@safe-engine/pixi 8.8.2 → 8.8.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/app.d.ts +1 -0
- package/dist/app.d.ts.map +1 -1
- package/dist/app.js +29 -1
- package/dist/dragonbones/DragonBonesComponent.d.ts +1 -1
- package/dist/dragonbones/DragonBonesComponent.d.ts.map +1 -1
- package/dist/dragonbones/DragonBonesComponent.js +1 -1
- package/dist/dragonbones/DragonBonesSystem.d.ts.map +1 -1
- package/dist/dragonbones/DragonBonesSystem.js +1 -1
- package/dist/dragonbones/db-pixi/PixiArmatureDisplay.d.ts +59 -0
- package/dist/dragonbones/db-pixi/PixiArmatureDisplay.d.ts.map +1 -0
- package/dist/dragonbones/db-pixi/PixiArmatureDisplay.js +180 -0
- package/dist/dragonbones/db-pixi/PixiFactory.d.ts +87 -0
- package/dist/dragonbones/db-pixi/PixiFactory.d.ts.map +1 -0
- package/dist/dragonbones/db-pixi/PixiFactory.js +159 -0
- package/dist/dragonbones/db-pixi/PixiSlot.d.ts +31 -0
- package/dist/dragonbones/db-pixi/PixiSlot.d.ts.map +1 -0
- package/dist/dragonbones/db-pixi/PixiSlot.js +332 -0
- package/dist/dragonbones/db-pixi/PixiTextureAtlasData.d.ts +38 -0
- package/dist/dragonbones/db-pixi/PixiTextureAtlasData.d.ts.map +1 -0
- package/dist/dragonbones/db-pixi/PixiTextureAtlasData.js +85 -0
- package/dist/dragonbones/db-pixi/index.d.ts +5 -0
- package/dist/dragonbones/db-pixi/index.d.ts.map +1 -0
- package/dist/dragonbones/db-pixi/index.js +4 -0
- package/dist/dragonbones/dragonBones/animation/Animation.d.ts +241 -0
- package/dist/dragonbones/dragonBones/animation/Animation.d.ts.map +1 -0
- package/dist/dragonbones/dragonBones/animation/Animation.js +692 -0
- package/dist/dragonbones/dragonBones/animation/AnimationState.d.ts +323 -0
- package/dist/dragonbones/dragonBones/animation/AnimationState.d.ts.map +1 -0
- package/dist/dragonbones/dragonBones/animation/AnimationState.js +1161 -0
- package/dist/dragonbones/dragonBones/animation/BaseTimelineState.d.ts +100 -0
- package/dist/dragonbones/dragonBones/animation/BaseTimelineState.d.ts.map +1 -0
- package/dist/dragonbones/dragonBones/animation/BaseTimelineState.js +479 -0
- package/dist/dragonbones/dragonBones/animation/IAnimatable.d.ts +38 -0
- package/dist/dragonbones/dragonBones/animation/IAnimatable.d.ts.map +1 -0
- package/dist/dragonbones/dragonBones/animation/IAnimatable.js +9 -0
- package/dist/dragonbones/dragonBones/animation/TimelineState.d.ts +159 -0
- package/dist/dragonbones/dragonBones/animation/TimelineState.d.ts.map +1 -0
- package/dist/dragonbones/dragonBones/animation/TimelineState.js +998 -0
- package/dist/dragonbones/dragonBones/animation/WorldClock.d.ts +74 -0
- package/dist/dragonbones/dragonBones/animation/WorldClock.d.ts.map +1 -0
- package/dist/dragonbones/dragonBones/animation/WorldClock.js +162 -0
- package/dist/dragonbones/dragonBones/armature/Armature.d.ts +314 -0
- package/dist/dragonbones/dragonBones/armature/Armature.d.ts.map +1 -0
- package/dist/dragonbones/dragonBones/armature/Armature.js +650 -0
- package/dist/dragonbones/dragonBones/armature/Bone.d.ts +123 -0
- package/dist/dragonbones/dragonBones/armature/Bone.d.ts.map +1 -0
- package/dist/dragonbones/dragonBones/armature/Bone.js +438 -0
- package/dist/dragonbones/dragonBones/armature/Constraint.d.ts +99 -0
- package/dist/dragonbones/dragonBones/armature/Constraint.d.ts.map +1 -0
- package/dist/dragonbones/dragonBones/armature/Constraint.js +672 -0
- package/dist/dragonbones/dragonBones/armature/IArmatureProxy.d.ts +47 -0
