@sage-rsc/talking-head-react 1.1.5 → 1.1.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js CHANGED
@@ -1,20 +1,20 @@
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  import { jsxs as Pe, jsx as me } from "react/jsx-runtime";
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- import { forwardRef as Me, useRef as N, useState as ce, useEffect as de, useCallback as P, useImperativeHandle as Ee, useLayoutEffect as Xe } from "react";
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- import * as b from "three";
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+ import { forwardRef as Me, useRef as D, useState as ce, useEffect as de, useCallback as T, useImperativeHandle as Ee, useLayoutEffect as Xe } from "react";
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+ import * as x from "three";
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  import { OrbitControls as Ye } from "three/addons/controls/OrbitControls.js";
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  import { GLTFLoader as je } from "three/addons/loaders/GLTFLoader.js";
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  import { DRACOLoader as Qe } from "three/addons/loaders/DRACOLoader.js";
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- import { FBXLoader as Ne } from "three/addons/loaders/FBXLoader.js";
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+ import { FBXLoader as Oe } from "three/addons/loaders/FBXLoader.js";
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  import { RoomEnvironment as qe } from "three/addons/environments/RoomEnvironment.js";
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- import _e from "three/addons/libs/stats.module.js";
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- let m, re, he;
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- const A = [0, 0, 0, 0], z = new b.Vector3(), ze = new b.Vector3(), ie = new b.Vector3(), Ce = new b.Vector3();
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- new b.Plane();
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- new b.Ray();
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- new b.Euler();
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- const oe = new b.Quaternion(), Oe = new b.Quaternion(), fe = new b.Matrix4(), xe = new b.Matrix4();
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- new b.Vector3();
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- const He = new b.Vector3(0, 0, 1), Ke = new b.Vector3(1, 0, 0), Je = new b.Vector3(0, 1, 0), $e = new b.Vector3(0, 0, 1);
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+ import Ke from "three/addons/libs/stats.module.js";
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+ let m, re, ue;
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+ const A = [0, 0, 0, 0], w = new x.Vector3(), ze = new x.Vector3(), ne = new x.Vector3(), Ce = new x.Vector3();
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+ new x.Plane();
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+ new x.Ray();
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+ new x.Euler();
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+ const ie = new x.Quaternion(), Ne = new x.Quaternion(), fe = new x.Matrix4(), xe = new x.Matrix4();
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+ new x.Vector3();
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+ const He = new x.Vector3(0, 0, 1), _e = new x.Vector3(1, 0, 0), Je = new x.Vector3(0, 1, 0), $e = new x.Vector3(0, 0, 1);
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  class et {
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  constructor(t = null) {
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  this.opt = Object.assign({
@@ -192,7 +192,7 @@ class et {
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  const l = this.armature.getObjectByName(s.bone);
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  if (!l) throw new Error("Bone '" + s.bone + "' not found in #" + o + " exclude.");
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  if (Number.isNaN(s.radius) && s.radius >= 0) throw new Error("Radius must be a non-negative number in #" + o + " exclude.");
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- const u = {
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+ const h = {
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  bone: l,
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  // Bone object
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  radius: s.radius,
@@ -203,9 +203,9 @@ class et {
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  };
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  if (s.deltaLocal) {
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  if (!Array.isArray(s.deltaLocal) || s.deltaLocal.length !== 3 || s.deltaLocal.some((r) => Number.isNaN(r))) throw new Error("deltaLocal must be an array of three numbers in #" + o + " exclude.");
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- u.deltaLocal = [...s.deltaLocal];
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+ h.deltaLocal = [...s.deltaLocal];
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  }
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- i.excludes.push(u);
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+ i.excludes.push(h);
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  });
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  }
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  this.showHelpers();
@@ -282,8 +282,8 @@ class et {
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  m = this.dict[o.boneParent.name], m && (m.children || (m.children = []), m.children.push(o));
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  }), this.objectsUpdate = [];
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  const n = /* @__PURE__ */ new WeakSet(), i = (o) => o.parent?.isBone ? [o, ...i(o.parent)] : [o], s = (o) => {
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- i(o).forEach((u) => {
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- n.has(u) || (this.objectsUpdate.push(u), n.add(u));
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+ i(o).forEach((h) => {
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+ n.has(h) || (this.objectsUpdate.push(h), n.add(h));
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  });
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  };
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  this.data.forEach((o) => {
@@ -308,12 +308,12 @@ class et {
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  i(t?.isScene, "First parameter must be Scene."), this.scene = t, i(e?.isObject3D, "Second parameter must be the armature Object3D."), this.armature = e, i(Array.isArray(n), "Third parameter must be an array of bone configs."), this.config = n, this.config.forEach((s, o) => {
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  const l = "Config item #" + o + ": ";
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  i(s.bone, l + "Bone not specified.");
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- const u = s.bone;
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- i(typeof u == "string" && u.length > 0, l + "Bone name must be a non-empty string.");
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- const r = this.armature.getObjectByName(u);
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- i(r, l + "Bone '" + u + "' not found."), i(r.parent?.isBone, l + "Bone must have a parent bone."), i(this.data.every((a) => a.bone !== r), l + "Bone '" + u + "' already exists."), r.updateMatrixWorld(!0);
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- const h = {
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- name: u,
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+ const h = s.bone;
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+ i(typeof h == "string" && h.length > 0, l + "Bone name must be a non-empty string.");
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+ const r = this.armature.getObjectByName(h);
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+ i(r, l + "Bone '" + h + "' not found."), i(r.parent?.isBone, l + "Bone must have a parent bone."), i(this.data.every((a) => a.bone !== r), l + "Bone '" + h + "' already exists."), r.updateMatrixWorld(!0);
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+ const u = {
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+ name: h,
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  // Bone name
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  bone: r,
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  // Bone object
@@ -321,7 +321,7 @@ class et {
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  /// Bone's parent object
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  vBasis: r.position.clone(),
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  // Original local position
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- vWorld: r.parent.getWorldPosition(z).clone(),
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+ vWorld: r.parent.getWorldPosition(w).clone(),
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  // World position, parent
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  qBasis: r.parent.quaternion.clone(),
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  // Original quaternion, parent
@@ -338,9 +338,9 @@ class et {
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  ea: [0, 0, 0, 0]
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  // External acceleration [m/s^2]
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  };
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- h.boneParent.matrixWorld.decompose(z, oe, ie), z.copy(He).applyQuaternion(oe).setY(0).normalize(), oe.premultiply(Oe.setFromUnitVectors(He, z).invert()).normalize(), h.qWorldInverseYaw = oe.clone().normalize(), this.data.push(h), this.dict[u] = h;
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+ u.boneParent.matrixWorld.decompose(w, ie, ne), w.copy(He).applyQuaternion(ie).setY(0).normalize(), ie.premultiply(Ne.setFromUnitVectors(He, w).invert()).normalize(), u.qWorldInverseYaw = ie.clone().normalize(), this.data.push(u), this.dict[h] = u;
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  try {
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- this.setValue(u, "type", s.type), this.setValue(u, "stiffness", s.stiffness), this.setValue(u, "damping", s.damping), this.setValue(u, "external", s.external), this.setValue(u, "limits", s.limits), this.setValue(u, "excludes", s.excludes), this.setValue(u, "deltaLocal", s.deltaLocal), this.setValue(u, "deltaWorld", s.deltaWorld), this.setValue(u, "pivot", s.pivot), this.setValue(u, "helper", s.helper);
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+ this.setValue(h, "type", s.type), this.setValue(h, "stiffness", s.stiffness), this.setValue(h, "damping", s.damping), this.setValue(h, "external", s.external), this.setValue(h, "limits", s.limits), this.setValue(h, "excludes", s.excludes), this.setValue(h, "deltaLocal", s.deltaLocal), this.setValue(h, "deltaWorld", s.deltaWorld), this.setValue(h, "pivot", s.pivot), this.setValue(h, "helper", s.helper);
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  } catch (a) {
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  i(!1, l + a);
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  }
@@ -356,22 +356,22 @@ class et {
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  for (this.timerMs += t, t > 1e3 && (this.timerMs = 0), t /= 1e3, e = 0, i = this.objectsUpdate.length; e < i; e++)
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  o = this.objectsUpdate[e], o.updateMatrix(), o.parent === null ? o.matrixWorld.copy(o.matrix) : o.matrixWorld.multiplyMatrices(o.parent.matrixWorld, o.matrix), o.matrixWorldNeedsUpdate = !1;
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  for (e = 0, i = this.data.length; e < i; e++) {
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- if (o = this.data[e], z.copy(o.vWorld), fe.copy(o.boneParent.matrixWorld), xe.copy(fe).invert(), o.vWorld.setFromMatrixPosition(fe), z.applyMatrix4(xe), z.length() > 0.5 && (console.info("Info: Unrealistic jump of " + z.length().toFixed(2) + " meters."), z.setLength(0.5)), z.applyQuaternion(o.bone.quaternion), A[0] = z.x, A[1] = z.y, A[2] = -z.z, A[3] = z.length() / 3, o.children)
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+ if (o = this.data[e], w.copy(o.vWorld), fe.copy(o.boneParent.matrixWorld), xe.copy(fe).invert(), o.vWorld.setFromMatrixPosition(fe), w.applyMatrix4(xe), w.length() > 0.5 && (console.info("Info: Unrealistic jump of " + w.length().toFixed(2) + " meters."), w.setLength(0.5)), w.applyQuaternion(o.bone.quaternion), A[0] = w.x, A[1] = w.y, A[2] = -w.z, A[3] = w.length() / 3, o.children)
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  for (n = 0, s = o.children.length; n < s; n++)
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  m = o.children[n], A[0] -= m.v[0] * t / 3, A[1] -= m.v[1] * t / 3, A[2] += m.v[2] * t / 3, A[3] -= m.v[3] * t / 3;
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- if (m = this.opt.sensitivityFactor, A[0] *= o.ext * m, A[1] *= o.ext * m, A[2] *= o.ext * m, A[3] *= o.ext * m, o.isX && (m = A[0] / t, o.ea[0] = (m - o.ev[0]) / t, o.ev[0] = m, o.a[0] = -o.k[0] * o.p[0] - o.c[0] * o.v[0] - o.ea[0], o.p[0] += o.v[0] * t + o.a[0] * t * t / 2 + A[0], m = o.v[0] + o.a[0] * t / 2, m = -o.k[0] * o.p[0] - o.c[0] * m - o.ea[0], o.v[0] = o.v[0] + (m + o.a[0]) * t / 2), o.isY && (m = A[1] / t, o.ea[1] = (m - o.ev[1]) / t, o.ev[1] = m, o.a[1] = -o.k[1] * o.p[1] - o.c[1] * o.v[1] - o.ea[1], o.p[1] += o.v[1] * t + o.a[1] * t * t / 2 + A[1], m = o.v[1] + o.a[1] * t / 2, m = -o.k[1] * o.p[1] - o.c[1] * m - o.ea[1], o.v[1] = o.v[1] + (m + o.a[1]) * t / 2), o.isZ && (m = A[2] / t, o.ea[2] = (m - o.ev[2]) / t, o.ev[2] = m, o.a[2] = -o.k[2] * o.p[2] - o.c[2] * o.v[2] - o.ea[2], o.p[2] += o.v[2] * t + o.a[2] * t * t / 2 + A[2], m = o.v[2] + o.a[2] * t / 2, m = -o.k[2] * o.p[2] - o.c[2] * m - o.ea[2], o.v[2] = o.v[2] + (m + o.a[2]) * t / 2), o.isT && (m = A[3] / t, o.ea[3] = (m - o.ev[3]) / t, o.ev[3] = m, o.a[3] = -o.k[3] * o.p[3] - o.c[3] * o.v[3] - o.ea[3], o.p[3] += o.v[3] * t + o.a[3] * t * t / 2 + A[3], m = o.v[3] + o.a[3] * t / 2, m = -o.k[3] * o.p[3] - o.c[3] * m - o.ea[3], o.v[3] = o.v[3] + (m + o.a[3]) * t / 2), this.timerMs < this.opt.warmupMs && (o.v[0] *= 1e-4, o.p[0] *= 1e-4, o.v[1] *= 1e-4, o.p[1] *= 1e-4, o.v[2] *= 1e-4, o.p[2] *= 1e-4, o.v[3] *= 1e-4, o.p[3] *= 1e-4), A[0] = o.p[0], A[1] = o.p[1], A[2] = o.p[2], A[3] = o.p[3], m = this.opt.movementFactor, A[0] *= m, A[1] *= m, A[2] *= m, A[3] *= m, o.dl && (m = o.dl, A[0] += m[0], A[1] += m[1], A[2] += m[2]), o.dw && (m = o.dw, z.set(
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+ if (m = this.opt.sensitivityFactor, A[0] *= o.ext * m, A[1] *= o.ext * m, A[2] *= o.ext * m, A[3] *= o.ext * m, o.isX && (m = A[0] / t, o.ea[0] = (m - o.ev[0]) / t, o.ev[0] = m, o.a[0] = -o.k[0] * o.p[0] - o.c[0] * o.v[0] - o.ea[0], o.p[0] += o.v[0] * t + o.a[0] * t * t / 2 + A[0], m = o.v[0] + o.a[0] * t / 2, m = -o.k[0] * o.p[0] - o.c[0] * m - o.ea[0], o.v[0] = o.v[0] + (m + o.a[0]) * t / 2), o.isY && (m = A[1] / t, o.ea[1] = (m - o.ev[1]) / t, o.ev[1] = m, o.a[1] = -o.k[1] * o.p[1] - o.c[1] * o.v[1] - o.ea[1], o.p[1] += o.v[1] * t + o.a[1] * t * t / 2 + A[1], m = o.v[1] + o.a[1] * t / 2, m = -o.k[1] * o.p[1] - o.c[1] * m - o.ea[1], o.v[1] = o.v[1] + (m + o.a[1]) * t / 2), o.isZ && (m = A[2] / t, o.ea[2] = (m - o.ev[2]) / t, o.ev[2] = m, o.a[2] = -o.k[2] * o.p[2] - o.c[2] * o.v[2] - o.ea[2], o.p[2] += o.v[2] * t + o.a[2] * t * t / 2 + A[2], m = o.v[2] + o.a[2] * t / 2, m = -o.k[2] * o.p[2] - o.c[2] * m - o.ea[2], o.v[2] = o.v[2] + (m + o.a[2]) * t / 2), o.isT && (m = A[3] / t, o.ea[3] = (m - o.ev[3]) / t, o.ev[3] = m, o.a[3] = -o.k[3] * o.p[3] - o.c[3] * o.v[3] - o.ea[3], o.p[3] += o.v[3] * t + o.a[3] * t * t / 2 + A[3], m = o.v[3] + o.a[3] * t / 2, m = -o.k[3] * o.p[3] - o.c[3] * m - o.ea[3], o.v[3] = o.v[3] + (m + o.a[3]) * t / 2), this.timerMs < this.opt.warmupMs && (o.v[0] *= 1e-4, o.p[0] *= 1e-4, o.v[1] *= 1e-4, o.p[1] *= 1e-4, o.v[2] *= 1e-4, o.p[2] *= 1e-4, o.v[3] *= 1e-4, o.p[3] *= 1e-4), A[0] = o.p[0], A[1] = o.p[1], A[2] = o.p[2], A[3] = o.p[3], m = this.opt.movementFactor, A[0] *= m, A[1] *= m, A[2] *= m, A[3] *= m, o.dl && (m = o.dl, A[0] += m[0], A[1] += m[1], A[2] += m[2]), o.dw && (m = o.dw, w.set(
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  o.vBasis.x + A[0],
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  o.vBasis.y + A[1],
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  o.vBasis.z + A[2]
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- ), z.applyMatrix4(fe), z.x += m[0], z.y += m[1], z.z += m[2], z.applyMatrix4(xe), A[0] += z.x - o.vBasis.x, A[1] += z.y - o.vBasis.y, A[2] += z.z - o.vBasis.z), o.limits && this.opt.isLimits && (m = o.limits, m[0] && (m[0][0] !== null && A[0] < m[0][0] && (A[0] = m[0][0]), m[0][1] !== null && A[0] > m[0][1] && (A[0] = m[0][1])), m[1] && (m[1][0] !== null && A[1] < m[1][0] && (A[1] = m[1][0]), m[1][1] !== null && A[1] > m[1][1] && (A[1] = m[1][1])), m[2] && (m[2][0] !== null && A[2] < m[2][0] && (A[2] = m[2][0]), m[2][1] !== null && A[2] > m[2][1] && (A[2] = m[2][1])), m[3] && (m[3][0] !== null && A[3] < m[3][0] && (A[3] = m[3][0]), m[3][1] !== null && A[3] > m[3][1] && (A[3] = m[3][1]))), o.isPoint)
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+ ), w.applyMatrix4(fe), w.x += m[0], w.y += m[1], w.z += m[2], w.applyMatrix4(xe), A[0] += w.x - o.vBasis.x, A[1] += w.y - o.vBasis.y, A[2] += w.z - o.vBasis.z), o.limits && this.opt.isLimits && (m = o.limits, m[0] && (m[0][0] !== null && A[0] < m[0][0] && (A[0] = m[0][0]), m[0][1] !== null && A[0] > m[0][1] && (A[0] = m[0][1])), m[1] && (m[1][0] !== null && A[1] < m[1][0] && (A[1] = m[1][0]), m[1][1] !== null && A[1] > m[1][1] && (A[1] = m[1][1])), m[2] && (m[2][0] !== null && A[2] < m[2][0] && (A[2] = m[2][0]), m[2][1] !== null && A[2] > m[2][1] && (A[2] = m[2][1])), m[3] && (m[3][0] !== null && A[3] < m[3][0] && (A[3] = m[3][0]), m[3][1] !== null && A[3] > m[3][1] && (A[3] = m[3][1]))), o.isPoint)
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  o.bone.position.set(
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  o.vBasis.x + A[0],
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  o.vBasis.y + A[1],
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  o.vBasis.z - A[2]
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  );
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- else if (o.boneParent.quaternion.copy(o.qBasis), o.pivot && this.opt.isPivots && (o.boneParent.updateWorldMatrix(!1, !1), o.boneParent.matrixWorld.decompose(z, oe, ie), z.copy(He).applyQuaternion(oe).setY(0).normalize(), oe.premultiply(Oe.setFromUnitVectors(He, z).invert()).normalize(), o.boneParent.quaternion.multiply(oe.invert()), o.boneParent.quaternion.multiply(o.qWorldInverseYaw)), o.isZ && (m = Math.atan(A[0] / o.l), oe.setFromAxisAngle($e, -m), o.boneParent.quaternion.multiply(oe)), o.isY && (m = o.l / 3, m = m * Math.tanh(A[1] / m), o.bone.position.setLength(o.l + m)), o.isX && (m = Math.atan(A[2] / o.l), oe.setFromAxisAngle(Ke, -m), o.boneParent.quaternion.multiply(oe)), o.isT && (m = 1.5 * Math.tanh(A[3] * 1.5), oe.setFromAxisAngle(Je, -m), o.boneParent.quaternion.multiply(oe)), o.boneParent.updateWorldMatrix(!1, !0), o.excludes && this.opt.isExcludes)
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+ else if (o.boneParent.quaternion.copy(o.qBasis), o.pivot && this.opt.isPivots && (o.boneParent.updateWorldMatrix(!1, !1), o.boneParent.matrixWorld.decompose(w, ie, ne), w.copy(He).applyQuaternion(ie).setY(0).normalize(), ie.premultiply(Ne.setFromUnitVectors(He, w).invert()).normalize(), o.boneParent.quaternion.multiply(ie.invert()), o.boneParent.quaternion.multiply(o.qWorldInverseYaw)), o.isZ && (m = Math.atan(A[0] / o.l), ie.setFromAxisAngle($e, -m), o.boneParent.quaternion.multiply(ie)), o.isY && (m = o.l / 3, m = m * Math.tanh(A[1] / m), o.bone.position.setLength(o.l + m)), o.isX && (m = Math.atan(A[2] / o.l), ie.setFromAxisAngle(_e, -m), o.boneParent.quaternion.multiply(ie)), o.isT && (m = 1.5 * Math.tanh(A[3] * 1.5), ie.setFromAxisAngle(Je, -m), o.boneParent.quaternion.multiply(ie)), o.boneParent.updateWorldMatrix(!1, !0), o.excludes && this.opt.isExcludes)
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  for (n = 0, s = o.excludes.length; n < s; n++)
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- m = o.excludes[n], ie.set(0, 0, 0), m.deltaLocal && (ie.x += m.deltaLocal[0], ie.y += m.deltaLocal[1], ie.z += m.deltaLocal[2]), ie.applyMatrix4(m.bone.matrixWorld), xe.copy(o.boneParent.matrixWorld).invert(), ie.applyMatrix4(xe), z.copy(o.bone.position), !(z.distanceToSquared(ie) >= m.radiusSq) && (he = z.length(), re = ie.length(), !(re > m.radius + he) && (re < Math.abs(m.radius - he) || (re = (re * re + he * he - m.radiusSq) / (2 * re), ie.normalize(), Ce.copy(ie).multiplyScalar(re), re = Math.sqrt(he * he - re * re), z.subVectors(z, Ce).projectOnPlane(ie).normalize().multiplyScalar(re), ze.subVectors(o.vBasis, Ce).projectOnPlane(ie).normalize(), he = ze.dot(z), he < 0 && (he = Math.sqrt(re * re - he * he), ze.multiplyScalar(he), z.add(ze)), z.add(Ce).normalize(), ie.copy(o.bone.position).normalize(), oe.setFromUnitVectors(ie, z), o.boneParent.quaternion.premultiply(oe), o.boneParent.updateWorldMatrix(!1, !0))));
374
+ m = o.excludes[n], ne.set(0, 0, 0), m.deltaLocal && (ne.x += m.deltaLocal[0], ne.y += m.deltaLocal[1], ne.z += m.deltaLocal[2]), ne.applyMatrix4(m.bone.matrixWorld), xe.copy(o.boneParent.matrixWorld).invert(), ne.applyMatrix4(xe), w.copy(o.bone.position), !(w.distanceToSquared(ne) >= m.radiusSq) && (ue = w.length(), re = ne.length(), !(re > m.radius + ue) && (re < Math.abs(m.radius - ue) || (re = (re * re + ue * ue - m.radiusSq) / (2 * re), ne.normalize(), Ce.copy(ne).multiplyScalar(re), re = Math.sqrt(ue * ue - re * re), w.subVectors(w, Ce).projectOnPlane(ne).normalize().multiplyScalar(re), ze.subVectors(o.vBasis, Ce).projectOnPlane(ne).normalize(), ue = ze.dot(w), ue < 0 && (ue = Math.sqrt(re * re - ue * ue), ze.multiplyScalar(ue), w.add(ze)), w.add(Ce).normalize(), ne.copy(o.bone.position).normalize(), ie.setFromUnitVectors(ne, w), o.boneParent.quaternion.premultiply(ie), o.boneParent.updateWorldMatrix(!1, !0))));
375
375
  }
376
376
  this.helpers.isActive && this.updateHelpers();
377
377
  }
@@ -393,7 +393,7 @@ class et {
393
393
  i || (m.excludes.bones.push(n.bone), m.excludes.radii.push(n.radius), m.excludes.deltaLocals.push(n.deltaLocal ? [...n.deltaLocal] : null), m.excludes.objects.push(null));
394
394
  }));
395
395
  }), m = this.helpers.excludes, this.opt.isExcludes && m.bones.length && m.bones.forEach((e, n) => {
396
- const i = new b.SphereGeometry(m.radii[n], 6, 6), s = new b.MeshBasicMaterial({
396
+ const i = new x.SphereGeometry(m.radii[n], 6, 6), s = new x.MeshBasicMaterial({
397
397
  depthTest: !1,
398
398
  depthWrite: !1,
399
399
  toneMapped: !1,
@@ -401,18 +401,18 @@ class et {
401
401
  wireframe: !0,
402
402
  color: this.opt.helperExcludesColor
403
403
  });
404
- m.objects[n] = new b.Mesh(i, s), m.objects[n].renderOrder = 997, e.add(m.objects[n]), m.deltaLocals[n] && m.objects[n].position.set(
404
+ m.objects[n] = new x.Mesh(i, s), m.objects[n].renderOrder = 997, e.add(m.objects[n]), m.deltaLocals[n] && m.objects[n].position.set(
405
405
  m.deltaLocals[n][0],
406
406
  m.deltaLocals[n][1],
407
407
  m.deltaLocals[n][2]
408
408
  );
409
409
  }), m = this.helpers.points, m.bones.length) {
410
410
  this.helpers.isActive = !0;
411
- const e = new b.BufferGeometry(), n = m.bones.map((u) => [0, 0, 0]).flat();
412
- e.setAttribute("position", new b.Float32BufferAttribute(n, 3));
413
- const i = new b.Color(this.opt.helperBoneColor1), s = new b.Color(this.opt.helperBoneColor2), o = m.pivots.map((u) => u && this.opt.isPivots ? [s.r, s.g, s.b] : [i.r, i.g, i.b]).flat();
414
- e.setAttribute("color", new b.Float32BufferAttribute(o, 3));
415
- const l = new b.PointsMaterial({
411
+ const e = new x.BufferGeometry(), n = m.bones.map((h) => [0, 0, 0]).flat();
412
+ e.setAttribute("position", new x.Float32BufferAttribute(n, 3));
413
+ const i = new x.Color(this.opt.helperBoneColor1), s = new x.Color(this.opt.helperBoneColor2), o = m.pivots.map((h) => h && this.opt.isPivots ? [s.r, s.g, s.b] : [i.r, i.g, i.b]).flat();
414
+ e.setAttribute("color", new x.Float32BufferAttribute(o, 3));
415
+ const l = new x.PointsMaterial({
416
416
  depthTest: !1,
417
417
  depthWrite: !1,
418
418
  toneMapped: !1,
@@ -420,21 +420,21 @@ class et {
420
420
  size: 0.2,
421
421
  vertexColors: !0
422
422
  });
423
- m.object = new b.Points(e, l), m.object.renderOrder = 998, m.object.matrix = this.armature.matrixWorld, m.object.matrixAutoUpdate = !1, this.scene.add(m.object);
423
+ m.object = new x.Points(e, l), m.object.renderOrder = 998, m.object.matrix = this.armature.matrixWorld, m.object.matrixAutoUpdate = !1, this.scene.add(m.object);
424
424
  }
425
425
  if (m = this.helpers.lines, m.bones.length) {
426
- const e = new b.BufferGeometry(), n = m.bones.map((u) => [0, 0, 0, 0, 0, 0]).flat();
427
- e.setAttribute("position", new b.Float32BufferAttribute(n, 3));
428
- const i = new b.Color(this.opt.helperLinkColor1), s = new b.Color(this.opt.helperLinkColor2), o = m.bones.map((u) => [i.r, i.g, i.b, s.r, s.g, s.b]).flat();
429
- e.setAttribute("color", new b.Float32BufferAttribute(o, 3));
430
- const l = new b.LineBasicMaterial({
426
+ const e = new x.BufferGeometry(), n = m.bones.map((h) => [0, 0, 0, 0, 0, 0]).flat();
427
+ e.setAttribute("position", new x.Float32BufferAttribute(n, 3));
428
+ const i = new x.Color(this.opt.helperLinkColor1), s = new x.Color(this.opt.helperLinkColor2), o = m.bones.map((h) => [i.r, i.g, i.b, s.r, s.g, s.b]).flat();
429
+ e.setAttribute("color", new x.Float32BufferAttribute(o, 3));
430
+ const l = new x.LineBasicMaterial({
431
431
  vertexColors: !0,
432
432
  depthTest: !1,
433
433
  depthWrite: !1,
434
434
  toneMapped: !1,
435
435
  transparent: !0
436
436
  });
437
- m.object = new b.LineSegments(e, l), m.object.renderOrder = 999, m.object.matrix = this.armature.matrixWorld, m.object.matrixAutoUpdate = !1, this.scene.add(m.object);
437
+ m.object = new x.LineSegments(e, l), m.object.renderOrder = 999, m.object.matrix = this.armature.matrixWorld, m.object.matrixAutoUpdate = !1, this.scene.add(m.object);
438
438
  }
439
439
  }
440
440
  /**
@@ -445,14 +445,14 @@ class et {
445
445
  xe.copy(this.armature.matrixWorld).invert();
446
446
  const t = m.object.geometry.getAttribute("position");
447
447
  for (let e = 0, n = m.bones.length; e < n; e++)
448
- fe.multiplyMatrices(xe, m.bones[e].matrixWorld), z.setFromMatrixPosition(fe), t.setXYZ(e, z.x, z.y, z.z);
448
+ fe.multiplyMatrices(xe, m.bones[e].matrixWorld), w.setFromMatrixPosition(fe), t.setXYZ(e, w.x, w.y, w.z);
449
449
  t.needsUpdate = !0, m.object.updateMatrixWorld();
450
450
  }
451
451
  if (m = this.helpers.lines, m.bones.length) {
452
452
  xe.copy(this.armature.matrixWorld).invert();
453
453
  const t = m.object.geometry.getAttribute("position");
454
454
  for (let e = 0, n = 0, i = m.bones.length; e < i; e++, n += 2)
455
- fe.multiplyMatrices(xe, m.bones[e].matrixWorld), z.setFromMatrixPosition(fe), t.setXYZ(n, z.x, z.y, z.z), fe.multiplyMatrices(xe, m.bones[e].parent.matrixWorld), z.setFromMatrixPosition(fe), t.setXYZ(n + 1, z.x, z.y, z.z);
455
+ fe.multiplyMatrices(xe, m.bones[e].matrixWorld), w.setFromMatrixPosition(fe), t.setXYZ(n, w.x, w.y, w.z), fe.multiplyMatrices(xe, m.bones[e].parent.matrixWorld), w.setFromMatrixPosition(fe), t.setXYZ(n + 1, w.x, w.y, w.z);
456
456
  t.needsUpdate = !0, m.object.updateMatrixWorld();
457
457
  }
458
458
  }
@@ -519,13 +519,13 @@ class tt {
519
519
  phonemeBoundaries: []
520
520
  }, i = 1024, s = 512, o = Math.floor((t.length - i) / s) + 1;
521
521
  for (let l = 0; l < o; l++) {
522
- const u = l * s, r = Math.min(u + i, t.length), h = t.slice(u, r), a = this.calculateEnergy(h);
522
+ const h = l * s, r = Math.min(h + i, t.length), u = t.slice(h, r), a = this.calculateEnergy(u);
523
523
  n.energy.push(a);
524
- const c = this.calculateSpectralCentroid(h);
525
- n.spectralCentroid.push(c);
526
- const d = this.calculateZeroCrossingRate(h);
527
- n.zeroCrossingRate.push(d);
528
- const g = this.calculateMFCC(h);
524
+ const d = this.calculateSpectralCentroid(u);
525
+ n.spectralCentroid.push(d);
526
+ const c = this.calculateZeroCrossingRate(u);
527
+ n.zeroCrossingRate.push(c);
528
+ const g = this.calculateMFCC(u);
529
529
  n.mfcc.push(g);
530
530
  }
531
531
  return n.onsets = this.detectOnsets(n.energy), n.phonemeBoundaries = this.detectPhonemeBoundaries(n), n;
@@ -597,19 +597,19 @@ class tt {
597
597
  for (; s & o; )
598
598
  s ^= o, o >>= 1;
599
599
  if (s ^= o, i < s) {
600
- const l = n[i * 2], u = n[i * 2 + 1];
601
- n[i * 2] = n[s * 2], n[i * 2 + 1] = n[s * 2 + 1], n[s * 2] = l, n[s * 2 + 1] = u;
600
+ const l = n[i * 2], h = n[i * 2 + 1];
601
+ n[i * 2] = n[s * 2], n[i * 2 + 1] = n[s * 2 + 1], n[s * 2] = l, n[s * 2 + 1] = h;
602
602
  }
603
603
  }
604
604
  for (let i = 2; i <= e; i <<= 1) {
605
605
  const s = -2 * Math.PI / i, o = Math.cos(s), l = Math.sin(s);
606
- for (let u = 0; u < e; u += i) {
607
- let r = 1, h = 0;
606
+ for (let h = 0; h < e; h += i) {
607
+ let r = 1, u = 0;
608
608
  for (let a = 0; a < i / 2; a++) {
609
- const c = n[(u + a) * 2], d = n[(u + a) * 2 + 1], g = n[(u + a + i / 2) * 2] * r - n[(u + a + i / 2) * 2 + 1] * h, x = n[(u + a + i / 2) * 2] * h + n[(u + a + i / 2) * 2 + 1] * r;
610
- n[(u + a) * 2] = c + g, n[(u + a) * 2 + 1] = d + x, n[(u + a + i / 2) * 2] = c - g, n[(u + a + i / 2) * 2 + 1] = d - x;
611
- const f = r * o - h * l, R = r * l + h * o;
612
- r = f, h = R;
609
+ const d = n[(h + a) * 2], c = n[(h + a) * 2 + 1], g = n[(h + a + i / 2) * 2] * r - n[(h + a + i / 2) * 2 + 1] * u, y = n[(h + a + i / 2) * 2] * u + n[(h + a + i / 2) * 2 + 1] * r;
610
+ n[(h + a) * 2] = d + g, n[(h + a) * 2 + 1] = c + y, n[(h + a + i / 2) * 2] = d - g, n[(h + a + i / 2) * 2 + 1] = c - y;
611
+ const b = r * o - u * l, R = r * l + u * o;
612
+ r = b, u = R;
613
613
  }
614
614
  }
615
615
  }
@@ -624,8 +624,8 @@ class tt {
624
624
  const e = [];
625
625
  let s = -0.1;
626
626
  for (let o = 1; o < t.length; o++) {
627
- const l = t[o] - t[o - 1], u = o * 0.023;
628
- l > 0.1 && u - s > 0.1 && (e.push(u), s = u);
627
+ const l = t[o] - t[o - 1], h = o * 0.023;
628
+ l > 0.1 && h - s > 0.1 && (e.push(h), s = h);
629
629
  }
630
630
  return e;
631
631
  }
@@ -637,8 +637,8 @@ class tt {
637
637
  detectPhonemeBoundaries(t) {
638
638
  const e = [], { energy: n, spectralCentroid: i, zeroCrossingRate: s } = t;
639
639
  for (let o = 1; o < n.length; o++) {
640
- const l = o * 0.023, u = Math.abs(n[o] - n[o - 1]), r = Math.abs(i[o] - i[o - 1]), h = Math.abs(s[o] - s[o - 1]);
641
- u + r * 0.1 + h * 0.5 > 0.2 && e.push(l);
640
+ const l = o * 0.023, h = Math.abs(n[o] - n[o - 1]), r = Math.abs(i[o] - i[o - 1]), u = Math.abs(s[o] - s[o - 1]);
641
+ h + r * 0.1 + u * 0.5 > 0.2 && e.push(l);
642
642
  }
643
643
  return e;
644
644
  }
@@ -654,14 +654,14 @@ class tt {
654
654
  t.phonemeBoundaries, t.onsets;
655
655
  const s = [];
656
656
  let o = 0;
657
- for (let u = 0; u < i.length; u++) {
658
- const r = i[u], h = this.estimateWordDuration(r, n / i.length);
657
+ for (let h = 0; h < i.length; h++) {
658
+ const r = i[h], u = this.estimateWordDuration(r, n / i.length);
659
659
  s.push({
660
660
  word: r,
661
661
  startTime: o,
662
- endTime: o + h,
663
- duration: h
664
- }), o += h;
662
+ endTime: o + u,
663
+ duration: u
664
+ }), o += u;
665
665
  }
666
666
  const l = this.generateVisemeTimings(t, e, n);
667
667
  return {
@@ -701,27 +701,27 @@ class tt {
701
701
  const i = [], s = t.phonemeBoundaries;
702
702
  t.onsets;
703
703
  const o = this.textToVisemes(e);
704
- let l = 0, u = 0;
704
+ let l = 0, h = 0;
705
705
  for (let r = 0; r < s.length && l < o.length; r++) {
706
- const h = s[r], a = o[l], c = t.energy[Math.floor(h / 0.023)] || 0, d = this.calculateVisemeDuration(a, c);
706
+ const u = s[r], a = o[l], d = t.energy[Math.floor(u / 0.023)] || 0, c = this.calculateVisemeDuration(a, d);
707
707
  i.push({
708
708
  viseme: a,
709
- startTime: u,
710
- endTime: u + d,
711
- duration: d,
712
- intensity: Math.min(1, c * 2)
709
+ startTime: h,
710
+ endTime: h + c,
711
+ duration: c,
712
+ intensity: Math.min(1, d * 2)
713
713
  // Map energy to viseme intensity
714
- }), u += d, l++;
714
+ }), h += c, l++;
715
715
  }
716
716
  for (; l < o.length; ) {
717
- const r = o[l], h = this.calculateVisemeDuration(r, 0.5);
717
+ const r = o[l], u = this.calculateVisemeDuration(r, 0.5);
718
718
  i.push({
719
719
  viseme: r,
720
- startTime: u,
721
- endTime: u + h,
722
- duration: h,
720
+ startTime: h,
721
+ endTime: h + u,
722
+ duration: u,
723
723
  intensity: 0.6
724
- }), u += h, l++;
724
+ }), h += u, l++;
725
725
  }
726
726
  return i;
727
727
  }
@@ -775,16 +775,16 @@ class tt {
775
775
  let o = 0;
776
776
  for (; o < s.length; ) {
777
777
  let l = !1;
778
- for (let u = 3; u >= 2; u--) {
779
- const r = s.substr(o, u);
778
+ for (let h = 3; h >= 2; h--) {
779
+ const r = s.substr(o, h);
780
780
  if (e[r]) {
781
- n.push(e[r]), o += u, l = !0;
781
+ n.push(e[r]), o += h, l = !0;
782
782
  break;
783
783
  }
784
784
  }
785
785
  if (!l) {
786
- const u = s[o];
787
- e[u] && n.push(e[u]), o++;
786
+ const h = s[o];
787
+ e[h] && n.push(e[h]), o++;
788
788
  }
789
789
  }
790
790
  }
@@ -1206,11 +1206,11 @@ class nt {
1206
1206
  };
1207
1207
  Object.keys(this.rules).forEach((e) => {
1208
1208
  this.rules[e] = this.rules[e].map((n) => {
1209
- const i = n.indexOf("["), s = n.indexOf("]"), o = n.indexOf("="), l = n.substring(0, i), u = n.substring(i + 1, s), r = n.substring(s + 1, o), h = n.substring(o + 1), a = { regex: "", move: 0, visemes: [] };
1210
- let c = "";
1211
- c += [...l].map((g) => t[g] || g).join("");
1212
- const d = [...u];
1213
- return d[0] = d[0].toLowerCase(), c += d.join(""), a.move = d.length, c += [...r].map((g) => t[g] || g).join(""), a.regex = new RegExp(c), h.length && h.split(" ").forEach((g) => {
1209
+ const i = n.indexOf("["), s = n.indexOf("]"), o = n.indexOf("="), l = n.substring(0, i), h = n.substring(i + 1, s), r = n.substring(s + 1, o), u = n.substring(o + 1), a = { regex: "", move: 0, visemes: [] };
1210
+ let d = "";
1211
+ d += [...l].map((g) => t[g] || g).join("");
1212
+ const c = [...h];
1213
+ return c[0] = c[0].toLowerCase(), d += c.join(""), a.move = c.length, d += [...r].map((g) => t[g] || g).join(""), a.regex = new RegExp(d), u.length && u.split(" ").forEach((g) => {
1214
1214
  a.visemes.push(g);
1215
1215
  }), a;
1216
1216
  });
@@ -1324,8 +1324,8 @@ class nt {
1324
1324
  */
1325
1325
  convertDecade(t) {
1326
1326
  const e = parseInt(t), n = !isNaN(e) && t.length === 2, i = !isNaN(e) && t.length > 2 && e > 0 && e <= 3e3, s = i && e % 1e3 === 0 ? Math.floor(e / 1e3) : null, o = i && !s ? Math.floor(e / 100) : null, l = n || i ? Math.floor(e % 100 / 10) * 10 : null;
1327
- let u = [];
1328
- return s ? u.push(this.convertNumberToWords(s).trim(), "thousands") : (o && u.push(this.convertNumberToWords(o).trim()), l ? u.push(this.decades[l] || this.convertNumberToWords(l).trim() + "s") : o ? u.push("hundreds") : u.push(t)), u.join(" ");
1327
+ let h = [];
1328
+ return s ? h.push(this.convertNumberToWords(s).trim(), "thousands") : (o && h.push(this.convertNumberToWords(o).trim()), l ? h.push(this.decades[l] || this.convertNumberToWords(l).trim() + "s") : o ? h.push("hundreds") : h.push(t)), h.join(" ");
1329
1329
  }
1330
1330
  /**
1331
1331
  * Convert ordinal number to text.
@@ -1376,17 +1376,17 @@ class nt {
1376
1376
  const s = i[e.i], o = this.rules[s];
1377
1377
  if (o)
1378
1378
  for (let l = 0; l < o.length; l++) {
1379
- const u = o[l];
1380
- if ((e.words.substring(0, e.i) + s.toLowerCase() + e.words.substring(e.i + 1)).match(u.regex)) {
1381
- u.visemes.forEach((a) => {
1379
+ const h = o[l];
1380
+ if ((e.words.substring(0, e.i) + s.toLowerCase() + e.words.substring(e.i + 1)).match(h.regex)) {
1381
+ h.visemes.forEach((a) => {
1382
1382
  if (e.visemes.length && e.visemes[e.visemes.length - 1] === a) {
1383
- const c = 0.7 * (this.visemeDurations[a] || 1);
1384
- e.durations[e.durations.length - 1] += c, n += c;
1383
+ const d = 0.7 * (this.visemeDurations[a] || 1);
1384
+ e.durations[e.durations.length - 1] += d, n += d;
1385
1385
  } else {
1386
- const c = this.visemeDurations[a] || 1;
1387
- e.visemes.push(a), e.times.push(n), e.durations.push(c), n += c;
1386
+ const d = this.visemeDurations[a] || 1;
1387
+ e.visemes.push(a), e.times.push(n), e.durations.push(d), n += d;
1388
1388
  }
1389
- }), e.i += u.move;
1389
+ }), e.i += h.move;
1390
1390
  break;
1391
1391
  }
1392
1392
  }
@@ -1616,11 +1616,11 @@ class ot {
1616
1616
  };
1617
1617
  Object.keys(this.rules).forEach((e) => {
1618
1618
  this.rules[e] = this.rules[e].map((n) => {
1619
- const i = n.indexOf("["), s = n.indexOf("]"), o = n.indexOf("="), l = n.substring(0, i), u = n.substring(i + 1, s), r = n.substring(s + 1, o), h = n.substring(o + 1), a = { regex: "", move: 0, visemes: [] };
1620
- let c = "";
1621
- c += [...l].map((g) => t[g] || g).join("");
1622
- const d = [...u];
1623
- return d[0] = d[0].toLowerCase(), c += d.join(""), a.move = d.length, c += [...r].map((g) => t[g] || g).join(""), a.regex = new RegExp(c), h.length && h.split(" ").forEach((g) => {
1619
+ const i = n.indexOf("["), s = n.indexOf("]"), o = n.indexOf("="), l = n.substring(0, i), h = n.substring(i + 1, s), r = n.substring(s + 1, o), u = n.substring(o + 1), a = { regex: "", move: 0, visemes: [] };
1620
+ let d = "";
1621
+ d += [...l].map((g) => t[g] || g).join("");
1622
+ const c = [...h];
1623
+ return c[0] = c[0].toLowerCase(), d += c.join(""), a.move = c.length, d += [...r].map((g) => t[g] || g).join(""), a.regex = new RegExp(d), u.length && u.split(" ").forEach((g) => {
1624
1624
  a.visemes.push(g);
1625
1625
  }), a;
1626
1626
  });
@@ -1732,16 +1732,16 @@ class ot {
1732
1732
  const s = i[e.i], o = this.rules[s];
1733
1733
  if (o) {
1734
1734
  let l = !1;
1735
- for (let u = 0; u < o.length; u++) {
1736
- const r = o[u];
1735
+ for (let h = 0; h < o.length; h++) {
1736
+ const r = o[h];
1737
1737
  if ((e.words.substring(0, e.i) + s.toLowerCase() + e.words.substring(e.i + 1)).match(r.regex)) {
1738
- r.visemes.forEach((c) => {
1739
- if (e.visemes.length && e.visemes[e.visemes.length - 1] === c) {
1740
- const d = 0.7 * (this.visemeDurations[c] || 1);
1741
- e.durations[e.durations.length - 1] += d, n += d;
1738
+ r.visemes.forEach((d) => {
1739
+ if (e.visemes.length && e.visemes[e.visemes.length - 1] === d) {
1740
+ const c = 0.7 * (this.visemeDurations[d] || 1);
1741
+ e.durations[e.durations.length - 1] += c, n += c;
1742
1742
  } else {
1743
- const d = this.visemeDurations[c] || 1;
1744
- e.visemes.push(c), e.times.push(n), e.durations.push(d), n += d;
1743
+ const c = this.visemeDurations[d] || 1;
1744
+ e.visemes.push(d), e.times.push(n), e.durations.push(c), n += c;
1745
1745
  }
1746
1746
  }), e.i += r.move, l = !0;
1747
1747
  break;
@@ -2131,11 +2131,11 @@ class at {
2131
2131
  };
2132
2132
  Object.keys(this.rules).forEach((e) => {
2133
2133
  this.rules[e] = this.rules[e].map((n) => {
2134
- const i = n.indexOf("["), s = n.indexOf("]"), o = n.indexOf("="), l = n.substring(0, i), u = n.substring(i + 1, s), r = n.substring(s + 1, o), h = n.substring(o + 1), a = { regex: "", move: 0, visemes: [] };
2135
- let c = "";
2136
- c += [...l].map((g) => t[g] || g).join("");
2137
- const d = [...u];
2138
- return d[0] = d[0].toLowerCase(), c += d.join(""), a.move = d.length, c += [...r].map((g) => t[g] || g).join(""), a.regex = new RegExp(c, "i"), h.length && h.split(" ").forEach((g) => {
2134
+ const i = n.indexOf("["), s = n.indexOf("]"), o = n.indexOf("="), l = n.substring(0, i), h = n.substring(i + 1, s), r = n.substring(s + 1, o), u = n.substring(o + 1), a = { regex: "", move: 0, visemes: [] };
2135
+ let d = "";
2136
+ d += [...l].map((g) => t[g] || g).join("");
2137
+ const c = [...h];
2138
+ return c[0] = c[0].toLowerCase(), d += c.join(""), a.move = c.length, d += [...r].map((g) => t[g] || g).join(""), a.regex = new RegExp(d, "i"), u.length && u.split(" ").forEach((g) => {
2139
2139
  g && a.visemes.push(g);
2140
2140
  }), a;
2141
2141
  });
@@ -2267,16 +2267,16 @@ class at {
2267
2267
  const s = i[e.i], o = this.rules[s];
2268
2268
  if (o) {
2269
2269
  let l = !1;
2270
- for (let u = 0; u < o.length; u++) {
2271
- const r = o[u];
2270
+ for (let h = 0; h < o.length; h++) {
2271
+ const r = o[h];
2272
2272
  if ((e.words.substring(0, e.i) + s.toLowerCase() + e.words.substring(e.i + 1)).match(r.regex)) {
2273
- r.visemes.forEach((c) => {
2274
- if (e.visemes.length && e.visemes[e.visemes.length - 1] === c) {
2275
- const d = 0.7 * (this.visemeDurations[c] || 1);
2276
- e.durations[e.durations.length - 1] += d, n += d;
2273
+ r.visemes.forEach((d) => {
2274
+ if (e.visemes.length && e.visemes[e.visemes.length - 1] === d) {
2275
+ const c = 0.7 * (this.visemeDurations[d] || 1);
2276
+ e.durations[e.durations.length - 1] += c, n += c;
2277
2277
  } else {
2278
- const d = this.visemeDurations[c] || 1;
2279
- e.visemes.push(c), e.times.push(n), e.durations.push(d), n += d;
2278
+ const c = this.visemeDurations[d] || 1;
2279
+ e.visemes.push(d), e.times.push(n), e.durations.push(c), n += c;
2280
2280
  }
2281
2281
  }), e.i += r.move, l = !0;
2282
2282
  break;
@@ -2381,10 +2381,10 @@ class lt {
2381
2381
  const e = [];
2382
2382
  let n = parseFloat(t);
2383
2383
  if (n === void 0) return t;
2384
- let i = (s, o, l, u, r) => {
2384
+ let i = (s, o, l, h, r) => {
2385
2385
  if (s < o) return s;
2386
- const h = Math.floor(s / o);
2387
- return e.push(l + (h === 1 ? u : this.numberToFinnishWords(h.toString()) + r)), s - h * o;
2386
+ const u = Math.floor(s / o);
2387
+ return e.push(l + (u === 1 ? h : this.numberToFinnishWords(u.toString()) + r)), s - u * o;
2388
2388
  };
2389
2389
  if (n < 0 && (e.push("miinus "), n = Math.abs(n)), n = i(n, 1e9, " ", "miljardi", " miljardia"), n = i(n, 1e6, " ", "miljoona", " miljoonaa"), n = i(n, 1e3, "", "tuhat", "tuhatta"), n = i(n, 100, " ", "sata", "sataa"), n > 20 && (n = i(n, 10, "", "", "kymmentä")), n >= 1) {
2390
2390
  let s = Math.floor(n);
@@ -2436,11 +2436,11 @@ class lt {
2436
2436
  return e;
2437
2437
  }
2438
2438
  }
2439
- const ht = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
2439
+ const ut = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
2440
2440
  __proto__: null,
2441
2441
  LipsyncFi: lt
2442
2442
  }, Symbol.toStringTag, { value: "Module" }));
2443
- class ut {
2443
+ class ht {
2444
2444
  /**
2445
2445
  * @constructor
2446
2446
  */
@@ -2559,10 +2559,10 @@ class ut {
2559
2559
  const e = [];
2560
2560
  let n = parseFloat(t);
2561
2561
  if (n === void 0) return t;
2562
- let i = (s, o, l, u, r) => {
2562
+ let i = (s, o, l, h, r) => {
2563
2563
  if (s < o) return s;
2564
- const h = Math.floor(s / o);
2565
- return h === 1 ? e.push(this.numbers[1]) : e.push(this.numberToLithuanianWords(h.toString())), h % 10 === 1 ? e.push(l) : h % 10 === 0 || h % 100 > 10 && h % 100 < 20 ? e.push(r) : e.push(u), s - h * o;
2564
+ const u = Math.floor(s / o);
2565
+ return u === 1 ? e.push(this.numbers[1]) : e.push(this.numberToLithuanianWords(u.toString())), u % 10 === 1 ? e.push(l) : u % 10 === 0 || u % 100 > 10 && u % 100 < 20 ? e.push(r) : e.push(h), s - u * o;
2566
2566
  };
2567
2567
  n < 0 && (e.push("minus"), n = Math.abs(n)), n = i(n, 1e9, "milijardas", "milijardai", "milijardų"), n = i(n, 1e6, "milijonas", "milijonai", "milijonų"), n = i(n, 1e3, "tūkstantis", "tūkstančiai", "tūkstančių"), n = i(n, 100, "šimtas", "šimtai", "šimtų");
2568
2568
  for (let s = this.tens.length - 1; s >= 1; s--)
@@ -2608,11 +2608,11 @@ class ut {
2608
2608
  const o = i[s].toLowerCase(), l = this.visemes[o];
2609
2609
  if (l)
2610
2610
  if (e.visemes.length && e.visemes[e.visemes.length - 1] === l) {
2611
- const u = 0.7 * (this.durations[o] || 1);
2612
- e.durations[e.durations.length - 1] += u, n += u;
2611
+ const h = 0.7 * (this.durations[o] || 1);
2612
+ e.durations[e.durations.length - 1] += h, n += h;
2613
2613
  } else {
2614
- const u = this.durations[o] || 1;
2615
- e.visemes.push(l), e.times.push(n), e.durations.push(u), n += u;
2614
+ const h = this.durations[o] || 1;
2615
+ e.visemes.push(l), e.times.push(n), e.durations.push(h), n += h;
2616
2616
  }
2617
2617
  else
2618
2618
  n += this.pauses[i[s]] || 0;
@@ -2622,21 +2622,21 @@ class ut {
2622
2622
  }
2623
2623
  const ct = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
2624
2624
  __proto__: null,
2625
- LipsyncLt: ut
2625
+ LipsyncLt: ht
2626
2626
  }, Symbol.toStringTag, { value: "Module" })), dt = new URL("data:text/javascript;base64,class PlaybackWorklet extends AudioWorkletProcessor {
  static FSM = {
    IDLE: 0,
    PLAYING: 1,
  };

