@safe-engine/cocos 2.1.8 → 2.1.9
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -1,5 +1,5 @@
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1
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import { ComponentX } from '../core/decorator';
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2
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-
import { Color4B, Vec2 } from '../polyfills';
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2
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+
import { Color4B, Size, Vec2 } from '../polyfills';
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import { BaseComponentProps, ColorSource } from '../safex';
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export declare class NodeRender extends ComponentX {
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nodeName: string;
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@@ -16,6 +16,7 @@ interface SpriteRenderProps {
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spriteFrame: string;
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type?: SpriteTypes;
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capInsets?: [number, number, number, number];
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+
tiledSize?: Size;
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}
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export declare class SpriteRender extends ComponentX<SpriteRenderProps & BaseComponentProps<SpriteRender>, cc.Sprite> {
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get spriteFrame(): string;
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"RenderComponent.d.ts","sourceRoot":"","sources":["../../src/render/RenderComponent.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAU,MAAM,mBAAmB,CAAA;AACtD,OAAO,EAAE,OAAO,EAAE,IAAI,EAAE,MAAM,cAAc,CAAA;
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1
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+
{"version":3,"file":"RenderComponent.d.ts","sourceRoot":"","sources":["../../src/render/RenderComponent.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAU,MAAM,mBAAmB,CAAA;AACtD,OAAO,EAAE,OAAO,EAAE,IAAI,EAAE,IAAI,EAAE,MAAM,cAAc,CAAA;AAClD,OAAO,EAAE,kBAAkB,EAAE,WAAW,EAAE,MAAM,UAAU,CAAA;AAE1D,qBAAa,UAAW,SAAQ,UAAU;IACxC,QAAQ,EAAE,MAAM,CAAA;CACjB;AACD,aAAK,WAAW;IACd,MAAM,IAAA;IACN,MAAM,IAAA;IACN,KAAK,IAAA;IACL,MAAM,IAAA;IACN,IAAI,IAAA;IACJ,SAAS,IAAA;CACV;AACD,UAAU,iBAAiB;IACzB,WAAW,EAAE,MAAM,CAAA;IACnB,IAAI,CAAC,EAAE,WAAW,CAAA;IAClB,SAAS,CAAC,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAA;IAC5C,SAAS,CAAC,EAAE,IAAI,CAAA;CACjB;AAED,qBAAa,YAAa,SAAQ,UAAU,CAAC,iBAAiB,GAAG,kBAAkB,CAAC,YAAY,CAAC,EAAE,EAAE,CAAC,MAAM,CAAC;IAC3G,IAAI,WAAW,WAEd;IAED,IAAI,WAAW,CAAC,KAAK,QAAA,EAKpB;IACD,WAAW;CAGZ;AACD,UAAU,eAAe;IACvB,IAAI,CAAC,EAAE,MAAM,CAAA;IACb,QAAQ,CAAC,EAAE,MAAM,CAAA;IACjB,QAAQ,CAAC,EAAE,OAAO,CAAA;CACnB;AACD,qBAAa,UAAW,SAAQ,UAAU,CAAC,eAAe,EAAE,EAAE,CAAC,YAAY,CAAC;CAAG;AAE/E,UAAU,iBAAiB;IACzB,SAAS,EAAE,MAAM,CAAA;CAClB;AACD,qBAAa,YAAa,SAAQ,UAAU,CAAC,iBAAiB,EAAE,EAAE,CAAC,cAAc,CAAC;CAAG;AAErF,UAAU,mBAAmB;IAC3B,SAAS,CAAC,EAAE,MAAM,CAAA;IAClB,WAAW,CAAC,EAAE,WAAW,CAAA;IACzB,SAAS,CAAC,EAAE,WAAW,CAAA;CACxB;AAED,qBAAa,cAAe,SAAQ,UAAU,CAAC,mBAAmB,GAAG,kBAAkB,CAAC,cAAc,CAAC,EAAE,EAAE,CAAC,QAAQ,CAAC;IACnH,OAAO,CAAC,CAAC,KAAA,EAAE,CAAC,KAAA,EAAE,CAAC,KAAA;IASf,QAAQ,CAAC,MAAM,EAAE,IAAI,EAAE,WAAW,EAAE,IAAI,EAAE,SAAS,CAAC,EAAE,KAAK,EAAE,KAAK,CAAC,EAAE,OAAO;IAG5E,QAAQ,CAAC,MAAM,EAAE,IAAI,EAAE,WAAW,EAAE,IAAI,EAAE,KAAK,CAAC,EAAE,OAAO;IAMzD,UAAU,CAAC,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,KAAK,EAAE,KAAK,SAAI,EAAE,QAAQ,SAAK,EAAE,gBAAgB,UAAO,EAAE,SAAS,CAAC,EAAE,KAAK,EAAE,KAAK,CAAC,EAAE,OAAO;IAyB7H,QAAQ,CAAC,MAAM,EAAE,IAAI,EAAE,EAAE,KAAK,CAAC,EAAE,OAAO,EAAE,SAAS,CAAC,EAAE,KAAK;IAe3D,KAAK;CAKN;AAED,UAAU,aAAa;IACrB,OAAO,EAAE,MAAM,CAAA;CAChB;AAED,qBAAa,QAAS,SAAQ,UAAU,CAAC,aAAa,GAAG;IAAE,IAAI,CAAC,EAAE,QAAQ,CAAA;CAAE,EAAE,EAAE,CAAC,WAAW,CAAC;CAAG;AAEhG,UAAU,iBAAiB;IACzB,WAAW,EAAE,MAAM,CAAA;IACnB,IAAI,CAAC,EAAE,MAAM,CAAA;IACb,MAAM,CAAC,EAAE,MAAM,CAAA;IACf,MAAM,CAAC,EAAE,MAAM,CAAA;IACf,KAAK,CAAC,EAAE,OAAO,CAAA;CAChB;AACD,qBAAa,YAAa,SAAQ,UAAU,CAAC,iBAAiB,GAAG;IAAE,IAAI,CAAC,EAAE,YAAY,CAAA;CAAE,EAAE,EAAE,CAAC,YAAY,CAAC;IACxG,KAAK;CAGN"}
