@sanity/themer 0.3.15 → 0.4.0

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- {"version":3,"file":"legacy.js","names":[],"sources":["../src/legacy/dropUndefined.ts","../src/legacy/palette.ts","../src/legacy/applyHues.ts","../src/legacy/parseHuesFromSearchParams.ts","../src/legacy/presets.ts","../src/legacy/createTonesFromHues.ts","../src/legacy/themeFromHues.ts","../src/legacy/createTheme.ts","../src/legacy/defaults.ts"],"sourcesContent":["import {Hue} from './types'\n\n/**\n * Drops properties that are set to `undefined`, so that spreading the hue\n * over defaults doesn't shadow them. The hosted Themer service used a\n * `JSON.parse(JSON.stringify(…))` round trip for this.\n */\nexport function dropUndefined(hue: Partial<Hue> | undefined): Partial<Hue> | undefined {\n if (!hue) return undefined\n\n const result: Partial<Hue> = {}\n\n if (hue.mid !== undefined) result.mid = hue.mid\n if (hue.midPoint !== undefined) result.midPoint = hue.midPoint\n if (hue.lightest !== undefined) result.lightest = hue.lightest\n if (hue.darkest !== undefined) result.darkest = hue.darkest\n\n return result\n}\n","import {ColorTint, ColorTints} from '@sanity/color'\n\n/**\n * The color palette from `@sanity/color@2.2.5`, vendored so that themes\n * generated by this module keep producing the exact same colors as the hosted\n * Themer service (themer.sanity.build), which bundles that version. The\n * current `@sanity/color` palette has different values, so it cannot be used\n * here without changing generated themes.\n */\n\n/** @internal */\nexport const black: ColorTint = {title: 'Black', hex: '#101112'}\n\n/** @internal */\nexport const white: ColorTint = {title: 'White', hex: '#fff'}\n\n/** @internal */\nexport const gray: ColorTints = {\n '50': {title: 'Gray 50', hex: '#f2f3f5'},\n '100': {title: 'Gray 100', hex: '#e6e8ec'},\n '200': {title: 'Gray 200', hex: '#ced2d9'},\n '300': {title: 'Gray 300', hex: '#b6bcc6'},\n '400': {title: 'Gray 400', hex: '#9ea6b3'},\n '500': {title: 'Gray 500', hex: '#8690a0'},\n '600': {title: 'Gray 600', hex: '#6e7683'},\n '700': {title: 'Gray 700', hex: '#565d67'},\n '800': {title: 'Gray 800', hex: '#3f434a'},\n '900': {title: 'Gray 900', hex: '#272a2e'},\n '950': {title: 'Gray 950', hex: '#1b1d20'},\n}\n\n/** @internal */\nexport const blue: ColorTints = {\n '50': {title: 'Blue 50', hex: '#e8f1fe'},\n '100': {title: 'Blue 100', hex: '#d2e3fe'},\n '200': {title: 'Blue 200', hex: '#a6c8fd'},\n '300': {title: 'Blue 300', hex: '#7aacfd'},\n '400': {title: 'Blue 400', hex: '#4e91fc'},\n '500': {title: 'Blue 500', hex: '#2276fc'},\n '600': {title: 'Blue 600', hex: '#1e61cd'},\n '700': {title: 'Blue 700', hex: '#1a4d9e'},\n '800': {title: 'Blue 800', hex: '#17396f'},\n '900': {title: 'Blue 900', hex: '#132540'},\n '950': {title: 'Blue 950', hex: '#111b29'},\n}\n\n/** @internal */\nexport const purple: ColorTints = {\n '50': {title: 'Purple 50', hex: '#f8e9fe'},\n '100': {title: 'Purple 100', hex: '#f2d3fe'},\n '200': {title: 'Purple 200', hex: '#e6a7fd'},\n '300': {title: 'Purple 300', hex: '#d97bfd'},\n '400': {title: 'Purple 400', hex: '#cd4efc'},\n '500': {title: 'Purple 500', hex: '#c123fc'},\n '600': {title: 'Purple 600', hex: '#9d1fcd'},\n '700': {title: 'Purple 700', hex: '#7a1b9e'},\n '800': {title: 'Purple 800', hex: '#56186f'},\n '900': {title: 'Purple 900', hex: '#331440'},\n '950': {title: 'Purple 950', hex: '#211229'},\n}\n\n/** @internal */\nexport const magenta: ColorTints = {\n '50': {title: 'Magenta 50', hex: '#fcebf5'},\n '100': {title: 'Magenta 100', hex: '#f9d7eb'},\n '200': {title: 'Magenta 200', hex: '#f4afd8'},\n '300': {title: 'Magenta 300', hex: '#ef87c4'},\n '400': {title: 'Magenta 400', hex: '#ea5fb1'},\n '500': {title: 'Magenta 500', hex: '#e5389e'},\n '600': {title: 'Magenta 600', hex: '#ba3082'},\n '700': {title: 'Magenta 700', hex: '#8f2866'},\n '800': {title: 'Magenta 800', hex: '#65204a'},\n '900': {title: 'Magenta 900', hex: '#3a182d'},\n '950': {title: 'Magenta 950', hex: '#25141f'},\n}\n\n/** @internal */\nexport const red: ColorTints = {\n '50': {title: 'Red 50', hex: '#fdebea'},\n '100': {title: 'Red 100', hex: '#fcd8d5'},\n '200': {title: 'Red 200', hex: '#f9b1ab'},\n '300': {title: 'Red 300', hex: '#f68b82'},\n '400': {title: 'Red 400', hex: '#f36458'},\n '500': {title: 'Red 500', hex: '#f03e2f'},\n '600': {title: 'Red 600', hex: '#c33529'},\n '700': {title: 'Red 700', hex: '#962c23'},\n '800': {title: 'Red 800', hex: '#69231d'},\n '900': {title: 'Red 900', hex: '#3c1a17'},\n '950': {title: 'Red 950', hex: '#261514'},\n}\n\n/** @internal */\nexport const orange: ColorTints = {\n '50': {title: 'Orange 50', hex: '#fef0e6'},\n '100': {title: 'Orange 100', hex: '#fee2ce'},\n '200': {title: 'Orange 200', hex: '#fdc59d'},\n '300': {title: 'Orange 300', hex: '#fca86d'},\n '400': {title: 'Orange 400', hex: '#fb8b3c'},\n '500': {title: 'Orange 500', hex: '#e57322'},\n '600': {title: 'Orange 600', hex: '#ba5f1f'},\n '700': {title: 'Orange 700', hex: '#904b1b'},\n '800': {title: 'Orange 800', hex: '#653818'},\n '900': {title: 'Orange 900', hex: '#3a2415'},\n '950': {title: 'Orange 950', hex: '#251a13'},\n}\n\n/** @internal */\nexport const yellow: ColorTints = {\n '50': {title: 'Yellow 50', hex: '#fef7da'},\n '100': {title: 'Yellow 100', hex: '#fdefb6'},\n '200': {title: 'Yellow 200', hex: '#fcdf6d'},\n '300': {title: 'Yellow 300', hex: '#fbd024'},\n '400': {title: 'Yellow 400', hex: '#d9b421'},\n '500': {title: 'Yellow 500', hex: '#b7991e'},\n '600': {title: 'Yellow 600', hex: '#967e1c'},\n '700': {title: 'Yellow 700', hex: '#746219'},\n '800': {title: 'Yellow 800', hex: '#534717'},\n '900': {title: 'Yellow 900', hex: '#312c14'},\n '950': {title: 'Yellow 950', hex: '#201e13'},\n}\n\n/** @internal */\nexport const green: ColorTints = {\n '50': {title: 'Green 50', hex: '#e7f9ed'},\n '100': {title: 'Green 100', hex: '#d0f4dc'},\n '200': {title: 'Green 200', hex: '#a1eaba'},\n '300': {title: 'Green 300', hex: '#72e097'},\n '400': {title: 'Green 400', hex: '#43d675'},\n '500': {title: 'Green 500', hex: '#3ab564'},\n '600': {title: 'Green 600', hex: '#329454'},\n '700': {title: 'Green 700', hex: '#297343'},\n '800': {title: 'Green 800', hex: '#215233'},\n '900': {title: 'Green 900', hex: '#183122'},\n '950': {title: 'Green 950', hex: '#14211a'},\n}\n\n/** @internal */\nexport const cyan: ColorTints = {\n '50': {title: 'Cyan 50', hex: '#e3fafd'},\n '100': {title: 'Cyan 100', hex: '#c7f5fc'},\n '200': {title: 'Cyan 200', hex: '#90ecf9'},\n '300': {title: 'Cyan 300', hex: '#59e3f6'},\n '400': {title: 'Cyan 400', hex: '#22daf4'},\n '500': {title: 'Cyan 500', hex: '#1fb8ce'},\n '600': {title: 'Cyan 600', hex: '#1c97a8'},\n '700': {title: 'Cyan 700', hex: '#197583'},\n '800': {title: 'Cyan 800', hex: '#16545d'},\n '900': {title: 'Cyan 900', hex: '#133237'},\n '950': {title: 'Cyan 950', hex: '#112124'},\n}\n","import {dropUndefined} from './dropUndefined'\nimport {black, white} from './palette'\nimport {Hues, PartialHues} from './types'\n\nconst lightest = white.hex.toLowerCase()\nconst darkest = black.hex.toLowerCase()\n\n/**\n * The hues of the default Studio theme, matching the `default` preset of the\n * hosted Themer service.\n */\nconst defaultHues: Hues = {\n default: {\n lightest,\n darkest,\n mid: '#8690a0',\n midPoint: 500,\n },\n primary: {\n lightest,\n darkest,\n mid: '#2276fc',\n midPoint: 500,\n },\n transparent: {\n lightest,\n darkest,\n mid: '#8690a0',\n midPoint: 500,\n },\n positive: {\n lightest,\n darkest,\n mid: '#43d675',\n midPoint: 400,\n },\n caution: {\n lightest,\n darkest,\n mid: '#fbd024',\n midPoint: 300,\n },\n critical: {\n lightest,\n darkest,\n mid: '#f03e2f',\n midPoint: 500,\n },\n}\n\n/**\n * Merges partial hues over the defaults, exactly like the hosted Themer\n * service did. When a hue's `mid` color is customized without an explicit\n * `midPoint`, the mid point resets to `500`.