  constructor(options) {
    super();
    this.port.onmessage = this.handleMessage.bind(this);

    this._sampleRate = options?.processorOptions?.sampleRate || sampleRate;
    this._scale = 1 / 32768; // PCM16 -> float

    // Silence detection threshold (1 second) as a fallback safety net
    const silenceDurationSeconds = 1.0;
    this._silenceThresholdBlocks = Math.ceil((this._sampleRate * silenceDurationSeconds) / 128);

    // Metrics configuration via options
    const metricsCfg = options?.processorOptions?.metrics || {};
    this._metricsEnabled = metricsCfg.enabled !== false;
    const intervalHz = (typeof metricsCfg.intervalHz === "number" && metricsCfg.intervalHz > 0)
      ? metricsCfg.intervalHz : 2;
    // Metrics state (low-overhead)
    this._framesProcessed = 0;
    this._underrunBlocks = 0;
    this._maxQueueSamples = 0;
    this._lastMetricsSentAtFrame = 0;
    // Convert to frames between reports
    this._metricsIntervalFrames = Math.max(128, Math.round(this._sampleRate / intervalHz));

    this.reset();
  }

  /**
   * Resets the worklet to its initial IDLE state.
   */
  reset() {
    this._bufferQueue = [];
    this._currentChunk = null;
    this._currentChunkOffset = 0;
    this._state = PlaybackWorklet.FSM.IDLE;

    this._noMoreDataReceived = false;
    this._silenceFramesCount = 0;
    this._hasSentEnded = false;
    // Reset max queue tracker only when going idle
    this._maxQueueSamples = 0;
  }

  handleMessage(event) {
    const { type, data } = event.data;

    // INTERRUPT: The main thread wants to stop immediately.
    if (type === "stop") {
      this.reset();
      // Send final metrics showing cleared state
      if (this._metricsEnabled) {
        try {
          this.port.postMessage({
            type: "metrics",
            data: {
              state: PlaybackWorklet.FSM.IDLE,
              queuedSamples: 0,
              queuedMs: 0,
              maxQueuedMs: Math.round((this._maxQueueSamples / this._sampleRate) * 1000),
              underrunBlocks: this._underrunBlocks,
              framesProcessed: this._framesProcessed
            }
          });
        } catch (_) { }
      }
      return;
    }

    // Main thread has signaled that no more audio chunks will be sent for this utterance.
    if (type === "no-more-data") {
      this._noMoreDataReceived = true;
      return;
    }

    // Update metrics configuration at runtime
    if (type === "config-metrics" && data && typeof data === "object") {
      if ("enabled" in data) this._metricsEnabled = !!data.enabled;
      if (typeof data.intervalHz === "number" && data.intervalHz > 0) {
        const intervalHz = data.intervalHz;
        this._metricsIntervalFrames = Math.max(128, Math.round(this._sampleRate / intervalHz));
      }
      // Reset pacing so the next report aligns with new interval
      this._lastMetricsSentAtFrame = this._framesProcessed;
      return;
    }

    // New audio data has arrived.
    if (type === "audioData" && data instanceof ArrayBuffer) {
      this._noMoreDataReceived = false;
      // If we were idle, this new data kicks off the playback.
      if (this._state === PlaybackWorklet.FSM.IDLE) {
        this._state = PlaybackWorklet.FSM.PLAYING;
        this.port.postMessage({ type: "playback-started" });
      }

      // We only queue data if we are in the PLAYING state. This prevents
      // data from a previous, interrupted stream from lingering.
      if (this._state === PlaybackWorklet.FSM.PLAYING) {
        // Store as Int16Array view to avoid constructing it in process()
        this._bufferQueue.push(new Int16Array(data));
        this._silenceFramesCount = 0; // Reset silence counter on new data
      }
    }
  }

  process(inputs, outputs, parameters) {
    const outputChannel = outputs[0]?.[0];
    if (!outputChannel) {
      return true; // Keep alive even if output is temporarily disconnected
    }

    // If we are not playing, just output silence and wait.
    if (this._state !== PlaybackWorklet.FSM.PLAYING) {
      outputChannel.fill(0);
      return true; // Always return true to keep the processor alive
    }

    // Core PLAYING Logic
    const blockSize = outputChannel.length;
    let samplesCopied = 0;

    while (samplesCopied < blockSize) {
      if (!this._currentChunk || this._currentChunkOffset >= this._currentChunk.length) {
        if (this._bufferQueue.length > 0) {
          this._currentChunk = this._bufferQueue.shift();
          this._currentChunkOffset = 0;
        } else {
          // Buffer is empty. Check for end conditions.
          const isTimedOut = this._silenceFramesCount > this._silenceThresholdBlocks;

          if (this._noMoreDataReceived || isTimedOut) {
            // END OF PLAYBACK: Either explicitly signaled or timed out.
            if (!this._hasSentEnded) {
              this.port.postMessage({ type: "playback-ended" });
              this._hasSentEnded = true;
            }
            // Send final metrics showing cleared state
            if (this._metricsEnabled) {
              try {
                this.port.postMessage({
                  type: "metrics",
                  data: {
                    state: PlaybackWorklet.FSM.IDLE,
                    queuedSamples: 0,
                    queuedMs: 0,
                    maxQueuedMs: Math.round((this._maxQueueSamples / this._sampleRate) * 1000),
                    underrunBlocks: this._underrunBlocks,
                    framesProcessed: this._framesProcessed
                  }
                });
              } catch (_) { }
            }
            this.reset(); // Reset to IDLE state for reuse
            break; // Exit while loop
          } else {
            // BUFFER UNDERRUN (LAG): Play silence and wait for more data.
            this._silenceFramesCount++;
            if (this._metricsEnabled) this._underrunBlocks++;
            break; // Exit while loop
          }
        }
      }

      // If we have a chunk (could be a new one from the logic above), process it.
      if (this._currentChunk) {
        const samplesToCopy = Math.min(
          blockSize - samplesCopied,
          this._currentChunk.length - this._currentChunkOffset
        );
        // Directly write to outputChannel to avoid extra copy
        const src = this._currentChunk;
        const baseSrc = this._currentChunkOffset;
        const baseDst = samplesCopied;
        const scale = this._scale;
        for (let i = 0; i < samplesToCopy; i++) {
          outputChannel[baseDst + i] = src[baseSrc + i] * scale;
        }

        this._currentChunkOffset += samplesToCopy;
        samplesCopied += samplesToCopy;
      }
    }

    // Zero-fill the remainder, if any, once per block
    if (samplesCopied < blockSize) {
      outputChannel.fill(0, samplesCopied);
    }

    // Update metrics (optional)
    if (this._metricsEnabled) {
      this._framesProcessed += blockSize;

      // Track queue depth in samples (approximate)
      let queuedSamples = 0;
      if (this._currentChunk) queuedSamples += Math.max(0, this._currentChunk.length - this._currentChunkOffset);
      for (let i = 0; i < this._bufferQueue.length; i++) queuedSamples += this._bufferQueue[i].length;
      if (queuedSamples > this._maxQueueSamples) this._maxQueueSamples = queuedSamples;

      // Periodically send metrics to main thread
      if (this._framesProcessed - this._lastMetricsSentAtFrame >= this._metricsIntervalFrames) {
        this._lastMetricsSentAtFrame = this._framesProcessed;
        try {
          this.port.postMessage({
            type: "metrics",
            data: {
              state: this._state,
              queuedSamples,
              queuedMs: Math.round((queuedSamples / this._sampleRate) * 1000),
              maxQueuedMs: Math.round((this._maxQueueSamples / this._sampleRate) * 1000),
              underrunBlocks: this._underrunBlocks,
              framesProcessed: this._framesProcessed
            }
          });
        } catch (_) { }
        // Don't reset max tracker - keep session peak until idle
      }
    }

    // ALWAYS return true to keep the processor alive for reuse.
    return true;
  }
}

