@sagentlab/navarch-runtime 0.1.116 → 0.1.118

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Files changed (52) hide show
  1. package/README.md +43 -17
  2. package/bin/muse-mcp-bridge.cjs +3 -0
  3. package/bin/worktree-guard-hook.cjs +74 -2
  4. package/dist/adapters/index.cjs +6 -1
  5. package/dist/adapters/muse.cjs +433 -0
  6. package/dist/agent-auth.cjs +2 -1
  7. package/dist/config.cjs +8 -1
  8. package/dist/conversation/capability.cjs +1 -1
  9. package/dist/exit-conditions.cjs +1 -1
  10. package/dist/muse-mcp-bridge.cjs +167 -0
  11. package/dist/session.cjs +30 -8
  12. package/node_modules/@muse-code/sdk/LICENSE +21 -0
  13. package/node_modules/@muse-code/sdk/README.md +88 -0
  14. package/node_modules/@muse-code/sdk/dist/src/connection/connection.d.ts +149 -0
  15. package/node_modules/@muse-code/sdk/dist/src/connection/connection.js +581 -0
  16. package/node_modules/@muse-code/sdk/dist/src/connection/spawn.d.ts +188 -0
  17. package/node_modules/@muse-code/sdk/dist/src/connection/spawn.js +496 -0
  18. package/node_modules/@muse-code/sdk/dist/src/errors.d.ts +71 -0
  19. package/node_modules/@muse-code/sdk/dist/src/errors.js +76 -0
  20. package/node_modules/@muse-code/sdk/dist/src/facade/approval.d.ts +96 -0
  21. package/node_modules/@muse-code/sdk/dist/src/facade/approval.js +293 -0
  22. package/node_modules/@muse-code/sdk/dist/src/facade/client.d.ts +171 -0
  23. package/node_modules/@muse-code/sdk/dist/src/facade/client.js +442 -0
  24. package/node_modules/@muse-code/sdk/dist/src/facade/discarded.d.ts +36 -0
  25. package/node_modules/@muse-code/sdk/dist/src/facade/discarded.js +36 -0
  26. package/node_modules/@muse-code/sdk/dist/src/facade/gap-fill.d.ts +80 -0
  27. package/node_modules/@muse-code/sdk/dist/src/facade/gap-fill.js +388 -0
  28. package/node_modules/@muse-code/sdk/dist/src/facade/host-death.d.ts +139 -0
  29. package/node_modules/@muse-code/sdk/dist/src/facade/host-death.js +96 -0
  30. package/node_modules/@muse-code/sdk/dist/src/facade/host-start.d.ts +62 -0
  31. package/node_modules/@muse-code/sdk/dist/src/facade/host-start.js +81 -0
  32. package/node_modules/@muse-code/sdk/dist/src/facade/session.d.ts +309 -0
  33. package/node_modules/@muse-code/sdk/dist/src/facade/session.js +654 -0
  34. package/node_modules/@muse-code/sdk/dist/src/facade/turn-handle.d.ts +156 -0
  35. package/node_modules/@muse-code/sdk/dist/src/facade/turn-handle.js +271 -0
  36. package/node_modules/@muse-code/sdk/dist/src/facade/turn-submit.d.ts +72 -0
  37. package/node_modules/@muse-code/sdk/dist/src/facade/turn-submit.js +183 -0
  38. package/node_modules/@muse-code/sdk/dist/src/fingerprint.d.ts +37 -0
  39. package/node_modules/@muse-code/sdk/dist/src/fingerprint.js +54 -0
  40. package/node_modules/@muse-code/sdk/dist/src/fold/item-store.d.ts +110 -0
  41. package/node_modules/@muse-code/sdk/dist/src/fold/item-store.js +169 -0
  42. package/node_modules/@muse-code/sdk/dist/src/fold/session-fold.d.ts +536 -0
  43. package/node_modules/@muse-code/sdk/dist/src/fold/session-fold.js +427 -0
  44. package/node_modules/@muse-code/sdk/dist/src/fold/state-store.d.ts +68 -0
  45. package/node_modules/@muse-code/sdk/dist/src/fold/state-store.js +89 -0
  46. package/node_modules/@muse-code/sdk/dist/src/index.d.ts +65 -0
  47. package/node_modules/@muse-code/sdk/dist/src/index.js +57 -0
  48. package/node_modules/@muse-code/sdk/dist/src/msp.d.ts +3380 -0
  49. package/node_modules/@muse-code/sdk/dist/src/pending/pending-command-set.d.ts +361 -0
  50. package/node_modules/@muse-code/sdk/dist/src/pending/pending-command-set.js +468 -0
  51. package/node_modules/@muse-code/sdk/package.json +47 -0
  52. package/package.json +8 -4
@@ -0,0 +1,361 @@
1
+ /**
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+ * `PendingCommand`: the client-side fold over pending commands.
