@safe-engine/cocos 1.6.5 → 1.8.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/animation/AnimationComponent.d.ts +1 -1
- package/dist/animation/AnimationComponent.d.ts.map +1 -1
- package/dist/animation/AnimationComponent.js +2 -2
- package/dist/animation/AnimationSystem.js +1 -1
- package/dist/app.d.ts +2 -2
- package/dist/app.d.ts.map +1 -1
- package/dist/app.js +39 -29
- package/dist/box2d-wasm/PhysicsComponent.d.ts +3 -1
- package/dist/box2d-wasm/PhysicsComponent.d.ts.map +1 -1
- package/dist/box2d-wasm/PhysicsComponent.js +17 -4
- package/dist/box2d-wasm/PhysicsSprite.d.ts +1 -0
- package/dist/box2d-wasm/PhysicsSprite.d.ts.map +1 -1
- package/dist/box2d-wasm/PhysicsSprite.js +3 -4
- package/dist/box2d-wasm/PhysicsSystem.d.ts +1 -2
- package/dist/box2d-wasm/PhysicsSystem.d.ts.map +1 -1
- package/dist/box2d-wasm/PhysicsSystem.js +33 -29
- package/dist/collider/CollideComponent.d.ts +1 -1
- package/dist/collider/CollideComponent.d.ts.map +1 -1
- package/dist/collider/CollideComponent.js +1 -1
- package/dist/collider/CollideSystem.js +1 -1
- package/dist/collider/index.d.ts +1 -0
- package/dist/collider/index.d.ts.map +1 -1
- package/dist/collider/index.js +1 -0
- package/dist/dragonbones/index.d.ts +1 -1
- package/dist/dragonbones/index.d.ts.map +1 -1
- package/dist/dragonbones/index.js +2 -2
- package/dist/gui/GUIComponent.d.ts +93 -0
- package/dist/gui/GUIComponent.d.ts.map +1 -0
- package/dist/gui/GUIComponent.js +77 -0
- package/dist/gui/GUISystem.d.ts +15 -0
- package/dist/gui/GUISystem.d.ts.map +1 -0
- package/dist/gui/GUISystem.js +112 -0
- package/dist/gui/index.d.ts +3 -0
- package/dist/gui/index.d.ts.map +1 -0
- package/dist/gui/index.js +2 -0
- package/dist/gworld/EnhancedComponent.d.ts +22 -0
- package/dist/gworld/EnhancedComponent.d.ts.map +1 -0
- package/dist/gworld/EnhancedComponent.js +44 -0
- package/dist/gworld/NodeComp.d.ts +153 -0
- package/dist/gworld/NodeComp.d.ts.map +1 -0
- package/dist/gworld/NodeComp.js +337 -0
- package/dist/{helper → gworld}/NodePool.d.ts +1 -1
- package/dist/gworld/NodePool.d.ts.map +1 -0
- package/dist/gworld/NodePool.js +23 -0
- package/dist/gworld/Scene.d.ts +5 -0
- package/dist/gworld/Scene.d.ts.map +1 -0
- package/dist/gworld/Scene.js +14 -0
- package/dist/gworld/components/AnimationComponent.d.ts +2 -2
- package/dist/gworld/components/CollideComponent.d.ts +2 -2
- package/dist/gworld/components/EnhancedComponent.d.ts +2 -2
- package/dist/gworld/components/GUIComponent.d.ts +4 -4
- package/dist/gworld/components/NoRenderComponent.d.ts +3 -3
- package/dist/gworld/components/NodeComp.d.ts +2 -2
- package/dist/gworld/components/RenderComponent.d.ts +4 -4
- package/dist/gworld/core/NodePool.d.ts +1 -1
- package/dist/gworld/core/Scene.d.ts +1 -1
- package/dist/gworld/core/decorator.d.ts +2 -2
- package/dist/gworld/decorator.d.ts +9 -0
- package/dist/gworld/decorator.d.ts.map +1 -0
- package/dist/gworld/decorator.js +13 -0
- package/dist/gworld/index.d.ts +5 -0
- package/dist/gworld/index.d.ts.map +1 -1
- package/dist/gworld/index.js +5 -0
- package/dist/gworld/systems/CollideSystem.d.ts +1 -2
- package/dist/gworld/systems/CollideSystem.d.ts.map +1 -1
- package/dist/gworld/systems/CollideSystem.js +2 -12
- package/dist/index.d.ts +3 -7
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +3 -7
- package/dist/norender/NoRenderComponent.d.ts +37 -0
- package/dist/norender/NoRenderComponent.d.ts.map +1 -0
- package/dist/norender/NoRenderComponent.js +41 -0
- package/dist/norender/NoRenderSystem.d.ts +16 -0
- package/dist/norender/NoRenderSystem.d.ts.map +1 -0
- package/dist/norender/NoRenderSystem.js +75 -0
- package/dist/norender/index.d.ts +3 -0
- package/dist/norender/index.d.ts.map +1 -0
- package/dist/norender/index.js +2 -0
- package/dist/render/RenderComponent.d.ts +48 -0
- package/dist/render/RenderComponent.d.ts.map +1 -0
- package/dist/render/RenderComponent.js +80 -0
- package/dist/render/RenderSystem.d.ts +21 -0
- package/dist/render/RenderSystem.d.ts.map +1 -0
- package/dist/render/RenderSystem.js +74 -0
- package/dist/render/index.d.ts +3 -0
- package/dist/render/index.d.ts.map +1 -0
- package/dist/render/index.js +2 -0
- package/dist/richtext/RichTextComp.d.ts +1 -1
- package/dist/richtext/RichTextComp.d.ts.map +1 -1
- package/dist/richtext/RichTextComp.js +1 -1
- package/package.json +1 -1
- package/dist/dragonbones/cocos/CocosArmatureDisplay.d.ts +0 -77
- package/dist/dragonbones/cocos/CocosArmatureDisplay.d.ts.map +0 -1
- package/dist/dragonbones/cocos/CocosArmatureDisplay.js +0 -227
- package/dist/dragonbones/cocos/CocosFactory.d.ts +0 -128
- package/dist/dragonbones/cocos/CocosFactory.d.ts.map +0 -1
- package/dist/dragonbones/cocos/CocosFactory.js +0 -231
- package/dist/dragonbones/cocos/CocosSlot.d.ts +0 -49
- package/dist/dragonbones/cocos/CocosSlot.d.ts.map +0 -1
- package/dist/dragonbones/cocos/CocosSlot.js +0 -385
- package/dist/dragonbones/cocos/CocosTextureAtlasData.d.ts +0 -53
- package/dist/dragonbones/cocos/CocosTextureAtlasData.d.ts.map +0 -1
- package/dist/dragonbones/cocos/CocosTextureAtlasData.js +0 -158
- package/dist/dragonbones/dragonBones.d.ts +0 -3
- package/dist/dragonbones/dragonBones.d.ts.map +0 -1
- package/dist/dragonbones/dragonBones.js +0 -4788
- package/dist/helper/NodePool.d.ts.map +0 -1
- package/dist/helper/NodePool.js +0 -29
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"use strict";
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// @ts-nocheck
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.dragonBones = void 0;
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var dragonBones = dragonBones || {};
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exports.dragonBones = dragonBones;
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dragonBones.DisplayType = {
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DT_IMAGE: 0,
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DT_ARMATURE: 1,
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DT_FRAME: 2,
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DT_TEXT: 3,
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DT_1: 4,
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DT_2: 5,
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DT_3: 6,
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DT_4: 7,
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DT_5: 8
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};
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dragonBones.getDisplayTypeByString = function (displayType) {
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if (displayType == 'image') {
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return dragonBones.DisplayType.DT_IMAGE;
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}
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else if (displayType == 'armature') {
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return dragonBones.DisplayType.DT_ARMATURE;
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}
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else if (displayType == 'frame') {
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return dragonBones.DisplayType.DT_FRAME;
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}
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else if (displayType == 'text') {
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return dragonBones.DisplayType.DT_TEXT;
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}
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return dragonBones.DisplayType.DT_IMAGE;
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};
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dragonBones.AnimationFadeOutMode = {
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NONE: 0,
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SAME_LAYER: 1,
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SAME_GROUP: 2,
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SAME_LAYER_AND_GROUP: 3,
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ALL: 4
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};
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dragonBones.FadeState = {
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FADE_BEFORE: 0,
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FADING: 1,
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FADE_COMPLETE: 2
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};
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dragonBones.UpdateState = {
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UPDATE: 0,
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UPDATE_ONCE: 1,
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UNUPDATE: 2
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};
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dragonBones.EventType = {
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Z_ORDER_UPDATED: 0,
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ANIMATION_FRAME_EVENT: 1,
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BONE_FRAME_EVENT: 2,
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SOUND: 3,
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FADE_IN: 4,
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FADE_OUT: 5,
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START: 6,
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COMPLETE: 7,
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LOOP_COMPLETE: 8,
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FADE_IN_COMPLETE: 9,
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FADE_OUT_COMPLETE: 10,
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_ERROR: 11
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};
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/*----------------------------------------------------------------------animation部分---------------------------------------------------------------*/
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dragonBones.WorldClock = cc.Class.extend({
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_dirty: false,
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_isPlaying: false,
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_time: 0,
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_timeScale: 0,
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_animatableList: null,
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ctor: function (timeScale) {
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if (timeScale === undefined)
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timeScale = 1;
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this._animatableList = [];
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this._isPlaying = true;
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this._time = 0;
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this.setTimeScale(timeScale);
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},
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getTime: function () {
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return this._time;
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},
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getTimeScale: function () {
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return this._timeScale;
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},
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setTimeScale: function (timeScale) {
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if (timeScale < 0 || timeScale != this._timeScale)
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timeScale = 1;
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this._timeScale = timeScale;
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},
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dispose: function () {
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this._animatableList.length = 0;
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},
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contains: function (animatable) {
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return this._animatableList.indexOf(animatable) >= 0;
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},
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add: function (animatable) {
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if (animatable != null && this._animatableList.indexOf(animatable) == -1) {
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this._animatableList.push(animatable);
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}
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},
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remove: function (animatable) {
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var index = this._animatableList.indexOf(animatable);
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if (index >= 0) {
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this._animatableList[index] = null;
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this._dirty = true;
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}
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},
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removeAll: function () {
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this._animatableList.length = 0;
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},
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play: function () {
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this._isPlaying = true;
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},
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stop: function () {
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this._isPlaying = false;
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},
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advanceTime: function (passedTime) {
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// console.log('advanceTime', passedTime, this._isPlaying)
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if (!this._isPlaying) {
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return;
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}
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if (passedTime < 0) {
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passedTime = 0;
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}
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passedTime *= this._timeScale;
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this._time += passedTime;
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var len = this._animatableList.length;
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if (len == 0) {
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return;
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}
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var animatable;
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var i;
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for (i = 0; i < len; i++) {
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animatable = this._animatableList[i];
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if (animatable != null) {
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animatable.advanceTime(passedTime);
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}
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}
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if (this._dirty) {
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var curIdx = 0;
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len = this._animatableList.length;
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for (i = 0; i < len; i++) {
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animatable = this._animatableList[i];
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if (animatable != null) {
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if (curIdx != i) {
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this._animatableList[curIdx] = animatable;
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this._animatableList[i] = null;
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}
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curIdx++;
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}
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}
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this._animatableList.length = curIdx;
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this._dirty = false;
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}
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}
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});
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dragonBones.WorldClock._instance = null;
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dragonBones.WorldClock.getInstance = function () {
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if (dragonBones.WorldClock._instance == null) {
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dragonBones.WorldClock._instance = new dragonBones.WorldClock();
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}
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return dragonBones.WorldClock._instance;
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};
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dragonBones.Animation = cc.Class.extend({
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autoTween: false,
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_isFading: false,
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_isPlaying: false,
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_timeScale: 0,
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_animationList: null,
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_animationDataList: null,
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_animationStateList: null,
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_armature: null,
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_lastAnimationState: null,
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ctor: function () {
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this.autoTween = true;
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this._timeScale = 1;
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this._animationList = [];
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this._animationDataList = [];
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this._animationStateList = [];
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},
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getIsPlaying: function () {
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return this._isPlaying && !this.getIsComplete();
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},
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getIsComplete: function () {
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if (this._lastAnimationState) {
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if (!this._lastAnimationState._isComplete) {
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return false;
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}
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var l = this._animationStateList.length;
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for (var i = 0; i < l; i++) {
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if (!this._animationStateList[i]._isComplete) {
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return false;
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}
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}
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return true;
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}
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return true;
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},
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getAnimationList: function () {
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return this._animationList;
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},
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getLastAnimationState: function () {
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return this._lastAnimationState;
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},
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getTimeScale: function () {
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return this._timeScale;
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},
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setTimeScale: function (timeScale) {
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if (timeScale < 0) {
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timeScale = 1;
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}
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this._timeScale = timeScale;
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},
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getAnimationDataList: function () {
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return this._animationDataList;
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},
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setAnimationDataList: function (animationDataList) {
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this._animationDataList = animationDataList;
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this._animationList.length = 0;
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var l = this._animationDataList.length;
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for (var i = 0; i < l; i++) {
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this._animationList.push(this._animationDataList[i].name);
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}
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},
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dispose: function () {
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this._animationDataList.length = 0;
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var l = this._animationStateList.length;
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for (var i = 0; i < l; i++) {
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dragonBones.AnimationState.returnObject(this._animationStateList[i]);
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}
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this._animationStateList.length = 0;
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this._armature = null;
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this._lastAnimationState = null;
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},
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clear: function () {
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this.stop();
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var l = this._animationStateList.length;
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var i;
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for (i = 0; i < l; i++) {
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dragonBones.AnimationState.returnObject(this._animationStateList[i]);
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}
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this._animationStateList.length = 0;
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this._lastAnimationState = null;
|
|
244
|
-
l = this._armature._slotList.length;
|
|
245
|
-
var childArmature;
|
|
246
|
-
for (i = 0; i < l; i++) {
|
|
247
|
-
childArmature = this._armature._slotList[i].getChildArmature();
|
|
248
|
-
if (childArmature) {
|
|
249
|
-
childArmature.getAnimation().clear();
|
|
250
|
-
}
|
|
251
|
-
}
|
|
252
|
-
},
|
|
253
|
-
gotoAndPlay: function (animationName, fadeInTime, duration, playTimes, layer, group, fadeOutMode, pauseFadeOut, pauseFadeIn) {
|
|
254
|
-
if (fadeInTime === undefined) {
|
|
255
|
-
fadeInTime = -1;
|
|
256
|
-
}
|
|
257
|
-
if (duration === undefined) {
|
|
258
|
-
duration = -1;
|
|
259
|
-
}
|
|
260
|
-
if (playTimes === undefined) {
|
|
261
|
-
playTimes = -1;
|
|
262
|
-
}
|
|
263
|
-
if (layer === undefined) {
|
|
264
|
-
layer = 0;
|
|
265
|
-
}
|
|
266
|
-
if (group === undefined) {
|
|
267
|
-
group = null;
|
|
268
|
-
}
|
|
269
|
-
if (fadeOutMode === undefined) {
|
|
270
|
-
fadeOutMode = dragonBones.AnimationFadeOutMode.SAME_LAYER_AND_GROUP;
|
|
271
|
-
}
|
|
