@safe-engine/pixi 8.4.1 → 8.4.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/app.js +1 -1
- package/dist/base/index.d.ts +8 -0
- package/dist/base/index.d.ts.map +1 -1
- package/dist/base/utils.d.ts.map +1 -1
- package/dist/box2d-wasm/PhysicsSystem.d.ts +2 -1
- package/dist/box2d-wasm/PhysicsSystem.d.ts.map +1 -1
- package/dist/box2d-wasm/PhysicsSystem.js +6 -5
- package/dist/box2d-wasm/debugDraw.d.ts +1 -1
- package/dist/box2d-wasm/debugDraw.d.ts.map +1 -1
- package/dist/box2d-wasm/debugDraw.js +7 -7
- package/dist/components/NodeComp.d.ts +10 -8
- package/dist/components/NodeComp.d.ts.map +1 -1
- package/dist/components/NodeComp.js +17 -11
- package/dist/core/Vec2.d.ts +30 -0
- package/dist/core/Vec2.d.ts.map +1 -0
- package/dist/core/Vec2.js +88 -0
- package/dist/core/index.d.ts +6 -0
- package/dist/core/index.d.ts.map +1 -0
- package/dist/core/index.js +6 -0
- package/dist/core/loader.d.ts +3 -0
- package/dist/core/loader.d.ts.map +1 -0
- package/dist/core/loader.js +21 -0
- package/dist/core/math.d.ts +1 -0
- package/dist/core/math.d.ts.map +1 -1
- package/dist/core/math.js +9 -0
- package/dist/gui/GUISystem.d.ts.map +1 -1
- package/dist/gui/GUISystem.js +4 -4
- package/dist/index.d.ts +2 -5
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +2 -5
- package/dist/norender/NoRenderComponent.d.ts +2 -2
- package/dist/norender/NoRenderComponent.d.ts.map +1 -1
- package/dist/norender/NoRenderSystem.d.ts.map +1 -1
- package/dist/norender/NoRenderSystem.js +7 -6
- package/dist/norender/Touch.d.ts +32 -0
- package/dist/norender/Touch.d.ts.map +1 -0
- package/dist/norender/Touch.js +32 -0
- package/dist/render/RenderComponent.d.ts +3 -3
- package/dist/render/RenderComponent.d.ts.map +1 -1
- package/dist/render/RenderComponent.js +18 -28
- package/dist/render/RenderSystem.d.ts.map +1 -1
- package/dist/render/RenderSystem.js +1 -1
- package/package.json +2 -1
- package/src/app.ts +2 -2
- package/src/base/index.ts +11 -0
- package/src/base/utils.ts +4 -4
- package/src/box2d-wasm/PhysicsSystem.ts +45 -48
- package/src/box2d-wasm/debugDraw.ts +80 -88
- package/src/components/NodeComp.ts +30 -30
- package/src/core/Vec2.ts +108 -0
- package/src/core/index.ts +6 -0
- package/src/core/loader.ts +12 -0
- package/src/core/math.ts +9 -0
- package/src/gui/GUISystem.ts +15 -9
- package/src/index.ts +3 -5
- package/src/norender/NoRenderComponent.ts +2 -2
- package/src/norender/NoRenderSystem.ts +12 -11
- package/src/norender/Touch.ts +37 -0
- package/src/render/RenderComponent.ts +35 -41
- package/src/render/RenderSystem.ts +3 -7
- package/dist/helper/html-text-parser.d.ts +0 -20
- package/dist/helper/html-text-parser.d.ts.map +0 -1
- package/dist/helper/html-text-parser.js +0 -64
- package/dist/spine/lib/assets/atlasLoader.d.ts +0 -34
- package/dist/spine/lib/assets/atlasLoader.d.ts.map +0 -1
- package/dist/spine/lib/assets/atlasLoader.js +0 -122
- package/dist/spine/lib/assets/skeletonLoader.d.ts +0 -30
- package/dist/spine/lib/assets/skeletonLoader.d.ts.map +0 -1
- package/dist/spine/lib/assets/skeletonLoader.js +0 -70
- package/src/spine/lib/assets/atlasLoader.ts +0 -158
- package/src/spine/lib/assets/skeletonLoader.ts +0 -81
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@@ -1,13 +1,13 @@
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-
import { FederatedPointerEvent } from 'pixi.js'
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import { NoRenderComponentX } from '../components/BaseComponent'
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import { EventCallbackType, EventMap, NodeComp } from '../components/NodeComp'
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import { Touch } from './Touch'
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// export class Touch extends FederatedPointerEvent {
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// declare getLocation: () => Vec2
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// declare getDelta: () => Vec2
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// }
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export type TouchEventCallback = (touch?:
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export type TouchEventCallback = (touch?: Touch, node?: NodeComp) => void
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export class EventRegister extends NoRenderComponentX {
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events: EventMap = {}
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@@ -1,13 +1,14 @@
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import { EventManager, EventTypes, System } from 'entityx-ts'
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-
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// import { Touch } from '../../polyfills'
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import { Container } from 'pixi.js'
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import { NodeComp } from '../components/NodeComp'
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import { ExtraDataComp, TouchEventRegister } from './NoRenderComponent'
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import { Touch } from './Touch'
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export class NoRenderSystem implements System {
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configure(event_manager: EventManager) {
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event_manager.subscribe(EventTypes.ComponentAdded, ExtraDataComp, ({
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event_manager.subscribe(EventTypes.ComponentAdded, ExtraDataComp, ({ component }) => {
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const { key, value } = component.props
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component.data[key] = value
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})
