@safe-engine/cocos 2.6.5 → 2.6.9

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (107) hide show
  1. package/README.md +124 -2
  2. package/dist/core/NodeComp.d.ts +4 -1
  3. package/dist/core/NodeComp.d.ts.map +1 -1
  4. package/dist/core/NodeComp.js +12 -1
  5. package/dist/core/decorator.d.ts +1 -0
  6. package/dist/core/decorator.d.ts.map +1 -1
  7. package/dist/core/decorator.js +3 -0
  8. package/dist/dragonbones/db-cocos/SimpleMeshNode.d.ts +1 -1
  9. package/dist/dragonbones/db-cocos/SimpleMeshNode.d.ts.map +1 -1
  10. package/dist/gui/GUIComponent.d.ts +1 -0
  11. package/dist/gui/GUIComponent.d.ts.map +1 -1
  12. package/dist/gui/GUISystem.d.ts.map +1 -1
  13. package/dist/gui/GUISystem.js +13 -5
  14. package/dist/gui/SliderComp.d.ts +16 -0
  15. package/dist/gui/SliderComp.d.ts.map +1 -0
  16. package/dist/gui/SliderComp.js +32 -0
  17. package/dist/polyfills.d.ts +20 -0
  18. package/dist/polyfills.d.ts.map +1 -1
  19. package/dist/polyfills.js +9 -0
  20. package/dist/render/RenderComponent.d.ts +1 -0
  21. package/dist/render/RenderComponent.d.ts.map +1 -1
  22. package/dist/render/RenderComponent.js +3 -0
  23. package/dist/render/RenderTextureComp.d.ts +10 -0
  24. package/dist/render/RenderTextureComp.d.ts.map +1 -0
  25. package/dist/render/RenderTextureComp.js +13 -0
  26. package/dist/richtext/RichTextComp.d.ts +1 -0
  27. package/dist/richtext/RichTextComp.d.ts.map +1 -1
  28. package/dist/richtext/RichTextSystem.js +4 -4
  29. package/package.json +3 -3
  30. package/dist/dragonbones/PixiDragonBonesSprite.d.ts +0 -19
  31. package/dist/dragonbones/PixiDragonBonesSprite.d.ts.map +0 -1
  32. package/dist/dragonbones/PixiDragonBonesSprite.js +0 -75
  33. package/dist/gworld/components/AnimationComponent.d.ts +0 -65
  34. package/dist/gworld/components/AnimationComponent.d.ts.map +0 -1
  35. package/dist/gworld/components/AnimationComponent.js +0 -141
  36. package/dist/gworld/components/CollideComponent.d.ts +0 -64
  37. package/dist/gworld/components/CollideComponent.d.ts.map +0 -1
  38. package/dist/gworld/components/CollideComponent.js +0 -269
  39. package/dist/gworld/components/EnhancedComponent.d.ts +0 -22
  40. package/dist/gworld/components/EnhancedComponent.d.ts.map +0 -1
  41. package/dist/gworld/components/EnhancedComponent.js +0 -51
  42. package/dist/gworld/components/GUIComponent.d.ts +0 -67
  43. package/dist/gworld/components/GUIComponent.d.ts.map +0 -1
  44. package/dist/gworld/components/GUIComponent.js +0 -166
  45. package/dist/gworld/components/NoRenderComponent.d.ts +0 -38
  46. package/dist/gworld/components/NoRenderComponent.d.ts.map +0 -1
  47. package/dist/gworld/components/NoRenderComponent.js +0 -81
  48. package/dist/gworld/components/NodeComp.d.ts +0 -152
  49. package/dist/gworld/components/NodeComp.d.ts.map +0 -1
  50. package/dist/gworld/components/NodeComp.js +0 -405
  51. package/dist/gworld/components/RenderComponent.d.ts +0 -58
  52. package/dist/gworld/components/RenderComponent.d.ts.map +0 -1
  53. package/dist/gworld/components/RenderComponent.js +0 -166
  54. package/dist/gworld/core/NodePool.d.ts +0 -9
  55. package/dist/gworld/core/NodePool.d.ts.map +0 -1
  56. package/dist/gworld/core/NodePool.js +0 -30
  57. package/dist/gworld/core/Scene.d.ts +0 -5
  58. package/dist/gworld/core/Scene.d.ts.map +0 -1
  59. package/dist/gworld/core/Scene.js +0 -38
  60. package/dist/gworld/core/decorator.d.ts +0 -9
  61. package/dist/gworld/core/decorator.d.ts.map +0 -1
  62. package/dist/gworld/core/decorator.js +0 -43
  63. package/dist/gworld/index.d.ts +0 -8
  64. package/dist/gworld/index.d.ts.map +0 -1
  65. package/dist/gworld/index.js +0 -43
  66. package/dist/gworld/systems/AnimationSystem.d.ts +0 -6
  67. package/dist/gworld/systems/AnimationSystem.d.ts.map +0 -1
  68. package/dist/gworld/systems/AnimationSystem.js +0 -30
  69. package/dist/gworld/systems/CollideSystem.d.ts +0 -20
  70. package/dist/gworld/systems/CollideSystem.d.ts.map +0 -1
  71. package/dist/gworld/systems/CollideSystem.js +0 -171
  72. package/dist/gworld/systems/GUISystem.d.ts +0 -15
  73. package/dist/gworld/systems/GUISystem.d.ts.map +0 -1
  74. package/dist/gworld/systems/GUISystem.js +0 -123
  75. package/dist/gworld/systems/NoRenderSystem.d.ts +0 -16
  76. package/dist/gworld/systems/NoRenderSystem.d.ts.map +0 -1
  77. package/dist/gworld/systems/NoRenderSystem.js +0 -85
  78. package/dist/gworld/systems/RenderSystem.d.ts +0 -22
  79. package/dist/gworld/systems/RenderSystem.d.ts.map +0 -1
  80. package/dist/gworld/systems/RenderSystem.js +0 -104
  81. package/dist/helper/NodePool.d.ts +0 -9
  82. package/dist/helper/NodePool.d.ts.map +0 -1
  83. package/dist/helper/NodePool.js +0 -29
  84. package/dist/helper/html-text-parser.d.ts +0 -30
  85. package/dist/helper/html-text-parser.d.ts.map +0 -1
  86. package/dist/helper/html-text-parser.js +0 -354
  87. package/dist/safex.d.ts +0 -10
  88. package/dist/safex.d.ts.map +0 -1
  89. package/dist/safex.js +0 -25
  90. package/dist/spine/CCSkeleton.d.ts +0 -2
  91. package/dist/spine/CCSkeleton.d.ts.map +0 -1
  92. package/dist/spine/CCSkeleton.js +0 -344
  93. package/dist/spine/CCSkeletonAnimation.d.ts +0 -16
  94. package/dist/spine/CCSkeletonAnimation.d.ts.map +0 -1
  95. package/dist/spine/CCSkeletonAnimation.js +0 -317
  96. package/dist/spine/CCSkeletonCanvasRenderCmd.d.ts +0 -2
  97. package/dist/spine/CCSkeletonCanvasRenderCmd.d.ts.map +0 -1
  98. package/dist/spine/CCSkeletonCanvasRenderCmd.js +0 -225
  99. package/dist/spine/CCSkeletonTexture.d.ts +0 -2
  100. package/dist/spine/CCSkeletonTexture.d.ts.map +0 -1
  101. package/dist/spine/CCSkeletonTexture.js +0 -62
  102. package/dist/spine/CCSkeletonWebGLRenderCmd.d.ts +0 -2
  103. package/dist/spine/CCSkeletonWebGLRenderCmd.d.ts.map +0 -1
  104. package/dist/spine/CCSkeletonWebGLRenderCmd.js +0 -281
  105. package/dist/spine/PixiSpineSprite.d.ts +0 -19
  106. package/dist/spine/PixiSpineSprite.d.ts.map +0 -1
  107. package/dist/spine/PixiSpineSprite.js +0 -72
@@ -1,72 +0,0 @@
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- import { Spine } from '@esotericsoftware/spine-pixi-v8';