272
|
-
if (pauseFadeOut === undefined) {
|
|
273
|
-
pauseFadeOut = true;
|
|
274
|
-
}
|
|
275
|
-
if (pauseFadeIn === undefined) {
|
|
276
|
-
pauseFadeIn = true;
|
|
277
|
-
}
|
|
278
|
-
if (!this._animationDataList) {
|
|
279
|
-
return null;
|
|
280
|
-
}
|
|
281
|
-
var animationData;
|
|
282
|
-
var i = this._animationDataList.length;
|
|
283
|
-
while (--i >= 0) {
|
|
284
|
-
if (this._animationDataList[i].name == animationName) {
|
|
285
|
-
animationData = this._animationDataList[i];
|
|
286
|
-
break;
|
|
287
|
-
}
|
|
288
|
-
}
|
|
289
|
-
if (!animationData) {
|
|
290
|
-
return null;
|
|
291
|
-
}
|
|
292
|
-
this._isPlaying = true;
|
|
293
|
-
this._isFading = true;
|
|
294
|
-
fadeInTime = fadeInTime < 0 ? (animationData.fadeTime < 0 ? 0.3 : animationData.fadeTime) : fadeInTime;
|
|
295
|
-
if (fadeInTime <= 0) {
|
|
296
|
-
fadeInTime = 0.01;
|
|
297
|
-
}
|
|
298
|
-
var durationScale;
|
|
299
|
-
if (duration < 0) {
|
|
300
|
-
durationScale = animationData.scale < 0 ? 1 : animationData.scale;
|
|
301
|
-
}
|
|
302
|
-
else {
|
|
303
|
-
durationScale = duration * 1000 / animationData.duration;
|
|
304
|
-
}
|
|
305
|
-
if (durationScale == 0) {
|
|
306
|
-
durationScale = 0.001;
|
|
307
|
-
}
|
|
308
|
-
playTimes = playTimes < 0 ? animationData.playTimes : playTimes;
|
|
309
|
-
var animationState;
|
|
310
|
-
switch (fadeOutMode) {
|
|
311
|
-
case dragonBones.AnimationFadeOutMode.NONE:
|
|
312
|
-
break;
|
|
313
|
-
case dragonBones.AnimationFadeOutMode.SAME_LAYER:
|
|
314
|
-
i = this._animationStateList.length;
|
|
315
|
-
while (--i >= 0) {
|
|
316
|
-
animationState = this._animationStateList[i];
|
|
317
|
-
if (animationState._layer == layer) {
|
|
318
|
-
animationState.fadeOut(fadeInTime, pauseFadeOut);
|
|
319
|
-
}
|
|
320
|
-
}
|
|
321
|
-
break;
|
|
322
|
-
case dragonBones.AnimationFadeOutMode.SAME_GROUP:
|
|
323
|
-
i = this._animationStateList.length;
|
|
324
|
-
while (--i >= 0) {
|
|
325
|
-
animationState = this._animationStateList[i];
|
|
326
|
-
if (animationState._group == group) {
|
|
327
|
-
animationState.fadeOut(fadeInTime, pauseFadeOut);
|
|
328
|
-
}
|
|
329
|
-
}
|
|
330
|
-
break;
|
|
331
|
-
case dragonBones.AnimationFadeOutMode.ALL:
|
|
332
|
-
i = this._animationStateList.length;
|
|
333
|
-
while (--i >= 0) {
|
|
334
|
-
animationState = this._animationStateList[i];
|
|
335
|
-
animationState.fadeOut(fadeInTime, pauseFadeOut);
|
|
336
|
-
}
|
|
337
|
-
break;
|
|
338
|
-
case dragonBones.AnimationFadeOutMode.SAME_LAYER_AND_GROUP:
|
|
339
|
-
default:
|
|
340
|
-
i = this._animationStateList.length;
|
|
341
|
-
while (--i >= 0) {
|
|
342
|
-
animationState = this._animationStateList[i];
|
|
343
|
-
if (animationState._layer == layer && animationState._group == group) {
|
|
344
|
-
animationState.fadeOut(fadeInTime, pauseFadeOut);
|
|
345
|
-
}
|
|
346
|
-
}
|
|
347
|
-
break;
|
|
348
|
-
}
|
|
349
|
-
this._lastAnimationState = dragonBones.AnimationState.borrowObject();
|
|
350
|
-
this._lastAnimationState._layer = layer;
|
|
351
|
-
this._lastAnimationState._group = group;
|
|
352
|
-
this._lastAnimationState.autoTween = this.autoTween;
|
|
353
|
-
this._lastAnimationState.fadeIn(this._armature, animationData, fadeInTime, 1 / durationScale, playTimes, pauseFadeIn);
|
|
354
|
-
this.addState(this._lastAnimationState);
|
|
355
|
-
var slotList = this._armature.getSlots();
|
|
356
|
-
var slot;
|
|
357
|
-
var childArmature;
|
|
358
|
-
i = slotList.length;
|
|
359
|
-
while (i--) {
|
|
360
|
-
slot = slotList[i];
|
|
361
|
-
childArmature = slot.getChildArmature();
|
|
362
|
-
if (childArmature && childArmature._isInheritAnimation &&
|
|
363
|
-
childArmature._animation.hasAnimation(animationName)) {
|
|
364
|
-
childArmature._animation.gotoAndPlay(animationName, fadeInTime);
|
|
365
|
-
}
|
|
366
|
-
}
|
|
367
|
-
return this._lastAnimationState;
|
|
368
|
-
},
|
|
369
|
-
gotoAndStop: function (animationName, time, normalizedTime, fadeInTime, duration, layer, group, fadeOutMode) {
|
|
370
|
-
if (normalizedTime === undefined) {
|
|
371
|
-
normalizedTime = -1;
|
|
372
|
-
}
|
|
373
|
-
if (fadeInTime === undefined) {
|
|
374
|
-
fadeInTime = 0;
|
|
375
|
-
}
|
|
376
|
-
if (duration === undefined) {
|
|
377
|
-
duration = -1;
|
|
378
|
-
}
|
|
379
|
-
if (layer === undefined) {
|
|
380
|
-
layer = 0;
|
|
381
|
-
}
|
|
382
|
-
if (group === undefined) {
|
|
383
|
-
group = null;
|
|
384
|
-
}
|
|
385
|
-
if (fadeOutMode === undefined) {
|
|
386
|
-
fadeOutMode = dragonBones.AnimationFadeOutMode.ALL;
|
|
387
|
-
}
|
|
388
|
-
var animationState = this.getState(animationName, layer);
|
|
389
|
-
if (!animationState) {
|
|
390
|
-
animationState = this.gotoAndPlay(animationName, fadeInTime, duration, -1, layer, group, fadeOutMode);
|
|
391
|
-
}
|
|
392
|
-
if (normalizedTime >= 0) {
|
|
393
|
-
animationState.setCurrentTime(animationState.getTotalTime() * normalizedTime);
|
|
394
|
-
}
|
|
395
|
-
else {
|
|
396
|
-
animationState.setCurrentTime(time);
|
|
397
|
-
}
|
|
398
|
-
animationState.stop();
|
|
399
|
-
return animationState;
|
|
400
|
-
},
|
|
401
|
-
play: function () {
|
|
402
|
-
if (this._animationDataList.length == 0) {
|
|
403
|
-
return;
|
|
404
|
-
}
|
|
405
|
-
if (!this._lastAnimationState) {
|
|
406
|
-
this.gotoAndPlay(this._animationDataList[0].name);
|
|
407
|
-
}
|
|
408
|
-
else if (!this._isPlaying) {
|
|
409
|
-
this._isPlaying = true;
|
|
410
|
-
}
|
|
411
|
-
},
|
|
412
|
-
stop: function () {
|
|
413
|
-
this._isPlaying = false;
|
|
414
|
-
},
|
|
415
|
-
advanceTime: function (passedTime) {
|
|
416
|
-
if (!this._isPlaying) {
|
|
417
|
-
return;
|
|
418
|
-
}
|
|
419
|
-
var isFading = false;
|
|
420
|
-
passedTime *= this._timeScale;
|
|
421
|
-
var animationState;
|
|
422
|
-
var l = this._animationStateList.length;
|
|
423
|
-
for (var i = 0; i < l; ++i) {
|
|
424
|
-
animationState = this._animationStateList[i];
|
|
425
|
-
if (animationState.advanceTime(passedTime)) {
|
|
426
|
-
this.removeState(animationState);
|
|
427
|
-
--i;
|
|
428
|
-
--l;
|
|
429
|
-
}
|
|
430
|
-
else if (animationState._fadeState != dragonBones.FadeState.FADE_COMPLETE) {
|
|
431
|
-
isFading = true;
|
|
432
|
-
}
|
|
433
|
-
}
|
|
434
|
-
this._isFading = isFading;
|
|
435
|
-
},
|
|
436
|
-
hasAnimation: function (animationName) {
|
|
437
|
-
var i = this._animationDataList.length;
|
|
438
|
-
while (--i >= 0) {
|
|
439
|
-
if (this._animationDataList[i].name == animationName) {
|
|
440
|
-
return true;
|
|
441
|
-
}
|
|
442
|
-
}
|
|
443
|
-
return false;
|
|
444
|
-
},
|
|
445
|
-
getState: function (name, layer) {
|
|
446
|
-
if (layer === undefined) {
|
|
447
|
-
layer = 0;
|
|
448
|
-
}
|
|
449
|
-
var animationState;
|
|
450
|
-
var i = this._animationStateList.length;
|
|
451
|
-
while (--i >= 0) {
|
|
452
|
-
animationState = this._animationStateList[i];
|
|
453
|
-
if (animationState.name == name && animationState._layer == layer) {
|
|
454
|
-
return animationState;
|
|
455
|
-
}
|
|
456
|
-
}
|
|
457
|
-
return null;
|
|
458
|
-
},
|
|
459
|
-
/** @protected */
|
|
460
|
-
addState: function (animationState) {
|
|
461
|
-
if (this._animationStateList.indexOf(animationState) == -1) {
|
|
462
|
-
this._animationStateList.push(animationState);
|
|
463
|
-
}
|
|
464
|
-
},
|
|
465
|
-
/** @protected */
|
|
466
|
-
removeState: function (animationState) {
|
|
467
|
-
var index = this._animationStateList.indexOf(animationState);
|
|
468
|
-
if (index >= 0) {
|
|
469
|
-
this._animationStateList.splice(index, 1);
|
|
470
|
-
dragonBones.AnimationState.returnObject(animationState);
|
|
471
|
-
if (this._lastAnimationState == animationState) {
|
|
472
|
-
if (this._animationStateList.length == 0) {
|
|
473
|
-
this._lastAnimationState = null;
|
|
474
|
-
}
|
|
475
|
-
else {
|
|
476
|
-
this._lastAnimationState = this._animationStateList[this._animationStateList.length - 1];
|
|
477
|
-
}
|
|
478
|
-
}
|
|
479
|
-
}
|
|
480
|
-
},
|
|
481
|
-
/** @protected */
|
|
482
|
-
updateAnimationStates: function () {
|
|
483
|
-
var i = this._animationStateList.length;
|
|
484
|
-
while (--i >= 0) {
|
|
485
|
-
this._animationStateList[i].updateTimelineStates();
|
|
486
|
-
}
|
|
487
|
-
}
|
|
488
|
-
});
|
|
489
|
-
dragonBones.AnimationState = cc.Class.extend({
|
|
490
|
-
additiveBlending: false,
|
|
491
|
-
autoTween: false,
|
|
492
|
-
autoFadeOut: false,
|
|
493
|
-
displayControl: false,
|
|
494
|
-
lastFrameAutoTween: false,
|
|
495
|
-
fadeOutTime: 0,
|
|
496
|
-
weight: 0,
|
|
497
|
-
name: null,
|
|
498
|
-
_isPlaying: false,
|
|
499
|
-
_isComplete: false,
|
|
500
|
-
_isFadeOut: false,
|
|
501
|
-
_pausePlayheadInFade: false,
|
|
502
|
-
_currentPlayTimes: 0,
|
|
503
|
-
_layer: 0,
|
|
504
|
-
_playTimes: 0,
|
|
505
|
-
_currentTime: 0,
|
|
506
|
-
_currentFrameIndex: 0,
|
|
507
|
-
_currentFramePosition: 0,
|
|
508
|
-
_currentFrameDuration: 0,
|
|
509
|
-
_totalTime: 0,
|
|
510
|
-
_time: 0,
|
|
511
|
-
_timeScale: 0,
|
|
512
|
-
_fadeWeight: 0,
|
|
513
|
-
_fadeTotalWeight: 0,
|
|
514
|
-
_fadeCurrentTime: 0,
|
|
515
|
-
_fadeTotalTime: 0,
|
|
516
|
-
_fadeBeginTime: 0,
|
|
517
|
-
_group: null,
|
|
518
|
-
_fadeState: 0,
|
|
519
|
-
_timelineStateList: null,
|
|
520
|
-
_mixingTransforms: null,
|
|
521
|
-
_clip: null,
|
|
522
|
-
_armature: null,
|
|
523
|
-
ctor: function () {
|
|
524
|
-
this._timelineStateList = [];
|
|
525
|
-
this._mixingTransforms = [];
|
|
526
|
-
},
|
|
527
|
-
getIsComplete: function () {
|
|
528
|
-
return this._isComplete;
|
|
529
|
-
},
|
|
530
|
-
getIsPlaying: function () {
|
|
531
|
-
return (this._isPlaying && !this._isComplete);
|
|
532
|
-
},
|
|
533
|
-
getCurrentPlayTimes: function () {
|
|
534
|
-
return this._currentPlayTimes < 0 ? 0 : this._currentPlayTimes;
|
|
535
|
-
},
|
|
536
|
-
getLayer: function () {
|
|
537
|
-
return this._layer;
|
|
538
|
-
},
|
|
539
|
-
getTotalTime: function () {
|
|
540
|
-
return this._totalTime * 0.001; //存在问题
|
|
541
|
-
},
|
|
542
|
-
getCurrentWeight: function () {
|
|
543
|
-
return this._fadeWeight * this.weight;
|
|
544
|
-
},
|
|
545
|
-
getGroup: function () {
|
|
546
|
-
return this._group;
|
|
547
|
-
},
|
|
548
|
-
getClip: function () {
|
|
549
|
-
return this._clip;
|
|
550
|
-
},
|
|
551
|
-
setAdditiveBlending: function (value) {
|
|
552
|
-
this.additiveBlending = value;
|
|
553
|
-
return this;
|
|
554
|
-
},
|
|
555
|
-
setAutoFadeOut: function (value, fadeOutTime_) {
|
|
556
|
-
if (fadeOutTime_ === undefined) {
|
|
557
|
-
fadeOutTime_ = -1;
|
|
558
|
-
}
|
|
559
|
-
this.autoFadeOut = value;
|
|
560
|
-
if (fadeOutTime_ >= 0) {
|
|
561
|
-
this.fadeOutTime = fadeOutTime_;
|
|
562
|
-
}
|
|
563
|
-
return this;
|
|
564
|
-
},
|
|
565
|
-
setWeight: function (value) {
|
|
566
|
-
this.weight = value;
|
|
567
|
-
return this;
|
|
568
|
-
},
|
|
569
|
-
setFrameTween: function (autoTween_, lastFrameAutoTween_) {
|
|
570
|
-
this.autoTween = autoTween_;
|
|
571
|
-
this.lastFrameAutoTween = lastFrameAutoTween_;
|
|
572
|
-
return this;
|
|
573
|
-
},
|
|
574
|
-
getPlayTimes: function () {
|
|
575
|
-
return this._playTimes;
|
|
576
|
-
},
|
|
577
|
-
setPlayTimes: function (playTimes) {
|
|
578
|
-
this._playTimes = playTimes;
|
|
579
|
-
if (Math.round(this._totalTime * 0.001 * this._clip.frameRate) < 2) { //存在问题
|
|
580
|
-
this._playTimes = playTimes < 0 ? -1 : 1;
|
|
581
|
-
}
|
|
582
|
-
else {
|
|
583
|
-
this._playTimes = playTimes < 0 ? -playTimes : playTimes;
|
|
584
|
-
}
|
|
585
|
-
this.autoFadeOut = playTimes < 0 ? true : false;
|
|
586
|
-
return this;
|
|
587
|
-
},
|
|
588
|
-
getCurrentTime: function () {
|
|
589
|
-
return this._currentTime < 0 ? 0 : this._currentTime * 0.001;
|
|
590
|
-
},
|
|
591
|
-
setCurrentTime: function (currentTime) {
|
|
592
|
-
if (currentTime < 0 || isNaN(currentTime)) { //存在问题
|
|
593
|
-
currentTime = 0;
|
|
594
|
-
}
|
|
595
|
-
this._time = currentTime;
|
|
596
|
-
this._currentTime = this._time * 1000; //这里需要int型
|
|
597
|
-
return this;
|
|
598
|
-
},
|
|
599
|
-
getTimeScale: function () {
|
|
600
|
-
return this._timeScale;
|
|
601
|
-
},
|
|
602
|
-
setTimeScale: function (timeScale) {
|
|
603
|
-
if (isNaN(timeScale) || timeScale == Infinity || timeScale === undefined) {
|
|
604
|
-
timeScale = 1;
|
|
605
|
-
}
|
|
606
|
-
this._timeScale = timeScale;
|
|
607
|
-
return this;
|
|
608
|
-
},
|
|
609
|
-
fadeOut: function (fadeTotalTime, pausePlayhead) {
|
|
610
|
-
if (!(fadeTotalTime >= 0)) {
|
|
611
|
-
fadeTotalTime = 0;
|
|
612
|
-
}
|
|
613
|
-
this._pausePlayheadInFade = pausePlayhead;
|
|
614
|
-
var i;
|
|
615
|
-
var len;
|
|
616
|
-
if (this._isFadeOut) {
|
|
617
|
-
if (fadeTotalTime > this._fadeTotalTime / this._timeScale - (this._fadeCurrentTime - this._fadeBeginTime)) {
|
|
618
|
-
//如果已经在淡出中,新的淡出需要更长的淡出时间,则忽略
|
|
619
|
-
return this;
|
|
620
|
-
}
|
|
621
|
-
}
|
|
622
|
-
else {
|
|
623
|
-
len = this._timelineStateList.length;
|
|
624
|
-
i = 0;
|
|
625
|
-
while (i < len) {
|
|
626
|
-
this._timelineStateList[i].fadeOut();
|
|
627
|
-
i++;
|
|
628
|
-
}
|
|
629
|
-
}
|
|
630
|
-
// fade start
|
|
631
|
-
this._isFadeOut = true;
|
|
632
|
-
this._fadeTotalWeight = this._fadeWeight;
|
|
633
|
-
this._fadeState = dragonBones.FadeState.FADE_BEFORE;
|
|
634
|
-
this._fadeBeginTime = this._fadeCurrentTime;
|
|
635
|
-
this._fadeTotalTime = this._fadeTotalWeight >= 0 ? fadeTotalTime * this._timeScale : 0;
|
|
636
|
-
// default
|
|
637
|
-
this.displayControl = false;
|
|
638
|
-
return this;
|
|
639
|
-
},
|
|
640
|
-
play: function () {
|
|
641
|
-
this._isPlaying = true;
|
|
642
|
-
return this;
|
|
643
|
-
},
|
|
644
|
-
stop: function () {
|
|
645
|
-
this._isPlaying = false;
|
|
646
|
-
return this;
|
|
647
|
-
},
|
|
648
|
-
getMixingTransform: function (timelineName) {
|
|
649
|
-
return this._mixingTransforms.indexOf(timelineName) >= 0;
|
|
650
|
-
},
|
|
651
|
-
addMixingTransform: function (timelineName, recursive) {
|
|
652
|
-
if (recursive === undefined) {
|
|
653
|
-
recursive = true;
|
|
654
|
-
}
|
|
655
|
-
if (recursive) {
|
|
656
|
-
var currentBone = void 0;
|
|
657
|
-
var bone = void 0;
|
|
658
|
-
var boneName = void 0;
|
|
659
|
-
var boneList = this._armature.getBones();
|
|
660
|
-
var i = boneList.length;
|
|
661
|
-
while (--i >= 0) {
|
|
662
|
-
bone = boneList[i];
|
|
663
|
-
boneName = bone.name;
|
|
664
|
-
if (boneName == timelineName) {
|
|
665
|
-
currentBone = bone;
|
|
666
|
-
}
|
|
667
|
-
if (currentBone && (currentBone == bone || currentBone.contains(bone))) {
|
|
668
|
-
if (this._clip.getTimeline(boneName) && this._mixingTransforms.indexOf(boneName) < 0) {
|
|
669
|
-
this._mixingTransforms.push(boneName);
|
|
670
|
-
}
|
|
671
|
-
}
|
|
672
|
-
}
|
|
673
|
-
}
|
|
674
|
-
else if (this._clip.getTimeline(timelineName)) {
|
|
675
|
-
if (this._mixingTransforms.indexOf(timelineName) < 0) {
|
|
676
|
-
this._mixingTransforms.push(timelineName);
|
|
677
|
-
}
|
|
678
|
-
}
|
|
679
|
-
this.updateTimelineStates();
|
|
680
|
-
return this;
|
|
681
|
-
},
|
|
682
|
-
removeMixingTransform: function (timelineName, recursive) {
|
|
683
|
-
if (recursive === undefined) {
|
|
684
|
-
recursive = true;
|
|
685
|
-
}
|
|
686
|
-
var index;
|
|
687
|
-
if (recursive) {
|
|
688
|
-
var currentBone = void 0;
|
|
689
|
-
var bone = void 0;
|
|
690
|
-
var boneName;
|
|
691
|
-
var boneList = this._armature.getBones();
|
|
692
|
-
var i = boneList.length;
|
|
693
|
-
while (--i >= 0) {
|
|
694
|
-
bone = boneList[i];
|
|
695
|
-
boneName = bone.name;
|
|
696
|
-
if (boneName == timelineName) {
|
|
697
|
-
currentBone = bone;
|
|
698
|
-
}
|
|
699
|
-
if (currentBone && (currentBone == bone || currentBone.contains(bone))) {
|
|
700
|
-
index = this._mixingTransforms.indexOf(boneName);
|
|
701
|
-
if (index >= 0) {
|
|
702
|
-
this._mixingTransforms.splice(index, 1);
|
|
703
|
-
}
|
|
704
|
-
}
|
|
705
|
-
}
|
|
706
|
-
}
|
|
707
|
-
else {
|
|
708
|
-
index = this._mixingTransforms.indexOf(boneName);
|
|
709
|
-
if (index >= 0) {
|
|
710
|
-
this._mixingTransforms.splice(index, 1);
|
|
711
|
-
}
|
|
712
|
-
}
|
|
713
|
-
this.updateTimelineStates();
|
|
714
|
-
return this;
|
|
715
|
-
},
|
|
716
|
-
removeAllMixingTransform: function () {
|
|
717
|
-
this._mixingTransforms.length = 0;
|
|
718
|
-
this.updateTimelineStates();
|
|
719
|
-
return this;
|
|
720
|
-
},
|
|
721
|
-
/** @private */
|
|
722
|
-
fadeIn: function (armature, clip, fadeTotalTime, timeScale, playTimes, pausePlayhead) {
|
|
723
|
-
this._armature = armature;
|
|
724
|
-
this._clip = clip;
|
|
725
|
-
this._pausePlayheadInFade = pausePlayhead;
|
|
726
|
-
this._totalTime = clip.duration;
|
|
727
|
-
this.autoTween = clip.autoTween;
|
|
728
|
-
this.name = clip.name;
|
|
729
|
-
this.setTimeScale(timeScale);
|
|
730
|
-
this.setPlayTimes(playTimes);
|
|
731
|
-
// reset
|
|
732
|
-
this._isComplete = false;
|
|
733
|
-
this._currentFrameIndex = -1;
|
|
734
|
-
this._currentPlayTimes = -1;
|
|
735
|
-
if (Math.round(this._totalTime * 0.001 * this._clip.frameRate) < 2 || timeScale == Infinity) { //存在问题
|
|
736
|
-
this._currentTime = this._totalTime;
|
|
737
|
-
}
|
|
738
|
-
else {
|
|
739
|
-
this._currentTime = -1;
|
|
740
|
-
}
|
|
741
|
-
this._time = 0;
|
|
742
|
-
this._mixingTransforms.length = 0;
|
|
743
|
-
// fade start
|
|
744
|
-
this._isFadeOut = false;
|
|
745
|
-
this._fadeWeight = 0;
|
|
746
|
-
this._fadeTotalWeight = 1;
|
|
747
|
-
this._fadeCurrentTime = 0;
|
|
748
|
-
this._fadeBeginTime = this._fadeCurrentTime;
|
|
749
|
-
this._fadeTotalTime = fadeTotalTime * this._timeScale;
|
|
750
|
-
this._fadeState = dragonBones.FadeState.FADE_BEFORE;
|
|
751
|
-
// default
|
|
752
|
-
this._isPlaying = true;
|
|
753
|
-
this.displayControl = true;
|
|
754
|
-
this.lastFrameAutoTween = true;
|
|
755
|
-
this.additiveBlending = false;
|
|
756
|
-
this.weight = 1;
|
|
757
|
-
this.fadeOutTime = fadeTotalTime;
|
|
758
|
-
this.updateTimelineStates();
|
|
759
|
-
},
|
|
760
|
-
/** @private */
|
|
761
|
-
advanceTime: function (passedTime) {
|
|
762
|
-
passedTime *= this._timeScale;
|
|
763
|
-
this.advanceFadeTime(passedTime);
|
|
764
|
-
if (this._fadeWeight) {
|
|
765
|
-
this.advanceTimelinesTime(passedTime);
|
|
766
|
-
}
|
|
767
|
-
return this._isFadeOut && this._fadeState == 2; //dragonBones.FadeState.FADE_COMPLETE
|
|
768
|
-
},
|
|
769
|
-
/** @private */
|
|
770
|
-
updateTimelineStates: function () {
|
|
771
|
-
var timelineState;
|
|
772
|
-
var i = this._timelineStateList.length;
|
|
773
|
-
var len;
|
|
774
|
-
while (--i >= 0) {
|
|
775
|
-
timelineState = this._timelineStateList[i];
|
|
776
|
-
if (!this._armature.getBone(timelineState.name)) {
|
|
777
|
-
this.removeTimelineState(timelineState);
|
|
778
|
-
}
|
|
779
|
-
}
|
|
780
|
-
if (this._mixingTransforms.length == 0) {
|
|
781
|
-
len = this._clip.timelineList.length;
|
|
782
|
-
i = 0;
|
|
783
|
-
while (i < len) {
|
|
784
|
-
this.addTimelineState(this._clip.timelineList[i].name);
|
|
785
|
-
i++;
|
|
786
|
-
}
|
|
787
|
-
}
|
|
788
|
-
else {
|
|
789
|
-
i = this._timelineStateList.length;
|
|
790
|
-
while (--i >= 0) {
|
|
791
|
-
timelineState = this._timelineStateList[i];
|
|
792
|
-
if (this._mixingTransforms.indexOf(timelineState.name) < 0) {
|
|
793
|
-
this.removeTimelineState(timelineState);
|
|
794
|
-
}
|
|
795
|
-
}
|
|
796
|
-
len = this._mixingTransforms.length;
|
|
797
|
-
i = 0;
|
|
798
|
-
while (i < len) {
|
|
799
|
-
this.addTimelineState(this._mixingTransforms[i]);
|
|
800
|
-
i++;
|
|
801
|
-
}
|
|
802
|
-
}
|
|
803
|
-
},
|
|
804
|
-
/** @private */
|
|
805
|
-
addTimelineState: function (timelineName) {
|
|
806
|
-
var bone = this._armature.getBone(timelineName);
|
|
807
|
-
if (bone) {
|
|
808
|
-
var len = this._timelineStateList.length;
|
|
809
|
-
var i = 0;
|
|
810
|
-
while (i < len) {
|
|
811
|
-
if (this._timelineStateList[i].name == timelineName) {
|
|
812
|
-
return;
|
|
813
|
-
}
|
|
814
|
-
i++;
|
|
815
|
-
}
|
|
816
|
-
var timelineState = dragonBones.TimelineState.borrowObject();
|
|
817
|
-
timelineState.fadeIn(bone, this, this._clip.getTimeline(timelineName));
|
|
818
|
-
this._timelineStateList.push(timelineState);
|
|
819
|
-
}
|
|
820
|
-
},
|
|
821
|
-
/** @private */
|
|
822
|
-
removeTimelineState: function (timelineState) {
|
|
823
|
-
var index = this._timelineStateList.indexOf(timelineState);
|
|
824
|
-
if (index >= 0) {
|
|
825
|
-
this._timelineStateList.splice(index, 1);
|
|
826
|
-
dragonBones.TimelineState.returnObject(timelineState);
|
|
827
|
-
}
|
|
828
|
-
},
|
|
829
|
-
/** @private */
|
|
830
|
-
advanceFadeTime: function (passedTime) {
|
|
831
|
-
var fadeStartFlg = false;
|
|
832
|
-
var fadeCompleteFlg = false;
|
|
833
|
-
if (this._fadeBeginTime >= 0) {
|
|
834
|
-
var fadeState = this._fadeState;
|
|
835
|
-
this._fadeCurrentTime += passedTime < 0 ? -passedTime : passedTime;
|
|
836
|
-
if (this._fadeCurrentTime >= this._fadeBeginTime + this._fadeTotalTime) {
|
|
837
|
-
// fade complete
|
|
838
|
-
if (this._fadeWeight == 1 || this._fadeWeight == 0) {
|
|
839
|
-
fadeState = 2; //dragonBones.FadeState.FADE_COMPLETE;
|
|
840
|
-
if (this._pausePlayheadInFade) {
|
|
841
|
-
this._pausePlayheadInFade = false;
|
|
842
|
-
this._currentTime = -1;
|
|
843
|
-
}
|
|
844
|
-
}
|
|
845
|
-
this._fadeWeight = this._isFadeOut ? 0 : 1;
|
|
846
|
-
}
|
|
847
|
-
else if (this._fadeCurrentTime >= this._fadeBeginTime) {
|
|
848
|
-
// fading
|
|
849
|
-
fadeState = 1; //dragonBones.FadeState.FADING;
|
|
850
|
-
this._fadeWeight = (this._fadeCurrentTime - this._fadeBeginTime) / this._fadeTotalTime * this._fadeTotalWeight;
|
|
851
|
-
if (this._isFadeOut) {
|
|
852
|
-
this._fadeWeight = this._fadeTotalWeight - this._fadeWeight;
|
|
853
|
-
}
|
|
854
|
-
}
|
|
855
|
-
else {
|
|
856
|
-
// fade before
|
|
857
|
-
fadeState = 0; //dragonBones.FadeState.FADE_BEFORE;
|
|
858
|
-
this._fadeWeight = this._isFadeOut ? 1 : 0;
|
|
859
|
-
}
|
|
860
|
-
if (this._fadeState != fadeState) {
|
|
861
|
-
// _fadeState == FadeState::FADE_BEFORE && (fadeState == FadeState::FADING || fadeState == FadeState::FADE_COMPLETE)
|
|
862
|
-
if (this._fadeState == 0) { //dragonBones.FadeState.FADE_BEFORE
|
|
863
|
-
fadeStartFlg = true;
|
|
864
|
-
}
|
|
865
|
-
// (_fadeState == FadeState::FADE_BEFORE || _fadeState == FadeState::FADING) && fadeState == FadeState::FADE_COMPLETE
|
|
866
|
-
if (fadeState == 2) { //dragonBones.FadeState.FADE_COMPLETE
|
|
867
|
-
fadeCompleteFlg = true;
|
|
868
|
-
}
|
|
869
|
-
this._fadeState = fadeState;
|
|
870
|
-
}
|
|
871
|
-
}
|
|
872
|
-
var eventDataType;
|
|
873
|
-
var eventData;
|
|
874
|
-
if (fadeStartFlg) {
|
|
875
|
-
if (this._isFadeOut) {
|
|
876
|
-
eventDataType = dragonBones.EventType.FADE_OUT;
|
|
877
|
-
}
|
|
878
|
-
else {
|
|
879
|
-
this.hideBones();
|
|
880
|
-
eventDataType = dragonBones.EventType.FADE_IN;
|
|
881
|
-
}
|
|
882
|
-
if (this._armature._eventDispatcher.hasEvent(eventDataType)) {
|
|
883
|
-
eventData = dragonBones.EventData.borrowObject(eventDataType);
|
|
884
|
-
eventData.armature = this._armature;
|
|
885
|
-
eventData.animationState = this;
|
|
886
|
-
this._armature._eventDataList.push(eventData);
|
|
887
|
-
}
|
|
888
|
-
}
|
|
889
|
-
if (fadeCompleteFlg) {
|
|
890
|
-
if (this._isFadeOut) {
|
|
891
|
-
eventDataType = dragonBones.EventType.FADE_OUT_COMPLETE;
|
|
892
|
-
}
|
|
893
|
-
else {
|
|
894
|
-
eventDataType = dragonBones.EventType.FADE_IN_COMPLETE;
|
|
895
|
-
}
|
|
896
|
-
if (this._armature._eventDispatcher.hasEvent(eventDataType)) {
|
|
897
|
-
eventData = dragonBones.EventData.borrowObject(eventDataType);
|
|
898
|
-
eventData.armature = this._armature;
|
|
899
|
-
eventData.animationState = this;
|
|
900
|
-
this._armature._eventDataList.push(eventData);
|
|
901
|
-
}
|
|
902
|
-
}
|
|
903
|
-
},
|
|
904
|
-
/** @private */
|
|
905
|
-
advanceTimelinesTime: function (passedTime) {
|
|
906
|
-
if (this._isPlaying && !this._pausePlayheadInFade) {
|
|
907
|
-
this._time += passedTime;
|
|
908
|
-
}
|
|
909
|
-
var startFlg = false;
|
|
910
|
-
var completeFlg = false;
|
|
911
|
-
var loopCompleteFlg = false;
|
|
912
|
-
var isThisComplete = false;
|
|
913
|
-
var currentPlayTimes = 0;
|
|
914
|
-
var currentTime = this._time * 1000; //这里需要int型
|
|
915
|
-
if (this._playTimes == 0) {
|
|
916
|
-
isThisComplete = false;
|
|
917
|
-
currentPlayTimes = Math.ceil(Math.abs(currentTime) / this._totalTime); //这里需要int型
|
|
918
|
-
currentTime -= Math.floor(currentTime / this._totalTime) * this._totalTime; //这里需要int型
|
|
919
|
-
//currentPlayTimes = (int)(ceil(abs(currentTime) / (float)(_totalTime)));
