@satinhq/kit 0.0.0-stage → 0.1.0-beta.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1154) hide show
  1. package/LICENSE +21 -0
  2. package/NOTICE +96 -0
  3. package/README.md +454 -2
  4. package/THIRD_PARTY_NOTICES.md +65 -0
  5. package/bin/satin.mjs +13 -0
  6. package/dist/acknowledgements/Acknowledgements.d.ts +4 -0
  7. package/dist/acknowledgements/Acknowledgements.js +42 -0
  8. package/dist/acknowledgements/bundledNotices.d.ts +4 -0
  9. package/dist/acknowledgements/bundledNotices.js +58 -0
  10. package/dist/acknowledgements/inventory.d.ts +17 -0
  11. package/dist/acknowledgements/inventory.js +10 -0
  12. package/dist/acknowledgements/inventory.json +39 -0
  13. package/dist/actions/ActionMenu.d.ts +30 -0
  14. package/dist/actions/ActionMenu.js +103 -0
  15. package/dist/actions/RowActions.d.ts +42 -0
  16. package/dist/actions/RowActions.js +820 -0
  17. package/dist/actions/contextMotion.d.ts +78 -0
  18. package/dist/actions/contextMotion.js +329 -0
  19. package/dist/actions/motion.d.ts +19 -0
  20. package/dist/actions/motion.js +74 -0
  21. package/dist/actions/nativeContextAppearance.json +86 -0
  22. package/dist/actions/nativeContextMotion.json +734 -0
  23. package/dist/actions/nativeMotion.json +388 -0
  24. package/dist/actions/preview.d.ts +27 -0
  25. package/dist/actions/preview.js +217 -0
  26. package/dist/actions/recognizers.d.ts +24 -0
  27. package/dist/actions/recognizers.js +87 -0
  28. package/dist/actions/rowScrub.d.ts +59 -0
  29. package/dist/actions/rowScrub.js +400 -0
  30. package/dist/actions/swipeSpring.d.ts +14 -0
  31. package/dist/actions/swipeSpring.js +35 -0
  32. package/dist/actions/types.d.ts +71 -0
  33. package/dist/actions/types.js +28 -0
  34. package/dist/app/InstallComponents.d.ts +16 -0
  35. package/dist/app/InstallComponents.js +104 -0
  36. package/dist/app/InstallationDiagnostics.d.ts +7 -0
  37. package/dist/app/InstallationDiagnostics.js +23 -0
  38. package/dist/app/OrientationGuard.d.ts +8 -0
  39. package/dist/app/OrientationGuard.js +9 -0
  40. package/dist/app/appearance.d.ts +18 -0
  41. package/dist/app/appearance.js +15 -0
  42. package/dist/app/appearanceStore.d.ts +30 -0
  43. package/dist/app/appearanceStore.js +228 -0
  44. package/dist/app/backgroundUpdate.d.ts +20 -0
  45. package/dist/app/backgroundUpdate.js +151 -0
  46. package/dist/app/buildInfo.d.ts +11 -0
  47. package/dist/app/buildInfo.js +12 -0
  48. package/dist/app/buildInfoBuild.d.ts +3 -0
  49. package/dist/app/buildInfoBuild.js +12 -0
  50. package/dist/app/checkCli.d.ts +1 -0
  51. package/dist/app/checkCli.js +73 -0
  52. package/dist/app/coldLaunchUpdate.d.ts +14 -0
  53. package/dist/app/coldLaunchUpdate.js +384 -0
  54. package/dist/app/definition.d.ts +85 -0
  55. package/dist/app/definition.js +347 -0
  56. package/dist/app/deployment.d.ts +28 -0
  57. package/dist/app/deployment.js +352 -0
  58. package/dist/app/deploymentBuild.d.ts +3 -0
  59. package/dist/app/deploymentBuild.js +55 -0
  60. package/dist/app/earlyWorker.d.ts +3 -0
  61. package/dist/app/earlyWorker.js +77 -0
  62. package/dist/app/head.d.ts +10 -0
  63. package/dist/app/head.js +120 -0
  64. package/dist/app/icons.d.ts +4 -0
  65. package/dist/app/icons.js +35 -0
  66. package/dist/app/install.d.ts +18 -0
  67. package/dist/app/install.js +82 -0
  68. package/dist/app/installCheck.d.ts +2 -0
  69. package/dist/app/installCheck.js +148 -0
  70. package/dist/app/installContext.d.ts +35 -0
  71. package/dist/app/installContext.js +45 -0
  72. package/dist/app/installCustom.d.ts +25 -0
  73. package/dist/app/installCustom.js +55 -0
  74. package/dist/app/installExperience.d.ts +22 -0
  75. package/dist/app/installExperience.js +389 -0
  76. package/dist/app/installExperienceDevice.d.ts +29 -0
  77. package/dist/app/installExperienceDevice.js +160 -0
  78. package/dist/app/installExperienceHome.d.ts +16 -0
  79. package/dist/app/installExperienceHome.js +304 -0
  80. package/dist/app/installExperienceRuntime.d.ts +37 -0
  81. package/dist/app/installExperienceRuntime.js +285 -0
  82. package/dist/app/installPolicy.d.ts +28 -0
  83. package/dist/app/installPolicy.js +90 -0
  84. package/dist/app/installQr.d.ts +10 -0
  85. package/dist/app/installQr.js +139 -0
  86. package/dist/app/installStrings.d.ts +52 -0
  87. package/dist/app/installStrings.js +75 -0
  88. package/dist/app/installTipPath.d.ts +12 -0
  89. package/dist/app/installTipPath.js +9 -0
  90. package/dist/app/installationFailure.d.ts +14 -0
  91. package/dist/app/installationFailure.js +38 -0
  92. package/dist/app/launch.d.ts +7 -0
  93. package/dist/app/launch.js +241 -0
  94. package/dist/app/launchReadiness.d.ts +9 -0
  95. package/dist/app/launchReadiness.js +72 -0
  96. package/dist/app/launchScreen.d.ts +16 -0
  97. package/dist/app/launchScreen.js +14 -0
  98. package/dist/app/launchScreenRuntime.d.ts +19 -0
  99. package/dist/app/launchScreenRuntime.js +313 -0
  100. package/dist/app/launchWatchdog.d.ts +1 -0
  101. package/dist/app/launchWatchdog.js +202 -0
  102. package/dist/app/manifests.d.ts +19 -0
  103. package/dist/app/manifests.js +20 -0
  104. package/dist/app/mdm.d.ts +3 -0
  105. package/dist/app/mdm.js +20 -0
  106. package/dist/app/mediaCheck.d.ts +9 -0
  107. package/dist/app/mediaCheck.js +122 -0
  108. package/dist/app/mediaTypes.d.ts +2 -0
  109. package/dist/app/mediaTypes.js +13 -0
  110. package/dist/app/platformPolicy.d.ts +3 -0
  111. package/dist/app/platformPolicy.js +10 -0
  112. package/dist/app/platformScripts.d.ts +6 -0
  113. package/dist/app/platformScripts.js +65 -0
  114. package/dist/app/releaseUpdates.d.ts +7 -0
  115. package/dist/app/releaseUpdates.js +53 -0
  116. package/dist/app/runtime.d.ts +9 -0
  117. package/dist/app/runtime.js +38 -0
  118. package/dist/app/startup.d.ts +30 -0
  119. package/dist/app/startup.js +24 -0
  120. package/dist/app/statusBand.d.ts +11 -0
  121. package/dist/app/statusBand.js +257 -0
  122. package/dist/app/viewport.d.ts +3 -0
  123. package/dist/app/viewport.js +42 -0
  124. package/dist/app/viewportValue.d.ts +5 -0
  125. package/dist/app/viewportValue.js +14 -0
  126. package/dist/app/vite.d.ts +27 -0
  127. package/dist/app/vite.js +440 -0
