@sassoftware/restaflib 4.10.0 → 4.10.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/restaflib.js +159 -159
- package/dist/restaflib.min.js +3 -3
- package/lib/restaflib.js +183 -183
- package/package.json +1 -1
package/dist/restaflib.js
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@@ -97,477 +97,477 @@ return /******/ (function(modules) { // webpackBootstrap
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/******/ ({
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/***/ "../../../node_modules/@babel/runtime/helpers/arrayLikeToArray.js":
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/*!*************************************************************************************!*\
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!*** C:/sassoftware/restaf/node_modules/@babel/runtime/helpers/arrayLikeToArray.js ***!
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\*************************************************************************************/
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eval("function _arrayLikeToArray(arr, len) {\n if (len == null || len > arr.length) len = arr.length;\n for (var i = 0, arr2 = new Array(len); i < len; i++) arr2[i] = arr[i];\n return arr2;\n}\nmodule.exports = _arrayLikeToArray, module.exports.__esModule = true, module.exports[\"default\"] = module.exports;\n\n//# sourceURL=webpack://restaflib/C:/
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eval("function _arrayLikeToArray(arr, len) {\n if (len == null || len > arr.length) len = arr.length;\n for (var i = 0, arr2 = new Array(len); i < len; i++) arr2[i] = arr[i];\n return arr2;\n}\nmodule.exports = _arrayLikeToArray, module.exports.__esModule = true, module.exports[\"default\"] = module.exports;\n\n//# sourceURL=webpack://restaflib/C:/sassoftware/restaf/node_modules/@babel/runtime/helpers/arrayLikeToArray.js?");
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/***/ }),
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/***/ "../../../node_modules/@babel/runtime/helpers/arrayWithHoles.js":
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\***********************************************************************************/
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eval("function _arrayWithHoles(arr) {\n if (Array.isArray(arr)) return arr;\n}\nmodule.exports = _arrayWithHoles, module.exports.__esModule = true, module.exports[\"default\"] = module.exports;\n\n//# sourceURL=webpack://restaflib/C:/
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eval("function _arrayWithHoles(arr) {\n if (Array.isArray(arr)) return arr;\n}\nmodule.exports = _arrayWithHoles, module.exports.__esModule = true, module.exports[\"default\"] = module.exports;\n\n//# sourceURL=webpack://restaflib/C:/sassoftware/restaf/node_modules/@babel/runtime/helpers/arrayWithHoles.js?");
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/***/ }),
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/***/ "../../../node_modules/@babel/runtime/helpers/asyncToGenerator.js":
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/*!*************************************************************************************!*\
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!*** C:/sassoftware/restaf/node_modules/@babel/runtime/helpers/asyncToGenerator.js ***!
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\*************************************************************************************/
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/*! exports used: default */
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/***/ (function(module, exports) {
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eval("function asyncGeneratorStep(gen, resolve, reject, _next, _throw, key, arg) {\n try {\n var info = gen[key](arg);\n var value = info.value;\n } catch (error) {\n reject(error);\n return;\n }\n if (info.done) {\n resolve(value);\n } else {\n Promise.resolve(value).then(_next, _throw);\n }\n}\nfunction _asyncToGenerator(fn) {\n return function () {\n var self = this,\n args = arguments;\n return new Promise(function (resolve, reject) {\n var gen = fn.apply(self, args);\n function _next(value) {\n asyncGeneratorStep(gen, resolve, reject, _next, _throw, \"next\", value);\n }\n function _throw(err) {\n asyncGeneratorStep(gen, resolve, reject, _next, _throw, \"throw\", err);\n }\n _next(undefined);\n });\n };\n}\nmodule.exports = _asyncToGenerator, module.exports.__esModule = true, module.exports[\"default\"] = module.exports;\n\n//# sourceURL=webpack://restaflib/C:/
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eval("function asyncGeneratorStep(gen, resolve, reject, _next, _throw, key, arg) {\n try {\n var info = gen[key](arg);\n var value = info.value;\n } catch (error) {\n reject(error);\n return;\n }\n if (info.done) {\n resolve(value);\n } else {\n Promise.resolve(value).then(_next, _throw);\n }\n}\nfunction _asyncToGenerator(fn) {\n return function () {\n var self = this,\n args = arguments;\n return new Promise(function (resolve, reject) {\n var gen = fn.apply(self, args);\n function _next(value) {\n asyncGeneratorStep(gen, resolve, reject, _next, _throw, \"next\", value);\n }\n function _throw(err) {\n asyncGeneratorStep(gen, resolve, reject, _next, _throw, \"throw\", err);\n }\n _next(undefined);\n });\n };\n}\nmodule.exports = _asyncToGenerator, module.exports.__esModule = true, module.exports[\"default\"] = module.exports;\n\n//# sourceURL=webpack://restaflib/C:/sassoftware/restaf/node_modules/@babel/runtime/helpers/asyncToGenerator.js?");
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/***/ }),
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/***/ "../../../node_modules/@babel/runtime/helpers/defineProperty.js":
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/*! exports used: default */
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/***/ (function(module, exports, __webpack_require__) {
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eval("var toPropertyKey = __webpack_require__(/*! ./toPropertyKey.js */ \"../../../node_modules/@babel/runtime/helpers/toPropertyKey.js\");\nfunction _defineProperty(obj, key, value) {\n key = toPropertyKey(key);\n if (key in obj) {\n Object.defineProperty(obj, key, {\n value: value,\n enumerable: true,\n configurable: true,\n writable: true\n });\n } else {\n obj[key] = value;\n }\n return obj;\n}\nmodule.exports = _defineProperty, module.exports.__esModule = true, module.exports[\"default\"] = module.exports;\n\n//# sourceURL=webpack://restaflib/C:/
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eval("var toPropertyKey = __webpack_require__(/*! ./toPropertyKey.js */ \"../../../node_modules/@babel/runtime/helpers/toPropertyKey.js\");\nfunction _defineProperty(obj, key, value) {\n key = toPropertyKey(key);\n if (key in obj) {\n Object.defineProperty(obj, key, {\n value: value,\n enumerable: true,\n configurable: true,\n writable: true\n });\n } else {\n obj[key] = value;\n }\n return obj;\n}\nmodule.exports = _defineProperty, module.exports.__esModule = true, module.exports[\"default\"] = module.exports;\n\n//# sourceURL=webpack://restaflib/C:/sassoftware/restaf/node_modules/@babel/runtime/helpers/defineProperty.js?");
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/***/ }),
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/***/ "../../../node_modules/@babel/runtime/helpers/iterableToArrayLimit.js":
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eval("function _iterableToArrayLimit(arr, i) {\n var _i = null == arr ? null : \"undefined\" != typeof Symbol && arr[Symbol.iterator] || arr[\"@@iterator\"];\n if (null != _i) {\n var _s,\n _e,\n _x,\n _r,\n _arr = [],\n _n = !0,\n _d = !1;\n try {\n if (_x = (_i = _i.call(arr)).next, 0 === i) {\n if (Object(_i) !== _i) return;\n _n = !1;\n } else for (; !(_n = (_s = _x.call(_i)).done) && (_arr.push(_s.value), _arr.length !== i); _n = !0);\n } catch (err) {\n _d = !0, _e = err;\n } finally {\n try {\n if (!_n && null != _i[\"return\"] && (_r = _i[\"return\"](), Object(_r) !== _r)) return;\n } finally {\n if (_d) throw _e;\n }\n }\n return _arr;\n }\n}\nmodule.exports = _iterableToArrayLimit, module.exports.__esModule = true, module.exports[\"default\"] = module.exports;\n\n//# sourceURL=webpack://restaflib/C:/
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eval("function _iterableToArrayLimit(arr, i) {\n var _i = null == arr ? null : \"undefined\" != typeof Symbol && arr[Symbol.iterator] || arr[\"@@iterator\"];\n if (null != _i) {\n var _s,\n _e,\n _x,\n _r,\n _arr = [],\n _n = !0,\n _d = !1;\n try {\n if (_x = (_i = _i.call(arr)).next, 0 === i) {\n if (Object(_i) !== _i) return;\n _n = !1;\n } else for (; !(_n = (_s = _x.call(_i)).done) && (_arr.push(_s.value), _arr.length !== i); _n = !0);\n } catch (err) {\n _d = !0, _e = err;\n } finally {\n try {\n if (!_n && null != _i[\"return\"] && (_r = _i[\"return\"](), Object(_r) !== _r)) return;\n } finally {\n if (_d) throw _e;\n }\n }\n return _arr;\n }\n}\nmodule.exports = _iterableToArrayLimit, module.exports.__esModule = true, module.exports[\"default\"] = module.exports;\n\n//# sourceURL=webpack://restaflib/C:/sassoftware/restaf/node_modules/@babel/runtime/helpers/iterableToArrayLimit.js?");
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/***/ }),
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eval("function _nonIterableRest() {\n throw new TypeError(\"Invalid attempt to destructure non-iterable instance.\\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.\");\n}\nmodule.exports = _nonIterableRest, module.exports.__esModule = true, module.exports[\"default\"] = module.exports;\n\n//# sourceURL=webpack://restaflib/C:/
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eval("function _nonIterableRest() {\n throw new TypeError(\"Invalid attempt to destructure non-iterable instance.\\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.\");\n}\nmodule.exports = _nonIterableRest, module.exports.__esModule = true, module.exports[\"default\"] = module.exports;\n\n//# sourceURL=webpack://restaflib/C:/sassoftware/restaf/node_modules/@babel/runtime/helpers/nonIterableRest.js?");
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eval("var _typeof = __webpack_require__(/*! ./typeof.js */ \"../../../node_modules/@babel/runtime/helpers/typeof.js\")[\"default\"];\nfunction _regeneratorRuntime() {\n \"use strict\"; /*! regenerator-runtime -- Copyright (c) 2014-present, Facebook, Inc. -- license (MIT): https://github.com/facebook/regenerator/blob/main/LICENSE */\n module.exports = _regeneratorRuntime = function _regeneratorRuntime() {\n return exports;\n }, module.exports.__esModule = true, module.exports[\"default\"] = module.exports;\n var exports = {},\n Op = Object.prototype,\n hasOwn = Op.hasOwnProperty,\n defineProperty = Object.defineProperty || function (obj, key, desc) {\n obj[key] = desc.value;\n },\n $Symbol = \"function\" == typeof Symbol ? Symbol : {},\n iteratorSymbol = $Symbol.iterator || \"@@iterator\",\n asyncIteratorSymbol = $Symbol.asyncIterator || \"@@asyncIterator\",\n toStringTagSymbol = $Symbol.toStringTag || \"@@toStringTag\";\n function define(obj, key, value) {\n return Object.defineProperty(obj, key, {\n value: value,\n enumerable: !0,\n configurable: !0,\n writable: !0\n }), obj[key];\n }\n try {\n define({}, \"\");\n } catch (err) {\n define = function define(obj, key, value) {\n return obj[key] = value;\n };\n }\n function wrap(innerFn, outerFn, self, tryLocsList) {\n var protoGenerator = outerFn && outerFn.prototype instanceof Generator ? outerFn : Generator,\n generator = Object.create(protoGenerator.prototype),\n context = new Context(tryLocsList || []);\n return defineProperty(generator, \"_invoke\", {\n value: makeInvokeMethod(innerFn, self, context)\n }), generator;\n }\n function tryCatch(fn, obj, arg) {\n try {\n return {\n type: \"normal\",\n arg: fn.call(obj, arg)\n };\n } catch (err) {\n return {\n type: \"throw\",\n arg: err\n };\n }\n }\n exports.wrap = wrap;\n var ContinueSentinel = {};\n function Generator() {}\n function GeneratorFunction() {}\n function GeneratorFunctionPrototype() {}\n var IteratorPrototype = {};\n define(IteratorPrototype, iteratorSymbol, function () {\n return this;\n });\n var getProto = Object.getPrototypeOf,\n NativeIteratorPrototype = getProto && getProto(getProto(values([])));\n NativeIteratorPrototype && NativeIteratorPrototype !== Op && hasOwn.call(NativeIteratorPrototype, iteratorSymbol) && (IteratorPrototype = NativeIteratorPrototype);\n var Gp = GeneratorFunctionPrototype.prototype = Generator.prototype = Object.create(IteratorPrototype);\n function defineIteratorMethods(prototype) {\n [\"next\", \"throw\", \"return\"].forEach(function (method) {\n define(prototype, method, function (arg) {\n return this._invoke(method, arg);\n });\n });\n }\n function AsyncIterator(generator, PromiseImpl) {\n function invoke(method, arg, resolve, reject) {\n var record = tryCatch(generator[method], generator, arg);\n if (\"throw\" !== record.type) {\n var result = record.arg,\n value = result.value;\n return value && \"object\" == _typeof(value) && hasOwn.call(value, \"__await\") ? PromiseImpl.resolve(value.__await).then(function (value) {\n invoke(\"next\", value, resolve, reject);\n }, function (err) {\n invoke(\"throw\", err, resolve, reject);\n }) : PromiseImpl.resolve(value).then(function (unwrapped) {\n result.value = unwrapped, resolve(result);\n }, function (error) {\n return invoke(\"throw\", error, resolve, reject);\n });\n }\n reject(record.arg);\n }\n var previousPromise;\n defineProperty(this, \"_invoke\", {\n value: function value(method, arg) {\n function callInvokeWithMethodAndArg() {\n return new PromiseImpl(function (resolve, reject) {\n invoke(method, arg, resolve, reject);\n });\n }\n return previousPromise = previousPromise ? previousPromise.then(callInvokeWithMethodAndArg, callInvokeWithMethodAndArg) : callInvokeWithMethodAndArg();\n }\n });\n }\n function makeInvokeMethod(innerFn, self, context) {\n var state = \"suspendedStart\";\n return function (method, arg) {\n if (\"executing\" === state) throw new Error(\"Generator is already running\");\n if (\"completed\" === state) {\n if (\"throw\" === method) throw arg;\n return doneResult();\n }\n for (context.method = method, context.arg = arg;;) {\n var delegate = context.delegate;\n if (delegate) {\n var delegateResult = maybeInvokeDelegate(delegate, context);\n if (delegateResult) {\n if (delegateResult === ContinueSentinel) continue;\n return delegateResult;\n }\n }\n if (\"next\" === context.method) context.sent = context._sent = context.arg;else if (\"throw\" === context.method) {\n if (\"suspendedStart\" === state) throw state = \"completed\", context.arg;\n context.dispatchException(context.arg);\n } else \"return\" === context.method && context.abrupt(\"return\", context.arg);\n state = \"executing\";\n var record = tryCatch(innerFn, self, context);\n if (\"normal\" === record.type) {\n if (state = context.done ? \"completed\" : \"suspendedYield\", record.arg === ContinueSentinel) continue;\n return {\n value: record.arg,\n done: context.done\n };\n }\n \"throw\" === record.type && (state = \"completed\", context.method = \"throw\", context.arg = record.arg);\n }\n };\n }\n function maybeInvokeDelegate(delegate, context) {\n var methodName = context.method,\n method = delegate.iterator[methodName];\n if (undefined === method) return context.delegate = null, \"throw\" === methodName && delegate.iterator[\"return\"] && (context.method = \"return\", context.arg = undefined, maybeInvokeDelegate(delegate, context), \"throw\" === context.method) || \"return\" !== methodName && (context.method = \"throw\", context.arg = new TypeError(\"The iterator does not provide a '\" + methodName + \"' method\")), ContinueSentinel;\n var record = tryCatch(method, delegate.iterator, context.arg);\n if (\"throw\" === record.type) return context.method = \"throw\", context.arg = record.arg, context.delegate = null, ContinueSentinel;\n var info = record.arg;\n return info ? info.done ? (context[delegate.resultName] = info.value, context.next = delegate.nextLoc, \"return\" !== context.method && (context.method = \"next\", context.arg = undefined), context.delegate = null, ContinueSentinel) : info : (context.method = \"throw\", context.arg = new TypeError(\"iterator result is not an object\"), context.delegate = null, ContinueSentinel);\n }\n function pushTryEntry(locs) {\n var entry = {\n tryLoc: locs[0]\n };\n 1 in locs && (entry.catchLoc = locs[1]), 2 in locs && (entry.finallyLoc = locs[2], entry.afterLoc = locs[3]), this.tryEntries.push(entry);\n }\n function resetTryEntry(entry) {\n var record = entry.completion || {};\n record.type = \"normal\", delete record.arg, entry.completion = record;\n }\n function Context(tryLocsList) {\n this.tryEntries = [{\n tryLoc: \"root\"\n }], tryLocsList.forEach(pushTryEntry, this), this.reset(!0);\n }\n function values(iterable) {\n if (iterable) {\n var iteratorMethod = iterable[iteratorSymbol];\n if (iteratorMethod) return iteratorMethod.call(iterable);\n if (\"function\" == typeof iterable.next) return iterable;\n if (!isNaN(iterable.length)) {\n var i = -1,\n next = function next() {\n for (; ++i < iterable.length;) if (hasOwn.call(iterable, i)) return next.value = iterable[i], next.done = !1, next;\n return next.value = undefined, next.done = !0, next;\n };\n return next.next = next;\n }\n }\n return {\n next: doneResult\n };\n }\n function doneResult() {\n return {\n value: undefined,\n done: !0\n };\n }\n return GeneratorFunction.prototype = GeneratorFunctionPrototype, defineProperty(Gp, \"constructor\", {\n value: GeneratorFunctionPrototype,\n configurable: !0\n }), defineProperty(GeneratorFunctionPrototype, \"constructor\", {\n value: GeneratorFunction,\n configurable: !0\n }), GeneratorFunction.displayName = define(GeneratorFunctionPrototype, toStringTagSymbol, \"GeneratorFunction\"), exports.isGeneratorFunction = function (genFun) {\n var ctor = \"function\" == typeof genFun && genFun.constructor;\n return !!ctor && (ctor === GeneratorFunction || \"GeneratorFunction\" === (ctor.displayName || ctor.name));\n }, exports.mark = function (genFun) {\n return Object.setPrototypeOf ? Object.setPrototypeOf(genFun, GeneratorFunctionPrototype) : (genFun.__proto__ = GeneratorFunctionPrototype, define(genFun, toStringTagSymbol, \"GeneratorFunction\")), genFun.prototype = Object.create(Gp), genFun;\n }, exports.awrap = function (arg) {\n return {\n __await: arg\n };\n }, defineIteratorMethods(AsyncIterator.prototype), define(AsyncIterator.prototype, asyncIteratorSymbol, function () {\n return this;\n }), exports.AsyncIterator = AsyncIterator, exports.async = function (innerFn, outerFn, self, tryLocsList, PromiseImpl) {\n void 0 === PromiseImpl && (PromiseImpl = Promise);\n var iter = new AsyncIterator(wrap(innerFn, outerFn, self, tryLocsList), PromiseImpl);\n return exports.isGeneratorFunction(outerFn) ? iter : iter.next().then(function (result) {\n return result.done ? result.value : iter.next();\n });\n }, defineIteratorMethods(Gp), define(Gp, toStringTagSymbol, \"Generator\"), define(Gp, iteratorSymbol, function () {\n return this;\n }), define(Gp, \"toString\", function () {\n return \"[object Generator]\";\n }), exports.keys = function (val) {\n var object = Object(val),\n keys = [];\n for (var key in object) keys.push(key);\n return keys.reverse(), function next() {\n for (; keys.length;) {\n var key = keys.pop();\n if (key in object) return next.value = key, next.done = !1, next;\n }\n return next.done = !0, next;\n };\n }, exports.values = values, Context.prototype = {\n constructor: Context,\n reset: function reset(skipTempReset) {\n if (this.prev = 0, this.next = 0, this.sent = this._sent = undefined, this.done = !1, this.delegate = null, this.method = \"next\", this.arg = undefined, this.tryEntries.forEach(resetTryEntry), !skipTempReset) for (var name in this) \"t\" === name.charAt(0) && hasOwn.call(this, name) && !isNaN(+name.slice(1)) && (this[name] = undefined);\n },\n stop: function stop() {\n this.done = !0;\n var rootRecord = this.tryEntries[0].completion;\n if (\"throw\" === rootRecord.type) throw rootRecord.arg;\n return this.rval;\n },\n dispatchException: function dispatchException(exception) {\n if (this.done) throw exception;\n var context = this;\n function handle(loc, caught) {\n return record.type = \"throw\", record.arg = exception, context.next = loc, caught && (context.method = \"next\", context.arg = undefined), !!caught;\n }\n for (var i = this.tryEntries.length - 1; i >= 0; --i) {\n var entry = this.tryEntries[i],\n record = entry.completion;\n if (\"root\" === entry.tryLoc) return handle(\"end\");\n if (entry.tryLoc <= this.prev) {\n var hasCatch = hasOwn.call(entry, \"catchLoc\"),\n hasFinally = hasOwn.call(entry, \"finallyLoc\");\n if (hasCatch && hasFinally) {\n if (this.prev < entry.catchLoc) return handle(entry.catchLoc, !0);\n if (this.prev < entry.finallyLoc) return handle(entry.finallyLoc);\n } else if (hasCatch) {\n if (this.prev < entry.catchLoc) return handle(entry.catchLoc, !0);\n } else {\n if (!hasFinally) throw new Error(\"try statement without catch or finally\");\n if (this.prev < entry.finallyLoc) return handle(entry.finallyLoc);\n }\n }\n }\n },\n abrupt: function abrupt(type, arg) {\n for (var i = this.tryEntries.length - 1; i >= 0; --i) {\n var entry = this.tryEntries[i];\n if (entry.tryLoc <= this.prev && hasOwn.call(entry, \"finallyLoc\") && this.prev < entry.finallyLoc) {\n var finallyEntry = entry;\n break;\n }\n }\n finallyEntry && (\"break\" === type || \"continue\" === type) && finallyEntry.tryLoc <= arg && arg <= finallyEntry.finallyLoc && (finallyEntry = null);\n var record = finallyEntry ? finallyEntry.completion : {};\n return record.type = type, record.arg = arg, finallyEntry ? (this.method = \"next\", this.next = finallyEntry.finallyLoc, ContinueSentinel) : this.complete(record);\n },\n complete: function complete(record, afterLoc) {\n if (\"throw\" === record.type) throw record.arg;\n return \"break\" === record.type || \"continue\" === record.type ? this.next = record.arg : \"return\" === record.type ? (this.rval = this.arg = record.arg, this.method = \"return\", this.next = \"end\") : \"normal\" === record.type && afterLoc && (this.next = afterLoc), ContinueSentinel;\n },\n finish: function finish(finallyLoc) {\n for (var i = this.tryEntries.length - 1; i >= 0; --i) {\n var entry = this.tryEntries[i];\n if (entry.finallyLoc === finallyLoc) return this.complete(entry.completion, entry.afterLoc), resetTryEntry(entry), ContinueSentinel;\n }\n },\n \"catch\": function _catch(tryLoc) {\n for (var i = this.tryEntries.length - 1; i >= 0; --i) {\n var entry = this.tryEntries[i];\n if (entry.tryLoc === tryLoc) {\n var record = entry.completion;\n if (\"throw\" === record.type) {\n var thrown = record.arg;\n resetTryEntry(entry);\n }\n return thrown;\n }\n }\n throw new Error(\"illegal catch attempt\");\n },\n delegateYield: function delegateYield(iterable, resultName, nextLoc) {\n return this.delegate = {\n iterator: values(iterable),\n resultName: resultName,\n nextLoc: nextLoc\n }, \"next\" === this.method && (this.arg = undefined), ContinueSentinel;\n }\n }, exports;\n}\nmodule.exports = _regeneratorRuntime, module.exports.__esModule = true, module.exports[\"default\"] = module.exports;\n\n//# sourceURL=webpack://restaflib/C:/gen2/restaf/node_modules/@babel/runtime/helpers/regeneratorRuntime.js?");
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eval("var _typeof = __webpack_require__(/*! ./typeof.js */ \"../../../node_modules/@babel/runtime/helpers/typeof.js\")[\"default\"];\nfunction _regeneratorRuntime() {\n \"use strict\"; /*! regenerator-runtime -- Copyright (c) 2014-present, Facebook, Inc. -- license (MIT): https://github.com/facebook/regenerator/blob/main/LICENSE */\n module.exports = _regeneratorRuntime = function _regeneratorRuntime() {\n return exports;\n }, module.exports.__esModule = true, module.exports[\"default\"] = module.exports;\n var exports = {},\n Op = Object.prototype,\n hasOwn = Op.hasOwnProperty,\n defineProperty = Object.defineProperty || function (obj, key, desc) {\n obj[key] = desc.value;\n },\n $Symbol = \"function\" == typeof Symbol ? Symbol : {},\n iteratorSymbol = $Symbol.iterator || \"@@iterator\",\n asyncIteratorSymbol = $Symbol.asyncIterator || \"@@asyncIterator\",\n toStringTagSymbol = $Symbol.toStringTag || \"@@toStringTag\";\n function define(obj, key, value) {\n return Object.defineProperty(obj, key, {\n value: value,\n enumerable: !0,\n configurable: !0,\n writable: !0\n }), obj[key];\n }\n try {\n define({}, \"\");\n } catch (err) {\n define = function define(obj, key, value) {\n return obj[key] = value;\n };\n }\n function wrap(innerFn, outerFn, self, tryLocsList) {\n var protoGenerator = outerFn && outerFn.prototype instanceof Generator ? outerFn : Generator,\n generator = Object.create(protoGenerator.prototype),\n context = new Context(tryLocsList || []);\n return defineProperty(generator, \"_invoke\", {\n value: makeInvokeMethod(innerFn, self, context)\n }), generator;\n }\n function tryCatch(fn, obj, arg) {\n try {\n return {\n type: \"normal\",\n arg: fn.call(obj, arg)\n };\n } catch (err) {\n return {\n type: \"throw\",\n arg: err\n };\n }\n }\n exports.wrap = wrap;\n var ContinueSentinel = {};\n function Generator() {}\n function GeneratorFunction() {}\n function GeneratorFunctionPrototype() {}\n var IteratorPrototype = {};\n define(IteratorPrototype, iteratorSymbol, function () {\n return this;\n });\n var getProto = Object.getPrototypeOf,\n NativeIteratorPrototype = getProto && getProto(getProto(values([])));\n NativeIteratorPrototype && NativeIteratorPrototype !== Op && hasOwn.call(NativeIteratorPrototype, iteratorSymbol) && (IteratorPrototype = NativeIteratorPrototype);\n var Gp = GeneratorFunctionPrototype.prototype = Generator.prototype = Object.create(IteratorPrototype);\n function defineIteratorMethods(prototype) {\n [\"next\", \"throw\", \"return\"].forEach(function (method) {\n define(prototype, method, function (arg) {\n return this._invoke(method, arg);\n });\n });\n }\n function AsyncIterator(generator, PromiseImpl) {\n function invoke(method, arg, resolve, reject) {\n var record = tryCatch(generator[method], generator, arg);\n if (\"throw\" !== record.type) {\n var result = record.arg,\n value = result.value;\n return value && \"object\" == _typeof(value) && hasOwn.call(value, \"__await\") ? PromiseImpl.resolve(value.__await).then(function (value) {\n invoke(\"next\", value, resolve, reject);\n }, function (err) {\n invoke(\"throw\", err, resolve, reject);\n }) : PromiseImpl.resolve(value).then(function (unwrapped) {\n result.value = unwrapped, resolve(result);\n }, function (error) {\n return invoke(\"throw\", error, resolve, reject);\n });\n }\n reject(record.arg);\n }\n var previousPromise;\n defineProperty(this, \"_invoke\", {\n value: function value(method, arg) {\n function callInvokeWithMethodAndArg() {\n return new PromiseImpl(function (resolve, reject) {\n invoke(method, arg, resolve, reject);\n });\n }\n return previousPromise = previousPromise ? previousPromise.then(callInvokeWithMethodAndArg, callInvokeWithMethodAndArg) : callInvokeWithMethodAndArg();\n }\n });\n }\n function makeInvokeMethod(innerFn, self, context) {\n var state = \"suspendedStart\";\n return function (method, arg) {\n if (\"executing\" === state) throw new Error(\"Generator is already running\");\n if (\"completed\" === state) {\n if (\"throw\" === method) throw arg;\n return doneResult();\n }\n for (context.method = method, context.arg = arg;;) {\n var delegate = context.delegate;\n if (delegate) {\n var delegateResult = maybeInvokeDelegate(delegate, context);\n if (delegateResult) {\n if (delegateResult === ContinueSentinel) continue;\n return delegateResult;\n }\n }\n if (\"next\" === context.method) context.sent = context._sent = context.arg;else if (\"throw\" === context.method) {\n if (\"suspendedStart\" === state) throw state = \"completed\", context.arg;\n context.dispatchException(context.arg);\n } else \"return\" === context.method && context.abrupt(\"return\", context.arg);\n state = \"executing\";\n var record = tryCatch(innerFn, self, context);\n if (\"normal\" === record.type) {\n if (state = context.done ? \"completed\" : \"suspendedYield\", record.arg === ContinueSentinel) continue;\n return {\n value: record.arg,\n done: context.done\n };\n }\n \"throw\" === record.type && (state = \"completed\", context.method = \"throw\", context.arg = record.arg);\n }\n };\n }\n function maybeInvokeDelegate(delegate, context) {\n var methodName = context.method,\n method = delegate.iterator[methodName];\n if (undefined === method) return context.delegate = null, \"throw\" === methodName && delegate.iterator[\"return\"] && (context.method = \"return\", context.arg = undefined, maybeInvokeDelegate(delegate, context), \"throw\" === context.method) || \"return\" !== methodName && (context.method = \"throw\", context.arg = new TypeError(\"The iterator does not provide a '\" + methodName + \"' method\")), ContinueSentinel;\n var record = tryCatch(method, delegate.iterator, context.arg);\n if (\"throw\" === record.type) return context.method = \"throw\", context.arg = record.arg, context.delegate = null, ContinueSentinel;\n var info = record.arg;\n return info ? info.done ? (context[delegate.resultName] = info.value, context.next = delegate.nextLoc, \"return\" !== context.method && (context.method = \"next\", context.arg = undefined), context.delegate = null, ContinueSentinel) : info : (context.method = \"throw\", context.arg = new TypeError(\"iterator result is not an object\"), context.delegate = null, ContinueSentinel);\n }\n function pushTryEntry(locs) {\n var entry = {\n tryLoc: locs[0]\n };\n 1 in locs && (entry.catchLoc = locs[1]), 2 in locs && (entry.finallyLoc = locs[2], entry.afterLoc = locs[3]), this.tryEntries.push(entry);\n }\n function resetTryEntry(entry) {\n var record = entry.completion || {};\n record.type = \"normal\", delete record.arg, entry.completion = record;\n }\n function Context(tryLocsList) {\n this.tryEntries = [{\n tryLoc: \"root\"\n }], tryLocsList.forEach(pushTryEntry, this), this.reset(!0);\n }\n function values(iterable) {\n if (iterable) {\n var iteratorMethod = iterable[iteratorSymbol];\n if (iteratorMethod) return iteratorMethod.call(iterable);\n if (\"function\" == typeof iterable.next) return iterable;\n if (!isNaN(iterable.length)) {\n var i = -1,\n next = function next() {\n for (; ++i < iterable.length;) if (hasOwn.call(iterable, i)) return next.value = iterable[i], next.done = !1, next;\n return next.value = undefined, next.done = !0, next;\n };\n return next.next = next;\n }\n }\n return {\n next: doneResult\n };\n }\n function doneResult() {\n return {\n value: undefined,\n done: !0\n };\n }\n return GeneratorFunction.prototype = GeneratorFunctionPrototype, defineProperty(Gp, \"constructor\", {\n value: GeneratorFunctionPrototype,\n configurable: !0\n }), defineProperty(GeneratorFunctionPrototype, \"constructor\", {\n value: GeneratorFunction,\n configurable: !0\n }), GeneratorFunction.displayName = define(GeneratorFunctionPrototype, toStringTagSymbol, \"GeneratorFunction\"), exports.isGeneratorFunction = function (genFun) {\n var ctor = \"function\" == typeof genFun && genFun.constructor;\n return !!ctor && (ctor === GeneratorFunction || \"GeneratorFunction\" === (ctor.displayName || ctor.name));\n }, exports.mark = function (genFun) {\n return Object.setPrototypeOf ? Object.setPrototypeOf(genFun, GeneratorFunctionPrototype) : (genFun.__proto__ = GeneratorFunctionPrototype, define(genFun, toStringTagSymbol, \"GeneratorFunction\")), genFun.prototype = Object.create(Gp), genFun;\n }, exports.awrap = function (arg) {\n return {\n __await: arg\n };\n }, defineIteratorMethods(AsyncIterator.prototype), define(AsyncIterator.prototype, asyncIteratorSymbol, function () {\n return this;\n }), exports.AsyncIterator = AsyncIterator, exports.async = function (innerFn, outerFn, self, tryLocsList, PromiseImpl) {\n void 0 === PromiseImpl && (PromiseImpl = Promise);\n var iter = new AsyncIterator(wrap(innerFn, outerFn, self, tryLocsList), PromiseImpl);\n return exports.isGeneratorFunction(outerFn) ? iter : iter.next().then(function (result) {\n return result.done ? result.value : iter.next();\n });\n }, defineIteratorMethods(Gp), define(Gp, toStringTagSymbol, \"Generator\"), define(Gp, iteratorSymbol, function () {\n return this;\n }), define(Gp, \"toString\", function () {\n return \"[object Generator]\";\n }), exports.keys = function (val) {\n var object = Object(val),\n keys = [];\n for (var key in object) keys.push(key);\n return keys.reverse(), function next() {\n for (; keys.length;) {\n var key = keys.pop();\n if (key in object) return next.value = key, next.done = !1, next;\n }\n return next.done = !0, next;\n };\n }, exports.values = values, Context.prototype = {\n constructor: Context,\n reset: function reset(skipTempReset) {\n if (this.prev = 0, this.next = 0, this.sent = this._sent = undefined, this.done = !1, this.delegate = null, this.method = \"next\", this.arg = undefined, this.tryEntries.forEach(resetTryEntry), !skipTempReset) for (var name in this) \"t\" === name.charAt(0) && hasOwn.call(this, name) && !isNaN(+name.slice(1)) && (this[name] = undefined);\n },\n stop: function stop() {\n this.done = !0;\n var rootRecord = this.tryEntries[0].completion;\n if (\"throw\" === rootRecord.type) throw rootRecord.arg;\n return this.rval;\n },\n dispatchException: function dispatchException(exception) {\n if (this.done) throw exception;\n var context = this;\n function handle(loc, caught) {\n return record.type = \"throw\", record.arg = exception, context.next = loc, caught && (context.method = \"next\", context.arg = undefined), !!caught;\n }\n for (var i = this.tryEntries.length - 1; i >= 0; --i) {\n var entry = this.tryEntries[i],\n record = entry.completion;\n if (\"root\" === entry.tryLoc) return handle(\"end\");\n if (entry.tryLoc <= this.prev) {\n var hasCatch = hasOwn.call(entry, \"catchLoc\"),\n hasFinally = hasOwn.call(entry, \"finallyLoc\");\n if (hasCatch && hasFinally) {\n if (this.prev < entry.catchLoc) return handle(entry.catchLoc, !0);\n if (this.prev < entry.finallyLoc) return handle(entry.finallyLoc);\n } else if (hasCatch) {\n if (this.prev < entry.catchLoc) return handle(entry.catchLoc, !0);\n } else {\n if (!hasFinally) throw new Error(\"try statement without catch or finally\");\n if (this.prev < entry.finallyLoc) return handle(entry.finallyLoc);\n }\n }\n }\n },\n abrupt: function abrupt(type, arg) {\n for (var i = this.tryEntries.length - 1; i >= 0; --i) {\n var entry = this.tryEntries[i];\n if (entry.tryLoc <= this.prev && hasOwn.call(entry, \"finallyLoc\") && this.prev < entry.finallyLoc) {\n var finallyEntry = entry;\n break;\n }\n }\n finallyEntry && (\"break\" === type || \"continue\" === type) && finallyEntry.tryLoc <= arg && arg <= finallyEntry.finallyLoc && (finallyEntry = null);\n var record = finallyEntry ? finallyEntry.completion : {};\n return record.type = type, record.arg = arg, finallyEntry ? (this.method = \"next\", this.next = finallyEntry.finallyLoc, ContinueSentinel) : this.complete(record);\n },\n complete: function complete(record, afterLoc) {\n if (\"throw\" === record.type) throw record.arg;\n return \"break\" === record.type || \"continue\" === record.type ? this.next = record.arg : \"return\" === record.type ? (this.rval = this.arg = record.arg, this.method = \"return\", this.next = \"end\") : \"normal\" === record.type && afterLoc && (this.next = afterLoc), ContinueSentinel;\n },\n finish: function finish(finallyLoc) {\n for (var i = this.tryEntries.length - 1; i >= 0; --i) {\n var entry = this.tryEntries[i];\n if (entry.finallyLoc === finallyLoc) return this.complete(entry.completion, entry.afterLoc), resetTryEntry(entry), ContinueSentinel;\n }\n },\n \"catch\": function _catch(tryLoc) {\n for (var i = this.tryEntries.length - 1; i >= 0; --i) {\n var entry = this.tryEntries[i];\n if (entry.tryLoc === tryLoc) {\n var record = entry.completion;\n if (\"throw\" === record.type) {\n var thrown = record.arg;\n resetTryEntry(entry);\n }\n return thrown;\n }\n }\n throw new Error(\"illegal catch attempt\");\n },\n delegateYield: function delegateYield(iterable, resultName, nextLoc) {\n return this.delegate = {\n iterator: values(iterable),\n resultName: resultName,\n nextLoc: nextLoc\n }, \"next\" === this.method && (this.arg = undefined), ContinueSentinel;\n }\n }, exports;\n}\nmodule.exports = _regeneratorRuntime, module.exports.__esModule = true, module.exports[\"default\"] = module.exports;\n\n//# sourceURL=webpack://restaflib/C:/sassoftware/restaf/node_modules/@babel/runtime/helpers/regeneratorRuntime.js?");
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eval("\n\nexports.byteLength = byteLength\nexports.toByteArray = toByteArray\nexports.fromByteArray = fromByteArray\n\nvar lookup = []\nvar revLookup = []\nvar Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array\n\nvar code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'\nfor (var i = 0, len = code.length; i < len; ++i) {\n lookup[i] = code[i]\n revLookup[code.charCodeAt(i)] = i\n}\n\n// Support decoding URL-safe base64 strings, as Node.js does.\n// See: https://en.wikipedia.org/wiki/Base64#URL_applications\nrevLookup['-'.charCodeAt(0)] = 62\nrevLookup['_'.charCodeAt(0)] = 63\n\nfunction getLens (b64) {\n var len = b64.length\n\n if (len % 4 > 0) {\n throw new Error('Invalid string. Length must be a multiple of 4')\n }\n\n // Trim off extra bytes after placeholder bytes are found\n // See: https://github.com/beatgammit/base64-js/issues/42\n var validLen = b64.indexOf('=')\n if (validLen === -1) validLen = len\n\n var placeHoldersLen = validLen === len\n ? 0\n : 4 - (validLen % 4)\n\n return [validLen, placeHoldersLen]\n}\n\n// base64 is 4/3 + up to two characters of the original data\nfunction byteLength (b64) {\n var lens = getLens(b64)\n var validLen = lens[0]\n var placeHoldersLen = lens[1]\n return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen\n}\n\nfunction _byteLength (b64, validLen, placeHoldersLen) {\n return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen\n}\n\nfunction toByteArray (b64) {\n var tmp\n var lens = getLens(b64)\n var validLen = lens[0]\n var placeHoldersLen = lens[1]\n\n var arr = new Arr(_byteLength(b64, validLen, placeHoldersLen))\n\n var curByte = 0\n\n // if there are placeholders, only get up to the last complete 4 chars\n var len = placeHoldersLen > 0\n ? validLen - 4\n : validLen\n\n var i\n for (i = 0; i < len; i += 4) {\n tmp =\n (revLookup[b64.charCodeAt(i)] << 18) |\n (revLookup[b64.charCodeAt(i + 1)] << 12) |\n (revLookup[b64.charCodeAt(i + 2)] << 6) |\n revLookup[b64.charCodeAt(i + 3)]\n arr[curByte++] = (tmp >> 16) & 0xFF\n arr[curByte++] = (tmp >> 8) & 0xFF\n arr[curByte++] = tmp & 0xFF\n }\n\n if (placeHoldersLen === 2) {\n tmp =\n (revLookup[b64.charCodeAt(i)] << 2) |\n (revLookup[b64.charCodeAt(i + 1)] >> 4)\n arr[curByte++] = tmp & 0xFF\n }\n\n if (placeHoldersLen === 1) {\n tmp =\n (revLookup[b64.charCodeAt(i)] << 10) |\n (revLookup[b64.charCodeAt(i + 1)] << 4) |\n (revLookup[b64.charCodeAt(i + 2)] >> 2)\n arr[curByte++] = (tmp >> 8) & 0xFF\n arr[curByte++] = tmp & 0xFF\n }\n\n return arr\n}\n\nfunction tripletToBase64 (num) {\n return lookup[num >> 18 & 0x3F] +\n lookup[num >> 12 & 0x3F] +\n lookup[num >> 6 & 0x3F] +\n lookup[num & 0x3F]\n}\n\nfunction encodeChunk (uint8, start, end) {\n var tmp\n var output = []\n for (var i = start; i < end; i += 3) {\n tmp =\n ((uint8[i] << 16) & 0xFF0000) +\n ((uint8[i + 1] << 8) & 0xFF00) +\n (uint8[i + 2] & 0xFF)\n output.push(tripletToBase64(tmp))\n }\n return output.join('')\n}\n\nfunction fromByteArray (uint8) {\n var tmp\n var len = uint8.length\n var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes\n var parts = []\n var maxChunkLength = 16383 // must be multiple of 3\n\n // go through the array every three bytes, we'll deal with trailing stuff later\n for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) {\n parts.push(encodeChunk(uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength)))\n }\n\n // pad the end with zeros, but make sure to not forget the extra bytes\n if (extraBytes === 1) {\n tmp = uint8[len - 1]\n parts.push(\n lookup[tmp >> 2] +\n lookup[(tmp << 4) & 0x3F] +\n '=='\n )\n } else if (extraBytes === 2) {\n tmp = (uint8[len - 2] << 8) + uint8[len - 1]\n parts.push(\n lookup[tmp >> 10] +\n lookup[(tmp >> 4) & 0x3F] +\n lookup[(tmp << 2) & 0x3F] +\n '='\n )\n }\n\n return parts.join('')\n}\n\n\n//# sourceURL=webpack://restaflib/C:/
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eval("/* WEBPACK VAR INJECTION */(function(global) {/*!\n * The buffer module from node.js, for the browser.\n *\n * @author Feross Aboukhadijeh <http://feross.org>\n * @license MIT\n */\n/* eslint-disable no-proto */\n\n\n\nvar base64 = __webpack_require__(/*! base64-js */ \"../../../node_modules/base64-js/index.js\")\nvar ieee754 = __webpack_require__(/*! ieee754 */ \"../../../node_modules/ieee754/index.js\")\nvar isArray = __webpack_require__(/*! isarray */ \"../../../node_modules/isarray/index.js\")\n\nexports.Buffer = Buffer\nexports.SlowBuffer = SlowBuffer\nexports.INSPECT_MAX_BYTES = 50\n\n/**\n * If `Buffer.TYPED_ARRAY_SUPPORT`:\n * === true Use Uint8Array implementation (fastest)\n * === false Use Object implementation (most compatible, even IE6)\n *\n * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+,\n * Opera 11.6+, iOS 4.2+.\n *\n * Due to various browser bugs, sometimes the Object implementation will be used even\n * when the browser supports typed arrays.\n *\n * Note:\n *\n * - Firefox 4-29 lacks support for adding new properties to `Uint8Array` instances,\n * See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438.\n *\n * - Chrome 9-10 is missing the `TypedArray.prototype.subarray` function.\n *\n * - IE10 has a broken `TypedArray.prototype.subarray` function which returns arrays of\n * incorrect length in some situations.\n\n * We detect these buggy browsers and set `Buffer.TYPED_ARRAY_SUPPORT` to `false` so they\n * get the Object implementation, which is slower but behaves correctly.\n */\nBuffer.TYPED_ARRAY_SUPPORT = global.TYPED_ARRAY_SUPPORT !== undefined\n ? global.TYPED_ARRAY_SUPPORT\n : typedArraySupport()\n\n/*\n * Export kMaxLength after typed array support is determined.\n */\nexports.kMaxLength = kMaxLength()\n\nfunction typedArraySupport () {\n try {\n var arr = new Uint8Array(1)\n arr.__proto__ = {__proto__: Uint8Array.prototype, foo: function () { return 42 }}\n return arr.foo() === 42 && // typed array instances can be augmented\n typeof arr.subarray === 'function' && // chrome 9-10 lack `subarray`\n arr.subarray(1, 1).byteLength === 0 // ie10 has broken `subarray`\n } catch (e) {\n return false\n }\n}\n\nfunction kMaxLength () {\n return Buffer.TYPED_ARRAY_SUPPORT\n ? 0x7fffffff\n : 0x3fffffff\n}\n\nfunction createBuffer (that, length) {\n if (kMaxLength() < length) {\n throw new RangeError('Invalid typed array length')\n }\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n // Return an augmented `Uint8Array` instance, for best performance\n that = new Uint8Array(length)\n that.__proto__ = Buffer.prototype\n } else {\n // Fallback: Return an object instance of the Buffer class\n if (that === null) {\n that = new Buffer(length)\n }\n that.length = length\n }\n\n return that\n}\n\n/**\n * The Buffer constructor returns instances of `Uint8Array` that have their\n * prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of\n * `Uint8Array`, so the returned instances will have all the node `Buffer` methods\n * and the `Uint8Array` methods. Square bracket notation works as expected -- it\n * returns a single octet.\n *\n * The `Uint8Array` prototype remains unmodified.\n */\n\nfunction Buffer (arg, encodingOrOffset, length) {\n if (!Buffer.TYPED_ARRAY_SUPPORT && !(this instanceof Buffer)) {\n return new Buffer(arg, encodingOrOffset, length)\n }\n\n // Common case.\n if (typeof arg === 'number') {\n if (typeof encodingOrOffset === 'string') {\n throw new Error(\n 'If encoding is specified then the first argument must be a string'\n )\n }\n return allocUnsafe(this, arg)\n }\n return from(this, arg, encodingOrOffset, length)\n}\n\nBuffer.poolSize = 8192 // not used by this implementation\n\n// TODO: Legacy, not needed anymore. Remove in next major version.\nBuffer._augment = function (arr) {\n arr.__proto__ = Buffer.prototype\n return arr\n}\n\nfunction from (that, value, encodingOrOffset, length) {\n if (typeof value === 'number') {\n throw new TypeError('\"value\" argument must not be a number')\n }\n\n if (typeof ArrayBuffer !== 'undefined' && value instanceof ArrayBuffer) {\n return fromArrayBuffer(that, value, encodingOrOffset, length)\n }\n\n if (typeof value === 'string') {\n return fromString(that, value, encodingOrOffset)\n }\n\n return fromObject(that, value)\n}\n\n/**\n * Functionally equivalent to Buffer(arg, encoding) but throws a TypeError\n * if value is a number.\n * Buffer.from(str[, encoding])\n * Buffer.from(array)\n * Buffer.from(buffer)\n * Buffer.from(arrayBuffer[, byteOffset[, length]])\n **/\nBuffer.from = function (value, encodingOrOffset, length) {\n return from(null, value, encodingOrOffset, length)\n}\n\nif (Buffer.TYPED_ARRAY_SUPPORT) {\n Buffer.prototype.__proto__ = Uint8Array.prototype\n Buffer.__proto__ = Uint8Array\n if (typeof Symbol !== 'undefined' && Symbol.species &&\n Buffer[Symbol.species] === Buffer) {\n // Fix subarray() in ES2016. See: https://github.com/feross/buffer/pull/97\n Object.defineProperty(Buffer, Symbol.species, {\n value: null,\n configurable: true\n })\n }\n}\n\nfunction assertSize (size) {\n if (typeof size !== 'number') {\n throw new TypeError('\"size\" argument must be a number')\n } else if (size < 0) {\n throw new RangeError('\"size\" argument must not be negative')\n }\n}\n\nfunction alloc (that, size, fill, encoding) {\n assertSize(size)\n if (size <= 0) {\n return createBuffer(that, size)\n }\n if (fill !== undefined) {\n // Only pay attention to encoding if it's a string. This\n // prevents accidentally sending in a number that would\n // be interpretted as a start offset.\n return typeof encoding === 'string'\n ? createBuffer(that, size).fill(fill, encoding)\n : createBuffer(that, size).fill(fill)\n }\n return createBuffer(that, size)\n}\n\n/**\n * Creates a new filled Buffer instance.\n * alloc(size[, fill[, encoding]])\n **/\nBuffer.alloc = function (size, fill, encoding) {\n return alloc(null, size, fill, encoding)\n}\n\nfunction allocUnsafe (that, size) {\n assertSize(size)\n that = createBuffer(that, size < 0 ? 0 : checked(size) | 0)\n if (!Buffer.TYPED_ARRAY_SUPPORT) {\n for (var i = 0; i < size; ++i) {\n that[i] = 0\n }\n }\n return that\n}\n\n/**\n * Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance.\n * */\nBuffer.allocUnsafe = function (size) {\n return allocUnsafe(null, size)\n}\n/**\n * Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance.\n */\nBuffer.allocUnsafeSlow = function (size) {\n return allocUnsafe(null, size)\n}\n\nfunction fromString (that, string, encoding) {\n if (typeof encoding !== 'string' || encoding === '') {\n encoding = 'utf8'\n }\n\n if (!Buffer.isEncoding(encoding)) {\n throw new TypeError('\"encoding\" must be a valid string encoding')\n }\n\n var length = byteLength(string, encoding) | 0\n that = createBuffer(that, length)\n\n var actual = that.write(string, encoding)\n\n if (actual !== length) {\n // Writing a hex string, for example, that contains invalid characters will\n // cause everything after the first invalid character to be ignored. (e.g.\n // 'abxxcd' will be treated as 'ab')\n that = that.slice(0, actual)\n }\n\n return that\n}\n\nfunction fromArrayLike (that, array) {\n var length = array.length < 0 ? 0 : checked(array.length) | 0\n that = createBuffer(that, length)\n for (var i = 0; i < length; i += 1) {\n that[i] = array[i] & 255\n }\n return that\n}\n\nfunction fromArrayBuffer (that, array, byteOffset, length) {\n array.byteLength // this throws if `array` is not a valid ArrayBuffer\n\n if (byteOffset < 0 || array.byteLength < byteOffset) {\n throw new RangeError('\\'offset\\' is out of bounds')\n }\n\n if (array.byteLength < byteOffset + (length || 0)) {\n throw new RangeError('\\'length\\' is out of bounds')\n }\n\n if (byteOffset === undefined && length === undefined) {\n array = new Uint8Array(array)\n } else if (length === undefined) {\n array = new Uint8Array(array, byteOffset)\n } else {\n array = new Uint8Array(array, byteOffset, length)\n }\n\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n // Return an augmented `Uint8Array` instance, for best performance\n that = array\n that.__proto__ = Buffer.prototype\n } else {\n // Fallback: Return an object instance of the Buffer class\n that = fromArrayLike(that, array)\n }\n return that\n}\n\nfunction fromObject (that, obj) {\n if (Buffer.isBuffer(obj)) {\n var len = checked(obj.length) | 0\n that = createBuffer(that, len)\n\n if (that.length === 0) {\n return that\n }\n\n obj.copy(that, 0, 0, len)\n return that\n }\n\n if (obj) {\n if ((typeof ArrayBuffer !== 'undefined' &&\n obj.buffer instanceof ArrayBuffer) || 'length' in obj) {\n if (typeof obj.length !== 'number' || isnan(obj.length)) {\n return createBuffer(that, 0)\n }\n return fromArrayLike(that, obj)\n }\n\n if (obj.type === 'Buffer' && isArray(obj.data)) {\n return fromArrayLike(that, obj.data)\n }\n }\n\n throw new TypeError('First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.')\n}\n\nfunction checked (length) {\n // Note: cannot use `length < kMaxLength()` here because that fails when\n // length is NaN (which is otherwise coerced to zero.)\n if (length >= kMaxLength()) {\n throw new RangeError('Attempt to allocate Buffer larger than maximum ' +\n 'size: 0x' + kMaxLength().toString(16) + ' bytes')\n }\n return length | 0\n}\n\nfunction SlowBuffer (length) {\n if (+length != length) { // eslint-disable-line eqeqeq\n length = 0\n }\n return Buffer.alloc(+length)\n}\n\nBuffer.isBuffer = function isBuffer (b) {\n return !!(b != null && b._isBuffer)\n}\n\nBuffer.compare = function compare (a, b) {\n if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) {\n throw new TypeError('Arguments must be Buffers')\n }\n\n if (a === b) return 0\n\n var x = a.length\n var y = b.length\n\n for (var i = 0, len = Math.min(x, y); i < len; ++i) {\n if (a[i] !== b[i]) {\n x = a[i]\n y = b[i]\n break\n }\n }\n\n if (x < y) return -1\n if (y < x) return 1\n return 0\n}\n\nBuffer.isEncoding = function isEncoding (encoding) {\n switch (String(encoding).toLowerCase()) {\n case 'hex':\n case 'utf8':\n case 'utf-8':\n case 'ascii':\n case 'latin1':\n case 'binary':\n case 'base64':\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return true\n default:\n return false\n }\n}\n\nBuffer.concat = function concat (list, length) {\n if (!isArray(list)) {\n throw new TypeError('\"list\" argument must be an Array of Buffers')\n }\n\n if (list.length === 0) {\n return Buffer.alloc(0)\n }\n\n var i\n if (length === undefined) {\n length = 0\n for (i = 0; i < list.length; ++i) {\n length += list[i].length\n }\n }\n\n var buffer = Buffer.allocUnsafe(length)\n var pos = 0\n for (i = 0; i < list.length; ++i) {\n var buf = list[i]\n if (!Buffer.isBuffer(buf)) {\n throw new TypeError('\"list\" argument must be an Array of Buffers')\n }\n buf.copy(buffer, pos)\n pos += buf.length\n }\n return buffer\n}\n\nfunction byteLength (string, encoding) {\n if (Buffer.isBuffer(string)) {\n return string.length\n }\n if (typeof ArrayBuffer !== 'undefined' && typeof ArrayBuffer.isView === 'function' &&\n (ArrayBuffer.isView(string) || string instanceof ArrayBuffer)) {\n return string.byteLength\n }\n if (typeof string !== 'string') {\n string = '' + string\n }\n\n var len = string.length\n if (len === 0) return 0\n\n // Use a for loop to avoid recursion\n var loweredCase = false\n for (;;) {\n switch (encoding) {\n case 'ascii':\n case 'latin1':\n case 'binary':\n return len\n case 'utf8':\n case 'utf-8':\n case undefined:\n return utf8ToBytes(string).length\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return len * 2\n case 'hex':\n return len >>> 1\n case 'base64':\n return base64ToBytes(string).length\n default:\n if (loweredCase) return utf8ToBytes(string).length // assume utf8\n encoding = ('' + encoding).toLowerCase()\n loweredCase = true\n }\n }\n}\nBuffer.byteLength = byteLength\n\nfunction slowToString (encoding, start, end) {\n var loweredCase = false\n\n // No need to verify that \"this.length <= MAX_UINT32\" since it's a read-only\n // property of a typed array.\n\n // This behaves neither like String nor Uint8Array in that we set start/end\n // to their upper/lower bounds if the value passed is out of range.\n // undefined is handled specially as per ECMA-262 6th Edition,\n // Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization.\n if (start === undefined || start < 0) {\n start = 0\n }\n // Return early if start > this.length. Done here to prevent potential uint32\n // coercion fail below.\n if (start > this.length) {\n return ''\n }\n\n if (end === undefined || end > this.length) {\n end = this.length\n }\n\n if (end <= 0) {\n return ''\n }\n\n // Force coersion to uint32. This will also coerce falsey/NaN values to 0.\n end >>>= 0\n start >>>= 0\n\n if (end <= start) {\n return ''\n }\n\n if (!encoding) encoding = 'utf8'\n\n while (true) {\n switch (encoding) {\n case 'hex':\n return hexSlice(this, start, end)\n\n case 'utf8':\n case 'utf-8':\n return utf8Slice(this, start, end)\n\n case 'ascii':\n return asciiSlice(this, start, end)\n\n case 'latin1':\n case 'binary':\n return latin1Slice(this, start, end)\n\n case 'base64':\n return base64Slice(this, start, end)\n\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return utf16leSlice(this, start, end)\n\n default:\n if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)\n encoding = (encoding + '').toLowerCase()\n loweredCase = true\n }\n }\n}\n\n// The property is used by `Buffer.isBuffer` and `is-buffer` (in Safari 5-7) to detect\n// Buffer instances.\nBuffer.prototype._isBuffer = true\n\nfunction swap (b, n, m) {\n var i = b[n]\n b[n] = b[m]\n b[m] = i\n}\n\nBuffer.prototype.swap16 = function swap16 () {\n var len = this.length\n if (len % 2 !== 0) {\n throw new RangeError('Buffer size must be a multiple of 16-bits')\n }\n for (var i = 0; i < len; i += 2) {\n swap(this, i, i + 1)\n }\n return this\n}\n\nBuffer.prototype.swap32 = function swap32 () {\n var len = this.length\n if (len % 4 !== 0) {\n throw new RangeError('Buffer size must be a multiple of 32-bits')\n }\n for (var i = 0; i < len; i += 4) {\n swap(this, i, i + 3)\n swap(this, i + 1, i + 2)\n }\n return this\n}\n\nBuffer.prototype.swap64 = function swap64 () {\n var len = this.length\n if (len % 8 !== 0) {\n throw new RangeError('Buffer size must be a multiple of 64-bits')\n }\n for (var i = 0; i < len; i += 8) {\n swap(this, i, i + 7)\n swap(this, i + 1, i + 6)\n swap(this, i + 2, i + 5)\n swap(this, i + 3, i + 4)\n }\n return this\n}\n\nBuffer.prototype.toString = function toString () {\n var length = this.length | 0\n if (length === 0) return ''\n if (arguments.length === 0) return utf8Slice(this, 0, length)\n return slowToString.apply(this, arguments)\n}\n\nBuffer.prototype.equals = function equals (b) {\n if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')\n if (this === b) return true\n return Buffer.compare(this, b) === 0\n}\n\nBuffer.prototype.inspect = function inspect () {\n var str = ''\n var max = exports.INSPECT_MAX_BYTES\n if (this.length > 0) {\n str = this.toString('hex', 0, max).match(/.{2}/g).join(' ')\n if (this.length > max) str += ' ... '\n }\n return '<Buffer ' + str + '>'\n}\n\nBuffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) {\n if (!Buffer.isBuffer(target)) {\n throw new TypeError('Argument must be a Buffer')\n }\n\n if (start === undefined) {\n start = 0\n }\n if (end === undefined) {\n end = target ? target.length : 0\n }\n if (thisStart === undefined) {\n thisStart = 0\n }\n if (thisEnd === undefined) {\n thisEnd = this.length\n }\n\n if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) {\n throw new RangeError('out of range index')\n }\n\n if (thisStart >= thisEnd && start >= end) {\n return 0\n }\n if (thisStart >= thisEnd) {\n return -1\n }\n if (start >= end) {\n return 1\n }\n\n start >>>= 0\n end >>>= 0\n thisStart >>>= 0\n thisEnd >>>= 0\n\n if (this === target) return 0\n\n var x = thisEnd - thisStart\n var y = end - start\n var len = Math.min(x, y)\n\n var thisCopy = this.slice(thisStart, thisEnd)\n var targetCopy = target.slice(start, end)\n\n for (var i = 0; i < len; ++i) {\n if (thisCopy[i] !== targetCopy[i]) {\n x = thisCopy[i]\n y = targetCopy[i]\n break\n }\n }\n\n if (x < y) return -1\n if (y < x) return 1\n return 0\n}\n\n// Finds either the first index of `val` in `buffer` at offset >= `byteOffset`,\n// OR the last index of `val` in `buffer` at offset <= `byteOffset`.\n//\n// Arguments:\n// - buffer - a Buffer to search\n// - val - a string, Buffer, or number\n// - byteOffset - an index into `buffer`; will be clamped to an int32\n// - encoding - an optional encoding, relevant is val is a string\n// - dir - true for indexOf, false for lastIndexOf\nfunction bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) {\n // Empty buffer means no match\n if (buffer.length === 0) return -1\n\n // Normalize byteOffset\n if (typeof byteOffset === 'string') {\n encoding = byteOffset\n byteOffset = 0\n } else if (byteOffset > 0x7fffffff) {\n byteOffset = 0x7fffffff\n } else if (byteOffset < -0x80000000) {\n byteOffset = -0x80000000\n }\n byteOffset = +byteOffset // Coerce to Number.\n if (isNaN(byteOffset)) {\n // byteOffset: it it's undefined, null, NaN, \"foo\", etc, search whole buffer\n byteOffset = dir ? 0 : (buffer.length - 1)\n }\n\n // Normalize byteOffset: negative offsets start from the end of the buffer\n if (byteOffset < 0) byteOffset = buffer.length + byteOffset\n if (byteOffset >= buffer.length) {\n if (dir) return -1\n else byteOffset = buffer.length - 1\n } else if (byteOffset < 0) {\n if (dir) byteOffset = 0\n else return -1\n }\n\n // Normalize val\n if (typeof val === 'string') {\n val = Buffer.from(val, encoding)\n }\n\n // Finally, search either indexOf (if dir is true) or lastIndexOf\n if (Buffer.isBuffer(val)) {\n // Special case: looking for empty string/buffer always fails\n if (val.length === 0) {\n return -1\n }\n return arrayIndexOf(buffer, val, byteOffset, encoding, dir)\n } else if (typeof val === 'number') {\n val = val & 0xFF // Search for a byte value [0-255]\n if (Buffer.TYPED_ARRAY_SUPPORT &&\n typeof Uint8Array.prototype.indexOf === 'function') {\n if (dir) {\n return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset)\n } else {\n return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset)\n }\n }\n return arrayIndexOf(buffer, [ val ], byteOffset, encoding, dir)\n }\n\n throw new TypeError('val must be string, number or Buffer')\n}\n\nfunction arrayIndexOf (arr, val, byteOffset, encoding, dir) {\n var indexSize = 1\n var arrLength = arr.length\n var valLength = val.length\n\n if (encoding !== undefined) {\n encoding = String(encoding).toLowerCase()\n if (encoding === 'ucs2' || encoding === 'ucs-2' ||\n encoding === 'utf16le' || encoding === 'utf-16le') {\n if (arr.length < 2 || val.length < 2) {\n return -1\n }\n indexSize = 2\n arrLength /= 2\n valLength /= 2\n byteOffset /= 2\n }\n }\n\n function read (buf, i) {\n if (indexSize === 1) {\n return buf[i]\n } else {\n return buf.readUInt16BE(i * indexSize)\n }\n }\n\n var i\n if (dir) {\n var foundIndex = -1\n for (i = byteOffset; i < arrLength; i++) {\n if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) {\n if (foundIndex === -1) foundIndex = i\n if (i - foundIndex + 1 === valLength) return foundIndex * indexSize\n } else {\n if (foundIndex !== -1) i -= i - foundIndex\n foundIndex = -1\n }\n }\n } else {\n if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength\n for (i = byteOffset; i >= 0; i--) {\n var found = true\n for (var j = 0; j < valLength; j++) {\n if (read(arr, i + j) !== read(val, j)) {\n found = false\n break\n }\n }\n if (found) return i\n }\n }\n\n return -1\n}\n\nBuffer.prototype.includes = function includes (val, byteOffset, encoding) {\n return this.indexOf(val, byteOffset, encoding) !== -1\n}\n\nBuffer.prototype.indexOf = function indexOf (val, byteOffset, encoding) {\n return bidirectionalIndexOf(this, val, byteOffset, encoding, true)\n}\n\nBuffer.prototype.lastIndexOf = function lastIndexOf (val, byteOffset, encoding) {\n return bidirectionalIndexOf(this, val, byteOffset, encoding, false)\n}\n\nfunction hexWrite (buf, string, offset, length) {\n offset = Number(offset) || 0\n var remaining = buf.length - offset\n if (!length) {\n length = remaining\n } else {\n length = Number(length)\n if (length > remaining) {\n length = remaining\n }\n }\n\n // must be an even number of digits\n var strLen = string.length\n if (strLen % 2 !== 0) throw new TypeError('Invalid hex string')\n\n if (length > strLen / 2) {\n length = strLen / 2\n }\n for (var i = 0; i < length; ++i) {\n var parsed = parseInt(string.substr(i * 2, 2), 16)\n if (isNaN(parsed)) return i\n buf[offset + i] = parsed\n }\n return i\n}\n\nfunction utf8Write (buf, string, offset, length) {\n return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length)\n}\n\nfunction asciiWrite (buf, string, offset, length) {\n return blitBuffer(asciiToBytes(string), buf, offset, length)\n}\n\nfunction latin1Write (buf, string, offset, length) {\n return asciiWrite(buf, string, offset, length)\n}\n\nfunction base64Write (buf, string, offset, length) {\n return blitBuffer(base64ToBytes(string), buf, offset, length)\n}\n\nfunction ucs2Write (buf, string, offset, length) {\n return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length)\n}\n\nBuffer.prototype.write = function write (string, offset, length, encoding) {\n // Buffer#write(string)\n if (offset === undefined) {\n encoding = 'utf8'\n length = this.length\n offset = 0\n // Buffer#write(string, encoding)\n } else if (length === undefined && typeof offset === 'string') {\n encoding = offset\n length = this.length\n offset = 0\n // Buffer#write(string, offset[, length][, encoding])\n } else if (isFinite(offset)) {\n offset = offset | 0\n if (isFinite(length)) {\n length = length | 0\n if (encoding === undefined) encoding = 'utf8'\n } else {\n encoding = length\n length = undefined\n }\n // legacy write(string, encoding, offset, length) - remove in v0.13\n } else {\n throw new Error(\n 'Buffer.write(string, encoding, offset[, length]) is no longer supported'\n )\n }\n\n var remaining = this.length - offset\n if (length === undefined || length > remaining) length = remaining\n\n if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) {\n throw new RangeError('Attempt to write outside buffer bounds')\n }\n\n if (!encoding) encoding = 'utf8'\n\n var loweredCase = false\n for (;;) {\n switch (encoding) {\n case 'hex':\n return hexWrite(this, string, offset, length)\n\n case 'utf8':\n case 'utf-8':\n return utf8Write(this, string, offset, length)\n\n case 'ascii':\n return asciiWrite(this, string, offset, length)\n\n case 'latin1':\n case 'binary':\n return latin1Write(this, string, offset, length)\n\n case 'base64':\n // Warning: maxLength not taken into account in base64Write\n return base64Write(this, string, offset, length)\n\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return ucs2Write(this, string, offset, length)\n\n default:\n if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)\n encoding = ('' + encoding).toLowerCase()\n loweredCase = true\n }\n }\n}\n\nBuffer.prototype.toJSON = function toJSON () {\n return {\n type: 'Buffer',\n data: Array.prototype.slice.call(this._arr || this, 0)\n }\n}\n\nfunction base64Slice (buf, start, end) {\n if (start === 0 && end === buf.length) {\n return base64.fromByteArray(buf)\n } else {\n return base64.fromByteArray(buf.slice(start, end))\n }\n}\n\nfunction utf8Slice (buf, start, end) {\n end = Math.min(buf.length, end)\n var res = []\n\n var i = start\n while (i < end) {\n var firstByte = buf[i]\n var codePoint = null\n var bytesPerSequence = (firstByte > 0xEF) ? 4\n : (firstByte > 0xDF) ? 3\n : (firstByte > 0xBF) ? 2\n : 1\n\n if (i + bytesPerSequence <= end) {\n var secondByte, thirdByte, fourthByte, tempCodePoint\n\n switch (bytesPerSequence) {\n case 1:\n if (firstByte < 0x80) {\n codePoint = firstByte\n }\n break\n case 2:\n secondByte = buf[i + 1]\n if ((secondByte & 0xC0) === 0x80) {\n tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F)\n if (tempCodePoint > 0x7F) {\n codePoint = tempCodePoint\n }\n }\n break\n case 3:\n secondByte = buf[i + 1]\n thirdByte = buf[i + 2]\n if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) {\n tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F)\n if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) {\n codePoint = tempCodePoint\n }\n }\n break\n case 4:\n secondByte = buf[i + 1]\n thirdByte = buf[i + 2]\n fourthByte = buf[i + 3]\n if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) {\n tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F)\n if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) {\n codePoint = tempCodePoint\n }\n }\n }\n }\n\n if (codePoint === null) {\n // we did not generate a valid codePoint so insert a\n // replacement char (U+FFFD) and advance only 1 byte\n codePoint = 0xFFFD\n bytesPerSequence = 1\n } else if (codePoint > 0xFFFF) {\n // encode to utf16 (surrogate pair dance)\n codePoint -= 0x10000\n res.push(codePoint >>> 10 & 0x3FF | 0xD800)\n codePoint = 0xDC00 | codePoint & 0x3FF\n }\n\n res.push(codePoint)\n i += bytesPerSequence\n }\n\n return decodeCodePointsArray(res)\n}\n\n// Based on http://stackoverflow.com/a/22747272/680742, the browser with\n// the lowest limit is Chrome, with 0x10000 args.\n// We go 1 magnitude less, for safety\nvar MAX_ARGUMENTS_LENGTH = 0x1000\n\nfunction decodeCodePointsArray (codePoints) {\n var len = codePoints.length\n if (len <= MAX_ARGUMENTS_LENGTH) {\n return String.fromCharCode.apply(String, codePoints) // avoid extra slice()\n }\n\n // Decode in chunks to avoid \"call stack size exceeded\".\n var res = ''\n var i = 0\n while (i < len) {\n res += String.fromCharCode.apply(\n String,\n codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH)\n )\n }\n return res\n}\n\nfunction asciiSlice (buf, start, end) {\n var ret = ''\n end = Math.min(buf.length, end)\n\n for (var i = start; i < end; ++i) {\n ret += String.fromCharCode(buf[i] & 0x7F)\n }\n return ret\n}\n\nfunction latin1Slice (buf, start, end) {\n var ret = ''\n end = Math.min(buf.length, end)\n\n for (var i = start; i < end; ++i) {\n ret += String.fromCharCode(buf[i])\n }\n return ret\n}\n\nfunction hexSlice (buf, start, end) {\n var len = buf.length\n\n if (!start || start < 0) start = 0\n if (!end || end < 0 || end > len) end = len\n\n var out = ''\n for (var i = start; i < end; ++i) {\n out += toHex(buf[i])\n }\n return out\n}\n\nfunction utf16leSlice (buf, start, end) {\n var bytes = buf.slice(start, end)\n var res = ''\n for (var i = 0; i < bytes.length; i += 2) {\n res += String.fromCharCode(bytes[i] + bytes[i + 1] * 256)\n }\n return res\n}\n\nBuffer.prototype.slice = function slice (start, end) {\n var len = this.length\n start = ~~start\n end = end === undefined ? len : ~~end\n\n if (start < 0) {\n start += len\n if (start < 0) start = 0\n } else if (start > len) {\n start = len\n }\n\n if (end < 0) {\n end += len\n if (end < 0) end = 0\n } else if (end > len) {\n end = len\n }\n\n if (end < start) end = start\n\n var newBuf\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n newBuf = this.subarray(start, end)\n newBuf.__proto__ = Buffer.prototype\n } else {\n var sliceLen = end - start\n newBuf = new Buffer(sliceLen, undefined)\n for (var i = 0; i < sliceLen; ++i) {\n newBuf[i] = this[i + start]\n }\n }\n\n return newBuf\n}\n\n/*\n * Need to make sure that buffer isn't trying to write out of bounds.\n */\nfunction checkOffset (offset, ext, length) {\n if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint')\n if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length')\n}\n\nBuffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) {\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) checkOffset(offset, byteLength, this.length)\n\n var val = this[offset]\n var mul = 1\n var i = 0\n while (++i < byteLength && (mul *= 0x100)) {\n val += this[offset + i] * mul\n }\n\n return val\n}\n\nBuffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) {\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) {\n checkOffset(offset, byteLength, this.length)\n }\n\n var val = this[offset + --byteLength]\n var mul = 1\n while (byteLength > 0 && (mul *= 0x100)) {\n val += this[offset + --byteLength] * mul\n }\n\n return val\n}\n\nBuffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 1, this.length)\n return this[offset]\n}\n\nBuffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 2, this.length)\n return this[offset] | (this[offset + 1] << 8)\n}\n\nBuffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 2, this.length)\n return (this[offset] << 8) | this[offset + 1]\n}\n\nBuffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return ((this[offset]) |\n (this[offset + 1] << 8) |\n (this[offset + 2] << 16)) +\n (this[offset + 3] * 0x1000000)\n}\n\nBuffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return (this[offset] * 0x1000000) +\n ((this[offset + 1] << 16) |\n (this[offset + 2] << 8) |\n this[offset + 3])\n}\n\nBuffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) {\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) checkOffset(offset, byteLength, this.length)\n\n var val = this[offset]\n var mul = 1\n var i = 0\n while (++i < byteLength && (mul *= 0x100)) {\n val += this[offset + i] * mul\n }\n mul *= 0x80\n\n if (val >= mul) val -= Math.pow(2, 8 * byteLength)\n\n return val\n}\n\nBuffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) {\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) checkOffset(offset, byteLength, this.length)\n\n var i = byteLength\n var mul = 1\n var val = this[offset + --i]\n while (i > 0 && (mul *= 0x100)) {\n val += this[offset + --i] * mul\n }\n mul *= 0x80\n\n if (val >= mul) val -= Math.pow(2, 8 * byteLength)\n\n return val\n}\n\nBuffer.prototype.readInt8 = function readInt8 (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 1, this.length)\n if (!(this[offset] & 0x80)) return (this[offset])\n return ((0xff - this[offset] + 1) * -1)\n}\n\nBuffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 2, this.length)\n var val = this[offset] | (this[offset + 1] << 8)\n return (val & 0x8000) ? val | 0xFFFF0000 : val\n}\n\nBuffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 2, this.length)\n var val = this[offset + 1] | (this[offset] << 8)\n return (val & 0x8000) ? val | 0xFFFF0000 : val\n}\n\nBuffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return (this[offset]) |\n (this[offset + 1] << 8) |\n (this[offset + 2] << 16) |\n (this[offset + 3] << 24)\n}\n\nBuffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return (this[offset] << 24) |\n (this[offset + 1] << 16) |\n (this[offset + 2] << 8) |\n (this[offset + 3])\n}\n\nBuffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n return ieee754.read(this, offset, true, 23, 4)\n}\n\nBuffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n return ieee754.read(this, offset, false, 23, 4)\n}\n\nBuffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 8, this.length)\n return ieee754.read(this, offset, true, 52, 8)\n}\n\nBuffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 8, this.length)\n return ieee754.read(this, offset, false, 52, 8)\n}\n\nfunction checkInt (buf, value, offset, ext, max, min) {\n if (!Buffer.isBuffer(buf)) throw new TypeError('\"buffer\" argument must be a Buffer instance')\n if (value > max || value < min) throw new RangeError('\"value\" argument is out of bounds')\n if (offset + ext > buf.length) throw new RangeError('Index out of range')\n}\n\nBuffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) {\n var maxBytes = Math.pow(2, 8 * byteLength) - 1\n checkInt(this, value, offset, byteLength, maxBytes, 0)\n }\n\n var mul = 1\n var i = 0\n this[offset] = value & 0xFF\n while (++i < byteLength && (mul *= 0x100)) {\n this[offset + i] = (value / mul) & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) {\n var maxBytes = Math.pow(2, 8 * byteLength) - 1\n checkInt(this, value, offset, byteLength, maxBytes, 0)\n }\n\n var i = byteLength - 1\n var mul = 1\n this[offset + i] = value & 0xFF\n while (--i >= 0 && (mul *= 0x100)) {\n this[offset + i] = (value / mul) & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0)\n if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value)\n this[offset] = (value & 0xff)\n return offset + 1\n}\n\nfunction objectWriteUInt16 (buf, value, offset, littleEndian) {\n if (value < 0) value = 0xffff + value + 1\n for (var i = 0, j = Math.min(buf.length - offset, 2); i < j; ++i) {\n buf[offset + i] = (value & (0xff << (8 * (littleEndian ? i : 1 - i)))) >>>\n (littleEndian ? i : 1 - i) * 8\n }\n}\n\nBuffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value & 0xff)\n this[offset + 1] = (value >>> 8)\n } else {\n objectWriteUInt16(this, value, offset, true)\n }\n return offset + 2\n}\n\nBuffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value >>> 8)\n this[offset + 1] = (value & 0xff)\n } else {\n objectWriteUInt16(this, value, offset, false)\n }\n return offset + 2\n}\n\nfunction objectWriteUInt32 (buf, value, offset, littleEndian) {\n if (value < 0) value = 0xffffffff + value + 1\n for (var i = 0, j = Math.min(buf.length - offset, 4); i < j; ++i) {\n buf[offset + i] = (value >>> (littleEndian ? i : 3 - i) * 8) & 0xff\n }\n}\n\nBuffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset + 3] = (value >>> 24)\n this[offset + 2] = (value >>> 16)\n this[offset + 1] = (value >>> 8)\n this[offset] = (value & 0xff)\n } else {\n objectWriteUInt32(this, value, offset, true)\n }\n return offset + 4\n}\n\nBuffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value >>> 24)\n this[offset + 1] = (value >>> 16)\n this[offset + 2] = (value >>> 8)\n this[offset + 3] = (value & 0xff)\n } else {\n objectWriteUInt32(this, value, offset, false)\n }\n return offset + 4\n}\n\nBuffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) {\n var limit = Math.pow(2, 8 * byteLength - 1)\n\n checkInt(this, value, offset, byteLength, limit - 1, -limit)\n }\n\n var i = 0\n var mul = 1\n var sub = 0\n this[offset] = value & 0xFF\n while (++i < byteLength && (mul *= 0x100)) {\n if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) {\n sub = 1\n }\n this[offset + i] = ((value / mul) >> 0) - sub & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) {\n var limit = Math.pow(2, 8 * byteLength - 1)\n\n checkInt(this, value, offset, byteLength, limit - 1, -limit)\n }\n\n var i = byteLength - 1\n var mul = 1\n var sub = 0\n this[offset + i] = value & 0xFF\n while (--i >= 0 && (mul *= 0x100)) {\n if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) {\n sub = 1\n }\n this[offset + i] = ((value / mul) >> 0) - sub & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80)\n if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value)\n if (value < 0) value = 0xff + value + 1\n this[offset] = (value & 0xff)\n return offset + 1\n}\n\nBuffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value & 0xff)\n this[offset + 1] = (value >>> 8)\n } else {\n objectWriteUInt16(this, value, offset, true)\n }\n return offset + 2\n}\n\nBuffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value >>> 8)\n this[offset + 1] = (value & 0xff)\n } else {\n objectWriteUInt16(this, value, offset, false)\n }\n return offset + 2\n}\n\nBuffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value & 0xff)\n this[offset + 1] = (value >>> 8)\n this[offset + 2] = (value >>> 16)\n this[offset + 3] = (value >>> 24)\n } else {\n objectWriteUInt32(this, value, offset, true)\n }\n return offset + 4\n}\n\nBuffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)\n if (value < 0) value = 0xffffffff + value + 1\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value >>> 24)\n this[offset + 1] = (value >>> 16)\n this[offset + 2] = (value >>> 8)\n this[offset + 3] = (value & 0xff)\n } else {\n objectWriteUInt32(this, value, offset, false)\n }\n return offset + 4\n}\n\nfunction checkIEEE754 (buf, value, offset, ext, max, min) {\n if (offset + ext > buf.length) throw new RangeError('Index out of range')\n if (offset < 0) throw new RangeError('Index out of range')\n}\n\nfunction writeFloat (buf, value, offset, littleEndian, noAssert) {\n if (!noAssert) {\n checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38)\n }\n ieee754.write(buf, value, offset, littleEndian, 23, 4)\n return offset + 4\n}\n\nBuffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) {\n return writeFloat(this, value, offset, true, noAssert)\n}\n\nBuffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) {\n return writeFloat(this, value, offset, false, noAssert)\n}\n\nfunction writeDouble (buf, value, offset, littleEndian, noAssert) {\n if (!noAssert) {\n checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308)\n }\n ieee754.write(buf, value, offset, littleEndian, 52, 8)\n return offset + 8\n}\n\nBuffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) {\n return writeDouble(this, value, offset, true, noAssert)\n}\n\nBuffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) {\n return writeDouble(this, value, offset, false, noAssert)\n}\n\n// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)\nBuffer.prototype.copy = function copy (target, targetStart, start, end) {\n if (!start) start = 0\n if (!end && end !== 0) end = this.length\n if (targetStart >= target.length) targetStart = target.length\n if (!targetStart) targetStart = 0\n if (end > 0 && end < start) end = start\n\n // Copy 0 bytes; we're done\n if (end === start) return 0\n if (target.length === 0 || this.length === 0) return 0\n\n // Fatal error conditions\n if (targetStart < 0) {\n throw new RangeError('targetStart out of bounds')\n }\n if (start < 0 || start >= this.length) throw new RangeError('sourceStart out of bounds')\n if (end < 0) throw new RangeError('sourceEnd out of bounds')\n\n // Are we oob?\n if (end > this.length) end = this.length\n if (target.length - targetStart < end - start) {\n end = target.length - targetStart + start\n }\n\n var len = end - start\n var i\n\n if (this === target && start < targetStart && targetStart < end) {\n // descending copy from end\n for (i = len - 1; i >= 0; --i) {\n target[i + targetStart] = this[i + start]\n }\n } else if (len < 1000 || !Buffer.TYPED_ARRAY_SUPPORT) {\n // ascending copy from start\n for (i = 0; i < len; ++i) {\n target[i + targetStart] = this[i + start]\n }\n } else {\n Uint8Array.prototype.set.call(\n target,\n this.subarray(start, start + len),\n targetStart\n )\n }\n\n return len\n}\n\n// Usage:\n// buffer.fill(number[, offset[, end]])\n// buffer.fill(buffer[, offset[, end]])\n// buffer.fill(string[, offset[, end]][, encoding])\nBuffer.prototype.fill = function fill (val, start, end, encoding) {\n // Handle string cases:\n if (typeof val === 'string') {\n if (typeof start === 'string') {\n encoding = start\n start = 0\n end = this.length\n } else if (typeof end === 'string') {\n encoding = end\n end = this.length\n }\n if (val.length === 1) {\n var code = val.charCodeAt(0)\n if (code < 256) {\n val = code\n }\n }\n if (encoding !== undefined && typeof encoding !== 'string') {\n throw new TypeError('encoding must be a string')\n }\n if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) {\n throw new TypeError('Unknown encoding: ' + encoding)\n }\n } else if (typeof val === 'number') {\n val = val & 255\n }\n\n // Invalid ranges are not set to a default, so can range check early.\n if (start < 0 || this.length < start || this.length < end) {\n throw new RangeError('Out of range index')\n }\n\n if (end <= start) {\n return this\n }\n\n start = start >>> 0\n end = end === undefined ? this.length : end >>> 0\n\n if (!val) val = 0\n\n var i\n if (typeof val === 'number') {\n for (i = start; i < end; ++i) {\n this[i] = val\n }\n } else {\n var bytes = Buffer.isBuffer(val)\n ? val\n : utf8ToBytes(new Buffer(val, encoding).toString())\n var len = bytes.length\n for (i = 0; i < end - start; ++i) {\n this[i + start] = bytes[i % len]\n }\n }\n\n return this\n}\n\n// HELPER FUNCTIONS\n// ================\n\nvar INVALID_BASE64_RE = /[^+\\/0-9A-Za-z-_]/g\n\nfunction base64clean (str) {\n // Node strips out invalid characters like \\n and \\t from the string, base64-js does not\n str = stringtrim(str).replace(INVALID_BASE64_RE, '')\n // Node converts strings with length < 2 to ''\n if (str.length < 2) return ''\n // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not\n while (str.length % 4 !== 0) {\n str = str + '='\n }\n return str\n}\n\nfunction stringtrim (str) {\n if (str.trim) return str.trim()\n return str.replace(/^\\s+|\\s+$/g, '')\n}\n\nfunction toHex (n) {\n if (n < 16) return '0' + n.toString(16)\n return n.toString(16)\n}\n\nfunction utf8ToBytes (string, units) {\n units = units || Infinity\n var codePoint\n var length = string.length\n var leadSurrogate = null\n var bytes = []\n\n for (var i = 0; i < length; ++i) {\n codePoint = string.charCodeAt(i)\n\n // is surrogate component\n if (codePoint > 0xD7FF && codePoint < 0xE000) {\n // last char was a lead\n if (!leadSurrogate) {\n // no lead yet\n if (codePoint > 0xDBFF) {\n // unexpected trail\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n continue\n } else if (i + 1 === length) {\n // unpaired lead\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n continue\n }\n\n // valid lead\n leadSurrogate = codePoint\n\n continue\n }\n\n // 2 leads in a row\n if (codePoint < 0xDC00) {\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n leadSurrogate = codePoint\n continue\n }\n\n // valid surrogate pair\n codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000\n } else if (leadSurrogate) {\n // valid bmp char, but last char was a lead\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n }\n\n leadSurrogate = null\n\n // encode utf8\n if (codePoint < 0x80) {\n if ((units -= 1) < 0) break\n bytes.push(codePoint)\n } else if (codePoint < 0x800) {\n if ((units -= 2) < 0) break\n bytes.push(\n codePoint >> 0x6 | 0xC0,\n codePoint & 0x3F | 0x80\n )\n } else if (codePoint < 0x10000) {\n if ((units -= 3) < 0) break\n bytes.push(\n codePoint >> 0xC | 0xE0,\n codePoint >> 0x6 & 0x3F | 0x80,\n codePoint & 0x3F | 0x80\n )\n } else if (codePoint < 0x110000) {\n if ((units -= 4) < 0) break\n bytes.push(\n codePoint >> 0x12 | 0xF0,\n codePoint >> 0xC & 0x3F | 0x80,\n codePoint >> 0x6 & 0x3F | 0x80,\n codePoint & 0x3F | 0x80\n )\n } else {\n throw new Error('Invalid code point')\n }\n }\n\n return bytes\n}\n\nfunction asciiToBytes (str) {\n var byteArray = []\n for (var i = 0; i < str.length; ++i) {\n // Node's code seems to be doing this and not & 0x7F..\n byteArray.push(str.charCodeAt(i) & 0xFF)\n }\n return byteArray\n}\n\nfunction utf16leToBytes (str, units) {\n var c, hi, lo\n var byteArray = []\n for (var i = 0; i < str.length; ++i) {\n if ((units -= 2) < 0) break\n\n c = str.charCodeAt(i)\n hi = c >> 8\n lo = c % 256\n byteArray.push(lo)\n byteArray.push(hi)\n }\n\n return byteArray\n}\n\nfunction base64ToBytes (str) {\n return base64.toByteArray(base64clean(str))\n}\n\nfunction blitBuffer (src, dst, offset, length) {\n for (var i = 0; i < length; ++i) {\n if ((i + offset >= dst.length) || (i >= src.length)) break\n dst[i + offset] = src[i]\n }\n return i\n}\n\nfunction isnan (val) {\n return val !== val // eslint-disable-line no-self-compare\n}\n\n/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(/*! ./../webpack/buildin/global.js */ \"../../../node_modules/webpack/buildin/global.js\")))\n\n//# sourceURL=webpack://restaflib/C:/gen2/restaf/node_modules/buffer/index.js?");