registerProcessor("playback-worklet", PlaybackWorklet);
", import.meta.url), Ue = {
2627
2627
  en: it,
2628
2628
  de: st,
2629
2629
  fr: rt,
2630
- fi: ht,
2630
+ fi: ut,
2631
2631
  lt: ct
2632
- }, Q = new b.Quaternion(), V = new b.Euler(), ve = new b.Vector3(), Re = new b.Vector3(), We = new b.Box3();
2633
- new b.Matrix4();
2634
- new b.Matrix4();
2635
- new b.Vector3();
2636
- new b.Vector3(0, 0, 1);
2637
- const mt = new b.Vector3(1, 0, 0);
2638
- new b.Vector3(0, 1, 0);
2639
- new b.Vector3(0, 0, 1);
2632
+ }, Q = new x.Quaternion(), W = new x.Euler(), ve = new x.Vector3(), Ie = new x.Vector3(), We = new x.Box3();
2633
+ new x.Matrix4();
2634
+ new x.Matrix4();
2635
+ new x.Vector3();
2636
+ new x.Vector3(0, 0, 1);
2637
+ const mt = new x.Vector3(1, 0, 0);
2638
+ new x.Vector3(0, 1, 0);
2639
+ new x.Vector3(0, 0, 1);
2640
2640
  class Be {
2641
2641
  /**
2642
2642
  * Avatar.
@@ -2763,7 +2763,7 @@ class Be {
2763
2763
  avatarOnlyCamera: null,
2764
2764
  statsNode: null,
2765
2765
  statsStyle: null
2766
- }, Object.assign(this.opt, e || {}), this.opt.statsNode && (this.stats = new _e(), this.opt.statsStyle && (this.stats.dom.style.cssText = this.opt.statsStyle), this.opt.statsNode.appendChild(this.stats.dom)), this.poseTemplates = {
2766
+ }, Object.assign(this.opt, e || {}), this.opt.statsNode && (this.stats = new Ke(), this.opt.statsStyle && (this.stats.dom.style.cssText = this.opt.statsStyle), this.opt.statsNode.appendChild(this.stats.dom)), this.poseTemplates = {
2767
2767
  side: {
2768
2768
  standing: !0,
2769
2769
  props: {
@@ -3569,15 +3569,15 @@ class Be {
3569
3569
  "RightArm.scale": { x: 0, y: 0, z: 0 }
3570
3570
  }
3571
3571
  }, ["Left", "Right"].forEach((l) => {
3572
- ["Leg", "UpLeg", "Arm", "ForeArm", "Hand"].forEach((u) => {
3573
- this.poseDelta.props[l + u + ".quaternion"] = { x: 0, y: 0, z: 0 };
3574
- }), ["HandThumb", "HandIndex", "HandMiddle", "HandRing", "HandPinky"].forEach((u) => {
3575
- this.poseDelta.props[l + u + "1.quaternion"] = { x: 0, y: 0, z: 0 }, this.poseDelta.props[l + u + "2.quaternion"] = { x: 0, y: 0, z: 0 }, this.poseDelta.props[l + u + "3.quaternion"] = { x: 0, y: 0, z: 0 };
3572
+ ["Leg", "UpLeg", "Arm", "ForeArm", "Hand"].forEach((h) => {
3573
+ this.poseDelta.props[l + h + ".quaternion"] = { x: 0, y: 0, z: 0 };
3574
+ }), ["HandThumb", "HandIndex", "HandMiddle", "HandRing", "HandPinky"].forEach((h) => {
3575
+ this.poseDelta.props[l + h + "1.quaternion"] = { x: 0, y: 0, z: 0 }, this.poseDelta.props[l + h + "2.quaternion"] = { x: 0, y: 0, z: 0 }, this.poseDelta.props[l + h + "3.quaternion"] = { x: 0, y: 0, z: 0 };
3576
3576
  });
3577
3577
  });
3578
3578
  const n = /* @__PURE__ */ new Set();
3579
3579
  Object.values(this.poseTemplates).forEach((l) => {
3580
- Object.keys(this.propsToThreeObjects(l.props)).forEach((u) => n.add(u));
3580
+ Object.keys(this.propsToThreeObjects(l.props)).forEach((h) => n.add(h));
3581
3581
  }), Object.keys(this.poseDelta.props).forEach((l) => {
3582
3582
  n.add(l);
3583
3583
  }), this.posePropNames = [...n], this.poseName = "side", this.poseWeightOnLeft = !0, this.gesture = null, this.poseCurrentTemplate = this.poseTemplates[this.poseName], this.poseStraight = this.propsToThreeObjects(this.poseTemplates.straight.props), this.poseBase = this.poseFactory(this.poseCurrentTemplate), this.poseTarget = this.poseFactory(this.poseCurrentTemplate), this.poseAvatar = null, this.avatarHeight = 1.7, this.animTemplateEyes = {
@@ -4073,22 +4073,22 @@ class Be {
4073
4073
  if (this.isAvatarOnly = this.opt.avatarOnly, this.isAvatarOnly)
4074
4074
  this.scene = this.opt.avatarOnlyScene, this.camera = this.opt.avatarOnlyCamera;
4075
4075
  else {
4076
- this.renderer = new b.WebGLRenderer({ antialias: !0, alpha: !0 }), this.renderer.setPixelRatio(this.opt.modelPixelRatio * window.devicePixelRatio), this.renderer.setSize(this.nodeAvatar.clientWidth, this.nodeAvatar.clientHeight), this.renderer.outputColorSpace = b.SRGBColorSpace, this.renderer.toneMapping = b.ACESFilmicToneMapping, this.renderer.shadowMap.enabled = !1, this.nodeAvatar.appendChild(this.renderer.domElement), this.camera = new b.PerspectiveCamera(10, this.nodeAvatar.clientWidth / this.nodeAvatar.clientHeight, 0.1, 2e3), this.scene = new b.Scene(), this.lightAmbient = new b.AmbientLight(
4077
- new b.Color(this.opt.lightAmbientColor),
4076
+ this.renderer = new x.WebGLRenderer({ antialias: !0, alpha: !0 }), this.renderer.setPixelRatio(this.opt.modelPixelRatio * window.devicePixelRatio), this.renderer.setSize(this.nodeAvatar.clientWidth, this.nodeAvatar.clientHeight), this.renderer.outputColorSpace = x.SRGBColorSpace, this.renderer.toneMapping = x.ACESFilmicToneMapping, this.renderer.shadowMap.enabled = !1, this.nodeAvatar.appendChild(this.renderer.domElement), this.camera = new x.PerspectiveCamera(10, this.nodeAvatar.clientWidth / this.nodeAvatar.clientHeight, 0.1, 2e3), this.scene = new x.Scene(), this.lightAmbient = new x.AmbientLight(
4077
+ new x.Color(this.opt.lightAmbientColor),
4078
4078
  this.opt.lightAmbientIntensity
4079
- ), this.lightDirect = new b.DirectionalLight(
4080
- new b.Color(this.opt.lightDirectColor),
4079
+ ), this.lightDirect = new x.DirectionalLight(
4080
+ new x.Color(this.opt.lightDirectColor),
4081
4081
  this.opt.lightDirectIntensity
4082
- ), this.lightSpot = new b.SpotLight(
4083
- new b.Color(this.opt.lightSpotColor),
4082
+ ), this.lightSpot = new x.SpotLight(
4083
+ new x.Color(this.opt.lightSpotColor),
4084
4084
  this.opt.lightSpotIntensity,
4085
4085
  0,
4086
4086
  this.opt.lightSpotDispersion
4087
4087
  ), this.setLighting(this.opt);
4088
- const l = new b.PMREMGenerator(this.renderer);
4088
+ const l = new x.PMREMGenerator(this.renderer);
4089
4089
  l.compileEquirectangularShader(), this.scene.environment = l.fromScene(new qe()).texture, this.resizeobserver = new ResizeObserver(this.onResize.bind(this)), this.resizeobserver.observe(this.nodeAvatar), this.controls = new Ye(this.camera, this.renderer.domElement), this.controls.enableZoom = this.opt.cameraZoomEnable, this.controls.enableRotate = this.opt.cameraRotateEnable, this.controls.enablePan = this.opt.cameraPanEnable, this.controls.minDistance = 2, this.controls.maxDistance = 2e3, this.controls.autoRotateSpeed = 0, this.controls.autoRotate = !1, this.controls.update(), this.cameraClock = null;
4090
4090
  }
4091
- this.ikMesh = new b.SkinnedMesh();
4091
+ this.ikMesh = new x.SkinnedMesh();
4092
4092
  const s = {
4093
4093
  LeftShoulder: null,
4094
4094
  LeftArm: "LeftShoulder",
@@ -4101,10 +4101,10 @@ class Be {
4101
4101
  RightHand: "RightForeArm",
4102
4102
  RightHandMiddle1: "RightHand"
4103
4103
  }, o = [];
4104
- Object.entries(s).forEach((l, u) => {
4105
- const r = new b.Bone();
4104
+ Object.entries(s).forEach((l, h) => {
4105
+ const r = new x.Bone();
4106
4106
  r.name = l[0], l[1] ? this.ikMesh.getObjectByName(l[1]).add(r) : this.ikMesh.add(r), o.push(r);
4107
- }), this.ikMesh.bind(new b.Skeleton(o)), this.dynamicbones = new et(), this.isStreaming = !1, this.streamWorkletNode = null, this.streamAudioStartTime = null, this.streamWaitForAudioChunks = !0, this.streamLipsyncLang = null, this.streamLipsyncType = "visemes", this.streamLipsyncQueue = [];
4107
+ }), this.ikMesh.bind(new x.Skeleton(o)), this.dynamicbones = new et(), this.isStreaming = !1, this.streamWorkletNode = null, this.streamAudioStartTime = null, this.streamWaitForAudioChunks = !0, this.streamLipsyncLang = null, this.streamLipsyncType = "visemes", this.streamLipsyncQueue = [];
4108
4108
  }
4109
4109
  /**
4110
4110
  * Helper that re/creates the audio context and the other nodes.
@@ -4150,9 +4150,9 @@ class Be {
4150
4150
  let e = 3 * t.length / 4;
4151
4151
  t[t.length - 1] === "=" && (e--, t[t.length - 2] === "=" && e--);
4152
4152
  const n = new ArrayBuffer(e), i = new Uint8Array(n);
4153
- let s, o = 0, l, u, r, h;
4153
+ let s, o = 0, l, h, r, u;
4154
4154
  for (s = 0; s < t.length; s += 4)
4155
- l = this.b64Lookup[t.charCodeAt(s)], u = this.b64Lookup[t.charCodeAt(s + 1)], r = this.b64Lookup[t.charCodeAt(s + 2)], h = this.b64Lookup[t.charCodeAt(s + 3)], i[o++] = l << 2 | u >> 4, i[o++] = (u & 15) << 4 | r >> 2, i[o++] = (r & 3) << 6 | h & 63;
4155
+ l = this.b64Lookup[t.charCodeAt(s)], h = this.b64Lookup[t.charCodeAt(s + 1)], r = this.b64Lookup[t.charCodeAt(s + 2)], u = this.b64Lookup[t.charCodeAt(s + 3)], i[o++] = l << 2 | h >> 4, i[o++] = (h & 15) << 4 | r >> 2, i[o++] = (r & 3) << 6 | u & 63;
4156
4156
  return n;
4157
4157
  }
4158
4158
  /**
@@ -4193,8 +4193,8 @@ class Be {
4193
4193
  const e = {};
4194
4194
  for (let [n, i] of Object.entries(t)) {
4195
4195
  const s = n.split(".");
4196
- let o = Array.isArray(i.x) ? this.gaussianRandom(...i.x) : i.x, l = Array.isArray(i.y) ? this.gaussianRandom(...i.y) : i.y, u = Array.isArray(i.z) ? this.gaussianRandom(...i.z) : i.z;
4197
- s[1] === "position" || s[1] === "scale" ? e[n] = new b.Vector3(o, l, u) : s[1] === "rotation" ? (n = s[0] + ".quaternion", e[n] = new b.Quaternion().setFromEuler(new b.Euler(o, l, u, "XYZ")).normalize()) : s[1] === "quaternion" && (e[n] = new b.Quaternion(o, l, u, i.w).normalize());
4196
+ let o = Array.isArray(i.x) ? this.gaussianRandom(...i.x) : i.x, l = Array.isArray(i.y) ? this.gaussianRandom(...i.y) : i.y, h = Array.isArray(i.z) ? this.gaussianRandom(...i.z) : i.z;
4197
+ s[1] === "position" || s[1] === "scale" ? e[n] = new x.Vector3(o, l, h) : s[1] === "rotation" ? (n = s[0] + ".quaternion", e[n] = new x.Quaternion().setFromEuler(new x.Euler(o, l, h, "XYZ")).normalize()) : s[1] === "quaternion" && (e[n] = new x.Quaternion(o, l, h, i.w).normalize());
4198
4198
  }
4199
4199
  return e;
4200
4200
  }
@@ -4222,23 +4222,23 @@ class Be {
4222
4222
  t.forEach((s) => {
4223
4223
  if (!i && s.morphTargetDictionary.hasOwnProperty(e)) return;
4224
4224
  const o = s.geometry;
4225
- let l = null, u = null;
4226
- for (const [r, h] of Object.entries(n))
4225
+ let l = null, h = null;
4226
+ for (const [r, u] of Object.entries(n))
4227
4227
  if (s.morphTargetDictionary.hasOwnProperty(r)) {
4228
- const a = s.morphTargetDictionary[r], c = o.morphAttributes.position[a], d = o.morphAttributes.normal?.[a];
4229
- l || (l = new b.Float32BufferAttribute(c.count * 3, 3), d && (u = new b.Float32BufferAttribute(c.count * 3, 3)));
4230
- for (let g = 0; g < c.count; g++) {
4231
- const x = l.getX(g) + c.getX(g) * h, f = l.getY(g) + c.getY(g) * h, R = l.getZ(g) + c.getZ(g) * h;
4232
- l.setXYZ(g, x, f, R);
4228
+ const a = s.morphTargetDictionary[r], d = o.morphAttributes.position[a], c = o.morphAttributes.normal?.[a];
4229
+ l || (l = new x.Float32BufferAttribute(d.count * 3, 3), c && (h = new x.Float32BufferAttribute(d.count * 3, 3)));
4230
+ for (let g = 0; g < d.count; g++) {
4231
+ const y = l.getX(g) + d.getX(g) * u, b = l.getY(g) + d.getY(g) * u, R = l.getZ(g) + d.getZ(g) * u;
4232
+ l.setXYZ(g, y, b, R);
4233
4233
  }
4234
- if (d)
4235
- for (let g = 0; g < c.count; g++) {
4236
- const x = u.getX(g) + d.getX(g) * h, f = u.getY(g) + d.getY(g) * h, R = u.getZ(g) + d.getZ(g) * h;
4237
- u.setXYZ(g, x, f, R);
4234
+ if (c)
4235
+ for (let g = 0; g < d.count; g++) {
4236
+ const y = h.getX(g) + c.getX(g) * u, b = h.getY(g) + c.getY(g) * u, R = h.getZ(g) + c.getZ(g) * u;
4237
+ h.setXYZ(g, y, b, R);
4238
4238
  }
4239
4239
  }
4240
4240
  if (l) {
4241
- o.morphAttributes.position.push(l), u && o.morphAttributes.normal.push(u);
4241
+ o.morphAttributes.position.push(l), h && o.morphAttributes.normal.push(h);
4242
4242
  const r = o.morphAttributes.position.length - 1;
4243
4243
  s.morphTargetInfluences[r] = 0, s.morphTargetDictionary[e] = r;
4244
4244
  }
@@ -4268,7 +4268,7 @@ class Be {
4268
4268
  throw new Error("Blend shapes not found");
4269
4269
  const o = new Set(this.mtCustoms);
4270
4270
  this.morphs.forEach((r) => {
4271
- Object.keys(r.morphTargetDictionary).forEach((h) => o.add(h));
4271
+ Object.keys(r.morphTargetDictionary).forEach((u) => o.add(u));
4272
4272
  }), this.mtExtras.forEach((r) => {
4273
4273
  o.has(r.key) || (this.addMixedMorphTarget(this.morphs, r.key, r.mix), o.add(r.key));
4274
4274
  });
@@ -4295,16 +4295,16 @@ class Be {
4295
4295
  ms: [],
4296
4296
  is: []
4297
4297
  }, l[r].value = l[r].baseline, l[r].applied = l[r].baseline;
4298
- const h = this.mtAvatar[r];
4299
- h && ["fixed", "system", "systemd", "realtime", "base", "v", "value", "applied"].forEach((a) => {
4300
- l[r][a] = h[a];
4298
+ const u = this.mtAvatar[r];
4299
+ u && ["fixed", "system", "systemd", "realtime", "base", "v", "value", "applied"].forEach((a) => {
4300
+ l[r][a] = u[a];
4301
4301
  }), this.morphs.forEach((a) => {
4302
- const c = a.morphTargetDictionary[r];
4303
- c !== void 0 && (l[r].ms.push(a.morphTargetInfluences), l[r].is.push(c), a.morphTargetInfluences[c] = l[r].applied);
4302
+ const d = a.morphTargetDictionary[r];
4303
+ d !== void 0 && (l[r].ms.push(a.morphTargetInfluences), l[r].is.push(d), a.morphTargetInfluences[d] = l[r].applied);
4304
4304
  });
4305
4305
  }), this.mtAvatar = l, this.poseAvatar = { props: {} }, this.posePropNames.forEach((r) => {
4306
- const h = r.split("."), a = this.armature.getObjectByName(h[0]);
4307
- this.poseAvatar.props[r] = a[h[1]], this.poseBase.props.hasOwnProperty(r) ? this.poseAvatar.props[r].copy(this.poseBase.props[r]) : this.poseBase.props[r] = this.poseAvatar.props[r].clone(), this.poseDelta.props.hasOwnProperty(r) && !this.poseTarget.props.hasOwnProperty(r) && (this.poseTarget.props[r] = this.poseAvatar.props[r].clone()), this.poseTarget.props[r].t = this.animClock, this.poseTarget.props[r].d = 2e3;
4306
+ const u = r.split("."), a = this.armature.getObjectByName(u[0]);
4307
+ this.poseAvatar.props[r] = a[u[1]], this.poseBase.props.hasOwnProperty(r) ? this.poseAvatar.props[r].copy(this.poseBase.props[r]) : this.poseBase.props[r] = this.poseAvatar.props[r].clone(), this.poseDelta.props.hasOwnProperty(r) && !this.poseTarget.props.hasOwnProperty(r) && (this.poseTarget.props[r] = this.poseAvatar.props[r].clone()), this.poseTarget.props[r].t = this.animClock, this.poseTarget.props[r].d = 2e3;
4308
4308
  }), this.ikMesh.traverse((r) => {
4309
4309
  r.isBone && r.position.copy(this.armature.getObjectByName(r.name).position);
4310
4310
  }), this.isAvatarOnly ? this.scene && this.scene.add(this.armature) : (this.scene.add(i.scene), this.scene.add(this.lightAmbient), this.scene.add(this.lightDirect), this.scene.add(this.lightSpot), this.lightSpot.target = this.armature.getObjectByName("Head")), t.hasOwnProperty("modelDynamicBones"))
@@ -4314,8 +4314,8 @@ class Be {
4314
4314
  console.error("Dynamic bones setup failed: " + r);
4315
4315
  }
4316
4316
  this.objectLeftToeBase = this.armature.getObjectByName("LeftToeBase"), this.objectRightToeBase = this.armature.getObjectByName("RightToeBase"), this.objectLeftEye = this.armature.getObjectByName("LeftEye"), this.objectRightEye = this.armature.getObjectByName("RightEye"), this.objectLeftArm = this.armature.getObjectByName("LeftArm"), this.objectRightArm = this.armature.getObjectByName("RightArm"), this.objectHips = this.armature.getObjectByName("Hips"), this.objectHead = this.armature.getObjectByName("Head"), this.objectNeck = this.armature.getObjectByName("Neck");
4317
- const u = new b.Vector3();
4318
- this.objectLeftEye.getWorldPosition(u), this.avatarHeight = u.y + 0.2, this.viewName || this.setView(this.opt.cameraView), this.setMood(this.avatar.avatarMood || this.moodName || this.opt.avatarMood), this.avatar.body === "M" && this.poseTemplates.wide && (this.poseName = "wide", this.setPoseFromTemplate(this.poseTemplates.wide, 0), console.log("Set initial male-appropriate pose: wide")), this.initializeFBXAnimationLoader(), this.bodyMovement && this.bodyMovement !== "idle" && this.applyBodyMovementAnimation(), this.start();
4317
+ const h = new x.Vector3();
4318
+ this.objectLeftEye.getWorldPosition(h), this.avatarHeight = h.y + 0.2, this.viewName || this.setView(this.opt.cameraView), this.setMood(this.avatar.avatarMood || this.moodName || this.opt.avatarMood), this.avatar.body === "M" && this.poseTemplates.wide && (this.poseName = "wide", this.setPoseFromTemplate(this.poseTemplates.wide, 0), console.log("Set initial male-appropriate pose: wide")), this.initializeFBXAnimationLoader(), this.bodyMovement && this.bodyMovement !== "idle" && this.applyBodyMovementAnimation(), this.start();
4319
4319
  }
4320
4320
  /**
4321
4321
  * Get view names.
@@ -4343,29 +4343,29 @@ class Be {
4343
4343
  return;
4344
4344
  }
4345
4345
  if (this.viewName = t || this.viewName, e = e || {}, this.isAvatarOnly) return;
4346
- const n = e.hasOwnProperty("cameraX") ? e.cameraX : this.opt.cameraX, i = e.hasOwnProperty("cameraY") ? e.cameraY : this.opt.cameraY, s = e.hasOwnProperty("cameraDistance") ? e.cameraDistance : this.opt.cameraDistance, o = e.hasOwnProperty("cameraRotateX") ? e.cameraRotateX : this.opt.cameraRotateX, l = e.hasOwnProperty("cameraRotateY") ? e.cameraRotateY : this.opt.cameraRotateY, u = this.camera.fov * (Math.PI / 180);
4347
- let r = -n * Math.tan(u / 2), h = (1 - i) * Math.tan(u / 2), a = s;
4346
+ const n = e.hasOwnProperty("cameraX") ? e.cameraX : this.opt.cameraX, i = e.hasOwnProperty("cameraY") ? e.cameraY : this.opt.cameraY, s = e.hasOwnProperty("cameraDistance") ? e.cameraDistance : this.opt.cameraDistance, o = e.hasOwnProperty("cameraRotateX") ? e.cameraRotateX : this.opt.cameraRotateX, l = e.hasOwnProperty("cameraRotateY") ? e.cameraRotateY : this.opt.cameraRotateY, h = this.camera.fov * (Math.PI / 180);
4347
+ let r = -n * Math.tan(h / 2), u = (1 - i) * Math.tan(h / 2), a = s;
4348
4348
  switch (this.viewName) {
4349
4349
  case "head":
4350
- a += 2, h = h * a + 4 * this.avatarHeight / 5;
4350
+ a += 2, u = u * a + 4 * this.avatarHeight / 5;
4351
4351
  break;
4352
4352
  case "upper":
4353
- a += 4.5, h = h * a + 2 * this.avatarHeight / 3;
4353
+ a += 4.5, u = u * a + 2 * this.avatarHeight / 3;
4354
4354
  break;
4355
4355
  case "mid":
4356
- a += 8, h = h * a + this.avatarHeight / 3;
4356
+ a += 8, u = u * a + this.avatarHeight / 3;
4357
4357
  break;
4358
4358
  default:
4359
- a += 12, h = h * a;
4359
+ a += 12, u = u * a;
4360
4360
  }
4361
- r = r * a, this.controlsEnd = new b.Vector3(r, h, 0), this.cameraEnd = new b.Vector3(r, h, a).applyEuler(new b.Euler(o, l, 0)), this.cameraClock === null && (this.controls.target.copy(this.controlsEnd), this.camera.position.copy(this.cameraEnd)), this.controlsStart = this.controls.target.clone(), this.cameraStart = this.camera.position.clone(), this.cameraClock = 0;
4361
+ r = r * a, this.controlsEnd = new x.Vector3(r, u, 0), this.cameraEnd = new x.Vector3(r, u, a).applyEuler(new x.Euler(o, l, 0)), this.cameraClock === null && (this.controls.target.copy(this.controlsEnd), this.camera.position.copy(this.cameraEnd)), this.controlsStart = this.controls.target.clone(), this.cameraStart = this.camera.position.clone(), this.cameraClock = 0;
4362
4362
  }
4363
4363
  /**
4364
4364
  * Change light colors and intensities.
4365
4365
  * @param {Object} opt Options
4366
4366
  */
4367
4367
  setLighting(t) {
4368
- this.isAvatarOnly || (t = t || {}, t.hasOwnProperty("lightAmbientColor") && this.lightAmbient.color.set(new b.Color(t.lightAmbientColor)), t.hasOwnProperty("lightAmbientIntensity") && (this.lightAmbient.intensity = t.lightAmbientIntensity, this.lightAmbient.visible = t.lightAmbientIntensity !== 0), t.hasOwnProperty("lightDirectColor") && this.lightDirect.color.set(new b.Color(t.lightDirectColor)), t.hasOwnProperty("lightDirectIntensity") && (this.lightDirect.intensity = t.lightDirectIntensity, this.lightDirect.visible = t.lightDirectIntensity !== 0), t.hasOwnProperty("lightDirectPhi") && t.hasOwnProperty("lightDirectTheta") && this.lightDirect.position.setFromSphericalCoords(2, t.lightDirectPhi, t.lightDirectTheta), t.hasOwnProperty("lightSpotColor") && this.lightSpot.color.set(new b.Color(t.lightSpotColor)), t.hasOwnProperty("lightSpotIntensity") && (this.lightSpot.intensity = t.lightSpotIntensity, this.lightSpot.visible = t.lightSpotIntensity !== 0), t.hasOwnProperty("lightSpotPhi") && t.hasOwnProperty("lightSpotTheta") && (this.lightSpot.position.setFromSphericalCoords(2, t.lightSpotPhi, t.lightSpotTheta), this.lightSpot.position.add(new b.Vector3(0, 1.5, 0))), t.hasOwnProperty("lightSpotDispersion") && (this.lightSpot.angle = t.lightSpotDispersion));
4368
+ this.isAvatarOnly || (t = t || {}, t.hasOwnProperty("lightAmbientColor") && this.lightAmbient.color.set(new x.Color(t.lightAmbientColor)), t.hasOwnProperty("lightAmbientIntensity") && (this.lightAmbient.intensity = t.lightAmbientIntensity, this.lightAmbient.visible = t.lightAmbientIntensity !== 0), t.hasOwnProperty("lightDirectColor") && this.lightDirect.color.set(new x.Color(t.lightDirectColor)), t.hasOwnProperty("lightDirectIntensity") && (this.lightDirect.intensity = t.lightDirectIntensity, this.lightDirect.visible = t.lightDirectIntensity !== 0), t.hasOwnProperty("lightDirectPhi") && t.hasOwnProperty("lightDirectTheta") && this.lightDirect.position.setFromSphericalCoords(2, t.lightDirectPhi, t.lightDirectTheta), t.hasOwnProperty("lightSpotColor") && this.lightSpot.color.set(new x.Color(t.lightSpotColor)), t.hasOwnProperty("lightSpotIntensity") && (this.lightSpot.intensity = t.lightSpotIntensity, this.lightSpot.visible = t.lightSpotIntensity !== 0), t.hasOwnProperty("lightSpotPhi") && t.hasOwnProperty("lightSpotTheta") && (this.lightSpot.position.setFromSphericalCoords(2, t.lightSpotPhi, t.lightSpotTheta), this.lightSpot.position.add(new x.Vector3(0, 1.5, 0))), t.hasOwnProperty("lightSpotDispersion") && (this.lightSpot.angle = t.lightSpotDispersion));
4369
4369
  }
4370
4370
  /**
4371
4371
  * Render scene.
@@ -4398,9 +4398,9 @@ class Be {
4398
4398
  updatePoseDelta() {
4399
4399
  for (const [t, e] of Object.entries(this.poseDelta.props)) {
4400
4400
  if (e.x === 0 && e.y === 0 && e.z === 0) continue;
4401
- V.set(e.x, e.y, e.z);
4401
+ W.set(e.x, e.y, e.z);
4402
4402
  const n = this.poseAvatar.props[t];
4403
- n.isQuaternion ? (Q.setFromEuler(V), n.multiply(Q)) : n.isVector3 && n.add(V);
4403
+ n.isQuaternion ? (Q.setFromEuler(W), n.multiply(Q)) : n.isVector3 && n.add(W);
4404
4404
  }
4405
4405
  }
4406
4406
  /**
@@ -4455,17 +4455,17 @@ class Be {
4455
4455
  "HandMiddle",
4456
4456
  "HandRing",
4457
4457
  "HandPinky"
4458
- ].forEach((h, a) => {
4459
- a === 0 ? (this.poseDelta.props[o + h + "1.quaternion"].x = 0, this.poseDelta.props[o + h + "2.quaternion"].z = (o === "Left" ? -1 : 1) * n.applied, this.poseDelta.props[o + h + "3.quaternion"].z = (o === "Left" ? -1 : 1) * n.applied) : (this.poseDelta.props[o + h + "1.quaternion"].x = n.applied, this.poseDelta.props[o + h + "2.quaternion"].x = 1.5 * n.applied, this.poseDelta.props[o + h + "3.quaternion"].x = 1.5 * n.applied);
4458
+ ].forEach((u, a) => {
4459
+ a === 0 ? (this.poseDelta.props[o + u + "1.quaternion"].x = 0, this.poseDelta.props[o + u + "2.quaternion"].z = (o === "Left" ? -1 : 1) * n.applied, this.poseDelta.props[o + u + "3.quaternion"].z = (o === "Left" ? -1 : 1) * n.applied) : (this.poseDelta.props[o + u + "1.quaternion"].x = n.applied, this.poseDelta.props[o + u + "2.quaternion"].x = 1.5 * n.applied, this.poseDelta.props[o + u + "3.quaternion"].x = 1.5 * n.applied);
4460
4460
  });
4461
4461
  break;
4462
4462
  case "chestInhale":
4463
- const l = n.applied / 20, u = { x: l, y: l / 2, z: 3 * l }, r = { x: 1 / (1 + l) - 1, y: 1 / (1 + l / 2) - 1, z: 1 / (1 + 3 * l) - 1 };
4464
- this.poseDelta.props["Spine1.scale"] = u, this.poseDelta.props["Neck.scale"] = r, this.poseDelta.props["LeftArm.scale"] = r, this.poseDelta.props["RightArm.scale"] = r;
4463
+ const l = n.applied / 20, h = { x: l, y: l / 2, z: 3 * l }, r = { x: 1 / (1 + l) - 1, y: 1 / (1 + l / 2) - 1, z: 1 / (1 + 3 * l) - 1 };
4464
+ this.poseDelta.props["Spine1.scale"] = h, this.poseDelta.props["Neck.scale"] = r, this.poseDelta.props["LeftArm.scale"] = r, this.poseDelta.props["RightArm.scale"] = r;
4465
4465
  break;
4466
4466
  default:
4467
- for (let h = 0, a = n.ms.length; h < a; h++)
4468
- n.ms[h][n.is[h]] = n.applied;
4467
+ for (let u = 0, a = n.ms.length; u < a; u++)
4468
+ n.ms[u][n.is[u]] = n.applied;
4469
4469
  }
4470
4470
  }
4471
4471
  }
@@ -4480,8 +4480,8 @@ class Be {
4480
4480
  return Object.entries(t).forEach((i, s) => {
4481
4481
  const o = i[0].split(".");
4482
4482
  if (o[1] === "position" || o[1] === "rotation" || o[1] === "quaternion") {
4483
- const l = o[1] === "quaternion" ? o[0] + ".rotation" : i[0], u = i[1].isQuaternion ? new b.Euler().setFromQuaternion(i[1]) : i[1];
4484
- n += (s ? ", " : "") + "'" + l + "':{", n += "x:" + Math.round(u.x * e) / e, n += ", y:" + Math.round(u.y * e) / e, n += ", z:" + Math.round(u.z * e) / e, n += "}";
4483
+ const l = o[1] === "quaternion" ? o[0] + ".rotation" : i[0], h = i[1].isQuaternion ? new x.Euler().setFromQuaternion(i[1]) : i[1];
4484
+ n += (s ? ", " : "") + "'" + l + "':{", n += "x:" + Math.round(h.x * e) / e, n += ", y:" + Math.round(h.y * e) / e, n += ", z:" + Math.round(h.z * e) / e, n += "}";
4485
4485
  }
4486
4486
  }), n += "}", n;
4487
4487
  }
@@ -4551,8 +4551,8 @@ class Be {
4551
4551
  if (n ? (this.poseCurrentTemplate = this.poseTemplates.oneknee, setTimeout(() => {
4552
4552
  this.setPoseFromTemplate(t, e);
4553
4553
  }, o)) : this.poseCurrentTemplate = t || this.poseCurrentTemplate, this.poseTarget = this.poseFactory(this.poseCurrentTemplate, o), this.poseWeightOnLeft = !0, (!i && !s || i && s) && (this.poseTarget.props = this.mirrorPose(this.poseTarget.props), this.poseWeightOnLeft = !this.poseWeightOnLeft), this.gesture)
4554
- for (let [l, u] of Object.entries(this.gesture))
4555
- this.poseTarget.props.hasOwnProperty(l) && (this.poseTarget.props[l].copy(u), this.poseTarget.props[l].t = u.t, this.poseTarget.props[l].d = u.d);
4554
+ for (let [l, h] of Object.entries(this.gesture))
4555
+ this.poseTarget.props.hasOwnProperty(l) && (this.poseTarget.props[l].copy(h), this.poseTarget.props[l].t = h.t, this.poseTarget.props[l].d = h.d);
4556
4556
  Object.keys(this.poseDelta.props).forEach((l) => {
4557
4557
  this.poseTarget.props.hasOwnProperty(l) || (this.poseTarget.props[l] = this.poseBase.props[l].clone(), this.poseTarget.props[l].t = this.animClock, this.poseTarget.props[l].d = o);
4558
4558
  });
@@ -4985,12 +4985,12 @@ class Be {
4985
4985
  else if (l.hasOwnProperty("alt")) {
4986
4986
  let r = l.alt[0];
4987
4987
  if (l.alt.length > 1) {
4988
- const h = Math.random();
4988
+ const u = Math.random();
4989
4989
  let a = 0;
4990
- for (let c = 0; c < l.alt.length; c++) {
4991
- let d = this.valueFn(l.alt[c].p);
4992
- if (a += d === void 0 ? (1 - a) / (l.alt.length - 1 - c) : d, h < a) {
4993
- r = l.alt[c];
4990
+ for (let d = 0; d < l.alt.length; d++) {
4991
+ let c = this.valueFn(l.alt[d].p);
4992
+ if (a += c === void 0 ? (1 - a) / (l.alt.length - 1 - d) : c, u < a) {
4993
+ r = l.alt[d];
4994
4994
  break;
4995
4995
  }
4996
4996
  }
@@ -4999,20 +4999,20 @@ class Be {
4999
4999
  continue;
5000
5000
  } else
5001
5001
  break;
5002
- let u = this.valueFn(l.delay) || 0;
5003
- if (Array.isArray(u) && (u = this.gaussianRandom(...u)), l.hasOwnProperty("dt"))
5004
- l.dt.forEach((r, h) => {
5002
+ let h = this.valueFn(l.delay) || 0;
5003
+ if (Array.isArray(h) && (h = this.gaussianRandom(...h)), l.hasOwnProperty("dt"))
5004
+ l.dt.forEach((r, u) => {
5005
5005
  let a = this.valueFn(r);
5006
- Array.isArray(a) && (a = this.gaussianRandom(...a)), o.ts[h + 1] = o.ts[h] + a;
5006
+ Array.isArray(a) && (a = this.gaussianRandom(...a)), o.ts[u + 1] = o.ts[u] + a;
5007
5007
  });
5008
5008
  else {
5009
- let r = Object.values(l.vs).reduce((h, a) => a.length > h ? a.length : h, 0);
5009
+ let r = Object.values(l.vs).reduce((u, a) => a.length > u ? a.length : u, 0);
5010
5010
  o.ts = Array(r + 1).fill(0);
5011
5011
  }
5012
- s ? o.ts = o.ts.map((r) => u + r * n) : o.ts = o.ts.map((r) => this.animClock + u + r * n), l.vs && l.vs.pose && console.log("Pose being selected from vs.pose:", l.vs.pose, "for avatar body:", this.avatar?.body);
5013
- for (let [r, h] of Object.entries(l.vs)) {
5014
- const a = this.getBaselineValue(r), c = h.map((d) => (d = this.valueFn(d), d === null ? null : typeof d == "function" ? d : typeof d == "string" || d instanceof String ? r === "pose" && this.avatar && this.avatar.body === "M" && (d === "hip" || d === "side") ? (console.log("Intercepting pose", d, "in animation factory, overriding to wide for male avatar"), "wide") : d.slice() : Array.isArray(d) ? r === "gesture" ? d.slice() : (a === void 0 ? 0 : a) + i * this.gaussianRandom(...d) : typeof d == "boolean" ? d : d instanceof Object && d.constructor === Object ? Object.assign({}, d) : (a === void 0 ? 0 : a) + i * d));
5015
- r === "eyesRotateY" ? (o.vs.eyeLookOutLeft = [null, ...c.map((d) => d > 0 ? d : 0)], o.vs.eyeLookInLeft = [null, ...c.map((d) => d > 0 ? 0 : -d)], o.vs.eyeLookOutRight = [null, ...c.map((d) => d > 0 ? 0 : -d)], o.vs.eyeLookInRight = [null, ...c.map((d) => d > 0 ? d : 0)]) : r === "eyesRotateX" ? (o.vs.eyesLookDown = [null, ...c.map((d) => d > 0 ? d : 0)], o.vs.eyesLookUp = [null, ...c.map((d) => d > 0 ? 0 : -d)]) : o.vs[r] = [null, ...c];
5012
+ s ? o.ts = o.ts.map((r) => h + r * n) : o.ts = o.ts.map((r) => this.animClock + h + r * n), l.vs && l.vs.pose && console.log("Pose being selected from vs.pose:", l.vs.pose, "for avatar body:", this.avatar?.body);
5013
+ for (let [r, u] of Object.entries(l.vs)) {
5014
+ const a = this.getBaselineValue(r), d = u.map((c) => (c = this.valueFn(c), c === null ? null : typeof c == "function" ? c : typeof c == "string" || c instanceof String ? r === "pose" && this.avatar && this.avatar.body === "M" && (c === "hip" || c === "side") ? (console.log("Intercepting pose", c, "in animation factory, overriding to wide for male avatar"), "wide") : c.slice() : Array.isArray(c) ? r === "gesture" ? c.slice() : (a === void 0 ? 0 : a) + i * this.gaussianRandom(...c) : typeof c == "boolean" ? c : c instanceof Object && c.constructor === Object ? Object.assign({}, c) : (a === void 0 ? 0 : a) + i * c));
5015
+ r === "eyesRotateY" ? (o.vs.eyeLookOutLeft = [null, ...d.map((c) => c > 0 ? c : 0)], o.vs.eyeLookInLeft = [null, ...d.map((c) => c > 0 ? 0 : -c)], o.vs.eyeLookOutRight = [null, ...d.map((c) => c > 0 ? 0 : -c)], o.vs.eyeLookInRight = [null, ...d.map((c) => c > 0 ? c : 0)]) : r === "eyesRotateX" ? (o.vs.eyesLookDown = [null, ...d.map((c) => c > 0 ? c : 0)], o.vs.eyesLookUp = [null, ...d.map((c) => c > 0 ? 0 : -c)]) : o.vs[r] = [null, ...d];
5016
5016
  }
5017
5017
  for (let r of Object.keys(o.vs))
5018
5018
  for (; o.vs[r].length <= o.ts.length; ) o.vs[r].push(o.vs[r][o.vs[r].length - 1]);
@@ -5093,26 +5093,26 @@ class Be {
5093
5093
  if (this.isSpeaking)
5094
5094
  for (l = 0, this.audioAnalyzerNode.getByteFrequencyData(this.volumeFrequencyData), n = 2, s = 10; n < s; n++)
5095
5095
  this.volumeFrequencyData[n] > l && (l = this.volumeFrequencyData[n]);
5096
- let u = null, r = null;
5097
- const h = [];
5096
+ let h = null, r = null;
5097
+ const u = [];
5098
5098
  for (n = 0, s = this.animQueue.length; n < s; n++) {
5099
5099
  const a = this.animQueue[n];
5100
5100
  if (!(!a || !a.ts || !a.ts.length || this.animClock < a.ts[0])) {
5101
5101
  for (i = a.ndx || 0, o = a.ts.length; i < o && !(this.animClock < a.ts[i]); i++)
5102
- for (let [c, d] of Object.entries(a.vs))
5103
- if (this.mtAvatar.hasOwnProperty(c)) {
5104
- if (d[i + 1] === null) continue;
5105
- const g = this.mtAvatar[c];
5106
- if (d[i] === null && (d[i] = g.value), i === o - 1)
5107
- g.newvalue = d[i];
5102
+ for (let [d, c] of Object.entries(a.vs))
5103
+ if (this.mtAvatar.hasOwnProperty(d)) {
5104
+ if (c[i + 1] === null) continue;
5105
+ const g = this.mtAvatar[d];
5106
+ if (c[i] === null && (c[i] = g.value), i === o - 1)
5107
+ g.newvalue = c[i];
5108
5108
  else {
5109
- g.newvalue = d[i + 1];
5110
- const x = a.ts[i + 1] - a.ts[i];
5111
- let f = 1;
5112
- x > 1e-4 && (f = (this.animClock - a.ts[i]) / x), f < 1 && (g.easing && (f = g.easing(f)), g.newvalue = (1 - f) * d[i] + f * g.newvalue), g.ref && g.ref !== a.vs && g.ref.hasOwnProperty(c) && delete g.ref[c], g.ref = a.vs;
5109
+ g.newvalue = c[i + 1];
5110
+ const y = a.ts[i + 1] - a.ts[i];
5111
+ let b = 1;
5112
+ y > 1e-4 && (b = (this.animClock - a.ts[i]) / y), b < 1 && (g.easing && (b = g.easing(b)), g.newvalue = (1 - b) * c[i] + b * g.newvalue), g.ref && g.ref !== a.vs && g.ref.hasOwnProperty(d) && delete g.ref[d], g.ref = a.vs;
5113
5113
  }
5114
5114
  if (l)
5115
- switch (c) {
5115
+ switch (d) {
5116
5116
  case "viseme_aa":
5117
5117
  case "viseme_E":
5118
5118
  case "viseme_I":
@@ -5121,12 +5121,12 @@ class Be {
5121
5121
  g.newvalue *= 1 + l / 255 - 0.5;
5122
5122
  }
5123
5123
  g.needsUpdate = !0;
5124
- } else c === "eyeContact" && d[i] !== null && u !== !1 ? u = !!d[i] : c === "headMove" && d[i] !== null && r !== !1 ? d[i] === 0 ? r = !1 : (Math.random() < d[i] && (r = !0), d[i] = null) : d[i] !== null && (h.push({ mt: c, val: d[i] }), d[i] = null);
5124
+ } else d === "eyeContact" && c[i] !== null && h !== !1 ? h = !!c[i] : d === "headMove" && c[i] !== null && r !== !1 ? c[i] === 0 ? r = !1 : (Math.random() < c[i] && (r = !0), c[i] = null) : c[i] !== null && (u.push({ mt: d, val: c[i] }), c[i] = null);
5125
5125