  128. package/dist/app/warmImage.d.ts +3 -0
  129. package/dist/app/warmImage.js +59 -0
  130. package/dist/content/content.d.ts +153 -0
  131. package/dist/content/content.js +315 -0
  132. package/dist/content/layout.d.ts +26 -0
  133. package/dist/content/layout.js +114 -0
  134. package/dist/content/scaledMetric.d.ts +3 -0
  135. package/dist/content/scaledMetric.js +68 -0
  136. package/dist/content/typography.d.ts +83 -0
  137. package/dist/content/typography.js +32 -0
  138. package/dist/controls/ActivityIndicatorSegments.d.ts +4 -0
  139. package/dist/controls/ActivityIndicatorSegments.js +5 -0
  140. package/dist/controls/ColorPicker.d.ts +20 -0
  141. package/dist/controls/ColorPicker.js +70 -0
  142. package/dist/controls/ControlRow.d.ts +5 -0
  143. package/dist/controls/ControlRow.js +10 -0
  144. package/dist/controls/DatePicker.d.ts +41 -0
  145. package/dist/controls/DatePicker.js +148 -0
  146. package/dist/controls/ProgressView.d.ts +17 -0
  147. package/dist/controls/ProgressView.js +24 -0
  148. package/dist/controls/civilDate.d.ts +49 -0
  149. package/dist/controls/civilDate.js +112 -0
  150. package/dist/data/database.d.ts +154 -0
  151. package/dist/data/database.js +710 -0
  152. package/dist/data/value-equal.d.ts +2 -0
  153. package/dist/data/value-equal.js +36 -0
  154. package/dist/data/write-store.d.ts +38 -0
  155. package/dist/data/write-store.js +192 -0
  156. package/dist/dev-menu/DevMenu.d.ts +1 -0
  157. package/dist/dev-menu/DevMenu.js +121 -0
  158. package/dist/dev-menu/actions.d.ts +12 -0
  159. package/dist/dev-menu/actions.js +99 -0
  160. package/dist/dev-menu/build.d.ts +5 -0
  161. package/dist/dev-menu/build.js +40 -0
  162. package/dist/dev-menu/gesture.d.ts +18 -0
  163. package/dist/dev-menu/gesture.js +109 -0
  164. package/dist/dev-menu/shake.d.ts +2 -0
  165. package/dist/dev-menu/shake.js +36 -0
  166. package/dist/dev-menu/types.d.ts +8 -0
  167. package/dist/dev-menu/types.js +1 -0
  168. package/dist/diagnostics.d.ts +3 -0
  169. package/dist/diagnostics.js +4 -0
  170. package/dist/docs/app-recipes.md +411 -0
  171. package/dist/docs/components/file-importer.md +54 -0
  172. package/dist/docs/components/paste-button.md +48 -0
  173. package/dist/docs/components/photos-picker.md +53 -0
  174. package/dist/docs/components/share-link.md +58 -0
  175. package/dist/docs/content.md +159 -0
  176. package/dist/docs/controls.md +151 -0
  177. package/dist/docs/data.md +332 -0
  178. package/dist/docs/limitations.md +40 -0
  179. package/dist/docs/messaging-scroll.md +234 -0
  180. package/dist/docs/networking.md +190 -0
  181. package/dist/docs/push.md +215 -0
  182. package/dist/docs/swiftui-reference.md +1895 -0
  183. package/dist/docs/symbols.md +293 -0
  184. package/dist/docs/tokens.md +60 -0
  185. package/dist/fidelity/devAssertions.d.ts +21 -0
  186. package/dist/fidelity/devAssertions.js +199 -0
  187. package/dist/focus/focusIntentMachine.d.ts +106 -0
  188. package/dist/focus/focusIntentMachine.js +359 -0
  189. package/dist/focus/navigationFocus.d.ts +42 -0
  190. package/dist/focus/navigationFocus.js +241 -0
  191. package/dist/focus/programmaticFocus.d.ts +15 -0
  192. package/dist/focus/programmaticFocus.js +152 -0
  193. package/dist/gestures/GestureView.d.ts +12 -0
  194. package/dist/gestures/GestureView.js +321 -0
  195. package/dist/gestures/arena.d.ts +138 -0
  196. package/dist/gestures/arena.js +417 -0
  197. package/dist/gestures/existingCompetitors.d.ts +79 -0
  198. package/dist/gestures/existingCompetitors.js +82 -0
  199. package/dist/gestures/gesture.d.ts +62 -0
  200. package/dist/gestures/gesture.js +107 -0
  201. package/dist/glass/ControlLens.d.ts +46 -0
  202. package/dist/glass/ControlLens.js +88 -0
  203. package/dist/glass/GlassBar.d.ts +9 -0
  204. package/dist/glass/GlassBar.js +22 -0
  205. package/dist/glass/GlassConfusionReview.d.ts +3 -0
  206. package/dist/glass/GlassConfusionReview.js +185 -0
  207. package/dist/glass/GlassEffect.d.ts +69 -0
  208. package/dist/glass/GlassEffect.js +550 -0
  209. package/dist/glass/GlassMaterialRoot.d.ts +7 -0
  210. package/dist/glass/GlassMaterialRoot.js +39 -0
  211. package/dist/glass/GlassPresentation.d.ts +29 -0
  212. package/dist/glass/GlassPresentation.js +1041 -0
  213. package/dist/glass/GlassProbeIcons.d.ts +8 -0
  214. package/dist/glass/GlassProbeIcons.js +12 -0
  215. package/dist/glass/GlassProbeOverlay.d.ts +52 -0
  216. package/dist/glass/GlassProbeOverlay.js +45 -0
  217. package/dist/glass/GlassTextField.d.ts +22 -0
  218. package/dist/glass/GlassTextField.js +12 -0
  219. package/dist/glass/MaterialEffectRoot.d.ts +9 -0
  220. package/dist/glass/MaterialEffectRoot.js +189 -0
  221. package/dist/glass/Menu.d.ts +3 -0
  222. package/dist/glass/Menu.js +35 -0
  223. package/dist/glass/MenuStack.d.ts +23 -0
  224. package/dist/glass/MenuStack.js +371 -0
  225. package/dist/glass/MenuSymbol.d.ts +7 -0
  226. package/dist/glass/MenuSymbol.js +16 -0
  227. package/dist/glass/MorphEllipsisArtwork.d.ts +2 -0
  228. package/dist/glass/MorphEllipsisArtwork.js +6 -0
  229. package/dist/glass/TabBar.d.ts +29 -0
  230. package/dist/glass/TabBar.js +176 -0
  231. package/dist/glass/capability.d.ts +25 -0
  232. package/dist/glass/capability.js +63 -0
  233. package/dist/glass/captureWindow.d.ts +60 -0
  234. package/dist/glass/captureWindow.js +119 -0
  235. package/dist/glass/confusionSession.d.ts +41 -0
  236. package/dist/glass/confusionSession.js +44 -0
  237. package/dist/glass/contactPhysics.d.ts +130 -0
  238. package/dist/glass/contactPhysics.js +214 -0
  239. package/dist/glass/context.d.ts +37 -0
  240. package/dist/glass/context.js +11 -0
  241. package/dist/glass/errorAlert.d.ts +6 -0
  242. package/dist/glass/errorAlert.js +57 -0
  243. package/dist/glass/errors.d.ts +22 -0
  244. package/dist/glass/errors.js +78 -0
  245. package/dist/glass/failurePolicy.d.ts +4 -0
  246. package/dist/glass/failurePolicy.js +20 -0
  247. package/dist/glass/fallback/material.d.ts +16 -0
  248. package/dist/glass/fallback/material.js +87 -0
  249. package/dist/glass/fallback/regions.d.ts +16 -0
  250. package/dist/glass/fallback/regions.js +249 -0
  251. package/dist/glass/fallback/runtime.d.ts +72 -0