|
|
920
|
-
//currentTime -= (int)(floor(currentTime / (float)(_totalTime))) * _totalTime;
|
|
921
|
-
if (currentTime < 0) {
|
|
922
|
-
currentTime += this._totalTime;
|
|
923
|
-
}
|
|
924
|
-
}
|
|
925
|
-
else {
|
|
926
|
-
var totalTimes = this._playTimes * this._totalTime;
|
|
927
|
-
if (currentTime >= totalTimes) {
|
|
928
|
-
currentTime = totalTimes;
|
|
929
|
-
isThisComplete = true;
|
|
930
|
-
}
|
|
931
|
-
else if (currentTime <= -totalTimes) {
|
|
932
|
-
currentTime = -totalTimes;
|
|
933
|
-
isThisComplete = true;
|
|
934
|
-
}
|
|
935
|
-
else {
|
|
936
|
-
isThisComplete = false;
|
|
937
|
-
}
|
|
938
|
-
if (currentTime < 0) {
|
|
939
|
-
currentTime += totalTimes;
|
|
940
|
-
}
|
|
941
|
-
currentPlayTimes = Math.ceil(currentTime / this._totalTime); //这里需要int型
|
|
942
|
-
currentTime -= Math.floor(currentTime / this._totalTime) * this._totalTime; //这里需要int型
|
|
943
|
-
//currentPlayTimes = (int)(ceil(currentTime / (float)(_totalTime)));
|
|
944
|
-
//currentTime -= (int)(floor(currentTime / (float)(_totalTime))) * _totalTime;
|
|
945
|
-
if (isThisComplete) {
|
|
946
|
-
currentTime = this._totalTime;
|
|
947
|
-
}
|
|
948
|
-
}
|
|
949
|
-
if (currentPlayTimes == 0) {
|
|
950
|
-
currentPlayTimes = 1;
|
|
951
|
-
}
|
|
952
|
-
this._isComplete = isThisComplete;
|
|
953
|
-
var progress = this._time * 1000 / this._totalTime; //存在问题
|
|
954
|
-
var l = this._timelineStateList.length;
|
|
955
|
-
var i = 0;
|
|
956
|
-
var timeline;
|
|
957
|
-
while (i < l) {
|
|
958
|
-
timeline = this._timelineStateList[i];
|
|
959
|
-
timeline.update(progress);
|
|
960
|
-
this._isComplete = timeline._isComplete && this._isComplete;
|
|
961
|
-
i++;
|
|
962
|
-
}
|
|
963
|
-
// update main timeline
|
|
964
|
-
if (this._currentTime != currentTime) {
|
|
965
|
-
if (this._currentPlayTimes != currentPlayTimes) { // check loop complete
|
|
966
|
-
if (this._currentPlayTimes > 0 && currentPlayTimes > 1) {
|
|
967
|
-
loopCompleteFlg = true;
|
|
968
|
-
}
|
|
969
|
-
this._currentPlayTimes = currentPlayTimes;
|
|
970
|
-
}
|
|
971
|
-
if (this._currentTime < 0 && !this._pausePlayheadInFade) { // check start
|
|
972
|
-
startFlg = true;
|
|
973
|
-
}
|
|
974
|
-
if (this._isComplete) { // check complete
|
|
975
|
-
completeFlg = true;
|
|
976
|
-
}
|
|
977
|
-
this._currentTime = currentTime;
|
|
978
|
-
this.updateMainTimeline(isThisComplete);
|
|
979
|
-
}
|
|
980
|
-
var eventData;
|
|
981
|
-
if (startFlg) {
|
|
982
|
-
if (this._armature._eventDispatcher.hasEvent(dragonBones.EventType.START)) {
|
|
983
|
-
eventData = dragonBones.EventData.borrowObject(dragonBones.EventType.START);
|
|
984
|
-
eventData.armature = this._armature;
|
|
985
|
-
eventData.animationState = this;
|
|
986
|
-
this._armature._eventDataList.push(eventData);
|
|
987
|
-
}
|
|
988
|
-
}
|
|
989
|
-
if (completeFlg) {
|
|
990
|
-
if (this._armature._eventDispatcher.hasEvent(dragonBones.EventType.COMPLETE)) {
|
|
991
|
-
eventData = dragonBones.EventData.borrowObject(dragonBones.EventType.COMPLETE);
|
|
992
|
-
eventData.armature = this._armature;
|
|
993
|
-
eventData.animationState = this;
|
|
994
|
-
this._armature._eventDataList.push(eventData);
|
|
995
|
-
}
|
|
996
|
-
if (this.autoFadeOut) {
|
|
997
|
-
this.fadeOut(this.fadeOutTime, true);
|
|
998
|
-
}
|
|
999
|
-
}
|
|
1000
|
-
else if (loopCompleteFlg) {
|
|
1001
|
-
if (this._armature._eventDispatcher.hasEvent(dragonBones.EventType.LOOP_COMPLETE)) {
|
|
1002
|
-
eventData = dragonBones.EventData.borrowObject(dragonBones.EventType.LOOP_COMPLETE);
|
|
1003
|
-
eventData.armature = this._armature;
|
|
1004
|
-
eventData.animationState = this;
|
|
1005
|
-
this._armature._eventDataList.push(eventData);
|
|
1006
|
-
}
|
|
1007
|
-
}
|
|
1008
|
-
},
|
|
1009
|
-
/** @private */
|
|
1010
|
-
updateMainTimeline: function (isThisComplete) {
|
|
1011
|
-
var frameList = this._clip.frameList;
|
|
1012
|
-
var l = frameList.length;
|
|
1013
|
-
if (l > 0) {
|
|
1014
|
-
var prevFrame = void 0;
|
|
1015
|
-
var currentFrame = void 0;
|
|
1016
|
-
for (var i = 0; i < l; ++i) {
|
|
1017
|
-
if (this._currentFrameIndex < 0) {
|
|
1018
|
-
this._currentFrameIndex = 0;
|
|
1019
|
-
}
|
|
1020
|
-
else if (this._currentTime < this._currentFramePosition || this._currentTime >= this._currentFramePosition + this._currentFrameDuration) {
|
|
1021
|
-
++this._currentFrameIndex;
|
|
1022
|
-
if (this._currentFrameIndex >= l) {
|
|
1023
|
-
if (isThisComplete) {
|
|
1024
|
-
--this._currentFrameIndex;
|
|
1025
|
-
break;
|
|
1026
|
-
}
|
|
1027
|
-
else {
|
|
1028
|
-
this._currentFrameIndex = 0;
|
|
1029
|
-
}
|
|
1030
|
-
}
|
|
1031
|
-
}
|
|
1032
|
-
else {
|
|
1033
|
-
break;
|
|
1034
|
-
}
|
|
1035
|
-
currentFrame = frameList[this._currentFrameIndex];
|
|
1036
|
-
if (prevFrame) {
|
|
1037
|
-
this._armature.arriveAtFrame(prevFrame, this, true);
|
|
1038
|
-
}
|
|
1039
|
-
this._currentFrameDuration = currentFrame.duration;
|
|
1040
|
-
this._currentFramePosition = currentFrame.position;
|
|
1041
|
-
prevFrame = currentFrame;
|
|
1042
|
-
}
|
|
1043
|
-
if (currentFrame) {
|
|
1044
|
-
this._armature.arriveAtFrame(currentFrame, this, false);
|
|
1045
|
-
}
|
|
1046
|
-
}
|
|
1047
|
-
},
|
|
1048
|
-
/** @private */
|
|
1049
|
-
hideBones: function () {
|
|
1050
|
-
var bone;
|
|
1051
|
-
for (var i = 0, l = this._clip.hideTimelineList.length; i < l; i++) {
|
|
1052
|
-
bone = this._armature.getBone(this._clip.hideTimelineList[i]);
|
|
1053
|
-
if (bone) {
|
|
1054
|
-
bone.hideSlots();
|
|
1055
|
-
}
|
|
1056
|
-
}
|
|
1057
|
-
},
|
|
1058
|
-
/** @private */
|
|
1059
|
-
clear: function () {
|
|
1060
|
-
var i = this._timelineStateList.length;
|
|
1061
|
-
while (--i >= 0) {
|
|
1062
|
-
dragonBones.TimelineState.returnObject(this._timelineStateList[i]);
|
|
1063
|
-
}
|
|
1064
|
-
this._timelineStateList.length = 0;
|
|
1065
|
-
this._mixingTransforms.length = 0;
|
|
1066
|
-
this._armature = null;
|
|
1067
|
-
this._clip = null;
|
|
1068
|
-
}
|
|
1069
|
-
});
|
|
1070
|
-
var DBAnimationStatePool = [];
|
|
1071
|
-
dragonBones.AnimationState._pool = DBAnimationStatePool;
|
|
1072
|
-
dragonBones.AnimationState.borrowObject = function () {
|
|
1073
|
-
if (DBAnimationStatePool.length == 0) {
|
|
1074
|
-
return new dragonBones.AnimationState();
|
|
1075
|
-
}
|
|
1076
|
-
return DBAnimationStatePool.pop();
|
|
1077
|
-
};
|
|
1078
|
-
dragonBones.AnimationState.returnObject = function (animationState) {
|
|
1079
|
-
var index = DBAnimationStatePool.indexOf(animationState);
|
|
1080
|
-
if (index < 0) {
|
|
1081
|
-
DBAnimationStatePool.push(animationState);
|
|
1082
|
-
}
|
|
1083
|
-
animationState.clear();
|
|
1084
|
-
};
|
|
1085
|
-
dragonBones.AnimationState.clearObjects = function () {
|
|
1086
|
-
var i = DBAnimationStatePool.length;
|
|
1087
|
-
while (--i >= 0) {
|
|
1088
|
-
DBAnimationStatePool[i].clear();
|
|
1089
|
-
}
|
|
1090
|
-
DBAnimationStatePool.length = 0;
|
|
1091
|
-
};
|
|
1092
|
-
dragonBones.TimelineState = cc.Class.extend({
|
|
1093
|
-
name: null,
|
|
1094
|
-
_blendEnabled: false,
|
|
1095
|
-
_isComplete: false,
|
|
1096
|
-
_tweenTransform: false,
|
|
1097
|
-
_tweenScale: false,
|
|
1098
|
-
_tweenColor: false,
|
|
1099
|
-
_currentTime: 0,
|
|
1100
|
-
_currentFrameIndex: 0,
|
|
1101
|
-
_currentFramePosition: 0,
|
|
1102
|
-
_currentFrameDuration: 0,
|
|
1103
|
-
_totalTime: 0,
|
|
1104
|
-
_weight: 0,
|
|
1105
|
-
_tweenEasing: 0,
|
|
1106
|
-
_updateState: 0,
|
|
1107
|
-
_transform: null,
|
|
1108
|
-
_durationTransform: null,
|
|
1109
|
-
_originTransform: null,
|
|
1110
|
-
_pivot: null,
|
|
1111
|
-
_durationPivot: null,
|
|
1112
|
-
_originPivot: null,
|
|
1113
|
-
_durationColor: null,
|
|
1114
|
-
_bone: null,
|
|
1115
|
-
_animationState: null,
|
|
1116
|
-
_timeline: null,
|
|
1117
|
-
ctor: function () {
|
|
1118
|
-
this._transform = new dragonBones.Transform();
|
|
1119
|
-
this._durationTransform = new dragonBones.Transform();
|
|
1120
|
-
this._pivot = new dragonBones.Point();
|
|
1121
|
-
this._durationPivot = new dragonBones.Point();
|
|
1122
|
-
this._durationColor = new dragonBones.ColorTransform();
|
|
1123
|
-
},
|
|
1124
|
-
/** @private */
|
|
1125
|
-
fadeIn: function (bone, animationState, timeline) {
|
|
1126
|
-
this._bone = bone;
|
|
1127
|
-
this._animationState = animationState;
|
|
1128
|
-
this._timeline = timeline;
|
|
1129
|
-
this._isComplete = false;
|
|
1130
|
-
this._blendEnabled = false;
|
|
1131
|
-
this._tweenTransform = false;
|
|
1132
|
-
this._tweenScale = false;
|
|
1133
|
-
this._tweenColor = false;
|
|
1134
|
-
this._currentTime = -1;
|
|
1135
|
-
this._currentFrameIndex = -1;
|
|
1136
|
-
this._weight = 1;
|
|
1137
|
-
this._tweenEasing = dragonBones.USE_FRAME_TWEEN_EASING;
|
|
1138
|
-
this._totalTime = this._timeline.duration;
|
|
1139
|
-
this.name = this._timeline.name;
|
|
1140
|
-
this._transform.x = 0;
|
|
1141
|
-
this._transform.y = 0;
|
|
1142
|
-
this._transform.scaleX = 0;
|
|
1143
|
-
this._transform.scaleY = 0;
|
|
1144
|
-
this._transform.skewX = 0;
|
|
1145
|
-
this._transform.skewY = 0;
|
|
1146
|
-
this._pivot.x = 0;
|
|
1147
|
-
this._pivot.y = 0;
|
|
1148
|
-
this._durationTransform.x = 0;
|
|
1149
|
-
this._durationTransform.y = 0;
|
|
1150
|
-
this._durationTransform.scaleX = 0;
|
|
1151
|
-
this._durationTransform.scaleY = 0;
|
|
1152
|
-
this._durationTransform.skewX = 0;
|
|
1153
|
-
this._durationTransform.skewY = 0;
|
|
1154
|
-
this._durationPivot.x = 0;
|
|
1155
|
-
this._durationPivot.y = 0;
|
|
1156
|
-
// copy
|
|
1157
|
-
this._originTransform = this._timeline.originTransform;
|
|
1158
|
-
// copy
|
|
1159
|
-
this._originPivot = this._timeline.originPivot;
|
|
1160
|
-
switch (this._timeline.frameList.length) {
|
|
1161
|
-
case 0:
|
|
1162
|
-
this._updateState = 2; //dragonBones.UpdateState.UNUPDATE;
|
|
1163
|
-
break;
|
|
1164
|
-
case 1:
|
|
1165
|
-
this._updateState = 1; //dragonBones.UpdateState.UPDATE_ONCE;
|
|
1166
|
-
break;
|
|
1167
|
-
default:
|
|
1168
|
-
this._updateState = 0; //dragonBones.UpdateState.UPDATE;
|
|
1169
|
-
break;
|
|
1170
|
-
}
|
|
1171
|
-
this._bone.addState(this);
|
|
1172
|
-
},
|
|
1173
|
-
/** @private */
|
|
1174
|
-
fadeOut: function () {
|
|
1175
|
-
this._transform.skewX = DBUtils.TransformUtil.formatRadian(this._transform.skewX);
|
|
1176
|
-
this._transform.skewY = DBUtils.TransformUtil.formatRadian(this._transform.skewY);
|
|
1177
|
-
},
|
|
1178
|
-
/** @private */
|
|
1179
|
-
update: function (progress) {
|
|
1180
|
-
console.log('update timeline', this._parent._needUpdate);
|
|
1181
|
-
if (this._updateState == 0) { //UpdateState.UPDATE
|
|
1182
|
-
this.updateMultipleFrame(progress);
|
|
1183
|
-
}
|
|
1184
|
-
else if (this._updateState == 1) { //UpdateState.UPDATE_ONCE
|
|
1185
|
-
this.updateSingleFrame();
|
|
1186
|
-
this._updateState = 2; //UpdateState.UNUPDATE;
|
|
1187
|
-
}
|
|
1188
|
-
},
|
|
1189
|
-
/** @private */
|
|
1190
|
-
updateMultipleFrame: function (progress) {
|
|
1191
|
-
progress /= this._timeline.scale;
|
|
1192
|
-
progress += this._timeline.offset;
|
|
1193
|
-
var currentTime = this._totalTime * progress; //这里需要int型
|
|
1194
|
-
var currentPlayTimes = 0;
|
|
1195
|
-
var playTimes = this._animationState.getPlayTimes();
|
|
1196
|
-
if (playTimes == 0) {
|
|
1197
|
-
this._isComplete = false;
|
|
1198
|
-
currentPlayTimes = Math.ceil(Math.abs(currentTime) / this._totalTime) || 1; //这里需要int型
|
|
1199
|
-
//比对egretDragonBones修改
|
|
1200
|
-
if (currentTime >= 0) {
|
|
1201
|
-
currentTime -= Math.floor(currentTime / this._totalTime) * this._totalTime; //这里需要int型
|
|
1202
|
-
}
|
|
1203
|
-
else {
|
|
1204
|
-
currentTime -= Math.ceil(currentTime / this._totalTime) * this._totalTime; //这里需要int型
|
|
1205
|
-
}
|
|
1206
|
-
if (currentTime < 0) {
|
|
1207
|
-
currentTime += this._totalTime;
|
|
1208
|
-
}
|
|
1209
|
-
}
|
|
1210
|
-
else {
|
|
1211
|
-
var totalTimes = playTimes * this._totalTime;
|
|
1212
|
-
if (currentTime >= totalTimes) {
|
|
1213
|
-
currentTime = totalTimes;
|
|
1214
|
-
this._isComplete = true;
|
|
1215
|
-
}
|
|
1216
|
-
else if (currentTime <= -totalTimes) {
|
|
1217
|
-
currentTime = -totalTimes;
|
|
1218
|
-
this._isComplete = true;
|
|
1219
|
-
}
|
|
1220
|
-
else {
|
|
1221
|
-
this._isComplete = false;
|
|
1222
|
-
}
|
|
1223
|
-
if (currentTime < 0) {
|
|
1224
|
-
currentTime += totalTimes;
|
|
1225
|
-
}
|
|
1226
|
-
currentPlayTimes = Math.ceil(currentTime / this._totalTime) || 1;
|
|
1227
|
-
if (this._isComplete) {
|
|
1228
|
-
currentTime = this._totalTime;
|
|
1229
|
-
}
|
|
1230
|
-
else {
|
|
1231
|
-
//比对egretDragonBones修改
|
|
1232
|
-
if (currentTime >= 0) {
|
|
1233
|
-
currentTime -= Math.floor(currentTime / this._totalTime) * this._totalTime;
|
|
1234
|
-
}
|
|
1235
|
-
else {
|
|
1236
|
-
currentTime -= Math.ceil(currentTime / this._totalTime) * this._totalTime;
|
|
1237
|
-
}
|
|
1238
|
-
}
|
|
1239
|
-
}
|
|
1240
|
-
if (this._currentTime != currentTime) {
|
|
1241
|
-
this._currentTime = currentTime;
|
|
1242
|
-
var prevFrame = void 0;
|
|
1243
|
-
var currentFrame = void 0;
|
|
1244
|
-
var frameList = this._timeline.frameList;
|
|
1245
|
-
var l = frameList.length;
|
|
1246
|
-
var i = void 0;
|
|
1247
|
-
for (i = 0; i < l; ++i) {
|
|
1248
|
-
if (this._currentFrameIndex < 0) {
|
|
1249
|
-
this._currentFrameIndex = 0;
|
|
1250
|
-
}
|
|
1251
|
-
else if (this._currentTime < this._currentFramePosition || this._currentTime >= this._currentFramePosition + this._currentFrameDuration) {
|
|
1252
|
-
++this._currentFrameIndex;
|
|
1253
|
-
if (this._currentFrameIndex >= l) {
|
|
1254
|
-
if (this._isComplete) {
|
|
1255
|
-
--this._currentFrameIndex;
|
|
1256
|
-
break;
|
|
1257
|
-
}
|
|
1258
|
-
else {
|
|
1259
|
-
this._currentFrameIndex = 0;
|
|
1260
|
-
}
|
|
1261
|
-
}
|
|
1262
|
-
}
|
|
1263
|
-
else {
|
|
1264
|
-
break;
|
|
1265
|
-
}
|
|
1266
|
-
currentFrame = frameList[this._currentFrameIndex];
|
|
1267
|
-
if (prevFrame) {
|
|
1268
|
-
this._bone.arriveAtFrame(prevFrame, this, this._animationState, true);
|
|
1269
|
-
}
|
|
1270
|
-
this._currentFrameDuration = currentFrame.duration;
|
|
1271
|
-
this._currentFramePosition = currentFrame.position;
|
|
1272
|
-
prevFrame = currentFrame;
|
|
1273
|
-
}
|
|
1274
|
-
if (currentFrame) {
|
|
1275
|
-
this._bone.arriveAtFrame(currentFrame, this, this._animationState, false);
|
|
1276
|
-
this._blendEnabled = currentFrame.displayIndex >= 0;
|
|
1277
|
-
if (this._blendEnabled) {
|
|
1278
|
-
this.updateToNextFrame(currentPlayTimes);
|
|
1279
|
-
}
|
|
1280
|
-
else {
|
|
1281
|
-
this._tweenEasing = dragonBones.NO_TWEEN_EASING;
|
|
1282
|
-
this._tweenTransform = false;
|
|
1283
|
-
this._tweenScale = false;
|
|
1284
|
-
this._tweenColor = false;
|
|
1285
|
-
}
|
|
1286
|
-
}
|
|
1287
|
-
if (this._blendEnabled) {
|
|
1288
|
-
this.updateTween();
|
|
1289
|
-
}
|
|
1290
|
-
}
|
|
1291
|
-
},
|
|
1292
|
-
/** @private */
|
|
1293
|
-
updateToNextFrame: function (currentPlayTimes) {
|
|
1294
|
-
var tweenEnabled = false;
|
|
1295
|
-
var nextFrameIndex = this._currentFrameIndex + 1;
|
|
1296
|
-
if (nextFrameIndex >= this._timeline.frameList.length) {
|
|
1297
|
-
nextFrameIndex = 0;
|
|
1298
|
-
}
|
|
1299
|
-
var currentFrame = this._timeline.frameList[this._currentFrameIndex];
|
|
1300
|
-
var nextFrame = this._timeline.frameList[nextFrameIndex];
|
|
1301
|
-
if (nextFrameIndex == 0 &&
|
|
1302
|
-
(!this._animationState.lastFrameAutoTween ||
|
|
1303
|
-
(this._animationState.getPlayTimes() &&
|
|
1304
|
-
this._animationState.getCurrentPlayTimes() >= this._animationState.getPlayTimes() &&
|
|
1305
|
-
((this._currentFramePosition + this._currentFrameDuration) / this._totalTime + currentPlayTimes - this._timeline.offset) * this._timeline.scale > 0.999999))) {
|
|
1306
|
-
this._tweenEasing = dragonBones.NO_TWEEN_EASING;
|
|
1307
|
-
tweenEnabled = false;
|
|
1308
|
-
}
|
|
1309
|
-
else if (currentFrame.displayIndex < 0 || nextFrame.displayIndex < 0) {
|
|
1310
|
-
this._tweenEasing = dragonBones.NO_TWEEN_EASING;
|
|
1311
|
-
tweenEnabled = false;
|
|
1312
|
-
}
|
|
1313
|
-
else if (this._animationState.autoTween) {
|
|
1314
|
-
this._tweenEasing = this._animationState.getClip().tweenEasing;
|
|
1315
|
-
if (this._tweenEasing == dragonBones.USE_FRAME_TWEEN_EASING) {
|
|
1316
|
-
this._tweenEasing = currentFrame.tweenEasing;
|
|
1317
|
-
if (this._tweenEasing == dragonBones.NO_TWEEN_EASING) { // frame no tween
|
|
1318
|
-
tweenEnabled = false;
|
|
1319
|
-
}
|
|
1320
|
-
else {
|
|
1321
|
-
if (this._tweenEasing == dragonBones.AUTO_TWEEN_EASING) {
|
|
1322
|
-
this._tweenEasing = 0;
|
|
1323
|
-
}
|
|
1324
|
-
// _tweenEasing [-1, 0) 0 (0, 1] (1, 2]
|
|
1325
|
-
tweenEnabled = true;
|
|
1326
|
-
}
|
|
1327
|
-
}
|
|
1328
|
-
else { // animationData overwrite tween
|
|
1329
|
-
// _tweenEasing [-1, 0) 0 (0, 1] (1, 2]
|
|
1330
|
-
tweenEnabled = true;
|
|
1331
|
-
}
|
|
1332
|
-
}
|
|
1333
|
-
else {
|
|
1334
|
-
this._tweenEasing = currentFrame.tweenEasing;
|
|
1335
|
-
if (this._tweenEasing == dragonBones.NO_TWEEN_EASING || this._tweenEasing == dragonBones.AUTO_TWEEN_EASING || this._tweenEasing == 0) { // frame no tween
|
|
1336
|
-
this._tweenEasing = dragonBones.NO_TWEEN_EASING;
|
|
1337
|
-
tweenEnabled = false;
|
|
1338
|
-
}
|
|
1339
|
-
else {
|
|
1340
|
-
// _tweenEasing [-1, 0) 0 (0, 1] (1, 2]
|
|
1341
|
-
tweenEnabled = true;
|
|
1342
|
-
}
|
|
1343
|
-
}
|
|
1344
|
-
if (tweenEnabled) {
|
|
1345
|
-
// transform
|
|
1346
|
-
this._durationTransform.x = nextFrame.transform.x - currentFrame.transform.x;
|
|
1347
|
-
this._durationTransform.y = nextFrame.transform.y - currentFrame.transform.y;
|
|
1348
|
-
this._durationTransform.skewX = nextFrame.transform.skewX - currentFrame.transform.skewX;
|
|
1349
|
-
this._durationTransform.skewY = nextFrame.transform.skewY - currentFrame.transform.skewY;
|
|
1350
|
-
this._durationTransform.scaleX = nextFrame.transform.scaleX - currentFrame.transform.scaleX + nextFrame.scaleOffset.x;
|
|
1351
|
-
this._durationTransform.scaleY = nextFrame.transform.scaleY - currentFrame.transform.scaleY + nextFrame.scaleOffset.y;
|
|
1352
|
-
if (nextFrameIndex == 0) {
|
|
1353
|
-
this._durationTransform.skewX = DBUtils.TransformUtil.formatRadian(this._durationTransform.skewX);
|
|
1354
|
-
this._durationTransform.skewY = DBUtils.TransformUtil.formatRadian(this._durationTransform.skewY);
|
|
1355
|
-
}
|
|
1356
|
-
this._durationPivot.x = nextFrame.pivot.x - currentFrame.pivot.x;
|
|
1357
|
-
this._durationPivot.y = nextFrame.pivot.y - currentFrame.pivot.y;
|
|
1358
|
-
if (this._durationTransform.x ||
|
|
1359
|
-
this._durationTransform.y ||
|
|
1360
|
-
this._durationTransform.skewX ||
|
|
1361
|
-
this._durationTransform.skewY ||
|
|
1362
|
-
this._durationTransform.scaleX ||
|
|
1363
|
-
this._durationTransform.scaleY ||
|
|
1364
|
-
this._durationPivot.x ||
|
|
1365
|
-
this._durationPivot.y) {
|
|
1366
|
-
this._tweenTransform = true;
|
|
1367
|
-
this._tweenScale = currentFrame.tweenScale;
|
|
1368
|
-
}
|
|
1369
|
-
else {
|
|
1370
|
-
this._tweenTransform = false;
|
|
1371
|
-
this._tweenScale = false;
|
|
1372
|
-
}
|
|
1373
|
-
// color
|
|
1374
|
-
if (currentFrame.color && nextFrame.color) {
|
|
1375
|
-
this._durationColor.alphaOffset = nextFrame.color.alphaOffset - currentFrame.color.alphaOffset;
|
|
1376
|
-
this._durationColor.redOffset = nextFrame.color.redOffset - currentFrame.color.redOffset;
|
|
1377
|
-
this._durationColor.greenOffset = nextFrame.color.greenOffset - currentFrame.color.greenOffset;
|
|
1378
|
-
this._durationColor.blueOffset = nextFrame.color.blueOffset - currentFrame.color.blueOffset;
|
|
1379
|
-
this._durationColor.alphaMultiplier = nextFrame.color.alphaMultiplier - currentFrame.color.alphaMultiplier;
|
|
1380
|
-
this._durationColor.redMultiplier = nextFrame.color.redMultiplier - currentFrame.color.redMultiplier;
|
|
1381
|
-
this._durationColor.greenMultiplier = nextFrame.color.greenMultiplier - currentFrame.color.greenMultiplier;
|
|
1382
|
-
this._durationColor.blueMultiplier = nextFrame.color.blueMultiplier - currentFrame.color.blueMultiplier;
|
|
1383
|
-
if (this._durationColor.alphaOffset ||
|
|
1384
|
-
this._durationColor.redOffset ||
|
|
1385
|
-
this._durationColor.greenOffset ||
|
|
1386
|
-
this._durationColor.blueOffset ||
|
|
1387
|
-
this._durationColor.alphaMultiplier ||
|
|
1388
|
-
this._durationColor.redMultiplier ||
|
|
1389
|
-
this._durationColor.greenMultiplier ||
|
|
1390
|
-
this._durationColor.blueMultiplier) {
|
|
1391
|
-
this._tweenColor = true;
|
|
1392
|
-
}
|
|
1393
|
-
else {
|
|
1394
|
-
this._tweenColor = false;
|
|
1395
|
-
}
|
|
1396
|
-
}
|
|
1397
|
-
else if (currentFrame.color) {
|
|
1398
|
-
this._tweenColor = true;
|
|
1399
|
-
this._durationColor.alphaOffset = -currentFrame.color.alphaOffset;
|
|
1400
|
-
this._durationColor.redOffset = -currentFrame.color.redOffset;
|
|
1401
|
-
this._durationColor.greenOffset = -currentFrame.color.greenOffset;
|
|
1402
|
-
this._durationColor.blueOffset = -currentFrame.color.blueOffset;
|
|
1403
|
-
this._durationColor.alphaMultiplier = 1 - currentFrame.color.alphaMultiplier;
|
|
1404
|
-
this._durationColor.redMultiplier = 1 - currentFrame.color.redMultiplier;
|
|
1405
|
-
this._durationColor.greenMultiplier = 1 - currentFrame.color.greenMultiplier;
|
|
1406
|
-
this._durationColor.blueMultiplier = 1 - currentFrame.color.blueMultiplier;
|
|
1407
|
-
}
|
|
1408
|
-
else if (nextFrame.color) {
|
|
1409
|
-
this._tweenColor = true;
|
|
1410
|
-
this._durationColor.alphaOffset = nextFrame.color.alphaOffset;
|
|
1411
|
-
this._durationColor.redOffset = nextFrame.color.redOffset;
|
|
1412
|
-
this._durationColor.greenOffset = nextFrame.color.greenOffset;
|
|
1413
|
-
this._durationColor.blueOffset = nextFrame.color.blueOffset;
|
|
1414
|
-
this._durationColor.alphaMultiplier = nextFrame.color.alphaMultiplier - 1;
|
|
1415
|
-
this._durationColor.redMultiplier = nextFrame.color.redMultiplier - 1;
|
|
1416
|
-
this._durationColor.greenMultiplier = nextFrame.color.greenMultiplier - 1;
|
|
1417
|
-
this._durationColor.blueMultiplier = nextFrame.color.blueMultiplier - 1;
|
|
1418
|
-
}
|
|
1419
|
-
else {
|
|
1420
|
-
this._tweenColor = false;
|
|
1421
|
-
}
|
|
1422
|
-
}
|
|
1423
|
-
else {
|
|
1424
|
-
this._tweenTransform = false;
|
|
1425
|
-
this._tweenScale = false;
|
|
1426
|
-
this._tweenColor = false;
|
|
1427
|
-
}
|
|
1428
|
-
if (!this._tweenTransform) {
|
|
1429
|
-
if (this._animationState.additiveBlending) {
|
|
1430
|
-
this._transform.x = currentFrame.transform.x;
|
|
1431
|
-
this._transform.y = currentFrame.transform.y;
|
|
1432
|
-
this._transform.skewX = currentFrame.transform.skewX;
|
|
1433
|
-
this._transform.skewY = currentFrame.transform.skewY;
|
|
1434
|
-
this._transform.scaleX = currentFrame.transform.scaleX;
|
|
1435
|
-
this._transform.scaleY = currentFrame.transform.scaleY;
|
|
1436
|
-
this._pivot.x = currentFrame.pivot.x;
|
|
1437
|
-
this._pivot.y = currentFrame.pivot.y;
|
|
1438
|
-
}
|
|
1439
|
-
else {
|
|
1440
|
-
this._transform.x = this._originTransform.x + currentFrame.transform.x;
|
|
1441
|
-
this._transform.y = this._originTransform.y + currentFrame.transform.y;
|
|
1442
|
-
this._transform.skewX = this._originTransform.skewX + currentFrame.transform.skewX;
|
|
1443
|
-
this._transform.skewY = this._originTransform.skewY + currentFrame.transform.skewY;
|
|
1444
|
-
this._transform.scaleX = this._originTransform.scaleX + currentFrame.transform.scaleX;
|
|
1445
|
-
this._transform.scaleY = this._originTransform.scaleY + currentFrame.transform.scaleY;
|
|
1446
|
-
this._pivot.x = this._originPivot.x + currentFrame.pivot.x;
|
|
1447
|
-
this._pivot.y = this._originPivot.y + currentFrame.pivot.y;
|
|
1448
|
-
}
|
|
1449
|
-
this._bone.invalidUpdate();
|
|
1450
|
-
}
|
|
1451
|
-
else if (!this._tweenScale) {
|
|
1452
|
-
if (this._animationState.additiveBlending) {
|
|
1453
|
-
this._transform.scaleX = currentFrame.transform.scaleX;
|
|
1454
|
-
this._transform.scaleY = currentFrame.transform.scaleY;
|
|
1455
|
-
}
|
|
1456
|
-
else {
|
|
1457
|
-
this._transform.scaleX = this._originTransform.scaleX + currentFrame.transform.scaleX;
|
|
1458
|
-
this._transform.scaleY = this._originTransform.scaleY + currentFrame.transform.scaleY;
|
|
1459
|
-
}
|
|
1460
|
-
}
|
|
1461
|
-
if (!this._tweenColor && this._animationState.displayControl) {
|
|
1462
|
-
if (currentFrame.color) {
|
|
1463
|
-