\n */\nexport function applyHues(_hues: PartialHues, defaults: Hues = defaultHues): Hues {\n // Filter out undefined values so they don't shadow the defaults when spread\n const hues: PartialHues = {\n default: dropUndefined(_hues.default),\n primary: dropUndefined(_hues.primary),\n transparent: dropUndefined(_hues.transparent),\n positive: dropUndefined(_hues.positive),\n caution: dropUndefined(_hues.caution),\n critical: dropUndefined(_hues.critical),\n }\n\n const defaultMid = hues.default?.mid?.toLowerCase() || defaults.default.mid\n const primaryMid = hues.primary?.mid?.toLowerCase() || defaults.primary.mid\n const transparentMid = hues.transparent?.mid?.toLowerCase() || defaults.transparent.mid\n const positiveMid = hues.positive?.mid?.toLowerCase() || defaults.positive.mid\n const cautionMid = hues.caution?.mid?.toLowerCase() || defaults.caution.mid\n const criticalMid = hues.critical?.mid?.toLowerCase() || defaults.critical.mid\n\n return {\n default: {\n ...defaults.default,\n midPoint: defaultMid === defaults.default.mid ? defaults.default.midPoint : 500,\n ...hues.default,\n mid: defaultMid,\n },\n primary: {\n ...defaults.primary,\n midPoint: primaryMid === defaults.primary.mid ? defaults.primary.midPoint : 500,\n ...hues.primary,\n mid: primaryMid,\n },\n transparent: {\n ...defaults.transparent,\n midPoint: transparentMid === defaults.transparent.mid ? defaults.transparent.midPoint : 500,\n ...hues.transparent,\n mid: transparentMid,\n },\n positive: {\n ...defaults.positive,\n midPoint: positiveMid === defaults.positive.mid ? defaults.positive.midPoint : 500,\n ...hues.positive,\n mid: positiveMid,\n },\n caution: {\n ...defaults.caution,\n midPoint: cautionMid === defaults.caution.mid ? defaults.caution.midPoint : 500,\n ...hues.caution,\n mid: cautionMid,\n },\n critical: {\n ...defaults.critical,\n midPoint: criticalMid === defaults.critical.mid ? defaults.critical.midPoint : 500,\n ...hues.critical,\n mid: criticalMid,\n },\n }\n}\n","import {isColor} from '../lib/mix'\nimport {dropUndefined} from './dropUndefined'\nimport {Hue, HueMidPoint, PartialHues} from './types'\n\nconst HUE_KEYS = ['default', 'primary', 'transparent', 'positive', 'caution', 'critical'] as const\n\nconst VALID_MID_POINTS = new Set([50, 100, 200, 300, 400, 500, 600, 700, 800, 900, 950])\n\n/**\n * Parses hues from the query of a hosted Themer service URL, exactly like\n * `https://themer.sanity.build/api/hues` did — including its validation\n * errors.\n */\nexport function parseHuesFromSearchParams(searchParams: URLSearchParams): PartialHues {\n const lightest = searchParams.has('lightest')\n ? assertValidColor(`#${(searchParams.get('lightest') ?? '').toLowerCase()}`)\n : undefined\n const darkest = searchParams.get('darkest')\n ? assertValidColor(`#${(searchParams.get('darkest') ?? '').toLowerCase()}`)\n : undefined\n\n // Filter out undefined values so they don't shadow defaults downstream\n return {\n default: dropUndefined(parseHue('default', searchParams, lightest, darkest)),\n primary: dropUndefined(parseHue('primary', searchParams, lightest, darkest)),\n transparent: dropUndefined(parseHue('transparent', searchParams, lightest, darkest)),\n positive: dropUndefined(parseHue('positive', searchParams, lightest, darkest)),\n caution: dropUndefined(parseHue('caution', searchParams, lightest, darkest)),\n critical: dropUndefined(parseHue('critical', searchParams, lightest, darkest)),\n }\n}\n\nfunction parseHue(\n key: (typeof HUE_KEYS)[number],\n searchParams: URLSearchParams,\n defaultLightest: string | undefined,\n defaultDarkest: string | undefined,\n): Partial<Hue> {\n if (!searchParams.has(key)) {\n return {lightest: defaultLightest, darkest: defaultDarkest}\n }\n const input = (searchParams.get(key) ?? '').toLowerCase()\n\n let mid: string | undefined\n let midPoint: HueMidPoint | undefined\n let lightest: string | undefined\n let darkest: string | undefined\n // format: color;midPoint;lightest:color;darkest:color\n const params = input.split(';')\n if (params.length > 4) {\n throw new TypeError(\n `Invalid number of params for the ${key} hue, it should be 4 or less instead it's ${\n params.length\n }: ${JSON.stringify(params)}`,\n )\n }\n for (const param of params) {\n const maybeMid = `#${param}`\n const maybeMidPoint = roundMidPoint(Number(param))\n\n switch (true) {\n case param === '':\n break\n case isColor(maybeMid) && !mid:\n mid = maybeMid\n break\n case !Number.isNaN(maybeMidPoint) && !midPoint:\n midPoint = assertValidMidPoint(maybeMidPoint)\n break\n case param.startsWith('lightest:') && !lightest:\n lightest = assertValidColor(`#${param.replace(/^lightest:/, '')}`)\n break\n case param.startsWith('darkest:') && !darkest:\n darkest = assertValidColor(`#${param.replace(/^darkest:/, '')}`)\n break\n // Surface duplicates\n case isColor(maybeMid):\n throwDuplicate(key, mid?.replace(/^#/, ''), param, input)\n break\n case !Number.isNaN(maybeMidPoint):\n throwDuplicate(key, midPoint, maybeMidPoint, input)\n break\n case param.startsWith('lightest:'):\n throwDuplicate(key, lightest?.replace(/^#/, 'lightest:'), param, input)\n break\n case param.startsWith('darkest:'):\n throwDuplicate(key, darkest?.replace(/^#/, 'darkest:'), param, input)\n break\n default:\n // If the parser can't make sense of it we throw to surface that something is wrong with the input\n throw new TypeError(`Invalid param for the ${key} hue: ${param}`)\n }\n }\n\n return {\n mid,\n midPoint,\n lightest: lightest ?? defaultLightest,\n darkest: darkest ?? defaultDarkest,\n }\n}\n\nfunction roundMidPoint(value: number): number {\n if (value < 75) {\n return 50\n }\n if (value > 925) {\n return 950\n }\n\n return Math.round(value / 100) * 100\n}\n\nfunction throwDuplicate(key: string, a: unknown, b: unknown, input: string): never {\n throw new TypeError(\n `Duplicate params detected. Remove at least ${\n a === b\n ? `one of the ${JSON.stringify(String(a))}`\n : `${JSON.stringify(String(a))} or ${JSON.stringify(String(b))}`\n } from the ${key} hue: ${JSON.stringify(input)}`,\n )\n}\n\nfunction assertValidColor(input: string): string {\n if (isColor(input)) {\n return input\n }\n throw new TypeError(`Invalid color: ${input}`)\n}\n\nfunction assertValidMidPoint(input: number): HueMidPoint {\n if (isMidPoint(input)) {\n return input\n }\n throw new TypeError(`Invalid midPoint: ${input}`)\n}\n\nfunction isMidPoint(input: number): input is HueMidPoint {\n return VALID_MID_POINTS.has(input)\n}\n","import {applyHues} from './applyHues'\nimport {parseHuesFromSearchParams} from './parseHuesFromSearchParams'\nimport {ThemePreset} from './types'\n\nfunction definePreset(slug: string, title: string, searchParams: string): ThemePreset {\n return {\n slug,\n title,\n searchParams,\n hues: applyHues(parseHuesFromSearchParams(new URLSearchParams(searchParams))),\n }\n}\n\nconst defaultPreset = definePreset(\n 'default',\n 'Studio v3',\n 'lightest=fff&darkest=101112&default=8690a0;500&primary=2276fc;500&transparent=8690a0;500&positive=43d675;400&caution=fbd024;300&critical=f03e2f;500',\n)\n\n/**\n * The preset themes of the hosted Themer service (themer.sanity.build), with\n * the same slugs and hues:\n *\n * ```ts\n * import {createTheme, presets} from '@sanity/themer/legacy'\n *\n * const verdant = presets.find((preset) => preset.slug === 'verdant')\n * const theme = createTheme(verdant.hues)\n * ```\n *\n * @public\n */\nexport const presets: ThemePreset[] = [\n defaultPreset,\n