  252. package/dist/glass/fallback/runtime.js +278 -0
  253. package/dist/glass/fallback/selection.d.ts +2 -0
  254. package/dist/glass/fallback/selection.js +9 -0
  255. package/dist/glass/fieldGeometry.d.ts +28 -0
  256. package/dist/glass/fieldGeometry.js +64 -0
  257. package/dist/glass/fieldMotion.d.ts +42 -0
  258. package/dist/glass/fieldMotion.js +47 -0
  259. package/dist/glass/glassContact.d.ts +76 -0
  260. package/dist/glass/glassContact.js +153 -0
  261. package/dist/glass/glassProbeSettings.d.ts +18 -0
  262. package/dist/glass/glassProbeSettings.js +133 -0
  263. package/dist/glass/lens/Scene.d.ts +108 -0
  264. package/dist/glass/lens/Scene.js +553 -0
  265. package/dist/glass/lens/backgrounds.json +103 -0
  266. package/dist/glass/lens/bitmapBackdrop.d.ts +14 -0
  267. package/dist/glass/lens/bitmapBackdrop.js +35 -0
  268. package/dist/glass/lens/controlLift.d.ts +94 -0
  269. package/dist/glass/lens/controlLift.js +78 -0
  270. package/dist/glass/lens/data.d.ts +19 -0
  271. package/dist/glass/lens/data.js +161 -0
  272. package/dist/glass/lens/drawableTop.d.ts +16 -0
  273. package/dist/glass/lens/drawableTop.js +15 -0
  274. package/dist/glass/lens/icons.d.ts +9 -0
  275. package/dist/glass/lens/icons.js +34 -0
  276. package/dist/glass/lens/interactiveContact.d.ts +33 -0
  277. package/dist/glass/lens/interactiveContact.js +158 -0
  278. package/dist/glass/lens/interactivePress.d.ts +95 -0
  279. package/dist/glass/lens/interactivePress.js +169 -0
  280. package/dist/glass/lens/ios27GlyphFit.json +126 -0
  281. package/dist/glass/lens/lensLightingSamples.json +1 -0
  282. package/dist/glass/lens/lensPress.d.ts +22 -0
  283. package/dist/glass/lens/lensPress.js +68 -0
  284. package/dist/glass/lens/lensPressSamples.json +1 -0
  285. package/dist/glass/lens/liquidMotion.d.ts +50 -0
  286. package/dist/glass/lens/liquidMotion.js +239 -0
  287. package/dist/glass/lens/materialGlassRecipes.json +776 -0
  288. package/dist/glass/lens/materialUniforms.d.ts +22 -0
  289. package/dist/glass/lens/materialUniforms.js +117 -0
  290. package/dist/glass/lens/menu-closing-close-fit.json +380 -0
  291. package/dist/glass/lens/menu-opening-native-fits.json +911 -0
  292. package/dist/glass/lens/menuContextFit.json +88 -0
  293. package/dist/glass/lens/menuContextOpacity.json +98 -0
  294. package/dist/glass/lens/menuContextPresentation.d.ts +15 -0
  295. package/dist/glass/lens/menuContextPresentation.js +65 -0
  296. package/dist/glass/lens/menuCornerFit.json +252 -0
  297. package/dist/glass/lens/menuCornerMotion.d.ts +9 -0
  298. package/dist/glass/lens/menuCornerMotion.js +5 -0
  299. package/dist/glass/lens/menuDropFit.json +64 -0
  300. package/dist/glass/lens/menuField.d.ts +178 -0
  301. package/dist/glass/lens/menuField.js +564 -0
  302. package/dist/glass/lens/menuGesturePresentation.d.ts +12 -0
  303. package/dist/glass/lens/menuGesturePresentation.js +42 -0
  304. package/dist/glass/lens/menuGlyphDropFit.json +38 -0
  305. package/dist/glass/lens/menuMorphFit.json +564 -0
  306. package/dist/glass/lens/menuMorphMotion.d.ts +70 -0
  307. package/dist/glass/lens/menuMorphMotion.js +219 -0
  308. package/dist/glass/lens/menuMorphPhoneFit.json +85 -0
  309. package/dist/glass/lens/menuMotion.d.ts +81 -0
  310. package/dist/glass/lens/menuMotion.js +323 -0
  311. package/dist/glass/lens/menuPlacement.d.ts +5 -0
  312. package/dist/glass/lens/menuPlacement.js +29 -0
  313. package/dist/glass/lens/menuSpring.d.ts +18 -0
  314. package/dist/glass/lens/menuSpring.js +29 -0
  315. package/dist/glass/lens/menuTouchLight.d.ts +13 -0
  316. package/dist/glass/lens/menuTouchLight.js +147 -0
  317. package/dist/glass/lens/mirrorConstants.d.ts +1 -0
  318. package/dist/glass/lens/mirrorConstants.js +2 -0
  319. package/dist/glass/lens/mirrorExtents.d.ts +52 -0
  320. package/dist/glass/lens/mirrorExtents.js +264 -0
  321. package/dist/glass/lens/mirrorInvalidation.d.ts +6 -0
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  323. package/dist/glass/lens/mirrorReuse.d.ts +20 -0
  324. package/dist/glass/lens/mirrorReuse.js +166 -0
  325. package/dist/glass/lens/motion.d.ts +62 -0
  326. package/dist/glass/lens/motion.js +93 -0
  327. package/dist/glass/lens/recordedMotion.d.ts +6 -0
  328. package/dist/glass/lens/recordedMotion.js +44 -0
  329. package/dist/glass/lens/referenceBackground.d.ts +9 -0
  330. package/dist/glass/lens/referenceBackground.js +151 -0
  331. package/dist/glass/lens/referenceProfiles.d.ts +21 -0
  332. package/dist/glass/lens/referenceProfiles.js +33 -0
  333. package/dist/glass/lens/referenceRegularTint.d.ts +12 -0
  334. package/dist/glass/lens/referenceRegularTint.js +41 -0
  335. package/dist/glass/lens/scopeSegments.d.ts +12 -0
  336. package/dist/glass/lens/scopeSegments.js +18 -0
  337. package/dist/glass/lens/scrollAnchoring.d.ts +15 -0
  338. package/dist/glass/lens/scrollAnchoring.js +17 -0
  339. package/dist/glass/lens/selectionParameters.json +94 -0
  340. package/dist/glass/lens/shapeParameters.json +198 -0
  341. package/dist/glass/lens/tab-motion-native-fits.json +778 -0
  342. package/dist/glass/lens/tabAccessoryMotion.d.ts +52 -0
  343. package/dist/glass/lens/tabAccessoryMotion.js +52 -0
  344. package/dist/glass/lens/tabChromaRimModel.d.ts +43 -0
  345. package/dist/glass/lens/tabChromaRimModel.js +93 -0
  346. package/dist/glass/lens/tabCollapseInkSamples.json +49 -0
  347. package/dist/glass/lens/tabCompactGesture.d.ts +15 -0
  348. package/dist/glass/lens/tabCompactGesture.js +50 -0
  349. package/dist/glass/lens/tabGeometryAttack.json +70 -0
  350. package/dist/glass/lens/tabGlyphColours.d.ts +17 -0
  351. package/dist/glass/lens/tabGlyphColours.js +38 -0
  352. package/dist/glass/lens/tabInterruptedDecaySamples.json +245 -0
  353. package/dist/glass/lens/tabInterruptedRestoreSamples.json +290 -0
  354. package/dist/glass/lens/tabMaterialModel.d.ts +10 -0
  355. package/dist/glass/lens/tabMaterialModel.js +108 -0
  356. package/dist/glass/lens/tabMinimizeInk.d.ts +15 -0
  357. package/dist/glass/lens/tabMinimizeInk.js +14 -0
  358. package/dist/glass/lens/tabMinimizeMotion.d.ts +36 -0
  359. package/dist/glass/lens/tabMinimizeMotion.js +107 -0
  360. package/dist/glass/lens/tabMinimizeSamples.json +411 -0
