@safe-engine/cocos 1.9.5 → 1.10.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/app.d.ts +1 -1
- package/dist/app.d.ts.map +1 -1
- package/dist/app.js +6 -7
- package/dist/core/NodeComp.d.ts +4 -11
- package/dist/core/NodeComp.d.ts.map +1 -1
- package/dist/core/NodeComp.js +18 -15
- package/dist/gui/GUIComponent.d.ts +6 -31
- package/dist/gui/GUIComponent.d.ts.map +1 -1
- package/dist/gui/GUIComponent.js +3 -22
- package/dist/gui/GUISystem.d.ts +0 -2
- package/dist/gui/GUISystem.d.ts.map +1 -1
- package/dist/gui/GUISystem.js +9 -17
- package/dist/helper/action.d.ts +2 -0
- package/dist/helper/action.d.ts.map +1 -1
- package/dist/helper/action.js +6 -0
- package/dist/index.d.ts +0 -1
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +0 -1
- package/dist/polyfills.d.ts +0 -1
- package/dist/polyfills.d.ts.map +1 -1
- package/dist/polyfills.js +0 -3
- package/dist/spine/CCSkeleton.d.ts +188 -1
- package/dist/spine/CCSkeleton.d.ts.map +1 -1
- package/dist/spine/CCSkeleton.js +103 -127
- package/dist/spine/CCSkeletonAnimation.d.ts +136 -6
- package/dist/spine/CCSkeletonAnimation.d.ts.map +1 -1
- package/dist/spine/CCSkeletonAnimation.js +95 -101
- package/dist/spine/CCSkeletonCanvasRenderCmd.d.ts.map +1 -1
- package/dist/spine/CCSkeletonCanvasRenderCmd.js +6 -3
- package/dist/spine/CCSkeletonTexture.d.ts +24 -1
- package/dist/spine/CCSkeletonTexture.d.ts.map +1 -1
- package/dist/spine/CCSkeletonTexture.js +4 -6
- package/dist/spine/CCSkeletonWebGLRenderCmd.d.ts +27 -1
- package/dist/spine/CCSkeletonWebGLRenderCmd.d.ts.map +1 -1
- package/dist/spine/CCSkeletonWebGLRenderCmd.js +243 -247
- package/dist/spine/index.d.ts +4 -8
- package/dist/spine/index.d.ts.map +1 -1
- package/dist/spine/index.js +5 -11
- package/package.json +3 -1
- package/dist/core/index.d.ts +0 -6
- package/dist/core/index.d.ts.map +0 -1
- package/dist/core/index.js +0 -5
- package/dist/gworld/EnhancedComponent.d.ts +0 -22
- package/dist/gworld/EnhancedComponent.d.ts.map +0 -1
- package/dist/gworld/EnhancedComponent.js +0 -44
- package/dist/gworld/NodeComp.d.ts +0 -153
- package/dist/gworld/NodeComp.d.ts.map +0 -1
- package/dist/gworld/NodeComp.js +0 -337
- package/dist/gworld/NodePool.d.ts +0 -9
- package/dist/gworld/NodePool.d.ts.map +0 -1
- package/dist/gworld/NodePool.js +0 -23
- package/dist/gworld/Scene.d.ts +0 -5
- package/dist/gworld/Scene.d.ts.map +0 -1
- package/dist/gworld/Scene.js +0 -14
- package/dist/gworld/decorator.d.ts +0 -8
- package/dist/gworld/decorator.d.ts.map +0 -1
- package/dist/gworld/decorator.js +0 -12
- package/dist/gworld/index.d.ts +0 -8
- package/dist/gworld/index.d.ts.map +0 -1
- package/dist/gworld/index.js +0 -14
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@@ -1,44 +0,0 @@
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export class EnhancedComponent {
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static hasRender = true;
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props = {};
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node;
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enabled = true;
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constructor(data) {
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this.init(data);
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}
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init(data) {
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if (data) {
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// console.log('constructor', this.constructor.name, data)
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Object.keys(data).forEach((key) => {
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this.props[key] = data[key];
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});
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}
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}
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addComponent(instance) {
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return this.node.addComponent(instance);
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}
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getComponent(component) {
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return this.node.getComponent(component);
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}
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schedule(callback, interval, repeat = cc.macro.REPEAT_FOREVER, delay = 0) {
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this.node.instance.schedule(callback.bind(this), interval, repeat, delay);
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}
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unschedule(callback) {
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this.node.instance.unschedule(callback.bind(this));
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}
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unscheduleAllCallbacks() {
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this.node.instance.unscheduleAllCallbacks();
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}
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scheduleOnce(callback, delay, key) {
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this.node.instance.scheduleOnce(callback, delay, key);
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}
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getComponentsInChildren(component) {
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return this.node.getComponentsInChildren(component);
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}
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getComponentInChildren(component) {
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return this.node.getComponentInChildren(component);
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}
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isEqual(other) {
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return this.node.entity.id === other.node.entity.id;
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}
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}
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import { Constructor, Entity } from 'entityx-ts';
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import { Vec2 } from '../polyfills';
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import { ComponentType, EnhancedComponent } from './EnhancedComponent';
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export type EventCallbackType = (...args: any[]) => void;
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export declare class NodeComp<C extends cc.Node = cc.Node> {
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entity: Entity;
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instance: C;
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parent: NodeComp;
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children: NodeComp[];
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name: string;
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private _group;
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private _active;
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constructor(instance: C, entity: Entity);
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get uuid(): number;
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get position(): Readonly<Vec2>;
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set position(val: Vec2);
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set xy(val: [number, number]);
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get posX(): number;
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set posX(val: number);
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get posY(): number;
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set posY(val: number);
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get scale(): number;
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set scale(val: number);
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get scaleX(): number;
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set scaleX(val: number);
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get scaleY(): number;
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set scaleY(val: number);
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get anchorX(): number;
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set anchorX(val: number);
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get anchorY(): number;
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set anchorY(val: number);
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/**
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* Returns the angle of the node in degrees. 0 is the default rotation angle. Positive values rotate node clockwise.
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* @function