this._bone.updateColor(currentFrame.color.alphaOffset, currentFrame.color.redOffset, currentFrame.color.greenOffset, currentFrame.color.blueOffset, currentFrame.color.alphaMultiplier, currentFrame.color.redMultiplier, currentFrame.color.greenMultiplier, currentFrame.color.blueMultiplier, true);
|
|
1464
|
-
}
|
|
1465
|
-
else if (this._bone._isColorChanged) {
|
|
1466
|
-
this._bone.updateColor(0, 0, 0, 0, 1, 1, 1, 1, false);
|
|
1467
|
-
}
|
|
1468
|
-
}
|
|
1469
|
-
},
|
|
1470
|
-
/** @private */
|
|
1471
|
-
updateTween: function () {
|
|
1472
|
-
var progress = (this._currentTime - this._currentFramePosition) / this._currentFrameDuration;
|
|
1473
|
-
if (this._tweenEasing && this._tweenEasing != dragonBones.NO_TWEEN_EASING) {
|
|
1474
|
-
progress = DBUtils.TransformUtil.getEaseValue(progress, this._tweenEasing);
|
|
1475
|
-
}
|
|
1476
|
-
var currentFrame = this._timeline.frameList[this._currentFrameIndex];
|
|
1477
|
-
if (this._tweenTransform) {
|
|
1478
|
-
var currentTransform = currentFrame.transform;
|
|
1479
|
-
var currentPivot = currentFrame.pivot;
|
|
1480
|
-
if (this._animationState.additiveBlending) {
|
|
1481
|
-
//additive blending
|
|
1482
|
-
this._transform.x = currentTransform.x + this._durationTransform.x * progress;
|
|
1483
|
-
this._transform.y = currentTransform.y + this._durationTransform.y * progress;
|
|
1484
|
-
this._transform.skewX = currentTransform.skewX + this._durationTransform.skewX * progress;
|
|
1485
|
-
this._transform.skewY = currentTransform.skewY + this._durationTransform.skewY * progress;
|
|
1486
|
-
if (this._tweenScale) {
|
|
1487
|
-
this._transform.scaleX = currentTransform.scaleX + this._durationTransform.scaleX * progress;
|
|
1488
|
-
this._transform.scaleY = currentTransform.scaleY + this._durationTransform.scaleY * progress;
|
|
1489
|
-
}
|
|
1490
|
-
this._pivot.x = currentPivot.x + this._durationPivot.x * progress;
|
|
1491
|
-
this._pivot.y = currentPivot.y + this._durationPivot.y * progress;
|
|
1492
|
-
}
|
|
1493
|
-
else {
|
|
1494
|
-
// normal blending
|
|
1495
|
-
this._transform.x = this._originTransform.x + currentTransform.x + this._durationTransform.x * progress;
|
|
1496
|
-
this._transform.y = this._originTransform.y + currentTransform.y + this._durationTransform.y * progress;
|
|
1497
|
-
this._transform.skewX = this._originTransform.skewX + currentTransform.skewX + this._durationTransform.skewX * progress;
|
|
1498
|
-
this._transform.skewY = this._originTransform.skewY + currentTransform.skewY + this._durationTransform.skewY * progress;
|
|
1499
|
-
if (this._tweenScale) {
|
|
1500
|
-
this._transform.scaleX = this._originTransform.scaleX + currentTransform.scaleX + this._durationTransform.scaleX * progress;
|
|
1501
|
-
this._transform.scaleY = this._originTransform.scaleY + currentTransform.scaleY + this._durationTransform.scaleY * progress;
|
|
1502
|
-
}
|
|
1503
|
-
this._pivot.x = this._originPivot.x + currentPivot.x + this._durationPivot.x * progress;
|
|
1504
|
-
this._pivot.y = this._originPivot.y + currentPivot.y + this._durationPivot.y * progress;
|
|
1505
|
-
}
|
|
1506
|
-
this._bone.invalidUpdate();
|
|
1507
|
-
}
|
|
1508
|
-
if (this._tweenColor && this._animationState.displayControl) {
|
|
1509
|
-
if (currentFrame.color) {
|
|
1510
|
-
this._bone.updateColor(currentFrame.color.alphaOffset + this._durationColor.alphaOffset * progress, currentFrame.color.redOffset + this._durationColor.redOffset * progress, currentFrame.color.greenOffset + this._durationColor.greenOffset * progress, currentFrame.color.blueOffset + this._durationColor.blueOffset * progress, currentFrame.color.alphaMultiplier + this._durationColor.alphaMultiplier * progress, currentFrame.color.redMultiplier + this._durationColor.redMultiplier * progress, currentFrame.color.greenMultiplier + this._durationColor.greenMultiplier * progress, currentFrame.color.blueMultiplier + this._durationColor.blueMultiplier * progress, true);
|
|
1511
|
-
}
|
|
1512
|
-
else {
|
|
1513
|
-
this._bone.updateColor(this._durationColor.alphaOffset * progress, this._durationColor.redOffset * progress, this._durationColor.greenOffset * progress, this._durationColor.blueOffset * progress, 1 + this._durationColor.alphaMultiplier * progress, 1 + this._durationColor.redMultiplier * progress, 1 + this._durationColor.greenMultiplier * progress, 1 + this._durationColor.blueMultiplier * progress, true);
|
|
1514
|
-
}
|
|
1515
|
-
}
|
|
1516
|
-
},
|
|
1517
|
-
/** @private */
|
|
1518
|
-
updateSingleFrame: function () {
|
|
1519
|
-
var currentFrame = this._timeline.frameList[0];
|
|
1520
|
-
this._bone.arriveAtFrame(currentFrame, this, this._animationState, false);
|
|
1521
|
-
this._isComplete = true;
|
|
1522
|
-
this._tweenTransform = false;
|
|
1523
|
-
this._tweenScale = false;
|
|
1524
|
-
this._tweenColor = false;
|
|
1525
|
-
this._tweenEasing = dragonBones.NO_TWEEN_EASING;
|
|
1526
|
-
this._blendEnabled = currentFrame.displayIndex >= 0;
|
|
1527
|
-
if (this._blendEnabled) {
|
|
1528
|
-
if (this._animationState.additiveBlending) {
|
|
1529
|
-
// additive blending
|
|
1530
|
-
// singleFrame.transform (0)
|
|
1531
|
-
this._transform.x =
|
|
1532
|
-
this._transform.y =
|
|
1533
|
-
this._transform.skewX =
|
|
1534
|
-
this._transform.skewY =
|
|
1535
|
-
this._transform.scaleX =
|
|
1536
|
-
this._transform.scaleY = 0;
|
|
1537
|
-
this._pivot.x = 0;
|
|
1538
|
-
this._pivot.y = 0;
|
|
1539
|
-
}
|
|
1540
|
-
else {
|
|
1541
|
-
this._transform.x = this._originTransform.x;
|
|
1542
|
-
this._transform.y = this._originTransform.y;
|
|
1543
|
-
this._transform.skewX = this._originTransform.skewX;
|
|
1544
|
-
this._transform.skewY = this._originTransform.skewY;
|
|
1545
|
-
this._transform.scaleX = this._originTransform.scaleX;
|
|
1546
|
-
this._transform.scaleY = this._originTransform.scaleY;
|
|
1547
|
-
this._pivot.x = this._originPivot.x;
|
|
1548
|
-
this._pivot.y = this._originPivot.y;
|
|
1549
|
-
}
|
|
1550
|
-
this._bone.invalidUpdate();
|
|
1551
|
-
if (this._animationState.displayControl) {
|
|
1552
|
-
if (currentFrame.color) {
|
|
1553
|
-
this._bone.updateColor(currentFrame.color.alphaOffset, currentFrame.color.redOffset, currentFrame.color.greenOffset, currentFrame.color.blueOffset, currentFrame.color.alphaMultiplier, currentFrame.color.redMultiplier, currentFrame.color.greenMultiplier, currentFrame.color.blueMultiplier, true);
|
|
1554
|
-
}
|
|
1555
|
-
else if (this._bone._isColorChanged) {
|
|
1556
|
-
this._bone.updateColor(0, 0, 0, 0, 1, 1, 1, 1, false);
|
|
1557
|
-
}
|
|
1558
|
-
}
|
|
1559
|
-
}
|
|
1560
|
-
},
|
|
1561
|
-
/** @private */
|
|
1562
|
-
clear: function () {
|
|
1563
|
-
if (this._bone) {
|
|
1564
|
-
this._bone.removeState(this);
|
|
1565
|
-
this._bone = null;
|
|
1566
|
-
}
|
|
1567
|
-
this._animationState = null;
|
|
1568
|
-
this._timeline = null;
|
|
1569
|
-
this._originTransform = null;
|
|
1570
|
-
this._originPivot = null;
|
|
1571
|
-
}
|
|
1572
|
-
});
|
|
1573
|
-
var DBTimelineStatePool = [];
|
|
1574
|
-
dragonBones.TimelineState._pool = DBTimelineStatePool;
|
|
1575
|
-
dragonBones.TimelineState.borrowObject = function () {
|
|
1576
|
-
if (DBTimelineStatePool.length == 0) {
|
|
1577
|
-
return new dragonBones.TimelineState();
|
|
1578
|
-
}
|
|
1579
|
-
return DBTimelineStatePool.pop();
|
|
1580
|
-
};
|
|
1581
|
-
dragonBones.TimelineState.returnObject = function (timelineState) {
|
|
1582
|
-
if (DBTimelineStatePool.indexOf(timelineState) < 0) {
|
|
1583
|
-
DBTimelineStatePool.push(timelineState);
|
|
1584
|
-
}
|
|
1585
|
-
timelineState.clear();
|
|
1586
|
-
};
|
|
1587
|
-
dragonBones.TimelineState.clearObjects = function () {
|
|
1588
|
-
var i = DBTimelineStatePool.length;
|
|
1589
|
-
while (--i >= 0) {
|
|
1590
|
-
DBTimelineStatePool[i].clear();
|
|
1591
|
-
}
|
|
1592
|
-
DBTimelineStatePool.length = 0;
|
|
1593
|
-
};
|
|
1594
|
-
/*----------------------------------------------------------------------animation部分---------------------------------------------------------------*/
|
|
1595
|
-
/*----------------------------------------------------------------------core部分---------------------------------------------------------------*/
|
|
1596
|
-
dragonBones.Armature = cc.Class.extend({
|
|
1597
|
-
name: null,
|
|
1598
|
-
userData: null,
|
|
1599
|
-
_needUpdate: false,
|
|
1600
|
-
_slotsZOrderChanged: false,
|
|
1601
|
-
_delayDispose: false,
|
|
1602
|
-
_lockDispose: false,
|
|
1603
|
-
_isInheritAnimation: false,
|
|
1604
|
-
_boneList: null,
|
|
1605
|
-
_slotList: null,
|
|
1606
|
-
_eventDataList: null,
|
|
1607
|
-
_armatureData: null,
|
|
1608
|
-
_animation: null,
|
|
1609
|
-
_eventDispatcher: null,
|
|
1610
|
-
_display: null,
|
|
1611
|
-
_displayBatchNode: null,
|
|
1612
|
-
ctor: function (armatureData, animation, eventDispatcher, display) {
|
|
1613
|
-
this._armatureData = armatureData;
|
|
1614
|
-
this._animation = animation;
|
|
1615
|
-
this._eventDispatcher = eventDispatcher;
|
|
1616
|
-
this._display = display;
|
|
1617
|
-
this._animation._armature = this;
|
|
1618
|
-
this._slotsZOrderChanged = false;
|
|
1619
|
-
this._boneList = [];
|
|
1620
|
-
this._slotList = [];
|
|
1621
|
-
this._eventDataList = [];
|
|
1622
|
-
this._delayDispose = false;
|
|
1623
|
-
this._lockDispose = false;
|
|
1624
|
-
this._needUpdate = false;
|
|
1625
|
-
this._isInheritAnimation = true;
|
|
1626
|
-
},
|
|
1627
|
-
getBoundingBox: function () { },
|
|
1628
|
-
getBones: function () {
|
|
1629
|
-
return this._boneList;
|
|
1630
|
-
},
|
|
1631
|
-
getSlots: function () {
|
|
1632
|
-
return this._slotList;
|
|
1633
|
-
},
|
|
1634
|
-
getArmatureData: function () {
|
|
1635
|
-
return this._armatureData;
|
|
1636
|
-
},
|
|
1637
|
-
getAnimation: function () {
|
|
1638
|
-
return this._animation;
|
|
1639
|
-
},
|
|
1640
|
-
getDisplay: function () {
|
|
1641
|
-
return this._display;
|
|
1642
|
-
},
|
|
1643
|
-
getEventDispatcher: function () {
|
|
1644
|
-
return this._eventDispatcher;
|
|
1645
|
-
},
|
|
1646
|
-
isInheritAnimation: function () { return this._isInheritAnimation; },
|
|
1647
|
-
setInheritAnimation: function (b) { this._isInheritAnimation = b; },
|
|
1648
|
-
getBone: function (boneName) {
|
|
1649
|
-
var len = this._boneList.length;
|
|
1650
|
-
var bone;
|
|
1651
|
-
for (var i = 0; i < len; ++i) {
|
|
1652
|
-
bone = this._boneList[i];
|
|
1653
|
-
if (bone.name == boneName) {
|
|
1654
|
-
return bone;
|
|
1655
|
-
}
|
|
1656
|
-
}
|
|
1657
|
-
return null;
|
|
1658
|
-
},
|
|
1659
|
-
getBoneByDisplay: function (display) {
|
|
1660
|
-
var slot = this.getSlotByDisplay(display);
|
|
1661
|
-
return slot ? slot._parent : null;
|
|
1662
|
-
},
|
|
1663
|
-
addBone: function (bone, parentBoneName) {
|
|
1664
|
-
if (parentBoneName === undefined) {
|
|
1665
|
-
if (bone._parent) {
|
|
1666
|
-
bone._parent.removeChild(bone);
|
|
1667
|
-
}
|
|
1668
|
-
bone.setArmature(this);
|
|
1669
|
-
}
|
|
1670
|
-
else {
|
|
1671
|
-
if (parentBoneName == null) {
|
|
1672
|
-
throw new Error();
|
|
1673
|
-
}
|
|
1674
|
-
var boneParent = this.getBone(parentBoneName);
|
|
1675
|
-
if (!boneParent)
|
|
1676
|
-
throw new Error();
|
|
1677
|
-
boneParent.addChild(bone);
|
|
1678
|
-
}
|
|
1679
|
-
},
|
|
1680
|
-
removeBone: function (bone) {
|
|
1681
|
-
if (bone == null)
|
|
1682
|
-
throw new Error();
|
|
1683
|
-
if (cc.isString(bone)) {
|
|
1684
|
-
var bone1 = this.getBone(bone);
|
|
1685
|
-
if (bone1) {
|
|
1686
|
-
this.removeBone(bone1);
|
|
1687
|
-
}
|
|
1688
|
-
return bone1;
|
|
1689
|
-
}
|
|
1690
|
-
else {
|
|
1691
|
-
if (bone._armature != this)
|
|
1692
|
-
throw new Error();
|
|
1693
|
-
if (bone._parent) {
|
|
1694
|
-
bone._parent.removeChild(bone);
|
|
1695
|
-
}
|
|
1696
|
-
else {
|
|
1697
|
-
bone.setArmature(null);
|
|
1698
|
-
}
|
|
1699
|
-
}
|
|
1700
|
-
},
|
|
1701
|
-
removeBoneByName: function (boneName) {
|
|
1702
|
-
var bone = this.getBone(boneName);
|
|
1703
|
-
if (bone) {
|
|
1704
|
-
this.removeBone(bone);
|
|
1705
|
-
}
|
|
1706
|
-
return bone;
|
|
1707
|
-
},
|
|
1708
|
-
getSlot: function (slotName) {
|
|
1709
|
-
var len = this._slotList.length;
|
|
1710
|
-
var slot;
|
|
1711
|
-
for (var i = 0; i < len; ++i) {
|
|
1712
|
-
slot = this._slotList[i];
|
|
1713
|
-
if (slot.name == slotName) {
|
|
1714
|
-
return slot;
|
|
1715
|
-
}
|
|
1716
|
-
}
|
|
1717
|
-
return null;
|
|
1718
|
-
},
|
|
1719
|
-
getSlotByDisplay: function (display) {
|
|
1720
|
-
if (display) {
|
|
1721
|
-
var len = this._slotList.length;
|
|
1722
|
-
var slot = void 0;
|
|
1723
|
-
for (var i = 0; i < len; ++i) {
|
|
1724
|
-
slot = this._slotList[i];
|
|
1725
|
-
if (slot._display == display) {
|
|
1726
|
-
return slot;
|
|
1727
|
-
}
|
|
1728
|
-
}
|
|
1729
|
-
}
|
|
1730
|
-
return null;
|
|
1731
|
-
},
|
|
1732
|
-
addSlot: function (slot, parentBoneName) {
|
|
1733
|
-
var bone = this.getBone(parentBoneName);
|
|
1734
|
-
if (bone) {
|
|
1735
|
-
bone.addChild(slot);
|
|
1736
|
-
}
|
|
1737
|
-
else {
|
|
1738
|
-
throw new Error(); //抛出错误
|
|
1739
|
-
}
|
|
1740
|
-
},
|
|
1741
|
-
removeSlot: function (slot) {
|
|
1742
|
-
if (!slot || slot._armature != this) {
|
|
1743
|
-
throw new Error(); //抛出错误
|
|
1744
|
-
}
|
|
1745
|
-
slot._parent.removeChild(slot);
|
|
1746
|
-
},
|
|
1747
|
-
removeSlotByName: function (slotName) {
|
|
1748
|
-
var slot = this.getSlot(slotName);
|
|
1749
|
-
if (slot) {
|
|
1750
|
-
this.removeSlot(slot);
|
|
1751
|
-
}
|
|
1752
|
-
return slot;
|
|
1753
|
-
},
|
|
1754
|
-
replaceSlot: function (boneName, oldSlotName, newSlot) {
|
|
1755
|
-
var bone = this.getBone(boneName);
|
|
1756
|
-
if (!bone)
|
|
1757
|
-
return;
|
|
1758
|
-
var slots = bone.getSlots();
|
|
1759
|
-
var len = slots.length;
|
|
1760
|
-
var i;
|
|
1761
|
-
var it;
|
|
1762
|
-
var oldSlog;
|
|
1763
|
-
for (i = 0; i < len; i++) {
|
|
1764
|
-
it = slots[i];
|
|
1765
|
-
if (it.name == oldSlotName) {
|
|
1766
|
-
oldSlog = it;
|
|
1767
|
-
break;
|
|
1768
|
-
}
|
|
1769
|
-
}
|
|
1770
|
-
if (oldSlog) {
|
|
1771
|
-
newSlot._tweenZOrder = oldSlog._tweenZOrder;
|
|
1772
|
-
newSlot._originZOrder = oldSlog._originZOrder;
|
|
1773
|
-
newSlot._offsetZOrder = oldSlog._offsetZOrder;
|
|
1774
|
-
newSlot._blendMode = oldSlog._blendMode;
|
|
1775
|
-
this.removeSlot(oldSlog);
|
|
1776
|
-
}
|
|
1777
|
-
newSlot.name = oldSlotName;
|
|
1778
|
-
bone.addChild(newSlot);
|
|
1779
|
-
},
|
|
1780
|
-
sortSlotsByZOrder: function () {
|
|
1781
|
-
this._slotList.sort(this.sortSlot);
|
|
1782
|
-
var l = this._slotList.length;
|
|
1783
|
-
var i;
|
|
1784
|
-
var slot;
|
|
1785
|
-
for (i = 0; i < l; ++i) {
|
|
1786
|
-
slot = this._slotList[i];
|
|
1787
|
-
if (slot._isShowDisplay) {
|
|
1788
|
-
slot.removeDisplayFromContainer();
|
|
1789
|
-
}
|
|
1790
|
-
}
|
|
1791
|
-
l = this._slotList.length;
|
|
1792
|
-
for (i = 0; i < l; ++i) {
|
|
1793
|
-
slot = this._slotList[i];
|
|
1794
|
-
if (slot._isShowDisplay) {
|
|
1795
|
-
slot.addDisplayToContainer(this, -1);
|
|
1796
|
-
}
|
|
1797
|
-
}
|
|
1798
|
-
this._slotsZOrderChanged = false;
|
|
1799
|
-
},
|
|
1800
|
-
invalidUpdate: function (boneName) {
|
|
1801
|
-
if (boneName === undefined) {
|
|
1802
|
-
boneName = null;
|
|
1803
|
-
}
|
|
1804
|
-
if (boneName) {
|
|
1805
|
-
if (boneName == null)
|
|
1806
|
-
throw Error();
|
|
1807
|
-
var bone = this.getBone(boneName);
|
|
1808
|
-
if (bone) {
|
|
1809
|
-
bone.invalidUpdate();
|
|
1810
|
-
}
|
|
1811
|
-
}
|
|
1812
|
-
else {
|
|
1813
|
-
var i = this._boneList.length;
|
|
1814
|
-
while (--i >= 0) {
|
|
1815
|
-
this._boneList[i].invalidUpdate();
|
|
1816
|
-
}
|
|
1817
|
-
}
|
|
1818
|
-
},
|
|
1819
|
-
advanceTime: function (passedTime) {
|
|
1820
|
-
this._lockDispose = true;
|
|
1821
|
-
this._animation.advanceTime(passedTime);
|
|
1822
|
-
passedTime *= this._animation._timeScale;
|
|
1823
|
-
var isFading = this._animation._isFading;
|
|
1824
|
-
var i = this._boneList.length;
|
|
1825
|
-
while (--i >= 0) {
|
|
1826
|
-
this._boneList[i].update(isFading);
|
|
1827
|
-
}
|
|
1828
|
-
i = this._slotList.length;
|
|
1829
|
-
var slot;
|
|
1830
|
-
while (--i >= 0) {
|
|
1831
|
-
slot = this._slotList[i];
|
|
1832
|
-
slot.update();
|
|
1833
|
-
if (slot._isShowDisplay && slot._childArmature) {
|
|
1834
|
-
slot._childArmature.advanceTime(passedTime);
|
|
1835
|
-
}
|
|
1836
|
-
}
|
|
1837
|
-
if (this._slotsZOrderChanged) {
|
|
1838
|
-
this.sortSlotsByZOrder();
|
|
1839
|
-
//不发送更新Z轴事件
|
|
1840
|
-
/*if (this._eventDispatcher.hasEvent(dragonBones.EventType.Z_ORDER_UPDATED)){
|
|
1841
|
-
var eventData = new dragonBones.EventData(dragonBones.EventType.Z_ORDER_UPDATED, this);
|
|
1842
|
-
this._eventDataList.push(eventData);
|
|
1843
|
-
}*/
|
|
1844
|
-
}
|
|
1845
|
-
var len = this._eventDataList.length;
|
|
1846
|
-
var event;
|
|
1847
|
-
if (len > 0) {
|
|
1848
|
-
for (i = 0; i < len; ++i) {
|
|
1849
|
-
event = this._eventDataList[i];
|
|
1850
|
-
this._eventDispatcher.dispatchEvent(event);
|
|
1851
|
-
dragonBones.EventData.returnObject(event);
|
|
1852
|
-
}
|
|
1853
|
-
this._eventDataList.length = 0;
|
|
1854
|
-
}
|
|
1855
|
-
this._lockDispose = false;
|
|
1856
|
-
if (this._delayDispose) {
|
|
1857
|
-
this.dispose();
|
|
1858
|
-
}
|
|
1859
|
-
},
|
|
1860
|
-
dispose: function () {
|
|
1861
|
-
this._delayDispose = true;
|
|
1862
|
-
if (!this._animation || this._lockDispose) {
|
|
1863
|
-
return;
|
|
1864
|
-
}
|
|
1865
|
-
if (this._animation) {
|
|
1866
|
-
this._animation.dispose();
|
|
1867
|
-
this._animation = null;
|
|
1868
|
-
}
|
|
1869
|
-
//存在问题
|
|
1870
|
-
var i = this._boneList.length;
|
|
1871
|
-
while (--i >= 0) {
|
|
1872
|
-
this._boneList[i].dispose();
|
|
1873
|
-
}
|
|
1874
|
-
i = this._slotList.length;
|
|
1875
|
-
while (--i >= 0) {
|
|
1876
|
-
this._slotList[i].dispose();
|
|
1877
|
-
}
|
|
1878
|
-
i = this._eventDataList.length;
|
|
1879
|
-
while (--i >= 0) {
|
|
1880
|
-
dragonBones.EventData.returnObject(this._eventDataList[i]);
|
|
1881
|
-
}
|
|
1882
|
-
this._boneList.length = 0;
|
|
1883
|
-
this._slotList.length = 0;
|
|
1884
|
-
this._eventDataList.length = 0;
|
|
1885
|
-
if (this._eventDispatcher) {
|
|
1886
|
-
this._eventDispatcher.dispose();
|
|
1887
|
-
this._eventDispatcher = null;
|
|
1888
|
-
}
|
|
1889
|
-
if (this._display)
|
|
1890
|
-
this._display = null;
|
|
1891
|
-
if (this.userData)
|
|
1892
|
-
this.userData = null;
|
|
1893
|
-
},
|
|
1894
|
-
/** @protected */
|
|
1895
|
-
addObject: function (object) {
|
|
1896
|
-
if (object instanceof dragonBones.Bone) {
|
|
1897
|
-
if (this._boneList.indexOf(object) < 0) {
|
|
1898
|
-
this._boneList.push(object);
|
|
1899
|
-
this.sortBones();
|
|
1900
|
-
this._animation.updateAnimationStates();
|
|
1901
|
-
}
|
|
1902
|
-
}
|
|
1903
|
-
else if (object instanceof dragonBones.Slot) {
|
|
1904
|
-
if (this._slotList.indexOf(object) < 0) {
|
|
1905
|
-
this._slotList.push(object);
|
|
1906
|
-
}
|
|
1907
|
-
}
|
|
1908
|
-
},
|
|
1909
|
-
/** @protected */
|
|
1910
|
-
removeObject: function (object) {
|
|
1911
|
-
var index;
|
|
1912
|
-
if (object instanceof dragonBones.Bone) {
|
|
1913
|
-
index = this._boneList.indexOf(object);
|
|
1914
|
-
if (index >= 0) {
|
|
1915
|
-
this._boneList.splice(index, 1);
|
|
1916
|
-
this._animation.updateAnimationStates();
|
|
1917
|
-
}
|
|
1918
|
-
}
|
|
1919
|
-
else if (object instanceof dragonBones.Slot) {
|
|
1920
|
-
index = this._slotList.indexOf(object);
|
|
1921
|
-
if (index >= 0) {
|
|
1922
|
-
this._slotList.splice(index, 1);
|
|
1923
|
-
}
|
|
1924
|
-
}
|
|
1925
|
-
},
|
|
1926
|
-
/** @protected */
|
|
1927
|
-
sortBones: function () {
|
|
1928
|
-
var l = this._boneList.length;
|
|
1929
|
-
if (l == 0) {
|
|
1930
|
-
return;
|
|
1931
|
-
}
|
|
1932
|
-
var sortedList = [];
|
|
1933
|
-
var i;
|
|
1934
|
-
var bone;
|
|
1935
|
-
var parentBone;
|
|
1936
|
-
var level;
|
|
1937
|
-
for (i = 0; i < l; ++i) {
|
|
1938
|
-
bone = this._boneList[i];
|
|
1939
|
-
parentBone = bone;
|
|
1940
|
-
level = 0;
|
|
1941
|
-
while (parentBone) {
|
|
1942
|
-
parentBone = parentBone._parent;
|
|
1943
|
-
++level;
|
|
1944
|
-
}
|
|
1945
|
-
sortedList.push([level, bone]);
|
|
1946
|
-
}
|
|
1947
|
-
sortedList.sort(dragonBones.Armature.sortBone);
|
|
1948
|
-
l = sortedList.length;
|
|
1949
|
-
for (i = 0; i < l; ++i) {
|
|
1950
|
-
this._boneList[i] = sortedList[i][1];
|
|
1951
|
-
}
|
|
1952
|
-
},
|
|
1953
|
-
/** @protected */
|
|
1954
|
-
sortSlot: function (a, b) {
|
|
1955
|
-
return a.getZOrder() - b.getZOrder();
|
|
1956
|
-
},
|
|
1957
|
-
/** @protected */
|
|
1958
|
-
arriveAtFrame: function (frame, animationState, isCross) {
|
|
1959
|
-
var eventData;
|
|
1960
|
-
if (frame.event && this._eventDispatcher.hasEvent(dragonBones.EventType.ANIMATION_FRAME_EVENT)) {
|
|
1961
|
-
eventData = dragonBones.EventData.borrowObject(dragonBones.EventType.ANIMATION_FRAME_EVENT);
|
|
1962
|
-
eventData.armature = this;
|
|
1963
|
-
eventData.animationState = animationState;
|
|
1964
|
-
eventData.frameLabel = frame.event;
|
|
1965
|
-
eventData.frame = frame;
|
|
1966
|
-
this._eventDataList.push(eventData);
|
|
1967
|
-
}
|
|
1968
|
-
if (frame.sound && DBSoundEventDispatcher && DBSoundEventDispatcher.hasEvent(dragonBones.EventType.SOUND)) {
|
|
1969
|
-
eventData = dragonBones.EventData.borrowObject(dragonBones.EventType.SOUND);
|
|
1970
|
-
eventData.armature = this;
|
|
1971
|
-
eventData.animationState = animationState;
|
|
1972
|
-
eventData.sound = frame.sound;
|
|
1973
|
-
DBSoundEventDispatcher.dispatchEvent(eventData);
|
|
1974
|
-
}
|
|
1975
|
-
if (frame.action) {
|
|
1976
|
-
if (animationState.displayControl) {
|
|
1977
|
-
this._animation.gotoAndPlay(frame.action);
|
|
1978
|
-
}
|
|
1979
|
-
}
|
|
1980
|
-
}
|
|
1981
|
-
});
|
|
1982
|
-
var DBSoundEventDispatcher = null; //替换dragonBones.Armature.soundEventDispatcher = null;
|
|
1983
|
-
dragonBones.Armature.sortBone = function (a, b) {
|
|
1984
|
-
return a[0] > b[0] ? -1 : 1;
|
|
1985
|
-
};
|
|
1986
|
-
dragonBones.Object = cc.Class.extend({
|
|
1987
|
-
inheritRotation: false,
|
|
1988
|
-
inheritScale: false,
|
|
1989
|
-
name: null,
|
|
1990
|
-
global: null,
|
|
1991
|
-
origin: null,
|
|
1992
|
-
offset: null,
|
|
1993
|
-
globalTransformMatrix: null,
|
|
1994
|
-
userData: null,
|
|
1995
|
-
_visible: false,
|
|
1996
|
-
_armature: null,
|
|
1997
|
-
_parent: null,
|
|
1998
|
-
ctor: function () {
|
|
1999
|
-
this.global = new dragonBones.Transform();
|
|
2000
|
-
this.origin = new dragonBones.Transform();
|
|
2001
|
-
this.offset = new dragonBones.Transform();
|
|
2002
|
-
this.offset.scaleX = 1;
|
|
2003
|
-
this.offset.scaleY = 1;
|
|
2004
|
-
this.globalTransformMatrix = new dragonBones.Matrix();
|
|
2005
|
-
this._visible = true;
|
|
2006
|
-
},
|
|
2007
|
-
getVisible: function () {
|
|
2008
|
-
return this._visible;
|
|
2009
|
-
},
|
|
2010
|
-
setVisible: function (value) {
|
|
2011
|
-
this._visible = value;
|
|
2012
|
-
},
|
|
2013
|
-
getParent: function () {
|
|
2014
|
-
return this._parent;
|
|
2015
|
-
},
|
|
2016
|
-
getArmature: function () {
|
|
2017
|
-
return this._armature;
|
|
2018
|
-
},
|
|
2019
|
-
/** @protected */
|
|
2020
|
-
setParent: function (value) {
|
|
2021
|
-
this._parent = value;
|
|
2022
|
-
},
|
|
2023
|
-
/** @protected */
|
|
2024
|
-
setArmature: function (value) {
|
|
2025
|
-
if (this._armature) {
|
|
2026
|
-
this._armature.removeObject(this);
|
|
2027
|
-
}
|
|
2028
|
-
this._armature = value;
|
|
2029
|
-
if (this._armature) {
|
|
2030
|
-
this._armature.addObject(this);
|
|
2031
|
-
}
|
|
2032
|
-
},
|
|
2033
|
-
dispose: function () {
|
|
2034
|
-
this._parent = null;
|
|
2035
|
-
this._armature = null;
|
|
2036
|
-
this._globalTransformMatrix = null;
|
|
2037
|
-
this.global = null;
|
|
2038
|
-
this.origin = null;
|
|
2039
|
-
this.offset = null;
|
|
2040
|
-
this.userData = null;
|
|
2041
|
-
}
|
|
2042
|
-
});
|
|
2043
|
-
dragonBones.Bone = dragonBones.Object.extend({
|
|
2044
|
-
displayController: null,
|
|
2045
|
-
_isColorChanged: false,
|
|
2046
|
-
_needUpdate: 0,
|
|
2047
|
-
_tweenPivot: null,
|
|
2048
|
-
_tween: null,
|
|
2049
|
-
_boneList: null,
|
|
2050
|
-
_slotList: null,
|
|
2051
|
-
_timelineStateList: null,
|
|
2052
|
-
ctor: function () {
|
|
2053
|
-
dragonBones.Object.prototype.ctor.call(this);
|
|
2054
|
-
this._needUpdate = 2;
|
|
2055
|
-
this._tween = new dragonBones.Transform();
|
|
2056
|
-
this._tween.scaleX = 0;
|
|
2057
|
-
this._tween.scaleY = 0;
|
|
2058
|
-
this._tweenPivot = new dragonBones.Point();
|
|
2059
|
-
this._boneList = [];
|
|
2060
|
-
this._slotList = [];
|
|
2061
|
-
this._timelineStateList = [];
|
|
2062
|
-
this.inheritRotation = true;
|
|
2063
|
-