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@@ -19,26 +20,26 @@ export class NoRenderSystem implements System {
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const container: Container = nodeComp.instance
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if (touchComp.props.onTouchStart) {
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container.on('pointerdown', (event) => {
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touchComp.props.onTouchStart(event, nodeComp)
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})
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touchComp.props.onTouchStart(new Touch(event), nodeComp)
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})
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}
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if (touchComp.props.onTouchMove) {
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container.on('pointermove', (event) => {
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touchComp.props.onTouchMove(event, nodeComp)
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})
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touchComp.props.onTouchMove(new Touch(event), nodeComp)
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})
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}
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if (touchComp.props.onTouchEnd) {
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container.on('pointerup', (event) => {
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touchComp.props.onTouchEnd(event, nodeComp)
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})
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touchComp.props.onTouchEnd(new Touch(event), nodeComp)
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})
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}
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if (touchComp.props.onTouchEnd) {
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container.on('pointercancel', (event) => {
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touchComp.props.onTouchEnd(event, nodeComp)
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})
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touchComp.props.onTouchEnd(new Touch(event), nodeComp)
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})
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}
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})
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event_manager.subscribe(EventTypes.ComponentRemoved, TouchEventRegister, ({
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event_manager.subscribe(EventTypes.ComponentRemoved, TouchEventRegister, ({ component }) => {
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console.log('ComponentRemovedEvent TouchEventRegister', event)
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// const ett = event.entity
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// const nodeComp = ett.getComponent(NodeComp)
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@@ -0,0 +1,37 @@
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import { FederatedPointerEvent } from 'pixi.js'
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import { Vec2 } from '..'
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export class Touch {
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private event: FederatedPointerEvent
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constructor(event) {
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this.event = event
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}
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getLocation() {
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return this.event.global
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}
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getLocationX() {
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return this.event.globalX
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}
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getLocationY() {
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return this.event.globalY
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}
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getDelta() {
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return Vec2(this.event.movementX, this.event.movementY)
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}
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getDeltaX() {
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return this.event.movementX
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}
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getDeltaY() {
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return this.event.movementY
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}
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getLocationInView(view: any) {
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const { x, y } = this.event.global
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return view.toLocal({ x, y })
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}
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getLocationInNode(node: any) {
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const { x, y } = this.event.global
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return node.toLocal({ x, y })
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}
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}
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import { Graphics,
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import { Graphics, Sprite, Texture } from 'pixi.js'
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import { Color4B, Vec2 } from '..'