- package/dist/dragonbones/dragonBones/armature/IArmatureProxy.d.ts.map +1 -0
- package/dist/dragonbones/dragonBones/armature/IArmatureProxy.js +1 -0
- package/dist/dragonbones/dragonBones/armature/Slot.d.ts +357 -0
- package/dist/dragonbones/dragonBones/armature/Slot.d.ts.map +1 -0
- package/dist/dragonbones/dragonBones/armature/Slot.js +1009 -0
- package/dist/dragonbones/dragonBones/armature/Surface.d.ts +41 -0
- package/dist/dragonbones/dragonBones/armature/Surface.d.ts.map +1 -0
- package/dist/dragonbones/dragonBones/armature/Surface.js +463 -0
- package/dist/dragonbones/dragonBones/armature/TransformObject.d.ts +80 -0
- package/dist/dragonbones/dragonBones/armature/TransformObject.d.ts.map +1 -0
- package/dist/dragonbones/dragonBones/armature/TransformObject.js +77 -0
- package/dist/dragonbones/dragonBones/core/BaseObject.d.ts +53 -0
- package/dist/dragonbones/dragonBones/core/BaseObject.d.ts.map +1 -0
- package/dist/dragonbones/dragonBones/core/BaseObject.js +130 -0
- package/dist/dragonbones/dragonBones/core/DragonBones.d.ts +236 -0
- package/dist/dragonbones/dragonBones/core/DragonBones.d.ts.map +1 -0
- package/dist/dragonbones/dragonBones/core/DragonBones.js +61 -0
- package/dist/dragonbones/dragonBones/event/EventObject.d.ts +143 -0
- package/dist/dragonbones/dragonBones/event/EventObject.d.ts.map +1 -0
- package/dist/dragonbones/dragonBones/event/EventObject.js +99 -0
- package/dist/dragonbones/dragonBones/event/IEventDispatcher.d.ts +48 -0
- package/dist/dragonbones/dragonBones/event/IEventDispatcher.d.ts.map +1 -0
- package/dist/dragonbones/dragonBones/event/IEventDispatcher.js +1 -0
- package/dist/dragonbones/dragonBones/factory/BaseFactory.d.ts +292 -0
- package/dist/dragonbones/dragonBones/factory/BaseFactory.d.ts.map +1 -0
- package/dist/dragonbones/dragonBones/factory/BaseFactory.js +735 -0
- package/dist/dragonbones/dragonBones/geom/ColorTransform.d.ts +17 -0
- package/dist/dragonbones/dragonBones/geom/ColorTransform.d.ts.map +1 -0
- package/dist/dragonbones/dragonBones/geom/ColorTransform.js +33 -0
- package/dist/dragonbones/dragonBones/geom/Curve.d.ts +10 -0
- package/dist/dragonbones/dragonBones/geom/Curve.d.ts.map +1 -0
- package/dist/dragonbones/dragonBones/geom/Curve.js +26 -0
- package/dist/dragonbones/dragonBones/geom/Matrix.d.ts +105 -0
- package/dist/dragonbones/dragonBones/geom/Matrix.d.ts.map +1 -0
- package/dist/dragonbones/dragonBones/geom/Matrix.js +207 -0
- package/dist/dragonbones/dragonBones/geom/Point.d.ts +38 -0
- package/dist/dragonbones/dragonBones/geom/Point.d.ts.map +1 -0
- package/dist/dragonbones/dragonBones/geom/Point.js +31 -0
- package/dist/dragonbones/dragonBones/geom/Rectangle.d.ts +53 -0
- package/dist/dragonbones/dragonBones/geom/Rectangle.d.ts.map +1 -0
- package/dist/dragonbones/dragonBones/geom/Rectangle.js +37 -0
- package/dist/dragonbones/dragonBones/geom/Transform.d.ts +102 -0
- package/dist/dragonbones/dragonBones/geom/Transform.d.ts.map +1 -0
- package/dist/dragonbones/dragonBones/geom/Transform.js +170 -0
- package/dist/dragonbones/dragonBones/index.d.ts +37 -0
- package/dist/dragonbones/dragonBones/index.d.ts.map +1 -0
- package/dist/dragonbones/dragonBones/index.js +36 -0
- package/dist/dragonbones/dragonBones/model/AnimationConfig.d.ts +162 -0
- package/dist/dragonbones/dragonBones/model/AnimationConfig.d.ts.map +1 -0