this.inheritScale = false;
|
|
2064
|
-
},
|
|
2065
|
-
getSlot: function () {
|
|
2066
|
-
return this._slotList.length == 0 ? null : this._slotList[0];
|
|
2067
|
-
},
|
|
2068
|
-
getSlots: function () {
|
|
2069
|
-
return this._slotList;
|
|
2070
|
-
},
|
|
2071
|
-
getBones: function () {
|
|
2072
|
-
return this._boneList;
|
|
2073
|
-
},
|
|
2074
|
-
setVisible: function (visible) {
|
|
2075
|
-
if (this._visible != visible) {
|
|
2076
|
-
this._visible = visible;
|
|
2077
|
-
var l = this._slotList.length;
|
|
2078
|
-
for (var i = 0; i < l; ++i) {
|
|
2079
|
-
this._slotList[i].updateDisplayVisible(this._visible);
|
|
2080
|
-
}
|
|
2081
|
-
}
|
|
2082
|
-
},
|
|
2083
|
-
dispose: function () {
|
|
2084
|
-
if (!this._boneList) {
|
|
2085
|
-
return;
|
|
2086
|
-
}
|
|
2087
|
-
dragonBones.Object.prototype.dispose.call(this);
|
|
2088
|
-
var i = this._boneList.length;
|
|
2089
|
-
while (--i >= 0) {
|
|
2090
|
-
this._boneList[i].dispose();
|
|
2091
|
-
}
|
|
2092
|
-
i = this._slotList.length;
|
|
2093
|
-
while (--i >= 0) {
|
|
2094
|
-
this._slotList[i].dispose();
|
|
2095
|
-
}
|
|
2096
|
-
this._timelineStateList.length = 0;
|
|
2097
|
-
this._tween = null;
|
|
2098
|
-
this._tweenPivot = null;
|
|
2099
|
-
this._boneList = null;
|
|
2100
|
-
this._slotList = null;
|
|
2101
|
-
this._timelineStateList = null;
|
|
2102
|
-
},
|
|
2103
|
-
invalidUpdate: function () {
|
|
2104
|
-
this._needUpdate = 2;
|
|
2105
|
-
},
|
|
2106
|
-
contains: function (object) {
|
|
2107
|
-
if (!object) {
|
|
2108
|
-
throw new Error();
|
|
2109
|
-
}
|
|
2110
|
-
if (object == this) {
|
|
2111
|
-
return false;
|
|
2112
|
-
}
|
|
2113
|
-
var ancestor = object;
|
|
2114
|
-
while (!(ancestor == this || ancestor == null)) {
|
|
2115
|
-
ancestor = ancestor.getParent();
|
|
2116
|
-
}
|
|
2117
|
-
return ancestor == this;
|
|
2118
|
-
},
|
|
2119
|
-
addChild: function (object) {
|
|
2120
|
-
if (!object) {
|
|
2121
|
-
throw new Error();
|
|
2122
|
-
}
|
|
2123
|
-
var bone = (object instanceof dragonBones.Bone) ? object : null;
|
|
2124
|
-
var slot = (object instanceof dragonBones.Slot) ? object : null;
|
|
2125
|
-
if (object == this || (bone && bone.contains(this))) {
|
|
2126
|
-
cc.assert(true, 'Error An Bone cannot be added as a child to itself or one of its children (or children\'s children, etc.)');
|
|
2127
|
-
}
|
|
2128
|
-
if (object && object.getParent()) {
|
|
2129
|
-
object.getParent().removeChild(object);
|
|
2130
|
-
}
|
|
2131
|
-
if (bone) {
|
|
2132
|
-
this._boneList.push(bone);
|
|
2133
|
-
bone.setParent(this);
|
|
2134
|
-
bone.setArmature(this._armature);
|
|
2135
|
-
}
|
|
2136
|
-
else if (slot) {
|
|
2137
|
-
this._slotList.push(slot);
|
|
2138
|
-
slot.setParent(this);
|
|
2139
|
-
slot.setArmature(this._armature);
|
|
2140
|
-
}
|
|
2141
|
-
},
|
|
2142
|
-
removeChild: function (object) {
|
|
2143
|
-
if (!object) {
|
|
2144
|
-
throw new Error();
|
|
2145
|
-
}
|
|
2146
|
-
var bone = (object instanceof dragonBones.Bone) ? object : null;
|
|
2147
|
-
var slot = (object instanceof dragonBones.Slot) ? object : null;
|
|
2148
|
-
var index;
|
|
2149
|
-
if (bone) {
|
|
2150
|
-
index = this._boneList.indexOf(bone);
|
|
2151
|
-
if (index < 0) {
|
|
2152
|
-
throw new Error();
|
|
2153
|
-
}
|
|
2154
|
-
this._boneList.splice(index, 1);
|
|
2155
|
-
bone.setParent(null);
|
|
2156
|
-
bone.setArmature(null);
|
|
2157
|
-
}
|
|
2158
|
-
else if (slot) {
|
|
2159
|
-
index = this._slotList.indexOf(slot);
|
|
2160
|
-
if (index < 0) {
|
|
2161
|
-
throw new Error();
|
|
2162
|
-
}
|
|
2163
|
-
this._slotList.splice(index, 1);
|
|
2164
|
-
slot.setParent(null);
|
|
2165
|
-
slot.setArmature(null);
|
|
2166
|
-
}
|
|
2167
|
-
},
|
|
2168
|
-
/** @protected */
|
|
2169
|
-
setArmature: function (armature) {
|
|
2170
|
-
dragonBones.Object.prototype.setArmature.call(this, armature);
|
|
2171
|
-
var i;
|
|
2172
|
-
var l = this._boneList.length;
|
|
2173
|
-
for (i = 0; i < l; ++i) {
|
|
2174
|
-
this._boneList[i].setArmature(armature);
|
|
2175
|
-
}
|
|
2176
|
-
l = this._slotList.length;
|
|
2177
|
-
for (i = 0; i < l; ++i) {
|
|
2178
|
-
this._slotList[i].setArmature(armature);
|
|
2179
|
-
}
|
|
2180
|
-
},
|
|
2181
|
-
/** @protected */
|
|
2182
|
-
update: function (needUpdate) {
|
|
2183
|
-
// console.log('update bone', needUpdate)
|
|
2184
|
-
this._needUpdate--;
|
|
2185
|
-
if (needUpdate || this._needUpdate > 0 || (this._parent && this._parent._needUpdate > 0)) {
|
|
2186
|
-
this._needUpdate = 1;
|
|
2187
|
-
}
|
|
2188
|
-
else {
|
|
2189
|
-
return;
|
|
2190
|
-
}
|
|
2191
|
-
this.blendingTimeline();
|
|
2192
|
-
this.global.scaleX = (this.origin.scaleX + this._tween.scaleX) * this.offset.scaleX;
|
|
2193
|
-
this.global.scaleY = (this.origin.scaleY + this._tween.scaleY) * this.offset.scaleY;
|
|
2194
|
-
if (this._parent) {
|
|
2195
|
-
var x = this.origin.x + this.offset.x + this._tween.x;
|
|
2196
|
-
var y = this.origin.y + this.offset.y + this._tween.y;
|
|
2197
|
-
var parentMatrix = this._parent.globalTransformMatrix;
|
|
2198
|
-
this.globalTransformMatrix.tx = this.global.x = parentMatrix.a * x + parentMatrix.c * y + parentMatrix.tx;
|
|
2199
|
-
this.globalTransformMatrix.ty = this.global.y = parentMatrix.d * y + parentMatrix.b * x + parentMatrix.ty;
|
|
2200
|
-
if (this.inheritRotation) {
|
|
2201
|
-
this.global.skewX = this.origin.skewX + this.offset.skewX + this._tween.skewX + this._parent.global.skewX;
|
|
2202
|
-
this.global.skewY = this.origin.skewY + this.offset.skewY + this._tween.skewY + this._parent.global.skewY;
|
|
2203
|
-
}
|
|
2204
|
-
else {
|
|
2205
|
-
this.global.skewX = this.origin.skewX + this.offset.skewX + this._tween.skewX;
|
|
2206
|
-
this.global.skewY = this.origin.skewY + this.offset.skewY + this._tween.skewY;
|
|
2207
|
-
}
|
|
2208
|
-
if (this.inheritScale) {
|
|
2209
|
-
this.global.scaleX *= this._parent.global.scaleX;
|
|
2210
|
-
this.global.scaleY *= this._parent.global.scaleY;
|
|
2211
|
-
}
|
|
2212
|
-
}
|
|
2213
|
-
else {
|
|
2214
|
-
this.globalTransformMatrix.tx = this.global.x = this.origin.x + this.offset.x + this._tween.x;
|
|
2215
|
-
this.globalTransformMatrix.ty = this.global.y = this.origin.y + this.offset.y + this._tween.y;
|
|
2216
|
-
this.global.skewX = this.origin.skewX + this.offset.skewX + this._tween.skewX;
|
|
2217
|
-
this.global.skewY = this.origin.skewY + this.offset.skewY + this._tween.skewY;
|
|
2218
|
-
}
|
|
2219
|
-
this.globalTransformMatrix.a = this.global.scaleX * Math.cos(this.global.skewY);
|
|
2220
|
-
this.globalTransformMatrix.b = this.global.scaleX * Math.sin(this.global.skewY);
|
|
2221
|
-
this.globalTransformMatrix.c = -this.global.scaleY * Math.sin(this.global.skewX);
|
|
2222
|
-
this.globalTransformMatrix.d = this.global.scaleY * Math.cos(this.global.skewX);
|
|
2223
|
-
},
|
|
2224
|
-
/** @protected */
|
|
2225
|
-
updateColor: function (aOffset, rOffset, gOffset, bOffset, aMultiplier, rMultiplier, gMultiplier, bMultiplier, colorChanged) {
|
|
2226
|
-
var l = this._slotList.length;
|
|
2227
|
-
for (var i = 0; i < l; ++i) {
|
|
2228
|
-
this._slotList[i].updateDisplayColor(aOffset, rOffset, gOffset, bOffset, aMultiplier, rMultiplier, gMultiplier, bMultiplier);
|
|
2229
|
-
}
|
|
2230
|
-
this._isColorChanged = colorChanged;
|
|
2231
|
-
},
|
|
2232
|
-
/** @protected */
|
|
2233
|
-
hideSlots: function () {
|
|
2234
|
-
var l = this._slotList.length;
|
|
2235
|
-
for (var i = 0; i < l; ++i) {
|
|
2236
|
-
this._slotList[i].changeDisplay(-1);
|
|
2237
|
-
}
|
|
2238
|
-
},
|
|
2239
|
-
/** @protected */
|
|
2240
|
-
arriveAtFrame: function (frame, timelineState, animationState, isCross) {
|
|
2241
|
-
var displayControl = animationState.displayControl && (!this.displayController || this.displayController == animationState.name);
|
|
2242
|
-
var l;
|
|
2243
|
-
var i;
|
|
2244
|
-
var slot;
|
|
2245
|
-
if (displayControl) {
|
|
2246
|
-
var displayIndex = frame.displayIndex;
|
|
2247
|
-
l = this._slotList.length;
|
|
2248
|
-
for (i = 0; i < l; ++i) {
|
|
2249
|
-
slot = this._slotList[i];
|
|
2250
|
-
slot.changeDisplay(displayIndex);
|
|
2251
|
-
slot.updateDisplayVisible(frame.visible);
|
|
2252
|
-
if (displayIndex >= 0) {
|
|
2253
|
-
if (!isNaN(frame.zOrder) && frame.zOrder != slot._tweenZOrder) {
|
|
2254
|
-
slot._tweenZOrder = frame.zOrder;
|
|
2255
|
-
this._armature._slotsZOrderChanged = true;
|
|
2256
|
-
}
|
|
2257
|
-
}
|
|
2258
|
-
}
|
|
2259
|
-
var eventData = void 0;
|
|
2260
|
-
if (frame.event && this._armature._eventDispatcher.hasEvent(dragonBones.EventType.BONE_FRAME_EVENT)) {
|
|
2261
|
-
eventData = dragonBones.EventData.borrowObject(dragonBones.EventType.BONE_FRAME_EVENT);
|
|
2262
|
-
eventData.armature = this._armature;
|
|
2263
|
-
eventData.bone = this;
|
|
2264
|
-
eventData.animationState = animationState;
|
|
2265
|
-
eventData.frameLabel = frame.event;
|
|
2266
|
-
eventData.frame = frame;
|
|
2267
|
-
this._armature._eventDataList.push_back(eventData);
|
|
2268
|
-
}
|
|
2269
|
-
if (frame.sound && DBSoundEventDispatcher && DBSoundEventDispatcher.hasEvent(dragonBones.EventType.SOUND)) {
|
|
2270
|
-
eventData = dragonBones.EventData.borrowObject(dragonBones.EventData.EventType.SOUND);
|
|
2271
|
-
eventData.armature = this._armature;
|
|
2272
|
-
eventData.bone = this;
|
|
2273
|
-
eventData.animationState = animationState;
|
|
2274
|
-
eventData.sound = frame.sound;
|
|
2275
|
-
DBSoundEventDispatcher.dispatchEvent(eventData);
|
|
2276
|
-
}
|
|
2277
|
-
if (frame.action) {
|
|
2278
|
-
var len = this._slotList.length;
|
|
2279
|
-
for (var j = 0; j < len; ++j) {
|
|
2280
|
-
if (this._slotList[j]._childArmature) {
|
|
2281
|
-
this._slotList[j]._childArmature._animation.gotoAndPlay(frame.action);
|
|
2282
|
-
}
|
|
2283
|
-
}
|
|
2284
|
-
}
|
|
2285
|
-
}
|
|
2286
|
-
},
|
|
2287
|
-
/** @protected */
|
|
2288
|
-
addState: function (timelineState) {
|
|
2289
|
-
if (this._timelineStateList.indexOf(timelineState) < 0) {
|
|
2290
|
-
this._timelineStateList.push(timelineState);
|
|
2291
|
-
this._timelineStateList.sort(dragonBones.Bone.sortState);
|
|
2292
|
-
}
|
|
2293
|
-
},
|
|
2294
|
-
/** @protected */
|
|
2295
|
-
removeState: function (timelineState) {
|
|
2296
|
-
var index = this._timelineStateList.indexOf(timelineState);
|
|
2297
|
-
if (index >= 0) {
|
|
2298
|
-
this._timelineStateList.splice(index, 1);
|
|
2299
|
-
}
|
|
2300
|
-
},
|
|
2301
|
-
/** @protected */
|
|
2302
|
-
blendingTimeline: function () {
|
|
2303
|
-
var i = this._timelineStateList.length;
|
|
2304
|
-
var timelineState;
|
|
2305
|
-
var transform;
|
|
2306
|
-
var pivot;
|
|
2307
|
-
var weight;
|
|
2308
|
-
if (i == 1) {
|
|
2309
|
-
timelineState = this._timelineStateList[0];
|
|
2310
|
-
transform = timelineState._transform;
|
|
2311
|
-
pivot = timelineState._pivot;
|
|
2312
|
-
timelineState._weight = timelineState._animationState.getCurrentWeight();
|
|
2313
|
-
weight = timelineState._weight;
|
|
2314
|
-
this._tween.x = transform.x * weight;
|
|
2315
|
-
this._tween.y = transform.y * weight;
|
|
2316
|
-
this._tween.skewX = transform.skewX * weight;
|
|
2317
|
-
this._tween.skewY = transform.skewY * weight;
|
|
2318
|
-
this._tween.scaleX = transform.scaleX * weight;
|
|
2319
|
-
this._tween.scaleY = transform.scaleY * weight;
|
|
2320
|
-
this._tweenPivot.x = pivot.x * weight;
|
|
2321
|
-
this._tweenPivot.y = pivot.y * weight;
|
|
2322
|
-
}
|
|
2323
|
-
else if (i > 1) {
|
|
2324
|
-
var prevLayer = this._timelineStateList[i - 1]._animationState.getLayer();
|
|
2325
|
-
var currentLayer = 0;
|
|
2326
|
-
var weigthLeft = 1;
|
|
2327
|
-
var layerTotalWeight = 0;
|
|
2328
|
-
var x = 0;
|
|
2329
|
-
var y = 0;
|
|
2330
|
-
var skewX = 0;
|
|
2331
|
-
var skewY = 0;
|
|
2332
|
-
var scaleX = 0;
|
|
2333
|
-
var scaleY = 0;
|
|
2334
|
-
var pivotX = 0;
|
|
2335
|
-
var pivotY = 0;
|
|
2336
|
-
while (i--) {
|
|
2337
|
-
timelineState = this._timelineStateList[i];
|
|
2338
|
-
currentLayer = timelineState._animationState.getLayer();
|
|
2339
|
-
if (prevLayer != currentLayer) {
|
|
2340
|
-
if (layerTotalWeight >= weigthLeft) {
|
|
2341
|
-
timelineState._weight = 0;
|
|
2342
|
-
break;
|
|
2343
|
-
}
|
|
2344
|
-
else {
|
|
2345
|
-
weigthLeft -= layerTotalWeight;
|
|
2346
|
-
}
|
|
2347
|
-
}
|
|
2348
|
-
prevLayer = currentLayer;
|
|
2349
|
-
timelineState._weight = timelineState._animationState.getCurrentWeight() * weigthLeft;
|
|
2350
|
-
weight = timelineState._weight;
|
|
2351
|
-
//timelineState
|
|
2352
|
-
if (weight && timelineState._blendEnabled) {
|
|
2353
|
-
transform = timelineState._transform;
|
|
2354
|
-
pivot = timelineState._pivot;
|
|
2355
|
-
x += transform.x * weight;
|
|
2356
|
-
y += transform.y * weight;
|
|
2357
|
-
skewX += transform.skewX * weight;
|
|
2358
|
-
skewY += transform.skewY * weight;
|
|
2359
|
-
scaleX += transform.scaleX * weight;
|
|
2360
|
-
scaleY += transform.scaleY * weight;
|
|
2361
|
-
pivotX += pivot.x * weight;
|
|
2362
|
-
pivotY += pivot.y * weight;
|
|
2363
|
-
layerTotalWeight += weight;
|
|
2364
|
-
}
|
|
2365
|
-
}
|
|
2366
|
-
this._tween.x = x;
|
|
2367
|
-
this._tween.y = y;
|
|
2368
|
-
this._tween.skewX = skewX;
|
|
2369
|
-
this._tween.skewY = skewY;
|
|
2370
|
-
this._tween.scaleX = scaleX;
|
|
2371
|
-
this._tween.scaleY = scaleY;
|
|
2372
|
-
this._tweenPivot.x = pivotX;
|
|
2373
|
-
this._tweenPivot.y = pivotY;
|
|
2374
|
-
}
|
|
2375
|
-
}
|
|
2376
|
-
});
|
|
2377
|
-
dragonBones.Bone.sortState = function (a, b) {
|
|
2378
|
-
return a._animationState.getLayer() < b._animationState.getLayer() ? -1 : 1;
|
|
2379
|
-
};
|
|
2380
|
-
dragonBones.Slot = dragonBones.Object.extend({
|
|
2381
|
-
_isShowDisplay: false,
|
|
2382
|
-
_displayIndex: 0,
|
|
2383
|
-
_originZOrder: 0,
|
|
2384
|
-
_tweenZOrder: 0,
|
|
2385
|
-
_offsetZOrder: 0,
|
|
2386
|
-
_blendMode: null,
|
|
2387
|
-
_colorTransform: null,
|
|
2388
|
-
_displayList: null,
|
|
2389
|
-
_slotData: null,
|
|
2390
|
-
_display: null,
|
|
2391
|
-
_childArmature: null,
|
|
2392
|
-
ctor: function (slotData) {
|
|
2393
|
-
dragonBones.Object.prototype.ctor.call(this);
|
|
2394
|
-
this._displayIndex = -1;
|
|
2395
|
-
this._blendMode = dragonBones.BlendMode.BM_NORMAL;
|
|
2396
|
-
this._slotData = slotData;
|
|
2397
|
-
this._childArmature = null;
|
|
2398
|
-
this._display = null;
|
|
2399
|
-
this.inheritRotation = true;
|
|
2400
|
-
this.inheritScale = true;
|
|
2401
|
-
this._displayList = [];
|
|
2402
|
-
this._colorTransform = new dragonBones.ColorTransform();
|
|
2403
|
-
},
|
|
2404
|
-
dispose: function () {
|
|
2405
|
-
dragonBones.Object.prototype.dispose.call(this);
|
|
2406
|
-
this._displayList.length = 0;
|
|
2407
|
-
this._slotData = null;
|
|
2408
|
-
this._childArmature = null;
|
|
2409
|
-
this._display = null;
|
|
2410
|
-
},
|
|
2411
|
-
getBoundingBox: function () { },
|
|
2412
|
-
getDisplayIndex: function () {
|
|
2413
|
-
return this._displayIndex;
|
|
2414
|
-
},
|
|
2415
|
-
isShowDisplay: function () {
|
|
2416
|
-
return this._isShowDisplay;
|
|
2417
|
-
},
|
|
2418
|
-
getSlotData: function () {
|
|
2419
|
-
return this._slotData;
|
|
2420
|
-
},
|
|
2421
|
-
getZOrder: function () {
|
|
2422
|
-
return this._originZOrder + this._tweenZOrder + this._offsetZOrder;
|
|
2423
|
-
},
|
|
2424
|
-
setZOrder: function (zorder) {
|
|
2425
|
-
if (this.getZOrder() != zorder) {
|
|
2426
|
-
this._offsetZOrder = zorder - this._originZOrder - this._tweenZOrder;
|
|
2427
|
-
if (this._armature) {
|
|
2428
|
-
this._armature._slotsZOrderChanged = true;
|
|
2429
|
-
}
|
|
2430
|
-
}
|
|
2431
|
-
},
|
|
2432
|
-
getDisplay: function () {
|
|
2433
|
-
return this._display;
|
|
2434
|
-
},
|
|
2435
|
-
setDisplay: function (display, displayType, disposeExisting) {
|
|
2436
|
-
if (displayType === undefined) {
|
|
2437
|
-
displayType = dragonBones.DisplayType.DT_IMAGE;
|
|
2438
|
-
}
|
|
2439
|
-
if (disposeExisting === undefined) {
|
|
2440
|
-
disposeExisting = true;
|
|
2441
|
-
}
|
|
2442
|
-
if (this._displayIndex < 0) {
|
|
2443
|
-
this._isShowDisplay = true;
|
|
2444
|
-
this._displayIndex = 0;
|
|
2445
|
-
}
|
|
2446
|
-
if (this._displayList[this._displayIndex] == display) {
|
|
2447
|
-
return;
|
|
2448
|
-
}
|
|
2449
|
-
this._displayList[this._displayIndex] = display;
|
|
2450
|
-
this.updateSlotDisplay(disposeExisting);
|
|
2451
|
-
},
|
|
2452
|
-
getChildArmature: function () {
|
|
2453
|
-
return this._childArmature;
|
|
2454
|
-
},
|
|
2455
|
-
setChildArmature: function (childArmature, disposeExisting) {
|
|
2456
|
-
if (disposeExisting === undefined) {
|
|
2457
|
-
disposeExisting = true;
|
|
2458
|
-
}
|
|
2459
|
-
this.setDisplay(childArmature, dragonBones.DisplayType.DT_ARMATURE, disposeExisting);
|
|
2460
|
-
},
|
|
2461
|
-
getDisplayList: function () {
|
|
2462
|
-
return this._displayList;
|
|
2463
|
-
},
|
|
2464
|
-
setDisplayList: function (displayList, disposeExisting) {
|
|
2465
|
-
if (disposeExisting === undefined) {
|
|
2466
|
-
disposeExisting = true;
|
|
2467
|
-
}
|
|
2468
|
-
if (this._displayIndex < 0) {
|
|
2469
|
-
this._isShowDisplay = true;
|
|
2470
|
-
this._displayIndex = 0;
|
|
2471
|
-
}
|
|
2472
|
-
if (disposeExisting) {
|
|
2473
|
-
this.disposeDisplayList();
|
|
2474
|
-
this._childArmature = null;
|
|
2475
|
-
this._display = null;
|
|
2476
|
-
}
|
|
2477
|
-
// copy
|
|
2478
|
-
this._displayList = displayList;
|
|
2479
|
-
var displayIndexBackup = this._displayIndex;
|
|
2480
|
-
this._displayIndex = -1;
|
|
2481
|
-
this.changeDisplay(displayIndexBackup);
|
|
2482
|
-
},
|
|
2483
|
-
setVisible: function (visible) {
|
|
2484
|
-
if (this._visible != visible) {
|
|
2485
|
-
this._visible = visible;
|
|
2486
|
-
this.updateDisplayVisible(this._visible);
|
|
2487
|
-
}
|
|
2488
|
-
},
|
|
2489
|
-
update: function () {
|
|
2490
|
-
// console.log('update', this._parent._needUpdate)
|
|
2491
|
-
if (this._parent._needUpdate <= 0) {
|
|
2492
|
-
return;
|
|
2493
|
-
}
|
|
2494
|
-
var x = this.origin.x + this.offset.x + this._parent._tweenPivot.x;
|
|
2495
|
-
var y = this.origin.y + this.offset.y + this._parent._tweenPivot.y;
|
|
2496
|
-
var parentMatrix = this._parent.globalTransformMatrix;
|
|
2497
|
-
this.globalTransformMatrix.tx = this.global.x = parentMatrix.a * x + parentMatrix.c * y + parentMatrix.tx;
|
|
2498
|
-
this.globalTransformMatrix.ty = this.global.y = parentMatrix.d * y + parentMatrix.b * x + parentMatrix.ty;
|
|
2499
|
-
//globalTransformMatrix.tx = global.x = parentMatrix.a * x * _parent.global.scaleX + parentMatrix.c * y * _parent.global.scaleY + parentMatrix.tx;
|
|
2500
|
-
//globalTransformMatrix.ty = global.y = parentMatrix.d * y * _parent.global.scaleY + parentMatrix.b * x * _parent.global.scaleX + parentMatrix.ty;
|
|
2501
|
-
if (this.inheritRotation) {
|
|
2502
|
-
this.global.skewX = this.origin.skewX + this.offset.skewX + this._parent.global.skewX;
|
|
2503
|
-
this.global.skewY = this.origin.skewY + this.offset.skewY + this._parent.global.skewY;
|
|
2504
|
-
}
|
|
2505
|
-
else {
|
|
2506
|
-
this.global.skewX = this.origin.skewX + this.offset.skewX;
|
|
2507
|
-
this.global.skewY = this.origin.skewY + this.offset.skewY;
|
|
2508
|
-
}
|
|
2509
|
-
if (this.inheritScale) {
|
|
2510
|
-
this.global.scaleX = this.origin.scaleX * this.offset.scaleX * this._parent.global.scaleX;
|
|
2511
|
-
this.global.scaleY = this.origin.scaleY * this.offset.scaleY * this._parent.global.scaleY;
|
|
2512
|
-
}
|
|
2513
|
-
else {
|
|
2514
|
-
this.global.scaleX = this.origin.scaleX * this.offset.scaleX;
|
|
2515
|
-
this.global.scaleY = this.origin.scaleY * this.offset.scaleY;
|
|
2516
|
-
}
|
|
2517
|
-
this.globalTransformMatrix.a = this.global.scaleX * Math.cos(this.global.skewY);
|
|
2518
|
-
this.globalTransformMatrix.b = this.global.scaleX * Math.sin(this.global.skewY);
|
|
2519
|
-
this.globalTransformMatrix.c = -this.global.scaleY * Math.sin(this.global.skewX);
|
|
2520
|
-
this.globalTransformMatrix.d = this.global.scaleY * Math.cos(this.global.skewX);
|
|
2521
|
-
this.updateDisplayTransform();
|
|
2522
|
-
},
|
|
2523
|
-
changeDisplay: function (displayIndex) {
|
|
2524
|
-
if (displayIndex === void 0) { displayIndex = 0; }
|
|
2525
|
-
if (displayIndex < 0) {
|
|
2526
|
-
if (this._isShowDisplay) {
|
|
2527
|
-
this._isShowDisplay = false;
|
|
2528
|
-
this.removeDisplayFromContainer();
|
|
2529
|
-
this.updateChildArmatureAnimation();
|
|
2530
|
-
}
|
|
2531
|
-
}
|
|
2532
|
-
else if (this._displayList.length > 0) {
|
|
2533
|
-
if (displayIndex >= this._displayList.length) {
|
|
2534
|
-
displayIndex = this._displayList.length - 1;
|
|
2535
|
-
}
|
|
2536
|
-
if (this._displayIndex != displayIndex) {
|
|
2537
|
-
this._isShowDisplay = true;
|
|
2538
|
-
this._displayIndex = displayIndex;
|
|
2539
|
-
this.updateSlotDisplay(false);
|
|
2540
|
-
if (this._slotData &&
|
|
2541
|
-
this._slotData.displayDataList.length > 0 &&
|
|
2542
|
-
this._displayIndex < this._slotData.displayDataList.length) {
|
|
2543
|
-
this.origin = this._slotData.displayDataList[this._displayIndex].transform;
|
|
2544
|
-
}
|
|
2545
|
-
}
|
|
2546
|
-
else if (!this._isShowDisplay) {
|
|
2547
|
-
this._isShowDisplay = true;
|
|
2548
|
-
if (this._armature) {
|
|
2549
|
-
this._armature._slotsZOrderChanged = true;
|
|
2550
|
-
this.addDisplayToContainer(this._armature, -1);
|
|
2551
|
-
}
|
|
2552
|
-
this.updateChildArmatureAnimation();
|
|
2553
|
-
}
|
|
2554
|
-
}
|
|
2555
|
-
},
|
|
2556
|
-
updateSlotDisplay: function (disposeExisting) {
|
|
2557
|
-
var currentDisplayIndex = -1;
|
|
2558
|
-
if (this._display) {
|
|
2559
|
-
currentDisplayIndex = this.getDisplayZIndex();
|
|
2560
|
-
this.removeDisplayFromContainer();
|
|
2561
|
-
}
|
|
2562
|
-
if (disposeExisting) {
|
|
2563
|
-
if (this._childArmature) {
|
|
2564
|
-
this._childArmature.dispose();
|
|
2565
|
-
this._childArmature = null;
|
|
2566
|
-
}
|
|
2567
|
-
else if (this._display) {
|
|
2568
|
-
this.disposeDisplay();
|
|
2569
|
-
this._display = null;
|
|
2570
|
-
}
|
|
2571
|
-
}
|
|
2572
|
-
this.stopChildArmatureAnimation();
|
|
2573
|
-
var display = this._displayList[this._displayIndex];
|
|
2574
|
-
// console.log('updateSlotDisplay', display);
|
|
2575
|
-
if (display) {
|
|
2576
|
-
if (display instanceof dragonBones.Armature) {
|
|
2577
|
-
this._childArmature = display;
|
|
2578
|
-
this._display = this._childArmature._display;
|
|
2579
|
-
}
|
|
2580
|
-
else {
|
|
2581
|
-
this._childArmature = null;
|
|
2582
|
-
this._display = display;
|
|
2583
|
-
}
|
|
2584
|
-
}
|
|
2585
|
-
else {
|
|
2586
|
-
this._display = null;
|
|
2587
|
-
this._childArmature = null;
|
|
2588
|
-
}
|
|
2589
|
-
this.playChildArmatureAnimation();
|
|
2590
|
-
this.updateDisplay(this._display);
|
|
2591
|
-
if (this._display) {
|
|
2592
|
-
if (this._armature && this._isShowDisplay) {
|
|
2593
|
-
if (currentDisplayIndex < 0) {
|
|
2594
|
-
this._armature._slotsZOrderChanged = true;
|
|
2595
|
-
this.addDisplayToContainer(this._armature, currentDisplayIndex);
|
|
2596
|
-
}
|
|
2597
|
-
else {
|
|
2598
|
-
this.addDisplayToContainer(this._armature, currentDisplayIndex);
|
|
2599
|
-
}
|
|
2600
|
-
}
|
|
2601
|
-
if (this._blendMode != dragonBones.BlendMode.BM_NORMAL) {
|
|
2602
|
-
this.updateDisplayBlendMode(this._blendMode);
|
|
2603
|
-
}
|
|
2604
|
-
else if (this._slotData) {
|
|
2605
|
-
this.updateDisplayBlendMode(this._slotData.blendMode);
|
|
2606
|
-
}
|
|
2607
|
-
this.updateDisplayColor(this._colorTransform.alphaOffset, this._colorTransform.redOffset, this._colorTransform.greenOffset, this._colorTransform.blueOffset, this._colorTransform.alphaMultiplier, this._colorTransform.redMultiplier, this._colorTransform.greenMultiplier, this._colorTransform.blueMultiplier);
|
|
2608
|
-
this.updateDisplayVisible(this._visible);
|
|
2609
|
-
this.updateDisplayTransform();
|
|
2610
|
-
}
|
|
2611
|
-
},
|
|
2612
|
-
updateDisplayColor: function (aOffset, rOffset, gOffset, bOffset, aMultiplier, rMultiplier, gMultiplier, bMultiplier) {
|
|
2613
|
-
this._colorTransform.alphaOffset = aOffset;
|
|
2614
|
-
this._colorTransform.redOffset = rOffset;
|
|
2615
|
-
this._colorTransform.greenOffset = gOffset;
|
|
2616
|
-
this._colorTransform.blueOffset = bOffset;
|
|
2617
|
-
this._colorTransform.alphaMultiplier = aMultiplier;
|
|
2618
|
-
this._colorTransform.redMultiplier = rMultiplier;
|
|
2619
|
-
this._colorTransform.greenMultiplier = gMultiplier;
|
|
2620
|
-
this._colorTransform.blueMultiplier = bMultiplier;
|
|
2621
|
-
},
|
|
2622
|
-
updateChildArmatureAnimation: function () {
|
|
2623
|
-
if (this._isShowDisplay) {
|
|
2624
