@safe-engine/cocos 2.3.10 → 2.4.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (67) hide show
  1. package/dist/chipmunk/PhysicsComponent.d.ts +49 -0
  2. package/dist/chipmunk/PhysicsComponent.d.ts.map +1 -0
  3. package/dist/chipmunk/PhysicsComponent.js +69 -0
  4. package/dist/chipmunk/PhysicsSprite.d.ts +16 -0
  5. package/dist/chipmunk/PhysicsSprite.d.ts.map +1 -0
  6. package/dist/chipmunk/PhysicsSprite.js +49 -0
  7. package/dist/chipmunk/PhysicsSystem.d.ts +20 -0
  8. package/dist/chipmunk/PhysicsSystem.d.ts.map +1 -0
  9. package/dist/chipmunk/PhysicsSystem.js +259 -0
  10. package/dist/chipmunk/index.d.ts +24 -0
  11. package/dist/chipmunk/index.d.ts.map +1 -0
  12. package/dist/chipmunk/index.js +13 -0
  13. package/dist/core/Scene.d.ts.map +1 -1
  14. package/dist/core/Scene.js +4 -1
  15. package/dist/norender/NoRenderSystem.js +1 -1
  16. package/dist/render/RenderSystem.d.ts +1 -2
  17. package/dist/render/RenderSystem.d.ts.map +1 -1
  18. package/dist/render/RenderSystem.js +0 -3
  19. package/package.json +2 -2
  20. package/dist/core/index.d.ts +0 -6
  21. package/dist/core/index.d.ts.map +0 -1
  22. package/dist/core/index.js +0 -5
  23. package/dist/dragonbones/PixiDragonBonesSprite.d.ts +0 -19
  24. package/dist/dragonbones/PixiDragonBonesSprite.d.ts.map +0 -1
  25. package/dist/dragonbones/PixiDragonBonesSprite.js +0 -75
  26. package/dist/gworld/EnhancedComponent.d.ts +0 -22
  27. package/dist/gworld/EnhancedComponent.d.ts.map +0 -1
  28. package/dist/gworld/EnhancedComponent.js +0 -44
  29. package/dist/gworld/NodeComp.d.ts +0 -153
  30. package/dist/gworld/NodeComp.d.ts.map +0 -1
  31. package/dist/gworld/NodeComp.js +0 -337
  32. package/dist/gworld/NodePool.d.ts +0 -9
  33. package/dist/gworld/NodePool.d.ts.map +0 -1
  34. package/dist/gworld/NodePool.js +0 -23
  35. package/dist/gworld/Scene.d.ts +0 -5
  36. package/dist/gworld/Scene.d.ts.map +0 -1
  37. package/dist/gworld/Scene.js +0 -14
  38. package/dist/gworld/decorator.d.ts +0 -8
  39. package/dist/gworld/decorator.d.ts.map +0 -1
  40. package/dist/gworld/decorator.js +0 -12
  41. package/dist/gworld/index.d.ts +0 -8
  42. package/dist/gworld/index.d.ts.map +0 -1
  43. package/dist/gworld/index.js +0 -14
  44. package/dist/render/TiledSprite.d.ts +0 -13
  45. package/dist/render/TiledSprite.d.ts.map +0 -1
  46. package/dist/render/TiledSprite.js +0 -69
  47. package/dist/safex.d.ts +0 -10
  48. package/dist/safex.d.ts.map +0 -1
  49. package/dist/safex.js +0 -1
  50. package/dist/spine/CCSkeleton.d.ts +0 -189
  51. package/dist/spine/CCSkeleton.d.ts.map +0 -1
  52. package/dist/spine/CCSkeleton.js +0 -320
  53. package/dist/spine/CCSkeletonAnimation.d.ts +0 -146
  54. package/dist/spine/CCSkeletonAnimation.d.ts.map +0 -1
  55. package/dist/spine/CCSkeletonAnimation.js +0 -311
  56. package/dist/spine/CCSkeletonCanvasRenderCmd.d.ts +0 -2
  57. package/dist/spine/CCSkeletonCanvasRenderCmd.d.ts.map +0 -1
  58. package/dist/spine/CCSkeletonCanvasRenderCmd.js +0 -228