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eval("/* WEBPACK VAR INJECTION */(function(global) {/*!\n * The buffer module from node.js, for the browser.\n *\n * @author Feross Aboukhadijeh <http://feross.org>\n * @license MIT\n */\n/* eslint-disable no-proto */\n\n\n\nvar base64 = __webpack_require__(/*! base64-js */ \"../../../node_modules/base64-js/index.js\")\nvar ieee754 = __webpack_require__(/*! ieee754 */ \"../../../node_modules/ieee754/index.js\")\nvar isArray = __webpack_require__(/*! isarray */ \"../../../node_modules/isarray/index.js\")\n\nexports.Buffer = Buffer\nexports.SlowBuffer = SlowBuffer\nexports.INSPECT_MAX_BYTES = 50\n\n/**\n * If `Buffer.TYPED_ARRAY_SUPPORT`:\n * === true Use Uint8Array implementation (fastest)\n * === false Use Object implementation (most compatible, even IE6)\n *\n * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+,\n * Opera 11.6+, iOS 4.2+.\n *\n * Due to various browser bugs, sometimes the Object implementation will be used even\n * when the browser supports typed arrays.\n *\n * Note:\n *\n * - Firefox 4-29 lacks support for adding new properties to `Uint8Array` instances,\n * See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438.\n *\n * - Chrome 9-10 is missing the `TypedArray.prototype.subarray` function.\n *\n * - IE10 has a broken `TypedArray.prototype.subarray` function which returns arrays of\n * incorrect length in some situations.\n\n * We detect these buggy browsers and set `Buffer.TYPED_ARRAY_SUPPORT` to `false` so they\n * get the Object implementation, which is slower but behaves correctly.\n */\nBuffer.TYPED_ARRAY_SUPPORT = global.TYPED_ARRAY_SUPPORT !== undefined\n ? global.TYPED_ARRAY_SUPPORT\n : typedArraySupport()\n\n/*\n * Export kMaxLength after typed array support is determined.\n */\nexports.kMaxLength = kMaxLength()\n\nfunction typedArraySupport () {\n try {\n var arr = new Uint8Array(1)\n arr.__proto__ = {__proto__: Uint8Array.prototype, foo: function () { return 42 }}\n return arr.foo() === 42 && // typed array instances can be augmented\n typeof arr.subarray === 'function' && // chrome 9-10 lack `subarray`\n arr.subarray(1, 1).byteLength === 0 // ie10 has broken `subarray`\n } catch (e) {\n return false\n }\n}\n\nfunction kMaxLength () {\n return Buffer.TYPED_ARRAY_SUPPORT\n ? 0x7fffffff\n : 0x3fffffff\n}\n\nfunction createBuffer (that, length) {\n if (kMaxLength() < length) {\n throw new RangeError('Invalid typed array length')\n }\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n // Return an augmented `Uint8Array` instance, for best performance\n that = new Uint8Array(length)\n that.__proto__ = Buffer.prototype\n } else {\n // Fallback: Return an object instance of the Buffer class\n if (that === null) {\n that = new Buffer(length)\n }\n that.length = length\n }\n\n return that\n}\n\n/**\n * The Buffer constructor returns instances of `Uint8Array` that have their\n * prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of\n * `Uint8Array`, so the returned instances will have all the node `Buffer` methods\n * and the `Uint8Array` methods. Square bracket notation works as expected -- it\n * returns a single octet.\n *\n * The `Uint8Array` prototype remains unmodified.\n */\n\nfunction Buffer (arg, encodingOrOffset, length) {\n if (!Buffer.TYPED_ARRAY_SUPPORT && !(this instanceof Buffer)) {\n return new Buffer(arg, encodingOrOffset, length)\n }\n\n // Common case.\n if (typeof arg === 'number') {\n if (typeof encodingOrOffset === 'string') {\n throw new Error(\n 'If encoding is specified then the first argument must be a string'\n )\n }\n return allocUnsafe(this, arg)\n }\n return from(this, arg, encodingOrOffset, length)\n}\n\nBuffer.poolSize = 8192 // not used by this implementation\n\n// TODO: Legacy, not needed anymore. Remove in next major version.\nBuffer._augment = function (arr) {\n arr.__proto__ = Buffer.prototype\n return arr\n}\n\nfunction from (that, value, encodingOrOffset, length) {\n if (typeof value === 'number') {\n throw new TypeError('\"value\" argument must not be a number')\n }\n\n if (typeof ArrayBuffer !== 'undefined' && value instanceof ArrayBuffer) {\n return fromArrayBuffer(that, value, encodingOrOffset, length)\n }\n\n if (typeof value === 'string') {\n return fromString(that, value, encodingOrOffset)\n }\n\n return fromObject(that, value)\n}\n\n/**\n * Functionally equivalent to Buffer(arg, encoding) but throws a TypeError\n * if value is a number.\n * Buffer.from(str[, encoding])\n * Buffer.from(array)\n * Buffer.from(buffer)\n * Buffer.from(arrayBuffer[, byteOffset[, length]])\n **/\nBuffer.from = function (value, encodingOrOffset, length) {\n return from(null, value, encodingOrOffset, length)\n}\n\nif (Buffer.TYPED_ARRAY_SUPPORT) {\n Buffer.prototype.__proto__ = Uint8Array.prototype\n Buffer.__proto__ = Uint8Array\n if (typeof Symbol !== 'undefined' && Symbol.species &&\n Buffer[Symbol.species] === Buffer) {\n // Fix subarray() in ES2016. See: https://github.com/feross/buffer/pull/97\n Object.defineProperty(Buffer, Symbol.species, {\n value: null,\n configurable: true\n })\n }\n}\n\nfunction assertSize (size) {\n if (typeof size !== 'number') {\n throw new TypeError('\"size\" argument must be a number')\n } else if (size < 0) {\n throw new RangeError('\"size\" argument must not be negative')\n }\n}\n\nfunction alloc (that, size, fill, encoding) {\n assertSize(size)\n if (size <= 0) {\n return createBuffer(that, size)\n }\n if (fill !== undefined) {\n // Only pay attention to encoding if it's a string. This\n // prevents accidentally sending in a number that would\n // be interpretted as a start offset.\n return typeof encoding === 'string'\n ? createBuffer(that, size).fill(fill, encoding)\n : createBuffer(that, size).fill(fill)\n }\n return createBuffer(that, size)\n}\n\n/**\n * Creates a new filled Buffer instance.\n * alloc(size[, fill[, encoding]])\n **/\nBuffer.alloc = function (size, fill, encoding) {\n return alloc(null, size, fill, encoding)\n}\n\nfunction allocUnsafe (that, size) {\n assertSize(size)\n that = createBuffer(that, size < 0 ? 0 : checked(size) | 0)\n if (!Buffer.TYPED_ARRAY_SUPPORT) {\n for (var i = 0; i < size; ++i) {\n that[i] = 0\n }\n }\n return that\n}\n\n/**\n * Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance.\n * */\nBuffer.allocUnsafe = function (size) {\n return allocUnsafe(null, size)\n}\n/**\n * Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance.\n */\nBuffer.allocUnsafeSlow = function (size) {\n return allocUnsafe(null, size)\n}\n\nfunction fromString (that, string, encoding) {\n if (typeof encoding !== 'string' || encoding === '') {\n encoding = 'utf8'\n }\n\n if (!Buffer.isEncoding(encoding)) {\n throw new TypeError('\"encoding\" must be a valid string encoding')\n }\n\n var length = byteLength(string, encoding) | 0\n that = createBuffer(that, length)\n\n var actual = that.write(string, encoding)\n\n if (actual !== length) {\n // Writing a hex string, for example, that contains invalid characters will\n // cause everything after the first invalid character to be ignored. (e.g.\n // 'abxxcd' will be treated as 'ab')\n that = that.slice(0, actual)\n }\n\n return that\n}\n\nfunction fromArrayLike (that, array) {\n var length = array.length < 0 ? 0 : checked(array.length) | 0\n that = createBuffer(that, length)\n for (var i = 0; i < length; i += 1) {\n that[i] = array[i] & 255\n }\n return that\n}\n\nfunction fromArrayBuffer (that, array, byteOffset, length) {\n array.byteLength // this throws if `array` is not a valid ArrayBuffer\n\n if (byteOffset < 0 || array.byteLength < byteOffset) {\n throw new RangeError('\\'offset\\' is out of bounds')\n }\n\n if (array.byteLength < byteOffset + (length || 0)) {\n throw new RangeError('\\'length\\' is out of bounds')\n }\n\n if (byteOffset === undefined && length === undefined) {\n array = new Uint8Array(array)\n } else if (length === undefined) {\n array = new Uint8Array(array, byteOffset)\n } else {\n array = new Uint8Array(array, byteOffset, length)\n }\n\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n // Return an augmented `Uint8Array` instance, for best performance\n that = array\n that.__proto__ = Buffer.prototype\n } else {\n // Fallback: Return an object instance of the Buffer class\n that = fromArrayLike(that, array)\n }\n return that\n}\n\nfunction fromObject (that, obj) {\n if (Buffer.isBuffer(obj)) {\n var len = checked(obj.length) | 0\n that = createBuffer(that, len)\n\n if (that.length === 0) {\n return that\n }\n\n obj.copy(that, 0, 0, len)\n return that\n }\n\n if (obj) {\n if ((typeof ArrayBuffer !== 'undefined' &&\n obj.buffer instanceof ArrayBuffer) || 'length' in obj) {\n if (typeof obj.length !== 'number' || isnan(obj.length)) {\n return createBuffer(that, 0)\n }\n return fromArrayLike(that, obj)\n }\n\n if (obj.type === 'Buffer' && isArray(obj.data)) {\n return fromArrayLike(that, obj.data)\n }\n }\n\n throw new TypeError('First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.')\n}\n\nfunction checked (length) {\n // Note: cannot use `length < kMaxLength()` here because that fails when\n // length is NaN (which is otherwise coerced to zero.)\n if (length >= kMaxLength()) {\n throw new RangeError('Attempt to allocate Buffer larger than maximum ' +\n 'size: 0x' + kMaxLength().toString(16) + ' bytes')\n }\n return length | 0\n}\n\nfunction SlowBuffer (length) {\n if (+length != length) { // eslint-disable-line eqeqeq\n length = 0\n }\n return Buffer.alloc(+length)\n}\n\nBuffer.isBuffer = function isBuffer (b) {\n return !!(b != null && b._isBuffer)\n}\n\nBuffer.compare = function compare (a, b) {\n if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) {\n throw new TypeError('Arguments must be Buffers')\n }\n\n if (a === b) return 0\n\n var x = a.length\n var y = b.length\n\n for (var i = 0, len = Math.min(x, y); i < len; ++i) {\n if (a[i] !== b[i]) {\n x = a[i]\n y = b[i]\n break\n }\n }\n\n if (x < y) return -1\n if (y < x) return 1\n return 0\n}\n\nBuffer.isEncoding = function isEncoding (encoding) {\n switch (String(encoding).toLowerCase()) {\n case 'hex':\n case 'utf8':\n case 'utf-8':\n case 'ascii':\n case 'latin1':\n case 'binary':\n case 'base64':\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return true\n default:\n return false\n }\n}\n\nBuffer.concat = function concat (list, length) {\n if (!isArray(list)) {\n throw new TypeError('\"list\" argument must be an Array of Buffers')\n }\n\n if (list.length === 0) {\n return Buffer.alloc(0)\n }\n\n var i\n if (length === undefined) {\n length = 0\n for (i = 0; i < list.length; ++i) {\n length += list[i].length\n }\n }\n\n var buffer = Buffer.allocUnsafe(length)\n var pos = 0\n for (i = 0; i < list.length; ++i) {\n var buf = list[i]\n if (!Buffer.isBuffer(buf)) {\n throw new TypeError('\"list\" argument must be an Array of Buffers')\n }\n buf.copy(buffer, pos)\n pos += buf.length\n }\n return buffer\n}\n\nfunction byteLength (string, encoding) {\n if (Buffer.isBuffer(string)) {\n return string.length\n }\n if (typeof ArrayBuffer !== 'undefined' && typeof ArrayBuffer.isView === 'function' &&\n (ArrayBuffer.isView(string) || string instanceof ArrayBuffer)) {\n return string.byteLength\n }\n if (typeof string !== 'string') {\n string = '' + string\n }\n\n var len = string.length\n if (len === 0) return 0\n\n // Use a for loop to avoid recursion\n var loweredCase = false\n for (;;) {\n switch (encoding) {\n case 'ascii':\n case 'latin1':\n case 'binary':\n return len\n case 'utf8':\n case 'utf-8':\n case undefined:\n return utf8ToBytes(string).length\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return len * 2\n case 'hex':\n return len >>> 1\n case 'base64':\n return base64ToBytes(string).length\n default:\n if (loweredCase) return utf8ToBytes(string).length // assume utf8\n encoding = ('' + encoding).toLowerCase()\n loweredCase = true\n }\n }\n}\nBuffer.byteLength = byteLength\n\nfunction slowToString (encoding, start, end) {\n var loweredCase = false\n\n // No need to verify that \"this.length <= MAX_UINT32\" since it's a read-only\n // property of a typed array.\n\n // This behaves neither like String nor Uint8Array in that we set start/end\n // to their upper/lower bounds if the value passed is out of range.\n // undefined is handled specially as per ECMA-262 6th Edition,\n // Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization.\n if (start === undefined || start < 0) {\n start = 0\n }\n // Return early if start > this.length. Done here to prevent potential uint32\n // coercion fail below.\n if (start > this.length) {\n return ''\n }\n\n if (end === undefined || end > this.length) {\n end = this.length\n }\n\n if (end <= 0) {\n return ''\n }\n\n // Force coersion to uint32. This will also coerce falsey/NaN values to 0.\n end >>>= 0\n start >>>= 0\n\n if (end <= start) {\n return ''\n }\n\n if (!encoding) encoding = 'utf8'\n\n while (true) {\n switch (encoding) {\n case 'hex':\n return hexSlice(this, start, end)\n\n case 'utf8':\n case 'utf-8':\n return utf8Slice(this, start, end)\n\n case 'ascii':\n return asciiSlice(this, start, end)\n\n case 'latin1':\n case 'binary':\n return latin1Slice(this, start, end)\n\n case 'base64':\n return base64Slice(this, start, end)\n\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return utf16leSlice(this, start, end)\n\n default:\n if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)\n encoding = (encoding + '').toLowerCase()\n loweredCase = true\n }\n }\n}\n\n// The property is used by `Buffer.isBuffer` and `is-buffer` (in Safari 5-7) to detect\n// Buffer instances.\nBuffer.prototype._isBuffer = true\n\nfunction swap (b, n, m) {\n var i = b[n]\n b[n] = b[m]\n b[m] = i\n}\n\nBuffer.prototype.swap16 = function swap16 () {\n var len = this.length\n if (len % 2 !== 0) {\n throw new RangeError('Buffer size must be a multiple of 16-bits')\n }\n for (var i = 0; i < len; i += 2) {\n swap(this, i, i + 1)\n }\n return this\n}\n\nBuffer.prototype.swap32 = function swap32 () {\n var len = this.length\n if (len % 4 !== 0) {\n throw new RangeError('Buffer size must be a multiple of 32-bits')\n }\n for (var i = 0; i < len; i += 4) {\n swap(this, i, i + 3)\n swap(this, i + 1, i + 2)\n }\n return this\n}\n\nBuffer.prototype.swap64 = function swap64 () {\n var len = this.length\n if (len % 8 !== 0) {\n throw new RangeError('Buffer size must be a multiple of 64-bits')\n }\n for (var i = 0; i < len; i += 8) {\n swap(this, i, i + 7)\n swap(this, i + 1, i + 6)\n swap(this, i + 2, i + 5)\n swap(this, i + 3, i + 4)\n }\n return this\n}\n\nBuffer.prototype.toString = function toString () {\n var length = this.length | 0\n if (length === 0) return ''\n if (arguments.length === 0) return utf8Slice(this, 0, length)\n return slowToString.apply(this, arguments)\n}\n\nBuffer.prototype.equals = function equals (b) {\n if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')\n if (this === b) return true\n return Buffer.compare(this, b) === 0\n}\n\nBuffer.prototype.inspect = function inspect () {\n var str = ''\n var max = exports.INSPECT_MAX_BYTES\n if (this.length > 0) {\n str = this.toString('hex', 0, max).match(/.{2}/g).join(' ')\n if (this.length > max) str += ' ... '\n }\n return '<Buffer ' + str + '>'\n}\n\nBuffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) {\n if (!Buffer.isBuffer(target)) {\n throw new TypeError('Argument must be a Buffer')\n }\n\n if (start === undefined) {\n start = 0\n }\n if (end === undefined) {\n end = target ? target.length : 0\n }\n if (thisStart === undefined) {\n thisStart = 0\n }\n if (thisEnd === undefined) {\n thisEnd = this.length\n }\n\n if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) {\n throw new RangeError('out of range index')\n }\n\n if (thisStart >= thisEnd && start >= end) {\n return 0\n }\n if (thisStart >= thisEnd) {\n return -1\n }\n if (start >= end) {\n return 1\n }\n\n start >>>= 0\n end >>>= 0\n thisStart >>>= 0\n thisEnd >>>= 0\n\n if (this === target) return 0\n\n var x = thisEnd - thisStart\n var y = end - start\n var len = Math.min(x, y)\n\n var thisCopy = this.slice(thisStart, thisEnd)\n var targetCopy = target.slice(start, end)\n\n for (var i = 0; i < len; ++i) {\n if (thisCopy[i] !== targetCopy[i]) {\n x = thisCopy[i]\n y = targetCopy[i]\n break\n }\n }\n\n if (x < y) return -1\n if (y < x) return 1\n return 0\n}\n\n// Finds either the first index of `val` in `buffer` at offset >= `byteOffset`,\n// OR the last index of `val` in `buffer` at offset <= `byteOffset`.\n//\n// Arguments:\n// - buffer - a Buffer to search\n// - val - a string, Buffer, or number\n// - byteOffset - an index into `buffer`; will be clamped to an int32\n// - encoding - an optional encoding, relevant is val is a string\n// - dir - true for indexOf, false for lastIndexOf\nfunction bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) {\n // Empty buffer means no match\n if (buffer.length === 0) return -1\n\n // Normalize byteOffset\n if (typeof byteOffset === 'string') {\n encoding = byteOffset\n byteOffset = 0\n } else if (byteOffset > 0x7fffffff) {\n byteOffset = 0x7fffffff\n } else if (byteOffset < -0x80000000) {\n byteOffset = -0x80000000\n }\n byteOffset = +byteOffset // Coerce to Number.\n if (isNaN(byteOffset)) {\n // byteOffset: it it's undefined, null, NaN, \"foo\", etc, search whole buffer\n byteOffset = dir ? 0 : (buffer.length - 1)\n }\n\n // Normalize byteOffset: negative offsets start from the end of the buffer\n if (byteOffset < 0) byteOffset = buffer.length + byteOffset\n if (byteOffset >= buffer.length) {\n if (dir) return -1\n else byteOffset = buffer.length - 1\n } else if (byteOffset < 0) {\n if (dir) byteOffset = 0\n else return -1\n }\n\n // Normalize val\n if (typeof val === 'string') {\n val = Buffer.from(val, encoding)\n }\n\n // Finally, search either indexOf (if dir is true) or lastIndexOf\n if (Buffer.isBuffer(val)) {\n // Special case: looking for empty string/buffer always fails\n if (val.length === 0) {\n return -1\n }\n return arrayIndexOf(buffer, val, byteOffset, encoding, dir)\n } else if (typeof val === 'number') {\n val = val & 0xFF // Search for a byte value [0-255]\n if (Buffer.TYPED_ARRAY_SUPPORT &&\n typeof Uint8Array.prototype.indexOf === 'function') {\n if (dir) {\n return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset)\n } else {\n return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset)\n }\n }\n return arrayIndexOf(buffer, [ val ], byteOffset, encoding, dir)\n }\n\n throw new TypeError('val must be string, number or Buffer')\n}\n\nfunction arrayIndexOf (arr, val, byteOffset, encoding, dir) {\n var indexSize = 1\n var arrLength = arr.length\n var valLength = val.length\n\n if (encoding !== undefined) {\n encoding = String(encoding).toLowerCase()\n if (encoding === 'ucs2' || encoding === 'ucs-2' ||\n encoding === 'utf16le' || encoding === 'utf-16le') {\n if (arr.length < 2 || val.length < 2) {\n return -1\n }\n indexSize = 2\n arrLength /= 2\n valLength /= 2\n byteOffset /= 2\n }\n }\n\n function read (buf, i) {\n if (indexSize === 1) {\n return buf[i]\n } else {\n return buf.readUInt16BE(i * indexSize)\n }\n }\n\n var i\n if (dir) {\n var foundIndex = -1\n for (i = byteOffset; i < arrLength; i++) {\n if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) {\n if (foundIndex === -1) foundIndex = i\n if (i - foundIndex + 1 === valLength) return foundIndex * indexSize\n } else {\n if (foundIndex !== -1) i -= i - foundIndex\n foundIndex = -1\n }\n }\n } else {\n if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength\n for (i = byteOffset; i >= 0; i--) {\n var found = true\n for (var j = 0; j < valLength; j++) {\n if (read(arr, i + j) !== read(val, j)) {\n found = false\n break\n }\n }\n if (found) return i\n }\n }\n\n return -1\n}\n\nBuffer.prototype.includes = function includes (val, byteOffset, encoding) {\n return this.indexOf(val, byteOffset, encoding) !== -1\n}\n\nBuffer.prototype.indexOf = function indexOf (val, byteOffset, encoding) {\n return bidirectionalIndexOf(this, val, byteOffset, encoding, true)\n}\n\nBuffer.prototype.lastIndexOf = function lastIndexOf (val, byteOffset, encoding) {\n return bidirectionalIndexOf(this, val, byteOffset, encoding, false)\n}\n\nfunction hexWrite (buf, string, offset, length) {\n offset = Number(offset) || 0\n var remaining = buf.length - offset\n if (!length) {\n length = remaining\n } else {\n length = Number(length)\n if (length > remaining) {\n length = remaining\n }\n }\n\n // must be an even number of digits\n var strLen = string.length\n if (strLen % 2 !== 0) throw new TypeError('Invalid hex string')\n\n if (length > strLen / 2) {\n length = strLen / 2\n }\n for (var i = 0; i < length; ++i) {\n var parsed = parseInt(string.substr(i * 2, 2), 16)\n if (isNaN(parsed)) return i\n buf[offset + i] = parsed\n }\n return i\n}\n\nfunction utf8Write (buf, string, offset, length) {\n return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length)\n}\n\nfunction asciiWrite (buf, string, offset, length) {\n return blitBuffer(asciiToBytes(string), buf, offset, length)\n}\n\nfunction latin1Write (buf, string, offset, length) {\n return asciiWrite(buf, string, offset, length)\n}\n\nfunction base64Write (buf, string, offset, length) {\n return blitBuffer(base64ToBytes(string), buf, offset, length)\n}\n\nfunction ucs2Write (buf, string, offset, length) {\n return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length)\n}\n\nBuffer.prototype.write = function write (string, offset, length, encoding) {\n // Buffer#write(string)\n if (offset === undefined) {\n encoding = 'utf8'\n length = this.length\n offset = 0\n // Buffer#write(string, encoding)\n } else if (length === undefined && typeof offset === 'string') {\n encoding = offset\n length = this.length\n offset = 0\n // Buffer#write(string, offset[, length][, encoding])\n } else if (isFinite(offset)) {\n offset = offset | 0\n if (isFinite(length)) {\n length = length | 0\n if (encoding === undefined) encoding = 'utf8'\n } else {\n encoding = length\n length = undefined\n }\n // legacy write(string, encoding, offset, length) - remove in v0.13\n } else {\n throw new Error(\n 'Buffer.write(string, encoding, offset[, length]) is no longer supported'\n )\n }\n\n var remaining = this.length - offset\n if (length === undefined || length > remaining) length = remaining\n\n if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) {\n throw new RangeError('Attempt to write outside buffer bounds')\n }\n\n if (!encoding) encoding = 'utf8'\n\n var loweredCase = false\n for (;;) {\n switch (encoding) {\n case 'hex':\n return hexWrite(this, string, offset, length)\n\n case 'utf8':\n case 'utf-8':\n return utf8Write(this, string, offset, length)\n\n case 'ascii':\n return asciiWrite(this, string, offset, length)\n\n case 'latin1':\n case 'binary':\n return latin1Write(this, string, offset, length)\n\n case 'base64':\n // Warning: maxLength not taken into account in base64Write\n return base64Write(this, string, offset, length)\n\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return ucs2Write(this, string, offset, length)\n\n default:\n if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)\n encoding = ('' + encoding).toLowerCase()\n loweredCase = true\n }\n }\n}\n\nBuffer.prototype.toJSON = function toJSON () {\n return {\n type: 'Buffer',\n data: Array.prototype.slice.call(this._arr || this, 0)\n }\n}\n\nfunction base64Slice (buf, start, end) {\n if (start === 0 && end === buf.length) {\n return base64.fromByteArray(buf)\n } else {\n return base64.fromByteArray(buf.slice(start, end))\n }\n}\n\nfunction utf8Slice (buf, start, end) {\n end = Math.min(buf.length, end)\n var res = []\n\n var i = start\n while (i < end) {\n var firstByte = buf[i]\n var codePoint = null\n var bytesPerSequence = (firstByte > 0xEF) ? 4\n : (firstByte > 0xDF) ? 3\n : (firstByte > 0xBF) ? 2\n : 1\n\n if (i + bytesPerSequence <= end) {\n var secondByte, thirdByte, fourthByte, tempCodePoint\n\n switch (bytesPerSequence) {\n case 1:\n if (firstByte < 0x80) {\n codePoint = firstByte\n }\n break\n case 2:\n secondByte = buf[i + 1]\n if ((secondByte & 0xC0) === 0x80) {\n tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F)\n if (tempCodePoint > 0x7F) {\n codePoint = tempCodePoint\n }\n }\n break\n case 3:\n secondByte = buf[i + 1]\n thirdByte = buf[i + 2]\n if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) {\n tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F)\n if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) {\n codePoint = tempCodePoint\n }\n }\n break\n case 4:\n secondByte = buf[i + 1]\n thirdByte = buf[i + 2]\n fourthByte = buf[i + 3]\n if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) {\n tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F)\n if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) {\n codePoint = tempCodePoint\n }\n }\n }\n }\n\n if (codePoint === null) {\n // we did not generate a valid codePoint so insert a\n // replacement char (U+FFFD) and advance only 1 byte\n codePoint = 0xFFFD\n bytesPerSequence = 1\n } else if (codePoint > 0xFFFF) {\n // encode to utf16 (surrogate pair dance)\n codePoint -= 0x10000\n res.push(codePoint >>> 10 & 0x3FF | 0xD800)\n codePoint = 0xDC00 | codePoint & 0x3FF\n }\n\n res.push(codePoint)\n i += bytesPerSequence\n }\n\n return decodeCodePointsArray(res)\n}\n\n// Based on http://stackoverflow.com/a/22747272/680742, the browser with\n// the lowest limit is Chrome, with 0x10000 args.\n// We go 1 magnitude less, for safety\nvar MAX_ARGUMENTS_LENGTH = 0x1000\n\nfunction decodeCodePointsArray (codePoints) {\n var len = codePoints.length\n if (len <= MAX_ARGUMENTS_LENGTH) {\n return String.fromCharCode.apply(String, codePoints) // avoid extra slice()\n }\n\n // Decode in chunks to avoid \"call stack size exceeded\".\n var res = ''\n var i = 0\n while (i < len) {\n res += String.fromCharCode.apply(\n String,\n codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH)\n )\n }\n return res\n}\n\nfunction asciiSlice (buf, start, end) {\n var ret = ''\n end = Math.min(buf.length, end)\n\n for (var i = start; i < end; ++i) {\n ret += String.fromCharCode(buf[i] & 0x7F)\n }\n return ret\n}\n\nfunction latin1Slice (buf, start, end) {\n var ret = ''\n end = Math.min(buf.length, end)\n\n for (var i = start; i < end; ++i) {\n ret += String.fromCharCode(buf[i])\n }\n return ret\n}\n\nfunction hexSlice (buf, start, end) {\n var len = buf.length\n\n if (!start || start < 0) start = 0\n if (!end || end < 0 || end > len) end = len\n\n var out = ''\n for (var i = start; i < end; ++i) {\n out += toHex(buf[i])\n }\n return out\n}\n\nfunction utf16leSlice (buf, start, end) {\n var bytes = buf.slice(start, end)\n var res = ''\n for (var i = 0; i < bytes.length; i += 2) {\n res += String.fromCharCode(bytes[i] + bytes[i + 1] * 256)\n }\n return res\n}\n\nBuffer.prototype.slice = function slice (start, end) {\n var len = this.length\n start = ~~start\n end = end === undefined ? len : ~~end\n\n if (start < 0) {\n start += len\n if (start < 0) start = 0\n } else if (start > len) {\n start = len\n }\n\n if (end < 0) {\n end += len\n if (end < 0) end = 0\n } else if (end > len) {\n end = len\n }\n\n if (end < start) end = start\n\n var newBuf\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n newBuf = this.subarray(start, end)\n newBuf.__proto__ = Buffer.prototype\n } else {\n var sliceLen = end - start\n newBuf = new Buffer(sliceLen, undefined)\n for (var i = 0; i < sliceLen; ++i) {\n newBuf[i] = this[i + start]\n }\n }\n\n return newBuf\n}\n\n/*\n * Need to make sure that buffer isn't trying to write out of bounds.\n */\nfunction checkOffset (offset, ext, length) {\n if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint')\n if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length')\n}\n\nBuffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) {\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) checkOffset(offset, byteLength, this.length)\n\n var val = this[offset]\n var mul = 1\n var i = 0\n while (++i < byteLength && (mul *= 0x100)) {\n val += this[offset + i] * mul\n }\n\n return val\n}\n\nBuffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) {\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) {\n checkOffset(offset, byteLength, this.length)\n }\n\n var val = this[offset + --byteLength]\n var mul = 1\n while (byteLength > 0 && (mul *= 0x100)) {\n val += this[offset + --byteLength] * mul\n }\n\n return val\n}\n\nBuffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 1, this.length)\n return this[offset]\n}\n\nBuffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 2, this.length)\n return this[offset] | (this[offset + 1] << 8)\n}\n\nBuffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 2, this.length)\n return (this[offset] << 8) | this[offset + 1]\n}\n\nBuffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return ((this[offset]) |\n (this[offset + 1] << 8) |\n (this[offset + 2] << 16)) +\n (this[offset + 3] * 0x1000000)\n}\n\nBuffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return (this[offset] * 0x1000000) +\n ((this[offset + 1] << 16) |\n (this[offset + 2] << 8) |\n this[offset + 3])\n}\n\nBuffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) {\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) checkOffset(offset, byteLength, this.length)\n\n var val = this[offset]\n var mul = 1\n var i = 0\n while (++i < byteLength && (mul *= 0x100)) {\n val += this[offset + i] * mul\n }\n mul *= 0x80\n\n if (val >= mul) val -= Math.pow(2, 8 * byteLength)\n\n return val\n}\n\nBuffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) {\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) checkOffset(offset, byteLength, this.length)\n\n var i = byteLength\n var mul = 1\n var val = this[offset + --i]\n while (i > 0 && (mul *= 0x100)) {\n val += this[offset + --i] * mul\n }\n mul *= 0x80\n\n if (val >= mul) val -= Math.pow(2, 8 * byteLength)\n\n return val\n}\n\nBuffer.prototype.readInt8 = function readInt8 (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 1, this.length)\n if (!(this[offset] & 0x80)) return (this[offset])\n return ((0xff - this[offset] + 1) * -1)\n}\n\nBuffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 2, this.length)\n var val = this[offset] | (this[offset + 1] << 8)\n return (val & 0x8000) ? val | 0xFFFF0000 : val\n}\n\nBuffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 2, this.length)\n var val = this[offset + 1] | (this[offset] << 8)\n return (val & 0x8000) ? val | 0xFFFF0000 : val\n}\n\nBuffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return (this[offset]) |\n (this[offset + 1] << 8) |\n (this[offset + 2] << 16) |\n (this[offset + 3] << 24)\n}\n\nBuffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return (this[offset] << 24) |\n (this[offset + 1] << 16) |\n (this[offset + 2] << 8) |\n (this[offset + 3])\n}\n\nBuffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n return ieee754.read(this, offset, true, 23, 4)\n}\n\nBuffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n return ieee754.read(this, offset, false, 23, 4)\n}\n\nBuffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 8, this.length)\n return ieee754.read(this, offset, true, 52, 8)\n}\n\nBuffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 8, this.length)\n return ieee754.read(this, offset, false, 52, 8)\n}\n\nfunction checkInt (buf, value, offset, ext, max, min) {\n if (!Buffer.isBuffer(buf)) throw new TypeError('\"buffer\" argument must be a Buffer instance')\n if (value > max || value < min) throw new RangeError('\"value\" argument is out of bounds')\n if (offset + ext > buf.length) throw new RangeError('Index out of range')\n}\n\nBuffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) {\n var maxBytes = Math.pow(2, 8 * byteLength) - 1\n checkInt(this, value, offset, byteLength, maxBytes, 0)\n }\n\n var mul = 1\n var i = 0\n this[offset] = value & 0xFF\n while (++i < byteLength && (mul *= 0x100)) {\n this[offset + i] = (value / mul) & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) {\n var maxBytes = Math.pow(2, 8 * byteLength) - 1\n checkInt(this, value, offset, byteLength, maxBytes, 0)\n }\n\n var i = byteLength - 1\n var mul = 1\n this[offset + i] = value & 0xFF\n while (--i >= 0 && (mul *= 0x100)) {\n this[offset + i] = (value / mul) & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0)\n if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value)\n this[offset] = (value & 0xff)\n return offset + 1\n}\n\nfunction objectWriteUInt16 (buf, value, offset, littleEndian) {\n if (value < 0) value = 0xffff + value + 1\n for (var i = 0, j = Math.min(buf.length - offset, 2); i < j; ++i) {\n buf[offset + i] = (value & (0xff << (8 * (littleEndian ? i : 1 - i)))) >>>\n (littleEndian ? i : 1 - i) * 8\n }\n}\n\nBuffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value & 0xff)\n this[offset + 1] = (value >>> 8)\n } else {\n objectWriteUInt16(this, value, offset, true)\n }\n return offset + 2\n}\n\nBuffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value >>> 8)\n this[offset + 1] = (value & 0xff)\n } else {\n objectWriteUInt16(this, value, offset, false)\n }\n return offset + 2\n}\n\nfunction objectWriteUInt32 (buf, value, offset, littleEndian) {\n if (value < 0) value = 0xffffffff + value + 1\n for (var i = 0, j = Math.min(buf.length - offset, 4); i < j; ++i) {\n buf[offset + i] = (value >>> (littleEndian ? i : 3 - i) * 8) & 0xff\n }\n}\n\nBuffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset + 3] = (value >>> 24)\n this[offset + 2] = (value >>> 16)\n this[offset + 1] = (value >>> 8)\n this[offset] = (value & 0xff)\n } else {\n objectWriteUInt32(this, value, offset, true)\n }\n return offset + 4\n}\n\nBuffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value >>> 24)\n this[offset + 1] = (value >>> 16)\n this[offset + 2] = (value >>> 8)\n this[offset + 3] = (value & 0xff)\n } else {\n objectWriteUInt32(this, value, offset, false)\n }\n return offset + 4\n}\n\nBuffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) {\n var limit = Math.pow(2, 8 * byteLength - 1)\n\n checkInt(this, value, offset, byteLength, limit - 1, -limit)\n }\n\n var i = 0\n var mul = 1\n var sub = 0\n this[offset] = value & 0xFF\n while (++i < byteLength && (mul *= 0x100)) {\n if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) {\n sub = 1\n }\n this[offset + i] = ((value / mul) >> 0) - sub & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) {\n var limit = Math.pow(2, 8 * byteLength - 1)\n\n checkInt(this, value, offset, byteLength, limit - 1, -limit)\n }\n\n var i = byteLength - 1\n var mul = 1\n var sub = 0\n this[offset + i] = value & 0xFF\n while (--i >= 0 && (mul *= 0x100)) {\n if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) {\n sub = 1\n }\n this[offset + i] = ((value / mul) >> 0) - sub & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80)\n if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value)\n if (value < 0) value = 0xff + value + 1\n this[offset] = (value & 0xff)\n return offset + 1\n}\n\nBuffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value & 0xff)\n this[offset + 1] = (value >>> 8)\n } else {\n objectWriteUInt16(this, value, offset, true)\n }\n return offset + 2\n}\n\nBuffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value >>> 8)\n this[offset + 1] = (value & 0xff)\n } else {\n objectWriteUInt16(this, value, offset, false)\n }\n return offset + 2\n}\n\nBuffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value & 0xff)\n this[offset + 1] = (value >>> 8)\n this[offset + 2] = (value >>> 16)\n this[offset + 3] = (value >>> 24)\n } else {\n objectWriteUInt32(this, value, offset, true)\n }\n return offset + 4\n}\n\nBuffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)\n if (value < 0) value = 0xffffffff + value + 1\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value >>> 24)\n this[offset + 1] = (value >>> 16)\n this[offset + 2] = (value >>> 8)\n this[offset + 3] = (value & 0xff)\n } else {\n objectWriteUInt32(this, value, offset, false)\n }\n return offset + 4\n}\n\nfunction checkIEEE754 (buf, value, offset, ext, max, min) {\n if (offset + ext > buf.length) throw new RangeError('Index out of range')\n if (offset < 0) throw new RangeError('Index out of range')\n}\n\nfunction writeFloat (buf, value, offset, littleEndian, noAssert) {\n if (!noAssert) {\n checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38)\n }\n ieee754.write(buf, value, offset, littleEndian, 23, 4)\n return offset + 4\n}\n\nBuffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) {\n return writeFloat(this, value, offset, true, noAssert)\n}\n\nBuffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) {\n return writeFloat(this, value, offset, false, noAssert)\n}\n\nfunction writeDouble (buf, value, offset, littleEndian, noAssert) {\n if (!noAssert) {\n checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308)\n }\n ieee754.write(buf, value, offset, littleEndian, 52, 8)\n return offset + 8\n}\n\nBuffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) {\n return writeDouble(this, value, offset, true, noAssert)\n}\n\nBuffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) {\n return writeDouble(this, value, offset, false, noAssert)\n}\n\n// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)\nBuffer.prototype.copy = function copy (target, targetStart, start, end) {\n if (!start) start = 0\n if (!end && end !== 0) end = this.length\n if (targetStart >= target.length) targetStart = target.length\n if (!targetStart) targetStart = 0\n if (end > 0 && end < start) end = start\n\n // Copy 0 bytes; we're done\n if (end === start) return 0\n if (target.length === 0 || this.length === 0) return 0\n\n // Fatal error conditions\n if (targetStart < 0) {\n throw new RangeError('targetStart out of bounds')\n }\n if (start < 0 || start >= this.length) throw new RangeError('sourceStart out of bounds')\n if (end < 0) throw new RangeError('sourceEnd out of bounds')\n\n // Are we oob?\n if (end > this.length) end = this.length\n if (target.length - targetStart < end - start) {\n end = target.length - targetStart + start\n }\n\n var len = end - start\n var i\n\n if (this === target && start < targetStart && targetStart < end) {\n // descending copy from end\n for (i = len - 1; i >= 0; --i) {\n target[i + targetStart] = this[i + start]\n }\n } else if (len < 1000 || !Buffer.TYPED_ARRAY_SUPPORT) {\n // ascending copy from start\n for (i = 0; i < len; ++i) {\n target[i + targetStart] = this[i + start]\n }\n } else {\n Uint8Array.prototype.set.call(\n target,\n this.subarray(start, start + len),\n targetStart\n )\n }\n\n return len\n}\n\n// Usage:\n// buffer.fill(number[, offset[, end]])\n// buffer.fill(buffer[, offset[, end]])\n// buffer.fill(string[, offset[, end]][, encoding])\nBuffer.prototype.fill = function fill (val, start, end, encoding) {\n // Handle string cases:\n if (typeof val === 'string') {\n if (typeof start === 'string') {\n encoding = start\n start = 0\n end = this.length\n } else if (typeof end === 'string') {\n encoding = end\n end = this.length\n }\n if (val.length === 1) {\n var code = val.charCodeAt(0)\n if (code < 256) {\n val = code\n }\n }\n if (encoding !== undefined && typeof encoding !== 'string') {\n throw new TypeError('encoding must be a string')\n }\n if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) {\n throw new TypeError('Unknown encoding: ' + encoding)\n }\n } else if (typeof val === 'number') {\n val = val & 255\n }\n\n // Invalid ranges are not set to a default, so can range check early.\n if (start < 0 || this.length < start || this.length < end) {\n throw new RangeError('Out of range index')\n }\n\n if (end <= start) {\n return this\n }\n\n start = start >>> 0\n end = end === undefined ? this.length : end >>> 0\n\n if (!val) val = 0\n\n var i\n if (typeof val === 'number') {\n for (i = start; i < end; ++i) {\n this[i] = val\n }\n } else {\n var bytes = Buffer.isBuffer(val)\n ? val\n : utf8ToBytes(new Buffer(val, encoding).toString())\n var len = bytes.length\n for (i = 0; i < end - start; ++i) {\n this[i + start] = bytes[i % len]\n }\n }\n\n return this\n}\n\n// HELPER FUNCTIONS\n// ================\n\nvar INVALID_BASE64_RE = /[^+\\/0-9A-Za-z-_]/g\n\nfunction base64clean (str) {\n // Node strips out invalid characters like \\n and \\t from the string, base64-js does not\n str = stringtrim(str).replace(INVALID_BASE64_RE, '')\n // Node converts strings with length < 2 to ''\n if (str.length < 2) return ''\n // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not\n while (str.length % 4 !== 0) {\n str = str + '='\n }\n return str\n}\n\nfunction stringtrim (str) {\n if (str.trim) return str.trim()\n return str.replace(/^\\s+|\\s+$/g, '')\n}\n\nfunction toHex (n) {\n if (n < 16) return '0' + n.toString(16)\n return n.toString(16)\n}\n\nfunction utf8ToBytes (string, units) {\n units = units || Infinity\n var codePoint\n var length = string.length\n var leadSurrogate = null\n var bytes = []\n\n for (var i = 0; i < length; ++i) {\n codePoint = string.charCodeAt(i)\n\n // is surrogate component\n if (codePoint > 0xD7FF && codePoint < 0xE000) {\n // last char was a lead\n if (!leadSurrogate) {\n // no lead yet\n if (codePoint > 0xDBFF) {\n // unexpected trail\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n continue\n } else if (i + 1 === length) {\n // unpaired lead\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n continue\n }\n\n // valid lead\n leadSurrogate = codePoint\n\n continue\n }\n\n // 2 leads in a row\n if (codePoint < 0xDC00) {\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n leadSurrogate = codePoint\n continue\n }\n\n // valid surrogate pair\n codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000\n } else if (leadSurrogate) {\n // valid bmp char, but last char was a lead\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n }\n\n leadSurrogate = null\n\n // encode utf8\n if (codePoint < 0x80) {\n if ((units -= 1) < 0) break\n bytes.push(codePoint)\n } else if (codePoint < 0x800) {\n if ((units -= 2) < 0) break\n bytes.push(\n codePoint >> 0x6 | 0xC0,\n codePoint & 0x3F | 0x80\n )\n } else if (codePoint < 0x10000) {\n if ((units -= 3) < 0) break\n bytes.push(\n codePoint >> 0xC | 0xE0,\n codePoint >> 0x6 & 0x3F | 0x80,\n codePoint & 0x3F | 0x80\n )\n } else if (codePoint < 0x110000) {\n if ((units -= 4) < 0) break\n bytes.push(\n codePoint >> 0x12 | 0xF0,\n codePoint >> 0xC & 0x3F | 0x80,\n codePoint >> 0x6 & 0x3F | 0x80,\n codePoint & 0x3F | 0x80\n )\n } else {\n throw new Error('Invalid code point')\n }\n }\n\n return bytes\n}\n\nfunction asciiToBytes (str) {\n var byteArray = []\n for (var i = 0; i < str.length; ++i) {\n // Node's code seems to be doing this and not & 0x7F..\n byteArray.push(str.charCodeAt(i) & 0xFF)\n }\n return byteArray\n}\n\nfunction utf16leToBytes (str, units) {\n var c, hi, lo\n var byteArray = []\n for (var i = 0; i < str.length; ++i) {\n if ((units -= 2) < 0) break\n\n c = str.charCodeAt(i)\n hi = c >> 8\n lo = c % 256\n byteArray.push(lo)\n byteArray.push(hi)\n }\n\n return byteArray\n}\n\nfunction base64ToBytes (str) {\n return base64.toByteArray(base64clean(str))\n}\n\nfunction blitBuffer (src, dst, offset, length) {\n for (var i = 0; i < length; ++i) {\n if ((i + offset >= dst.length) || (i >= src.length)) break\n dst[i + offset] = src[i]\n }\n return i\n}\n\nfunction isnan (val) {\n return val !== val // eslint-disable-line no-self-compare\n}\n\n/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(/*! ./../webpack/buildin/global.js */ \"../../../node_modules/webpack/buildin/global.js\")))\n\n//# sourceURL=webpack://restaflib/C:/sassoftware/restaf/node_modules/buffer/index.js?");
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eval("/*\n\nThe MIT License (MIT)\n\nOriginal Library\n - Copyright (c) Marak Squires\n\nAdditional functionality\n - Copyright (c) Sindre Sorhus <sindresorhus@gmail.com> (sindresorhus.com)\n\nPermission is hereby granted, free of charge, to any person obtaining a copy\nof this software and associated documentation files (the \"Software\"), to deal\nin the Software without restriction, including without limitation the rights\nto use, copy, modify, merge, publish, distribute, sublicense, and/or sell\ncopies of the Software, and to permit persons to whom the Software is\nfurnished to do so, subject to the following conditions:\n\nThe above copyright notice and this permission notice shall be included in\nall copies or substantial portions of the Software.\n\nTHE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\nIMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\nFITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\nAUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\nLIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\nOUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\nTHE SOFTWARE.\n\n*/\n\nvar colors = {};\nmodule['exports'] = colors;\n\ncolors.themes = {};\n\nvar util = __webpack_require__(/*! util */ \"../../../node_modules/util/util.js\");\nvar ansiStyles = colors.styles = __webpack_require__(/*! ./styles */ \"../../../node_modules/colors/lib/styles.js\");\nvar defineProps = Object.defineProperties;\nvar newLineRegex = new RegExp(/[\\r\\n]+/g);\n\ncolors.supportsColor = __webpack_require__(/*! ./system/supports-colors */ \"../../../node_modules/colors/lib/system/supports-colors.js\").supportsColor;\n\nif (typeof colors.enabled === 'undefined') {\n colors.enabled = colors.supportsColor() !== false;\n}\n\ncolors.enable = function() {\n colors.enabled = true;\n};\n\ncolors.disable = function() {\n colors.enabled = false;\n};\n\ncolors.stripColors = colors.strip = function(str) {\n return ('' + str).replace(/\\x1B\\[\\d+m/g, '');\n};\n\n// eslint-disable-next-line no-unused-vars\nvar stylize = colors.stylize = function stylize(str, style) {\n if (!colors.enabled) {\n return str+'';\n }\n\n var styleMap = ansiStyles[style];\n\n // Stylize should work for non-ANSI styles, too\n if(!styleMap && style in colors){\n // Style maps like trap operate as functions on strings;\n // they don't have properties like open or close.\n return colors[style](str);\n }\n\n return styleMap.open + str + styleMap.close;\n};\n\nvar matchOperatorsRe = /[|\\\\{}()[\\]^$+*?.]/g;\nvar escapeStringRegexp = function(str) {\n if (typeof str !== 'string') {\n throw new TypeError('Expected a string');\n }\n return str.replace(matchOperatorsRe, '\\\\$&');\n};\n\nfunction build(_styles) {\n var builder = function builder() {\n return applyStyle.apply(builder, arguments);\n };\n builder._styles = _styles;\n // __proto__ is used because we must return a function, but there is\n // no way to create a function with a different prototype.\n builder.__proto__ = proto;\n return builder;\n}\n\nvar styles = (function() {\n var ret = {};\n ansiStyles.grey = ansiStyles.gray;\n Object.keys(ansiStyles).forEach(function(key) {\n ansiStyles[key].closeRe =\n new RegExp(escapeStringRegexp(ansiStyles[key].close), 'g');\n ret[key] = {\n get: function() {\n return build(this._styles.concat(key));\n },\n };\n });\n return ret;\n})();\n\nvar proto = defineProps(function colors() {}, styles);\n\nfunction applyStyle() {\n var args = Array.prototype.slice.call(arguments);\n\n var str = args.map(function(arg) {\n // Use weak equality check so we can colorize null/undefined in safe mode\n if (arg != null && arg.constructor === String) {\n return arg;\n } else {\n return util.inspect(arg);\n }\n }).join(' ');\n\n if (!colors.enabled || !str) {\n return str;\n }\n\n var newLinesPresent = str.indexOf('\\n') != -1;\n\n var nestedStyles = this._styles;\n\n var i = nestedStyles.length;\n while (i--) {\n var code = ansiStyles[nestedStyles[i]];\n str = code.open + str.replace(code.closeRe, code.open) + code.close;\n if (newLinesPresent) {\n str = str.replace(newLineRegex, function(match) {\n return code.close + match + code.open;\n });\n }\n }\n\n return str;\n}\n\ncolors.setTheme = function(theme) {\n if (typeof theme === 'string') {\n console.log('colors.setTheme now only accepts an object, not a string. ' +\n 'If you are trying to set a theme from a file, it is now your (the ' +\n 'caller\\'s) responsibility to require the file. The old syntax ' +\n 'looked like colors.setTheme(__dirname + ' +\n '\\'/../themes/generic-logging.js\\'); The new syntax looks like '+\n 'colors.setTheme(require(__dirname + ' +\n '\\'/../themes/generic-logging.js\\'));');\n return;\n }\n for (var style in theme) {\n (function(style) {\n colors[style] = function(str) {\n if (typeof theme[style] === 'object') {\n var out = str;\n for (var i in theme[style]) {\n out = colors[theme[style][i]](out);\n }\n return out;\n }\n return colors[theme[style]](str);\n };\n })(style);\n }\n};\n\nfunction init() {\n var ret = {};\n Object.keys(styles).forEach(function(name) {\n ret[name] = {\n get: function() {\n return build([name]);\n },\n };\n });\n return ret;\n}\n\nvar sequencer = function sequencer(map, str) {\n var exploded = str.split('');\n exploded = exploded.map(map);\n return exploded.join('');\n};\n\n// custom formatter methods\ncolors.trap = __webpack_require__(/*! ./custom/trap */ \"../../../node_modules/colors/lib/custom/trap.js\");\ncolors.zalgo = __webpack_require__(/*! ./custom/zalgo */ \"../../../node_modules/colors/lib/custom/zalgo.js\");\n\n// maps\ncolors.maps = {};\ncolors.maps.america = __webpack_require__(/*! ./maps/america */ \"../../../node_modules/colors/lib/maps/america.js\")(colors);\ncolors.maps.zebra = __webpack_require__(/*! ./maps/zebra */ \"../../../node_modules/colors/lib/maps/zebra.js\")(colors);\ncolors.maps.rainbow = __webpack_require__(/*! ./maps/rainbow */ \"../../../node_modules/colors/lib/maps/rainbow.js\")(colors);\ncolors.maps.random = __webpack_require__(/*! ./maps/random */ \"../../../node_modules/colors/lib/maps/random.js\")(colors);\n\nfor (var map in colors.maps) {\n (function(map) {\n colors[map] = function(str) {\n return sequencer(colors.maps[map], str);\n };\n })(map);\n}\n\ndefineProps(colors, init());\n\n\n//# sourceURL=webpack://restaflib/C:/
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eval("/*\n\nThe MIT License (MIT)\n\nOriginal Library\n - Copyright (c) Marak Squires\n\nAdditional functionality\n - Copyright (c) Sindre Sorhus <sindresorhus@gmail.com> (sindresorhus.com)\n\nPermission is hereby granted, free of charge, to any person obtaining a copy\nof this software and associated documentation files (the \"Software\"), to deal\nin the Software without restriction, including without limitation the rights\nto use, copy, modify, merge, publish, distribute, sublicense, and/or sell\ncopies of the Software, and to permit persons to whom the Software is\nfurnished to do so, subject to the following conditions:\n\nThe above copyright notice and this permission notice shall be included in\nall copies or substantial portions of the Software.\n\nTHE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\nIMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\nFITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\nAUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\nLIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\nOUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\nTHE SOFTWARE.\n\n*/\n\nvar colors = {};\nmodule['exports'] = colors;\n\ncolors.themes = {};\n\nvar util = __webpack_require__(/*! util */ \"../../../node_modules/util/util.js\");\nvar ansiStyles = colors.styles = __webpack_require__(/*! ./styles */ \"../../../node_modules/colors/lib/styles.js\");\nvar defineProps = Object.defineProperties;\nvar newLineRegex = new RegExp(/[\\r\\n]+/g);\n\ncolors.supportsColor = __webpack_require__(/*! ./system/supports-colors */ \"../../../node_modules/colors/lib/system/supports-colors.js\").supportsColor;\n\nif (typeof colors.enabled === 'undefined') {\n colors.enabled = colors.supportsColor() !== false;\n}\n\ncolors.enable = function() {\n colors.enabled = true;\n};\n\ncolors.disable = function() {\n colors.enabled = false;\n};\n\ncolors.stripColors = colors.strip = function(str) {\n return ('' + str).replace(/\\x1B\\[\\d+m/g, '');\n};\n\n// eslint-disable-next-line no-unused-vars\nvar stylize = colors.stylize = function stylize(str, style) {\n if (!colors.enabled) {\n return str+'';\n }\n\n var styleMap = ansiStyles[style];\n\n // Stylize should work for non-ANSI styles, too\n if(!styleMap && style in colors){\n // Style maps like trap operate as functions on strings;\n // they don't have properties like open or close.\n return colors[style](str);\n }\n\n return styleMap.open + str + styleMap.close;\n};\n\nvar matchOperatorsRe = /[|\\\\{}()[\\]^$+*?.]/g;\nvar escapeStringRegexp = function(str) {\n if (typeof str !== 'string') {\n throw new TypeError('Expected a string');\n }\n return str.replace(matchOperatorsRe, '\\\\$&');\n};\n\nfunction build(_styles) {\n var builder = function builder() {\n return applyStyle.apply(builder, arguments);\n };\n builder._styles = _styles;\n // __proto__ is used because we must return a function, but there is\n // no way to create a function with a different prototype.\n builder.__proto__ = proto;\n return builder;\n}\n\nvar styles = (function() {\n var ret = {};\n ansiStyles.grey = ansiStyles.gray;\n Object.keys(ansiStyles).forEach(function(key) {\n ansiStyles[key].closeRe =\n new RegExp(escapeStringRegexp(ansiStyles[key].close), 'g');\n ret[key] = {\n get: function() {\n return build(this._styles.concat(key));\n },\n };\n });\n return ret;\n})();\n\nvar proto = defineProps(function colors() {}, styles);\n\nfunction applyStyle() {\n var args = Array.prototype.slice.call(arguments);\n\n var str = args.map(function(arg) {\n // Use weak equality check so we can colorize null/undefined in safe mode\n if (arg != null && arg.constructor === String) {\n return arg;\n } else {\n return util.inspect(arg);\n }\n }).join(' ');\n\n if (!colors.enabled || !str) {\n return str;\n }\n\n var newLinesPresent = str.indexOf('\\n') != -1;\n\n var nestedStyles = this._styles;\n\n var i = nestedStyles.length;\n while (i--) {\n var code = ansiStyles[nestedStyles[i]];\n str = code.open + str.replace(code.closeRe, code.open) + code.close;\n if (newLinesPresent) {\n str = str.replace(newLineRegex, function(match) {\n return code.close + match + code.open;\n });\n }\n }\n\n return str;\n}\n\ncolors.setTheme = function(theme) {\n if (typeof theme === 'string') {\n console.log('colors.setTheme now only accepts an object, not a string. ' +\n 'If you are trying to set a theme from a file, it is now your (the ' +\n 'caller\\'s) responsibility to require the file. The old syntax ' +\n 'looked like colors.setTheme(__dirname + ' +\n '\\'/../themes/generic-logging.js\\'); The new syntax looks like '+\n 'colors.setTheme(require(__dirname + ' +\n '\\'/../themes/generic-logging.js\\'));');\n return;\n }\n for (var style in theme) {\n (function(style) {\n colors[style] = function(str) {\n if (typeof theme[style] === 'object') {\n var out = str;\n for (var i in theme[style]) {\n out = colors[theme[style][i]](out);\n }\n return out;\n }\n return colors[theme[style]](str);\n };\n })(style);\n }\n};\n\nfunction init() {\n var ret = {};\n Object.keys(styles).forEach(function(name) {\n ret[name] = {\n get: function() {\n return build([name]);\n },\n };\n });\n return ret;\n}\n\nvar sequencer = function sequencer(map, str) {\n var exploded = str.split('');\n exploded = exploded.map(map);\n return exploded.join('');\n};\n\n// custom formatter methods\ncolors.trap = __webpack_require__(/*! ./custom/trap */ \"../../../node_modules/colors/lib/custom/trap.js\");\ncolors.zalgo = __webpack_require__(/*! ./custom/zalgo */ \"../../../node_modules/colors/lib/custom/zalgo.js\");\n\n// maps\ncolors.maps = {};\ncolors.maps.america = __webpack_require__(/*! ./maps/america */ \"../../../node_modules/colors/lib/maps/america.js\")(colors);\ncolors.maps.zebra = __webpack_require__(/*! ./maps/zebra */ \"../../../node_modules/colors/lib/maps/zebra.js\")(colors);\ncolors.maps.rainbow = __webpack_require__(/*! ./maps/rainbow */ \"../../../node_modules/colors/lib/maps/rainbow.js\")(colors);\ncolors.maps.random = __webpack_require__(/*! ./maps/random */ \"../../../node_modules/colors/lib/maps/random.js\")(colors);\n\nfor (var map in colors.maps) {\n (function(map) {\n colors[map] = function(str) {\n return sequencer(colors.maps[map], str);\n };\n })(map);\n}\n\ndefineProps(colors, init());\n\n\n//# sourceURL=webpack://restaflib/C:/sassoftware/restaf/node_modules/colors/lib/colors.js?");
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eval("module['exports'] = function runTheTrap(text, options) {\n var result = '';\n text = text || 'Run the trap, drop the bass';\n text = text.split('');\n var trap = {\n a: ['\\u0040', '\\u0104', '\\u023a', '\\u0245', '\\u0394', '\\u039b', '\\u0414'],\n b: ['\\u00df', '\\u0181', '\\u0243', '\\u026e', '\\u03b2', '\\u0e3f'],\n c: ['\\u00a9', '\\u023b', '\\u03fe'],\n d: ['\\u00d0', '\\u018a', '\\u0500', '\\u0501', '\\u0502', '\\u0503'],\n e: ['\\u00cb', '\\u0115', '\\u018e', '\\u0258', '\\u03a3', '\\u03be', '\\u04bc',\n '\\u0a6c'],\n f: ['\\u04fa'],\n g: ['\\u0262'],\n h: ['\\u0126', '\\u0195', '\\u04a2', '\\u04ba', '\\u04c7', '\\u050a'],\n i: ['\\u0f0f'],\n j: ['\\u0134'],\n k: ['\\u0138', '\\u04a0', '\\u04c3', '\\u051e'],\n l: ['\\u0139'],\n m: ['\\u028d', '\\u04cd', '\\u04ce', '\\u0520', '\\u0521', '\\u0d69'],\n n: ['\\u00d1', '\\u014b', '\\u019d', '\\u0376', '\\u03a0', '\\u048a'],\n o: ['\\u00d8', '\\u00f5', '\\u00f8', '\\u01fe', '\\u0298', '\\u047a', '\\u05dd',\n '\\u06dd', '\\u0e4f'],\n p: ['\\u01f7', '\\u048e'],\n q: ['\\u09cd'],\n r: ['\\u00ae', '\\u01a6', '\\u0210', '\\u024c', '\\u0280', '\\u042f'],\n s: ['\\u00a7', '\\u03de', '\\u03df', '\\u03e8'],\n t: ['\\u0141', '\\u0166', '\\u0373'],\n u: ['\\u01b1', '\\u054d'],\n v: ['\\u05d8'],\n w: ['\\u0428', '\\u0460', '\\u047c', '\\u0d70'],\n x: ['\\u04b2', '\\u04fe', '\\u04fc', '\\u04fd'],\n y: ['\\u00a5', '\\u04b0', '\\u04cb'],\n z: ['\\u01b5', '\\u0240'],\n };\n text.forEach(function(c) {\n c = c.toLowerCase();\n var chars = trap[c] || [' '];\n var rand = Math.floor(Math.random() * chars.length);\n if (typeof trap[c] !== 'undefined') {\n result += trap[c][rand];\n } else {\n result += c;\n }\n });\n return result;\n};\n\n\n//# sourceURL=webpack://restaflib/C:/
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eval("module['exports'] = function runTheTrap(text, options) {\n var result = '';\n text = text || 'Run the trap, drop the bass';\n text = text.split('');\n var trap = {\n a: ['\\u0040', '\\u0104', '\\u023a', '\\u0245', '\\u0394', '\\u039b', '\\u0414'],\n b: ['\\u00df', '\\u0181', '\\u0243', '\\u026e', '\\u03b2', '\\u0e3f'],\n c: ['\\u00a9', '\\u023b', '\\u03fe'],\n d: ['\\u00d0', '\\u018a', '\\u0500', '\\u0501', '\\u0502', '\\u0503'],\n e: ['\\u00cb', '\\u0115', '\\u018e', '\\u0258', '\\u03a3', '\\u03be', '\\u04bc',\n '\\u0a6c'],\n f: ['\\u04fa'],\n g: ['\\u0262'],\n h: ['\\u0126', '\\u0195', '\\u04a2', '\\u04ba', '\\u04c7', '\\u050a'],\n i: ['\\u0f0f'],\n j: ['\\u0134'],\n k: ['\\u0138', '\\u04a0', '\\u04c3', '\\u051e'],\n l: ['\\u0139'],\n m: ['\\u028d', '\\u04cd', '\\u04ce', '\\u0520', '\\u0521', '\\u0d69'],\n n: ['\\u00d1', '\\u014b', '\\u019d', '\\u0376', '\\u03a0', '\\u048a'],\n o: ['\\u00d8', '\\u00f5', '\\u00f8', '\\u01fe', '\\u0298', '\\u047a', '\\u05dd',\n '\\u06dd', '\\u0e4f'],\n p: ['\\u01f7', '\\u048e'],\n q: ['\\u09cd'],\n r: ['\\u00ae', '\\u01a6', '\\u0210', '\\u024c', '\\u0280', '\\u042f'],\n s: ['\\u00a7', '\\u03de', '\\u03df', '\\u03e8'],\n t: ['\\u0141', '\\u0166', '\\u0373'],\n u: ['\\u01b1', '\\u054d'],\n v: ['\\u05d8'],\n w: ['\\u0428', '\\u0460', '\\u047c', '\\u0d70'],\n x: ['\\u04b2', '\\u04fe', '\\u04fc', '\\u04fd'],\n y: ['\\u00a5', '\\u04b0', '\\u04cb'],\n z: ['\\u01b5', '\\u0240'],\n };\n text.forEach(function(c) {\n c = c.toLowerCase();\n var chars = trap[c] || [' '];\n var rand = Math.floor(Math.random() * chars.length);\n if (typeof trap[c] !== 'undefined') {\n result += trap[c][rand];\n } else {\n result += c;\n }\n });\n return result;\n};\n\n\n//# sourceURL=webpack://restaflib/C:/sassoftware/restaf/node_modules/colors/lib/custom/trap.js?");
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eval("// please no\nmodule['exports'] = function zalgo(text, options) {\n text = text || ' he is here ';\n var soul = {\n 'up': [\n '̍', '̎', '̄', '̅',\n '̿', '̑', '̆', '̐',\n '͒', '͗', '͑', '̇',\n '̈', '̊', '͂', '̓',\n '̈', '͊', '͋', '͌',\n '̃', '̂', '̌', '͐',\n '̀', '́', '̋', '̏',\n '̒', '̓', '̔', '̽',\n '̉', 'ͣ', 'ͤ', 'ͥ',\n 'ͦ', 'ͧ', 'ͨ', 'ͩ',\n 'ͪ', 'ͫ', 'ͬ', 'ͭ',\n 'ͮ', 'ͯ', '̾', '͛',\n '͆', '̚',\n ],\n 'down': [\n '̖', '̗', '̘', '̙',\n '̜', '̝', '̞', '̟',\n '̠', '̤', '̥', '̦',\n '̩', '̪', '̫', '̬',\n '̭', '̮', '̯', '̰',\n '̱', '̲', '̳', '̹',\n '̺', '̻', '̼', 'ͅ',\n '͇', '͈', '͉', '͍',\n '͎', '͓', '͔', '͕',\n '͖', '͙', '͚', '̣',\n ],\n 'mid': [\n '̕', '̛', '̀', '́',\n '͘', '̡', '̢', '̧',\n '̨', '̴', '̵', '̶',\n '͜', '͝', '͞',\n '͟', '͠', '͢', '̸',\n '̷', '͡', ' ҉',\n ],\n };\n var all = [].concat(soul.up, soul.down, soul.mid);\n\n function randomNumber(range) {\n var r = Math.floor(Math.random() * range);\n return r;\n }\n\n function isChar(character) {\n var bool = false;\n all.filter(function(i) {\n bool = (i === character);\n });\n return bool;\n }\n\n\n function heComes(text, options) {\n var result = '';\n var counts;\n var l;\n options = options || {};\n options['up'] =\n typeof options['up'] !== 'undefined' ? options['up'] : true;\n options['mid'] =\n typeof options['mid'] !== 'undefined' ? options['mid'] : true;\n options['down'] =\n typeof options['down'] !== 'undefined' ? options['down'] : true;\n options['size'] =\n typeof options['size'] !== 'undefined' ? options['size'] : 'maxi';\n text = text.split('');\n for (l in text) {\n if (isChar(l)) {\n continue;\n }\n result = result + text[l];\n counts = {'up': 0, 'down': 0, 'mid': 0};\n switch (options.size) {\n case 'mini':\n counts.up = randomNumber(8);\n counts.mid = randomNumber(2);\n counts.down = randomNumber(8);\n break;\n case 'maxi':\n counts.up = randomNumber(16) + 3;\n counts.mid = randomNumber(4) + 1;\n counts.down = randomNumber(64) + 3;\n break;\n default:\n counts.up = randomNumber(8) + 1;\n counts.mid = randomNumber(6) / 2;\n counts.down = randomNumber(8) + 1;\n break;\n }\n\n var arr = ['up', 'mid', 'down'];\n for (var d in arr) {\n var index = arr[d];\n for (var i = 0; i <= counts[index]; i++) {\n if (options[index]) {\n result = result + soul[index][randomNumber(soul[index].length)];\n }\n }\n }\n }\n return result;\n }\n // don't summon him\n return heComes(text, options);\n};\n\n\n\n//# sourceURL=webpack://restaflib/C:/