|
-
this.playChildArmatureAnimation();
|
|
2625
|
-
}
|
|
2626
|
-
else {
|
|
2627
|
-
this.stopChildArmatureAnimation();
|
|
2628
|
-
}
|
|
2629
|
-
},
|
|
2630
|
-
playChildArmatureAnimation: function () {
|
|
2631
|
-
if (this._childArmature && this._childArmature._isInheritAnimation) {
|
|
2632
|
-
if (this._armature &&
|
|
2633
|
-
this._armature._animation._lastAnimationState &&
|
|
2634
|
-
this._childArmature._animation.hasAnimation(this._armature._animation._lastAnimationState.name)) {
|
|
2635
|
-
this._childArmature._animation.gotoAndPlay(this._armature._animation._lastAnimationState.name);
|
|
2636
|
-
}
|
|
2637
|
-
else {
|
|
2638
|
-
this._childArmature._animation.play();
|
|
2639
|
-
}
|
|
2640
|
-
}
|
|
2641
|
-
},
|
|
2642
|
-
stopChildArmatureAnimation: function () {
|
|
2643
|
-
if (this._childArmature) {
|
|
2644
|
-
this._childArmature._animation.stop();
|
|
2645
|
-
this._childArmature._animation._lastAnimationState = null;
|
|
2646
|
-
}
|
|
2647
|
-
},
|
|
2648
|
-
getDisplayZIndex: function () { },
|
|
2649
|
-
addDisplayToContainer: function (container, zIndex) { },
|
|
2650
|
-
removeDisplayFromContainer: function () { },
|
|
2651
|
-
disposeDisplay: function () { },
|
|
2652
|
-
disposeDisplayList: function () { },
|
|
2653
|
-
updateDisplay: function (display) { },
|
|
2654
|
-
updateDisplayBlendMode: function (blendMode) { },
|
|
2655
|
-
updateDisplayVisible: function (visible) { },
|
|
2656
|
-
updateDisplayTransform: function () { },
|
|
2657
|
-
/** @protected */
|
|
2658
|
-
setArmature: function (armature) {
|
|
2659
|
-
dragonBones.Object.prototype.setArmature.call(this, armature);
|
|
2660
|
-
if (this._armature) {
|
|
2661
|
-
this._armature._slotsZOrderChanged = true;
|
|
2662
|
-
this.addDisplayToContainer(this._armature, -1);
|
|
2663
|
-
}
|
|
2664
|
-
else {
|
|
2665
|
-
this.removeDisplayFromContainer();
|
|
2666
|
-
}
|
|
2667
|
-
}
|
|
2668
|
-
});
|
|
2669
|
-
/*----------------------------------------------------------------------core部分---------------------------------------------------------------*/
|
|
2670
|
-
/*----------------------------------------------------------------------event部分---------------------------------------------------------------*/
|
|
2671
|
-
dragonBones.EventData = cc.Class.extend({
|
|
2672
|
-
frameLabel: null,
|
|
2673
|
-
sound: null,
|
|
2674
|
-
armature: null,
|
|
2675
|
-
bone: null,
|
|
2676
|
-
animationState: null,
|
|
2677
|
-
frame: null,
|
|
2678
|
-
_type: 0,
|
|
2679
|
-
ctor: function (type, armatureTarget) {
|
|
2680
|
-
if (type === undefined) {
|
|
2681
|
-
type = dragonBones.EventType._ERROR;
|
|
2682
|
-
}
|
|
2683
|
-
if (armatureTarget === undefined) {
|
|
2684
|
-
armatureTarget = null;
|
|
2685
|
-
}
|
|
2686
|
-
this._type = type;
|
|
2687
|
-
this.armature = armatureTarget;
|
|
2688
|
-
},
|
|
2689
|
-
getType: function () {
|
|
2690
|
-
return this._type;
|
|
2691
|
-
},
|
|
2692
|
-
getStringType: function () {
|
|
2693
|
-
return dragonBones.EventData.typeToString(this._type);
|
|
2694
|
-
},
|
|
2695
|
-
clear: function () {
|
|
2696
|
-
this.armature = null;
|
|
2697
|
-
this.bone = null;
|
|
2698
|
-
this.animationState = null;
|
|
2699
|
-
this.frame = null;
|
|
2700
|
-
this.frameLabel = null;
|
|
2701
|
-
this.sound = null;
|
|
2702
|
-
},
|
|
2703
|
-
copy: function (copyData) {
|
|
2704
|
-
this._type = copyData._type;
|
|
2705
|
-
this.frameLabel = copyData.frameLabel;
|
|
2706
|
-
this.sound = copyData.sound;
|
|
2707
|
-
this.armature = copyData.armature;
|
|
2708
|
-
this.bone = copyData.bone;
|
|
2709
|
-
this.animationState = copyData.animationState;
|
|
2710
|
-
this.frame = copyData.frame;
|
|
2711
|
-
}
|
|
2712
|
-
});
|
|
2713
|
-
dragonBones.EventData.Z_ORDER_UPDATED = 'zorderUpdate';
|
|
2714
|
-
dragonBones.EventData.ANIMATION_FRAME_EVENT = 'animationFrameEvent';
|
|
2715
|
-
dragonBones.EventData.BONE_FRAME_EVENT = 'boneFrameEvent';
|
|
2716
|
-
dragonBones.EventData.SOUND = 'sound';
|
|
2717
|
-
dragonBones.EventData.FADE_IN = 'fadeIn';
|
|
2718
|
-
dragonBones.EventData.FADE_OUT = 'fadeOut';
|
|
2719
|
-
dragonBones.EventData.START = 'start';
|
|
2720
|
-
dragonBones.EventData.COMPLETE = 'complete';
|
|
2721
|
-
dragonBones.EventData.LOOP_COMPLETE = 'loopComplete';
|
|
2722
|
-
dragonBones.EventData.FADE_IN_COMPLETE = 'fadeInComplete';
|
|
2723
|
-
dragonBones.EventData.FADE_OUT_COMPLETE = 'fadeOutComplete';
|
|
2724
|
-
dragonBones.EventData._ERROR = 'error';
|
|
2725
|
-
var DBEventDataPool = [];
|
|
2726
|
-
dragonBones.EventData._pool = DBEventDataPool;
|
|
2727
|
-
dragonBones.EventData.typeToString = function (eventType) {
|
|
2728
|
-
switch (eventType) {
|
|
2729
|
-
case dragonBones.EventType.Z_ORDER_UPDATED:
|
|
2730
|
-
return dragonBones.EventData.Z_ORDER_UPDATED;
|
|
2731
|
-
case dragonBones.EventType.ANIMATION_FRAME_EVENT:
|
|
2732
|
-
return dragonBones.EventData.ANIMATION_FRAME_EVENT;
|
|
2733
|
-
case dragonBones.EventType.BONE_FRAME_EVENT:
|
|
2734
|
-
return dragonBones.EventData.BONE_FRAME_EVENT;
|
|
2735
|
-
case dragonBones.EventType.SOUND:
|
|
2736
|
-
return dragonBones.EventData.SOUND;
|
|
2737
|
-
case dragonBones.EventType.FADE_IN:
|
|
2738
|
-
return dragonBones.EventData.FADE_IN;
|
|
2739
|
-
case dragonBones.EventType.FADE_OUT:
|
|
2740
|
-
return dragonBones.EventData.FADE_OUT;
|
|
2741
|
-
case dragonBones.EventType.START:
|
|
2742
|
-
return dragonBones.EventData.START;
|
|
2743
|
-
case dragonBones.EventType.COMPLETE:
|
|
2744
|
-
return dragonBones.EventData.COMPLETE;
|
|
2745
|
-
case dragonBones.EventType.LOOP_COMPLETE:
|
|
2746
|
-
return dragonBones.EventData.LOOP_COMPLETE;
|
|
2747
|
-
case dragonBones.EventType.FADE_IN_COMPLETE:
|
|
2748
|
-
return dragonBones.EventData.FADE_IN_COMPLETE;
|
|
2749
|
-
case dragonBones.EventType.FADE_OUT_COMPLETE:
|
|
2750
|
-
return dragonBones.EventData.FADE_OUT_COMPLETE;
|
|
2751
|
-
default:
|
|
2752
|
-
break;
|
|
2753
|
-
}
|
|
2754
|
-
// throw
|
|
2755
|
-
return dragonBones.EventData._ERROR;
|
|
2756
|
-
};
|
|
2757
|
-
dragonBones.EventData.borrowObject = function (eventType) {
|
|
2758
|
-
if (DBEventDataPool.length == 0) {
|
|
2759
|
-
return new dragonBones.EventData(eventType, null);
|
|
2760
|
-
}
|
|
2761
|
-
var eventData = DBEventDataPool.pop();
|
|
2762
|
-
eventData._type = eventType;
|
|
2763
|
-
return eventData;
|
|
2764
|
-
};
|
|
2765
|
-
dragonBones.EventData.returnObject = function (eventData) {
|
|
2766
|
-
if (DBEventDataPool.indexOf(eventData) < 0) {
|
|
2767
|
-
DBEventDataPool.push(eventData);
|
|
2768
|
-
}
|
|
2769
|
-
eventData.clear();
|
|
2770
|
-
};
|
|
2771
|
-
dragonBones.EventData.clearObjects = function () {
|
|
2772
|
-
var i = DBEventDataPool.length;
|
|
2773
|
-
while (--i >= 0) {
|
|
2774
|
-
DBEventDataPool[i].clear();
|
|
2775
|
-
}
|
|
2776
|
-
DBEventDataPool.length = 0;
|
|
2777
|
-
};
|
|
2778
|
-
/*----------------------------------------------------------------------event部分---------------------------------------------------------------*/
|
|
2779
|
-
/*----------------------------------------------------------------------factories部分---------------------------------------------------------------*/
|
|
2780
|
-
dragonBones.BaseFactory = cc.Class.extend({
|
|
2781
|
-
autoSearchDragonBonesData: false,
|
|
2782
|
-
autoSearchTexture: false,
|
|
2783
|
-
_dragonBonesDataMap: null,
|
|
2784
|
-
_textureAtlasMap: null,
|
|
2785
|
-
_currentDragonBonesDataName: null,
|
|
2786
|
-
_currentTextureAtlasName: null,
|
|
2787
|
-
ctor: function () {
|
|
2788
|
-
this._dragonBonesDataMap = {};
|
|
2789
|
-
this._textureAtlasMap = {};
|
|
2790
|
-
},
|
|
2791
|
-
dispose: function (disposeData) {
|
|
2792
|
-
if (disposeData === undefined) {
|
|
2793
|
-
disposeData = true;
|
|
2794
|
-
}
|
|
2795
|
-
if (disposeData) {
|
|
2796
|
-
var key = void 0;
|
|
2797
|
-
for (key in this._dragonBonesDataMap) {
|
|
2798
|
-
this._dragonBonesDataMap[key].dispose();
|
|
2799
|
-
}
|
|
2800
|
-
for (key in this._textureAtlasMap) {
|
|
2801
|
-
this._textureAtlasMap[key].dispose();
|
|
2802
|
-
}
|
|
2803
|
-
}
|
|
2804
|
-
this._dragonBonesDataMap = null;
|
|
2805
|
-
this._textureAtlasMap = null;
|
|
2806
|
-
},
|
|
2807
|
-
getDragonBonesDataMap: function () {
|
|
2808
|
-
return this._dragonBonesDataMap;
|
|
2809
|
-
},
|
|
2810
|
-
getTextureAtlasMap: function () {
|
|
2811
|
-
return this._textureAtlasMap;
|
|
2812
|
-
},
|
|
2813
|
-
getDragonBonesData: function (name) {
|
|
2814
|
-
return this._dragonBonesDataMap[name];
|
|
2815
|
-
},
|
|
2816
|
-
addDragonBonesData: function (data, name) {
|
|
2817
|
-
if (!data) {
|
|
2818
|
-
throw new Error();
|
|
2819
|
-
}
|
|
2820
|
-
name = name || data.name;
|
|
2821
|
-
if (!name) {
|
|
2822
|
-
throw new Error('Unnamed data!');
|
|
2823
|
-
}
|
|
2824
|
-
if (this._dragonBonesDataMap[name]) {
|
|
2825
|
-
throw new Error();
|
|
2826
|
-
}
|
|
2827
|
-
this._dragonBonesDataMap[name] = data;
|
|
2828
|
-
},
|
|
2829
|
-
removeDragonBonesData: function (name, disposeData) {
|
|
2830
|
-
if (disposeData === undefined) {
|
|
2831
|
-
disposeData = true;
|
|
2832
|
-
}
|
|
2833
|
-
var data = this._dragonBonesDataMap[name];
|
|
2834
|
-
if (data) {
|
|
2835
|
-
if (disposeData) {
|
|
2836
|
-
data.dispose();
|
|
2837
|
-
}
|
|
2838
|
-
delete this._dragonBonesDataMap[name];
|
|
2839
|
-
data = null;
|
|
2840
|
-
}
|
|
2841
|
-
},
|
|
2842
|
-
getTextureAtlas: function (name) {
|
|
2843
|
-
return this._textureAtlasMap[name];
|
|
2844
|
-
},
|
|
2845
|
-
addTextureAtlas: function (textureAtlas, name) {
|
|
2846
|
-
var key = textureAtlas.textureAtlasData.name || name;
|
|
2847
|
-
// console.log('textureAtlas', name, key, textureAtlas)
|
|
2848
|
-
if (!key) {
|
|
2849
|
-
throw new Error();
|
|
2850
|
-
}
|
|
2851
|
-
if (this._textureAtlasMap[key]) {
|
|
2852
|
-
throw new Error();
|
|
2853
|
-
}
|
|
2854
|
-
this._textureAtlasMap[key] = textureAtlas;
|
|
2855
|
-
},
|
|
2856
|
-
removeTextureAtlas: function (name, disposeData) {
|
|
2857
|
-
if (disposeData === undefined) {
|
|
2858
|
-
disposeData = true;
|
|
2859
|
-
}
|
|
2860
|
-
var data = this._textureAtlasMap[name];
|
|
2861
|
-
if (data) {
|
|
2862
|
-
if (disposeData) {
|
|
2863
|
-
data.dispose();
|
|
2864
|
-
}
|
|
2865
|
-
delete this._textureAtlasMap[name];
|
|
2866
|
-
data = null;
|
|
2867
|
-
}
|
|
2868
|
-
},
|
|
2869
|
-
buildArmature: function (armatureName, skinName, animationName, dragonBonesName, textureAtlasName) {
|
|
2870
|
-
if (skinName === undefined) {
|
|
2871
|
-
skinName = null;
|
|
2872
|
-
}
|
|
2873
|
-
if (animationName === undefined) {
|
|
2874
|
-
animationName = null;
|
|
2875
|
-
}
|
|
2876
|
-
if (dragonBonesName === undefined) {
|
|
2877
|
-
dragonBonesName = null;
|
|
2878
|
-
}
|
|
2879
|
-
if (textureAtlasName === undefined) {
|
|
2880
|
-
textureAtlasName = null;
|
|
2881
|
-
}
|
|
2882
|
-
var dragonBonesData = null;
|
|
2883
|
-
var armatureData = null;
|
|
2884
|
-
var animationArmatureData = null;
|
|
2885
|
-
var skinData = null;
|
|
2886
|
-
var skinDataCopy = null;
|
|
2887
|
-
var key;
|
|
2888
|
-
console.log('this._dragonBonesDataMap', this._dragonBonesDataMap);
|
|
2889
|
-
if (dragonBonesName) {
|
|
2890
|
-
dragonBonesData = this._dragonBonesDataMap[dragonBonesName];
|
|
2891
|
-
if (dragonBonesData) {
|
|
2892
|
-
armatureData = dragonBonesData.getArmatureData(armatureName);
|
|
2893
|
-
this._currentDragonBonesDataName = dragonBonesName;
|
|
2894
|
-
this._currentTextureAtlasName = textureAtlasName == null ? this._currentDragonBonesDataName : textureAtlasName;
|
|
2895
|
-
}
|
|
2896
|
-
}
|
|
2897
|
-
if (!armatureData) {
|
|
2898
|
-
var searchType = (dragonBonesName == null ? dragonBones.AutoSearchType.AST_ALL : (this.autoSearchDragonBonesData ? dragonBones.AutoSearchType.AST_AUTO : dragonBones.AutoSearchType.AST_NONE));
|
|
2899
|
-
if (searchType != dragonBones.AutoSearchType.AST_NONE) {
|
|
2900
|
-
for (key in this._dragonBonesDataMap) {
|
|
2901
|
-
dragonBonesData = this._dragonBonesDataMap[key];
|
|
2902
|
-
if (searchType == dragonBones.AutoSearchType.AST_ALL || dragonBonesData.autoSearch) {
|
|
2903
|
-
armatureData = dragonBonesData.getArmatureData(armatureName);
|
|
2904
|
-
if (armatureData) {
|
|
2905
|
-
this._currentDragonBonesDataName = key;
|
|
2906
|
-
this._currentTextureAtlasName = this._currentDragonBonesDataName;
|
|
2907
|
-
break;
|
|
2908
|
-
}
|
|
2909
|
-
}
|
|
2910
|
-
}
|
|
2911
|
-
}
|
|
2912
|
-
}
|
|
2913
|
-
if (!armatureData) {
|
|
2914
|
-
return null;
|
|
2915
|
-
}
|
|
2916
|
-
if (animationName && animationName != armatureName) {
|
|
2917
|
-
animationArmatureData = dragonBonesData.getArmatureData(animationName);
|
|
2918
|
-
if (!animationArmatureData) {
|
|
2919
|
-
for (key in this._dragonBonesDataMap) {
|
|
2920
|
-
dragonBonesData = this._dragonBonesDataMap[key];
|
|
2921
|
-
animationArmatureData = dragonBonesData.getArmatureData(animationName);
|
|
2922
|
-
if (animationArmatureData) {
|
|
2923
|
-
break;
|
|
2924
|
-
}
|
|
2925
|
-
}
|
|
2926
|
-
}
|
|
2927
|
-
if (animationArmatureData) {
|
|
2928
|
-
skinDataCopy = animationArmatureData.getSkinData('');
|
|
2929
|
-
}
|
|
2930
|
-
}
|
|
2931
|
-
skinData = armatureData.getSkinData(skinName);
|
|
2932
|
-
console.log('skinData', skinData);
|
|
2933
|
-
var armature = this.generateArmature(armatureData);
|
|
2934
|
-
armature.name = armatureName;
|
|
2935
|
-
if (animationArmatureData) {
|
|
2936
|
-
armature.getAnimation().setAnimationDataList(animationArmatureData.animationDataList);
|
|
2937
|
-
}
|
|
2938
|
-
else {
|
|
2939
|
-
armature.getAnimation().setAnimationDataList(armatureData.animationDataList);
|
|
2940
|
-
}
|
|
2941
|
-
this.buildBones(armature, armatureData);
|
|
2942
|
-
if (skinData) {
|
|
2943
|
-
this.buildSlots(armature, armatureData, skinData, skinDataCopy);
|
|
2944
|
-
}
|
|
2945
|
-
// update armature pose
|
|
2946
|
-
armature.getAnimation().play();
|
|
2947
|
-
armature.advanceTime(0);
|
|
2948
|
-
armature.getAnimation().stop();
|
|
2949
|
-
return armature;
|
|
2950
|
-
},
|
|
2951
|
-
getTextureDisplay: function (textureName, textureAtlasName, displayData) {
|
|
2952
|
-
// console.log('getTextureDisplay', textureName, textureAtlasName, displayData)
|
|
2953
|
-
if (textureAtlasName === undefined) {
|
|
2954
|
-
textureAtlasName = null;
|
|
2955
|
-
}
|
|
2956
|
-
if (displayData === undefined) {
|
|
2957
|
-
displayData = null;
|
|
2958
|
-
}
|
|
2959
|
-
var textureAtlas = null;
|
|
2960
|
-
var textureData = null;
|
|
2961
|
-
var key;
|
|
2962
|
-
if (textureAtlasName) {
|
|
2963
|
-
textureAtlas = this._textureAtlasMap[textureAtlasName];
|
|
2964
|
-
if (textureAtlas) {
|
|
2965
|
-
textureData = textureAtlas.textureAtlasData.getTextureData(textureName);
|
|
2966
|
-
}
|
|
2967
|
-
}
|
|
2968
|
-
if (!textureData) {
|
|
2969
|
-
var searchType = (textureAtlasName == null ? dragonBones.AutoSearchType.AST_ALL : (this.autoSearchTexture ? dragonBones.AutoSearchType.AST_AUTO : dragonBones.AutoSearchType.AST_NONE));
|
|
2970
|
-
if (searchType != dragonBones.AutoSearchType.AST_NONE) {
|
|
2971
|
-
for (key in this._textureAtlasMap) {
|
|
2972
|
-
textureAtlas = this._textureAtlasMap[key];
|
|
2973
|
-
if (searchType == dragonBones.AutoSearchType.AST_ALL || textureAtlas.textureAtlasData.autoSearch) {
|
|
2974
|
-
textureData = textureAtlas.textureAtlasData.getTextureData(textureName);
|
|
2975
|
-
if (textureData) {
|
|
2976
|
-
break;
|
|
2977
|
-
}
|
|
2978
|
-
}
|
|
2979
|
-
}
|
|
2980
|
-
}
|
|
2981
|
-
}
|
|
2982
|
-
if (!textureData) {
|
|
2983
|
-
return null;
|
|
2984
|
-
}
|
|
2985
|
-
if (!displayData) {
|
|
2986
|
-
var data = this._dragonBonesDataMap[textureAtlas.textureAtlasData.name];
|
|
2987
|
-
if (data) {
|
|
2988
|
-
var dragonBonesData = data;
|
|
2989
|
-
for (var i = 0, l1 = dragonBonesData.armatureDataList.length; i < l1; ++i) {
|
|
2990
|
-
for (var j = 0, l2 = dragonBonesData.armatureDataList[i].skinDataList.length; j < l2; ++j) {
|
|
2991
|
-
for (var k = 0, l3 = dragonBonesData.armatureDataList[i].skinDataList[j].slotDataList.length; k < l3; ++k) {
|
|
2992
|
-
for (var m = 0, l4 = dragonBonesData.armatureDataList[i].skinDataList[j].slotDataList[k].displayDataList.length; m < l4; ++m) {
|
|
2993
|
-
displayData = dragonBonesData.armatureDataList[i].skinDataList[j].slotDataList[k].displayDataList[m];
|
|
2994
|
-
if (displayData.name != textureName) {
|
|
2995
|
-
displayData = null;
|
|
2996
|
-
}
|
|
2997
|
-
else {
|
|
2998
|
-
break;
|
|
2999
|
-
}
|
|
3000
|
-
}
|
|
3001
|
-
if (displayData) {
|
|
3002
|
-
break;
|
|
3003
|
-
}
|
|
3004
|
-
}
|
|
3005
|
-
if (displayData) {
|
|
3006
|
-
break;
|
|
3007
|
-
}
|
|
3008
|
-
}
|
|
3009
|
-
if (displayData) {
|
|
3010
|
-
break;
|
|
3011
|
-
}
|
|
3012
|
-
}
|
|
3013
|
-
}
|
|
3014
|
-
}
|
|
3015
|
-
return this.generateDisplay(textureAtlas, textureData, displayData);
|
|
3016
|
-
},
|
|
3017
|
-
buildBones: function (armature, armatureData) {
|
|
3018
|
-
var boneData;
|
|
3019
|
-
var bone;
|
|
3020
|
-
for (var i = 0, l = armatureData.boneDataList.length; i < l; ++i) {
|
|
3021
|
-
boneData = armatureData.boneDataList[i];
|
|
3022
|
-
bone = new dragonBones.Bone();
|
|
3023
|
-
bone.name = boneData.name;
|
|
3024
|
-
bone.inheritRotation = boneData.inheritRotation;
|
|
3025
|
-
bone.inheritScale = boneData.inheritScale;
|
|
3026
|
-
// copy
|
|
3027
|
-
bone.origin = boneData.transform;
|
|
3028
|
-
if (armatureData.getBoneData(boneData.parent)) {
|
|
3029
|
-
armature.addBone(bone, boneData.parent);
|
|
3030
|
-
}
|
|
3031
|
-
else {
|
|
3032
|
-
armature.addBone(bone);
|
|
3033
|
-
}
|
|
3034
|
-
}
|
|
3035
|
-
},
|
|
3036
|
-
buildSlots: function (armature, armatureData, skinData, skinDataCopy) {
|
|
3037
|
-
console.log('buildSlots', armature, armatureData, skinData);
|
|
3038
|
-
var slotData;
|
|
3039
|
-
var bone;
|
|
3040
|
-
var slot;
|
|
3041
|
-
var displayList;
|
|
3042
|
-
var frameDisplay;
|
|
3043
|
-
for (var i = 0, l1 = skinData.slotDataList.length; i < l1; ++i) {
|
|
3044
|
-
slotData = skinData.slotDataList[i];
|
|
3045
|
-
bone = armature.getBone(slotData.parent);
|
|
3046
|
-
// console.log('bone', bone, slotData)
|
|
3047
|
-
if (!bone) {
|
|
3048
|
-
continue;
|
|
3049
|
-
}
|
|
3050
|
-
slot = this.generateSlot(slotData);
|
|
3051
|
-
slot.name = slotData.name;
|
|
3052
|
-
slot._originZOrder = slotData.zOrder;
|
|
3053
|
-
slot._slotData = slotData;
|
|
3054
|
-
displayList = [];
|
|
3055
|
-
frameDisplay = null;
|
|
3056
|
-
for (var j = 0, l2 = slotData.displayDataList.length; j < l2; ++j) {
|
|
3057
|
-
var displayData = slotData.displayDataList[j];
|
|
3058
|
-
switch (displayData.type) {
|
|
3059
|
-
case dragonBones.DisplayType.DT_ARMATURE:
|
|
3060
|
-
{
|
|
3061
|
-
var displayDataCopy = null;
|
|
3062
|
-
if (skinDataCopy) {
|
|
3063
|
-
var slotDataCopy = skinDataCopy.getSlotData(slotData.name);
|
|
3064
|
-
if (slotDataCopy) {
|
|
3065
|
-
displayDataCopy = slotDataCopy.displayDataList[i];
|
|
3066
|
-
}
|
|
3067
|
-
}
|
|
3068
|
-
var currentDragonBonesDataName = this._currentDragonBonesDataName;
|
|
3069
|
-
var currentTextureAtlasName = this._currentTextureAtlasName;
|
|
3070
|
-
var childArmature = this.buildArmature(displayData.name, '', displayDataCopy ? displayDataCopy.name : '', currentDragonBonesDataName, currentTextureAtlasName);
|
|
3071
|
-
displayList.push(childArmature);
|
|
3072
|
-
this._currentDragonBonesDataName = currentDragonBonesDataName;
|
|
3073
|
-
this._currentTextureAtlasName = currentTextureAtlasName;
|
|
3074
|
-
break;
|
|
3075
|
-
}
|
|
3076
|
-
case dragonBones.DisplayType.DT_IMAGE:
|
|
3077
|
-
{
|
|
3078
|
-
var display = this.getTextureDisplay(displayData.name, this._currentTextureAtlasName, displayData);
|
|
3079
|
-
displayList.push(display);
|
|
3080
|
-
break;
|
|
3081
|
-
}
|
|
3082
|
-
/*
|
|
3083
|
-
case dragonBones.DisplayType.DT_FRAME:
|
|
3084
|
-
{
|
|
3085
|
-
break;
|
|
3086
|
-
}
|
|
3087
|
-
|
|
3088
|
-
case dragonBones.DisplayType.DT_TEXT:
|
|
3089
|
-
{
|
|
3090
|
-
break;
|
|
3091
|
-
}
|
|
3092
|
-
*/
|
|
3093
|
-
default:
|
|
3094
|
-
displayList.push(null);
|
|
3095
|
-
break;
|
|
3096
|
-
}
|
|
3097
|
-
}
|
|
3098
|
-
bone.addChild(slot);
|
|
3099
|
-
if (displayList.length > 0) {
|
|
3100
|
-
slot.setDisplayList(displayList, false);
|
|
3101
|
-
}
|
|
3102
|
-
}
|
|
3103
|
-
},
|
|
3104
|
-
generateArmature: function (armatureData) { },
|
|
3105
|
-
generateSlot: function (slotData) { },
|
|
3106
|
-
generateDisplay: function (textureAtlas, textureData, displayData) { }
|
|
3107
|
-
});
|
|
3108
|
-
/*----------------------------------------------------------------------factories部分---------------------------------------------------------------*/
|
|
3109
|
-
/*----------------------------------------------------------------------geoms部分---------------------------------------------------------------*/
|
|
3110
|
-
dragonBones.ColorTransform = cc.Class.extend({
|
|
3111
|
-
alphaMultiplier: 1,
|
|
3112
|
-
redMultiplier: 1,
|
|
3113
|
-
greenMultiplier: 1,
|
|
3114
|
-
blueMultiplier: 1,
|
|
3115
|
-
alphaOffset: 0,
|
|
3116
|
-
redOffset: 0,
|
|
3117
|
-
greenOffset: 0,
|
|
3118
|
-
blueOffset: 0,
|
|
3119
|
-
ator: function () { }
|
|
3120
|
-
});
|
|
3121
|
-
dragonBones.Point = cc.Class.extend({
|
|
3122
|
-
x: 0,
|
|
3123
|
-
y: 0,
|
|
3124
|
-
ctor: function () { }
|
|
3125
|
-
});
|
|
3126
|
-
dragonBones.Matrix = cc.Class.extend({
|
|
3127
|
-
a: 0,
|
|
3128
|
-
b: 0,
|
|
3129
|
-
c: 0,
|
|
3130
|
-
d: 0,
|
|
3131
|
-
tx: 0,
|
|
3132
|
-
ty: 0,
|
|
3133
|
-
ctor: function () { },
|
|
3134
|
-
invert: function () {
|
|
3135
|
-
var a0 = this.a;
|
|
3136
|
-
var b0 = this.b;
|
|
3137
|
-
var c0 = this.c;
|
|
3138
|
-
var d0 = this.d;
|
|
3139
|
-
var tx0 = this.tx;
|
|
3140
|
-
var ty0 = this.ty;
|
|
3141
|
-
var determinant = 1 / (a0 * d0 - b0 * c0);
|
|
3142
|
-
this.a = determinant * d0;
|
|
3143
|
-
this.b = -determinant * b0;
|
|
3144
|
-
this.c = -determinant * c0;
|
|
3145
|
-
this.d = determinant * a0;
|
|
3146
|
-
this.tx = determinant * (c0 * ty0 - d0 * tx0);
|
|
3147
|
-
this.ty = determinant * (b0 * tx0 - a0 * ty0);
|
|
3148
|
-
},
|
|
3149
|
-
transformPoint: function (point) {
|
|
3150
|
-
var x = point.x;
|
|
3151
|
-
var y = point.y;
|
|
3152
|
-
point.x = this.a * x + this.c * y + this.tx;
|
|
3153
|
-
point.y = this.d * y + this.b * x + this.ty;
|
|
3154
|
-
}
|
|
3155
|
-
});
|
|
3156
|
-
dragonBones.Rectangle = cc.Class.extend({
|
|
3157
|
-
x: 0,
|
|
3158
|
-
y: 0,
|
|
3159
|
-
width: 0,
|
|
3160
|
-
height: 0,
|
|
3161
|
-
ctor: function (x, y, width, height) {
|
|
3162
|
-
if (x === undefined) {
|
|
3163
|
-
x = 0;
|
|
3164
|
-
}
|
|
3165
|
-
if (y === undefined) {
|
|
3166
|
-
y = 0;
|
|
3167
|
-
}
|
|
3168
|
-
if (width === undefined) {
|
|
3169
|
-
width = 0;
|
|
3170
|
-
}
|
|
3171
|
-
if (height === undefined) {
|
|
3172
|
-
height = 0;
|
|
3173
|
-
}
|
|
3174
|
-
this.x = x;
|
|
3175
|
-
this.y = y;
|
|
3176
|
-
this.width = width;
|
|
3177
|
-
this.height = height;
|
|
3178
|
-
}
|
|
3179
|
-
});
|
|
3180
|
-
dragonBones.Transform = cc.Class.extend({
|
|
3181
|
-
x: 0,
|
|
3182
|
-
y: 0,
|
|
3183
|
-
skewX: 0,
|
|
3184
|
-
skewY: 0,
|
|
3185
|
-
scaleX: 1,
|
|
3186
|
-
scaleY: 1,
|
|
3187
|
-
ctor: function () { },
|
|
3188
|
-
getRotation: function () {
|
|
3189
|
-
return this.skewX;
|
|
3190
|
-
},
|
|
3191
|
-
setRotation: function (value) {
|
|
3192
|
-
this.skewX = this.skewY = value;
|
|
3193
|
-
},
|
|
3194
|
-
copy: function (transform) {
|
|
3195
|
-
this.x = transform.x;
|
|
3196
|
-
this.y = transform.y;
|
|
3197
|
-
this.skewX = transform.skewX;
|
|
3198
|
-
this.skewY = transform.skewY;
|
|
3199
|
-
this.scaleX = transform.scaleX;
|
|
3200
|
-
this.scaleY = transform.scaleY;
|
|
3201
|
-
},
|
|
3202
|
-
toMatrix: function (matrix, keepScale) {
|
|
3203
|
-
if (keepScale === undefined)
|
|
3204
|
-
keepScale = false;
|
|
3205
|
-
if (keepScale) {
|
|
3206
|
-
matrix.a = this.scaleX * Math.cos(this.skewY);
|
|
3207
|
-
matrix.b = this.scaleX * Math.sin(this.skewY);
|
|
3208
|
-
matrix.c = -this.scaleY * Math.sin(this.skewX);
|
|
3209
|
-
matrix.d = this.scaleY * Math.cos(this.skewX);
|
|
3210
|
-
}
|
|
3211
|
-
else {
|
|
3212
|
-
matrix.a = Math.cos(this.skewY);
|
|
3213
|
-
matrix.b = Math.sin(this.skewY);
|
|
3214
|
-
matrix.c = -Math.sin(this.skewX);
|
|
3215
|
-
matrix.d = Math.cos(this.skewX);
|
|
3216
|
-
}
|
|
3217
|
-
matrix.tx = this.x;
|
|
3218
|
-
matrix.ty = this.y;
|
|
3219
|
-
},
|
|
3220
|
-
/**
|
|
3221
|
-
* @function
|
|
3222
|
-
* @param {dragonBones.Transform}.