  59. package/dist/spine/CCSkeletonTexture.d.ts +0 -25
  60. package/dist/spine/CCSkeletonTexture.d.ts.map +0 -1
  61. package/dist/spine/CCSkeletonTexture.js +0 -60
  62. package/dist/spine/CCSkeletonWebGLRenderCmd.d.ts +0 -28
  63. package/dist/spine/CCSkeletonWebGLRenderCmd.d.ts.map +0 -1
  64. package/dist/spine/CCSkeletonWebGLRenderCmd.js +0 -277
  65. package/dist/spine/PixiSpineSprite.d.ts +0 -19
  66. package/dist/spine/PixiSpineSprite.d.ts.map +0 -1
  67. package/dist/spine/PixiSpineSprite.js +0 -72
@@ -1,75 +0,0 @@
1
- import { PixiFactory } from 'dragonbones-pixijs';
2
- import { Application, Assets } from 'pixi.js';
3
- export function loadDragonBonesAssets({ skeleton, atlas, texture }) {
4
- // console.log('loadDragonBonesAssets', skeleton, atlas, texture)
5
- return Assets.load([skeleton, atlas, texture]);
6
- }
7
- export class PixiDragonBonesSprite extends cc.Sprite {
8
- _canvas;
9
- _pixiApp;
10
- _texture;
11
- _config;
12
- _armatureDisplay;
13
- constructor(config) {
14
- super();
15
- super.ctor(); // always call this for compatibility with cocos2dx JS Javascript class system
16
- this._canvas = document.createElement('canvas');
17
- this._canvas.width = config.width || 1024;
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- this._canvas.height = config.height || 1024;
19
- this._pixiApp = new Application();
20
- this._pixiApp.init({
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- view: this._canvas,
22
- width: this._canvas.width,
23
- height: this._canvas.height,
24
- backgroundAlpha: 0, // nền trong suốt
25
- // transparent: true, // bắt buộc để alpha hoạt động
26
- clearBeforeRender: true, // xoá trước khi vẽ frame mới
27
- preserveDrawingBuffer: true, // giúp lấy ảnh từ canvas
28
- antialias: true,
29
- });
30
- this._texture = new cc.Texture2D();
31
- this._texture.initWithElement(this._canvas);
32
- this._texture.handleLoadedTexture();
33
- this.initWithTexture(this._texture);
34
- this._config = config;
35
- this._armatureDisplay = null;
36
- this._setupArmature();
37
- // this.schedule(this.updateTexture, 1 / 30);
38
- }
39
- _setupArmature() {
40
- const { skeleton, atlas, texture, playTimes, animationName, scale = 1 } = this._config;
41
- const factory = PixiFactory.factory;
42
- const atlasAsset = Assets.get(atlas);
43
- const dragonData = factory.parseDragonBonesData(Assets.get(skeleton), atlasAsset.name);
44
- factory.parseTextureAtlasData(Assets.get(atlas), Assets.get(texture), atlasAsset.name);
45
- const { armatureNames } = dragonData;
46
- const armatureName = armatureNames[0];
47
- const display = factory.buildArmatureDisplay(armatureName, atlasAsset.name);
48
- if (!display) {
49
- console.error('Cannot build armature:', armatureName);
50
- return;
51
- }
52
- display.animation.play(animationName, playTimes);
53
- display.x = this._canvas.width / 2;
54
- display.y = this._canvas.height / 2;
55
- display.scale.set(scale);
56
- this._pixiApp.stage.addChild(display);
57
- this._armatureDisplay = display;