  i === o ? (a.hasOwnProperty("mood") && this.setMood(a.mood), a.loop ? (o = this.isSpeaking && (a.template.name === "head" || a.template.name === "eyes") ? 4 : 1, this.animQueue[n] = this.animFactory(a.template, a.loop > 0 ? a.loop - 1 : a.loop, 1, 1 / o)) : (this.animQueue.splice(n--, 1), s--)) : a.ndx = i - 1;
5126
5126
  }
5127
5127
  }
5128
- for (let a = 0, c = h.length; a < c; a++)
5129
- switch (i = h[a].val, h[a].mt) {
5128
+ for (let a = 0, d = u.length; a < d; a++)
5129
+ switch (i = u[a].val, u[a].mt) {
5130
5130
  case "speak":
5131
5131
  this.speakText(i);
5132
5132
  break;
@@ -5143,8 +5143,8 @@ class Be {
5143
5143
  i && typeof i == "function" && i();
5144
5144
  break;
5145
5145
  case "moveto":
5146
- Object.entries(i.props).forEach((d) => {
5147
- d[1] ? this.poseTarget.props[d[0]].copy(d[1]) : this.poseTarget.props[d[0]].copy(this.getPoseTemplateProp(d[0])), this.poseTarget.props[d[0]].t = this.animClock, this.poseTarget.props[d[0]].d = d[1] && d[1].d ? d[1].d : d.duration || 2e3;
5146
+ Object.entries(i.props).forEach((c) => {
5147
+ c[1] ? this.poseTarget.props[c[0]].copy(c[1]) : this.poseTarget.props[c[0]].copy(this.getPoseTemplateProp(c[0])), this.poseTarget.props[c[0]].t = this.animClock, this.poseTarget.props[c[0]].d = c[1] && c[1].d ? c[1].d : c.duration || 2e3;
5148
5148
  });
5149
5149
  break;
5150
5150
  case "handLeft":
@@ -5157,7 +5157,7 @@ class Be {
5157
5157
  { link: "LeftForeArm", minx: -0.5, maxx: 1.5, miny: -1.5, maxy: 1.5, minz: -0.5, maxz: 3 },
5158
5158
  { link: "LeftArm", minx: -1.5, maxx: 1.5, miny: 0, maxy: 0, minz: -1, maxz: 3 }
5159
5159
  ]
5160
- }, i.x ? new b.Vector3(i.x, i.y, i.z) : null, !0, i.d);
5160
+ }, i.x ? new x.Vector3(i.x, i.y, i.z) : null, !0, i.d);
5161
5161
  break;
5162
5162
  case "handRight":
5163
5163
  this.ikSolve({
@@ -5169,10 +5169,10 @@ class Be {
5169
5169
  { link: "RightForeArm", minx: -0.5, maxx: 1.5, miny: -1.5, maxy: 1.5, minz: -3, maxz: 0.5, maxAngle: 0.2 },
5170
5170
  { link: "RightArm", minx: -1.5, maxx: 1.5, miny: 0, maxy: 0, minz: -1, maxz: 3 }
5171
5171
  ]
5172
- }, i.x ? new b.Vector3(i.x, i.y, i.z) : null, !0, i.d);
5172
+ }, i.x ? new x.Vector3(i.x, i.y, i.z) : null, !0, i.d);
5173
5173
  break;
5174
5174
  }
5175
- if ((u || r) && (V.setFromQuaternion(this.poseAvatar.props["Head.quaternion"]), V.x = Math.max(-0.9, Math.min(0.9, 2 * V.x - 0.5)), V.y = Math.max(-0.9, Math.min(0.9, -2.5 * V.y)), u ? (Object.assign(this.mtAvatar.eyesLookDown, { system: V.x < 0 ? -V.x : 0, needsUpdate: !0 }), Object.assign(this.mtAvatar.eyesLookUp, { system: V.x < 0 ? 0 : V.x, needsUpdate: !0 }), Object.assign(this.mtAvatar.eyeLookInLeft, { system: V.y < 0 ? -V.y : 0, needsUpdate: !0 }), Object.assign(this.mtAvatar.eyeLookOutLeft, { system: V.y < 0 ? 0 : V.y, needsUpdate: !0 }), Object.assign(this.mtAvatar.eyeLookInRight, { system: V.y < 0 ? 0 : V.y, needsUpdate: !0 }), Object.assign(this.mtAvatar.eyeLookOutRight, { system: V.y < 0 ? -V.y : 0, needsUpdate: !0 }), r && (n = -this.mtAvatar.bodyRotateY.value, i = this.gaussianRandom(-0.2, 0.2), this.animQueue.push(this.animFactory({
5175
+ if ((h || r) && (W.setFromQuaternion(this.poseAvatar.props["Head.quaternion"]), W.x = Math.max(-0.9, Math.min(0.9, 2 * W.x - 0.5)), W.y = Math.max(-0.9, Math.min(0.9, -2.5 * W.y)), h ? (Object.assign(this.mtAvatar.eyesLookDown, { system: W.x < 0 ? -W.x : 0, needsUpdate: !0 }), Object.assign(this.mtAvatar.eyesLookUp, { system: W.x < 0 ? 0 : W.x, needsUpdate: !0 }), Object.assign(this.mtAvatar.eyeLookInLeft, { system: W.y < 0 ? -W.y : 0, needsUpdate: !0 }), Object.assign(this.mtAvatar.eyeLookOutLeft, { system: W.y < 0 ? 0 : W.y, needsUpdate: !0 }), Object.assign(this.mtAvatar.eyeLookInRight, { system: W.y < 0 ? 0 : W.y, needsUpdate: !0 }), Object.assign(this.mtAvatar.eyeLookOutRight, { system: W.y < 0 ? -W.y : 0, needsUpdate: !0 }), r && (n = -this.mtAvatar.bodyRotateY.value, i = this.gaussianRandom(-0.2, 0.2), this.animQueue.push(this.animFactory({
5176
5176
  name: "headmove",
5177
5177
  dt: [[1e3, 2e3], [1e3, 2e3, 1, 2], [1e3, 2e3], [1e3, 2e3, 1, 2]],
5178
5178
  vs: {
@@ -5193,13 +5193,13 @@ class Be {
5193
5193
  eyeLookOutRight: [null, 0],
5194
5194
  eyeContact: [0]
5195
5195
  }
5196
- })))), e > 2 * this.animFrameDur && (e = 2 * this.animFrameDur), (this.viewName !== "full" || this.isAvatarOnly) && (n = this.mtRandomized[Math.floor(Math.random() * this.mtRandomized.length)], i = this.mtAvatar[n], i.needsUpdate || Object.assign(i, { base: (this.mood.baseline[n] || 0) + (1 + l / 255) * Math.random() / 5, needsUpdate: !0 })), this.updatePoseBase(this.animClock), this.mixer && this.mixer.update(e / 1e3 * this.mixer.timeScale), this.updatePoseDelta(), (this.isSpeaking || this.isListening) && u ? l > this.volumeMax ? (this.volumeHeadBase = 0.05, Math.random() > 0.6 && (this.volumeHeadTarget = -0.05 - Math.random() / 15), this.volumeMax = l) : (this.volumeMax *= 0.92, this.volumeHeadTarget = this.volumeHeadBase - 0.9 * (this.volumeHeadBase - this.volumeHeadTarget)) : (this.volumeHeadTarget = 0, this.volumeMax = 0), n = this.volumeHeadTarget - this.volumeHeadCurrent, i = Math.abs(n), i > 1e-4 && (o = i * (this.volumeHeadEasing(Math.min(1, this.volumeHeadVelocity * e / 1e3 / i) / 2 + 0.5) - 0.5), this.volumeHeadCurrent += Math.sign(n) * Math.min(i, o)), Math.abs(this.volumeHeadCurrent) > 1e-4 && (Q.setFromAxisAngle(mt, this.volumeHeadCurrent), this.objectNeck.quaternion.multiply(Q)), We.setFromObject(this.armature), this.objectLeftToeBase.getWorldPosition(ve), ve.sub(this.armature.position), this.objectRightToeBase.getWorldPosition(Re), Re.sub(this.armature.position), this.objectHips.position.y -= We.min.y / 2, this.objectHips.position.x -= (ve.x + Re.x) / 4, this.objectHips.position.z -= (ve.z + Re.z) / 2, this.dynamicbones.update(e), this.fbxAnimationLoader && this.fbxAnimationLoader.update(), this.opt.update && this.opt.update(e), this.updateMorphTargets(e), this.isAvatarOnly)
5196
+ })))), e > 2 * this.animFrameDur && (e = 2 * this.animFrameDur), (this.viewName !== "full" || this.isAvatarOnly) && (n = this.mtRandomized[Math.floor(Math.random() * this.mtRandomized.length)], i = this.mtAvatar[n], i.needsUpdate || Object.assign(i, { base: (this.mood.baseline[n] || 0) + (1 + l / 255) * Math.random() / 5, needsUpdate: !0 })), this.updatePoseBase(this.animClock), this.mixer && this.mixer.update(e / 1e3 * this.mixer.timeScale), this.updatePoseDelta(), (this.isSpeaking || this.isListening) && h ? l > this.volumeMax ? (this.volumeHeadBase = 0.05, Math.random() > 0.6 && (this.volumeHeadTarget = -0.05 - Math.random() / 15), this.volumeMax = l) : (this.volumeMax *= 0.92, this.volumeHeadTarget = this.volumeHeadBase - 0.9 * (this.volumeHeadBase - this.volumeHeadTarget)) : (this.volumeHeadTarget = 0, this.volumeMax = 0), n = this.volumeHeadTarget - this.volumeHeadCurrent, i = Math.abs(n), i > 1e-4 && (o = i * (this.volumeHeadEasing(Math.min(1, this.volumeHeadVelocity * e / 1e3 / i) / 2 + 0.5) - 0.5), this.volumeHeadCurrent += Math.sign(n) * Math.min(i, o)), Math.abs(this.volumeHeadCurrent) > 1e-4 && (Q.setFromAxisAngle(mt, this.volumeHeadCurrent), this.objectNeck.quaternion.multiply(Q)), We.setFromObject(this.armature), this.objectLeftToeBase.getWorldPosition(ve), ve.sub(this.armature.position), this.objectRightToeBase.getWorldPosition(Ie), Ie.sub(this.armature.position), this.objectHips.position.y -= We.min.y / 2, this.objectHips.position.x -= (ve.x + Ie.x) / 4, this.objectHips.position.z -= (ve.z + Ie.z) / 2, this.dynamicbones.update(e), this.fbxAnimationLoader && this.fbxAnimationLoader.update(), this.opt.update && this.opt.update(e), this.updateMorphTargets(e), this.isAvatarOnly)
5197
5197
  this.stats && this.stats.end();
5198
5198
  else {
5199
5199
  if (this.cameraClock !== null && this.cameraClock < 1e3) {
5200
5200
  this.cameraClock += e, this.cameraClock > 1e3 && (this.cameraClock = 1e3);
5201
- let a = new b.Spherical().setFromVector3(this.cameraStart), c = new b.Spherical().setFromVector3(this.cameraEnd);
5202
- a.phi += this.easing(this.cameraClock / 1e3) * (c.phi - a.phi), a.theta += this.easing(this.cameraClock / 1e3) * (c.theta - a.theta), a.radius += this.easing(this.cameraClock / 1e3) * (c.radius - a.radius), a.makeSafe(), this.camera.position.setFromSpherical(a), this.controlsStart.x !== this.controlsEnd.x ? this.controls.target.copy(this.controlsStart.lerp(this.controlsEnd, this.easing(this.cameraClock / 1e3))) : (a.setFromVector3(this.controlsStart), c.setFromVector3(this.controlsEnd), a.phi += this.easing(this.cameraClock / 1e3) * (c.phi - a.phi), a.theta += this.easing(this.cameraClock / 1e3) * (c.theta - a.theta), a.radius += this.easing(this.cameraClock / 1e3) * (c.radius - a.radius), a.makeSafe(), this.controls.target.setFromSpherical(a)), this.controls.update();
5201
+ let a = new x.Spherical().setFromVector3(this.cameraStart), d = new x.Spherical().setFromVector3(this.cameraEnd);
5202
+ a.phi += this.easing(this.cameraClock / 1e3) * (d.phi - a.phi), a.theta += this.easing(this.cameraClock / 1e3) * (d.theta - a.theta), a.radius += this.easing(this.cameraClock / 1e3) * (d.radius - a.radius), a.makeSafe(), this.camera.position.setFromSpherical(a), this.controlsStart.x !== this.controlsEnd.x ? this.controls.target.copy(this.controlsStart.lerp(this.controlsEnd, this.easing(this.cameraClock / 1e3))) : (a.setFromVector3(this.controlsStart), d.setFromVector3(this.controlsEnd), a.phi += this.easing(this.cameraClock / 1e3) * (d.phi - a.phi), a.theta += this.easing(this.cameraClock / 1e3) * (d.theta - a.theta), a.radius += this.easing(this.cameraClock / 1e3) * (d.radius - a.radius), a.makeSafe(), this.controls.target.setFromSpherical(a)), this.controls.update();
5203
5203
  }
5204
5204
  this.controls.autoRotate && this.controls.update(), this.stats && this.stats.end(), this.render();
5205
5205
  }
@@ -5260,49 +5260,49 @@ class Be {
5260
5260
  */
5261
5261
  speakText(t, e = null, n = null, i = null) {
5262
5262
  e = e || {};
5263
- const s = /[!\.\?\n\p{Extended_Pictographic}]/ug, o = /[ ]/ug, l = /[\p{L}\p{N},\.\p{Quotation_Mark}!€\$\+\p{Dash_Punctuation}%&\?]/ug, u = /[\p{Extended_Pictographic}]/ug, r = e.lipsyncLang || this.avatar.lipsyncLang || this.opt.lipsyncLang;
5264
- let h = "", a = "", c = 0, d = [], g = [];
5265
- const x = Array.from(this.segmenter.segment(t), (f) => f.segment);
5266
- for (let f = 0; f < x.length; f++) {
5267
- const R = f === x.length - 1, F = x[f].match(l);
5268
- let p = x[f].match(s);
5269
- const H = x[f].match(u), k = x[f].match(o);
5270
- if (p && !R && !H && x[f + 1].match(s) && (p = !1), n && (h += x[f]), F && (!i || i.every((y) => f < y[0] || f > y[1])) && (a += x[f]), (k || p || R) && (a.length && (a = this.lipsyncPreProcessText(a, r), a.length && d.push({
5271
- mark: c,
5263
+ const s = /[!\.\?\n\p{Extended_Pictographic}]/ug, o = /[ ]/ug, l = /[\p{L}\p{N},\.\p{Quotation_Mark}!€\$\+\p{Dash_Punctuation}%&\?]/ug, h = /[\p{Extended_Pictographic}]/ug, r = e.lipsyncLang || this.avatar.lipsyncLang || this.opt.lipsyncLang;
5264
+ let u = "", a = "", d = 0, c = [], g = [];
5265
+ const y = Array.from(this.segmenter.segment(t), (b) => b.segment);
5266
+ for (let b = 0; b < y.length; b++) {
5267
+ const R = b === y.length - 1, V = y[b].match(l);
5268
+ let p = y[b].match(s);
5269
+ const M = y[b].match(h), z = y[b].match(o);
5270
+ if (p && !R && !M && y[b + 1].match(s) && (p = !1), n && (u += y[b]), V && (!i || i.every((f) => b < f[0] || b > f[1])) && (a += y[b]), (z || p || R) && (a.length && (a = this.lipsyncPreProcessText(a, r), a.length && c.push({
5271
+ mark: d,
5272
5272
  word: a
5273
- })), h.length && (g.push({
5274
- mark: c,
5273
+ })), u.length && (g.push({
5274
+ mark: d,
5275
5275
  template: { name: "subtitles" },
5276
5276
  ts: [0],
5277
5277
  vs: {
5278
- subtitles: [h]
5278
+ subtitles: [u]
5279
5279
  }
5280
- }), h = ""), a.length)) {
5281
- const y = this.lipsyncWordsToVisemes(a, r);
5282
- if (y && y.visemes && y.visemes.length) {
5283
- const T = y.times[y.visemes.length - 1] + y.durations[y.visemes.length - 1];
5284
- for (let E = 0; E < y.visemes.length; E++)
5280
+ }), u = ""), a.length)) {
5281
+ const f = this.lipsyncWordsToVisemes(a, r);
5282
+ if (f && f.visemes && f.visemes.length) {
5283
+ const E = f.times[f.visemes.length - 1] + f.durations[f.visemes.length - 1];
5284
+ for (let P = 0; P < f.visemes.length; P++)
5285
5285
  g.push({
5286
- mark: c,
5286
+ mark: d,
5287
5287
  template: { name: "viseme" },
5288
- ts: [(y.times[E] - 0.6) / T, (y.times[E] + 0.5) / T, (y.times[E] + y.durations[E] + 0.5) / T],
5288
+ ts: [(f.times[P] - 0.6) / E, (f.times[P] + 0.5) / E, (f.times[P] + f.durations[P] + 0.5) / E],
5289
5289
  vs: {
5290
- ["viseme_" + y.visemes[E]]: [null, y.visemes[E] === "PP" || y.visemes[E] === "FF" ? 0.9 : 0.6, 0]
5290
+ ["viseme_" + f.visemes[P]]: [null, f.visemes[P] === "PP" || f.visemes[P] === "FF" ? 0.9 : 0.6, 0]
5291
5291
  }
5292
5292
  });
5293
5293
  }
5294
- a = "", c++;
5294
+ a = "", d++;
5295
5295
  }
5296
5296
  if (p || R) {
5297
- if (d.length || R && g.length) {
5298
- const y = {
5297
+ if (c.length || R && g.length) {
5298
+ const f = {
5299
5299
  anim: g
5300
5300
  };
5301
- n && (y.onSubtitles = n), d.length && !e.avatarMute && (y.text = d, e.avatarMood && (y.mood = e.avatarMood), e.ttsLang && (y.lang = e.ttsLang), e.ttsVoice && (y.voice = e.ttsVoice), e.ttsRate && (y.rate = e.ttsRate), e.ttsVoice && (y.pitch = e.ttsPitch), e.ttsVolume && (y.volume = e.ttsVolume)), this.speechQueue.push(y), d = [], a = "", c = 0, g = [];
5301
+ n && (f.onSubtitles = n), c.length && !e.avatarMute && (f.text = c, e.avatarMood && (f.mood = e.avatarMood), e.ttsLang && (f.lang = e.ttsLang), e.ttsVoice && (f.voice = e.ttsVoice), e.ttsRate && (f.rate = e.ttsRate), e.ttsVoice && (f.pitch = e.ttsPitch), e.ttsVolume && (f.volume = e.ttsVolume)), this.speechQueue.push(f), c = [], a = "", d = 0, g = [];
5302
5302
  }
5303
- if (H) {
5304
- let y = this.animEmojis[x[f]];
5305
- y && y.link && (y = this.animEmojis[y.link]), y && this.speechQueue.push({ emoji: y });
5303
+ if (M) {
5304
+ let f = this.animEmojis[y[b]];
5305
+ f && f.link && (f = this.animEmojis[f.link]), f && this.speechQueue.push({ emoji: f });
5306
5306
  }
5307
5307
  this.speechQueue.push({ break: 100 });
5308
5308
  }
@@ -5383,27 +5383,27 @@ class Be {
5383
5383
  if (t.words) {
5384
5384
  let o = [];
5385
5385
  for (let l = 0; l < t.words.length; l++) {
5386
- const u = t.words[l], r = t.wtimes[l];
5387
- let h = t.wdurations[l];
5388
- if (u.length && (n && o.push({
5386
+ const h = t.words[l], r = t.wtimes[l];
5387
+ let u = t.wdurations[l];
5388
+ if (h.length && (n && o.push({
5389
5389
  template: { name: "subtitles" },
5390
5390
  ts: [r],
5391
5391
  vs: {
5392
- subtitles: [" " + u]
5392
+ subtitles: [" " + h]
5393
5393
  }
5394
5394
  }), !t.visemes)) {
5395
- const a = this.lipsyncPreProcessText(u, i), c = this.lipsyncWordsToVisemes(a, i);
5396
- if (c && c.visemes && c.visemes.length) {
5397
- const d = c.times[c.visemes.length - 1] + c.durations[c.visemes.length - 1], g = Math.min(h, Math.max(0, h - c.visemes.length * 150));
5398
- let x = 0.6 + this.convertRange(g, [0, h], [0, 0.4]);
5399
- if (h = Math.min(h, c.visemes.length * 200), d > 0)
5400
- for (let f = 0; f < c.visemes.length; f++) {
5401
- const R = r + c.times[f] / d * h, F = c.durations[f] / d * h;
5395
+ const a = this.lipsyncPreProcessText(h, i), d = this.lipsyncWordsToVisemes(a, i);
5396
+ if (d && d.visemes && d.visemes.length) {
5397
+ const c = d.times[d.visemes.length - 1] + d.durations[d.visemes.length - 1], g = Math.min(u, Math.max(0, u - d.visemes.length * 150));
5398
+ let y = 0.6 + this.convertRange(g, [0, u], [0, 0.4]);
5399
+ if (u = Math.min(u, d.visemes.length * 200), c > 0)
5400
+ for (let b = 0; b < d.visemes.length; b++) {
5401
+ const R = r + d.times[b] / c * u, V = d.durations[b] / c * u;
5402
5402
  o.push({
5403
5403
  template: { name: "viseme" },
5404
- ts: [R - Math.min(60, 2 * F / 3), R + Math.min(25, F / 2), R + F + Math.min(60, F / 2)],
5404
+ ts: [R - Math.min(60, 2 * V / 3), R + Math.min(25, V / 2), R + V + Math.min(60, V / 2)],
5405
5405
  vs: {
5406
- ["viseme_" + c.visemes[f]]: [null, c.visemes[f] === "PP" || c.visemes[f] === "FF" ? 0.9 : x, 0]
5406
+ ["viseme_" + d.visemes[b]]: [null, d.visemes[b] === "PP" || d.visemes[b] === "FF" ? 0.9 : y, 0]
5407
5407
  }
5408
5408
  });
5409
5409
  }
@@ -5412,22 +5412,22 @@ class Be {
5412
5412
  }
5413
5413
  if (t.visemes)
5414
5414
  for (let l = 0; l < t.visemes.length; l++) {
5415
- const u = t.visemes[l], r = t.vtimes[l], h = t.vdurations[l];
5415
+ const h = t.visemes[l], r = t.vtimes[l], u = t.vdurations[l];
5416
5416
  o.push({
5417
5417
  template: { name: "viseme" },
5418
- ts: [r - 2 * h / 3, r + h / 2, r + h + h / 2],
5418
+ ts: [r - 2 * u / 3, r + u / 2, r + u + u / 2],
5419
5419
  vs: {
5420
- ["viseme_" + u]: [null, u === "PP" || u === "FF" ? 0.9 : 0.6, 0]
5420
+ ["viseme_" + h]: [null, h === "PP" || h === "FF" ? 0.9 : 0.6, 0]
5421
5421
  }
5422
5422
  });
5423
5423
  }
5424
5424
  if (t.markers)
5425
5425
  for (let l = 0; l < t.markers.length; l++) {
5426
- const u = t.markers[l], r = t.mtimes[l];
5426
+ const h = t.markers[l], r = t.mtimes[l];
5427
5427
  o.push({
5428
5428
  template: { name: "markers" },
5429
5429
  ts: [r],
5430
- vs: { function: [u] }
5430
+ vs: { function: [h] }
5431
5431
  });
5432
5432
  }
5433
5433
  o.length && (s.anim = o);
@@ -5447,7 +5447,7 @@ class Be {
5447
5447
  if (this.isAudioPlaying = !0, this.audioPlaylist.length) {
5448
5448
  const e = this.audioPlaylist.shift();
5449
5449
  if (this.audioCtx.state === "suspended" || this.audioCtx.state === "interrupted") {
5450
- const s = this.audioCtx.resume(), o = new Promise((l, u) => setTimeout(() => u("p2"), 1e3));
5450
+ const s = this.audioCtx.resume(), o = new Promise((l, h) => setTimeout(() => h("p2"), 1e3));
5451
5451
  try {
5452
5452
  await Promise.race([s, o]);
5453
5453
  } catch {
@@ -5479,38 +5479,38 @@ class Be {
5479
5479
  */
5480
5480
  async synthesizeWithBrowserTTS(t) {
5481
5481
  return new Promise((e, n) => {
5482
- const i = t.text.map((p) => p.word).join(" "), s = new SpeechSynthesisUtterance(i), o = t.lang || this.avatar.ttsLang || this.opt.ttsLang || "en-US", l = (t.rate || this.avatar.ttsRate || this.opt.ttsRate || 1) + this.mood.speech.deltaRate, u = (t.pitch || this.avatar.ttsPitch || this.opt.ttsPitch || 1) + this.mood.speech.deltaPitch, r = (t.volume || this.avatar.ttsVolume || this.opt.ttsVolume || 1) + this.mood.speech.deltaVolume;
5483
- s.lang = o, s.rate = Math.max(0.1, Math.min(10, l)), s.pitch = Math.max(0, Math.min(2, u)), s.volume = Math.max(0, Math.min(1, r));
5484
- const h = speechSynthesis.getVoices(), a = t.voice || this.avatar.ttsVoice || this.opt.ttsVoice;
5485
- if (a && h.length > 0) {
5486
- const p = h.find((H) => H.name.includes(a) || H.lang === o);
5482
+ const i = t.text.map((p) => p.word).join(" "), s = new SpeechSynthesisUtterance(i), o = t.lang || this.avatar.ttsLang || this.opt.ttsLang || "en-US", l = (t.rate || this.avatar.ttsRate || this.opt.ttsRate || 1) + this.mood.speech.deltaRate, h = (t.pitch || this.avatar.ttsPitch || this.opt.ttsPitch || 1) + this.mood.speech.deltaPitch, r = (t.volume || this.avatar.ttsVolume || this.opt.ttsVolume || 1) + this.mood.speech.deltaVolume;
5483
+ s.lang = o, s.rate = Math.max(0.1, Math.min(10, l)), s.pitch = Math.max(0, Math.min(2, h)), s.volume = Math.max(0, Math.min(1, r));
5484
+ const u = speechSynthesis.getVoices(), a = t.voice || this.avatar.ttsVoice || this.opt.ttsVoice;
5485
+ if (a && u.length > 0) {
5486
+ const p = u.find((M) => M.name.includes(a) || M.lang === o);
5487
5487
  p && (s.voice = p);
5488
5488
  }
5489
- const c = i.length * 100 / s.rate, d = this.audioCtx.createBuffer(1, this.audioCtx.sampleRate * (c / 1e3), this.audioCtx.sampleRate), g = this.avatar.lipsyncLang || this.opt.lipsyncLang || "en", x = this.lipsyncPreProcessText(i, g), f = this.lipsyncWordsToVisemes(x, g);
5489
+ const d = i.length * 100 / s.rate, c = this.audioCtx.createBuffer(1, this.audioCtx.sampleRate * (d / 1e3), this.audioCtx.sampleRate), g = this.avatar.lipsyncLang || this.opt.lipsyncLang || "en", y = this.lipsyncPreProcessText(i, g), b = this.lipsyncWordsToVisemes(y, g);
5490
5490
  console.log("Browser TTS Lip-sync Debug:", {
5491
5491
  text: i,
5492
5492
  lipsyncLang: g,
5493
- processedText: x,
5494
- lipsyncData: f,
5495
- hasVisemes: f && f.visemes && f.visemes.length > 0,
5496
- estimatedDuration: c
5493
+ processedText: y,
5494
+ lipsyncData: b,
5495
+ hasVisemes: b && b.visemes && b.visemes.length > 0,
5496
+ estimatedDuration: d
5497
5497
  });
5498
5498
  const R = [];
5499
- if (f && f.visemes && f.visemes.length > 0) {
5500
- const p = f.times[f.visemes.length - 1] + f.durations[f.visemes.length - 1];
5501
- for (let H = 0; H < f.visemes.length; H++) {
5502
- const k = f.visemes[H], y = f.times[H] / p, T = f.durations[H] / p, E = y * c, O = T * c;
5499
+ if (b && b.visemes && b.visemes.length > 0) {
5500
+ const p = b.times[b.visemes.length - 1] + b.durations[b.visemes.length - 1];
5501
+ for (let M = 0; M < b.visemes.length; M++) {
5502
+ const z = b.visemes[M], f = b.times[M] / p, E = b.durations[M] / p, P = f * d, U = E * d;
5503
5503
  R.push({
5504
5504
  template: { name: "viseme" },
5505
- ts: [E - Math.min(60, 2 * O / 3), E + Math.min(25, O / 2), E + O + Math.min(60, O / 2)],
5505
+ ts: [P - Math.min(60, 2 * U / 3), P + Math.min(25, U / 2), P + U + Math.min(60, U / 2)],
5506
5506
  vs: {
5507
- ["viseme_" + k]: [null, k === "PP" || k === "FF" ? 0.9 : 0.6, 0]
5507
+ ["viseme_" + z]: [null, z === "PP" || z === "FF" ? 0.9 : 0.6, 0]
5508
5508
  }
5509
5509
  });
5510
5510
  }
5511
5511
  }
5512
- const F = [...t.anim, ...R];
5513
- this.audioPlaylist.push({ anim: F, audio: d }), this.onSubtitles = t.onSubtitles || null, this.resetLips(), t.mood && this.setMood(t.mood), this.playAudio(), s.onend = () => {
5512
+ const V = [...t.anim, ...R];
5513
+ this.audioPlaylist.push({ anim: V, audio: c }), this.onSubtitles = t.onSubtitles || null, this.resetLips(), t.mood && this.setMood(t.mood), this.playAudio(), s.onend = () => {
5514
5514
  e();
5515
5515
  }, s.onerror = (p) => {
5516
5516
  console.error("Speech synthesis error:", p.error), n(p.error);
@@ -5522,7 +5522,7 @@ class Be {
5522
5522
  * @param {Object} line Speech line object
5523
5523
  */
5524
5524
  async synthesizeWithElevenLabsTTS(t) {
5525
- const e = t.text.map((c) => c.word).join(" "), n = t.voice || this.avatar.ttsVoice || this.opt.ttsVoice || "21m00Tcm4TlvDq8ikWAM", i = {
5525
+ const e = t.text.map((d) => d.word).join(" "), n = t.voice || this.avatar.ttsVoice || this.opt.ttsVoice || "21m00Tcm4TlvDq8ikWAM", i = {
5526
5526
  text: e,
5527
5527
  model_id: "eleven_monolingual_v1",
5528
5528
  voice_settings: {
@@ -5544,26 +5544,26 @@ class Be {
5544
5544
  throw new Error(`ElevenLabs TTS error: ${s.status} ${s.statusText}`);
5545
5545
  const o = await s.arrayBuffer(), l = await this.audioCtx.decodeAudioData(o);
5546
5546
  console.log("Using text-based lip-sync for debugging...");
5547
- const u = this.avatar.lipsyncLang || this.opt.lipsyncLang || "en";
5547
+ const h = this.avatar.lipsyncLang || this.opt.lipsyncLang || "en";
5548
5548
  let r;
5549
5549
  try {
5550
5550
  console.log("Lip-sync modules available:", {
5551
5551
  hasLipsync: !!this.lipsync,
5552
5552
  lipsyncKeys: this.lipsync ? Object.keys(this.lipsync) : [],
5553
- lipsyncLang: u
5553
+ lipsyncLang: h
5554
5554
  });
5555
- const c = this.lipsyncPreProcessText(e, u), d = this.lipsyncWordsToVisemes(c, u);
5555
+ const d = this.lipsyncPreProcessText(e, h), c = this.lipsyncWordsToVisemes(d, h);
5556
5556
  if (console.log("Lip-sync data:", {
5557
- processedText: c,
5558
- lipsyncData: d,
5559
- hasVisemes: d && d.visemes && d.visemes.length > 0
5560
- }), d && d.visemes && d.visemes.length > 0)
5557
+ processedText: d,
5558
+ lipsyncData: c,
5559
+ hasVisemes: c && c.visemes && c.visemes.length > 0
5560
+ }), c && c.visemes && c.visemes.length > 0)
5561
5561
  r = {
5562
- visemes: d.visemes.map((g, x) => ({
5562
+ visemes: c.visemes.map((g, y) => ({
5563
5563
  viseme: g,
5564
- startTime: x * l.duration / d.visemes.length,
5565
- endTime: (x + 1) * l.duration / d.visemes.length,
5566
- duration: l.duration / d.visemes.length,
5564
+ startTime: y * l.duration / c.visemes.length,
5565
+ endTime: (y + 1) * l.duration / c.visemes.length,
5566
+ duration: l.duration / c.visemes.length,
5567
5567
  intensity: 0.7
5568
5568
  })),
5569
5569
  words: [],
@@ -5572,19 +5572,19 @@ class Be {
5572
5572
  };
5573
5573
  else
5574
5574
  throw new Error("No visemes generated from text");
5575
- } catch (c) {
5576
- console.error("Text-based lip-sync failed, using fallback:", c);
5577
- const d = e.toLowerCase().split(/\s+/), g = [];
5578
- for (const x of d)
5579
- for (const f of x) {
5575
+ } catch (d) {
5576
+ console.error("Text-based lip-sync failed, using fallback:", d);
5577
+ const c = e.toLowerCase().split(/\s+/), g = [];
5578
+ for (const y of c)
5579
+ for (const b of y) {
5580
5580
  let R = "aa";
5581
- "aeiou".includes(f) ? R = "aa" : "bp".includes(f) ? R = "PP" : "fv".includes(f) ? R = "FF" : "st".includes(f) ? R = "SS" : "dln".includes(f) ? R = "DD" : "kg".includes(f) ? R = "kk" : "rw".includes(f) && (R = "RR"), g.push(R);
5581
+ "aeiou".includes(b) ? R = "aa" : "bp".includes(b) ? R = "PP" : "fv".includes(b) ? R = "FF" : "st".includes(b) ? R = "SS" : "dln".includes(b) ? R = "DD" : "kg".includes(b) ? R = "kk" : "rw".includes(b) && (R = "RR"), g.push(R);
5582
5582
  }
5583
5583
  r = {
5584
- visemes: g.map((x, f) => ({
5585
- viseme: x,
5586
- startTime: f * l.duration / g.length,
5587
- endTime: (f + 1) * l.duration / g.length,
5584
+ visemes: g.map((y, b) => ({
5585
+ viseme: y,
5586
+ startTime: b * l.duration / g.length,
5587
+ endTime: (b + 1) * l.duration / g.length,
5588
5588
  duration: l.duration / g.length,
5589
5589
  intensity: 0.6
5590
5590
  })),
@@ -5605,31 +5605,31 @@ class Be {
5605
5605
  visemes: r.visemes ? r.visemes.slice(0, 3) : []
5606
5606
  // Show first 3 visemes for debugging
5607
5607
  });
5608
- const h = [];
5608
+ const u = [];
5609
5609
  if (r.visemes && r.visemes.length > 0) {
5610
5610
  console.log("ElevenLabs: Generating lip-sync animation from", r.visemes.length, "visemes");
5611
- for (let c = 0; c < r.visemes.length; c++) {
5612
- const d = r.visemes[c], g = d.startTime * 1e3, x = d.duration * 1e3, f = d.intensity;
5613
- h.push({
5611
+ for (let d = 0; d < r.visemes.length; d++) {
5612
+ const c = r.visemes[d], g = c.startTime * 1e3, y = c.duration * 1e3, b = c.intensity;
5613
+ u.push({
5614
5614
  template: { name: "viseme" },
5615
- ts: [g - Math.min(60, 2 * x / 3), g + Math.min(25, x / 2), g + x + Math.min(60, x / 2)],
5615
+ ts: [g - Math.min(60, 2 * y / 3), g + Math.min(25, y / 2), g + y + Math.min(60, y / 2)],
5616
5616
  vs: {
5617
- ["viseme_" + d.viseme]: [null, f, 0]
5617
+ ["viseme_" + c.viseme]: [null, b, 0]
5618
5618
  }
5619
5619
  });
5620
5620
  }
5621
- console.log("ElevenLabs: Generated", h.length, "lip-sync animation frames");
5621
+ console.log("ElevenLabs: Generated", u.length, "lip-sync animation frames");
5622
5622
  } else
5623
5623
  console.warn("ElevenLabs: No visemes available for lip-sync animation");
5624
- const a = [...t.anim, ...h];
5625
- console.log("ElevenLabs: Combined animation frames:", a.length, "(original:", t.anim.length, "+ lipsync:", h.length, ")"), this.audioPlaylist.push({ anim: a, audio: l }), this.onSubtitles = t.onSubtitles || null, this.resetLips(), t.mood && this.setMood(t.mood), this.playAudio();
5624
+ const a = [...t.anim, ...u];
5625
+ console.log("ElevenLabs: Combined animation frames:", a.length, "(original:", t.anim.length, "+ lipsync:", u.length, ")"), this.audioPlaylist.push({ anim: a, audio: l }), this.onSubtitles = t.onSubtitles || null, this.resetLips(), t.mood && this.setMood(t.mood), this.playAudio();
5626
5626
  }
5627
5627
  /**
5628
5628
  * Synthesize speech using Deepgram Aura-2 TTS
5629
5629
  * @param {Object} line Speech line object
5630
5630
  */
5631
5631
  async synthesizeWithDeepgramTTS(t) {
5632
- const e = t.text.map((c) => c.word).join(" "), n = t.voice || this.avatar.ttsVoice || this.opt.ttsVoice || "aura-2-thalia-en", i = `${this.opt.ttsEndpoint}?model=${n}`, s = await fetch(i, {
5632
+ const e = t.text.map((d) => d.word).join(" "), n = t.voice || this.avatar.ttsVoice || this.opt.ttsVoice || "aura-2-thalia-en", i = `${this.opt.ttsEndpoint}?model=${n}`, s = await fetch(i, {
5633
5633
  method: "POST",
5634
5634
  headers: {
5635
5635
  Authorization: `Token ${this.opt.ttsApikey}`,
@@ -5642,26 +5642,26 @@ class Be {
5642
5642
  throw new Error(`Deepgram TTS error: ${s.status} ${s.statusText}`);
5643
5643
  const o = await s.arrayBuffer(), l = await this.audioCtx.decodeAudioData(o);
5644
5644
  console.log("Using text-based lip-sync for Deepgram...");
5645
- const u = this.avatar.lipsyncLang || this.opt.lipsyncLang || "en";
5645
+ const h = this.avatar.lipsyncLang || this.opt.lipsyncLang || "en";
5646
5646
  let r;
5647
5647
  try {
5648
5648
  console.log("Lip-sync modules available:", {
5649
5649
  hasLipsync: !!this.lipsync,
5650
5650
  lipsyncKeys: this.lipsync ? Object.keys(this.lipsync) : [],
5651
- lipsyncLang: u
5651
+ lipsyncLang: h
5652
5652
  });
5653
- const c = this.lipsyncPreProcessText(e, u), d = this.lipsyncWordsToVisemes(c, u);
5653
+ const d = this.lipsyncPreProcessText(e, h), c = this.lipsyncWordsToVisemes(d, h);
5654
5654
  if (console.log("Lip-sync data:", {
5655
- processedText: c,
5656
- lipsyncData: d,
5657
- hasVisemes: d && d.visemes && d.visemes.length > 0
5658
- }), d && d.visemes && d.visemes.length > 0)
5655
+ processedText: d,
5656
+ lipsyncData: c,
5657
+ hasVisemes: c && c.visemes && c.visemes.length > 0
5658
+ }), c && c.visemes && c.visemes.length > 0)
5659
5659
  r = {
5660
- visemes: d.visemes.map((g, x) => ({
5660
+ visemes: c.visemes.map((g, y) => ({
5661
5661
  viseme: g,
5662
- startTime: x * l.duration / d.visemes.length,
5663
- endTime: (x + 1) * l.duration / d.visemes.length,
5664
- duration: l.duration / d.visemes.length,
5662
+ startTime: y * l.duration / c.visemes.length,
5663
+ endTime: (y + 1) * l.duration / c.visemes.length,
5664
+ duration: l.duration / c.visemes.length,
5665
5665
  intensity: 0.7
5666
5666
  })),
5667
5667
  words: [],
@@ -5670,19 +5670,19 @@ class Be {
5670
5670
  };
5671
5671
  else
5672
5672
  throw new Error("No visemes generated from text");
5673
- } catch (c) {
5674
- console.error("Text-based lip-sync failed, using fallback:", c);
5675
- const d = e.toLowerCase().split(/\s+/), g = [];
5676
- for (const x of d)
5677
- for (const f of x) {
5673
+ } catch (d) {
5674
+ console.error("Text-based lip-sync failed, using fallback:", d);
5675
+ const c = e.toLowerCase().split(/\s+/), g = [];
5676
+ for (const y of c)
5677
+ for (const b of y) {
5678
5678
  let R = "aa";
5679
- "aeiou".includes(f) ? R = "aa" : "bp".includes(f) ? R = "PP" : "fv".includes(f) ? R = "FF" : "st".includes(f) ? R = "SS" : "dln".includes(f) ? R = "DD" : "kg".includes(f) ? R = "kk" : "rw".includes(f) && (R = "RR"), g.push(R);
5679
+ "aeiou".includes(b) ? R = "aa" : "bp".includes(b) ? R = "PP" : "fv".includes(b) ? R = "FF" : "st".includes(b) ? R = "SS" : "dln".includes(b) ? R = "DD" : "kg".includes(b) ? R = "kk" : "rw".includes(b) && (R = "RR"), g.push(R);
5680
5680
  }
5681
5681
  r = {
5682
- visemes: g.map((x, f) => ({
5683
- viseme: x,
5684
- startTime: f * l.duration / g.length,
5685
- endTime: (f + 1) * l.duration / g.length,
5682
+ visemes: g.map((y, b) => ({
5683
+ viseme: y,
5684
+ startTime: b * l.duration / g.length,
5685
+ endTime: (b + 1) * l.duration / g.length,
5686
5686
  duration: l.duration / g.length,
5687
5687
  intensity: 0.6
5688
5688
  })),
@@ -5703,24 +5703,24 @@ class Be {
5703
5703
  visemes: r.visemes ? r.visemes.slice(0, 3) : []
5704
5704
  // Show first 3 visemes for debugging
5705
5705
  });
5706
- const h = [];
5706
+ const u = [];
5707
5707
  if (r.visemes && r.visemes.length > 0) {
5708
5708
  console.log("Deepgram: Generating lip-sync animation from", r.visemes.length, "visemes");
5709
- for (let c = 0; c < r.visemes.length; c++) {
5710
- const d = r.visemes[c], g = d.startTime * 1e3, x = d.duration * 1e3, f = d.intensity;
5711
- h.push({
5709
+ for (let d = 0; d < r.visemes.length; d++) {
5710
+ const c = r.visemes[d], g = c.startTime * 1e3, y = c.duration * 1e3, b = c.intensity;
5711
+ u.push({
5712
5712
  template: { name: "viseme" },
5713
- ts: [g - Math.min(60, 2 * x / 3), g + Math.min(25, x / 2), g + x + Math.min(60, x / 2)],
5713
+ ts: [g - Math.min(60, 2 * y / 3), g + Math.min(25, y / 2), g + y + Math.min(60, y / 2)],
5714
5714
  vs: {
5715
- ["viseme_" + d.viseme]: [null, f, 0]
5715
+ ["viseme_" + c.viseme]: [null, b, 0]
5716
5716
  }
5717
5717
  });
5718
5718
  }
5719
- console.log("Deepgram: Generated", h.length, "lip-sync animation frames");
5719
+ console.log("Deepgram: Generated", u.length, "lip-sync animation frames");
5720
5720
  } else
5721
5721
  console.warn("Deepgram: No visemes available for lip-sync animation");
5722
- const a = [...t.anim, ...h];
5723
- console.log("Deepgram: Combined animation frames:", a.length, "(original:", t.anim.length, "+ lipsync:", h.length, ")"), this.audioPlaylist.push({ anim: a, audio: l }), this.onSubtitles = t.onSubtitles || null, this.resetLips(), t.mood && this.setMood(t.mood), this.playAudio();
5722
+ const a = [...t.anim, ...u];
5723