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eval("// please no\nmodule['exports'] = function zalgo(text, options) {\n text = text || ' he is here ';\n var soul = {\n 'up': [\n '̍', '̎', '̄', '̅',\n '̿', '̑', '̆', '̐',\n '͒', '͗', '͑', '̇',\n '̈', '̊', '͂', '̓',\n '̈', '͊', '͋', '͌',\n '̃', '̂', '̌', '͐',\n '̀', '́', '̋', '̏',\n '̒', '̓', '̔', '̽',\n '̉', 'ͣ', 'ͤ', 'ͥ',\n 'ͦ', 'ͧ', 'ͨ', 'ͩ',\n 'ͪ', 'ͫ', 'ͬ', 'ͭ',\n 'ͮ', 'ͯ', '̾', '͛',\n '͆', '̚',\n ],\n 'down': [\n '̖', '̗', '̘', '̙',\n '̜', '̝', '̞', '̟',\n '̠', '̤', '̥', '̦',\n '̩', '̪', '̫', '̬',\n '̭', '̮', '̯', '̰',\n '̱', '̲', '̳', '̹',\n '̺', '̻', '̼', 'ͅ',\n '͇', '͈', '͉', '͍',\n '͎', '͓', '͔', '͕',\n '͖', '͙', '͚', '̣',\n ],\n 'mid': [\n '̕', '̛', '̀', '́',\n '͘', '̡', '̢', '̧',\n '̨', '̴', '̵', '̶',\n '͜', '͝', '͞',\n '͟', '͠', '͢', '̸',\n '̷', '͡', ' ҉',\n ],\n };\n var all = [].concat(soul.up, soul.down, soul.mid);\n\n function randomNumber(range) {\n var r = Math.floor(Math.random() * range);\n return r;\n }\n\n function isChar(character) {\n var bool = false;\n all.filter(function(i) {\n bool = (i === character);\n });\n return bool;\n }\n\n\n function heComes(text, options) {\n var result = '';\n var counts;\n var l;\n options = options || {};\n options['up'] =\n typeof options['up'] !== 'undefined' ? options['up'] : true;\n options['mid'] =\n typeof options['mid'] !== 'undefined' ? options['mid'] : true;\n options['down'] =\n typeof options['down'] !== 'undefined' ? options['down'] : true;\n options['size'] =\n typeof options['size'] !== 'undefined' ? options['size'] : 'maxi';\n text = text.split('');\n for (l in text) {\n if (isChar(l)) {\n continue;\n }\n result = result + text[l];\n counts = {'up': 0, 'down': 0, 'mid': 0};\n switch (options.size) {\n case 'mini':\n counts.up = randomNumber(8);\n counts.mid = randomNumber(2);\n counts.down = randomNumber(8);\n break;\n case 'maxi':\n counts.up = randomNumber(16) + 3;\n counts.mid = randomNumber(4) + 1;\n counts.down = randomNumber(64) + 3;\n break;\n default:\n counts.up = randomNumber(8) + 1;\n counts.mid = randomNumber(6) / 2;\n counts.down = randomNumber(8) + 1;\n break;\n }\n\n var arr = ['up', 'mid', 'down'];\n for (var d in arr) {\n var index = arr[d];\n for (var i = 0; i <= counts[index]; i++) {\n if (options[index]) {\n result = result + soul[index][randomNumber(soul[index].length)];\n }\n }\n }\n }\n return result;\n }\n // don't summon him\n return heComes(text, options);\n};\n\n\n\n//# sourceURL=webpack://restaflib/C:/sassoftware/restaf/node_modules/colors/lib/custom/zalgo.js?");
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eval("module['exports'] = function(colors) {\n return function(letter, i, exploded) {\n if (letter === ' ') return letter;\n switch (i%3) {\n case 0: return colors.red(letter);\n case 1: return colors.white(letter);\n case 2: return colors.blue(letter);\n }\n };\n};\n\n\n//# sourceURL=webpack://restaflib/C:/
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eval("module['exports'] = function(colors) {\n return function(letter, i, exploded) {\n if (letter === ' ') return letter;\n switch (i%3) {\n case 0: return colors.red(letter);\n case 1: return colors.white(letter);\n case 2: return colors.blue(letter);\n }\n };\n};\n\n\n//# sourceURL=webpack://restaflib/C:/sassoftware/restaf/node_modules/colors/lib/maps/america.js?");
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eval("module['exports'] = function(colors) {\n // RoY G BiV\n var rainbowColors = ['red', 'yellow', 'green', 'blue', 'magenta'];\n return function(letter, i, exploded) {\n if (letter === ' ') {\n return letter;\n } else {\n return colors[rainbowColors[i++ % rainbowColors.length]](letter);\n }\n };\n};\n\n\n\n//# sourceURL=webpack://restaflib/C:/
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eval("module['exports'] = function(colors) {\n // RoY G BiV\n var rainbowColors = ['red', 'yellow', 'green', 'blue', 'magenta'];\n return function(letter, i, exploded) {\n if (letter === ' ') {\n return letter;\n } else {\n return colors[rainbowColors[i++ % rainbowColors.length]](letter);\n }\n };\n};\n\n\n\n//# sourceURL=webpack://restaflib/C:/sassoftware/restaf/node_modules/colors/lib/maps/rainbow.js?");
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eval("module['exports'] = function(colors) {\n var available = ['underline', 'inverse', 'grey', 'yellow', 'red', 'green',\n 'blue', 'white', 'cyan', 'magenta', 'brightYellow', 'brightRed',\n 'brightGreen', 'brightBlue', 'brightWhite', 'brightCyan', 'brightMagenta'];\n return function(letter, i, exploded) {\n return letter === ' ' ? letter :\n colors[\n available[Math.round(Math.random() * (available.length - 2))]\n ](letter);\n };\n};\n\n\n//# sourceURL=webpack://restaflib/C:/
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eval("module['exports'] = function(colors) {\n var available = ['underline', 'inverse', 'grey', 'yellow', 'red', 'green',\n 'blue', 'white', 'cyan', 'magenta', 'brightYellow', 'brightRed',\n 'brightGreen', 'brightBlue', 'brightWhite', 'brightCyan', 'brightMagenta'];\n return function(letter, i, exploded) {\n return letter === ' ' ? letter :\n colors[\n available[Math.round(Math.random() * (available.length - 2))]\n ](letter);\n };\n};\n\n\n//# sourceURL=webpack://restaflib/C:/sassoftware/restaf/node_modules/colors/lib/maps/random.js?");
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eval("module['exports'] = function(colors) {\n return function(letter, i, exploded) {\n return i % 2 === 0 ? letter : colors.inverse(letter);\n };\n};\n\n\n//# sourceURL=webpack://restaflib/C:/
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eval("module['exports'] = function(colors) {\n return function(letter, i, exploded) {\n return i % 2 === 0 ? letter : colors.inverse(letter);\n };\n};\n\n\n//# sourceURL=webpack://restaflib/C:/sassoftware/restaf/node_modules/colors/lib/maps/zebra.js?");
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eval("/*\nThe MIT License (MIT)\n\nCopyright (c) Sindre Sorhus <sindresorhus@gmail.com> (sindresorhus.com)\n\nPermission is hereby granted, free of charge, to any person obtaining a copy\nof this software and associated documentation files (the \"Software\"), to deal\nin the Software without restriction, including without limitation the rights\nto use, copy, modify, merge, publish, distribute, sublicense, and/or sell\ncopies of the Software, and to permit persons to whom the Software is\nfurnished to do so, subject to the following conditions:\n\nThe above copyright notice and this permission notice shall be included in\nall copies or substantial portions of the Software.\n\nTHE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\nIMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\nFITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\nAUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\nLIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\nOUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\nTHE SOFTWARE.\n\n*/\n\nvar styles = {};\nmodule['exports'] = styles;\n\nvar codes = {\n reset: [0, 0],\n\n bold: [1, 22],\n dim: [2, 22],\n italic: [3, 23],\n underline: [4, 24],\n inverse: [7, 27],\n hidden: [8, 28],\n strikethrough: [9, 29],\n\n black: [30, 39],\n red: [31, 39],\n green: [32, 39],\n yellow: [33, 39],\n blue: [34, 39],\n magenta: [35, 39],\n cyan: [36, 39],\n white: [37, 39],\n gray: [90, 39],\n grey: [90, 39],\n\n brightRed: [91, 39],\n brightGreen: [92, 39],\n brightYellow: [93, 39],\n brightBlue: [94, 39],\n brightMagenta: [95, 39],\n brightCyan: [96, 39],\n brightWhite: [97, 39],\n\n bgBlack: [40, 49],\n bgRed: [41, 49],\n bgGreen: [42, 49],\n bgYellow: [43, 49],\n bgBlue: [44, 49],\n bgMagenta: [45, 49],\n bgCyan: [46, 49],\n bgWhite: [47, 49],\n bgGray: [100, 49],\n bgGrey: [100, 49],\n\n bgBrightRed: [101, 49],\n bgBrightGreen: [102, 49],\n bgBrightYellow: [103, 49],\n bgBrightBlue: [104, 49],\n bgBrightMagenta: [105, 49],\n bgBrightCyan: [106, 49],\n bgBrightWhite: [107, 49],\n\n // legacy styles for colors pre v1.0.0\n blackBG: [40, 49],\n redBG: [41, 49],\n greenBG: [42, 49],\n yellowBG: [43, 49],\n blueBG: [44, 49],\n magentaBG: [45, 49],\n cyanBG: [46, 49],\n whiteBG: [47, 49],\n\n};\n\nObject.keys(codes).forEach(function(key) {\n var val = codes[key];\n var style = styles[key] = [];\n style.open = '\\u001b[' + val[0] + 'm';\n style.close = '\\u001b[' + val[1] + 'm';\n});\n\n\n//# sourceURL=webpack://restaflib/C:/
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eval("/*\nThe MIT License (MIT)\n\nCopyright (c) Sindre Sorhus <sindresorhus@gmail.com> (sindresorhus.com)\n\nPermission is hereby granted, free of charge, to any person obtaining a copy\nof this software and associated documentation files (the \"Software\"), to deal\nin the Software without restriction, including without limitation the rights\nto use, copy, modify, merge, publish, distribute, sublicense, and/or sell\ncopies of the Software, and to permit persons to whom the Software is\nfurnished to do so, subject to the following conditions:\n\nThe above copyright notice and this permission notice shall be included in\nall copies or substantial portions of the Software.\n\nTHE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\nIMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\nFITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\nAUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\nLIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\nOUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\nTHE SOFTWARE.\n\n*/\n\nvar styles = {};\nmodule['exports'] = styles;\n\nvar codes = {\n reset: [0, 0],\n\n bold: [1, 22],\n dim: [2, 22],\n italic: [3, 23],\n underline: [4, 24],\n inverse: [7, 27],\n hidden: [8, 28],\n strikethrough: [9, 29],\n\n black: [30, 39],\n red: [31, 39],\n green: [32, 39],\n yellow: [33, 39],\n blue: [34, 39],\n magenta: [35, 39],\n cyan: [36, 39],\n white: [37, 39],\n gray: [90, 39],\n grey: [90, 39],\n\n brightRed: [91, 39],\n brightGreen: [92, 39],\n brightYellow: [93, 39],\n brightBlue: [94, 39],\n brightMagenta: [95, 39],\n brightCyan: [96, 39],\n brightWhite: [97, 39],\n\n bgBlack: [40, 49],\n bgRed: [41, 49],\n bgGreen: [42, 49],\n bgYellow: [43, 49],\n bgBlue: [44, 49],\n bgMagenta: [45, 49],\n bgCyan: [46, 49],\n bgWhite: [47, 49],\n bgGray: [100, 49],\n bgGrey: [100, 49],\n\n bgBrightRed: [101, 49],\n bgBrightGreen: [102, 49],\n bgBrightYellow: [103, 49],\n bgBrightBlue: [104, 49],\n bgBrightMagenta: [105, 49],\n bgBrightCyan: [106, 49],\n bgBrightWhite: [107, 49],\n\n // legacy styles for colors pre v1.0.0\n blackBG: [40, 49],\n redBG: [41, 49],\n greenBG: [42, 49],\n yellowBG: [43, 49],\n blueBG: [44, 49],\n magentaBG: [45, 49],\n cyanBG: [46, 49],\n whiteBG: [47, 49],\n\n};\n\nObject.keys(codes).forEach(function(key) {\n var val = codes[key];\n var style = styles[key] = [];\n style.open = '\\u001b[' + val[0] + 'm';\n style.close = '\\u001b[' + val[1] + 'm';\n});\n\n\n//# sourceURL=webpack://restaflib/C:/sassoftware/restaf/node_modules/colors/lib/styles.js?");
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eval("/* WEBPACK VAR INJECTION */(function(process) {/*\nMIT License\n\nCopyright (c) Sindre Sorhus <sindresorhus@gmail.com> (sindresorhus.com)\n\nPermission is hereby granted, free of charge, to any person obtaining a copy of\nthis software and associated documentation files (the \"Software\"), to deal in\nthe Software without restriction, including without limitation the rights to\nuse, copy, modify, merge, publish, distribute, sublicense, and/or sell copies\nof the Software, and to permit persons to whom the Software is furnished to do\nso, subject to the following conditions:\n\nThe above copyright notice and this permission notice shall be included in all\ncopies or substantial portions of the Software.\n\nTHE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\nIMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\nFITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\nAUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\nLIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\nOUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE\nSOFTWARE.\n*/\n\n\n\nmodule.exports = function(flag, argv) {\n argv = argv || process.argv;\n\n var terminatorPos = argv.indexOf('--');\n var prefix = /^-{1,2}/.test(flag) ? '' : '--';\n var pos = argv.indexOf(prefix + flag);\n\n return pos !== -1 && (terminatorPos === -1 ? true : pos < terminatorPos);\n};\n\n/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(/*! ./../../../process/browser.js */ \"../../../node_modules/process/browser.js\")))\n\n//# sourceURL=webpack://restaflib/C:/
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eval("/* WEBPACK VAR INJECTION */(function(process) {/*\nMIT License\n\nCopyright (c) Sindre Sorhus <sindresorhus@gmail.com> (sindresorhus.com)\n\nPermission is hereby granted, free of charge, to any person obtaining a copy of\nthis software and associated documentation files (the \"Software\"), to deal in\nthe Software without restriction, including without limitation the rights to\nuse, copy, modify, merge, publish, distribute, sublicense, and/or sell copies\nof the Software, and to permit persons to whom the Software is furnished to do\nso, subject to the following conditions:\n\nThe above copyright notice and this permission notice shall be included in all\ncopies or substantial portions of the Software.\n\nTHE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\nIMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\nFITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\nAUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\nLIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\nOUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE\nSOFTWARE.\n*/\n\n\n\nmodule.exports = function(flag, argv) {\n argv = argv || process.argv;\n\n var terminatorPos = argv.indexOf('--');\n var prefix = /^-{1,2}/.test(flag) ? '' : '--';\n var pos = argv.indexOf(prefix + flag);\n\n return pos !== -1 && (terminatorPos === -1 ? true : pos < terminatorPos);\n};\n\n/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(/*! ./../../../process/browser.js */ \"../../../node_modules/process/browser.js\")))\n\n//# sourceURL=webpack://restaflib/C:/sassoftware/restaf/node_modules/colors/lib/system/has-flag.js?");
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eval("/* WEBPACK VAR INJECTION */(function(process) {/*\nThe MIT License (MIT)\n\nCopyright (c) Sindre Sorhus <sindresorhus@gmail.com> (sindresorhus.com)\n\nPermission is hereby granted, free of charge, to any person obtaining a copy\nof this software and associated documentation files (the \"Software\"), to deal\nin the Software without restriction, including without limitation the rights\nto use, copy, modify, merge, publish, distribute, sublicense, and/or sell\ncopies of the Software, and to permit persons to whom the Software is\nfurnished to do so, subject to the following conditions:\n\nThe above copyright notice and this permission notice shall be included in\nall copies or substantial portions of the Software.\n\nTHE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\nIMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\nFITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\nAUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\nLIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\nOUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\nTHE SOFTWARE.\n\n*/\n\n\n\nvar os = __webpack_require__(/*! os */ \"../../../node_modules/os-browserify/browser.js\");\nvar hasFlag = __webpack_require__(/*! ./has-flag.js */ \"../../../node_modules/colors/lib/system/has-flag.js\");\n\nvar env = process.env;\n\nvar forceColor = void 0;\nif (hasFlag('no-color') || hasFlag('no-colors') || hasFlag('color=false')) {\n forceColor = false;\n} else if (hasFlag('color') || hasFlag('colors') || hasFlag('color=true')\n || hasFlag('color=always')) {\n forceColor = true;\n}\nif ('FORCE_COLOR' in env) {\n forceColor = env.FORCE_COLOR.length === 0\n || parseInt(env.FORCE_COLOR, 10) !== 0;\n}\n\nfunction translateLevel(level) {\n if (level === 0) {\n return false;\n }\n\n return {\n level: level,\n hasBasic: true,\n has256: level >= 2,\n has16m: level >= 3,\n };\n}\n\nfunction supportsColor(stream) {\n if (forceColor === false) {\n return 0;\n }\n\n if (hasFlag('color=16m') || hasFlag('color=full')\n || hasFlag('color=truecolor')) {\n return 3;\n }\n\n if (hasFlag('color=256')) {\n return 2;\n }\n\n if (stream && !stream.isTTY && forceColor !== true) {\n return 0;\n }\n\n var min = forceColor ? 1 : 0;\n\n if (process.platform === 'win32') {\n // Node.js 7.5.0 is the first version of Node.js to include a patch to\n // libuv that enables 256 color output on Windows. Anything earlier and it\n // won't work. However, here we target Node.js 8 at minimum as it is an LTS\n // release, and Node.js 7 is not. Windows 10 build 10586 is the first\n // Windows release that supports 256 colors. Windows 10 build 14931 is the\n // first release that supports 16m/TrueColor.\n var osRelease = os.release().split('.');\n if (Number(process.versions.node.split('.')[0]) >= 8\n && Number(osRelease[0]) >= 10 && Number(osRelease[2]) >= 10586) {\n return Number(osRelease[2]) >= 14931 ? 3 : 2;\n }\n\n return 1;\n }\n\n if ('CI' in env) {\n if (['TRAVIS', 'CIRCLECI', 'APPVEYOR', 'GITLAB_CI'].some(function(sign) {\n return sign in env;\n }) || env.CI_NAME === 'codeship') {\n return 1;\n }\n\n return min;\n }\n\n if ('TEAMCITY_VERSION' in env) {\n return (/^(9\\.(0*[1-9]\\d*)\\.|\\d{2,}\\.)/.test(env.TEAMCITY_VERSION) ? 1 : 0\n );\n }\n\n if ('TERM_PROGRAM' in env) {\n var version = parseInt((env.TERM_PROGRAM_VERSION || '').split('.')[0], 10);\n\n switch (env.TERM_PROGRAM) {\n case 'iTerm.app':\n return version >= 3 ? 3 : 2;\n case 'Hyper':\n return 3;\n case 'Apple_Terminal':\n return 2;\n // No default\n }\n }\n\n if (/-256(color)?$/i.test(env.TERM)) {\n return 2;\n }\n\n if (/^screen|^xterm|^vt100|^rxvt|color|ansi|cygwin|linux/i.test(env.TERM)) {\n return 1;\n }\n\n if ('COLORTERM' in env) {\n return 1;\n }\n\n if (env.TERM === 'dumb') {\n return min;\n }\n\n return min;\n}\n\nfunction getSupportLevel(stream) {\n var level = supportsColor(stream);\n return translateLevel(level);\n}\n\nmodule.exports = {\n supportsColor: getSupportLevel,\n stdout: getSupportLevel(process.stdout),\n stderr: getSupportLevel(process.stderr),\n};\n\n/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(/*! ./../../../process/browser.js */ \"../../../node_modules/process/browser.js\")))\n\n//# sourceURL=webpack://restaflib/C:/
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eval("/* WEBPACK VAR INJECTION */(function(process) {/*\nThe MIT License (MIT)\n\nCopyright (c) Sindre Sorhus <sindresorhus@gmail.com> (sindresorhus.com)\n\nPermission is hereby granted, free of charge, to any person obtaining a copy\nof this software and associated documentation files (the \"Software\"), to deal\nin the Software without restriction, including without limitation the rights\nto use, copy, modify, merge, publish, distribute, sublicense, and/or sell\ncopies of the Software, and to permit persons to whom the Software is\nfurnished to do so, subject to the following conditions:\n\nThe above copyright notice and this permission notice shall be included in\nall copies or substantial portions of the Software.\n\nTHE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\nIMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\nFITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\nAUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\nLIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\nOUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\nTHE SOFTWARE.\n\n*/\n\n\n\nvar os = __webpack_require__(/*! os */ \"../../../node_modules/os-browserify/browser.js\");\nvar hasFlag = __webpack_require__(/*! ./has-flag.js */ \"../../../node_modules/colors/lib/system/has-flag.js\");\n\nvar env = process.env;\n\nvar forceColor = void 0;\nif (hasFlag('no-color') || hasFlag('no-colors') || hasFlag('color=false')) {\n forceColor = false;\n} else if (hasFlag('color') || hasFlag('colors') || hasFlag('color=true')\n || hasFlag('color=always')) {\n forceColor = true;\n}\nif ('FORCE_COLOR' in env) {\n forceColor = env.FORCE_COLOR.length === 0\n || parseInt(env.FORCE_COLOR, 10) !== 0;\n}\n\nfunction translateLevel(level) {\n if (level === 0) {\n return false;\n }\n\n return {\n level: level,\n hasBasic: true,\n has256: level >= 2,\n has16m: level >= 3,\n };\n}\n\nfunction supportsColor(stream) {\n if (forceColor === false) {\n return 0;\n }\n\n if (hasFlag('color=16m') || hasFlag('color=full')\n || hasFlag('color=truecolor')) {\n return 3;\n }\n\n if (hasFlag('color=256')) {\n return 2;\n }\n\n if (stream && !stream.isTTY && forceColor !== true) {\n return 0;\n }\n\n var min = forceColor ? 1 : 0;\n\n if (process.platform === 'win32') {\n // Node.js 7.5.0 is the first version of Node.js to include a patch to\n // libuv that enables 256 color output on Windows. Anything earlier and it\n // won't work. However, here we target Node.js 8 at minimum as it is an LTS\n // release, and Node.js 7 is not. Windows 10 build 10586 is the first\n // Windows release that supports 256 colors. Windows 10 build 14931 is the\n // first release that supports 16m/TrueColor.\n var osRelease = os.release().split('.');\n if (Number(process.versions.node.split('.')[0]) >= 8\n && Number(osRelease[0]) >= 10 && Number(osRelease[2]) >= 10586) {\n return Number(osRelease[2]) >= 14931 ? 3 : 2;\n }\n\n return 1;\n }\n\n if ('CI' in env) {\n if (['TRAVIS', 'CIRCLECI', 'APPVEYOR', 'GITLAB_CI'].some(function(sign) {\n return sign in env;\n }) || env.CI_NAME === 'codeship') {\n return 1;\n }\n\n return min;\n }\n\n if ('TEAMCITY_VERSION' in env) {\n return (/^(9\\.(0*[1-9]\\d*)\\.|\\d{2,}\\.)/.test(env.TEAMCITY_VERSION) ? 1 : 0\n );\n }\n\n if ('TERM_PROGRAM' in env) {\n var version = parseInt((env.TERM_PROGRAM_VERSION || '').split('.')[0], 10);\n\n switch (env.TERM_PROGRAM) {\n case 'iTerm.app':\n return version >= 3 ? 3 : 2;\n case 'Hyper':\n return 3;\n case 'Apple_Terminal':\n return 2;\n // No default\n }\n }\n\n if (/-256(color)?$/i.test(env.TERM)) {\n return 2;\n }\n\n if (/^screen|^xterm|^vt100|^rxvt|color|ansi|cygwin|linux/i.test(env.TERM)) {\n return 1;\n }\n\n if ('COLORTERM' in env) {\n return 1;\n }\n\n if (env.TERM === 'dumb') {\n return min;\n }\n\n return min;\n}\n\nfunction getSupportLevel(stream) {\n var level = supportsColor(stream);\n return translateLevel(level);\n}\n\nmodule.exports = {\n supportsColor: getSupportLevel,\n stdout: getSupportLevel(process.stdout),\n stderr: getSupportLevel(process.stderr),\n};\n\n/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(/*! ./../../../process/browser.js */ \"../../../node_modules/process/browser.js\")))\n\n//# sourceURL=webpack://restaflib/C:/sassoftware/restaf/node_modules/colors/lib/system/supports-colors.js?");
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eval("//\n// Remark: Requiring this file will use the \"safe\" colors API,\n// which will not touch String.prototype.\n//\n// var colors = require('colors/safe');\n// colors.red(\"foo\")\n//\n//\nvar colors = __webpack_require__(/*! ./lib/colors */ \"../../../node_modules/colors/lib/colors.js\");\nmodule['exports'] = colors;\n\n\n//# sourceURL=webpack://restaflib/C:/
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eval("//\n// Remark: Requiring this file will use the \"safe\" colors API,\n// which will not touch String.prototype.\n//\n// var colors = require('colors/safe');\n// colors.red(\"foo\")\n//\n//\nvar colors = __webpack_require__(/*! ./lib/colors */ \"../../../node_modules/colors/lib/colors.js\");\nmodule['exports'] = colors;\n\n\n//# sourceURL=webpack://restaflib/C:/sassoftware/restaf/node_modules/colors/safe.js?");
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eval("/* eslint-env browser */\nmodule.exports = typeof self == 'object' ? self.FormData : window.FormData;\n\n\n//# sourceURL=webpack://restaflib/C:/sassoftware/restaf/node_modules/form-data/lib/browser.js?");
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eval("/*! ieee754. BSD-3-Clause License. Feross Aboukhadijeh <https://feross.org/opensource> */\nexports.read = function (buffer, offset, isLE, mLen, nBytes) {\n var e, m\n var eLen = (nBytes * 8) - mLen - 1\n var eMax = (1 << eLen) - 1\n var eBias = eMax >> 1\n var nBits = -7\n var i = isLE ? (nBytes - 1) : 0\n var d = isLE ? -1 : 1\n var s = buffer[offset + i]\n\n i += d\n\n e = s & ((1 << (-nBits)) - 1)\n s >>= (-nBits)\n nBits += eLen\n for (; nBits > 0; e = (e * 256) + buffer[offset + i], i += d, nBits -= 8) {}\n\n m = e & ((1 << (-nBits)) - 1)\n e >>= (-nBits)\n nBits += mLen\n for (; nBits > 0; m = (m * 256) + buffer[offset + i], i += d, nBits -= 8) {}\n\n if (e === 0) {\n e = 1 - eBias\n } else if (e === eMax) {\n return m ? NaN : ((s ? -1 : 1) * Infinity)\n } else {\n m = m + Math.pow(2, mLen)\n e = e - eBias\n }\n return (s ? -1 : 1) * m * Math.pow(2, e - mLen)\n}\n\nexports.write = function (buffer, value, offset, isLE, mLen, nBytes) {\n var e, m, c\n var eLen = (nBytes * 8) - mLen - 1\n var eMax = (1 << eLen) - 1\n var eBias = eMax >> 1\n var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0)\n var i = isLE ? 0 : (nBytes - 1)\n var d = isLE ? 1 : -1\n var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0\n\n value = Math.abs(value)\n\n if (isNaN(value) || value === Infinity) {\n m = isNaN(value) ? 1 : 0\n e = eMax\n } else {\n e = Math.floor(Math.log(value) / Math.LN2)\n if (value * (c = Math.pow(2, -e)) < 1) {\n e--\n c *= 2\n }\n if (e + eBias >= 1) {\n value += rt / c\n } else {\n value += rt * Math.pow(2, 1 - eBias)\n }\n if (value * c >= 2) {\n e++\n c /= 2\n }\n\n if (e + eBias >= eMax) {\n m = 0\n e = eMax\n } else if (e + eBias >= 1) {\n m = ((value * c) - 1) * Math.pow(2, mLen)\n e = e + eBias\n } else {\n m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen)\n e = 0\n }\n }\n\n for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {}\n\n e = (e << mLen) | m\n eLen += mLen\n for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {}\n\n buffer[offset + i - d] |= s * 128\n}\n\n\n//# sourceURL=webpack://restaflib/C:/
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eval("/*! ieee754. BSD-3-Clause License. Feross Aboukhadijeh <https://feross.org/opensource> */\nexports.read = function (buffer, offset, isLE, mLen, nBytes) {\n var e, m\n var eLen = (nBytes * 8) - mLen - 1\n var eMax = (1 << eLen) - 1\n var eBias = eMax >> 1\n var nBits = -7\n var i = isLE ? (nBytes - 1) : 0\n var d = isLE ? -1 : 1\n var s = buffer[offset + i]\n\n i += d\n\n e = s & ((1 << (-nBits)) - 1)\n s >>= (-nBits)\n nBits += eLen\n for (; nBits > 0; e = (e * 256) + buffer[offset + i], i += d, nBits -= 8) {}\n\n m = e & ((1 << (-nBits)) - 1)\n e >>= (-nBits)\n nBits += mLen\n for (; nBits > 0; m = (m * 256) + buffer[offset + i], i += d, nBits -= 8) {}\n\n if (e === 0) {\n e = 1 - eBias\n } else if (e === eMax) {\n return m ? NaN : ((s ? -1 : 1) * Infinity)\n } else {\n m = m + Math.pow(2, mLen)\n e = e - eBias\n }\n return (s ? -1 : 1) * m * Math.pow(2, e - mLen)\n}\n\nexports.write = function (buffer, value, offset, isLE, mLen, nBytes) {\n var e, m, c\n var eLen = (nBytes * 8) - mLen - 1\n var eMax = (1 << eLen) - 1\n var eBias = eMax >> 1\n var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0)\n var i = isLE ? 0 : (nBytes - 1)\n var d = isLE ? 1 : -1\n var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0\n\n value = Math.abs(value)\n\n if (isNaN(value) || value === Infinity) {\n m = isNaN(value) ? 1 : 0\n e = eMax\n } else {\n e = Math.floor(Math.log(value) / Math.LN2)\n if (value * (c = Math.pow(2, -e)) < 1) {\n e--\n c *= 2\n }\n if (e + eBias >= 1) {\n value += rt / c\n } else {\n value += rt * Math.pow(2, 1 - eBias)\n }\n if (value * c >= 2) {\n e++\n c /= 2\n }\n\n if (e + eBias >= eMax) {\n m = 0\n e = eMax\n } else if (e + eBias >= 1) {\n m = ((value * c) - 1) * Math.pow(2, mLen)\n e = e + eBias\n } else {\n m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen)\n e = 0\n }\n }\n\n for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {}\n\n e = (e << mLen) | m\n eLen += mLen\n for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {}\n\n buffer[offset + i - d] |= s * 128\n}\n\n\n//# sourceURL=webpack://restaflib/C:/sassoftware/restaf/node_modules/ieee754/index.js?");
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/*! exports provided: default, Collection, Iterable, List, Map, OrderedMap, OrderedSet, Range, Record, Repeat, Seq, Set, Stack, fromJS, get, getIn, has, hasIn, hash, is, isAssociative, isCollection, isImmutable, isIndexed, isKeyed, isList, isMap, isOrdered, isOrderedMap, isOrderedSet, isPlainObject, isRecord, isSeq, isSet, isStack, isValueObject, merge, mergeDeep, mergeDeepWith, mergeWith, remove, removeIn, set, setIn, update, updateIn, version */
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eval("/* unused harmony export Collection */\n/* unused harmony export Iterable */\n/* unused harmony export List */\n/* unused harmony export Map */\n/* unused harmony export OrderedMap */\n/* unused harmony export OrderedSet */\n/* unused harmony export Range */\n/* unused harmony export Record */\n/* unused harmony export Repeat */\n/* unused harmony export Seq */\n/* unused harmony export Set */\n/* unused harmony export Stack */\n/* unused harmony export fromJS */\n/* unused harmony export get */\n/* unused harmony export getIn */\n/* unused harmony export has */\n/* unused harmony export hasIn */\n/* unused harmony export hash */\n/* unused harmony export is */\n/* unused harmony export isAssociative */\n/* unused harmony export isCollection */\n/* unused harmony export isImmutable */\n/* unused harmony export isIndexed */\n/* unused harmony export isKeyed */\n/* unused harmony export isList */\n/* unused harmony export isMap */\n/* unused harmony export isOrdered */\n/* unused harmony export isOrderedMap */\n/* unused harmony export isOrderedSet */\n/* unused harmony export isPlainObject */\n/* unused harmony export isRecord */\n/* unused harmony export isSeq */\n/* unused harmony export isSet */\n/* unused harmony export isStack */\n/* unused harmony export isValueObject */\n/* unused harmony export merge */\n/* unused harmony export mergeDeep */\n/* unused harmony export mergeDeepWith */\n/* unused harmony export mergeWith */\n/* unused harmony export remove */\n/* unused harmony export removeIn */\n/* unused harmony export set */\n/* unused harmony export setIn */\n/* unused harmony export update */\n/* unused harmony export updateIn */\n/* unused harmony export version */\n/**\n * MIT License\n * \n * Copyright (c) 2014-present, Lee Byron and other contributors.\n * \n * Permission is hereby granted, free of charge, to any person obtaining a copy\n * of this software and associated documentation files (the \"Software\"), to deal\n * in the Software without restriction, including without limitation the rights\n * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell\n * copies of the Software, and to permit persons to whom the Software is\n * furnished to do so, subject to the following conditions:\n * \n * The above copyright notice and this permission notice shall be included in all\n * copies or substantial portions of the Software.\n * \n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE\n * SOFTWARE.\n */\nvar DELETE = 'delete';\n\n// Constants describing the size of trie nodes.\nvar SHIFT = 5; // Resulted in best performance after ______?\nvar SIZE = 1 << SHIFT;\nvar MASK = SIZE - 1;\n\n// A consistent shared value representing \"not set\" which equals nothing other\n// than itself, and nothing that could be provided externally.\nvar NOT_SET = {};\n\n// Boolean references, Rough equivalent of `bool &`.\nfunction MakeRef() {\n return { value: false };\n}\n\nfunction SetRef(ref) {\n if (ref) {\n ref.value = true;\n }\n}\n\n// A function which returns a value representing an \"owner\" for transient writes\n// to tries. The return value will only ever equal itself, and will not equal\n// the return of any subsequent call of this function.\nfunction OwnerID() {}\n\nfunction ensureSize(iter) {\n if (iter.size === undefined) {\n iter.size = iter.__iterate(returnTrue);\n }\n return iter.size;\n}\n\nfunction wrapIndex(iter, index) {\n // This implements \"is array index\" which the ECMAString spec defines as:\n //\n // A String property name P is an array index if and only if\n // ToString(ToUint32(P)) is equal to P and ToUint32(P) is not equal\n // to 2^32−1.\n //\n // http://www.ecma-international.org/ecma-262/6.0/#sec-array-exotic-objects\n if (typeof index !== 'number') {\n var uint32Index = index >>> 0; // N >>> 0 is shorthand for ToUint32\n if ('' + uint32Index !== index || uint32Index === 4294967295) {\n return NaN;\n }\n index = uint32Index;\n }\n return index < 0 ? ensureSize(iter) + index : index;\n}\n\nfunction returnTrue() {\n return true;\n}\n\nfunction wholeSlice(begin, end, size) {\n return (\n ((begin === 0 && !isNeg(begin)) ||\n (size !== undefined && begin <= -size)) &&\n (end === undefined || (size !== undefined && end >= size))\n );\n}\n\nfunction resolveBegin(begin, size) {\n return resolveIndex(begin, size, 0);\n}\n\nfunction resolveEnd(end, size) {\n return resolveIndex(end, size, size);\n}\n\nfunction resolveIndex(index, size, defaultIndex) {\n // Sanitize indices using this shorthand for ToInt32(argument)\n // http://www.ecma-international.org/ecma-262/6.0/#sec-toint32\n return index === undefined\n ? defaultIndex\n : isNeg(index)\n ? size === Infinity\n ? size\n : Math.max(0, size + index) | 0\n : size === undefined || size === index\n ? index\n : Math.min(size, index) | 0;\n}\n\nfunction isNeg(value) {\n // Account for -0 which is negative, but not less than 0.\n return value < 0 || (value === 0 && 1 / value === -Infinity);\n}\n\nvar IS_COLLECTION_SYMBOL = '@@__IMMUTABLE_ITERABLE__@@';\n\nfunction isCollection(maybeCollection) {\n return Boolean(maybeCollection && maybeCollection[IS_COLLECTION_SYMBOL]);\n}\n\nvar IS_KEYED_SYMBOL = '@@__IMMUTABLE_KEYED__@@';\n\nfunction isKeyed(maybeKeyed) {\n return Boolean(maybeKeyed && maybeKeyed[IS_KEYED_SYMBOL]);\n}\n\nvar IS_INDEXED_SYMBOL = '@@__IMMUTABLE_INDEXED__@@';\n\nfunction isIndexed(maybeIndexed) {\n return Boolean(maybeIndexed && maybeIndexed[IS_INDEXED_SYMBOL]);\n}\n\nfunction isAssociative(maybeAssociative) {\n return isKeyed(maybeAssociative) || isIndexed(maybeAssociative);\n}\n\nvar Collection = function Collection(value) {\n return isCollection(value) ? value : Seq(value);\n};\n\nvar KeyedCollection = /*@__PURE__*/(function (Collection) {\n function KeyedCollection(value) {\n return isKeyed(value) ? value : KeyedSeq(value);\n }\n\n if ( Collection ) KeyedCollection.__proto__ = Collection;\n KeyedCollection.prototype = Object.create( Collection && Collection.prototype );\n KeyedCollection.prototype.constructor = KeyedCollection;\n\n return KeyedCollection;\n}(Collection));\n\nvar IndexedCollection = /*@__PURE__*/(function (Collection) {\n function IndexedCollection(value) {\n return isIndexed(value) ? value : IndexedSeq(value);\n }\n\n if ( Collection ) IndexedCollection.__proto__ = Collection;\n IndexedCollection.prototype = Object.create( Collection && Collection.prototype );\n IndexedCollection.prototype.constructor = IndexedCollection;\n\n return IndexedCollection;\n}(Collection));\n\nvar SetCollection = /*@__PURE__*/(function (Collection) {\n function SetCollection(value) {\n return isCollection(value) && !isAssociative(value) ? value : SetSeq(value);\n }\n\n if ( Collection ) SetCollection.__proto__ = Collection;\n SetCollection.prototype = Object.create( Collection && Collection.prototype );\n SetCollection.prototype.constructor = SetCollection;\n\n return SetCollection;\n}(Collection));\n\nCollection.Keyed = KeyedCollection;\nCollection.Indexed = IndexedCollection;\nCollection.Set = SetCollection;\n\nvar IS_SEQ_SYMBOL = '@@__IMMUTABLE_SEQ__@@';\n\nfunction isSeq(maybeSeq) {\n return Boolean(maybeSeq && maybeSeq[IS_SEQ_SYMBOL]);\n}\n\nvar IS_RECORD_SYMBOL = '@@__IMMUTABLE_RECORD__@@';\n\nfunction isRecord(maybeRecord) {\n return Boolean(maybeRecord && maybeRecord[IS_RECORD_SYMBOL]);\n}\n\nfunction isImmutable(maybeImmutable) {\n return isCollection(maybeImmutable) || isRecord(maybeImmutable);\n}\n\nvar IS_ORDERED_SYMBOL = '@@__IMMUTABLE_ORDERED__@@';\n\nfunction isOrdered(maybeOrdered) {\n return Boolean(maybeOrdered && maybeOrdered[IS_ORDERED_SYMBOL]);\n}\n\nvar ITERATE_KEYS = 0;\nvar ITERATE_VALUES = 1;\nvar ITERATE_ENTRIES = 2;\n\nvar REAL_ITERATOR_SYMBOL = typeof Symbol === 'function' && Symbol.iterator;\nvar FAUX_ITERATOR_SYMBOL = '@@iterator';\n\nvar ITERATOR_SYMBOL = REAL_ITERATOR_SYMBOL || FAUX_ITERATOR_SYMBOL;\n\nvar Iterator = function Iterator(next) {\n this.next = next;\n};\n\nIterator.prototype.toString = function toString () {\n return '[Iterator]';\n};\n\nIterator.KEYS = ITERATE_KEYS;\nIterator.VALUES = ITERATE_VALUES;\nIterator.ENTRIES = ITERATE_ENTRIES;\n\nIterator.prototype.inspect = Iterator.prototype.toSource = function () {\n return this.toString();\n};\nIterator.prototype[ITERATOR_SYMBOL] = function () {\n return this;\n};\n\nfunction iteratorValue(type, k, v, iteratorResult) {\n var value = type === 0 ? k : type === 1 ? v : [k, v];\n iteratorResult\n ? (iteratorResult.value = value)\n : (iteratorResult = {\n value: value,\n done: false,\n });\n return iteratorResult;\n}\n\nfunction iteratorDone() {\n return { value: undefined, done: true };\n}\n\nfunction hasIterator(maybeIterable) {\n if (Array.isArray(maybeIterable)) {\n // IE11 trick as it does not support `Symbol.iterator`\n return true;\n }\n\n return !!getIteratorFn(maybeIterable);\n}\n\nfunction isIterator(maybeIterator) {\n return maybeIterator && typeof maybeIterator.next === 'function';\n}\n\nfunction getIterator(iterable) {\n var iteratorFn = getIteratorFn(iterable);\n return iteratorFn && iteratorFn.call(iterable);\n}\n\nfunction getIteratorFn(iterable) {\n var iteratorFn =\n iterable &&\n ((REAL_ITERATOR_SYMBOL && iterable[REAL_ITERATOR_SYMBOL]) ||\n iterable[FAUX_ITERATOR_SYMBOL]);\n if (typeof iteratorFn === 'function') {\n return iteratorFn;\n }\n}\n\nfunction isEntriesIterable(maybeIterable) {\n var iteratorFn = getIteratorFn(maybeIterable);\n return iteratorFn && iteratorFn === maybeIterable.entries;\n}\n\nfunction isKeysIterable(maybeIterable) {\n var iteratorFn = getIteratorFn(maybeIterable);\n return iteratorFn && iteratorFn === maybeIterable.keys;\n}\n\nvar hasOwnProperty = Object.prototype.hasOwnProperty;\n\nfunction isArrayLike(value) {\n if (Array.isArray(value) || typeof value === 'string') {\n return true;\n }\n\n return (\n value &&\n typeof value === 'object' &&\n Number.isInteger(value.length) &&\n value.length >= 0 &&\n (value.length === 0\n ? // Only {length: 0} is considered Array-like.\n Object.keys(value).length === 1\n : // An object is only Array-like if it has a property where the last value\n // in the array-like may be found (which could be undefined).\n value.hasOwnProperty(value.length - 1))\n );\n}\n\nvar Seq = /*@__PURE__*/(function (Collection) {\n function Seq(value) {\n return value === undefined || value === null\n ? emptySequence()\n : isImmutable(value)\n ? value.toSeq()\n : seqFromValue(value);\n }\n\n if ( Collection ) Seq.__proto__ = Collection;\n Seq.prototype = Object.create( Collection && Collection.prototype );\n Seq.prototype.constructor = Seq;\n\n Seq.prototype.toSeq = function toSeq () {\n return this;\n };\n\n Seq.prototype.toString = function toString () {\n return this.__toString('Seq {', '}');\n };\n\n Seq.prototype.cacheResult = function cacheResult () {\n if (!this._cache && this.__iterateUncached) {\n this._cache = this.entrySeq().toArray();\n this.size = this._cache.length;\n }\n return this;\n };\n\n // abstract __iterateUncached(fn, reverse)\n\n Seq.prototype.__iterate = function __iterate (fn, reverse) {\n var cache = this._cache;\n if (cache) {\n var size = cache.length;\n var i = 0;\n while (i !== size) {\n var entry = cache[reverse ? size - ++i : i++];\n if (fn(entry[1], entry[0], this) === false) {\n break;\n }\n }\n return i;\n }\n return this.__iterateUncached(fn, reverse);\n };\n\n // abstract __iteratorUncached(type, reverse)\n\n Seq.prototype.__iterator = function __iterator (type, reverse) {\n var cache = this._cache;\n if (cache) {\n var size = cache.length;\n var i = 0;\n return new Iterator(function () {\n if (i === size) {\n return iteratorDone();\n }\n var entry = cache[reverse ? size - ++i : i++];\n return iteratorValue(type, entry[0], entry[1]);\n });\n }\n return this.__iteratorUncached(type, reverse);\n };\n\n return Seq;\n}(Collection));\n\nvar KeyedSeq = /*@__PURE__*/(function (Seq) {\n function KeyedSeq(value) {\n return value === undefined || value === null\n ? emptySequence().toKeyedSeq()\n : isCollection(value)\n ? isKeyed(value)\n ? value.toSeq()\n : value.fromEntrySeq()\n : isRecord(value)\n ? value.toSeq()\n : keyedSeqFromValue(value);\n }\n\n if ( Seq ) KeyedSeq.__proto__ = Seq;\n KeyedSeq.prototype = Object.create( Seq && Seq.prototype );\n KeyedSeq.prototype.constructor = KeyedSeq;\n\n KeyedSeq.prototype.toKeyedSeq = function toKeyedSeq () {\n return this;\n };\n\n return KeyedSeq;\n}(Seq));\n\nvar IndexedSeq = /*@__PURE__*/(function (Seq) {\n function IndexedSeq(value) {\n return value === undefined || value === null\n ? emptySequence()\n : isCollection(value)\n ? isKeyed(value)\n ? value.entrySeq()\n : value.toIndexedSeq()\n : isRecord(value)\n ? value.toSeq().entrySeq()\n : indexedSeqFromValue(value);\n }\n\n if ( Seq ) IndexedSeq.__proto__ = Seq;\n IndexedSeq.prototype = Object.create( Seq && Seq.prototype );\n IndexedSeq.prototype.constructor = IndexedSeq;\n\n IndexedSeq.of = function of (/*...values*/) {\n return IndexedSeq(arguments);\n };\n\n IndexedSeq.prototype.toIndexedSeq = function toIndexedSeq () {\n return this;\n };\n\n IndexedSeq.prototype.toString = function toString () {\n return this.__toString('Seq [', ']');\n };\n\n return IndexedSeq;\n}(Seq));\n\nvar SetSeq = /*@__PURE__*/(function (Seq) {\n function SetSeq(value) {\n return (\n isCollection(value) && !isAssociative(value) ? value : IndexedSeq(value)\n ).toSetSeq();\n }\n\n if ( Seq ) SetSeq.__proto__ = Seq;\n SetSeq.prototype = Object.create( Seq && Seq.prototype );\n SetSeq.prototype.constructor = SetSeq;\n\n SetSeq.of = function of (/*...values*/) {\n return SetSeq(arguments);\n };\n\n SetSeq.prototype.toSetSeq = function toSetSeq () {\n return this;\n };\n\n return SetSeq;\n}(Seq));\n\nSeq.isSeq = isSeq;\nSeq.Keyed = KeyedSeq;\nSeq.Set = SetSeq;\nSeq.Indexed = IndexedSeq;\n\nSeq.prototype[IS_SEQ_SYMBOL] = true;\n\n// #pragma Root Sequences\n\nvar ArraySeq = /*@__PURE__*/(function (IndexedSeq) {\n function ArraySeq(array) {\n this._array = array;\n this.size = array.length;\n }\n\n if ( IndexedSeq ) ArraySeq.__proto__ = IndexedSeq;\n ArraySeq.prototype = Object.create( IndexedSeq && IndexedSeq.prototype );\n ArraySeq.prototype.constructor = ArraySeq;\n\n ArraySeq.prototype.get = function get (index, notSetValue) {\n return this.has(index) ? this._array[wrapIndex(this, index)] : notSetValue;\n };\n\n ArraySeq.prototype.__iterate = function __iterate (fn, reverse) {\n var array = this._array;\n var size = array.length;\n var i = 0;\n while (i !== size) {\n var ii = reverse ? size - ++i : i++;\n if (fn(array[ii], ii, this) === false) {\n break;\n }\n }\n return i;\n };\n\n ArraySeq.prototype.__iterator = function __iterator (type, reverse) {\n var array = this._array;\n var size = array.length;\n var i = 0;\n return new Iterator(function () {\n if (i === size) {\n return iteratorDone();\n }\n var ii = reverse ? size - ++i : i++;\n return iteratorValue(type, ii, array[ii]);\n });\n };\n\n return ArraySeq;\n}(IndexedSeq));\n\nvar ObjectSeq = /*@__PURE__*/(function (KeyedSeq) {\n function ObjectSeq(object) {\n var keys = Object.keys(object).concat(\n Object.getOwnPropertySymbols ? Object.getOwnPropertySymbols(object) : []\n );\n this._object = object;\n this._keys = keys;\n this.size = keys.length;\n }\n\n if ( KeyedSeq ) ObjectSeq.__proto__ = KeyedSeq;\n ObjectSeq.prototype = Object.create( KeyedSeq && KeyedSeq.prototype );\n ObjectSeq.prototype.constructor = ObjectSeq;\n\n ObjectSeq.prototype.get = function get (key, notSetValue) {\n if (notSetValue !== undefined && !this.has(key)) {\n return notSetValue;\n }\n return this._object[key];\n };\n\n ObjectSeq.prototype.has = function has (key) {\n return hasOwnProperty.call(this._object, key);\n };\n\n ObjectSeq.prototype.__iterate = function __iterate (fn, reverse) {\n var object = this._object;\n var keys = this._keys;\n var size = keys.length;\n var i = 0;\n while (i !== size) {\n var key = keys[reverse ? size - ++i : i++];\n if (fn(object[key], key, this) === false) {\n break;\n }\n }\n return i;\n };\n\n ObjectSeq.prototype.__iterator = function __iterator (type, reverse) {\n var object = this._object;\n var keys = this._keys;\n var size = keys.length;\n var i = 0;\n return new Iterator(function () {\n if (i === size) {\n return iteratorDone();\n }\n var key = keys[reverse ? size - ++i : i++];\n return iteratorValue(type, key, object[key]);\n });\n };\n\n return ObjectSeq;\n}(KeyedSeq));\nObjectSeq.prototype[IS_ORDERED_SYMBOL] = true;\n\nvar CollectionSeq = /*@__PURE__*/(function (IndexedSeq) {\n function CollectionSeq(collection) {\n this._collection = collection;\n this.size = collection.length || collection.size;\n }\n\n if ( IndexedSeq ) CollectionSeq.__proto__ = IndexedSeq;\n CollectionSeq.prototype = Object.create( IndexedSeq && IndexedSeq.prototype );\n CollectionSeq.prototype.constructor = CollectionSeq;\n\n CollectionSeq.prototype.__iterateUncached = function __iterateUncached (fn, reverse) {\n if (reverse) {\n return this.cacheResult().__iterate(fn, reverse);\n }\n var collection = this._collection;\n var iterator = getIterator(collection);\n var iterations = 0;\n if (isIterator(iterator)) {\n var step;\n while (!(step = iterator.next()).done) {\n if (fn(step.value, iterations++, this) === false) {\n break;\n }\n }\n }\n return iterations;\n };\n\n CollectionSeq.prototype.__iteratorUncached = function __iteratorUncached (type, reverse) {\n if (reverse) {\n return this.cacheResult().__iterator(type, reverse);\n }\n var collection = this._collection;\n var iterator = getIterator(collection);\n if (!isIterator(iterator)) {\n return new Iterator(iteratorDone);\n }\n var iterations = 0;\n return new Iterator(function () {\n var step = iterator.next();\n return step.done ? step : iteratorValue(type, iterations++, step.value);\n });\n };\n\n return CollectionSeq;\n}(IndexedSeq));\n\n// # pragma Helper functions\n\nvar EMPTY_SEQ;\n\nfunction emptySequence() {\n return EMPTY_SEQ || (EMPTY_SEQ = new ArraySeq([]));\n}\n\nfunction keyedSeqFromValue(value) {\n var seq = maybeIndexedSeqFromValue(value);\n if (seq) {\n return seq.fromEntrySeq();\n }\n if (typeof value === 'object') {\n return new ObjectSeq(value);\n }\n throw new TypeError(\n 'Expected Array or collection object of [k, v] entries, or keyed object: ' +\n value\n );\n}\n\nfunction indexedSeqFromValue(value) {\n var seq = maybeIndexedSeqFromValue(value);\n if (seq) {\n return seq;\n }\n throw new TypeError(\n 'Expected Array or collection object of values: ' + value\n );\n}\n\nfunction seqFromValue(value) {\n var seq = maybeIndexedSeqFromValue(value);\n if (seq) {\n return isEntriesIterable(value)\n ? seq.fromEntrySeq()\n : isKeysIterable(value)\n ? seq.toSetSeq()\n : seq;\n }\n if (typeof value === 'object') {\n return new ObjectSeq(value);\n }\n throw new TypeError(\n 'Expected Array or collection object of values, or keyed object: ' + value\n );\n}\n\nfunction maybeIndexedSeqFromValue(value) {\n return isArrayLike(value)\n ? new ArraySeq(value)\n : hasIterator(value)\n ? new CollectionSeq(value)\n : undefined;\n}\n\nvar IS_MAP_SYMBOL = '@@__IMMUTABLE_MAP__@@';\n\nfunction isMap(maybeMap) {\n return Boolean(maybeMap && maybeMap[IS_MAP_SYMBOL]);\n}\n\nfunction isOrderedMap(maybeOrderedMap) {\n return isMap(maybeOrderedMap) && isOrdered(maybeOrderedMap);\n}\n\nfunction isValueObject(maybeValue) {\n return Boolean(\n maybeValue &&\n typeof maybeValue.equals === 'function' &&\n typeof maybeValue.hashCode === 'function'\n );\n}\n\n/**\n * An extension of the \"same-value\" algorithm as [described for use by ES6 Map\n * and Set](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Map#Key_equality)\n *\n * NaN is considered the same as NaN, however -0 and 0 are considered the same\n * value, which is different from the algorithm described by\n * [`Object.is`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is).\n *\n * This is extended further to allow Objects to describe the values they\n * represent, by way of `valueOf` or `equals` (and `hashCode`).\n *\n * Note: because of this extension, the key equality of Immutable.Map and the\n * value equality of Immutable.Set will differ from ES6 Map and Set.\n *\n * ### Defining custom values\n *\n * The easiest way to describe the value an object represents is by implementing\n * `valueOf`. For example, `Date` represents a value by returning a unix\n * timestamp for `valueOf`:\n *\n * var date1 = new Date(1234567890000); // Fri Feb 13 2009 ...\n * var date2 = new Date(1234567890000);\n * date1.valueOf(); // 1234567890000\n * assert( date1 !== date2 );\n * assert( Immutable.is( date1, date2 ) );\n *\n * Note: overriding `valueOf` may have other implications if you use this object\n * where JavaScript expects a primitive, such as implicit string coercion.\n *\n * For more complex types, especially collections, implementing `valueOf` may\n * not be performant. An alternative is to implement `equals` and `hashCode`.\n *\n * `equals` takes another object, presumably of similar type, and returns true\n * if it is equal. Equality is symmetrical, so the same result should be\n * returned if this and the argument are flipped.\n *\n * assert( a.equals(b) === b.equals(a) );\n *\n * `hashCode` returns a 32bit integer number representing the object which will\n * be used to determine how to store the value object in a Map or Set. You must\n * provide both or neither methods, one must not exist without the other.\n *\n * Also, an important relationship between these methods must be upheld: if two\n * values are equal, they *must* return the same hashCode. If the values are not\n * equal, they might have the same hashCode; this is called a hash collision,\n * and while undesirable for performance reasons, it is acceptable.\n *\n * if (a.equals(b)) {\n * assert( a.hashCode() === b.hashCode() );\n * }\n *\n * All Immutable collections are Value Objects: they implement `equals()`\n * and `hashCode()`.\n */\nfunction is(valueA, valueB) {\n if (valueA === valueB || (valueA !== valueA && valueB !== valueB)) {\n return true;\n }\n if (!valueA || !valueB) {\n return false;\n }\n if (\n typeof valueA.valueOf === 'function' &&\n typeof valueB.valueOf === 'function'\n ) {\n valueA = valueA.valueOf();\n valueB = valueB.valueOf();\n if (valueA === valueB || (valueA !== valueA && valueB !== valueB)) {\n return true;\n }\n if (!valueA || !valueB) {\n return false;\n }\n }\n return !!(\n isValueObject(valueA) &&\n isValueObject(valueB) &&\n valueA.equals(valueB)\n );\n}\n\nvar imul =\n typeof Math.imul === 'function' && Math.imul(0xffffffff, 2) === -2\n ? Math.imul\n : function imul(a, b) {\n a |= 0; // int\n b |= 0; // int\n var c = a & 0xffff;\n var d = b & 0xffff;\n // Shift by 0 fixes the sign on the high part.\n return (c * d + ((((a >>> 16) * d + c * (b >>> 16)) << 16) >>> 0)) | 0; // int\n };\n\n// v8 has an optimization for storing 31-bit signed numbers.\n// Values which have either 00 or 11 as the high order bits qualify.\n// This function drops the highest order bit in a signed number, maintaining\n// the sign bit.\nfunction smi(i32) {\n return ((i32 >>> 1) & 0x40000000) | (i32 & 0xbfffffff);\n}\n\nvar defaultValueOf = Object.prototype.valueOf;\n\nfunction hash(o) {\n if (o == null) {\n return hashNullish(o);\n }\n\n if (typeof o.hashCode === 'function') {\n // Drop any high bits from accidentally long hash codes.\n return smi(o.hashCode(o));\n }\n\n var v = valueOf(o);\n\n if (v == null) {\n return hashNullish(v);\n }\n\n switch (typeof v) {\n case 'boolean':\n // The hash values for built-in constants are a 1 value for each 5-byte\n // shift region expect for the first, which encodes the value. This\n // reduces the odds of a hash collision for these common values.\n return v ? 0x42108421 : 0x42108420;\n case 'number':\n return hashNumber(v);\n case 'string':\n return v.length > STRING_HASH_CACHE_MIN_STRLEN\n ? cachedHashString(v)\n : hashString(v);\n case 'object':\n case 'function':\n return hashJSObj(v);\n case 'symbol':\n return hashSymbol(v);\n default:\n if (typeof v.toString === 'function') {\n return hashString(v.toString());\n }\n throw new Error('Value type ' + typeof v + ' cannot be hashed.');\n }\n}\n\nfunction hashNullish(nullish) {\n return nullish === null ? 0x42108422 : /* undefined */ 0x42108423;\n}\n\n// Compress arbitrarily large numbers into smi hashes.\nfunction hashNumber(n) {\n if (n !== n || n === Infinity) {\n return 0;\n }\n var hash = n | 0;\n if (hash !== n) {\n hash ^= n * 0xffffffff;\n }\n while (n > 0xffffffff) {\n n /= 0xffffffff;\n hash ^= n;\n }\n return smi(hash);\n}\n\nfunction cachedHashString(string) {\n var hashed = stringHashCache[string];\n if (hashed === undefined) {\n hashed = hashString(string);\n if (STRING_HASH_CACHE_SIZE === STRING_HASH_CACHE_MAX_SIZE) {\n STRING_HASH_CACHE_SIZE = 0;\n stringHashCache = {};\n }\n STRING_HASH_CACHE_SIZE++;\n stringHashCache[string] = hashed;\n }\n return hashed;\n}\n\n// http://jsperf.com/hashing-strings\nfunction hashString(string) {\n // This is the hash from JVM\n // The hash code for a string is computed as\n // s[0] * 31 ^ (n - 1) + s[1] * 31 ^ (n - 2) + ... + s[n - 1],\n // where s[i] is the ith character of the string and n is the length of\n // the string. We \"mod\" the result to make it between 0 (inclusive) and 2^31\n // (exclusive) by dropping high bits.\n var hashed = 0;\n for (var ii = 0; ii < string.length; ii++) {\n hashed = (31 * hashed + string.charCodeAt(ii)) | 0;\n }\n return smi(hashed);\n}\n\nfunction hashSymbol(sym) {\n var hashed = symbolMap[sym];\n if (hashed !== undefined) {\n return hashed;\n }\n\n hashed = nextHash();\n\n symbolMap[sym] = hashed;\n\n return hashed;\n}\n\nfunction hashJSObj(obj) {\n var hashed;\n if (usingWeakMap) {\n hashed = weakMap.get(obj);\n if (hashed !== undefined) {\n return hashed;\n }\n }\n\n hashed = obj[UID_HASH_KEY];\n if (hashed !== undefined) {\n return hashed;\n }\n\n if (!canDefineProperty) {\n hashed = obj.propertyIsEnumerable && obj.propertyIsEnumerable[UID_HASH_KEY];\n if (hashed !== undefined) {\n return hashed;\n }\n\n hashed = getIENodeHash(obj);\n if (hashed !== undefined) {\n return hashed;\n }\n }\n\n hashed = nextHash();\n\n if (usingWeakMap) {\n weakMap.set(obj, hashed);\n } else if (isExtensible !== undefined && isExtensible(obj) === false) {\n throw new Error('Non-extensible objects are not allowed as keys.');\n } else if (canDefineProperty) {\n Object.defineProperty(obj, UID_HASH_KEY, {\n enumerable: false,\n configurable: false,\n writable: false,\n value: hashed,\n });\n } else if (\n obj.propertyIsEnumerable !== undefined &&\n obj.propertyIsEnumerable === obj.constructor.prototype.propertyIsEnumerable\n ) {\n // Since we can't define a non-enumerable property on the object\n // we'll hijack one of the less-used non-enumerable properties to\n // save our hash on it. Since this is a function it will not show up in\n // `JSON.stringify` which is what we want.\n obj.propertyIsEnumerable = function () {\n return this.constructor.prototype.propertyIsEnumerable.apply(\n this,\n arguments\n );\n };\n obj.propertyIsEnumerable[UID_HASH_KEY] = hashed;\n } else if (obj.nodeType !== undefined) {\n // At this point we couldn't get the IE `uniqueID` to use as a hash\n // and we couldn't use a non-enumerable property to exploit the\n // dontEnum bug so we simply add the `UID_HASH_KEY` on the node\n // itself.\n obj[UID_HASH_KEY] = hashed;\n } else {\n throw new Error('Unable to set a non-enumerable property on object.');\n }\n\n return hashed;\n}\n\n// Get references to ES5 object methods.\nvar isExtensible = Object.isExtensible;\n\n// True if Object.defineProperty works as expected. IE8 fails this test.\nvar canDefineProperty = (function () {\n try {\n Object.defineProperty({}, '@', {});\n return true;\n } catch (e) {\n return false;\n }\n})();\n\n// IE has a `uniqueID` property on DOM nodes. We can construct the hash from it\n// and avoid memory leaks from the IE cloneNode bug.\nfunction getIENodeHash(node) {\n if (node && node.nodeType > 0) {\n switch (node.nodeType) {\n case 1: // Element\n return node.uniqueID;\n case 9: // Document\n return node.documentElement && node.documentElement.uniqueID;\n }\n }\n}\n\nfunction valueOf(obj) {\n return obj.valueOf !== defaultValueOf && typeof obj.valueOf === 'function'\n ? obj.valueOf(obj)\n : obj;\n}\n\nfunction nextHash() {\n var nextHash = ++_objHashUID;\n if (_objHashUID & 0x40000000) {\n _objHashUID = 0;\n }\n return nextHash;\n}\n\n// If possible, use a WeakMap.\nvar usingWeakMap = typeof WeakMap === 'function';\nvar weakMap;\nif (usingWeakMap) {\n weakMap = new WeakMap();\n}\n\nvar symbolMap = Object.create(null);\n\nvar _objHashUID = 0;\n\nvar UID_HASH_KEY = '__immutablehash__';\nif (typeof Symbol === 'function') {\n UID_HASH_KEY = Symbol(UID_HASH_KEY);\n}\n\nvar STRING_HASH_CACHE_MIN_STRLEN = 16;\nvar STRING_HASH_CACHE_MAX_SIZE = 255;\nvar STRING_HASH_CACHE_SIZE = 0;\nvar stringHashCache = {};\n\nvar ToKeyedSequence = /*@__PURE__*/(function (KeyedSeq) {\n function ToKeyedSequence(indexed, useKeys) {\n this._iter = indexed;\n this._useKeys = useKeys;\n this.size = indexed.size;\n }\n\n if ( KeyedSeq ) ToKeyedSequence.__proto__ = KeyedSeq;\n ToKeyedSequence.prototype = Object.create( KeyedSeq && KeyedSeq.prototype );\n ToKeyedSequence.prototype.constructor = ToKeyedSequence;\n\n ToKeyedSequence.prototype.get = function get (key, notSetValue) {\n return this._iter.get(key, notSetValue);\n };\n\n ToKeyedSequence.prototype.has = function has (key) {\n return this._iter.has(key);\n };\n\n ToKeyedSequence.prototype.valueSeq = function valueSeq () {\n return this._iter.valueSeq();\n };\n\n ToKeyedSequence.prototype.reverse = function reverse () {\n var this$1$1 = this;\n\n var reversedSequence = reverseFactory(this, true);\n if (!this._useKeys) {\n reversedSequence.valueSeq = function () { return this$1$1._iter.toSeq().reverse(); };\n }\n return reversedSequence;\n };\n\n ToKeyedSequence.prototype.map = function map (mapper, context) {\n var this$1$1 = this;\n\n var mappedSequence = mapFactory(this, mapper, context);\n if (!this._useKeys) {\n mappedSequence.valueSeq = function () { return this$1$1._iter.toSeq().map(mapper, context); };\n }\n return mappedSequence;\n };\n\n ToKeyedSequence.prototype.__iterate = function __iterate (fn, reverse) {\n var this$1$1 = this;\n\n return this._iter.__iterate(function (v, k) { return fn(v, k, this$1$1); }, reverse);\n };\n\n ToKeyedSequence.prototype.__iterator = function __iterator (type, reverse) {\n return this._iter.__iterator(type, reverse);\n };\n\n return ToKeyedSequence;\n}(KeyedSeq));\nToKeyedSequence.prototype[IS_ORDERED_SYMBOL] = true;\n\nvar ToIndexedSequence = /*@__PURE__*/(function (IndexedSeq) {\n function ToIndexedSequence(iter) {\n this._iter = iter;\n this.size = iter.size;\n }\n\n if ( IndexedSeq ) ToIndexedSequence.__proto__ = IndexedSeq;\n ToIndexedSequence.prototype = Object.create( IndexedSeq && IndexedSeq.prototype );\n ToIndexedSequence.prototype.constructor = ToIndexedSequence;\n\n ToIndexedSequence.prototype.includes = function includes (value) {\n return this._iter.includes(value);\n };\n\n ToIndexedSequence.prototype.__iterate = function __iterate (fn, reverse) {\n var this$1$1 = this;\n\n var i = 0;\n reverse && ensureSize(this);\n return this._iter.__iterate(\n function (v) { return fn(v, reverse ? this$1$1.size - ++i : i++, this$1$1); },\n reverse\n );\n };\n\n ToIndexedSequence.prototype.__iterator = function __iterator (type, reverse) {\n var this$1$1 = this;\n\n var iterator = this._iter.__iterator(ITERATE_VALUES, reverse);\n var i = 0;\n reverse && ensureSize(this);\n return new Iterator(function () {\n var step = iterator.next();\n return step.done\n ? step\n : iteratorValue(\n type,\n reverse ? this$1$1.size - ++i : i++,\n step.value,\n step\n );\n });\n };\n\n return ToIndexedSequence;\n}(IndexedSeq));\n\nvar ToSetSequence = /*@__PURE__*/(function (SetSeq) {\n function ToSetSequence(iter) {\n this._iter = iter;\n this.size = iter.size;\n }\n\n if ( SetSeq ) ToSetSequence.__proto__ = SetSeq;\n ToSetSequence.prototype = Object.create( SetSeq && SetSeq.prototype );\n ToSetSequence.prototype.constructor = ToSetSequence;\n\n ToSetSequence.prototype.has = function has (key) {\n return this._iter.includes(key);\n };\n\n ToSetSequence.prototype.__iterate = function __iterate (fn, reverse) {\n var this$1$1 = this;\n\n return this._iter.__iterate(function (v) { return fn(v, v, this$1$1); }, reverse);\n };\n\n ToSetSequence.prototype.__iterator = function __iterator (type, reverse) {\n var iterator = this._iter.__iterator(ITERATE_VALUES, reverse);\n return new Iterator(function () {\n var step = iterator.next();\n return step.done\n ? step\n : iteratorValue(type, step.value, step.value, step);\n });\n };\n\n return ToSetSequence;\n}(SetSeq));\n\nvar FromEntriesSequence = /*@__PURE__*/(function (KeyedSeq) {\n function FromEntriesSequence(entries) {\n this._iter = entries;\n this.size = entries.size;\n }\n\n if ( KeyedSeq ) FromEntriesSequence.__proto__ = KeyedSeq;\n FromEntriesSequence.prototype = Object.create( KeyedSeq && KeyedSeq.prototype );\n FromEntriesSequence.prototype.constructor = FromEntriesSequence;\n\n FromEntriesSequence.prototype.entrySeq = function entrySeq () {\n return this._iter.toSeq();\n };\n\n FromEntriesSequence.prototype.__iterate = function __iterate (fn, reverse) {\n var this$1$1 = this;\n\n return this._iter.__iterate(function (entry) {\n // Check if entry exists first so array access doesn't throw for holes\n // in the parent iteration.\n if (entry) {\n validateEntry(entry);\n var indexedCollection = isCollection(entry);\n return fn(\n indexedCollection ? entry.get(1) : entry[1],\n indexedCollection ? entry.get(0) : entry[0],\n this$1$1\n );\n }\n }, reverse);\n };\n\n FromEntriesSequence.prototype.__iterator = function __iterator (type, reverse) {\n var iterator = this._iter.__iterator(ITERATE_VALUES, reverse);\n return new Iterator(function () {\n while (true) {\n var step = iterator.next();\n if (step.done) {\n return step;\n }\n var entry = step.value;\n // Check if entry exists first so array access doesn't throw for holes\n // in the parent iteration.\n if (entry) {\n validateEntry(entry);\n var indexedCollection = isCollection(entry);\n return iteratorValue(\n type,\n indexedCollection ? entry.get(0) : entry[0],\n indexedCollection ? entry.get(1) : entry[1],\n step\n );\n }\n }\n });\n };\n\n return FromEntriesSequence;\n}(KeyedSeq));\n\nToIndexedSequence.prototype.cacheResult =\n ToKeyedSequence.prototype.cacheResult =\n ToSetSequence.prototype.cacheResult =\n FromEntriesSequence.prototype.cacheResult =\n cacheResultThrough;\n\nfunction flipFactory(collection) {\n var flipSequence = makeSequence(collection);\n flipSequence._iter = collection;\n flipSequence.size = collection.size;\n flipSequence.flip = function () { return collection; };\n flipSequence.reverse = function () {\n var reversedSequence = collection.reverse.apply(this); // super.reverse()\n reversedSequence.flip = function () { return collection.reverse(); };\n return reversedSequence;\n };\n flipSequence.has = function (key) { return collection.includes(key); };\n flipSequence.includes = function (key) { return collection.has(key); };\n flipSequence.cacheResult = cacheResultThrough;\n flipSequence.__iterateUncached = function (fn, reverse) {\n var this$1$1 = this;\n\n return collection.__iterate(function (v, k) { return fn(k, v, this$1$1) !== false; }, reverse);\n };\n flipSequence.__iteratorUncached = function (type, reverse) {\n if (type === ITERATE_ENTRIES) {\n var iterator = collection.__iterator(type, reverse);\n return new Iterator(function () {\n var step = iterator.next();\n if (!step.done) {\n var k = step.value[0];\n step.value[0] = step.value[1];\n step.value[1] = k;\n }\n return step;\n });\n }\n return collection.__iterator(\n type === ITERATE_VALUES ? ITERATE_KEYS : ITERATE_VALUES,\n reverse\n );\n };\n return flipSequence;\n}\n\nfunction mapFactory(collection, mapper, context) {\n var mappedSequence = makeSequence(collection);\n mappedSequence.size = collection.size;\n mappedSequence.has = function (key) { return collection.has(key); };\n mappedSequence.get = function (key, notSetValue) {\n var v = collection.get(key, NOT_SET);\n return v === NOT_SET\n ? notSetValue\n : mapper.call(context, v, key, collection);\n };\n mappedSequence.__iterateUncached = function (fn, reverse) {\n var this$1$1 = this;\n\n return collection.__iterate(\n function (v, k, c) { return fn(mapper.call(context, v, k, c), k, this$1$1) !== false; },\n reverse\n );\n };\n mappedSequence.__iteratorUncached = function (type, reverse) {\n var iterator = collection.__iterator(ITERATE_ENTRIES, reverse);\n return new Iterator(function () {\n var step = iterator.next();\n if (step.done) {\n return step;\n }\n var entry = step.value;\n var key = entry[0];\n return iteratorValue(\n type,\n key,\n mapper.call(context, entry[1], key, collection),\n step\n );\n });\n };\n return mappedSequence;\n}\n\nfunction reverseFactory(collection, useKeys) {\n var this$1$1 = this;\n\n var reversedSequence = makeSequence(collection);\n reversedSequence._iter = collection;\n reversedSequence.size = collection.size;\n reversedSequence.reverse = function () { return collection; };\n if (collection.flip) {\n reversedSequence.flip = function () {\n var flipSequence = flipFactory(collection);\n flipSequence.reverse = function () { return collection.flip(); };\n return flipSequence;\n };\n }\n reversedSequence.get = function (key, notSetValue) { return collection.get(useKeys ? key : -1 - key, notSetValue); };\n reversedSequence.has = function (key) { return collection.has(useKeys ? key : -1 - key); };\n reversedSequence.includes = function (value) { return collection.includes(value); };\n reversedSequence.cacheResult = cacheResultThrough;\n reversedSequence.__iterate = function (fn, reverse) {\n var this$1$1 = this;\n\n var i = 0;\n reverse && ensureSize(collection);\n return collection.__iterate(\n function (v, k) { return fn(v, useKeys ? k : reverse ? this$1$1.size - ++i : i++, this$1$1); },\n !reverse\n );\n };\n reversedSequence.__iterator = function (type, reverse) {\n var i = 0;\n reverse && ensureSize(collection);\n var iterator = collection.__iterator(ITERATE_ENTRIES, !reverse);\n return new Iterator(function () {\n var step = iterator.next();\n if (step.done) {\n return step;\n }\n var entry = step.value;\n return iteratorValue(\n type,\n useKeys ? entry[0] : reverse ? this$1$1.size - ++i : i++,\n entry[1],\n step\n );\n });\n };\n return reversedSequence;\n}\n\nfunction filterFactory(collection, predicate, context, useKeys) {\n var filterSequence = makeSequence(collection);\n if (useKeys) {\n filterSequence.has = function (key) {\n var v = collection.get(key, NOT_SET);\n return v !== NOT_SET && !!predicate.call(context, v, key, collection);\n };\n filterSequence.get = function (key, notSetValue) {\n var v = collection.get(key, NOT_SET);\n return v !== NOT_SET && predicate.call(context, v, key, collection)\n ? v\n : notSetValue;\n };\n }\n filterSequence.__iterateUncached = function (fn, reverse) {\n var this$1$1 = this;\n\n var iterations = 0;\n collection.__iterate(function (v, k, c) {\n if (predicate.call(context, v, k, c)) {\n iterations++;\n return fn(v, useKeys ? k : iterations - 1, this$1$1);\n }\n }, reverse);\n return iterations;\n };\n filterSequence.__iteratorUncached = function (type, reverse) {\n var iterator = collection.__iterator(ITERATE_ENTRIES, reverse);\n var iterations = 0;\n return new Iterator(function () {\n while (true) {\n var step = iterator.next();\n if (step.done) {\n return step;\n }\n var entry = step.value;\n var key = entry[0];\n var value = entry[1];\n if (predicate.call(context, value, key, collection)) {\n return iteratorValue(type, useKeys ? key : iterations++, value, step);\n }\n }\n });\n };\n return filterSequence;\n}\n\nfunction countByFactory(collection, grouper, context) {\n var groups = Map().asMutable();\n collection.__iterate(function (v, k) {\n groups.update(grouper.call(context, v, k, collection), 0, function (a) { return a + 1; });\n });\n return groups.asImmutable();\n}\n\nfunction groupByFactory(collection, grouper, context) {\n var isKeyedIter = isKeyed(collection);\n var groups = (isOrdered(collection) ? OrderedMap() : Map()).asMutable();\n collection.__iterate(function (v, k) {\n groups.update(\n grouper.call(context, v, k, collection),\n function (a) { return ((a = a || []), a.push(isKeyedIter ? [k, v] : v), a); }\n );\n });\n var coerce = collectionClass(collection);\n return groups.map(function (arr) { return reify(collection, coerce(arr)); }).asImmutable();\n}\n\nfunction partitionFactory(collection, predicate, context) {\n var isKeyedIter = isKeyed(collection);\n var groups = [[], []];\n collection.__iterate(function (v, k) {\n groups[predicate.call(context, v, k, collection) ? 1 : 0].push(\n isKeyedIter ? [k, v] : v\n );\n });\n var coerce = collectionClass(collection);\n return groups.map(function (arr) { return reify(collection, coerce(arr)); });\n}\n\nfunction sliceFactory(collection, begin, end, useKeys) {\n var originalSize = collection.size;\n\n if (wholeSlice(begin, end, originalSize)) {\n return collection;\n }\n\n var resolvedBegin = resolveBegin(begin, originalSize);\n var resolvedEnd = resolveEnd(end, originalSize);\n\n // begin or end will be NaN if they were provided as negative numbers and\n // this collection's size is unknown. In that case, cache first so there is\n // a known size and these do not resolve to NaN.\n if (resolvedBegin !== resolvedBegin || resolvedEnd !== resolvedEnd) {\n return sliceFactory(collection.toSeq().cacheResult(), begin, end, useKeys);\n }\n\n // Note: resolvedEnd is undefined when the original sequence's length is\n // unknown and this slice did not supply an end and should contain all\n // elements after resolvedBegin.\n // In that case, resolvedSize will be NaN and sliceSize will remain undefined.\n var resolvedSize = resolvedEnd - resolvedBegin;\n var sliceSize;\n if (resolvedSize === resolvedSize) {\n sliceSize = resolvedSize < 0 ? 0 : resolvedSize;\n }\n\n var sliceSeq = makeSequence(collection);\n\n // If collection.size is undefined, the size of the realized sliceSeq is\n // unknown at this point unless the number of items to slice is 0\n sliceSeq.size =\n sliceSize === 0 ? sliceSize : (collection.size && sliceSize) || undefined;\n\n if (!useKeys && isSeq(collection) && sliceSize >= 0) {\n sliceSeq.get = function (index, notSetValue) {\n index = wrapIndex(this, index);\n return index >= 0 && index < sliceSize\n ? collection.get(index + resolvedBegin, notSetValue)\n : notSetValue;\n };\n }\n\n sliceSeq.__iterateUncached = function (fn, reverse) {\n var this$1$1 = this;\n\n if (sliceSize === 0) {\n return 0;\n }\n if (reverse) {\n return this.cacheResult().__iterate(fn, reverse);\n }\n var skipped = 0;\n var isSkipping = true;\n var iterations = 0;\n collection.__iterate(function (v, k) {\n if (!(isSkipping && (isSkipping = skipped++ < resolvedBegin))) {\n iterations++;\n return (\n fn(v, useKeys ? k : iterations - 1, this$1$1) !== false &&\n iterations !== sliceSize\n );\n }\n });\n return iterations;\n };\n\n sliceSeq.__iteratorUncached = function (type, reverse) {\n if (sliceSize !== 0 && reverse) {\n return this.cacheResult().__iterator(type, reverse);\n }\n // Don't bother instantiating parent iterator if taking 0.\n if (sliceSize === 0) {\n return new Iterator(iteratorDone);\n }\n var iterator = collection.__iterator(type, reverse);\n var skipped = 0;\n var iterations = 0;\n return new Iterator(function () {\n while (skipped++ < resolvedBegin) {\n iterator.next();\n }\n if (++iterations > sliceSize) {\n return iteratorDone();\n }\n var step = iterator.next();\n if (useKeys || type === ITERATE_VALUES || step.done) {\n return step;\n }\n if (type === ITERATE_KEYS) {\n return iteratorValue(type, iterations - 1, undefined, step);\n }\n return iteratorValue(type, iterations - 1, step.value[1], step);\n });\n };\n\n return sliceSeq;\n}\n\nfunction takeWhileFactory(collection, predicate, context) {\n var takeSequence = makeSequence(collection);\n takeSequence.__iterateUncached = function (fn, reverse) {\n var this$1$1 = this;\n\n if (reverse) {\n return this.cacheResult().__iterate(fn, reverse);\n }\n var iterations = 0;\n collection.__iterate(\n function (v, k, c) { return predicate.call(context, v, k, c) && ++iterations && fn(v, k, this$1$1); }\n );\n return iterations;\n };\n takeSequence.__iteratorUncached = function (type, reverse) {\n var this$1$1 = this;\n\n if (reverse) {\n return this.cacheResult().__iterator(type, reverse);\n }\n var iterator = collection.__iterator(ITERATE_ENTRIES, reverse);\n var iterating = true;\n return new Iterator(function () {\n if (!iterating) {\n return iteratorDone();\n }\n var step = iterator.next();\n if (step.done) {\n return step;\n }\n var entry = step.value;\n var k = entry[0];\n var v = entry[1];\n if (!predicate.call(context, v, k, this$1$1)) {\n iterating = false;\n return iteratorDone();\n }\n return type === ITERATE_ENTRIES ? step : iteratorValue(type, k, v, step);\n });\n };\n return takeSequence;\n}\n\nfunction skipWhileFactory(collection, predicate, context, useKeys) {\n var skipSequence = makeSequence(collection);\n skipSequence.__iterateUncached = function (fn, reverse) {\n var this$1$1 = this;\n\n if (reverse) {\n return this.cacheResult().__iterate(fn, reverse);\n }\n var isSkipping = true;\n var iterations = 0;\n collection.__iterate(function (v, k, c) {\n if (!(isSkipping && (isSkipping = predicate.call(context, v, k, c)))) {\n iterations++;\n return fn(v, useKeys ? k : iterations - 1, this$1$1);\n }\n });\n return iterations;\n };\n skipSequence.