58
- }
59
- updateTexture() {
60
- if (this._armatureDisplay && this._pixiApp.renderer && this._pixiApp.stage) {
61
- this._pixiApp.renderer.render(this._pixiApp.stage);
62
- this._texture.initWithElement(this._canvas);
63
- this._texture.handleLoadedTexture();
64
- this.setTexture(this._texture);
65
- }
66
- }
67
- onExit() {
68
- // this.unschedule(this.updateTexture);
69
- this._pixiApp.destroy(true, { children: true });
70
- this._canvas.remove();
71
- this._armatureDisplay.destroy();
72
- this._armatureDisplay = null;
73
- super.onExit();
74
- }
75
- }
@@ -1,22 +0,0 @@
1
- import { Constructor } from 'entityx-ts';
2
- import { BaseComponentProps } from '../safex';
3
- import { NodeComp } from './NodeComp';
4
- export declare class EnhancedComponent<Props = object, N extends NodeComp<any> = NodeComp<any>> {
5
- static hasRender: boolean;
6
- props: Props;
7
- node: N;
8
- enabled: boolean;
9
- constructor(data?: BaseComponentProps<EnhancedComponent> & Props);
10
- init(data?: Props): void;
11
- addComponent<T extends EnhancedComponent>(instance: T): T;
12
- getComponent<T extends EnhancedComponent>(component: Constructor<T>): T;
13
- schedule(callback: (arg: any) => void, interval: number, repeat?: number, delay?: number): void;
14
- unschedule(callback: (arg: any) => void): void;
15
- unscheduleAllCallbacks(): void;
16
- scheduleOnce(callback: (arg: any) => void, delay: number, key?: string): void;
17
- getComponentsInChildren<T extends ComponentType>(component: Constructor<T>): T[];
18
- getComponentInChildren<T extends ComponentType>(component: Constructor<T>): T;
19
- isEqual(other: EnhancedComponent): boolean;
20
- }
21
- export type ComponentType = EnhancedComponent | NodeComp;
22
- //# sourceMappingURL=EnhancedComponent.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"EnhancedComponent.d.ts","sourceRoot":"","sources":["../../src/gworld/EnhancedComponent.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,WAAW,EAAE,MAAM,YAAY,CAAA;AAExC,OAAO,EAAE,kBAAkB,EAAE,MAAM,UAAU,CAAA;AAC7C,OAAO,EAAE,QAAQ,EAAE,MAAM,YAAY,CAAA;AAErC,qBAAa,iBAAiB,CAAC,KAAK,GAAG,MAAM,EAAE,CAAC,SAAS,QAAQ,CAAC,GAAG,CAAC,GAAG,QAAQ,CAAC,GAAG,CAAC;IACpF,MAAM,CAAC,SAAS,UAAO;IACvB,KAAK,EAAE,KAAK,CAAY;IACxB,IAAI,EAAE,CAAC,CAAA;IACP,OAAO,UAAO;gBACF,IAAI,CAAC,EAAE,kBAAkB,CAAC,iBAAiB,CAAC,GAAG,KAAK;IAGhE,IAAI,CAAC,IAAI,CAAC,EAAE,KAAK;IASjB,YAAY,CAAC,CAAC,SAAS,iBAAiB,EAAE,QAAQ,EAAE,CAAC,GAAG,CAAC;IAGzD,YAAY,CAAC,CAAC,SAAS,iBAAiB,EAAE,SAAS,EAAE,WAAW,CAAC,CAAC,CAAC,GAAG,CAAC;IAGvE,QAAQ,CAAC,QAAQ,EAAE,CAAC,GAAG,EAAE,GAAG,KAAK,IAAI,EAAE,QAAQ,EAAE,MAAM,EAAE,MAAM,GAAE,MAAgC,EAAE,KAAK,SAAI;IAG5G,UAAU,CAAC,QAAQ,EAAE,CAAC,GAAG,EAAE,GAAG,KAAK,IAAI;IAGvC,sBAAsB;IAGtB,YAAY,CAAC,QAAQ,EAAE,CAAC,GAAG,EAAE,GAAG,KAAK,IAAI,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,CAAC,EAAE,MAAM;IAGtE,uBAAuB,CAAC,CAAC,SAAS,aAAa,EAAE,SAAS,EAAE,WAAW,CAAC,CAAC,CAAC,GAAG,CAAC,EAAE;IAGhF,sBAAsB,CAAC,CAAC,SAAS,aAAa,EAAE,SAAS,EAAE,WAAW,CAAC,CAAC,CAAC,GAAG,CAAC;IAG7E,OAAO,CAAC,KAAK,EAAE,iBAAiB;CAGjC;AAED,MAAM,MAAM,aAAa,GAAG,iBAAiB,GAAG,QAAQ,CAAA"}