definePreset(\n 'dew',\n 'Dew',\n 'default=5e63b4;600;lightest:fcfcfd;darkest:0d0d15&primary=d1a308;400;lightest:fcfcfd;darkest:0d0d15&transparent=6c6fa7;500;lightest:fcfcfd;darkest:0d0d15&positive=43D675;300;lightest:fcfcfd;darkest:0d0d15&caution=fb9f24;400;lightest:fcfcfd;darkest:0d0d15&critical=F03E2F;500;lightest:fcfcfd;darkest:0d0d15',\n ),\n definePreset(\n 'pink-synth',\n 'Pink Synth',\n 'lightest=f7f2f5&darkest=171721&default=8b6584&primary=ec4899&transparent=503a4c&positive=10b981&caution=fde047;300&critical=fe3459',\n ),\n definePreset(\n 'pixel-art',\n 'Pixel Art',\n 'default=57619c;600&primary=f10784&transparent=5b6498;600&positive=43d675;300&caution=fbd024;200&lightest=fcfcfd&darkest=0d0e15',\n ),\n definePreset(\n 'retro-colonial',\n 'Retro Colonial',\n 'default=8bb9b5;400&primary=fa7a78;400&transparent=8bb9b5;400&positive=43d675;300&caution=fbd024;200&critical=f02f53&lightest=fcfdfd&darkest=0d1515',\n ),\n definePreset(\n 'rosabel',\n 'Rosabel',\n 'default=9d8966&primary=ed2555;700&transparent=9d8966&positive=43d675;300&caution=fbd024;200&lightest=fdfdfc&darkest=15120d',\n ),\n definePreset(\n 'stereofidelic',\n 'Stereofidelic',\n 'default=678e9a&primary=f13009&transparent=678e9a&positive=43d675;300&caution=fbd024;200&critical=f02f35&lightest=fcfdfd&darkest=0e1315',\n ),\n definePreset(\n 'tw-cyan',\n 'Tailwind Cyan',\n 'default=677389;500;lightest:f9fafb;darkest:101728&primary=51b4d0;500;lightest:effefe;darkest:264d61&transparent=6b727f;500;lightest:f8fafb;darkest:131826&positive=55b785;500;lightest:eefdf5;darkest:214d3b&caution=e2b53e;500;lightest:fefbea;darkest:69411b&critical=e14f62;500;lightest:fdf2f2;darkest:7d2037',\n ),\n definePreset(\n 'verdant',\n 'Verdant',\n 'default=5c9199;500;lightest:fcfdfd;darkest:0d1415&primary=1cb485;400;lightest:fcfdfd;darkest:0d1415&transparent=5c9199;500;lightest:fcfdfd;darkest:0d1415&positive=43D675;300;lightest:fcfdfd;darkest:0d1415&caution=FBD024;200;lightest:fcfdfd;darkest:0d1415&critical=F03E2F;500;lightest:fcfdfd;darkest:0d1415',\n ),\n]\n\n/**\n * Finds a preset by its slug, falling back to the default Studio preset for\n * unknown slugs — the behavior of the hosted Themer service's `?preset`\n * param, which `parseHuesFromUrl` exposes.\n *\n * @internal\n */\nexport function getPreset(slug: string | null | undefined): ThemePreset {\n const needle = slug?.toLowerCase()\n const match = presets.find((preset) => preset.slug === needle)\n if (match) return match\n return defaultPreset\n}\n","import {ColorTint, ColorTintKey, ColorTints} from '@sanity/color'\n\nimport {mix} from '../lib/mix'\nimport {Hue, Hues} from './types'\n\n/**\n * Generates the tint ramp for each of the six hues, exactly like the hosted\n * Themer service did.\n */\nexport function createTonesFromHues(hues: Hues): {\n default: ColorTints\n primary: ColorTints\n transparent: ColorTints\n positive: ColorTints\n caution: ColorTints\n critical: ColorTints\n} {\n return {\n default: createTintsFromHue(hues.default, 'Default'),\n primary: createTintsFromHue(hues.primary, 'Primary'),\n transparent: createTintsFromHue(hues.transparent, 'Transparent'),\n positive: createTintsFromHue(hues.positive, 'Positive'),\n caution: createTintsFromHue(hues.caution, 'Caution'),\n critical: createTintsFromHue(hues.critical, 'Critical'),\n }\n}\n\nfunction createTintsFromHue(hue: Hue, title: string): ColorTints {\n const createTint = (tint: ColorTintKey): ColorTint => {\n return {\n title: `${title} ${tint}`,\n hex: getColorHex(hue, tint),\n }\n }\n\n return {\n '50': createTint('50'),\n '100': createTint('100'),\n '200': createTint('200'),\n '300': createTint('300'),\n '400': createTint('400'),\n '500': createTint('500'),\n '600': createTint('600'),\n '700': createTint('700'),\n '800': createTint('800'),\n '900': createTint('900'),\n '950': createTint('950'),\n } satisfies ColorTints\n}\n\nfunction getColorHex(hue: Hue, tint: string): string {\n const tintNum = Number(tint)\n const midPoint = hue.midPoint\n const darkSize = 1000 - midPoint\n const lightPosition = tintNum / midPoint\n const darkPosition = (tintNum - midPoint) / darkSize\n\n if (tintNum === midPoint) {\n return hue.mid.toLowerCase()\n }\n\n // light side of scale: x < midPoint\n if (tintNum < midPoint) {\n return mix(lightPosition, hue.mid, hue.lightest)\n }\n\n // dark side of scale: x > midPoint\n return mix(darkPosition, hue.darkest, hue.mid)\n}\n","import {ColorTints} from '@sanity/color'\nimport {\n buildTheme,\n createColorTheme,\n multiply as multiplyRgb,\n parseColor,\n rgba,\n rgbToHex,\n screen as screenRgb,\n} from '@sanity/ui/theme'\n\nimport {applyHues} from './applyHues'\nimport {createTonesFromHues} from './createTonesFromHues'\nimport {blue, cyan, gray, green, magenta, orange, purple, red, yellow} from './palette'\nimport {LegacyTheme, PartialHues} from './types'\n\nconst NEUTRAL_TONES: ReadonlySet<string> = new Set(['default', 'transparent'])\n\n/** The static tints used for spot colors, syntax highlighting and input states */\nconst SPOT_TINTS: Record<string, ColorTints> = {\n blue,\n cyan,\n gray,\n green,\n magenta,\n orange,\n purple,\n red,\n yellow,\n}\n\nfunction getTint(key: string): ColorTints {\n const tints = SPOT_TINTS[key]\n\n if (!tints) {\n throw new Error(`Unknown tint: ${key}`)\n }\n\n return tints\n}\n\nconst defaultTheme = buildTheme()\n\n/**\n * Generates a Studio theme from hues, producing the exact same colors as the\n * hosted Themer service (themer.sanity.build). This is a port of its\n * `themeFromHues` implementation:\n * https://github.com/sanity-io/themer/blob/main/apps/v1/utils/themeFromHues.ts\n */\nexport function themeFromHues(partialHues: PartialHues): LegacyTheme {\n function multiply(bg: string, fg: string): string {\n return rgbToHex(multiplyRgb(parseColor(bg), parseColor(fg)))\n }\n function screen(bg: string, fg: string): string {\n return rgbToHex(screenRgb(parseColor(bg), parseColor(fg)))\n }\n\n const hues = applyHues(partialHues)\n // These variables are made top-level to keep the body of createColorTheme largely the same.\n // This makes it much easier to sync it with new releases of @sanity/ui should its implementation details change.\n const black = {title: 'Black', hex: hues.default.darkest}\n const white = {title: 'white', hex: hues.default.lightest}\n\n const tones = createTonesFromHues(hues)\n const focusRingHue = tones.primary\n const accentHue = tones.critical\n const linkHue = tones.primary\n\n // Generate colors :OOO\n // Based on the studio color theme of @sanity/ui at the time the hosted\n // Themer service was built\n // oxlint-disable-next-line no-deprecated\n const color = createColorTheme({\n base: ({dark, name}) => {\n if (name === 'default') {\n const skeletonFrom = dark ? tones.transparent[900].hex : tones.transparent[100].hex\n\n return {\n fg: dark ? white.hex : black.hex,\n bg: dark ? black.hex : white.hex,\n border: tones.transparent[dark ? 800 : 200].hex,\n focusRing: focusRingHue[500].hex,\n shadow: {\n outline: rgba(tones.transparent[500].hex, 0.4),\n umbra: rgba(dark ? black.hex : tones.transparent[500].hex, 0.2),\n penumbra: rgba(dark ? black.hex : tones.transparent[500].hex, 0.14),\n ambient: rgba(dark ? black.hex : tones.transparent[500].hex, 0.12),\n },\n skeleton: {\n from: skeletonFrom,\n to: rgba(skeletonFrom, 0.5),\n },\n }\n }\n\n if (name === 'transparent') {\n const tints = tones.default\n const skeletonFrom = tints[dark ? 800 : 200].hex\n\n return {\n fg: tints[dark ? 100 : 900].hex,\n bg: tints[dark ? 950 : 50].hex,\n border: tints[dark ? 800 : 300].hex,\n focusRing: focusRingHue[500].hex,\n shadow: {\n outline: rgba(tints[500].hex, dark ? 