__iteratorUncached = function (type, reverse) {\n var this$1$1 = this;\n\n if (reverse) {\n return this.cacheResult().__iterator(type, reverse);\n }\n var iterator = collection.__iterator(ITERATE_ENTRIES, reverse);\n var skipping = true;\n var iterations = 0;\n return new Iterator(function () {\n var step;\n var k;\n var v;\n do {\n step = iterator.next();\n if (step.done) {\n if (useKeys || type === ITERATE_VALUES) {\n return step;\n }\n if (type === ITERATE_KEYS) {\n return iteratorValue(type, iterations++, undefined, step);\n }\n return iteratorValue(type, iterations++, step.value[1], step);\n }\n var entry = step.value;\n k = entry[0];\n v = entry[1];\n skipping && (skipping = predicate.call(context, v, k, this$1$1));\n } while (skipping);\n return type === ITERATE_ENTRIES ? step : iteratorValue(type, k, v, step);\n });\n };\n return skipSequence;\n}\n\nfunction concatFactory(collection, values) {\n var isKeyedCollection = isKeyed(collection);\n var iters = [collection]\n .concat(values)\n .map(function (v) {\n if (!isCollection(v)) {\n v = isKeyedCollection\n ? keyedSeqFromValue(v)\n : indexedSeqFromValue(Array.isArray(v) ? v : [v]);\n } else if (isKeyedCollection) {\n v = KeyedCollection(v);\n }\n return v;\n })\n .filter(function (v) { return v.size !== 0; });\n\n if (iters.length === 0) {\n return collection;\n }\n\n if (iters.length === 1) {\n var singleton = iters[0];\n if (\n singleton === collection ||\n (isKeyedCollection && isKeyed(singleton)) ||\n (isIndexed(collection) && isIndexed(singleton))\n ) {\n return singleton;\n }\n }\n\n var concatSeq = new ArraySeq(iters);\n if (isKeyedCollection) {\n concatSeq = concatSeq.toKeyedSeq();\n } else if (!isIndexed(collection)) {\n concatSeq = concatSeq.toSetSeq();\n }\n concatSeq = concatSeq.flatten(true);\n concatSeq.size = iters.reduce(function (sum, seq) {\n if (sum !== undefined) {\n var size = seq.size;\n if (size !== undefined) {\n return sum + size;\n }\n }\n }, 0);\n return concatSeq;\n}\n\nfunction flattenFactory(collection, depth, useKeys) {\n var flatSequence = makeSequence(collection);\n flatSequence.__iterateUncached = function (fn, reverse) {\n if (reverse) {\n return this.cacheResult().__iterate(fn, reverse);\n }\n var iterations = 0;\n var stopped = false;\n function flatDeep(iter, currentDepth) {\n iter.__iterate(function (v, k) {\n if ((!depth || currentDepth < depth) && isCollection(v)) {\n flatDeep(v, currentDepth + 1);\n } else {\n iterations++;\n if (fn(v, useKeys ? k : iterations - 1, flatSequence) === false) {\n stopped = true;\n }\n }\n return !stopped;\n }, reverse);\n }\n flatDeep(collection, 0);\n return iterations;\n };\n flatSequence.__iteratorUncached = function (type, reverse) {\n if (reverse) {\n return this.cacheResult().__iterator(type, reverse);\n }\n var iterator = collection.__iterator(type, reverse);\n var stack = [];\n var iterations = 0;\n return new Iterator(function () {\n while (iterator) {\n var step = iterator.next();\n if (step.done !== false) {\n iterator = stack.pop();\n continue;\n }\n var v = step.value;\n if (type === ITERATE_ENTRIES) {\n v = v[1];\n }\n if ((!depth || stack.length < depth) && isCollection(v)) {\n stack.push(iterator);\n iterator = v.__iterator(type, reverse);\n } else {\n return useKeys ? step : iteratorValue(type, iterations++, v, step);\n }\n }\n return iteratorDone();\n });\n };\n return flatSequence;\n}\n\nfunction flatMapFactory(collection, mapper, context) {\n var coerce = collectionClass(collection);\n return collection\n .toSeq()\n .map(function (v, k) { return coerce(mapper.call(context, v, k, collection)); })\n .flatten(true);\n}\n\nfunction interposeFactory(collection, separator) {\n var interposedSequence = makeSequence(collection);\n interposedSequence.size = collection.size && collection.size * 2 - 1;\n interposedSequence.__iterateUncached = function (fn, reverse) {\n var this$1$1 = this;\n\n var iterations = 0;\n collection.__iterate(\n function (v) { return (!iterations || fn(separator, iterations++, this$1$1) !== false) &&\n fn(v, iterations++, this$1$1) !== false; },\n reverse\n );\n return iterations;\n };\n interposedSequence.__iteratorUncached = function (type, reverse) {\n var iterator = collection.__iterator(ITERATE_VALUES, reverse);\n var iterations = 0;\n var step;\n return new Iterator(function () {\n if (!step || iterations % 2) {\n step = iterator.next();\n if (step.done) {\n return step;\n }\n }\n return iterations % 2\n ? iteratorValue(type, iterations++, separator)\n : iteratorValue(type, iterations++, step.value, step);\n });\n };\n return interposedSequence;\n}\n\nfunction sortFactory(collection, comparator, mapper) {\n if (!comparator) {\n comparator = defaultComparator;\n }\n var isKeyedCollection = isKeyed(collection);\n var index = 0;\n var entries = collection\n .toSeq()\n .map(function (v, k) { return [k, v, index++, mapper ? mapper(v, k, collection) : v]; })\n .valueSeq()\n .toArray();\n entries\n .sort(function (a, b) { return comparator(a[3], b[3]) || a[2] - b[2]; })\n .forEach(\n isKeyedCollection\n ? function (v, i) {\n entries[i].length = 2;\n }\n : function (v, i) {\n entries[i] = v[1];\n }\n );\n return isKeyedCollection\n ? KeyedSeq(entries)\n : isIndexed(collection)\n ? IndexedSeq(entries)\n : SetSeq(entries);\n}\n\nfunction maxFactory(collection, comparator, mapper) {\n if (!comparator) {\n comparator = defaultComparator;\n }\n if (mapper) {\n var entry = collection\n .toSeq()\n .map(function (v, k) { return [v, mapper(v, k, collection)]; })\n .reduce(function (a, b) { return (maxCompare(comparator, a[1], b[1]) ? b : a); });\n return entry && entry[0];\n }\n return collection.reduce(function (a, b) { return (maxCompare(comparator, a, b) ? b : a); });\n}\n\nfunction maxCompare(comparator, a, b) {\n var comp = comparator(b, a);\n // b is considered the new max if the comparator declares them equal, but\n // they are not equal and b is in fact a nullish value.\n return (\n (comp === 0 && b !== a && (b === undefined || b === null || b !== b)) ||\n comp > 0\n );\n}\n\nfunction zipWithFactory(keyIter, zipper, iters, zipAll) {\n var zipSequence = makeSequence(keyIter);\n var sizes = new ArraySeq(iters).map(function (i) { return i.size; });\n zipSequence.size = zipAll ? sizes.max() : sizes.min();\n // Note: this a generic base implementation of __iterate in terms of\n // __iterator which may be more generically useful in the future.\n zipSequence.__iterate = function (fn, reverse) {\n /* generic:\n var iterator = this.__iterator(ITERATE_ENTRIES, reverse);\n var step;\n var iterations = 0;\n while (!(step = iterator.next()).done) {\n iterations++;\n if (fn(step.value[1], step.value[0], this) === false) {\n break;\n }\n }\n return iterations;\n */\n // indexed:\n var iterator = this.__iterator(ITERATE_VALUES, reverse);\n var step;\n var iterations = 0;\n while (!(step = iterator.next()).done) {\n if (fn(step.value, iterations++, this) === false) {\n break;\n }\n }\n return iterations;\n };\n zipSequence.__iteratorUncached = function (type, reverse) {\n var iterators = iters.map(\n function (i) { return ((i = Collection(i)), getIterator(reverse ? i.reverse() : i)); }\n );\n var iterations = 0;\n var isDone = false;\n return new Iterator(function () {\n var steps;\n if (!isDone) {\n steps = iterators.map(function (i) { return i.next(); });\n isDone = zipAll ? steps.every(function (s) { return s.done; }) : steps.some(function (s) { return s.done; });\n }\n if (isDone) {\n return iteratorDone();\n }\n return iteratorValue(\n type,\n iterations++,\n zipper.apply(\n null,\n steps.map(function (s) { return s.value; })\n )\n );\n });\n };\n return zipSequence;\n}\n\n// #pragma Helper Functions\n\nfunction reify(iter, seq) {\n return iter === seq ? iter : isSeq(iter) ? seq : iter.constructor(seq);\n}\n\nfunction validateEntry(entry) {\n if (entry !== Object(entry)) {\n throw new TypeError('Expected [K, V] tuple: ' + entry);\n }\n}\n\nfunction collectionClass(collection) {\n return isKeyed(collection)\n ? KeyedCollection\n : isIndexed(collection)\n ? IndexedCollection\n : SetCollection;\n}\n\nfunction makeSequence(collection) {\n return Object.create(\n (isKeyed(collection)\n ? KeyedSeq\n : isIndexed(collection)\n ? IndexedSeq\n : SetSeq\n ).prototype\n );\n}\n\nfunction cacheResultThrough() {\n if (this._iter.cacheResult) {\n this._iter.cacheResult();\n this.size = this._iter.size;\n return this;\n }\n return Seq.prototype.cacheResult.call(this);\n}\n\nfunction defaultComparator(a, b) {\n if (a === undefined && b === undefined) {\n return 0;\n }\n\n if (a === undefined) {\n return 1;\n }\n\n if (b === undefined) {\n return -1;\n }\n\n return a > b ? 1 : a < b ? -1 : 0;\n}\n\nfunction arrCopy(arr, offset) {\n offset = offset || 0;\n var len = Math.max(0, arr.length - offset);\n var newArr = new Array(len);\n for (var ii = 0; ii < len; ii++) {\n newArr[ii] = arr[ii + offset];\n }\n return newArr;\n}\n\nfunction invariant(condition, error) {\n if (!condition) { throw new Error(error); }\n}\n\nfunction assertNotInfinite(size) {\n invariant(\n size !== Infinity,\n 'Cannot perform this action with an infinite size.'\n );\n}\n\nfunction coerceKeyPath(keyPath) {\n if (isArrayLike(keyPath) && typeof keyPath !== 'string') {\n return keyPath;\n }\n if (isOrdered(keyPath)) {\n return keyPath.toArray();\n }\n throw new TypeError(\n 'Invalid keyPath: expected Ordered Collection or Array: ' + keyPath\n );\n}\n\nvar toString = Object.prototype.toString;\n\nfunction isPlainObject(value) {\n // The base prototype's toString deals with Argument objects and native namespaces like Math\n if (\n !value ||\n typeof value !== 'object' ||\n toString.call(value) !== '[object Object]'\n ) {\n return false;\n }\n\n var proto = Object.getPrototypeOf(value);\n if (proto === null) {\n return true;\n }\n\n // Iteratively going up the prototype chain is needed for cross-realm environments (differing contexts, iframes, etc)\n var parentProto = proto;\n var nextProto = Object.getPrototypeOf(proto);\n while (nextProto !== null) {\n parentProto = nextProto;\n nextProto = Object.getPrototypeOf(parentProto);\n }\n return parentProto === proto;\n}\n\n/**\n * Returns true if the value is a potentially-persistent data structure, either\n * provided by Immutable.js or a plain Array or Object.\n */\nfunction isDataStructure(value) {\n return (\n typeof value === 'object' &&\n (isImmutable(value) || Array.isArray(value) || isPlainObject(value))\n );\n}\n\nfunction quoteString(value) {\n try {\n return typeof value === 'string' ? JSON.stringify(value) : String(value);\n } catch (_ignoreError) {\n return JSON.stringify(value);\n }\n}\n\nfunction has(collection, key) {\n return isImmutable(collection)\n ? collection.has(key)\n : isDataStructure(collection) && hasOwnProperty.call(collection, key);\n}\n\nfunction get(collection, key, notSetValue) {\n return isImmutable(collection)\n ? collection.get(key, notSetValue)\n : !has(collection, key)\n ? notSetValue\n : typeof collection.get === 'function'\n ? collection.get(key)\n : collection[key];\n}\n\nfunction shallowCopy(from) {\n if (Array.isArray(from)) {\n return arrCopy(from);\n }\n var to = {};\n for (var key in from) {\n if (hasOwnProperty.call(from, key)) {\n to[key] = from[key];\n }\n }\n return to;\n}\n\nfunction remove(collection, key) {\n if (!isDataStructure(collection)) {\n throw new TypeError(\n 'Cannot update non-data-structure value: ' + collection\n );\n }\n if (isImmutable(collection)) {\n if (!collection.remove) {\n throw new TypeError(\n 'Cannot update immutable value without .remove() method: ' + collection\n );\n }\n return collection.remove(key);\n }\n if (!hasOwnProperty.call(collection, key)) {\n return collection;\n }\n var collectionCopy = shallowCopy(collection);\n if (Array.isArray(collectionCopy)) {\n collectionCopy.splice(key, 1);\n } else {\n delete collectionCopy[key];\n }\n return collectionCopy;\n}\n\nfunction set(collection, key, value) {\n if (!isDataStructure(collection)) {\n throw new TypeError(\n 'Cannot update non-data-structure value: ' + collection\n );\n }\n if (isImmutable(collection)) {\n if (!collection.set) {\n throw new TypeError(\n 'Cannot update immutable value without .set() method: ' + collection\n );\n }\n return collection.set(key, value);\n }\n if (hasOwnProperty.call(collection, key) && value === collection[key]) {\n return collection;\n }\n var collectionCopy = shallowCopy(collection);\n collectionCopy[key] = value;\n return collectionCopy;\n}\n\nfunction updateIn$1(collection, keyPath, notSetValue, updater) {\n if (!updater) {\n updater = notSetValue;\n notSetValue = undefined;\n }\n var updatedValue = updateInDeeply(\n isImmutable(collection),\n collection,\n coerceKeyPath(keyPath),\n 0,\n notSetValue,\n updater\n );\n return updatedValue === NOT_SET ? notSetValue : updatedValue;\n}\n\nfunction updateInDeeply(\n inImmutable,\n existing,\n keyPath,\n i,\n notSetValue,\n updater\n) {\n var wasNotSet = existing === NOT_SET;\n if (i === keyPath.length) {\n var existingValue = wasNotSet ? notSetValue : existing;\n var newValue = updater(existingValue);\n return newValue === existingValue ? existing : newValue;\n }\n if (!wasNotSet && !isDataStructure(existing)) {\n throw new TypeError(\n 'Cannot update within non-data-structure value in path [' +\n keyPath.slice(0, i).map(quoteString) +\n ']: ' +\n existing\n );\n }\n var key = keyPath[i];\n var nextExisting = wasNotSet ? NOT_SET : get(existing, key, NOT_SET);\n var nextUpdated = updateInDeeply(\n nextExisting === NOT_SET ? inImmutable : isImmutable(nextExisting),\n nextExisting,\n keyPath,\n i + 1,\n notSetValue,\n updater\n );\n return nextUpdated === nextExisting\n ? existing\n : nextUpdated === NOT_SET\n ? remove(existing, key)\n : set(\n wasNotSet ? (inImmutable ? emptyMap() : {}) : existing,\n key,\n nextUpdated\n );\n}\n\nfunction setIn$1(collection, keyPath, value) {\n return updateIn$1(collection, keyPath, NOT_SET, function () { return value; });\n}\n\nfunction setIn(keyPath, v) {\n return setIn$1(this, keyPath, v);\n}\n\nfunction removeIn(collection, keyPath) {\n return updateIn$1(collection, keyPath, function () { return NOT_SET; });\n}\n\nfunction deleteIn(keyPath) {\n return removeIn(this, keyPath);\n}\n\nfunction update$1(collection, key, notSetValue, updater) {\n return updateIn$1(collection, [key], notSetValue, updater);\n}\n\nfunction update(key, notSetValue, updater) {\n return arguments.length === 1\n ? key(this)\n : update$1(this, key, notSetValue, updater);\n}\n\nfunction updateIn(keyPath, notSetValue, updater) {\n return updateIn$1(this, keyPath, notSetValue, updater);\n}\n\nfunction merge$1() {\n var iters = [], len = arguments.length;\n while ( len-- ) iters[ len ] = arguments[ len ];\n\n return mergeIntoKeyedWith(this, iters);\n}\n\nfunction mergeWith$1(merger) {\n var iters = [], len = arguments.length - 1;\n while ( len-- > 0 ) iters[ len ] = arguments[ len + 1 ];\n\n if (typeof merger !== 'function') {\n throw new TypeError('Invalid merger function: ' + merger);\n }\n return mergeIntoKeyedWith(this, iters, merger);\n}\n\nfunction mergeIntoKeyedWith(collection, collections, merger) {\n var iters = [];\n for (var ii = 0; ii < collections.length; ii++) {\n var collection$1 = KeyedCollection(collections[ii]);\n if (collection$1.size !== 0) {\n iters.push(collection$1);\n }\n }\n if (iters.length === 0) {\n return collection;\n }\n if (\n collection.toSeq().size === 0 &&\n !collection.__ownerID &&\n iters.length === 1\n ) {\n return collection.constructor(iters[0]);\n }\n return collection.withMutations(function (collection) {\n var mergeIntoCollection = merger\n ? function (value, key) {\n update$1(collection, key, NOT_SET, function (oldVal) { return oldVal === NOT_SET ? value : merger(oldVal, value, key); }\n );\n }\n : function (value, key) {\n collection.set(key, value);\n };\n for (var ii = 0; ii < iters.length; ii++) {\n iters[ii].forEach(mergeIntoCollection);\n }\n });\n}\n\nfunction merge(collection) {\n var sources = [], len = arguments.length - 1;\n while ( len-- > 0 ) sources[ len ] = arguments[ len + 1 ];\n\n return mergeWithSources(collection, sources);\n}\n\nfunction mergeWith(merger, collection) {\n var sources = [], len = arguments.length - 2;\n while ( len-- > 0 ) sources[ len ] = arguments[ len + 2 ];\n\n return mergeWithSources(collection, sources, merger);\n}\n\nfunction mergeDeep$1(collection) {\n var sources = [], len = arguments.length - 1;\n while ( len-- > 0 ) sources[ len ] = arguments[ len + 1 ];\n\n return mergeDeepWithSources(collection, sources);\n}\n\nfunction mergeDeepWith$1(merger, collection) {\n var sources = [], len = arguments.length - 2;\n while ( len-- > 0 ) sources[ len ] = arguments[ len + 2 ];\n\n return mergeDeepWithSources(collection, sources, merger);\n}\n\nfunction mergeDeepWithSources(collection, sources, merger) {\n return mergeWithSources(collection, sources, deepMergerWith(merger));\n}\n\nfunction mergeWithSources(collection, sources, merger) {\n if (!isDataStructure(collection)) {\n throw new TypeError(\n 'Cannot merge into non-data-structure value: ' + collection\n );\n }\n if (isImmutable(collection)) {\n return typeof merger === 'function' && collection.mergeWith\n ? collection.mergeWith.apply(collection, [ merger ].concat( sources ))\n : collection.merge\n ? collection.merge.apply(collection, sources)\n : collection.concat.apply(collection, sources);\n }\n var isArray = Array.isArray(collection);\n var merged = collection;\n var Collection = isArray ? IndexedCollection : KeyedCollection;\n var mergeItem = isArray\n ? function (value) {\n // Copy on write\n if (merged === collection) {\n merged = shallowCopy(merged);\n }\n merged.push(value);\n }\n : function (value, key) {\n var hasVal = hasOwnProperty.call(merged, key);\n var nextVal =\n hasVal && merger ? merger(merged[key], value, key) : value;\n if (!hasVal || nextVal !== merged[key]) {\n // Copy on write\n if (merged === collection) {\n merged = shallowCopy(merged);\n }\n merged[key] = nextVal;\n }\n };\n for (var i = 0; i < sources.length; i++) {\n Collection(sources[i]).forEach(mergeItem);\n }\n return merged;\n}\n\nfunction deepMergerWith(merger) {\n function deepMerger(oldValue, newValue, key) {\n return isDataStructure(oldValue) &&\n isDataStructure(newValue) &&\n areMergeable(oldValue, newValue)\n ? mergeWithSources(oldValue, [newValue], deepMerger)\n : merger\n ? merger(oldValue, newValue, key)\n : newValue;\n }\n return deepMerger;\n}\n\n/**\n * It's unclear what the desired behavior is for merging two collections that\n * fall into separate categories between keyed, indexed, or set-like, so we only\n * consider them mergeable if they fall into the same category.\n */\nfunction areMergeable(oldDataStructure, newDataStructure) {\n var oldSeq = Seq(oldDataStructure);\n var newSeq = Seq(newDataStructure);\n // This logic assumes that a sequence can only fall into one of the three\n // categories mentioned above (since there's no `isSetLike()` method).\n return (\n isIndexed(oldSeq) === isIndexed(newSeq) &&\n isKeyed(oldSeq) === isKeyed(newSeq)\n );\n}\n\nfunction mergeDeep() {\n var iters = [], len = arguments.length;\n while ( len-- ) iters[ len ] = arguments[ len ];\n\n return mergeDeepWithSources(this, iters);\n}\n\nfunction mergeDeepWith(merger) {\n var iters = [], len = arguments.length - 1;\n while ( len-- > 0 ) iters[ len ] = arguments[ len + 1 ];\n\n return mergeDeepWithSources(this, iters, merger);\n}\n\nfunction mergeIn(keyPath) {\n var iters = [], len = arguments.length - 1;\n while ( len-- > 0 ) iters[ len ] = arguments[ len + 1 ];\n\n return updateIn$1(this, keyPath, emptyMap(), function (m) { return mergeWithSources(m, iters); });\n}\n\nfunction mergeDeepIn(keyPath) {\n var iters = [], len = arguments.length - 1;\n while ( len-- > 0 ) iters[ len ] = arguments[ len + 1 ];\n\n return updateIn$1(this, keyPath, emptyMap(), function (m) { return mergeDeepWithSources(m, iters); }\n );\n}\n\nfunction withMutations(fn) {\n var mutable = this.asMutable();\n fn(mutable);\n return mutable.wasAltered() ? mutable.__ensureOwner(this.__ownerID) : this;\n}\n\nfunction asMutable() {\n return this.__ownerID ? this : this.__ensureOwner(new OwnerID());\n}\n\nfunction asImmutable() {\n return this.__ensureOwner();\n}\n\nfunction wasAltered() {\n return this.__altered;\n}\n\nvar Map = /*@__PURE__*/(function (KeyedCollection) {\n function Map(value) {\n return value === undefined || value === null\n ? emptyMap()\n : isMap(value) && !isOrdered(value)\n ? value\n : emptyMap().withMutations(function (map) {\n var iter = KeyedCollection(value);\n assertNotInfinite(iter.size);\n iter.forEach(function (v, k) { return map.set(k, v); });\n });\n }\n\n if ( KeyedCollection ) Map.__proto__ = KeyedCollection;\n Map.prototype = Object.create( KeyedCollection && KeyedCollection.prototype );\n Map.prototype.constructor = Map;\n\n Map.of = function of () {\n var keyValues = [], len = arguments.length;\n while ( len-- ) keyValues[ len ] = arguments[ len ];\n\n return emptyMap().withMutations(function (map) {\n for (var i = 0; i < keyValues.length; i += 2) {\n if (i + 1 >= keyValues.length) {\n throw new Error('Missing value for key: ' + keyValues[i]);\n }\n map.set(keyValues[i], keyValues[i + 1]);\n }\n });\n };\n\n Map.prototype.toString = function toString () {\n return this.__toString('Map {', '}');\n };\n\n // @pragma Access\n\n Map.prototype.get = function get (k, notSetValue) {\n return this._root\n ? this._root.get(0, undefined, k, notSetValue)\n : notSetValue;\n };\n\n // @pragma Modification\n\n Map.prototype.set = function set (k, v) {\n return updateMap(this, k, v);\n };\n\n Map.prototype.remove = function remove (k) {\n return updateMap(this, k, NOT_SET);\n };\n\n Map.prototype.deleteAll = function deleteAll (keys) {\n var collection = Collection(keys);\n\n if (collection.size === 0) {\n return this;\n }\n\n return this.withMutations(function (map) {\n collection.forEach(function (key) { return map.remove(key); });\n });\n };\n\n Map.prototype.clear = function clear () {\n if (this.size === 0) {\n return this;\n }\n if (this.__ownerID) {\n this.size = 0;\n this._root = null;\n this.__hash = undefined;\n this.__altered = true;\n return this;\n }\n return emptyMap();\n };\n\n // @pragma Composition\n\n Map.prototype.sort = function sort (comparator) {\n // Late binding\n return OrderedMap(sortFactory(this, comparator));\n };\n\n Map.prototype.sortBy = function sortBy (mapper, comparator) {\n // Late binding\n return OrderedMap(sortFactory(this, comparator, mapper));\n };\n\n Map.prototype.map = function map (mapper, context) {\n var this$1$1 = this;\n\n return this.withMutations(function (map) {\n map.forEach(function (value, key) {\n map.set(key, mapper.call(context, value, key, this$1$1));\n });\n });\n };\n\n // @pragma Mutability\n\n Map.prototype.__iterator = function __iterator (type, reverse) {\n return new MapIterator(this, type, reverse);\n };\n\n Map.prototype.__iterate = function __iterate (fn, reverse) {\n var this$1$1 = this;\n\n var iterations = 0;\n this._root &&\n this._root.iterate(function (entry) {\n iterations++;\n return fn(entry[1], entry[0], this$1$1);\n }, reverse);\n return iterations;\n };\n\n Map.prototype.__ensureOwner = function __ensureOwner (ownerID) {\n if (ownerID === this.__ownerID) {\n return this;\n }\n if (!ownerID) {\n if (this.size === 0) {\n return emptyMap();\n }\n this.__ownerID = ownerID;\n this.__altered = false;\n return this;\n }\n return makeMap(this.size, this._root, ownerID, this.__hash);\n };\n\n return Map;\n}(KeyedCollection));\n\nMap.isMap = isMap;\n\nvar MapPrototype = Map.prototype;\nMapPrototype[IS_MAP_SYMBOL] = true;\nMapPrototype[DELETE] = MapPrototype.remove;\nMapPrototype.removeAll = MapPrototype.deleteAll;\nMapPrototype.setIn = setIn;\nMapPrototype.removeIn = MapPrototype.deleteIn = deleteIn;\nMapPrototype.update = update;\nMapPrototype.updateIn = updateIn;\nMapPrototype.merge = MapPrototype.concat = merge$1;\nMapPrototype.mergeWith = mergeWith$1;\nMapPrototype.mergeDeep = mergeDeep;\nMapPrototype.mergeDeepWith = mergeDeepWith;\nMapPrototype.mergeIn = mergeIn;\nMapPrototype.mergeDeepIn = mergeDeepIn;\nMapPrototype.withMutations = withMutations;\nMapPrototype.wasAltered = wasAltered;\nMapPrototype.asImmutable = asImmutable;\nMapPrototype['@@transducer/init'] = MapPrototype.asMutable = asMutable;\nMapPrototype['@@transducer/step'] = function (result, arr) {\n return result.set(arr[0], arr[1]);\n};\nMapPrototype['@@transducer/result'] = function (obj) {\n return obj.asImmutable();\n};\n\n// #pragma Trie Nodes\n\nvar ArrayMapNode = function ArrayMapNode(ownerID, entries) {\n this.ownerID = ownerID;\n this.entries = entries;\n};\n\nArrayMapNode.prototype.get = function get (shift, keyHash, key, notSetValue) {\n var entries = this.entries;\n for (var ii = 0, len = entries.length; ii < len; ii++) {\n if (is(key, entries[ii][0])) {\n return entries[ii][1];\n }\n }\n return notSetValue;\n};\n\nArrayMapNode.prototype.update = function update (ownerID, shift, keyHash, key, value, didChangeSize, didAlter) {\n var removed = value === NOT_SET;\n\n var entries = this.entries;\n var idx = 0;\n var len = entries.length;\n for (; idx < len; idx++) {\n if (is(key, entries[idx][0])) {\n break;\n }\n }\n var exists = idx < len;\n\n if (exists ? entries[idx][1] === value : removed) {\n return this;\n }\n\n SetRef(didAlter);\n (removed || !exists) && SetRef(didChangeSize);\n\n if (removed && entries.length === 1) {\n return; // undefined\n }\n\n if (!exists && !removed && entries.length >= MAX_ARRAY_MAP_SIZE) {\n return createNodes(ownerID, entries, key, value);\n }\n\n var isEditable = ownerID && ownerID === this.ownerID;\n var newEntries = isEditable ? entries : arrCopy(entries);\n\n if (exists) {\n if (removed) {\n idx === len - 1\n ? newEntries.pop()\n : (newEntries[idx] = newEntries.pop());\n } else {\n newEntries[idx] = [key, value];\n }\n } else {\n newEntries.push([key, value]);\n }\n\n if (isEditable) {\n this.entries = newEntries;\n return this;\n }\n\n return new ArrayMapNode(ownerID, newEntries);\n};\n\nvar BitmapIndexedNode = function BitmapIndexedNode(ownerID, bitmap, nodes) {\n this.ownerID = ownerID;\n this.bitmap = bitmap;\n this.nodes = nodes;\n};\n\nBitmapIndexedNode.prototype.get = function get (shift, keyHash, key, notSetValue) {\n if (keyHash === undefined) {\n keyHash = hash(key);\n }\n var bit = 1 << ((shift === 0 ? keyHash : keyHash >>> shift) & MASK);\n var bitmap = this.bitmap;\n return (bitmap & bit) === 0\n ? notSetValue\n : this.nodes[popCount(bitmap & (bit - 1))].get(\n shift + SHIFT,\n keyHash,\n key,\n notSetValue\n );\n};\n\nBitmapIndexedNode.prototype.update = function update (ownerID, shift, keyHash, key, value, didChangeSize, didAlter) {\n if (keyHash === undefined) {\n keyHash = hash(key);\n }\n var keyHashFrag = (shift === 0 ? keyHash : keyHash >>> shift) & MASK;\n var bit = 1 << keyHashFrag;\n var bitmap = this.bitmap;\n var exists = (bitmap & bit) !== 0;\n\n if (!exists && value === NOT_SET) {\n return this;\n }\n\n var idx = popCount(bitmap & (bit - 1));\n var nodes = this.nodes;\n var node = exists ? nodes[idx] : undefined;\n var newNode = updateNode(\n node,\n ownerID,\n shift + SHIFT,\n keyHash,\n key,\n value,\n didChangeSize,\n didAlter\n );\n\n if (newNode === node) {\n return this;\n }\n\n if (!exists && newNode && nodes.length >= MAX_BITMAP_INDEXED_SIZE) {\n return expandNodes(ownerID, nodes, bitmap, keyHashFrag, newNode);\n }\n\n if (\n exists &&\n !newNode &&\n nodes.length === 2 &&\n isLeafNode(nodes[idx ^ 1])\n ) {\n return nodes[idx ^ 1];\n }\n\n if (exists && newNode && nodes.length === 1 && isLeafNode(newNode)) {\n return newNode;\n }\n\n var isEditable = ownerID && ownerID === this.ownerID;\n var newBitmap = exists ? (newNode ? bitmap : bitmap ^ bit) : bitmap | bit;\n var newNodes = exists\n ? newNode\n ? setAt(nodes, idx, newNode, isEditable)\n : spliceOut(nodes, idx, isEditable)\n : spliceIn(nodes, idx, newNode, isEditable);\n\n if (isEditable) {\n this.bitmap = newBitmap;\n this.nodes = newNodes;\n return this;\n }\n\n return new BitmapIndexedNode(ownerID, newBitmap, newNodes);\n};\n\nvar HashArrayMapNode = function HashArrayMapNode(ownerID, count, nodes) {\n this.ownerID = ownerID;\n this.count = count;\n this.nodes = nodes;\n};\n\nHashArrayMapNode.prototype.get = function get (shift, keyHash, key, notSetValue) {\n if (keyHash === undefined) {\n keyHash = hash(key);\n }\n var idx = (shift === 0 ? keyHash : keyHash >>> shift) & MASK;\n var node = this.nodes[idx];\n return node\n ? node.get(shift + SHIFT, keyHash, key, notSetValue)\n : notSetValue;\n};\n\nHashArrayMapNode.prototype.update = function update (ownerID, shift, keyHash, key, value, didChangeSize, didAlter) {\n if (keyHash === undefined) {\n keyHash = hash(key);\n }\n var idx = (shift === 0 ? keyHash : keyHash >>> shift) & MASK;\n var removed = value === NOT_SET;\n var nodes = this.nodes;\n var node = nodes[idx];\n\n if (removed && !node) {\n return this;\n }\n\n var newNode = updateNode(\n node,\n ownerID,\n shift + SHIFT,\n keyHash,\n key,\n value,\n didChangeSize,\n didAlter\n );\n if (newNode === node) {\n return this;\n }\n\n var newCount = this.count;\n if (!node) {\n newCount++;\n } else if (!newNode) {\n newCount--;\n if (newCount < MIN_HASH_ARRAY_MAP_SIZE) {\n return packNodes(ownerID, nodes, newCount, idx);\n }\n }\n\n var isEditable = ownerID && ownerID === this.ownerID;\n var newNodes = setAt(nodes, idx, newNode, isEditable);\n\n if (isEditable) {\n this.count = newCount;\n this.nodes = newNodes;\n return this;\n }\n\n return new HashArrayMapNode(ownerID, newCount, newNodes);\n};\n\nvar HashCollisionNode = function HashCollisionNode(ownerID, keyHash, entries) {\n this.ownerID = ownerID;\n this.keyHash = keyHash;\n this.entries = entries;\n};\n\nHashCollisionNode.prototype.get = function get (shift, keyHash, key, notSetValue) {\n var entries = this.entries;\n for (var ii = 0, len = entries.length; ii < len; ii++) {\n if (is(key, entries[ii][0])) {\n return entries[ii][1];\n }\n }\n return notSetValue;\n};\n\nHashCollisionNode.prototype.update = function update (ownerID, shift, keyHash, key, value, didChangeSize, didAlter) {\n if (keyHash === undefined) {\n keyHash = hash(key);\n }\n\n var removed = value === NOT_SET;\n\n if (keyHash !== this.keyHash) {\n if (removed) {\n return this;\n }\n SetRef(didAlter);\n SetRef(didChangeSize);\n return mergeIntoNode(this, ownerID, shift, keyHash, [key, value]);\n }\n\n var entries = this.entries;\n var idx = 0;\n var len = entries.length;\n for (; idx < len; idx++) {\n if (is(key, entries[idx][0])) {\n break;\n }\n }\n var exists = idx < len;\n\n if (exists ? entries[idx][1] === value : removed) {\n return this;\n }\n\n SetRef(didAlter);\n (removed || !exists) && SetRef(didChangeSize);\n\n if (removed && len === 2) {\n return new ValueNode(ownerID, this.keyHash, entries[idx ^ 1]);\n }\n\n var isEditable = ownerID && ownerID === this.ownerID;\n var newEntries = isEditable ? entries : arrCopy(entries);\n\n if (exists) {\n if (removed) {\n idx === len - 1\n ? newEntries.pop()\n : (newEntries[idx] = newEntries.pop());\n } else {\n newEntries[idx] = [key, value];\n }\n } else {\n newEntries.push([key, value]);\n }\n\n if (isEditable) {\n this.entries = newEntries;\n return this;\n }\n\n return new HashCollisionNode(ownerID, this.keyHash, newEntries);\n};\n\nvar ValueNode = function ValueNode(ownerID, keyHash, entry) {\n this.ownerID = ownerID;\n this.keyHash = keyHash;\n this.entry = entry;\n};\n\nValueNode.prototype.get = function get (shift, keyHash, key, notSetValue) {\n return is(key, this.entry[0]) ? this.entry[1] : notSetValue;\n};\n\nValueNode.prototype.update = function update (ownerID, shift, keyHash, key, value, didChangeSize, didAlter) {\n var removed = value === NOT_SET;\n var keyMatch = is(key, this.entry[0]);\n if (keyMatch ? value === this.entry[1] : removed) {\n return this;\n }\n\n SetRef(didAlter);\n\n if (removed) {\n SetRef(didChangeSize);\n return; // undefined\n }\n\n if (keyMatch) {\n if (ownerID && ownerID === this.ownerID) {\n this.entry[1] = value;\n return this;\n }\n return new ValueNode(ownerID, this.keyHash, [key, value]);\n }\n\n SetRef(didChangeSize);\n return mergeIntoNode(this, ownerID, shift, hash(key), [key, value]);\n};\n\n// #pragma Iterators\n\nArrayMapNode.prototype.iterate = HashCollisionNode.prototype.iterate =\n function (fn, reverse) {\n var entries = this.entries;\n for (var ii = 0, maxIndex = entries.length - 1; ii <= maxIndex; ii++) {\n if (fn(entries[reverse ? maxIndex - ii : ii]) === false) {\n return false;\n }\n }\n };\n\nBitmapIndexedNode.prototype.iterate = HashArrayMapNode.prototype.iterate =\n function (fn, reverse) {\n var nodes = this.nodes;\n for (var ii = 0, maxIndex = nodes.length - 1; ii <= maxIndex; ii++) {\n var node = nodes[reverse ? maxIndex - ii : ii];\n if (node && node.iterate(fn, reverse) === false) {\n return false;\n }\n }\n };\n\n// eslint-disable-next-line no-unused-vars\nValueNode.prototype.iterate = function (fn, reverse) {\n return fn(this.entry);\n};\n\nvar MapIterator = /*@__PURE__*/(function (Iterator) {\n function MapIterator(map, type, reverse) {\n this._type = type;\n this._reverse = reverse;\n this._stack = map._root && mapIteratorFrame(map._root);\n }\n\n if ( Iterator ) MapIterator.__proto__ = Iterator;\n MapIterator.prototype = Object.create( Iterator && Iterator.prototype );\n MapIterator.prototype.constructor = MapIterator;\n\n MapIterator.prototype.next = function next () {\n var type = this._type;\n var stack = this._stack;\n while (stack) {\n var node = stack.node;\n var index = stack.index++;\n var maxIndex = (void 0);\n if (node.entry) {\n if (index === 0) {\n return mapIteratorValue(type, node.entry);\n }\n } else if (node.entries) {\n maxIndex = node.entries.length - 1;\n if (index <= maxIndex) {\n return mapIteratorValue(\n type,\n node.entries[this._reverse ? maxIndex - index : index]\n );\n }\n } else {\n maxIndex = node.nodes.length - 1;\n if (index <= maxIndex) {\n var subNode = node.nodes[this._reverse ? maxIndex - index : index];\n if (subNode) {\n if (subNode.entry) {\n return mapIteratorValue(type, subNode.entry);\n }\n stack = this._stack = mapIteratorFrame(subNode, stack);\n }\n continue;\n }\n }\n stack = this._stack = this._stack.__prev;\n }\n return iteratorDone();\n };\n\n return MapIterator;\n}(Iterator));\n\nfunction mapIteratorValue(type, entry) {\n return iteratorValue(type, entry[0], entry[1]);\n}\n\nfunction mapIteratorFrame(node, prev) {\n return {\n node: node,\n index: 0,\n __prev: prev,\n };\n}\n\nfunction makeMap(size, root, ownerID, hash) {\n var map = Object.create(MapPrototype);\n map.size = size;\n map._root = root;\n map.__ownerID = ownerID;\n map.__hash = hash;\n map.__altered = false;\n return map;\n}\n\nvar EMPTY_MAP;\nfunction emptyMap() {\n return EMPTY_MAP || (EMPTY_MAP = makeMap(0));\n}\n\nfunction updateMap(map, k, v) {\n var newRoot;\n var newSize;\n if (!map._root) {\n if (v === NOT_SET) {\n return map;\n }\n newSize = 1;\n newRoot = new ArrayMapNode(map.__ownerID, [[k, v]]);\n } else {\n var didChangeSize = MakeRef();\n var didAlter = MakeRef();\n newRoot = updateNode(\n map._root,\n map.__ownerID,\n 0,\n undefined,\n k,\n v,\n didChangeSize,\n didAlter\n );\n if (!didAlter.value) {\n return map;\n }\n newSize = map.size + (didChangeSize.value ? (v === NOT_SET ? -1 : 1) : 0);\n }\n if (map.__ownerID) {\n map.size = newSize;\n map._root = newRoot;\n map.__hash = undefined;\n map.__altered = true;\n return map;\n }\n return newRoot ? makeMap(newSize, newRoot) : emptyMap();\n}\n\nfunction updateNode(\n node,\n ownerID,\n shift,\n keyHash,\n key,\n value,\n didChangeSize,\n didAlter\n) {\n if (!node) {\n if (value === NOT_SET) {\n return node;\n }\n SetRef(didAlter);\n SetRef(didChangeSize);\n return new ValueNode(ownerID, keyHash, [key, value]);\n }\n return node.update(\n ownerID,\n shift,\n keyHash,\n key,\n value,\n didChangeSize,\n didAlter\n );\n}\n\nfunction isLeafNode(node) {\n return (\n node.constructor === ValueNode || node.constructor === HashCollisionNode\n );\n}\n\nfunction mergeIntoNode(node, ownerID, shift, keyHash, entry) {\n if (node.keyHash === keyHash) {\n return new HashCollisionNode(ownerID, keyHash, [node.entry, entry]);\n }\n\n var idx1 = (shift === 0 ? node.keyHash : node.keyHash >>> shift) & MASK;\n var idx2 = (shift === 0 ? keyHash : keyHash >>> shift) & MASK;\n\n var newNode;\n var nodes =\n idx1 === idx2\n ? [mergeIntoNode(node, ownerID, shift + SHIFT, keyHash, entry)]\n : ((newNode = new ValueNode(ownerID, keyHash, entry)),\n idx1 < idx2 ? [node, newNode] : [newNode, node]);\n\n return new BitmapIndexedNode(ownerID, (1 << idx1) | (1 << idx2), nodes);\n}\n\nfunction createNodes(ownerID, entries, key, value) {\n if (!ownerID) {\n ownerID = new OwnerID();\n }\n var node = new ValueNode(ownerID, hash(key), [key, value]);\n for (var ii = 0; ii < entries.length; ii++) {\n var entry = entries[ii];\n node = node.update(ownerID, 0, undefined, entry[0], entry[1]);\n }\n return node;\n}\n\nfunction packNodes(ownerID, nodes, count, excluding) {\n var bitmap = 0;\n var packedII = 0;\n var packedNodes = new Array(count);\n for (var ii = 0, bit = 1, len = nodes.length; ii < len; ii++, bit <<= 1) {\n var node = nodes[ii];\n if (node !== undefined && ii !== excluding) {\n bitmap |= bit;\n packedNodes[packedII++] = node;\n }\n }\n return new BitmapIndexedNode(ownerID, bitmap, packedNodes);\n}\n\nfunction expandNodes(ownerID, nodes, bitmap, including, node) {\n var count = 0;\n var expandedNodes = new Array(SIZE);\n for (var ii = 0; bitmap !== 0; ii++, bitmap >>>= 1) {\n expandedNodes[ii] = bitmap & 1 ? nodes[count++] : undefined;\n }\n expandedNodes[including] = node;\n return new HashArrayMapNode(ownerID, count + 1, expandedNodes);\n}\n\nfunction popCount(x) {\n x -= (x >> 1) & 0x55555555;\n x = (x & 0x33333333) + ((x >> 2) & 0x33333333);\n x = (x + (x >> 4)) & 0x0f0f0f0f;\n x += x >> 8;\n x += x >> 16;\n return x & 0x7f;\n}\n\nfunction setAt(array, idx, val, canEdit) {\n var newArray = canEdit ? array : arrCopy(array);\n newArray[idx] = val;\n return newArray;\n}\n\nfunction spliceIn(array, idx, val, canEdit) {\n var newLen = array.length + 1;\n if (canEdit && idx + 1 === newLen) {\n array[idx] = val;\n return array;\n }\n var newArray = new Array(newLen);\n var after = 0;\n for (var ii = 0; ii < newLen; ii++) {\n if (ii === idx) {\n newArray[ii] = val;\n after = -1;\n } else {\n newArray[ii] = array[ii + after];\n }\n }\n return newArray;\n}\n\nfunction spliceOut(array, idx, canEdit) {\n var newLen = array.length - 1;\n if (canEdit && idx === newLen) {\n array.pop();\n return array;\n }\n var newArray = new Array(newLen);\n var after = 0;\n for (var ii = 0; ii < newLen; ii++) {\n if (ii === idx) {\n after = 1;\n }\n newArray[ii] = array[ii + after];\n }\n return newArray;\n}\n\nvar MAX_ARRAY_MAP_SIZE = SIZE / 4;\nvar MAX_BITMAP_INDEXED_SIZE = SIZE / 2;\nvar MIN_HASH_ARRAY_MAP_SIZE = SIZE / 4;\n\nvar IS_LIST_SYMBOL = '@@__IMMUTABLE_LIST__@@';\n\nfunction isList(maybeList) {\n return Boolean(maybeList && maybeList[IS_LIST_SYMBOL]);\n}\n\nvar List = /*@__PURE__*/(function (IndexedCollection) {\n function List(value) {\n var empty = emptyList();\n if (value === undefined || value === null) {\n return empty;\n }\n if (isList(value)) {\n return value;\n }\n var iter = IndexedCollection(value);\n var size = iter.size;\n if (size === 0) {\n return empty;\n }\n assertNotInfinite(size);\n if (size > 0 && size < SIZE) {\n return makeList(0, size, SHIFT, null, new VNode(iter.toArray()));\n }\n return empty.withMutations(function (list) {\n list.setSize(size);\n iter.forEach(function (v, i) { return list.set(i, v); });\n });\n }\n\n if ( IndexedCollection ) List.__proto__ = IndexedCollection;\n List.prototype = Object.create( IndexedCollection && IndexedCollection.prototype );\n List.prototype.constructor = List;\n\n List.of = function of (/*...values*/) {\n return this(arguments);\n };\n\n List.prototype.toString = function toString () {\n return this.__toString('List [', ']');\n };\n\n // @pragma Access\n\n List.prototype.get = function get (index, notSetValue) {\n index = wrapIndex(this, index);\n if (index >= 0 && index < this.size) {\n index += this._origin;\n var node = listNodeFor(this, index);\n return node && node.array[index & MASK];\n }\n return notSetValue;\n };\n\n // @pragma Modification\n\n List.prototype.set = function set (index, value) {\n return updateList(this, index, value);\n };\n\n List.prototype.remove = function remove (index) {\n return !this.has(index)\n ? this\n : index === 0\n ? this.shift()\n : index === this.size - 1\n ? this.pop()\n : this.splice(index, 1);\n };\n\n List.prototype.insert = function insert (index, value) {\n return this.splice(index, 0, value);\n };\n\n List.prototype.clear = function clear () {\n if (this.size === 0) {\n return this;\n }\n if (this.__ownerID) {\n this.size = this._origin = this._capacity = 0;\n this._level = SHIFT;\n this._root = this._tail = this.__hash = undefined;\n this.__altered = true;\n return this;\n }\n return emptyList();\n };\n\n List.prototype.push = function push (/*...values*/) {\n var values = arguments;\n var oldSize = this.size;\n return this.withMutations(function (list) {\n setListBounds(list, 0, oldSize + values.length);\n for (var ii = 0; ii < values.length; ii++) {\n list.set(oldSize + ii, values[ii]);\n }\n });\n };\n\n List.prototype.pop = function pop () {\n return setListBounds(this, 0, -1);\n };\n\n List.prototype.unshift = function unshift (/*...values*/) {\n var values = arguments;\n return this.withMutations(function (list) {\n setListBounds(list, -values.length);\n for (var ii = 0; ii < values.length; ii++) {\n list.set(ii, values[ii]);\n }\n });\n };\n\n List.prototype.shift = function shift () {\n return setListBounds(this, 1);\n };\n\n // @pragma Composition\n\n List.prototype.concat = function concat (/*...collections*/) {\n var arguments$1 = arguments;\n\n var seqs = [];\n for (var i = 0; i < arguments.length; i++) {\n var argument = arguments$1[i];\n var seq = IndexedCollection(\n typeof argument !== 'string' && hasIterator(argument)\n ? argument\n : [argument]\n );\n if (seq.size !== 0) {\n seqs.push(seq);\n }\n }\n if (seqs.length === 0) {\n return this;\n }\n if (this.size === 0 && !this.__ownerID && seqs.length === 1) {\n return this.constructor(seqs[0]);\n }\n return this.withMutations(function (list) {\n seqs.forEach(function (seq) { return seq.forEach(function (value) { return list.push(value); }); });\n });\n };\n\n List.prototype.setSize = function setSize (size) {\n return setListBounds(this, 0, size);\n };\n\n List.prototype.map = function map (mapper, context) {\n var this$1$1 = this;\n\n return this.withMutations(function (list) {\n for (var i = 0; i < this$1$1.size; i++) {\n list.set(i, mapper.call(context, list.get(i), i, this$1$1));\n }\n });\n };\n\n // @pragma Iteration\n\n List.prototype.slice = function slice (begin, end) {\n var size = this.size;\n if (wholeSlice(begin, end, size)) {\n return this;\n }\n return setListBounds(\n this,\n resolveBegin(begin, size),\n resolveEnd(end, size)\n );\n };\n\n List.prototype.__iterator = function __iterator (type, reverse) {\n var index = reverse ? this.size : 0;\n var values = iterateList(this, reverse);\n return new Iterator(function () {\n var value = values();\n return value === DONE\n ? iteratorDone()\n : iteratorValue(type, reverse ? --index : index++, value);\n });\n };\n\n List.prototype.__iterate = function __iterate (fn, reverse) {\n var index = reverse ? this.size : 0;\n var values = iterateList(this, reverse);\n var value;\n while ((value = values()) !== DONE) {\n if (fn(value, reverse ? --index : index++, this) === false) {\n break;\n }\n }\n return index;\n };\n\n List.prototype.__ensureOwner = function __ensureOwner (ownerID) {\n if (ownerID === this.__ownerID) {\n return this;\n }\n if (!ownerID) {\n if (this.size === 0) {\n return emptyList();\n }\n this.__ownerID = ownerID;\n this.__altered = false;\n return this;\n }\n return makeList(\n this._origin,\n this._capacity,\n this._level,\n this._root,\n this._tail,\n ownerID,\n this.__hash\n );\n };\n\n return List;\n}(IndexedCollection));\n\nList.isList = isList;\n\nvar ListPrototype = List.prototype;\nListPrototype[IS_LIST_SYMBOL] = true;\nListPrototype[DELETE] = ListPrototype.remove;\nListPrototype.merge = ListPrototype.concat;\nListPrototype.setIn = setIn;\nListPrototype.deleteIn = ListPrototype.removeIn = deleteIn;\nListPrototype.update = update;\nListPrototype.updateIn = updateIn;\nListPrototype.mergeIn = mergeIn;\nListPrototype.mergeDeepIn = mergeDeepIn;\nListPrototype.withMutations = withMutations;\nListPrototype.wasAltered = wasAltered;\nListPrototype.asImmutable = asImmutable;\nListPrototype['@@transducer/init'] = ListPrototype.asMutable = asMutable;\nListPrototype['@@transducer/step'] = function (result, arr) {\n return result.push(arr);\n};\nListPrototype['@@transducer/result'] = function (obj) {\n return obj.asImmutable();\n};\n\nvar VNode = function VNode(array, ownerID) {\n this.array = array;\n this.ownerID = ownerID;\n};\n\n// TODO: seems like these methods are very similar\n\nVNode.prototype.removeBefore = function removeBefore (ownerID, level, index) {\n if (index === level ? 1 << level : this.array.length === 0) {\n return this;\n }\n var originIndex = (index >>> level) & MASK;\n if (originIndex >= this.array.length) {\n return new VNode([], ownerID);\n }\n var removingFirst = originIndex === 0;\n var newChild;\n if (level > 0) {\n var oldChild = this.array[originIndex];\n newChild =\n oldChild && oldChild.removeBefore(ownerID, level - SHIFT, index);\n if (newChild === oldChild && removingFirst) {\n return this;\n }\n }\n if (removingFirst && !newChild) {\n return this;\n }\n var editable = editableVNode(this, ownerID);\n if (!removingFirst) {\n for (var ii = 0; ii < originIndex; ii++) {\n editable.array[ii] = undefined;\n }\n }\n if (newChild) {\n editable.array[originIndex] = newChild;\n }\n return editable;\n};\n\nVNode.prototype.removeAfter = function removeAfter (ownerID, level, index) {\n if (index === (level ? 1 << level : 0) || this.array.length === 0) {\n return this;\n }\n var sizeIndex = ((index - 1) >>> level) & MASK;\n if (sizeIndex >= this.array.length) {\n return this;\n }\n\n var newChild;\n if (level > 0) {\n var oldChild = this.array[sizeIndex];\n newChild =\n oldChild && oldChild.removeAfter(ownerID, level - SHIFT, index);\n if (newChild === oldChild && sizeIndex === this.array.length - 1) {\n return this;\n }\n }\n\n var editable = editableVNode(this, ownerID);\n editable.array.splice(sizeIndex + 1);\n if (newChild) {\n editable.array[sizeIndex] = newChild;\n }\n return editable;\n};\n\nvar DONE = {};\n\nfunction iterateList(list, reverse) {\n var left = list._origin;\n var right = list._capacity;\n var tailPos = getTailOffset(right);\n var tail = list._tail;\n\n return iterateNodeOrLeaf(list._root, list._level, 0);\n\n function iterateNodeOrLeaf(node, level, offset) {\n return level === 0\n ? iterateLeaf(node, offset)\n : iterateNode(node, level, offset);\n }\n\n function iterateLeaf(node, offset) {\n var array = offset === tailPos ? tail && tail.array : node && node.array;\n var from = offset > left ? 0 : left - offset;\n var to = right - offset;\n if (to > SIZE) {\n to = SIZE;\n }\n return function () {\n if (from === to) {\n return DONE;\n }\n var idx = reverse ? --to : from++;\n return array && array[idx];\n };\n }\n\n function iterateNode(node, level, offset) {\n var values;\n var array = node && node.array;\n var from = offset > left ? 0 : (left - offset) >> level;\n var to = ((right - offset) >> level) + 1;\n if (to > SIZE) {\n to = SIZE;\n }\n return function () {\n while (true) {\n if (values) {\n var value = values();\n if (value !== DONE) {\n return value;\n }\n values = null;\n }\n if (from === to) {\n return DONE;\n }\n var idx = reverse ? --to : from++;\n values = iterateNodeOrLeaf(\n array && array[idx],\n level - SHIFT,\n offset + (idx << level)\n );\n }\n };\n }\n}\n\nfunction makeList(origin, capacity, level, root, tail, ownerID, hash) {\n var list = Object.create(ListPrototype);\n list.size = capacity - origin;\n list._origin = origin;\n list._capacity = capacity;\n list._level = level;\n list._root = root;\n list._tail = tail;\n list.__ownerID = ownerID;\n list.__hash = hash;\n list.__altered = false;\n return list;\n}\n\nvar EMPTY_LIST;\nfunction emptyList() {\n return EMPTY_LIST || (EMPTY_LIST = makeList(0, 0, SHIFT));\n}\n\nfunction updateList(list, index, value) {\n index = wrapIndex(list, index);\n\n if (index !== index) {\n return list;\n }\n\n if (index >= list.size || index < 0) {\n return list.withMutations(function (list) {\n index < 0\n ? setListBounds(list, index).set(0, value)\n : setListBounds(list, 0, index + 1).set(index, value);\n });\n }\n\n index += list._origin;\n\n var newTail = list._tail;\n var newRoot = list._root;\n var didAlter = MakeRef();\n if (index >= getTailOffset(list._capacity)) {\n newTail = updateVNode(newTail, list.__ownerID, 0, index, value, didAlter);\n } else {\n newRoot = updateVNode(\n newRoot,\n list.__ownerID,\n list._level,\n index,\n value,\n didAlter\n );\n }\n\n if (!didAlter.value) {\n return list;\n }\n\n if (list.__ownerID) {\n list._root = newRoot;\n list._tail = newTail;\n list.__hash = undefined;\n list.__altered = true;\n return list;\n }\n return makeList(list._origin, list._capacity, list._level, newRoot, newTail);\n}\n\nfunction updateVNode(node, ownerID, level, index, value, didAlter) {\n var idx = (index >>> level) & MASK;\n var nodeHas = node && idx < node.array.length;\n if (!nodeHas && value === undefined) {\n return node;\n }\n\n var newNode;\n\n if (level > 0) {\n var lowerNode = node && node.array[idx];\n var newLowerNode = updateVNode(\n lowerNode,\n ownerID,\n level - SHIFT,\n index,\n value,\n didAlter\n );\n if (newLowerNode === lowerNode) {\n return node;\n }\n newNode = editableVNode(node, ownerID);\n newNode.array[idx] = newLowerNode;\n return newNode;\n }\n\n if (nodeHas && node.array[idx] === value) {\n return node;\n }\n\n if (didAlter) {\n SetRef(didAlter);\n }\n\n newNode = editableVNode(node, ownerID);\n if (value === undefined && idx === newNode.array.length - 1) {\n newNode.array.pop();\n } else {\n newNode.array[idx] = value;\n }\n return newNode;\n}\n\nfunction editableVNode(node, ownerID) {\n if (ownerID && node && ownerID === node.ownerID) {\n return node;\n }\n return new VNode(node ? node.array.slice() : [], ownerID);\n}\n\nfunction listNodeFor(list, rawIndex) {\n if (rawIndex >= getTailOffset(list._capacity)) {\n return list._tail;\n }\n if (rawIndex < 1 << (list._level + SHIFT)) {\n var node = list._root;\n var level = list._level;\n while (node && level > 0) {\n node = node.array[(rawIndex >>> level) & MASK];\n level -= SHIFT;\n }\n return node;\n }\n}\n\nfunction setListBounds(list, begin, end) {\n // Sanitize begin & end using this shorthand for ToInt32(argument)\n // http://www.ecma-international.org/ecma-262/6.0/#sec-toint32\n if (begin !== undefined) {\n begin |= 0;\n }\n if (end !== undefined) {\n end |= 0;\n }\n var owner = list.__ownerID || new OwnerID();\n var oldOrigin = list._origin;\n var oldCapacity = list._capacity;\n var newOrigin = oldOrigin + begin;\n var newCapacity =\n end === undefined\n ? oldCapacity\n : end < 0\n ? oldCapacity + end\n : oldOrigin + end;\n if (newOrigin === oldOrigin && newCapacity === oldCapacity) {\n return list;\n }\n\n // If it's going to end after it starts, it's empty.\n if (newOrigin >= newCapacity) {\n return list.clear();\n }\n\n var newLevel = list._level;\n var newRoot = list._root;\n\n // New origin might need creating a higher root.\n var offsetShift = 0;\n while (newOrigin + offsetShift < 0) {\n newRoot = new VNode(\n newRoot && newRoot.array.length ? [undefined, newRoot] : [],\n owner\n );\n newLevel += SHIFT;\n offsetShift += 1 << newLevel;\n }\n if (offsetShift) {\n newOrigin += offsetShift;\n oldOrigin += offsetShift;\n newCapacity += offsetShift;\n oldCapacity += offsetShift;\n }\n\n var oldTailOffset = getTailOffset(oldCapacity);\n var newTailOffset = getTailOffset(newCapacity);\n\n // New size might need creating a higher root.\n while (newTailOffset >= 1 << (newLevel + SHIFT)) {\n newRoot = new VNode(\n newRoot && newRoot.array.length ? [newRoot] : [],\n owner\n );\n newLevel += SHIFT;\n }\n\n // Locate or create the new tail.\n var oldTail = list._tail;\n var newTail =\n newTailOffset < oldTailOffset\n ? listNodeFor(list, newCapacity - 1)\n : newTailOffset > oldTailOffset\n ? new VNode([], owner)\n : oldTail;\n\n // Merge Tail into tree.\n if (\n oldTail &&\n newTailOffset > oldTailOffset &&\n newOrigin < oldCapacity &&\n oldTail.array.length\n ) {\n newRoot = editableVNode(newRoot, owner);\n var node = newRoot;\n for (var level = newLevel; level > SHIFT; level -= SHIFT) {\n var idx = (oldTailOffset >>> level) & MASK;\n node = node.array[idx] = editableVNode(node.array[idx], owner);\n }\n node.array[(oldTailOffset >>> SHIFT) & MASK] = oldTail;\n }\n\n // If the size has been reduced, there's a chance the tail needs to be trimmed.\n if (newCapacity < oldCapacity) {\n newTail = newTail && newTail.removeAfter(owner, 0, newCapacity);\n }\n\n // If the new origin is within the tail, then we do not need a root.\n if (newOrigin >= newTailOffset) {\n newOrigin -= newTailOffset;\n newCapacity -= newTailOffset;\n newLevel = SHIFT;\n newRoot = null;\n newTail = newTail && newTail.removeBefore(owner, 0, newOrigin);\n\n // Otherwise, if the root has been trimmed, garbage collect.\n } else if (newOrigin > oldOrigin || newTailOffset < oldTailOffset) {\n offsetShift = 0;\n\n // Identify the new top root node of the subtree of the old root.\n while (newRoot) {\n var beginIndex = (newOrigin >>> newLevel) & MASK;\n if ((beginIndex !== newTailOffset >>> newLevel) & MASK) {\n break;\n }\n if (beginIndex) {\n offsetShift += (1 << newLevel) * beginIndex;\n }\n newLevel -= SHIFT;\n newRoot = newRoot.array[beginIndex];\n }\n\n // Trim the new sides of the new root.\n if (newRoot && newOrigin > oldOrigin) {\n newRoot = newRoot.removeBefore(owner, newLevel, newOrigin - offsetShift);\n }\n if (newRoot && newTailOffset < oldTailOffset) {\n newRoot = newRoot.removeAfter(\n owner,\n newLevel,\n newTailOffset - offsetShift\n );\n }\n if (offsetShift) {\n newOrigin -= offsetShift;\n newCapacity -= offsetShift;\n }\n }\n\n if (list.__ownerID) {\n list.size = newCapacity - newOrigin;\n list._origin = newOrigin;\n list._capacity = newCapacity;\n list._level = newLevel;\n list._root = newRoot;\n list._tail = newTail;\n list.__hash = undefined;\n list.__altered = true;\n return list;\n }\n return makeList(newOrigin, newCapacity, newLevel, newRoot, newTail);\n}\n\nfunction getTailOffset(size) {\n return size < SIZE ? 0 : ((size - 1) >>> SHIFT) << SHIFT;\n}\n\nvar OrderedMap = /*@__PURE__*/(function (Map) {\n function OrderedMap(value) {\n return value === undefined || value === null\n ? emptyOrderedMap()\n : isOrderedMap(value)\n ? value\n : emptyOrderedMap().withMutations(function (map) {\n var iter = KeyedCollection(value);\n assertNotInfinite(iter.size);\n iter.forEach(function (v, k) { return map.set(k, v); });\n });\n }\n\n if ( Map ) OrderedMap.__proto__ = Map;\n OrderedMap.prototype = Object.create( Map && Map.prototype );\n OrderedMap.prototype.constructor = OrderedMap;\n\n OrderedMap.of = function of (/*...values*/) {\n return this(arguments);\n };\n\n OrderedMap.prototype.toString = function toString () {\n return this.__toString('OrderedMap {', '}');\n };\n\n // @pragma Access\n\n OrderedMap.prototype.get = function get (k, notSetValue) {\n var index = this._map.get(k);\n return index !== undefined ? this._list.get(index)[1] : notSetValue;\n };\n\n // @pragma Modification\n\n OrderedMap.prototype.clear = function clear () {\n if (this.size === 0) {\n return this;\n }\n if (this.__ownerID) {\n this.size = 0;\n this._map.clear();\n this._list.clear();\n this.__altered = true;\n return this;\n }\n return emptyOrderedMap();\n };\n\n OrderedMap.prototype.set = function set (k, v) {\n return updateOrderedMap(this, k, v);\n };\n\n OrderedMap.prototype.remove = function remove (k) {\n return updateOrderedMap(this, k, NOT_SET);\n };\n\n OrderedMap.prototype.__iterate = function __iterate (fn, reverse) {\n var this$1$1 = this;\n\n return this._list.__iterate(\n function (entry) { return entry && fn(entry[1], entry[0], this$1$1); },\n reverse\n );\n };\n\n OrderedMap.prototype.__iterator = function __iterator (type, reverse) {\n return this._list.fromEntrySeq().__iterator(type, reverse);\n };\n\n OrderedMap.prototype.__ensureOwner = function __ensureOwner (ownerID) {\n if (ownerID === this.__ownerID) {\n return this;\n }\n var newMap = this._map.__ensureOwner(ownerID);\n var newList = this._list.__ensureOwner(ownerID);\n if (!ownerID) {\n if (this.size === 0) {\n return emptyOrderedMap();\n }\n this.__ownerID = ownerID;\n this.__altered = false;\n this._map = newMap;\n this._list = newList;\n return this;\n }\n return makeOrderedMap(newMap, newList, ownerID, this.__hash);\n };\n\n return OrderedMap;\n}(Map));\n\nOrderedMap.isOrderedMap = isOrderedMap;\n\nOrderedMap.prototype[IS_ORDERED_SYMBOL] = true;\nOrderedMap.prototype[DELETE] = OrderedMap.prototype.remove;\n\nfunction makeOrderedMap(map, list, ownerID, hash) {\n var omap = Object.create(OrderedMap.prototype);\n omap.size = map ? map.size : 0;\n omap._map = map;\n omap._list = list;\n omap.__ownerID = ownerID;\n omap.__hash = hash;\n omap.__altered = false;\n return omap;\n}\n\nvar EMPTY_ORDERED_MAP;\nfunction emptyOrderedMap() {\n return (\n EMPTY_ORDERED_MAP ||\n (EMPTY_ORDERED_MAP = makeOrderedMap(emptyMap(), emptyList()))\n );\n}\n\nfunction updateOrderedMap(omap, k, v) {\n var map = omap._map;\n var list = omap._list;\n var i = map.get(k);\n var has = i !== undefined;\n var newMap;\n var newList;\n if (v === NOT_SET) {\n // removed\n if (!has) {\n return omap;\n }\n if (list.size >= SIZE && list.size >= map.size * 2) {\n newList = list.filter(function (entry, idx) { return entry !== undefined && i !== idx; });\n newMap = newList\n .toKeyedSeq()\n .map(function (entry) { return entry[0]; })\n .flip()\n .toMap();\n if (omap.__ownerID) {\n newMap.__ownerID = newList.__ownerID = omap.__ownerID;\n }\n } else {\n newMap = map.remove(k);\n newList = i === list.size - 1 ? list.pop() : list.set(i, undefined);\n }\n } else if (has) {\n if (v === list.get(i)[1]) {\n return omap;\n }\n newMap = map;\n newList = list.set(i, [k, v]);\n } else {\n newMap = map.set(k, list.size);\n newList = list.set(list.size, [k, v]);\n }\n if (omap.__ownerID) {\n omap.size = newMap.size;\n omap._map = newMap;\n omap._list = newList;\n omap.__hash = undefined;\n omap.__altered = true;\n return omap;\n }\n return makeOrderedMap(newMap, newList);\n}\n\nvar IS_STACK_SYMBOL = '@@__IMMUTABLE_STACK__@@';\n\nfunction isStack(maybeStack) {\n return Boolean(maybeStack && maybeStack[IS_STACK_SYMBOL]);\n}\n\nvar Stack = /*@__PURE__*/(function (IndexedCollection) {\n function Stack(value) {\n return value === undefined || value === null\n ? emptyStack()\n : isStack(value)\n ? value\n : emptyStack().pushAll(value);\n }\n\n if ( IndexedCollection ) Stack.__proto__ = IndexedCollection;\n Stack.prototype = Object.create( IndexedCollection && IndexedCollection.prototype );\n Stack.prototype.constructor = Stack;\n\n Stack.of = function of (/*...values*/) {\n return this(arguments);\n };\n\n Stack.prototype.toString = function toString () {\n return this.__toString('Stack [', ']');\n };\n\n // @pragma Access\n\n Stack.prototype.get = function get (index, notSetValue) {\n var head = this._head;\n index = wrapIndex(this, index);\n while (head && index--) {\n head = head.next;\n }\n return head ? head.value : notSetValue;\n };\n\n Stack.prototype.peek = function peek () {\n return this._head && this._head.value;\n };\n\n // @pragma Modification\n\n Stack.prototype.push = function push (/*...values*/) {\n var arguments$1 = arguments;\n\n if (arguments.length === 0) {\n return this;\n }\n var newSize = this.size + arguments.length;\n var head = this._head;\n for (var ii = arguments.length - 1; ii >= 0; ii--) {\n head = {\n value: arguments$1[ii],\n next: head,\n };\n }\n if (this.__ownerID) {\n this.size = newSize;\n this._head = head;\n this.__hash = undefined;\n this.__altered = true;\n return this;\n }\n return makeStack(newSize, head);\n };\n\n Stack.prototype.pushAll = function pushAll (iter) {\n iter = IndexedCollection(iter);\n if (iter.size === 0) {\n return this;\n }\n if (this.size === 0 && isStack(iter)) {\n return iter;\n }\n assertNotInfinite(iter.size);\n var newSize = this.size;\n var head = this._head;\n iter.__iterate(function (value) {\n newSize++;\n head = {\n value: value,\n next: head,\n };\n }, /* reverse */ true);\n if (this.__ownerID) {\n this.size = newSize;\n this._head = head;\n this.__hash = undefined;\n this.__altered = true;\n return this;\n }\n return makeStack(newSize, head);\n };\n\n Stack.prototype.pop = function pop () {\n return this.slice(1);\n };\n\n Stack.prototype.clear = function clear () {\n if (this.size === 0) {\n return this;\n }\n if (this.__ownerID) {\n this.size = 0;\n this._head = undefined;\n this.__hash = undefined;\n this.__altered = true;\n return this;\n }\n return emptyStack();\n };\n\n Stack.prototype.slice = function slice (begin, end) {\n if (wholeSlice(begin, end, this.size)) {\n return this;\n }\n var resolvedBegin = resolveBegin(begin, this.size);\n var resolvedEnd = resolveEnd(end, this.size);\n if (resolvedEnd !== this.size) {\n // super.slice(begin, end);\n return IndexedCollection.prototype.slice.call(this, begin, end);\n }\n var newSize = this.size - resolvedBegin;\n var head = this._head;\n while (resolvedBegin--) {\n head = head.next;\n }\n if (this.__ownerID) {\n this.size = newSize;\n this._head = head;\n this.__hash = undefined;\n this.__altered = true;\n return this;\n }\n return makeStack(newSize, head);\n };\n\n // @pragma Mutability\n\n Stack.prototype.__ensureOwner = function __ensureOwner (ownerID) {\n if (ownerID === this.__ownerID) {\n return this;\n }\n if (!ownerID) {\n if (this.size === 0) {\n return emptyStack();\n }\n this.__ownerID = ownerID;\n this.__altered = false;\n return this;\n }\n return makeStack(this.size, this._head, ownerID, this.__hash);\n };\n\n // @pragma Iteration\n\n Stack.prototype.__iterate = function __iterate (fn, reverse) {\n var this$1$1 = this;\n\n if (reverse) {\n return new ArraySeq(this.toArray()).__iterate(\n function (v, k) { return fn(v, k, this$1$1); },\n reverse\n );\n }\n var iterations = 0;\n var node = this._head;\n while (node) {\n if (fn(node.value, iterations++, this) === false) {\n break;\n }\n node = node.next;\n }\n return iterations;\n };\n\n Stack.prototype.__iterator = function __iterator (type, reverse) {\n if (reverse) {\n return new ArraySeq(this.toArray()).__iterator(type, reverse);\n }\n var iterations = 0;\n var node = this._head;\n return new Iterator(function () {\n if (node) {\n var value = node.value;\n node = node.next;\n return iteratorValue(type, iterations++, value);\n }\n return iteratorDone();\n });\n };\n\n return Stack;\n}(IndexedCollection));\n\nStack.isStack = isStack;\n\nvar StackPrototype = Stack.prototype;\nStackPrototype[IS_STACK_SYMBOL] = true;\nStackPrototype.shift = StackPrototype.pop;\nStackPrototype.unshift = StackPrototype.push;\nStackPrototype.unshiftAll = StackPrototype.pushAll;\nStackPrototype.withMutations = withMutations;\nStackPrototype.wasAltered = wasAltered;\nStackPrototype.asImmutable = asImmutable;\nStackPrototype['@@transducer/init'] = StackPrototype.asMutable = asMutable;\nStackPrototype['@@transducer/step'] = function (result, arr) {\n return result.unshift(arr);\n};\nStackPrototype['@@transducer/result'] = function (obj) {\n return obj.asImmutable();\n};\n\nfunction makeStack(size, head, ownerID, hash) {\n var map = Object.create(StackPrototype);\n map.size = size;\n map._head = head;\n map.__ownerID = ownerID;\n map.__hash = hash;\n map.__altered = false;\n return map;\n}\n\nvar EMPTY_STACK;\nfunction emptyStack() {\n return EMPTY_STACK || (EMPTY_STACK = makeStack(0));\n}\n\nvar IS_SET_SYMBOL = '@@__IMMUTABLE_SET__@@';\n\nfunction isSet(maybeSet) {\n return Boolean(maybeSet && maybeSet[IS_SET_SYMBOL]);\n}\n\nfunction isOrderedSet(maybeOrderedSet) {\n return isSet(maybeOrderedSet) && isOrdered(maybeOrderedSet);\n}\n\nfunction deepEqual(a, b) {\n if (a === b) {\n return true;\n }\n\n if (\n !isCollection(b) ||\n (a.size !== undefined && b.size !== undefined && a.size !== b.size) ||\n (a.__hash !== undefined &&\n b.__hash !== undefined &&\n a.__hash !== b.__hash) ||\n isKeyed(a) !== isKeyed(b) ||\n isIndexed(a) !== isIndexed(b) ||\n isOrdered(a) !== isOrdered(b)\n ) {\n return false;\n }\n\n if (a.size === 0 && b.size === 0) {\n return true;\n }\n\n var notAssociative = !isAssociative(a);\n\n if (isOrdered(a)) {\n var entries = a.entries();\n return (\n b.every(function (v, k) {\n var entry = entries.next().value;\n return entry && is(entry[1], v) && (notAssociative || is(entry[0], k));\n }) && entries.next().done\n );\n }\n\n var flipped = false;\n\n if (a.size === undefined) {\n if (b.size === undefined) {\n if (typeof a.cacheResult === 'function') {\n a.cacheResult();\n }\n } else {\n flipped = true;\n var _ = a;\n a = b;\n b = _;\n }\n }\n\n var allEqual = true;\n var bSize = b.__iterate(function (v, k) {\n if (\n notAssociative\n ? !a.has(v)\n : flipped\n ? !is(v, a.get(k, NOT_SET))\n : !is(a.get(k, NOT_SET), v)\n ) {\n allEqual = false;\n return false;\n }\n });\n\n return allEqual && a.size === bSize;\n}\n\nfunction mixin(ctor, methods) {\n var keyCopier = function (key) {\n ctor.prototype[key] = methods[key];\n };\n Object.keys(methods).forEach(keyCopier);\n Object.getOwnPropertySymbols &&\n Object.getOwnPropertySymbols(methods).forEach(keyCopier);\n return ctor;\n}\n\nfunction toJS(value) {\n if (!value || typeof value !== 'object') {\n return value;\n }\n if (!isCollection(value)) {\n if (!isDataStructure(value)) {\n return value;\n }\n value = Seq(value);\n }\n if (isKeyed(value)) {\n var result$1 = {};\n value.__iterate(function (v, k) {\n result$1[k] = toJS(v);\n });\n return result$1;\n }\n var result = [];\n value.__iterate(function (v) {\n result.push(toJS(v));\n });\n return result;\n}\n\nvar Set = /*@__PURE__*/(function (SetCollection) {\n function Set(value) {\n return value === undefined || value === null\n ? emptySet()\n : isSet(value) && !isOrdered(value)\n ? value\n : emptySet().withMutations(function (set) {\n var iter = SetCollection(value);\n assertNotInfinite(iter.size);\n iter.forEach(function (v) { return set.add(v); });\n });\n }\n\n if ( SetCollection ) Set.__proto__ = SetCollection;\n Set.prototype = Object.create( SetCollection && SetCollection.prototype );\n Set.prototype.constructor = Set;\n\n Set.of = function of (/*...values*/) {\n return this(arguments);\n };\n\n Set.fromKeys = function fromKeys (value) {\n return this(KeyedCollection(value).keySeq());\n };\n\n Set.intersect = function intersect (sets) {\n sets = Collection(sets).toArray();\n return sets.length\n ? SetPrototype.intersect.apply(Set(sets.pop()), sets)\n : emptySet();\n };\n\n Set.union = function union (sets) {\n sets = Collection(sets).toArray();\n return sets.length\n ? SetPrototype.union.apply(Set(sets.pop()), sets)\n : emptySet();\n };\n\n Set.prototype.toString = function toString () {\n return this.__toString('Set {', '}');\n };\n\n // @pragma Access\n\n Set.prototype.has = function has (value) {\n return this._map.has(value);\n };\n\n // @pragma Modification\n\n Set.prototype.add = function add (value) {\n return updateSet(this, this._map.set(value, value));\n };\n\n Set.prototype.remove = function remove (value) {\n return updateSet(this, this._map.remove(value));\n };\n\n Set.prototype.clear = function clear () {\n return updateSet(this, this._map.clear());\n };\n\n // @pragma Composition\n\n Set.prototype.map = function map (mapper, context) {\n var this$1$1 = this;\n\n // keep track if the set is altered by the map function\n var didChanges = false;\n\n var newMap = updateSet(\n this,\n this._map.mapEntries(function (ref) {\n var v = ref[1];\n\n var mapped = mapper.call(context, v, v, this$1$1);\n\n if (mapped !== v) {\n didChanges = true;\n }\n\n return [mapped, mapped];\n }, context)\n );\n\n return didChanges ? newMap : this;\n };\n\n Set.prototype.union = function union () {\n var iters = [], len = arguments.length;\n while ( len-- ) iters[ len ] = arguments[ len ];\n\n iters = iters.filter(function (x) { return x.size !== 0; });\n if (iters.length === 0) {\n return this;\n }\n if (this.size === 0 && !this.__ownerID && iters.length === 1) {\n return this.constructor(iters[0]);\n }\n return this.withMutations(function (set) {\n for (var ii = 0; ii < iters.length; ii++) {\n if (typeof iters[ii] === 'string') {\n set.add(iters[ii]);\n } else {\n SetCollection(iters[ii]).forEach(function (value) { return set.add(value); });\n }\n }\n });\n };\n\n Set.prototype.intersect = function intersect () {\n var iters = [], len = arguments.length;\n while ( len-- ) iters[ len ] = arguments[ len ];\n\n if (iters.length === 0) {\n return this;\n }\n iters = iters.map(function (iter) { return SetCollection(iter); });\n var toRemove = [];\n this.forEach(function (value) {\n if (!iters.every(function (iter) { return iter.includes(value); })) {\n toRemove.push(value);\n }\n });\n return this.withMutations(function (set) {\n toRemove.forEach(function (value) {\n set.remove(value);\n });\n });\n };\n\n Set.prototype.subtract = function subtract () {\n var iters = [], len = arguments.length;\n while ( len-- ) iters[ len ] = arguments[ len ];\n\n if (iters.length === 0) {\n return this;\n }\n iters = iters.map(function (iter) { return SetCollection(iter); });\n var toRemove = [];\n this.forEach(function (value) {\n if (iters.some(function (iter) { return iter.includes(value); })) {\n toRemove.push(value);\n }\n });\n return this.withMutations(function (set) {\n toRemove.forEach(function (value) {\n set.remove(value);\n });\n });\n };\n\n Set.prototype.sort = function sort (comparator) {\n // Late binding\n return OrderedSet(sortFactory(this, comparator));\n };\n\n Set.prototype.sortBy = function sortBy (mapper, comparator) {\n // Late binding\n return OrderedSet(sortFactory(this, comparator, mapper));\n };\n\n Set.prototype.wasAltered = function wasAltered () {\n return this._map.wasAltered();\n };\n\n Set.prototype.__iterate = function __iterate (fn, reverse) {\n var this$1$1 = this;\n\n return this._map.__iterate(function (k) { return fn(k, k, this$1$1); }, reverse);\n };\n\n Set.prototype.__iterator = function __iterator (type, reverse) {\n return this._map.__iterator(type, reverse);\n };\n\n Set.prototype.__ensureOwner = function __ensureOwner (ownerID) {\n if (ownerID === this.__ownerID) {\n return this;\n }\n var newMap = this._map.__ensureOwner(ownerID);\n if (!ownerID) {\n if (this.size === 0) {\n return this.__empty();\n }\n this.__ownerID = ownerID;\n this._map = newMap;\n return this;\n }\n return this.__make(newMap, ownerID);\n };\n\n return Set;\n}(SetCollection));\n\nSet.isSet = isSet;\n\nvar SetPrototype = Set.prototype;\nSetPrototype[IS_SET_SYMBOL] = true;\nSetPrototype[DELETE] = SetPrototype.remove;\nSetPrototype.merge = SetPrototype.concat = SetPrototype.union;\nSetPrototype.withMutations = withMutations;\nSetPrototype.asImmutable = asImmutable;\nSetPrototype['@@transducer/init'] = SetPrototype.asMutable = asMutable;\nSetPrototype['@@transducer/step'] = function (result, arr) {\n return result.add(arr);\n};\nSetPrototype['@@transducer/result'] = function (obj) {\n return obj.asImmutable();\n};\n\nSetPrototype.__empty = emptySet;\nSetPrototype.__make = makeSet;\n\nfunction updateSet(set, newMap) {\n if (set.__ownerID) {\n set.size = newMap.size;\n set._map = newMap;\n return set;\n }\n return newMap === set._map\n ? set\n : newMap.size === 0\n ? set.__empty()\n : set.__make(newMap);\n}\n\nfunction makeSet(map, ownerID) {\n var set = Object.create(SetPrototype);\n set.size = map ? map.size : 0;\n set._map = map;\n set.__ownerID = ownerID;\n return set;\n}\n\nvar EMPTY_SET;\nfunction emptySet() {\n return EMPTY_SET || (EMPTY_SET = makeSet(emptyMap()));\n}\n\n/**\n * Returns a lazy seq of nums from start (inclusive) to end\n * (exclusive), by step, where start defaults to 0, step to 1, and end to\n * infinity. When start is equal to end, returns empty list.\n */\nvar Range = /*@__PURE__*/(function (IndexedSeq) {\n function Range(start, end, step) {\n if (!(this instanceof Range)) {\n return new Range(start, end, step);\n }\n invariant(step !== 0, 'Cannot step a Range by 0');\n start = start || 0;\n if (end === undefined) {\n end = Infinity;\n }\n step = step === undefined ? 1 : Math.abs(step);\n if (end < start) {\n step = -step;\n }\n this._start = start;\n this._end = end;\n this._step = step;\n this.size = Math.max(0, Math.ceil((end - start) / step - 1) + 1);\n if (this.size === 0) {\n if (EMPTY_RANGE) {\n return EMPTY_RANGE;\n }\n EMPTY_RANGE = this;\n }\n }\n\n if ( IndexedSeq ) Range.__proto__ = IndexedSeq;\n Range.prototype = Object.create( IndexedSeq && IndexedSeq.prototype );\n Range.prototype.constructor = Range;\n\n Range.prototype.toString = function toString () {\n if (this.size === 0) {\n return 'Range []';\n }\n return (\n 'Range [ ' +\n this._start +\n '...' +\n this._end +\n (this._step !