- package/dist/dragonbones/dragonBones/model/AnimationConfig.js +81 -0
- package/dist/dragonbones/dragonBones/model/AnimationData.d.ts +174 -0
- package/dist/dragonbones/dragonBones/model/AnimationData.d.ts.map +1 -0
- package/dist/dragonbones/dragonBones/model/AnimationData.js +256 -0
- package/dist/dragonbones/dragonBones/model/ArmatureData.d.ts +319 -0
- package/dist/dragonbones/dragonBones/model/ArmatureData.d.ts.map +1 -0
- package/dist/dragonbones/dragonBones/model/ArmatureData.js +450 -0
- package/dist/dragonbones/dragonBones/model/BoundingBoxData.d.ts +188 -0
- package/dist/dragonbones/dragonBones/model/BoundingBoxData.d.ts.map +1 -0
- package/dist/dragonbones/dragonBones/model/BoundingBoxData.js +500 -0
- package/dist/dragonbones/dragonBones/model/CanvasData.d.ts +15 -0
- package/dist/dragonbones/dragonBones/model/CanvasData.d.ts.map +1 -0
- package/dist/dragonbones/dragonBones/model/CanvasData.js +17 -0
- package/dist/dragonbones/dragonBones/model/ConstraintData.d.ts +46 -0
- package/dist/dragonbones/dragonBones/model/ConstraintData.d.ts.map +1 -0
- package/dist/dragonbones/dragonBones/model/ConstraintData.js +57 -0
- package/dist/dragonbones/dragonBones/model/DisplayData.d.ts +98 -0
- package/dist/dragonbones/dragonBones/model/DisplayData.d.ts.map +1 -0
- package/dist/dragonbones/dragonBones/model/DisplayData.js +174 -0
- package/dist/dragonbones/dragonBones/model/DragonBonesData.d.ts +108 -0
- package/dist/dragonbones/dragonBones/model/DragonBonesData.d.ts.map +1 -0
- package/dist/dragonbones/dragonBones/model/DragonBonesData.js +86 -0
- package/dist/dragonbones/dragonBones/model/SkinData.d.ts +40 -0
- package/dist/dragonbones/dragonBones/model/SkinData.d.ts.map +1 -0
- package/dist/dragonbones/dragonBones/model/SkinData.js +68 -0
- package/dist/dragonbones/dragonBones/model/TextureAtlasData.d.ts +73 -0
- package/dist/dragonbones/dragonBones/model/TextureAtlasData.d.ts.map +1 -0
- package/dist/dragonbones/dragonBones/model/TextureAtlasData.js +102 -0
- package/dist/dragonbones/dragonBones/model/UserData.d.ts +73 -0
- package/dist/dragonbones/dragonBones/model/UserData.d.ts.map +1 -0
- package/dist/dragonbones/dragonBones/model/UserData.js +101 -0
- package/dist/dragonbones/dragonBones/parser/BinaryDataParser.d.ts +29 -0
- package/dist/dragonbones/dragonBones/parser/BinaryDataParser.d.ts.map +1 -0
- package/dist/dragonbones/dragonBones/parser/BinaryDataParser.js +356 -0
- package/dist/dragonbones/dragonBones/parser/DataParser.d.ts +153 -0
- package/dist/dragonbones/dragonBones/parser/DataParser.d.ts.map +1 -0
- package/dist/dragonbones/dragonBones/parser/DataParser.js +283 -0
- package/dist/dragonbones/dragonBones/parser/ObjectDataParser.d.ts +130 -0
- package/dist/dragonbones/dragonBones/parser/ObjectDataParser.d.ts.map +1 -0
- package/dist/dragonbones/dragonBones/parser/ObjectDataParser.js +2098 -0
- package/package.json +1 -2
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import * as PIXI from 'pixi.js';
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import { MeshSimple, Sprite } from 'pixi.js';
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import { BaseObject, Slot } from '../dragonBones';
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import { PixiTextureAtlasData } from './PixiTextureAtlasData';
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/**
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* - The PixiJS slot.