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@@ -30,13 +30,13 @@ export class RenderSystem {
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nodeRenderComp.node = ett.assign(new NodeComp(node, ett));
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};
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onAddSpriteRender = ({ entity, component: spriteComp }) => {
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-
const { spriteFrame, type, capInsets } = spriteComp.props;
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const { spriteFrame, type, capInsets, tiledSize } = spriteComp.props;
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const frame = cc.spriteFrameCache.getSpriteFrame(spriteFrame);
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// console.log('frame', spriteFrame, frame)
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let node;
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switch (type) {
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case SpriteTypes.TILED:
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node = new TiledSprite({ texture: spriteFrame });
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node = new TiledSprite({ texture: spriteFrame, width: tiledSize.width, height: tiledSize.height });
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break;
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case SpriteTypes.SLICED:
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{
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"TiledSprite.d.ts","sourceRoot":"","sources":["../../src/render/TiledSprite.ts"],"names":[],"mappings":"AAAA,eAAO,MAAM,oBAAoB;;;;CAgBhC,CAAA;AAED,eAAO,MAAM,WAAW,EAAE,
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{"version":3,"file":"TiledSprite.d.ts","sourceRoot":"","sources":["../../src/render/TiledSprite.ts"],"names":[],"mappings":"AAAA,eAAO,MAAM,oBAAoB;;;;CAgBhC,CAAA;AAED,eAAO,MAAM,WAAW,EAAE,GAmExB,CAAA"}
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@@ -60,10 +60,11 @@ export const TiledSprite = cc.Sprite.extend({
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this._tilingSprite.height = this.height;
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this._canvas.width = this.width;
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this._canvas.height = this.height;
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// console.log('_updateRepeat', this._pixiApp, this._tilingSprite)
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this._pixiApp.renderer.render(this._pixiApp.stage);
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this._texture.initWithElement(this._canvas);
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this._texture.handleLoadedTexture();
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// console.log('_texture', this._texture)
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// console.log('_texture', this._texture, this)
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this.setTexture(this._texture);
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}
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},
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