== 1 ? ' by ' + this._step : '') +\n ' ]'\n );\n };\n\n Range.prototype.get = function get (index, notSetValue) {\n return this.has(index)\n ? this._start + wrapIndex(this, index) * this._step\n : notSetValue;\n };\n\n Range.prototype.includes = function includes (searchValue) {\n var possibleIndex = (searchValue - this._start) / this._step;\n return (\n possibleIndex >= 0 &&\n possibleIndex < this.size &&\n possibleIndex === Math.floor(possibleIndex)\n );\n };\n\n Range.prototype.slice = function slice (begin, end) {\n if (wholeSlice(begin, end, this.size)) {\n return this;\n }\n begin = resolveBegin(begin, this.size);\n end = resolveEnd(end, this.size);\n if (end <= begin) {\n return new Range(0, 0);\n }\n return new Range(\n this.get(begin, this._end),\n this.get(end, this._end),\n this._step\n );\n };\n\n Range.prototype.indexOf = function indexOf (searchValue) {\n var offsetValue = searchValue - this._start;\n if (offsetValue % this._step === 0) {\n var index = offsetValue / this._step;\n if (index >= 0 && index < this.size) {\n return index;\n }\n }\n return -1;\n };\n\n Range.prototype.lastIndexOf = function lastIndexOf (searchValue) {\n return this.indexOf(searchValue);\n };\n\n Range.prototype.__iterate = function __iterate (fn, reverse) {\n var size = this.size;\n var step = this._step;\n var value = reverse ? this._start + (size - 1) * step : this._start;\n var i = 0;\n while (i !== size) {\n if (fn(value, reverse ? size - ++i : i++, this) === false) {\n break;\n }\n value += reverse ? -step : step;\n }\n return i;\n };\n\n Range.prototype.__iterator = function __iterator (type, reverse) {\n var size = this.size;\n var step = this._step;\n var value = reverse ? this._start + (size - 1) * step : this._start;\n var i = 0;\n return new Iterator(function () {\n if (i === size) {\n return iteratorDone();\n }\n var v = value;\n value += reverse ? -step : step;\n return iteratorValue(type, reverse ? size - ++i : i++, v);\n });\n };\n\n Range.prototype.equals = function equals (other) {\n return other instanceof Range\n ? this._start === other._start &&\n this._end === other._end &&\n this._step === other._step\n : deepEqual(this, other);\n };\n\n return Range;\n}(IndexedSeq));\n\nvar EMPTY_RANGE;\n\nfunction getIn$1(collection, searchKeyPath, notSetValue) {\n var keyPath = coerceKeyPath(searchKeyPath);\n var i = 0;\n while (i !== keyPath.length) {\n collection = get(collection, keyPath[i++], NOT_SET);\n if (collection === NOT_SET) {\n return notSetValue;\n }\n }\n return collection;\n}\n\nfunction getIn(searchKeyPath, notSetValue) {\n return getIn$1(this, searchKeyPath, notSetValue);\n}\n\nfunction hasIn$1(collection, keyPath) {\n return getIn$1(collection, keyPath, NOT_SET) !== NOT_SET;\n}\n\nfunction hasIn(searchKeyPath) {\n return hasIn$1(this, searchKeyPath);\n}\n\nfunction toObject() {\n assertNotInfinite(this.size);\n var object = {};\n this.__iterate(function (v, k) {\n object[k] = v;\n });\n return object;\n}\n\n// Note: all of these methods are deprecated.\nCollection.isIterable = isCollection;\nCollection.isKeyed = isKeyed;\nCollection.isIndexed = isIndexed;\nCollection.isAssociative = isAssociative;\nCollection.isOrdered = isOrdered;\n\nCollection.Iterator = Iterator;\n\nmixin(Collection, {\n // ### Conversion to other types\n\n toArray: function toArray() {\n assertNotInfinite(this.size);\n var array = new Array(this.size || 0);\n var useTuples = isKeyed(this);\n var i = 0;\n this.__iterate(function (v, k) {\n // Keyed collections produce an array of tuples.\n array[i++] = useTuples ? [k, v] : v;\n });\n return array;\n },\n\n toIndexedSeq: function toIndexedSeq() {\n return new ToIndexedSequence(this);\n },\n\n toJS: function toJS$1() {\n return toJS(this);\n },\n\n toKeyedSeq: function toKeyedSeq() {\n return new ToKeyedSequence(this, true);\n },\n\n toMap: function toMap() {\n // Use Late Binding here to solve the circular dependency.\n return Map(this.toKeyedSeq());\n },\n\n toObject: toObject,\n\n toOrderedMap: function toOrderedMap() {\n // Use Late Binding here to solve the circular dependency.\n return OrderedMap(this.toKeyedSeq());\n },\n\n toOrderedSet: function toOrderedSet() {\n // Use Late Binding here to solve the circular dependency.\n return OrderedSet(isKeyed(this) ? this.valueSeq() : this);\n },\n\n toSet: function toSet() {\n // Use Late Binding here to solve the circular dependency.\n return Set(isKeyed(this) ? this.valueSeq() : this);\n },\n\n toSetSeq: function toSetSeq() {\n return new ToSetSequence(this);\n },\n\n toSeq: function toSeq() {\n return isIndexed(this)\n ? this.toIndexedSeq()\n : isKeyed(this)\n ? this.toKeyedSeq()\n : this.toSetSeq();\n },\n\n toStack: function toStack() {\n // Use Late Binding here to solve the circular dependency.\n return Stack(isKeyed(this) ? this.valueSeq() : this);\n },\n\n toList: function toList() {\n // Use Late Binding here to solve the circular dependency.\n return List(isKeyed(this) ? this.valueSeq() : this);\n },\n\n // ### Common JavaScript methods and properties\n\n toString: function toString() {\n return '[Collection]';\n },\n\n __toString: function __toString(head, tail) {\n if (this.size === 0) {\n return head + tail;\n }\n return (\n head +\n ' ' +\n this.toSeq().map(this.__toStringMapper).join(', ') +\n ' ' +\n tail\n );\n },\n\n // ### ES6 Collection methods (ES6 Array and Map)\n\n concat: function concat() {\n var values = [], len = arguments.length;\n while ( len-- ) values[ len ] = arguments[ len ];\n\n return reify(this, concatFactory(this, values));\n },\n\n includes: function includes(searchValue) {\n return this.some(function (value) { return is(value, searchValue); });\n },\n\n entries: function entries() {\n return this.__iterator(ITERATE_ENTRIES);\n },\n\n every: function every(predicate, context) {\n assertNotInfinite(this.size);\n var returnValue = true;\n this.__iterate(function (v, k, c) {\n if (!predicate.call(context, v, k, c)) {\n returnValue = false;\n return false;\n }\n });\n return returnValue;\n },\n\n filter: function filter(predicate, context) {\n return reify(this, filterFactory(this, predicate, context, true));\n },\n\n partition: function partition(predicate, context) {\n return partitionFactory(this, predicate, context);\n },\n\n find: function find(predicate, context, notSetValue) {\n var entry = this.findEntry(predicate, context);\n return entry ? entry[1] : notSetValue;\n },\n\n forEach: function forEach(sideEffect, context) {\n assertNotInfinite(this.size);\n return this.__iterate(context ? sideEffect.bind(context) : sideEffect);\n },\n\n join: function join(separator) {\n assertNotInfinite(this.size);\n separator = separator !== undefined ? '' + separator : ',';\n var joined = '';\n var isFirst = true;\n this.__iterate(function (v) {\n isFirst ? (isFirst = false) : (joined += separator);\n joined += v !== null && v !== undefined ? v.toString() : '';\n });\n return joined;\n },\n\n keys: function keys() {\n return this.__iterator(ITERATE_KEYS);\n },\n\n map: function map(mapper, context) {\n return reify(this, mapFactory(this, mapper, context));\n },\n\n reduce: function reduce$1(reducer, initialReduction, context) {\n return reduce(\n this,\n reducer,\n initialReduction,\n context,\n arguments.length < 2,\n false\n );\n },\n\n reduceRight: function reduceRight(reducer, initialReduction, context) {\n return reduce(\n this,\n reducer,\n initialReduction,\n context,\n arguments.length < 2,\n true\n );\n },\n\n reverse: function reverse() {\n return reify(this, reverseFactory(this, true));\n },\n\n slice: function slice(begin, end) {\n return reify(this, sliceFactory(this, begin, end, true));\n },\n\n some: function some(predicate, context) {\n return !this.every(not(predicate), context);\n },\n\n sort: function sort(comparator) {\n return reify(this, sortFactory(this, comparator));\n },\n\n values: function values() {\n return this.__iterator(ITERATE_VALUES);\n },\n\n // ### More sequential methods\n\n butLast: function butLast() {\n return this.slice(0, -1);\n },\n\n isEmpty: function isEmpty() {\n return this.size !== undefined ? this.size === 0 : !this.some(function () { return true; });\n },\n\n count: function count(predicate, context) {\n return ensureSize(\n predicate ? this.toSeq().filter(predicate, context) : this\n );\n },\n\n countBy: function countBy(grouper, context) {\n return countByFactory(this, grouper, context);\n },\n\n equals: function equals(other) {\n return deepEqual(this, other);\n },\n\n entrySeq: function entrySeq() {\n var collection = this;\n if (collection._cache) {\n // We cache as an entries array, so we can just return the cache!\n return new ArraySeq(collection._cache);\n }\n var entriesSequence = collection.toSeq().map(entryMapper).toIndexedSeq();\n entriesSequence.fromEntrySeq = function () { return collection.toSeq(); };\n return entriesSequence;\n },\n\n filterNot: function filterNot(predicate, context) {\n return this.filter(not(predicate), context);\n },\n\n findEntry: function findEntry(predicate, context, notSetValue) {\n var found = notSetValue;\n this.__iterate(function (v, k, c) {\n if (predicate.call(context, v, k, c)) {\n found = [k, v];\n return false;\n }\n });\n return found;\n },\n\n findKey: function findKey(predicate, context) {\n var entry = this.findEntry(predicate, context);\n return entry && entry[0];\n },\n\n findLast: function findLast(predicate, context, notSetValue) {\n return this.toKeyedSeq().reverse().find(predicate, context, notSetValue);\n },\n\n findLastEntry: function findLastEntry(predicate, context, notSetValue) {\n return this.toKeyedSeq()\n .reverse()\n .findEntry(predicate, context, notSetValue);\n },\n\n findLastKey: function findLastKey(predicate, context) {\n return this.toKeyedSeq().reverse().findKey(predicate, context);\n },\n\n first: function first(notSetValue) {\n return this.find(returnTrue, null, notSetValue);\n },\n\n flatMap: function flatMap(mapper, context) {\n return reify(this, flatMapFactory(this, mapper, context));\n },\n\n flatten: function flatten(depth) {\n return reify(this, flattenFactory(this, depth, true));\n },\n\n fromEntrySeq: function fromEntrySeq() {\n return new FromEntriesSequence(this);\n },\n\n get: function get(searchKey, notSetValue) {\n return this.find(function (_, key) { return is(key, searchKey); }, undefined, notSetValue);\n },\n\n getIn: getIn,\n\n groupBy: function groupBy(grouper, context) {\n return groupByFactory(this, grouper, context);\n },\n\n has: function has(searchKey) {\n return this.get(searchKey, NOT_SET) !== NOT_SET;\n },\n\n hasIn: hasIn,\n\n isSubset: function isSubset(iter) {\n iter = typeof iter.includes === 'function' ? iter : Collection(iter);\n return this.every(function (value) { return iter.includes(value); });\n },\n\n isSuperset: function isSuperset(iter) {\n iter = typeof iter.isSubset === 'function' ? iter : Collection(iter);\n return iter.isSubset(this);\n },\n\n keyOf: function keyOf(searchValue) {\n return this.findKey(function (value) { return is(value, searchValue); });\n },\n\n keySeq: function keySeq() {\n return this.toSeq().map(keyMapper).toIndexedSeq();\n },\n\n last: function last(notSetValue) {\n return this.toSeq().reverse().first(notSetValue);\n },\n\n lastKeyOf: function lastKeyOf(searchValue) {\n return this.toKeyedSeq().reverse().keyOf(searchValue);\n },\n\n max: function max(comparator) {\n return maxFactory(this, comparator);\n },\n\n maxBy: function maxBy(mapper, comparator) {\n return maxFactory(this, comparator, mapper);\n },\n\n min: function min(comparator) {\n return maxFactory(\n this,\n comparator ? neg(comparator) : defaultNegComparator\n );\n },\n\n minBy: function minBy(mapper, comparator) {\n return maxFactory(\n this,\n comparator ? neg(comparator) : defaultNegComparator,\n mapper\n );\n },\n\n rest: function rest() {\n return this.slice(1);\n },\n\n skip: function skip(amount) {\n return amount === 0 ? this : this.slice(Math.max(0, amount));\n },\n\n skipLast: function skipLast(amount) {\n return amount === 0 ? this : this.slice(0, -Math.max(0, amount));\n },\n\n skipWhile: function skipWhile(predicate, context) {\n return reify(this, skipWhileFactory(this, predicate, context, true));\n },\n\n skipUntil: function skipUntil(predicate, context) {\n return this.skipWhile(not(predicate), context);\n },\n\n sortBy: function sortBy(mapper, comparator) {\n return reify(this, sortFactory(this, comparator, mapper));\n },\n\n take: function take(amount) {\n return this.slice(0, Math.max(0, amount));\n },\n\n takeLast: function takeLast(amount) {\n return this.slice(-Math.max(0, amount));\n },\n\n takeWhile: function takeWhile(predicate, context) {\n return reify(this, takeWhileFactory(this, predicate, context));\n },\n\n takeUntil: function takeUntil(predicate, context) {\n return this.takeWhile(not(predicate), context);\n },\n\n update: function update(fn) {\n return fn(this);\n },\n\n valueSeq: function valueSeq() {\n return this.toIndexedSeq();\n },\n\n // ### Hashable Object\n\n hashCode: function hashCode() {\n return this.__hash || (this.__hash = hashCollection(this));\n },\n\n // ### Internal\n\n // abstract __iterate(fn, reverse)\n\n // abstract __iterator(type, reverse)\n});\n\nvar CollectionPrototype = Collection.prototype;\nCollectionPrototype[IS_COLLECTION_SYMBOL] = true;\nCollectionPrototype[ITERATOR_SYMBOL] = CollectionPrototype.values;\nCollectionPrototype.toJSON = CollectionPrototype.toArray;\nCollectionPrototype.__toStringMapper = quoteString;\nCollectionPrototype.inspect = CollectionPrototype.toSource = function () {\n return this.toString();\n};\nCollectionPrototype.chain = CollectionPrototype.flatMap;\nCollectionPrototype.contains = CollectionPrototype.includes;\n\nmixin(KeyedCollection, {\n // ### More sequential methods\n\n flip: function flip() {\n return reify(this, flipFactory(this));\n },\n\n mapEntries: function mapEntries(mapper, context) {\n var this$1$1 = this;\n\n var iterations = 0;\n return reify(\n this,\n this.toSeq()\n .map(function (v, k) { return mapper.call(context, [k, v], iterations++, this$1$1); })\n .fromEntrySeq()\n );\n },\n\n mapKeys: function mapKeys(mapper, context) {\n var this$1$1 = this;\n\n return reify(\n this,\n this.toSeq()\n .flip()\n .map(function (k, v) { return mapper.call(context, k, v, this$1$1); })\n .flip()\n );\n },\n});\n\nvar KeyedCollectionPrototype = KeyedCollection.prototype;\nKeyedCollectionPrototype[IS_KEYED_SYMBOL] = true;\nKeyedCollectionPrototype[ITERATOR_SYMBOL] = CollectionPrototype.entries;\nKeyedCollectionPrototype.toJSON = toObject;\nKeyedCollectionPrototype.__toStringMapper = function (v, k) { return quoteString(k) + ': ' + quoteString(v); };\n\nmixin(IndexedCollection, {\n // ### Conversion to other types\n\n toKeyedSeq: function toKeyedSeq() {\n return new ToKeyedSequence(this, false);\n },\n\n // ### ES6 Collection methods (ES6 Array and Map)\n\n filter: function filter(predicate, context) {\n return reify(this, filterFactory(this, predicate, context, false));\n },\n\n findIndex: function findIndex(predicate, context) {\n var entry = this.findEntry(predicate, context);\n return entry ? entry[0] : -1;\n },\n\n indexOf: function indexOf(searchValue) {\n var key = this.keyOf(searchValue);\n return key === undefined ? -1 : key;\n },\n\n lastIndexOf: function lastIndexOf(searchValue) {\n var key = this.lastKeyOf(searchValue);\n return key === undefined ? -1 : key;\n },\n\n reverse: function reverse() {\n return reify(this, reverseFactory(this, false));\n },\n\n slice: function slice(begin, end) {\n return reify(this, sliceFactory(this, begin, end, false));\n },\n\n splice: function splice(index, removeNum /*, ...values*/) {\n var numArgs = arguments.length;\n removeNum = Math.max(removeNum || 0, 0);\n if (numArgs === 0 || (numArgs === 2 && !removeNum)) {\n return this;\n }\n // If index is negative, it should resolve relative to the size of the\n // collection. However size may be expensive to compute if not cached, so\n // only call count() if the number is in fact negative.\n index = resolveBegin(index, index < 0 ? this.count() : this.size);\n var spliced = this.slice(0, index);\n return reify(\n this,\n numArgs === 1\n ? spliced\n : spliced.concat(arrCopy(arguments, 2), this.slice(index + removeNum))\n );\n },\n\n // ### More collection methods\n\n findLastIndex: function findLastIndex(predicate, context) {\n var entry = this.findLastEntry(predicate, context);\n return entry ? entry[0] : -1;\n },\n\n first: function first(notSetValue) {\n return this.get(0, notSetValue);\n },\n\n flatten: function flatten(depth) {\n return reify(this, flattenFactory(this, depth, false));\n },\n\n get: function get(index, notSetValue) {\n index = wrapIndex(this, index);\n return index < 0 ||\n this.size === Infinity ||\n (this.size !== undefined && index > this.size)\n ? notSetValue\n : this.find(function (_, key) { return key === index; }, undefined, notSetValue);\n },\n\n has: function has(index) {\n index = wrapIndex(this, index);\n return (\n index >= 0 &&\n (this.size !== undefined\n ? this.size === Infinity || index < this.size\n : this.indexOf(index) !== -1)\n );\n },\n\n interpose: function interpose(separator) {\n return reify(this, interposeFactory(this, separator));\n },\n\n interleave: function interleave(/*...collections*/) {\n var collections = [this].concat(arrCopy(arguments));\n var zipped = zipWithFactory(this.toSeq(), IndexedSeq.of, collections);\n var interleaved = zipped.flatten(true);\n if (zipped.size) {\n interleaved.size = zipped.size * collections.length;\n }\n return reify(this, interleaved);\n },\n\n keySeq: function keySeq() {\n return Range(0, this.size);\n },\n\n last: function last(notSetValue) {\n return this.get(-1, notSetValue);\n },\n\n skipWhile: function skipWhile(predicate, context) {\n return reify(this, skipWhileFactory(this, predicate, context, false));\n },\n\n zip: function zip(/*, ...collections */) {\n var collections = [this].concat(arrCopy(arguments));\n return reify(this, zipWithFactory(this, defaultZipper, collections));\n },\n\n zipAll: function zipAll(/*, ...collections */) {\n var collections = [this].concat(arrCopy(arguments));\n return reify(this, zipWithFactory(this, defaultZipper, collections, true));\n },\n\n zipWith: function zipWith(zipper /*, ...collections */) {\n var collections = arrCopy(arguments);\n collections[0] = this;\n return reify(this, zipWithFactory(this, zipper, collections));\n },\n});\n\nvar IndexedCollectionPrototype = IndexedCollection.prototype;\nIndexedCollectionPrototype[IS_INDEXED_SYMBOL] = true;\nIndexedCollectionPrototype[IS_ORDERED_SYMBOL] = true;\n\nmixin(SetCollection, {\n // ### ES6 Collection methods (ES6 Array and Map)\n\n get: function get(value, notSetValue) {\n return this.has(value) ? value : notSetValue;\n },\n\n includes: function includes(value) {\n return this.has(value);\n },\n\n // ### More sequential methods\n\n keySeq: function keySeq() {\n return this.valueSeq();\n },\n});\n\nvar SetCollectionPrototype = SetCollection.prototype;\nSetCollectionPrototype.has = CollectionPrototype.includes;\nSetCollectionPrototype.contains = SetCollectionPrototype.includes;\nSetCollectionPrototype.keys = SetCollectionPrototype.values;\n\n// Mixin subclasses\n\nmixin(KeyedSeq, KeyedCollectionPrototype);\nmixin(IndexedSeq, IndexedCollectionPrototype);\nmixin(SetSeq, SetCollectionPrototype);\n\n// #pragma Helper functions\n\nfunction reduce(collection, reducer, reduction, context, useFirst, reverse) {\n assertNotInfinite(collection.size);\n collection.__iterate(function (v, k, c) {\n if (useFirst) {\n useFirst = false;\n reduction = v;\n } else {\n reduction = reducer.call(context, reduction, v, k, c);\n }\n }, reverse);\n return reduction;\n}\n\nfunction keyMapper(v, k) {\n return k;\n}\n\nfunction entryMapper(v, k) {\n return [k, v];\n}\n\nfunction not(predicate) {\n return function () {\n return !predicate.apply(this, arguments);\n };\n}\n\nfunction neg(predicate) {\n return function () {\n return -predicate.apply(this, arguments);\n };\n}\n\nfunction defaultZipper() {\n return arrCopy(arguments);\n}\n\nfunction defaultNegComparator(a, b) {\n return a < b ? 1 : a > b ? -1 : 0;\n}\n\nfunction hashCollection(collection) {\n if (collection.size === Infinity) {\n return 0;\n }\n var ordered = isOrdered(collection);\n var keyed = isKeyed(collection);\n var h = ordered ? 1 : 0;\n var size = collection.__iterate(\n keyed\n ? ordered\n ? function (v, k) {\n h = (31 * h + hashMerge(hash(v), hash(k))) | 0;\n }\n : function (v, k) {\n h = (h + hashMerge(hash(v), hash(k))) | 0;\n }\n : ordered\n ? function (v) {\n h = (31 * h + hash(v)) | 0;\n }\n : function (v) {\n h = (h + hash(v)) | 0;\n }\n );\n return murmurHashOfSize(size, h);\n}\n\nfunction murmurHashOfSize(size, h) {\n h = imul(h, 0xcc9e2d51);\n h = imul((h << 15) | (h >>> -15), 0x1b873593);\n h = imul((h << 13) | (h >>> -13), 5);\n h = ((h + 0xe6546b64) | 0) ^ size;\n h = imul(h ^ (h >>> 16), 0x85ebca6b);\n h = imul(h ^ (h >>> 13), 0xc2b2ae35);\n h = smi(h ^ (h >>> 16));\n return h;\n}\n\nfunction hashMerge(a, b) {\n return (a ^ (b + 0x9e3779b9 + (a << 6) + (a >> 2))) | 0; // int\n}\n\nvar OrderedSet = /*@__PURE__*/(function (Set) {\n function OrderedSet(value) {\n return value === undefined || value === null\n ? emptyOrderedSet()\n : isOrderedSet(value)\n ? value\n : emptyOrderedSet().withMutations(function (set) {\n var iter = SetCollection(value);\n assertNotInfinite(iter.size);\n iter.forEach(function (v) { return set.add(v); });\n });\n }\n\n if ( Set ) OrderedSet.__proto__ = Set;\n OrderedSet.prototype = Object.create( Set && Set.prototype );\n OrderedSet.prototype.constructor = OrderedSet;\n\n OrderedSet.of = function of (/*...values*/) {\n return this(arguments);\n };\n\n OrderedSet.fromKeys = function fromKeys (value) {\n return this(KeyedCollection(value).keySeq());\n };\n\n OrderedSet.prototype.toString = function toString () {\n return this.__toString('OrderedSet {', '}');\n };\n\n return OrderedSet;\n}(Set));\n\nOrderedSet.isOrderedSet = isOrderedSet;\n\nvar OrderedSetPrototype = OrderedSet.prototype;\nOrderedSetPrototype[IS_ORDERED_SYMBOL] = true;\nOrderedSetPrototype.zip = IndexedCollectionPrototype.zip;\nOrderedSetPrototype.zipWith = IndexedCollectionPrototype.zipWith;\nOrderedSetPrototype.zipAll = IndexedCollectionPrototype.zipAll;\n\nOrderedSetPrototype.__empty = emptyOrderedSet;\nOrderedSetPrototype.__make = makeOrderedSet;\n\nfunction makeOrderedSet(map, ownerID) {\n var set = Object.create(OrderedSetPrototype);\n set.size = map ? map.size : 0;\n set._map = map;\n set.__ownerID = ownerID;\n return set;\n}\n\nvar EMPTY_ORDERED_SET;\nfunction emptyOrderedSet() {\n return (\n EMPTY_ORDERED_SET || (EMPTY_ORDERED_SET = makeOrderedSet(emptyOrderedMap()))\n );\n}\n\nfunction throwOnInvalidDefaultValues(defaultValues) {\n if (isRecord(defaultValues)) {\n throw new Error(\n 'Can not call `Record` with an immutable Record as default values. Use a plain javascript object instead.'\n );\n }\n\n if (isImmutable(defaultValues)) {\n throw new Error(\n 'Can not call `Record` with an immutable Collection as default values. Use a plain javascript object instead.'\n );\n }\n\n if (defaultValues === null || typeof defaultValues !== 'object') {\n throw new Error(\n 'Can not call `Record` with a non-object as default values. Use a plain javascript object instead.'\n );\n }\n}\n\nvar Record = function Record(defaultValues, name) {\n var hasInitialized;\n\n throwOnInvalidDefaultValues(defaultValues);\n\n var RecordType = function Record(values) {\n var this$1$1 = this;\n\n if (values instanceof RecordType) {\n return values;\n }\n if (!(this instanceof RecordType)) {\n return new RecordType(values);\n }\n if (!hasInitialized) {\n hasInitialized = true;\n var keys = Object.keys(defaultValues);\n var indices = (RecordTypePrototype._indices = {});\n // Deprecated: left to attempt not to break any external code which\n // relies on a ._name property existing on record instances.\n // Use Record.getDescriptiveName() instead\n RecordTypePrototype._name = name;\n RecordTypePrototype._keys = keys;\n RecordTypePrototype._defaultValues = defaultValues;\n for (var i = 0; i < keys.length; i++) {\n var propName = keys[i];\n indices[propName] = i;\n if (RecordTypePrototype[propName]) {\n /* eslint-disable no-console */\n typeof console === 'object' &&\n console.warn &&\n console.warn(\n 'Cannot define ' +\n recordName(this) +\n ' with property \"' +\n propName +\n '\" since that property name is part of the Record API.'\n );\n /* eslint-enable no-console */\n } else {\n setProp(RecordTypePrototype, propName);\n }\n }\n }\n this.__ownerID = undefined;\n this._values = List().withMutations(function (l) {\n l.setSize(this$1$1._keys.length);\n KeyedCollection(values).forEach(function (v, k) {\n l.set(this$1$1._indices[k], v === this$1$1._defaultValues[k] ? undefined : v);\n });\n });\n return this;\n };\n\n var RecordTypePrototype = (RecordType.prototype =\n Object.create(RecordPrototype));\n RecordTypePrototype.constructor = RecordType;\n\n if (name) {\n RecordType.displayName = name;\n }\n\n return RecordType;\n};\n\nRecord.prototype.toString = function toString () {\n var str = recordName(this) + ' { ';\n var keys = this._keys;\n var k;\n for (var i = 0, l = keys.length; i !== l; i++) {\n k = keys[i];\n str += (i ? ', ' : '') + k + ': ' + quoteString(this.get(k));\n }\n return str + ' }';\n};\n\nRecord.prototype.equals = function equals (other) {\n return (\n this === other ||\n (isRecord(other) && recordSeq(this).equals(recordSeq(other)))\n );\n};\n\nRecord.prototype.hashCode = function hashCode () {\n return recordSeq(this).hashCode();\n};\n\n// @pragma Access\n\nRecord.prototype.has = function has (k) {\n return this._indices.hasOwnProperty(k);\n};\n\nRecord.prototype.get = function get (k, notSetValue) {\n if (!this.has(k)) {\n return notSetValue;\n }\n var index = this._indices[k];\n var value = this._values.get(index);\n return value === undefined ? this._defaultValues[k] : value;\n};\n\n// @pragma Modification\n\nRecord.prototype.set = function set (k, v) {\n if (this.has(k)) {\n var newValues = this._values.set(\n this._indices[k],\n v === this._defaultValues[k] ? undefined : v\n );\n if (newValues !== this._values && !this.__ownerID) {\n return makeRecord(this, newValues);\n }\n }\n return this;\n};\n\nRecord.prototype.remove = function remove (k) {\n return this.set(k);\n};\n\nRecord.prototype.clear = function clear () {\n var newValues = this._values.clear().setSize(this._keys.length);\n\n return this.__ownerID ? this : makeRecord(this, newValues);\n};\n\nRecord.prototype.wasAltered = function wasAltered () {\n return this._values.wasAltered();\n};\n\nRecord.prototype.toSeq = function toSeq () {\n return recordSeq(this);\n};\n\nRecord.prototype.toJS = function toJS$1 () {\n return toJS(this);\n};\n\nRecord.prototype.entries = function entries () {\n return this.__iterator(ITERATE_ENTRIES);\n};\n\nRecord.prototype.__iterator = function __iterator (type, reverse) {\n return recordSeq(this).__iterator(type, reverse);\n};\n\nRecord.prototype.__iterate = function __iterate (fn, reverse) {\n return recordSeq(this).__iterate(fn, reverse);\n};\n\nRecord.prototype.__ensureOwner = function __ensureOwner (ownerID) {\n if (ownerID === this.__ownerID) {\n return this;\n }\n var newValues = this._values.__ensureOwner(ownerID);\n if (!ownerID) {\n this.__ownerID = ownerID;\n this._values = newValues;\n return this;\n }\n return makeRecord(this, newValues, ownerID);\n};\n\nRecord.isRecord = isRecord;\nRecord.getDescriptiveName = recordName;\nvar RecordPrototype = Record.prototype;\nRecordPrototype[IS_RECORD_SYMBOL] = true;\nRecordPrototype[DELETE] = RecordPrototype.remove;\nRecordPrototype.deleteIn = RecordPrototype.removeIn = deleteIn;\nRecordPrototype.getIn = getIn;\nRecordPrototype.hasIn = CollectionPrototype.hasIn;\nRecordPrototype.merge = merge$1;\nRecordPrototype.mergeWith = mergeWith$1;\nRecordPrototype.mergeIn = mergeIn;\nRecordPrototype.mergeDeep = mergeDeep;\nRecordPrototype.mergeDeepWith = mergeDeepWith;\nRecordPrototype.mergeDeepIn = mergeDeepIn;\nRecordPrototype.setIn = setIn;\nRecordPrototype.update = update;\nRecordPrototype.updateIn = updateIn;\nRecordPrototype.withMutations = withMutations;\nRecordPrototype.asMutable = asMutable;\nRecordPrototype.asImmutable = asImmutable;\nRecordPrototype[ITERATOR_SYMBOL] = RecordPrototype.entries;\nRecordPrototype.toJSON = RecordPrototype.toObject =\n CollectionPrototype.toObject;\nRecordPrototype.inspect = RecordPrototype.toSource = function () {\n return this.toString();\n};\n\nfunction makeRecord(likeRecord, values, ownerID) {\n var record = Object.create(Object.getPrototypeOf(likeRecord));\n record._values = values;\n record.__ownerID = ownerID;\n return record;\n}\n\nfunction recordName(record) {\n return record.constructor.displayName || record.constructor.name || 'Record';\n}\n\nfunction recordSeq(record) {\n return keyedSeqFromValue(record._keys.map(function (k) { return [k, record.get(k)]; }));\n}\n\nfunction setProp(prototype, name) {\n try {\n Object.defineProperty(prototype, name, {\n get: function () {\n return this.get(name);\n },\n set: function (value) {\n invariant(this.__ownerID, 'Cannot set on an immutable record.');\n this.set(name, value);\n },\n });\n } catch (error) {\n // Object.defineProperty failed. Probably IE8.\n }\n}\n\n/**\n * Returns a lazy Seq of `value` repeated `times` times. When `times` is\n * undefined, returns an infinite sequence of `value`.\n */\nvar Repeat = /*@__PURE__*/(function (IndexedSeq) {\n function Repeat(value, times) {\n if (!(this instanceof Repeat)) {\n return new Repeat(value, times);\n }\n this._value = value;\n this.size = times === undefined ? Infinity : Math.max(0, times);\n if (this.size === 0) {\n if (EMPTY_REPEAT) {\n return EMPTY_REPEAT;\n }\n EMPTY_REPEAT = this;\n }\n }\n\n if ( IndexedSeq ) Repeat.__proto__ = IndexedSeq;\n Repeat.prototype = Object.create( IndexedSeq && IndexedSeq.prototype );\n Repeat.prototype.constructor = Repeat;\n\n Repeat.prototype.toString = function toString () {\n if (this.size === 0) {\n return 'Repeat []';\n }\n return 'Repeat [ ' + this._value + ' ' + this.size + ' times ]';\n };\n\n Repeat.prototype.get = function get (index, notSetValue) {\n return this.has(index) ? this._value : notSetValue;\n };\n\n Repeat.prototype.includes = function includes (searchValue) {\n return is(this._value, searchValue);\n };\n\n Repeat.prototype.slice = function slice (begin, end) {\n var size = this.size;\n return wholeSlice(begin, end, size)\n ? this\n : new Repeat(\n this._value,\n resolveEnd(end, size) - resolveBegin(begin, size)\n );\n };\n\n Repeat.prototype.reverse = function reverse () {\n return this;\n };\n\n Repeat.prototype.indexOf = function indexOf (searchValue) {\n if (is(this._value, searchValue)) {\n return 0;\n }\n return -1;\n };\n\n Repeat.prototype.lastIndexOf = function lastIndexOf (searchValue) {\n if (is(this._value, searchValue)) {\n return this.size;\n }\n return -1;\n };\n\n Repeat.prototype.__iterate = function __iterate (fn, reverse) {\n var size = this.size;\n var i = 0;\n while (i !== size) {\n if (fn(this._value, reverse ? size - ++i : i++, this) === false) {\n break;\n }\n }\n return i;\n };\n\n Repeat.prototype.__iterator = function __iterator (type, reverse) {\n var this$1$1 = this;\n\n var size = this.size;\n var i = 0;\n return new Iterator(function () { return i === size\n ? iteratorDone()\n : iteratorValue(type, reverse ? size - ++i : i++, this$1$1._value); }\n );\n };\n\n Repeat.prototype.equals = function equals (other) {\n return other instanceof Repeat\n ? is(this._value, other._value)\n : deepEqual(other);\n };\n\n return Repeat;\n}(IndexedSeq));\n\nvar EMPTY_REPEAT;\n\nfunction fromJS(value, converter) {\n return fromJSWith(\n [],\n converter || defaultConverter,\n value,\n '',\n converter && converter.length > 2 ? [] : undefined,\n { '': value }\n );\n}\n\nfunction fromJSWith(stack, converter, value, key, keyPath, parentValue) {\n if (\n typeof value !== 'string' &&\n !isImmutable(value) &&\n (isArrayLike(value) || hasIterator(value) || isPlainObject(value))\n ) {\n if (~stack.indexOf(value)) {\n throw new TypeError('Cannot convert circular structure to Immutable');\n }\n stack.push(value);\n keyPath && key !== '' && keyPath.push(key);\n var converted = converter.call(\n parentValue,\n key,\n Seq(value).map(function (v, k) { return fromJSWith(stack, converter, v, k, keyPath, value); }\n ),\n keyPath && keyPath.slice()\n );\n stack.pop();\n keyPath && keyPath.pop();\n return converted;\n }\n return value;\n}\n\nfunction defaultConverter(k, v) {\n // Effectively the opposite of \"Collection.toSeq()\"\n return isIndexed(v) ? v.toList() : isKeyed(v) ? v.toMap() : v.toSet();\n}\n\nvar version = \"4.2.4\";\n\nvar Immutable = {\n version: version,\n\n Collection: Collection,\n // Note: Iterable is deprecated\n Iterable: Collection,\n\n Seq: Seq,\n Map: Map,\n OrderedMap: OrderedMap,\n List: List,\n Stack: Stack,\n Set: Set,\n OrderedSet: OrderedSet,\n\n Record: Record,\n Range: Range,\n Repeat: Repeat,\n\n is: is,\n fromJS: fromJS,\n hash: hash,\n\n isImmutable: isImmutable,\n isCollection: isCollection,\n isKeyed: isKeyed,\n isIndexed: isIndexed,\n isAssociative: isAssociative,\n isOrdered: isOrdered,\n isValueObject: isValueObject,\n isPlainObject: isPlainObject,\n isSeq: isSeq,\n isList: isList,\n isMap: isMap,\n isOrderedMap: isOrderedMap,\n isStack: isStack,\n isSet: isSet,\n isOrderedSet: isOrderedSet,\n isRecord: isRecord,\n\n get: get,\n getIn: getIn$1,\n has: has,\n hasIn: hasIn$1,\n merge: merge,\n mergeDeep: mergeDeep$1,\n mergeWith: mergeWith,\n mergeDeepWith: mergeDeepWith$1,\n remove: remove,\n removeIn: removeIn,\n set: set,\n setIn: setIn$1,\n update: update$1,\n updateIn: updateIn$1,\n};\n\n// Note: Iterable is deprecated\nvar Iterable = Collection;\n\n/* harmony default export */ __webpack_exports__[\"a\"] = (Immutable);\n\n\n\n//# sourceURL=webpack://restaflib/C:/gen2/restaf/node_modules/immutable/dist/immutable.es.js?");
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448
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eval("/* unused harmony export Collection */\n/* unused harmony export Iterable */\n/* unused harmony export List */\n/* unused harmony export Map */\n/* unused harmony export OrderedMap */\n/* unused harmony export OrderedSet */\n/* unused harmony export Range */\n/* unused harmony export Record */\n/* unused harmony export Repeat */\n/* unused harmony export Seq */\n/* unused harmony export Set */\n/* unused harmony export Stack */\n/* unused harmony export fromJS */\n/* unused harmony export get */\n/* unused harmony export getIn */\n/* unused harmony export has */\n/* unused harmony export hasIn */\n/* unused harmony export hash */\n/* unused harmony export is */\n/* unused harmony export isAssociative */\n/* unused harmony export isCollection */\n/* unused harmony export isImmutable */\n/* unused harmony export isIndexed */\n/* unused harmony export isKeyed */\n/* unused harmony export isList */\n/* unused harmony export isMap */\n/* unused harmony export isOrdered */\n/* unused harmony export isOrderedMap */\n/* unused harmony export isOrderedSet */\n/* unused harmony export isPlainObject */\n/* unused harmony export isRecord */\n/* unused harmony export isSeq */\n/* unused harmony export isSet */\n/* unused harmony export isStack */\n/* unused harmony export isValueObject */\n/* unused harmony export merge */\n/* unused harmony export mergeDeep */\n/* unused harmony export mergeDeepWith */\n/* unused harmony export mergeWith */\n/* unused harmony export remove */\n/* unused harmony export removeIn */\n/* unused harmony export set */\n/* unused harmony export setIn */\n/* unused harmony export update */\n/* unused harmony export updateIn */\n/* unused harmony export version */\n/**\n * MIT License\n * \n * Copyright (c) 2014-present, Lee Byron and other contributors.\n * \n * Permission is hereby granted, free of charge, to any person obtaining a copy\n * of this software and associated documentation files (the \"Software\"), to deal\n * in the Software without restriction, including without limitation the rights\n * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell\n * copies of the Software, and to permit persons to whom the Software is\n * furnished to do so, subject to the following conditions:\n * \n * The above copyright notice and this permission notice shall be included in all\n * copies or substantial portions of the Software.\n * \n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE\n * SOFTWARE.\n */\nvar DELETE = 'delete';\n\n// Constants describing the size of trie nodes.\nvar SHIFT = 5; // Resulted in best performance after ______?\nvar SIZE = 1 << SHIFT;\nvar MASK = SIZE - 1;\n\n// A consistent shared value representing \"not set\" which equals nothing other\n// than itself, and nothing that could be provided externally.\nvar NOT_SET = {};\n\n// Boolean references, Rough equivalent of `bool &`.\nfunction MakeRef() {\n return { value: false };\n}\n\nfunction SetRef(ref) {\n if (ref) {\n ref.value = true;\n }\n}\n\n// A function which returns a value representing an \"owner\" for transient writes\n// to tries. The return value will only ever equal itself, and will not equal\n// the return of any subsequent call of this function.\nfunction OwnerID() {}\n\nfunction ensureSize(iter) {\n if (iter.size === undefined) {\n iter.size = iter.__iterate(returnTrue);\n }\n return iter.size;\n}\n\nfunction wrapIndex(iter, index) {\n // This implements \"is array index\" which the ECMAString spec defines as:\n //\n // A String property name P is an array index if and only if\n // ToString(ToUint32(P)) is equal to P and ToUint32(P) is not equal\n // to 2^32−1.\n //\n // http://www.ecma-international.org/ecma-262/6.0/#sec-array-exotic-objects\n if (typeof index !== 'number') {\n var uint32Index = index >>> 0; // N >>> 0 is shorthand for ToUint32\n if ('' + uint32Index !== index || uint32Index === 4294967295) {\n return NaN;\n }\n index = uint32Index;\n }\n return index < 0 ? ensureSize(iter) + index : index;\n}\n\nfunction returnTrue() {\n return true;\n}\n\nfunction wholeSlice(begin, end, size) {\n return (\n ((begin === 0 && !isNeg(begin)) ||\n (size !== undefined && begin <= -size)) &&\n (end === undefined || (size !== undefined && end >= size))\n );\n}\n\nfunction resolveBegin(begin, size) {\n return resolveIndex(begin, size, 0);\n}\n\nfunction resolveEnd(end, size) {\n return resolveIndex(end, size, size);\n}\n\nfunction resolveIndex(index, size, defaultIndex) {\n // Sanitize indices using this shorthand for ToInt32(argument)\n // http://www.ecma-international.org/ecma-262/6.0/#sec-toint32\n return index === undefined\n ? defaultIndex\n : isNeg(index)\n ? size === Infinity\n ? size\n : Math.max(0, size + index) | 0\n : size === undefined || size === index\n ? index\n : Math.min(size, index) | 0;\n}\n\nfunction isNeg(value) {\n // Account for -0 which is negative, but not less than 0.\n return value < 0 || (value === 0 && 1 / value === -Infinity);\n}\n\nvar IS_COLLECTION_SYMBOL = '@@__IMMUTABLE_ITERABLE__@@';\n\nfunction isCollection(maybeCollection) {\n return Boolean(maybeCollection && maybeCollection[IS_COLLECTION_SYMBOL]);\n}\n\nvar IS_KEYED_SYMBOL = '@@__IMMUTABLE_KEYED__@@';\n\nfunction isKeyed(maybeKeyed) {\n return Boolean(maybeKeyed && maybeKeyed[IS_KEYED_SYMBOL]);\n}\n\nvar IS_INDEXED_SYMBOL = '@@__IMMUTABLE_INDEXED__@@';\n\nfunction isIndexed(maybeIndexed) {\n return Boolean(maybeIndexed && maybeIndexed[IS_INDEXED_SYMBOL]);\n}\n\nfunction isAssociative(maybeAssociative) {\n return isKeyed(maybeAssociative) || isIndexed(maybeAssociative);\n}\n\nvar Collection = function Collection(value) {\n return isCollection(value) ? value : Seq(value);\n};\n\nvar KeyedCollection = /*@__PURE__*/(function (Collection) {\n function KeyedCollection(value) {\n return isKeyed(value) ? value : KeyedSeq(value);\n }\n\n if ( Collection ) KeyedCollection.__proto__ = Collection;\n KeyedCollection.prototype = Object.create( Collection && Collection.prototype );\n KeyedCollection.prototype.constructor = KeyedCollection;\n\n return KeyedCollection;\n}(Collection));\n\nvar IndexedCollection = /*@__PURE__*/(function (Collection) {\n function IndexedCollection(value) {\n return isIndexed(value) ? value : IndexedSeq(value);\n }\n\n if ( Collection ) IndexedCollection.__proto__ = Collection;\n IndexedCollection.prototype = Object.create( Collection && Collection.prototype );\n IndexedCollection.prototype.constructor = IndexedCollection;\n\n return IndexedCollection;\n}(Collection));\n\nvar SetCollection = /*@__PURE__*/(function (Collection) {\n function SetCollection(value) {\n return isCollection(value) && !isAssociative(value) ? value : SetSeq(value);\n }\n\n if ( Collection ) SetCollection.__proto__ = Collection;\n SetCollection.prototype = Object.create( Collection && Collection.prototype );\n SetCollection.prototype.constructor = SetCollection;\n\n return SetCollection;\n}(Collection));\n\nCollection.Keyed = KeyedCollection;\nCollection.Indexed = IndexedCollection;\nCollection.Set = SetCollection;\n\nvar IS_SEQ_SYMBOL = '@@__IMMUTABLE_SEQ__@@';\n\nfunction isSeq(maybeSeq) {\n return Boolean(maybeSeq && maybeSeq[IS_SEQ_SYMBOL]);\n}\n\nvar IS_RECORD_SYMBOL = '@@__IMMUTABLE_RECORD__@@';\n\nfunction isRecord(maybeRecord) {\n return Boolean(maybeRecord && maybeRecord[IS_RECORD_SYMBOL]);\n}\n\nfunction isImmutable(maybeImmutable) {\n return isCollection(maybeImmutable) || isRecord(maybeImmutable);\n}\n\nvar IS_ORDERED_SYMBOL = '@@__IMMUTABLE_ORDERED__@@';\n\nfunction isOrdered(maybeOrdered) {\n return Boolean(maybeOrdered && maybeOrdered[IS_ORDERED_SYMBOL]);\n}\n\nvar ITERATE_KEYS = 0;\nvar ITERATE_VALUES = 1;\nvar ITERATE_ENTRIES = 2;\n\nvar REAL_ITERATOR_SYMBOL = typeof Symbol === 'function' && Symbol.iterator;\nvar FAUX_ITERATOR_SYMBOL = '@@iterator';\n\nvar ITERATOR_SYMBOL = REAL_ITERATOR_SYMBOL || FAUX_ITERATOR_SYMBOL;\n\nvar Iterator = function Iterator(next) {\n this.next = next;\n};\n\nIterator.prototype.toString = function toString () {\n return '[Iterator]';\n};\n\nIterator.KEYS = ITERATE_KEYS;\nIterator.VALUES = ITERATE_VALUES;\nIterator.ENTRIES = ITERATE_ENTRIES;\n\nIterator.prototype.inspect = Iterator.prototype.toSource = function () {\n return this.toString();\n};\nIterator.prototype[ITERATOR_SYMBOL] = function () {\n return this;\n};\n\nfunction iteratorValue(type, k, v, iteratorResult) {\n var value = type === 0 ? k : type === 1 ? v : [k, v];\n iteratorResult\n ? (iteratorResult.value = value)\n : (iteratorResult = {\n value: value,\n done: false,\n });\n return iteratorResult;\n}\n\nfunction iteratorDone() {\n return { value: undefined, done: true };\n}\n\nfunction hasIterator(maybeIterable) {\n if (Array.isArray(maybeIterable)) {\n // IE11 trick as it does not support `Symbol.iterator`\n return true;\n }\n\n return !!getIteratorFn(maybeIterable);\n}\n\nfunction isIterator(maybeIterator) {\n return maybeIterator && typeof maybeIterator.next === 'function';\n}\n\nfunction getIterator(iterable) {\n var iteratorFn = getIteratorFn(iterable);\n return iteratorFn && iteratorFn.call(iterable);\n}\n\nfunction getIteratorFn(iterable) {\n var iteratorFn =\n iterable &&\n ((REAL_ITERATOR_SYMBOL && iterable[REAL_ITERATOR_SYMBOL]) ||\n iterable[FAUX_ITERATOR_SYMBOL]);\n if (typeof iteratorFn === 'function') {\n return iteratorFn;\n }\n}\n\nfunction isEntriesIterable(maybeIterable) {\n var iteratorFn = getIteratorFn(maybeIterable);\n return iteratorFn && iteratorFn === maybeIterable.entries;\n}\n\nfunction isKeysIterable(maybeIterable) {\n var iteratorFn = getIteratorFn(maybeIterable);\n return iteratorFn && iteratorFn === maybeIterable.keys;\n}\n\nvar hasOwnProperty = Object.prototype.hasOwnProperty;\n\nfunction isArrayLike(value) {\n if (Array.isArray(value) || typeof value === 'string') {\n return true;\n }\n\n return (\n value &&\n typeof value === 'object' &&\n Number.isInteger(value.length) &&\n value.length >= 0 &&\n (value.length === 0\n ? // Only {length: 0} is considered Array-like.\n Object.keys(value).length === 1\n : // An object is only Array-like if it has a property where the last value\n // in the array-like may be found (which could be undefined).\n value.hasOwnProperty(value.length - 1))\n );\n}\n\nvar Seq = /*@__PURE__*/(function (Collection) {\n function Seq(value) {\n return value === undefined || value === null\n ? emptySequence()\n : isImmutable(value)\n ? value.toSeq()\n : seqFromValue(value);\n }\n\n if ( Collection ) Seq.__proto__ = Collection;\n Seq.prototype = Object.create( Collection && Collection.prototype );\n Seq.prototype.constructor = Seq;\n\n Seq.prototype.toSeq = function toSeq () {\n return this;\n };\n\n Seq.prototype.toString = function toString () {\n return this.__toString('Seq {', '}');\n };\n\n Seq.prototype.cacheResult = function cacheResult () {\n if (!this._cache && this.__iterateUncached) {\n this._cache = this.entrySeq().toArray();\n this.size = this._cache.length;\n }\n return this;\n };\n\n // abstract __iterateUncached(fn, reverse)\n\n Seq.prototype.__iterate = function __iterate (fn, reverse) {\n var cache = this._cache;\n if (cache) {\n var size = cache.length;\n var i = 0;\n while (i !== size) {\n var entry = cache[reverse ? size - ++i : i++];\n if (fn(entry[1], entry[0], this) === false) {\n break;\n }\n }\n return i;\n }\n return this.__iterateUncached(fn, reverse);\n };\n\n // abstract __iteratorUncached(type, reverse)\n\n Seq.prototype.__iterator = function __iterator (type, reverse) {\n var cache = this._cache;\n if (cache) {\n var size = cache.length;\n var i = 0;\n return new Iterator(function () {\n if (i === size) {\n return iteratorDone();\n }\n var entry = cache[reverse ? size - ++i : i++];\n return iteratorValue(type, entry[0], entry[1]);\n });\n }\n return this.__iteratorUncached(type, reverse);\n };\n\n return Seq;\n}(Collection));\n\nvar KeyedSeq = /*@__PURE__*/(function (Seq) {\n function KeyedSeq(value) {\n return value === undefined || value === null\n ? emptySequence().toKeyedSeq()\n : isCollection(value)\n ? isKeyed(value)\n ? value.toSeq()\n : value.fromEntrySeq()\n : isRecord(value)\n ? value.toSeq()\n : keyedSeqFromValue(value);\n }\n\n if ( Seq ) KeyedSeq.__proto__ = Seq;\n KeyedSeq.prototype = Object.create( Seq && Seq.prototype );\n KeyedSeq.prototype.constructor = KeyedSeq;\n\n KeyedSeq.prototype.toKeyedSeq = function toKeyedSeq () {\n return this;\n };\n\n return KeyedSeq;\n}(Seq));\n\nvar IndexedSeq = /*@__PURE__*/(function (Seq) {\n function IndexedSeq(value) {\n return value === undefined || value === null\n ? emptySequence()\n : isCollection(value)\n ? isKeyed(value)\n ? value.entrySeq()\n : value.toIndexedSeq()\n : isRecord(value)\n ? value.toSeq().entrySeq()\n : indexedSeqFromValue(value);\n }\n\n if ( Seq ) IndexedSeq.__proto__ = Seq;\n IndexedSeq.prototype = Object.create( Seq && Seq.prototype );\n IndexedSeq.prototype.constructor = IndexedSeq;\n\n IndexedSeq.of = function of (/*...values*/) {\n return IndexedSeq(arguments);\n };\n\n IndexedSeq.prototype.toIndexedSeq = function toIndexedSeq () {\n return this;\n };\n\n IndexedSeq.prototype.toString = function toString () {\n return this.__toString('Seq [', ']');\n };\n\n return IndexedSeq;\n}(Seq));\n\nvar SetSeq = /*@__PURE__*/(function (Seq) {\n function SetSeq(value) {\n return (\n isCollection(value) && !isAssociative(value) ? value : IndexedSeq(value)\n ).toSetSeq();\n }\n\n if ( Seq ) SetSeq.__proto__ = Seq;\n SetSeq.prototype = Object.create( Seq && Seq.prototype );\n SetSeq.prototype.constructor = SetSeq;\n\n SetSeq.of = function of (/*...values*/) {\n return SetSeq(arguments);\n };\n\n SetSeq.prototype.toSetSeq = function toSetSeq () {\n return this;\n };\n\n return SetSeq;\n}(Seq));\n\nSeq.isSeq = isSeq;\nSeq.Keyed = KeyedSeq;\nSeq.Set = SetSeq;\nSeq.Indexed = IndexedSeq;\n\nSeq.prototype[IS_SEQ_SYMBOL] = true;\n\n// #pragma Root Sequences\n\nvar ArraySeq = /*@__PURE__*/(function (IndexedSeq) {\n function ArraySeq(array) {\n this._array = array;\n this.size = array.length;\n }\n\n if ( IndexedSeq ) ArraySeq.__proto__ = IndexedSeq;\n ArraySeq.prototype = Object.create( IndexedSeq && IndexedSeq.prototype );\n ArraySeq.prototype.constructor = ArraySeq;\n\n ArraySeq.prototype.get = function get (index, notSetValue) {\n return this.has(index) ? this._array[wrapIndex(this, index)] : notSetValue;\n };\n\n ArraySeq.prototype.__iterate = function __iterate (fn, reverse) {\n var array = this._array;\n var size = array.length;\n var i = 0;\n while (i !== size) {\n var ii = reverse ? size - ++i : i++;\n if (fn(array[ii], ii, this) === false) {\n break;\n }\n }\n return i;\n };\n\n ArraySeq.prototype.__iterator = function __iterator (type, reverse) {\n var array = this._array;\n var size = array.length;\n var i = 0;\n return new Iterator(function () {\n if (i === size) {\n return iteratorDone();\n }\n var ii = reverse ? size - ++i : i++;\n return iteratorValue(type, ii, array[ii]);\n });\n };\n\n return ArraySeq;\n}(IndexedSeq));\n\nvar ObjectSeq = /*@__PURE__*/(function (KeyedSeq) {\n function ObjectSeq(object) {\n var keys = Object.keys(object).concat(\n Object.getOwnPropertySymbols ? Object.getOwnPropertySymbols(object) : []\n );\n this._object = object;\n this._keys = keys;\n this.size = keys.length;\n }\n\n if ( KeyedSeq ) ObjectSeq.__proto__ = KeyedSeq;\n ObjectSeq.prototype = Object.create( KeyedSeq && KeyedSeq.prototype );\n ObjectSeq.prototype.constructor = ObjectSeq;\n\n ObjectSeq.prototype.get = function get (key, notSetValue) {\n if (notSetValue !== undefined && !this.has(key)) {\n return notSetValue;\n }\n return this._object[key];\n };\n\n ObjectSeq.prototype.has = function has (key) {\n return hasOwnProperty.call(this._object, key);\n };\n\n ObjectSeq.prototype.__iterate = function __iterate (fn, reverse) {\n var object = this._object;\n var keys = this._keys;\n var size = keys.length;\n var i = 0;\n while (i !== size) {\n var key = keys[reverse ? size - ++i : i++];\n if (fn(object[key], key, this) === false) {\n break;\n }\n }\n return i;\n };\n\n ObjectSeq.prototype.__iterator = function __iterator (type, reverse) {\n var object = this._object;\n var keys = this._keys;\n var size = keys.length;\n var i = 0;\n return new Iterator(function () {\n if (i === size) {\n return iteratorDone();\n }\n var key = keys[reverse ? size - ++i : i++];\n return iteratorValue(type, key, object[key]);\n });\n };\n\n return ObjectSeq;\n}(KeyedSeq));\nObjectSeq.prototype[IS_ORDERED_SYMBOL] = true;\n\nvar CollectionSeq = /*@__PURE__*/(function (IndexedSeq) {\n function CollectionSeq(collection) {\n this._collection = collection;\n this.size = collection.length || collection.size;\n }\n\n if ( IndexedSeq ) CollectionSeq.__proto__ = IndexedSeq;\n CollectionSeq.prototype = Object.create( IndexedSeq && IndexedSeq.prototype );\n CollectionSeq.prototype.constructor = CollectionSeq;\n\n CollectionSeq.prototype.__iterateUncached = function __iterateUncached (fn, reverse) {\n if (reverse) {\n return this.cacheResult().__iterate(fn, reverse);\n }\n var collection = this._collection;\n var iterator = getIterator(collection);\n var iterations = 0;\n if (isIterator(iterator)) {\n var step;\n while (!(step = iterator.next()).done) {\n if (fn(step.value, iterations++, this) === false) {\n break;\n }\n }\n }\n return iterations;\n };\n\n CollectionSeq.prototype.__iteratorUncached = function __iteratorUncached (type, reverse) {\n if (reverse) {\n return this.cacheResult().__iterator(type, reverse);\n }\n var collection = this._collection;\n var iterator = getIterator(collection);\n if (!isIterator(iterator)) {\n return new Iterator(iteratorDone);\n }\n var iterations = 0;\n return new Iterator(function () {\n var step = iterator.next();\n return step.done ? step : iteratorValue(type, iterations++, step.value);\n });\n };\n\n return CollectionSeq;\n}(IndexedSeq));\n\n// # pragma Helper functions\n\nvar EMPTY_SEQ;\n\nfunction emptySequence() {\n return EMPTY_SEQ || (EMPTY_SEQ = new ArraySeq([]));\n}\n\nfunction keyedSeqFromValue(value) {\n var seq = maybeIndexedSeqFromValue(value);\n if (seq) {\n return seq.fromEntrySeq();\n }\n if (typeof value === 'object') {\n return new ObjectSeq(value);\n }\n throw new TypeError(\n 'Expected Array or collection object of [k, v] entries, or keyed object: ' +\n value\n );\n}\n\nfunction indexedSeqFromValue(value) {\n var seq = maybeIndexedSeqFromValue(value);\n if (seq) {\n return seq;\n }\n throw new TypeError(\n 'Expected Array or collection object of values: ' + value\n );\n}\n\nfunction seqFromValue(value) {\n var seq = maybeIndexedSeqFromValue(value);\n if (seq) {\n return isEntriesIterable(value)\n ? seq.fromEntrySeq()\n : isKeysIterable(value)\n ? seq.toSetSeq()\n : seq;\n }\n if (typeof value === 'object') {\n return new ObjectSeq(value);\n }\n throw new TypeError(\n 'Expected Array or collection object of values, or keyed object: ' + value\n );\n}\n\nfunction maybeIndexedSeqFromValue(value) {\n return isArrayLike(value)\n ? new ArraySeq(value)\n : hasIterator(value)\n ? new CollectionSeq(value)\n : undefined;\n}\n\nvar IS_MAP_SYMBOL = '@@__IMMUTABLE_MAP__@@';\n\nfunction isMap(maybeMap) {\n return Boolean(maybeMap && maybeMap[IS_MAP_SYMBOL]);\n}\n\nfunction isOrderedMap(maybeOrderedMap) {\n return isMap(maybeOrderedMap) && isOrdered(maybeOrderedMap);\n}\n\nfunction isValueObject(maybeValue) {\n return Boolean(\n maybeValue &&\n typeof maybeValue.equals === 'function' &&\n typeof maybeValue.hashCode === 'function'\n );\n}\n\n/**\n * An extension of the \"same-value\" algorithm as [described for use by ES6 Map\n * and Set](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Map#Key_equality)\n *\n * NaN is considered the same as NaN, however -0 and 0 are considered the same\n * value, which is different from the algorithm described by\n * [`Object.is`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is).\n *\n * This is extended further to allow Objects to describe the values they\n * represent, by way of `valueOf` or `equals` (and `hashCode`).\n *\n * Note: because of this extension, the key equality of Immutable.Map and the\n * value equality of Immutable.Set will differ from ES6 Map and Set.\n *\n * ### Defining custom values\n *\n * The easiest way to describe the value an object represents is by implementing\n * `valueOf`. For example, `Date` represents a value by returning a unix\n * timestamp for `valueOf`:\n *\n * var date1 = new Date(1234567890000); // Fri Feb 13 2009 ...\n * var date2 = new Date(1234567890000);\n * date1.valueOf(); // 1234567890000\n * assert( date1 !== date2 );\n * assert( Immutable.is( date1, date2 ) );\n *\n * Note: overriding `valueOf` may have other implications if you use this object\n * where JavaScript expects a primitive, such as implicit string coercion.\n *\n * For more complex types, especially collections, implementing `valueOf` may\n * not be performant. An alternative is to implement `equals` and `hashCode`.\n *\n * `equals` takes another object, presumably of similar type, and returns true\n * if it is equal. Equality is symmetrical, so the same result should be\n * returned if this and the argument are flipped.\n *\n * assert( a.equals(b) === b.equals(a) );\n *\n * `hashCode` returns a 32bit integer number representing the object which will\n * be used to determine how to store the value object in a Map or Set. You must\n * provide both or neither methods, one must not exist without the other.\n *\n * Also, an important relationship between these methods must be upheld: if two\n * values are equal, they *must* return the same hashCode. If the values are not\n * equal, they might have the same hashCode; this is called a hash collision,\n * and while undesirable for performance reasons, it is acceptable.\n *\n * if (a.equals(b)) {\n * assert( a.hashCode() === b.hashCode() );\n * }\n *\n * All Immutable collections are Value Objects: they implement `equals()`\n * and `hashCode()`.\n */\nfunction is(valueA, valueB) {\n if (valueA === valueB || (valueA !== valueA && valueB !== valueB)) {\n return true;\n }\n if (!valueA || !valueB) {\n return false;\n }\n if (\n typeof valueA.valueOf === 'function' &&\n typeof valueB.valueOf === 'function'\n ) {\n valueA = valueA.valueOf();\n valueB = valueB.valueOf();\n if (valueA === valueB || (valueA !== valueA && valueB !== valueB)) {\n return true;\n }\n if (!valueA || !valueB) {\n return false;\n }\n }\n return !!(\n isValueObject(valueA) &&\n isValueObject(valueB) &&\n valueA.equals(valueB)\n );\n}\n\nvar imul =\n typeof Math.imul === 'function' && Math.imul(0xffffffff, 2) === -2\n ? Math.imul\n : function imul(a, b) {\n a |= 0; // int\n b |= 0; // int\n var c = a & 0xffff;\n var d = b & 0xffff;\n // Shift by 0 fixes the sign on the high part.\n return (c * d + ((((a >>> 16) * d + c * (b >>> 16)) << 16) >>> 0)) | 0; // int\n };\n\n// v8 has an optimization for storing 31-bit signed numbers.\n// Values which have either 00 or 11 as the high order bits qualify.\n// This function drops the highest order bit in a signed number, maintaining\n// the sign bit.\nfunction smi(i32) {\n return ((i32 >>> 1) & 0x40000000) | (i32 & 0xbfffffff);\n}\n\nvar defaultValueOf = Object.prototype.valueOf;\n\nfunction hash(o) {\n if (o == null) {\n return hashNullish(o);\n }\n\n if (typeof o.hashCode === 'function') {\n // Drop any high bits from accidentally long hash codes.\n return smi(o.hashCode(o));\n }\n\n var v = valueOf(o);\n\n if (v == null) {\n return hashNullish(v);\n }\n\n switch (typeof v) {\n case 'boolean':\n // The hash values for built-in constants are a 1 value for each 5-byte\n // shift region expect for the first, which encodes the value. This\n // reduces the odds of a hash collision for these common values.\n return v ? 0x42108421 : 0x42108420;\n case 'number':\n return hashNumber(v);\n case 'string':\n return v.length > STRING_HASH_CACHE_MIN_STRLEN\n ? cachedHashString(v)\n : hashString(v);\n case 'object':\n case 'function':\n return hashJSObj(v);\n case 'symbol':\n return hashSymbol(v);\n default:\n if (typeof v.toString === 'function') {\n return hashString(v.toString());\n }\n throw new Error('Value type ' + typeof v + ' cannot be hashed.');\n }\n}\n\nfunction hashNullish(nullish) {\n return nullish === null ? 0x42108422 : /* undefined */ 0x42108423;\n}\n\n// Compress arbitrarily large numbers into smi hashes.\nfunction hashNumber(n) {\n if (n !== n || n === Infinity) {\n return 0;\n }\n var hash = n | 0;\n if (hash !== n) {\n hash ^= n * 0xffffffff;\n }\n while (n > 0xffffffff) {\n n /= 0xffffffff;\n hash ^= n;\n }\n return smi(hash);\n}\n\nfunction cachedHashString(string) {\n var hashed = stringHashCache[string];\n if (hashed === undefined) {\n hashed = hashString(string);\n if (STRING_HASH_CACHE_SIZE === STRING_HASH_CACHE_MAX_SIZE) {\n STRING_HASH_CACHE_SIZE = 0;\n stringHashCache = {};\n }\n STRING_HASH_CACHE_SIZE++;\n stringHashCache[string] = hashed;\n }\n return hashed;\n}\n\n// http://jsperf.com/hashing-strings\nfunction hashString(string) {\n // This is the hash from JVM\n // The hash code for a string is computed as\n // s[0] * 31 ^ (n - 1) + s[1] * 31 ^ (n - 2) + ... + s[n - 1],\n // where s[i] is the ith character of the string and n is the length of\n // the string. We \"mod\" the result to make it between 0 (inclusive) and 2^31\n // (exclusive) by dropping high bits.\n var hashed = 0;\n for (var ii = 0; ii < string.length; ii++) {\n hashed = (31 * hashed + string.charCodeAt(ii)) | 0;\n }\n return smi(hashed);\n}\n\nfunction hashSymbol(sym) {\n var hashed = symbolMap[sym];\n if (hashed !== undefined) {\n return hashed;\n }\n\n hashed = nextHash();\n\n symbolMap[sym] = hashed;\n\n return hashed;\n}\n\nfunction hashJSObj(obj) {\n var hashed;\n if (usingWeakMap) {\n hashed = weakMap.get(obj);\n if (hashed !== undefined) {\n return hashed;\n }\n }\n\n hashed = obj[UID_HASH_KEY];\n if (hashed !== undefined) {\n return hashed;\n }\n\n if (!canDefineProperty) {\n hashed = obj.propertyIsEnumerable && obj.propertyIsEnumerable[UID_HASH_KEY];\n if (hashed !== undefined) {\n return hashed;\n }\n\n hashed = getIENodeHash(obj);\n if (hashed !== undefined) {\n return hashed;\n }\n }\n\n hashed = nextHash();\n\n if (usingWeakMap) {\n weakMap.set(obj, hashed);\n } else if (isExtensible !== undefined && isExtensible(obj) === false) {\n throw new Error('Non-extensible objects are not allowed as keys.');\n } else if (canDefineProperty) {\n Object.defineProperty(obj, UID_HASH_KEY, {\n enumerable: false,\n configurable: false,\n writable: false,\n value: hashed,\n });\n } else if (\n obj.propertyIsEnumerable !== undefined &&\n obj.propertyIsEnumerable === obj.constructor.prototype.propertyIsEnumerable\n ) {\n // Since we can't define a non-enumerable property on the object\n // we'll hijack one of the less-used non-enumerable properties to\n // save our hash on it. Since this is a function it will not show up in\n // `JSON.stringify` which is what we want.\n obj.propertyIsEnumerable = function () {\n return this.constructor.prototype.propertyIsEnumerable.apply(\n this,\n arguments\n );\n };\n obj.propertyIsEnumerable[UID_HASH_KEY] = hashed;\n } else if (obj.nodeType !== undefined) {\n // At this point we couldn't get the IE `uniqueID` to use as a hash\n // and we couldn't use a non-enumerable property to exploit the\n // dontEnum bug so we simply add the `UID_HASH_KEY` on the node\n // itself.\n obj[UID_HASH_KEY] = hashed;\n } else {\n throw new Error('Unable to set a non-enumerable property on object.');\n }\n\n return hashed;\n}\n\n// Get references to ES5 object methods.\nvar isExtensible = Object.isExtensible;\n\n// True if Object.defineProperty works as expected. IE8 fails this test.\nvar canDefineProperty = (function () {\n try {\n Object.defineProperty({}, '@', {});\n return true;\n } catch (e) {\n return false;\n }\n})();\n\n// IE has a `uniqueID` property on DOM nodes. We can construct the hash from it\n// and avoid memory leaks from the IE cloneNode bug.\nfunction getIENodeHash(node) {\n if (node && node.nodeType > 0) {\n switch (node.nodeType) {\n case 1: // Element\n return node.uniqueID;\n case 9: // Document\n return node.documentElement && node.documentElement.uniqueID;\n }\n }\n}\n\nfunction valueOf(obj) {\n return obj.valueOf !== defaultValueOf && typeof obj.valueOf === 'function'\n ? obj.valueOf(obj)\n : obj;\n}\n\nfunction nextHash() {\n var nextHash = ++_objHashUID;\n if (_objHashUID & 0x40000000) {\n _objHashUID = 0;\n }\n return nextHash;\n}\n\n// If possible, use a WeakMap.\nvar usingWeakMap = typeof WeakMap === 'function';\nvar weakMap;\nif (usingWeakMap) {\n weakMap = new WeakMap();\n}\n\nvar symbolMap = Object.create(null);\n\nvar _objHashUID = 0;\n\nvar UID_HASH_KEY = '__immutablehash__';\nif (typeof Symbol === 'function') {\n UID_HASH_KEY = Symbol(UID_HASH_KEY);\n}\n\nvar STRING_HASH_CACHE_MIN_STRLEN = 16;\nvar STRING_HASH_CACHE_MAX_SIZE = 255;\nvar STRING_HASH_CACHE_SIZE = 0;\nvar stringHashCache = {};\n\nvar ToKeyedSequence = /*@__PURE__*/(function (KeyedSeq) {\n function ToKeyedSequence(indexed, useKeys) {\n this._iter = indexed;\n this._useKeys = useKeys;\n this.size = indexed.size;\n }\n\n if ( KeyedSeq ) ToKeyedSequence.__proto__ = KeyedSeq;\n ToKeyedSequence.prototype = Object.create( KeyedSeq && KeyedSeq.prototype );\n ToKeyedSequence.prototype.constructor = ToKeyedSequence;\n\n ToKeyedSequence.prototype.get = function get (key, notSetValue) {\n return this._iter.get(key, notSetValue);\n };\n\n ToKeyedSequence.prototype.has = function has (key) {\n return this._iter.has(key);\n };\n\n ToKeyedSequence.prototype.valueSeq = function valueSeq () {\n return this._iter.valueSeq();\n };\n\n ToKeyedSequence.prototype.reverse = function reverse () {\n var this$1$1 = this;\n\n var reversedSequence = reverseFactory(this, true);\n if (!this._useKeys) {\n reversedSequence.valueSeq = function () { return this$1$1._iter.toSeq().reverse(); };\n }\n return reversedSequence;\n };\n\n ToKeyedSequence.prototype.map = function map (mapper, context) {\n var this$1$1 = this;\n\n var mappedSequence = mapFactory(this, mapper, context);\n if (!this._useKeys) {\n mappedSequence.valueSeq = function () { return this$1$1._iter.toSeq().map(mapper, context); };\n }\n return mappedSequence;\n };\n\n ToKeyedSequence.prototype.__iterate = function __iterate (fn, reverse) {\n var this$1$1 = this;\n\n return this._iter.__iterate(function (v, k) { return fn(v, k, this$1$1); }, reverse);\n };\n\n ToKeyedSequence.prototype.__iterator = function __iterator (type, reverse) {\n return this._iter.__iterator(type, reverse);\n };\n\n return ToKeyedSequence;\n}(KeyedSeq));\nToKeyedSequence.prototype[IS_ORDERED_SYMBOL] = true;\n\nvar ToIndexedSequence = /*@__PURE__*/(function (IndexedSeq) {\n function ToIndexedSequence(iter) {\n this._iter = iter;\n this.size = iter.size;\n }\n\n if ( IndexedSeq ) ToIndexedSequence.__proto__ = IndexedSeq;\n ToIndexedSequence.prototype = Object.create( IndexedSeq && IndexedSeq.prototype );\n ToIndexedSequence.prototype.constructor = ToIndexedSequence;\n\n ToIndexedSequence.prototype.includes = function includes (value) {\n return this._iter.includes(value);\n };\n\n ToIndexedSequence.prototype.__iterate = function __iterate (fn, reverse) {\n var this$1$1 = this;\n\n var i = 0;\n reverse && ensureSize(this);\n return this._iter.__iterate(\n function (v) { return fn(v, reverse ? this$1$1.size - ++i : i++, this$1$1); },\n reverse\n );\n };\n\n ToIndexedSequence.prototype.__iterator = function __iterator (type, reverse) {\n var this$1$1 = this;\n\n var iterator = this._iter.__iterator(ITERATE_VALUES, reverse);\n var i = 0;\n reverse && ensureSize(this);\n return new Iterator(function () {\n var step = iterator.next();\n return step.done\n ? step\n : iteratorValue(\n type,\n reverse ? this$1$1.size - ++i : i++,\n step.value,\n step\n );\n });\n };\n\n return ToIndexedSequence;\n}(IndexedSeq));\n\nvar ToSetSequence = /*@__PURE__*/(function (SetSeq) {\n function ToSetSequence(iter) {\n this._iter = iter;\n this.size = iter.size;\n }\n\n if ( SetSeq ) ToSetSequence.__proto__ = SetSeq;\n ToSetSequence.prototype = Object.create( SetSeq && SetSeq.prototype );\n ToSetSequence.prototype.constructor = ToSetSequence;\n\n ToSetSequence.prototype.has = function has (key) {\n return this._iter.includes(key);\n };\n\n ToSetSequence.prototype.__iterate = function __iterate (fn, reverse) {\n var this$1$1 = this;\n\n return this._iter.__iterate(function (v) { return fn(v, v, this$1$1); }, reverse);\n };\n\n ToSetSequence.prototype.__iterator = function __iterator (type, reverse) {\n var iterator = this._iter.__iterator(ITERATE_VALUES, reverse);\n return new Iterator(function () {\n var step = iterator.next();\n return step.done\n ? step\n : iteratorValue(type, step.value, step.value, step);\n });\n };\n\n return ToSetSequence;\n}(SetSeq));\n\nvar FromEntriesSequence = /*@__PURE__*/(function (KeyedSeq) {\n function FromEntriesSequence(entries) {\n this._iter = entries;\n this.size = entries.size;\n }\n\n if ( KeyedSeq ) FromEntriesSequence.__proto__ = KeyedSeq;\n FromEntriesSequence.prototype = Object.create( KeyedSeq && KeyedSeq.prototype );\n FromEntriesSequence.prototype.constructor = FromEntriesSequence;\n\n FromEntriesSequence.prototype.entrySeq = function entrySeq () {\n return this._iter.toSeq();\n };\n\n FromEntriesSequence.prototype.__iterate = function __iterate (fn, reverse) {\n var this$1$1 = this;\n\n return this._iter.__iterate(function (entry) {\n // Check if entry exists first so array access doesn't throw for holes\n // in the parent iteration.\n if (entry) {\n validateEntry(entry);\n var indexedCollection = isCollection(entry);\n return fn(\n indexedCollection ? entry.get(1) : entry[1],\n indexedCollection ? entry.get(0) : entry[0],\n this$1$1\n );\n }\n }, reverse);\n };\n\n FromEntriesSequence.prototype.__iterator = function __iterator (type, reverse) {\n var iterator = this._iter.__iterator(ITERATE_VALUES, reverse);\n return new Iterator(function () {\n while (true) {\n var step = iterator.next();\n if (step.done) {\n return step;\n }\n var entry = step.value;\n // Check if entry exists first so array access doesn't throw for holes\n // in the parent iteration.\n if (entry) {\n validateEntry(entry);\n var indexedCollection = isCollection(entry);\n return iteratorValue(\n type,\n indexedCollection ? entry.get(0) : entry[0],\n indexedCollection ? entry.get(1) : entry[1],\n step\n );\n }\n }\n });\n };\n\n return FromEntriesSequence;\n}(KeyedSeq));\n\nToIndexedSequence.prototype.cacheResult =\n ToKeyedSequence.prototype.cacheResult =\n ToSetSequence.prototype.cacheResult =\n FromEntriesSequence.prototype.cacheResult =\n cacheResultThrough;\n\nfunction flipFactory(collection) {\n var flipSequence = makeSequence(collection);\n flipSequence._iter = collection;\n flipSequence.size = collection.size;\n flipSequence.flip = function () { return collection; };\n flipSequence.reverse = function () {\n var reversedSequence = collection.reverse.apply(this); // super.reverse()\n reversedSequence.flip = function () { return collection.reverse(); };\n return reversedSequence;\n };\n flipSequence.has = function (key) { return collection.includes(key); };\n flipSequence.includes = function (key) { return collection.has(key); };\n flipSequence.cacheResult = cacheResultThrough;\n flipSequence.__iterateUncached = function (fn, reverse) {\n var this$1$1 = this;\n\n return collection.__iterate(function (v, k) { return fn(k, v, this$1$1) !== false; }, reverse);\n };\n flipSequence.__iteratorUncached = function (type, reverse) {\n if (type === ITERATE_ENTRIES) {\n var iterator = collection.__iterator(type, reverse);\n return new Iterator(function () {\n var step = iterator.next();\n if (!step.done) {\n var k = step.value[0];\n step.value[0] = step.value[1];\n step.value[1] = k;\n }\n return step;\n });\n }\n return collection.__iterator(\n type === ITERATE_VALUES ? ITERATE_KEYS : ITERATE_VALUES,\n reverse\n );\n };\n return flipSequence;\n}\n\nfunction mapFactory(collection, mapper, context) {\n var mappedSequence = makeSequence(collection);\n mappedSequence.size = collection.size;\n mappedSequence.has = function (key) { return collection.has(key); };\n mappedSequence.get = function (key, notSetValue) {\n var v = collection.get(key, NOT_SET);\n return v === NOT_SET\n ? notSetValue\n : mapper.call(context, v, key, collection);\n };\n mappedSequence.__iterateUncached = function (fn, reverse) {\n var this$1$1 = this;\n\n return collection.__iterate(\n function (v, k, c) { return fn(mapper.call(context, v, k, c), k, this$1$1) !== false; },\n reverse\n );\n };\n mappedSequence.__iteratorUncached = function (type, reverse) {\n var iterator = collection.__iterator(ITERATE_ENTRIES, reverse);\n return new Iterator(function () {\n var step = iterator.next();\n if (step.done) {\n return step;\n }\n var entry = step.value;\n var key = entry[0];\n return iteratorValue(\n type,\n key,\n mapper.call(context, entry[1], key, collection),\n step\n );\n });\n };\n return mappedSequence;\n}\n\nfunction reverseFactory(collection, useKeys) {\n var this$1$1 = this;\n\n var reversedSequence = makeSequence(collection);\n reversedSequence._iter = collection;\n reversedSequence.size = collection.size;\n reversedSequence.reverse = function () { return collection; };\n if (collection.flip) {\n reversedSequence.flip = function () {\n var flipSequence = flipFactory(collection);\n flipSequence.reverse = function () { return collection.flip(); };\n return flipSequence;\n };\n }\n reversedSequence.get = function (key, notSetValue) { return collection.get(useKeys ? key : -1 - key, notSetValue); };\n reversedSequence.has = function (key) { return collection.has(useKeys ? key : -1 - key); };\n reversedSequence.includes = function (value) { return collection.includes(value); };\n reversedSequence.cacheResult = cacheResultThrough;\n reversedSequence.__iterate = function (fn, reverse) {\n var this$1$1 = this;\n\n var i = 0;\n reverse && ensureSize(collection);\n return collection.__iterate(\n function (v, k) { return fn(v, useKeys ? k : reverse ? this$1$1.size - ++i : i++, this$1$1); },\n !reverse\n );\n };\n reversedSequence.__iterator = function (type, reverse) {\n var i = 0;\n reverse && ensureSize(collection);\n var iterator = collection.__iterator(ITERATE_ENTRIES, !reverse);\n return new Iterator(function () {\n var step = iterator.next();\n if (step.done) {\n return step;\n }\n var entry = step.value;\n return iteratorValue(\n type,\n useKeys ? entry[0] : reverse ? this$1$1.size - ++i : i++,\n entry[1],\n step\n );\n });\n };\n return reversedSequence;\n}\n\nfunction filterFactory(collection, predicate, context, useKeys) {\n var filterSequence = makeSequence(collection);\n if (useKeys) {\n filterSequence.has = function (key) {\n var v = collection.get(key, NOT_SET);\n return v !== NOT_SET && !!predicate.call(context, v, key, collection);\n };\n filterSequence.get = function (key, notSetValue) {\n var v = collection.get(key, NOT_SET);\n return v !== NOT_SET && predicate.call(context, v, key, collection)\n ? v\n : notSetValue;\n };\n }\n filterSequence.__iterateUncached = function (fn, reverse) {\n var this$1$1 = this;\n\n var iterations = 0;\n collection.__iterate(function (v, k, c) {\n if (predicate.call(context, v, k, c)) {\n iterations++;\n return fn(v, useKeys ? k : iterations - 1, this$1$1);\n }\n }, reverse);\n return iterations;\n };\n filterSequence.__iteratorUncached = function (type, reverse) {\n var iterator = collection.__iterator(ITERATE_ENTRIES, reverse);\n var iterations = 0;\n return new Iterator(function () {\n while (true) {\n var step = iterator.next();\n if (step.done) {\n return step;\n }\n var entry = step.value;\n var key = entry[0];\n var value = entry[1];\n if (predicate.call(context, value, key, collection)) {\n return iteratorValue(type, useKeys ? key : iterations++, value, step);\n }\n }\n });\n };\n return filterSequence;\n}\n\nfunction countByFactory(collection, grouper, context) {\n var groups = Map().asMutable();\n collection.