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* @return {Number} The rotation of the node in degrees.
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*/
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get rotation(): number;
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/**
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*
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* Sets the X angle of the node in degrees which performs a horizontal rotational skew.
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* (support only in WebGL rendering mode)
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* 0 is the default rotation angle.
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* Positive values rotate node clockwise, and negative values for anti-clockwise.
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*
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* @param {Number} degrees The X rotation in degrees which performs a horizontal rotational skew.
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*/
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set rotation(val: number);
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get color(): cc.Color;
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set color(val: cc.Color);
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get opacity(): number;
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set opacity(val: number);
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get active(): boolean;
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set active(val: boolean);
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get group(): string | number;
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set group(val: string | number);
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get width(): number;
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set width(val: number);
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get height(): number;
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set height(val: number);
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get zIndex(): number;
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set zIndex(val: number);
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get childrenCount(): number;
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destroy(): void;
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addComponent<T extends ComponentType>(instance: T): T;
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getComponent<T extends ComponentType>(component: Constructor<T>): T;
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getComponentsInChildren<T extends ComponentType>(component: Constructor<T>): T[];
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getComponentInChildren<T extends ComponentType>(component: Constructor<T>): T;
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hasComponentInChildren<T extends ComponentType>(component: Constructor<T>): boolean;
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getPercent(): number;
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setPercent(val: number): void;
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setTouchEnabled(enabled: boolean): void;
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addTouchEventListener(cb: any): void;
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convertToNodeSpace(point: cc.Point): {
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x: number;
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y: number;
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equals(other: /*elided*/ any): boolean;
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add(value: cc.Point | Vec2): /*elided*/ any;
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addSelf(value: cc.Point | Vec2): /*elided*/ any;
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sub(value: cc.Point | Vec2): /*elided*/ any;
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mul(multiply: number): /*elided*/ any;
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mulSelf(multiply: number): /*elided*/ any;
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mag(): number;
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normalizeSelf(): /*elided*/ any;
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normalize(): /*elided*/ any;
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cross(other: Vec2): number;
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signAngle(other: Vec2): number;
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lengthSqr(): number;
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dot(other: Vec2): number;
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angle(other: Vec2): number;
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distance(other: /*elided*/ any): number;
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};
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convertToNodeSpaceAR(point: cc.Point): {
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x: number;
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y: number;
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equals(other: /*elided*/ any): boolean;
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add(value: cc.Point | Vec2): /*elided*/ any;
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addSelf(value: cc.Point | Vec2): /*elided*/ any;
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sub(value: cc.Point | Vec2): /*elided*/ any;
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mul(multiply: number): /*elided*/ any;
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mulSelf(multiply: number): /*elided*/ any;
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mag(): number;
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normalizeSelf(): /*elided*/ any;
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normalize(): /*elided*/ any;
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cross(other: Vec2): number;
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signAngle(other: Vec2): number;
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lengthSqr(): number;
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dot(other: Vec2): number;
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angle(other: Vec2): number;
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distance(other: /*elided*/ any): number;
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};
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convertToWorldSpaceAR(point: cc.Vec2): {
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x: number;
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y: number;
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equals(other: /*elided*/ any): boolean;
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add(value: cc.Point | Vec2): /*elided*/ any;
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addSelf(value: cc.Point | Vec2): /*elided*/ any;
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sub(value: cc.Point | Vec2): /*elided*/ any;
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mul(multiply: number): /*elided*/ any;
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mulSelf(multiply: number): /*elided*/ any;
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mag(): number;
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normalizeSelf(): /*elided*/ any;
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normalize(): /*elided*/ any;
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cross(other: Vec2): number;
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signAngle(other: Vec2): number;
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lengthSqr(): number;
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dot(other: Vec2): number;
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angle(other: Vec2): number;
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distance(other: /*elided*/ any): number;
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};
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getPosition(): cc.Point;
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setPosition(x: number | cc.Vec2 | cc.Vec3 | cc.Point, y?: number): void;
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setRotation(deg: number): void;
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getRotation(): number;
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setAnchorPoint(point: number | cc.Point, y?: number): void;
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getAnchorPoint(): cc.Point;
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getBoundingBox(): cc.Rect;
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getContentSize(): cc.Size;
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setContentSize(size: cc.Size | number, height?: number): void;