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- import { Application, Assets } from 'pixi.js';
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- export function loadSpineAssets({ skeleton, atlas, texture }) {
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- return Assets.load([skeleton, atlas, texture]);
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- }
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- export class PixiSpineSprite extends cc.Sprite {
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- _canvas;
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- _pixiApp;
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- _texture;
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- _config;
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- _armatureDisplay;
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- constructor(config) {
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- super();
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- super.ctor(); // always call this for compatibility with cocos2dx JS Javascript class system
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- this._canvas = document.createElement('canvas');
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- this._canvas.width = config.width || 1024;
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- this._canvas.height = config.height || 1024;
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- this._pixiApp = new Application();
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- this._pixiApp.init({
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- view: this._canvas,
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- width: this._canvas.width,
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- height: this._canvas.height,
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- backgroundAlpha: 0, // nền trong suốt
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- // transparent: true, // bắt buộc để alpha hoạt động
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- clearBeforeRender: true, // xoá trước khi vẽ frame mới
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- preserveDrawingBuffer: true, // giúp lấy ảnh từ canvas
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- antialias: true,
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- });
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- this._texture = new cc.Texture2D();
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- this._texture.initWithElement(this._canvas);
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- this._texture.handleLoadedTexture();
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- this.initWithTexture(this._texture);
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- this._config = config;
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- this._setupSpine();
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- }
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- _setupSpine() {
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- const { skeleton, atlas, loop, skin, timeScale, animationName } = this._config;
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- // console.log('_setupSpine', this._config, Assets.get(this._config.texture))
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- const display = Spine.from({ skeleton, atlas, scale: timeScale });
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- if (!display) {
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- console.error('Cannot build spine:', skeleton);
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- return;
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- }
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- if (skin) {
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- const skeletonData = display.skeleton.data;
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- const newSkin = skeletonData.findSkin(skin);
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- display.skeleton.setSkin(newSkin);
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- display.skeleton.setSlotsToSetupPose();
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- }
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- if (animationName)
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- display.state.setAnimation(0, animationName, loop);
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- display.x = this._canvas.width / 2;
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- display.y = this._canvas.height;
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- this._pixiApp.stage.addChild(display);
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- this._armatureDisplay = display;
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- }
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- updateTexture() {
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- if (this._armatureDisplay && this._pixiApp.renderer && this._texture) {
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- this._pixiApp.renderer.render(this._pixiApp.stage);
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- this._texture.initWithElement(this._canvas);
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- this._texture.handleLoadedTexture();
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- // console.log('updateTexture', this._texture.getPixelsHigh(), this._texture.getPixelsWide())
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- this.setTexture(this._texture);
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- }
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- }
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- onExit() {
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- // console.log('onExit')
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- this._pixiApp.destroy(true, { children: true });
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- this._canvas.remove();
70
- super.onExit();
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- }
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- }