0.2 : 0.4),\n umbra: rgba(dark ? black.hex : tints[500].hex, 0.2),\n penumbra: rgba(dark ? black.hex : tints[500].hex, 0.14),\n ambient: rgba(dark ? black.hex : tints[500].hex, 0.12),\n },\n skeleton: {\n from: skeletonFrom,\n to: rgba(skeletonFrom, 0.5),\n },\n }\n }\n\n const tints = tones[name] || tones.default\n const skeletonFrom = tints[dark ? 800 : 200].hex\n\n return {\n fg: tints[dark ? 100 : 900].hex,\n bg: tints[dark ? 950 : 50].hex,\n border: tints[dark ? 800 : 200].hex,\n focusRing: tints[500].hex,\n shadow: {\n outline: rgba(tints[500].hex, dark ? 0.2 : 0.4),\n umbra: rgba(dark ? black.hex : tints[500].hex, 0.2),\n penumbra: rgba(dark ? black.hex : tints[500].hex, 0.14),\n ambient: rgba(dark ? black.hex : tints[500].hex, 0.12),\n },\n skeleton: {\n from: skeletonFrom,\n to: rgba(skeletonFrom, 0.5),\n },\n }\n },\n\n solid: ({base, dark, name, state, tone}) => {\n const mix = dark ? screen : multiply\n const mix2 = dark ? multiply : screen\n const defaultTints = tones[name] || tones.default\n const isNeutral = NEUTRAL_TONES.has(name) && NEUTRAL_TONES.has(tone)\n\n let tints = tones[tone === 'default' ? name : tone] || defaultTints\n\n if (state === 'disabled') {\n tints = defaultTints\n const bg = mix(base.bg, tints[dark ? 800 : 200].hex)\n const skeletonFrom = mix2(bg, tints[dark ? 200 : 800].hex)\n\n return {\n bg,\n bg2: mix2(bg, tints[dark ? 50 : 950].hex),\n border: mix(base.bg, tints[dark ? 800 : 200].hex),\n fg: mix(base.bg, dark ? black.hex : white.hex),\n icon: mix(base.bg, dark ? black.hex : white.hex),\n muted: {\n fg: mix(base.bg, tints[dark ? 950 : 50].hex),\n },\n accent: {\n fg: mix(base.bg, tints[dark ? 950 : 50].hex),\n },\n link: {\n fg: mix(base.bg, tints[dark ? 950 : 50].hex),\n },\n code: {\n bg,\n fg: mix(base.bg, tints[dark ? 950 : 50].hex),\n },\n skeleton: {\n from: skeletonFrom,\n to: rgba(skeletonFrom, 0.5),\n },\n }\n }\n\n if (state === 'hovered') {\n const bg = mix(base.bg, tints[dark ? 300 : 600].hex)\n const skeletonFrom = mix2(bg, tints[dark ? 200 : 800].hex)\n\n return {\n bg,\n bg2: mix2(bg, tints[dark ? 50 : 950].hex),\n border: mix(base.bg, tints[dark ? 300 : 600].hex),\n fg: mix(base.bg, dark ? black.hex : white.hex),\n icon: mix(base.bg, dark ? black.hex : white.hex),\n muted: {\n fg: mix(base.bg, tints[dark ? 800 : 200].hex),\n },\n accent: {\n fg: mix2(bg, accentHue[dark ? 800 : 200].hex),\n },\n link: {\n fg: mix2(bg, linkHue[dark ? 800 : 200].hex),\n },\n code: {\n bg: mix(bg, tints[dark ? 950 : 50].hex),\n fg: mix(base.bg, tints[dark ? 800 : 200].hex),\n },\n skeleton: {\n from: skeletonFrom,\n to: rgba(skeletonFrom, 0.5),\n },\n }\n }\n\n if (state === 'pressed') {\n const bg = mix(base.bg, tints[dark ? 200 : 800].hex)\n const skeletonFrom = mix2(bg, tints[dark ? 200 : 800].hex)\n\n return {\n bg: mix(base.bg, tints[dark ? 200 : 800].hex),\n bg2: mix2(bg, tints[dark ? 50 : 950].hex),\n border: mix(base.bg, tints[dark ? 200 : 800].hex),\n fg: mix(base.bg, dark ? black.hex : white.hex),\n icon: mix(base.bg, dark ? black.hex : white.hex),\n muted: {\n fg: mix(base.bg, tints[dark ? 800 : 200].hex),\n },\n accent: {\n fg: mix2(bg, accentHue[dark ? 800 : 200].hex),\n },\n link: {\n fg: mix2(bg, linkHue[dark ? 800 : 200].hex),\n },\n code: {\n bg: mix(bg, tints[dark ? 950 : 50].hex),\n fg: mix(base.bg, tints[dark ? 800 : 200].hex),\n },\n skeleton: {\n from: skeletonFrom,\n to: rgba(skeletonFrom, 0.5),\n },\n }\n }\n\n if (state === 'selected') {\n if (isNeutral) {\n tints = tones.primary\n }\n\n const bg = mix(base.bg, tints[dark ? 200 : 800].hex)\n const skeletonFrom = mix2(bg, tints[dark ? 200 : 800].hex)\n\n return {\n bg,\n bg2: mix2(bg, tints[dark ? 50 : 950].hex),\n border: mix(base.bg, tints[dark ? 200 : 800].hex),\n fg: mix(base.bg, dark ? black.hex : white.hex),\n icon: mix(base.bg, dark ? black.hex : white.hex),\n muted: {\n fg: mix(base.bg, tints[dark ? 800 : 200].hex),\n },\n accent: {\n fg: mix2(bg, accentHue[dark ? 800 : 200].hex),\n },\n link: {\n fg: mix2(bg, linkHue[dark ? 800 : 200].hex),\n },\n code: {\n bg: mix(bg, tints[dark ? 950 : 50].hex),\n fg: mix(base.bg, tints[dark ? 800 : 200].hex),\n },\n skeleton: {\n from: skeletonFrom,\n to: rgba(skeletonFrom, 0.5),\n },\n }\n }\n\n // state: \"enabled\" | unknown\n const bg = mix(base.bg, tints[dark ? 400 : 500].hex)\n const skeletonFrom = mix2(bg, tints[dark ? 200 : 800].hex)\n\n return {\n bg,\n bg2: mix2(bg, tints[dark ? 50 : 950].hex),\n border: mix(base.bg, tints[dark ? 400 : 500].hex),\n fg: mix(base.bg, dark ? black.hex : white.hex),\n icon: mix(base.bg, dark ? black.hex : white.hex),\n muted: {\n fg: mix(base.bg, tints[dark ? 900 : 100].hex),\n },\n accent: {\n fg: mix2(bg, accentHue[dark ? 900 : 100].hex),\n },\n link: {\n fg: mix2(bg, linkHue[dark ? 900 : 100].hex),\n },\n code: {\n bg: mix(bg, tints[dark ? 950 : 50].hex),\n fg: mix(base.bg, tints[dark ? 900 : 100].hex),\n },\n skeleton: {\n from: skeletonFrom,\n to: rgba(skeletonFrom, 0.5),\n },\n }\n },\n\n muted: ({base, dark, name, state, tone}) => {\n const mix = dark ? screen : multiply\n const defaultTints = tones[name] || tones.default\n const isNeutral = NEUTRAL_TONES.has(name) && NEUTRAL_TONES.has(tone)\n\n let tints = tones[tone === 'default' ? name : tone] || defaultTints\n\n if (state === 'disabled') {\n tints = defaultTints\n\n const bg = base.bg\n const skeletonFrom = mix(bg, tints[dark ? 900 : 100].hex)\n\n return {\n bg,\n bg2: mix(bg, tints[dark ? 950 : 50].hex),\n border: mix(bg, tints[dark ? 950 : 50].hex),\n fg: mix(bg, tints[dark ? 800 : 200].hex),\n icon: mix(bg, tints[dark ? 800 : 200].hex),\n muted: {\n fg: mix(bg, tints[dark ? 900 : 100].hex),\n },\n accent: {\n fg: mix(bg, tints[dark ? 900 : 100].hex),\n },\n link: {\n fg: mix(bg, tints[dark ? 900 : 100].hex),\n },\n code: {\n bg,\n fg: mix(bg, tints[dark ? 900 : 100].hex),\n },\n skeleton: {\n from: rgba(skeletonFrom, 0.5),\n to: rgba(skeletonFrom, 0.25),\n },\n }\n }\n\n if (state === 'hovered') {\n if (isNeutral) {\n tints = tones.primary\n }\n\n const bg = mix(base.bg, tints[dark ? 950 : 50].hex)\n const skeletonFrom = mix(bg, tints[dark ? 900 : 100].hex)\n\n return {\n bg,\n bg2: mix(bg, tints[dark ? 950 : 50].hex),\n border: mix(bg, tints[dark ? 900 : 100].hex),\n fg: mix(base.bg, tints[dark ? 200 : 800].hex),\n icon: mix(base.bg, tints[dark ? 200 : 800].hex),\n muted: {\n fg: mix(base.bg, tints[dark ? 400 : 600].hex),\n },\n accent: {\n fg: mix(base.bg, linkHue[dark ? 400 : 500].hex),\n },\n link: {\n fg: mix(base.bg, linkHue[dark ? 400 : 600].hex),\n },\n code: {\n bg: mix(bg, tints[dark ? 950 : 50].hex),\n fg: mix(base.bg, tints[dark ? 400 : 600].hex),\n },\n skeleton: {\n from: skeletonFrom,\n to: rgba(skeletonFrom, 0.5),\n },\n }\n }\n\n if (state === 'pressed') {\n if (isNeutral) {\n tints = tones.primary\n }\n\n const bg = mix(base.bg, tints[dark ? 900 : 100].hex)\n const skeletonFrom = mix(bg, tints[dark ? 900 : 100].hex)\n\n return {\n bg,\n bg2: mix(bg, tints[dark ? 950 : 50].hex),\n border: mix(bg, tints[dark ? 900 : 100].hex),\n fg: mix(base.bg, tints[dark ? 200 : 800].hex),\n icon: mix(base.bg, tints[dark ? 200 : 800].hex),\n muted: {\n fg: mix(base.bg, tints[dark ? 400 : 600].hex),\n },\n accent: {\n fg: mix(bg, accentHue[dark ? 400 : 500].hex),\n },\n link: {\n fg: mix(bg, linkHue[dark ? 400 : 600].hex),\n },\n code: {\n bg: mix(bg, tints[dark ? 950 : 50].hex),\n fg: mix(base.bg, tints[dark ? 400 : 600].hex),\n },\n skeleton: {\n from: skeletonFrom,\n to: rgba(skeletonFrom, 0.5),\n },\n }\n }\n\n if (state === 'selected') {\n if (isNeutral) {\n tints = tones.primary\n }\n\n const bg = mix(base.bg, tints[dark ? 900 : 100].hex)\n const skeletonFrom = mix(bg, tints[dark ? 900 : 100].hex)\n\n return {\n bg,\n bg2: mix(bg, tints[dark ? 