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setColor(color: cc.Color): void;
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setScale(scaleX: number, scaleY?: number): void;
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runAction(atc: cc.ActionInterval): void;
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stopAllActions(): void;
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pauseAllActionsAndSchedule(): void;
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resumeAllActionsAndSchedule(): void;
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removeFromParent(cleanup?: boolean): void;
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addChild(child: NodeComp, zOrder?: number, tag?: number): any;
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removeAllChildren(cleanup?: any): void;
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getData<T>(key: string): T;
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setData<T extends Integer | Float | string>(key: string, value: T): void;
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removeData(key: string): void;
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resolveComponent(component: EnhancedComponent<object, NodeComp>): void;
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}
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//# sourceMappingURL=NodeComp.d.ts.map
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package/dist/gworld/NodeComp.js
DELETED
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@@ -1,337 +0,0 @@
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1
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import { instantiate } from '../helper/utils';
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2
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import { ExtraDataComp } from '../norender';
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3
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import { Vec2 } from '../polyfills';
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4
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export class NodeComp {
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entity;
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instance;
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parent;
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children = [];
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name;
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_group;
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_active = true;
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constructor(instance, entity) {
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this.entity = entity;
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this.instance = instance;
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}
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get uuid() {
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return this.entity.id;
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}
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get position() {
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return Vec2(this.instance.getPosition());
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}
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set position(val) {
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this.instance.setPosition(val.x, val.y);
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}
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set xy(val) {
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this.instance.setPosition(val[0], val[1]);
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}
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get posX() {
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return this.instance.getPositionX();
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}
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set posX(val) {
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this.instance.setPositionX(val);
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33
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}
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get posY() {
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35
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return this.instance.getPositionY();
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36
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-
}
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set posY(val) {
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38
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this.instance.setPositionY(val);
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39
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-
}
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40
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-
get scale() {
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41
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-
return this.instance.getScale();
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42
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-
}
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43
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-
set scale(val) {
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44
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-
this.instance.setScale(val, val);
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45
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-
}
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46
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-
get scaleX() {
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47
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-
return this.instance.getScaleX();
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48
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-
}
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49
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-
set scaleX(val) {
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50
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-
this.instance.setScaleX(val);
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51
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-
}
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52
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-
get scaleY() {
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53
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-
return this.instance.getScaleY();
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54
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-
}
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55
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-
set scaleY(val) {
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56
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this.instance.setScaleY(val);
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57
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-
}
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58
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get anchorX() {
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59
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-
return this.instance.anchorX;
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60
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-
}
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61
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-
set anchorX(val) {
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62
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-
this.instance.anchorX = val;
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}
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64
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-
get anchorY() {
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65
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-
return this.instance.anchorY;
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66
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-
}
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67
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set anchorY(val) {
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68
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-
this.instance.anchorY = val;
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69
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-
}
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70
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/**
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71
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* Returns the angle of the node in degrees. 0 is the default rotation angle. Positive values rotate node clockwise.