+ console.log("Deepgram: Combined animation frames:", a.length, "(original:", t.anim.length, "+ lipsync:", u.length, ")"), this.audioPlaylist.push({ anim: a, audio: l }), this.onSubtitles = t.onSubtitles || null, this.resetLips(), t.mood && this.setMood(t.mood), this.playAudio();
5724
5724
  }
5725
5725
  /**
5726
5726
  * Synthesize speech using Azure TTS
@@ -5746,30 +5746,30 @@ class Be {
5746
5746
  throw new Error(`Azure TTS error: ${s.status} ${s.statusText}`);
5747
5747
  const o = await s.arrayBuffer(), l = await this.audioCtx.decodeAudioData(o);
5748
5748
  console.log("Analyzing audio for precise lip-sync...");
5749
- const u = await this.audioAnalyzer.analyzeAudio(l, e);
5749
+ const h = await this.audioAnalyzer.analyzeAudio(l, e);
5750
5750
  console.log("Azure TTS Audio Analysis:", {
5751
5751
  text: e,
5752
5752
  audioDuration: l.duration,
5753
- visemeCount: u.visemes.length,
5754
- wordCount: u.words.length,
5753
+ visemeCount: h.visemes.length,
5754
+ wordCount: h.words.length,
5755
5755
  features: {
5756
- onsets: u.features.onsets.length,
5757
- boundaries: u.features.phonemeBoundaries.length
5756
+ onsets: h.features.onsets.length,
5757
+ boundaries: h.features.phonemeBoundaries.length
5758
5758
  }
5759
5759
  });
5760
5760
  const r = [];
5761
- for (let a = 0; a < u.visemes.length; a++) {
5762
- const c = u.visemes[a], d = c.startTime * 1e3, g = c.duration * 1e3, x = c.intensity;
5761
+ for (let a = 0; a < h.visemes.length; a++) {
5762
+ const d = h.visemes[a], c = d.startTime * 1e3, g = d.duration * 1e3, y = d.intensity;
5763
5763
  r.push({
5764
5764
  template: { name: "viseme" },
5765
- ts: [d - Math.min(60, 2 * g / 3), d + Math.min(25, g / 2), d + g + Math.min(60, g / 2)],
5765
+ ts: [c - Math.min(60, 2 * g / 3), c + Math.min(25, g / 2), c + g + Math.min(60, g / 2)],
5766
5766
  vs: {
5767
- ["viseme_" + c.viseme]: [null, x, 0]
5767
+ ["viseme_" + d.viseme]: [null, y, 0]
5768
5768
  }
5769
5769
  });
5770
5770
  }
5771
- const h = [...t.anim, ...r];
5772
- this.audioPlaylist.push({ anim: h, audio: l }), this.onSubtitles = t.onSubtitles || null, this.resetLips(), t.mood && this.setMood(t.mood), this.playAudio();
5771
+ const u = [...t.anim, ...r];
5772
+ this.audioPlaylist.push({ anim: u, audio: l }), this.onSubtitles = t.onSubtitles || null, this.resetLips(), t.mood && this.setMood(t.mood), this.playAudio();
5773
5773
  }
5774
5774
  /**
5775
5775
  * Synthesize speech using external TTS service (Google Cloud, etc.)
@@ -5808,27 +5808,27 @@ class Be {
5808
5808
  if (i.status === 200 && s && s.audioContent) {
5809
5809
  const o = this.b64ToArrayBuffer(s.audioContent), l = await this.audioCtx.decodeAudioData(o);
5810
5810
  this.speakWithHands();
5811
- const u = [0];
5811
+ const h = [0];
5812
5812
  let r = 0;
5813
- t.text.forEach((c, d) => {
5814
- if (d > 0) {
5815
- let g = u[u.length - 1];
5816
- s.timepoints[r] && (g = s.timepoints[r].timeSeconds * 1e3, s.timepoints[r].markName === "" + c.mark && r++), u.push(g);
5813
+ t.text.forEach((d, c) => {
5814
+ if (c > 0) {
5815
+ let g = h[h.length - 1];
5816
+ s.timepoints[r] && (g = s.timepoints[r].timeSeconds * 1e3, s.timepoints[r].markName === "" + d.mark && r++), h.push(g);
5817
5817
  }
5818
5818
  });
5819
- const h = [{ mark: 0, time: 0 }];
5820
- u.forEach((c, d) => {
5821
- if (d > 0) {
5822
- let g = c - u[d - 1];
5823
- h[d - 1].duration = g, h.push({ mark: d, time: c });
5819
+ const u = [{ mark: 0, time: 0 }];
5820
+ h.forEach((d, c) => {
5821
+ if (c > 0) {
5822
+ let g = d - h[c - 1];
5823
+ u[c - 1].duration = g, u.push({ mark: c, time: d });
5824
5824
  }
5825
5825
  });
5826
5826
  let a = 1e3 * l.duration;
5827
- a > this.opt.ttsTrimEnd && (a = a - this.opt.ttsTrimEnd), h[h.length - 1].duration = a - h[h.length - 1].time, t.anim.forEach((c) => {
5828
- const d = h[c.mark];
5829
- if (d)
5830
- for (let g = 0; g < c.ts.length; g++)
5831
- c.ts[g] = d.time + c.ts[g] * d.duration + this.opt.ttsTrimStart;
5827
+ a > this.opt.ttsTrimEnd && (a = a - this.opt.ttsTrimEnd), u[u.length - 1].duration = a - u[u.length - 1].time, t.anim.forEach((d) => {
5828
+ const c = u[d.mark];
5829
+ if (c)
5830
+ for (let g = 0; g < d.ts.length; g++)
5831
+ d.ts[g] = c.time + d.ts[g] * c.duration + this.opt.ttsTrimStart;
5832
5832
  }), this.audioPlaylist.push({ anim: t.anim, audio: l }), this.onSubtitles = t.onSubtitles || null, this.resetLips(), t.mood && this.setMood(t.mood), this.playAudio();
5833
5833
  } else
5834
5834
  this.startSpeaking(!0);
@@ -5908,10 +5908,10 @@ class Be {
5908
5908
  }
5909
5909
  if (!this.workletLoaded)
5910
5910
  try {
5911
- const l = this.audioCtx.audioWorklet.addModule(dt.href), u = new Promise(
5912
- (r, h) => setTimeout(() => h(new Error("Worklet loading timed out")), 5e3)
5911
+ const l = this.audioCtx.audioWorklet.addModule(dt.href), h = new Promise(
5912
+ (r, u) => setTimeout(() => u(new Error("Worklet loading timed out")), 5e3)
5913
5913
  );
5914
- await Promise.race([l, u]), this.workletLoaded = !0;
5914
+ await Promise.race([l, h]), this.workletLoaded = !0;
5915
5915
  } catch (l) {
5916
5916
  throw console.error("Failed to load audio worklet:", l), new Error("Failed to initialize streaming speech");
5917
5917
  }
@@ -5924,8 +5924,8 @@ class Be {
5924
5924
  if (l.data.type === "playback-started" && (this.isSpeaking = !0, this.stateName = "speaking", this.streamWaitForAudioChunks && (this.streamAudioStartTime = this.animClock), this._processStreamLipsyncQueue(), this.speakWithHands(), this.onAudioStart))
5925
5925
  try {
5926
5926
  this.onAudioStart?.();
5927
- } catch (u) {
5928
- console.error(u);
5927
+ } catch (h) {
5928
+ console.error(h);
5929
5929
  }
5930
5930
  if (l.data.type === "playback-ended" && (this._streamPause(), this.onAudioEnd))
5931
5931
  try {
@@ -5945,9 +5945,9 @@ class Be {
5945
5945
  } catch {
5946
5946
  }
5947
5947
  if (this.resetLips(), this.lookAtCamera(500), t.mood && this.setMood(t.mood), this.onSubtitles = i || null, this.audioCtx.state === "suspended" || this.audioCtx.state === "interrupted") {
5948
- const l = this.audioCtx.resume(), u = new Promise((r, h) => setTimeout(() => h("p2"), 1e3));
5948
+ const l = this.audioCtx.resume(), h = new Promise((r, u) => setTimeout(() => u("p2"), 1e3));
5949
5949
  try {
5950
- await Promise.race([l, u]);
5950
+ await Promise.race([l, h]);
5951
5951
  } catch {
5952
5952
  console.warn("Can't play audio. Web Audio API suspended. This is often due to calling some speak method before the first user action, which is typically prevented by the browser.");
5953
5953
  return;
@@ -6044,18 +6044,18 @@ class Be {
6044
6044
  subtitles: [" " + i]
6045
6045
  }
6046
6046
  }), this.streamLipsyncType == "words")) {
6047
- const l = this.streamLipsyncLang || this.avatar.lipsyncLang || this.opt.lipsyncLang, u = this.lipsyncPreProcessText(i, l), r = this.lipsyncWordsToVisemes(u, l);
6047
+ const l = this.streamLipsyncLang || this.avatar.lipsyncLang || this.opt.lipsyncLang, h = this.lipsyncPreProcessText(i, l), r = this.lipsyncWordsToVisemes(h, l);
6048
6048
  if (r && r.visemes && r.visemes.length) {
6049
- const h = r.times[r.visemes.length - 1] + r.durations[r.visemes.length - 1], a = Math.min(o, Math.max(0, o - r.visemes.length * 150));
6050
- let c = 0.6 + this.convertRange(a, [0, o], [0, 0.4]);
6051
- if (o = Math.min(o, r.visemes.length * 200), h > 0)
6052
- for (let d = 0; d < r.visemes.length; d++) {
6053
- const g = e + s + r.times[d] / h * o, x = r.durations[d] / h * o;
6049
+ const u = r.times[r.visemes.length - 1] + r.durations[r.visemes.length - 1], a = Math.min(o, Math.max(0, o - r.visemes.length * 150));
6050
+ let d = 0.6 + this.convertRange(a, [0, o], [0, 0.4]);
6051
+ if (o = Math.min(o, r.visemes.length * 200), u > 0)
6052
+ for (let c = 0; c < r.visemes.length; c++) {
6053
+ const g = e + s + r.times[c] / u * o, y = r.durations[c] / u * o;
6054
6054
  this.animQueue.push({
6055
6055
  template: { name: "viseme" },
6056
- ts: [g - Math.min(60, 2 * x / 3), g + Math.min(25, x / 2), g + x + Math.min(60, x / 2)],
6056
+ ts: [g - Math.min(60, 2 * y / 3), g + Math.min(25, y / 2), g + y + Math.min(60, y / 2)],
6057
6057
  vs: {
6058
- ["viseme_" + r.visemes[d]]: [null, r.visemes[d] === "PP" || r.visemes[d] === "FF" ? 0.9 : c, 0]
6058
+ ["viseme_" + r.visemes[c]]: [null, r.visemes[c] === "PP" || r.visemes[c] === "FF" ? 0.9 : d, 0]
6059
6059
  }
6060
6060
  });
6061
6061
  }
@@ -6146,7 +6146,7 @@ class Be {
6146
6146
  */
6147
6147
  lookAtCamera(t) {
6148
6148
  let e;
6149
- if (this.speakTo && (e = new b.Vector3(), this.speakTo.objectLeftEye?.isObject3D ? (this.speakTo.armature.objectHead, this.speakTo.objectLeftEye.updateMatrixWorld(!0), this.speakTo.objectRightEye.updateMatrixWorld(!0), ve.setFromMatrixPosition(this.speakTo.objectLeftEye.matrixWorld), Re.setFromMatrixPosition(this.speakTo.objectRightEye.matrixWorld), e.addVectors(ve, Re).divideScalar(2)) : this.speakTo.isObject3D ? this.speakTo.getWorldPosition(e) : this.speakTo.isVector3 ? e.set(this.speakTo) : this.speakTo.x && this.speakTo.y && this.speakTo.z && e.set(this.speakTo.x, this.speakTo.y, this.speakTo.z)), !e) {
6149
+ if (this.speakTo && (e = new x.Vector3(), this.speakTo.objectLeftEye?.isObject3D ? (this.speakTo.armature.objectHead, this.speakTo.objectLeftEye.updateMatrixWorld(!0), this.speakTo.objectRightEye.updateMatrixWorld(!0), ve.setFromMatrixPosition(this.speakTo.objectLeftEye.matrixWorld), Ie.setFromMatrixPosition(this.speakTo.objectRightEye.matrixWorld), e.addVectors(ve, Ie).divideScalar(2)) : this.speakTo.isObject3D ? this.speakTo.getWorldPosition(e) : this.speakTo.isVector3 ? e.set(this.speakTo) : this.speakTo.x && this.speakTo.y && this.speakTo.z && e.set(this.speakTo.x, this.speakTo.y, this.speakTo.z)), !e) {
6150
6150
  if (this.avatar.hasOwnProperty("avatarIgnoreCamera")) {
6151
6151
  if (this.avatar.avatarIgnoreCamera) {
6152
6152
  this.lookAhead(t);
@@ -6159,22 +6159,22 @@ class Be {
6159
6159
  this.lookAt(null, null, t);
6160
6160
  return;
6161
6161
  }
6162
- this.objectLeftEye.updateMatrixWorld(!0), this.objectRightEye.updateMatrixWorld(!0), ve.setFromMatrixPosition(this.objectLeftEye.matrixWorld), Re.setFromMatrixPosition(this.objectRightEye.matrixWorld), ve.add(Re).divideScalar(2), Q.copy(this.armature.quaternion), Q.multiply(this.poseTarget.props["Hips.quaternion"]), Q.multiply(this.poseTarget.props["Spine.quaternion"]), Q.multiply(this.poseTarget.props["Spine1.quaternion"]), Q.multiply(this.poseTarget.props["Spine2.quaternion"]), Q.multiply(this.poseTarget.props["Neck.quaternion"]), Q.multiply(this.poseTarget.props["Head.quaternion"]);
6163
- const n = new b.Vector3().subVectors(e, ve).normalize(), i = Math.atan2(n.x, n.z), s = Math.asin(-n.y);
6164
- V.set(s, i, 0, "YXZ");
6165
- const l = new b.Quaternion().setFromEuler(V), u = new b.Quaternion().copy(l).multiply(Q.clone().invert());
6166
- V.setFromQuaternion(u, "YXZ");
6167
- let r = V.x / (40 / 24) + 0.2, h = V.y / (9 / 4), a = Math.min(0.6, Math.max(-0.3, r)), c = Math.min(0.8, Math.max(-0.8, h)), d = (Math.random() - 0.5) / 4, g = (Math.random() - 0.5) / 4;
6162
+ this.objectLeftEye.updateMatrixWorld(!0), this.objectRightEye.updateMatrixWorld(!0), ve.setFromMatrixPosition(this.objectLeftEye.matrixWorld), Ie.setFromMatrixPosition(this.objectRightEye.matrixWorld), ve.add(Ie).divideScalar(2), Q.copy(this.armature.quaternion), Q.multiply(this.poseTarget.props["Hips.quaternion"]), Q.multiply(this.poseTarget.props["Spine.quaternion"]), Q.multiply(this.poseTarget.props["Spine1.quaternion"]), Q.multiply(this.poseTarget.props["Spine2.quaternion"]), Q.multiply(this.poseTarget.props["Neck.quaternion"]), Q.multiply(this.poseTarget.props["Head.quaternion"]);
6163
+ const n = new x.Vector3().subVectors(e, ve).normalize(), i = Math.atan2(n.x, n.z), s = Math.asin(-n.y);
6164
+ W.set(s, i, 0, "YXZ");
6165
+ const l = new x.Quaternion().setFromEuler(W), h = new x.Quaternion().copy(l).multiply(Q.clone().invert());
6166
+ W.setFromQuaternion(h, "YXZ");
6167
+ let r = W.x / (40 / 24) + 0.2, u = W.y / (9 / 4), a = Math.min(0.6, Math.max(-0.3, r)), d = Math.min(0.8, Math.max(-0.8, u)), c = (Math.random() - 0.5) / 4, g = (Math.random() - 0.5) / 4;
6168
6168
  if (t) {
6169
- let x = this.animQueue.findIndex((R) => R.template.name === "lookat");
6170
- x !== -1 && this.animQueue.splice(x, 1);
6171
- const f = {
6169
+ let y = this.animQueue.findIndex((R) => R.template.name === "lookat");
6170
+ y !== -1 && this.animQueue.splice(y, 1);
6171
+ const b = {
6172
6172
  name: "lookat",
6173
6173
  dt: [750, t],
6174
6174
  vs: {
6175
- bodyRotateX: [a + d],
6176
- bodyRotateY: [c + g],
6177
- eyesRotateX: [-3 * d + 0.1],
6175
+ bodyRotateX: [a + c],
6176
+ bodyRotateY: [d + g],
6177
+ eyesRotateX: [-3 * c + 0.1],
6178
6178
  eyesRotateY: [-5 * g],
6179
6179
  browInnerUp: [[0, 0.7]],
6180
6180
  mouthLeft: [[0, 0.7]],
@@ -6183,7 +6183,7 @@ class Be {
6183
6183
  headMove: [0]
6184
6184
  }
6185
6185
  };
6186
- this.animQueue.push(this.animFactory(f));
6186
+ this.animQueue.push(this.animFactory(b));
6187
6187
  }
6188
6188
  }
6189
6189
  /**
@@ -6196,23 +6196,23 @@ class Be {
6196
6196
  if (!this.camera) return;
6197
6197
  const i = this.nodeAvatar.getBoundingClientRect();
6198
6198
  this.objectLeftEye.updateMatrixWorld(!0), this.objectRightEye.updateMatrixWorld(!0);
6199
- const s = new b.Vector3().setFromMatrixPosition(this.objectLeftEye.matrixWorld), o = new b.Vector3().setFromMatrixPosition(this.objectRightEye.matrixWorld), l = new b.Vector3().addVectors(s, o).divideScalar(2);
6199
+ const s = new x.Vector3().setFromMatrixPosition(this.objectLeftEye.matrixWorld), o = new x.Vector3().setFromMatrixPosition(this.objectRightEye.matrixWorld), l = new x.Vector3().addVectors(s, o).divideScalar(2);
6200
6200
  l.project(this.camera);
6201
- let u = (l.x + 1) / 2 * i.width + i.left, r = -(l.y - 1) / 2 * i.height + i.top;
6202
- t === null && (t = u), e === null && (e = r), Q.copy(this.armature.quaternion), Q.multiply(this.poseTarget.props["Hips.quaternion"]), Q.multiply(this.poseTarget.props["Spine.quaternion"]), Q.multiply(this.poseTarget.props["Spine1.quaternion"]), Q.multiply(this.poseTarget.props["Spine2.quaternion"]), Q.multiply(this.poseTarget.props["Neck.quaternion"]), Q.multiply(this.poseTarget.props["Head.quaternion"]), V.setFromQuaternion(Q);
6203
- let h = V.x / (40 / 24), a = V.y / (9 / 4), c = Math.min(0.4, Math.max(-0.4, this.camera.rotation.x)), d = Math.min(0.4, Math.max(-0.4, this.camera.rotation.y)), g = Math.max(window.innerWidth - u, u), x = Math.max(window.innerHeight - r, r), f = this.convertRange(e, [r - x, r + x], [-0.3, 0.6]) - h + c, R = this.convertRange(t, [u - g, u + g], [-0.8, 0.8]) - a + d;
6204
- f = Math.min(0.6, Math.max(-0.3, f)), R = Math.min(0.8, Math.max(-0.8, R));
6205
- let F = (Math.random() - 0.5) / 4, p = (Math.random() - 0.5) / 4;
6201
+ let h = (l.x + 1) / 2 * i.width + i.left, r = -(l.y - 1) / 2 * i.height + i.top;
6202
+ t === null && (t = h), e === null && (e = r), Q.copy(this.armature.quaternion), Q.multiply(this.poseTarget.props["Hips.quaternion"]), Q.multiply(this.poseTarget.props["Spine.quaternion"]), Q.multiply(this.poseTarget.props["Spine1.quaternion"]), Q.multiply(this.poseTarget.props["Spine2.quaternion"]), Q.multiply(this.poseTarget.props["Neck.quaternion"]), Q.multiply(this.poseTarget.props["Head.quaternion"]), W.setFromQuaternion(Q);
6203
+ let u = W.x / (40 / 24), a = W.y / (9 / 4), d = Math.min(0.4, Math.max(-0.4, this.camera.rotation.x)), c = Math.min(0.4, Math.max(-0.4, this.camera.rotation.y)), g = Math.max(window.innerWidth - h, h), y = Math.max(window.innerHeight - r, r), b = this.convertRange(e, [r - y, r + y], [-0.3, 0.6]) - u + d, R = this.convertRange(t, [h - g, h + g], [-0.8, 0.8]) - a + c;
6204
+ b = Math.min(0.6, Math.max(-0.3, b)), R = Math.min(0.8, Math.max(-0.8, R));
6205
+ let V = (Math.random() - 0.5) / 4, p = (Math.random() - 0.5) / 4;
6206
6206
  if (n) {
6207
- let H = this.animQueue.findIndex((y) => y.template.name === "lookat");
6208
- H !== -1 && this.animQueue.splice(H, 1);
6209
- const k = {
6207
+ let M = this.animQueue.findIndex((f) => f.template.name === "lookat");
6208
+ M !== -1 && this.animQueue.splice(M, 1);
6209
+ const z = {
6210
6210
  name: "lookat",
6211
6211
  dt: [750, n],
6212
6212
  vs: {
6213
- bodyRotateX: [f + F],
6213
+ bodyRotateX: [b + V],
6214
6214
  bodyRotateY: [R + p],
6215
- eyesRotateX: [-3 * F + 0.1],
6215
+ eyesRotateX: [-3 * V + 0.1],
6216
6216
  eyesRotateY: [-5 * p],
6217
6217
  browInnerUp: [[0, 0.7]],
6218
6218
  mouthLeft: [[0, 0.7]],
@@ -6221,7 +6221,7 @@ class Be {
6221
6221
  headMove: [0]
6222
6222
  }
6223
6223
  };
6224
- this.animQueue.push(this.animFactory(k));
6224
+ this.animQueue.push(this.animFactory(z));
6225
6225
  }
6226
6226
  }
6227
6227
  /**
@@ -6232,17 +6232,17 @@ class Be {
6232
6232
  */
6233
6233
  touchAt(t, e) {
6234
6234
  if (!this.camera) return;
6235
- const n = this.nodeAvatar.getBoundingClientRect(), i = new b.Vector2(
6235
+ const n = this.nodeAvatar.getBoundingClientRect(), i = new x.Vector2(
6236
6236
  (t - n.left) / n.width * 2 - 1,
6237
6237
  -((e - n.top) / n.height) * 2 + 1
6238
- ), s = new b.Raycaster();
6238
+ ), s = new x.Raycaster();
6239
6239
  s.setFromCamera(i, this.camera);
6240
6240
  const o = s.intersectObject(this.armature);
6241
6241
  if (o.length > 0) {
6242
- const l = o[0].point, u = new b.Vector3(), r = new b.Vector3();
6243
- this.objectLeftArm.getWorldPosition(u), this.objectRightArm.getWorldPosition(r);
6244
- const h = u.distanceToSquared(l), a = r.distanceToSquared(l);
6245
- h < a ? (this.ikSolve({
6242
+ const l = o[0].point, h = new x.Vector3(), r = new x.Vector3();
6243
+ this.objectLeftArm.getWorldPosition(h), this.objectRightArm.getWorldPosition(r);
6244
+ const u = h.distanceToSquared(l), a = r.distanceToSquared(l);
6245
+ u < a ? (this.ikSolve({
6246
6246
  iterations: 20,
6247
6247
  root: "LeftShoulder",
6248
6248
  effector: "LeftHandMiddle1",
@@ -6263,8 +6263,8 @@ class Be {
6263
6263
  }, l, !1, 1e3), this.setValue("handFistRight", 0));
6264
6264
  } else
6265
6265
  ["LeftArm", "LeftForeArm", "LeftHand", "RightArm", "RightForeArm", "RightHand"].forEach((l) => {
6266
- let u = l + ".quaternion";
6267
- this.poseTarget.props[u].copy(this.getPoseTemplateProp(u)), this.poseTarget.props[u].t = this.animClock, this.poseTarget.props[u].d = 1e3;
6266
+ let h = l + ".quaternion";
6267
+ this.poseTarget.props[h].copy(this.getPoseTemplateProp(h)), this.poseTarget.props[h].t = this.animClock, this.poseTarget.props[h].d = 1e3;
6268
6268
  });
6269
6269
  return o.length > 0;
6270
6270
  }
@@ -6283,7 +6283,7 @@ class Be {
6283
6283
  { link: "LeftForeArm", minx: -0.5, maxx: 1.5, miny: -1.5, maxy: 1.5, minz: -0.5, maxz: 3 },
6284
6284
  { link: "LeftArm", minx: -1.5, maxx: 1.5, miny: -1.5, maxy: 1.5, minz: -1, maxz: 3 }
6285
6285
  ]
6286
- }, new b.Vector3(
6286
+ }, new x.Vector3(
6287
6287
  this.gaussianRandom(0, 0.5),
6288
6288
  this.gaussianRandom(-0.8, -0.2),
6289
6289
  this.gaussianRandom(0, 0.5)
@@ -6295,15 +6295,15 @@ class Be {
6295
6295
  { link: "RightForeArm", minx: -0.5, maxx: 1.5, miny: -1.5, maxy: 1.5, minz: -3, maxz: 0.5 },
6296
6296
  { link: "RightArm" }
6297
6297
  ]
6298
- }, new b.Vector3(
6298
+ }, new x.Vector3(
6299
6299
  this.gaussianRandom(-0.5, 0),
6300
6300
  this.gaussianRandom(-0.8, -0.2),
6301
6301
  this.gaussianRandom(0, 0.5)
6302
6302
  ), !0);
6303
6303
  const n = [], i = [];
6304
6304
  n.push(100 + Math.round(Math.random() * 500)), i.push({ duration: 1e3, props: {
6305
- "LeftHand.quaternion": new b.Quaternion().setFromEuler(new b.Euler(0, -1 - Math.random(), 0)),
6306
- "RightHand.quaternion": new b.Quaternion().setFromEuler(new b.Euler(0, 1 + Math.random(), 0))
6305
+ "LeftHand.quaternion": new x.Quaternion().setFromEuler(new x.Euler(0, -1 - Math.random(), 0)),
6306
+ "RightHand.quaternion": new x.Quaternion().setFromEuler(new x.Euler(0, 1 + Math.random(), 0))
6307
6307
  } }), ["LeftArm", "LeftForeArm", "RightArm", "RightForeArm"].forEach((o) => {
6308
6308
  i[0].props[o + ".quaternion"] = this.ikMesh.getObjectByName(o).quaternion.clone();
6309
6309
  }), n.push(1e3 + Math.round(Math.random() * 500)), i.push({ duration: 2e3, props: {} }), ["LeftArm", "LeftForeArm", "RightArm", "RightForeArm", "LeftHand", "RightHand"].forEach((o) => {
@@ -6380,232 +6380,24 @@ class Be {
6380
6380
  * @param {number} [ndx=0] Index of the clip
6381
6381
  * @param {number} [scale=0.01] Position scale factor
6382
6382
  */
6383
- /**
6384
- * Get all bone names from the avatar's armature
6385
- * @returns {Set<string>} Set of bone names
6386
- */
6387
- getAvailableBoneNames() {
6388
- const t = /* @__PURE__ */ new Set();
6389
- return this.armature && this.armature.traverse((e) => {
6390
- (e.isBone || e.type === "Bone") && t.add(e.name);
6391
- }), t;
6392
- }
6393
- /**
6394
- * Map bone names from different naming conventions to avatar bone names
6395
- * @param {string} fbxBoneName - Bone name from FBX animation
6396
- * @param {Set<string>} availableBones - Set of available bone names in avatar
6397
- * @returns {string|null} Mapped bone name or null if no match found
6398
- */
6399
- mapBoneName(t, e) {
6400
- if (e.has(t))
6401
- return t;
6402
- let n = t;
6403
- if (n.startsWith("CC_Base_") && (n = n.replace("CC_Base_", "")), n = n.replace(/^mixamorig/i, ""), e.has(n))
6404
- return n;
6405
- if (this._mappingDebugLog || (this._mappingDebugLog = /* @__PURE__ */ new Set()), this._mappingDebugLog.size < 5 && !this._mappingDebugLog.has(t) && (this._mappingDebugLog.add(t), console.debug(`Mapping attempt: "${t}" -> "${n}" (not found in available bones)`)), n.match(/^Spine\d+$/)) {
6406
- const a = n.match(/\d+/)?.[0];
6407
- if (a) {
6408
- const c = `Spine${parseInt(a)}`;
6409
- if (e.has(c))
6410
- return c;
6411
- if (a === "01" && e.has("Spine1"))
6412
- return "Spine1";
6413
- if (parseInt(a) >= 2 && e.has("Spine2"))
6414
- return "Spine2";
6415
- }
6416
- }
6417
- if (n.includes("Twist"))
6418
- return null;
6419
- const i = {
6420
- // Spine mapping
6421
- Spine01: "Spine1",
6422
- Spine02: "Spine2",
6423
- Spine03: "Spine2",
6424
- // Left arm mapping
6425
- L_Upperarm: "LeftArm",
6426
- L_Forearm: "LeftForeArm",
6427
- L_Hand: "LeftHand",
6428
- L_Shoulder: "LeftShoulder",
6429
- L_Index1: "LeftHandIndex1",
6430
- L_Index2: "LeftHandIndex2",
6431
- L_Index3: "LeftHandIndex3",
6432
- L_Middle1: "LeftHandMiddle1",
6433
- L_Middle2: "LeftHandMiddle2",
6434
- L_Middle3: "LeftHandMiddle3",
6435
- L_Mid1: "LeftHandMiddle1",
6436
- L_Mid2: "LeftHandMiddle2",
6437
- L_Mid3: "LeftHandMiddle3",
6438
- L_Ring1: "LeftHandRing1",
6439
- L_Ring2: "LeftHandRing2",
6440
- L_Ring3: "LeftHandRing3",
6441
- L_Pinky1: "LeftHandPinky1",
6442
- L_Pinky2: "LeftHandPinky2",
6443
- L_Pinky3: "LeftHandPinky3",
6444
- L_Thumb1: "LeftHandThumb1",
6445
- L_Thumb2: "LeftHandThumb2",
6446
- L_Thumb3: "LeftHandThumb3",
6447
- // Right arm mapping
6448
- R_Upperarm: "RightArm",
6449
- R_Forearm: "RightForeArm",
6450
- R_Hand: "RightHand",
6451
- R_Shoulder: "RightShoulder",
6452
- R_Index1: "RightHandIndex1",
6453
- R_Index2: "RightHandIndex2",
6454
- R_Index3: "RightHandIndex3",
6455
- R_Middle1: "RightHandMiddle1",
6456
- R_Middle2: "RightHandMiddle2",
6457
- R_Middle3: "RightHandMiddle3",
6458
- R_Mid1: "RightHandMiddle1",
6459
- R_Mid2: "RightHandMiddle2",
6460
- R_Mid3: "RightHandMiddle3",
6461
- R_Ring1: "RightHandRing1",
6462
- R_Ring2: "RightHandRing2",
6463
- R_Ring3: "RightHandRing3",
6464
- R_Pinky1: "RightHandPinky1",
6465
- R_Pinky2: "RightHandPinky2",
6466
- R_Pinky3: "RightHandPinky3",
6467
- R_Thumb1: "RightHandThumb1",
6468
- R_Thumb2: "RightHandThumb2",
6469
- R_Thumb3: "RightHandThumb3",
6470
- // Leg mapping
6471
- L_Thigh: "LeftUpLeg",
6472
- L_Calf: "LeftLeg",
6473
- L_Foot: "LeftFoot",
6474
- R_Thigh: "RightUpLeg",
6475
- R_Calf: "RightLeg",
6476
- R_Foot: "RightFoot"
6477
- };
6478
- if (i[n]) {
6479
- const a = i[n];
6480
- if (e.has(a))
6481
- return a;
6482
- }
6483
- const s = n.toLowerCase();
6484
- n.charAt(0).toUpperCase() + n.slice(1).toLowerCase();
6485
- const o = s.match(/^[rl]_index(\d+)$/);
6486
- if (o) {
6487
- const a = o[1], d = `${s.startsWith("r") ? "Right" : "Left"}HandIndex${a}`;
6488
- if (e.has(d))
6489
- return d;
6490
- }
6491
- const l = s.match(/^[rl]_pinky(\d+)$/);
6492
- if (l) {
6493
- const a = l[1], d = `${s.startsWith("r") ? "Right" : "Left"}HandPinky${a}`;
6494
- if (e.has(d))
6495
- return d;
6496
- }
6497
- const u = s.match(/^[rl]_ring(\d+)$/);
6498
- if (u) {
6499
- const a = u[1], d = `${s.startsWith("r") ? "Right" : "Left"}HandRing${a}`;
6500
- if (e.has(d))
6501
- return d;
6502
- }
6503
- const r = s.match(/^[rl]_(?:middle|mid)(\d+)$/);
6504
- if (r) {
6505
- const a = r[1], d = `${s.startsWith("r") ? "Right" : "Left"}HandMiddle${a}`;
6506
- if (e.has(d))
6507
- return d;
6508
- }
6509
- const h = s.match(/^[rl]_thumb(\d+)$/);
6510
- if (h) {
6511
- const a = h[1], d = `${s.startsWith("r") ? "Right" : "Left"}HandThumb${a}`;
6512
- if (e.has(d))
6513
- return d;
6514
- }
6515
- if (s.match(/^[rl]_upperarm/)) {
6516
- const c = `${s.startsWith("r") ? "Right" : "Left"}Arm`;
6517
- if (e.has(c))
6518
- return c;
6519
- }
6520
- if (s.includes("upperarmtwist") || s.includes("forearmtwist") || s.includes("ribstwist") || s.includes("breast") || s.includes("twist"))
6521
- return null;
6522
- if (s.match(/^[rl]_forearm/)) {
6523
- const c = `${s.startsWith("r") ? "Right" : "Left"}ForeArm`;
6524
- if (e.has(c))
6525
- return c;
6526
- }
6527
- if (s.match(/^[rl]_hand$/)) {
6528
- const c = `${s.startsWith("r") ? "Right" : "Left"}Hand`;
6529
- if (e.has(c))
6530
- return c;
6531
- }
6532
- for (const a of e)
6533
- if (a.toLowerCase() === s)
6534
- return a;
6535
- return null;
6536
- }
6537
- /**
6538
- * Filter animation tracks to only include bones that exist in the avatar
6539
- * Maps bone names from different naming conventions to avatar bone names
6540
- * @param {THREE.AnimationClip} clip - Animation clip to filter
6541
- * @param {Set<string>} availableBones - Set of available bone names
6542
- * @returns {THREE.AnimationClip} Filtered animation clip with mapped bone names
6543
- */
6544
- filterAnimationTracks(t, e) {
6545
- const n = [], i = /* @__PURE__ */ new Set(), s = /* @__PURE__ */ new Map();
6546
- return this._loggedAvailableBones || (console.log(
6547
- "Available avatar bones:",
6548
- Array.from(e).sort().slice(0, 50).join(", "),
6549
- e.size > 50 ? `... (${e.size} total)` : ""
6550
- ), this._loggedAvailableBones = !0), t.tracks.forEach((o) => {
6551
- const l = o.name.split("."), u = l[0], r = l[1], h = this.mapBoneName(u, e);
6552
- if (h) {
6553
- const a = `${h}.${r}`, c = o.clone();
6554
- c.name = a;
6555
- const d = h.includes("Arm") || h.includes("Hand") || h.includes("Shoulder"), g = h.includes("ForeArm");
6556
- if (d && (r === "quaternion" || r === "rotation")) {
6557
- if (r === "quaternion" && c.values && c.values.length >= 4) {
6558
- const x = c.times.length;
6559
- for (let f = 0; f < x; f++) {
6560
- const R = f * 4;
6561
- if (R + 3 < c.values.length) {
6562
- let F = c.values[R], p = c.values[R + 1], H = c.values[R + 2], k = c.values[R + 3];
6563
- if (g || h.includes("Hand")) {
6564
- const y = Math.PI, T = Math.cos(y / 2), E = Math.sin(y / 2), O = T * k - E * F, te = T * F + E * k, S = T * p - E * H, G = T * H + E * p;
6565
- F = te, p = S, H = G, k = O;
6566
- }
6567
- c.values[R] = F, c.values[R + 1] = p, c.values[R + 2] = H, c.values[R + 3] = k;
6568
- }
6569
- }
6570
- } else if (r === "rotation" && c.values && c.values.length >= 3) {
6571
- const x = c.times.length;
6572
- for (let f = 0; f < x; f++) {
6573
- const R = f * 3;
6574
- R + 2 < c.values.length && (g || h.includes("Hand")) && (c.values[R + 1] += Math.PI);
6575
- }
6576
- }
6577
- }
6578
- n.push(c), u !== h && s.set(u, h);
6579
- } else
6580
- i.add(u);
6581
- }), s.size > 0 && console.info(
6582
- `FBX animation "${t.name}": Mapped ${s.size} bone(s) to avatar skeleton:`,
6583
- Array.from(s.entries()).slice(0, 5).map(([o, l]) => `${o} → ${l}`).join(", "),
6584
- s.size > 5 ? "..." : ""
6585
- ), i.size > 0 && console.warn(
6586
- `FBX animation "${t.name}" contains tracks for ${i.size} bone(s) that couldn't be mapped:`,
6587
- Array.from(i).slice(0, 10).join(", "),
6588
- i.size > 10 ? "..." : ""
6589
- ), n.length > 0 ? console.info(`Filtered ${t.tracks.length} tracks down to ${n.length} valid tracks (${s.size} mapped)`) : console.error(`No valid tracks found for animation "${t.name}". All bones are missing or couldn't be mapped.`), n.length === 0 ? null : new b.AnimationClip(t.name, t.duration, n);
6590
- }
6591
6383
  async playAnimation(t, e = null, n = 10, i = 0, s = 0.01, o = !1) {
6592
6384
  if (!this.armature) return;
6593
6385
  this.positionWasLocked = !o, o ? console.log("Position locking disabled for FBX animation:", t) : (this.lockAvatarPosition(), console.log("Position locked immediately before FBX animation:", t));
6594
- let l = this.animClips.find((u) => u.url === t + "-" + i);
6386
+ let l = this.animClips.find((h) => h.url === t + "-" + i);
6595
6387
  if (l) {
6596
- let u = this.animQueue.find((a) => a.template.name === "pose");
6597
- u && (u.ts[0] = 1 / 0), Object.entries(l.pose.props).forEach((a) => {
6388
+ let h = this.animQueue.find((a) => a.template.name === "pose");
6389
+ h && (h.ts[0] = 1 / 0), Object.entries(l.pose.props).forEach((a) => {
6598
6390
  this.poseBase.props[a[0]] = a[1].clone(), this.poseTarget.props[a[0]] = a[1].clone(), this.poseTarget.props[a[0]].t = 0, this.poseTarget.props[a[0]].d = 1e3;
6599
- }), this.mixer ? console.log("Using existing mixer for FBX animation, preserving morph targets") : (this.mixer = new b.AnimationMixer(this.armature), console.log("Created new mixer for FBX animation")), this.mixer.addEventListener("finished", this.stopAnimation.bind(this), { once: !0 });
6600
- const r = Math.ceil(n / l.clip.duration), h = this.mixer.clipAction(l.clip);
6601
- h.setLoop(b.LoopRepeat, r), h.clampWhenFinished = !0, this.currentFBXAction = h;
6391
+ }), this.mixer ? console.log("Using existing mixer for FBX animation, preserving morph targets") : (this.mixer = new x.AnimationMixer(this.armature), console.log("Created new mixer for FBX animation")), this.mixer.addEventListener("finished", this.stopAnimation.bind(this), { once: !0 });
6392
+ const r = Math.ceil(n / l.clip.duration), u = this.mixer.clipAction(l.clip);
6393
+ u.setLoop(x.LoopRepeat, r), u.clampWhenFinished = !0, this.currentFBXAction = u;
6602
6394
  try {
6603
- h.fadeIn(0.5).play(), console.log("FBX animation started successfully:", t);
6395
+ u.fadeIn(0.5).play(), console.log("FBX animation started successfully:", t);
6604
6396
  } catch (a) {
6605
6397
  console.warn("FBX animation failed to start:", a), this.stopAnimation();
6606
6398
  return;
6607
6399
  }
6608
- if (h.getClip().tracks.length === 0) {
6400
+ if (u.getClip().tracks.length === 0) {
6609
6401
  console.warn("FBX animation has no valid tracks, stopping"), this.stopAnimation();
6610
6402
  return;
6611
6403
  }
@@ -6616,64 +6408,58 @@ class Be {
6616
6408
  }
6617
6409
  let r = !1;
6618
6410
  try {
6619
- const c = await fetch(t, { method: "HEAD" });
6620
- if (r = c.ok, !r) {
6621
- console.error(`FBX file not found at ${t}. Status: ${c.status}`), console.error("Please check:"), console.error("1. File path is correct (note: path is case-sensitive)"), console.error("2. File exists in your public folder"), console.error("3. File is accessible (not blocked by server)");
6411
+ const d = await fetch(t, { method: "HEAD" });
6412
+ if (r = d.ok, !r) {
6413
+ console.error(`FBX file not found at ${t}. Status: ${d.status}`), console.error("Please check:"), console.error("1. File path is correct (note: path is case-sensitive)"), console.error("2. File exists in your public folder"), console.error("3. File is accessible (not blocked by server)");
6622
6414
  return;
6623
6415
  }
6624
- } catch (c) {
6625
- console.warn(`Could not verify file existence for ${t}, attempting to load anyway:`, c);
6416
+ } catch (d) {
6417
+ console.warn(`Could not verify file existence for ${t}, attempting to load anyway:`, d);
6626
6418
  }
6627
- const h = new Ne();
6419
+ const u = new Oe();
6628
6420
  let a;
6629
6421
  try {
6630
- a = await h.loadAsync(t, e);
6631
- } catch (c) {
6632
- console.error(`Failed to load FBX animation from ${t}:`, c), console.error("Error details:", {
6633
- message: c.message,
6422
+ a = await u.loadAsync(t, e);
6423
+ } catch (d) {
6424
+ console.error(`Failed to load FBX animation from ${t}:`, d), console.error("Error details:", {
6425
+ message: d.message,
6634
6426
  url: t,
6635
6427
  suggestion: "Make sure the file is a valid FBX file and the path is correct"
6636
- }), c.message && c.message.includes("version number") && (console.error("FBX Loader Error: Cannot find version number"), console.error("This error usually means:"), console.error("1. The file is not a valid FBX file (might be GLB, corrupted, or wrong format)"), console.error("2. The file might be corrupted"), console.error("3. The file path might be incorrect"), console.error("4. The server returned an HTML error page instead of the FBX file"), console.error("5. The file might not exist at that path"), console.error(""), console.error("Solution: Please verify:"), console.error(` - File exists at: ${t}`), console.error(" - File is a valid FBX binary file"), console.error(" - File path matches your public folder structure"), console.error(" - File is not corrupted"));