950 : 50].hex),\n border: mix(bg, tints[dark ? 900 : 100].hex),\n fg: mix(base.bg, tints[dark ? 200 : 800].hex),\n icon: mix(base.bg, tints[dark ? 200 : 800].hex),\n muted: {\n fg: mix(base.bg, tints[dark ? 400 : 600].hex),\n },\n accent: {\n fg: mix(bg, accentHue[dark ? 400 : 500].hex),\n },\n link: {\n fg: mix(bg, linkHue[dark ? 400 : 600].hex),\n },\n code: {\n bg: mix(bg, tints[dark ? 950 : 50].hex),\n fg: mix(base.bg, tints[dark ? 400 : 600].hex),\n },\n skeleton: {\n from: skeletonFrom,\n to: rgba(skeletonFrom, 0.5),\n },\n }\n }\n\n const bg = base.bg\n const skeletonFrom = mix(bg, tints[dark ? 900 : 100].hex)\n\n return {\n bg,\n bg2: mix(bg, tints[dark ? 950 : 50].hex),\n border: mix(bg, tints[dark ? 900 : 100].hex),\n fg: mix(base.bg, tints[dark ? 300 : 700].hex),\n icon: mix(base.bg, tints[dark ? 300 : 700].hex),\n muted: {\n fg: mix(base.bg, tints[dark ? 400 : 600].hex),\n },\n accent: {\n fg: mix(base.bg, accentHue[dark ? 400 : 500].hex),\n },\n link: {\n fg: mix(base.bg, linkHue[dark ? 400 : 600].hex),\n },\n code: {\n bg: mix(base.bg, tints[dark ? 950 : 50].hex),\n fg: mix(base.bg, tints[dark ? 400 : 600].hex),\n },\n skeleton: {\n from: skeletonFrom,\n to: rgba(skeletonFrom, 0.5),\n },\n }\n },\n\n button: ({base, mode, muted, solid}) => {\n if (mode === 'bleed') {\n return {\n enabled: {\n ...muted.enabled,\n border: muted.enabled.bg,\n },\n hovered: {\n ...muted.hovered,\n border: muted.hovered.bg,\n },\n pressed: {\n ...muted.pressed,\n border: muted.pressed.bg,\n },\n selected: {\n ...muted.selected,\n border: muted.selected.bg,\n },\n disabled: {\n ...muted.disabled,\n border: muted.disabled.bg,\n },\n }\n }\n\n if (mode === 'ghost') {\n return {\n ...solid,\n enabled: {\n ...muted.enabled,\n border: base.border,\n },\n disabled: muted.disabled,\n }\n }\n\n return solid\n },\n\n card: ({base, dark, muted, name, solid, state}) => {\n if (state === 'hovered') {\n return muted[name].hovered\n }\n\n if (state === 'disabled') {\n return muted[name].disabled\n }\n\n const isNeutral = NEUTRAL_TONES.has(name)\n const tints = tones[name] || tones.default\n const mix = dark ? screen : multiply\n\n if (state === 'pressed') {\n if (isNeutral) {\n return muted.primary.pressed\n }\n\n return muted[name].pressed\n }\n\n if (state === 'selected') {\n if (isNeutral) {\n return solid.primary.enabled\n }\n\n return solid[name].enabled\n }\n\n const bg = base.bg\n const skeletonFrom = mix(base.bg, tints[dark ? 900 : 100].hex)\n\n return {\n bg,\n bg2: mix(bg, tints[dark ? 950 : 50].hex),\n fg: base.fg,\n icon: base.fg,\n border: base.border,\n muted: {\n fg: mix(base.bg, tints[dark ? 400 : 600].hex),\n },\n accent: {\n fg: mix(base.bg, red[dark ? 400 : 500].hex),\n },\n link: {\n fg: mix(base.bg, blue[dark ? 400 : 600].hex),\n },\n code: {\n bg: mix(base.bg, tints[dark ? 950 : 50].hex),\n fg: tints[dark ? 400 : 600].hex,\n },\n skeleton: {\n from: skeletonFrom,\n to: rgba(skeletonFrom, 0.5),\n },\n }\n },\n\n input: ({base, dark, mode, state}) => {\n const mix = dark ? screen : multiply\n\n if (mode === 'invalid') {\n const tints = tones.critical\n\n return {\n bg: mix(base.bg, tints[dark ? 950 : 50].hex),\n bg2: mix(base.bg, tints[dark ? 800 : 200].hex),\n fg: mix(base.bg, tints[dark ? 400 : 600].hex),\n border: mix(base.bg, tints[dark ? 800 : 200].hex),\n placeholder: mix(base.bg, tints[dark ? 600 : 400].hex),\n }\n }\n\n if (state === 'hovered') {\n return {\n bg: base.bg,\n bg2: mix(base.bg, gray[dark ? 700 : 300].hex),\n fg: base.fg,\n border: mix(base.bg, gray[dark ? 700 : 300].hex),\n placeholder: mix(base.bg, gray[dark ? 600 : 400].hex),\n }\n }\n\n if (state === 'disabled') {\n return {\n bg: mix(base.bg, gray[dark ? 950 : 50].hex),\n bg2: mix(base.bg, gray[dark ? 900 : 100].hex),\n fg: mix(base.bg, gray[dark ? 700 : 300].hex),\n border: mix(base.bg, gray[dark ? 900 : 100].hex),\n placeholder: mix(base.bg, gray[dark ? 800 : 200].hex),\n }\n }\n\n if (state === 'readOnly') {\n return {\n bg: mix(base.bg, gray[dark ? 950 : 50].hex),\n bg2: mix(base.bg, gray[dark ? 800 : 200].hex),\n fg: mix(base.bg, gray[dark ? 200 : 800].hex),\n border: mix(base.bg, gray[dark ? 800 : 200].hex),\n placeholder: mix(base.bg, gray[dark ? 600 : 400].hex),\n }\n }\n\n return {\n bg: base.bg,\n bg2: base.border,\n fg: base.fg,\n border: base.border,\n placeholder: mix(base.bg, gray[dark ? 600 : 400].hex),\n }\n },\n\n selectable: ({base, muted, tone, solid, state}) => {\n if (state === 'enabled') {\n return {\n ...muted[tone].enabled,\n bg: base.bg,\n }\n }\n\n if (state === 'pressed') {\n if (tone === 'default') {\n return muted.primary.pressed\n }\n\n return muted[tone].pressed\n }\n\n if (state === 'selected') {\n if (tone === 'default') {\n return solid.primary.enabled\n }\n\n return solid[tone].enabled\n }\n\n if (state === 'disabled') {\n return {\n ...muted[tone].disabled,\n bg: base.bg,\n }\n }\n\n return muted[tone][state]\n },\n\n spot: ({base, dark, key}) => {\n const mix = dark ? screen : multiply\n\n return mix(base.bg, getTint(key)[dark ? 400 : 500].hex)\n },\n\n syntax: ({base, dark}) => {\n const mix = dark ? screen : multiply\n const mainShade = dark ? 400 : 600\n const secondaryShade = dark ? 600 : 400\n\n return {\n atrule: mix(base.bg, purple[mainShade].hex),\n attrName: mix(base.bg, green[mainShade].hex),\n attrValue: mix(base.bg, yellow[mainShade].hex),\n attribute: mix(base.bg, yellow[mainShade].hex),\n boolean: mix(base.bg, purple[mainShade].hex),\n builtin: mix(base.bg, purple[mainShade].hex),\n cdata: mix(base.bg, yellow[mainShade].hex),\n char: mix(base.bg, yellow[mainShade].hex),\n class: mix(base.bg, orange[mainShade].hex),\n className: mix(base.bg, cyan[mainShade].hex),\n comment: mix(base.bg, gray[secondaryShade].hex),\n constant: mix(base.bg, purple[mainShade].hex),\n deleted: mix(base.bg, red[mainShade].hex),\n doctype: mix(base.bg, gray[secondaryShade].hex),\n entity: mix(base.bg, red[mainShade].hex),\n function: mix(base.bg, green[mainShade].hex),\n hexcode: mix(base.bg, blue[mainShade].hex),\n id: mix(base.bg, purple[mainShade].hex),\n important: mix(base.bg, purple[mainShade].hex),\n inserted: mix(base.bg, yellow[mainShade].hex),\n keyword: mix(base.bg, magenta[mainShade].hex),\n number: mix(base.bg, purple[mainShade].hex),\n operator: mix(base.bg, magenta[mainShade].hex),\n prolog: mix(base.bg, gray[secondaryShade].hex),\n property: mix(base.bg, blue[mainShade].hex),\n pseudoClass: mix(base.bg, yellow[mainShade].hex),\n pseudoElement: mix(base.bg, yellow[mainShade].hex),\n punctuation: mix(base.bg, gray[mainShade].hex),\n regex: mix(base.bg, blue[mainShade].hex),\n selector: mix(base.bg, red[mainShade].hex),\n string: mix(base.bg, yellow[mainShade].hex),\n symbol: mix(base.bg, purple[mainShade].hex),\n tag: mix(base.bg, red[mainShade].hex),\n unit: mix(base.bg, orange[mainShade].hex),\n url: mix(base.bg, red[mainShade].hex),\n variable: mix(base.bg, red[mainShade].hex),\n }\n },\n })\n\n // Sanity Studio only reads `color`, `fonts` and `v2` off a custom theme, and\n // throws away the `fonts` of themes flagged `__themer: true` — a workaround\n // for the hosted service serving the fonts of the `@sanity/ui` version it was\n // bundled with, which drifted from the Studio's own. These fonts come from the\n // `@sanity/ui` installed next to the Studio instead, so they already are the\n // ones the workaround substitutes and the theme needs no flag:\n // https://github.com/sanity-io/sanity/blob/bae53feb46ab7f5630259a264968b50bdbc728bb/packages/sanity/src/core/studio/StudioThemeProvider.tsx#L13-L17\n // oxlint-disable-next-line no-deprecated -- the legacy API intentionally targets the deprecated v0 color property, like the hosted service did\n return {...defaultTheme, color, v2: undefined}\n}\n","import {applyHues} from './applyHues'\nimport {parseHuesFromSearchParams} from './parseHuesFromSearchParams'\nimport {getPreset} from './presets'\nimport {themeFromHues} from './themeFromHues'\nimport {Hues, LegacyTheme, PartialHues} from './types'\n\n/**\n * Generates a Studio theme from hues, producing the same colors as importing\n * the theme from the hosted Themer service (themer.sanity.build):\n *\n * ```ts\n * import {createTheme, hues} from '@sanity/themer/legacy'\n * import {defineConfig} from 'sanity'\n *\n * export default defineConfig({\n * theme: createTheme({...hues, primary: {...hues.primary, mid: '#22fca8'}}),\n * // ...rest of the config\n * })\n * ```\n *\n * @public\n */\nexport function createTheme(hues: PartialHues = {}): LegacyTheme {\n return themeFromHues(hues)\n}\n\n/**\n * Parses the hues encoded in a hosted Themer service URL, returning the exact\n * hues that `https://themer.sanity.build/api/hues` served for that query —\n * presets and overrides included.