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72
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-
* @function
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73
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* @return {Number} The rotation of the node in degrees.
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74
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-
*/
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75
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-
get rotation() {
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76
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-
return this.instance.getRotation();
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77
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-
}
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78
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/**
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79
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-
*
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80
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* Sets the X angle of the node in degrees which performs a horizontal rotational skew.
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81
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* (support only in WebGL rendering mode)
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82
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* 0 is the default rotation angle.
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83
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* Positive values rotate node clockwise, and negative values for anti-clockwise.
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84
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*
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85
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* @param {Number} degrees The X rotation in degrees which performs a horizontal rotational skew.
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86
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-
*/
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87
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set rotation(val) {
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88
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this.instance.setRotation(val);
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89
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}
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90
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get color() {
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91
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-
return this.instance.getColor();
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92
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-
}
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93
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set color(val) {
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94
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this.instance.setColor(val);
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95
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-
}
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96
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get opacity() {
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97
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-
return this.instance.getOpacity();
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98
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-
}
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99
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set opacity(val) {
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100
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this.instance.setOpacity(val);
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101
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}
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get active() {
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if (!cc.sys.isObjectValid(this.instance) || !this._active)
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return false;
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let p = this.parent;
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106
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while (p) {
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if (!p.active)
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return false;
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p = p.parent;
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110
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}
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return true;
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}
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set active(val) {
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if (!cc.sys.isObjectValid(this.instance)) {
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return;
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}
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this._active = val;
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if (this.instance instanceof ccui.Widget) {
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this.instance.setEnabled(val);
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}
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this.instance.setVisible(val);
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}
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get group() {