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* @version DragonBones 3.0
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* @language en_US
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*/
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export class PixiSlot extends Slot {
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static toString() {
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return '[class dragonBones.PixiSlot]';
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}
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_onClear() {
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super._onClear();
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this._textureScale = 1.0;
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this._renderDisplay = null;
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this._updateTransform = this._updateTransformV4;
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}
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_initDisplay(value, isRetain) {
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// tslint:disable-next-line:no-unused-expression
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// value
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// tslint:disable-next-line:no-unused-expression
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// isRetain
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}
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_disposeDisplay(value, isRelease) {
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// tslint:disable-next-line:no-unused-expression
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// value
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if (!isRelease) {
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;
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value.destroy();
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}
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}
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_onUpdateDisplay() {
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this._renderDisplay = (this._display ? this._display : this._rawDisplay);
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}
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_addDisplay() {
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const container = this._armature.display;
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container.addChild(this._renderDisplay);
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}
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_replaceDisplay(value) {
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const container = this._armature.display;
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const prevDisplay = value;
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container.addChild(this._renderDisplay);
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container.swapChildren(this._renderDisplay, prevDisplay);
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container.removeChild(prevDisplay);
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this._textureScale = 1.0;
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}
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_removeDisplay() {
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this._renderDisplay.parent.removeChild(this._renderDisplay);
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}
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_updateZOrder() {
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const container = this._armature.display;
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const index = container.getChildIndex(this._renderDisplay);
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if (index === this._zOrder) {
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return;
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}
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container.addChildAt(this._renderDisplay, this._zOrder);
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}
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/**
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* @internal
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*/
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_updateVisible() {
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this._renderDisplay.visible = this._parent.visible && this._visible;
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}
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_updateBlendMode() {
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if (this._renderDisplay instanceof PIXI.Sprite) {
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switch (this._blendMode) {
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case 0 /* BlendMode.Normal */:
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this._renderDisplay.blendMode = 'normal';
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break;
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case 1 /* BlendMode.Add */:
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this._renderDisplay.blendMode = 'add';
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break;
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case 3 /* BlendMode.Darken */:
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this._renderDisplay.blendMode = 'darken';
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break;
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case 4 /* BlendMode.Difference */:
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this._renderDisplay.blendMode = 'difference';
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break;
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case 6 /* BlendMode.HardLight */:
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this._renderDisplay.blendMode = 'hard-light';
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break;
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case 9 /* BlendMode.Lighten */:
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this._renderDisplay.blendMode = 'lighten';
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break;
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case 10 /* BlendMode.Multiply */:
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this._renderDisplay.blendMode = 'multiply';
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break;
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case 11 /* BlendMode.Overlay */:
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this._renderDisplay.blendMode = 'overlay';
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break;
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case 12 /* BlendMode.Screen */:
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this._renderDisplay.blendMode = 'screen';
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break;
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default:
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break;
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}
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}
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// TODO child armature.
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}
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_updateColor() {
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const alpha = this._colorTransform.alphaMultiplier * this._globalAlpha;
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this._renderDisplay.alpha = alpha;
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if (this._renderDisplay instanceof Sprite || this._renderDisplay instanceof MeshSimple) {
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const color = (Math.round(this._colorTransform.redMultiplier * 0xff) << 16) +
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(Math.round(this._colorTransform.greenMultiplier * 0xff) << 8) +
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Math.round(this._colorTransform.blueMultiplier * 0xff);
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this._renderDisplay.tint = color;
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}
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// TODO child armature.
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}
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_updateFrame() {
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let currentTextureData = this._textureData;
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if (this._displayIndex >= 0 && this._display !== null && currentTextureData !== null) {
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let currentTextureAtlasData = currentTextureData.parent;
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if (this._armature.replacedTexture !== null) {
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// Update replaced texture atlas.
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if (this._armature._replaceTextureAtlasData === null) {
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currentTextureAtlasData = BaseObject.borrowObject(PixiTextureAtlasData);
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currentTextureAtlasData.copyFrom(currentTextureData.parent);
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currentTextureAtlasData.renderTexture = this._armature.replacedTexture;
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this._armature._replaceTextureAtlasData = currentTextureAtlasData;
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}
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else {
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currentTextureAtlasData = this._armature._replaceTextureAtlasData;
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}
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currentTextureData = currentTextureAtlasData.getTexture(currentTextureData.name);
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}
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const renderTexture = currentTextureData.renderTexture;
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if (renderTexture !== null) {
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if (this._geometryData !== null) {
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// Mesh.
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const data = this._geometryData.data;
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const intArray = data.intArray;
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const floatArray = data.floatArray;
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const vertexCount = intArray[this._geometryData.offset + 0 /* BinaryOffset.GeometryVertexCount */];
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const triangleCount = intArray[this._geometryData.offset + 1 /* BinaryOffset.GeometryTriangleCount */];
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let vertexOffset = intArray[this._geometryData.offset + 2 /* BinaryOffset.GeometryFloatOffset */];
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if (vertexOffset < 0) {
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vertexOffset += 65536; // Fixed out of bouds bug.
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}
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const uvOffset = vertexOffset + vertexCount * 2;
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const scale = this._armature._armatureData.scale;
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const meshDisplay = this._renderDisplay;
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const vertices = new Float32Array(vertexCount * 2);
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const uvs = new Float32Array(vertexCount * 2);
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const indices = new Uint16Array(triangleCount * 3);
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for (let i = 0, l = vertexCount * 2; i < l; ++i) {
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vertices[i] = floatArray[vertexOffset + i] * scale;
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}
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for (let i = 0; i < triangleCount * 3; ++i) {
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indices[i] = intArray[this._geometryData.offset + 4 /* BinaryOffset.GeometryVertexIndices */ + i];
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}
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for (let i = 0, l = vertexCount * 2; i < l; i += 2) {
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const u = floatArray[uvOffset + i];
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const v = floatArray[uvOffset + i + 1];
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if (currentTextureData.rotated) {
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uvs[i] = 1 - v;
|
|
160
|
+
uvs[i + 1] = u;
|
|
161
|
+
}
|
|
162
|
+
else {
|
|
163
|
+
uvs[i] = u;
|
|
164
|
+
uvs[i + 1] = v;
|
|
165
|
+
}
|
|
166
|
+
}
|
|
167
|
+
this._textureScale = 1.0;
|
|
168
|
+
meshDisplay.texture = renderTexture;
|
|
169
|
+
meshDisplay.vertices = vertices;
|
|
170
|
+
meshDisplay.geometry.uvs = uvs;
|
|
171
|
+
meshDisplay.geometry.indices = indices;
|
|
172
|
+
const isSkinned = this._geometryData.weight !== null;
|
|
173
|
+
const isSurface = this._parent._boneData.type !== 0 /* BoneType.Bone */;
|
|
174
|
+
if (isSkinned || isSurface) {
|
|
175
|
+
this._identityTransform();
|
|
176
|
+
}
|
|
177
|
+
}
|
|
178
|
+
else {
|
|
179
|
+
// Normal texture.