  361. package/dist/glass/lens/tabMotion.d.ts +91 -0
  362. package/dist/glass/lens/tabMotion.js +478 -0
  363. package/dist/glass/lens/tabMotionFit.d.ts +76 -0
  364. package/dist/glass/lens/tabMotionFit.js +61 -0
  365. package/dist/glass/lens/tabNativeSymbols.d.ts +1 -0
  366. package/dist/glass/lens/tabNativeSymbols.js +7 -0
  367. package/dist/glass/lens/tabPresentation.d.ts +21 -0
  368. package/dist/glass/lens/tabPresentation.js +20 -0
  369. package/dist/glass/lens/tabRelease.d.ts +5 -0
  370. package/dist/glass/lens/tabRelease.js +14 -0
  371. package/dist/glass/lens/tabRestoreMotion.d.ts +19 -0
  372. package/dist/glass/lens/tabRestoreMotion.js +65 -0
  373. package/dist/glass/lens/tabRestoreSamples.json +1272 -0
  374. package/dist/glass/lens/tabSearchMember.d.ts +38 -0
  375. package/dist/glass/lens/tabSearchMember.js +74 -0
  376. package/dist/glass/lens/tabSelectionMaterial.d.ts +20 -0
  377. package/dist/glass/lens/tabSelectionMaterial.js +23 -0
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  1134. package/dist/text-input/submit.d.ts +9 -0
  1135. package/dist/text-input/submit.js +7 -0
  1136. package/dist/unstable.d.ts +16 -0
  1137. package/dist/unstable.js +16 -0
  1138. package/dist/vite.d.ts +3 -0
  1139. package/dist/vite.js +3 -0
  1140. package/dist/web/WebView.d.ts +42 -0
  1141. package/dist/web/WebView.js +115 -0
  1142. package/dist/web/authentication.d.ts +75 -0
  1143. package/dist/web/authentication.js +488 -0
  1144. package/dist/web/openURL.d.ts +37 -0
  1145. package/dist/web/openURL.js +89 -0
  1146. package/dist/web/urlPolicy.d.ts +3 -0
  1147. package/dist/web/urlPolicy.js +19 -0
  1148. package/dist/web/useWebAuthentication.d.ts +3 -0
  1149. package/dist/web/useWebAuthentication.js +6 -0
  1150. package/dist/zoom/Zoomable.d.ts +10 -0
  1151. package/dist/zoom/Zoomable.js +116 -0
  1152. package/dist/zoom/geometry.d.ts +11 -0
  1153. package/dist/zoom/geometry.js +16 -0
  1154. package/package.json +116 -3
@@ -0,0 +1,158 @@
1
+ import { GLASS_CONTACT_PHYSICS, menuPull, menuReturn, MENU_STRAIN_RESPONSE_MS, } from '../contactPhysics.js';
2
+ import { MenuTouchLight } from './menuTouchLight.js';
3
+ /**
4
+ * The contact of a pressed interactive glass shape (buttons, bar buttons, menu triggers, fields,
5
+ * Glass.interactive() surfaces), on the menu's physics: one implementation for every kind, whose
6
+ * parameters come from GLASS_CONTACT_PHYSICS.
7
+ *
8
+ * - Light: the menu's touch light (MenuTouchLight), a soft white field centred on the finger
9
+ * that follows it while dragging and spreads as it fades on release.
10
+ * - Follow: the held shape trails the finger (menuPull per axis, approached with the kind's
11
+ * response).
12
+ * - Squish: while the finger moves, the menu panel's velocity strain (seconds per axis): the
13
+ * shape leads along the motion, stretches along it and narrows across it, relaxing with the
14
+ * panel's 109.8 ms response when the finger stops.
15
+ * - Release: the menu panel's measured return spring (menuReturn) from the presented pose.
16
+ */
17
+ const VELOCITY_WINDOW_MS = 100;
18
+ const VELOCITY_AGE_MS = 60;
19
+ const RETURN_MS = 850;
20
+ export const GLASS_CONTACT_REST = Object.freeze({
21
+ x: 0,
22
+ y: 0,
23
+ width: 0,
24
+ height: 0,
25
+ });
26
+ export class InteractiveContact {
27
+ light = new MenuTouchLight();
28
+ physics;
29
+ constructor(physics = GLASS_CONTACT_PHYSICS.surface) {
30
+ this.physics = physics;
31
+ }
32
+ epoch = -Infinity;
33
+ start;
34
+ current;
35
+ samples = [];
36
+ follow = { x: 0, y: 0 };
37
+ velocity = { x: 0, y: 0 };
38
+ sampledAt;
39
+ presented = GLASS_CONTACT_REST;
40
+ releasedAt;
41
+ releasedPose = GLASS_CONTACT_REST;
42
+ input(input) {
43
+ if (input.epoch < this.epoch)
44
+ return;
45
+ this.epoch = input.epoch;
46
+ this.light.input(input);
47
+ if (input.phase === 'rest') {
48
+ this.reset();
49
+ return;
50
+ }
51
+ if (input.phase === 'pressed') {
52
+ this.reset();
53
+ if (!input.contact)
54
+ return;
55
+ this.start = { ...input.contact };
56
+ this.current = { ...input.contact };
57
+ this.samples = [{ at: input.epoch, ...input.contact }];
58
+ this.sampledAt = input.epoch;
59
+ return;
60
+ }
61
+ if (!this.start)
62
+ return;
63
+ if (input.contact) {
64
+ this.current = { ...input.contact };
65
+ this.samples.push({ at: input.epoch, ...input.contact });
66
+ const oldest = input.epoch - VELOCITY_WINDOW_MS * 2;
67
+ while (this.samples.length > 2 && this.samples[0].at < oldest)
68
+ this.samples.shift();
69
+ }
70
+ if (input.phase === 'releasing') {
71
+ this.releasedPose = this.pose(input.epoch);
72
+ this.releasedAt = input.epoch;
73
+ }
74
+ }
75
+ needsFrame(at) {
76
+ if (this.light.needsFrame(at))
77
+ return true;
78
+ if (this.releasedAt !== undefined)
79
+ return at < this.releasedAt + RETURN_MS;
80
+ return this.start !== undefined && !isRest(this.presented, this.velocity);
81
+ }
82
+ /** The shape's pose at `at` (epoch ms). Reduce Motion keeps glass at rest; the light answers. */
83
+ pose(at, reducedMotion = false) {
84
+ if (reducedMotion || !this.start || !this.current)
85
+ return GLASS_CONTACT_REST;
86
+ if (this.releasedAt !== undefined) {
87
+ const amount = menuReturn(Math.max(0, at - this.releasedAt));
88
+ return scalePose(this.releasedPose, amount);
89
+ }
90
+ const elapsed = Math.max(0, at - (this.sampledAt ?? at));
91
+ this.sampledAt = Math.max(this.sampledAt ?? at, at);
92
+ const { follow: law, strain, maxOffset, maxSizeChange } = this.physics;
93
+ const dx = this.current.x - this.start.x;
94
+ const dy = this.current.y - this.start.y;
95
+ const follow = 1 - Math.exp(-elapsed / law.responseMs);
96
+ this.follow.x += (menuPull(dx, law.gainX, law.rangePt) - this.follow.x) * follow;
97
+ this.follow.y += (menuPull(dy, law.gainY, law.rangePt) - this.follow.y) * follow;
98
+ const measured = this.measuredVelocity(at);
99
+ const response = 1 - Math.exp(-elapsed / MENU_STRAIN_RESPONSE_MS);
100
+ this.velocity.x += (measured.x - this.velocity.x) * response;
101
+ this.velocity.y += (measured.y - this.velocity.y) * response;
102
+ const speedX = Math.abs(this.velocity.x);
103
+ const speedY = Math.abs(this.velocity.y);
104
+ this.presented = {
105