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return this._group;
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}
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set group(val) {
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this._group = val;
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}
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get width() {
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return this.instance.width;
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}
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set width(val) {
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this.instance.setContentSize(val, this.height);
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}
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get height() {
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return this.instance.height;
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}
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set height(val) {
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this.instance.setContentSize(val, this.width);
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}
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get zIndex() {
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return this.instance.zIndex;
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}
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set zIndex(val) {
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this.instance.zIndex = val;
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}
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get childrenCount() {
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return this.children.length;
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}
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destroy() {
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this.removeFromParent(true);
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}
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153
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addComponent(instance) {
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return this.entity.assign(instance);
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}
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getComponent(component) {
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return this.entity.getComponent(component);
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}
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getComponentsInChildren(component) {
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if (!this.children.length) {
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return [];
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}
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const listHave = this.children.filter((child) => {
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return child.getComponent(component);
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});
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return listHave.map((node) => node.getComponent(component));
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}
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getComponentInChildren(component) {
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return this.getComponentsInChildren(component)[0];
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}
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hasComponentInChildren(component) {
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if (!this.children.length) {
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return false;
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}
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return this.children.some((child) => {
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return child.getComponent(component);
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});
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}
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getPercent() {
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if (this.instance instanceof ccui.LoadingBar) {
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return this.instance.getPercent();
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}
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return 0;
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}
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setPercent(val) {
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if (this.instance instanceof ccui.LoadingBar) {
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return this.instance.setPercent(val);
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}
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}
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setTouchEnabled(enabled) {
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if (!cc.sys.isObjectValid(this.instance)) {
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return;
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}
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if (this.instance instanceof ccui.Widget) {
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this.instance.setTouchEnabled(enabled);
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}
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197
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}
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addTouchEventListener(cb) {
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if (!cc.sys.isObjectValid(this.instance)) {
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return;