|
|
180
|
+
this._textureScale = currentTextureData.parent.scale * this._armature._armatureData.scale;
|
|
181
|
+
const normalDisplay = this._renderDisplay;
|
|
182
|
+
normalDisplay.texture = renderTexture;
|
|
183
|
+
}
|
|
184
|
+
this._visibleDirty = true;
|
|
185
|
+
return;
|
|
186
|
+
}
|
|
187
|
+
}
|
|
188
|
+
if (this._geometryData !== null) {
|
|
189
|
+
const meshDisplay = this._renderDisplay;
|
|
190
|
+
meshDisplay.texture = null;
|
|
191
|
+
meshDisplay.x = 0.0;
|
|
192
|
+
meshDisplay.y = 0.0;
|
|
193
|
+
meshDisplay.visible = false;
|
|
194
|
+
}
|
|
195
|
+
else {
|
|
196
|
+
const normalDisplay = this._renderDisplay;
|
|
197
|
+
normalDisplay.texture = null;
|
|
198
|
+
normalDisplay.x = 0.0;
|
|
199
|
+
normalDisplay.y = 0.0;
|
|
200
|
+
normalDisplay.visible = false;
|
|
201
|
+
}
|
|
202
|
+
}
|
|
203
|
+
_updateMesh() {
|
|
204
|
+
const scale = this._armature._armatureData.scale;
|
|
205
|
+
const deformVertices = this._displayFrame.deformVertices;
|
|
206
|
+
const bones = this._geometryBones;
|
|
207
|
+
const geometryData = this._geometryData;
|
|
208
|
+
const weightData = geometryData.weight;
|
|
209
|
+
const hasDeform = deformVertices.length > 0 && geometryData.inheritDeform;
|
|
210
|
+
const meshDisplay = this._renderDisplay;
|
|
211
|
+
if (weightData !== null) {
|
|
212
|
+
const data = geometryData.data;
|
|
213
|
+
const intArray = data.intArray;
|
|
214
|
+
const floatArray = data.floatArray;
|
|
215
|
+
const vertexCount = intArray[geometryData.offset + 0 /* BinaryOffset.GeometryVertexCount */];
|
|
216
|
+
let weightFloatOffset = intArray[weightData.offset + 1 /* BinaryOffset.WeigthFloatOffset */];
|
|
217
|
+
if (weightFloatOffset < 0) {
|
|
218
|
+
weightFloatOffset += 65536; // Fixed out of bouds bug.
|
|
219
|
+
}
|
|
220
|
+
for (let i = 0, iD = 0, iB = weightData.offset + 2 /* BinaryOffset.WeigthBoneIndices */ + bones.length, iV = weightFloatOffset, iF = 0; i < vertexCount; ++i) {
|
|
221
|
+
const boneCount = intArray[iB++];
|
|
222
|
+
let xG = 0.0, yG = 0.0;
|
|
223
|
+
for (let j = 0; j < boneCount; ++j) {
|
|
224
|
+
const boneIndex = intArray[iB++];
|
|
225
|
+
const bone = bones[boneIndex];
|
|
226
|
+
if (bone !== null) {
|
|
227
|
+
const matrix = bone.globalTransformMatrix;
|
|
228
|
+
const weight = floatArray[iV++];
|
|
229
|
+
let xL = floatArray[iV++] * scale;
|
|
230
|
+
let yL = floatArray[iV++] * scale;
|
|
231
|
+
if (hasDeform) {
|
|
232
|
+
xL += deformVertices[iF++];
|
|
233
|
+
yL += deformVertices[iF++];
|
|
234
|
+
}
|
|
235
|
+
xG += (matrix.a * xL + matrix.c * yL + matrix.tx) * weight;
|
|
236
|
+
yG += (matrix.b * xL + matrix.d * yL + matrix.ty) * weight;
|
|
237
|
+
}
|
|
238
|
+
}
|
|
239
|
+
meshDisplay.vertices[iD++] = xG;
|
|
240
|
+
meshDisplay.vertices[iD++] = yG;
|
|
241
|
+
}
|
|
242
|
+
}
|
|
243
|
+
else {
|
|
244
|
+
const isSurface = this._parent._boneData.type !== 0 /* BoneType.Bone */;
|
|
245
|
+
const data = geometryData.data;
|
|
246
|
+
const intArray = data.intArray;
|
|
247
|
+
const floatArray = data.floatArray;
|
|
248
|
+
const vertexCount = intArray[geometryData.offset + 0 /* BinaryOffset.GeometryVertexCount */];
|
|
249
|
+
let vertexOffset = intArray[geometryData.offset + 2 /* BinaryOffset.GeometryFloatOffset */];
|
|
250
|
+
if (vertexOffset < 0) {
|
|
251
|
+
vertexOffset += 65536; // Fixed out of bouds bug.