|
|
3223
|
-
*/
|
|
3224
|
-
transformWith: function (parent) {
|
|
3225
|
-
var matrix = new dragonBones.Matrix();
|
|
3226
|
-
parent.toMatrix(matrix, true);
|
|
3227
|
-
matrix.invert();
|
|
3228
|
-
var x0 = this.x;
|
|
3229
|
-
var y0 = this.y;
|
|
3230
|
-
this.x = matrix.a * x0 + matrix.c * y0 + matrix.tx;
|
|
3231
|
-
this.y = matrix.d * y0 + matrix.b * x0 + matrix.ty;
|
|
3232
|
-
this.skewX = DBUtils.TransformUtil.formatRadian(this.skewX - parent.skewX);
|
|
3233
|
-
this.skewY = DBUtils.TransformUtil.formatRadian(this.skewY - parent.skewY);
|
|
3234
|
-
}
|
|
3235
|
-
});
|
|
3236
|
-
/*----------------------------------------------------------------------geoms部分---------------------------------------------------------------*/
|
|
3237
|
-
/*----------------------------------------------------------------------objects部分---------------------------------------------------------------*/
|
|
3238
|
-
dragonBones.Timeline = cc.Class.extend({
|
|
3239
|
-
duration: 0,
|
|
3240
|
-
scale: 0,
|
|
3241
|
-
frameList: null,
|
|
3242
|
-
ctor: function () {
|
|
3243
|
-
this.duration = 0;
|
|
3244
|
-
this.scale = 1;
|
|
3245
|
-
this.frameList = [];
|
|
3246
|
-
},
|
|
3247
|
-
dispose: function () {
|
|
3248
|
-
var i = this.frameList.length;
|
|
3249
|
-
while (i--) {
|
|
3250
|
-
this.frameList[i].dispose();
|
|
3251
|
-
}
|
|
3252
|
-
this.frameList.length = 0;
|
|
3253
|
-
this.frameList = null;
|
|
3254
|
-
}
|
|
3255
|
-
});
|
|
3256
|
-
dragonBones.AnimationData = dragonBones.Timeline.extend({
|
|
3257
|
-
autoTween: false,
|
|
3258
|
-
frameRate: 0,
|
|
3259
|
-
playTimes: 0,
|
|
3260
|
-
fadeTime: 0,
|
|
3261
|
-
// use frame tweenEase, NaN
|
|
3262
|
-
// overwrite frame tweenEase, [-1, 0):ease in, 0:line easing, (0, 1]:ease out, (1, 2]:ease in out
|
|
3263
|
-
tweenEasing: 0,
|
|
3264
|
-
name: null,
|
|
3265
|
-
timelineList: null,
|
|
3266
|
-
hideTimelineList: null,
|
|
3267
|
-
ctor: function () {
|
|
3268
|
-
dragonBones.Timeline.prototype.ctor.call(this);
|
|
3269
|
-
this.frameRate = 30;
|
|
3270
|
-
this.playTimes = 1;
|
|
3271
|
-
this.tweenEasing = dragonBones.USE_FRAME_TWEEN_EASING;
|
|
3272
|
-
this.timelineList = [];
|
|
3273
|
-
this.hideTimelineList = [];
|
|
3274
|
-
},
|
|
3275
|
-
getTimeline: function (timelineName) {
|
|
3276
|
-
for (var i = 0, l = this.timelineList.length; i < l; ++i) {
|
|
3277
|
-
if (this.timelineList[i].name == timelineName) {
|
|
3278
|
-
return this.timelineList[i];
|
|
3279
|
-
}
|
|
3280
|
-
}
|
|
3281
|
-
return null;
|
|
3282
|
-
},
|
|
3283
|
-
dispose: function () {
|
|
3284
|
-
dragonBones.Timeline.prototype.dispose.call(this);
|
|
3285
|
-
for (var timelineName in this.timelineList) {
|
|
3286
|
-
(this.timelineList[timelineName]).dispose();
|
|
3287
|
-
}
|
|
3288
|
-
this.timelineList = null;
|
|
3289
|
-
}
|
|
3290
|
-
});
|
|
3291
|
-
dragonBones.ArmatureData = cc.Class.extend({
|
|
3292
|
-
boneDataList: null,
|
|
3293
|
-
skinDataList: null,
|
|
3294
|
-
animationDataList: null,
|
|
3295
|
-
//(DB#1)缺少碰撞数据
|
|
3296
|
-
ctor: function () {
|
|
3297
|
-
this.boneDataList = [];
|
|
3298
|
-
this.skinDataList = [];
|
|
3299
|
-
this.animationDataList = [];
|
|
3300
|
-
},
|
|
3301
|
-
dispose: function () {
|
|
3302
|
-
var i = this.boneDataList.length;
|
|
3303
|
-
while (i--) {
|
|
3304
|
-
this.boneDataList[i].dispose();
|
|
3305
|
-
}
|
|
3306
|
-
i = this.skinDataList.length;
|
|
3307
|
-
while (i--) {
|
|
3308
|
-
this.skinDataList[i].dispose();
|
|
3309
|
-
}
|
|
3310
|
-
i = this.animationDataList.length;
|
|
3311
|
-
while (i--) {
|
|
3312
|
-
this.animationDataList[i].dispose();
|
|
3313
|
-
}
|
|
3314
|
-
this.boneDataList.length = 0;
|
|
3315
|
-
this.skinDataList.length = 0;
|
|
3316
|
-
this.animationDataList.length = 0;
|
|
3317
|
-
this.boneDataList = null;
|
|
3318
|
-
this.skinDataList = null;
|
|
3319
|
-
this.animationDataList = null;
|
|
3320
|
-
},
|
|
3321
|
-
getBoneData: function (boneName) {
|
|
3322
|
-
var i = this.boneDataList.length;
|
|
3323
|
-
while (i--) {
|
|
3324
|
-
if (this.boneDataList[i].name == boneName) {
|
|
3325
|
-
return this.boneDataList[i];
|
|
3326
|
-
}
|
|
3327
|
-
}
|
|
3328
|
-
return null;
|
|
3329
|
-
},
|
|
3330
|
-
getSkinData: function (skinName) {
|
|
3331
|
-
if (!skinName) {
|
|
3332
|
-
return this.skinDataList[0];
|
|
3333
|
-
}
|
|
3334
|
-
var i = this.skinDataList.length;
|
|
3335
|
-
while (i--) {
|
|
3336
|
-
if (this.skinDataList[i].name == skinName) {
|
|
3337
|
-
return this.skinDataList[i];
|
|
3338
|
-
}
|
|
3339
|
-
}
|
|
3340
|
-
return null;
|
|
3341
|
-
},
|
|
3342
|
-
getAnimationData: function (animationName) {
|
|
3343
|
-
var i = this.animationDataList.length;
|
|
3344
|
-
while (i--) {
|
|
3345
|
-
if (this.animationDataList[i].name == animationName) {
|
|
3346
|
-
return this.animationDataList[i];
|
|
3347
|
-
}
|
|
3348
|
-
}
|
|
3349
|
-
return null;
|
|
3350
|
-
},
|
|
3351
|
-
addBoneData: function (boneData) {
|
|
3352
|
-
if (!boneData) {
|
|
3353
|
-
throw new Error();
|
|
3354
|
-
}
|
|
3355
|
-
if (this.boneDataList.indexOf(boneData) < 0) {
|
|
3356
|
-
this.boneDataList[this.boneDataList.length] = boneData;
|
|
3357
|
-
}
|
|
3358
|
-
else {
|
|
3359
|
-
throw new Error();
|
|
3360
|
-
}
|
|
3361
|
-
},
|
|
3362
|
-
addSkinData: function (skinData) {
|
|
3363
|
-
if (!skinData) {
|
|
3364
|
-
throw new Error();
|
|
3365
|
-
}
|
|
3366
|
-
if (this.skinDataList.indexOf(skinData) < 0) {
|
|
3367
|
-
this.skinDataList[this.skinDataList.length] = skinData;
|
|
3368
|
-
}
|
|
3369
|
-
else {
|
|
3370
|
-
throw new Error();
|
|
3371
|
-
}
|
|
3372
|
-
},
|
|
3373
|
-
addAnimationData: function (animationData) {
|
|
3374
|
-
if (!animationData) {
|
|
3375
|
-
throw new Error();
|
|
3376
|
-
}
|
|
3377
|
-
if (this.animationDataList.indexOf(animationData) < 0) {
|
|
3378
|
-
this.animationDataList[this.animationDataList.length] = animationData;
|
|
3379
|
-
}
|
|
3380
|
-
},
|
|
3381
|
-
sortBoneDataList: function () {
|
|
3382
|
-
var i = this.boneDataList.length;
|
|
3383
|
-
if (i == 0) {
|
|
3384
|
-
return;
|
|
3385
|
-
}
|
|
3386
|
-
var helpArray = [];
|
|
3387
|
-
while (i--) {
|
|
3388
|
-
var boneData = this.boneDataList[i];
|
|
3389
|
-
var level = 0;
|
|
3390
|
-
var parentData = boneData;
|
|
3391
|
-
while (parentData && parentData.parent) {
|
|
3392
|
-
level++;
|
|
3393
|
-
parentData = this.getBoneData(parentData.parent);
|
|
3394
|
-
}
|
|
3395
|
-
helpArray[i] = { level: level, boneData: boneData };
|
|
3396
|
-
}
|
|
3397
|
-
helpArray.sort(this.sortBoneData);
|
|
3398
|
-
i = helpArray.length;
|
|
3399
|
-
while (i--) {
|
|
3400
|
-
this.boneDataList[i] = helpArray[i].boneData;
|
|
3401
|
-
}
|
|
3402
|
-
},
|
|
3403
|
-
sortBoneData: function (object1, object2) {
|
|
3404
|
-
return object1.level > object2.level ? 1 : -1;
|
|
3405
|
-
}
|
|
3406
|
-
});
|
|
3407
|
-
dragonBones.BoneData = cc.Class.extend({
|
|
3408
|
-
name: null,
|
|
3409
|
-
parent: null,
|
|
3410
|
-
length: 0,
|
|
3411
|
-
global: null,
|
|
3412
|
-
transform: null,
|
|
3413
|
-
inheritScale: false,
|
|
3414
|
-
inheritRotation: false,
|
|
3415
|
-
//(DB#1)缺少碰撞数据
|
|
3416
|
-
ctor: function () {
|
|
3417
|
-
this.length = 0;
|
|
3418
|
-
this.global = new dragonBones.Transform();
|
|
3419
|
-
this.transform = new dragonBones.Transform();
|
|
3420
|
-
this.inheritRotation = true;
|
|
3421
|
-
},
|
|
3422
|
-
dispose: function () {
|
|
3423
|
-
this.global = null;
|
|
3424
|
-
this.transform = null;
|
|
3425
|
-
}
|
|
3426
|
-
});
|
|
3427
|
-
dragonBones.DisplayData = cc.Class.extend({
|
|
3428
|
-
name: null,
|
|
3429
|
-
type: null,
|
|
3430
|
-
transform: null,
|
|
3431
|
-
pivot: null,
|
|
3432
|
-
ctor: function () {
|
|
3433
|
-
this.transform = new dragonBones.Transform();
|
|
3434
|
-
this.pivot = new dragonBones.Point();
|
|
3435
|
-
},
|
|
3436
|
-
dispose: function () {
|
|
3437
|
-
this.transform = null;
|
|
3438
|
-
this.pivot = null;
|
|
3439
|
-
}
|
|
3440
|
-
});
|
|
3441
|
-
dragonBones.DragonBonesData = cc.Class.extend({
|
|
3442
|
-
autoSearch: false,
|
|
3443
|
-
name: null,
|
|
3444
|
-
armatureDataList: null,
|
|
3445
|
-
ctor: function () {
|
|
3446
|
-
this.armatureDataList = [];
|
|
3447
|
-
},
|
|
3448
|
-
dispose: function () {
|
|
3449
|
-
var i = this.armatureDataList.length;
|
|
3450
|
-
while (i--) {
|
|
3451
|
-
this.armatureDataList[i].dispose();
|
|
3452
|
-
}
|
|
3453
|
-
this.armatureDataList.length = 0;
|
|
3454
|
-
this.armatureDataList = null;
|
|
3455
|
-
},
|
|
3456
|
-
getArmatureData: function (armatureName) {
|
|
3457
|
-
var i = this.armatureDataList.length;
|
|
3458
|
-
while (i--) {
|
|
3459
|
-
if (this.armatureDataList[i].name == armatureName) {
|
|
3460
|
-
return this.armatureDataList[i];
|
|
3461
|
-
}
|
|
3462
|
-
}
|
|
3463
|
-
return null;
|
|
3464
|
-
}
|
|
3465
|
-
});
|
|
3466
|
-
dragonBones.Frame = cc.Class.extend(/** @lends dragonBones.Frame# */ {
|
|
3467
|
-
position: 0,
|
|
3468
|
-
duration: 0,
|
|
3469
|
-
frameType: null,
|
|
3470
|
-
action: null,
|
|
3471
|
-
event: null,
|
|
3472
|
-
sound: null,
|
|
3473
|
-
eventParameters: null,
|
|
3474
|
-
eventParametersParsed: null,
|
|
3475
|
-
ctor: function () {
|
|
3476
|
-
this.frameType = dragonBones.FT_FRAME;
|
|
3477
|
-
},
|
|
3478
|
-
dispose: function () {
|
|
3479
|
-
if (this.eventParametersParsed != null)
|
|
3480
|
-
this.eventParametersParsed = null;
|
|
3481
|
-
}
|
|
3482
|
-
});
|
|
3483
|
-
dragonBones.SkinData = cc.Class.extend({
|
|
3484
|
-
name: null,
|
|
3485
|
-
slotDataList: null,
|
|
3486
|
-
ctor: function () {
|
|
3487
|
-
this.slotDataList = [];
|
|
3488
|
-
},
|
|
3489
|
-
dispose: function () {
|
|
3490
|
-
var i = this.slotDataList.length;
|
|
3491
|
-
while (i--) {
|
|
3492
|
-
this.slotDataList[i].dispose();
|
|
3493
|
-
}
|
|
3494
|
-
this.slotDataList.length = 0;
|
|
3495
|
-
this.slotDataList = null;
|
|
3496
|
-
},
|
|
3497
|
-
getSlotData: function (slotName) {
|
|
3498
|
-
var i = this.slotDataList.length;
|
|
3499
|
-
while (i--) {
|
|
3500
|
-
if (this.slotDataList[i].name == slotName) {
|
|
3501
|
-
return this.slotDataList[i];
|
|
3502
|
-
}
|
|
3503
|
-
}
|
|
3504
|
-
return null;
|
|
3505
|
-
},
|
|
3506
|
-
addSlotData: function (slotData) {
|
|
3507
|
-
if (!slotData) {
|
|
3508
|
-
throw new Error();
|
|
3509
|
-
}
|
|
3510
|
-
if (this.slotDataList.indexOf(slotData) < 0) {
|
|
3511
|
-
this.slotDataList[this.slotDataList.length] = slotData;
|
|
3512
|
-
}
|
|
3513
|
-
else {
|
|
3514
|
-
throw new Error();
|
|
3515
|
-
}
|
|
3516
|
-
}
|
|
3517
|
-
});
|
|
3518
|
-
dragonBones.SlotData = cc.Class.extend({
|
|
3519
|
-
name: null,
|
|
3520
|
-
parent: null,
|
|
3521
|
-
zOrder: 0,
|
|
3522
|
-
blendMode: null,
|
|
3523
|
-
displayDataList: null,
|
|
3524
|
-
ctor: function () {
|
|
3525
|
-
this.displayDataList = [];
|
|
3526
|
-
},
|
|
3527
|
-
dispose: function () {
|
|
3528
|
-
var i = this.displayDataList.length;
|
|
3529
|
-
while (i--) {
|
|
3530
|
-
this.displayDataList[i].dispose();
|
|
3531
|
-
}
|
|
3532
|
-
this.displayDataList.length = 0;
|
|
3533
|
-
this.displayDataList = null;
|
|
3534
|
-
},
|
|
3535
|
-
getDisplayData: function (slotName) {
|
|
3536
|
-
var i = this.displayDataList.length;
|
|
3537
|
-
while (i--) {
|
|
3538
|
-
if (this.displayDataList[i].name == slotName) {
|
|
3539
|
-
return this.displayDataList[i];
|
|
3540
|
-
}
|
|
3541
|
-
}
|
|
3542
|
-
return null;
|
|
3543
|
-
},
|
|
3544
|
-
addDisplayData: function (slotData) {
|
|
3545
|
-
if (!slotData) {
|
|
3546
|
-
throw new Error();
|
|
3547
|
-
}
|
|
3548
|
-
if (this.displayDataList.indexOf(slotData) < 0) {
|
|
3549
|
-
this.displayDataList[this.displayDataList.length] = slotData;
|
|
3550
|
-
}
|
|
3551
|
-
else {
|
|
3552
|
-
throw new Error();
|
|
3553
|
-
}
|
|
3554
|
-
}
|
|
3555
|
-
});
|
|
3556
|
-
dragonBones.TransformFrame = dragonBones.Frame.extend({
|
|
3557
|
-
visible: false,
|
|
3558
|
-
tweenScale: false,
|
|
3559
|
-
tweenRotate: 0,
|
|
3560
|
-
displayIndex: 0,
|
|
3561
|
-
zOrder: 0,
|
|
3562
|
-
// NaN:no tween, 10:auto tween, [-1, 0):ease in, 0:line easing, (0, 1]:ease out, (1, 2]:ease in out
|
|
3563
|
-
tweenEasing: 0,
|
|
3564
|
-
global: null,
|
|
3565
|
-
transform: null,
|
|
3566
|
-
pivot: null,
|
|
3567
|
-
scaleOffset: null,
|
|
3568
|
-
color: null,
|
|
3569
|
-
ctor: function () {
|
|
3570
|
-
dragonBones.Frame.prototype.ctor.call(this);
|
|
3571
|
-
this.visible = true;
|
|
3572
|
-
this.tweenScale = true;
|
|
3573
|
-
this.tweenEasing = dragonBones.NO_TWEEN_EASING;
|
|
3574
|
-
this.frameType = dragonBones.FT_TRANSFORM_FRAME;
|
|
3575
|
-
this.global = new dragonBones.Transform();
|
|
3576
|
-
this.transform = new dragonBones.Transform();
|
|
3577
|
-
this.pivot = new dragonBones.Point();
|
|
3578
|
-
this.scaleOffset = new dragonBones.Point();
|
|
3579
|
-
},
|
|
3580
|
-
dispose: function () {
|
|
3581
|
-
dragonBones.Frame.prototype.dispose.call(this);
|
|
3582
|
-
this.global = null;
|
|
3583
|
-
this.transform = null;
|
|
3584
|
-
this.pivot = null;
|
|
3585
|
-
this.scaleOffset = null;
|
|
3586
|
-
this.color = null;
|
|
3587
|
-
}
|
|
3588
|
-
});
|
|
3589
|
-
dragonBones.TransformTimeline = dragonBones.Timeline.extend({
|
|
3590
|
-
transformed: false,
|
|
3591
|
-
offset: 0,
|
|
3592
|
-
name: null,
|
|
3593
|
-
originTransform: null,
|
|
3594
|
-
originPivot: null,
|
|
3595
|
-
ctor: function () {
|
|
3596
|
-
dragonBones.Timeline.prototype.ctor.call(this);
|
|
3597
|
-
this.originTransform = new dragonBones.Transform();
|
|
3598
|
-
this.originPivot = new dragonBones.Point();
|
|
3599
|
-
},
|
|
3600
|
-
dispose: function () {
|
|
3601
|
-
dragonBones.Timeline.prototype.dispose.call(this);
|
|
3602
|
-
this.originTransform = null;
|
|
3603
|
-
this.originPivot = null;
|
|
3604
|
-
}
|
|
3605
|
-
});
|
|
3606
|
-
/*----------------------------------------------------------------------objects部分---------------------------------------------------------------*/
|
|
3607
|
-
/*----------------------------------------------------------------------parsers部分---------------------------------------------------------------*/
|
|
3608
|
-
dragonBones.BaseDataParser = cc.Class.extend({
|
|
3609
|
-
ctor: function () { },
|
|
3610
|
-
parseTextureAtlasData: function (rawTextureAtlasData, scale) {
|
|
3611
|
-
if (scale === undefined) {
|
|
3612
|
-
scale = 1;
|
|
3613
|
-
}
|
|
3614
|
-
},
|
|
3615
|
-
parseDragonBonesData: function (rawDragonBonesData, scale) {
|
|
3616
|
-
if (scale === undefined) {
|
|
3617
|
-
scale = 1;
|
|
3618
|
-
}
|
|
3619
|
-
}
|
|
3620
|
-
});
|
|
3621
|
-
dragonBones.BaseDataParser.transformArmatureData = function (armatureData) {
|
|
3622
|
-
var i = armatureData.boneDataList.length;
|
|
3623
|
-
var boneData;
|
|
3624
|
-
var parentBoneData;
|
|
3625
|
-
while (--i >= 0) {
|
|
3626
|
-
boneData = armatureData.boneDataList[i];
|
|
3627
|
-
if (boneData && boneData.parent) {
|
|
3628
|
-
parentBoneData = armatureData.getBoneData(boneData.parent);
|
|
3629
|
-
if (parentBoneData) {
|
|
3630
|
-
boneData.transform = boneData.global;
|
|
3631
|
-
boneData.transform.transformWith(parentBoneData.global);
|
|
3632
|
-
}
|
|
3633
|
-
}
|
|
3634
|
-
}
|
|
3635
|
-
};
|
|
3636
|
-
dragonBones.BaseDataParser.transformArmatureDataAnimations = function (armatureData) {
|
|
3637
|
-
for (var i = 0, l = armatureData.animationDataList.length; i < l; ++i) {
|
|
3638
|
-
dragonBones.BaseDataParser.transformAnimationData(armatureData.animationDataList[i], armatureData);
|
|
3639
|
-
}
|
|
3640
|
-
};
|
|
3641
|
-
dragonBones.BaseDataParser.transformAnimationData = function (animationData, armatureData) {
|
|
3642
|
-
var skinData = armatureData.getSkinData(null);
|
|
3643
|
-
var boneData;
|
|
3644
|
-
var timeline;
|
|
3645
|
-
var slotData;
|
|
3646
|
-
var originTransform;
|
|
3647
|
-
var originPivot;
|
|
3648
|
-
var prevFrame;
|
|
3649
|
-
var frame;
|
|
3650
|
-
var dLX;
|
|
3651
|
-
for (var i = 0, l = armatureData.boneDataList.length; i < l; ++i) {
|
|
3652
|
-
boneData = armatureData.boneDataList[i];
|
|
3653
|
-
timeline = animationData.getTimeline(boneData.name);
|
|
3654
|
-
if (!timeline) {
|
|
3655
|
-
continue;
|
|
3656
|
-
}
|
|
3657
|
-
slotData = null;
|
|
3658
|
-
if (skinData) {
|
|
3659
|
-
for (var j = 0, len = skinData.slotDataList.length; j < len; ++j) {
|
|
3660
|
-
slotData = skinData.slotDataList[j];
|
|
3661
|
-
if (slotData.parent == boneData.name) {
|
|
3662
|
-
break;
|
|
3663
|
-
}
|
|
3664
|
-
}
|
|
3665
|
-
}
|
|
3666
|
-
originTransform = null;
|
|
3667
|
-
originPivot = null;
|
|
3668
|
-
prevFrame = null;
|
|
3669
|
-
for (var k = 0, l1 = timeline.frameList.length; k < l1; ++k) {
|
|
3670
|
-
frame = timeline.frameList[k];
|
|
3671
|
-
dragonBones.BaseDataParser.setFrameTransform(animationData, armatureData, boneData, frame);
|
|
3672
|
-
frame.transform.x -= boneData.transform.x;
|
|
3673
|
-
frame.transform.y -= boneData.transform.y;
|
|
3674
|
-
frame.transform.skewX -= boneData.transform.skewX;
|
|
3675
|
-
frame.transform.skewY -= boneData.transform.skewY;
|
|
3676
|
-
frame.transform.scaleX -= boneData.transform.scaleX;
|
|
3677
|
-
frame.transform.scaleY -= boneData.transform.scaleY;
|
|
3678
|
-
if (!timeline.transformed && slotData) {
|
|
3679
|
-
frame.zOrder -= slotData.zOrder;
|
|
3680
|
-
}
|
|
3681
|
-
if (!originTransform) {
|
|
3682
|
-
// copy
|
|
3683
|
-
timeline.originTransform.copy(frame.transform);
|
|
3684
|
-
originTransform = timeline.originTransform;
|
|
3685
|
-
originTransform.skewX = DBUtils.TransformUtil.formatRadian(originTransform.skewX);
|
|
3686
|
-
originTransform.skewY = DBUtils.TransformUtil.formatRadian(originTransform.skewY);
|
|
3687
|
-
// copy
|
|
3688
|
-
timeline.originPivot.x = frame.pivot.x;
|
|
3689
|
-
timeline.originPivot.y = frame.pivot.y;
|
|
3690
|
-
originPivot = timeline.originPivot;
|
|
3691
|
-
}
|
|
3692
|
-
frame.transform.x -= originTransform.x;
|
|
3693
|
-
frame.transform.y -= originTransform.y;
|
|
3694
|
-
frame.transform.skewX = DBUtils.TransformUtil.formatRadian(frame.transform.skewX - originTransform.skewX);
|
|
3695
|
-
frame.transform.skewY = DBUtils.TransformUtil.formatRadian(frame.transform.skewY - originTransform.skewY);
|
|
3696
|
-
frame.transform.scaleX -= originTransform.scaleX;
|
|
3697
|
-
frame.transform.scaleY -= originTransform.scaleY;
|
|
3698
|
-
if (!timeline.transformed) {
|
|
3699
|
-
frame.pivot.x -= originPivot.x;
|
|
3700
|
-
frame.pivot.y -= originPivot.y;
|
|
3701
|
-
}
|
|
3702
|
-
if (prevFrame) {
|
|
3703
|
-
dLX = frame.transform.skewX - prevFrame.transform.skewX;
|
|
3704
|
-
if (prevFrame.tweenRotate) {
|
|
3705
|
-
if (prevFrame.tweenRotate > 0) {
|
|
3706
|
-
if (dLX < 0) {
|
|
3707
|
-
frame.transform.skewX += Math.PI * 2;
|
|
3708
|
-
frame.transform.skewY += Math.PI * 2;
|
|
3709
|
-
}
|
|
3710
|
-
if (prevFrame.tweenRotate > 1) {
|
|
3711
|
-
frame.transform.skewX += Math.PI * 2 * (prevFrame.tweenRotate - 1);
|
|
3712
|
-
frame.transform.skewY += Math.PI * 2 * (prevFrame.tweenRotate - 1);
|
|
3713
|
-
}
|
|
3714
|
-
}
|
|
3715
|
-
else {
|
|
3716
|
-
if (dLX > 0) {
|
|
3717
|
-
frame.transform.skewX -= Math.PI * 2;
|
|
3718
|
-
frame.transform.skewY -= Math.PI * 2;
|
|
3719
|
-
}
|
|
3720
|
-
if (prevFrame.tweenRotate < 1) {
|
|
3721
|
-
frame.transform.skewX += Math.PI * 2 * (prevFrame.tweenRotate + 1);
|
|
3722
|
-
frame.transform.skewY += Math.PI * 2 * (prevFrame.tweenRotate + 1);
|
|
3723
|
-
}
|
|
3724
|
-
}
|
|
3725
|
-
}
|
|
3726
|
-
else {
|
|
3727
|
-
frame.transform.skewX = prevFrame.transform.skewX + DBUtils.TransformUtil.formatRadian(frame.transform.skewX - prevFrame.transform.skewX);
|
|
3728
|
-
frame.transform.skewY = prevFrame.transform.skewY + DBUtils.TransformUtil.formatRadian(frame.transform.skewY - prevFrame.transform.skewY);
|
|
3729
|
-
}
|
|
3730
|
-
}
|
|
3731
|
-
prevFrame = frame;
|
|
3732
|
-
}
|
|
3733