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import { ComponentX } from '../components/BaseComponent'
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@@ -59,22 +59,17 @@ export class SpriteRender extends ComponentX<SpriteRenderProps & { $ref?: Sprite
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enum PointType {
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Circle,
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Rect,
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}
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}
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interface GraphicsRenderProps {
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lineWidth?: number
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strokeColor?: Color4B
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fillColor?: Color4B
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}
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export class GraphicsRender extends ComponentX<GraphicsRenderProps & { $ref?: GraphicsRender }, Graphics> {
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drawPoint(position: Vec2, pointSize: Float, color: Color4B, pointType = PointType.Rect) {
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}
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drawPoint(position: Vec2, pointSize: Float, color: Color4B, pointType = PointType.Rect) {}
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// drawPoints(points: Vec2[], color: Color4B) {
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// }
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drawLine(origin: Vec2, destination: Vec2, color: Color4B, thickness: Float) {
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}
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drawLine(origin: Vec2, destination: Vec2, color: Color4B, thickness: Float) {}
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drawRect(origin: Vec2, destination: Vec2, color: Color4B) {
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const { x, y } = origin
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const width = destination.x - x
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this.node.instance.rect(x, y, width, height)
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this.node.instance.fill(color)
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}
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drawSolidRect(origin: Vec2, destination: Vec2, color: Color4B) {
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drawSolidRect(origin: Vec2, destination: Vec2, color: Color4B) {}
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drawCircle(
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center: Vec2,
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radius: Float,
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angle?: Float,
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segments?: Integer,
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drawLineToCenter?: boolean,
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scaleX?: Float,
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scaleY?: Float,
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color?: Color4B,
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thickness?: Float,
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) {
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const { x, y } = center
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this.node.instance.circle(x, y, radius)
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this.node.instance.fill(color)
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}
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drawSolidCircle(origin: Vec2, destination: Vec2, color: Color4B) {
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}
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}
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this.node.instance.poly(points, closedPolygon)
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this.node.instance.fill(color)
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}
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drawSolidPoly(points: Vec2[], color: Color4B) {
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}
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drawDot(points: Vec2[], color: Color4B) {
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}
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drawSegment(from: Point, to: Point, color?: Color4B) {
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this.node.instance.moveTo(from.x, from.y);
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this.node.instance.lineTo(to.x, to.y);
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drawSolidCircle(origin: Vec2, destination: Vec2, color: Color4B) {}
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drawQuadBezier(origin: Vec2, destination: Vec2, color: Color4B) {}
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drawCubicBezier(origin: Vec2, destination: Vec2, color: Color4B) {}
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drawCardinalSpline(points: Vec2[], color: Color4B) {}
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drawCatmullRom(points: Vec2[], color: Color4B) {}
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drawPoly(points: Vec2[], color?: Color4B, thickness?: Float) {
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this.node.instance.poly(points, true)
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this.node.instance.fill(color || this.props.fillColor)
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}
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drawSolidPoly(points: Vec2[], color: Color4B) {}
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drawDot(points: Vec2[], color: Color4B) {}
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drawSegment(from: Vec2, to: Vec2, thickness?: Float, color?: Color4B) {
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this.node.instance.moveTo(from.x, from.y)
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this.node.instance.lineTo(to.x, to.y)
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this.node.instance.strokeStyle = {
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cap: 'round',
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cap: 'round',
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join: 'round',
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width: thickness || this.props.lineWidth || 36,
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color: color || this.props.strokeColor,
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}
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this.node.instance.stroke()
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this.node.instance.stroke()
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}
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drawTriangle(p1: Vec2, p2: Vec2, p3: Vec2, color: Color4B) {
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this.node.instance.poly([p1, p2, p3], true)
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}
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export class MaskRender extends ComponentX<MaskRenderProps> {
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export class MaskRender extends ComponentX<MaskRenderProps> {}
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System
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} from 'entityx-ts'
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import { EventManager, EventTypes, System } from 'entityx-ts'
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// component.node.anchorY = 0.5
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event_manager.subscribe(EventTypes.ComponentAdded, MaskRender, ({ component }) => {
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console.log('MaskRender', component)
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// const { type, segments, inverted } = maskComp
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// const node = new cc.ClippingNode()
