
|
55
|
+
};
|
|
56
|
+
};
|
|
57
|
+
export type FGHoverPack__AudioEvent__type = UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/HoverPack/'>>;
|
|
58
|
+
export type FGHoverPack__NativeClass = NativeClass__type & {
|
|
59
|
+
Classes: [FGHoverPack__type];
|
|
60
|
+
};
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export {};
|
|
@@ -0,0 +1,59 @@
|
|
|
1
|
+
import { boolean__type, decimal_string__type, integer_string__type } from '../../common/scalar';
|
|
2
|
+
import { Texture2D__type, color__type, mGasType__type, mForm__type, UnrealEngineString__array__type, None__type, class__type, NativeClass__type } from '../../common/unassigned';
|
|
3
|
+
import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
|
|
4
|
+
export type FGItemDescriptor__FGBuildingDescriptor__FGResourceDescriptor__type = class__type & {
|
|
5
|
+
mAbbreviatedDisplayName: string;
|
|
6
|
+
mStackSize: 'SS_ONE' | 'SS_FLUID' | 'SS_SMALL' | 'SS_MEDIUM' | 'SS_BIG' | 'SS_HUGE';
|
|
7
|
+
mCanBeDiscarded: boolean__type;
|
|
8
|
+
mRememberPickUp: boolean__type;
|
|
9
|
+
mEnergyValue: decimal_string__type;
|
|
10
|
+
mRadioactiveDecay: decimal_string__type;
|
|
11
|
+
mSmallIcon: Texture2D__type;
|
|
12
|
+
mPersistentBigIcon: Texture2D__type;
|
|
13
|
+
mCrosshairMaterial: ('' | 'None') | StringStartsWith<'/Game/FactoryGame/Interface/UI/Material/Crosshairs/'>;
|
|
14
|
+
mDescriptorStatBars: '' | [
|
|
15
|
+
{
|
|
16
|
+
Value: integer_string__type;
|
|
17
|
+
},
|
|
18
|
+
...{
|
|
19
|
+
Value: integer_string__type;
|
|
20
|
+
}[]
|
|
21
|
+
];
|
|
22
|
+
mMenuPriority: decimal_string__type;
|
|
23
|
+
mFluidColor: color__type;
|
|
24
|
+
mGasColor: color__type;
|
|
25
|
+
mGasType: mGasType__type;
|
|
26
|
+
mCompatibleItemDescriptors: '' | [
|
|
27
|
+
{
|
|
28
|
+
CompatibleItemType: 'CIT_AMMO' | 'CIT_WEAPON';
|
|
29
|
+
CompatibleItemDescriptors: UnrealEngineString__array__type;
|
|
30
|
+
},
|
|
31
|
+
...{
|
|
32
|
+
CompatibleItemType: 'CIT_AMMO' | 'CIT_WEAPON';
|
|
33
|
+
CompatibleItemDescriptors: UnrealEngineString__array__type;
|
|
34
|
+
}[]
|
|
35
|
+
];
|
|
36
|
+
mClassToScanFor: None__type | StringStartsWith<'/Game/FactoryGame/Resource/Environment/'> | StringStartsWith<'/Game/FactoryGame/World/Benefit/'> | StringStartsWith<'/Game/FactoryGame/Prototype/WAT/'>;
|
|
37
|
+
mScannableType: 'RTWOT_Default' | 'RTWOT_WeakSignal' | 'RTWOT_Flora';
|
|
38
|
+
mShouldOverrideScannerDisplayText: boolean__type;
|
|
39
|
+
mScannerDisplayText: string;
|
|
40
|
+
mScannerLightColor: color__type;
|
|
41
|
+
mIsAlienItem: boolean__type;
|
|
42
|
+
mNeedsPickUpMarker: boolean__type;
|
|
43
|
+
};
|
|
44
|
+
export type FGItemDescriptor__FGResourceDescriptor__type = FGItemDescriptor__FGResourceDescriptor__FGPoleDescriptor__type & {
|
|
45
|
+
mResourceSinkPoints: integer_string__type;
|
|
46
|
+
};
|
|
47
|
+
export type FGItemDescriptor__FGResourceDescriptor__FGPoleDescriptor__type = FGItemDescriptor__FGBuildingDescriptor__FGResourceDescriptor__type & {
|
|
48
|
+
mSubCategories: '' | [
|
|
49
|
+
UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/'>>,
|
|
50
|
+
...UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/'>>[]
|
|
51
|
+
];
|
|
52
|
+
mForm: mForm__type;
|
|
53
|
+
};
|
|
54
|
+
export type FGItemDescriptor__NativeClass = NativeClass__type & {
|
|
55
|
+
Classes: [
|
|
56
|
+
FGItemDescriptor__FGResourceDescriptor__type,
|
|
57
|
+
...FGItemDescriptor__FGResourceDescriptor__type[]
|
|
58
|
+
];
|
|
59
|
+
};
|