|
|
252
|
+
}
|
|
253
|
+
for (let i = 0, l = vertexCount * 2; i < l; i += 2) {
|
|
254
|
+
let x = floatArray[vertexOffset + i] * scale;
|
|
255
|
+
let y = floatArray[vertexOffset + i + 1] * scale;
|
|
256
|
+
if (hasDeform) {
|
|
257
|
+
x += deformVertices[i];
|
|
258
|
+
y += deformVertices[i + 1];
|
|
259
|
+
}
|
|
260
|
+
if (isSurface) {
|
|
261
|
+
const matrix = this._parent._getGlobalTransformMatrix(x, y);
|
|
262
|
+
meshDisplay.vertices[i] = matrix.a * x + matrix.c * y + matrix.tx;
|
|
263
|
+
meshDisplay.vertices[i + 1] = matrix.b * x + matrix.d * y + matrix.ty;
|
|
264
|
+
}
|
|
265
|
+
else {
|
|
266
|
+
meshDisplay.vertices[i] = x;
|
|
267
|
+
meshDisplay.vertices[i + 1] = y;
|
|
268
|
+
}
|
|
269
|
+
}
|
|
270
|
+
}
|
|
271
|
+
}
|
|
272
|
+
_updateTransform() {
|
|
273
|
+
throw new Error();
|
|
274
|
+
}
|
|
275
|
+
/*
|
|
276
|
+
protected _updateTransformV3(): void {
|
|
277
|
+
this.updateGlobalTransform(); // Update transform.
|
|
278
|
+
|
|
279
|
+
const transform = this.global;
|
|
280
|
+
|
|
281
|
+
if (this._renderDisplay === this._rawDisplay || this._renderDisplay === this._meshDisplay) {
|
|
282
|
+
const x = transform.x - (this.globalTransformMatrix.a * this._pivotX + this.globalTransformMatrix.c * this._pivotY);
|
|
283
|
+
const y = transform.y - (this.globalTransformMatrix.b * this._pivotX + this.globalTransformMatrix.d * this._pivotY);
|
|
284
|
+
this._renderDisplay.worldTransform.setTransform(
|
|
285
|
+
x, y,
|
|
286
|
+
0, 0, //TODO: NOTE: Add pivot
|
|
287
|
+
transform.scaleX * this._textureScale, transform.scaleY * this._textureScale,
|
|
288
|
+
transform.rotation,
|
|
289
|
+
transform.skew, 0.0,
|
|
290
|
+
);
|
|
291
|
+
}
|
|
292
|
+
else {
|
|
293
|
+
this._renderDisplay.position.set(transform.x, transform.y);
|
|
294
|
+
this._renderDisplay.rotation = transform.rotation;
|
|
295
|
+
this._renderDisplay.skew.set(transform.skew, 0.0);
|
|
296
|
+
this._renderDisplay.scale.set(transform.scaleX, transform.scaleY);
|
|
297
|
+
}
|
|
298
|
+
}
|
|
299
|
+
*/
|
|
300
|
+
_updateTransformV4() {
|
|
301
|
+
this.updateGlobalTransform(); // Update transform.