@@ -1,44 +0,0 @@
1
- export class EnhancedComponent {
2
- static hasRender = true;
3
- props = {};
4
- node;
5
- enabled = true;
6
- constructor(data) {
7
- this.init(data);
8
- }
9
- init(data) {
10
- if (data) {
11
- // console.log('constructor', this.constructor.name, data)
12
- Object.keys(data).forEach((key) => {
13
- this.props[key] = data[key];
14
- });
15
- }
16
- }
17
- addComponent(instance) {
18
- return this.node.addComponent(instance);
19
- }
20
- getComponent(component) {
21
- return this.node.getComponent(component);
22
- }
23
- schedule(callback, interval, repeat = cc.macro.REPEAT_FOREVER, delay = 0) {
24
- this.node.instance.schedule(callback.bind(this), interval, repeat, delay);
25
- }
26
- unschedule(callback) {
27
- this.node.instance.unschedule(callback.bind(this));
28
- }
29
- unscheduleAllCallbacks() {
30
- this.node.instance.unscheduleAllCallbacks();
31
- }
32
- scheduleOnce(callback, delay, key) {
33
- this.node.instance.scheduleOnce(callback, delay, key);
34
- }
35
- getComponentsInChildren(component) {
36
- return this.node.getComponentsInChildren(component);
37
- }
38
- getComponentInChildren(component) {
39
- return this.node.getComponentInChildren(component);
40
- }
41
- isEqual(other) {
42
- return this.node.entity.id === other.node.entity.id;
43
- }
44
- }
@@ -1,153 +0,0 @@
1
- import { Constructor, Entity } from 'entityx-ts';
2
- import { Vec2 } from '../polyfills';
3
- import { ComponentType, EnhancedComponent } from './EnhancedComponent';
4
- export type EventCallbackType = (...args: any[]) => void;
5
- export declare class NodeComp<C extends cc.Node = cc.Node> {
6
- entity: Entity;
7
- instance: C;
8
- parent: NodeComp;
9
- children: NodeComp[];
10
- name: string;
11
- private _group;
12
- private _active;
13
- constructor(instance: C, entity: Entity);
14
- get uuid(): number;
15
- get position(): Readonly<Vec2>;
16
- set position(val: Vec2);
17
- set xy(val: [number, number]);
18
- get posX(): number;
19
- set posX(val: number);
20
- get posY(): number;
21
- set posY(val: number);
22
- get scale(): number;
23
- set scale(val: number);
24
- get scaleX(): number;
25
- set scaleX(val: number);
26
- get scaleY(): number;
27
- set scaleY(val: number);
28
- get anchorX(): number;
29
- set anchorX(val: number);
30
- get anchorY(): number;
31
- set anchorY(val: number);
32
- /**
33
- * Returns the angle of the node in degrees. 0 is the default rotation angle. Positive values rotate node clockwise.
34
- * @function
35
- * @return {Number} The rotation of the node in degrees.
36
- */
37
- get rotation(): number;
38
- /**
39
- *
40
- * Sets the X angle of the node in degrees which performs a horizontal rotational skew.
41
- * (support only in WebGL rendering mode)
42
- * 0 is the default rotation angle.
43
- * Positive values rotate node clockwise, and negative values for anti-clockwise.
44
- *
45
- * @param {Number} degrees The X rotation in degrees which performs a horizontal rotational skew.