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// node.setInverted(inverted)
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// maskComp.node = ett.assign(new NodeComp(node, ett))
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event_manager.subscribe(EventTypes.ComponentAdded, GraphicsRender, ({ entity, component }) => {
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// const { lineWidth, strokeColor, fillColor } = component
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// const { lineWidth, strokeColor, fillColor } = component.props
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// console.log('GraphicsRender', component);
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const node = new Graphics()
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interface FontTag {
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color?: string;
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text: string;
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}
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type ParsedResult = FontTag[];
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type StyledElement = {
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tag?: string;
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style?: {
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color?: string;
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};
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text: string;
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};
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export declare function parseFontString(input: string): ParsedResult;
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export declare function transformToStyledElements(parsed: ParsedResult): StyledElement[];
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export declare function generateStringFromStyledElements(elements: StyledElement[]): string;
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export declare function generateStylesFromStyledElements(elements: StyledElement[]): {};
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export {};
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//# sourceMappingURL=html-text-parser.d.ts.map
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{"version":3,"file":"html-text-parser.d.ts","sourceRoot":"","sources":["../../src/helper/html-text-parser.ts"],"names":[],"mappings":"AAAA,UAAU,OAAO;IACf,KAAK,CAAC,EAAE,MAAM,CAAC;IACf,IAAI,CAAC,EAAE,MAAM,CAAC;IACd,IAAI,EAAE,MAAM,CAAC;CACd;AAED,KAAK,YAAY,GAAG,OAAO,EAAE,CAAC;AAE9B,KAAK,aAAa,GAAG;IACnB,GAAG,CAAC,EAAE,MAAM,CAAC;IACb,KAAK,CAAC,EAAE;QAAE,KAAK,CAAC,EAAE,MAAM,CAAC;QAAC,IAAI,CAAC,EAAE,MAAM,CAAA;KAAE,CAAC;IAC1C,IAAI,EAAE,MAAM,CAAC;CACd,CAAC;AAEF,wBAAgB,eAAe,CAAC,KAAK,EAAE,MAAM,GAAG,YAAY,CAiC3D;AAED,wBAAgB,yBAAyB,CAAC,MAAM,EAAE,YAAY,GAAG,aAAa,EAAE,CAa/E;AAED,wBAAgB,gCAAgC,CAAC,QAAQ,EAAE,aAAa,EAAE,GAAG,MAAM,CASlF;AAED,wBAAgB,gCAAgC,CAAC,QAAQ,EAAE,aAAa,EAAE,MAWzE"}
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@@ -1,64 +0,0 @@
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export function parseFontString(input) {
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const regex = /<font\s+color=['"](#?[0-9a-fA-F]{6})['"](?:\s+size=(\d+))?>(.*?)<\/font>/gi;
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const results = [];
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let lastIndex = 0;
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let match;
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while ((match = regex.exec(input)) !== null) {
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// Add plain text before the match if it exists
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if (match.index > lastIndex) {
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const plainText = input.slice(lastIndex, match.index);
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if (plainText) {
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results.push({ text: plainText });
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}
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}
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const color = match[1];
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const size = match[2] ? parseInt(match[2], 10) : undefined;
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const text = match[3];
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results.push({ color, size, text });
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lastIndex = regex.lastIndex;
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}
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// Add remaining plain text after the last match
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if (lastIndex < input.length) {
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const plainText = input.slice(lastIndex);
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if (plainText) {
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results.push({ text: plainText });
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}
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}
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return results;
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}
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export function transformToStyledElements(parsed) {
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return parsed.map((item, index) => {
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if (item.color || item.size) {
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return {
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tag: `b${index + 1}`,
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style: { color: item.color, size: item.size },
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text: item.text,
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};
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}
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return {
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text: item.text,
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};
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});
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}
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export function generateStringFromStyledElements(elements) {
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return elements
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.map((element) => {
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if (!element.tag) {
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return element.text;
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}
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return `<${element.tag}>${element.text}</${element.tag}>`;
|
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})
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.join('');
|
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|
-
}
|
|
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export function generateStylesFromStyledElements(elements) {
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const styles = {};
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elements
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.forEach((element) => {
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const { tag, style } = element;
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if (!tag) {
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return;
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}
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styles[element.tag] = style;
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});
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return styles;
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}
|
|
@@ -1,34 +0,0 @@
|
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1
|
-
/** ****************************************************************************
|
|
2
|
-
* Spine Runtimes License Agreement
|
|
3
|
-
* Last updated July 28, 2023. Replaces all prior versions.