\n *\n * ```ts\n * import {createTheme, parseHuesFromUrl} from '@sanity/themer/legacy'\n *\n * const hues = parseHuesFromUrl(\n * 'https://themer.sanity.build/api/hues?preset=verdant&primary=22fca8',\n * )\n * const theme = createTheme(hues)\n * ```\n *\n * @public\n */\nexport function parseHuesFromUrl(url: string | URL): Hues {\n const {searchParams} = new URL(url, 'https://themer.sanity.build/api/hues')\n const preset = getPreset(searchParams.get('preset'))\n\n return applyHues(parseHuesFromSearchParams(searchParams), preset.hues)\n}\n\n/**\n * The one-line replacement for a theme imported from the hosted Themer\n * service — pass the URL that used to be imported:\n *\n * ```ts\n * // Before:\n * // import {theme} from 'https://themer.sanity.build/api/hues?preset=verdant'\n *\n * // After:\n * import {buildThemeFromUrl} from '@sanity/themer/legacy'\n *\n * const theme = buildThemeFromUrl(\n * 'https://themer.sanity.build/api/hues?preset=verdant',\n * )\n * ```\n *\n * @public\n */\nexport function buildThemeFromUrl(url: string | URL): LegacyTheme {\n return createTheme(parseHuesFromUrl(url))\n}\n","import {applyHues} from './applyHues'\nimport {createTheme} from './createTheme'\nimport {Hues, LegacyTheme} from './types'\n\n/**\n * The hues of the default Studio theme — the same `hues` export that\n * `https://themer.sanity.build/api/hues` served without any parameters.\n *\n * @public\n */\nexport const hues: Hues = applyHues({})\n\n/**\n * The default Studio theme — the same `theme` export that\n * `https://themer.sanity.build/api/hues` served without any parameters.\n *\n * @public\n */\nexport const theme: LegacyTheme = 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1
+ {"version":3,"file":"legacy.js","names":[],"sources":["../src/legacy/index.ts"],"sourcesContent":["// The legacy generator moved to `@sanity/themer-legacy`. Each member is\n// re-exported through its own declaration rather than `export {x} from`, so\n// the `@deprecated` tags survive into the bundled `.d.ts` and TypeScript\n// flags imports of them — plain re-exports carry no TSDoc of their own.\nimport * as themerLegacy from '@sanity/themer-legacy'\n\n/**\n * @deprecated Import `buildThemeFromUrl` from `@sanity/themer-legacy` instead.\n * `@sanity/themer/legacy` re-exports it unchanged for now and will be removed\n * in `@sanity/themer@1.0`.\n * @public\n */\nexport const buildThemeFromUrl: typeof themerLegacy.buildThemeFromUrl =\n themerLegacy.buildThemeFromUrl\n\n/**\n * @deprecated Import `createTheme` from `@sanity/themer-legacy` instead.\n * `@sanity/themer/legacy` re-exports it unchanged for now and will be removed\n * in `@sanity/themer@1.0`.\n * @public\n */\nexport const createTheme: typeof themerLegacy.createTheme = themerLegacy.createTheme\n\n/**\n * @deprecated Import `parseHuesFromUrl` from `@sanity/themer-legacy` instead.\n * `@sanity/themer/legacy` re-exports it unchanged for now and will be removed\n * in `@sanity/themer@1.0`.\n * @public\n */\nexport const parseHuesFromUrl: typeof themerLegacy.parseHuesFromUrl = themerLegacy.parseHuesFromUrl\n\n/**\n * @deprecated Import `hues` from `@sanity/themer-legacy` instead.\n * `@sanity/themer/legacy` re-exports it unchanged for now and will be removed\n * in `@sanity/themer@1.0`.\n * @public\n */\nexport const hues: typeof themerLegacy.hues = themerLegacy.hues\n\n/**\n * @deprecated Import `theme` from `@sanity/themer-legacy` instead.\n * `@sanity/themer/legacy` re-exports it unchanged for now and will be removed\n * in `@sanity/themer@1.0`.\n * @public\n */\nexport const theme: typeof themerLegacy.theme = themerLegacy.theme\n\n/**\n * @deprecated Import `presets` from `@sanity/themer-legacy` instead.\n * `@sanity/themer/legacy` re-exports it unchanged for now and will be removed\n * in `@sanity/themer@1.0`.\n * @public\n */\nexport const presets: typeof themerLegacy.presets = themerLegacy.presets\n\n/**\n * @deprecated Import `Hue` from `@sanity/themer-legacy` instead.\n * `@sanity/themer/legacy` will be removed in `@sanity/themer@1.0`.\n * @public\n */\nexport type Hue = themerLegacy.Hue\n\n/**\n * @deprecated Import `HueMidPoint` from `@sanity/themer-legacy` instead.\n * `@sanity/themer/legacy` will be removed in `@sanity/themer@1.0`.\n * @public\n */\nexport type HueMidPoint = themerLegacy.HueMidPoint\n\n/**\n * @deprecated Import `Hues` from `@sanity/themer-legacy` instead.\n * `@sanity/themer/legacy` will be removed in `@sanity/themer@1.0`.\n * @public\n */\nexport type Hues = themerLegacy.Hues\n\n/**\n * @deprecated Import `LegacyTheme` from `@sanity/themer-legacy` instead.\n * `@sanity/themer/legacy` will be removed in `@sanity/themer@1.0`.\n * @public\n */\nexport type LegacyTheme = themerLegacy.LegacyTheme\n\n/**\n * @deprecated Import `PartialHues` from `@sanity/themer-legacy` instead.\n * `@sanity/themer/legacy` will be removed in `@sanity/themer@1.0`.\n * @public\n */\nexport type PartialHues = themerLegacy.PartialHues\n\n/**\n * @deprecated Import `ThemePreset` from `@sanity/themer-legacy` instead.\n * `@sanity/themer/legacy` will be removed in `@sanity/themer@1.0`.\n * @public\n */\nexport type ThemePreset = themerLegacy.ThemePreset\n"],"mappings":";;;;;;;AAYA,MAAa,oBACX,aAAa,mBAQF,cAA+C,aAAa,aAQ5D,mBAAyD,aAAa,kBAQtE,OAAiC,aAAa,MAQ9C,QAAmC,aAAa,OAQhD,UAAuC,aAAa"}
@@ -0,0 +1,69 @@
1
+ import { ThemeColorSchemeKey } from "@sanity/ui/theme";
2
+ /**
3
+ * The colors of one color scheme, for {@link BuildThemeOptions}. Every color
4
+ * is a hex color (`#rgb` or `#rrggbb`), and everything is optional: omitted
5
+ * options fall back to the stock Studio colors, so an empty object reproduces
6
+ * the stock scheme exactly.
7
+ *
8
+ * @public
9
+ */
10
+ interface SchemeThemeOptions {
11
+ /**
12
+ * The accent color — the brand color of the scheme. Replaces the `blue`
13
+ * scale of the palette, which Sanity UI uses for primary buttons, focus
14
+ * rings and links.
15
+ *
16
+ * The stock accent is `#556bfc` (`blue/500` of `@sanity/color`).
17
+ */
18
+ accent?: string;
19
+ /**
20
+ * The background of the scheme — every other color of the scheme is
21
+ * blended onto it. The dark scheme's background replaces `black` in the
22
+ * palette and the light scheme's replaces `white`.
23
+ *
24
+ * It is kept far enough from the text and accent colors to stay usable:
25
+ * a dark background is made darker until it has enough contrast with them
26
+ * (it can never be lighter than either), and a light background can never
27
+ * be darker than either.
28
+ *
29
+ * The stock backgrounds are `#0d0e12` (dark) and `#ffffff` (light).