|
|
302
|
+
const transform = this.global;
|
|
303
|
+
if (this._renderDisplay === this._rawDisplay || this._renderDisplay === this._meshDisplay) {
|
|
304
|
+
//console.log("PixiSlot._updateTransformV4", "Raw/Mesh", this.name);
|
|
305
|
+
const x = transform.x - (this.globalTransformMatrix.a * this._pivotX + this.globalTransformMatrix.c * this._pivotY);
|
|
306
|
+
const y = transform.y - (this.globalTransformMatrix.b * this._pivotX + this.globalTransformMatrix.d * this._pivotY);
|
|
307
|
+
/*
|
|
308
|
+
this._renderDisplay.worldTransform.setTransform(
|
|
309
|
+
x, y,
|
|
310
|
+
0, 0, //TODO: NOTE: Add pivot
|
|
311
|
+
transform.scaleX * this._textureScale, transform.scaleY * this._textureScale,
|
|
312
|
+
transform.rotation,
|
|
313
|
+
-transform.skew, 0.0
|
|
314
|
+
);
|
|
315
|
+
*/
|
|
316
|
+
this._renderDisplay.position.set(x, y);
|
|
317
|
+
this._renderDisplay.rotation = transform.rotation;
|
|
318
|
+
this._renderDisplay.skew.set(-transform.skew, 0.0);
|
|
319
|
+
this._renderDisplay.scale.set(transform.scaleX, transform.scaleY);
|
|
320
|
+
}
|
|
321
|
+
else {
|
|
322
|
+
//console.log("PixiSlot._updateTransformV4", "Sprite", this.name);
|
|
323
|
+
this._renderDisplay.position.set(transform.x, transform.y);
|
|
324
|
+
this._renderDisplay.rotation = transform.rotation;
|
|
325
|
+
this._renderDisplay.skew.set(-transform.skew, 0.0);
|
|
326
|
+
this._renderDisplay.scale.set(transform.scaleX, transform.scaleY);
|
|
327
|
+
}
|
|
328
|
+
}
|
|
329
|
+
_identityTransform() {
|
|
330
|
+
this._renderDisplay.worldTransform.setTransform(0.0, 0.0, 0, 0, 1.0, 1.0, 0.0, 0.0, 0.0);
|
|
331
|
+
}
|
|
332
|
+
}
|
|
@@ -0,0 +1,38 @@
|
|
|
1
|
+
import * as PIXI from 'pixi.js';
|
|
2
|
+
import { Texture } from 'pixi.js';
|
|
3
|
+
import { TextureAtlasData, TextureData } from '../dragonBones';
|
|
4
|
+
/**
|
|
5
|
+
* - The PixiJS texture atlas data.
|
|
6
|
+
* @version DragonBones 3.0
|
|
7
|
+
* @language en_US
|
|
8
|
+
*/
|
|
9
|
+
export declare class PixiTextureAtlasData extends TextureAtlasData {
|
|
10
|
+
static toString(): string;
|
|
11
|
+
private _renderTexture;
|
|
12
|
+
protected _onClear(): void;
|
|
13
|
+
/**
|
|
14
|
+
* @inheritDoc
|
|
15
|
+
*/
|
|
16
|
+
createTexture(): TextureData;
|
|
17
|
+
/**
|
|
18
|
+
* - The PixiJS texture.
|
|
19
|
+
* @version DragonBones 3.0
|
|
20
|
+
* @language en_US
|
|
21
|
+
*/
|
|
22
|
+
/**
|
|
23
|
+
* - PixiJS 贴图。
|
|
24
|
+
* @version DragonBones 3.0
|
|
25
|
+
* @language zh_CN
|
|
26
|
+
*/
|
|
27
|
+
get renderTexture(): Texture | null;
|
|
28
|
+
set renderTexture(value: Texture | null);
|
|
29
|
+
}
|
|
30
|
+
/**
|
|
31
|
+
* @internal
|
|
32
|
+
*/
|
|
33
|
+
export declare class PixiTextureData extends TextureData {
|
|
34
|
+
static toString(): string;
|
|
35
|
+
renderTexture: PIXI.Texture | null;
|
|
36
|
+
protected _onClear(): void;
|
|
37
|
+
}
|
|
38
|
+
//# sourceMappingURL=PixiTextureAtlasData.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"PixiTextureAtlasData.d.ts","sourceRoot":"","sources":["../../../src/dragonbones/db-pixi/PixiTextureAtlasData.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,IAAI,MAAM,SAAS,CAAA;AAC/B,OAAO,EAAa,OAAO,EAAE,MAAM,SAAS,CAAA;AAC5C,OAAO,EAAc,gBAAgB,EAAE,WAAW,EAAE,MAAM,gBAAgB,CAAA;AAC1E;;;;GAIG;AACH,qBAAa,oBAAqB,SAAQ,gBAAgB;WAC1C,QAAQ,IAAI,MAAM;IAIhC,OAAO,CAAC,cAAc,CAAuB;IAE7C,SAAS,CAAC,QAAQ,IAAI,IAAI;IAS1B;;OAEG;IACI,aAAa,IAAI,WAAW;IAGnC;;;;OAIG;IACH;;;;OAIG;IACH,IAAW,aAAa,IAAI,OAAO,GAAG,IAAI,CAEzC;IACD,IAAW,aAAa,CAAC,KAAK,EAAE,OAAO,GAAG,IAAI,EAwB7C;CACF;AACD;;GAEG;AACH,qBAAa,eAAgB,SAAQ,WAAW;WAChC,QAAQ,IAAI,MAAM;IAIzB,aAAa,EAAE,IAAI,CAAC,OAAO,GAAG,IAAI,CAAO;IAEhD,SAAS,CAAC,QAAQ,IAAI,IAAI;CAS3B"}
|
|
@@ -0,0 +1,85 @@
|
|
|
1
|
+
import { Rectangle, Texture } from 'pixi.js';
|
|
2
|
+
import { BaseObject, TextureAtlasData, TextureData } from '../dragonBones';
|
|
3
|
+
/**
|
|
4
|
+
* - The PixiJS texture atlas data.