__iterate(function (v, k) {\n groups.update(grouper.call(context, v, k, collection), 0, function (a) { return a + 1; });\n });\n return groups.asImmutable();\n}\n\nfunction groupByFactory(collection, grouper, context) {\n var isKeyedIter = isKeyed(collection);\n var groups = (isOrdered(collection) ? OrderedMap() : Map()).asMutable();\n collection.__iterate(function (v, k) {\n groups.update(\n grouper.call(context, v, k, collection),\n function (a) { return ((a = a || []), a.push(isKeyedIter ? [k, v] : v), a); }\n );\n });\n var coerce = collectionClass(collection);\n return groups.map(function (arr) { return reify(collection, coerce(arr)); }).asImmutable();\n}\n\nfunction partitionFactory(collection, predicate, context) {\n var isKeyedIter = isKeyed(collection);\n var groups = [[], []];\n collection.__iterate(function (v, k) {\n groups[predicate.call(context, v, k, collection) ? 1 : 0].push(\n isKeyedIter ? [k, v] : v\n );\n });\n var coerce = collectionClass(collection);\n return groups.map(function (arr) { return reify(collection, coerce(arr)); });\n}\n\nfunction sliceFactory(collection, begin, end, useKeys) {\n var originalSize = collection.size;\n\n if (wholeSlice(begin, end, originalSize)) {\n return collection;\n }\n\n var resolvedBegin = resolveBegin(begin, originalSize);\n var resolvedEnd = resolveEnd(end, originalSize);\n\n // begin or end will be NaN if they were provided as negative numbers and\n // this collection's size is unknown. In that case, cache first so there is\n // a known size and these do not resolve to NaN.\n if (resolvedBegin !== resolvedBegin || resolvedEnd !== resolvedEnd) {\n return sliceFactory(collection.toSeq().cacheResult(), begin, end, useKeys);\n }\n\n // Note: resolvedEnd is undefined when the original sequence's length is\n // unknown and this slice did not supply an end and should contain all\n // elements after resolvedBegin.\n // In that case, resolvedSize will be NaN and sliceSize will remain undefined.\n var resolvedSize = resolvedEnd - resolvedBegin;\n var sliceSize;\n if (resolvedSize === resolvedSize) {\n sliceSize = resolvedSize < 0 ? 0 : resolvedSize;\n }\n\n var sliceSeq = makeSequence(collection);\n\n // If collection.size is undefined, the size of the realized sliceSeq is\n // unknown at this point unless the number of items to slice is 0\n sliceSeq.size =\n sliceSize === 0 ? sliceSize : (collection.size && sliceSize) || undefined;\n\n if (!useKeys && isSeq(collection) && sliceSize >= 0) {\n sliceSeq.get = function (index, notSetValue) {\n index = wrapIndex(this, index);\n return index >= 0 && index < sliceSize\n ? collection.get(index + resolvedBegin, notSetValue)\n : notSetValue;\n };\n }\n\n sliceSeq.__iterateUncached = function (fn, reverse) {\n var this$1$1 = this;\n\n if (sliceSize === 0) {\n return 0;\n }\n if (reverse) {\n return this.cacheResult().__iterate(fn, reverse);\n }\n var skipped = 0;\n var isSkipping = true;\n var iterations = 0;\n collection.__iterate(function (v, k) {\n if (!(isSkipping && (isSkipping = skipped++ < resolvedBegin))) {\n iterations++;\n return (\n fn(v, useKeys ? k : iterations - 1, this$1$1) !== false &&\n iterations !== sliceSize\n );\n }\n });\n return iterations;\n };\n\n sliceSeq.__iteratorUncached = function (type, reverse) {\n if (sliceSize !== 0 && reverse) {\n return this.cacheResult().__iterator(type, reverse);\n }\n // Don't bother instantiating parent iterator if taking 0.\n if (sliceSize === 0) {\n return new Iterator(iteratorDone);\n }\n var iterator = collection.__iterator(type, reverse);\n var skipped = 0;\n var iterations = 0;\n return new Iterator(function () {\n while (skipped++ < resolvedBegin) {\n iterator.next();\n }\n if (++iterations > sliceSize) {\n return iteratorDone();\n }\n var step = iterator.next();\n if (useKeys || type === ITERATE_VALUES || step.done) {\n return step;\n }\n if (type === ITERATE_KEYS) {\n return iteratorValue(type, iterations - 1, undefined, step);\n }\n return iteratorValue(type, iterations - 1, step.value[1], step);\n });\n };\n\n return sliceSeq;\n}\n\nfunction takeWhileFactory(collection, predicate, context) {\n var takeSequence = makeSequence(collection);\n takeSequence.__iterateUncached = function (fn, reverse) {\n var this$1$1 = this;\n\n if (reverse) {\n return this.cacheResult().__iterate(fn, reverse);\n }\n var iterations = 0;\n collection.__iterate(\n function (v, k, c) { return predicate.call(context, v, k, c) && ++iterations && fn(v, k, this$1$1); }\n );\n return iterations;\n };\n takeSequence.__iteratorUncached = function (type, reverse) {\n var this$1$1 = this;\n\n if (reverse) {\n return this.cacheResult().__iterator(type, reverse);\n }\n var iterator = collection.__iterator(ITERATE_ENTRIES, reverse);\n var iterating = true;\n return new Iterator(function () {\n if (!iterating) {\n return iteratorDone();\n }\n var step = iterator.next();\n if (step.done) {\n return step;\n }\n var entry = step.value;\n var k = entry[0];\n var v = entry[1];\n if (!predicate.call(context, v, k, this$1$1)) {\n iterating = false;\n return iteratorDone();\n }\n return type === ITERATE_ENTRIES ? step : iteratorValue(type, k, v, step);\n });\n };\n return takeSequence;\n}\n\nfunction skipWhileFactory(collection, predicate, context, useKeys) {\n var skipSequence = makeSequence(collection);\n skipSequence.__iterateUncached = function (fn, reverse) {\n var this$1$1 = this;\n\n if (reverse) {\n return this.cacheResult().__iterate(fn, reverse);\n }\n var isSkipping = true;\n var iterations = 0;\n collection.__iterate(function (v, k, c) {\n if (!(isSkipping && (isSkipping = predicate.call(context, v, k, c)))) {\n iterations++;\n return fn(v, useKeys ? k : iterations - 1, this$1$1);\n }\n });\n return iterations;\n };\n skipSequence.__iteratorUncached = function (type, reverse) {\n var this$1$1 = this;\n\n if (reverse) {\n return this.cacheResult().__iterator(type, reverse);\n }\n var iterator = collection.__iterator(ITERATE_ENTRIES, reverse);\n var skipping = true;\n var iterations = 0;\n return new Iterator(function () {\n var step;\n var k;\n var v;\n do {\n step = iterator.next();\n if (step.done) {\n if (useKeys || type === ITERATE_VALUES) {\n return step;\n }\n if (type === ITERATE_KEYS) {\n return iteratorValue(type, iterations++, undefined, step);\n }\n return iteratorValue(type, iterations++, step.value[1], step);\n }\n var entry = step.value;\n k = entry[0];\n v = entry[1];\n skipping && (skipping = predicate.call(context, v, k, this$1$1));\n } while (skipping);\n return type === ITERATE_ENTRIES ? step : iteratorValue(type, k, v, step);\n });\n };\n return skipSequence;\n}\n\nfunction concatFactory(collection, values) {\n var isKeyedCollection = isKeyed(collection);\n var iters = [collection]\n .concat(values)\n .map(function (v) {\n if (!isCollection(v)) {\n v = isKeyedCollection\n ? keyedSeqFromValue(v)\n : indexedSeqFromValue(Array.isArray(v) ? v : [v]);\n } else if (isKeyedCollection) {\n v = KeyedCollection(v);\n }\n return v;\n })\n .filter(function (v) { return v.size !== 0; });\n\n if (iters.length === 0) {\n return collection;\n }\n\n if (iters.length === 1) {\n var singleton = iters[0];\n if (\n singleton === collection ||\n (isKeyedCollection && isKeyed(singleton)) ||\n (isIndexed(collection) && isIndexed(singleton))\n ) {\n return singleton;\n }\n }\n\n var concatSeq = new ArraySeq(iters);\n if (isKeyedCollection) {\n concatSeq = concatSeq.toKeyedSeq();\n } else if (!isIndexed(collection)) {\n concatSeq = concatSeq.toSetSeq();\n }\n concatSeq = concatSeq.flatten(true);\n concatSeq.size = iters.reduce(function (sum, seq) {\n if (sum !== undefined) {\n var size = seq.size;\n if (size !== undefined) {\n return sum + size;\n }\n }\n }, 0);\n return concatSeq;\n}\n\nfunction flattenFactory(collection, depth, useKeys) {\n var flatSequence = makeSequence(collection);\n flatSequence.__iterateUncached = function (fn, reverse) {\n if (reverse) {\n return this.cacheResult().__iterate(fn, reverse);\n }\n var iterations = 0;\n var stopped = false;\n function flatDeep(iter, currentDepth) {\n iter.__iterate(function (v, k) {\n if ((!depth || currentDepth < depth) && isCollection(v)) {\n flatDeep(v, currentDepth + 1);\n } else {\n iterations++;\n if (fn(v, useKeys ? k : iterations - 1, flatSequence) === false) {\n stopped = true;\n }\n }\n return !stopped;\n }, reverse);\n }\n flatDeep(collection, 0);\n return iterations;\n };\n flatSequence.__iteratorUncached = function (type, reverse) {\n if (reverse) {\n return this.cacheResult().__iterator(type, reverse);\n }\n var iterator = collection.__iterator(type, reverse);\n var stack = [];\n var iterations = 0;\n return new Iterator(function () {\n while (iterator) {\n var step = iterator.next();\n if (step.done !== false) {\n iterator = stack.pop();\n continue;\n }\n var v = step.value;\n if (type === ITERATE_ENTRIES) {\n v = v[1];\n }\n if ((!depth || stack.length < depth) && isCollection(v)) {\n stack.push(iterator);\n iterator = v.__iterator(type, reverse);\n } else {\n return useKeys ? step : iteratorValue(type, iterations++, v, step);\n }\n }\n return iteratorDone();\n });\n };\n return flatSequence;\n}\n\nfunction flatMapFactory(collection, mapper, context) {\n var coerce = collectionClass(collection);\n return collection\n .toSeq()\n .map(function (v, k) { return coerce(mapper.call(context, v, k, collection)); })\n .flatten(true);\n}\n\nfunction interposeFactory(collection, separator) {\n var interposedSequence = makeSequence(collection);\n interposedSequence.size = collection.size && collection.size * 2 - 1;\n interposedSequence.__iterateUncached = function (fn, reverse) {\n var this$1$1 = this;\n\n var iterations = 0;\n collection.__iterate(\n function (v) { return (!iterations || fn(separator, iterations++, this$1$1) !== false) &&\n fn(v, iterations++, this$1$1) !== false; },\n reverse\n );\n return iterations;\n };\n interposedSequence.__iteratorUncached = function (type, reverse) {\n var iterator = collection.__iterator(ITERATE_VALUES, reverse);\n var iterations = 0;\n var step;\n return new Iterator(function () {\n if (!step || iterations % 2) {\n step = iterator.next();\n if (step.done) {\n return step;\n }\n }\n return iterations % 2\n ? iteratorValue(type, iterations++, separator)\n : iteratorValue(type, iterations++, step.value, step);\n });\n };\n return interposedSequence;\n}\n\nfunction sortFactory(collection, comparator, mapper) {\n if (!comparator) {\n comparator = defaultComparator;\n }\n var isKeyedCollection = isKeyed(collection);\n var index = 0;\n var entries = collection\n .toSeq()\n .map(function (v, k) { return [k, v, index++, mapper ? mapper(v, k, collection) : v]; })\n .valueSeq()\n .toArray();\n entries\n .sort(function (a, b) { return comparator(a[3], b[3]) || a[2] - b[2]; })\n .forEach(\n isKeyedCollection\n ? function (v, i) {\n entries[i].length = 2;\n }\n : function (v, i) {\n entries[i] = v[1];\n }\n );\n return isKeyedCollection\n ? KeyedSeq(entries)\n : isIndexed(collection)\n ? IndexedSeq(entries)\n : SetSeq(entries);\n}\n\nfunction maxFactory(collection, comparator, mapper) {\n if (!comparator) {\n comparator = defaultComparator;\n }\n if (mapper) {\n var entry = collection\n .toSeq()\n .map(function (v, k) { return [v, mapper(v, k, collection)]; })\n .reduce(function (a, b) { return (maxCompare(comparator, a[1], b[1]) ? b : a); });\n return entry && entry[0];\n }\n return collection.reduce(function (a, b) { return (maxCompare(comparator, a, b) ? b : a); });\n}\n\nfunction maxCompare(comparator, a, b) {\n var comp = comparator(b, a);\n // b is considered the new max if the comparator declares them equal, but\n // they are not equal and b is in fact a nullish value.\n return (\n (comp === 0 && b !== a && (b === undefined || b === null || b !== b)) ||\n comp > 0\n );\n}\n\nfunction zipWithFactory(keyIter, zipper, iters, zipAll) {\n var zipSequence = makeSequence(keyIter);\n var sizes = new ArraySeq(iters).map(function (i) { return i.size; });\n zipSequence.size = zipAll ? sizes.max() : sizes.min();\n // Note: this a generic base implementation of __iterate in terms of\n // __iterator which may be more generically useful in the future.\n zipSequence.__iterate = function (fn, reverse) {\n /* generic:\n var iterator = this.__iterator(ITERATE_ENTRIES, reverse);\n var step;\n var iterations = 0;\n while (!(step = iterator.next()).done) {\n iterations++;\n if (fn(step.value[1], step.value[0], this) === false) {\n break;\n }\n }\n return iterations;\n */\n // indexed:\n var iterator = this.__iterator(ITERATE_VALUES, reverse);\n var step;\n var iterations = 0;\n while (!(step = iterator.next()).done) {\n if (fn(step.value, iterations++, this) === false) {\n break;\n }\n }\n return iterations;\n };\n zipSequence.__iteratorUncached = function (type, reverse) {\n var iterators = iters.map(\n function (i) { return ((i = Collection(i)), getIterator(reverse ? i.reverse() : i)); }\n );\n var iterations = 0;\n var isDone = false;\n return new Iterator(function () {\n var steps;\n if (!isDone) {\n steps = iterators.map(function (i) { return i.next(); });\n isDone = zipAll ? steps.every(function (s) { return s.done; }) : steps.some(function (s) { return s.done; });\n }\n if (isDone) {\n return iteratorDone();\n }\n return iteratorValue(\n type,\n iterations++,\n zipper.apply(\n null,\n steps.map(function (s) { return s.value; })\n )\n );\n });\n };\n return zipSequence;\n}\n\n// #pragma Helper Functions\n\nfunction reify(iter, seq) {\n return iter === seq ? iter : isSeq(iter) ? seq : iter.constructor(seq);\n}\n\nfunction validateEntry(entry) {\n if (entry !== Object(entry)) {\n throw new TypeError('Expected [K, V] tuple: ' + entry);\n }\n}\n\nfunction collectionClass(collection) {\n return isKeyed(collection)\n ? KeyedCollection\n : isIndexed(collection)\n ? IndexedCollection\n : SetCollection;\n}\n\nfunction makeSequence(collection) {\n return Object.create(\n (isKeyed(collection)\n ? KeyedSeq\n : isIndexed(collection)\n ? IndexedSeq\n : SetSeq\n ).prototype\n );\n}\n\nfunction cacheResultThrough() {\n if (this._iter.cacheResult) {\n this._iter.cacheResult();\n this.size = this._iter.size;\n return this;\n }\n return Seq.prototype.cacheResult.call(this);\n}\n\nfunction defaultComparator(a, b) {\n if (a === undefined && b === undefined) {\n return 0;\n }\n\n if (a === undefined) {\n return 1;\n }\n\n if (b === undefined) {\n return -1;\n }\n\n return a > b ? 1 : a < b ? -1 : 0;\n}\n\nfunction arrCopy(arr, offset) {\n offset = offset || 0;\n var len = Math.max(0, arr.length - offset);\n var newArr = new Array(len);\n for (var ii = 0; ii < len; ii++) {\n newArr[ii] = arr[ii + offset];\n }\n return newArr;\n}\n\nfunction invariant(condition, error) {\n if (!condition) { throw new Error(error); }\n}\n\nfunction assertNotInfinite(size) {\n invariant(\n size !== Infinity,\n 'Cannot perform this action with an infinite size.'\n );\n}\n\nfunction coerceKeyPath(keyPath) {\n if (isArrayLike(keyPath) && typeof keyPath !== 'string') {\n return keyPath;\n }\n if (isOrdered(keyPath)) {\n return keyPath.toArray();\n }\n throw new TypeError(\n 'Invalid keyPath: expected Ordered Collection or Array: ' + keyPath\n );\n}\n\nvar toString = Object.prototype.toString;\n\nfunction isPlainObject(value) {\n // The base prototype's toString deals with Argument objects and native namespaces like Math\n if (\n !value ||\n typeof value !== 'object' ||\n toString.call(value) !== '[object Object]'\n ) {\n return false;\n }\n\n var proto = Object.getPrototypeOf(value);\n if (proto === null) {\n return true;\n }\n\n // Iteratively going up the prototype chain is needed for cross-realm environments (differing contexts, iframes, etc)\n var parentProto = proto;\n var nextProto = Object.getPrototypeOf(proto);\n while (nextProto !== null) {\n parentProto = nextProto;\n nextProto = Object.getPrototypeOf(parentProto);\n }\n return parentProto === proto;\n}\n\n/**\n * Returns true if the value is a potentially-persistent data structure, either\n * provided by Immutable.js or a plain Array or Object.\n */\nfunction isDataStructure(value) {\n return (\n typeof value === 'object' &&\n (isImmutable(value) || Array.isArray(value) || isPlainObject(value))\n );\n}\n\nfunction quoteString(value) {\n try {\n return typeof value === 'string' ? JSON.stringify(value) : String(value);\n } catch (_ignoreError) {\n return JSON.stringify(value);\n }\n}\n\nfunction has(collection, key) {\n return isImmutable(collection)\n ? collection.has(key)\n : isDataStructure(collection) && hasOwnProperty.call(collection, key);\n}\n\nfunction get(collection, key, notSetValue) {\n return isImmutable(collection)\n ? collection.get(key, notSetValue)\n : !has(collection, key)\n ? notSetValue\n : typeof collection.get === 'function'\n ? collection.get(key)\n : collection[key];\n}\n\nfunction shallowCopy(from) {\n if (Array.isArray(from)) {\n return arrCopy(from);\n }\n var to = {};\n for (var key in from) {\n if (hasOwnProperty.call(from, key)) {\n to[key] = from[key];\n }\n }\n return to;\n}\n\nfunction remove(collection, key) {\n if (!isDataStructure(collection)) {\n throw new TypeError(\n 'Cannot update non-data-structure value: ' + collection\n );\n }\n if (isImmutable(collection)) {\n if (!collection.remove) {\n throw new TypeError(\n 'Cannot update immutable value without .remove() method: ' + collection\n );\n }\n return collection.remove(key);\n }\n if (!hasOwnProperty.call(collection, key)) {\n return collection;\n }\n var collectionCopy = shallowCopy(collection);\n if (Array.isArray(collectionCopy)) {\n collectionCopy.splice(key, 1);\n } else {\n delete collectionCopy[key];\n }\n return collectionCopy;\n}\n\nfunction set(collection, key, value) {\n if (!isDataStructure(collection)) {\n throw new TypeError(\n 'Cannot update non-data-structure value: ' + collection\n );\n }\n if (isImmutable(collection)) {\n if (!collection.set) {\n throw new TypeError(\n 'Cannot update immutable value without .set() method: ' + collection\n );\n }\n return collection.set(key, value);\n }\n if (hasOwnProperty.call(collection, key) && value === collection[key]) {\n return collection;\n }\n var collectionCopy = shallowCopy(collection);\n collectionCopy[key] = value;\n return collectionCopy;\n}\n\nfunction updateIn$1(collection, keyPath, notSetValue, updater) {\n if (!updater) {\n updater = notSetValue;\n notSetValue = undefined;\n }\n var updatedValue = updateInDeeply(\n isImmutable(collection),\n collection,\n coerceKeyPath(keyPath),\n 0,\n notSetValue,\n updater\n );\n return updatedValue === NOT_SET ? notSetValue : updatedValue;\n}\n\nfunction updateInDeeply(\n inImmutable,\n existing,\n keyPath,\n i,\n notSetValue,\n updater\n) {\n var wasNotSet = existing === NOT_SET;\n if (i === keyPath.length) {\n var existingValue = wasNotSet ? notSetValue : existing;\n var newValue = updater(existingValue);\n return newValue === existingValue ? existing : newValue;\n }\n if (!wasNotSet && !isDataStructure(existing)) {\n throw new TypeError(\n 'Cannot update within non-data-structure value in path [' +\n keyPath.slice(0, i).map(quoteString) +\n ']: ' +\n existing\n );\n }\n var key = keyPath[i];\n var nextExisting = wasNotSet ? NOT_SET : get(existing, key, NOT_SET);\n var nextUpdated = updateInDeeply(\n nextExisting === NOT_SET ? inImmutable : isImmutable(nextExisting),\n nextExisting,\n keyPath,\n i + 1,\n notSetValue,\n updater\n );\n return nextUpdated === nextExisting\n ? existing\n : nextUpdated === NOT_SET\n ? remove(existing, key)\n : set(\n wasNotSet ? (inImmutable ? emptyMap() : {}) : existing,\n key,\n nextUpdated\n );\n}\n\nfunction setIn$1(collection, keyPath, value) {\n return updateIn$1(collection, keyPath, NOT_SET, function () { return value; });\n}\n\nfunction setIn(keyPath, v) {\n return setIn$1(this, keyPath, v);\n}\n\nfunction removeIn(collection, keyPath) {\n return updateIn$1(collection, keyPath, function () { return NOT_SET; });\n}\n\nfunction deleteIn(keyPath) {\n return removeIn(this, keyPath);\n}\n\nfunction update$1(collection, key, notSetValue, updater) {\n return updateIn$1(collection, [key], notSetValue, updater);\n}\n\nfunction update(key, notSetValue, updater) {\n return arguments.length === 1\n ? key(this)\n : update$1(this, key, notSetValue, updater);\n}\n\nfunction updateIn(keyPath, notSetValue, updater) {\n return updateIn$1(this, keyPath, notSetValue, updater);\n}\n\nfunction merge$1() {\n var iters = [], len = arguments.length;\n while ( len-- ) iters[ len ] = arguments[ len ];\n\n return mergeIntoKeyedWith(this, iters);\n}\n\nfunction mergeWith$1(merger) {\n var iters = [], len = arguments.length - 1;\n while ( len-- > 0 ) iters[ len ] = arguments[ len + 1 ];\n\n if (typeof merger !== 'function') {\n throw new TypeError('Invalid merger function: ' + merger);\n }\n return mergeIntoKeyedWith(this, iters, merger);\n}\n\nfunction mergeIntoKeyedWith(collection, collections, merger) {\n var iters = [];\n for (var ii = 0; ii < collections.length; ii++) {\n var collection$1 = KeyedCollection(collections[ii]);\n if (collection$1.size !== 0) {\n iters.push(collection$1);\n }\n }\n if (iters.length === 0) {\n return collection;\n }\n if (\n collection.toSeq().size === 0 &&\n !collection.__ownerID &&\n iters.length === 1\n ) {\n return collection.constructor(iters[0]);\n }\n return collection.withMutations(function (collection) {\n var mergeIntoCollection = merger\n ? function (value, key) {\n update$1(collection, key, NOT_SET, function (oldVal) { return oldVal === NOT_SET ? value : merger(oldVal, value, key); }\n );\n }\n : function (value, key) {\n collection.set(key, value);\n };\n for (var ii = 0; ii < iters.length; ii++) {\n iters[ii].forEach(mergeIntoCollection);\n }\n });\n}\n\nfunction merge(collection) {\n var sources = [], len = arguments.length - 1;\n while ( len-- > 0 ) sources[ len ] = arguments[ len + 1 ];\n\n return mergeWithSources(collection, sources);\n}\n\nfunction mergeWith(merger, collection) {\n var sources = [], len = arguments.length - 2;\n while ( len-- > 0 ) sources[ len ] = arguments[ len + 2 ];\n\n return mergeWithSources(collection, sources, merger);\n}\n\nfunction mergeDeep$1(collection) {\n var sources = [], len = arguments.length - 1;\n while ( len-- > 0 ) sources[ len ] = arguments[ len + 1 ];\n\n return mergeDeepWithSources(collection, sources);\n}\n\nfunction mergeDeepWith$1(merger, collection) {\n var sources = [], len = arguments.length - 2;\n while ( len-- > 0 ) sources[ len ] = arguments[ len + 2 ];\n\n return mergeDeepWithSources(collection, sources, merger);\n}\n\nfunction mergeDeepWithSources(collection, sources, merger) {\n return mergeWithSources(collection, sources, deepMergerWith(merger));\n}\n\nfunction mergeWithSources(collection, sources, merger) {\n if (!isDataStructure(collection)) {\n throw new TypeError(\n 'Cannot merge into non-data-structure value: ' + collection\n );\n }\n if (isImmutable(collection)) {\n return typeof merger === 'function' && collection.mergeWith\n ? collection.mergeWith.apply(collection, [ merger ].concat( sources ))\n : collection.merge\n ? collection.merge.apply(collection, sources)\n : collection.concat.apply(collection, sources);\n }\n var isArray = Array.isArray(collection);\n var merged = collection;\n var Collection = isArray ? IndexedCollection : KeyedCollection;\n var mergeItem = isArray\n ? function (value) {\n // Copy on write\n if (merged === collection) {\n merged = shallowCopy(merged);\n }\n merged.push(value);\n }\n : function (value, key) {\n var hasVal = hasOwnProperty.call(merged, key);\n var nextVal =\n hasVal && merger ? merger(merged[key], value, key) : value;\n if (!hasVal || nextVal !== merged[key]) {\n // Copy on write\n if (merged === collection) {\n merged = shallowCopy(merged);\n }\n merged[key] = nextVal;\n }\n };\n for (var i = 0; i < sources.length; i++) {\n Collection(sources[i]).forEach(mergeItem);\n }\n return merged;\n}\n\nfunction deepMergerWith(merger) {\n function deepMerger(oldValue, newValue, key) {\n return isDataStructure(oldValue) &&\n isDataStructure(newValue) &&\n areMergeable(oldValue, newValue)\n ? mergeWithSources(oldValue, [newValue], deepMerger)\n : merger\n ? merger(oldValue, newValue, key)\n : newValue;\n }\n return deepMerger;\n}\n\n/**\n * It's unclear what the desired behavior is for merging two collections that\n * fall into separate categories between keyed, indexed, or set-like, so we only\n * consider them mergeable if they fall into the same category.\n */\nfunction areMergeable(oldDataStructure, newDataStructure) {\n var oldSeq = Seq(oldDataStructure);\n var newSeq = Seq(newDataStructure);\n // This logic assumes that a sequence can only fall into one of the three\n // categories mentioned above (since there's no `isSetLike()` method).\n return (\n isIndexed(oldSeq) === isIndexed(newSeq) &&\n isKeyed(oldSeq) === isKeyed(newSeq)\n );\n}\n\nfunction mergeDeep() {\n var iters = [], len = arguments.length;\n while ( len-- ) iters[ len ] = arguments[ len ];\n\n return mergeDeepWithSources(this, iters);\n}\n\nfunction mergeDeepWith(merger) {\n var iters = [], len = arguments.length - 1;\n while ( len-- > 0 ) iters[ len ] = arguments[ len + 1 ];\n\n return mergeDeepWithSources(this, iters, merger);\n}\n\nfunction mergeIn(keyPath) {\n var iters = [], len = arguments.length - 1;\n while ( len-- > 0 ) iters[ len ] = arguments[ len + 1 ];\n\n return updateIn$1(this, keyPath, emptyMap(), function (m) { return mergeWithSources(m, iters); });\n}\n\nfunction mergeDeepIn(keyPath) {\n var iters = [], len = arguments.length - 1;\n while ( len-- > 0 ) iters[ len ] = arguments[ len + 1 ];\n\n return updateIn$1(this, keyPath, emptyMap(), function (m) { return mergeDeepWithSources(m, iters); }\n );\n}\n\nfunction withMutations(fn) {\n var mutable = this.asMutable();\n fn(mutable);\n return mutable.wasAltered() ? mutable.__ensureOwner(this.__ownerID) : this;\n}\n\nfunction asMutable() {\n return this.__ownerID ? this : this.__ensureOwner(new OwnerID());\n}\n\nfunction asImmutable() {\n return this.__ensureOwner();\n}\n\nfunction wasAltered() {\n return this.__altered;\n}\n\nvar Map = /*@__PURE__*/(function (KeyedCollection) {\n function Map(value) {\n return value === undefined || value === null\n ? emptyMap()\n : isMap(value) && !isOrdered(value)\n ? value\n : emptyMap().withMutations(function (map) {\n var iter = KeyedCollection(value);\n assertNotInfinite(iter.size);\n iter.forEach(function (v, k) { return map.set(k, v); });\n });\n }\n\n if ( KeyedCollection ) Map.__proto__ = KeyedCollection;\n Map.prototype = Object.create( KeyedCollection && KeyedCollection.prototype );\n Map.prototype.constructor = Map;\n\n Map.of = function of () {\n var keyValues = [], len = arguments.length;\n while ( len-- ) keyValues[ len ] = arguments[ len ];\n\n return emptyMap().withMutations(function (map) {\n for (var i = 0; i < keyValues.length; i += 2) {\n if (i + 1 >= keyValues.length) {\n throw new Error('Missing value for key: ' + keyValues[i]);\n }\n map.set(keyValues[i], keyValues[i + 1]);\n }\n });\n };\n\n Map.prototype.toString = function toString () {\n return this.__toString('Map {', '}');\n };\n\n // @pragma Access\n\n Map.prototype.get = function get (k, notSetValue) {\n return this._root\n ? this._root.get(0, undefined, k, notSetValue)\n : notSetValue;\n };\n\n // @pragma Modification\n\n Map.prototype.set = function set (k, v) {\n return updateMap(this, k, v);\n };\n\n Map.prototype.remove = function remove (k) {\n return updateMap(this, k, NOT_SET);\n };\n\n Map.prototype.deleteAll = function deleteAll (keys) {\n var collection = Collection(keys);\n\n if (collection.size === 0) {\n return this;\n }\n\n return this.withMutations(function (map) {\n collection.forEach(function (key) { return map.remove(key); });\n });\n };\n\n Map.prototype.clear = function clear () {\n if (this.size === 0) {\n return this;\n }\n if (this.__ownerID) {\n this.size = 0;\n this._root = null;\n this.__hash = undefined;\n this.__altered = true;\n return this;\n }\n return emptyMap();\n };\n\n // @pragma Composition\n\n Map.prototype.sort = function sort (comparator) {\n // Late binding\n return OrderedMap(sortFactory(this, comparator));\n };\n\n Map.prototype.sortBy = function sortBy (mapper, comparator) {\n // Late binding\n return OrderedMap(sortFactory(this, comparator, mapper));\n };\n\n Map.prototype.map = function map (mapper, context) {\n var this$1$1 = this;\n\n return this.withMutations(function (map) {\n map.forEach(function (value, key) {\n map.set(key, mapper.call(context, value, key, this$1$1));\n });\n });\n };\n\n // @pragma Mutability\n\n Map.prototype.__iterator = function __iterator (type, reverse) {\n return new MapIterator(this, type, reverse);\n };\n\n Map.prototype.__iterate = function __iterate (fn, reverse) {\n var this$1$1 = this;\n\n var iterations = 0;\n this._root &&\n this._root.iterate(function (entry) {\n iterations++;\n return fn(entry[1], entry[0], this$1$1);\n }, reverse);\n return iterations;\n };\n\n Map.prototype.__ensureOwner = function __ensureOwner (ownerID) {\n if (ownerID === this.__ownerID) {\n return this;\n }\n if (!ownerID) {\n if (this.size === 0) {\n return emptyMap();\n }\n this.__ownerID = ownerID;\n this.__altered = false;\n return this;\n }\n return makeMap(this.size, this._root, ownerID, this.__hash);\n };\n\n return Map;\n}(KeyedCollection));\n\nMap.isMap = isMap;\n\nvar MapPrototype = Map.prototype;\nMapPrototype[IS_MAP_SYMBOL] = true;\nMapPrototype[DELETE] = MapPrototype.remove;\nMapPrototype.removeAll = MapPrototype.deleteAll;\nMapPrototype.setIn = setIn;\nMapPrototype.removeIn = MapPrototype.deleteIn = deleteIn;\nMapPrototype.update = update;\nMapPrototype.updateIn = updateIn;\nMapPrototype.merge = MapPrototype.concat = merge$1;\nMapPrototype.mergeWith = mergeWith$1;\nMapPrototype.mergeDeep = mergeDeep;\nMapPrototype.mergeDeepWith = mergeDeepWith;\nMapPrototype.mergeIn = mergeIn;\nMapPrototype.mergeDeepIn = mergeDeepIn;\nMapPrototype.withMutations = withMutations;\nMapPrototype.wasAltered = wasAltered;\nMapPrototype.asImmutable = asImmutable;\nMapPrototype['@@transducer/init'] = MapPrototype.asMutable = asMutable;\nMapPrototype['@@transducer/step'] = function (result, arr) {\n return result.set(arr[0], arr[1]);\n};\nMapPrototype['@@transducer/result'] = function (obj) {\n return obj.asImmutable();\n};\n\n// #pragma Trie Nodes\n\nvar ArrayMapNode = function ArrayMapNode(ownerID, entries) {\n this.ownerID = ownerID;\n this.entries = entries;\n};\n\nArrayMapNode.prototype.get = function get (shift, keyHash, key, notSetValue) {\n var entries = this.entries;\n for (var ii = 0, len = entries.length; ii < len; ii++) {\n if (is(key, entries[ii][0])) {\n return entries[ii][1];\n }\n }\n return notSetValue;\n};\n\nArrayMapNode.prototype.update = function update (ownerID, shift, keyHash, key, value, didChangeSize, didAlter) {\n var removed = value === NOT_SET;\n\n var entries = this.entries;\n var idx = 0;\n var len = entries.length;\n for (; idx < len; idx++) {\n if (is(key, entries[idx][0])) {\n break;\n }\n }\n var exists = idx < len;\n\n if (exists ? entries[idx][1] === value : removed) {\n return this;\n }\n\n SetRef(didAlter);\n (removed || !exists) && SetRef(didChangeSize);\n\n if (removed && entries.length === 1) {\n return; // undefined\n }\n\n if (!exists && !removed && entries.length >= MAX_ARRAY_MAP_SIZE) {\n return createNodes(ownerID, entries, key, value);\n }\n\n var isEditable = ownerID && ownerID === this.ownerID;\n var newEntries = isEditable ? entries : arrCopy(entries);\n\n if (exists) {\n if (removed) {\n idx === len - 1\n ? newEntries.pop()\n : (newEntries[idx] = newEntries.pop());\n } else {\n newEntries[idx] = [key, value];\n }\n } else {\n newEntries.push([key, value]);\n }\n\n if (isEditable) {\n this.entries = newEntries;\n return this;\n }\n\n return new ArrayMapNode(ownerID, newEntries);\n};\n\nvar BitmapIndexedNode = function BitmapIndexedNode(ownerID, bitmap, nodes) {\n this.ownerID = ownerID;\n this.bitmap = bitmap;\n this.nodes = nodes;\n};\n\nBitmapIndexedNode.prototype.get = function get (shift, keyHash, key, notSetValue) {\n if (keyHash === undefined) {\n keyHash = hash(key);\n }\n var bit = 1 << ((shift === 0 ? keyHash : keyHash >>> shift) & MASK);\n var bitmap = this.bitmap;\n return (bitmap & bit) === 0\n ? notSetValue\n : this.nodes[popCount(bitmap & (bit - 1))].get(\n shift + SHIFT,\n keyHash,\n key,\n notSetValue\n );\n};\n\nBitmapIndexedNode.prototype.update = function update (ownerID, shift, keyHash, key, value, didChangeSize, didAlter) {\n if (keyHash === undefined) {\n keyHash = hash(key);\n }\n var keyHashFrag = (shift === 0 ? keyHash : keyHash >>> shift) & MASK;\n var bit = 1 << keyHashFrag;\n var bitmap = this.bitmap;\n var exists = (bitmap & bit) !== 0;\n\n if (!exists && value === NOT_SET) {\n return this;\n }\n\n var idx = popCount(bitmap & (bit - 1));\n var nodes = this.nodes;\n var node = exists ? nodes[idx] : undefined;\n var newNode = updateNode(\n node,\n ownerID,\n shift + SHIFT,\n keyHash,\n key,\n value,\n didChangeSize,\n didAlter\n );\n\n if (newNode === node) {\n return this;\n }\n\n if (!exists && newNode && nodes.length >= MAX_BITMAP_INDEXED_SIZE) {\n return expandNodes(ownerID, nodes, bitmap, keyHashFrag, newNode);\n }\n\n if (\n exists &&\n !newNode &&\n nodes.length === 2 &&\n isLeafNode(nodes[idx ^ 1])\n ) {\n return nodes[idx ^ 1];\n }\n\n if (exists && newNode && nodes.length === 1 && isLeafNode(newNode)) {\n return newNode;\n }\n\n var isEditable = ownerID && ownerID === this.ownerID;\n var newBitmap = exists ? (newNode ? bitmap : bitmap ^ bit) : bitmap | bit;\n var newNodes = exists\n ? newNode\n ? setAt(nodes, idx, newNode, isEditable)\n : spliceOut(nodes, idx, isEditable)\n : spliceIn(nodes, idx, newNode, isEditable);\n\n if (isEditable) {\n this.bitmap = newBitmap;\n this.nodes = newNodes;\n return this;\n }\n\n return new BitmapIndexedNode(ownerID, newBitmap, newNodes);\n};\n\nvar HashArrayMapNode = function HashArrayMapNode(ownerID, count, nodes) {\n this.ownerID = ownerID;\n this.count = count;\n this.nodes = nodes;\n};\n\nHashArrayMapNode.prototype.get = function get (shift, keyHash, key, notSetValue) {\n if (keyHash === undefined) {\n keyHash = hash(key);\n }\n var idx = (shift === 0 ? keyHash : keyHash >>> shift) & MASK;\n var node = this.nodes[idx];\n return node\n ? node.get(shift + SHIFT, keyHash, key, notSetValue)\n : notSetValue;\n};\n\nHashArrayMapNode.prototype.update = function update (ownerID, shift, keyHash, key, value, didChangeSize, didAlter) {\n if (keyHash === undefined) {\n keyHash = hash(key);\n }\n var idx = (shift === 0 ? keyHash : keyHash >>> shift) & MASK;\n var removed = value === NOT_SET;\n var nodes = this.nodes;\n var node = nodes[idx];\n\n if (removed && !node) {\n return this;\n }\n\n var newNode = updateNode(\n node,\n ownerID,\n shift + SHIFT,\n keyHash,\n key,\n value,\n didChangeSize,\n didAlter\n );\n if (newNode === node) {\n return this;\n }\n\n var newCount = this.count;\n if (!node) {\n newCount++;\n } else if (!newNode) {\n newCount--;\n if (newCount < MIN_HASH_ARRAY_MAP_SIZE) {\n return packNodes(ownerID, nodes, newCount, idx);\n }\n }\n\n var isEditable = ownerID && ownerID === this.ownerID;\n var newNodes = setAt(nodes, idx, newNode, isEditable);\n\n if (isEditable) {\n this.count = newCount;\n this.nodes = newNodes;\n return this;\n }\n\n return new HashArrayMapNode(ownerID, newCount, newNodes);\n};\n\nvar HashCollisionNode = function HashCollisionNode(ownerID, keyHash, entries) {\n this.ownerID = ownerID;\n this.keyHash = keyHash;\n this.entries = entries;\n};\n\nHashCollisionNode.prototype.get = function get (shift, keyHash, key, notSetValue) {\n var entries = this.entries;\n for (var ii = 0, len = entries.length; ii < len; ii++) {\n if (is(key, entries[ii][0])) {\n return entries[ii][1];\n }\n }\n return notSetValue;\n};\n\nHashCollisionNode.prototype.update = function update (ownerID, shift, keyHash, key, value, didChangeSize, didAlter) {\n if (keyHash === undefined) {\n keyHash = hash(key);\n }\n\n var removed = value === NOT_SET;\n\n if (keyHash !== this.keyHash) {\n if (removed) {\n return this;\n }\n SetRef(didAlter);\n SetRef(didChangeSize);\n return mergeIntoNode(this, ownerID, shift, keyHash, [key, value]);\n }\n\n var entries = this.entries;\n var idx = 0;\n var len = entries.length;\n for (; idx < len; idx++) {\n if (is(key, entries[idx][0])) {\n break;\n }\n }\n var exists = idx < len;\n\n if (exists ? entries[idx][1] === value : removed) {\n return this;\n }\n\n SetRef(didAlter);\n (removed || !exists) && SetRef(didChangeSize);\n\n if (removed && len === 2) {\n return new ValueNode(ownerID, this.keyHash, entries[idx ^ 1]);\n }\n\n var isEditable = ownerID && ownerID === this.ownerID;\n var newEntries = isEditable ? entries : arrCopy(entries);\n\n if (exists) {\n if (removed) {\n idx === len - 1\n ? newEntries.pop()\n : (newEntries[idx] = newEntries.pop());\n } else {\n newEntries[idx] = [key, value];\n }\n } else {\n newEntries.push([key, value]);\n }\n\n if (isEditable) {\n this.entries = newEntries;\n return this;\n }\n\n return new HashCollisionNode(ownerID, this.keyHash, newEntries);\n};\n\nvar ValueNode = function ValueNode(ownerID, keyHash, entry) {\n this.ownerID = ownerID;\n this.keyHash = keyHash;\n this.entry = entry;\n};\n\nValueNode.prototype.get = function get (shift, keyHash, key, notSetValue) {\n return is(key, this.entry[0]) ? this.entry[1] : notSetValue;\n};\n\nValueNode.prototype.update = function update (ownerID, shift, keyHash, key, value, didChangeSize, didAlter) {\n var removed = value === NOT_SET;\n var keyMatch = is(key, this.entry[0]);\n if (keyMatch ? value === this.entry[1] : removed) {\n return this;\n }\n\n SetRef(didAlter);\n\n if (removed) {\n SetRef(didChangeSize);\n return; // undefined\n }\n\n if (keyMatch) {\n if (ownerID && ownerID === this.ownerID) {\n this.entry[1] = value;\n return this;\n }\n return new ValueNode(ownerID, this.keyHash, [key, value]);\n }\n\n SetRef(didChangeSize);\n return mergeIntoNode(this, ownerID, shift, hash(key), [key, value]);\n};\n\n// #pragma Iterators\n\nArrayMapNode.prototype.iterate = HashCollisionNode.prototype.iterate =\n function (fn, reverse) {\n var entries = this.entries;\n for (var ii = 0, maxIndex = entries.length - 1; ii <= maxIndex; ii++) {\n if (fn(entries[reverse ? maxIndex - ii : ii]) === false) {\n return false;\n }\n }\n };\n\nBitmapIndexedNode.prototype.iterate = HashArrayMapNode.prototype.iterate =\n function (fn, reverse) {\n var nodes = this.nodes;\n for (var ii = 0, maxIndex = nodes.length - 1; ii <= maxIndex; ii++) {\n var node = nodes[reverse ? maxIndex - ii : ii];\n if (node && node.iterate(fn, reverse) === false) {\n return false;\n }\n }\n };\n\n// eslint-disable-next-line no-unused-vars\nValueNode.prototype.iterate = function (fn, reverse) {\n return fn(this.entry);\n};\n\nvar MapIterator = /*@__PURE__*/(function (Iterator) {\n function MapIterator(map, type, reverse) {\n this._type = type;\n this._reverse = reverse;\n this._stack = map._root && mapIteratorFrame(map._root);\n }\n\n if ( Iterator ) MapIterator.__proto__ = Iterator;\n MapIterator.prototype = Object.create( Iterator && Iterator.prototype );\n MapIterator.prototype.constructor = MapIterator;\n\n MapIterator.prototype.next = function next () {\n var type = this._type;\n var stack = this._stack;\n while (stack) {\n var node = stack.node;\n var index = stack.index++;\n var maxIndex = (void 0);\n if (node.entry) {\n if (index === 0) {\n return mapIteratorValue(type, node.entry);\n }\n } else if (node.entries) {\n maxIndex = node.entries.length - 1;\n if (index <= maxIndex) {\n return mapIteratorValue(\n type,\n node.entries[this._reverse ? maxIndex - index : index]\n );\n }\n } else {\n maxIndex = node.nodes.length - 1;\n if (index <= maxIndex) {\n var subNode = node.nodes[this._reverse ? maxIndex - index : index];\n if (subNode) {\n if (subNode.entry) {\n return mapIteratorValue(type, subNode.entry);\n }\n stack = this._stack = mapIteratorFrame(subNode, stack);\n }\n continue;\n }\n }\n stack = this._stack = this._stack.__prev;\n }\n return iteratorDone();\n };\n\n return MapIterator;\n}(Iterator));\n\nfunction mapIteratorValue(type, entry) {\n return iteratorValue(type, entry[0], entry[1]);\n}\n\nfunction mapIteratorFrame(node, prev) {\n return {\n node: node,\n index: 0,\n __prev: prev,\n };\n}\n\nfunction makeMap(size, root, ownerID, hash) {\n var map = Object.create(MapPrototype);\n map.size = size;\n map._root = root;\n map.__ownerID = ownerID;\n map.__hash = hash;\n map.__altered = false;\n return map;\n}\n\nvar EMPTY_MAP;\nfunction emptyMap() {\n return EMPTY_MAP || (EMPTY_MAP = makeMap(0));\n}\n\nfunction updateMap(map, k, v) {\n var newRoot;\n var newSize;\n if (!map._root) {\n if (v === NOT_SET) {\n return map;\n }\n newSize = 1;\n newRoot = new ArrayMapNode(map.__ownerID, [[k, v]]);\n } else {\n var didChangeSize = MakeRef();\n var didAlter = MakeRef();\n newRoot = updateNode(\n map._root,\n map.__ownerID,\n 0,\n undefined,\n k,\n v,\n didChangeSize,\n didAlter\n );\n if (!didAlter.value) {\n return map;\n }\n newSize = map.size + (didChangeSize.value ? (v === NOT_SET ? -1 : 1) : 0);\n }\n if (map.__ownerID) {\n map.size = newSize;\n map._root = newRoot;\n map.__hash = undefined;\n map.__altered = true;\n return map;\n }\n return newRoot ? makeMap(newSize, newRoot) : emptyMap();\n}\n\nfunction updateNode(\n node,\n ownerID,\n shift,\n keyHash,\n key,\n value,\n didChangeSize,\n didAlter\n) {\n if (!node) {\n if (value === NOT_SET) {\n return node;\n }\n SetRef(didAlter);\n SetRef(didChangeSize);\n return new ValueNode(ownerID, keyHash, [key, value]);\n }\n return node.update(\n ownerID,\n shift,\n keyHash,\n key,\n value,\n didChangeSize,\n didAlter\n );\n}\n\nfunction isLeafNode(node) {\n return (\n node.constructor === ValueNode || node.constructor === HashCollisionNode\n );\n}\n\nfunction mergeIntoNode(node, ownerID, shift, keyHash, entry) {\n if (node.keyHash === keyHash) {\n return new HashCollisionNode(ownerID, keyHash, [node.entry, entry]);\n }\n\n var idx1 = (shift === 0 ? node.keyHash : node.keyHash >>> shift) & MASK;\n var idx2 = (shift === 0 ? keyHash : keyHash >>> shift) & MASK;\n\n var newNode;\n var nodes =\n idx1 === idx2\n ? [mergeIntoNode(node, ownerID, shift + SHIFT, keyHash, entry)]\n : ((newNode = new ValueNode(ownerID, keyHash, entry)),\n idx1 < idx2 ? [node, newNode] : [newNode, node]);\n\n return new BitmapIndexedNode(ownerID, (1 << idx1) | (1 << idx2), nodes);\n}\n\nfunction createNodes(ownerID, entries, key, value) {\n if (!ownerID) {\n ownerID = new OwnerID();\n }\n var node = new ValueNode(ownerID, hash(key), [key, value]);\n for (var ii = 0; ii < entries.length; ii++) {\n var entry = entries[ii];\n node = node.update(ownerID, 0, undefined, entry[0], entry[1]);\n }\n return node;\n}\n\nfunction packNodes(ownerID, nodes, count, excluding) {\n var bitmap = 0;\n var packedII = 0;\n var packedNodes = new Array(count);\n for (var ii = 0, bit = 1, len = nodes.length; ii < len; ii++, bit <<= 1) {\n var node = nodes[ii];\n if (node !== undefined && ii !== excluding) {\n bitmap |= bit;\n packedNodes[packedII++] = node;\n }\n }\n return new BitmapIndexedNode(ownerID, bitmap, packedNodes);\n}\n\nfunction expandNodes(ownerID, nodes, bitmap, including, node) {\n var count = 0;\n var expandedNodes = new Array(SIZE);\n for (var ii = 0; bitmap !== 0; ii++, bitmap >>>= 1) {\n expandedNodes[ii] = bitmap & 1 ? nodes[count++] : undefined;\n }\n expandedNodes[including] = node;\n return new HashArrayMapNode(ownerID, count + 1, expandedNodes);\n}\n\nfunction popCount(x) {\n x -= (x >> 1) & 0x55555555;\n x = (x & 0x33333333) + ((x >> 2) & 0x33333333);\n x = (x + (x >> 4)) & 0x0f0f0f0f;\n x += x >> 8;\n x += x >> 16;\n return x & 0x7f;\n}\n\nfunction setAt(array, idx, val, canEdit) {\n var newArray = canEdit ? array : arrCopy(array);\n newArray[idx] = val;\n return newArray;\n}\n\nfunction spliceIn(array, idx, val, canEdit) {\n var newLen = array.length + 1;\n if (canEdit && idx + 1 === newLen) {\n array[idx] = val;\n return array;\n }\n var newArray = new Array(newLen);\n var after = 0;\n for (var ii = 0; ii < newLen; ii++) {\n if (ii === idx) {\n newArray[ii] = val;\n after = -1;\n } else {\n newArray[ii] = array[ii + after];\n }\n }\n return newArray;\n}\n\nfunction spliceOut(array, idx, canEdit) {\n var newLen = array.length - 1;\n if (canEdit && idx === newLen) {\n array.pop();\n return array;\n }\n var newArray = new Array(newLen);\n var after = 0;\n for (var ii = 0; ii < newLen; ii++) {\n if (ii === idx) {\n after = 1;\n }\n newArray[ii] = array[ii + after];\n }\n return newArray;\n}\n\nvar MAX_ARRAY_MAP_SIZE = SIZE / 4;\nvar MAX_BITMAP_INDEXED_SIZE = SIZE / 2;\nvar MIN_HASH_ARRAY_MAP_SIZE = SIZE / 4;\n\nvar IS_LIST_SYMBOL = '@@__IMMUTABLE_LIST__@@';\n\nfunction isList(maybeList) {\n return Boolean(maybeList && maybeList[IS_LIST_SYMBOL]);\n}\n\nvar List = /*@__PURE__*/(function (IndexedCollection) {\n function List(value) {\n var empty = emptyList();\n if (value === undefined || value === null) {\n return empty;\n }\n if (isList(value)) {\n return value;\n }\n var iter = IndexedCollection(value);\n var size = iter.size;\n if (size === 0) {\n return empty;\n }\n assertNotInfinite(size);\n if (size > 0 && size < SIZE) {\n return makeList(0, size, SHIFT, null, new VNode(iter.toArray()));\n }\n return empty.withMutations(function (list) {\n list.setSize(size);\n iter.forEach(function (v, i) { return list.set(i, v); });\n });\n }\n\n if ( IndexedCollection ) List.__proto__ = IndexedCollection;\n List.prototype = Object.create( IndexedCollection && IndexedCollection.prototype );\n List.prototype.constructor = List;\n\n List.of = function of (/*...values*/) {\n return this(arguments);\n };\n\n List.prototype.toString = function toString () {\n return this.__toString('List [', ']');\n };\n\n // @pragma Access\n\n List.prototype.get = function get (index, notSetValue) {\n index = wrapIndex(this, index);\n if (index >= 0 && index < this.size) {\n index += this._origin;\n var node = listNodeFor(this, index);\n return node && node.array[index & MASK];\n }\n return notSetValue;\n };\n\n // @pragma Modification\n\n List.prototype.set = function set (index, value) {\n return updateList(this, index, value);\n };\n\n List.prototype.remove = function remove (index) {\n return !this.has(index)\n ? this\n : index === 0\n ? this.shift()\n : index === this.size - 1\n ? this.pop()\n : this.splice(index, 1);\n };\n\n List.prototype.insert = function insert (index, value) {\n return this.splice(index, 0, value);\n };\n\n List.prototype.clear = function clear () {\n if (this.size === 0) {\n return this;\n }\n if (this.__ownerID) {\n this.size = this._origin = this._capacity = 0;\n this._level = SHIFT;\n this._root = this._tail = this.__hash = undefined;\n this.__altered = true;\n return this;\n }\n return emptyList();\n };\n\n List.prototype.push = function push (/*...values*/) {\n var values = arguments;\n var oldSize = this.size;\n return this.withMutations(function (list) {\n setListBounds(list, 0, oldSize + values.length);\n for (var ii = 0; ii < values.length; ii++) {\n list.set(oldSize + ii, values[ii]);\n }\n });\n };\n\n List.prototype.pop = function pop () {\n return setListBounds(this, 0, -1);\n };\n\n List.prototype.unshift = function unshift (/*...values*/) {\n var values = arguments;\n return this.withMutations(function (list) {\n setListBounds(list, -values.length);\n for (var ii = 0; ii < values.length; ii++) {\n list.set(ii, values[ii]);\n }\n });\n };\n\n List.prototype.shift = function shift () {\n return setListBounds(this, 1);\n };\n\n // @pragma Composition\n\n List.prototype.concat = function concat (/*...collections*/) {\n var arguments$1 = arguments;\n\n var seqs = [];\n for (var i = 0; i < arguments.length; i++) {\n var argument = arguments$1[i];\n var seq = IndexedCollection(\n typeof argument !== 'string' && hasIterator(argument)\n ? argument\n : [argument]\n );\n if (seq.size !== 0) {\n seqs.push(seq);\n }\n }\n if (seqs.length === 0) {\n return this;\n }\n if (this.size === 0 && !this.__ownerID && seqs.length === 1) {\n return this.constructor(seqs[0]);\n }\n return this.withMutations(function (list) {\n seqs.forEach(function (seq) { return seq.forEach(function (value) { return list.push(value); }); });\n });\n };\n\n List.prototype.setSize = function setSize (size) {\n return setListBounds(this, 0, size);\n };\n\n List.prototype.map = function map (mapper, context) {\n var this$1$1 = this;\n\n return this.withMutations(function (list) {\n for (var i = 0; i < this$1$1.size; i++) {\n list.set(i, mapper.call(context, list.get(i), i, this$1$1));\n }\n });\n };\n\n // @pragma Iteration\n\n List.prototype.slice = function slice (begin, end) {\n var size = this.size;\n if (wholeSlice(begin, end, size)) {\n return this;\n }\n return setListBounds(\n this,\n resolveBegin(begin, size),\n resolveEnd(end, size)\n );\n };\n\n List.prototype.__iterator = function __iterator (type, reverse) {\n var index = reverse ? this.size : 0;\n var values = iterateList(this, reverse);\n return new Iterator(function () {\n var value = values();\n return value === DONE\n ? iteratorDone()\n : iteratorValue(type, reverse ? --index : index++, value);\n });\n };\n\n List.prototype.__iterate = function __iterate (fn, reverse) {\n var index = reverse ? this.size : 0;\n var values = iterateList(this, reverse);\n var value;\n while ((value = values()) !== DONE) {\n if (fn(value, reverse ? --index : index++, this) === false) {\n break;\n }\n }\n return index;\n };\n\n List.prototype.__ensureOwner = function __ensureOwner (ownerID) {\n if (ownerID === this.__ownerID) {\n return this;\n }\n if (!ownerID) {\n if (this.size === 0) {\n return emptyList();\n }\n this.__ownerID = ownerID;\n this.__altered = false;\n return this;\n }\n return makeList(\n this._origin,\n this._capacity,\n this._level,\n this._root,\n this._tail,\n ownerID,\n this.__hash\n );\n };\n\n return List;\n}(IndexedCollection));\n\nList.isList = isList;\n\nvar ListPrototype = List.prototype;\nListPrototype[IS_LIST_SYMBOL] = true;\nListPrototype[DELETE] = ListPrototype.remove;\nListPrototype.merge = ListPrototype.concat;\nListPrototype.setIn = setIn;\nListPrototype.deleteIn = ListPrototype.removeIn = deleteIn;\nListPrototype.update = update;\nListPrototype.updateIn = updateIn;\nListPrototype.mergeIn = mergeIn;\nListPrototype.mergeDeepIn = mergeDeepIn;\nListPrototype.withMutations = withMutations;\nListPrototype.wasAltered = wasAltered;\nListPrototype.asImmutable = asImmutable;\nListPrototype['@@transducer/init'] = ListPrototype.asMutable = asMutable;\nListPrototype['@@transducer/step'] = function (result, arr) {\n return result.push(arr);\n};\nListPrototype['@@transducer/result'] = function (obj) {\n return obj.asImmutable();\n};\n\nvar VNode = function VNode(array, ownerID) {\n this.array = array;\n this.ownerID = ownerID;\n};\n\n// TODO: seems like these methods are very similar\n\nVNode.prototype.removeBefore = function removeBefore (ownerID, level, index) {\n if (index === level ? 1 << level : this.array.length === 0) {\n return this;\n }\n var originIndex = (index >>> level) & MASK;\n if (originIndex >= this.array.length) {\n return new VNode([], ownerID);\n }\n var removingFirst = originIndex === 0;\n var newChild;\n if (level > 0) {\n var oldChild = this.array[originIndex];\n newChild =\n oldChild && oldChild.removeBefore(ownerID, level - SHIFT, index);\n if (newChild === oldChild && removingFirst) {\n return this;\n }\n }\n if (removingFirst && !newChild) {\n return this;\n }\n var editable = editableVNode(this, ownerID);\n if (!removingFirst) {\n for (var ii = 0; ii < originIndex; ii++) {\n editable.array[ii] = undefined;\n }\n }\n if (newChild) {\n editable.array[originIndex] = newChild;\n }\n return editable;\n};\n\nVNode.prototype.removeAfter = function removeAfter (ownerID, level, index) {\n if (index === (level ? 1 << level : 0) || this.array.length === 0) {\n return this;\n }\n var sizeIndex = ((index - 1) >>> level) & MASK;\n if (sizeIndex >= this.array.length) {\n return this;\n }\n\n var newChild;\n if (level > 0) {\n var oldChild = this.array[sizeIndex];\n newChild =\n oldChild && oldChild.removeAfter(ownerID, level - SHIFT, index);\n if (newChild === oldChild && sizeIndex === this.array.length - 1) {\n return this;\n }\n }\n\n var editable = editableVNode(this, ownerID);\n editable.array.splice(sizeIndex + 1);\n if (newChild) {\n editable.array[sizeIndex] = newChild;\n }\n return editable;\n};\n\nvar DONE = {};\n\nfunction iterateList(list, reverse) {\n var left = list._origin;\n var right = list._capacity;\n var tailPos = getTailOffset(right);\n var tail = list._tail;\n\n return iterateNodeOrLeaf(list._root, list._level, 0);\n\n function iterateNodeOrLeaf(node, level, offset) {\n return level === 0\n ? iterateLeaf(node, offset)\n : iterateNode(node, level, offset);\n }\n\n function iterateLeaf(node, offset) {\n var array = offset === tailPos ? tail && tail.array : node && node.array;\n var from = offset > left ? 0 : left - offset;\n var to = right - offset;\n if (to > SIZE) {\n to = SIZE;\n }\n return function () {\n if (from === to) {\n return DONE;\n }\n var idx = reverse ? --to : from++;\n return array && array[idx];\n };\n }\n\n function iterateNode(node, level, offset) {\n var values;\n var array = node && node.array;\n var from = offset > left ? 0 : (left - offset) >> level;\n var to = ((right - offset) >> level) + 1;\n if (to > SIZE) {\n to = SIZE;\n }\n return function () {\n while (true) {\n if (values) {\n var value = values();\n if (value !== DONE) {\n return value;\n }\n values = null;\n }\n if (from === to) {\n return DONE;\n }\n var idx = reverse ? --to : from++;\n values = iterateNodeOrLeaf(\n array && array[idx],\n level - SHIFT,\n offset + (idx << level)\n );\n }\n };\n }\n}\n\nfunction makeList(origin, capacity, level, root, tail, ownerID, hash) {\n var list = Object.create(ListPrototype);\n list.size = capacity - origin;\n list._origin = origin;\n list._capacity = capacity;\n list._level = level;\n list._root = root;\n list._tail = tail;\n list.__ownerID = ownerID;\n list.__hash = hash;\n list.__altered = false;\n return list;\n}\n\nvar EMPTY_LIST;\nfunction emptyList() {\n return EMPTY_LIST || (EMPTY_LIST = makeList(0, 0, SHIFT));\n}\n\nfunction updateList(list, index, value) {\n index = wrapIndex(list, index);\n\n if (index !== index) {\n return list;\n }\n\n if (index >= list.size || index < 0) {\n return list.withMutations(function (list) {\n index < 0\n ? setListBounds(list, index).set(0, value)\n : setListBounds(list, 0, index + 1).set(index, value);\n });\n }\n\n index += list._origin;\n\n var newTail = list._tail;\n var newRoot = list._root;\n var didAlter = MakeRef();\n if (index >= getTailOffset(list._capacity)) {\n newTail = updateVNode(newTail, list.__ownerID, 0, index, value, didAlter);\n } else {\n newRoot = updateVNode(\n newRoot,\n list.__ownerID,\n list._level,\n index,\n value,\n didAlter\n );\n }\n\n if (!didAlter.value) {\n return list;\n }\n\n if (list.__ownerID) {\n list._root = newRoot;\n list._tail = newTail;\n list.__hash = undefined;\n list.__altered = true;\n return list;\n }\n return makeList(list._origin, list._capacity, list._level, newRoot, newTail);\n}\n\nfunction updateVNode(node, ownerID, level, index, value, didAlter) {\n var idx = (index >>> level) & MASK;\n var nodeHas = node && idx < node.array.length;\n if (!nodeHas && value === undefined) {\n return node;\n }\n\n var newNode;\n\n if (level > 0) {\n var lowerNode = node && node.array[idx];\n var newLowerNode = updateVNode(\n lowerNode,\n ownerID,\n level - SHIFT,\n index,\n value,\n didAlter\n );\n if (newLowerNode === lowerNode) {\n return node;\n }\n newNode = editableVNode(node, ownerID);\n newNode.array[idx] = newLowerNode;\n return newNode;\n }\n\n if (nodeHas && node.array[idx] === value) {\n return node;\n }\n\n if (didAlter) {\n SetRef(didAlter);\n }\n\n newNode = editableVNode(node, ownerID);\n if (value === undefined && idx === newNode.array.length - 1) {\n newNode.array.pop();\n } else {\n newNode.array[idx] = value;\n }\n return newNode;\n}\n\nfunction editableVNode(node, ownerID) {\n if (ownerID && node && ownerID === node.ownerID) {\n return node;\n }\n return new VNode(node ? node.array.slice() : [], ownerID);\n}\n\nfunction listNodeFor(list, rawIndex) {\n if (rawIndex >= getTailOffset(list._capacity)) {\n return list._tail;\n }\n if (rawIndex < 1 << (list._level + SHIFT)) {\n var node = list._root;\n var level = list._level;\n while (node && level > 0) {\n node = node.array[(rawIndex >>> level) & MASK];\n level -= SHIFT;\n }\n return node;\n }\n}\n\nfunction setListBounds(list, begin, end) {\n // Sanitize begin & end using this shorthand for ToInt32(argument)\n // http://www.ecma-international.org/ecma-262/6.0/#sec-toint32\n if (begin !== undefined) {\n begin |= 0;\n }\n if (end !== undefined) {\n end |= 0;\n }\n var owner = list.__ownerID || new OwnerID();\n var oldOrigin = list._origin;\n var oldCapacity = list._capacity;\n var newOrigin = oldOrigin + begin;\n var newCapacity =\n end === undefined\n ? oldCapacity\n : end < 0\n ? oldCapacity + end\n : oldOrigin + end;\n if (newOrigin === oldOrigin && newCapacity === oldCapacity) {\n return list;\n }\n\n // If it's going to end after it starts, it's empty.\n if (newOrigin >= newCapacity) {\n return list.clear();\n }\n\n var newLevel = list._level;\n var newRoot = list._root;\n\n // New origin might need creating a higher root.\n var offsetShift = 0;\n while (newOrigin + offsetShift < 0) {\n newRoot = new VNode(\n newRoot && newRoot.array.length ? [undefined, newRoot] : [],\n owner\n );\n newLevel += SHIFT;\n offsetShift += 1 << newLevel;\n }\n if (offsetShift) {\n newOrigin += offsetShift;\n oldOrigin += offsetShift;\n newCapacity += offsetShift;\n oldCapacity += offsetShift;\n }\n\n var oldTailOffset = getTailOffset(oldCapacity);\n var newTailOffset = getTailOffset(newCapacity);\n\n // New size might need creating a higher root.\n while (newTailOffset >= 1 << (newLevel + SHIFT)) {\n newRoot = new VNode(\n newRoot && newRoot.array.length ? [newRoot] : [],\n owner\n );\n newLevel += SHIFT;\n }\n\n // Locate or create the new tail.\n var oldTail = list._tail;\n var newTail =\n newTailOffset < oldTailOffset\n ? listNodeFor(list, newCapacity - 1)\n : newTailOffset > oldTailOffset\n ? new VNode([], owner)\n : oldTail;\n\n // Merge Tail into tree.\n if (\n oldTail &&\n newTailOffset > oldTailOffset &&\n newOrigin < oldCapacity &&\n oldTail.array.length\n ) {\n newRoot = editableVNode(newRoot, owner);\n var node = newRoot;\n for (var level = newLevel; level > SHIFT; level -= SHIFT) {\n var idx = (oldTailOffset >>> level) & MASK;\n node = node.array[idx] = editableVNode(node.array[idx], owner);\n }\n node.array[(oldTailOffset >>> SHIFT) & MASK] = oldTail;\n }\n\n // If the size has been reduced, there's a chance the tail needs to be trimmed.\n if (newCapacity < oldCapacity) {\n newTail = newTail && newTail.removeAfter(owner, 0, newCapacity);\n }\n\n // If the new origin is within the tail, then we do not need a root.\n if (newOrigin >= newTailOffset) {\n newOrigin -= newTailOffset;\n newCapacity -= newTailOffset;\n newLevel = SHIFT;\n newRoot = null;\n newTail = newTail && newTail.removeBefore(owner, 0, newOrigin);\n\n // Otherwise, if the root has been trimmed, garbage collect.\n } else if (newOrigin > oldOrigin || newTailOffset < oldTailOffset) {\n offsetShift = 0;\n\n // Identify the new top root node of the subtree of the old root.\n while (newRoot) {\n var beginIndex = (newOrigin >>> newLevel) & MASK;\n if ((beginIndex !== newTailOffset >>> newLevel) & MASK) {\n break;\n }\n if (beginIndex) {\n offsetShift += (1 << newLevel) * beginIndex;\n }\n newLevel -= SHIFT;\n newRoot = newRoot.array[beginIndex];\n }\n\n // Trim the new sides of the new root.\n if (newRoot && newOrigin > oldOrigin) {\n newRoot = newRoot.removeBefore(owner, newLevel, newOrigin - offsetShift);\n }\n if (newRoot && newTailOffset < oldTailOffset) {\n newRoot = newRoot.removeAfter(\n owner,\n newLevel,\n newTailOffset - offsetShift\n );\n }\n if (offsetShift) {\n newOrigin -= offsetShift;\n newCapacity -= offsetShift;\n }\n }\n\n if (list.__ownerID) {\n list.size = newCapacity - newOrigin;\n list._origin = newOrigin;\n list._capacity = newCapacity;\n list._level = newLevel;\n list._root = newRoot;\n list._tail = newTail;\n list.__hash = undefined;\n list.__altered = true;\n return list;\n }\n return makeList(newOrigin, newCapacity, newLevel, newRoot, newTail);\n}\n\nfunction getTailOffset(size) {\n return size < SIZE ? 0 : ((size - 1) >>> SHIFT) << SHIFT;\n}\n\nvar OrderedMap = /*@__PURE__*/(function (Map) {\n function OrderedMap(value) {\n return value === undefined || value === null\n ? emptyOrderedMap()\n : isOrderedMap(value)\n ? value\n : emptyOrderedMap().withMutations(function (map) {\n var iter = KeyedCollection(value);\n assertNotInfinite(iter.size);\n iter.forEach(function (v, k) { return map.set(k, v); });\n });\n }\n\n if ( Map ) OrderedMap.__proto__ = Map;\n OrderedMap.prototype = Object.create( Map && Map.prototype );\n OrderedMap.prototype.constructor = OrderedMap;\n\n OrderedMap.of = function of (/*...values*/) {\n return this(arguments);\n };\n\n OrderedMap.prototype.toString = function toString () {\n return this.__toString('OrderedMap {', '}');\n };\n\n // @pragma Access\n\n OrderedMap.prototype.get = function get (k, notSetValue) {\n var index = this._map.get(k);\n return index !== undefined ? this._list.get(index)[1] : notSetValue;\n };\n\n // @pragma Modification\n\n OrderedMap.prototype.clear = function clear () {\n if (this.size === 0) {\n return this;\n }\n if (this.__ownerID) {\n this.size = 0;\n this._map.clear();\n this._list.clear();\n this.__altered = true;\n return this;\n }\n return emptyOrderedMap();\n };\n\n OrderedMap.prototype.set = function set (k, v) {\n return updateOrderedMap(this, k, v);\n };\n\n OrderedMap.prototype.remove = function remove (k) {\n return updateOrderedMap(this, k, NOT_SET);\n };\n\n OrderedMap.prototype.__iterate = function __iterate (fn, reverse) {\n var this$1$1 = this;\n\n return this._list.__iterate(\n function (entry) { return entry && fn(entry[1], entry[0], this$1$1); },\n reverse\n );\n };\n\n OrderedMap.prototype.__iterator = function __iterator (type, reverse) {\n return this._list.fromEntrySeq().__iterator(type, reverse);\n };\n\n OrderedMap.prototype.__ensureOwner = function __ensureOwner (ownerID) {\n if (ownerID === this.__ownerID) {\n return this;\n }\n var newMap = this._map.__ensureOwner(ownerID);\n var newList = this._list.__ensureOwner(ownerID);\n if (!ownerID) {\n if (this.size === 0) {\n return emptyOrderedMap();\n }\n this.__ownerID = ownerID;\n this.__altered = false;\n this._map = newMap;\n this._list = newList;\n return this;\n }\n return makeOrderedMap(newMap, newList, ownerID, this.__hash);\n };\n\n return OrderedMap;\n}(Map));\n\nOrderedMap.isOrderedMap = isOrderedMap;\n\nOrderedMap.prototype[IS_ORDERED_SYMBOL] = true;\nOrderedMap.prototype[DELETE] = OrderedMap.prototype.remove;\n\nfunction makeOrderedMap(map, list, ownerID, hash) {\n var omap = Object.create(OrderedMap.prototype);\n omap.size = map ? map.size : 0;\n omap._map = map;\n omap._list = list;\n omap.__ownerID = ownerID;\n omap.__hash = hash;\n omap.__altered = false;\n return omap;\n}\n\nvar EMPTY_ORDERED_MAP;\nfunction emptyOrderedMap() {\n return (\n EMPTY_ORDERED_MAP ||\n (EMPTY_ORDERED_MAP = makeOrderedMap(emptyMap(), emptyList()))\n );\n}\n\nfunction updateOrderedMap(omap, k, v) {\n var map = omap._map;\n var list = omap._list;\n var i = map.get(k);\n var has = i !== undefined;\n var newMap;\n var newList;\n if (v === NOT_SET) {\n // removed\n if (!has) {\n return omap;\n }\n if (list.size >= SIZE && list.size >= map.size * 2) {\n newList = list.filter(function (entry, idx) { return entry !== undefined && i !== idx; });\n newMap = newList\n .toKeyedSeq()\n .map(function (entry) { return entry[0]; })\n .flip()\n .toMap();\n if (omap.__ownerID) {\n newMap.__ownerID = newList.__ownerID = omap.__ownerID;\n }\n } else {\n newMap = map.remove(k);\n newList = i === list.size - 1 ? list.pop() : list.set(i, undefined);\n }\n } else if (has) {\n if (v === list.get(i)[1]) {\n return omap;\n }\n newMap = map;\n newList = list.set(i, [k, v]);\n } else {\n newMap = map.set(k, list.size);\n newList = list.set(list.size, [k, v]);\n }\n if (omap.__ownerID) {\n omap.size = newMap.size;\n omap._map = newMap;\n omap._list = newList;\n omap.__hash = undefined;\n omap.__altered = true;\n return omap;\n }\n return makeOrderedMap(newMap, newList);\n}\n\nvar IS_STACK_SYMBOL = '@@__IMMUTABLE_STACK__@@';\n\nfunction isStack(maybeStack) {\n return Boolean(maybeStack && maybeStack[IS_STACK_SYMBOL]);\n}\n\nvar Stack = /*@__PURE__*/(function (IndexedCollection) {\n function Stack(value) {\n return value === undefined || value === null\n ? emptyStack()\n : isStack(value)\n ? value\n : emptyStack().pushAll(value);\n }\n\n if ( IndexedCollection ) Stack.__proto__ = IndexedCollection;\n Stack.prototype = Object.create( IndexedCollection && IndexedCollection.prototype );\n Stack.prototype.constructor = Stack;\n\n Stack.of = function of (/*...values*/) {\n return this(arguments);\n };\n\n Stack.prototype.toString = function toString () {\n return this.__toString('Stack [', ']');\n };\n\n // @pragma Access\n\n Stack.prototype.get = function get (index, notSetValue) {\n var head = this._head;\n index = wrapIndex(this, index);\n while (head && index--) {\n head = head.next;\n }\n return head ? head.value : notSetValue;\n };\n\n Stack.prototype.peek = function peek () {\n return this._head && this._head.value;\n };\n\n // @pragma Modification\n\n Stack.prototype.push = function push (/*...values*/) {\n var arguments$1 = arguments;\n\n if (arguments.length === 0) {\n return this;\n }\n var newSize = this.size + arguments.length;\n var head = this._head;\n for (var ii = arguments.length - 1; ii >= 0; ii--) {\n head = {\n value: arguments$1[ii],\n next: head,\n };\n }\n if (this.__ownerID) {\n this.size = newSize;\n this._head = head;\n this.__hash = undefined;\n this.__altered = true;\n return this;\n }\n return makeStack(newSize, head);\n };\n\n Stack.prototype.pushAll = function pushAll (iter) {\n iter = IndexedCollection(iter);\n if (iter.size === 0) {\n return this;\n }\n if (this.size === 0 && isStack(iter)) {\n return iter;\n }\n assertNotInfinite(iter.size);\n var newSize = this.size;\n var head = this._head;\n iter.__iterate(function (value) {\n newSize++;\n head = {\n value: value,\n next: head,\n };\n }, /* reverse */ true);\n if (this.__ownerID) {\n this.size = newSize;\n this._head = head;\n this.__hash = undefined;\n this.__altered = true;\n return this;\n }\n return makeStack(newSize, head);\n };\n\n Stack.prototype.pop = function pop () {\n return this.slice(1);\n };\n\n Stack.prototype.clear = function clear () {\n if (this.size === 0) {\n return this;\n }\n if (this.__ownerID) {\n this.size = 0;\n this._head = undefined;\n this.__hash = undefined;\n this.__altered = true;\n return this;\n }\n return emptyStack();\n };\n\n Stack.prototype.slice = function slice (begin, end) {\n if (wholeSlice(begin, end, this.size)) {\n return this;\n }\n var resolvedBegin = resolveBegin(begin, this.size);\n var resolvedEnd = resolveEnd(end, this.size);\n if (resolvedEnd !== this.size) {\n // super.slice(begin, end);\n return IndexedCollection.prototype.slice.call(this, begin, end);\n }\n var newSize = this.size - resolvedBegin;\n var head = this._head;\n while (resolvedBegin--) {\n head = head.next;\n }\n if (this.__ownerID) {\n this.size = newSize;\n this._head = head;\n this.__hash = undefined;\n this.__altered = true;\n return this;\n }\n return makeStack(newSize, head);\n };\n\n // @pragma Mutability\n\n Stack.prototype.__ensureOwner = function __ensureOwner (ownerID) {\n if (ownerID === this.__ownerID) {\n return this;\n }\n if (!ownerID) {\n if (this.size === 0) {\n return emptyStack();\n }\n this.__ownerID = ownerID;\n this.__altered = false;\n return this;\n }\n return makeStack(this.size, this._head, ownerID, this.__hash);\n };\n\n // @pragma Iteration\n\n Stack.prototype.__iterate = function __iterate (fn, reverse) {\n var this$1$1 = this;\n\n if (reverse) {\n return new ArraySeq(this.toArray()).__iterate(\n function (v, k) { return fn(v, k, this$1$1); },\n reverse\n );\n }\n var iterations = 0;\n var node = this._head;\n while (node) {\n if (fn(node.value, iterations++, this) === false) {\n break;\n }\n node = node.next;\n }\n return iterations;\n };\n\n Stack.prototype.__iterator = function __iterator (type, reverse) {\n if (reverse) {\n return new ArraySeq(this.toArray()).__iterator(type, reverse);\n }\n var iterations = 0;\n var node = this._head;\n return new Iterator(function () {\n if (node) {\n var value = node.value;\n node = node.next;\n return iteratorValue(type, iterations++, value);\n }\n return iteratorDone();\n });\n };\n\n return Stack;\n}(IndexedCollection));\n\nStack.isStack = isStack;\n\nvar StackPrototype = Stack.prototype;\nStackPrototype[IS_STACK_SYMBOL] = true;\nStackPrototype.shift = StackPrototype.pop;\nStackPrototype.unshift = StackPrototype.push;\nStackPrototype.unshiftAll = StackPrototype.pushAll;\nStackPrototype.withMutations = withMutations;\nStackPrototype.wasAltered = wasAltered;\nStackPrototype.asImmutable = asImmutable;\nStackPrototype['@@transducer/init'] = StackPrototype.asMutable = asMutable;\nStackPrototype['@@transducer/step'] = function (result, arr) {\n return result.unshift(arr);\n};\nStackPrototype['@@transducer/result'] = function (obj) {\n return obj.asImmutable();\n};\n\nfunction makeStack(size, head, ownerID, hash) {\n var map = Object.create(StackPrototype);\n map.size = size;\n map._head = head;\n map.__ownerID = ownerID;\n map.__hash = hash;\n map.__altered = false;\n return map;\n}\n\nvar EMPTY_STACK;\nfunction emptyStack() {\n return EMPTY_STACK || (EMPTY_STACK = makeStack(0));\n}\n\nvar IS_SET_SYMBOL = '@@__IMMUTABLE_SET__@@';\n\nfunction isSet(maybeSet) {\n return Boolean(maybeSet && maybeSet[IS_SET_SYMBOL]);\n}\n\nfunction isOrderedSet(maybeOrderedSet) {\n return isSet(maybeOrderedSet) && isOrdered(maybeOrderedSet);\n}\n\nfunction deepEqual(a, b) {\n if (a === b) {\n return true;\n }\n\n if (\n !isCollection(b) ||\n (a.size !== undefined && b.size !== undefined && a.size !== b.size) ||\n (a.__hash !== undefined &&\n b.__hash !== undefined &&\n a.__hash !== b.__hash) ||\n isKeyed(a) !== isKeyed(b) ||\n isIndexed(a) !== isIndexed(b) ||\n isOrdered(a) !== isOrdered(b)\n ) {\n return false;\n }\n\n if (a.size === 0 && b.size === 0) {\n return true;\n }\n\n var notAssociative = !isAssociative(a);\n\n if (isOrdered(a)) {\n var entries = a.entries();\n return (\n b.every(function (v, k) {\n var entry = entries.next().value;\n return entry && is(entry[1], v) && (notAssociative || is(entry[0], k));\n }) && entries.next().done\n );\n }\n\n var flipped = false;\n\n if (a.size === undefined) {\n if (b.size === undefined) {\n if (typeof a.cacheResult === 'function') {\n a.cacheResult();\n }\n } else {\n flipped = true;\n var _ = a;\n a = b;\n b = _;\n }\n }\n\n var allEqual = true;\n var bSize = b.__iterate(function (v, k) {\n if (\n notAssociative\n ? !a.has(v)\n : flipped\n ? !is(v, a.get(k, NOT_SET))\n : !is(a.get(k, NOT_SET), v)\n ) {\n allEqual = false;\n return false;\n }\n });\n\n return allEqual && a.size === bSize;\n}\n\nfunction mixin(ctor, methods) {\n var keyCopier = function (key) {\n ctor.prototype[key] = methods[key];\n };\n Object.keys(methods).forEach(keyCopier);\n Object.getOwnPropertySymbols &&\n Object.getOwnPropertySymbols(methods).forEach(keyCopier);\n return ctor;\n}\n\nfunction toJS(value) {\n if (!value || typeof value !== 'object') {\n return value;\n }\n if (!isCollection(value)) {\n if (!isDataStructure(value)) {\n return value;\n }\n value = Seq(value);\n }\n if (isKeyed(value)) {\n var result$1 = {};\n value.__iterate(function (v, k) {\n result$1[k] = toJS(v);\n });\n return result$1;\n }\n var result = [];\n value.__iterate(function (v) {\n result.push(toJS(v));\n });\n return result;\n}\n\nvar Set = /*@__PURE__*/(function (SetCollection) {\n function Set(value) {\n return value === undefined || value === null\n ? emptySet()\n : isSet(value) && !isOrdered(value)\n ? value\n : emptySet().withMutations(function (set) {\n var iter = SetCollection(value);\n assertNotInfinite(iter.size);\n iter.forEach(function (v) { return set.add(v); });\n });\n }\n\n if ( SetCollection ) Set.__proto__ = SetCollection;\n Set.prototype = Object.create( SetCollection && SetCollection.prototype );\n Set.prototype.constructor = Set;\n\n Set.of = function of (/*...values*/) {\n return this(arguments);\n };\n\n Set.fromKeys = function fromKeys (value) {\n return this(KeyedCollection(value).keySeq());\n };\n\n Set.intersect = function intersect (sets) {\n sets = Collection(sets).toArray();\n return sets.length\n ? SetPrototype.intersect.apply(Set(sets.pop()), sets)\n : emptySet();\n };\n\n Set.union = function union (sets) {\n sets = Collection(sets).toArray();\n return sets.length\n ? SetPrototype.union.apply(Set(sets.pop()), sets)\n : emptySet();\n };\n\n Set.prototype.toString = function toString () {\n return this.__toString('Set {', '}');\n };\n\n // @pragma Access\n\n Set.prototype.has = function has (value) {\n return this._map.has(value);\n };\n\n // @pragma Modification\n\n Set.prototype.add = function add (value) {\n return updateSet(this, this._map.set(value, value));\n };\n\n Set.prototype.remove = function remove (value) {\n return updateSet(this, this._map.remove(value));\n };\n\n Set.prototype.clear = function clear () {\n return updateSet(this, this._map.clear());\n };\n\n // @pragma Composition\n\n Set.prototype.map = function map (mapper, context) {\n var this$1$1 = this;\n\n // keep track if the set is altered by the map function\n var didChanges = false;\n\n var newMap = updateSet(\n this,\n this._map.mapEntries(function (ref) {\n var v = ref[1];\n\n var mapped = mapper.call(context, v, v, this$1$1);\n\n if (mapped !