|
|
4
|
-
*
|
|
5
|
-
* Copyright (c) 2013-2023, Esoteric Software LLC
|
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6
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-
*
|
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7
|
-
* Integration of the Spine Runtimes into software or otherwise creating
|
|
8
|
-
* derivative works of the Spine Runtimes is permitted under the terms and
|
|
9
|
-
* conditions of Section 2 of the Spine Editor License Agreement:
|
|
10
|
-
* http://esotericsoftware.com/spine-editor-license
|
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11
|
-
*
|
|
12
|
-
* Otherwise, it is permitted to integrate the Spine Runtimes into software or
|
|
13
|
-
* otherwise create derivative works of the Spine Runtimes (collectively,
|
|
14
|
-
* "Products"), provided that each user of the Products must obtain their own
|
|
15
|
-
* Spine Editor license and redistribution of the Products in any form must
|
|
16
|
-
* include this license and copyright notice.
|
|
17
|
-
*
|
|
18
|
-
* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
|
|
19
|
-
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
20
|
-
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
21
|
-
* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
|
|
22
|
-
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
23
|
-
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
|
|
24
|
-
* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
|
|
25
|
-
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
26
|
-
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THE
|
|
27
|
-
* SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
28
|
-
*****************************************************************************/
|
|
29
|
-
import { TextureSource } from 'pixi.js';
|
|
30
|
-
export interface ISpineAtlasMetadata {
|
|
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|
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imageMetadata?: any;
|
|
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|
-
images?: TextureSource | string | Record<string, TextureSource | string>;
|
|
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|
-
}
|
|
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|
-
//# sourceMappingURL=atlasLoader.d.ts.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"atlasLoader.d.ts","sourceRoot":"","sources":["../../../../src/spine/lib/assets/atlasLoader.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;;;;;;;;;;+EA2B+E;AAE/E,OAAO,EAQN,aAAa,EACb,MAAM,SAAS,CAAC;AAiHjB,MAAM,WAAW,mBAAmB;IAEnC,aAAa,CAAC,EAAE,GAAG,CAAC;IAGpB,MAAM,CAAC,EAAE,aAAa,GAAG,MAAM,GAAG,MAAM,CAAC,MAAM,EAAE,aAAa,GAAG,MAAM,CAAC,CAAC;CACzE"}
|
|
@@ -1,122 +0,0 @@
|
|
|
1
|
-
/** ****************************************************************************
|
|
2
|
-
* Spine Runtimes License Agreement
|
|
3
|
-
* Last updated July 28, 2023. Replaces all prior versions.