|
|
5
|
+
* @version DragonBones 3.0
|
|
6
|
+
* @language en_US
|
|
7
|
+
*/
|
|
8
|
+
export class PixiTextureAtlasData extends TextureAtlasData {
|
|
9
|
+
constructor() {
|
|
10
|
+
super(...arguments);
|
|
11
|
+
this._renderTexture = null; // Initial value.
|
|
12
|
+
}
|
|
13
|
+
static toString() {
|
|
14
|
+
return '[class dragonBones.PixiTextureAtlasData]';
|
|
15
|
+
}
|
|
16
|
+
_onClear() {
|
|
17
|
+
super._onClear();
|
|
18
|
+
if (this._renderTexture !== null) {
|
|
19
|
+
// this._renderTexture.dispose();
|
|
20
|
+
}
|
|
21
|
+
this._renderTexture = null;
|
|
22
|
+
}
|
|
23
|
+
/**
|
|
24
|
+
* @inheritDoc
|
|
25
|
+
*/
|
|
26
|
+
createTexture() {
|
|
27
|
+
return BaseObject.borrowObject(PixiTextureData);
|
|
28
|
+
}
|
|
29
|
+
/**
|
|
30
|
+
* - The PixiJS texture.
|
|
31
|
+
* @version DragonBones 3.0
|
|
32
|
+
* @language en_US
|
|
33
|
+
*/
|
|
34
|
+
/**
|
|
35
|
+
* - PixiJS 贴图。
|
|
36
|
+
* @version DragonBones 3.0
|
|
37
|
+
* @language zh_CN
|
|
38
|
+
*/
|
|
39
|
+
get renderTexture() {
|
|
40
|
+
return this._renderTexture;
|
|
41
|
+
}
|
|
42
|
+
set renderTexture(value) {
|
|
43
|
+
if (this._renderTexture === value) {
|
|
44
|
+
return;
|
|
45
|
+
}
|
|
46
|
+
this._renderTexture = value;
|
|
47
|
+
if (this._renderTexture !== null) {
|
|
48
|
+
for (const k in this.textures) {
|
|
49
|
+
const textureData = this.textures[k];
|
|
50
|
+
textureData.renderTexture = new Texture({
|
|
51
|
+
source: this._renderTexture.source,
|
|
52
|
+
frame: new Rectangle(textureData.region.x, textureData.region.y, textureData.region.width, textureData.region.height),
|
|
53
|
+
orig: new Rectangle(textureData.region.x, textureData.region.y, textureData.region.width, textureData.region.height),
|
|
54
|
+
trim: new Rectangle(0, 0, textureData.region.width, textureData.region.height),
|
|
55
|
+
rotate: textureData.rotated ? 2 : 0,
|
|
56
|
+
});
|
|
57
|
+
}
|
|
58
|
+
}
|
|
59
|
+
else {
|
|
60
|
+
for (const k in this.textures) {
|
|
61
|
+
const textureData = this.textures[k];
|
|
62
|
+
textureData.renderTexture = null;
|
|
63
|
+
}
|
|
64
|
+
}
|
|
65
|
+
}
|
|
66
|
+
}
|
|
67
|
+
/**
|
|
68
|
+
* @internal
|
|
69
|
+
*/
|
|
70
|
+
export class PixiTextureData extends TextureData {
|
|
71
|
+
constructor() {
|
|
72
|
+
super(...arguments);
|
|
73
|
+
this.renderTexture = null; // Initial value.
|
|
74
|
+
}
|
|
75
|
+
static toString() {
|
|
76
|
+
return '[class dragonBones.PixiTextureData]';
|
|
77
|
+
}
|
|
78
|
+
_onClear() {
|
|
79
|
+
super._onClear();
|
|
80
|
+
if (this.renderTexture !== null) {
|
|
81
|
+
this.renderTexture.destroy(false);
|
|
82
|
+
}
|
|
83
|
+
this.renderTexture = null;
|
|
84
|
+
}
|
|
85
|
+
}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
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