6428
+ }), d.message && d.message.includes("version number") && (console.error("FBX Loader Error: Cannot find version number"), console.error("This error usually means:"), console.error("1. The file is not a valid FBX file (might be GLB, corrupted, or wrong format)"), console.error("2. The file might be corrupted"), console.error("3. The file path might be incorrect"), console.error("4. The server returned an HTML error page instead of the FBX file"), console.error("5. The file might not exist at that path"), console.error(""), console.error("Solution: Please verify:"), console.error(` - File exists at: ${t}`), console.error(" - File is a valid FBX binary file"), console.error(" - File path matches your public folder structure"), console.error(" - File is not corrupted"));
6637
6429
  try {
6638
- const d = await fetch(t), g = d.headers.get("content-type"), x = await d.text();
6430
+ const c = await fetch(t), g = c.headers.get("content-type"), y = await c.text();
6639
6431
  console.error("Response details:", {
6640
- status: d.status,
6432
+ status: c.status,
6641
6433
  contentType: g,
6642
- firstBytes: x.substring(0, 100),
6643
- isHTML: x.trim().startsWith("<!DOCTYPE") || x.trim().startsWith("<html")
6644
- }), (x.trim().startsWith("<!DOCTYPE") || x.trim().startsWith("<html")) && console.error("The server returned an HTML page instead of an FBX file. The file path is likely incorrect.");
6645
- } catch (d) {
6646
- console.error("Could not fetch file for debugging:", d);
6434
+ firstBytes: y.substring(0, 100),
6435
+ isHTML: y.trim().startsWith("<!DOCTYPE") || y.trim().startsWith("<html")
6436
+ }), (y.trim().startsWith("<!DOCTYPE") || y.trim().startsWith("<html")) && console.error("The server returned an HTML page instead of an FBX file. The file path is likely incorrect.");
6437
+ } catch (c) {
6438
+ console.error("Could not fetch file for debugging:", c);
6647
6439
  }
6648
6440
  return;
6649
6441
  }
6650
6442
  if (a && a.animations && a.animations[i]) {
6651
- let c = a.animations[i];
6652
- const d = this.getAvailableBoneNames(), g = this.filterAnimationTracks(c, d);
6653
- if (!g) {
6654
- console.error(`Cannot play FBX animation "${t}": No compatible bones found.`);
6655
- return;
6656
- }
6657
- c = g;
6658
- const x = {};
6659
- c.tracks.forEach((R) => {
6660
- R.name = R.name.replaceAll("mixamorig", "");
6661
- const F = R.name.split(".");
6662
- if (F[1] === "position") {
6663
- for (let p = 0; p < R.values.length; p++)
6664
- R.values[p] = R.values[p] * s;
6665
- x[R.name] = new b.Vector3(R.values[0], R.values[1], R.values[2]);
6666
- } else F[1] === "quaternion" ? x[R.name] = new b.Quaternion(R.values[0], R.values[1], R.values[2], R.values[3]) : F[1] === "rotation" && (x[F[0] + ".quaternion"] = new b.Quaternion().setFromEuler(new b.Euler(R.values[0], R.values[1], R.values[2], "XYZ")).normalize());
6443
+ let d = a.animations[i];
6444
+ const c = {};
6445
+ d.tracks.forEach((y) => {
6446
+ y.name = y.name.replaceAll("mixamorig", "");
6447
+ const b = y.name.split(".");
6448
+ if (b[1] === "position") {
6449
+ for (let R = 0; R < y.values.length; R++)
6450
+ y.values[R] = y.values[R] * s;
6451
+ c[y.name] = new x.Vector3(y.values[0], y.values[1], y.values[2]);
6452
+ } else b[1] === "quaternion" ? c[y.name] = new x.Quaternion(y.values[0], y.values[1], y.values[2], y.values[3]) : b[1] === "rotation" && (c[b[0] + ".quaternion"] = new x.Quaternion().setFromEuler(new x.Euler(y.values[0], y.values[1], y.values[2], "XYZ")).normalize());
6667
6453
  });
6668
- const f = { props: x };
6669
- x["Hips.position"] && (x["Hips.position"].y < 0.5 ? f.lying = !0 : f.standing = !0), this.animClips.push({
6454
+ const g = { props: c };
6455
+ c["Hips.position"] && (c["Hips.position"].y < 0.5 ? g.lying = !0 : g.standing = !0), this.animClips.push({
6670
6456
  url: t + "-" + i,
6671
- clip: c,
6672
- pose: f
6457
+ clip: d,
6458
+ pose: g
6673
6459
  }), this.playAnimation(t, e, n, i, s);
6674
6460
  } else {
6675
- const c = "Animation " + t + " (ndx=" + i + ") not found";
6676
- console.error(c), a && a.animations ? console.error(`FBX file loaded but has ${a.animations.length} animation(s), requested index ${i}`) : console.error(a ? "FBX file loaded but contains no animations" : "FBX file failed to load or is invalid");
6461
+ const d = "Animation " + t + " (ndx=" + i + ") not found";
6462
+ console.error(d), a && a.animations ? console.error(`FBX file loaded but has ${a.animations.length} animation(s), requested index ${i}`) : console.error(a ? "FBX file loaded but contains no animations" : "FBX file failed to load or is invalid");
6677
6463
  }
6678
6464
  }
6679
6465
  }
@@ -6699,25 +6485,25 @@ class Be {
6699
6485
  if (!this.armature) return;
6700
6486
  let o = this.poseTemplates[t];
6701
6487
  if (!o) {
6702
- const l = this.animPoses.find((u) => u.url === t + "-" + i);
6488
+ const l = this.animPoses.find((h) => h.url === t + "-" + i);
6703
6489
  l && (o = l.pose);
6704
6490
  }
6705
6491
  if (o) {
6706
6492
  this.poseName = t, this.mixer = null;
6707
- let l = this.animQueue.find((u) => u.template.name === "pose");
6493
+ let l = this.animQueue.find((h) => h.template.name === "pose");
6708
6494
  l && (l.ts[0] = this.animClock + n * 1e3 + 2e3), this.setPoseFromTemplate(o);
6709
6495
  } else {
6710
- let u = await new Ne().loadAsync(t, e);
6711
- if (u && u.animations && u.animations[i]) {
6712
- let r = u.animations[i];
6713
- const h = {};
6714
- r.tracks.forEach((c) => {
6715
- c.name = c.name.replaceAll("mixamorig", "");
6716
- const d = c.name.split(".");
6717
- d[1] === "position" ? h[c.name] = new b.Vector3(c.values[0] * s, c.values[1] * s, c.values[2] * s) : d[1] === "quaternion" ? h[c.name] = new b.Quaternion(c.values[0], c.values[1], c.values[2], c.values[3]) : d[1] === "rotation" && (h[d[0] + ".quaternion"] = new b.Quaternion().setFromEuler(new b.Euler(c.values[0], c.values[1], c.values[2], "XYZ")).normalize());
6496
+ let h = await new Oe().loadAsync(t, e);
6497
+ if (h && h.animations && h.animations[i]) {
6498
+ let r = h.animations[i];
6499
+ const u = {};
6500
+ r.tracks.forEach((d) => {
6501
+ d.name = d.name.replaceAll("mixamorig", "");
6502
+ const c = d.name.split(".");
6503
+ c[1] === "position" ? u[d.name] = new x.Vector3(d.values[0] * s, d.values[1] * s, d.values[2] * s) : c[1] === "quaternion" ? u[d.name] = new x.Quaternion(d.values[0], d.values[1], d.values[2], d.values[3]) : c[1] === "rotation" && (u[c[0] + ".quaternion"] = new x.Quaternion().setFromEuler(new x.Euler(d.values[0], d.values[1], d.values[2], "XYZ")).normalize());
6718
6504
  });
6719
- const a = { props: h };
6720
- h["Hips.position"] && (h["Hips.position"].y < 0.5 ? a.lying = !0 : a.standing = !0), this.animPoses.push({
6505
+ const a = { props: u };
6506
+ u["Hips.position"] && (u["Hips.position"].y < 0.5 ? a.lying = !0 : a.standing = !0), this.animPoses.push({
6721
6507
  url: t + "-" + i,
6722
6508
  pose: a
6723
6509
  }), this.playPose(t, e, n, i, s);
@@ -6746,10 +6532,10 @@ class Be {
6746
6532
  let s = this.gestureTemplates[t];
6747
6533
  if (s) {
6748
6534
  this.gestureTimeout && (clearTimeout(this.gestureTimeout), this.gestureTimeout = null);
6749
- let l = this.animQueue.findIndex((u) => u.template.name === "talkinghands");
6750
- l !== -1 && (this.animQueue[l].ts = this.animQueue[l].ts.map((u) => 0)), this.gesture = this.propsToThreeObjects(s), n && (this.gesture = this.mirrorPose(this.gesture)), t === "namaste" && this.avatar.body === "M" && (this.gesture["RightArm.quaternion"].rotateTowards(new b.Quaternion(0, 1, 0, 0), -0.25), this.gesture["LeftArm.quaternion"].rotateTowards(new b.Quaternion(0, 1, 0, 0), -0.25));
6751
- for (let [u, r] of Object.entries(this.gesture))
6752
- r.t = this.animClock, r.d = i, this.poseTarget.props.hasOwnProperty(u) && (this.poseTarget.props[u].copy(r), this.poseTarget.props[u].t = this.animClock, this.poseTarget.props[u].d = i);
6535
+ let l = this.animQueue.findIndex((h) => h.template.name === "talkinghands");
6536
+ l !== -1 && (this.animQueue[l].ts = this.animQueue[l].ts.map((h) => 0)), this.gesture = this.propsToThreeObjects(s), n && (this.gesture = this.mirrorPose(this.gesture)), t === "namaste" && this.avatar.body === "M" && (this.gesture["RightArm.quaternion"].rotateTowards(new x.Quaternion(0, 1, 0, 0), -0.25), this.gesture["LeftArm.quaternion"].rotateTowards(new x.Quaternion(0, 1, 0, 0), -0.25));
6537
+ for (let [h, r] of Object.entries(this.gesture))
6538
+ r.t = this.animClock, r.d = i, this.poseTarget.props.hasOwnProperty(h) && (this.poseTarget.props[h].copy(r), this.poseTarget.props[h].t = this.animClock, this.poseTarget.props[h].d = i);
6753
6539
  e && Number.isFinite(e) && (this.gestureTimeout = setTimeout(this.stopGesture.bind(this, i), 1e3 * e));
6754
6540
  }
6755
6541
  let o = this.animEmojis[t];
@@ -6757,15 +6543,15 @@ class Be {
6757
6543
  this.lookAtCamera(500);
6758
6544
  const l = this.animFactory(o);
6759
6545
  if (l.gesture = !0, e && Number.isFinite(e)) {
6760
- const u = l.ts[0], h = l.ts[l.ts.length - 1] - u;
6761
- if (e * 1e3 - h > 0) {
6762
- const c = [];
6763
- for (let x = 1; x < l.ts.length; x++) c.push(l.ts[x] - l.ts[x - 1]);
6764
- const d = o.template?.rescale || c.map((x) => x / h), g = e * 1e3 - h;
6765
- l.ts = l.ts.map((x, f, R) => f === 0 ? u : R[f - 1] + c[f - 1] + d[f - 1] * g);
6546
+ const h = l.ts[0], u = l.ts[l.ts.length - 1] - h;
6547
+ if (e * 1e3 - u > 0) {
6548
+ const d = [];
6549
+ for (let y = 1; y < l.ts.length; y++) d.push(l.ts[y] - l.ts[y - 1]);
6550
+ const c = o.template?.rescale || d.map((y) => y / u), g = e * 1e3 - u;
6551
+ l.ts = l.ts.map((y, b, R) => b === 0 ? h : R[b - 1] + d[b - 1] + c[b - 1] * g);
6766
6552
  } else {
6767
- const c = e * 1e3 / h;
6768
- l.ts = l.ts.map((d) => u + c * (d - u));
6553
+ const d = e * 1e3 / u;
6554
+ l.ts = l.ts.map((c) => h + d * (c - h));
6769
6555
  }
6770
6556
  }
6771
6557
  this.animQueue.push(l);
@@ -6795,33 +6581,33 @@ class Be {
6795
6581
  * @param {numeric} [d=null] If set, apply in d milliseconds
6796
6582
  */
6797
6583
  ikSolve(t, e = null, n = !1, i = null) {
6798
- const s = new b.Vector3(), o = new b.Vector3(), l = new b.Vector3(), u = new b.Vector3(), r = new b.Quaternion(), h = new b.Vector3(), a = new b.Vector3(), c = new b.Vector3(), d = this.ikMesh.getObjectByName(t.root);
6799
- d.position.setFromMatrixPosition(this.armature.getObjectByName(t.root).matrixWorld), d.quaternion.setFromRotationMatrix(this.armature.getObjectByName(t.root).matrixWorld), e && n && e.applyQuaternion(this.armature.quaternion).add(d.position);
6800
- const g = this.ikMesh.getObjectByName(t.effector), x = t.links;
6801
- x.forEach((R) => {
6584
+ const s = new x.Vector3(), o = new x.Vector3(), l = new x.Vector3(), h = new x.Vector3(), r = new x.Quaternion(), u = new x.Vector3(), a = new x.Vector3(), d = new x.Vector3(), c = this.ikMesh.getObjectByName(t.root);
6585
+ c.position.setFromMatrixPosition(this.armature.getObjectByName(t.root).matrixWorld), c.quaternion.setFromRotationMatrix(this.armature.getObjectByName(t.root).matrixWorld), e && n && e.applyQuaternion(this.armature.quaternion).add(c.position);
6586
+ const g = this.ikMesh.getObjectByName(t.effector), y = t.links;
6587
+ y.forEach((R) => {
6802
6588
  R.bone = this.ikMesh.getObjectByName(R.link), R.bone.quaternion.copy(this.getPoseTemplateProp(R.link + ".quaternion"));
6803
- }), d.updateMatrixWorld(!0);
6804
- const f = t.iterations || 10;
6589
+ }), c.updateMatrixWorld(!0);
6590
+ const b = t.iterations || 10;
6805
6591
  if (e)
6806
- for (let R = 0; R < f; R++) {
6807
- let F = !1;
6808
- for (let p = 0, H = x.length; p < H; p++) {
6809
- const k = x[p].bone;
6810
- k.matrixWorld.decompose(u, r, h), r.invert(), o.setFromMatrixPosition(g.matrixWorld), l.subVectors(o, u), l.applyQuaternion(r), l.normalize(), s.subVectors(e, u), s.applyQuaternion(r), s.normalize();
6811
- let y = s.dot(l);
6812
- y > 1 ? y = 1 : y < -1 && (y = -1), y = Math.acos(y), !(y < 1e-5) && (x[p].minAngle !== void 0 && y < x[p].minAngle && (y = x[p].minAngle), x[p].maxAngle !== void 0 && y > x[p].maxAngle && (y = x[p].maxAngle), a.crossVectors(l, s), a.normalize(), Q.setFromAxisAngle(a, y), k.quaternion.multiply(Q), k.rotation.setFromVector3(c.setFromEuler(k.rotation).clamp(new b.Vector3(
6813
- x[p].minx !== void 0 ? x[p].minx : -1 / 0,
6814
- x[p].miny !== void 0 ? x[p].miny : -1 / 0,
6815
- x[p].minz !== void 0 ? x[p].minz : -1 / 0
6816
- ), new b.Vector3(
6817
- x[p].maxx !== void 0 ? x[p].maxx : 1 / 0,
6818
- x[p].maxy !== void 0 ? x[p].maxy : 1 / 0,
6819
- x[p].maxz !== void 0 ? x[p].maxz : 1 / 0
6820
- ))), k.updateMatrixWorld(!0), F = !0);
6592
+ for (let R = 0; R < b; R++) {
6593
+ let V = !1;
6594
+ for (let p = 0, M = y.length; p < M; p++) {
6595
+ const z = y[p].bone;
6596
+ z.matrixWorld.decompose(h, r, u), r.invert(), o.setFromMatrixPosition(g.matrixWorld), l.subVectors(o, h), l.applyQuaternion(r), l.normalize(), s.subVectors(e, h), s.applyQuaternion(r), s.normalize();
6597
+ let f = s.dot(l);
6598
+ f > 1 ? f = 1 : f < -1 && (f = -1), f = Math.acos(f), !(f < 1e-5) && (y[p].minAngle !== void 0 && f < y[p].minAngle && (f = y[p].minAngle), y[p].maxAngle !== void 0 && f > y[p].maxAngle && (f = y[p].maxAngle), a.crossVectors(l, s), a.normalize(), Q.setFromAxisAngle(a, f), z.quaternion.multiply(Q), z.rotation.setFromVector3(d.setFromEuler(z.rotation).clamp(new x.Vector3(
6599
+ y[p].minx !== void 0 ? y[p].minx : -1 / 0,
6600
+ y[p].miny !== void 0 ? y[p].miny : -1 / 0,
6601
+ y[p].minz !== void 0 ? y[p].minz : -1 / 0
6602
+ ), new x.Vector3(
6603
+ y[p].maxx !== void 0 ? y[p].maxx : 1 / 0,
6604
+ y[p].maxy !== void 0 ? y[p].maxy : 1 / 0,
6605
+ y[p].maxz !== void 0 ? y[p].maxz : 1 / 0
6606
+ ))), z.updateMatrixWorld(!0), V = !0);
6821
6607
  }
6822
- if (!F) break;
6608
+ if (!V) break;
6823
6609
  }
6824
- i && x.forEach((R) => {
6610
+ i && y.forEach((R) => {
6825
6611
  this.poseTarget.props[R.link + ".quaternion"].copy(R.bone.quaternion), this.poseTarget.props[R.link + ".quaternion"].t = this.animClock, this.poseTarget.props[R.link + ".quaternion"].d = i;
6826
6612
  });
6827
6613
  }
@@ -6832,7 +6618,7 @@ class Be {
6832
6618
  this.isRunning = !1, this.stop(), this.stopSpeaking(), this.streamStop(), this.isAvatarOnly ? this.armature && (this.armature.parent && this.armature.parent.remove(this.armature), this.clearThree(this.armature)) : (this.clearThree(this.scene), this.resizeobserver.disconnect(), this.renderer && (this.renderer.dispose(), this.renderer.domElement && this.renderer.domElement.parentNode && this.renderer.domElement.parentNode.removeChild(this.renderer.domElement), this.renderer = null)), this.clearThree(this.ikMesh), this.dynamicbones.dispose();
6833
6619
  }
6834
6620
  }
6835
- const Ie = {
6621
+ const Re = {
6836
6622
  apiKey: "sk_ace57ef3ef65a92b9d3bee2a00183b78ca790bc3e10964f2",
6837
6623
  // Replace with your actual API key (should start with sk_)
6838
6624
  endpoint: "https://api.elevenlabs.io/v1/text-to-speech",
@@ -6875,23 +6661,23 @@ const Ie = {
6875
6661
  function Fe() {
6876
6662
  return {
6877
6663
  service: "elevenlabs",
6878
- endpoint: Ie.endpoint,
6879
- apiKey: Ie.apiKey,
6880
- defaultVoice: Ie.defaultVoice,
6881
- voices: Ie.voices
6664
+ endpoint: Re.endpoint,
6665
+ apiKey: Re.apiKey,
6666
+ defaultVoice: Re.defaultVoice,
6667
+ voices: Re.voices
6882
6668
  };
6883
6669
  }
6884
6670
  function kt() {
6885
- const Z = Fe(), t = [];
6886
- return Object.entries(Z.voices).forEach(([e, n]) => {
6671
+ const G = Fe(), t = [];
6672
+ return Object.entries(G.voices).forEach(([e, n]) => {
6887
6673
  t.push({
6888
6674
  value: n,
6889
- label: `${e.charAt(0).toUpperCase() + e.slice(1)} (${Z.service})`
6675
+ label: `${e.charAt(0).toUpperCase() + e.slice(1)} (${G.service})`
6890
6676
  });
6891
6677
  }), t;
6892
6678
  }
6893
6679
  const Ve = Me(({
6894
- avatarUrl: Z = "/avatars/brunette.glb",
6680
+ avatarUrl: G = "/avatars/brunette.glb",
6895
6681
  avatarBody: t = "F",
6896
6682
  mood: e = "neutral",
6897
6683
  ttsLang: n = "en",
@@ -6899,141 +6685,141 @@ const Ve = Me(({
6899
6685
  ttsVoice: s = null,
6900
6686
  ttsApiKey: o = null,
6901
6687
  bodyMovement: l = "idle",
6902
- movementIntensity: u = 0.5,
6688
+ movementIntensity: h = 0.5,
6903
6689
  showFullAvatar: r = !0,
6904
- cameraView: h = "upper",
6690
+ cameraView: u = "upper",
6905
6691
  onReady: a = () => {
6906
6692
  },
6907
- onLoading: c = () => {
6693
+ onLoading: d = () => {
6908
6694
  },
6909
- onError: d = () => {
6695
+ onError: c = () => {
6910
6696
  },
6911
6697
  className: g = "",
6912
- style: x = {},
6913
- animations: f = {}
6698
+ style: y = {},
6699
+ animations: b = {}
6914
6700
  }, R) => {
6915
- const F = N(null), p = N(null), H = N(r), k = N(null), y = N(null), T = N(!1), E = N({ remainingText: null, originalText: null, options: null }), O = N([]), te = N(0), [S, G] = ce(!0), [_, X] = ce(null), [$, se] = ce(!1), [ae, pe] = ce(!1);
6701
+ const V = D(null), p = D(null), M = D(r), z = D(null), f = D(null), E = D(!1), P = D({ remainingText: null, originalText: null, options: null }), U = D([]), oe = D(0), [S, Z] = ce(!0), [K, X] = ce(null), [$, se] = ce(!1), [ae, pe] = ce(!1);
6916
6702
  de(() => {
6917
- T.current = ae;
6703
+ E.current = ae;
6918
6704
  }, [ae]), de(() => {
6919
- H.current = r;
6705
+ M.current = r;
6920
6706
  }, [r]);
6921
6707
  const ee = Fe(), le = i || ee.service;
6922
- let U;
6923
- le === "browser" ? U = {
6708
+ let O;
6709
+ le === "browser" ? O = {
6924
6710
  service: "browser",
6925
6711
  endpoint: "",
6926
6712
  apiKey: null,
6927
6713
  defaultVoice: "Google US English"
6928
- } : le === "elevenlabs" ? U = {
6714
+ } : le === "elevenlabs" ? O = {
6929
6715
  service: "elevenlabs",
6930
6716
  endpoint: "https://api.elevenlabs.io/v1/text-to-speech",
6931
6717
  apiKey: o || ee.apiKey,
6932
- defaultVoice: s || ee.defaultVoice || Ie.defaultVoice,
6933
- voices: ee.voices || Ie.voices
6934
- } : le === "deepgram" ? U = {
6718
+ defaultVoice: s || ee.defaultVoice || Re.defaultVoice,
6719
+ voices: ee.voices || Re.voices
6720
+ } : le === "deepgram" ? O = {
6935
6721
  service: "deepgram",
6936
6722
  endpoint: "https://api.deepgram.com/v1/speak",
6937
6723
  apiKey: o || ee.apiKey,
6938
6724
  defaultVoice: s || ee.defaultVoice || Te.defaultVoice,
6939
6725
  voices: ee.voices || Te.voices
6940
- } : U = {
6726
+ } : O = {
6941
6727
  ...ee,
6942
6728
  // Override API key if provided via props
6943
6729
  apiKey: o !== null ? o : ee.apiKey
6944
6730
  };
6945
6731
  const v = {
6946
- url: Z,
6732
+ url: G,
6947
6733
  body: t,
6948
6734
  avatarMood: e,
6949
6735
  ttsLang: le === "browser" ? "en-US" : n,
6950
- ttsVoice: s || U.defaultVoice,
6736
+ ttsVoice: s || O.defaultVoice,
6951
6737
  lipsyncLang: "en",
6952
6738
  showFullAvatar: r,
6953
6739
  bodyMovement: l,
6954
- movementIntensity: u
6740
+ movementIntensity: h
6955
6741
  }, I = {
6956
- ttsEndpoint: U.endpoint,
6957
- ttsApikey: U.apiKey,
6742
+ ttsEndpoint: O.endpoint,
6743
+ ttsApikey: O.apiKey,
6958
6744
  ttsService: le,
6959
6745
  lipsyncModules: ["en"],
6960
- cameraView: h
6961
- }, w = P(async () => {
6962
- if (!(!F.current || p.current))
6746
+ cameraView: u
6747
+ }, k = T(async () => {
6748
+ if (!(!V.current || p.current))
6963
6749
  try {
6964
- if (G(!0), X(null), p.current = new Be(F.current, I), p.current.controls && (p.current.controls.enableRotate = !1, p.current.controls.enableZoom = !1, p.current.controls.enablePan = !1, p.current.controls.enableDamping = !1), f && Object.keys(f).length > 0 && (p.current.customAnimations = f), await p.current.showAvatar(v, (D) => {
6965
- if (D.lengthComputable) {
6966
- const J = Math.min(100, Math.round(D.loaded / D.total * 100));
6967
- c(J);
6750
+ if (Z(!0), X(null), p.current = new Be(V.current, I), p.current.controls && (p.current.controls.enableRotate = !1, p.current.controls.enableZoom = !1, p.current.controls.enablePan = !1, p.current.controls.enableDamping = !1), b && Object.keys(b).length > 0 && (p.current.customAnimations = b), await p.current.showAvatar(v, (B) => {
6751
+ if (B.lengthComputable) {
6752
+ const J = Math.min(100, Math.round(B.loaded / B.total * 100));
6753
+ d(J);
6968
6754
  }
6969
- }), await new Promise((D) => {
6755
+ }), await new Promise((B) => {
6970
6756
  const J = () => {
6971
- p.current.lipsync && Object.keys(p.current.lipsync).length > 0 ? D() : setTimeout(J, 100);
6757
+ p.current.lipsync && Object.keys(p.current.lipsync).length > 0 ? B() : setTimeout(J, 100);
6972
6758
  };
6973
6759
  J();
6974
6760
  }), p.current && p.current.setShowFullAvatar)
6975
6761
  try {
6976
6762
  p.current.setShowFullAvatar(r);
6977
- } catch (D) {
6978
- console.warn("Error setting full body mode on initialization:", D);
6763
+ } catch (B) {
6764
+ console.warn("Error setting full body mode on initialization:", B);
6979
6765
  }
6980
- p.current && p.current.controls && (p.current.controls.enableRotate = !1, p.current.controls.enableZoom = !1, p.current.controls.enablePan = !1, p.current.controls.enableDamping = !1, p.current.controls.update()), G(!1), se(!0), a(p.current);
6981
- const B = () => {
6766
+ p.current && p.current.controls && (p.current.controls.enableRotate = !1, p.current.controls.enableZoom = !1, p.current.controls.enablePan = !1, p.current.controls.enableDamping = !1, p.current.controls.update()), Z(!1), se(!0), a(p.current);
6767
+ const F = () => {
6982
6768
  document.visibilityState === "visible" ? p.current?.start() : p.current?.stop();
6983
6769
  };
6984
- return document.addEventListener("visibilitychange", B), () => {
6985
- document.removeEventListener("visibilitychange", B);
6770
+ return document.addEventListener("visibilitychange", F), () => {
6771
+ document.removeEventListener("visibilitychange", F);
6986
6772
  };
6987
6773
  } catch (L) {
6988
- console.error("Error initializing TalkingHead:", L), X(L.message || "Failed to initialize avatar"), G(!1), d(L);
6774
+ console.error("Error initializing TalkingHead:", L), X(L.message || "Failed to initialize avatar"), Z(!1), c(L);
6989
6775
  }
6990
- }, [Z, t, e, n, i, s, o, r, l, u, h]);
6991
- de(() => (w(), () => {
6776
+ }, [G, t, e, n, i, s, o, r, l, h, u]);
6777
+ de(() => (k(), () => {
6992
6778
  p.current && (p.current.stop(), p.current.dispose(), p.current = null);
6993
- }), [w]), de(() => {
6994
- if (!F.current || !p.current) return;
6995
- const L = new ResizeObserver((D) => {
6996
- for (const J of D)
6779
+ }), [k]), de(() => {
6780
+ if (!V.current || !p.current) return;
6781
+ const L = new ResizeObserver((B) => {
6782
+ for (const J of B)
6997
6783
  p.current && p.current.onResize && p.current.onResize();
6998
6784
  });
6999
- L.observe(F.current);
7000
- const B = () => {
6785
+ L.observe(V.current);
6786
+ const F = () => {
7001
6787
  p.current && p.current.onResize && p.current.onResize();
7002
6788
  };
7003
- return window.addEventListener("resize", B), () => {
7004
- L.disconnect(), window.removeEventListener("resize", B);
6789
+ return window.addEventListener("resize", F), () => {
6790
+ L.disconnect(), window.removeEventListener("resize", F);
7005
6791
  };
7006
6792
  }, [$]);
7007
- const M = P(async () => {
6793
+ const H = T(async () => {
7008
6794
  if (p.current && p.current.audioCtx)
7009
6795
  try {
7010
6796
  (p.current.audioCtx.state === "suspended" || p.current.audioCtx.state === "interrupted") && (await p.current.audioCtx.resume(), console.log("Audio context resumed"));
7011
6797
  } catch (L) {
7012
6798
  console.warn("Failed to resume audio context:", L);
7013
6799
  }
7014
- }, []), W = P(async (L, B = {}) => {
6800
+ }, []), N = T(async (L, F = {}) => {
7015
6801
  if (p.current && $)
7016
6802
  try {
7017
- y.current && (clearInterval(y.current), y.current = null), k.current = { text: L, options: B }, E.current = { remainingText: null, originalText: null, options: null };
7018
- const D = /[!\.\?\n\p{Extended_Pictographic}]/ug, J = L.split(D).map((Y) => Y.trim()).filter((Y) => Y.length > 0);
7019
- O.current = J, te.current = 0, pe(!1), T.current = !1, await M();
6803
+ f.current && (clearInterval(f.current), f.current = null), z.current = { text: L, options: F }, P.current = { remainingText: null, originalText: null, options: null };
6804
+ const B = /[!\.\?\n\p{Extended_Pictographic}]/ug, J = L.split(B).map((Y) => Y.trim()).filter((Y) => Y.length > 0);
6805
+ U.current = J, oe.current = 0, pe(!1), E.current = !1, await H();
7020
6806
  const ge = {
7021
- ...B,
7022
- lipsyncLang: B.lipsyncLang || v.lipsyncLang || "en"
6807
+ ...F,
6808
+ lipsyncLang: F.lipsyncLang || v.lipsyncLang || "en"
7023
6809
  };
7024
- if (B.onSpeechEnd && p.current) {
6810
+ if (F.onSpeechEnd && p.current) {
7025
6811
  const Y = p.current;
7026
- let ue = null, Se = 0;
6812
+ let he = null, Se = 0;
7027
6813
  const Ae = 1200;
7028
6814
  let be = !1;
7029
- ue = setInterval(() => {
7030
- if (Se++, T.current)
6815
+ he = setInterval(() => {
6816
+ if (Se++, E.current)
7031
6817
  return;
7032
6818
  if (Se > Ae) {
7033
- if (ue && (clearInterval(ue), ue = null, y.current = null), !be && !T.current) {
6819
+ if (he && (clearInterval(he), he = null, f.current = null), !be && !E.current) {
7034
6820
  be = !0;
7035
6821
  try {
7036
- B.onSpeechEnd();
6822
+ F.onSpeechEnd();
7037
6823
  } catch (De) {
7038
6824
  console.error("Error in onSpeechEnd callback (timeout):", De);
7039
6825
  }
@@ -7041,83 +6827,83 @@ const Ve = Me(({
7041
6827
  return;
7042
6828
  }
7043
6829
  const ye = !Y.speechQueue || Y.speechQueue.length === 0, ke = !Y.audioPlaylist || Y.audioPlaylist.length === 0;
7044
- Y && Y.isSpeaking === !1 && ye && ke && Y.isAudioPlaying === !1 && !be && !T.current && setTimeout(() => {
7045
- if (Y && !T.current && Y.isSpeaking === !1 && (!Y.speechQueue || Y.speechQueue.length === 0) && (!Y.audioPlaylist || Y.audioPlaylist.length === 0) && Y.isAudioPlaying === !1 && !be && !T.current) {
7046
- be = !0, ue && (clearInterval(ue), ue = null, y.current = null);
6830
+ Y && Y.isSpeaking === !1 && ye && ke && Y.isAudioPlaying === !1 && !be && !E.current && setTimeout(() => {
6831
+ if (Y && !E.current && Y.isSpeaking === !1 && (!Y.speechQueue || Y.speechQueue.length === 0) && (!Y.audioPlaylist || Y.audioPlaylist.length === 0) && Y.isAudioPlaying === !1 && !be && !E.current) {
6832
+ be = !0, he && (clearInterval(he), he = null, f.current = null);
7047
6833
  try {
7048
- B.onSpeechEnd();
6834
+ F.onSpeechEnd();
7049
6835
  } catch (Ze) {
7050
6836
  console.error("Error in onSpeechEnd callback:", Ze);
7051
6837
  }
7052
6838
  }
7053
6839
  }, 100);
7054
- }, 100), y.current = ue;
6840
+ }, 100), f.current = he;
7055
6841
  }
7056
6842
  p.current.lipsync && Object.keys(p.current.lipsync).length > 0 ? (p.current.setSlowdownRate && p.current.setSlowdownRate(1.05), p.current.speakText(L, ge)) : setTimeout(async () => {
7057
- await M(), p.current && p.current.lipsync && (p.current.setSlowdownRate && p.current.setSlowdownRate(1.05), p.current.speakText(L, ge));
6843
+ await H(), p.current && p.current.lipsync && (p.current.setSlowdownRate && p.current.setSlowdownRate(1.05), p.current.speakText(L, ge));
7058
6844
  }, 100);
7059
- } catch (D) {
7060
- console.error("Error speaking text:", D), X(D.message || "Failed to speak text");
6845
+ } catch (B) {
6846
+ console.error("Error speaking text:", B), X(B.message || "Failed to speak text");
7061
6847
  }
7062
- }, [$, M, v.lipsyncLang]), K = P(() => {
7063
- p.current && (p.current.stopSpeaking(), p.current.setSlowdownRate && p.current.setSlowdownRate(1), k.current = null, pe(!1));
7064
- }, []), j = P(() => {
6848
+ }, [$, H, v.lipsyncLang]), _ = T(() => {
6849
+ p.current && (p.current.stopSpeaking(), p.current.setSlowdownRate && p.current.setSlowdownRate(1), z.current = null, pe(!1));
6850
+ }, []), j = T(() => {
7065
6851
  if (p.current && p.current.pauseSpeaking) {
7066
6852
  const L = p.current;
7067
6853
  if (L.isSpeaking || L.audioPlaylist && L.audioPlaylist.length > 0 || L.speechQueue && L.speechQueue.length > 0) {
7068
- y.current && (clearInterval(y.current), y.current = null);
7069
- let D = "";
7070
- if (k.current && O.current.length > 0) {
7071
- const J = O.current.length, ge = L.speechQueue ? L.speechQueue.filter((Ae) => Ae && Ae.text && Array.isArray(Ae.text) && Ae.text.length > 0).length : 0, Y = L.audioPlaylist && L.audioPlaylist.length > 0, ue = ge + (Y ? 1 : 0), Se = J - ue;
7072
- if (ue > 0 && Se < J && (D = O.current.slice(Se).join(". ").trim(), !D && ge > 0 && L.speechQueue)) {
6854
+ f.current && (clearInterval(f.current), f.current = null);
6855
+ let B = "";
6856
+ if (z.current && U.current.length > 0) {
6857
+ const J = U.current.length, ge = L.speechQueue ? L.speechQueue.filter((Ae) => Ae && Ae.text && Array.isArray(Ae.text) && Ae.text.length > 0).length : 0, Y = L.audioPlaylist && L.audioPlaylist.length > 0, he = ge + (Y ? 1 : 0), Se = J - he;
6858
+ if (he > 0 && Se < J && (B = U.current.slice(Se).join(". ").trim(), !B && ge > 0 && L.speechQueue)) {
7073
6859
  const be = L.speechQueue.filter((ye) => ye && ye.text && Array.isArray(ye.text) && ye.text.length > 0).map((ye) => ye.text.map((ke) => ke.word || "").filter((ke) => ke.length > 0).join(" ")).filter((ye) => ye.length > 0).join(" ");
7074
- be && be.trim() && (D = be.trim());
6860
+ be && be.trim() && (B = be.trim());
7075
6861
  }
7076
6862
  }
7077
- k.current && (E.current = {
7078
- remainingText: D || null,
7079
- originalText: k.current.text,
7080
- options: k.current.options
7081
- }), L.speechQueue && (L.speechQueue.length = 0), p.current.pauseSpeaking(), T.current = !0, pe(!0);
6863
+ z.current && (P.current = {
6864
+ remainingText: B || null,
6865
+ originalText: z.current.text,
6866
+ options: z.current.options
6867
+ }), L.speechQueue && (L.speechQueue.length = 0), p.current.pauseSpeaking(), E.current = !0, pe(!0);
7082
6868
  }
7083
6869
  }
7084
- }, []), q = P(async () => {
6870
+ }, []), q = T(async () => {
7085
6871
  if (!p.current || !ae)
7086
6872
  return;
7087
- let L = "", B = {};
7088
- if (E.current && E.current.remainingText)
7089
- L = E.current.remainingText, B = E.current.options || {}, E.current = { remainingText: null, originalText: null, options: null };
7090
- else if (k.current && k.current.text)
7091
- L = k.current.text, B = k.current.options || {};
6873
+ let L = "", F = {};
6874
+ if (P.current && P.current.remainingText)
6875
+ L = P.current.remainingText, F = P.current.options || {}, P.current = { remainingText: null, originalText: null, options: null };
6876
+ else if (z.current && z.current.text)
6877
+ L = z.current.text, F = z.current.options || {};
7092
6878
  else {
7093
- console.warn("Resume called but no paused speech found"), pe(!1), T.current = !1;
6879
+ console.warn("Resume called but no paused speech found"), pe(!1), E.current = !1;
7094
6880
  return;
7095
6881
  }
7096
- pe(!1), T.current = !1, await M();
7097
- const D = {
7098
- ...B,
7099
- lipsyncLang: B.lipsyncLang || v.lipsyncLang || "en"
6882
+ pe(!1), E.current = !1, await H();
6883
+ const B = {
6884
+ ...F,
6885
+ lipsyncLang: F.lipsyncLang || v.lipsyncLang || "en"
7100
6886
  };
7101
6887
  try {
7102
- await W(L, D);
6888
+ await N(L, B);
7103
6889
  } catch (J) {
7104
- console.error("Error resuming speech:", J), pe(!1), T.current = !1;
6890
+ console.error("Error resuming speech:", J), pe(!1), E.current = !1;
7105
6891
  }
7106
- }, [M, ae, W, v]), Le = P((L) => {
6892
+ }, [H, ae, N, v]), Le = T((L) => {
7107
6893
  p.current && p.current.setMood(L);
7108
- }, []), we = P((L) => {
6894
+ }, []), we = T((L) => {
7109
6895
  p.current && p.current.setSlowdownRate && p.current.setSlowdownRate(L);
7110
- }, []), C = P((L, B = !1) => {
6896
+ }, []), C = T((L, F = !1) => {
7111
6897
  if (p.current && p.current.playAnimation) {
7112
- if (f && f[L] && (L = f[L]), p.current.setShowFullAvatar)
6898
+ if (b && b[L] && (L = b[L]), p.current.setShowFullAvatar)
7113
6899
  try {
7114
- p.current.setShowFullAvatar(H.current);
6900
+ p.current.setShowFullAvatar(M.current);
7115
6901
  } catch (J) {
7116
6902
  console.warn("Error setting full body mode:", J);
7117
6903
  }
7118
6904
  if (L.includes("."))
7119
6905
  try {
7120
- p.current.playAnimation(L, null, 10, 0, 0.01, B);
6906
+ p.current.playAnimation(L, null, 10, 0, 0.01, F);
7121
6907
  } catch (J) {
7122
6908
  console.warn(`Failed to play ${L}:`, J);
7123
6909
  try {
@@ -7131,7 +6917,7 @@ const Ve = Me(({
7131
6917
  let ge = !1;
7132
6918
  for (const Y of J)
7133
6919
  try {
7134
- p.current.playAnimation(L + Y, null, 10, 0, 0.01, B), ge = !0;
6920
+ p.current.playAnimation(L + Y, null, 10, 0, 0.01, F), ge = !0;
7135
6921
  break;
7136
6922
  } catch {
7137
6923
  }
@@ -7145,35 +6931,35 @@ const Ve = Me(({
7145
6931
  }
7146
6932
  }
7147
6933
  }
7148
- }, [f]), ne = P(() => {
6934
+ }, [b]), te = T(() => {
7149
6935
  p.current && p.current.onResize && p.current.onResize();
7150
6936
  }, []);
7151
6937
  return Ee(R, () => ({
7152
- speakText: W,
7153
- stopSpeaking: K,
6938
+ speakText: N,
6939
+ stopSpeaking: _,
7154
6940
  pauseSpeaking: j,
7155
6941
  resumeSpeaking: q,
7156
- resumeAudioContext: M,
6942
+ resumeAudioContext: H,
7157
6943
  setMood: Le,
7158
6944
  setTimingAdjustment: we,
7159
6945