46
- */
47
- set rotation(val: number);
48
- get color(): cc.Color;
49
- set color(val: cc.Color);
50
- get opacity(): number;
51
- set opacity(val: number);
52
- get active(): boolean;
53
- set active(val: boolean);
54
- get group(): string | number;
55
- set group(val: string | number);
56
- get width(): number;
57
- set width(val: number);
58
- get height(): number;
59
- set height(val: number);
60
- get zIndex(): number;
61
- set zIndex(val: number);
62
- get childrenCount(): number;
63
- destroy(): void;
64
- addComponent<T extends ComponentType>(instance: T): T;
65
- getComponent<T extends ComponentType>(component: Constructor<T>): T;
66
- getComponentsInChildren<T extends ComponentType>(component: Constructor<T>): T[];
67
- getComponentInChildren<T extends ComponentType>(component: Constructor<T>): T;
68
- hasComponentInChildren<T extends ComponentType>(component: Constructor<T>): boolean;
69
- getPercent(): number;
70
- setPercent(val: number): void;
71
- setTouchEnabled(enabled: boolean): void;
72
- addTouchEventListener(cb: any): void;
73
- convertToNodeSpace(point: cc.Point): {
74
- x: number;
75
- y: number;
76
- equals(other: /*elided*/ any): boolean;
77
- add(value: cc.Point | Vec2): /*elided*/ any;
78
- addSelf(value: cc.Point | Vec2): /*elided*/ any;
79
- sub(value: cc.Point | Vec2): /*elided*/ any;
80
- mul(multiply: number): /*elided*/ any;
81
- mulSelf(multiply: number): /*elided*/ any;
82
- mag(): number;
83
- normalizeSelf(): /*elided*/ any;
84
- normalize(): /*elided*/ any;
85
- cross(other: Vec2): number;
86
- signAngle(other: Vec2): number;
87
- lengthSqr(): number;
88
- dot(other: Vec2): number;
89
- angle(other: Vec2): number;
90
- distance(other: /*elided*/ any): number;
91
- };
92
- convertToNodeSpaceAR(point: cc.Point): {
93
- x: number;
94
- y: number;
95
- equals(other: /*elided*/ any): boolean;
96
- add(value: cc.Point | Vec2): /*elided*/ any;
97
- addSelf(value: cc.Point | Vec2): /*elided*/ any;
98
- sub(value: cc.Point | Vec2): /*elided*/ any;
99
- mul(multiply: number): /*elided*/ any;
100
- mulSelf(multiply: number): /*elided*/ any;
101
- mag(): number;
102
- normalizeSelf(): /*elided*/ any;
103
- normalize(): /*elided*/ any;
104
- cross(other: Vec2): number;
105
- signAngle(other: Vec2): number;
106
- lengthSqr(): number;
107
- dot(other: Vec2): number;
108
- angle(other: Vec2): number;
109
- distance(other: /*elided*/ any): number;
110
- };
111
- convertToWorldSpaceAR(point: cc.Vec2): {
112
- x: number;
113
- y: number;
114
- equals(other: /*elided*/ any): boolean;
115
- add(value: cc.Point | Vec2): /*elided*/ any;
116
- addSelf(value: cc.Point | Vec2): /*elided*/ any;
117
- sub(value: cc.Point | Vec2): /*elided*/ any;
118
- mul(multiply: number): /*elided*/ any;
119
- mulSelf(multiply: number): /*elided*/ any;
120
- mag(): number;
121
- normalizeSelf(): /*elided*/ any;
122
- normalize(): /*elided*/ any;
123
- cross(other: Vec2): number;
124
- signAngle(other: Vec2): number;
125
- lengthSqr(): number;
126
- dot(other: Vec2): number;
127
- angle(other: Vec2): number;
128
- distance(other: /*elided*/ any): number;
129
- };
130
- getPosition(): cc.Point;
131
- setPosition(x: number | cc.Vec2 | cc.Vec3 | cc.Point, y?: number): void;
132
- setRotation(deg: number): void;
133
- getRotation(): number;
134
- setAnchorPoint(point: number | cc.Point, y?: number): void;
135
- getAnchorPoint(): cc.Point;
136
- getBoundingBox(): cc.Rect;
137
- getContentSize(): cc.Size;
138
- setContentSize(size: cc.Size | number, height?: number): void;
139
- setColor(color: cc.Color): void;
140
- setScale(scaleX: number, scaleY?: number): void;
141
- runAction(atc: cc.ActionInterval): void;
142
- stopAllActions(): void;
143
- pauseAllActionsAndSchedule(): void;
144