30
+ */
31
+ background?: string;
32
+ /**
33
+ * How strongly text and borders separate from the accent color, between 15
34
+ * and 100. The default is 85, which uses the text color as-is. Above 85 the
35
+ * text scale loses its tint until it is fully neutral at 100 — a high
36
+ * contrast scheme with no mixing of the text and accent colors. Below 85
37
+ * more and more of the accent color mixes into the text scale, giving text
38
+ * and borders more color, until the scale fully adopts the accent hue and
39
+ * saturation at 15.
40
+ */
41
+ contrast?: number;
42
+ /**
43
+ * The text color. Replaces the `gray` scale of the palette, which Sanity UI
44
+ * uses for text, icons, borders and neutral surfaces. When omitted, it is
45
+ * derived from the accent color: a mostly desaturated version of it, the
46
+ * way the stock `gray` scale carries a hint of the stock blue.
47
+ *
48
+ * The stock text color is `#727892` (`gray/500` of `@sanity/color`).
49
+ */
50
+ text?: string;
51
+ }
52
+ /**
53
+ * Options for {@link buildTheme} and {@link buildPalette}: the colors of the
54
+ * dark and the light scheme, each with its own accent, text, background and
55
+ * contrast — so the two schemes can differ in more than their background.
56
+ * Both schemes are optional, and so is every color: whatever is omitted
57
+ * falls back to the stock Studio colors, so `buildTheme({})` matches
58
+ * `buildTheme()` from `@sanity/ui/theme` exactly.
59
+ *
60
+ * @public
61
+ */
62
+ interface BuildThemeOptions {
63
+ /** The colors of the dark scheme */
64
+ dark?: SchemeThemeOptions;
65
+ /** The colors of the light scheme */
66
+ light?: SchemeThemeOptions;
67
+ }
68
+ export { SchemeThemeOptions as n, BuildThemeOptions as t };
69
+ //# sourceMappingURL=options-CU-emn_p.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"options-CU-emn_p.d.ts","names":[],"sources":["../src/theme/options.ts"],"mappings":";;;;;;;;;UAciB;;;;;;;;EAQf;;;;;;;;;;;;;EAcA;;;;;;;;;;EAWA;;;;;;;;;EAUA;;;;;;;;;;;;UAae;;EAEf,OAAO;;EAEP,QAAQ"}
@@ -1,6 +1,5 @@
1
- import { t as isColor } from "./mix-BfV6_Ke4.js";
2
1
  import { COLOR_TINTS, black, blue, color, gray, white } from "@sanity/color";
3
- import { buildTheme } from "@sanity/ui/theme";
2
+ import { buildTheme, v0_v2, v2_v0 } from "@sanity/ui/theme";
4
3
  /** @internal */
5
4
  function hexToHsl(hex) {
6
5
  let [r, g, b] = parseHex(hex), max = Math.max(r, g, b), min = Math.min(r, g, b), delta = max - min, l = (max + min) / 2;
@@ -59,19 +58,44 @@ function normalizeHue(hue) {
59
58
  function clamp01(value) {
60
59
  return Math.min(1, Math.max(0, value));
61
60
  }
62
- /** The stock accent color — `blue/500` of `@sanity/color` @internal */
63
- const DEFAULT_ACCENT = blue[500].hex, DEFAULT_TEXT = gray[500].hex, DEFAULT_BACKGROUND_DARK = black.hex, DEFAULT_BACKGROUND_LIGHT = white.hex;
61
+ /**
62
+ * Matches `#abc` and `#aabbcc` hex colors (the only formats the theme
63
+ * generators accept), same as the hosted Themer service did.
64
+ *
65
+ * The `mix` function this module was named for moved to `@sanity/themer-legacy`
66
+ * along with the legacy generator; `isColor` stays here for `theme/options.ts`
67
+ * and `tool/storage.ts`.
68
+ *
69
+ * @internal
70
+ */
71
+ function isColor(input) {
72
+ return /^#(?:[0-9a-f]{3}){1,2}$/i.test(input);
73
+ }
74
+ /** The color schemes, in the order the tool presents them @internal */
75
+ const SCHEMES = ["light", "dark"], DEFAULT_ACCENT = blue[500].hex, DEFAULT_TEXT = gray[500].hex, DEFAULT_BACKGROUND = {
76
+ dark: black.hex,
77
+ light: white.hex
78
+ }, FLAT_OPTION_KEYS = [
79
+ "accent",
80
+ "text",
81
+ "background",
82
+ "contrast"
83
+ ];
64
84
  /** @internal */
65
- function resolveThemeOptions(options) {
66
- let accent = normalizeColor(options.accent, "accent");
85
+ function resolveThemeOptions(options = {}) {
86
+ if (FLAT_OPTION_KEYS.some((key) => key in options)) throw TypeError("The `buildTheme` options are grouped by color scheme: pass `{light: {accent, text, background, contrast}, dark: {…}}` instead of one set of colors for both");
87
+ return {
88
+ dark: resolveSchemeOptions(options.dark ?? {}, "dark"),
89
+ light: resolveSchemeOptions(options.light ?? {}, "light")
90
+ };
91
+ }
92
+ function resolveSchemeOptions(options, scheme) {
93
+ let accent = options.accent === void 0 ? DEFAULT_ACCENT : normalizeColor(options.accent, `${scheme}.accent`);
67
94
  return {
68
95
  accent,
69
- background: {
70
- dark: options.background?.dark === void 0 ? DEFAULT_BACKGROUND_DARK : normalizeColor(options.background.dark, "background.dark"),
71
- light: options.background?.light === void 0 ? DEFAULT_BACKGROUND_LIGHT : normalizeColor(options.background.light, "background.light")
72
- },
73
- contrast: normalizeContrast(options.contrast),
74
- text: options.text === void 0 ? deriveTextColor(accent) : normalizeColor(options.text, "text")
96
+ background: options.background === void 0 ? DEFAULT_BACKGROUND[scheme] : normalizeColor(options.background, `${scheme}.background`),
97
+ contrast: normalizeContrast(options.contrast, scheme),
98
+ text: options.text === void 0 ? deriveTextColor(accent) : normalizeColor(options.text, `${scheme}.text`)
75
99
  };
76
100
  }
77
101
  /**
@@ -96,9 +120,9 @@ function normalizeColor(value, name) {
96
120
  let lower = value.toLowerCase();
97
121
  return lower.length === 4 ? `#${lower[1]}${lower[1]}${lower[2]}${lower[2]}${lower[3]}${lower[3]}` : lower;
98
122
  }
99
- function normalizeContrast(value) {
123
+ function normalizeContrast(value, scheme) {
100
124
  if (value === void 0) return 85;
101
- if (typeof value != "number" || !Number.isFinite(value)) throw TypeError(`Invalid \`contrast\`: ${JSON.stringify(value)} — expected a number between 15 and 100`);
125
+ if (typeof value != "number" || !Number.isFinite(value)) throw TypeError(`Invalid \`${scheme}.contrast\`: ${JSON.stringify(value)} — expected a number between 15 and 100`);
102
126
  return Math.min(100, Math.max(15, value));
103
127
  }
104
128
  /**
@@ -108,28 +132,42 @@ function normalizeContrast(value) {
108
132
  */
109
133
  const BACKGROUND_LIGHTNESS_STEP = .005;
110
134
  /**
111
- * Generates a Sanity UI color palette from the theme options: the accent
112
- * color replaces the `blue` scale, the text color the `gray` scale, and the
113
- * backgrounds replace `black` and `white`. All other hues keep their stock
114
- * `@sanity/color` values. Called with the stock colors, it returns the stock
115
- * palette byte-for-byte.
135
+ * Generates a Sanity UI color palette for each color scheme from the theme
136
+ * options: in each palette the scheme's accent color replaces the `blue`
137
+ * scale, its text color the `gray` scale, and the backgrounds replace `black`
138
+ * and `white`. All other hues keep their stock `@sanity/color` values. Called
139
+ * with the stock colors, both palettes come back as the stock palette
140
+ * byte-for-byte.
116
141
  *
117
142
  * ```ts
118
143
  * import {buildPalette} from '@sanity/themer'
119
144
  *
120
- * const palette = buildPalette({accent: '#556bfc'})
145
+ * const {light, dark} = buildPalette({light: {accent: '#556bfc'}})
121
146
  * ```
122
147
  *
123
148
  * @public
124
149
  */
125
- function buildPalette(options) {
126
- let resolved = resolveThemeOptions(options), accentAnchor = clampAnchorLightness(hexToHsl(resolved.accent)), grayAnchor = applyContrast(clampAnchorLightness(hexToHsl(resolved.text)), accentAnchor, resolved.contrast), blueTints = remapTints(color.blue, hexToHsl(DEFAULT_ACCENT), accentAnchor), grayTints = remapTints(color.gray, hexToHsl(DEFAULT_TEXT), grayAnchor), anchorLuminances = [relativeLuminance(hslToHex(grayAnchor)), relativeLuminance(hslToHex(accentAnchor))];
150
+ function buildPalette(options = {}) {
151
+ let resolved = resolveThemeOptions(options);
152
+ return {
153
+ dark: buildSchemePalette("dark", resolved.dark, resolved.light.background),
154
+ light: buildSchemePalette("light", resolved.light, resolved.dark.background)
155
+ };
156
+ }
157
+ /**
158
+ * Generates the palette of one scheme. The scheme's own background takes the
159
+ * slot the scheme paints with (`black` for dark, `white` for light), while
160
+ * the other slot — which a scheme only touches for a few inverted details —
161
+ * takes the other scheme's background, so the theme stays one palette.