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}
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if (this.instance instanceof ccui.Widget) {
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this.instance.addTouchEventListener(cb);
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}
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205
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}
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convertToNodeSpace(point) {
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const { x, y } = this.instance.convertToNodeSpace(point);
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return Vec2(x, y);
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209
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-
}
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210
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convertToNodeSpaceAR(point) {
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const { x, y } = this.instance.convertToNodeSpaceAR(point);
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return Vec2(x, y);
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213
|
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}
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214
|
-
convertToWorldSpaceAR(point) {
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215
|
-
const { x, y } = this.instance.convertToWorldSpaceAR(point);
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216
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return Vec2(x, y);
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217
|
-
}
|
|
218
|
-
getPosition() {
|
|
219
|
-
return this.instance.getPosition();
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220
|
-
}
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221
|
-
setPosition(x, y) {
|
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222
|
-
this.instance.setPosition(x, y);
|
|
223
|
-
}
|
|
224
|
-
setRotation(deg) {
|
|
225
|
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this.instance.setRotation(deg);
|
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226
|
-
}
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227
|
-
getRotation() {
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228
|
-
return this.instance.getRotation();
|
|
229
|
-
}
|
|
230
|
-
setAnchorPoint(point, y) {
|
|
231
|
-
this.instance.setAnchorPoint(point, y);
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232
|
-
}
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233
|
-
getAnchorPoint() {
|
|
234
|
-
return this.instance.getAnchorPoint();
|
|
235
|
-
}
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|
236
|
-
getBoundingBox() {
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237
|
-
const box = this.instance.getBoundingBox();
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|
238
|
-
box.contains = function (point) {
|
|
239
|
-
return this.x <= point.x && this.x + this.width >= point.x && this.y <= point.y && this.y + this.height >= point.y;
|
|
240
|
-
};
|
|
241
|
-
return box;
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|
242
|
-
}
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243
|
-
getContentSize() {
|
|
244
|
-
return this.instance.getContentSize();
|
|
245
|
-
}
|
|
246
|
-
setContentSize(size, height) {
|
|
247
|
-
this.instance.setContentSize(size, height);
|
|
248
|
-
if (this.instance instanceof cc.ClippingNode) {
|
|
249
|
-
const hw = (size.width || size) * 0.5;
|
|
250
|
-
const hh = (size.height || height) * 0.5;
|
|
251
|
-
const stencil = new cc.DrawNode();
|
|
252
|
-
const rectangle = [cc.p(-hw, -hh), cc.p(hw, -hh), cc.p(hw, hh), cc.p(-hw, hh)];
|
|
253
|
-
stencil.drawPoly(rectangle, cc.Color.WHITE, 0, cc.Color.WHITE);
|
|
254
|
-
// stencil.drawDot(cc.p(-height * 0.5, -height * 0.5), height, cc.Color.WHITE);
|
|
255
|
-
this.instance.stencil = stencil;
|
|
256
|
-
}
|
|
257
|
-
}
|
|
258
|
-
setColor(color) {
|
|
259
|
-
this.instance.setColor(color);
|
|
260
|
-
}
|
|
261
|
-
setScale(scaleX, scaleY) {
|
|
262
|
-
this.instance.setScale(scaleX, scaleY || scaleX);
|
|
263
|
-
}
|
|
264
|
-
runAction(atc) {
|
|
265
|
-
this.instance.runAction(atc);
|
|
266
|
-
}
|
|
267
|
-
stopAllActions() {
|
|
268
|
-
this.instance.stopAllActions();
|
|
269
|
-
}
|
|
270
|
-
pauseAllActionsAndSchedule() {
|
|
271
|
-
this.instance.pause();
|
|
272
|
-
this.instance.unscheduleUpdate();
|
|
273
|
-
}
|
|
274
|
-
resumeAllActionsAndSchedule() {
|
|
275
|
-
this.instance.resume();
|
|
276
|
-
this.instance.scheduleUpdate();
|
|
277
|
-
}
|
|
278
|
-
removeFromParent(cleanup) {
|
|
279
|
-
this.active = false;
|
|
280
|
-
if (this.parent) {
|
|
281
|
-
this.parent.children = this.parent.children.filter(({ entity }) => entity.id !== this.entity.id);
|
|
282
|
-
}
|
|
283
|
-
if (cleanup) {
|
|
284
|
-
this.children.forEach((child) => {
|
|
285
|
-
child.destroy();
|
|
286
|
-
});
|
|
287
|
-
this.parent = null;
|
|
288
|
-
this.entity.destroy();
|
|
289
|
-
this.stopAllActions();
|
|
290
|
-
this.instance.removeFromParent(cleanup);
|
|
291
|
-
}
|
|
292
|
-
else {
|
|
293
|
-
this.stopAllActions();
|
|
294
|
-
this.instance.removeFromParent();
|
|
295
|
-
}
|
|
296
|
-
}
|
|
297
|
-
addChild(child) {
|
|
298
|
-
child._active = true;
|
|
299
|
-
child.parent = this;
|
|
300
|
-
this.children.push(child);
|
|
301
|
-
this.instance.addChild(child.instance);
|
|
302
|
-
}
|
|
303
|
-
removeAllChildren(cleanup) {
|
|
304
|
-
this.children.forEach((child) => {
|
|
305
|
-
child.removeFromParent(cleanup);
|
|
306
|
-
});
|
|
307
|
-
}
|
|
308
|
-
getData(key) {
|
|
309
|
-
const data = this.getComponent(ExtraDataComp);