- resumeAllActionsAndSchedule(): void;
145
- removeFromParent(cleanup?: boolean): void;
146
- addChild(child: NodeComp, zOrder?: number, tag?: number): any;
147
- removeAllChildren(cleanup?: any): void;
148
- getData<T>(key: string): T;
149
- setData<T extends Integer | Float | string>(key: string, value: T): void;
150
- removeData(key: string): void;
151
- resolveComponent(component: EnhancedComponent<object, NodeComp>): void;
152
- }
153
- //# sourceMappingURL=NodeComp.d.ts.map
@@ -1 +0,0 @@
1
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@@ -1,337 +0,0 @@
1
- import { instantiate } from '../helper/utils';
2
- import { ExtraDataComp } from '../norender';
3
- import { Vec2 } from '../polyfills';
4
- export class NodeComp {
5
- entity;
6
- instance;
7
- parent;
8
- children = [];
9
- name;
10
- _group;
11
- _active = true;
12
- constructor(instance, entity) {
13
- this.entity = entity;
14
- this.instance = instance;
15
- }
16
- get uuid() {
17
- return this.entity.id;
18
- }
19
- get position() {
20
- return Vec2(this.instance.getPosition());
21
- }
22
- set position(val) {
23
- this.instance.setPosition(val.x, val.y);
24
- }
25
- set xy(val) {
26
- this.instance.setPosition(val[0], val[1]);
27
- }
28
- get posX() {
29
- return this.instance.getPositionX();
30
- }
31
- set posX(val) {
32
- this.instance.setPositionX(val);
33
- }
34
- get posY() {
35
- return this.instance.getPositionY();
36
- }
37
- set posY(val) {
38
- this.instance.setPositionY(val);
39
- }
40
- get scale() {
41
- return this.instance.getScale();
42
- }
43
- set scale(val) {
44
- this.instance.setScale(val, val);
45
- }
46
- get scaleX() {
47
- return this.instance.getScaleX();
48
- }
49
- set scaleX(val) {
50
- this.instance.setScaleX(val);
51
- }
52
- get scaleY() {
53
- return this.instance.getScaleY();
54
- }
55
- set scaleY(val) {
56
- this.instance.setScaleY(val);
57
- }
58
- get anchorX() {
59
- return this.instance.anchorX;
60
- }
61
- set anchorX(val) {
62
- this.instance.anchorX = val;
63
- }
64
- get anchorY() {
65
- return this.instance.anchorY;
66
- }
67
- set anchorY(val) {
68
- this.instance.anchorY = val;
69
- }
70
- /**
71
- * Returns the angle of the node in degrees. 0 is the default rotation angle. Positive values rotate node clockwise.
72
- * @function
73
- * @return {Number} The rotation of the node in degrees.
74
- */
75
- get rotation() {
76
- return this.instance.getRotation();
77
- }
78
- /**
79
- *
80
- * Sets the X angle of the node in degrees which performs a horizontal rotational skew.
81
- * (support only in WebGL rendering mode)
82
- * 0 is the default rotation angle.
83
- * Positive values rotate node clockwise, and negative values for anti-clockwise.
84
- *
85
- * @param {Number} degrees The X rotation in degrees which performs a horizontal rotational skew.
86
- */
87
- set rotation(val) {
88
- this.instance.setRotation(val);
89
- }
90
- get color() {
91
- return this.instance.getColor();
92
- }
93
- set color(val) {
94
- this.instance.setColor(val);
95
- }
96
- get opacity() {
97
- return this.instance.getOpacity();
98
- }
99
- set opacity(val) {
100
- this.instance.setOpacity(val);
101
- }
102
- get active() {
103
- if (!cc.sys.isObjectValid(this.instance) || !this._active)
104
- return false;
105
- let p = this.parent;
106
- while (p) {
107
- if (!p.active)
108
- return false;
109
- p = p.parent;
110
- }
111
- return true;
112
- }
113
- set active(val) {
114
- if (!cc.sys.isObjectValid(this.instance)) {
115
- return;
116
- }
117
- this._active = val;
118
- if (this.instance instanceof ccui.Widget) {
119
- this.instance.setEnabled(val);
120
- }
121
- this.instance.setVisible(val);
122
- }
123
- get group() {
124
- return this._group;
125
- }
126
- set group(val) {
127
