@satelliteoflove/godot-mcp 2.0.1 → 2.0.3

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  1. package/README.md +21 -30
  2. package/package.json +1 -1
package/README.md CHANGED
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  # @satelliteoflove/godot-mcp
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- MCP (Model Context Protocol) server for Godot Engine integration. Enables AI assistants like Claude to interact with the Godot editor in real-time.
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+ MCP server for Godot Engine 4.5+, enabling AI assistants to interact with your Godot projects.
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  ## Features
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- - **33 MCP tools** across 8 categories (scene, node, script, editor, project, screenshot, animation, tilemap)
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+ - **8 MCP tools** across 7 categories
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  - **3 MCP resources** for reading scene trees, scripts, and project files
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- - Real-time bidirectional communication via WebSocket
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- - Debug output and screenshot capture from running games
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- - Full TileMapLayer and GridMap editing support
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- - Animation query, playback, and editing
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-
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- ## Requirements
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-
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- - Node.js 20+
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- - Godot 4.5+ (required for Logger class)
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- - The Godot MCP addon installed in your project
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+ - Screenshot capture from editor viewports and running games
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+ - Full animation support (query, playback, editing)
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+ - TileMapLayer and GridMap editing
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+ - Resource inspection for SpriteFrames, TileSets, Materials, and Textures
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+ - Debug output capture from running games
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  ## Installation
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- Use directly with npx (recommended):
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-
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  ```bash
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  npx @satelliteoflove/godot-mcp
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  ```
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- Or install globally:
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- ```bash
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- npm install -g @satelliteoflove/godot-mcp
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- ```
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-
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  ## Setup
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- 1. Copy the Godot addon from `godot/addons/godot_mcp` into your project's `addons` folder
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- 2. Enable the addon in Project Settings > Plugins
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- 3. Configure your MCP client (see below)
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+ 1. Download the addon from [GitHub Releases](https://github.com/satelliteoflove/godot-mcp/releases)
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+ 2. Extract to your project's `addons` directory
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+ 3. Enable it in Project Settings > Plugins
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+ 4. Configure your MCP client (see below)
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- ### Claude Desktop Configuration
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+ ### Claude Desktop
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- Add to your config file:
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- - macOS: `~/Library/Application Support/Claude/claude_desktop_config.json`
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- - Windows: `%APPDATA%\Claude\claude_desktop_config.json`
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+ Add to `~/Library/Application Support/Claude/claude_desktop_config.json` (macOS) or `%APPDATA%\Claude\claude_desktop_config.json` (Windows):
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  ```json
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  {
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  }
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  ```
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- ### Claude Code Configuration
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+ ### Claude Code
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- Add to your project's `.mcp.json`:
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+ Add to `.mcp.json`:
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  ```json
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  {
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  ## Documentation
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- For full API documentation, setup guides, and the Godot addon source, visit the [GitHub repository](https://github.com/satelliteoflove/godot-mcp).
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+ See the [GitHub repository](https://github.com/satelliteoflove/godot-mcp) for full documentation.
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+ ## Requirements
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+ - Node.js 20+
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+ - Godot 4.5+
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  ## License
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package/package.json CHANGED
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  {
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  "name": "@satelliteoflove/godot-mcp",
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- "version": "2.0.1",
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+ "version": "2.0.3",
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  "description": "MCP server for Godot Engine integration",
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  "type": "module",
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  "main": "dist/index.js",