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+ *
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+ * Normative source: tdd SS4.13 (owned by decision record D-032). This module
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+ * implements that subsection and does not re-derive it; every rule below
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+ * quotes or cites the clause it realizes. It is **client state only** — no
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+ * wire event, method, snapshot member, or durable record (INV-007), and it
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+ * never crosses the wire.
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+ *
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+ * The full fold is `S' = f(S, server events, pending client events)`: server
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+ * events remain the only source of durable truth, and a `PendingCommand`
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+ * entry is a rendering of the client's own intent.
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+ *
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+ * The entry itself is client-local by ruling, and its join keys (`commandId`,
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+ * `turnId`, `itemId`) are opaque strings by protocol rule (SS3.1.4, SS4.1).
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+ * The wire vocabulary it touches is fully generated: spec 206 Phase 11
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+ * (#22772) enrolled the `turn/start` ack and the `-32030` `commandRejected`
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+ * registry row, so INV-001's one recorded interim exception is discharged
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+ * here — nothing below restates a wire shape.
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+ *
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+ * Every comparison against a wire value goes through a constant ANNOTATED
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+ * with the generated vocabulary (`Extract<...>`), which is what makes a
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+ * misspelling a compile error. Comparing a bare literal against the open
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+ * `ErrorKind`/`TurnStartDisposition` unions typechecks either way — that
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+ * invisibility is precisely what the exception cost.
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+ */
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+ import type { ErrorKind, MspErrorDataKind, TurnStartDisposition, TurnStartResult } from "../msp.js";
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+ /**
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+ * The JSON-RPC code for a durable command rejection (tdd SS3.1.2, Appendix B).
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+ *
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+ * `@muse-code/msp` is a types-only package, so the registry's CODE cannot be
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+ * imported the way its types can. It is named exactly once, here, and
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+ * `pending-command-wire-binding.test.ts` pins it to the `commandRejected` row
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+ * in `schema/msp/stable/msp.schema.json` — the same pin shape
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+ * `EXPECTED_SCHEMA_FINGERPRINT` uses, so a schema advance that moves the code
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+ * reds this lane instead of silently leaving the SDK settling on a dead code.
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+ */
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+ export declare const COMMAND_REJECTED_CODE = -32030;
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+ /**
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+ * The registry row's `kind`, bound to the CLOSED generated vocabulary.
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+ *
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+ * `ErrorKind` is open (`| (string & {})`), so a typo compared against it still
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+ * typechecks. `MspErrorDataKind` is the closed registry vocabulary, so this
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+ * annotation makes a misspelling fail `tsc`.
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+ */
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+ export declare const COMMAND_REJECTED_KIND: Extract<MspErrorDataKind, "commandRejected">;
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+ /**
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+ * The ack's disposition — the generated SS3.2 vocabulary (`TurnStartDisposition`).
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+ * Open: an unrecognized value is "acked, not otherwise classified" and holds
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+ * like a started turn.
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+ */
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+ export type PendingDisposition = TurnStartDisposition;
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+ /**
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+ * The ack a submit received: the turn it named, and how it was admitted.
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+ *
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+ * This IS the generated `turn/start` result's `turnId`/`disposition` pair, so
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+ * a `TurnStartResult` off the wire is handed to `acked()` unchanged.
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+ */
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+ export type PendingCommandAck = Readonly<Pick<TurnStartResult, "turnId" | "disposition">>;
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+ /** An error response to a submit, or to a `commandId` replay. */
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+ export interface CommandErrorResponse {
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+ readonly code: number;
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+ readonly kind: ErrorKind;
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+ /** `commandRejected` reason, verbatim snake_case (tdd SS1.6 exemption). */
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+ readonly reason?: string;
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+ }
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+ /** The answer to an idempotent `commandId` replay (tdd SS3.1.1). */
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+ export type ReplayAnswer = {
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+ readonly kind: "ack";
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+ readonly ack: PendingCommandAck;
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+ } | {
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+ readonly kind: "error";
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+ readonly error: CommandErrorResponse;
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+ };
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+ /** An entry, as a consumer sees it. Immutable snapshot of internal state. */
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+ export interface PendingCommandEntry<I> {
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+ readonly commandId: string;
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+ readonly input: I;
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+ readonly displayText?: string;
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+ readonly ack?: PendingCommandAck;
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+ /**
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+ * The item the entry renders AFTER: the last item present in the client's
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+ * fold at submission time (`null` = before every item). Fixed at insertion
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+ * — server events folding in afterwards MUST NOT relocate it (SS4.13
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+ * "Insertion point and ordering"). A snapshot join may re-anchor a kept
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+ * queued entry; nothing else moves it.