|
|
310
|
-
if (!data)
|
|
311
|
-
throw Error('need add ExtraDataComp to Node');
|
|
312
|
-
return data.getData(key);
|
|
313
|
-
}
|
|
314
|
-
setData(key, value) {
|
|
315
|
-
const data = this.getComponent(ExtraDataComp);
|
|
316
|
-
if (!data) {
|
|
317
|
-
this.addComponent(instantiate(ExtraDataComp, { key, value }));
|
|
318
|
-
}
|
|
319
|
-
else {
|
|
320
|
-
data.setData(key, value);
|
|
321
|
-
}
|
|
322
|
-
}
|
|
323
|
-
removeData(key) {
|
|
324
|
-
const data = this.getComponent(ExtraDataComp);
|
|
325
|
-
if (data) {
|
|
326
|
-
data.removeData(key);
|
|
327
|
-
}
|
|
328
|
-
}
|
|
329
|
-
resolveComponent(component) {
|
|
330
|
-
if (component.constructor.hasRender) {
|
|
331
|
-
this.addChild(component.node);
|
|
332
|
-
}
|
|
333
|
-
else {
|
|
334
|
-
this.addComponent(component);
|
|
335
|
-
}
|
|
336
|
-
}
|
|
337
|
-
}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"NodePool.d.ts","sourceRoot":"","sources":["../../src/gworld/NodePool.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,QAAQ,EAAE,MAAM,YAAY,CAAA;AAErC,qBAAa,QAAQ;IACnB,KAAK,EAAE,QAAQ,EAAE,CAAK;IAEtB,GAAG,CAAC,IAAI,EAAE,QAAQ;IAQlB,GAAG,IAAI,QAAQ;IAOf,IAAI;IAIJ,KAAK;CAIN"}
|
package/dist/gworld/NodePool.js
DELETED
|
@@ -1,23 +0,0 @@
|
|
|
1
|
-
export class NodePool {
|
|
2
|
-
items = [];
|
|
3
|
-
put(node) {
|
|
4
|
-
if (node) {
|
|
5
|
-
node.removeFromParent();
|
|
6
|
-
node.entity.immortal = true;
|
|
7
|
-
this.items.push(node);
|
|
8
|
-
}
|
|
9
|
-
}
|
|
10
|
-
get() {
|
|
11
|
-
const node = this.items.pop();
|
|
12
|
-
node.entity.immortal = false;
|
|
13
|
-
node.active = true;
|
|
14
|
-
return node;
|
|
15
|
-
}
|
|
16
|
-
size() {
|
|
17
|
-
return this.items.length;
|
|
18
|
-
}
|
|
19
|
-
clear() {
|
|
20
|
-
this.items.forEach((node) => node.destroy());
|
|
21
|
-
this.items.length = 0;
|
|
22
|
-
}
|
|
23
|
-
}
|
package/dist/gworld/Scene.d.ts
DELETED
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"Scene.d.ts","sourceRoot":"","sources":["../../src/gworld/Scene.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,iBAAiB,EAAE,MAAM,qBAAqB,CAAA;AAGvD,qBAAa,cAAe,SAAQ,iBAAiB;IACnD,MAAM;CASP"}
|
package/dist/gworld/Scene.js
DELETED
|
@@ -1,14 +0,0 @@
|
|
|
1
|
-
import { GameWorld } from '.';
|
|
2
|
-
import { EnhancedComponent } from './EnhancedComponent';
|
|
3
|
-
import { NodeComp } from './NodeComp';
|
|
4
|
-
export class SceneComponent extends EnhancedComponent {
|
|
5
|
-
render() {
|
|
6
|
-
const world = GameWorld.Instance;
|
|
7
|
-
world.entities.reset();
|
|
8
|
-
const root = world.entities.create();
|
|
9
|
-
const node = root.assign(new NodeComp(cc.director.getRunningScene(), root));
|
|
10
|
-
const sceneComponent = root.assign(this);
|
|
11
|
-
sceneComponent.node = node;
|
|
12
|
-
return sceneComponent;
|
|
13
|
-
}
|
|
14
|
-
}
|
|
@@ -1,8 +0,0 @@
|
|
|
1
|
-
import { EnhancedComponent, NodeComp } from '.';
|
|
2
|
-
export declare class NoRenderComponentX<Props = object, C extends cc.Node = cc.Node> extends EnhancedComponent<Props, NodeComp<C>> {
|
|
3
|
-
static hasRender: boolean;
|
|
4
|
-
}
|
|
5
|
-
export declare class ComponentX<Props = object, C extends cc.Node = cc.Node> extends EnhancedComponent<Props, NodeComp<C>> {
|
|
6
|
-
render?(): this;
|
|
7
|
-
}
|
|
8
|
-
//# sourceMappingURL=decorator.d.ts.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"decorator.d.ts","sourceRoot":"","sources":["../../src/gworld/decorator.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,iBAAiB,EAAa,QAAQ,EAAE,MAAM,GAAG,CAAA;AAE1D,qBAAa,kBAAkB,CAAC,KAAK,GAAG,MAAM,EAAE,CAAC,SAAS,EAAE,CAAC,IAAI,GAAG,EAAE,CAAC,IAAI,CAAE,SAAQ,iBAAiB,CAAC,KAAK,EAAE,QAAQ,CAAC,CAAC,CAAC,CAAC;IACxH,MAAM,CAAC,SAAS,UAAQ;CACzB;AAED,qBAAa,UAAU,CAAC,KAAK,GAAG,MAAM,EAAE,CAAC,SAAS,EAAE,CAAC,IAAI,GAAG,EAAE,CAAC,IAAI,CAAE,SAAQ,iBAAiB,CAAC,KAAK,EAAE,QAAQ,CAAC,CAAC,CAAC,CAAC;IAChH,MAAM,CAAC;CAMR"}
|
package/dist/gworld/decorator.js
DELETED
|
@@ -1,12 +0,0 @@
|
|
|
1
|
-
import { EnhancedComponent, GameWorld } from '.';
|
|
2
|
-
export class NoRenderComponentX extends EnhancedComponent {
|
|
3
|
-
static hasRender = false;
|
|
4
|
-
}
|
|
5
|
-
export class ComponentX extends EnhancedComponent {
|
|
6
|
-
render() {
|
|
7
|
-
const world = GameWorld.Instance;
|
|
8
|
-
const root = world.entities.create();
|
|
9
|
-
const comp = root.assign(this);
|
|
10
|
-
return comp;
|
|
11
|
-
}
|
|
12
|
-
}
|
package/dist/gworld/index.d.ts
DELETED
|
@@ -1,8 +0,0 @@
|
|
|
1
|
-
import { Constructor, System, World } from 'entityx-ts';
|
|
2
|
-
export declare class GameWorld extends World {
|
|
3
|
-
listUpdate: (System | Constructor<System>)[];
|
|
4
|
-
update(dt: number): void;
|
|
5
|
-
private static _instance;
|
|
6
|
-
static get Instance(): GameWorld;
|
|
7
|
-
}
|
|
8
|
-
//# sourceMappingURL=index.d.ts.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/gworld/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,WAAW,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,YAAY,CAAA;AAEvD,qBAAa,SAAU,SAAQ,KAAK;IAClC,UAAU,EAAE,CAAC,MAAM,GAAG,WAAW,CAAC,MAAM,CAAC,CAAC,EAAE,CAAK;IACjD,MAAM,CAAC,EAAE,EAAE,MAAM;IAMjB,OAAO,CAAC,MAAM,CAAC,SAAS,CAAW;IAEnC,WAAkB,QAAQ,cAGzB;CACF"}
|
package/dist/gworld/index.js
DELETED
|
@@ -1,14 +0,0 @@
|
|
|
1
|
-
import { World } from 'entityx-ts';
|
|
2
|
-
export class GameWorld extends World {
|
|
3
|
-
listUpdate = [];
|
|
4
|
-
update(dt) {
|
|
5
|
-
this.listUpdate.forEach((system) => {
|
|
6
|
-
this.systems.update(system, dt);
|
|
7
|
-
});
|
|
8
|
-
}
|
|
9
|
-
static _instance;
|
|
10
|
-
static get Instance() {
|
|
11
|
-
// Do you need arguments? Make it a regular static method instead.
|
|
12
|
-
return this._instance || (this._instance = new this());
|
|
13
|
-
}
|
|
14
|
-
}
|