|
|
4
|
-
*
|
|
5
|
-
* Copyright (c) 2013-2023, Esoteric Software LLC
|
|
6
|
-
*
|
|
7
|
-
* Integration of the Spine Runtimes into software or otherwise creating
|
|
8
|
-
* derivative works of the Spine Runtimes is permitted under the terms and
|
|
9
|
-
* conditions of Section 2 of the Spine Editor License Agreement:
|
|
10
|
-
* http://esotericsoftware.com/spine-editor-license
|
|
11
|
-
*
|
|
12
|
-
* Otherwise, it is permitted to integrate the Spine Runtimes into software or
|
|
13
|
-
* otherwise create derivative works of the Spine Runtimes (collectively,
|
|
14
|
-
* "Products"), provided that each user of the Products must obtain their own
|
|
15
|
-
* Spine Editor license and redistribution of the Products in any form must
|
|
16
|
-
* include this license and copyright notice.
|
|
17
|
-
*
|
|
18
|
-
* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
|
|
19
|
-
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
20
|
-
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
21
|
-
* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
|
|
22
|
-
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
23
|
-
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
|
|
24
|
-
* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
|
|
25
|
-
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
26
|
-
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THE
|
|
27
|
-
* SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
28
|
-
*****************************************************************************/
|
|
29
|
-
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
|
|
30
|
-
function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
|
|
31
|
-
return new (P || (P = Promise))(function (resolve, reject) {
|
|
32
|
-
function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
|
|
33
|
-
function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
|
|
34
|
-
function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
|
|
35
|
-
step((generator = generator.apply(thisArg, _arguments || [])).next());
|
|
36
|
-
});
|
|
37
|
-
};
|
|
38
|
-
import { checkExtension, DOMAdapter, extensions, ExtensionType, LoaderParserPriority, path, Resolver, TextureSource } from 'pixi.js';
|
|
39
|
-
import { SpineTexture } from '../SpineTexture.js';
|
|
40
|
-
import { TextureAtlas } from '@esotericsoftware/spine-core';
|
|
41
|
-
const spineTextureAtlasLoader = {
|
|
42
|
-
extension: ExtensionType.Asset,
|
|
43
|
-
resolver: {
|
|
44
|
-
test: (value) => checkExtension(value, ".atlas"),
|
|
45
|
-
parse: (value) => {
|
|
46
|
-
var _a, _b, _c;
|
|
47
|
-
const split = value.split('.');
|
|
48
|
-
return {
|
|
49
|
-
resolution: parseFloat((_c = (_b = (_a = Resolver.RETINA_PREFIX) === null || _a === void 0 ? void 0 : _a.exec(value)) === null || _b === void 0 ? void 0 : _b[1]) !== null && _c !== void 0 ? _c : '1'),
|
|
50
|
-
format: split[split.length - 2],
|
|
51
|
-
src: value,
|
|
52
|
-
};
|
|
53
|
-
},
|
|
54
|
-
},
|
|
55
|
-
loader: {
|
|
56
|
-
extension: {
|
|
57
|
-
type: ExtensionType.LoadParser,
|
|
58
|
-
priority: LoaderParserPriority.Normal,
|
|
59
|
-
name: 'spineTextureAtlasLoader',
|
|
60
|
-
},
|
|
61
|
-
test(url) {
|
|
62
|
-
return checkExtension(url, '.atlas');
|
|
63
|
-
},
|
|
64
|
-
load(url) {
|
|
65
|
-
return __awaiter(this, void 0, void 0, function* () {
|
|
66
|
-
const response = yield DOMAdapter.get().fetch(url);
|
|
67
|
-
const txt = yield response.text();
|
|
68
|
-
return txt;
|
|
69
|
-
});
|
|
70
|
-
},
|
|
71
|
-
testParse(asset, options) {
|
|
72
|
-
const isExtensionRight = checkExtension(options.src, '.atlas');
|
|
73
|
-
const isString = typeof asset === 'string';
|
|
74
|
-
return Promise.resolve(isExtensionRight && isString);
|
|
75
|
-
},
|
|
76
|
-
unload(atlas) {
|
|
77
|
-
atlas.dispose();
|
|
78
|
-
},
|
|
79
|
-
parse(asset, options, loader) {
|
|
80
|
-
return __awaiter(this, void 0, void 0, function* () {
|
|
81
|
-
const metadata = options.data || {};
|
|
82
|
-
let basePath = path.dirname(options.src);
|
|
83
|
-
if (basePath && basePath.lastIndexOf('/') !== basePath.length - 1) {
|
|
84
|
-
basePath += '/';
|
|
85
|
-
}
|
|
86
|
-
// Retval is going to be a texture atlas. However we need to wait for it's callback to resolve this promise.