- this._group = val;
128
- }
129
- get width() {
130
- return this.instance.width;
131
- }
132
- set width(val) {
133
- this.instance.setContentSize(val, this.height);
134
- }
135
- get height() {
136
- return this.instance.height;
137
- }
138
- set height(val) {
139
- this.instance.setContentSize(val, this.width);
140
- }
141
- get zIndex() {
142
- return this.instance.zIndex;
143
- }
144
- set zIndex(val) {
145
- this.instance.zIndex = val;
146
- }
147
- get childrenCount() {
148
- return this.children.length;
149
- }
150
- destroy() {
151
- this.removeFromParent(true);
152
- }
153
- addComponent(instance) {
154
- return this.entity.assign(instance);
155
- }
156
- getComponent(component) {
157
- return this.entity.getComponent(component);
158
- }
159
- getComponentsInChildren(component) {
160
- if (!this.children.length) {
161
- return [];
162
- }
163
- const listHave = this.children.filter((child) => {
164
- return child.getComponent(component);
165
- });
166
- return listHave.map((node) => node.getComponent(component));
167
- }
168
- getComponentInChildren(component) {
169
- return this.getComponentsInChildren(component)[0];
170
- }
171
- hasComponentInChildren(component) {
172
- if (!this.children.length) {
173
- return false;
174
- }
175
- return this.children.some((child) => {
176
- return child.getComponent(component);
177
- });
178
- }
179
- getPercent() {
180
- if (this.instance instanceof ccui.LoadingBar) {
181
- return this.instance.getPercent();
182
- }
183
- return 0;
184
- }
185
- setPercent(val) {
186
- if (this.instance instanceof ccui.LoadingBar) {
187
- return this.instance.setPercent(val);
188
- }
189
- }
190
- setTouchEnabled(enabled) {
191
- if (!cc.sys.isObjectValid(this.instance)) {
192
- return;
193
- }
194
- if (this.instance instanceof ccui.Widget) {
195
- this.instance.setTouchEnabled(enabled);
196
- }
197
- }
198
- addTouchEventListener(cb) {
199
- if (!cc.sys.isObjectValid(this.instance)) {
200
- return;
201
- }
202
- if (this.instance instanceof ccui.Widget) {
203
- this.instance.addTouchEventListener(cb);
204
- }
205
- }
206
- convertToNodeSpace(point) {
207
- const { x, y } = this.instance.convertToNodeSpace(point);
208
- return Vec2(x, y);
209
- }
210
- convertToNodeSpaceAR(point) {
211
- const { x, y } = this.instance.convertToNodeSpaceAR(point);
212
- return Vec2(x, y);
213
- }
214
- convertToWorldSpaceAR(point) {
215
- const { x, y } = this.instance.convertToWorldSpaceAR(point);
216
- return Vec2(x, y);
217
- }
218
- getPosition() {
219
- return this.instance.getPosition();
220
- }
221
- setPosition(x, y) {
222
- this.instance.setPosition(x, y);
223
- }
224
- setRotation(deg) {
225
- this.instance.setRotation(deg);
226
- }
227
- getRotation() {
228
- return this.instance.getRotation();
229
- }
230
- setAnchorPoint(point, y) {
231
- this.instance.setAnchorPoint(point, y);
232
- }
233
- getAnchorPoint() {
234
- return this.instance.getAnchorPoint();
235
- }
236
- getBoundingBox() {
237
- const box = this.instance.getBoundingBox();
238
- box.contains = function (point) {
239
- return this.x <= point.x && this.x + this.width >= point.x && this.y <= point.y && this.y + this.height >= point.y;
240
- };
241
- return box;
242
- }
243
- getContentSize() {
244
- return this.instance.getContentSize();
245
- }
246
- setContentSize(size, height) {
247
- this.instance.setContentSize(size, height);
248
- if (this.instance instanceof cc.ClippingNode) {
249
- const hw = (size.width || size) * 0.5;
250
- const hh = (size.height || height) * 0.5;
251
- const stencil = new cc.DrawNode();
252
- const rectangle = [cc.p(-hw, -hh), cc.p(hw, -hh), cc.p(hw, hh), cc.p(-hw, hh)];
253
- stencil.drawPoly(rectangle, cc.Color.WHITE, 0, cc.Color.WHITE);
254