  playAnimation: C,
7160
6946
  isReady: $,
7161
6947
  isPaused: ae,
7162
6948
  talkingHead: p.current,
7163
- handleResize: ne,
6949
+ handleResize: te,
7164
6950
  setBodyMovement: (L) => {
7165
6951
  if (p.current && p.current.setShowFullAvatar && p.current.setBodyMovement)
7166
6952
  try {
7167
- p.current.setShowFullAvatar(H.current), p.current.setBodyMovement(L);
7168
- } catch (B) {
7169
- console.warn("Error setting body movement:", B);
6953
+ p.current.setShowFullAvatar(M.current), p.current.setBodyMovement(L);
6954
+ } catch (F) {
6955
+ console.warn("Error setting body movement:", F);
7170
6956
  }
7171
6957
  },
7172
6958
  setMovementIntensity: (L) => p.current?.setMovementIntensity(L),
7173
6959
  playRandomDance: () => {
7174
6960
  if (p.current && p.current.setShowFullAvatar && p.current.playRandomDance)
7175
6961
  try {
7176
- p.current.setShowFullAvatar(H.current), p.current.playRandomDance();
6962
+ p.current.setShowFullAvatar(M.current), p.current.playRandomDance();
7177
6963
  } catch (L) {
7178
6964
  console.warn("Error playing random dance:", L);
7179
6965
  }
@@ -7181,15 +6967,15 @@ const Ve = Me(({
7181
6967
  playReaction: (L) => {
7182
6968
  if (p.current && p.current.setShowFullAvatar && p.current.playReaction)
7183
6969
  try {
7184
- p.current.setShowFullAvatar(H.current), p.current.playReaction(L);
7185
- } catch (B) {
7186
- console.warn("Error playing reaction:", B);
6970
+ p.current.setShowFullAvatar(M.current), p.current.playReaction(L);
6971
+ } catch (F) {
6972
+ console.warn("Error playing reaction:", F);
7187
6973
  }
7188
6974
  },
7189
6975
  playCelebration: () => {
7190
6976
  if (p.current && p.current.setShowFullAvatar && p.current.playCelebration)
7191
6977
  try {
7192
- p.current.setShowFullAvatar(H.current), p.current.playCelebration();
6978
+ p.current.setShowFullAvatar(M.current), p.current.playCelebration();
7193
6979
  } catch (L) {
7194
6980
  console.warn("Error playing celebration:", L);
7195
6981
  }
@@ -7197,9 +6983,9 @@ const Ve = Me(({
7197
6983
  setShowFullAvatar: (L) => {
7198
6984
  if (p.current && p.current.setShowFullAvatar)
7199
6985
  try {
7200
- H.current = L, p.current.setShowFullAvatar(L);
7201
- } catch (B) {
7202
- console.warn("Error setting showFullAvatar:", B);
6986
+ M.current = L, p.current.setShowFullAvatar(L);
6987
+ } catch (F) {
6988
+ console.warn("Error setting showFullAvatar:", F);
7203
6989
  }
7204
6990
  },
7205
6991
  lockAvatarPosition: () => {
@@ -7226,13 +7012,13 @@ const Ve = Me(({
7226
7012
  width: "100%",
7227
7013
  height: "100%",
7228
7014
  position: "relative",
7229
- ...x
7015
+ ...y
7230
7016
  },
7231
7017
  children: [
7232
7018
  /* @__PURE__ */ me(
7233
7019
  "div",
7234
7020
  {
7235
- ref: F,
7021
+ ref: V,
7236
7022
  className: "talking-head-viewer",
7237
7023
  style: {
7238
7024
  width: "100%",
@@ -7250,7 +7036,7 @@ const Ve = Me(({
7250
7036
  fontSize: "18px",
7251
7037
  zIndex: 10
7252
7038
  }, children: "Loading avatar..." }),
7253
- _ && /* @__PURE__ */ me("div", { className: "error-overlay", style: {
7039
+ K && /* @__PURE__ */ me("div", { className: "error-overlay", style: {
7254
7040
  position: "absolute",
7255
7041
  top: "50%",
7256
7042
  left: "50%",
@@ -7261,14 +7047,14 @@ const Ve = Me(({
7261
7047
  zIndex: 10,
7262
7048
  padding: "20px",
7263
7049
  borderRadius: "8px"
7264
- }, children: _ })
7050
+ }, children: K })
7265
7051
  ]
7266
7052
  }
7267
7053
  );
7268
7054
  });
7269
7055
  Ve.displayName = "TalkingHeadAvatar";
7270
7056
  const pt = Me(({
7271
- text: Z = "Hello! I'm a talking avatar. How are you today?",
7057
+ text: G = "Hello! I'm a talking avatar. How are you today?",
7272
7058
  onLoading: t = () => {
7273
7059
  },
7274
7060
  onError: e = () => {
@@ -7279,23 +7065,23 @@ const pt = Me(({
7279
7065
  style: s = {},
7280
7066
  avatarConfig: o = {}
7281
7067
  }, l) => {
7282
- const u = N(null), r = N(null), [h, a] = ce(!0), [c, d] = ce(null), [g, x] = ce(!1), f = Fe(), R = o.ttsService || f.service, F = R === "browser" ? {
7068
+ const h = D(null), r = D(null), [u, a] = ce(!0), [d, c] = ce(null), [g, y] = ce(!1), b = Fe(), R = o.ttsService || b.service, V = R === "browser" ? {
7283
7069
  endpoint: "",
7284
7070
  apiKey: null,
7285
7071
  defaultVoice: "Google US English"
7286
7072
  } : {
7287
- ...f,
7073
+ ...b,
7288
7074
  // Override API key if provided via avatarConfig
7289
- apiKey: o.ttsApiKey !== void 0 && o.ttsApiKey !== null ? o.ttsApiKey : f.apiKey,
7075
+ apiKey: o.ttsApiKey !== void 0 && o.ttsApiKey !== null ? o.ttsApiKey : b.apiKey,
7290
7076
  // Override endpoint for ElevenLabs if service is explicitly set
7291
- endpoint: R === "elevenlabs" && o.ttsApiKey ? "https://api.elevenlabs.io/v1/text-to-speech" : f.endpoint
7077
+ endpoint: R === "elevenlabs" && o.ttsApiKey ? "https://api.elevenlabs.io/v1/text-to-speech" : b.endpoint
7292
7078
  }, p = {
7293
7079
  url: "/avatars/brunette.glb",
7294
7080
  // Use brunette avatar (working glTF file)
7295
7081
  body: "F",
7296
7082
  avatarMood: "neutral",
7297
7083
  ttsLang: R === "browser" ? "en-US" : "en",
7298
- ttsVoice: o.ttsVoice || F.defaultVoice,
7084
+ ttsVoice: o.ttsVoice || V.defaultVoice,
7299
7085
  lipsyncLang: "en",
7300
7086
  // English lip-sync
7301
7087
  showFullAvatar: !0,
@@ -7303,69 +7089,69 @@ const pt = Me(({
7303
7089
  bodyMovement: "idle",
7304
7090
  movementIntensity: 0.5,
7305
7091
  ...o
7306
- }, H = {
7307
- ttsEndpoint: F.endpoint,
7308
- ttsApikey: F.apiKey,
7092
+ }, M = {
7093
+ ttsEndpoint: V.endpoint,
7094
+ ttsApikey: V.apiKey,
7309
7095
  ttsService: R,
7310
7096
  lipsyncModules: ["en"],
7311
7097
  cameraView: "upper"
7312
- }, k = P(async () => {
7313
- if (!(!u.current || r.current))
7098
+ }, z = T(async () => {
7099
+ if (!(!h.current || r.current))
7314
7100
  try {
7315
- if (a(!0), d(null), r.current = new Be(u.current, H), await r.current.showAvatar(p, (_) => {
7316
- if (_.lengthComputable) {
7317
- const X = Math.min(100, Math.round(_.loaded / _.total * 100));
7101
+ if (a(!0), c(null), r.current = new Be(h.current, M), await r.current.showAvatar(p, (K) => {
7102
+ if (K.lengthComputable) {
7103
+ const X = Math.min(100, Math.round(K.loaded / K.total * 100));
7318
7104
  t(X);
7319
7105
  }
7320
7106
  }), r.current.morphs && r.current.morphs.length > 0) {
7321
- const _ = r.current.morphs[0].morphTargetDictionary;
7322
- console.log("Available morph targets:", Object.keys(_));
7323
- const X = Object.keys(_).filter(($) => $.startsWith("viseme_"));
7107
+ const K = r.current.morphs[0].morphTargetDictionary;
7108
+ console.log("Available morph targets:", Object.keys(K));
7109
+ const X = Object.keys(K).filter(($) => $.startsWith("viseme_"));
7324
7110
  console.log("Viseme morph targets found:", X), X.length === 0 && (console.warn("No viseme morph targets found! Lip-sync will not work properly."), console.log("Expected viseme targets: viseme_aa, viseme_E, viseme_I, viseme_O, viseme_U, viseme_PP, viseme_SS, viseme_TH, viseme_DD, viseme_FF, viseme_kk, viseme_nn, viseme_RR, viseme_CH, viseme_sil"));
7325
7111
  }
7326
- if (await new Promise((_) => {
7112
+ if (await new Promise((K) => {
7327
7113
  const X = () => {
7328
- r.current.lipsync && Object.keys(r.current.lipsync).length > 0 ? (console.log("Lip-sync modules loaded:", Object.keys(r.current.lipsync)), _()) : (console.log("Waiting for lip-sync modules to load..."), setTimeout(X, 100));
7114
+ r.current.lipsync && Object.keys(r.current.lipsync).length > 0 ? (console.log("Lip-sync modules loaded:", Object.keys(r.current.lipsync)), K()) : (console.log("Waiting for lip-sync modules to load..."), setTimeout(X, 100));
7329
7115
  };
7330
7116
  X();
7331
7117
  }), r.current && r.current.setShowFullAvatar)
7332
7118
  try {
7333
7119
  r.current.setShowFullAvatar(!0), console.log("Avatar initialized in full body mode");
7334
- } catch (_) {
7335
- console.warn("Error setting full body mode on initialization:", _);
7120
+ } catch (K) {
7121
+ console.warn("Error setting full body mode on initialization:", K);
7336
7122
  }
7337
- a(!1), x(!0), n(r.current);
7338
- const G = () => {
7123
+ a(!1), y(!0), n(r.current);
7124
+ const Z = () => {
7339
7125
  document.visibilityState === "visible" ? r.current?.start() : r.current?.stop();
7340
7126
  };
7341
- return document.addEventListener("visibilitychange", G), () => {
7342
- document.removeEventListener("visibilitychange", G);
7127
+ return document.addEventListener("visibilitychange", Z), () => {
7128
+ document.removeEventListener("visibilitychange", Z);
7343
7129
  };
7344
7130
  } catch (S) {
7345
- console.error("Error initializing TalkingHead:", S), d(S.message || "Failed to initialize avatar"), a(!1), e(S);
7131
+ console.error("Error initializing TalkingHead:", S), c(S.message || "Failed to initialize avatar"), a(!1), e(S);
7346
7132
  }
7347
7133
  }, []);
7348
- de(() => (k(), () => {
7134
+ de(() => (z(), () => {
7349
7135
  r.current && (r.current.stop(), r.current.dispose(), r.current = null);
7350
- }), [k]);
7351
- const y = P((S) => {
7136
+ }), [z]);
7137
+ const f = T((S) => {
7352
7138
  if (r.current && g)
7353
7139
  try {
7354
7140
  console.log("Speaking text:", S), console.log("Avatar config:", p), console.log("TalkingHead instance:", r.current), r.current.lipsync && Object.keys(r.current.lipsync).length > 0 ? (console.log("Lip-sync modules loaded:", Object.keys(r.current.lipsync)), r.current.setSlowdownRate && (r.current.setSlowdownRate(1.05), console.log("Applied timing adjustment for better lip-sync")), r.current.speakText(S)) : (console.warn("Lip-sync modules not ready, waiting..."), setTimeout(() => {
7355
7141
  r.current && r.current.lipsync ? (console.log("Lip-sync now ready, speaking..."), r.current.setSlowdownRate && (r.current.setSlowdownRate(1.05), console.log("Applied timing adjustment for better lip-sync")), r.current.speakText(S)) : console.error("Lip-sync still not ready after waiting");
7356
7142
  }, 500));
7357
- } catch (G) {
7358
- console.error("Error speaking text:", G), d(G.message || "Failed to speak text");
7143
+ } catch (Z) {
7144
+ console.error("Error speaking text:", Z), c(Z.message || "Failed to speak text");
7359
7145
  }
7360
7146
  else
7361
7147
  console.warn("Avatar not ready for speaking. isReady:", g, "talkingHeadRef:", !!r.current);
7362
- }, [g, p]), T = P(() => {
7148
+ }, [g, p]), E = T(() => {
7363
7149
  r.current && (r.current.stopSpeaking(), r.current.setSlowdownRate && (r.current.setSlowdownRate(1), console.log("Reset timing to normal")));
7364
- }, []), E = P((S) => {
7150
+ }, []), P = T((S) => {
7365
7151
  r.current && r.current.setMood(S);
7366
- }, []), O = P((S) => {
7152
+ }, []), U = T((S) => {
7367
7153
  r.current && r.current.setSlowdownRate && (r.current.setSlowdownRate(S), console.log("Timing adjustment set to:", S));
7368
- }, []), te = P((S, G = !1) => {
7154
+ }, []), oe = T((S, Z = !1) => {
7369
7155
  if (r.current && r.current.playAnimation) {
7370
7156
  if (r.current.setShowFullAvatar)
7371
7157
  try {
@@ -7375,7 +7161,7 @@ const pt = Me(({
7375
7161
  }
7376
7162
  if (S.includes("."))
7377
7163
  try {
7378
- r.current.playAnimation(S, null, 10, 0, 0.01, G), console.log("Playing animation:", S);
7164
+ r.current.playAnimation(S, null, 10, 0, 0.01, Z), console.log("Playing animation:", S);
7379
7165
  } catch (X) {
7380
7166
  console.log(`Failed to play ${S}:`, X);
7381
7167
  try {
@@ -7389,7 +7175,7 @@ const pt = Me(({
7389
7175
  let $ = !1;
7390
7176
  for (const se of X)
7391
7177
  try {
7392
- r.current.playAnimation(S + se, null, 10, 0, 0.01, G), console.log("Playing animation:", S + se), $ = !0;
7178
+ r.current.playAnimation(S + se, null, 10, 0, 0.01, Z), console.log("Playing animation:", S + se), $ = !0;
7393
7179
  break;
7394
7180
  } catch {
7395
7181
  console.log(`Failed to play ${S}${se}, trying next format...`);
@@ -7407,19 +7193,19 @@ const pt = Me(({
7407
7193
  console.warn("Animation system not available or animation not found:", S);
7408
7194
  }, []);
7409
7195
  return Ee(l, () => ({
7410
- speakText: y,
7411
- stopSpeaking: T,
7412
- setMood: E,
7413
- setTimingAdjustment: O,
7414
- playAnimation: te,
7196
+ speakText: f,
7197
+ stopSpeaking: E,
7198
+ setMood: P,
7199
+ setTimingAdjustment: U,
7200
+ playAnimation: oe,
7415
7201
  isReady: g,
7416
7202
  talkingHead: r.current,
7417
7203
  setBodyMovement: (S) => {
7418
7204
  if (r.current && r.current.setShowFullAvatar && r.current.setBodyMovement)
7419
7205
  try {
7420
7206
  r.current.setShowFullAvatar(!0), r.current.setBodyMovement(S), console.log("Body movement set with full body mode:", S);
7421
- } catch (G) {
7422
- console.warn("Error setting body movement:", G);
7207
+ } catch (Z) {
7208
+ console.warn("Error setting body movement:", Z);
7423
7209
  }
7424
7210
  },
7425
7211
  setMovementIntensity: (S) => r.current?.setMovementIntensity(S),
@@ -7435,8 +7221,8 @@ const pt = Me(({
7435
7221
  if (r.current && r.current.setShowFullAvatar && r.current.playReaction)
7436
7222
  try {
7437
7223
  r.current.setShowFullAvatar(!0), r.current.playReaction(S), console.log("Reaction played with full body mode:", S);
7438
- } catch (G) {
7439
- console.warn("Error playing reaction:", G);
7224
+ } catch (Z) {
7225
+ console.warn("Error playing reaction:", Z);
7440
7226
  }
7441
7227
  },
7442
7228
  playCelebration: () => {
@@ -7451,8 +7237,8 @@ const pt = Me(({
7451
7237
  if (r.current && r.current.setShowFullAvatar)
7452
7238
  try {
7453
7239
  r.current.setShowFullAvatar(S), console.log("Show full avatar set to:", S);
7454
- } catch (G) {
7455
- console.warn("Error setting showFullAvatar:", G);
7240
+ } catch (Z) {
7241
+ console.warn("Error setting showFullAvatar:", Z);
7456
7242
  }
7457
7243
  },
7458
7244
  lockAvatarPosition: () => {
@@ -7475,7 +7261,7 @@ const pt = Me(({
7475
7261
  /* @__PURE__ */ me(
7476
7262
  "div",
7477
7263
  {
7478
- ref: u,
7264
+ ref: h,
7479
7265
  className: "talking-head-viewer",
7480
7266
  style: {
7481
7267
  width: "100%",
@@ -7484,7 +7270,7 @@ const pt = Me(({
7484
7270
  }
7485
7271
  }
7486
7272
  ),
7487
- h && /* @__PURE__ */ me("div", { className: "loading-overlay", style: {
7273
+ u && /* @__PURE__ */ me("div", { className: "loading-overlay", style: {
7488
7274
  position: "absolute",
7489
7275
  top: "50%",
7490
7276
  left: "50%",
@@ -7493,7 +7279,7 @@ const pt = Me(({
7493
7279
  fontSize: "18px",
7494
7280
  zIndex: 10
7495
7281
  }, children: "Loading avatar..." }),
7496
- c && /* @__PURE__ */ me("div", { className: "error-overlay", style: {
7282
+ d && /* @__PURE__ */ me("div", { className: "error-overlay", style: {
7497
7283
  position: "absolute",
7498
7284
  top: "50%",
7499
7285
  left: "50%",
@@ -7504,12 +7290,12 @@ const pt = Me(({
7504
7290
  zIndex: 10,
7505
7291
  padding: "20px",
7506
7292
  borderRadius: "8px"
7507
- }, children: c })
7293
+ }, children: d })
7508
7294
  ] });
7509
7295
  });
7510
7296
  pt.displayName = "TalkingHeadComponent";
7511
7297
  const gt = Me(({
7512
- text: Z = null,
7298
+ text: G = null,
7513
7299
  avatarUrl: t = "/avatars/brunette.glb",
7514
7300
  avatarBody: e = "F",
7515
7301
  mood: n = "neutral",
@@ -7517,30 +7303,30 @@ const gt = Me(({
7517
7303
  ttsService: s = null,
7518
7304
  ttsVoice: o = null,
7519
7305
  ttsApiKey: l = null,
7520
- bodyMovement: u = "idle",
7306
+ bodyMovement: h = "idle",
7521
7307
  movementIntensity: r = 0.5,
7522
- showFullAvatar: h = !1,
7308
+ showFullAvatar: u = !1,
7523
7309
  cameraView: a = "upper",
7524
- onReady: c = () => {
7310
+ onReady: d = () => {
7525
7311
  },
7526
- onLoading: d = () => {
7312
+ onLoading: c = () => {
7527
7313
  },
7528
7314
  onError: g = () => {
7529
7315
  },
7530
- onSpeechEnd: x = () => {
7316
+ onSpeechEnd: y = () => {
7531
7317
  },
7532
- className: f = "",
7318
+ className: b = "",
7533
7319
  style: R = {},
7534
- animations: F = {},
7320
+ animations: V = {},
7535
7321
  autoSpeak: p = !1
7536
- }, H) => {
7537
- const k = N(null), y = N(null), T = N(h), E = N(null), O = N(null), te = N(!1), S = N({ remainingText: null, originalText: null, options: null }), G = N([]), [_, X] = ce(!0), [$, se] = ce(null), [ae, pe] = ce(!1), [ee, le] = ce(!1);
7322
+ }, M) => {
7323
+ const z = D(null), f = D(null), E = D(u), P = D(null), U = D(null), oe = D(!1), S = D({ remainingText: null, originalText: null, options: null }), Z = D([]), [K, X] = ce(!0), [$, se] = ce(null), [ae, pe] = ce(!1), [ee, le] = ce(!1);
7538
7324
  de(() => {
7539
- te.current = ee;
7325
+ oe.current = ee;
7540
7326
  }, [ee]), de(() => {
7541
- T.current = h;
7542
- }, [h]);
7543
- const U = Fe(), v = s || U.service;
7327
+ E.current = u;
7328
+ }, [u]);
7329
+ const O = Fe(), v = s || O.service;
7544
7330
  let I;
7545
7331
  v === "browser" ? I = {
7546
7332
  service: "browser",
@@ -7550,50 +7336,50 @@ const gt = Me(({
7550
7336
  } : v === "elevenlabs" ? I = {
7551
7337
  service: "elevenlabs",
7552
7338
  endpoint: "https://api.elevenlabs.io/v1/text-to-speech",
7553
- apiKey: l || U.apiKey,
7554
- defaultVoice: o || U.defaultVoice || Ie.defaultVoice,
7555
- voices: U.voices || Ie.voices
7339
+ apiKey: l || O.apiKey,
7340
+ defaultVoice: o || O.defaultVoice || Re.defaultVoice,
7341
+ voices: O.voices || Re.voices
7556
7342
  } : v === "deepgram" ? I = {
7557
7343
  service: "deepgram",
7558
7344
  endpoint: "https://api.deepgram.com/v1/speak",
7559
- apiKey: l || U.apiKey,
7560
- defaultVoice: o || U.defaultVoice || Te.defaultVoice,
7561
- voices: U.voices || Te.voices
7345
+ apiKey: l || O.apiKey,
7346
+ defaultVoice: o || O.defaultVoice || Te.defaultVoice,
7347
+ voices: O.voices || Te.voices
7562
7348
  } : I = {
7563
- ...U,
7564
- apiKey: l !== null ? l : U.apiKey
7349
+ ...O,
7350
+ apiKey: l !== null ? l : O.apiKey
7565
7351
  };
7566
- const w = {
7352
+ const k = {
7567
7353
  url: t,
7568
7354
  body: e,
7569
7355
  avatarMood: n,
7570
7356
  ttsLang: v === "browser" ? "en-US" : i,
7571
7357
  ttsVoice: o || I.defaultVoice,
7572
7358
  lipsyncLang: "en",
7573
- showFullAvatar: h,
7574
- bodyMovement: u,
7359
+ showFullAvatar: u,
7360
+ bodyMovement: h,
7575
7361
  movementIntensity: r
7576
- }, M = {
7362
+ }, H = {
7577
7363
  ttsEndpoint: I.endpoint,
7578
7364
  ttsApikey: I.apiKey,
7579
7365
  ttsService: v,
7580
7366
  lipsyncModules: ["en"],
7581
7367
  cameraView: a
7582
- }, W = P(async () => {
7583
- if (!(!k.current || y.current))
7368
+ }, N = T(async () => {
7369
+ if (!(!z.current || f.current))
7584
7370
  try {
7585
- X(!0), se(null), y.current = new Be(k.current, M), console.log("Avatar config being passed:", {
7586
- url: w.url,
7587
- body: w.body,
7588
- avatarMood: w.avatarMood
7589
- }), await y.current.showAvatar(w, (ne) => {
7590
- if (ne.lengthComputable) {
7591
- const L = Math.min(100, Math.round(ne.loaded / ne.total * 100));
7592
- d(L);
7371
+ X(!0), se(null), f.current = new Be(z.current, H), console.log("Avatar config being passed:", {
7372
+ url: k.url,
7373
+ body: k.body,
7374
+ avatarMood: k.avatarMood
7375
+ }), await f.current.showAvatar(k, (te) => {
7376
+ if (te.lengthComputable) {
7377
+ const L = Math.min(100, Math.round(te.loaded / te.total * 100));
7378
+ c(L);
7593
7379
  }
7594
- }), y.current?.avatar && console.log("Avatar body after initialization:", y.current.avatar.body), X(!1), pe(!0), c(y.current);
7380
+ }), f.current?.avatar && console.log("Avatar body after initialization:", f.current.avatar.body), X(!1), pe(!0), d(f.current);
7595
7381
  const C = () => {
7596
- document.visibilityState === "visible" ? y.current?.start() : y.current?.stop();
7382
+ document.visibilityState === "visible" ? f.current?.start() : f.current?.stop();
7597
7383
  };
7598
7384
  return document.addEventListener("visibilitychange", C), () => {
7599
7385
  document.removeEventListener("visibilitychange", C);
@@ -7602,19 +7388,19 @@ const gt = Me(({
7602
7388
  console.error("Error initializing TalkingHead:", C), se(C.message || "Failed to initialize avatar"), X(!1), g(C);
7603
7389
  }
7604
7390
  }, []);
7605
- de(() => (W(), () => {
7606
- y.current && (y.current.stop(), y.current.dispose(), y.current = null);
7607
- }), [W]);
7608
- const K = P(async () => {
7609
- if (y.current)
7391
+ de(() => (N(), () => {
7392
+ f.current && (f.current.stop(), f.current.dispose(), f.current = null);
7393
+ }), [N]);
7394
+ const _ = T(async () => {
7395
+ if (f.current)
7610
7396
  try {
7611
- const C = y.current.audioCtx || y.current.audioContext;
7397
+ const C = f.current.audioCtx || f.current.audioContext;
7612
7398
  C && (C.state === "suspended" || C.state === "interrupted") && (await C.resume(), console.log("Audio context resumed"));
7613
7399
  } catch (C) {
7614
7400
  console.warn("Failed to resume audio context:", C);
7615
7401
  }
7616
- }, []), j = P(async (C, ne = {}) => {
7617
- if (!y.current || !ae) {
7402
+ }, []), j = T(async (C, te = {}) => {
7403
+ if (!f.current || !ae) {
7618
7404
  console.warn("Avatar not ready for speaking");
7619
7405
  return;
7620
7406
  }
@@ -7622,78 +7408,78 @@ const gt = Me(({
7622
7408
  console.warn("No text provided to speak");
7623
7409
  return;
7624
7410
  }
7625
- await K(), S.current = { remainingText: null, originalText: null, options: null }, G.current = [], E.current = { text: C, options: ne }, O.current && (clearInterval(O.current), O.current = null), le(!1), te.current = !1;
7626
- const L = C.split(/[.!?]+/).filter((D) => D.trim().length > 0);
7627
- G.current = L;
7628
- const B = {
7629
- lipsyncLang: ne.lipsyncLang || "en",
7411
+ await _(), S.current = { remainingText: null, originalText: null, options: null }, Z.current = [], P.current = { text: C, options: te }, U.current && (clearInterval(U.current), U.current = null), le(!1), oe.current = !1;
7412
+ const L = C.split(/[.!?]+/).filter((B) => B.trim().length > 0);
7413
+ Z.current = L;
7414
+ const F = {
7415
+ lipsyncLang: te.lipsyncLang || "en",
7630
7416
  onSpeechEnd: () => {
7631
- O.current && (clearInterval(O.current), O.current = null), ne.onSpeechEnd && ne.onSpeechEnd(), x();
7417
+ U.current && (clearInterval(U.current), U.current = null), te.onSpeechEnd && te.onSpeechEnd(), y();
7632
7418
  }
7633
7419
  };
7634
7420
  try {
7635
- y.current.speakText(C, B);
7636
- } catch (D) {
7637
- console.error("Error speaking text:", D), se(D.message || "Failed to speak text");
7421
+ f.current.speakText(C, F);
7422
+ } catch (B) {
7423
+ console.error("Error speaking text:", B), se(B.message || "Failed to speak text");
7638
7424
  }
7639
- }, [ae, x, K]);
7425
+ }, [ae, y, _]);
7640
7426
  de(() => {
7641
- ae && Z && p && y.current && j(Z);
7642
- }, [ae, Z, p, j]);
7643
- const q = P(() => {
7644
- if (y.current)
7427
+ ae && G && p && f.current && j(G);
7428
+ }, [ae, G, p, j]);
7429
+ const q = T(() => {
7430
+ if (f.current)
7645
7431
  try {
7646
- const C = y.current.isSpeaking || !1, ne = y.current.audioPlaylist || [], L = y.current.speechQueue || [];
7647
- if (C || ne.length > 0 || L.length > 0) {
7648
- O.current && (clearInterval(O.current), O.current = null);
7649
- let B = "";
7650
- L.length > 0 && (B = L.map((D) => D.text && Array.isArray(D.text) ? D.text.map((J) => J.word).join(" ") : D.text || "").join(" ")), S.current = {
7651
- remainingText: B || null,
7652
- originalText: E.current?.text || null,
7653
- options: E.current?.options || null
7654
- }, y.current.speechQueue.length = 0, y.current.pauseSpeaking(), le(!0), te.current = !0;
7432
+ const C = f.current.isSpeaking || !1, te = f.current.audioPlaylist || [], L = f.current.speechQueue || [];
7433
+ if (C || te.length > 0 || L.length > 0) {
7434
+ U.current && (clearInterval(U.current), U.current = null);
7435
+ let F = "";
7436
+ L.length > 0 && (F = L.map((B) => B.text && Array.isArray(B.text) ? B.text.map((J) => J.word).join(" ") : B.text || "").join(" ")), S.current = {
7437
+ remainingText: F || null,
7438
+ originalText: P.current?.text || null,
7439
+ options: P.current?.options || null
7440
+ }, f.current.speechQueue.length = 0, f.current.pauseSpeaking(), le(!0), oe.current = !0;
7655
7441
  }
7656
7442
  } catch (C) {
7657
7443
  console.warn("Error pausing speech:", C);
7658
7444
  }
7659
- }, []), Le = P(async () => {
7660
- if (!(!y.current || !ee))
7445
+ }, []), Le = T(async () => {
7446
+ if (!(!f.current || !ee))
7661
7447
  try {
7662
- await K(), le(!1), te.current = !1;
7663
- const C = S.current?.remainingText, ne = S.current?.originalText || E.current?.text, L = S.current?.options || E.current?.options || {}, B = C || ne;
7664
- B && j(B, L);
7448
+ await _(), le(!1), oe.current = !1;
7449
+ const C = S.current?.remainingText, te = S.current?.originalText || P.current?.text, L = S.current?.options || P.current?.options || {}, F = C || te;
7450
+ F && j(F, L);
7665
7451
  } catch (C) {
7666
- console.warn("Error resuming speech:", C), le(!1), te.current = !1;
7452
+ console.warn("Error resuming speech:", C), le(!1), oe.current = !1;
7667
7453
  }
7668
- }, [ee, j, K]), we = P(() => {
7669
- y.current && (y.current.stopSpeaking(), O.current && (clearInterval(O.current), O.current = null), le(!1), te.current = !1);
7454
+ }, [ee, j, _]), we = T(() => {
7455
+ f.current && (f.current.stopSpeaking(), U.current && (clearInterval(U.current), U.current = null), le(!1), oe.current = !1);
7670
7456
  }, []);
7671
- return Ee(H, () => ({
7457
+ return Ee(M, () => ({
7672
7458
  speakText: j,
7673
7459
  pauseSpeaking: q,
7674
7460
  resumeSpeaking: Le,
7675
7461
  stopSpeaking: we,
7676
- resumeAudioContext: K,
7462
+ resumeAudioContext: _,
7677
7463
  isPaused: () => ee,
7678
- setMood: (C) => y.current?.setMood(C),
7464
+ setMood: (C) => f.current?.setMood(C),
7679
7465
  setBodyMovement: (C) => {
7680
- y.current && y.current.setBodyMovement(C);
7466
+ f.current && f.current.setBodyMovement(C);
7681
7467
  },
7682
- playAnimation: (C, ne = !1) => {
7683
- y.current && y.current.playAnimation && y.current.playAnimation(C, null, 10, 0, 0.01, ne);
7468
+ playAnimation: (C, te = !1) => {
7469
+ f.current && f.current.playAnimation && f.current.playAnimation(C, null, 10, 0, 0.01, te);
7684
7470
  },
7685
- playReaction: (C) => y.current?.playReaction(C),
7686
- playCelebration: () => y.current?.playCelebration(),
7471
+ playReaction: (C) => f.current?.playReaction(C),
7472
+ playCelebration: () => f.current?.playCelebration(),
7687
7473
  setShowFullAvatar: (C) => {
7688
- y.current && (T.current = C, y.current.setShowFullAvatar(C));
7474
+ f.current && (E.current = C, f.current.setShowFullAvatar(C));
7689
7475
  },
7690
7476
  isReady: ae,
7691
- talkingHead: y.current
7692
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7477
+ talkingHead: f.current
7478
+ })), /* @__PURE__ */ Pe("div", { className: `simple-talking-avatar-container ${b}`, style: R, children: [
7693
7479
  /* @__PURE__ */ me(
7694
7480
  "div",
7695
7481
  {
7696
- ref: k,
7482
+ ref: z,
7697
7483
  className: "talking-head-viewer",
7698
7484
  style: {
7699
7485
  width: "100%",
@@ -7702,7 +7488,7 @@ const gt = Me(({
7702
7488
  }
7703
7489
  }
7704
7490
  ),
7705
- _ && /* @__PURE__ */ me("div", { className: "loading-overlay", style: {
7491
+ K && /* @__PURE__ */ me("div", { className: "loading-overlay", style: {
7706
7492
  position: "absolute",
7707
7493
  top: "50%",
7708
7494
  left: "50%",
@@ -7727,7 +7513,7 @@ const gt = Me(({
7727
7513
  });
7728
7514
  gt.displayName = "SimpleTalkingAvatar";
7729
7515
  const yt = Me(({
7730
- curriculumData: Z = null,
7516
+ curriculumData: G = null,
7731
7517
  avatarConfig: t = {},
7732
7518
  animations: e = {},
7733
7519
  onLessonStart: n = () => {
@@ -7740,9 +7526,9 @@ const yt = Me(({
7740
7526
  },
7741
7527
  onCustomAction: l = () => {
7742
7528
  },
7743
- autoStart: u = !1
7529
+ autoStart: h = !1
7744
7530
  }, r) => {
7745
- const h = N(null), a = N({
7531
+ const u = D(null), a = D({
7746
7532
  currentModuleIndex: 0,
7747
7533
  currentLessonIndex: 0,
7748
7534
  currentQuestionIndex: 0,
@@ -7752,18 +7538,18 @@ const yt = Me(({
7752
7538
  curriculumCompleted: !1,
7753
7539
  score: 0,
7754
7540
  totalQuestions: 0
7755
- }), c = N({
7541
+ }), d = D({
7756
7542
  onLessonStart: n,
7757
7543
  onLessonComplete: i,
7758
7544
  onQuestionAnswer: s,
7759
7545
  onCurriculumComplete: o,
7760
7546
  onCustomAction: l
7761
- }), d = N(null), g = N(null), x = N(null), f = N(null), R = N(null), F = N(null), p = N(null), H = N(Z?.curriculum || {
7547
+ }), c = D(null), g = D(null), y = D(null), b = D(null), R = D(null), V = D(null), p = D(null), M = D(G?.curriculum || {
7762
7548
  title: "Default Curriculum",
7763
7549
  description: "No curriculum data provided",
7764
7550
  language: "en",
7765
7551
  modules: []
7766
- }), k = N({
7552
+ }), z = D({
7767
7553
  avatarUrl: t.avatarUrl || "/avatars/brunette.glb",
7768
7554
  avatarBody: t.avatarBody || "F",
7769
7555
  mood: t.mood || "happy",
@@ -7778,7 +7564,7 @@ const yt = Me(({
7778
7564
  lipsyncLang: "en"
7779
7565
  });
7780
7566
  de(() => {
7781
- c.current = {
7567
+ d.current = {
7782
7568
  onLessonStart: n,
7783
7569
  onLessonComplete: i,
7784
7570
  onQuestionAnswer: s,
@@ -7786,12 +7572,12 @@ const yt = Me(({
7786
7572
  onCustomAction: l
7787
7573
  };
7788
7574
  }, [n, i, s, o, l]), de(() => {
7789
- H.current = Z?.curriculum || {
7575
+ M.current = G?.curriculum || {
7790
7576
  title: "Default Curriculum",
7791
7577
  description: "No curriculum data provided",
7792
7578
  language: "en",
7793
7579
  modules: []
7794
- }, k.current = {
7580
+ }, z.current = {
7795
7581
  avatarUrl: t.avatarUrl || "/avatars/brunette.glb",
7796
7582
  avatarBody: t.avatarBody || "F",
7797
7583
  mood: t.mood || "happy",
@@ -7805,36 +7591,36 @@ const yt = Me(({
7805
7591
  animations: e,
7806
7592
  lipsyncLang: "en"
7807
7593
  };
7808
- }, [Z, t, e]);
7809
- const y = P(() => (H.current || { modules: [] }).modules[a.current.currentModuleIndex]?.lessons[a.current.currentLessonIndex], []), T = P(() => y()?.questions[a.current.currentQuestionIndex], [y]), E = P((v, I) => I.type === "multiple_choice" || I.type === "true_false" ? v === I.answer : I.type === "code_test" && typeof v == "object" && v !== null ? v.passed === !0 : !1, []), O = P(() => {
7594
+ }, [G, t, e]);
7595
+ const f = T(() => (M.current || { modules: [] }).modules[a.current.currentModuleIndex]?.lessons[a.current.currentLessonIndex], []), E = T(() => f()?.questions[a.current.currentQuestionIndex], [f]), P = T((v, I) => I.type === "multiple_choice" || I.type === "true_false" ? v === I.answer : I.type === "code_test" && typeof v == "object" && v !== null ? v.passed === !0 : !1, []), U = T(() => {
7810
7596
  a.current.lessonCompleted = !0, a.current.isQuestionMode = !1;
7811
7597
  const v = a.current.totalQuestions > 0 ? Math.round(a.current.score / a.current.totalQuestions * 100) : 100;
7812
7598
  let I = "Congratulations! You've completed this lesson";
7813
- if (a.current.totalQuestions > 0 ? I += ` You got ${a.current.score} correct out of ${a.current.totalQuestions} question${a.current.totalQuestions === 1 ? "" : "s"}, achieving a score of ${v} percent. ` : I += "! ", v >= 80 ? I += "Excellent work! You have a great understanding of this topic." : v >= 60 ? I += "Good job! You understand most of the concepts." : I += "Keep practicing! You're making progress.", c.current.onLessonComplete({
7599
+ if (a.current.totalQuestions > 0 ? I += ` You got ${a.current.score} correct out of ${a.current.totalQuestions} question${a.current.totalQuestions === 1 ? "" : "s"}, achieving a score of ${v} percent. ` : I += "! ", v >= 80 ? I += "Excellent work! You have a great understanding of this topic." : v >= 60 ? I += "Good job! You understand most of the concepts." : I += "Keep practicing! You're making progress.", d.current.onLessonComplete({
7814
7600
  moduleIndex: a.current.currentModuleIndex,
7815
7601
  lessonIndex: a.current.currentLessonIndex,
7816
7602
  score: a.current.score,
7817
7603
  totalQuestions: a.current.totalQuestions,
7818
7604
  percentage: v
7819
- }), c.current.onCustomAction({
7605
+ }), d.current.onCustomAction({
7820
7606
  type: "lessonComplete",
7821
7607
  moduleIndex: a.current.currentModuleIndex,
7822
7608
  lessonIndex: a.current.currentLessonIndex,
7823
7609
  score: a.current.score,
7824
7610
  totalQuestions: a.current.totalQuestions,
7825
7611
  percentage: v
7826
- }), h.current) {
7827
- if (h.current.setMood("happy"), e.lessonComplete)
7612
+ }), u.current) {
7613
+ if (u.current.setMood("happy"), e.lessonComplete)
7828
7614
  try {
7829
- h.current.playAnimation(e.lessonComplete, !0);
7615
+ u.current.playAnimation(e.lessonComplete, !0);
7830
7616
  } catch {
7831
- h.current.playCelebration();
7617
+ u.current.playCelebration();
7832
7618
  }
7833
- const w = H.current || { modules: [] }, M = w.modules[a.current.currentModuleIndex], W = a.current.currentLessonIndex < (M?.lessons?.length || 0) - 1, K = a.current.currentModuleIndex < (w.modules?.length || 0) - 1, j = W || K, q = k.current || { lipsyncLang: "en" };
7834
- h.current.speakText(I, {
7619
+ const k = M.current || { modules: [] }, H = k.modules[a.current.currentModuleIndex], N = a.current.currentLessonIndex < (H?.lessons?.length || 0) - 1, _ = a.current.currentModuleIndex < (k.modules?.length || 0) - 1, j = N || _, q = z.current || { lipsyncLang: "en" };
7620
+ u.current.speakText(I, {
7835
7621
  lipsyncLang: q.lipsyncLang,
7836