|
|
87
|
-
const retval = new TextureAtlas(asset);
|
|
88
|
-
// If the user gave me only one texture, that one is assumed to be the "first" texture in the atlas
|
|
89
|
-
if (metadata.images instanceof TextureSource || typeof metadata.images === 'string') {
|
|
90
|
-
const pixiTexture = metadata.images;
|
|
91
|
-
metadata.images = {};
|
|
92
|
-
metadata.images[retval.pages[0].name] = pixiTexture;
|
|
93
|
-
}
|
|
94
|
-
// we will wait for all promises for the textures at the same time at the end.
|
|
95
|
-
const textureLoadingPromises = [];
|
|
96
|
-
// fill the pages
|
|
97
|
-
for (const page of retval.pages) {
|
|
98
|
-
const pageName = page.name;
|
|
99
|
-
const providedPage = (metadata === null || metadata === void 0 ? void 0 : metadata.images) ? metadata.images[pageName] : undefined;
|
|
100
|
-
if (providedPage instanceof TextureSource) {
|
|
101
|
-
page.setTexture(SpineTexture.from(providedPage));
|
|
102
|
-
}
|
|
103
|
-
else {
|
|
104
|
-
// eslint-disable-next-line max-len
|
|
105
|
-
const url = providedPage !== null && providedPage !== void 0 ? providedPage : path.normalize([...basePath.split(path.sep), pageName].join(path.sep));
|
|
106
|
-
const assetsToLoadIn = {
|
|
107
|
-
src: url,
|
|
108
|
-
data: Object.assign(Object.assign({}, metadata.imageMetadata), { alphaMode: page.pma ? 'premultiplied-alpha' : 'premultiply-alpha-on-upload' })
|
|
109
|
-
};
|
|
110
|
-
const pixiPromise = loader.load(assetsToLoadIn).then((texture) => {
|
|
111
|
-
page.setTexture(SpineTexture.from(texture.source));
|
|
112
|
-
});
|
|
113
|
-
textureLoadingPromises.push(pixiPromise);
|
|
114
|
-
}
|
|
115
|
-
}
|
|
116
|
-
yield Promise.all(textureLoadingPromises);
|
|
117
|
-
return retval;
|
|
118
|
-
});
|
|
119
|
-
},
|
|
120
|
-
},
|
|
121
|
-
};
|
|
122
|
-
extensions.add(spineTextureAtlasLoader);
|
|
@@ -1,30 +0,0 @@
|
|
|
1
|
-
/** ****************************************************************************
|
|
2
|
-
* Spine Runtimes License Agreement
|
|
3
|
-
* Last updated July 28, 2023. Replaces all prior versions.
|
|
4
|
-
*
|
|
5
|
-
* Copyright (c) 2013-2023, Esoteric Software LLC
|
|
6
|
-
*
|
|
7
|
-
* Integration of the Spine Runtimes into software or otherwise creating
|
|
8
|
-
* derivative works of the Spine Runtimes is permitted under the terms and
|
|
9
|
-
* conditions of Section 2 of the Spine Editor License Agreement:
|
|
10
|
-
* http://esotericsoftware.com/spine-editor-license
|
|
11
|
-
*
|
|
12
|
-
* Otherwise, it is permitted to integrate the Spine Runtimes into software or
|
|
13
|
-
* otherwise create derivative works of the Spine Runtimes (collectively,
|
|
14
|
-
* "Products"), provided that each user of the Products must obtain their own
|
|
15
|
-
* Spine Editor license and redistribution of the Products in any form must
|
|
16
|
-
* include this license and copyright notice.