- // stencil.drawDot(cc.p(-height * 0.5, -height * 0.5), height, cc.Color.WHITE);
255
- this.instance.stencil = stencil;
256
- }
257
- }
258
- setColor(color) {
259
- this.instance.setColor(color);
260
- }
261
- setScale(scaleX, scaleY) {
262
- this.instance.setScale(scaleX, scaleY || scaleX);
263
- }
264
- runAction(atc) {
265
- this.instance.runAction(atc);
266
- }
267
- stopAllActions() {
268
- this.instance.stopAllActions();
269
- }
270
- pauseAllActionsAndSchedule() {
271
- this.instance.pause();
272
- this.instance.unscheduleUpdate();
273
- }
274
- resumeAllActionsAndSchedule() {
275
- this.instance.resume();
276
- this.instance.scheduleUpdate();
277
- }
278
- removeFromParent(cleanup) {
279
- this.active = false;
280
- if (this.parent) {
281
- this.parent.children = this.parent.children.filter(({ entity }) => entity.id !== this.entity.id);
282
- }
283
- if (cleanup) {
284
- this.children.forEach((child) => {
285
- child.destroy();
286
- });
287
- this.parent = null;
288
- this.entity.destroy();
289
- this.stopAllActions();
290
- this.instance.removeFromParent(cleanup);
291
- }
292
- else {
293
- this.stopAllActions();
294
- this.instance.removeFromParent();
295
- }
296
- }
297
- addChild(child) {
298
- child._active = true;
299
- child.parent = this;
300
- this.children.push(child);
301
- this.instance.addChild(child.instance);
302
- }
303
- removeAllChildren(cleanup) {
304
- this.children.forEach((child) => {
305
- child.removeFromParent(cleanup);
306
- });
307
- }
308
- getData(key) {
309
- const data = this.getComponent(ExtraDataComp);
310
- if (!data)
311
- throw Error('need add ExtraDataComp to Node');
312
- return data.getData(key);
313
- }
314
- setData(key, value) {
315
- const data = this.getComponent(ExtraDataComp);
316
- if (!data) {
317
- this.addComponent(instantiate(ExtraDataComp, { key, value }));
318
- }
319
- else {
320
- data.setData(key, value);
321
- }
322
- }
323
- removeData(key) {
324
- const data = this.getComponent(ExtraDataComp);
325
- if (data) {
326
- data.removeData(key);
327
- }
328
- }
329
- resolveComponent(component) {
330
- if (component.constructor.hasRender) {
331
- this.addChild(component.node);
332
- }
333
- else {
334
- this.addComponent(component);
335
- }
336
- }
337
- }
@@ -1,9 +0,0 @@
1
- import { NodeComp } from "./NodeComp";
2
- export declare class NodePool {
3
- items: NodeComp[];
4
- put(node: NodeComp): void;
5
- get(): NodeComp;
6
- size(): number;
7
- clear(): void;
8
- }
9
- //# sourceMappingURL=NodePool.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"NodePool.d.ts","sourceRoot":"","sources":["../../src/gworld/NodePool.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,QAAQ,EAAE,MAAM,YAAY,CAAA;AAErC,qBAAa,QAAQ;IACnB,KAAK,EAAE,QAAQ,EAAE,CAAK;IAEtB,GAAG,CAAC,IAAI,EAAE,QAAQ;IAQlB,GAAG,IAAI,QAAQ;IAOf,IAAI;IAIJ,KAAK;CAIN"}
@@ -1,23 +0,0 @@
1
- export class NodePool {
2
- items = [];
3
- put(node) {
4
- if (node) {
5
- node.removeFromParent();
6
- node.entity.immortal = true;
7
- this.items.push(node);
8
- }
9
- }
10
- get() {
11
- const node = this.items.pop();
12
- node.entity.immortal = false;
13
- node.active = true;
14
- return node;
15
- }
16
- size() {
17
- return this.items.length;
18
- }
19
- clear() {
20
- this.items.forEach((node) => node.destroy());
21
- this.items.length = 0;
22
- }
23
- }
@@ -1,5 +0,0 @@
1
- import { EnhancedComponent } from './EnhancedComponent';
2
- export declare class SceneComponent extends EnhancedComponent {
3
- render(): this;
4
- }
5
- //# sourceMappingURL=Scene.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"Scene.d.ts","sourceRoot":"","sources":["../../src/gworld/Scene.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,iBAAiB,EAAE,MAAM,qBAAqB,CAAA;AAGvD,qBAAa,cAAe,SAAQ,iBAAiB;IACnD,MAAM;CASP"}