162
+ */
163
+ function buildSchemePalette(key, scheme, otherBackground) {
164
+ let accentAnchor = clampAnchorLightness(hexToHsl(scheme.accent)), grayAnchor = applyContrast(clampAnchorLightness(hexToHsl(scheme.text)), accentAnchor, scheme.contrast), blueTints = remapTints(color.blue, hexToHsl(DEFAULT_ACCENT), accentAnchor), grayTints = remapTints(color.gray, hexToHsl(DEFAULT_TEXT), grayAnchor), anchorLuminances = [relativeLuminance(hslToHex(grayAnchor)), relativeLuminance(hslToHex(accentAnchor))], darkBackground = key === "dark" ? scheme.background : otherBackground, lightBackground = key === "light" ? scheme.background : otherBackground;
127
165
  return {
128
- black: darkenBackground(resolved.background.dark, {
166
+ black: darkenBackground(darkBackground, {
129
167
  anchorLuminances,
130
168
  tints: [grayTints[400], blueTints[400]]
131
169
  }),
132
- white: lightenBackground(resolved.background.light, anchorLuminances),
170
+ white: lightenBackground(lightBackground, anchorLuminances),
133
171
  gray: grayTints,
134
172
  blue: blueTints,
135
173
  purple: tintHexes(color.purple),
@@ -231,23 +269,30 @@ function tintHexes(tints) {
231
269
  return result;
232
270
  }
233
271
  /**
234
- * Generates a Studio theme from a handful of colors, by replacing the color
235
- * palette that the `buildTheme` from `@sanity/ui/theme` otherwise fills with
236
- * `@sanity/color`: the accent color replaces the `blue` scale (primary
237
- * buttons, focus rings, links), the optional text color the `gray` scale
238
- * (text, icons, borders), and the optional backgrounds replace `black` and
239
- * `white`. The result is the same type of theme that `@sanity/ui/theme`
240
- * builds, ready for the `theme` property of a Studio config.
272
+ * Generates a Studio theme from a handful of colors per color scheme, by
273
+ * replacing the color palette that the `buildTheme` from `@sanity/ui/theme`
274
+ * otherwise fills with `@sanity/color`: in each scheme the accent color
275
+ * replaces the `blue` scale (primary buttons, focus rings, links), the
276
+ * optional text color the `gray` scale (text, icons, borders), and the
277
+ * optional background replaces `black` (dark) or `white` (light). The result
278
+ * is the same type of theme that `@sanity/ui/theme` builds, ready for the
279
+ * `theme` property of a Studio config.
241
280
  *
242
281
  * ```ts
243
282
  * import {buildTheme} from '@sanity/themer'
244
283
  * import {defineConfig} from 'sanity'
245
284
  *
246
285
  * export const theme = buildTheme({
247
- * accent: '#556bfc',
248
- * text: '#727892', // optional — derived from `accent` when omitted
249
- * background: {dark: '#0d0e12', light: '#ffffff'}, // optional
250
- * contrast: 85, // optional, 15–100
286
+ * light: {
287
+ * accent: '#556bfc',
288
+ * text: '#727892', // optional — derived from `accent` when omitted
289
+ * background: '#ffffff', // optional
290
+ * contrast: 85, // optional, 15–100
291
+ * },
292
+ * dark: {
293
+ * accent: '#556bfc',
294
+ * background: '#0d0e12',
295
+ * },
251
296
  * })
252
297
  *
253
298
  * export default defineConfig({
@@ -256,19 +301,49 @@ function tintHexes(tints) {
256
301
  * })
257
302
  * ```
258
303
  *
259
- * Called with the stock colors — like the example — it returns the exact
260
- * same colors as `buildTheme()` from `@sanity/ui/theme` with no options.
304
+ * Every option is optional and falls back to the stock Studio colors: called
305
+ * with the stock colors — like the example — or with no options at all, it
306
+ * returns the exact same colors as `buildTheme()` from `@sanity/ui/theme`.
261
307
  *
262
308
  * @public
263
309
  */
264
- function buildTheme$1(options) {
265
- return buildTheme({ palette: buildPalette(options) });
310
+ function buildTheme$1(options = {}) {
311
+ let palettes = buildPalette(options), light = v0_v2(buildTheme({ palette: palettes.light })), dark = v0_v2(buildTheme({ palette: palettes.dark })), color = {
312
+ get light() {
313
+ return light.color.light;
314
+ },
315
+ get dark() {
316
+ return dark.color.dark;
317
+ }
318
+ };
319
+ return v2_v0({
320
+ ...light,
321
+ color
322
+ });
323
+ }
324
+ /**
325
+ * The hosted Themer presets had one accent and one text color for both
326
+ * schemes, and a background per scheme
327
+ */
328
+ function scheme(accent, text, backgrounds) {
329
+ return {
330
+ dark: {
331
+ accent,
332
+ text,
333
+ background: backgrounds.dark
334
+ },
335
+ light: {
336
+ accent,
337
+ text,
338
+ background: backgrounds.light
339
+ }
340
+ };
266
341
  }
267
342
  /**
268
343
  * Preset themes for `buildTheme`, carried over from the hosted Themer service
269
344
  * (themer.sanity.build) presets: each one maps the legacy preset's primary
270
345
  * hue to `accent`, its default hue to `text` and its lightest/darkest colors
271
- * to the backgrounds.
346
+ * to the backgrounds of the light and dark scheme.
272
347
  *
273
348
  * ```ts
274
349
  * import {buildTheme, presets} from '@sanity/themer'
@@ -283,93 +358,65 @@ const presets = [
283
358
  {
284
359
  slug: "studio",
285
360
  title: "Studio",
286
- options: { accent: DEFAULT_ACCENT }
361
+ options: {}
287
362
  },
288
363
  {
289
364
  slug: "dew",
290
365
  title: "Dew",
291
- options: {
292
- accent: "#d1a308",
293
- text: "#5e63b4",
294
- background: {
295
- dark: "#0d0d15",
296
- light: "#fcfcfd"
297
- }
298
- }
366
+ options: scheme("#d1a308", "#5e63b4", {
367
+ dark: "#0d0d15",
368
+ light: "#fcfcfd"
369
+ })
299
370
  },
300
371
  {
301
372
  slug: "pink-synth",
302
373
  title: "Pink Synth",
303
- options: {
304
- accent: "#ec4899",
305
- text: "#8b6584",
306
- background: {
307
- dark: "#171721",
308
- light: "#f7f2f5"
309
- }
310
- }
374
+ options: scheme("#ec4899", "#8b6584", {
375
+ dark: "#171721",
376
+ light: "#f7f2f5"
377
+ })
311
378
  },
312
379
  {
313
380
  slug: "pixel-art",
314
381
  title: "Pixel Art",
315
- options: {
316
- accent: "#f10784",
317
- text: "#57619c",
318
- background: {
319
- dark: "#0d0e15",
320
- light: "#fcfcfd"
321
- }
322
- }
382
+ options: scheme("#f10784", "#57619c", {
383
+ dark: "#0d0e15",
384
+ light: "#fcfcfd"
385
+ })
323
386
  },
324
387
  {
325
388
  slug: "retro-colonial",
326
389
  title: "Retro Colonial",
327
- options: {
328
- accent: "#fa7a78",
329
- text: "#8bb9b5",
330
- background: {
331
- dark: "#0d1515",
332
- light: "#fcfdfd"
333
- }
334
- }
390
+ options: scheme("#fa7a78", "#8bb9b5", {
391
+ dark: "#0d1515",
392
+ light: "#fcfdfd"
393
+ })
335
394
  },
336
395
  {
337
396
  slug: "rosabel",
338
397
  title: "Rosabel",
339
- options: {
340
- accent: "#ed2555",
341
- text: "#9d8966",
342
- background: {
343
- dark: "#15120d",
344
- light: "#fdfdfc"
345
- }
346
- }
398
+ options: scheme("#ed2555", "#9d8966", {
399
+ dark: "#15120d",
400
+ light: "#fdfdfc"
401
+ })
347
402
  },
348
403
  {
349
404
  slug: "stereofidelic",
350
405
  title: "Stereofidelic",
351
- options: {
352
- accent: "#f13009",
353
- text: "#678e9a",
354
- background: {
355
- dark: "#0e1315",
356
- light: "#fcfdfd"
357
- }
358
- }
406
+ options: scheme("#f13009", "#678e9a", {
407
+ dark: "#0e1315",
408
+ light: "#fcfdfd"
409
+ })
359
410
  },
360
411
  {
361
412
  slug: "verdant",
362
413
  title: "Verdant",
363
- options: {
364
- accent: "#1cb485",
365
- text: "#5c9199",
366
- background: {
367
- dark: "#0d1415",
368
- light: "#fcfdfd"
369
- }
370
- }
414
+ options: scheme("#1cb485", "#5c9199", {
415
+ dark: "#0d1415",
416
+ light: "#fcfdfd"
417
+ })
371
418
  }
372
419
  ];
373
- export { DEFAULT_BACKGROUND_DARK as a, resolveThemeOptions as c, DEFAULT_ACCENT as i, buildTheme$1 as n, DEFAULT_BACKGROUND_LIGHT as o, buildPalette as r, deriveTextColor as s, presets as t };
420
+ export { DEFAULT_BACKGROUND as a, resolveThemeOptions as c, hslToHex as d, relativeLuminance as f, DEFAULT_ACCENT as i, isColor as l, buildTheme$1 as n, SCHEMES as o, buildPalette as r, deriveTextColor as s, presets as t, hexToHsl as u };
374
421
 
375
- //# sourceMappingURL=presets-DWzYcsLg.js.map
422
+ //# sourceMappingURL=presets-CqBgS3A-.js.map