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+ */
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+ readonly anchorAfterItemId: string | null;
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+ readonly submissionIndex: number;
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+ /** Set at a snapshot join for a server-confirmed queued entry only. */
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+ readonly queuedOrder?: number;
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+ }
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+ /**
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+ * Why an entry left the set. Every retirement is triggered by a
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+ * server-authored fact; the set never invents one (INV-006, SS3.1.3).
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+ */
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+ export type PendingRetirement<I> =
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+ /**
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+ * The command materialized. `matchedBy: "userMessage"` — the
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+ * `commandId`-bearing `userMessage` folded in and `itemId` is that item's
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+ * OWN id (item ids and command ids are separate namespaces on the wire).
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+ * `matchedBy: "activeTurn"` — a snapshot's `activeTurn.commandId` matched;
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+ * no user-message item id is in hand, so `itemId` is absent and the caller
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+ * renders from the snapshot's items.
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+ */
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+ {
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+ readonly kind: "materialized";
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+ readonly commandId: string;
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+ readonly matchedBy: "userMessage";
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+ readonly itemId: string;
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+ } | {
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+ readonly kind: "materialized";
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+ readonly commandId: string;
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+ readonly matchedBy: "activeTurn";
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+ }
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+ /** Durably rejected (-32030). Nothing happened; restore the input. */
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+ | {
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+ readonly kind: "rejected";
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+ readonly commandId: string;
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+ readonly reason: string;
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+ readonly input: I;
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+ readonly restoreToComposer: true;
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+ }
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+ /** Reclaimed (D-024): the turn never launched. Restore the input. */
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+ | {
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+ readonly kind: "reclaimed";
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+ readonly commandId: string;
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+ readonly input: I;
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+ readonly restoreToComposer: true;
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+ }
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+ /** Restart recovery settled the intake `abandoned` (SS3.1.3). */
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+ | {
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+ readonly kind: "abandoned";
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+ readonly commandId: string;
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+ readonly input: I;
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+ readonly restoreToComposer: true;
137
+ }
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+ /**
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+ * The client itself stopped retrying a nothing-admitted error. SS4.13:
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+ * "a client that stops retrying MUST retire the entry back to its composer
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+ * rather than leave a durable-looking echo behind."
142
+ */
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+ | {
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+ readonly kind: "retryAbandonedByClient";
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+ readonly commandId: string;
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+ readonly input: I;
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+ readonly restoreToComposer: true;
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+ }
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+ /**
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+ * Ephemeral-profile host death (SS2.13 / SS4.4.3 carve-out): the client
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+ * does not know what happened and MUST NOT invent it.
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+ */
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+ | {
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+ readonly kind: "terminalUnknown";
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+ readonly commandId: string;
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+ readonly input: I;
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+ };
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+ /** Facts a snapshot supplies for the join (tdd SS4.9.1 `state` members). */
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+ export interface SnapshotJoinFacts {
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+ readonly activeTurn: {
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+ readonly turnId: string;
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+ readonly commandId: string;
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+ } | null;
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+ /** Admitted-but-not-launched submits, in launch order. */
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+ readonly queuedTurns: readonly {
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+ readonly turnId: string;
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+ readonly commandId: string;
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+ }[];
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+ /**
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+ * `commandId`-bearing `userMessage` items in `state.items`, each paired
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+ * with the item's OWN id — the caller holds both when building the facts,
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+ * and the pair keeps the materialized retirement's `itemId` a real item id
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+ * on the resume/reconnect path exactly as on the live path.
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+ */
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+ readonly userMessageCommandIds: Iterable<{
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+ readonly commandId: string;
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+ readonly itemId: string;
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+ }>;
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+ /** The last item of the reconciled fold — where kept queued entries re-anchor. */
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+ readonly lastItemId: string | null;
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+ }
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+ /**
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+ * The work a join leaves for the caller. The set is transport-less: it names
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+ * the I/O the SS4.13 MUSTs require and the caller performs it, then feeds the
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+ * answers back through `replayAnswered` / `acked`.