+ x: clamp(this.follow.x + this.velocity.x * strain.leadXSeconds, maxOffset),
106
+ y: clamp(this.follow.y + this.velocity.y * strain.leadYSeconds, maxOffset),
107
+ width: clamp(speedX * strain.stretchSeconds - speedY * strain.narrowSeconds, maxSizeChange),
108
+ height: clamp(speedY * strain.stretchSeconds - speedX * strain.narrowSeconds, maxSizeChange),
109
+ };
110
+ return this.presented;
111
+ }
112
+ /** Finger velocity (px/s) over the last 100 ms, fading once the finger stops reporting. */
113
+ measuredVelocity(at) {
114
+ const last = this.samples.at(-1);
115
+ if (!last)
116
+ return { x: 0, y: 0 };
117
+ const first = this.samples.find(sample => sample.at >= last.at - VELOCITY_WINDOW_MS) ?? last;
118
+ if (last.at <= first.at)
119
+ return { x: 0, y: 0 };
120
+ const fade = Math.exp(-Math.max(0, at - last.at) / VELOCITY_AGE_MS);
121
+ const seconds = (last.at - first.at) / 1000;
122
+ return {
123
+ x: ((last.x - first.x) / seconds) * fade,
124
+ y: ((last.y - first.y) / seconds) * fade,
125
+ };
126
+ }
127
+ reset() {
128
+ this.start = undefined;
129
+ this.current = undefined;
130
+ this.samples = [];
131
+ this.follow = { x: 0, y: 0 };
132
+ this.velocity = { x: 0, y: 0 };
133
+ this.sampledAt = undefined;
134
+ this.presented = GLASS_CONTACT_REST;
135
+ this.releasedAt = undefined;
136
+ this.releasedPose = GLASS_CONTACT_REST;
137
+ }
138
+ }
139
+ function clamp(value, limit) {
140
+ return Math.max(-limit, Math.min(limit, value));
141
+ }
142
+ function scalePose(pose, amount) {
143
+ return {
144
+ x: pose.x * amount,
145
+ y: pose.y * amount,
146
+ width: pose.width * amount,
147
+ height: pose.height * amount,
148
+ };
149
+ }
150
+ function isRest(pose, velocity) {
151
+ const settled = (value) => Math.abs(value) < 0.01;
152
+ return (settled(pose.x) &&
153
+ settled(pose.y) &&
154
+ settled(pose.width) &&
155
+ settled(pose.height) &&
156
+ settled(velocity.x) &&
157
+ settled(velocity.y));
158
+ }
@@ -0,0 +1,95 @@
1
+ import { type GlassContactKind } from '../contactPhysics.js';
2
+ /**
3
+ * The one press response of interactive Liquid Glass (buttons, bar and toolbar buttons, the
4
+ * back button, Glass.interactive() surfaces). Fitted 2026-09-25 to stock SwiftUI on the iOS
5
+ * 27.0 Simulator (ParityReference `--glass-press`, idb presses at human speed: 0.6 s holds and
6
+ * 0.12 s taps, light and dark; glass edges measured on the centre row and column):
7
+ *
8
+ * - Growth: the glass scales uniformly by 1 + G / width. Buttons (`.glass`, `.glassProminent`,
9
+ * toolbar items, the back button) grow G = 16 pt wide: 80x34 → 96x40, 94x35 → 110x41,
10
+ * 109x48 → 125x54, a 44 pt circle → 60 pt. An interactive glassEffect surface grows G = 4 pt
11
+ * (a 404 pt card → 408-410 pt; a 160 pt circle → 164 pt).
12
+ * - Press: the highlight answers at touch-down; growth starts ~50 ms later and peaks ~85 ms after
13
+ * that with a ~6% overshoot (ζ ≈ 0.67).
14
+ * - Release: halves in ~40 ms, crosses rest at ~100 ms, undershoots to ~0.95 of rest at ~180 ms
15
+ * and settles by ~300 ms (ζ ≈ 0.34, ωn ≈ 18 rad/s).
16
+ */
17
+ export declare const INTERACTIVE_GLASS_PRESS: {
18
+ /** Each kind's growth lives in the contact table (GLASS_CONTACT_PHYSICS). */
19
+ readonly growthPt: {
20
+ readonly button: number;
21
+ readonly bar: number;
22
+ readonly menu: number;
23
+ readonly field: number;
24
+ readonly surface: number;
25
+ readonly segmented: number;
26
+ };
27
+ readonly delayMs: 50;
28
+ readonly press: {
29
+ readonly stiffness: 1600;
30
+ readonly damping: 53.6;
31
+ };
32
+ readonly release: {
33
+ readonly stiffness: 324;
34
+ readonly damping: 12.24;
35
+ };
36
+ };
37
+ export type InteractivePressKind = GlassContactKind;
38
+ /** The timing of one press response: a growth delay and its press and release springs (mass 1). */
39
+ export type InteractivePressProfile = Readonly<{
40
+ delayMs: number;
41
+ press: Readonly<{
42
+ stiffness: number;
43
+ damping: number;
44
+ }>;
45
+ release: Readonly<{
46
+ stiffness: number;
47
+ damping: number;
48
+ }>;
49
+ }>;
50
+ /** Uniform scale of a pressed glass shape of `width` points at press `amount` (1 = held). */
51
+ export declare function interactivePressScale(kind: InteractivePressKind, width: number, amount: number): number;
52
+ /** Damped spring toward 1 (held) or 0 (rest). Times are epoch milliseconds. */
53
+ export declare class InteractivePress {
54
+ private readonly profile;
55
+ constructor(profile?: InteractivePressProfile);
56
+ private x;
57
+ private v;
58
+ private target;
59
+ private startAt;
60
+ private sampledAt?;
61
+ get amount(): number;
62
+ get needsFrame(): boolean;
63
+ down(at: number): void;
64
+ up(at: number): void;
65
+ /** Continue from a presented value and velocity (amount per second), e.g. a dragged thumb. */
66
+ place(amount: number, velocity: number, at: number): void;
67
+ /** A playback copy can sample future keyframes without advancing the live contact. */
68
+ copy(): InteractivePress;
69
+ reset(): void;
70
+ /** Reduce Motion keeps glass at its resting size (the highlight still answers). */
71
+ sample(at: number, reducedMotion?: boolean): number;
72
+ }
73
+ /** Menu timing comes from the recorded, independently fitted native contour axes. */
74
+ export declare const GLASS_MENU_MORPH: {
75
+ readonly open: {
76
+ readonly ms: number;
77
+ };
78
+ readonly close: {
79
+ readonly ms: number;
80
+ };
81
+ };
82
+ /** Legacy scalar callers use the width axis; the renderer consumes the full pose. */
83
+ export declare function glassMenuMorphProgress(direction: 'open' | 'close', ms: number): number;
84
+ /** Linear interpolation of a measured scalar channel; shared by button and menu lighting. */
85
+ export declare function sampleHighlightCurve(points: readonly (readonly number[])[], ms: number, channel?: number): number;
86
+ /** The longest whole-shape highlight release of any kind and appearance (ms). */
87
+ export declare const INTERACTIVE_HIGHLIGHT_RELEASE_MS: number;
88
+ /**
89
+ * White amount over a pressed button-like glass (`whole` light, GLASS_CONTACT_PHYSICS) at `at`,
90
+ * for a press down at `downAt` and released at `upAt` (epoch ms). Surfaces light at the finger
91
+ * instead and answer 0 here.