7622
  onSpeechEnd: () => {
7837
- c.current.onCustomAction({
7623
+ d.current.onCustomAction({
7838
7624
  type: "lessonCompleteFeedbackDone",
7839
7625
  moduleIndex: a.current.currentModuleIndex,
7840
7626
  lessonIndex: a.current.currentLessonIndex,
@@ -7846,27 +7632,27 @@ const yt = Me(({
7846
7632
  }
7847
7633
  });
7848
7634
  }
7849
- }, [e.lessonComplete]), te = P(() => {
7635
+ }, [e.lessonComplete]), oe = T(() => {
7850
7636
  a.current.curriculumCompleted = !0;
7851
- const v = H.current || { modules: [] };
7852
- if (c.current.onCurriculumComplete({
7637
+ const v = M.current || { modules: [] };
7638
+ if (d.current.onCurriculumComplete({
7853
7639
  modules: v.modules.length,
7854
- totalLessons: v.modules.reduce((I, w) => I + w.lessons.length, 0)
7855
- }), h.current) {
7856
- if (h.current.setMood("celebrating"), e.curriculumComplete)
7640
+ totalLessons: v.modules.reduce((I, k) => I + k.lessons.length, 0)
7641
+ }), u.current) {
7642
+ if (u.current.setMood("celebrating"), e.curriculumComplete)
7857
7643
  try {
7858
- h.current.playAnimation(e.curriculumComplete, !0);
7644
+ u.current.playAnimation(e.curriculumComplete, !0);
7859
7645
  } catch {
7860
- h.current.playCelebration();
7646
+ u.current.playCelebration();
7861
7647
  }
7862
- const I = k.current || { lipsyncLang: "en" };
7863
- h.current.speakText("Amazing! You've completed the entire curriculum! You're now ready to move on to more advanced topics. Well done!", { lipsyncLang: I.lipsyncLang });
7648
+ const I = z.current || { lipsyncLang: "en" };
7649
+ u.current.speakText("Amazing! You've completed the entire curriculum! You're now ready to move on to more advanced topics. Well done!", { lipsyncLang: I.lipsyncLang });
7864
7650
  }
7865
- }, [e.curriculumComplete]), S = P(() => {
7866
- const v = y();
7651
+ }, [e.curriculumComplete]), S = T(() => {
7652
+ const v = f();
7867
7653
  a.current.isQuestionMode = !0, a.current.currentQuestionIndex = 0, a.current.totalQuestions = v?.questions?.length || 0, a.current.score = 0;
7868
- const I = T();
7869
- I && c.current.onCustomAction({
7654
+ const I = E();
7655
+ I && d.current.onCustomAction({
7870
7656
  type: "questionStart",
7871
7657
  moduleIndex: a.current.currentModuleIndex,
7872
7658
  lessonIndex: a.current.currentLessonIndex,
@@ -7875,36 +7661,36 @@ const yt = Me(({
7875
7661
  question: I,
7876
7662
  score: a.current.score
7877
7663
  });
7878
- const w = () => {
7879
- if (!h.current || !I) return;
7880
- if (h.current.setMood("happy"), e.questionStart)
7664
+ const k = () => {
7665
+ if (!u.current || !I) return;
7666
+ if (u.current.setMood("happy"), e.questionStart)
7881
7667
  try {
7882
- h.current.playAnimation(e.questionStart, !0);
7883
- } catch (W) {
7884
- console.warn("Failed to play questionStart animation:", W);
7668
+ u.current.playAnimation(e.questionStart, !0);
7669
+ } catch (N) {
7670
+ console.warn("Failed to play questionStart animation:", N);
7885
7671
  }
7886
- const M = k.current || { lipsyncLang: "en" };
7887
- I.type === "code_test" ? h.current.speakText(`Let's test your coding skills! Here's your first challenge: ${I.question}`, { lipsyncLang: M.lipsyncLang }) : I.type === "multiple_choice" ? h.current.speakText(`Now let me ask you some questions. Here's the first one: ${I.question}`, { lipsyncLang: M.lipsyncLang }) : I.type === "true_false" ? h.current.speakText(`Let's start with some true or false questions. First question: ${I.question}`, { lipsyncLang: M.lipsyncLang }) : h.current.speakText(`Now let me ask you some questions. Here's the first one: ${I.question}`, { lipsyncLang: M.lipsyncLang });
7672
+ const H = z.current || { lipsyncLang: "en" };
7673
+ I.type === "code_test" ? u.current.speakText(`Let's test your coding skills! Here's your first challenge: ${I.question}`, { lipsyncLang: H.lipsyncLang }) : I.type === "multiple_choice" ? u.current.speakText(`Now let me ask you some questions. Here's the first one: ${I.question}`, { lipsyncLang: H.lipsyncLang }) : I.type === "true_false" ? u.current.speakText(`Let's start with some true or false questions. First question: ${I.question}`, { lipsyncLang: H.lipsyncLang }) : u.current.speakText(`Now let me ask you some questions. Here's the first one: ${I.question}`, { lipsyncLang: H.lipsyncLang });
7888
7674
  };
7889
- if (h.current && h.current.isReady && I)
7890
- w();
7891
- else if (h.current && h.current.isReady) {
7892
- const M = k.current || { lipsyncLang: "en" };
7893
- h.current.speakText("Now let me ask you some questions to test your understanding.", { lipsyncLang: M.lipsyncLang });
7675
+ if (u.current && u.current.isReady && I)
7676
+ k();
7677
+ else if (u.current && u.current.isReady) {
7678
+ const H = z.current || { lipsyncLang: "en" };
7679
+ u.current.speakText("Now let me ask you some questions to test your understanding.", { lipsyncLang: H.lipsyncLang });
7894
7680
  } else {
7895
- const M = setInterval(() => {
7896
- h.current && h.current.isReady && (clearInterval(M), I && w());
7681
+ const H = setInterval(() => {
7682
+ u.current && u.current.isReady && (clearInterval(H), I && k());
7897
7683
  }, 100);
7898
7684
  setTimeout(() => {
7899
- clearInterval(M);
7685
+ clearInterval(H);
7900
7686
  }, 5e3);
7901
7687
  }
7902
- }, [e.questionStart, y, T]), G = P(() => {
7903
- const v = y();
7688
+ }, [e.questionStart, f, E]), Z = T(() => {
7689
+ const v = f();
7904
7690
  if (a.current.currentQuestionIndex < (v?.questions?.length || 0) - 1) {
7905
- h.current && h.current.stopSpeaking && h.current.stopSpeaking(), a.current.currentQuestionIndex += 1;
7906
- const I = T();
7907
- I && c.current.onCustomAction({
7691
+ u.current && u.current.stopSpeaking && u.current.stopSpeaking(), a.current.currentQuestionIndex += 1;
7692
+ const I = E();
7693
+ I && d.current.onCustomAction({
7908
7694
  type: "nextQuestion",
7909
7695
  moduleIndex: a.current.currentModuleIndex,
7910
7696
  lessonIndex: a.current.currentLessonIndex,
@@ -7913,123 +7699,123 @@ const yt = Me(({
7913
7699
  question: I,
7914
7700
  score: a.current.score
7915
7701
  });
7916
- const w = () => {
7917
- if (!h.current || !I) return;
7918
- if (h.current.setMood("happy"), h.current.setBodyMovement("idle"), e.nextQuestion)
7702
+ const k = () => {
7703
+ if (!u.current || !I) return;
7704
+ if (u.current.setMood("happy"), u.current.setBodyMovement("idle"), e.nextQuestion)
7919
7705
  try {
7920
- h.current.playAnimation(e.nextQuestion, !0);
7706
+ u.current.playAnimation(e.nextQuestion, !0);
7921
7707
  } catch (q) {
7922
7708
  console.warn("Failed to play nextQuestion animation:", q);
7923
7709
  }
7924
- const M = k.current || { lipsyncLang: "en" }, K = y()?.questions?.length || 0, j = a.current.currentQuestionIndex >= K - 1;
7710
+ const H = z.current || { lipsyncLang: "en" }, _ = f()?.questions?.length || 0, j = a.current.currentQuestionIndex >= _ - 1;
7925
7711
  if (I.type === "code_test") {
7926
7712
  const q = j ? `Great! Here's your final coding challenge: ${I.question}` : `Great! Now let's move on to your next coding challenge: ${I.question}`;
7927
- h.current.speakText(q, {
7928
- lipsyncLang: M.lipsyncLang
7713
+ u.current.speakText(q, {
7714
+ lipsyncLang: H.lipsyncLang
7929
7715
  });
7930
7716
  } else if (I.type === "multiple_choice") {
7931
7717
  const q = j ? `Alright! Here's your final question: ${I.question}` : `Alright! Here's your next question: ${I.question}`;
7932
- h.current.speakText(q, {
7933
- lipsyncLang: M.lipsyncLang
7718
+ u.current.speakText(q, {
7719
+ lipsyncLang: H.lipsyncLang
7934
7720
  });
7935
7721
  } else if (I.type === "true_false") {
7936
7722
  const q = j ? `Now let's try this final one: ${I.question}` : `Now let's try this one: ${I.question}`;
7937
- h.current.speakText(q, {
7938
- lipsyncLang: M.lipsyncLang
7723
+ u.current.speakText(q, {
7724
+ lipsyncLang: H.lipsyncLang
7939
7725
  });
7940
7726
  } else {
7941
7727
  const q = j ? `Here's your final question: ${I.question}` : `Here's the next question: ${I.question}`;
7942
- h.current.speakText(q, {
7943
- lipsyncLang: M.lipsyncLang
7728
+ u.current.speakText(q, {
7729
+ lipsyncLang: H.lipsyncLang
7944
7730
  });
7945
7731
  }
7946
7732
  };
7947
- if (h.current && h.current.isReady && I)
7948
- w();
7733
+ if (u.current && u.current.isReady && I)
7734
+ k();
7949
7735
  else if (I) {
7950
- const M = setInterval(() => {
7951
- h.current && h.current.isReady && (clearInterval(M), w());
7736
+ const H = setInterval(() => {
7737
+ u.current && u.current.isReady && (clearInterval(H), k());
7952
7738
  }, 100);
7953
7739
  setTimeout(() => {
7954
- clearInterval(M);
7740
+ clearInterval(H);
7955
7741
  }, 5e3);
7956
7742
  }
7957
7743
  } else
7958
- c.current.onCustomAction({
7744
+ d.current.onCustomAction({
7959
7745
  type: "allQuestionsComplete",
7960
7746
  moduleIndex: a.current.currentModuleIndex,
7961
7747
  lessonIndex: a.current.currentLessonIndex,
7962
7748
  totalQuestions: a.current.totalQuestions,
7963
7749
  score: a.current.score
7964
7750
  });
7965
- }, [e.nextQuestion, y, T]), _ = P(() => {
7966
- const v = H.current || { modules: [] }, I = v.modules[a.current.currentModuleIndex];
7751
+ }, [e.nextQuestion, f, E]), K = T(() => {
7752
+ const v = M.current || { modules: [] }, I = v.modules[a.current.currentModuleIndex];
7967
7753
  if (a.current.currentLessonIndex < (I?.lessons?.length || 0) - 1) {
7968
7754
  a.current.currentLessonIndex += 1, a.current.currentQuestionIndex = 0, a.current.lessonCompleted = !1, a.current.isQuestionMode = !1, a.current.isTeaching = !1, a.current.score = 0, a.current.totalQuestions = 0;
7969
- const M = v.modules[a.current.currentModuleIndex], W = a.current.currentLessonIndex < (M?.lessons?.length || 0) - 1, K = a.current.currentModuleIndex < (v.modules?.length || 0) - 1, j = W || K;
7970
- c.current.onCustomAction({
7755
+ const H = v.modules[a.current.currentModuleIndex], N = a.current.currentLessonIndex < (H?.lessons?.length || 0) - 1, _ = a.current.currentModuleIndex < (v.modules?.length || 0) - 1, j = N || _;
7756
+ d.current.onCustomAction({
7971
7757
  type: "lessonStart",
7972
7758
  moduleIndex: a.current.currentModuleIndex,
7973
7759
  lessonIndex: a.current.currentLessonIndex,
7974
7760
  hasNextLesson: j
7975
- }), c.current.onLessonStart({
7761
+ }), d.current.onLessonStart({
7976
7762
  moduleIndex: a.current.currentModuleIndex,
7977
7763
  lessonIndex: a.current.currentLessonIndex,
7978
- lesson: y()
7979
- }), h.current && (h.current.setMood("happy"), h.current.setBodyMovement("idle"));
7764
+ lesson: f()
7765
+ }), u.current && (u.current.setMood("happy"), u.current.setBodyMovement("idle"));
7980
7766
  } else if (a.current.currentModuleIndex < (v.modules?.length || 0) - 1) {
7981
7767
  a.current.currentModuleIndex += 1, a.current.currentLessonIndex = 0, a.current.currentQuestionIndex = 0, a.current.lessonCompleted = !1, a.current.isQuestionMode = !1, a.current.isTeaching = !1, a.current.score = 0, a.current.totalQuestions = 0;
7982
- const W = v.modules[a.current.currentModuleIndex], K = a.current.currentLessonIndex < (W?.lessons?.length || 0) - 1, j = a.current.currentModuleIndex < (v.modules?.length || 0) - 1, q = K || j;
7983
- c.current.onCustomAction({
7768
+ const N = v.modules[a.current.currentModuleIndex], _ = a.current.currentLessonIndex < (N?.lessons?.length || 0) - 1, j = a.current.currentModuleIndex < (v.modules?.length || 0) - 1, q = _ || j;
7769
+ d.current.onCustomAction({
7984
7770
  type: "lessonStart",
7985
7771
  moduleIndex: a.current.currentModuleIndex,
7986
7772
  lessonIndex: a.current.currentLessonIndex,
7987
7773
  hasNextLesson: q
7988
- }), c.current.onLessonStart({
7774
+ }), d.current.onLessonStart({
7989
7775
  moduleIndex: a.current.currentModuleIndex,
7990
7776
  lessonIndex: a.current.currentLessonIndex,
7991
- lesson: y()
7992
- }), h.current && (h.current.setMood("happy"), h.current.setBodyMovement("idle"));
7777
+ lesson: f()
7778
+ }), u.current && (u.current.setMood("happy"), u.current.setBodyMovement("idle"));
7993
7779
  } else
7994
7780
  R.current && R.current();
7995
- }, []), X = P(() => {
7996
- const v = y();
7781
+ }, []), X = T(() => {
7782
+ const v = f();
7997
7783
  let I = null;
7998
7784
  if (v?.avatar_script && v?.body) {
7999
- const w = v.avatar_script.trim(), M = v.body.trim(), W = w.match(/[.!?]$/) ? " " : ". ";
8000
- I = `${w}${W}${M}`;
7785
+ const k = v.avatar_script.trim(), H = v.body.trim(), N = k.match(/[.!?]$/) ? " " : ". ";
7786
+ I = `${k}${N}${H}`;
8001
7787
  } else
8002
7788
  I = v?.avatar_script || v?.body || null;
8003
- if (h.current && h.current.isReady && I) {
8004
- a.current.isTeaching = !0, a.current.isQuestionMode = !1, a.current.score = 0, a.current.totalQuestions = 0, h.current.setMood("happy");
8005
- let w = !1;
7789
+ if (u.current && u.current.isReady && I) {
7790
+ a.current.isTeaching = !0, a.current.isQuestionMode = !1, a.current.score = 0, a.current.totalQuestions = 0, u.current.setMood("happy");
7791
+ let k = !1;
8006
7792
  if (e.teaching)
8007
7793
  try {
8008
- h.current.playAnimation(e.teaching, !0), w = !0;
8009
- } catch (W) {
8010
- console.warn("Failed to play teaching animation:", W);
7794
+ u.current.playAnimation(e.teaching, !0), k = !0;
7795
+ } catch (N) {
7796
+ console.warn("Failed to play teaching animation:", N);
8011
7797
  }
8012
- w || h.current.setBodyMovement("gesturing");
8013
- const M = k.current || { lipsyncLang: "en" };
8014
- c.current.onLessonStart({
7798
+ k || u.current.setBodyMovement("gesturing");
7799
+ const H = z.current || { lipsyncLang: "en" };
7800
+ d.current.onLessonStart({
8015
7801
  moduleIndex: a.current.currentModuleIndex,
8016
7802
  lessonIndex: a.current.currentLessonIndex,
8017
7803
  lesson: v
8018
- }), c.current.onCustomAction({
7804
+ }), d.current.onCustomAction({
8019
7805
  type: "teachingStart",
8020
7806
  moduleIndex: a.current.currentModuleIndex,
8021
7807
  lessonIndex: a.current.currentLessonIndex,
8022
7808
  lesson: v
8023
- }), h.current.speakText(I, {
8024
- lipsyncLang: M.lipsyncLang,
7809
+ }), u.current.speakText(I, {
7810
+ lipsyncLang: H.lipsyncLang,
8025
7811
  onSpeechEnd: () => {
8026
- a.current.isTeaching = !1, c.current.onCustomAction({
7812
+ a.current.isTeaching = !1, d.current.onCustomAction({
8027
7813
  type: "teachingComplete",
8028
7814
  moduleIndex: a.current.currentModuleIndex,
8029
7815
  lessonIndex: a.current.currentLessonIndex,
8030
7816
  lesson: v,
8031
7817
  hasQuestions: v.questions && v.questions.length > 0
8032
- }), v?.code_example && c.current.onCustomAction({
7818
+ }), v?.code_example && d.current.onCustomAction({
8033
7819
  type: "codeExampleReady",
8034
7820
  moduleIndex: a.current.currentModuleIndex,
8035
7821
  lessonIndex: a.current.currentLessonIndex,
@@ -8039,59 +7825,59 @@ const yt = Me(({
8039
7825
  }
8040
7826
  });
8041
7827
  }
8042
- }, [e.teaching, y]), $ = P((v) => {
8043
- const I = T(), w = E(v, I);
8044
- if (w && (a.current.score += 1), c.current.onQuestionAnswer({
7828
+ }, [e.teaching, f]), $ = T((v) => {
7829
+ const I = E(), k = P(v, I);
7830
+ if (k && (a.current.score += 1), d.current.onQuestionAnswer({
8045
7831
  moduleIndex: a.current.currentModuleIndex,
8046
7832
  lessonIndex: a.current.currentLessonIndex,
8047
7833
  questionIndex: a.current.currentQuestionIndex,
8048
7834
  answer: v,
8049
- isCorrect: w,
7835
+ isCorrect: k,
8050
7836
  question: I
8051
- }), h.current)
8052
- if (w) {
8053
- if (h.current.setMood("happy"), e.correct)
7837
+ }), u.current)
7838
+ if (k) {
7839
+ if (u.current.setMood("happy"), e.correct)
8054
7840
  try {
8055
- h.current.playReaction("happy");
7841
+ u.current.playReaction("happy");
8056
7842
  } catch {
8057
- h.current.setBodyMovement("happy");
7843
+ u.current.setBodyMovement("happy");
8058
7844
  }
8059
- h.current.setBodyMovement("gesturing");
8060
- const W = y()?.questions?.length || 0;
8061
- a.current.currentQuestionIndex >= W - 1;
8062
- const K = a.current.currentQuestionIndex < W - 1;
8063
- console.log("[CurriculumLearning] Answer feedback - questionIndex:", a.current.currentQuestionIndex, "totalQuestions:", W, "hasNextQuestion:", K);
8064
- const j = I.type === "code_test" ? `Great job! Your code passed all the tests! ${I.explanation || ""}` : `Excellent! That's correct! ${I.explanation || ""}`, q = k.current || { lipsyncLang: "en" };
8065
- h.current.speakText(j, {
7845
+ u.current.setBodyMovement("gesturing");
7846
+ const N = f()?.questions?.length || 0;
7847
+ a.current.currentQuestionIndex >= N - 1;
7848
+ const _ = a.current.currentQuestionIndex < N - 1;
7849
+ console.log("[CurriculumLearning] Answer feedback - questionIndex:", a.current.currentQuestionIndex, "totalQuestions:", N, "hasNextQuestion:", _);
7850
+ const j = I.type === "code_test" ? `Great job! Your code passed all the tests! ${I.explanation || ""}` : `Excellent! That's correct! ${I.explanation || ""}`, q = z.current || { lipsyncLang: "en" };
7851
+ u.current.speakText(j, {
8066
7852
  lipsyncLang: q.lipsyncLang,
8067
7853
  onSpeechEnd: () => {
8068
- c.current.onCustomAction({
7854
+ d.current.onCustomAction({
8069
7855
  type: "answerFeedbackComplete",
8070
7856
  moduleIndex: a.current.currentModuleIndex,
8071
7857
  lessonIndex: a.current.currentLessonIndex,
8072
7858
  questionIndex: a.current.currentQuestionIndex,
8073
7859
  isCorrect: !0,
8074
- hasNextQuestion: K,
7860
+ hasNextQuestion: _,
8075
7861
  score: a.current.score,
8076
7862
  totalQuestions: a.current.totalQuestions
8077
7863
  });
8078
7864
  }
8079
7865
  });
8080
7866
  } else {
8081
- if (h.current.setMood("sad"), e.incorrect)
7867
+ if (u.current.setMood("sad"), e.incorrect)
8082
7868
  try {
8083
- h.current.playAnimation(e.incorrect, !0);
7869
+ u.current.playAnimation(e.incorrect, !0);
8084
7870
  } catch {
8085
- h.current.setBodyMovement("idle");
7871
+ u.current.setBodyMovement("idle");
8086
7872
  }
8087
- h.current.setBodyMovement("gesturing");
8088
- const W = y()?.questions?.length || 0, K = a.current.currentQuestionIndex >= W - 1, j = a.current.currentQuestionIndex < W - 1;
8089
- console.log("[CurriculumLearning] Answer feedback (incorrect) - questionIndex:", a.current.currentQuestionIndex, "totalQuestions:", W, "hasNextQuestion:", j);
8090
- const q = I.type === "code_test" ? `Your code didn't pass all the tests. ${I.explanation || "Try again!"}` : `Not quite right, but don't worry! ${I.explanation || ""}${K ? "" : " Let's move on to the next question."}`, Le = k.current || { lipsyncLang: "en" };
8091
- h.current.speakText(q, {
7873
+ u.current.setBodyMovement("gesturing");
7874
+ const N = f()?.questions?.length || 0, _ = a.current.currentQuestionIndex >= N - 1, j = a.current.currentQuestionIndex < N - 1;
7875
+ console.log("[CurriculumLearning] Answer feedback (incorrect) - questionIndex:", a.current.currentQuestionIndex, "totalQuestions:", N, "hasNextQuestion:", j);
7876
+ const q = I.type === "code_test" ? `Your code didn't pass all the tests. ${I.explanation || "Try again!"}` : `Not quite right, but don't worry! ${I.explanation || ""}${_ ? "" : " Let's move on to the next question."}`, Le = z.current || { lipsyncLang: "en" };
7877
+ u.current.speakText(q, {
8092
7878
  lipsyncLang: Le.lipsyncLang,
8093
7879
  onSpeechEnd: () => {
8094
- c.current.onCustomAction({
7880
+ d.current.onCustomAction({
8095
7881
  type: "answerFeedbackComplete",
8096
7882
  moduleIndex: a.current.currentModuleIndex,
8097
7883
  lessonIndex: a.current.currentLessonIndex,
@@ -8105,21 +7891,21 @@ const yt = Me(({
8105
7891
  });
8106
7892
  }
8107
7893
  else {
8108
- const W = y()?.questions?.length || 0;
8109
- c.current.onCustomAction({
7894
+ const N = f()?.questions?.length || 0;
7895
+ d.current.onCustomAction({
8110
7896
  type: "answerFeedbackComplete",
8111
7897
  moduleIndex: a.current.currentModuleIndex,
8112
7898
  lessonIndex: a.current.currentLessonIndex,
8113
7899
  questionIndex: a.current.currentQuestionIndex,
8114
- isCorrect: w,
8115
- hasNextQuestion: a.current.currentQuestionIndex < W - 1,
7900
+ isCorrect: k,
7901
+ hasNextQuestion: a.current.currentQuestionIndex < N - 1,
8116
7902
  score: a.current.score,
8117
7903
  totalQuestions: a.current.totalQuestions,
8118
7904
  avatarNotReady: !0
8119
7905
  });
8120
7906
  }
8121
- }, [e.correct, e.incorrect, T, y, E]), se = P((v) => {
8122
- const I = T();
7907
+ }, [e.correct, e.incorrect, E, f, P]), se = T((v) => {
7908
+ const I = E();
8123
7909
  if (!v || typeof v != "object") {
8124
7910
  console.error("Invalid code test result format. Expected object with {passed: boolean, ...}");
8125
7911
  return;
@@ -8128,7 +7914,7 @@ const yt = Me(({
8128
7914
  console.warn("Current question is not a code test. Use handleAnswerSelect for other question types.");
8129
7915
  return;
8130
7916
  }
8131
- const w = {
7917
+ const k = {
8132
7918
  passed: v.passed === !0,
8133
7919
  results: v.results || [],
8134
7920
  output: v.output || "",
@@ -8138,19 +7924,19 @@ const yt = Me(({
8138
7924
  passedCount: v.passedCount || 0,
8139
7925
  failedCount: v.failedCount || 0
8140
7926
  };
8141
- c.current.onCustomAction({
7927
+ d.current.onCustomAction({
8142
7928
  type: "codeTestSubmitted",
8143
7929
  moduleIndex: a.current.currentModuleIndex,
8144
7930
  lessonIndex: a.current.currentLessonIndex,
8145
7931
  questionIndex: a.current.currentQuestionIndex,
8146
- testResult: w,
7932
+ testResult: k,
8147
7933
  question: I
8148
- }), p.current && p.current(w);
8149
- }, [T, E]), ae = P(() => {
7934
+ }), p.current && p.current(k);
7935
+ }, [E, P]), ae = T(() => {
8150
7936
  if (a.current.currentQuestionIndex > 0) {
8151
7937
  a.current.currentQuestionIndex -= 1;
8152
- const v = T();
8153
- v && c.current.onCustomAction({
7938
+ const v = E();
7939
+ v && d.current.onCustomAction({
8154
7940
  type: "questionStart",
8155
7941
  moduleIndex: a.current.currentModuleIndex,
8156
7942
  lessonIndex: a.current.currentLessonIndex,
@@ -8160,129 +7946,129 @@ const yt = Me(({
8160
7946
  score: a.current.score
8161
7947
  });
8162
7948
  const I = () => {
8163
- if (!h.current || !v) return;
8164
- h.current.setMood("happy"), h.current.setBodyMovement("idle");
8165
- const w = k.current || { lipsyncLang: "en" };
8166
- v.type === "code_test" ? h.current.speakText(`Let's go back to this coding challenge: ${v.question}`, {
8167
- lipsyncLang: w.lipsyncLang
8168
- }) : h.current.speakText(`Going back to: ${v.question}`, {
8169
- lipsyncLang: w.lipsyncLang
7949
+ if (!u.current || !v) return;
7950
+ u.current.setMood("happy"), u.current.setBodyMovement("idle");
7951
+ const k = z.current || { lipsyncLang: "en" };
7952
+ v.type === "code_test" ? u.current.speakText(`Let's go back to this coding challenge: ${v.question}`, {
7953
+ lipsyncLang: k.lipsyncLang
7954
+ }) : u.current.speakText(`Going back to: ${v.question}`, {
7955
+ lipsyncLang: k.lipsyncLang
8170
7956
  });
8171
7957
  };
8172
- if (h.current && h.current.isReady && v)
7958
+ if (u.current && u.current.isReady && v)
8173
7959
  I();
8174
7960
  else if (v) {
8175
- const w = setInterval(() => {
8176
- h.current && h.current.isReady && (clearInterval(w), I());
7961
+ const k = setInterval(() => {
7962
+ u.current && u.current.isReady && (clearInterval(k), I());
8177
7963
  }, 100);
8178
7964
  setTimeout(() => {
8179
- clearInterval(w);
7965
+ clearInterval(k);
8180
7966
  }, 5e3);
8181
7967
  }
8182
7968
  }
8183
- }, [T]), pe = P(() => {
8184
- const v = H.current || { modules: [] };
7969
+ }, [E]), pe = T(() => {
7970
+ const v = M.current || { modules: [] };
8185
7971
  if (v.modules[a.current.currentModuleIndex], a.current.currentLessonIndex > 0)
8186
- a.current.currentLessonIndex -= 1, a.current.currentQuestionIndex = 0, a.current.lessonCompleted = !1, a.current.isQuestionMode = !1, a.current.isTeaching = !1, a.current.score = 0, a.current.totalQuestions = 0, c.current.onCustomAction({
7972
+ a.current.currentLessonIndex -= 1, a.current.currentQuestionIndex = 0, a.current.lessonCompleted = !1, a.current.isQuestionMode = !1, a.current.isTeaching = !1, a.current.score = 0, a.current.totalQuestions = 0, d.current.onCustomAction({
8187
7973
  type: "lessonStart",
8188
7974
  moduleIndex: a.current.currentModuleIndex,
8189
7975
  lessonIndex: a.current.currentLessonIndex
8190
- }), c.current.onLessonStart({
7976
+ }), d.current.onLessonStart({
8191
7977
  moduleIndex: a.current.currentModuleIndex,
8192
7978
  lessonIndex: a.current.currentLessonIndex,
8193
- lesson: y()
8194
- }), h.current && (h.current.setMood("happy"), h.current.setBodyMovement("idle"));
7979
+ lesson: f()
7980
+ }), u.current && (u.current.setMood("happy"), u.current.setBodyMovement("idle"));
8195
7981
  else if (a.current.currentModuleIndex > 0) {
8196
- const M = v.modules[a.current.currentModuleIndex - 1];
8197
- a.current.currentModuleIndex -= 1, a.current.currentLessonIndex = (M?.lessons?.length || 1) - 1, a.current.currentQuestionIndex = 0, a.current.lessonCompleted = !1, a.current.isQuestionMode = !1, a.current.isTeaching = !1, a.current.score = 0, a.current.totalQuestions = 0, c.current.onCustomAction({
7982
+ const H = v.modules[a.current.currentModuleIndex - 1];
7983
+ a.current.currentModuleIndex -= 1, a.current.currentLessonIndex = (H?.lessons?.length || 1) - 1, a.current.currentQuestionIndex = 0, a.current.lessonCompleted = !1, a.current.isQuestionMode = !1, a.current.isTeaching = !1, a.current.score = 0, a.current.totalQuestions = 0, d.current.onCustomAction({
8198
7984
  type: "lessonStart",
8199
7985
  moduleIndex: a.current.currentModuleIndex,
8200
7986
  lessonIndex: a.current.currentLessonIndex
8201
- }), c.current.onLessonStart({
7987
+ }), d.current.onLessonStart({
8202
7988
  moduleIndex: a.current.currentModuleIndex,
8203
7989
  lessonIndex: a.current.currentLessonIndex,
8204
- lesson: y()
8205
- }), h.current && (h.current.setMood("happy"), h.current.setBodyMovement("idle"));
7990
+ lesson: f()
7991
+ }), u.current && (u.current.setMood("happy"), u.current.setBodyMovement("idle"));
8206
7992
  }
8207
- }, [y]), ee = P(() => {
7993
+ }, [f]), ee = T(() => {
8208
7994
  a.current.currentModuleIndex = 0, a.current.currentLessonIndex = 0, a.current.currentQuestionIndex = 0, a.current.isTeaching = !1, a.current.isQuestionMode = !1, a.current.lessonCompleted = !1, a.current.curriculumCompleted = !1, a.current.score = 0, a.current.totalQuestions = 0;
8209
- }, []), le = P((v) => {
7995
+ }, []), le = T((v) => {
8210
7996
  console.log("Avatar is ready!", v);
8211
- const I = y(), w = I?.avatar_script || I?.body;
8212
- u && w && setTimeout(() => {
8213
- d.current && d.current();
7997
+ const I = f(), k = I?.avatar_script || I?.body;
7998
+ h && k && setTimeout(() => {
7999
+ c.current && c.current();
8214
8000
  }, 10);
8215
- }, [u, y]);
8001
+ }, [h, f]);
8216
8002
  Xe(() => {
8217
- d.current = X, g.current = _, x.current = O, f.current = G, R.current = te, F.current = S, p.current = $;
8003
+ c.current = X, g.current = K, y.current = U, b.current = Z, R.current = oe, V.current = S, p.current = $;
8218
8004
  }), Ee(r, () => ({
8219
8005
  // Curriculum control methods
8220
8006
  startTeaching: X,
8221
8007
  startQuestions: S,
8222
8008
  handleAnswerSelect: $,
8223
8009
  handleCodeTestResult: se,
8224
- nextQuestion: G,
8010
+ nextQuestion: Z,
8225
8011
  previousQuestion: ae,
8226
- nextLesson: _,
8012
+ nextLesson: K,
8227
8013
  previousLesson: pe,
8228
- completeLesson: O,
8229
- completeCurriculum: te,
8014
+ completeLesson: U,
8015
+ completeCurriculum: oe,
8230
8016
  resetCurriculum: ee,
8231
8017
  getState: () => ({ ...a.current }),
8232
- getCurrentQuestion: () => T(),
8233
- getCurrentLesson: () => y(),
8018
+ getCurrentQuestion: () => E(),
8019
+ getCurrentLesson: () => f(),
8234
8020
  // Direct access to avatar ref (always returns current value)
8235
- getAvatarRef: () => h.current,
8021
+ getAvatarRef: () => u.current,
8236
8022
  // Convenience methods that delegate to avatar (always check current ref)
8237
8023
  speakText: async (v, I = {}) => {
8238
- await h.current?.resumeAudioContext?.();
8239
- const w = k.current || { lipsyncLang: "en" };
8240
- h.current?.speakText(v, { ...I, lipsyncLang: I.lipsyncLang || w.lipsyncLang });
8024
+ await u.current?.resumeAudioContext?.();
8025
+ const k = z.current || { lipsyncLang: "en" };
8026
+ u.current?.speakText(v, { ...I, lipsyncLang: I.lipsyncLang || k.lipsyncLang });
8241
8027
  },
8242
8028
  resumeAudioContext: async () => {
8243
- if (h.current?.resumeAudioContext)
8244
- return await h.current.resumeAudioContext();
8245
- const v = h.current?.talkingHead;
8029
+ if (u.current?.resumeAudioContext)
8030
+ return await u.current.resumeAudioContext();
8031
+ const v = u.current?.talkingHead;
8246
8032
  if (v?.audioCtx) {
8247
8033
  const I = v.audioCtx;
8248
8034
  if (I.state === "suspended" || I.state === "interrupted")
8249
8035
  try {
8250
8036
  await I.resume(), console.log("Audio context resumed via talkingHead");
8251
- } catch (w) {
8252
- console.warn("Failed to resume audio context:", w);
8037
+ } catch (k) {
8038
+ console.warn("Failed to resume audio context:", k);
8253
8039
  }
8254
8040
  } else
8255
8041
  console.warn("Audio context not available yet");
8256
8042
  },
8257
- stopSpeaking: () => h.current?.stopSpeaking(),
8258
- pauseSpeaking: () => h.current?.pauseSpeaking(),
8259
- resumeSpeaking: async () => await h.current?.resumeSpeaking(),
8260
- isPaused: () => h.current && typeof h.current.isPaused < "u" ? h.current.isPaused : !1,
8261
- setMood: (v) => h.current?.setMood(v),
8262
- playAnimation: (v, I) => h.current?.playAnimation(v, I),
8263
- setBodyMovement: (v) => h.current?.setBodyMovement(v),
8264
- setMovementIntensity: (v) => h.current?.setMovementIntensity(v),
8265
- playRandomDance: () => h.current?.playRandomDance(),
8266
- playReaction: (v) => h.current?.playReaction(v),
8267
- playCelebration: () => h.current?.playCelebration(),
8268
- setShowFullAvatar: (v) => h.current?.setShowFullAvatar(v),
8269
- setTimingAdjustment: (v) => h.current?.setTimingAdjustment(v),
8270
- lockAvatarPosition: () => h.current?.lockAvatarPosition(),
8271
- unlockAvatarPosition: () => h.current?.unlockAvatarPosition(),
8043
+ stopSpeaking: () => u.current?.stopSpeaking(),
8044
+ pauseSpeaking: () => u.current?.pauseSpeaking(),
8045
+ resumeSpeaking: async () => await u.current?.resumeSpeaking(),
8046
+ isPaused: () => u.current && typeof u.current.isPaused < "u" ? u.current.isPaused : !1,
8047
+ setMood: (v) => u.current?.setMood(v),
8048
+ playAnimation: (v, I) => u.current?.playAnimation(v, I),
8049
+ setBodyMovement: (v) => u.current?.setBodyMovement(v),
8050
+ setMovementIntensity: (v) => u.current?.setMovementIntensity(v),
8051
+ playRandomDance: () => u.current?.playRandomDance(),
8052
+ playReaction: (v) => u.current?.playReaction(v),
8053
+ playCelebration: () => u.current?.playCelebration(),
8054
+ setShowFullAvatar: (v) => u.current?.setShowFullAvatar(v),
8055
+ setTimingAdjustment: (v) => u.current?.setTimingAdjustment(v),
8056
+ lockAvatarPosition: () => u.current?.lockAvatarPosition(),
8057
+ unlockAvatarPosition: () => u.current?.unlockAvatarPosition(),
8272
8058
  // Custom action trigger
8273
8059
  triggerCustomAction: (v, I) => {
8274
- c.current.onCustomAction({
8060
+ d.current.onCustomAction({
8275
8061
  type: v,
8276
8062
  ...I,
8277
8063
  state: { ...a.current }
8278
8064
  });
8279
8065
  },
8280
8066
  // Responsive resize handler
8281
- handleResize: () => h.current?.handleResize(),
8067
+ handleResize: () => u.current?.handleResize(),
8282
8068
  // Avatar readiness check (always returns current value)
8283
- isAvatarReady: () => h.current?.isReady || !1
8284
- }), [X, S, $, se, G, _, O, te, ee, T, y]);
8285
- const U = k.current || {
8069
+ isAvatarReady: () => u.current?.isReady || !1
8070
+ }), [X, S, $, se, Z, K, U, oe, ee, E, f]);
8071
+ const O = z.current || {
8286
8072
  avatarUrl: "/avatars/brunette.glb",
8287
8073
  avatarBody: "F",
8288
8074
  mood: "happy",
@@ -8298,19 +8084,19 @@ const yt = Me(({
8298
8084
  return /* @__PURE__ */ me("div", { style: { width: "100%", height: "100%" }, children: /* @__PURE__ */ me(
8299
8085
  Ve,
8300
8086
  {
8301
- ref: h,
8302
- avatarUrl: U.avatarUrl,
8303
- avatarBody: U.avatarBody,
8304
- mood: U.mood,
8305
- ttsLang: U.ttsLang,
8306
- ttsService: U.ttsService,
8307
- ttsVoice: U.ttsVoice,
8308
- ttsApiKey: U.ttsApiKey,
8309
- bodyMovement: U.bodyMovement,
8310
- movementIntensity: U.movementIntensity,
8311
- showFullAvatar: U.showFullAvatar,
8087
+ ref: u,
8088
+ avatarUrl: O.avatarUrl,
8089
+ avatarBody: O.avatarBody,
8090
+ mood: O.mood,
8091
+ ttsLang: O.ttsLang,
8092
+ ttsService: O.ttsService,
8093
+ ttsVoice: O.ttsVoice,
8094
+ ttsApiKey: O.ttsApiKey,
8095
+ bodyMovement: O.bodyMovement,
8096
+ movementIntensity: O.movementIntensity,
8097
+ showFullAvatar: O.showFullAvatar,
8312
8098
  cameraView: "upper",
8313
- animations: U.animations,
8099
+ animations: O.animations,
8314
8100
  onReady: le,
8315
8101
  onLoading: () => {
8316
8102
  },
@@ -8424,7 +8210,7 @@ const Ge = {
8424
8210
  duration: 5e3,
8425
8211
  description: "Excited, energetic movement"
8426
8212
  }
8427
- }, wt = (Z) => Ge[Z] || null, zt = (Z) => Ge.hasOwnProperty(Z);
8213
+ }, wt = (G) => Ge[G] || null, zt = (G) => Ge.hasOwnProperty(G);
8428
8214
  export {
8429
8215
  yt as CurriculumLearning,
8430
8216
  gt as SimpleTalkingAvatar,