== v) {\n didChanges = true;\n }\n\n return [mapped, mapped];\n }, context)\n );\n\n return didChanges ? newMap : this;\n };\n\n Set.prototype.union = function union () {\n var iters = [], len = arguments.length;\n while ( len-- ) iters[ len ] = arguments[ len ];\n\n iters = iters.filter(function (x) { return x.size !== 0; });\n if (iters.length === 0) {\n return this;\n }\n if (this.size === 0 && !this.__ownerID && iters.length === 1) {\n return this.constructor(iters[0]);\n }\n return this.withMutations(function (set) {\n for (var ii = 0; ii < iters.length; ii++) {\n if (typeof iters[ii] === 'string') {\n set.add(iters[ii]);\n } else {\n SetCollection(iters[ii]).forEach(function (value) { return set.add(value); });\n }\n }\n });\n };\n\n Set.prototype.intersect = function intersect () {\n var iters = [], len = arguments.length;\n while ( len-- ) iters[ len ] = arguments[ len ];\n\n if (iters.length === 0) {\n return this;\n }\n iters = iters.map(function (iter) { return SetCollection(iter); });\n var toRemove = [];\n this.forEach(function (value) {\n if (!iters.every(function (iter) { return iter.includes(value); })) {\n toRemove.push(value);\n }\n });\n return this.withMutations(function (set) {\n toRemove.forEach(function (value) {\n set.remove(value);\n });\n });\n };\n\n Set.prototype.subtract = function subtract () {\n var iters = [], len = arguments.length;\n while ( len-- ) iters[ len ] = arguments[ len ];\n\n if (iters.length === 0) {\n return this;\n }\n iters = iters.map(function (iter) { return SetCollection(iter); });\n var toRemove = [];\n this.forEach(function (value) {\n if (iters.some(function (iter) { return iter.includes(value); })) {\n toRemove.push(value);\n }\n });\n return this.withMutations(function (set) {\n toRemove.forEach(function (value) {\n set.remove(value);\n });\n });\n };\n\n Set.prototype.sort = function sort (comparator) {\n // Late binding\n return OrderedSet(sortFactory(this, comparator));\n };\n\n Set.prototype.sortBy = function sortBy (mapper, comparator) {\n // Late binding\n return OrderedSet(sortFactory(this, comparator, mapper));\n };\n\n Set.prototype.wasAltered = function wasAltered () {\n return this._map.wasAltered();\n };\n\n Set.prototype.__iterate = function __iterate (fn, reverse) {\n var this$1$1 = this;\n\n return this._map.__iterate(function (k) { return fn(k, k, this$1$1); }, reverse);\n };\n\n Set.prototype.__iterator = function __iterator (type, reverse) {\n return this._map.__iterator(type, reverse);\n };\n\n Set.prototype.__ensureOwner = function __ensureOwner (ownerID) {\n if (ownerID === this.__ownerID) {\n return this;\n }\n var newMap = this._map.__ensureOwner(ownerID);\n if (!ownerID) {\n if (this.size === 0) {\n return this.__empty();\n }\n this.__ownerID = ownerID;\n this._map = newMap;\n return this;\n }\n return this.__make(newMap, ownerID);\n };\n\n return Set;\n}(SetCollection));\n\nSet.isSet = isSet;\n\nvar SetPrototype = Set.prototype;\nSetPrototype[IS_SET_SYMBOL] = true;\nSetPrototype[DELETE] = SetPrototype.remove;\nSetPrototype.merge = SetPrototype.concat = SetPrototype.union;\nSetPrototype.withMutations = withMutations;\nSetPrototype.asImmutable = asImmutable;\nSetPrototype['@@transducer/init'] = SetPrototype.asMutable = asMutable;\nSetPrototype['@@transducer/step'] = function (result, arr) {\n return result.add(arr);\n};\nSetPrototype['@@transducer/result'] = function (obj) {\n return obj.asImmutable();\n};\n\nSetPrototype.__empty = emptySet;\nSetPrototype.__make = makeSet;\n\nfunction updateSet(set, newMap) {\n if (set.__ownerID) {\n set.size = newMap.size;\n set._map = newMap;\n return set;\n }\n return newMap === set._map\n ? set\n : newMap.size === 0\n ? set.__empty()\n : set.__make(newMap);\n}\n\nfunction makeSet(map, ownerID) {\n var set = Object.create(SetPrototype);\n set.size = map ? map.size : 0;\n set._map = map;\n set.__ownerID = ownerID;\n return set;\n}\n\nvar EMPTY_SET;\nfunction emptySet() {\n return EMPTY_SET || (EMPTY_SET = makeSet(emptyMap()));\n}\n\n/**\n * Returns a lazy seq of nums from start (inclusive) to end\n * (exclusive), by step, where start defaults to 0, step to 1, and end to\n * infinity. When start is equal to end, returns empty list.\n */\nvar Range = /*@__PURE__*/(function (IndexedSeq) {\n function Range(start, end, step) {\n if (!(this instanceof Range)) {\n return new Range(start, end, step);\n }\n invariant(step !== 0, 'Cannot step a Range by 0');\n start = start || 0;\n if (end === undefined) {\n end = Infinity;\n }\n step = step === undefined ? 1 : Math.abs(step);\n if (end < start) {\n step = -step;\n }\n this._start = start;\n this._end = end;\n this._step = step;\n this.size = Math.max(0, Math.ceil((end - start) / step - 1) + 1);\n if (this.size === 0) {\n if (EMPTY_RANGE) {\n return EMPTY_RANGE;\n }\n EMPTY_RANGE = this;\n }\n }\n\n if ( IndexedSeq ) Range.__proto__ = IndexedSeq;\n Range.prototype = Object.create( IndexedSeq && IndexedSeq.prototype );\n Range.prototype.constructor = Range;\n\n Range.prototype.toString = function toString () {\n if (this.size === 0) {\n return 'Range []';\n }\n return (\n 'Range [ ' +\n this._start +\n '...' +\n this._end +\n (this._step !== 1 ? ' by ' + this._step : '') +\n ' ]'\n );\n };\n\n Range.prototype.get = function get (index, notSetValue) {\n return this.has(index)\n ? this._start + wrapIndex(this, index) * this._step\n : notSetValue;\n };\n\n Range.prototype.includes = function includes (searchValue) {\n var possibleIndex = (searchValue - this._start) / this._step;\n return (\n possibleIndex >= 0 &&\n possibleIndex < this.size &&\n possibleIndex === Math.floor(possibleIndex)\n );\n };\n\n Range.prototype.slice = function slice (begin, end) {\n if (wholeSlice(begin, end, this.size)) {\n return this;\n }\n begin = resolveBegin(begin, this.size);\n end = resolveEnd(end, this.size);\n if (end <= begin) {\n return new Range(0, 0);\n }\n return new Range(\n this.get(begin, this._end),\n this.get(end, this._end),\n this._step\n );\n };\n\n Range.prototype.indexOf = function indexOf (searchValue) {\n var offsetValue = searchValue - this._start;\n if (offsetValue % this._step === 0) {\n var index = offsetValue / this._step;\n if (index >= 0 && index < this.size) {\n return index;\n }\n }\n return -1;\n };\n\n Range.prototype.lastIndexOf = function lastIndexOf (searchValue) {\n return this.indexOf(searchValue);\n };\n\n Range.prototype.__iterate = function __iterate (fn, reverse) {\n var size = this.size;\n var step = this._step;\n var value = reverse ? this._start + (size - 1) * step : this._start;\n var i = 0;\n while (i !== size) {\n if (fn(value, reverse ? size - ++i : i++, this) === false) {\n break;\n }\n value += reverse ? -step : step;\n }\n return i;\n };\n\n Range.prototype.__iterator = function __iterator (type, reverse) {\n var size = this.size;\n var step = this._step;\n var value = reverse ? this._start + (size - 1) * step : this._start;\n var i = 0;\n return new Iterator(function () {\n if (i === size) {\n return iteratorDone();\n }\n var v = value;\n value += reverse ? -step : step;\n return iteratorValue(type, reverse ? size - ++i : i++, v);\n });\n };\n\n Range.prototype.equals = function equals (other) {\n return other instanceof Range\n ? this._start === other._start &&\n this._end === other._end &&\n this._step === other._step\n : deepEqual(this, other);\n };\n\n return Range;\n}(IndexedSeq));\n\nvar EMPTY_RANGE;\n\nfunction getIn$1(collection, searchKeyPath, notSetValue) {\n var keyPath = coerceKeyPath(searchKeyPath);\n var i = 0;\n while (i !== keyPath.length) {\n collection = get(collection, keyPath[i++], NOT_SET);\n if (collection === NOT_SET) {\n return notSetValue;\n }\n }\n return collection;\n}\n\nfunction getIn(searchKeyPath, notSetValue) {\n return getIn$1(this, searchKeyPath, notSetValue);\n}\n\nfunction hasIn$1(collection, keyPath) {\n return getIn$1(collection, keyPath, NOT_SET) !== NOT_SET;\n}\n\nfunction hasIn(searchKeyPath) {\n return hasIn$1(this, searchKeyPath);\n}\n\nfunction toObject() {\n assertNotInfinite(this.size);\n var object = {};\n this.__iterate(function (v, k) {\n object[k] = v;\n });\n return object;\n}\n\n// Note: all of these methods are deprecated.\nCollection.isIterable = isCollection;\nCollection.isKeyed = isKeyed;\nCollection.isIndexed = isIndexed;\nCollection.isAssociative = isAssociative;\nCollection.isOrdered = isOrdered;\n\nCollection.Iterator = Iterator;\n\nmixin(Collection, {\n // ### Conversion to other types\n\n toArray: function toArray() {\n assertNotInfinite(this.size);\n var array = new Array(this.size || 0);\n var useTuples = isKeyed(this);\n var i = 0;\n this.__iterate(function (v, k) {\n // Keyed collections produce an array of tuples.\n array[i++] = useTuples ? [k, v] : v;\n });\n return array;\n },\n\n toIndexedSeq: function toIndexedSeq() {\n return new ToIndexedSequence(this);\n },\n\n toJS: function toJS$1() {\n return toJS(this);\n },\n\n toKeyedSeq: function toKeyedSeq() {\n return new ToKeyedSequence(this, true);\n },\n\n toMap: function toMap() {\n // Use Late Binding here to solve the circular dependency.\n return Map(this.toKeyedSeq());\n },\n\n toObject: toObject,\n\n toOrderedMap: function toOrderedMap() {\n // Use Late Binding here to solve the circular dependency.\n return OrderedMap(this.toKeyedSeq());\n },\n\n toOrderedSet: function toOrderedSet() {\n // Use Late Binding here to solve the circular dependency.\n return OrderedSet(isKeyed(this) ? this.valueSeq() : this);\n },\n\n toSet: function toSet() {\n // Use Late Binding here to solve the circular dependency.\n return Set(isKeyed(this) ? this.valueSeq() : this);\n },\n\n toSetSeq: function toSetSeq() {\n return new ToSetSequence(this);\n },\n\n toSeq: function toSeq() {\n return isIndexed(this)\n ? this.toIndexedSeq()\n : isKeyed(this)\n ? this.toKeyedSeq()\n : this.toSetSeq();\n },\n\n toStack: function toStack() {\n // Use Late Binding here to solve the circular dependency.\n return Stack(isKeyed(this) ? this.valueSeq() : this);\n },\n\n toList: function toList() {\n // Use Late Binding here to solve the circular dependency.\n return List(isKeyed(this) ? this.valueSeq() : this);\n },\n\n // ### Common JavaScript methods and properties\n\n toString: function toString() {\n return '[Collection]';\n },\n\n __toString: function __toString(head, tail) {\n if (this.size === 0) {\n return head + tail;\n }\n return (\n head +\n ' ' +\n this.toSeq().map(this.__toStringMapper).join(', ') +\n ' ' +\n tail\n );\n },\n\n // ### ES6 Collection methods (ES6 Array and Map)\n\n concat: function concat() {\n var values = [], len = arguments.length;\n while ( len-- ) values[ len ] = arguments[ len ];\n\n return reify(this, concatFactory(this, values));\n },\n\n includes: function includes(searchValue) {\n return this.some(function (value) { return is(value, searchValue); });\n },\n\n entries: function entries() {\n return this.__iterator(ITERATE_ENTRIES);\n },\n\n every: function every(predicate, context) {\n assertNotInfinite(this.size);\n var returnValue = true;\n this.__iterate(function (v, k, c) {\n if (!predicate.call(context, v, k, c)) {\n returnValue = false;\n return false;\n }\n });\n return returnValue;\n },\n\n filter: function filter(predicate, context) {\n return reify(this, filterFactory(this, predicate, context, true));\n },\n\n partition: function partition(predicate, context) {\n return partitionFactory(this, predicate, context);\n },\n\n find: function find(predicate, context, notSetValue) {\n var entry = this.findEntry(predicate, context);\n return entry ? entry[1] : notSetValue;\n },\n\n forEach: function forEach(sideEffect, context) {\n assertNotInfinite(this.size);\n return this.__iterate(context ? sideEffect.bind(context) : sideEffect);\n },\n\n join: function join(separator) {\n assertNotInfinite(this.size);\n separator = separator !== undefined ? '' + separator : ',';\n var joined = '';\n var isFirst = true;\n this.__iterate(function (v) {\n isFirst ? (isFirst = false) : (joined += separator);\n joined += v !== null && v !== undefined ? v.toString() : '';\n });\n return joined;\n },\n\n keys: function keys() {\n return this.__iterator(ITERATE_KEYS);\n },\n\n map: function map(mapper, context) {\n return reify(this, mapFactory(this, mapper, context));\n },\n\n reduce: function reduce$1(reducer, initialReduction, context) {\n return reduce(\n this,\n reducer,\n initialReduction,\n context,\n arguments.length < 2,\n false\n );\n },\n\n reduceRight: function reduceRight(reducer, initialReduction, context) {\n return reduce(\n this,\n reducer,\n initialReduction,\n context,\n arguments.length < 2,\n true\n );\n },\n\n reverse: function reverse() {\n return reify(this, reverseFactory(this, true));\n },\n\n slice: function slice(begin, end) {\n return reify(this, sliceFactory(this, begin, end, true));\n },\n\n some: function some(predicate, context) {\n return !this.every(not(predicate), context);\n },\n\n sort: function sort(comparator) {\n return reify(this, sortFactory(this, comparator));\n },\n\n values: function values() {\n return this.__iterator(ITERATE_VALUES);\n },\n\n // ### More sequential methods\n\n butLast: function butLast() {\n return this.slice(0, -1);\n },\n\n isEmpty: function isEmpty() {\n return this.size !== undefined ? this.size === 0 : !this.some(function () { return true; });\n },\n\n count: function count(predicate, context) {\n return ensureSize(\n predicate ? this.toSeq().filter(predicate, context) : this\n );\n },\n\n countBy: function countBy(grouper, context) {\n return countByFactory(this, grouper, context);\n },\n\n equals: function equals(other) {\n return deepEqual(this, other);\n },\n\n entrySeq: function entrySeq() {\n var collection = this;\n if (collection._cache) {\n // We cache as an entries array, so we can just return the cache!\n return new ArraySeq(collection._cache);\n }\n var entriesSequence = collection.toSeq().map(entryMapper).toIndexedSeq();\n entriesSequence.fromEntrySeq = function () { return collection.toSeq(); };\n return entriesSequence;\n },\n\n filterNot: function filterNot(predicate, context) {\n return this.filter(not(predicate), context);\n },\n\n findEntry: function findEntry(predicate, context, notSetValue) {\n var found = notSetValue;\n this.__iterate(function (v, k, c) {\n if (predicate.call(context, v, k, c)) {\n found = [k, v];\n return false;\n }\n });\n return found;\n },\n\n findKey: function findKey(predicate, context) {\n var entry = this.findEntry(predicate, context);\n return entry && entry[0];\n },\n\n findLast: function findLast(predicate, context, notSetValue) {\n return this.toKeyedSeq().reverse().find(predicate, context, notSetValue);\n },\n\n findLastEntry: function findLastEntry(predicate, context, notSetValue) {\n return this.toKeyedSeq()\n .reverse()\n .findEntry(predicate, context, notSetValue);\n },\n\n findLastKey: function findLastKey(predicate, context) {\n return this.toKeyedSeq().reverse().findKey(predicate, context);\n },\n\n first: function first(notSetValue) {\n return this.find(returnTrue, null, notSetValue);\n },\n\n flatMap: function flatMap(mapper, context) {\n return reify(this, flatMapFactory(this, mapper, context));\n },\n\n flatten: function flatten(depth) {\n return reify(this, flattenFactory(this, depth, true));\n },\n\n fromEntrySeq: function fromEntrySeq() {\n return new FromEntriesSequence(this);\n },\n\n get: function get(searchKey, notSetValue) {\n return this.find(function (_, key) { return is(key, searchKey); }, undefined, notSetValue);\n },\n\n getIn: getIn,\n\n groupBy: function groupBy(grouper, context) {\n return groupByFactory(this, grouper, context);\n },\n\n has: function has(searchKey) {\n return this.get(searchKey, NOT_SET) !== NOT_SET;\n },\n\n hasIn: hasIn,\n\n isSubset: function isSubset(iter) {\n iter = typeof iter.includes === 'function' ? iter : Collection(iter);\n return this.every(function (value) { return iter.includes(value); });\n },\n\n isSuperset: function isSuperset(iter) {\n iter = typeof iter.isSubset === 'function' ? iter : Collection(iter);\n return iter.isSubset(this);\n },\n\n keyOf: function keyOf(searchValue) {\n return this.findKey(function (value) { return is(value, searchValue); });\n },\n\n keySeq: function keySeq() {\n return this.toSeq().map(keyMapper).toIndexedSeq();\n },\n\n last: function last(notSetValue) {\n return this.toSeq().reverse().first(notSetValue);\n },\n\n lastKeyOf: function lastKeyOf(searchValue) {\n return this.toKeyedSeq().reverse().keyOf(searchValue);\n },\n\n max: function max(comparator) {\n return maxFactory(this, comparator);\n },\n\n maxBy: function maxBy(mapper, comparator) {\n return maxFactory(this, comparator, mapper);\n },\n\n min: function min(comparator) {\n return maxFactory(\n this,\n comparator ? neg(comparator) : defaultNegComparator\n );\n },\n\n minBy: function minBy(mapper, comparator) {\n return maxFactory(\n this,\n comparator ? neg(comparator) : defaultNegComparator,\n mapper\n );\n },\n\n rest: function rest() {\n return this.slice(1);\n },\n\n skip: function skip(amount) {\n return amount === 0 ? this : this.slice(Math.max(0, amount));\n },\n\n skipLast: function skipLast(amount) {\n return amount === 0 ? this : this.slice(0, -Math.max(0, amount));\n },\n\n skipWhile: function skipWhile(predicate, context) {\n return reify(this, skipWhileFactory(this, predicate, context, true));\n },\n\n skipUntil: function skipUntil(predicate, context) {\n return this.skipWhile(not(predicate), context);\n },\n\n sortBy: function sortBy(mapper, comparator) {\n return reify(this, sortFactory(this, comparator, mapper));\n },\n\n take: function take(amount) {\n return this.slice(0, Math.max(0, amount));\n },\n\n takeLast: function takeLast(amount) {\n return this.slice(-Math.max(0, amount));\n },\n\n takeWhile: function takeWhile(predicate, context) {\n return reify(this, takeWhileFactory(this, predicate, context));\n },\n\n takeUntil: function takeUntil(predicate, context) {\n return this.takeWhile(not(predicate), context);\n },\n\n update: function update(fn) {\n return fn(this);\n },\n\n valueSeq: function valueSeq() {\n return this.toIndexedSeq();\n },\n\n // ### Hashable Object\n\n hashCode: function hashCode() {\n return this.__hash || (this.__hash = hashCollection(this));\n },\n\n // ### Internal\n\n // abstract __iterate(fn, reverse)\n\n // abstract __iterator(type, reverse)\n});\n\nvar CollectionPrototype = Collection.prototype;\nCollectionPrototype[IS_COLLECTION_SYMBOL] = true;\nCollectionPrototype[ITERATOR_SYMBOL] = CollectionPrototype.values;\nCollectionPrototype.toJSON = CollectionPrototype.toArray;\nCollectionPrototype.__toStringMapper = quoteString;\nCollectionPrototype.inspect = CollectionPrototype.toSource = function () {\n return this.toString();\n};\nCollectionPrototype.chain = CollectionPrototype.flatMap;\nCollectionPrototype.contains = CollectionPrototype.includes;\n\nmixin(KeyedCollection, {\n // ### More sequential methods\n\n flip: function flip() {\n return reify(this, flipFactory(this));\n },\n\n mapEntries: function mapEntries(mapper, context) {\n var this$1$1 = this;\n\n var iterations = 0;\n return reify(\n this,\n this.toSeq()\n .map(function (v, k) { return mapper.call(context, [k, v], iterations++, this$1$1); })\n .fromEntrySeq()\n );\n },\n\n mapKeys: function mapKeys(mapper, context) {\n var this$1$1 = this;\n\n return reify(\n this,\n this.toSeq()\n .flip()\n .map(function (k, v) { return mapper.call(context, k, v, this$1$1); })\n .flip()\n );\n },\n});\n\nvar KeyedCollectionPrototype = KeyedCollection.prototype;\nKeyedCollectionPrototype[IS_KEYED_SYMBOL] = true;\nKeyedCollectionPrototype[ITERATOR_SYMBOL] = CollectionPrototype.entries;\nKeyedCollectionPrototype.toJSON = toObject;\nKeyedCollectionPrototype.__toStringMapper = function (v, k) { return quoteString(k) + ': ' + quoteString(v); };\n\nmixin(IndexedCollection, {\n // ### Conversion to other types\n\n toKeyedSeq: function toKeyedSeq() {\n return new ToKeyedSequence(this, false);\n },\n\n // ### ES6 Collection methods (ES6 Array and Map)\n\n filter: function filter(predicate, context) {\n return reify(this, filterFactory(this, predicate, context, false));\n },\n\n findIndex: function findIndex(predicate, context) {\n var entry = this.findEntry(predicate, context);\n return entry ? entry[0] : -1;\n },\n\n indexOf: function indexOf(searchValue) {\n var key = this.keyOf(searchValue);\n return key === undefined ? -1 : key;\n },\n\n lastIndexOf: function lastIndexOf(searchValue) {\n var key = this.lastKeyOf(searchValue);\n return key === undefined ? -1 : key;\n },\n\n reverse: function reverse() {\n return reify(this, reverseFactory(this, false));\n },\n\n slice: function slice(begin, end) {\n return reify(this, sliceFactory(this, begin, end, false));\n },\n\n splice: function splice(index, removeNum /*, ...values*/) {\n var numArgs = arguments.length;\n removeNum = Math.max(removeNum || 0, 0);\n if (numArgs === 0 || (numArgs === 2 && !removeNum)) {\n return this;\n }\n // If index is negative, it should resolve relative to the size of the\n // collection. However size may be expensive to compute if not cached, so\n // only call count() if the number is in fact negative.\n index = resolveBegin(index, index < 0 ? this.count() : this.size);\n var spliced = this.slice(0, index);\n return reify(\n this,\n numArgs === 1\n ? spliced\n : spliced.concat(arrCopy(arguments, 2), this.slice(index + removeNum))\n );\n },\n\n // ### More collection methods\n\n findLastIndex: function findLastIndex(predicate, context) {\n var entry = this.findLastEntry(predicate, context);\n return entry ? entry[0] : -1;\n },\n\n first: function first(notSetValue) {\n return this.get(0, notSetValue);\n },\n\n flatten: function flatten(depth) {\n return reify(this, flattenFactory(this, depth, false));\n },\n\n get: function get(index, notSetValue) {\n index = wrapIndex(this, index);\n return index < 0 ||\n this.size === Infinity ||\n (this.size !== undefined && index > this.size)\n ? notSetValue\n : this.find(function (_, key) { return key === index; }, undefined, notSetValue);\n },\n\n has: function has(index) {\n index = wrapIndex(this, index);\n return (\n index >= 0 &&\n (this.size !== undefined\n ? this.size === Infinity || index < this.size\n : this.indexOf(index) !== -1)\n );\n },\n\n interpose: function interpose(separator) {\n return reify(this, interposeFactory(this, separator));\n },\n\n interleave: function interleave(/*...collections*/) {\n var collections = [this].concat(arrCopy(arguments));\n var zipped = zipWithFactory(this.toSeq(), IndexedSeq.of, collections);\n var interleaved = zipped.flatten(true);\n if (zipped.size) {\n interleaved.size = zipped.size * collections.length;\n }\n return reify(this, interleaved);\n },\n\n keySeq: function keySeq() {\n return Range(0, this.size);\n },\n\n last: function last(notSetValue) {\n return this.get(-1, notSetValue);\n },\n\n skipWhile: function skipWhile(predicate, context) {\n return reify(this, skipWhileFactory(this, predicate, context, false));\n },\n\n zip: function zip(/*, ...collections */) {\n var collections = [this].concat(arrCopy(arguments));\n return reify(this, zipWithFactory(this, defaultZipper, collections));\n },\n\n zipAll: function zipAll(/*, ...collections */) {\n var collections = [this].concat(arrCopy(arguments));\n return reify(this, zipWithFactory(this, defaultZipper, collections, true));\n },\n\n zipWith: function zipWith(zipper /*, ...collections */) {\n var collections = arrCopy(arguments);\n collections[0] = this;\n return reify(this, zipWithFactory(this, zipper, collections));\n },\n});\n\nvar IndexedCollectionPrototype = IndexedCollection.prototype;\nIndexedCollectionPrototype[IS_INDEXED_SYMBOL] = true;\nIndexedCollectionPrototype[IS_ORDERED_SYMBOL] = true;\n\nmixin(SetCollection, {\n // ### ES6 Collection methods (ES6 Array and Map)\n\n get: function get(value, notSetValue) {\n return this.has(value) ? value : notSetValue;\n },\n\n includes: function includes(value) {\n return this.has(value);\n },\n\n // ### More sequential methods\n\n keySeq: function keySeq() {\n return this.valueSeq();\n },\n});\n\nvar SetCollectionPrototype = SetCollection.prototype;\nSetCollectionPrototype.has = CollectionPrototype.includes;\nSetCollectionPrototype.contains = SetCollectionPrototype.includes;\nSetCollectionPrototype.keys = SetCollectionPrototype.values;\n\n// Mixin subclasses\n\nmixin(KeyedSeq, KeyedCollectionPrototype);\nmixin(IndexedSeq, IndexedCollectionPrototype);\nmixin(SetSeq, SetCollectionPrototype);\n\n// #pragma Helper functions\n\nfunction reduce(collection, reducer, reduction, context, useFirst, reverse) {\n assertNotInfinite(collection.size);\n collection.__iterate(function (v, k, c) {\n if (useFirst) {\n useFirst = false;\n reduction = v;\n } else {\n reduction = reducer.call(context, reduction, v, k, c);\n }\n }, reverse);\n return reduction;\n}\n\nfunction keyMapper(v, k) {\n return k;\n}\n\nfunction entryMapper(v, k) {\n return [k, v];\n}\n\nfunction not(predicate) {\n return function () {\n return !predicate.apply(this, arguments);\n };\n}\n\nfunction neg(predicate) {\n return function () {\n return -predicate.apply(this, arguments);\n };\n}\n\nfunction defaultZipper() {\n return arrCopy(arguments);\n}\n\nfunction defaultNegComparator(a, b) {\n return a < b ? 1 : a > b ? -1 : 0;\n}\n\nfunction hashCollection(collection) {\n if (collection.size === Infinity) {\n return 0;\n }\n var ordered = isOrdered(collection);\n var keyed = isKeyed(collection);\n var h = ordered ? 1 : 0;\n var size = collection.__iterate(\n keyed\n ? ordered\n ? function (v, k) {\n h = (31 * h + hashMerge(hash(v), hash(k))) | 0;\n }\n : function (v, k) {\n h = (h + hashMerge(hash(v), hash(k))) | 0;\n }\n : ordered\n ? function (v) {\n h = (31 * h + hash(v)) | 0;\n }\n : function (v) {\n h = (h + hash(v)) | 0;\n }\n );\n return murmurHashOfSize(size, h);\n}\n\nfunction murmurHashOfSize(size, h) {\n h = imul(h, 0xcc9e2d51);\n h = imul((h << 15) | (h >>> -15), 0x1b873593);\n h = imul((h << 13) | (h >>> -13), 5);\n h = ((h + 0xe6546b64) | 0) ^ size;\n h = imul(h ^ (h >>> 16), 0x85ebca6b);\n h = imul(h ^ (h >>> 13), 0xc2b2ae35);\n h = smi(h ^ (h >>> 16));\n return h;\n}\n\nfunction hashMerge(a, b) {\n return (a ^ (b + 0x9e3779b9 + (a << 6) + (a >> 2))) | 0; // int\n}\n\nvar OrderedSet = /*@__PURE__*/(function (Set) {\n function OrderedSet(value) {\n return value === undefined || value === null\n ? emptyOrderedSet()\n : isOrderedSet(value)\n ? value\n : emptyOrderedSet().withMutations(function (set) {\n var iter = SetCollection(value);\n assertNotInfinite(iter.size);\n iter.forEach(function (v) { return set.add(v); });\n });\n }\n\n if ( Set ) OrderedSet.__proto__ = Set;\n OrderedSet.prototype = Object.create( Set && Set.prototype );\n OrderedSet.prototype.constructor = OrderedSet;\n\n OrderedSet.of = function of (/*...values*/) {\n return this(arguments);\n };\n\n OrderedSet.fromKeys = function fromKeys (value) {\n return this(KeyedCollection(value).keySeq());\n };\n\n OrderedSet.prototype.toString = function toString () {\n return this.__toString('OrderedSet {', '}');\n };\n\n return OrderedSet;\n}(Set));\n\nOrderedSet.isOrderedSet = isOrderedSet;\n\nvar OrderedSetPrototype = OrderedSet.prototype;\nOrderedSetPrototype[IS_ORDERED_SYMBOL] = true;\nOrderedSetPrototype.zip = IndexedCollectionPrototype.zip;\nOrderedSetPrototype.zipWith = IndexedCollectionPrototype.zipWith;\nOrderedSetPrototype.zipAll = IndexedCollectionPrototype.zipAll;\n\nOrderedSetPrototype.__empty = emptyOrderedSet;\nOrderedSetPrototype.__make = makeOrderedSet;\n\nfunction makeOrderedSet(map, ownerID) {\n var set = Object.create(OrderedSetPrototype);\n set.size = map ? map.size : 0;\n set._map = map;\n set.__ownerID = ownerID;\n return set;\n}\n\nvar EMPTY_ORDERED_SET;\nfunction emptyOrderedSet() {\n return (\n EMPTY_ORDERED_SET || (EMPTY_ORDERED_SET = makeOrderedSet(emptyOrderedMap()))\n );\n}\n\nfunction throwOnInvalidDefaultValues(defaultValues) {\n if (isRecord(defaultValues)) {\n throw new Error(\n 'Can not call `Record` with an immutable Record as default values. Use a plain javascript object instead.'\n );\n }\n\n if (isImmutable(defaultValues)) {\n throw new Error(\n 'Can not call `Record` with an immutable Collection as default values. Use a plain javascript object instead.'\n );\n }\n\n if (defaultValues === null || typeof defaultValues !== 'object') {\n throw new Error(\n 'Can not call `Record` with a non-object as default values. Use a plain javascript object instead.'\n );\n }\n}\n\nvar Record = function Record(defaultValues, name) {\n var hasInitialized;\n\n throwOnInvalidDefaultValues(defaultValues);\n\n var RecordType = function Record(values) {\n var this$1$1 = this;\n\n if (values instanceof RecordType) {\n return values;\n }\n if (!(this instanceof RecordType)) {\n return new RecordType(values);\n }\n if (!hasInitialized) {\n hasInitialized = true;\n var keys = Object.keys(defaultValues);\n var indices = (RecordTypePrototype._indices = {});\n // Deprecated: left to attempt not to break any external code which\n // relies on a ._name property existing on record instances.\n // Use Record.getDescriptiveName() instead\n RecordTypePrototype._name = name;\n RecordTypePrototype._keys = keys;\n RecordTypePrototype._defaultValues = defaultValues;\n for (var i = 0; i < keys.length; i++) {\n var propName = keys[i];\n indices[propName] = i;\n if (RecordTypePrototype[propName]) {\n /* eslint-disable no-console */\n typeof console === 'object' &&\n console.warn &&\n console.warn(\n 'Cannot define ' +\n recordName(this) +\n ' with property \"' +\n propName +\n '\" since that property name is part of the Record API.'\n );\n /* eslint-enable no-console */\n } else {\n setProp(RecordTypePrototype, propName);\n }\n }\n }\n this.__ownerID = undefined;\n this._values = List().withMutations(function (l) {\n l.setSize(this$1$1._keys.length);\n KeyedCollection(values).forEach(function (v, k) {\n l.set(this$1$1._indices[k], v === this$1$1._defaultValues[k] ? undefined : v);\n });\n });\n return this;\n };\n\n var RecordTypePrototype = (RecordType.prototype =\n Object.create(RecordPrototype));\n RecordTypePrototype.constructor = RecordType;\n\n if (name) {\n RecordType.displayName = name;\n }\n\n return RecordType;\n};\n\nRecord.prototype.toString = function toString () {\n var str = recordName(this) + ' { ';\n var keys = this._keys;\n var k;\n for (var i = 0, l = keys.length; i !== l; i++) {\n k = keys[i];\n str += (i ? ', ' : '') + k + ': ' + quoteString(this.get(k));\n }\n return str + ' }';\n};\n\nRecord.prototype.equals = function equals (other) {\n return (\n this === other ||\n (isRecord(other) && recordSeq(this).equals(recordSeq(other)))\n );\n};\n\nRecord.prototype.hashCode = function hashCode () {\n return recordSeq(this).hashCode();\n};\n\n// @pragma Access\n\nRecord.prototype.has = function has (k) {\n return this._indices.hasOwnProperty(k);\n};\n\nRecord.prototype.get = function get (k, notSetValue) {\n if (!this.has(k)) {\n return notSetValue;\n }\n var index = this._indices[k];\n var value = this._values.get(index);\n return value === undefined ? this._defaultValues[k] : value;\n};\n\n// @pragma Modification\n\nRecord.prototype.set = function set (k, v) {\n if (this.has(k)) {\n var newValues = this._values.set(\n this._indices[k],\n v === this._defaultValues[k] ? undefined : v\n );\n if (newValues !== this._values && !this.__ownerID) {\n return makeRecord(this, newValues);\n }\n }\n return this;\n};\n\nRecord.prototype.remove = function remove (k) {\n return this.set(k);\n};\n\nRecord.prototype.clear = function clear () {\n var newValues = this._values.clear().setSize(this._keys.length);\n\n return this.__ownerID ? this : makeRecord(this, newValues);\n};\n\nRecord.prototype.wasAltered = function wasAltered () {\n return this._values.wasAltered();\n};\n\nRecord.prototype.toSeq = function toSeq () {\n return recordSeq(this);\n};\n\nRecord.prototype.toJS = function toJS$1 () {\n return toJS(this);\n};\n\nRecord.prototype.entries = function entries () {\n return this.__iterator(ITERATE_ENTRIES);\n};\n\nRecord.prototype.__iterator = function __iterator (type, reverse) {\n return recordSeq(this).__iterator(type, reverse);\n};\n\nRecord.prototype.__iterate = function __iterate (fn, reverse) {\n return recordSeq(this).__iterate(fn, reverse);\n};\n\nRecord.prototype.__ensureOwner = function __ensureOwner (ownerID) {\n if (ownerID === this.__ownerID) {\n return this;\n }\n var newValues = this._values.__ensureOwner(ownerID);\n if (!ownerID) {\n this.__ownerID = ownerID;\n this._values = newValues;\n return this;\n }\n return makeRecord(this, newValues, ownerID);\n};\n\nRecord.isRecord = isRecord;\nRecord.getDescriptiveName = recordName;\nvar RecordPrototype = Record.prototype;\nRecordPrototype[IS_RECORD_SYMBOL] = true;\nRecordPrototype[DELETE] = RecordPrototype.remove;\nRecordPrototype.deleteIn = RecordPrototype.removeIn = deleteIn;\nRecordPrototype.getIn = getIn;\nRecordPrototype.hasIn = CollectionPrototype.hasIn;\nRecordPrototype.merge = merge$1;\nRecordPrototype.mergeWith = mergeWith$1;\nRecordPrototype.mergeIn = mergeIn;\nRecordPrototype.mergeDeep = mergeDeep;\nRecordPrototype.mergeDeepWith = mergeDeepWith;\nRecordPrototype.mergeDeepIn = mergeDeepIn;\nRecordPrototype.setIn = setIn;\nRecordPrototype.update = update;\nRecordPrototype.updateIn = updateIn;\nRecordPrototype.withMutations = withMutations;\nRecordPrototype.asMutable = asMutable;\nRecordPrototype.asImmutable = asImmutable;\nRecordPrototype[ITERATOR_SYMBOL] = RecordPrototype.entries;\nRecordPrototype.toJSON = RecordPrototype.toObject =\n CollectionPrototype.toObject;\nRecordPrototype.inspect = RecordPrototype.toSource = function () {\n return this.toString();\n};\n\nfunction makeRecord(likeRecord, values, ownerID) {\n var record = Object.create(Object.getPrototypeOf(likeRecord));\n record._values = values;\n record.__ownerID = ownerID;\n return record;\n}\n\nfunction recordName(record) {\n return record.constructor.displayName || record.constructor.name || 'Record';\n}\n\nfunction recordSeq(record) {\n return keyedSeqFromValue(record._keys.map(function (k) { return [k, record.get(k)]; }));\n}\n\nfunction setProp(prototype, name) {\n try {\n Object.defineProperty(prototype, name, {\n get: function () {\n return this.get(name);\n },\n set: function (value) {\n invariant(this.__ownerID, 'Cannot set on an immutable record.');\n this.set(name, value);\n },\n });\n } catch (error) {\n // Object.defineProperty failed. Probably IE8.\n }\n}\n\n/**\n * Returns a lazy Seq of `value` repeated `times` times. When `times` is\n * undefined, returns an infinite sequence of `value`.\n */\nvar Repeat = /*@__PURE__*/(function (IndexedSeq) {\n function Repeat(value, times) {\n if (!(this instanceof Repeat)) {\n return new Repeat(value, times);\n }\n this._value = value;\n this.size = times === undefined ? Infinity : Math.max(0, times);\n if (this.size === 0) {\n if (EMPTY_REPEAT) {\n return EMPTY_REPEAT;\n }\n EMPTY_REPEAT = this;\n }\n }\n\n if ( IndexedSeq ) Repeat.__proto__ = IndexedSeq;\n Repeat.prototype = Object.create( IndexedSeq && IndexedSeq.prototype );\n Repeat.prototype.constructor = Repeat;\n\n Repeat.prototype.toString = function toString () {\n if (this.size === 0) {\n return 'Repeat []';\n }\n return 'Repeat [ ' + this._value + ' ' + this.size + ' times ]';\n };\n\n Repeat.prototype.get = function get (index, notSetValue) {\n return this.has(index) ? this._value : notSetValue;\n };\n\n Repeat.prototype.includes = function includes (searchValue) {\n return is(this._value, searchValue);\n };\n\n Repeat.prototype.slice = function slice (begin, end) {\n var size = this.size;\n return wholeSlice(begin, end, size)\n ? this\n : new Repeat(\n this._value,\n resolveEnd(end, size) - resolveBegin(begin, size)\n );\n };\n\n Repeat.prototype.reverse = function reverse () {\n return this;\n };\n\n Repeat.prototype.indexOf = function indexOf (searchValue) {\n if (is(this._value, searchValue)) {\n return 0;\n }\n return -1;\n };\n\n Repeat.prototype.lastIndexOf = function lastIndexOf (searchValue) {\n if (is(this._value, searchValue)) {\n return this.size;\n }\n return -1;\n };\n\n Repeat.prototype.__iterate = function __iterate (fn, reverse) {\n var size = this.size;\n var i = 0;\n while (i !== size) {\n if (fn(this._value, reverse ? size - ++i : i++, this) === false) {\n break;\n }\n }\n return i;\n };\n\n Repeat.prototype.__iterator = function __iterator (type, reverse) {\n var this$1$1 = this;\n\n var size = this.size;\n var i = 0;\n return new Iterator(function () { return i === size\n ? iteratorDone()\n : iteratorValue(type, reverse ? size - ++i : i++, this$1$1._value); }\n );\n };\n\n Repeat.prototype.equals = function equals (other) {\n return other instanceof Repeat\n ? is(this._value, other._value)\n : deepEqual(other);\n };\n\n return Repeat;\n}(IndexedSeq));\n\nvar EMPTY_REPEAT;\n\nfunction fromJS(value, converter) {\n return fromJSWith(\n [],\n converter || defaultConverter,\n value,\n '',\n converter && converter.length > 2 ? [] : undefined,\n { '': value }\n );\n}\n\nfunction fromJSWith(stack, converter, value, key, keyPath, parentValue) {\n if (\n typeof value !== 'string' &&\n !isImmutable(value) &&\n (isArrayLike(value) || hasIterator(value) || isPlainObject(value))\n ) {\n if (~stack.indexOf(value)) {\n throw new TypeError('Cannot convert circular structure to Immutable');\n }\n stack.push(value);\n keyPath && key !== '' && keyPath.push(key);\n var converted = converter.call(\n parentValue,\n key,\n Seq(value).map(function (v, k) { return fromJSWith(stack, converter, v, k, keyPath, value); }\n ),\n keyPath && keyPath.slice()\n );\n stack.pop();\n keyPath && keyPath.pop();\n return converted;\n }\n return value;\n}\n\nfunction defaultConverter(k, v) {\n // Effectively the opposite of \"Collection.toSeq()\"\n return isIndexed(v) ? v.toList() : isKeyed(v) ? v.toMap() : v.toSet();\n}\n\nvar version = \"4.2.4\";\n\nvar Immutable = {\n version: version,\n\n Collection: Collection,\n // Note: Iterable is deprecated\n Iterable: Collection,\n\n Seq: Seq,\n Map: Map,\n OrderedMap: OrderedMap,\n List: List,\n Stack: Stack,\n Set: Set,\n OrderedSet: OrderedSet,\n\n Record: Record,\n Range: Range,\n Repeat: Repeat,\n\n is: is,\n fromJS: fromJS,\n hash: hash,\n\n isImmutable: isImmutable,\n isCollection: isCollection,\n isKeyed: isKeyed,\n isIndexed: isIndexed,\n isAssociative: isAssociative,\n isOrdered: isOrdered,\n isValueObject: isValueObject,\n isPlainObject: isPlainObject,\n isSeq: isSeq,\n isList: isList,\n isMap: isMap,\n isOrderedMap: isOrderedMap,\n isStack: isStack,\n isSet: isSet,\n isOrderedSet: isOrderedSet,\n isRecord: isRecord,\n\n get: get,\n getIn: getIn$1,\n has: has,\n hasIn: hasIn$1,\n merge: merge,\n mergeDeep: mergeDeep$1,\n mergeWith: mergeWith,\n mergeDeepWith: mergeDeepWith$1,\n remove: remove,\n removeIn: removeIn,\n set: set,\n setIn: setIn$1,\n update: update$1,\n updateIn: updateIn$1,\n};\n\n// Note: Iterable is deprecated\nvar Iterable = Collection;\n\n/* harmony default export */ __webpack_exports__[\"a\"] = (Immutable);\n\n\n\n//# sourceURL=webpack://restaflib/C:/sassoftware/restaf/node_modules/immutable/dist/immutable.es.js?");
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eval("var toString = {}.toString;\n\nmodule.exports = Array.isArray || function (arr) {\n return toString.call(arr) == '[object Array]';\n};\n\n\n//# sourceURL=webpack://restaflib/C:/sassoftware/restaf/node_modules/isarray/index.js?");
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eval("\n\n//# sourceURL=webpack://restaflib/C:/sassoftware/restaf/node_modules/node-libs-browser/mock/empty.js?");
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eval("exports.endianness = function () { return 'LE' };\n\nexports.hostname = function () {\n if (typeof location !== 'undefined') {\n return location.hostname\n }\n else return '';\n};\n\nexports.loadavg = function () { return [] };\n\nexports.uptime = function () { return 0 };\n\nexports.freemem = function () {\n return Number.MAX_VALUE;\n};\n\nexports.totalmem = function () {\n return Number.MAX_VALUE;\n};\n\nexports.cpus = function () { return [] };\n\nexports.type = function () { return 'Browser' };\n\nexports.release = function () {\n if (typeof navigator !== 'undefined') {\n return navigator.appVersion;\n }\n return '';\n};\n\nexports.networkInterfaces\n= exports.getNetworkInterfaces\n= function () { return {} };\n\nexports.arch = function () { return 'javascript' };\n\nexports.platform = function () { return 'browser' };\n\nexports.tmpdir = exports.tmpDir = function () {\n return '/tmp';\n};\n\nexports.EOL = '\\n';\n\nexports.homedir = function () {\n\treturn '/'\n};\n\n\n//# sourceURL=webpack://restaflib/C:/
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eval("exports.endianness = function () { return 'LE' };\n\nexports.hostname = function () {\n if (typeof location !== 'undefined') {\n return location.hostname\n }\n else return '';\n};\n\nexports.loadavg = function () { return [] };\n\nexports.uptime = function () { return 0 };\n\nexports.freemem = function () {\n return Number.MAX_VALUE;\n};\n\nexports.totalmem = function () {\n return Number.MAX_VALUE;\n};\n\nexports.cpus = function () { return [] };\n\nexports.type = function () { return 'Browser' };\n\nexports.release = function () {\n if (typeof navigator !== 'undefined') {\n return navigator.appVersion;\n }\n return '';\n};\n\nexports.networkInterfaces\n= exports.getNetworkInterfaces\n= function () { return {} };\n\nexports.arch = function () { return 'javascript' };\n\nexports.platform = function () { return 'browser' };\n\nexports.tmpdir = exports.tmpDir = function () {\n return '/tmp';\n};\n\nexports.EOL = '\\n';\n\nexports.homedir = function () {\n\treturn '/'\n};\n\n\n//# sourceURL=webpack://restaflib/C:/sassoftware/restaf/node_modules/os-browserify/browser.js?");
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eval("\n\n// ### Module dependencies\nvar colors = __webpack_require__(/*! colors/safe */ \"../../../node_modules/colors/safe.js\");\nvar Utils = __webpack_require__(/*! ./utils */ \"../../../node_modules/prettyjson/lib/utils.js\");\n\nvar conflictChars = /[^\\w\\s\\n\\r\\v\\t\\.,]/i;\n\nexports.version = __webpack_require__(/*! ../package.json */ \"../../../node_modules/prettyjson/package.json\").version;\n\n// Helper function to detect if an object should be printed or ignored\nvar isPrintable = function(input, options) {\n return input !== undefined || options.renderUndefined;\n};\n\n// Helper function to detect if an object can be directly serializable\nvar isSerializable = function(input, onlyPrimitives, options) {\n if (\n typeof input === 'boolean' ||\n typeof input === 'number' ||\n typeof input === 'function' ||\n input === null ||\n input === undefined ||\n input instanceof Date\n ) {\n return true;\n }\n if (typeof input === 'string' && input.indexOf('\\n') === -1) {\n return true;\n }\n\n if (options.inlineArrays && !onlyPrimitives) {\n if (Array.isArray(input) && isSerializable(input[0], true, options)) {\n return true;\n }\n }\n\n return false;\n};\n\nvar addColorToData = function(input, options) {\n if (options.noColor) {\n return input;\n }\n\n if (typeof input === 'string') {\n // Print strings in regular terminal color\n return options.stringColor ? colors[options.stringColor](input) : input;\n }\n\n var sInput = input + '';\n\n if (input === true) {\n return colors.green(sInput);\n }\n if (input === false) {\n return colors.red(sInput);\n }\n if (input === null || input === undefined) {\n return colors.grey(sInput);\n }\n if (typeof input === 'number') {\n if (input >= 0) {\n return colors[options.positiveNumberColor](sInput);\n } else {\n return colors[options.negativeNumberColor](sInput);\n }\n }\n if (typeof input === 'function') {\n return 'function() {}';\n }\n\n if (Array.isArray(input)) {\n return input.join(', ');\n }\n\n return sInput;\n};\n\nvar colorMultilineString = function(options, line) {\n if (options.multilineStringColor === null || options.noColor) {\n return line;\n } else {\n return colors[options.multilineStringColor](line);\n }\n};\n\nvar indentLines = function(string, spaces, options){\n var lines = string.split('\\n');\n lines = lines.map(function(line){\n return Utils.indent(spaces) + colorMultilineString(options, line);\n });\n return lines.join('\\n');\n};\n\nvar renderToArray = function(data, options, indentation) {\n\n if (typeof data === 'string' && data.match(conflictChars) &&\n options.escape) {\n data = JSON.stringify(data);\n }\n\n if (!isPrintable(data, options)) {\n return [];\n }\n\n if (isSerializable(data, false, options)) {\n return [Utils.indent(indentation) + addColorToData(data, options)];\n }\n\n // Unserializable string means it's multiline\n if (typeof data === 'string') {\n return [\n Utils.indent(indentation) + colorMultilineString(options, '\"\"\"'),\n indentLines(data, indentation + options.defaultIndentation, options),\n Utils.indent(indentation) + colorMultilineString(options, '\"\"\"')\n ];\n }\n\n if (Array.isArray(data)) {\n // If the array is empty, render the `emptyArrayMsg`\n if (data.length === 0) {\n return [Utils.indent(indentation) + options.emptyArrayMsg];\n }\n\n var outputArray = [];\n\n data.forEach(function(element) {\n if (!isPrintable(element, options)) {\n return;\n }\n\n // Prepend the dash at the begining of each array's element line\n var line = '- ';\n if (!options.noColor) {\n line = colors[options.dashColor](line);\n }\n line = Utils.indent(indentation) + line;\n\n // If the element of the array is a string, bool, number, or null\n // render it in the same line\n if (isSerializable(element, false, options)) {\n line += renderToArray(element, options, 0)[0];\n outputArray.push(line);\n\n // If the element is an array or object, render it in next line\n } else {\n outputArray.push(line);\n outputArray.push.apply(\n outputArray,\n renderToArray(\n element, options, indentation + options.defaultIndentation\n )\n );\n }\n });\n\n return outputArray;\n }\n\n if (data instanceof Error) {\n return renderToArray(\n {\n message: data.message,\n stack: data.stack.split('\\n')\n },\n options,\n indentation\n );\n }\n\n // If values alignment is enabled, get the size of the longest index\n // to align all the values\n var maxIndexLength = options.noAlign ? 0 : Utils.getMaxIndexLength(data);\n var key;\n var output = [];\n\n Object.getOwnPropertyNames(data).forEach(function(i) {\n if (!isPrintable(data[i], options)) {\n return;\n }\n\n // Prepend the index at the beginning of the line\n key = (i + ': ');\n if (!options.noColor) {\n key = colors[options.keysColor](key);\n }\n key = Utils.indent(indentation) + key;\n\n // If the value is serializable, render it in the same line\n if (isSerializable(data[i], false, options)) {\n var nextIndentation = options.noAlign ? 0 : maxIndexLength - i.length;\n key += renderToArray(data[i], options, nextIndentation)[0];\n output.push(key);\n\n // If the index is an array or object, render it in next line\n } else {\n output.push(key);\n output.push.apply(\n output,\n renderToArray(\n data[i],\n options,\n indentation + options.defaultIndentation\n )\n );\n }\n });\n return output;\n};\n\n// ### Render function\n// *Parameters:*\n//\n// * **`data`**: Data to render\n// * **`options`**: Hash with different options to configure the parser\n// * **`indentation`**: Base indentation of the parsed output\n//\n// *Example of options hash:*\n//\n// {\n// emptyArrayMsg: '(empty)', // Rendered message on empty strings\n// keysColor: 'blue', // Color for keys in hashes\n// dashColor: 'red', // Color for the dashes in arrays\n// stringColor: 'grey', // Color for strings\n// multilineStringColor: 'cyan' // Color for multiline strings\n// defaultIndentation: 2 // Indentation on nested objects\n// }\nexports.render = function render(data, options, indentation) {\n // Default values\n indentation = indentation || 0;\n options = options || {};\n options.emptyArrayMsg = options.emptyArrayMsg || '(empty array)';\n options.keysColor = options.keysColor || 'green';\n options.dashColor = options.dashColor || 'green';\n options.numberColor = options.numberColor || 'blue';\n options.positiveNumberColor = options.positiveNumberColor\n || options.numberColor;\n options.negativeNumberColor = options.negativeNumberColor\n || options.numberColor;\n options.defaultIndentation = options.defaultIndentation || 2;\n options.noColor = !!options.noColor;\n options.noAlign = !!options.noAlign;\n options.escape = !!options.escape;\n options.renderUndefined = !!options.renderUndefined;\n\n options.stringColor = options.stringColor || null;\n options.multilineStringColor = options.multilineStringColor || null;\n\n return renderToArray(data, options, indentation).join('\\n');\n};\n\n// ### Render from string function\n// *Parameters:*\n//\n// * **`data`**: Data to render as a string\n// * **`options`**: Hash with different options to configure the parser\n// * **`indentation`**: Base indentation of the parsed output\n//\n// *Example of options hash:*\n//\n// {\n// emptyArrayMsg: '(empty)', // Rendered message on empty strings\n// keysColor: 'blue', // Color for keys in hashes\n// dashColor: 'red', // Color for the dashes in arrays\n// defaultIndentation: 2 // Indentation on nested objects\n// }\nexports.renderString = function renderString(data, options, indentation) {\n\n var output = '';\n var parsedData;\n // If the input is not a string or if it's empty, just return an empty string\n if (typeof data !== 'string' || data === '') {\n return '';\n }\n\n // Remove non-JSON characters from the beginning string\n if (data[0] !== '{' && data[0] !== '[') {\n var beginingOfJson;\n if (data.indexOf('{') === -1) {\n beginingOfJson = data.indexOf('[');\n } else if (data.indexOf('[') === -1) {\n beginingOfJson = data.indexOf('{');\n } else if (data.indexOf('{') < data.indexOf('[')) {\n beginingOfJson = data.indexOf('{');\n } else {\n beginingOfJson = data.indexOf('[');\n }\n output += data.substr(0, beginingOfJson) + '\\n';\n data = data.substr(beginingOfJson);\n }\n\n try {\n parsedData = JSON.parse(data);\n } catch (e) {\n // Return an error in case of an invalid JSON\n return colors.red('Error:') + ' Not valid JSON!';\n }\n\n // Call the real render() method\n output += exports.render(parsedData, options, indentation);\n return output;\n};\n\n\n//# sourceURL=webpack://restaflib/C:/
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eval("\n\n// ### Module dependencies\nvar colors = __webpack_require__(/*! colors/safe */ \"../../../node_modules/colors/safe.js\");\nvar Utils = __webpack_require__(/*! ./utils */ \"../../../node_modules/prettyjson/lib/utils.js\");\n\nvar conflictChars = /[^\\w\\s\\n\\r\\v\\t\\.,]/i;\n\nexports.version = __webpack_require__(/*! ../package.json */ \"../../../node_modules/prettyjson/package.json\").version;\n\n// Helper function to detect if an object should be printed or ignored\nvar isPrintable = function(input, options) {\n return input !== undefined || options.renderUndefined;\n};\n\n// Helper function to detect if an object can be directly serializable\nvar isSerializable = function(input, onlyPrimitives, options) {\n if (\n typeof input === 'boolean' ||\n typeof input === 'number' ||\n typeof input === 'function' ||\n input === null ||\n input === undefined ||\n input instanceof Date\n ) {\n return true;\n }\n if (typeof input === 'string' && input.indexOf('\\n') === -1) {\n return true;\n }\n\n if (options.inlineArrays && !onlyPrimitives) {\n if (Array.isArray(input) && isSerializable(input[0], true, options)) {\n return true;\n }\n }\n\n return false;\n};\n\nvar addColorToData = function(input, options) {\n if (options.noColor) {\n return input;\n }\n\n if (typeof input === 'string') {\n // Print strings in regular terminal color\n return options.stringColor ? colors[options.stringColor](input) : input;\n }\n\n var sInput = input + '';\n\n if (input === true) {\n return colors.green(sInput);\n }\n if (input === false) {\n return colors.red(sInput);\n }\n if (input === null || input === undefined) {\n return colors.grey(sInput);\n }\n if (typeof input === 'number') {\n if (input >= 0) {\n return colors[options.positiveNumberColor](sInput);\n } else {\n return colors[options.negativeNumberColor](sInput);\n }\n }\n if (typeof input === 'function') {\n return 'function() {}';\n }\n\n if (Array.isArray(input)) {\n return input.join(', ');\n }\n\n return sInput;\n};\n\nvar colorMultilineString = function(options, line) {\n if (options.multilineStringColor === null || options.noColor) {\n return line;\n } else {\n return colors[options.multilineStringColor](line);\n }\n};\n\nvar indentLines = function(string, spaces, options){\n var lines = string.split('\\n');\n lines = lines.map(function(line){\n return Utils.indent(spaces) + colorMultilineString(options, line);\n });\n return lines.join('\\n');\n};\n\nvar renderToArray = function(data, options, indentation) {\n\n if (typeof data === 'string' && data.match(conflictChars) &&\n options.escape) {\n data = JSON.stringify(data);\n }\n\n if (!isPrintable(data, options)) {\n return [];\n }\n\n if (isSerializable(data, false, options)) {\n return [Utils.indent(indentation) + addColorToData(data, options)];\n }\n\n // Unserializable string means it's multiline\n if (typeof data === 'string') {\n return [\n Utils.indent(indentation) + colorMultilineString(options, '\"\"\"'),\n indentLines(data, indentation + options.defaultIndentation, options),\n Utils.indent(indentation) + colorMultilineString(options, '\"\"\"')\n ];\n }\n\n if (Array.isArray(data)) {\n // If the array is empty, render the `emptyArrayMsg`\n if (data.length === 0) {\n return [Utils.indent(indentation) + options.emptyArrayMsg];\n }\n\n var outputArray = [];\n\n data.forEach(function(element) {\n if (!isPrintable(element, options)) {\n return;\n }\n\n // Prepend the dash at the begining of each array's element line\n var line = '- ';\n if (!options.noColor) {\n line = colors[options.dashColor](line);\n }\n line = Utils.indent(indentation) + line;\n\n // If the element of the array is a string, bool, number, or null\n // render it in the same line\n if (isSerializable(element, false, options)) {\n line += renderToArray(element, options, 0)[0];\n outputArray.push(line);\n\n // If the element is an array or object, render it in next line\n } else {\n outputArray.push(line);\n outputArray.push.apply(\n outputArray,\n renderToArray(\n element, options, indentation + options.defaultIndentation\n )\n );\n }\n });\n\n return outputArray;\n }\n\n if (data instanceof Error) {\n return renderToArray(\n {\n message: data.message,\n stack: data.stack.split('\\n')\n },\n options,\n indentation\n );\n }\n\n // If values alignment is enabled, get the size of the longest index\n // to align all the values\n var maxIndexLength = options.noAlign ? 0 : Utils.getMaxIndexLength(data);\n var key;\n var output = [];\n\n Object.getOwnPropertyNames(data).forEach(function(i) {\n if (!isPrintable(data[i], options)) {\n return;\n }\n\n // Prepend the index at the beginning of the line\n key = (i + ': ');\n if (!options.noColor) {\n key = colors[options.keysColor](key);\n }\n key = Utils.indent(indentation) + key;\n\n // If the value is serializable, render it in the same line\n if (isSerializable(data[i], false, options)) {\n var nextIndentation = options.noAlign ? 0 : maxIndexLength - i.length;\n key += renderToArray(data[i], options, nextIndentation)[0];\n output.push(key);\n\n // If the index is an array or object, render it in next line\n } else {\n output.push(key);\n output.push.apply(\n output,\n renderToArray(\n data[i],\n options,\n indentation + options.defaultIndentation\n )\n );\n }\n });\n return output;\n};\n\n// ### Render function\n// *Parameters:*\n//\n// * **`data`**: Data to render\n// * **`options`**: Hash with different options to configure the parser\n// * **`indentation`**: Base indentation of the parsed output\n//\n// *Example of options hash:*\n//\n// {\n// emptyArrayMsg: '(empty)', // Rendered message on empty strings\n// keysColor: 'blue', // Color for keys in hashes\n// dashColor: 'red', // Color for the dashes in arrays\n// stringColor: 'grey', // Color for strings\n// multilineStringColor: 'cyan' // Color for multiline strings\n// defaultIndentation: 2 // Indentation on nested objects\n// }\nexports.render = function render(data, options, indentation) {\n // Default values\n indentation = indentation || 0;\n options = options || {};\n options.emptyArrayMsg = options.emptyArrayMsg || '(empty array)';\n options.keysColor = options.keysColor || 'green';\n options.dashColor = options.dashColor || 'green';\n options.numberColor = options.numberColor || 'blue';\n options.positiveNumberColor = options.positiveNumberColor\n || options.numberColor;\n options.negativeNumberColor = options.negativeNumberColor\n || options.numberColor;\n options.defaultIndentation = options.defaultIndentation || 2;\n options.noColor = !!options.noColor;\n options.noAlign = !!options.noAlign;\n options.escape = !!options.escape;\n options.renderUndefined = !!options.renderUndefined;\n\n options.stringColor = options.stringColor || null;\n options.multilineStringColor = options.multilineStringColor || null;\n\n return renderToArray(data, options, indentation).join('\\n');\n};\n\n// ### Render from string function\n// *Parameters:*\n//\n// * **`data`**: Data to render as a string\n// * **`options`**: Hash with different options to configure the parser\n// * **`indentation`**: Base indentation of the parsed output\n//\n// *Example of options hash:*\n//\n// {\n// emptyArrayMsg: '(empty)', // Rendered message on empty strings\n// keysColor: 'blue', // Color for keys in hashes\n// dashColor: 'red', // Color for the dashes in arrays\n// defaultIndentation: 2 // Indentation on nested objects\n// }\nexports.renderString = function renderString(data, options, indentation) {\n\n var output = '';\n var parsedData;\n // If the input is not a string or if it's empty, just return an empty string\n if (typeof data !== 'string' || data === '') {\n return '';\n }\n\n // Remove non-JSON characters from the beginning string\n if (data[0] !== '{' && data[0] !== '[') {\n var beginingOfJson;\n if (data.indexOf('{') === -1) {\n beginingOfJson = data.indexOf('[');\n } else if (data.indexOf('[') === -1) {\n beginingOfJson = data.indexOf('{');\n } else if (data.indexOf('{') < data.indexOf('[')) {\n beginingOfJson = data.indexOf('{');\n } else {\n beginingOfJson = data.indexOf('[');\n }\n output += data.substr(0, beginingOfJson) + '\\n';\n data = data.substr(beginingOfJson);\n }\n\n try {\n parsedData = JSON.parse(data);\n } catch (e) {\n // Return an error in case of an invalid JSON\n return colors.red('Error:') + ' Not valid JSON!';\n }\n\n // Call the real render() method\n output += exports.render(parsedData, options, indentation);\n return output;\n};\n\n\n//# sourceURL=webpack://restaflib/C:/sassoftware/restaf/node_modules/prettyjson/lib/prettyjson.js?");
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eval("\n\n/**\n * Creates a string with the same length as `numSpaces` parameter\n **/\nexports.indent = function indent(numSpaces) {\n return new Array(numSpaces+1).join(' ');\n};\n\n/**\n * Gets the string length of the longer index in a hash\n **/\nexports.getMaxIndexLength = function(input) {\n var maxWidth = 0;\n\n Object.getOwnPropertyNames(input).forEach(function(key) {\n // Skip undefined values.\n if (input[key] === undefined) {\n return;\n }\n\n maxWidth = Math.max(maxWidth, key.length);\n });\n return maxWidth;\n};\n\n\n//# sourceURL=webpack://restaflib/C:/
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eval("\n\n/**\n * Creates a string with the same length as `numSpaces` parameter\n **/\nexports.indent = function indent(numSpaces) {\n return new Array(numSpaces+1).join(' ');\n};\n\n/**\n * Gets the string length of the longer index in a hash\n **/\nexports.getMaxIndexLength = function(input) {\n var maxWidth = 0;\n\n Object.getOwnPropertyNames(input).forEach(function(key) {\n // Skip undefined values.\n if (input[key] === undefined) {\n return;\n }\n\n maxWidth = Math.max(maxWidth, key.length);\n });\n return maxWidth;\n};\n\n\n//# sourceURL=webpack://restaflib/C:/sassoftware/restaf/node_modules/prettyjson/lib/utils.js?");
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eval("module.exports = JSON.parse(\"{\\\"author\\\":\\\"Rafael de Oleza <rafeca@gmail.com> (https://github.com/rafeca)\\\",\\\"name\\\":\\\"prettyjson\\\",\\\"description\\\":\\\"Package for formatting JSON data in a coloured YAML-style, perfect for CLI output\\\",\\\"version\\\":\\\"1.2.5\\\",\\\"homepage\\\":\\\"http://rafeca.com/prettyjson\\\",\\\"keywords\\\":[\\\"json\\\",\\\"cli\\\",\\\"formatting\\\",\\\"colors\\\"],\\\"repository\\\":{\\\"type\\\":\\\"git\\\",\\\"url\\\":\\\"https://github.com/rafeca/prettyjson.git\\\"},\\\"bugs\\\":{\\\"url\\\":\\\"https://github.com/rafeca/prettyjson/issues\\\"},\\\"main\\\":\\\"./lib/prettyjson\\\",\\\"files\\\":[\\\"bin/prettyjson\\\",\\\"lib/*.js\\\"],\\\"license\\\":\\\"MIT\\\",\\\"scripts\\\":{\\\"test\\\":\\\"npm run jshint && mocha --reporter spec\\\",\\\"testwin\\\":\\\"node ./node_modules/mocha/bin/mocha --reporter spec\\\",\\\"jshint\\\":\\\"jshint lib/*.js test/*.js\\\",\\\"coverage\\\":\\\"istanbul cover _mocha --report lcovonly -- -R spec\\\",\\\"coveralls\\\":\\\"npm run coverage && cat ./coverage/lcov.info | coveralls && rm -rf ./coverage\\\",\\\"changelog\\\":\\\"git log $(git describe --tags --abbrev=0)..HEAD --pretty='* %s' --first-parent\\\"},\\\"bin\\\":{\\\"prettyjson\\\":\\\"./bin/prettyjson\\\"},\\\"dependencies\\\":{\\\"colors\\\":\\\"1.4.0\\\",\\\"minimist\\\":\\\"^1.2.0\\\"},\\\"devDependencies\\\":{\\\"coveralls\\\":\\\"^2.11.15\\\",\\\"istanbul\\\":\\\"^0.4.5\\\",\\\"jshint\\\":\\\"^2.9.4\\\",\\\"mocha\\\":\\\"^3.1.2\\\",\\\"mocha-lcov-reporter\\\":\\\"^1.2.0\\\",\\\"should\\\":\\\"^11.1.1\\\"}}\");\n\n//# sourceURL=webpack://restaflib/C:/
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eval("module.exports = JSON.parse(\"{\\\"author\\\":\\\"Rafael de Oleza <rafeca@gmail.com> (https://github.com/rafeca)\\\",\\\"name\\\":\\\"prettyjson\\\",\\\"description\\\":\\\"Package for formatting JSON data in a coloured YAML-style, perfect for CLI output\\\",\\\"version\\\":\\\"1.2.5\\\",\\\"homepage\\\":\\\"http://rafeca.com/prettyjson\\\",\\\"keywords\\\":[\\\"json\\\",\\\"cli\\\",\\\"formatting\\\",\\\"colors\\\"],\\\"repository\\\":{\\\"type\\\":\\\"git\\\",\\\"url\\\":\\\"https://github.com/rafeca/prettyjson.git\\\"},\\\"bugs\\\":{\\\"url\\\":\\\"https://github.com/rafeca/prettyjson/issues\\\"},\\\"main\\\":\\\"./lib/prettyjson\\\",\\\"files\\\":[\\\"bin/prettyjson\\\",\\\"lib/*.js\\\"],\\\"license\\\":\\\"MIT\\\",\\\"scripts\\\":{\\\"test\\\":\\\"npm run jshint && mocha --reporter spec\\\",\\\"testwin\\\":\\\"node ./node_modules/mocha/bin/mocha --reporter spec\\\",\\\"jshint\\\":\\\"jshint lib/*.js test/*.js\\\",\\\"coverage\\\":\\\"istanbul cover _mocha --report lcovonly -- -R spec\\\",\\\"coveralls\\\":\\\"npm run coverage && cat ./coverage/lcov.info | coveralls && rm -rf ./coverage\\\",\\\"changelog\\\":\\\"git log $(git describe --tags --abbrev=0)..HEAD --pretty='* %s' --first-parent\\\"},\\\"bin\\\":{\\\"prettyjson\\\":\\\"./bin/prettyjson\\\"},\\\"dependencies\\\":{\\\"colors\\\":\\\"1.4.0\\\",\\\"minimist\\\":\\\"^1.2.0\\\"},\\\"devDependencies\\\":{\\\"coveralls\\\":\\\"^2.11.15\\\",\\\"istanbul\\\":\\\"^0.4.5\\\",\\\"jshint\\\":\\\"^2.9.4\\\",\\\"mocha\\\":\\\"^3.1.2\\\",\\\"mocha-lcov-reporter\\\":\\\"^1.2.0\\\",\\\"should\\\":\\\"^11.1.1\\\"}}\");\n\n//# sourceURL=webpack://restaflib/C:/sassoftware/restaf/node_modules/prettyjson/package.json?");
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eval("// shim for using process in browser\nvar process = module.exports = {};\n\n// cached from whatever global is present so that test runners that stub it\n// don't break things. But we need to wrap it in a try catch in case it is\n// wrapped in strict mode code which doesn't define any globals. It's inside a\n// function because try/catches deoptimize in certain engines.\n\nvar cachedSetTimeout;\nvar cachedClearTimeout;\n\nfunction defaultSetTimout() {\n throw new Error('setTimeout has not been defined');\n}\nfunction defaultClearTimeout () {\n throw new Error('clearTimeout has not been defined');\n}\n(function () {\n try {\n if (typeof setTimeout === 'function') {\n cachedSetTimeout = setTimeout;\n } else {\n cachedSetTimeout = defaultSetTimout;\n }\n } catch (e) {\n cachedSetTimeout = defaultSetTimout;\n }\n try {\n if (typeof clearTimeout === 'function') {\n cachedClearTimeout = clearTimeout;\n } else {\n cachedClearTimeout = defaultClearTimeout;\n }\n } catch (e) {\n cachedClearTimeout = defaultClearTimeout;\n }\n} ())\nfunction runTimeout(fun) {\n if (cachedSetTimeout === setTimeout) {\n //normal enviroments in sane situations\n return setTimeout(fun, 0);\n }\n // if setTimeout wasn't available but was latter defined\n if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) {\n cachedSetTimeout = setTimeout;\n return setTimeout(fun, 0);\n }\n try {\n // when when somebody has screwed with setTimeout but no I.E. maddness\n return cachedSetTimeout(fun, 0);\n } catch(e){\n try {\n // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally\n return cachedSetTimeout.call(null, fun, 0);\n } catch(e){\n // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error\n return cachedSetTimeout.call(this, fun, 0);\n }\n }\n\n\n}\nfunction runClearTimeout(marker) {\n if (cachedClearTimeout === clearTimeout) {\n //normal enviroments in sane situations\n return clearTimeout(marker);\n }\n // if clearTimeout wasn't available but was latter defined\n if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) {\n cachedClearTimeout = clearTimeout;\n return clearTimeout(marker);\n }\n try {\n // when when somebody has screwed with setTimeout but no I.E. maddness\n return cachedClearTimeout(marker);\n } catch (e){\n try {\n // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally\n return cachedClearTimeout.call(null, marker);\n } catch (e){\n // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error.\n // Some versions of I.E. have different rules for clearTimeout vs setTimeout\n return cachedClearTimeout.call(this, marker);\n }\n }\n\n\n\n}\nvar queue = [];\nvar draining = false;\nvar currentQueue;\nvar queueIndex = -1;\n\nfunction cleanUpNextTick() {\n if (!draining || !currentQueue) {\n return;\n }\n draining = false;\n if (currentQueue.length) {\n queue = currentQueue.concat(queue);\n } else {\n queueIndex = -1;\n }\n if (queue.length) {\n drainQueue();\n }\n}\n\nfunction drainQueue() {\n if (draining) {\n return;\n }\n var timeout = runTimeout(cleanUpNextTick);\n draining = true;\n\n var len = queue.length;\n while(len) {\n currentQueue = queue;\n queue = [];\n while (++queueIndex < len) {\n if (currentQueue) {\n currentQueue[queueIndex].run();\n }\n }\n queueIndex = -1;\n len = queue.length;\n }\n currentQueue = null;\n draining = false;\n runClearTimeout(timeout);\n}\n\nprocess.nextTick = function (fun) {\n var args = new Array(arguments.length - 1);\n if (arguments.length > 1) {\n for (var i = 1; i < arguments.length; i++) {\n args[i - 1] = arguments[i];\n }\n }\n queue.push(new Item(fun, args));\n if (queue.length === 1 && !draining) {\n runTimeout(drainQueue);\n }\n};\n\n// v8 likes predictible objects\nfunction Item(fun, array) {\n this.fun = fun;\n this.array = array;\n}\nItem.prototype.run = function () {\n this.fun.apply(null, this.array);\n};\nprocess.title = 'browser';\nprocess.browser = true;\nprocess.env = {};\nprocess.argv = [];\nprocess.version = ''; // empty string to avoid regexp issues\nprocess.versions = {};\n\nfunction noop() {}\n\nprocess.on = noop;\nprocess.addListener = noop;\nprocess.once = noop;\nprocess.off = noop;\nprocess.removeListener = noop;\nprocess.removeAllListeners = noop;\nprocess.emit = noop;\nprocess.prependListener = noop;\nprocess.prependOnceListener = noop;\n\nprocess.listeners = function (name) { return [] }\n\nprocess.binding = function (name) {\n throw new Error('process.binding is not supported');\n};\n\nprocess.cwd = function () { return '/' };\nprocess.chdir = function (dir) {\n throw new Error('process.chdir is not supported');\n};\nprocess.umask = function() { return 0; };\n\n\n//# sourceURL=webpack://restaflib/C:/
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eval("// shim for using process in browser\nvar process = module.exports = {};\n\n// cached from whatever global is present so that test runners that stub it\n// don't break things. But we need to wrap it in a try catch in case it is\n// wrapped in strict mode code which doesn't define any globals. It's inside a\n// function because try/catches deoptimize in certain engines.\n\nvar cachedSetTimeout;\nvar cachedClearTimeout;\n\nfunction defaultSetTimout() {\n throw new Error('setTimeout has not been defined');\n}\nfunction defaultClearTimeout () {\n throw new Error('clearTimeout has not been defined');\n}\n(function () {\n try {\n if (typeof setTimeout === 'function') {\n cachedSetTimeout = setTimeout;\n } else {\n cachedSetTimeout = defaultSetTimout;\n }\n } catch (e) {\n cachedSetTimeout = defaultSetTimout;\n }\n try {\n if (typeof clearTimeout === 'function') {\n cachedClearTimeout = clearTimeout;\n } else {\n cachedClearTimeout = defaultClearTimeout;\n }\n } catch (e) {\n cachedClearTimeout = defaultClearTimeout;\n }\n} ())\nfunction runTimeout(fun) {\n if (cachedSetTimeout === setTimeout) {\n //normal enviroments in sane situations\n return setTimeout(fun, 0);\n }\n // if setTimeout wasn't available but was latter defined\n if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) {\n cachedSetTimeout = setTimeout;\n return setTimeout(fun, 0);\n }\n try {\n // when when somebody has screwed with setTimeout but no I.E. maddness\n return cachedSetTimeout(fun, 0);\n } catch(e){\n try {\n // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally\n return cachedSetTimeout.call(null, fun, 0);\n } catch(e){\n // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error\n return cachedSetTimeout.call(this, fun, 0);\n }\n }\n\n\n}\nfunction runClearTimeout(marker) {\n if (cachedClearTimeout === clearTimeout) {\n //normal enviroments in sane situations\n return clearTimeout(marker);\n }\n // if clearTimeout wasn't available but was latter defined\n if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) {\n cachedClearTimeout = clearTimeout;\n return clearTimeout(marker);\n }\n try {\n // when when somebody has screwed with setTimeout but no I.E. maddness\n return cachedClearTimeout(marker);\n } catch (e){\n try {\n // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally\n return cachedClearTimeout.call(null, marker);\n } catch (e){\n // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error.\n // Some versions of I.E. have different rules for clearTimeout vs setTimeout\n return cachedClearTimeout.call(this, marker);\n }\n }\n\n\n\n}\nvar queue = [];\nvar draining = false;\nvar currentQueue;\nvar queueIndex = -1;\n\nfunction cleanUpNextTick() {\n if (!draining || !currentQueue) {\n return;\n }\n draining = false;\n if (currentQueue.length) {\n queue = currentQueue.concat(queue);\n } else {\n queueIndex = -1;\n }\n if (queue.length) {\n drainQueue();\n }\n}\n\nfunction drainQueue() {\n if (draining) {\n return;\n }\n var timeout = runTimeout(cleanUpNextTick);\n draining = true;\n\n var len = queue.length;\n while(len) {\n currentQueue = queue;\n queue = [];\n while (++queueIndex < len) {\n if (currentQueue) {\n currentQueue[queueIndex].run();\n }\n }\n queueIndex = -1;\n len = queue.length;\n }\n currentQueue = null;\n draining = false;\n runClearTimeout(timeout);\n}\n\nprocess.nextTick = function (fun) {\n var args = new Array(arguments.length - 1);\n if (arguments.length > 1) {\n for (var i = 1; i < arguments.length; i++) {\n args[i - 1] = arguments[i];\n }\n }\n queue.push(new Item(fun, args));\n if (queue.length === 1 && !draining) {\n runTimeout(drainQueue);\n }\n};\n\n// v8 likes predictible objects\nfunction Item(fun, array) {\n this.fun = fun;\n this.array = array;\n}\nItem.prototype.run = function () {\n this.fun.apply(null, this.array);\n};\nprocess.title = 'browser';\nprocess.browser = true;\nprocess.env = {};\nprocess.argv = [];\nprocess.version = ''; // empty string to avoid regexp issues\nprocess.versions = {};\n\nfunction noop() {}\n\nprocess.on = noop;\nprocess.addListener = noop;\nprocess.once = noop;\nprocess.off = noop;\nprocess.removeListener = noop;\nprocess.removeAllListeners = noop;\nprocess.emit = noop;\nprocess.prependListener = noop;\nprocess.prependOnceListener = noop;\n\nprocess.listeners = function (name) { return [] }\n\nprocess.binding = function (name) {\n throw new Error('process.binding is not supported');\n};\n\nprocess.cwd = function () { return '/' };\nprocess.chdir = function (dir) {\n throw new Error('process.chdir is not supported');\n};\nprocess.umask = function() { return 0; };\n\n\n//# sourceURL=webpack://restaflib/C:/sassoftware/restaf/node_modules/process/browser.js?");
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/***/ "../../../node_modules/util/node_modules/inherits/inherits_browser.js":
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/*!*****************************************************************************************!*\
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!*** C:/sassoftware/restaf/node_modules/util/node_modules/inherits/inherits_browser.js ***!