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+ */
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+ export interface PendingJoinPlan<I> {
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+ readonly retirements: readonly PendingRetirement<I>[];
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+ /** Acked entries the caller MUST resolve by replaying the `commandId`. */
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+ readonly mustReplay: readonly string[];
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+ /**
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+ * Unacked entries the caller MUST resubmit with the SAME `commandId`
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+ * before any retire-to-composer — demanded once per plan (the single
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+ * ordered pass that builds a plan visits each entry once), re-demanded on
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+ * each new join; SS3.1.1 idempotency makes the re-demand safe. A
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+ * fresh-`commandId` re-send is the double execution this ordering
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+ * prevents.
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+ */
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+ readonly mustResubmit: readonly string[];
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+ /** Entries kept as server-confirmed pending, in their new render order. */
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+ readonly kept: readonly string[];
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+ }
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+ /**
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+ * The client-local pending-command set.
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+ *
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+ * A client that never renders optimistically simply holds no entries and the
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+ * fold degenerates to SS4.1 — that is a supported mode, not a degraded one.
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+ */
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+ export interface PendingCommandSetOptions {
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+ /**
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+ * Where `discardEphemeral()` records the ids it retired, and where every
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+ * replay guard reads (SS2.13.3b "do not replay the session's `commandId`s").
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+ *
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+ * Injected BY REFERENCE so one client can share a single set across the
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+ * sessions it opens: the clause constrains what this CLIENT does next, and a
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+ * per-instance set let a FRESH `Session` replay a dead host's ids at a new
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+ * host. Omitted, the set owns a private one and behaves exactly as before.
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+ */
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+ readonly discardedCommandIds?: Set<string>;
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+ }
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+ /**
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+ * Tracks the commands you have submitted that the server has not yet woven
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+ * into the view: their optimistic display order, acknowledgements, replay
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+ * answers at reconnect, and retirements. `Session` owns and drives one per
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+ * conversation; read it through the session's pending view.
226
+ */
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+ export declare class PendingCommandSet<I = unknown> {
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+ #private;
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+ constructor(options?: PendingCommandSetOptions);
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+ /**
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+ * Record a submission. `anchorAfterItemId` is the last item present in the
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+ * client's fold right now (SS4.13 insertion point).
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+ */
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+ submitted(params: {
235
+ commandId: string;
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+ input: I;
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+ displayText?: string;
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+ anchorAfterItemId?: string | null;
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+ }): void;
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+ /** The submit (or a replay) was acked. */
241
+ acked(commandId: string, ack: PendingCommandAck): void;
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+ /**
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+ * The submit (or a replay) answered with an error.
244
+ *
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+ * Only a durable `commandRejected` (-32030) is a settlement. Every other
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+ * error admits nothing — the other SS3.1.2 admission errors and SS1's
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+ * envelope errors, `inputTooLarge` among them — so the entry HOLDS while
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+ * the client retries with the same `commandId` (SS4.13 "Nothing-admitted
249
+ * errors are not settlements").
250
+ */
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+ ackErrored(commandId: string, error: CommandErrorResponse): PendingRetirement<I> | "held";
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+ /**
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+ * The client has decided to stop retrying a nothing-admitted error. The
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+ * entry must not linger as a durable-looking echo (SS4.13).
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+ */
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+ stopRetrying(commandId: string): PendingRetirement<I> | undefined;
257
+ /**
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+ * A `userMessage` item carrying this `commandId` folded in: the entry
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+ * materialized and the item replaces it at the item's own transcript
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+ * position (SS4.13 "Materialized").
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+ *
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+ * Multi-client echo de-duplication falls out of the same join: a
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+ * `userMessage` with no matching local entry is another client's
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+ * submission — this returns `undefined` and the caller renders it plainly.
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+ */
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+ observedUserMessage(commandId: string, itemId: string): PendingRetirement<I> | undefined;
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+ /**
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+ * A reclaim this client actually observed (its own reclaim ack, or any live
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+ * fold D-024's lane charters). Retire immediately — same composer restore,
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+ * without waiting for a snapshot join (SS4.13 "Reclaimed").
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+ */
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+ observedReclaim(commandId: string): PendingRetirement<I> | undefined;
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+ /**
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+ * Queue movement: a `turn/started` or `turn/completed` for a turn that is
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+ * NOT the entry's own.
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+ *
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+ * SS4.3 carries no view event for a command-intake settlement, so a
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+ * post-ack rejection reaches a live client only by replay: on each such
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+ * event a client holding an acked-QUEUED entry MUST re-verify it by
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+ * replaying its `commandId`. Queue movement is the trigger precisely
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+ * because a queued turn's fate is decided at its launch boundary — no
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+ * polling loop and no invented timeout (SS3.1.3 stays intact).