92
+ */
93
+ export declare function interactiveHighlight(kind: GlassContactKind, appearance: 'light' | 'dark', downAt: number, upAt: number | undefined, at: number): number;
94
+ /** One tint from a material tint followed by a white highlight of amount `white`. */
95
+ export declare function withHighlight(tint: readonly [number, number, number, number] | undefined, white: number): [number, number, number, number];
@@ -0,0 +1,169 @@
1
+ import { MENU_MORPH_DURATION, sampleMenuMorph } from './menuMorphMotion.js';
2
+ import { GLASS_CONTACT_PHYSICS } from '../contactPhysics.js';
3
+ /**
4
+ * The one press response of interactive Liquid Glass (buttons, bar and toolbar buttons, the
5
+ * back button, Glass.interactive() surfaces). Fitted 2026-09-25 to stock SwiftUI on the iOS
6
+ * 27.0 Simulator (ParityReference `--glass-press`, idb presses at human speed: 0.6 s holds and
7
+ * 0.12 s taps, light and dark; glass edges measured on the centre row and column):
8
+ *
9
+ * - Growth: the glass scales uniformly by 1 + G / width. Buttons (`.glass`, `.glassProminent`,
10
+ * toolbar items, the back button) grow G = 16 pt wide: 80x34 → 96x40, 94x35 → 110x41,
11
+ * 109x48 → 125x54, a 44 pt circle → 60 pt. An interactive glassEffect surface grows G = 4 pt
12
+ * (a 404 pt card → 408-410 pt; a 160 pt circle → 164 pt).
13
+ * - Press: the highlight answers at touch-down; growth starts ~50 ms later and peaks ~85 ms after
14
+ * that with a ~6% overshoot (ζ ≈ 0.67).
15
+ * - Release: halves in ~40 ms, crosses rest at ~100 ms, undershoots to ~0.95 of rest at ~180 ms
16
+ * and settles by ~300 ms (ζ ≈ 0.34, ωn ≈ 18 rad/s).
17
+ */
18
+ export const INTERACTIVE_GLASS_PRESS = {
19
+ /** Each kind's growth lives in the contact table (GLASS_CONTACT_PHYSICS). */
20
+ growthPt: {
21
+ button: GLASS_CONTACT_PHYSICS.button.growthPt,
22
+ bar: GLASS_CONTACT_PHYSICS.bar.growthPt,
23
+ menu: GLASS_CONTACT_PHYSICS.menu.growthPt,
24
+ field: GLASS_CONTACT_PHYSICS.field.growthPt,
25
+ surface: GLASS_CONTACT_PHYSICS.surface.growthPt,
26
+ segmented: GLASS_CONTACT_PHYSICS.segmented.growthPt,
27
+ },
28
+ delayMs: 50,
29
+ press: { stiffness: 1600, damping: 53.6 },
30
+ release: { stiffness: 324, damping: 12.24 },
31
+ };
32
+ /** Uniform scale of a pressed glass shape of `width` points at press `amount` (1 = held). */
33
+ export function interactivePressScale(kind, width, amount) {
34
+ return width > 0 ? 1 + (INTERACTIVE_GLASS_PRESS.growthPt[kind] / width) * amount : 1;
35
+ }
36
+ /** Damped spring toward 1 (held) or 0 (rest). Times are epoch milliseconds. */
37
+ export class InteractivePress {
38
+ profile;
39
+ constructor(profile = INTERACTIVE_GLASS_PRESS) {
40
+ this.profile = profile;
41
+ }
42
+ x = 0;
43
+ v = 0;
44
+ target = 0;
45
+ startAt = 0;
46
+ sampledAt;
47
+ get amount() {
48
+ return this.x;
49
+ }
50
+ get needsFrame() {
51
+ return Math.abs(this.target - this.x) > 1e-4 || Math.abs(this.v) > 1e-3;
52
+ }
53
+ down(at) {
54
+ this.sample(at);
55
+ this.target = 1;
56
+ this.startAt = at + this.profile.delayMs;
57
+ this.sampledAt ??= at;
58
+ }
59
+ up(at) {
60
+ // Integrate the press up to the release; a release inside the growth delay never grows.
61
+ if (this.target === 1)
62
+ this.sample(at);
63
+ this.target = 0;
64
+ this.startAt = Math.max(at, this.startAt);
65
+ this.sampledAt ??= at;
66
+ }
67
+ /** Continue from a presented value and velocity (amount per second), e.g. a dragged thumb. */
68
+ place(amount, velocity, at) {
69
+ this.x = amount;
70
+ this.v = velocity;
71
+ this.target = amount;
72
+ this.startAt = at;
73
+ this.sampledAt = at;
74
+ }
75
+ /** A playback copy can sample future keyframes without advancing the live contact. */
76
+ copy() {
77
+ const copy = new InteractivePress(this.profile);
78
+ copy.x = this.x;
79
+ copy.v = this.v;
80
+ copy.target = this.target;
81
+ copy.startAt = this.startAt;
82
+ copy.sampledAt = this.sampledAt;
83
+ return copy;
84
+ }
85
+ reset() {
86
+ this.x = 0;
87
+ this.v = 0;
88
+ this.target = 0;
89
+ this.sampledAt = undefined;
90
+ }
91
+ /** Reduce Motion keeps glass at its resting size (the highlight still answers). */
92
+ sample(at, reducedMotion = false) {
93
+ if (reducedMotion) {
94
+ this.x = 0;
95
+ this.v = 0;
96
+ this.sampledAt = at;
97
+ return this.x;
98
+ }
99
+ const from = this.sampledAt ?? at;
100
+ this.sampledAt = at;
101
+ if (at <= this.startAt || at <= from)
102
+ return this.x;
103
+ const { stiffness, damping } = this.target === 1 ? this.profile.press : this.profile.release;
104
+ let t = Math.max(from, this.startAt);
105
+ // 1 ms semi-implicit Euler steps: stable for both springs, a few hundred flops per frame.
106
+ // A retained contact may be idle for hours. Once settled, no further integration is needed.
107
+ while (t < at && this.needsFrame) {
108
+ const dt = Math.min(1, at - t) / 1000;
109
+ this.v += (stiffness * (this.target - this.x) - damping * this.v) * dt;
110
+ this.x += this.v * dt;
111
+ t += dt * 1000;
112
+ }
113
+ if (!this.needsFrame) {
114
+ this.x = this.target;
115
+ this.v = 0;
116
+ }
117
+ return this.x;
118
+ }
119
+ }
120
+ /** Menu timing comes from the recorded, independently fitted native contour axes. */
121
+ export const GLASS_MENU_MORPH = {
122
+ open: { ms: MENU_MORPH_DURATION.open },
123
+ close: { ms: MENU_MORPH_DURATION.close },
124
+ };
125
+ /** Legacy scalar callers use the width axis; the renderer consumes the full pose. */
126
+ export function glassMenuMorphProgress(direction, ms) {
127
+ const width = sampleMenuMorph(direction, ms).pose.width;
128
+ return direction === 'open' ? width : 1 - width;
129
+ }
130
+ /** Linear interpolation of a measured scalar channel; shared by button and menu lighting. */
131
+ export function sampleHighlightCurve(points, ms, channel = 1) {
132
+ if (ms <= points[0][0])
133
+ return points[0][channel];
134
+ for (let index = 1; index < points.length; index++) {
135
+ const before = points[index - 1];
136
+ const after = points[index];
137
+ if (ms <= after[0]) {
138
+ return (before[channel] +
139
+ ((after[channel] - before[channel]) * (ms - before[0])) / (after[0] - before[0]));
140
+ }
141
+ }
142
+ return points.at(-1)[channel];
143
+ }
144
+ /** The longest whole-shape highlight release of any kind and appearance (ms). */
145
+ export const INTERACTIVE_HIGHLIGHT_RELEASE_MS = Math.max(...Object.values(GLASS_CONTACT_PHYSICS).flatMap(physics => physics.light.kind === 'whole'
146
+ ? [physics.light.releaseMs.light, physics.light.releaseMs.dark]
147
+ : [0]));
148
+ /**
149
+ * White amount over a pressed button-like glass (`whole` light, GLASS_CONTACT_PHYSICS) at `at`,
150
+ * for a press down at `downAt` and released at `upAt` (epoch ms). Surfaces light at the finger
151
+ * instead and answer 0 here.