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\*****************************************************************************************/
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eval("if (typeof Object.create === 'function') {\n // implementation from standard node.js 'util' module\n module.exports = function inherits(ctor, superCtor) {\n ctor.super_ = superCtor\n ctor.prototype = Object.create(superCtor.prototype, {\n constructor: {\n value: ctor,\n enumerable: false,\n writable: true,\n configurable: true\n }\n });\n };\n} else {\n // old school shim for old browsers\n module.exports = function inherits(ctor, superCtor) {\n ctor.super_ = superCtor\n var TempCtor = function () {}\n TempCtor.prototype = superCtor.prototype\n ctor.prototype = new TempCtor()\n ctor.prototype.constructor = ctor\n }\n}\n\n\n//# sourceURL=webpack://restaflib/C:/
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eval("if (typeof Object.create === 'function') {\n // implementation from standard node.js 'util' module\n module.exports = function inherits(ctor, superCtor) {\n ctor.super_ = superCtor\n ctor.prototype = Object.create(superCtor.prototype, {\n constructor: {\n value: ctor,\n enumerable: false,\n writable: true,\n configurable: true\n }\n });\n };\n} else {\n // old school shim for old browsers\n module.exports = function inherits(ctor, superCtor) {\n ctor.super_ = superCtor\n var TempCtor = function () {}\n TempCtor.prototype = superCtor.prototype\n ctor.prototype = new TempCtor()\n ctor.prototype.constructor = ctor\n }\n}\n\n\n//# sourceURL=webpack://restaflib/C:/sassoftware/restaf/node_modules/util/node_modules/inherits/inherits_browser.js?");
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/***/ "../../../node_modules/util/support/isBufferBrowser.js":
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/*!**************************************************************************!*\
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!*** C:/sassoftware/restaf/node_modules/util/support/isBufferBrowser.js ***!
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\**************************************************************************/
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eval("module.exports = function isBuffer(arg) {\n return arg && typeof arg === 'object'\n && typeof arg.copy === 'function'\n && typeof arg.fill === 'function'\n && typeof arg.readUInt8 === 'function';\n}\n\n//# sourceURL=webpack://restaflib/C:/
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eval("module.exports = function isBuffer(arg) {\n return arg && typeof arg === 'object'\n && typeof arg.copy === 'function'\n && typeof arg.fill === 'function'\n && typeof arg.readUInt8 === 'function';\n}\n\n//# sourceURL=webpack://restaflib/C:/sassoftware/restaf/node_modules/util/support/isBufferBrowser.js?");
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/***/ "../../../node_modules/util/util.js":
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/*!*******************************************************!*\
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!*** C:/sassoftware/restaf/node_modules/util/util.js ***!
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\*******************************************************/
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/*! no static exports found */
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/*! all exports used */
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/***/ (function(module, exports, __webpack_require__) {
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eval("/* WEBPACK VAR INJECTION */(function(process) {// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\nvar getOwnPropertyDescriptors = Object.getOwnPropertyDescriptors ||\n function getOwnPropertyDescriptors(obj) {\n var keys = Object.keys(obj);\n var descriptors = {};\n for (var i = 0; i < keys.length; i++) {\n descriptors[keys[i]] = Object.getOwnPropertyDescriptor(obj, keys[i]);\n }\n return descriptors;\n };\n\nvar formatRegExp = /%[sdj%]/g;\nexports.format = function(f) {\n if (!isString(f)) {\n var objects = [];\n for (var i = 0; i < arguments.length; i++) {\n objects.push(inspect(arguments[i]));\n }\n return objects.join(' ');\n }\n\n var i = 1;\n var args = arguments;\n var len = args.length;\n var str = String(f).replace(formatRegExp, function(x) {\n if (x === '%%') return '%';\n if (i >= len) return x;\n switch (x) {\n case '%s': return String(args[i++]);\n case '%d': return Number(args[i++]);\n case '%j':\n try {\n return JSON.stringify(args[i++]);\n } catch (_) {\n return '[Circular]';\n }\n default:\n return x;\n }\n });\n for (var x = args[i]; i < len; x = args[++i]) {\n if (isNull(x) || !isObject(x)) {\n str += ' ' + x;\n } else {\n str += ' ' + inspect(x);\n }\n }\n return str;\n};\n\n\n// Mark that a method should not be used.\n// Returns a modified function which warns once by default.\n// If --no-deprecation is set, then it is a no-op.\nexports.deprecate = function(fn, msg) {\n if (typeof process !== 'undefined' && process.noDeprecation === true) {\n return fn;\n }\n\n // Allow for deprecating things in the process of starting up.\n if (typeof process === 'undefined') {\n return function() {\n return exports.deprecate(fn, msg).apply(this, arguments);\n };\n }\n\n var warned = false;\n function deprecated() {\n if (!warned) {\n if (process.throwDeprecation) {\n throw new Error(msg);\n } else if (process.traceDeprecation) {\n console.trace(msg);\n } else {\n console.error(msg);\n }\n warned = true;\n }\n return fn.apply(this, arguments);\n }\n\n return deprecated;\n};\n\n\nvar debugs = {};\nvar debugEnviron;\nexports.debuglog = function(set) {\n if (isUndefined(debugEnviron))\n debugEnviron = process.env.NODE_DEBUG || '';\n set = set.toUpperCase();\n if (!debugs[set]) {\n if (new RegExp('\\\\b' + set + '\\\\b', 'i').test(debugEnviron)) {\n var pid = process.pid;\n debugs[set] = function() {\n var msg = exports.format.apply(exports, arguments);\n console.error('%s %d: %s', set, pid, msg);\n };\n } else {\n debugs[set] = function() {};\n }\n }\n return debugs[set];\n};\n\n\n/**\n * Echos the value of a value. Trys to print the value out\n * in the best way possible given the different types.\n *\n * @param {Object} obj The object to print out.\n * @param {Object} opts Optional options object that alters the output.\n */\n/* legacy: obj, showHidden, depth, colors*/\nfunction inspect(obj, opts) {\n // default options\n var ctx = {\n seen: [],\n stylize: stylizeNoColor\n };\n // legacy...\n if (arguments.length >= 3) ctx.depth = arguments[2];\n if (arguments.length >= 4) ctx.colors = arguments[3];\n if (isBoolean(opts)) {\n // legacy...\n ctx.showHidden = opts;\n } else if (opts) {\n // got an \"options\" object\n exports._extend(ctx, opts);\n }\n // set default options\n if (isUndefined(ctx.showHidden)) ctx.showHidden = false;\n if (isUndefined(ctx.depth)) ctx.depth = 2;\n if (isUndefined(ctx.colors)) ctx.colors = false;\n if (isUndefined(ctx.customInspect)) ctx.customInspect = true;\n if (ctx.colors) ctx.stylize = stylizeWithColor;\n return formatValue(ctx, obj, ctx.depth);\n}\nexports.inspect = inspect;\n\n\n// http://en.wikipedia.org/wiki/ANSI_escape_code#graphics\ninspect.colors = {\n 'bold' : [1, 22],\n 'italic' : [3, 23],\n 'underline' : [4, 24],\n 'inverse' : [7, 27],\n 'white' : [37, 39],\n 'grey' : [90, 39],\n 'black' : [30, 39],\n 'blue' : [34, 39],\n 'cyan' : [36, 39],\n 'green' : [32, 39],\n 'magenta' : [35, 39],\n 'red' : [31, 39],\n 'yellow' : [33, 39]\n};\n\n// Don't use 'blue' not visible on cmd.exe\ninspect.styles = {\n 'special': 'cyan',\n 'number': 'yellow',\n 'boolean': 'yellow',\n 'undefined': 'grey',\n 'null': 'bold',\n 'string': 'green',\n 'date': 'magenta',\n // \"name\": intentionally not styling\n 'regexp': 'red'\n};\n\n\nfunction stylizeWithColor(str, styleType) {\n var style = inspect.styles[styleType];\n\n if (style) {\n return '\\u001b[' + inspect.colors[style][0] + 'm' + str +\n '\\u001b[' + inspect.colors[style][1] + 'm';\n } else {\n return str;\n }\n}\n\n\nfunction stylizeNoColor(str, styleType) {\n return str;\n}\n\n\nfunction arrayToHash(array) {\n var hash = {};\n\n array.forEach(function(val, idx) {\n hash[val] = true;\n });\n\n return hash;\n}\n\n\nfunction formatValue(ctx, value, recurseTimes) {\n // Provide a hook for user-specified inspect functions.\n // Check that value is an object with an inspect function on it\n if (ctx.customInspect &&\n value &&\n isFunction(value.inspect) &&\n // Filter out the util module, it's inspect function is special\n value.inspect !== exports.inspect &&\n // Also filter out any prototype objects using the circular check.\n !(value.constructor && value.constructor.prototype === value)) {\n var ret = value.inspect(recurseTimes, ctx);\n if (!isString(ret)) {\n ret = formatValue(ctx, ret, recurseTimes);\n }\n return ret;\n }\n\n // Primitive types cannot have properties\n var primitive = formatPrimitive(ctx, value);\n if (primitive) {\n return primitive;\n }\n\n // Look up the keys of the object.\n var keys = Object.keys(value);\n var visibleKeys = arrayToHash(keys);\n\n if (ctx.showHidden) {\n keys = Object.getOwnPropertyNames(value);\n }\n\n // IE doesn't make error fields non-enumerable\n // http://msdn.microsoft.com/en-us/library/ie/dww52sbt(v=vs.94).aspx\n if (isError(value)\n && (keys.indexOf('message') >= 0 || keys.indexOf('description') >= 0)) {\n return formatError(value);\n }\n\n // Some type of object without properties can be shortcutted.\n if (keys.length === 0) {\n if (isFunction(value)) {\n var name = value.name ? ': ' + value.name : '';\n return ctx.stylize('[Function' + name + ']', 'special');\n }\n if (isRegExp(value)) {\n return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp');\n }\n if (isDate(value)) {\n return ctx.stylize(Date.prototype.toString.call(value), 'date');\n }\n if (isError(value)) {\n return formatError(value);\n }\n }\n\n var base = '', array = false, braces = ['{', '}'];\n\n // Make Array say that they are Array\n if (isArray(value)) {\n array = true;\n braces = ['[', ']'];\n }\n\n // Make functions say that they are functions\n if (isFunction(value)) {\n var n = value.name ? ': ' + value.name : '';\n base = ' [Function' + n + ']';\n }\n\n // Make RegExps say that they are RegExps\n if (isRegExp(value)) {\n base = ' ' + RegExp.prototype.toString.call(value);\n }\n\n // Make dates with properties first say the date\n if (isDate(value)) {\n base = ' ' + Date.prototype.toUTCString.call(value);\n }\n\n // Make error with message first say the error\n if (isError(value)) {\n base = ' ' + formatError(value);\n }\n\n if (keys.length === 0 && (!array || value.length == 0)) {\n return braces[0] + base + braces[1];\n }\n\n if (recurseTimes < 0) {\n if (isRegExp(value)) {\n return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp');\n } else {\n return ctx.stylize('[Object]', 'special');\n }\n }\n\n ctx.seen.push(value);\n\n var output;\n if (array) {\n output = formatArray(ctx, value, recurseTimes, visibleKeys, keys);\n } else {\n output = keys.map(function(key) {\n return formatProperty(ctx, value, recurseTimes, visibleKeys, key, array);\n });\n }\n\n ctx.seen.pop();\n\n return reduceToSingleString(output, base, braces);\n}\n\n\nfunction formatPrimitive(ctx, value) {\n if (isUndefined(value))\n return ctx.stylize('undefined', 'undefined');\n if (isString(value)) {\n var simple = '\\'' + JSON.stringify(value).replace(/^\"|\"$/g, '')\n .replace(/'/g, \"\\\\'\")\n .replace(/\\\\\"/g, '\"') + '\\'';\n return ctx.stylize(simple, 'string');\n }\n if (isNumber(value))\n return ctx.stylize('' + value, 'number');\n if (isBoolean(value))\n return ctx.stylize('' + value, 'boolean');\n // For some reason typeof null is \"object\", so special case here.\n if (isNull(value))\n return ctx.stylize('null', 'null');\n}\n\n\nfunction formatError(value) {\n return '[' + Error.prototype.toString.call(value) + ']';\n}\n\n\nfunction formatArray(ctx, value, recurseTimes, visibleKeys, keys) {\n var output = [];\n for (var i = 0, l = value.length; i < l; ++i) {\n if (hasOwnProperty(value, String(i))) {\n output.push(formatProperty(ctx, value, recurseTimes, visibleKeys,\n String(i), true));\n } else {\n output.push('');\n }\n }\n keys.forEach(function(key) {\n if (!key.match(/^\\d+$/)) {\n output.push(formatProperty(ctx, value, recurseTimes, visibleKeys,\n key, true));\n }\n });\n return output;\n}\n\n\nfunction formatProperty(ctx, value, recurseTimes, visibleKeys, key, array) {\n var name, str, desc;\n desc = Object.getOwnPropertyDescriptor(value, key) || { value: value[key] };\n if (desc.get) {\n if (desc.set) {\n str = ctx.stylize('[Getter/Setter]', 'special');\n } else {\n str = ctx.stylize('[Getter]', 'special');\n }\n } else {\n if (desc.set) {\n str = ctx.stylize('[Setter]', 'special');\n }\n }\n if (!hasOwnProperty(visibleKeys, key)) {\n name = '[' + key + ']';\n }\n if (!str) {\n if (ctx.seen.indexOf(desc.value) < 0) {\n if (isNull(recurseTimes)) {\n str = formatValue(ctx, desc.value, null);\n } else {\n str = formatValue(ctx, desc.value, recurseTimes - 1);\n }\n if (str.indexOf('\\n') > -1) {\n if (array) {\n str = str.split('\\n').map(function(line) {\n return ' ' + line;\n }).join('\\n').substr(2);\n } else {\n str = '\\n' + str.split('\\n').map(function(line) {\n return ' ' + line;\n }).join('\\n');\n }\n }\n } else {\n str = ctx.stylize('[Circular]', 'special');\n }\n }\n if (isUndefined(name)) {\n if (array && key.match(/^\\d+$/)) {\n return str;\n }\n name = JSON.stringify('' + key);\n if (name.match(/^\"([a-zA-Z_][a-zA-Z_0-9]*)\"$/)) {\n name = name.substr(1, name.length - 2);\n name = ctx.stylize(name, 'name');\n } else {\n name = name.replace(/'/g, \"\\\\'\")\n .replace(/\\\\\"/g, '\"')\n .replace(/(^\"|\"$)/g, \"'\");\n name = ctx.stylize(name, 'string');\n }\n }\n\n return name + ': ' + str;\n}\n\n\nfunction reduceToSingleString(output, base, braces) {\n var numLinesEst = 0;\n var length = output.reduce(function(prev, cur) {\n numLinesEst++;\n if (cur.indexOf('\\n') >= 0) numLinesEst++;\n return prev + cur.replace(/\\u001b\\[\\d\\d?m/g, '').length + 1;\n }, 0);\n\n if (length > 60) {\n return braces[0] +\n (base === '' ? '' : base + '\\n ') +\n ' ' +\n output.join(',\\n ') +\n ' ' +\n braces[1];\n }\n\n return braces[0] + base + ' ' + output.join(', ') + ' ' + braces[1];\n}\n\n\n// NOTE: These type checking functions intentionally don't use `instanceof`\n// because it is fragile and can be easily faked with `Object.create()`.\nfunction isArray(ar) {\n return Array.isArray(ar);\n}\nexports.isArray = isArray;\n\nfunction isBoolean(arg) {\n return typeof arg === 'boolean';\n}\nexports.isBoolean = isBoolean;\n\nfunction isNull(arg) {\n return arg === null;\n}\nexports.isNull = isNull;\n\nfunction isNullOrUndefined(arg) {\n return arg == null;\n}\nexports.isNullOrUndefined = isNullOrUndefined;\n\nfunction isNumber(arg) {\n return typeof arg === 'number';\n}\nexports.isNumber = isNumber;\n\nfunction isString(arg) {\n return typeof arg === 'string';\n}\nexports.isString = isString;\n\nfunction isSymbol(arg) {\n return typeof arg === 'symbol';\n}\nexports.isSymbol = isSymbol;\n\nfunction isUndefined(arg) {\n return arg === void 0;\n}\nexports.isUndefined = isUndefined;\n\nfunction isRegExp(re) {\n return isObject(re) && objectToString(re) === '[object RegExp]';\n}\nexports.isRegExp = isRegExp;\n\nfunction isObject(arg) {\n return typeof arg === 'object' && arg !== null;\n}\nexports.isObject = isObject;\n\nfunction isDate(d) {\n return isObject(d) && objectToString(d) === '[object Date]';\n}\nexports.isDate = isDate;\n\nfunction isError(e) {\n return isObject(e) &&\n (objectToString(e) === '[object Error]' || e instanceof Error);\n}\nexports.isError = isError;\n\nfunction isFunction(arg) {\n return typeof arg === 'function';\n}\nexports.isFunction = isFunction;\n\nfunction isPrimitive(arg) {\n return arg === null ||\n typeof arg === 'boolean' ||\n typeof arg === 'number' ||\n typeof arg === 'string' ||\n typeof arg === 'symbol' || // ES6 symbol\n typeof arg === 'undefined';\n}\nexports.isPrimitive = isPrimitive;\n\nexports.isBuffer = __webpack_require__(/*! ./support/isBuffer */ \"../../../node_modules/util/support/isBufferBrowser.js\");\n\nfunction objectToString(o) {\n return Object.prototype.toString.call(o);\n}\n\n\nfunction pad(n) {\n return n < 10 ? '0' + n.toString(10) : n.toString(10);\n}\n\n\nvar months = ['Jan', 'Feb', 'Mar', 'Apr', 'May', 'Jun', 'Jul', 'Aug', 'Sep',\n 'Oct', 'Nov', 'Dec'];\n\n// 26 Feb 16:19:34\nfunction timestamp() {\n var d = new Date();\n var time = [pad(d.getHours()),\n pad(d.getMinutes()),\n pad(d.getSeconds())].join(':');\n return [d.getDate(), months[d.getMonth()], time].join(' ');\n}\n\n\n// log is just a thin wrapper to console.log that prepends a timestamp\nexports.log = function() {\n console.log('%s - %s', timestamp(), exports.format.apply(exports, arguments));\n};\n\n\n/**\n * Inherit the prototype methods from one constructor into another.\n *\n * The Function.prototype.inherits from lang.js rewritten as a standalone\n * function (not on Function.prototype). NOTE: If this file is to be loaded\n * during bootstrapping this function needs to be rewritten using some native\n * functions as prototype setup using normal JavaScript does not work as\n * expected during bootstrapping (see mirror.js in r114903).\n *\n * @param {function} ctor Constructor function which needs to inherit the\n * prototype.\n * @param {function} superCtor Constructor function to inherit prototype from.\n */\nexports.inherits = __webpack_require__(/*! inherits */ \"../../../node_modules/util/node_modules/inherits/inherits_browser.js\");\n\nexports._extend = function(origin, add) {\n // Don't do anything if add isn't an object\n if (!add || !isObject(add)) return origin;\n\n var keys = Object.keys(add);\n var i = keys.length;\n while (i--) {\n origin[keys[i]] = add[keys[i]];\n }\n return origin;\n};\n\nfunction hasOwnProperty(obj, prop) {\n return Object.prototype.hasOwnProperty.call(obj, prop);\n}\n\nvar kCustomPromisifiedSymbol = typeof Symbol !== 'undefined' ? Symbol('util.promisify.custom') : undefined;\n\nexports.promisify = function promisify(original) {\n if (typeof original !== 'function')\n throw new TypeError('The \"original\" argument must be of type Function');\n\n if (kCustomPromisifiedSymbol && original[kCustomPromisifiedSymbol]) {\n var fn = original[kCustomPromisifiedSymbol];\n if (typeof fn !== 'function') {\n throw new TypeError('The \"util.promisify.custom\" argument must be of type Function');\n }\n Object.defineProperty(fn, kCustomPromisifiedSymbol, {\n value: fn, enumerable: false, writable: false, configurable: true\n });\n return fn;\n }\n\n function fn() {\n var promiseResolve, promiseReject;\n var promise = new Promise(function (resolve, reject) {\n promiseResolve = resolve;\n promiseReject = reject;\n });\n\n var args = [];\n for (var i = 0; i < arguments.length; i++) {\n args.push(arguments[i]);\n }\n args.push(function (err, value) {\n if (err) {\n promiseReject(err);\n } else {\n promiseResolve(value);\n }\n });\n\n try {\n original.apply(this, args);\n } catch (err) {\n promiseReject(err);\n }\n\n return promise;\n }\n\n Object.setPrototypeOf(fn, Object.getPrototypeOf(original));\n\n if (kCustomPromisifiedSymbol) Object.defineProperty(fn, kCustomPromisifiedSymbol, {\n value: fn, enumerable: false, writable: false, configurable: true\n });\n return Object.defineProperties(\n fn,\n getOwnPropertyDescriptors(original)\n );\n}\n\nexports.promisify.custom = kCustomPromisifiedSymbol\n\nfunction callbackifyOnRejected(reason, cb) {\n // `!reason` guard inspired by bluebird (Ref: https://goo.gl/t5IS6M).\n // Because `null` is a special error value in callbacks which means \"no error\n // occurred\", we error-wrap so the callback consumer can distinguish between\n // \"the promise rejected with null\" or \"the promise fulfilled with undefined\".\n if (!reason) {\n var newReason = new Error('Promise was rejected with a falsy value');\n newReason.reason = reason;\n reason = newReason;\n }\n return cb(reason);\n}\n\nfunction callbackify(original) {\n if (typeof original !== 'function') {\n throw new TypeError('The \"original\" argument must be of type Function');\n }\n\n // We DO NOT return the promise as it gives the user a false sense that\n // the promise is actually somehow related to the callback's execution\n // and that the callback throwing will reject the promise.\n function callbackified() {\n var args = [];\n for (var i = 0; i < arguments.length; i++) {\n args.push(arguments[i]);\n }\n\n var maybeCb = args.pop();\n if (typeof maybeCb !== 'function') {\n throw new TypeError('The last argument must be of type Function');\n }\n var self = this;\n var cb = function() {\n return maybeCb.apply(self, arguments);\n };\n // In true node style we process the callback on `nextTick` with all the\n // implications (stack, `uncaughtException`, `async_hooks`)\n original.apply(this, args)\n .then(function(ret) { process.nextTick(cb, null, ret) },\n function(rej) { process.nextTick(callbackifyOnRejected, rej, cb) });\n }\n\n Object.setPrototypeOf(callbackified, Object.getPrototypeOf(original));\n Object.defineProperties(callbackified,\n getOwnPropertyDescriptors(original));\n return callbackified;\n}\nexports.callbackify = callbackify;\n\n/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(/*! ./../process/browser.js */ \"../../../node_modules/process/browser.js\")))\n\n//# sourceURL=webpack://restaflib/C:/gen2/restaf/node_modules/util/util.js?");
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eval("/* WEBPACK VAR INJECTION */(function(process) {// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\nvar getOwnPropertyDescriptors = Object.getOwnPropertyDescriptors ||\n function getOwnPropertyDescriptors(obj) {\n var keys = Object.keys(obj);\n var descriptors = {};\n for (var i = 0; i < keys.length; i++) {\n descriptors[keys[i]] = Object.getOwnPropertyDescriptor(obj, keys[i]);\n }\n return descriptors;\n };\n\nvar formatRegExp = /%[sdj%]/g;\nexports.format = function(f) {\n if (!isString(f)) {\n var objects = [];\n for (var i = 0; i < arguments.length; i++) {\n objects.push(inspect(arguments[i]));\n }\n return objects.join(' ');\n }\n\n var i = 1;\n var args = arguments;\n var len = args.length;\n var str = String(f).replace(formatRegExp, function(x) {\n if (x === '%%') return '%';\n if (i >= len) return x;\n switch (x) {\n case '%s': return String(args[i++]);\n case '%d': return Number(args[i++]);\n case '%j':\n try {\n return JSON.stringify(args[i++]);\n } catch (_) {\n return '[Circular]';\n }\n default:\n return x;\n }\n });\n for (var x = args[i]; i < len; x = args[++i]) {\n if (isNull(x) || !isObject(x)) {\n str += ' ' + x;\n } else {\n str += ' ' + inspect(x);\n }\n }\n return str;\n};\n\n\n// Mark that a method should not be used.\n// Returns a modified function which warns once by default.\n// If --no-deprecation is set, then it is a no-op.\nexports.deprecate = function(fn, msg) {\n if (typeof process !== 'undefined' && process.noDeprecation === true) {\n return fn;\n }\n\n // Allow for deprecating things in the process of starting up.\n if (typeof process === 'undefined') {\n return function() {\n return exports.deprecate(fn, msg).apply(this, arguments);\n };\n }\n\n var warned = false;\n function deprecated() {\n if (!warned) {\n if (process.throwDeprecation) {\n throw new Error(msg);\n } else if (process.traceDeprecation) {\n console.trace(msg);\n } else {\n console.error(msg);\n }\n warned = true;\n }\n return fn.apply(this, arguments);\n }\n\n return deprecated;\n};\n\n\nvar debugs = {};\nvar debugEnviron;\nexports.debuglog = function(set) {\n if (isUndefined(debugEnviron))\n debugEnviron = process.env.NODE_DEBUG || '';\n set = set.toUpperCase();\n if (!debugs[set]) {\n if (new RegExp('\\\\b' + set + '\\\\b', 'i').test(debugEnviron)) {\n var pid = process.pid;\n debugs[set] = function() {\n var msg = exports.format.apply(exports, arguments);\n console.error('%s %d: %s', set, pid, msg);\n };\n } else {\n debugs[set] = function() {};\n }\n }\n return debugs[set];\n};\n\n\n/**\n * Echos the value of a value. Trys to print the value out\n * in the best way possible given the different types.\n *\n * @param {Object} obj The object to print out.\n * @param {Object} opts Optional options object that alters the output.\n */\n/* legacy: obj, showHidden, depth, colors*/\nfunction inspect(obj, opts) {\n // default options\n var ctx = {\n seen: [],\n stylize: stylizeNoColor\n };\n // legacy...\n if (arguments.length >= 3) ctx.depth = arguments[2];\n if (arguments.length >= 4) ctx.colors = arguments[3];\n if (isBoolean(opts)) {\n // legacy...\n ctx.showHidden = opts;\n } else if (opts) {\n // got an \"options\" object\n exports._extend(ctx, opts);\n }\n // set default options\n if (isUndefined(ctx.showHidden)) ctx.showHidden = false;\n if (isUndefined(ctx.depth)) ctx.depth = 2;\n if (isUndefined(ctx.colors)) ctx.colors = false;\n if (isUndefined(ctx.customInspect)) ctx.customInspect = true;\n if (ctx.colors) ctx.stylize = stylizeWithColor;\n return formatValue(ctx, obj, ctx.depth);\n}\nexports.inspect = inspect;\n\n\n// http://en.wikipedia.org/wiki/ANSI_escape_code#graphics\ninspect.colors = {\n 'bold' : [1, 22],\n 'italic' : [3, 23],\n 'underline' : [4, 24],\n 'inverse' : [7, 27],\n 'white' : [37, 39],\n 'grey' : [90, 39],\n 'black' : [30, 39],\n 'blue' : [34, 39],\n 'cyan' : [36, 39],\n 'green' : [32, 39],\n 'magenta' : [35, 39],\n 'red' : [31, 39],\n 'yellow' : [33, 39]\n};\n\n// Don't use 'blue' not visible on cmd.exe\ninspect.styles = {\n 'special': 'cyan',\n 'number': 'yellow',\n 'boolean': 'yellow',\n 'undefined': 'grey',\n 'null': 'bold',\n 'string': 'green',\n 'date': 'magenta',\n // \"name\": intentionally not styling\n 'regexp': 'red'\n};\n\n\nfunction stylizeWithColor(str, styleType) {\n var style = inspect.styles[styleType];\n\n if (style) {\n return '\\u001b[' + inspect.colors[style][0] + 'm' + str +\n '\\u001b[' + inspect.colors[style][1] + 'm';\n } else {\n return str;\n }\n}\n\n\nfunction stylizeNoColor(str, styleType) {\n return str;\n}\n\n\nfunction arrayToHash(array) {\n var hash = {};\n\n array.forEach(function(val, idx) {\n hash[val] = true;\n });\n\n return hash;\n}\n\n\nfunction formatValue(ctx, value, recurseTimes) {\n // Provide a hook for user-specified inspect functions.\n // Check that value is an object with an inspect function on it\n if (ctx.customInspect &&\n value &&\n isFunction(value.inspect) &&\n // Filter out the util module, it's inspect function is special\n value.inspect !== exports.inspect &&\n // Also filter out any prototype objects using the circular check.\n !(value.constructor && value.constructor.prototype === value)) {\n var ret = value.inspect(recurseTimes, ctx);\n if (!isString(ret)) {\n ret = formatValue(ctx, ret, recurseTimes);\n }\n return ret;\n }\n\n // Primitive types cannot have properties\n var primitive = formatPrimitive(ctx, value);\n if (primitive) {\n return primitive;\n }\n\n // Look up the keys of the object.\n var keys = Object.keys(value);\n var visibleKeys = arrayToHash(keys);\n\n if (ctx.showHidden) {\n keys = Object.getOwnPropertyNames(value);\n }\n\n // IE doesn't make error fields non-enumerable\n // http://msdn.microsoft.com/en-us/library/ie/dww52sbt(v=vs.94).aspx\n if (isError(value)\n && (keys.indexOf('message') >= 0 || keys.indexOf('description') >= 0)) {\n return formatError(value);\n }\n\n // Some type of object without properties can be shortcutted.\n if (keys.length === 0) {\n if (isFunction(value)) {\n var name = value.name ? ': ' + value.name : '';\n return ctx.stylize('[Function' + name + ']', 'special');\n }\n if (isRegExp(value)) {\n return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp');\n }\n if (isDate(value)) {\n return ctx.stylize(Date.prototype.toString.call(value), 'date');\n }\n if (isError(value)) {\n return formatError(value);\n }\n }\n\n var base = '', array = false, braces = ['{', '}'];\n\n // Make Array say that they are Array\n if (isArray(value)) {\n array = true;\n braces = ['[', ']'];\n }\n\n // Make functions say that they are functions\n if (isFunction(value)) {\n var n = value.name ? ': ' + value.name : '';\n base = ' [Function' + n + ']';\n }\n\n // Make RegExps say that they are RegExps\n if (isRegExp(value)) {\n base = ' ' + RegExp.prototype.toString.call(value);\n }\n\n // Make dates with properties first say the date\n if (isDate(value)) {\n base = ' ' + Date.prototype.toUTCString.call(value);\n }\n\n // Make error with message first say the error\n if (isError(value)) {\n base = ' ' + formatError(value);\n }\n\n if (keys.length === 0 && (!array || value.length == 0)) {\n return braces[0] + base + braces[1];\n }\n\n if (recurseTimes < 0) {\n if (isRegExp(value)) {\n return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp');\n } else {\n return ctx.stylize('[Object]', 'special');\n }\n }\n\n ctx.seen.push(value);\n\n var output;\n if (array) {\n output = formatArray(ctx, value, recurseTimes, visibleKeys, keys);\n } else {\n output = keys.map(function(key) {\n return formatProperty(ctx, value, recurseTimes, visibleKeys, key, array);\n });\n }\n\n ctx.seen.pop();\n\n return reduceToSingleString(output, base, braces);\n}\n\n\nfunction formatPrimitive(ctx, value) {\n if (isUndefined(value))\n return ctx.stylize('undefined', 'undefined');\n if (isString(value)) {\n var simple = '\\'' + JSON.stringify(value).replace(/^\"|\"$/g, '')\n .replace(/'/g, \"\\\\'\")\n .replace(/\\\\\"/g, '\"') + '\\'';\n return ctx.stylize(simple, 'string');\n }\n if (isNumber(value))\n return ctx.stylize('' + value, 'number');\n if (isBoolean(value))\n return ctx.stylize('' + value, 'boolean');\n // For some reason typeof null is \"object\", so special case here.\n if (isNull(value))\n return ctx.stylize('null', 'null');\n}\n\n\nfunction formatError(value) {\n return '[' + Error.prototype.toString.call(value) + ']';\n}\n\n\nfunction formatArray(ctx, value, recurseTimes, visibleKeys, keys) {\n var output = [];\n for (var i = 0, l = value.length; i < l; ++i) {\n if (hasOwnProperty(value, String(i))) {\n output.push(formatProperty(ctx, value, recurseTimes, visibleKeys,\n String(i), true));\n } else {\n output.push('');\n }\n }\n keys.forEach(function(key) {\n if (!key.match(/^\\d+$/)) {\n output.push(formatProperty(ctx, value, recurseTimes, visibleKeys,\n key, true));\n }\n });\n return output;\n}\n\n\nfunction formatProperty(ctx, value, recurseTimes, visibleKeys, key, array) {\n var name, str, desc;\n desc = Object.getOwnPropertyDescriptor(value, key) || { value: value[key] };\n if (desc.get) {\n if (desc.set) {\n str = ctx.stylize('[Getter/Setter]', 'special');\n } else {\n str = ctx.stylize('[Getter]', 'special');\n }\n } else {\n if (desc.set) {\n str = ctx.stylize('[Setter]', 'special');\n }\n }\n if (!hasOwnProperty(visibleKeys, key)) {\n name = '[' + key + ']';\n }\n if (!str) {\n if (ctx.seen.indexOf(desc.value) < 0) {\n if (isNull(recurseTimes)) {\n str = formatValue(ctx, desc.value, null);\n } else {\n str = formatValue(ctx, desc.value, recurseTimes - 1);\n }\n if (str.indexOf('\\n') > -1) {\n if (array) {\n str = str.split('\\n').map(function(line) {\n return ' ' + line;\n }).join('\\n').substr(2);\n } else {\n str = '\\n' + str.split('\\n').map(function(line) {\n return ' ' + line;\n }).join('\\n');\n }\n }\n } else {\n str = ctx.stylize('[Circular]', 'special');\n }\n }\n if (isUndefined(name)) {\n if (array && key.match(/^\\d+$/)) {\n return str;\n }\n name = JSON.stringify('' + key);\n if (name.match(/^\"([a-zA-Z_][a-zA-Z_0-9]*)\"$/)) {\n name = name.substr(1, name.length - 2);\n name = ctx.stylize(name, 'name');\n } else {\n name = name.replace(/'/g, \"\\\\'\")\n .replace(/\\\\\"/g, '\"')\n .replace(/(^\"|\"$)/g, \"'\");\n name = ctx.stylize(name, 'string');\n }\n }\n\n return name + ': ' + str;\n}\n\n\nfunction reduceToSingleString(output, base, braces) {\n var numLinesEst = 0;\n var length = output.reduce(function(prev, cur) {\n numLinesEst++;\n if (cur.indexOf('\\n') >= 0) numLinesEst++;\n return prev + cur.replace(/\\u001b\\[\\d\\d?m/g, '').length + 1;\n }, 0);\n\n if (length > 60) {\n return braces[0] +\n (base === '' ? '' : base + '\\n ') +\n ' ' +\n output.join(',\\n ') +\n ' ' +\n braces[1];\n }\n\n return braces[0] + base + ' ' + output.join(', ') + ' ' + braces[1];\n}\n\n\n// NOTE: These type checking functions intentionally don't use `instanceof`\n// because it is fragile and can be easily faked with `Object.create()`.\nfunction isArray(ar) {\n return Array.isArray(ar);\n}\nexports.isArray = isArray;\n\nfunction isBoolean(arg) {\n return typeof arg === 'boolean';\n}\nexports.isBoolean = isBoolean;\n\nfunction isNull(arg) {\n return arg === null;\n}\nexports.isNull = isNull;\n\nfunction isNullOrUndefined(arg) {\n return arg == null;\n}\nexports.isNullOrUndefined = isNullOrUndefined;\n\nfunction isNumber(arg) {\n return typeof arg === 'number';\n}\nexports.isNumber = isNumber;\n\nfunction isString(arg) {\n return typeof arg === 'string';\n}\nexports.isString = isString;\n\nfunction isSymbol(arg) {\n return typeof arg === 'symbol';\n}\nexports.isSymbol = isSymbol;\n\nfunction isUndefined(arg) {\n return arg === void 0;\n}\nexports.isUndefined = isUndefined;\n\nfunction isRegExp(re) {\n return isObject(re) && objectToString(re) === '[object RegExp]';\n}\nexports.isRegExp = isRegExp;\n\nfunction isObject(arg) {\n return typeof arg === 'object' && arg !== null;\n}\nexports.isObject = isObject;\n\nfunction isDate(d) {\n return isObject(d) && objectToString(d) === '[object Date]';\n}\nexports.isDate = isDate;\n\nfunction isError(e) {\n return isObject(e) &&\n (objectToString(e) === '[object Error]' || e instanceof Error);\n}\nexports.isError = isError;\n\nfunction isFunction(arg) {\n return typeof arg === 'function';\n}\nexports.isFunction = isFunction;\n\nfunction isPrimitive(arg) {\n return arg === null ||\n typeof arg === 'boolean' ||\n typeof arg === 'number' ||\n typeof arg === 'string' ||\n typeof arg === 'symbol' || // ES6 symbol\n typeof arg === 'undefined';\n}\nexports.isPrimitive = isPrimitive;\n\nexports.isBuffer = __webpack_require__(/*! ./support/isBuffer */ \"../../../node_modules/util/support/isBufferBrowser.js\");\n\nfunction objectToString(o) {\n return Object.prototype.toString.call(o);\n}\n\n\nfunction pad(n) {\n return n < 10 ? '0' + n.toString(10) : n.toString(10);\n}\n\n\nvar months = ['Jan', 'Feb', 'Mar', 'Apr', 'May', 'Jun', 'Jul', 'Aug', 'Sep',\n 'Oct', 'Nov', 'Dec'];\n\n// 26 Feb 16:19:34\nfunction timestamp() {\n var d = new Date();\n var time = [pad(d.getHours()),\n pad(d.getMinutes()),\n pad(d.getSeconds())].join(':');\n return [d.getDate(), months[d.getMonth()], time].join(' ');\n}\n\n\n// log is just a thin wrapper to console.log that prepends a timestamp\nexports.log = function() {\n console.log('%s - %s', timestamp(), exports.format.apply(exports, arguments));\n};\n\n\n/**\n * Inherit the prototype methods from one constructor into another.\n *\n * The Function.prototype.inherits from lang.js rewritten as a standalone\n * function (not on Function.prototype). NOTE: If this file is to be loaded\n * during bootstrapping this function needs to be rewritten using some native\n * functions as prototype setup using normal JavaScript does not work as\n * expected during bootstrapping (see mirror.js in r114903).\n *\n * @param {function} ctor Constructor function which needs to inherit the\n * prototype.\n * @param {function} superCtor Constructor function to inherit prototype from.\n */\nexports.inherits = __webpack_require__(/*! inherits */ \"../../../node_modules/util/node_modules/inherits/inherits_browser.js\");\n\nexports._extend = function(origin, add) {\n // Don't do anything if add isn't an object\n if (!add || !isObject(add)) return origin;\n\n var keys = Object.keys(add);\n var i = keys.length;\n while (i--) {\n origin[keys[i]] = add[keys[i]];\n }\n return origin;\n};\n\nfunction hasOwnProperty(obj, prop) {\n return Object.prototype.hasOwnProperty.call(obj, prop);\n}\n\nvar kCustomPromisifiedSymbol = typeof Symbol !== 'undefined' ? Symbol('util.promisify.custom') : undefined;\n\nexports.promisify = function promisify(original) {\n if (typeof original !== 'function')\n throw new TypeError('The \"original\" argument must be of type Function');\n\n if (kCustomPromisifiedSymbol && original[kCustomPromisifiedSymbol]) {\n var fn = original[kCustomPromisifiedSymbol];\n if (typeof fn !== 'function') {\n throw new TypeError('The \"util.promisify.custom\" argument must be of type Function');\n }\n Object.defineProperty(fn, kCustomPromisifiedSymbol, {\n value: fn, enumerable: false, writable: false, configurable: true\n });\n return fn;\n }\n\n function fn() {\n var promiseResolve, promiseReject;\n var promise = new Promise(function (resolve, reject) {\n promiseResolve = resolve;\n promiseReject = reject;\n });\n\n var args = [];\n for (var i = 0; i < arguments.length; i++) {\n args.push(arguments[i]);\n }\n args.push(function (err, value) {\n if (err) {\n promiseReject(err);\n } else {\n promiseResolve(value);\n }\n });\n\n try {\n original.apply(this, args);\n } catch (err) {\n promiseReject(err);\n }\n\n return promise;\n }\n\n Object.setPrototypeOf(fn, Object.getPrototypeOf(original));\n\n if (kCustomPromisifiedSymbol) Object.defineProperty(fn, kCustomPromisifiedSymbol, {\n value: fn, enumerable: false, writable: false, configurable: true\n });\n return Object.defineProperties(\n fn,\n getOwnPropertyDescriptors(original)\n );\n}\n\nexports.promisify.custom = kCustomPromisifiedSymbol\n\nfunction callbackifyOnRejected(reason, cb) {\n // `!reason` guard inspired by bluebird (Ref: https://goo.gl/t5IS6M).\n // Because `null` is a special error value in callbacks which means \"no error\n // occurred\", we error-wrap so the callback consumer can distinguish between\n // \"the promise rejected with null\" or \"the promise fulfilled with undefined\".\n if (!reason) {\n var newReason = new Error('Promise was rejected with a falsy value');\n newReason.reason = reason;\n reason = newReason;\n }\n return cb(reason);\n}\n\nfunction callbackify(original) {\n if (typeof original !== 'function') {\n throw new TypeError('The \"original\" argument must be of type Function');\n }\n\n // We DO NOT return the promise as it gives the user a false sense that\n // the promise is actually somehow related to the callback's execution\n // and that the callback throwing will reject the promise.\n function callbackified() {\n var args = [];\n for (var i = 0; i < arguments.length; i++) {\n args.push(arguments[i]);\n }\n\n var maybeCb = args.pop();\n if (typeof maybeCb !== 'function') {\n throw new TypeError('The last argument must be of type Function');\n }\n var self = this;\n var cb = function() {\n return maybeCb.apply(self, arguments);\n };\n // In true node style we process the callback on `nextTick` with all the\n // implications (stack, `uncaughtException`, `async_hooks`)\n original.apply(this, args)\n .then(function(ret) { process.nextTick(cb, null, ret) },\n function(rej) { process.nextTick(callbackifyOnRejected, rej, cb) });\n }\n\n Object.setPrototypeOf(callbackified, Object.getPrototypeOf(original));\n Object.defineProperties(callbackified,\n getOwnPropertyDescriptors(original));\n return callbackified;\n}\nexports.callbackify = callbackify;\n\n/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(/*! ./../process/browser.js */ \"../../../node_modules/process/browser.js\")))\n\n//# sourceURL=webpack://restaflib/C:/sassoftware/restaf/node_modules/util/util.js?");
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eval("/* harmony import */ var _babel_runtime_helpers_typeof__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! @babel/runtime/helpers/typeof */ \"../../../node_modules/@babel/runtime/helpers/typeof.js\");\n/* harmony import */ var _babel_runtime_helpers_typeof__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(_babel_runtime_helpers_typeof__WEBPACK_IMPORTED_MODULE_0__);\n/* harmony import */ var _babel_runtime_helpers_asyncToGenerator__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! @babel/runtime/helpers/asyncToGenerator */ \"../../../node_modules/@babel/runtime/helpers/asyncToGenerator.js\");\n/* harmony import */ var _babel_runtime_helpers_asyncToGenerator__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(_babel_runtime_helpers_asyncToGenerator__WEBPACK_IMPORTED_MODULE_1__);\n/* harmony import */ var _babel_runtime_regenerator__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! @babel/runtime/regenerator */ \"../../../node_modules/@babel/runtime/regenerator/index.js\");\n/* harmony import */ var _babel_runtime_regenerator__WEBPACK_IMPORTED_MODULE_2___default = /*#__PURE__*/__webpack_require__.n(_babel_runtime_regenerator__WEBPACK_IMPORTED_MODULE_2__);\n/*\n* Copyright © 2023, SAS Institute Inc., Cary, NC, USA. All Rights Reserved.\n* SPDX-License-Identifier: Apache-2.0\n*/\n\n\n/**\n * @description Setup access to compute service\n * @async\n * @module computeSetup\n * @category restaflib/compute\n * \n * @param {store} store - restaf store\n * @param {string=} contextName name of the context. If not specified defaults to Job Execution context\n * @param {logonPayload=} payload logon payload.If null assumes that logon was done earlier.\n * @param {sessionPayload=} sessionPayload for createSession call\n * @param {string=} sessionID id of a session to attach\n * @returns {promise} - returns a compute session\n */\n\n\n\nfunction computeSetup(_x, _x2, _x3, _x4, _x5) {\n return _computeSetup.apply(this, arguments);\n}\nfunction _computeSetup() {\n _computeSetup = _babel_runtime_helpers_asyncToGenerator__WEBPACK_IMPORTED_MODULE_1___default()( /*#__PURE__*/_babel_runtime_regenerator__WEBPACK_IMPORTED_MODULE_2___default.a.mark(function _callee(store, contextName, payload, sessionPayload, sessionID) {\n var msg, _yield$store$addServi, compute, session, _p, sessionList, selfcmd, p, contexts, name, createSession;\n return _babel_runtime_regenerator__WEBPACK_IMPORTED_MODULE_2___default.a.wrap(function _callee$(_context) {\n while (1) switch (_context.prev = _context.next) {\n case 0:\n if (!(sessionID != null && _babel_runtime_helpers_typeof__WEBPACK_IMPORTED_MODULE_0___default()(sessionID) === 'object')) {\n _context.next = 2;\n break;\n }\n return _context.abrupt(\"return\", sessionID);\n case 2:\n if (!(payload != null)) {\n _context.next = 6;\n break;\n }\n _context.next = 5;\n return store.logon(payload);\n case 5:\n msg = _context.sent;\n case 6:\n _context.next = 8;\n return store.addServices('compute');\n case 8:\n _yield$store$addServi = _context.sent;\n compute = _yield$store$addServi.compute;\n // Not PUP\n session = null; // Use user specified session\n if (!(sessionID != null)) {\n _context.next = 23;\n break;\n }\n _p = {\n qs: {\n filter: \"eq( id,'\".concat(sessionID, \"')\")\n }\n };\n _context.next = 15;\n return store.apiCall(compute.links('sessions'), _p);\n case 15:\n sessionList = _context.sent;\n if (!(sessionList.items().size === 0)) {\n _context.next = 18;\n break;\n }\n throw \"ERROR: The sessionID \".concat(sessionID, \" was not found.\");\n case 18:\n selfcmd = sessionList.itemsCmd(sessionList.itemsList(0), \"self\");\n _context.next = 21;\n return store.apiCall(selfcmd);\n case 21:\n session = _context.sent;\n return _context.abrupt(\"return\", session);\n case 23:\n if (!(store.store.config.options.computeServerId != null)) {\n _context.next = 28;\n break;\n }\n _context.next = 26;\n return store.apiCall(compute.links('createSession'));\n case 26:\n session = _context.sent;\n return _context.abrupt(\"return\", session);\n case 28:\n // create a session - most common case\n\n if (contextName == null) {\n contextName = 'SAS Job Execution';\n }\n ;\n p = {\n qs: {\n filter: \"contains(name,'\".concat(contextName, \"')\")\n }\n };\n _context.next = 33;\n return store.apiCall(compute.links(\"contexts\"), p);\n case 33:\n contexts = _context.sent;\n if (!(contexts.itemsList().size === 0)) {\n _context.next = 36;\n break;\n }\n throw \"Context \".concat(contextName, \" not found\");\n case 36:\n name = contexts.itemsList(0);\n if (!(sessionID == null)) {\n _context.next = 43;\n break;\n }\n p = sessionPayload == null ? null : sessionPayload;\n createSession = contexts.itemsCmd(name, 'createSession');\n _context.next = 42;\n return store.apiCall(createSession, sessionPayload);\n case 42:\n session = _context.sent;\n case 43:\n return _context.abrupt(\"return\", session);\n case 44:\n case \"end\":\n return _context.stop();\n }\n }, _callee);\n }));\n return _computeSetup.apply(this, arguments);\n}\n/* harmony default export */ __webpack_exports__[\"a\"] = (computeSetup);\n\n//# sourceURL=webpack://restaflib/./computeSetup.js?");
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eval("/* harmony import */ var _babel_runtime_helpers_typeof__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! @babel/runtime/helpers/typeof */ \"../../../node_modules/@babel/runtime/helpers/typeof.js\");\n/* harmony import */ var _babel_runtime_helpers_typeof__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(_babel_runtime_helpers_typeof__WEBPACK_IMPORTED_MODULE_0__);\n/* harmony import */ var _babel_runtime_helpers_asyncToGenerator__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! @babel/runtime/helpers/asyncToGenerator */ \"../../../node_modules/@babel/runtime/helpers/asyncToGenerator.js\");\n/* harmony import */ var _babel_runtime_helpers_asyncToGenerator__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(_babel_runtime_helpers_asyncToGenerator__WEBPACK_IMPORTED_MODULE_1__);\n/* harmony import */ var _babel_runtime_regenerator__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! @babel/runtime/regenerator */ \"../../../node_modules/@babel/runtime/regenerator/index.js\");\n/* harmony import */ var _babel_runtime_regenerator__WEBPACK_IMPORTED_MODULE_2___default = /*#__PURE__*/__webpack_require__.n(_babel_runtime_regenerator__WEBPACK_IMPORTED_MODULE_2__);\n/*\r\n* Copyright © 2023, SAS Institute Inc., Cary, NC, USA. All Rights Reserved.\r\n* SPDX-License-Identifier: Apache-2.0\r\n*/\n\n\n/**\r\n * @description Setup access to compute service\r\n * @async\r\n * @module computeSetup\r\n * @category restaflib/compute\r\n * \r\n * @param {store} store - restaf store\r\n * @param {string=} contextName name of the context. If not specified defaults to Job Execution context\r\n * @param {logonPayload=} payload logon payload.If null assumes that logon was done earlier.\r\n * @param {sessionPayload=} sessionPayload for createSession call\r\n * @param {string=} sessionID id of a session to attach\r\n * @returns {promise} - returns a compute session\r\n */\n\n\n\nfunction computeSetup(_x, _x2, _x3, _x4, _x5) {\n return _computeSetup.apply(this, arguments);\n}\nfunction _computeSetup() {\n _computeSetup = _babel_runtime_helpers_asyncToGenerator__WEBPACK_IMPORTED_MODULE_1___default()( /*#__PURE__*/_babel_runtime_regenerator__WEBPACK_IMPORTED_MODULE_2___default.a.mark(function _callee(store, contextName, payload, sessionPayload, sessionID) {\n var msg, _yield$store$addServi, compute, session, _p, sessionList, selfcmd, p, contexts, name, createSession;\n return _babel_runtime_regenerator__WEBPACK_IMPORTED_MODULE_2___default.a.wrap(function _callee$(_context) {\n while (1) switch (_context.prev = _context.next) {\n case 0:\n if (!(sessionID != null && _babel_runtime_helpers_typeof__WEBPACK_IMPORTED_MODULE_0___default()(sessionID) === 'object')) {\n _context.next = 2;\n break;\n }\n return _context.abrupt(\"return\", sessionID);\n case 2:\n if (!(payload != null)) {\n _context.next = 6;\n break;\n }\n _context.next = 5;\n return store.logon(payload);\n case 5:\n msg = _context.sent;\n case 6:\n _context.next = 8;\n return store.addServices('compute');\n case 8:\n _yield$store$addServi = _context.sent;\n compute = _yield$store$addServi.compute;\n // Not PUP\n session = null; // Use user specified session\n if (!(sessionID != null)) {\n _context.next = 23;\n break;\n }\n _p = {\n qs: {\n filter: \"eq( id,'\".concat(sessionID, \"')\")\n }\n };\n _context.next = 15;\n return store.apiCall(compute.links('sessions'), _p);\n case 15:\n sessionList = _context.sent;\n if (!(sessionList.items().size === 0)) {\n _context.next = 18;\n break;\n }\n throw \"ERROR: The sessionID \".concat(sessionID, \" was not found.\");\n case 18:\n selfcmd = sessionList.itemsCmd(sessionList.itemsList(0), \"self\");\n _context.next = 21;\n return store.apiCall(selfcmd);\n case 21:\n session = _context.sent;\n return _context.abrupt(\"return\", session);\n case 23:\n if (!(store.store.config.options.computeServerId != null)) {\n _context.next = 28;\n break;\n }\n _context.next = 26;\n return store.apiCall(compute.links('createSession'));\n case 26:\n session = _context.sent;\n return _context.abrupt(\"return\", session);\n case 28:\n // create a session - most common case\n\n if (contextName == null) {\n contextName = 'SAS Job Execution';\n }\n ;\n p = {\n qs: {\n filter: \"contains(name,'\".concat(contextName, \"')\")\n }\n };\n _context.next = 33;\n return store.apiCall(compute.links(\"contexts\"), p);\n case 33:\n contexts = _context.sent;\n if (!(contexts.itemsList().size === 0)) {\n _context.next = 36;\n break;\n }\n throw \"Context \".concat(contextName, \" not found\");\n case 36:\n name = contexts.itemsList(0);\n if (!(sessionID == null)) {\n _context.next = 43;\n break;\n }\n p = sessionPayload == null ? null : sessionPayload;\n createSession = contexts.itemsCmd(name, 'createSession');\n _context.next = 42;\n return store.apiCall(createSession, sessionPayload);\n case 42:\n session = _context.sent;\n case 43:\n return _context.abrupt(\"return\", session);\n case 44:\n case \"end\":\n return _context.stop();\n }\n }, _callee);\n }));\n return _computeSetup.apply(this, arguments);\n}\n/* harmony default export */ __webpack_exports__[\"a\"] = (computeSetup);\n\n//# sourceURL=webpack://restaflib/./computeSetup.js?");
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eval("/*\r\n* Copyright © 2023, SAS Institute Inc., Cary, NC, USA. All Rights Reserved.\r\n* SPDX-License-Identifier: Apache-2.0\r\n*/\n\nfunction commonCasl() {\n var casl = \"\\n \\n /*------------------------------------------------*/\\n /*Does the tables exist and if not try to load it */\\n /*\\n Typical usage:\\n rc = checkAndLoadTable(caslib, name);\\n if ( rc ne true) then do;\\n ...handle errors...\\n end; \\n else do;\\n ...your stuff...\\n end;\\n rc = true - the data is ready for use\\n rc = false - the table could not be found\\n rc = -1 - the caslib does not exist\\n */\\n /*------------------------------------------------*/\\n\\n function checkAndLoadTable(caslib, name); \\n\\n /* verify caslib is there */\\n table.queryCaslib status=status result=result/\\n caslib = caslib;\\n do k,v over result; /* to handle casuser[user] */ \\n rc = v;\\n end;\\n if ( rc eq false ) then \\n return -1;\\n /* \\n * Check to see if table is already loaded \\n */ \\n action table.tableExists r=result/ \\n caslib = caslib \\n name = name; \\n /* \\n * if not loaded then try to load it \\n */ \\n rc = true;\\n if (result.exists eq 0) then do; \\n path = lookupPath(caslib, name);\\n if (path eq '*') then do;\\n rc = false;\\n end;\\n else do;\\n\\t action table.loadTable status=status/ \\n\\t caslib = caslib \\n\\t source = path \\n\\t casout={caslib= caslib name=name}; \\n\\t if (status.statusCode ne 0 ) then rc = false;\\n end; \\n end; \\n return rc; \\n end; \\n\\n/*\\n * return path to table\\n */\\n\\nfunction lookupPath(caslib, name ) ; \\n table.fileInfo r = result/ \\n caslib=caslib; \\n\\n names = result.fileInfo[,4]; \\n nameu = upcase(name)||'.SASHDAT'; \\n cpath = '*'; \\n count = 0; \\n\\n do n over names; \\n\\t if (upcase(n) eq nameu) then do; \\n\\t count = count + 1; \\n\\t if ( cpath eq '*') then do; \\n\\t cpath = n; \\n\\t end; \\n\\t end; \\n end; \\n \\n if (count GT 1 ) then do; \\n print 'Warning: ' count 'Files with names only different in case exist - First one chosen';\\n print 'Path: ' cpath ' will be used****'; \\n end; \\n r = cpath; \\n return r; \\nend; \\n\\n /*-----------------------------------------*/ \\n /* isModel: is it model table */ \\n /*-----------------------------------------*/ \\n \\n function isModel(caslib, name) ; \\n table.columnInfo r = result / \\n table = {caslib=caslib , name=name}; \\n validTable = false; \\n mtype = 'bad'; \\n do c over result.columninfo; \\n cu = upCase(c.Column); \\n if ( cu eq 'DATASTEPSRC') then do; \\n mtype = 'ds'; \\n end; \\n else if ( cu eq '_STATE_' ) then do; \\n mtype = 'astore'; \\n end; \\n else if (cu eq 'MODELMETADATA') then do; \\n mtype = 'ds2'; \\n end; \\n end; \\n print 'Specified model type: ' || mtype; \\n return mtype; \\n end; \\n \\n /*-----------------------------------------*/ \\n /* Returns contents of the specified table */ \\n /*-----------------------------------------*/ \\n \\n function contents(caslib, name) ; \\n table.columnInfo r = result / \\n table = {caslib=caslib , name=name}; \\n /* columns ={{Column='_Index_',ID=0,Type='double',RawLength=5,FormattedLength=5,NFL=0,NFD=0}}; */ \\n i = 1; \\n columns = {}; \\n do c over result.columninfo; \\n columns[i] = c; \\n i = i + 1; \\n end; \\n return {describe = columns, table = {}}; \\n end; \\n \\n /*------------------------------------------*/ \\n /* Returns unique values */ \\n /*-----------------------------------------*/ \\n \\n function selectionLists(idvars,caslib, name, where); \\n \\n s = checkAndLoadTable(caslib, name); \\n if ( s ne true) then do; \\n results = {Errors= 'Unable to access ' ||caslib||'.'||name, statusCode = s}; \\n \\n end; \\n print idvars;\\n do k over idvars; \\n r = _getValues(k, caslib, name, where); \\n results[k] = r; \\n end; \\n return { data=results, statusCode=0}; \\n end; \\n \\n function _getValues(id, caslib, name, where) ; \\n \\n action table.dropTable/ \\n caslib='casuser' name='dtemp1' quiet=TRUE; \\n \\n action table.deleteSource status=src / \\n caslib='casuser' source= 'dtemp1.sashdat' quiet=TRUE; \\n \\n action simple.groupby result=r status=rc/ \\n aggregator = 'N' \\n inputs = {id} \\n table = {caslib=caslib name=name, where=where} \\n casout = {caslib='casuser' name='dtemp1'} \\n ; \\n action table.fetch result=r/ \\n table={caslib='casuser' name='dtemp1'} \\n sortby={{name=id, order='ascending'}}; \\n result = r.Fetch[,2]; \\n return result; \\n end; \\n \\n /*------------------------------------------*/ \\n /* get a record */ \\n /*------------------------------------------*/ \\n \\n function _fetchData(filter, table); \\n s = checkAndLoadTable(table.caslib, table.name); \\n if ( s ne 0 ) then do; \\n results = {Errors= 'Unable to access ' ||table.caslib||'.'||table.name}; \\n return results; \\n end; \\n wherex = dictTowhere(filter); \\n /* wherex = table.caslib||'.'||table.name||'(where=('||wherex||'));'; \\n \\n destroyTable('casuser', 'input'); \\n \\n action datastep.runCode r=result status=rc/ \\n single='yes' \\n code = 'data casuser.input; set ' || wherex||'run;'; \\n */ \\n \\n action table.fetch r = result / \\n table={caslib=table.caslib name=table.name where=wherex}; \\n \\n rows = resultsToDict(result.Fetch); \\n return {scenario = rows, table = result.Fetch}; \\n \\n end; \\n\\n function destroyTable(caslib,name); \\n action table.dropTable/ \\n caslib=caslib name=name quiet=TRUE; \\n \\n action table.deleteSource status=src / \\n caslib=caslib source= name||'.sashdat' quiet=TRUE; \\n \\n return true; \\n end; \\n \\n \\n function dictToWhere(filter); \\n where =''; \\n andbit=' '; \\n do k,v over filter; \\n if (isString(v) ) then do; \\n where = where || andbit || k || ' eq ' || '\\\"'||v||'\\\"'; \\n end; \\n else do; \\n where = where || andbit || k || ' eq ' || v ; \\n end; \\n andbit =' and '; \\n end; \\n return where; \\n end; \\n \\n function resultsToDict(r); \\n casResults = {}; \\n i = 1; \\n do row over r; \\n casResults[i] = row; \\n i = i + 1; \\n end; \\n return casResults; \\n end; \\n \\n function argsToTable(_arg_, caslib, name ); \\n action table.droptable/ \\n caslib=caslib name=name quiet=TRUE; \\n i = 1; \\n do key,obj over _arg_; \\n columns[i] = key; \\n row[i] = obj; \\n if ( isString(obj) ) then \\n type[i] = 'varchar'; \\n else if ( isInteger(obj) ) then \\n type[i] = 'int'; \\n else type[i] = 'double'; \\n i = i + 1; \\n end; \\n \\n data1 = newTable('data1', columns, type, row ); \\n \\n saveresult data1 casout=name caslib=caslib replace; \\n end; \\n\\n \";\n return casl;\n}\n/* harmony default export */ __webpack_exports__[\"a\"] = (commonCasl);\n\n//# sourceURL=webpack://restaflib/./programs/commonCasl.js?");
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eval("/*\r\n* Copyright © 2023, SAS Institute Inc., Cary, NC, USA. All Rights Reserved.\r\n* SPDX-License-Identifier: Apache-2.0\r\n*/\n\nfunction commonCasl() {\n var casl = \"\\n \\n /*------------------------------------------------*/\\n /*Does the tables exist and if not try to load it */\\n /*\\n Typical usage:\\n rc = checkAndLoadTable(caslib, name);\\n if ( rc ne true) then do;\\n ...handle errors...\\n end; \\n else do;\\n ...your stuff...\\n end;\\n rc = true - the data is ready for use\\n rc = false - the table could not be found\\n rc = -1 - the caslib does not exist\\n */\\n /*------------------------------------------------*/\\n\\n\\n\\n function checkAndLoadTable(caslib, name); \\n\\n /* verify caslib is there */\\n table.queryCaslib status=status result=result/\\n caslib = caslib;\\n do k,v over result; /* to handle casuser[user] */ \\n rc = v;\\n end;\\n if ( rc eq false ) then \\n return -1;\\n /* \\n * Check to see if table is already loaded \\n */ \\n action table.tableExists r=result/ \\n caslib = caslib \\n name = name; \\n /* \\n * if not loaded then try to load it \\n */ \\n rc = true;\\n if (result.exists eq 0) then do; \\n path = lookupPath(caslib, name);\\n if (path eq '*') then do;\\n rc = false;\\n end;\\n else do;\\n\\t action table.loadTable status=status/ \\n\\t caslib = caslib \\n\\t source = path \\n\\t casout={caslib= caslib name=name}; \\n\\t if (status.statusCode ne 0 ) then rc = false;\\n end; \\n end; \\n return rc; \\n end; \\n\\n function saveAndLoadTable(caslib, source, targetlib, targetname);\\n\\n /* load source */\\n r = checkAndLoadTable(caslib, source);\\n\\n sashdat = target||\\\".sashdat\\\";\\n table.save /\\n caslib= targetlib name=sashdat\\n table = {caslib=caslib name=source} replace=true;\\n \\n table.droptable /\\n caslib=targetlib name=target quiet=true;\\n \\n table.loadtable result=r/\\n caslib=targetlib casout={caslib=targetlib name=target replace=TRUE}\\n path=sashdat;\\n \\n return r;\\n\\n end;\\n function saveAndPromoteTable(caslib, target, source);\\n sashdat = target||\\\".sashdat\\\";\\n table.save /\\n caslib= caslib name=sashdat\\n table = {caslib=caslib name=source} replace=true;\\n\\n table.droptable /\\n caslib=caslib name=target quiet=true;\\n \\n table.loadtable result=r/\\n caslib=caslib casout={caslib=caslib name=target promote=TRUE}\\n path=sashdat;\\n\\n return r;\\n end;\\n/*\\n * return path to table\\n */\\n\\nfunction lookupPath(caslib, name ) ; \\n table.fileInfo r = result/ \\n caslib=caslib; \\n\\n names = result.fileInfo[,4]; \\n nameu = upcase(name)||'.SASHDAT'; \\n cpath = '*'; \\n count = 0; \\n\\n do n over names; \\n\\t if (upcase(n) eq nameu) then do; \\n\\t count = count + 1; \\n\\t if ( cpath eq '*') then do; \\n\\t cpath = n; \\n\\t end; \\n\\t end; \\n end; \\n \\n if (count GT 1 ) then do; \\n print 'Warning: ' count 'Files with names only different in case exist - First one chosen';\\n print 'Path: ' cpath ' will be used****'; \\n end; \\n r = cpath; \\n return r; \\nend; \\n\\n /*-----------------------------------------*/ \\n /* isModel: is it model table */ \\n /*-----------------------------------------*/ \\n \\n function isModel(caslib, name) ; \\n table.columnInfo r = result / \\n table = {caslib=caslib , name=name}; \\n validTable = false; \\n mtype = 'bad'; \\n do c over result.columninfo; \\n cu = upCase(c.Column); \\n if ( cu eq 'DATASTEPSRC') then do; \\n mtype = 'ds'; \\n end; \\n else if ( cu eq '_STATE_' ) then do; \\n mtype = 'astore'; \\n end; \\n else if (cu eq 'MODELMETADATA') then do; \\n mtype = 'ds2'; \\n end; \\n end; \\n print 'Specified model type: ' || mtype; \\n return mtype; \\n end; \\n \\n /*-----------------------------------------*/ \\n /* Returns contents of the specified table */ \\n /*-----------------------------------------*/ \\n \\n function contents(caslib, name) ; \\n table.columnInfo r = result / \\n table = {caslib=caslib , name=name}; \\n /* columns ={{Column='_Index_',ID=0,Type='double',RawLength=5,FormattedLength=5,NFL=0,NFD=0}}; */ \\n i = 1; \\n columns = {}; \\n do c over result.columninfo; \\n columns[i] = c; \\n i = i + 1; \\n end; \\n return {describe = columns, table = {}}; \\n end; \\n \\n /*------------------------------------------*/ \\n /* Returns unique values */ \\n /*-----------------------------------------*/ \\n \\n function selectionLists(idvars,caslib, name, where); \\n \\n s = checkAndLoadTable(caslib, name); \\n if ( s ne true) then do; \\n results = {Errors= 'Unable to access ' ||caslib||'.'||name, statusCode = s}; \\n \\n end; \\n print idvars;\\n do k over idvars; \\n r = _getValues(k, caslib, name, where); \\n results[k] = r; \\n end; \\n return { data=results, statusCode=0}; \\n end; \\n \\n function _getValues(id, caslib, name, where) ; \\n \\n action table.dropTable/ \\n caslib='casuser' name='dtemp1' quiet=TRUE; \\n \\n action table.deleteSource status=src / \\n caslib='casuser' source= 'dtemp1.sashdat' quiet=TRUE; \\n \\n action simple.groupby result=r status=rc/ \\n aggregator = 'N' \\n inputs = {id} \\n table = {caslib=caslib name=name, where=where} \\n casout = {caslib='casuser' name='dtemp1'} \\n ; \\n action table.fetch result=r/ \\n table={caslib='casuser' name='dtemp1'} \\n sortby={{name=id, order='ascending'}}; \\n result = r.Fetch[,2]; \\n return result; \\n end; \\n \\n /*------------------------------------------*/ \\n /* get a record */ \\n /*------------------------------------------*/ \\n \\n function _fetchData(filter, table); \\n s = checkAndLoadTable(table.caslib, table.name); \\n if ( s ne 0 ) then do; \\n results = {Errors= 'Unable to access ' ||table.caslib||'.'||table.name}; \\n return results; \\n end; \\n wherex = dictTowhere(filter); \\n /* wherex = table.caslib||'.'||table.name||'(where=('||wherex||'));'; \\n \\n destroyTable('casuser', 'input'); \\n \\n action datastep.runCode r=result status=rc/ \\n single='yes' \\n code = 'data casuser.input; set ' || wherex||'run;'; \\n */ \\n \\n action table.fetch r = result / \\n table={caslib=table.caslib name=table.name where=wherex}; \\n \\n rows = resultsToDict(result.Fetch); \\n return {scenario = rows, table = result.Fetch}; \\n \\n end; \\n\\n function destroyTable(caslib,name); \\n action table.dropTable/ \\n caslib=caslib name=name quiet=TRUE; \\n \\n action table.deleteSource status=src / \\n caslib=caslib source= name||'.sashdat' quiet=TRUE; \\n \\n return true; \\n end; \\n \\n \\n function dictToWhere(filter); \\n where =''; \\n andbit=' '; \\n do k,v over filter; \\n if (isString(v) ) then do; \\n where = where || andbit || k || ' eq ' || '\\\"'||v||'\\\"'; \\n end; \\n else do; \\n where = where || andbit || k || ' eq ' || v ; \\n end; \\n andbit =' and '; \\n end; \\n return where; \\n end; \\n \\n function resultsToDict(r); \\n casResults = {}; \\n i = 1; \\n do row over r; \\n casResults[i] = row; \\n i = i + 1; \\n end; \\n return casResults; \\n end; \\n \\n function argsToTable(_arg_, caslib, name ); \\n action table.droptable/ \\n caslib=caslib name=name quiet=TRUE; \\n i = 1; \\n do key,obj over _arg_; \\n columns[i] = key; \\n row[i] = obj; \\n if ( isString(obj) ) then \\n type[i] = 'varchar'; \\n else if ( isInteger(obj) ) then \\n type[i] = 'int'; \\n else type[i] = 'double'; \\n i = i + 1; \\n end; \\n \\n data1 = newTable('data1', columns, type, row ); \\n \\n saveresult data1 casout=name caslib=caslib replace; \\n end; \\n\\n \";\n return casl;\n}\n/* harmony default export */ __webpack_exports__[\"a\"] = (commonCasl);\n\n//# sourceURL=webpack://restaflib/./programs/commonCasl.js?");
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