|
|
17
|
-
*
|
|
18
|
-
* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
|
|
19
|
-
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
20
|
-
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
21
|
-
* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
|
|
22
|
-
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
23
|
-
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
|
|
24
|
-
* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
|
|
25
|
-
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
26
|
-
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THE
|
|
27
|
-
* SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
28
|
-
*****************************************************************************/
|
|
29
|
-
export {};
|
|
30
|
-
//# sourceMappingURL=skeletonLoader.d.ts.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"skeletonLoader.d.ts","sourceRoot":"","sources":["../../../../src/spine/lib/assets/skeletonLoader.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;;;;;;;;;;+EA2B+E"}
|
|
@@ -1,70 +0,0 @@
|
|
|
1
|
-
/** ****************************************************************************
|
|
2
|
-
* Spine Runtimes License Agreement
|
|
3
|
-
* Last updated July 28, 2023. Replaces all prior versions.
|
|
4
|
-
*
|
|
5
|
-
* Copyright (c) 2013-2023, Esoteric Software LLC
|
|
6
|
-
*
|
|
7
|
-
* Integration of the Spine Runtimes into software or otherwise creating
|
|
8
|
-
* derivative works of the Spine Runtimes is permitted under the terms and
|
|
9
|
-
* conditions of Section 2 of the Spine Editor License Agreement:
|
|
10
|
-
* http://esotericsoftware.com/spine-editor-license
|
|
11
|
-
*
|
|
12
|
-
* Otherwise, it is permitted to integrate the Spine Runtimes into software or
|
|
13
|
-
* otherwise create derivative works of the Spine Runtimes (collectively,
|
|
14
|
-
* "Products"), provided that each user of the Products must obtain their own
|
|
15
|
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* Spine Editor license and redistribution of the Products in any form must
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* include this license and copyright notice.
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*
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* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
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19
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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20
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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23
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
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* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THE
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27
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* SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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28
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*****************************************************************************/
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29
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var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
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30
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function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
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return new (P || (P = Promise))(function (resolve, reject) {
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function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
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function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
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function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
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step((generator = generator.apply(thisArg, _arguments || [])).next());
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});
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37
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};
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import { checkExtension, DOMAdapter, extensions, ExtensionType, LoaderParserPriority } from 'pixi.js';
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39
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function isJson(resource) {
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40
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return Object.prototype.hasOwnProperty.call(resource, 'bones');
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41
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}
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function isBuffer(resource) {
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43
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return resource instanceof Uint8Array;
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44
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}
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const spineLoaderExtension = {
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extension: ExtensionType.Asset,
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47
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loader: {
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48
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extension: {
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type: ExtensionType.LoadParser,
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50
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priority: LoaderParserPriority.Normal,
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51
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name: 'spineSkeletonLoader',
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52
|
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},
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53
|
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test(url) {
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54
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return checkExtension(url, '.skel');
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55
|
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},
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56
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load(url) {
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|
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return __awaiter(this, void 0, void 0, function* () {
|
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58
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const response = yield DOMAdapter.get().fetch(url);
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|
59
|
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const buffer = new Uint8Array(yield response.arrayBuffer());
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|
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return buffer;
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61
|
-
});
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62
|
-
},
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|
63
|
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testParse(asset, options) {
|
|
64
|
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const isJsonSpineModel = checkExtension(options.src, '.json') && isJson(asset);
|
|
65
|
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const isBinarySpineModel = checkExtension(options.src, '.skel') && isBuffer(asset);
|
|
66
|
-
return Promise.resolve(isJsonSpineModel || isBinarySpineModel);
|
|
67
|
-
},
|
|
68
|
-
},
|
|
69
|
-
};
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|
70
|
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extensions.add(spineLoaderExtension);
|