152
+ */
153
+ export function interactiveHighlight(kind, appearance, downAt, upAt, at) {
154
+ const light = GLASS_CONTACT_PHYSICS[kind].light;
155
+ if (light.kind !== 'whole')
156
+ return 0;
157
+ const held = sampleHighlightCurve(light[appearance], (upAt ?? at) - downAt);
158
+ if (upAt === undefined || at <= upAt)
159
+ return held;
160
+ return held * Math.max(0, 1 - (at - upAt) / light.releaseMs[appearance]);
161
+ }
162
+ /** One tint from a material tint followed by a white highlight of amount `white`. */
163
+ export function withHighlight(tint, white) {
164
+ const a1 = tint?.[3] ?? 0, a = 1 - (1 - a1) * (1 - white);
165
+ if (a <= 0)
166
+ return [1, 1, 1, 0];
167
+ const mix = (c) => ((tint ? c : 1) * a1 * (1 - white) + white) / a;
168
+ return [mix(tint?.[0] ?? 1), mix(tint?.[1] ?? 1), mix(tint?.[2] ?? 1), a];
169
+ }
@@ -0,0 +1,126 @@
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+ {
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+ "light": [
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+ {
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+ "selected": [
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+ 35.624096909232094,
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+ 86.57499442060538,
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+ 194.8580285116175
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+ ],
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+ "unselected": [
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+ 0.0,
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+ 0.0,
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+ 0.0
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+ ]
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+ },
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+ {
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+ "selected": [
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+ 38.0572798011327,
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+ 91.50515832261985,
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+ 201.67207764946406
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+ ],
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+ "unselected": [
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+ 0.0,
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+ 0.0,
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+ 0.0
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+ ]
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+ },
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+ {
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+ "selected": [
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+ 35.137460330851965,
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+ 85.58896164020248,
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+ 194.8316591051113
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+ ],
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+ "unselected": [
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+ -3.1240102935331685e-16,
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+ 1.6363379310567554e-16,
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+ 15.811581542764921
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+ ]
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+ },
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+ {
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+ "selected": [
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[666.667, 0.000337], [683.333, 0.000266], [700.0, 0.000209], [716.667, 0.000164], [733.333, 0.000129], [750.0, 0.000102], [766.667, 8e-05], [783.333, 6.3e-05], [800.0, 0.0], [816.667, 0.0], [833.333, 0.0], [850.0, 0.0], [866.667, 0.0], [883.333, 0.0], [900.0, 0.0], [916.667, 0.0], [933.333, 0.0], [950.0, 0.0], [966.667, 0.0], [983.333, 0.0]] }, { "attack": [[0.0, 0.040331], [21.078, 0.328295], [37.745, 0.478707], [54.411, 0.608522], [71.078, 0.714221], [87.745, 0.797108], [104.411, 0.860418], [121.078, 0.907842], [137.745, 0.942839], [154.411, 0.96836], [171.078, 0.986793], [187.745, 1.0]], "release": [[0.0, 1.0], [16.667, 1.0], [33.333, 0.979706], [50.0, 0.829213], [66.667, 0.829213], [83.333, 0.638628], [100.0, 0.54826], [116.667, 0.46564], [133.333, 0.391993], [150.0, 0.327569], [166.667, 0.272026], [183.333, 0.224691], [200.0, 0.18473], [216.667, 0.151257], [233.333, 0.123403], [250.0, 0.100356], [266.667, 0.081379], [283.333, 0.06582], [300.0, 0.053111], [316.667, 0.042764], [333.333, 0.034367], [350.0, 0.027568], [366.667, 0.027568], [383.333, 0.017655], [400.0, 0.014098], [416.667, 0.011243], [433.333, 0.008955], [450.0, 0.007125], [466.667, 0.005663], [483.333, 0.004496], [500.0, 0.003566], [516.667, 0.0], [533.333, 0.0], [550.0, 0.0], [566.667, 0.0], [583.333, 0.0], [600.0, 0.0], [616.667, 0.0], [633.333, 0.0], [650.0, 0.0], [666.667, 0.0], [683.333, 0.0], [700.0, 0.0], [716.667, 0.0], [733.333, 0.0], [750.0, 0.0], [766.667, 0.0], [783.333, 0.0], [800.0, 0.0], [816.667, 0.0], [833.333, 0.0], [850.0, 0.0], [866.667, 0.0], [883.333, 0.0], [900.0, 0.0], [916.667, 0.0], [933.333, 0.0], [950.0, 0.0], [966.667, 0.0], [983.333, 0.0]] }, { "attack": [[0.0, 0.040331], [21.078, 0.328295], [37.745, 0.478707], [54.411, 0.608522], [71.078, 0.714221], [87.745, 0.797108], [104.411, 0.860418], [121.078, 0.907842], [137.745, 0.942839], [154.411, 0.96836], [171.078, 0.986793], [187.745, 1.0]], "release": [[0.0, 1.0], [16.667, 1.0], [33.333, 0.979706], [50.0, 0.829213], [66.667, 0.829213], [83.333, 0.638628], [100.0, 0.54826], [116.667, 0.46564], [133.333, 0.391993], [150.0, 0.327569], [166.667, 0.272026], [183.333, 0.224691], [200.0, 0.18473], [216.667, 0.151257], [233.333, 0.123403], [250.0, 0.100356], [266.667, 0.081379], [283.333, 0.06582], [300.0, 0.053111], [316.667, 0.042764], [333.333, 0.034367], [350.0, 0.027568], [366.667, 0.027568], [383.333, 0.017655], [400.0, 0.014098], [416.667, 0.011243], [433.333, 0.008955], [450.0, 0.007125], [466.667, 0.005663], [483.333, 0.004496], [500.0, 0.003566], [516.667, 0.002826], [533.333, 0.002238], [550.0, 0.001771], [566.667, 0.0014], [583.333, 0.001106], [600.0, 