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+ *
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+ * @returns the `commandId`s the caller must replay.
285
+ */
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+ observedQueueMovement(turnId: string): readonly string[];
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+ /**
288
+ * Feed back a `commandId` replay answer (SS3.1.1 — always safe).
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+ *
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+ * Three shapes, per SS4.13's rejected/abandoned arms:
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+ * - a durable rejection: retire (reason `"abandoned"` → Abandoned arm,
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+ * any other reason → Rejected arm);
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+ * - the original ack, still pending: keep waiting;
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+ * - an ack whose staleness only a snapshot can prove: keep waiting — the
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+ * reclaimed signature needs `queuedTurns` in hand (`joinSnapshot`).
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+ */
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+ replayAnswered(commandId: string, answer: ReplayAnswer): PendingRetirement<I> | "held";
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+ /**
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+ * Reconnect with NO snapshot (`history.mode: "none"`, the default
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+ * cursor-resume path). There is no join to run, so reconnect itself is the
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+ * trigger: replay each ACKED entry's `commandId` once; resubmit each
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+ * UNACKED entry's same `commandId` once before any retire-to-composer.
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+ *
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+ * Without `queuedTurns` in hand the reclaimed signature is undecidable, so
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+ * a stale `"queued"` ack waits for the next snapshot join or queue
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+ * movement — never a locally invented terminal.
307
+ */
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+ reconnectedWithoutSnapshot(): PendingJoinPlan<I>;
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+ /**
310
+ * Join local entries against an authoritative snapshot (SS4.9), by
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+ * `commandId`. The five arms, in the order SS4.13 states them.
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+ */
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+ joinSnapshot(facts: SnapshotJoinFacts): PendingJoinPlan<I>;
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+ /**
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+ * The reclaimed signature, decidable only with a snapshot in hand: an
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+ * acked-queued entry ABSENT from the snapshot's `queuedTurns` whose replay
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+ * still answers the stale `"queued"` ack retires as *reclaimed* at the
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+ * snapshot join (SS4.13 "Reclaimed").
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+ *
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+ * Call this with the replay answer for a `mustReplay` entry produced by
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+ * `joinSnapshot`, passing the same snapshot's `queuedTurns` commandIds.
322
+ */
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+ resolveReplayAtJoin(commandId: string, answer: ReplayAnswer, snapshotQueuedCommandIds: Iterable<string>): PendingRetirement<I> | "held";
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+ /**
325
+ * Abnormal death of an EPHEMERAL-profile host (SS2.13, SS4.4.3 carve-out):
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+ * nothing is ever settled, replaying a `commandId` at a new host is
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+ * forbidden, and every entry falls under the discard obligation as
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+ * terminal-unknown — a client-side annotation, never a wire fact.
329
+ */
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+ discardEphemeral(): readonly PendingRetirement<I>[];
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+ /** Has the ephemeral discard closed this set? */
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+ get discarded(): boolean;
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+ /**
334
+ * Entries in render order.
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+ *
336
+ * Before any join this is submission order. After a join, entries the
337
+ * server confirmed queued are re-anchored to the end of the reconciled
338
+ * fold and ordered among themselves by `queuedTurns` — so they sort after
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+ * the submission-anchored entries (steers and unacked), which keep their
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+ * own anchors. That is SS4.13's "entries render in submission order, and
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+ * for queued submits the server-confirmed order wins whenever it is
342
+ * observed".
343
+ */
344
+ list(): readonly PendingCommandEntry<I>[];
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+ get(commandId: string): PendingCommandEntry<I> | undefined;
346
+ has(commandId: string): boolean;
347
+ get size(): number;
348
+ /**
349
+ * Only a durable `commandRejected` (-32030) settles a command. Everything
350
+ * else admitted nothing (SS4.13).
351
+ *
352
+ * The registry binds `-32030` <-> `commandRejected` one-to-one (SS3.1.2
353
+ * Appendix B), so a response where the two fields DISAGREE is a server
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+ * fault in which one field still asserts the durable rejection. Either
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+ * signal settles (OR): SS3.1.2's stated bias for unfamiliar vocabulary is
356
+ * toward terminal ("treat unknown reasons as terminal rejections"), and
357
+ * holding forever on a half-asserted rejection strands the entry as the
358
+ * durable-looking echo SS4.13 forbids.
359
+ */
360
+ static isSettlement(error: CommandErrorResponse): boolean;
361
+ }