0.000874], [616.667, 0.0], [633.333, 0.0], [650.0, 0.0], [666.667, 0.0], [683.333, 0.0], [700.0, 0.0], [716.667, 0.0], [733.333, 0.0], [750.0, 0.0], [766.667, 0.0], [783.333, 0.0], [800.0, 0.0], [816.667, 0.0], [833.333, 0.0], [850.0, 0.0], [866.667, 0.0], [883.333, 0.0], [900.0, 0.0], [916.667, 0.0], [933.333, 0.0], [950.0, 0.0], [966.667, 0.0], [983.333, 0.0]] }, { "attack": [[0.0, 0.0], [21.078, 0.165774], [37.745, 0.318281], [54.411, 0.464105], [71.078, 0.58996], [87.745, 0.692435], [104.411, 0.772794], [121.078, 0.834172], [137.745, 0.880149], [154.411, 0.914079], [171.078, 0.938822], [187.745, 1.0]], "release": [[0.0, 1.0], [16.667, 1.0], [33.333, 0.971163], [50.0, 0.902557], [66.667, 0.814031], [83.333, 0.718402], [100.0, 0.623639], [116.667, 0.534416], [133.333, 0.453209], [150.0, 0.381058], [166.667, 0.318101], [183.333, 0.263929], [200.0, 0.217836], [216.667, 0.178974], [233.333, 0.146458], [250.0, 0.119425], [266.667, 0.097076], [283.333, 0.078686], [300.0, 0.063618], [316.667, 0.0], [333.333, 0.0], [350.0, 0.0], [366.667, 0.0], [383.333, 0.0], [400.0, 0.0], [416.667, 0.0], [433.333, 0.0], [450.0, 0.0], [466.667, 0.0], [483.333, 0.0], [500.0, 0.0], [516.667, 0.0], [533.333, 0.0], [550.0, 0.0], [566.667, 0.0], [583.333, 0.0], [600.0, 0.0], [616.667, 0.0], [633.333, 0.0], [650.0, 0.0], [666.667, 0.0], [683.333, 0.0], [700.0, 0.0], [716.667, 0.0], [733.333, 0.0], [750.0, 0.0], [766.667, 0.0], [783.333, 0.0], [800.0, 0.0], [816.667, 0.0], [833.333, 0.0], [850.0, 0.0], [866.667, 0.0], [883.333, 0.0], [900.0, 0.0], [916.667, 0.0], [933.333, 0.0], [950.0, 0.0], [966.667, 0.0], [983.333, 0.0]] }, { "attack": [[0.0, 0.040331], [21.078, 0.17099], [37.745, 0.478707], [54.411, 0.608522], [71.078, 0.714221], [87.745, 0.714221], [104.411, 0.860418], [121.078, 0.907842], [137.745, 0.942839], [154.411, 0.96836], [171.078, 0.96836], [187.745, 0.986793], [204.411, 1.0]], "release": [[0.0, 1.0], [16.667, 0.979706], [33.333, 0.915707], [50.0, 0.829213], [66.667, 0.733982], [83.333, 0.638628], [100.0, 0.54826], [116.667, 0.46564], [133.333, 0.391993], [150.0, 0.327569], [166.667, 0.272026], [183.333, 0.224691], [200.0, 0.18473], [216.667, 0.123403], [233.333, 0.123403], [250.0, 0.100356], [266.667, 0.081379], [283.333, 0.053111], [300.0, 0.042764], [316.667, 0.034367], [333.333, 0.034367], [350.0, 0.027568], [366.667, 0.017655], [383.333, 0.014098], [400.0, 0.011243], [416.667, 0.008955], [433.333, 0.007125], [450.0, 0.005663], [466.667, 0.0], [483.333, 0.0], [500.0, 0.0], [516.667, 0.0], [533.333, 0.0], [550.0, 0.0], [566.667, 0.0], [583.333, 0.0], [600.0, 0.0], [616.667, 0.0], [633.333, 0.0], [650.0, 0.0], [666.667, 0.0], [683.333, 0.0], [700.0, 0.0], [716.667, 0.0], [733.333, 0.0], [750.0, 0.0], [766.667, 0.0], [783.333, 0.0], [800.0, 0.0], [816.667, 0.0], [833.333, 0.0], [850.0, 0.0], [866.667, 0.0], [883.333, 0.0], [900.0, 0.0], [916.667, 0.0], [933.333, 0.0], [950.0, 0.0], [966.667, 0.0], [983.333, 0.0]] }] }
@@ -0,0 +1,22 @@
1
+ export type LensLighting = readonly [number, number, number, number, number, number, number];
2
+ type Appearance = 'light' | 'dark';
3
+ type Field = readonly [number, number, number, number];
4
+ /** Independently sampled optical clocks. Geometry remains the frozen motion fit.
5
+ * Samples are normalized observations, not a material continuous easing law.
6
+ * A held contact extends the attack endpoint; release scales from the current
7
+ * value so an interrupted press cannot jump to a fully raised lens.
8
+ */
9
+ export declare class LensPress {
10
+ private downAt;
11
+ private upAt;
12
+ private starts;
13
+ private releases;
14
+ private active;
15
+ reset(): void;
16
+ down(at: number): void;
17
+ up(at: number): void;
18
+ sample(at: number, mode: Appearance): Field;
19
+ lighting(at: number, mode: Appearance): LensLighting;
20
+ private values;
21
+ }
22
+ export {};
@@ -0,0 +1,68 @@
1
+ import opticalSamples from './lensPressSamples.json';
2
+ import lightingSamples from './lensLightingSamples.json';
3
+ const samples = {
4
+ light: [...opticalSamples.light, ...lightingSamples.light],
5
+ dark: [...opticalSamples.dark, ...lightingSamples.dark],
6
+ };
7
+ const endpoints = [-10.5, 7, 11.2, 3.68, 1, 1, 1, 1, 1, 1, 1];
8
+ function interpolate(rows, at) {
9
+ if (at <= 0)
10
+ return rows[0][1];
11
+ for (let i = 1; i < rows.length; i++)
12
+ if (at <= rows[i][0]) {
13
+ const a = rows[i - 1], b = rows[i];
14
+ return a[1] + ((b[1] - a[1]) * (at - a[0])) / (b[0] - a[0]);
15
+ }
16
+ return rows[rows.length - 1][1];
17
+ }
18
+ /** Independently sampled optical clocks. Geometry remains the frozen motion fit.
19
+ * Samples are normalized observations, not a material continuous easing law.
20
+ * A held contact extends the attack endpoint; release scales from the current
21
+ * value so an interrupted press cannot jump to a fully raised lens.
22
+ */
23
+ export class LensPress {
24
+ downAt = 0;
25
+ upAt;
26
+ starts = {
27
+ light: endpoints.map(() => 0),
28
+ dark: endpoints.map(() => 0),
29
+ };
30
+ releases = {
31
+ light: endpoints.map(() => 0),
32
+ dark: endpoints.map(() => 0),
33
+ };
34
+ active = false;
35
+ reset() {
36
+ this.active = false;
37
+ this.upAt = undefined;
38
+ }
39
+ down(at) {
40
+ for (const mode of ['light', 'dark'])
41
+ this.starts[mode] = this.values(at, mode).map((v, i) => v / endpoints[i]);
42
+ this.downAt = at;
43
+ this.upAt = undefined;
44
+ this.active = true;
45
+ }
46
+ up(at) {
47
+ for (const mode of ['light', 'dark'])
48
+ this.releases[mode] = this.values(at, mode).map((v, i) => v / endpoints[i]);
49
+ this.upAt = at;
50
+ }
51
+ sample(at, mode) {
52
+ return this.values(at, mode).slice(0, 4);
53
+ }
54
+ lighting(at, mode) {
55
+ return this.values(at, mode).slice(4);
56
+ }
57
+ values(at, mode) {
58
+ if (!this.active)
59
+ return endpoints.map(() => 0);
60
+ return samples[mode].map((track, i) => endpoints[i] *
61
+ (this.upAt === undefined
62
+ ? this.starts[mode][i] +
63
+ (1 - this.starts[mode][i]) *
64
+ ((interpolate(track.attack, at - this.downAt) - track.attack[0][1]) /
65
+ (1 - track.attack[0][1]))
66
+ : this.releases[mode][i] * interpolate(track.release, at - this.upAt)));
67
+ }
68
+ }