|
-
timeline.transformed = true;
|
|
3734
|
-
}
|
|
3735
|
-
};
|
|
3736
|
-
dragonBones.BaseDataParser.addHideTimeline = function (animationData, armatureData) {
|
|
3737
|
-
var boneData;
|
|
3738
|
-
for (var i = 0, l = armatureData.boneDataList.length; i < l; ++i) {
|
|
3739
|
-
boneData = armatureData.boneDataList[i];
|
|
3740
|
-
if (!animationData.getTimeline(boneData.name)) {
|
|
3741
|
-
if (animationData.hideTimelineList.indexOf(boneData.name) < 0) {
|
|
3742
|
-
animationData.hideTimelineList.push(boneData.name);
|
|
3743
|
-
}
|
|
3744
|
-
}
|
|
3745
|
-
}
|
|
3746
|
-
};
|
|
3747
|
-
dragonBones.BaseDataParser.setFrameTransform = function (animationData, armatureData, boneData, frame) {
|
|
3748
|
-
frame.transform.copy(frame.global);
|
|
3749
|
-
var parentData = armatureData.getBoneData(boneData.parent);
|
|
3750
|
-
if (parentData) {
|
|
3751
|
-
var parentTimeline = animationData.getTimeline(parentData.name);
|
|
3752
|
-
if (parentTimeline) {
|
|
3753
|
-
var parentTimelineList = [];
|
|
3754
|
-
var parentDataList = [];
|
|
3755
|
-
while (parentTimeline) {
|
|
3756
|
-
parentTimelineList.push(parentTimeline);
|
|
3757
|
-
parentDataList.push(parentData);
|
|
3758
|
-
parentData = armatureData.getBoneData(parentData.parent);
|
|
3759
|
-
if (parentData) {
|
|
3760
|
-
parentTimeline = animationData.getTimeline(parentData.name);
|
|
3761
|
-
}
|
|
3762
|
-
else {
|
|
3763
|
-
parentTimeline = null;
|
|
3764
|
-
}
|
|
3765
|
-
}
|
|
3766
|
-
var helpMatrix = new dragonBones.Matrix();
|
|
3767
|
-
var currentTransform = new dragonBones.Transform();
|
|
3768
|
-
var globalTransform = null;
|
|
3769
|
-
for (var i = parentTimelineList.length; i--;) {
|
|
3770
|
-
parentTimeline = parentTimelineList[i];
|
|
3771
|
-
parentData = parentDataList[i];
|
|
3772
|
-
dragonBones.BaseDataParser.getTimelineTransform(parentTimeline, frame.position, currentTransform, !globalTransform);
|
|
3773
|
-
if (globalTransform) {
|
|
3774
|
-
globalTransform.skewX += currentTransform.skewX + parentTimeline.originTransform.skewX + parentData.transform.skewX;
|
|
3775
|
-
globalTransform.skewY += currentTransform.skewY + parentTimeline.originTransform.skewY + parentData.transform.skewY;
|
|
3776
|
-
globalTransform.scaleX = currentTransform.scaleX + parentTimeline.originTransform.scaleX + parentData.transform.scaleX;
|
|
3777
|
-
globalTransform.scaleY = currentTransform.scaleY + parentTimeline.originTransform.scaleY + parentData.transform.scaleY;
|
|
3778
|
-
var x = currentTransform.x + parentTimeline.originTransform.x + parentData.transform.x;
|
|
3779
|
-
var y = currentTransform.y + parentTimeline.originTransform.y + parentData.transform.y;
|
|
3780
|
-
globalTransform.x = helpMatrix.a * x + helpMatrix.c * y + helpMatrix.tx;
|
|
3781
|
-
globalTransform.y = helpMatrix.d * y + helpMatrix.b * x + helpMatrix.ty;
|
|
3782
|
-
}
|
|
3783
|
-
else {
|
|
3784
|
-
globalTransform = new dragonBones.Transform();
|
|
3785
|
-
globalTransform.copy(currentTransform);
|
|
3786
|
-
}
|
|
3787
|
-
globalTransform.toMatrix(helpMatrix, true);
|
|
3788
|
-
}
|
|
3789
|
-
frame.transform.transformWith(globalTransform);
|
|
3790
|
-
}
|
|
3791
|
-
}
|
|
3792
|
-
};
|
|
3793
|
-
dragonBones.BaseDataParser.getTimelineTransform = function (timeline, position, retult, isGlobal) {
|
|
3794
|
-
var currentFrame;
|
|
3795
|
-
var progress;
|
|
3796
|
-
var tweenEasing;
|
|
3797
|
-
for (var i = 0, l = timeline.frameList.length; i < l; ++i) {
|
|
3798
|
-
currentFrame = timeline.frameList[i];
|
|
3799
|
-
if (currentFrame.position <= position && currentFrame.position + currentFrame.duration > position) {
|
|
3800
|
-
if (i == timeline.frameList.length - 1 || position == currentFrame.position) {
|
|
3801
|
-
//copy
|
|
3802
|
-
retult.copy(isGlobal ? currentFrame.global : currentFrame.transform);
|
|
3803
|
-
}
|
|
3804
|
-
else {
|
|
3805
|
-
progress = (position - currentFrame.position) / currentFrame.duration;
|
|
3806
|
-
tweenEasing = currentFrame.tweenEasing;
|
|
3807
|
-
if (tweenEasing && tweenEasing != dragonBones.NO_TWEEN_EASING && tweenEasing != dragonBones.AUTO_TWEEN_EASING) {
|
|
3808
|
-
progress = DBUtils.TransformUtil.getEaseValue(progress, tweenEasing);
|
|
3809
|
-
}
|
|
3810
|
-
var nextFrame = timeline.frameList[i + 1];
|
|
3811
|
-
var currentTransform = isGlobal ? currentFrame.global : currentFrame.transform;
|
|
3812
|
-
var nextTransform = isGlobal ? nextFrame.global : nextFrame.transform;
|
|
3813
|
-
retult.x = currentTransform.x + (nextTransform.x - currentTransform.x) * progress;
|
|
3814
|
-
retult.y = currentTransform.y + (nextTransform.y - currentTransform.y) * progress;
|
|
3815
|
-
retult.skewX = DBUtils.TransformUtil.formatRadian(currentTransform.skewX + (nextTransform.skewX - currentTransform.skewX) * progress);
|
|
3816
|
-
retult.skewY = DBUtils.TransformUtil.formatRadian(currentTransform.skewY + (nextTransform.skewY - currentTransform.skewY) * progress);
|
|
3817
|
-
retult.scaleX = currentTransform.scaleX + (nextTransform.scaleX - currentTransform.scaleX) * progress;
|
|
3818
|
-
retult.scaleY = currentTransform.scaleY + (nextTransform.scaleY - currentTransform.scaleY) * progress;
|
|
3819
|
-
}
|
|
3820
|
-
break;
|
|
3821
|
-
}
|
|
3822
|
-
}
|
|
3823
|
-
};
|
|
3824
|
-
dragonBones.ObjectDataParser = dragonBones.BaseDataParser.extend({
|
|
3825
|
-
_textureScale: 0,
|
|
3826
|
-
_armatureScale: 0,
|
|
3827
|
-
_frameRate: 0,
|
|
3828
|
-
ctor: function () {
|
|
3829
|
-
dragonBones.BaseDataParser.prototype.ctor.call(this);
|
|
3830
|
-
this._textureScale = 1;
|
|
3831
|
-
this._armatureScale = 1;
|
|
3832
|
-
this._frameRate = 30;
|
|
3833
|
-
},
|
|
3834
|
-
parseTextureAtlasData: function (rawTextureAtlasData, scale) {
|
|
3835
|
-
if (scale === undefined) {
|
|
3836
|
-
scale = 1;
|
|
3837
|
-
}
|
|
3838
|
-
this._textureScale = scale;
|
|
3839
|
-
var textureAtlasData = new dragonBones.TextureAtlasData();
|
|
3840
|
-
textureAtlasData.name = rawTextureAtlasData[DBConstValues.A_NAME];
|
|
3841
|
-
textureAtlasData.imagePath = rawTextureAtlasData[DBConstValues.A_IMAGE_PATH]; //还差图片路径BUG #0
|
|
3842
|
-
var textureData;
|
|
3843
|
-
var subTextureList = rawTextureAtlasData[DBConstValues.SUB_TEXTURE];
|
|
3844
|
-
for (var key in subTextureList) {
|
|
3845
|
-
textureData = this.parseTextureData(subTextureList[key]);
|
|
3846
|
-
textureAtlasData.textureDataList.push(textureData);
|
|
3847
|
-
}
|
|
3848
|
-
return textureAtlasData;
|
|
3849
|
-
},
|
|
3850
|
-
parseDragonBonesData: function (rawDragonBonesData, scale) {
|
|
3851
|
-
if (scale === void 0) { scale = 1; }
|
|
3852
|
-
this._armatureScale = scale;
|
|
3853
|
-
//const XMLElement *dragonBonesXML = static_cast<const XMLElement*>(rawDragonBonesData);
|
|
3854
|
-
//std::string version = dragonBonesXML.Attribute(DBConstValues.A_VERSION);
|
|
3855
|
-
this._frameRate = this.getNumber(rawDragonBonesData, DBConstValues.A_FRAME_RATE, 0, 0);
|
|
3856
|
-
var dragonBonesData = new dragonBones.DragonBonesData();
|
|
3857
|
-
dragonBonesData.name = rawDragonBonesData[DBConstValues.A_NAME];
|
|
3858
|
-
var armatureData;
|
|
3859
|
-
var armatureList = rawDragonBonesData[DBConstValues.ARMATURE];
|
|
3860
|
-
for (var key in armatureList) {
|
|
3861
|
-
armatureData = this.parseArmatureData(armatureList[key]); //存在问题
|
|
3862
|
-
dragonBonesData.armatureDataList.push(armatureData);
|
|
3863
|
-
}
|
|
3864
|
-
return dragonBonesData;
|
|
3865
|
-
},
|
|
3866
|
-
parseTextureData: function (textureXML) {
|
|
3867
|
-
var textureData = new dragonBones.TextureData();
|
|
3868
|
-
textureData.name = textureXML[DBConstValues.A_NAME];
|
|
3869
|
-
textureData.rotated = textureXML[DBConstValues.A_ROTATED] == 'true';
|
|
3870
|
-
textureData.region.x = this.getNumber(textureXML, DBConstValues.A_X, 0) / this._textureScale;
|
|
3871
|
-
textureData.region.y = this.getNumber(textureXML, DBConstValues.A_Y, 0) / this._textureScale;
|
|
3872
|
-
textureData.region.width = this.getNumber(textureXML, DBConstValues.A_WIDTH, 0) / this._textureScale;
|
|
3873
|
-
textureData.region.height = this.getNumber(textureXML, DBConstValues.A_HEIGHT, 0) / this._textureScale;
|
|
3874
|
-
var frameWidth = this.getNumber(textureXML, DBConstValues.A_FRAME_WIDTH, 0) / this._textureScale;
|
|
3875
|
-
var frameHeight = this.getNumber(textureXML, DBConstValues.A_FRAME_HEIGHT, 0) / this._textureScale;
|
|
3876
|
-
if (frameWidth > 0 && frameHeight > 0) {
|
|
3877
|
-
textureData.frame = new dragonBones.Rectangle();
|
|
3878
|
-
textureData.frame.x = this.getNumber(textureXML, DBConstValues.A_FRAME_X, 0) / this._textureScale;
|
|
3879
|
-
textureData.frame.y = this.getNumber(textureXML, DBConstValues.A_FRAME_Y, 0) / this._textureScale;
|
|
3880
|
-
textureData.frame.width = frameWidth;
|
|
3881
|
-
textureData.frame.height = frameHeight;
|
|
3882
|
-
}
|
|
3883
|
-
return textureData;
|
|
3884
|
-
},
|
|
3885
|
-
parseArmatureData: function (armatureXML) {
|
|
3886
|
-
var armatureData = new dragonBones.ArmatureData();
|
|
3887
|
-
armatureData.name = armatureXML[DBConstValues.A_NAME];
|
|
3888
|
-
var key;
|
|
3889
|
-
var boneList = armatureXML[DBConstValues.BONE];
|
|
3890
|
-
var boneData;
|
|
3891
|
-
for (key in boneList) {
|
|
3892
|
-
boneData = this.parseBoneData(boneList[key]);
|
|
3893
|
-
armatureData.boneDataList.push(boneData);
|
|
3894
|
-
}
|
|
3895
|
-
var skinList = armatureXML[DBConstValues.SKIN];
|
|
3896
|
-
var slotsList = armatureXML[DBConstValues.SLOT];
|
|
3897
|
-
console.log(slotsList);
|
|
3898
|
-
var skinData;
|
|
3899
|
-
for (key in skinList) {
|
|
3900
|
-
skinData = this.parseSkinData(skinList[key], slotsList);
|
|
3901
|
-
armatureData.skinDataList.push(skinData);
|
|
3902
|
-
}
|
|
3903
|
-
dragonBones.BaseDataParser.transformArmatureData(armatureData);
|
|
3904
|
-
armatureData.sortBoneDataList();
|
|
3905
|
-
var animationList = armatureXML[DBConstValues.ANIMATION];
|
|
3906
|
-
var animationData;
|
|
3907
|
-
for (key in animationList) {
|
|
3908
|
-
animationData = this.parseAnimationData(animationList[key], armatureData);
|
|
3909
|
-
armatureData.animationDataList.push(animationData);
|
|
3910
|
-
}
|
|
3911
|
-
//不解析碰撞数据
|
|
3912
|
-
/*for (const XMLElement *rectangleXML = armatureXML.FirstChildElement(DBConstValues.RECTANGLE); rectangleXML; rectangleXML = rectangleXML.NextSiblingElement(DBConstValues.RECTANGLE))
|
|
3913
|
-
{
|
|
3914
|
-
RectangleData *rectangleData = parseRectangleData(rectangleXML);
|
|
3915
|
-
armatureData.areaDataList.push_back(rectangleData);
|
|
3916
|
-
}
|
|
3917
|
-
|
|
3918
|
-
for (const XMLElement *ellipseXML = armatureXML.FirstChildElement(DBConstValues.ELLIPSE); ellipseXML; ellipseXML = ellipseXML.NextSiblingElement(DBConstValues.ELLIPSE))
|
|
3919
|
-
{
|
|
3920
|
-
EllipseData *ellipseData = parseEllipseData(ellipseXML);
|
|
3921
|
-
armatureData.areaDataList.push_back(ellipseData);
|
|
3922
|
-
}*/
|
|
3923
|
-
return armatureData;
|
|
3924
|
-
},
|
|
3925
|
-
parseBoneData: function (boneXML) {
|
|
3926
|
-
var boneData = new dragonBones.BoneData();
|
|
3927
|
-
boneData.name = boneXML[DBConstValues.A_NAME];
|
|
3928
|
-
var parent = boneXML[DBConstValues.A_PARENT];
|
|
3929
|
-
if (parent) {
|
|
3930
|
-
boneData.parent = parent;
|
|
3931
|
-
}
|
|
3932
|
-
boneData.length = this.getNumber(boneXML, DBConstValues.A_LENGTH, 0, 0);
|
|
3933
|
-
boneData.inheritRotation = this.getBoolean(boneXML, DBConstValues.A_INHERIT_ROTATION, true);
|
|
3934
|
-
boneData.inheritScale = this.getBoolean(boneXML, DBConstValues.A_INHERIT_SCALE, false);
|
|
3935
|
-
var transformXML = boneXML[DBConstValues.TRANSFORM];
|
|
3936
|
-
if (transformXML) {
|
|
3937
|
-
this.parseTransform(transformXML, boneData.global);
|
|
3938
|
-
}
|
|
3939
|
-
boneData.transform.copy(boneData.global);
|
|
3940
|
-
//不解析碰撞数据
|
|
3941
|
-
/*for (const XMLElement *rectangleXML = boneXML.FirstChildElement(DBConstValues.RECTANGLE); rectangleXML; rectangleXML = rectangleXML.NextSiblingElement(DBConstValues.RECTANGLE))
|
|
3942
|
-
{
|
|
3943
|
-
RectangleData *rectangleData = parseRectangleData(rectangleXML);
|
|
3944
|
-
boneData.areaDataList.push_back(rectangleData);
|
|
3945
|
-
}
|
|
3946
|
-
|
|
3947
|
-
for (const XMLElement *ellipseXML = boneXML.FirstChildElement(DBConstValues.ELLIPSE); ellipseXML; ellipseXML = ellipseXML.NextSiblingElement(DBConstValues.ELLIPSE))
|
|
3948
|
-
{
|
|
3949
|
-
EllipseData *ellipseData = parseEllipseData(ellipseXML);
|
|
3950
|
-
boneData.areaDataList.push_back(ellipseData);
|
|
3951
|
-
}*/
|
|
3952
|
-
return boneData;
|
|
3953
|
-
},
|
|
3954
|
-
parseSkinData: function (skinXML, slotsList) {
|
|
3955
|
-
var skinData = new dragonBones.SkinData();
|
|
3956
|
-
skinData.name = skinXML[DBConstValues.A_NAME];
|
|
3957
|
-
var slotList = skinXML[DBConstValues.SLOT];
|
|
3958
|
-
var slotData;
|
|
3959
|
-
for (var key in slotList) {
|
|
3960
|
-
slotData = this.parseSlotData(slotList[key], slotsList);
|
|
3961
|
-
skinData.slotDataList.push(slotData);
|
|
3962
|
-
}
|
|
3963
|
-
return skinData;
|
|
3964
|
-
},
|
|
3965
|
-
parseSlotData: function (slotXML, slotsList) {
|
|
3966
|
-
if (slotsList === void 0) { slotsList = []; }
|
|
3967
|
-
var slotData = new dragonBones.SlotData();
|
|
3968
|
-
slotData.name = slotXML[DBConstValues.A_NAME];
|
|
3969
|
-
slotData.parent = slotXML[DBConstValues.A_PARENT] ||
|
|
3970
|
-
slotsList.find(function (slot) { return slot.name == slotData.name; }).parent;
|
|
3971
|
-
slotData.zOrder = this.getNumber(slotXML, DBConstValues.A_Z_ORDER, 0, 0);
|
|
3972
|
-
if (slotXML[DBConstValues.A_BLENDMODE]) {
|
|
3973
|
-
slotData.blendMode = dragonBones.getBlendModeByString(slotXML[DBConstValues.A_BLENDMODE]);
|
|
3974
|
-
}
|
|
3975
|
-
var displayList = slotXML[DBConstValues.DISPLAY];
|
|
3976
|
-
var displayData;
|
|
3977
|
-
for (var key in displayList) {
|
|
3978
|
-
displayData = this.parseDisplayData(displayList[key]);
|
|
3979
|
-
slotData.displayDataList.push(displayData);
|
|
3980
|
-
}
|
|
3981
|
-
return slotData;
|
|
3982
|
-
},
|
|
3983
|
-
parseDisplayData: function (displayXML) {
|
|
3984
|
-
var displayData = new dragonBones.DisplayData();
|
|
3985
|
-
displayData.name = displayXML[DBConstValues.A_NAME];
|
|
3986
|
-
displayData.type = dragonBones.getDisplayTypeByString(displayXML[DBConstValues.A_TYPE]);
|
|
3987
|
-
var scalingGridXML = displayXML[DBConstValues.SCALING_GRID];
|
|
3988
|
-
if (scalingGridXML) {
|
|
3989
|
-
displayData.scalingGrid = true;
|
|
3990
|
-
displayData.scalingGridLeft = this.getNumber(scalingGridXML, DBConstValues.A_LEFT, 0, 0);
|
|
3991
|
-
displayData.scalingGridRight = this.getNumber(scalingGridXML, DBConstValues.A_RIGHT, 0, 0);
|
|
3992
|
-
displayData.scalingGridTop = this.getNumber(scalingGridXML, DBConstValues.A_TOP, 0, 0);
|
|
3993
|
-
displayData.scalingGridBottom = this.getNumber(scalingGridXML, DBConstValues.A_BOTTOM, 0, 0);
|
|
3994
|
-
}
|
|
3995
|
-
else {
|
|
3996
|
-
displayData.scalingGrid = false;
|
|
3997
|
-
}
|
|
3998
|
-
var transformXML = displayXML[DBConstValues.TRANSFORM];
|
|
3999
|
-
if (transformXML) {
|
|
4000
|
-
this.parseTransform(transformXML, displayData.transform);
|
|
4001
|
-
this.parsePivot(transformXML, displayData.pivot);
|
|
4002
|
-
}
|
|
4003
|
-
//不解析文本数据
|
|
4004
|
-
/*const XMLElement *textXML = displayXML.FirstChildElement(DBConstValues.TEXT);
|
|
4005
|
-
if (textXML)
|
|
4006
|
-
{
|
|
4007
|
-
displayData.textData = new TextData();
|
|
4008
|
-
parseTextData(*textXML, *displayData.textData);
|
|
4009
|
-
}*/
|
|
4010
|
-
return displayData;
|
|
4011
|
-
},
|
|
4012
|
-
parseAnimationData: function (animationXML, armatureData) {
|
|
4013
|
-
var animationData = new dragonBones.AnimationData();
|
|
4014
|
-
animationData.name = animationXML[DBConstValues.A_NAME];
|
|
4015
|
-
animationData.frameRate = this._frameRate;
|
|
4016
|
-
animationData.duration = Math.round(this.getNumber(animationXML, DBConstValues.A_DURATION, 1, 1) * 1000 / this._frameRate);
|
|
4017
|
-
animationData.playTimes = this.getNumber(animationXML, DBConstValues.A_LOOP, 1, 1);
|
|
4018
|
-
animationData.fadeTime = this.getNumber(animationXML, DBConstValues.A_FADE_IN_TIME, 0, 0);
|
|
4019
|
-
animationData.scale = this.getNumber(animationXML, DBConstValues.A_SCALE, 1, 1);
|
|
4020
|
-
// use frame tweenEase, NaN
|
|
4021
|
-
// overwrite frame tweenEase, [-1, 0):ease in, 0:line easing, (0, 1]:ease out, (1, 2]:ease in out
|
|
4022
|
-
animationData.tweenEasing = this.getNumber(animationXML, DBConstValues.A_TWEEN_EASING, dragonBones.USE_FRAME_TWEEN_EASING, dragonBones.USE_FRAME_TWEEN_EASING);
|
|
4023
|
-
animationData.autoTween = this.getBoolean(animationXML, DBConstValues.A_AUTO_TWEEN, true);
|
|
4024
|
-
var key;
|
|
4025
|
-
var frameObjectList = animationXML[DBConstValues.FRAME];
|
|
4026
|
-
var frame;
|
|
4027
|
-
for (key in frameObjectList) {
|
|
4028
|
-
frame = this.parseMainFrame(frameObjectList[key]);
|
|
4029
|
-
animationData.frameList.push(frame);
|
|
4030
|
-
}
|
|
4031
|
-
this.parseTimeline(animationXML, animationData);
|
|
4032
|
-
var timelineObjectList = animationXML[DBConstValues.TIMELINE];
|
|
4033
|
-
var timeline;
|
|
4034
|
-
for (key in timelineObjectList) {
|
|
4035
|
-
timeline = this.parseTransformTimeline(timelineObjectList[key], animationData.duration);
|
|
4036
|
-
animationData.timelineList.push(timeline);
|
|
4037
|
-
}
|
|
4038
|
-
dragonBones.BaseDataParser.addHideTimeline(animationData, armatureData);
|
|
4039
|
-
dragonBones.BaseDataParser.transformAnimationData(animationData, armatureData);
|
|
4040
|
-
return animationData;
|
|
4041
|
-
},
|
|
4042
|
-
parseTransformTimeline: function (timelineXML, duration) {
|
|
4043
|
-
var timeline = new dragonBones.TransformTimeline();
|
|
4044
|
-
timeline.name = timelineXML[DBConstValues.A_NAME];
|
|
4045
|
-
timeline.scale = this.getNumber(timelineXML, DBConstValues.A_SCALE, 1, 0);
|
|
4046
|
-
timeline.offset = this.getNumber(timelineXML, DBConstValues.A_OFFSET, 0, 0);
|
|
4047
|
-
timeline.duration = duration;
|
|
4048
|
-
var frameList = timelineXML[DBConstValues.FRAME];
|
|
4049
|
-
var frame;
|
|
4050
|
-
for (var key in frameList) {
|
|
4051
|
-
frame = this.parseTransformFrame(frameList[key]);
|
|
4052
|
-
timeline.frameList.push(frame);
|
|
4053
|
-
}
|
|
4054
|
-
this.parseTimeline(timelineXML, timeline);
|
|
4055
|
-
return timeline;
|
|
4056
|
-
},
|
|
4057
|
-
parseMainFrame: function (frameXML) {
|
|
4058
|
-
var frame = new dragonBones.Frame();
|
|
4059
|
-
this.parseFrame(frameXML, frame);
|
|
4060
|
-
return frame;
|
|
4061
|
-
},
|
|
4062
|
-
parseTransformFrame: function (frameXML) {
|
|
4063
|
-
var frame = new dragonBones.TransformFrame();
|
|
4064
|
-
this.parseFrame(frameXML, frame);
|
|
4065
|
-
frame.visible = !this.getBoolean(frameXML, DBConstValues.A_HIDE, false);
|
|
4066
|
-
// NaN:no tween, 10:auto tween, [-1, 0):ease in, 0:line easing, (0, 1]:ease out, (1, 2]:ease in out
|
|
4067
|
-
frame.tweenEasing = this.getNumber(frameXML, DBConstValues.A_TWEEN_EASING, dragonBones.AUTO_TWEEN_EASING, dragonBones.NO_TWEEN_EASING);
|
|
4068
|
-
frame.tweenRotate = Math.floor(this.getNumber(frameXML, DBConstValues.A_TWEEN_ROTATE, 0, 0));
|
|
4069
|
-
frame.tweenScale = this.getBoolean(frameXML, DBConstValues.A_TWEEN_SCALE, true);
|
|
4070
|
-
frame.displayIndex = this.getNumber(frameXML, DBConstValues.A_DISPLAY_INDEX, 0, 0);
|
|
4071
|
-
frame.zOrder = this.getNumber(frameXML, DBConstValues.A_Z_ORDER, 0, 0);
|
|
4072
|
-
var transformXML = frameXML[DBConstValues.TRANSFORM];
|
|
4073
|
-
if (transformXML) {
|
|
4074
|
-
this.parseTransform(transformXML, frame.global);
|
|
4075
|
-
this.parsePivot(transformXML, frame.pivot);
|
|
4076
|
-
}
|
|
4077
|
-
// copy
|
|
4078
|
-
frame.transform.copy(frame.global);
|
|
4079
|
-
frame.scaleOffset.x = this.getNumber(frameXML, DBConstValues.A_SCALE_X_OFFSET, 0, 0);
|
|
4080
|
-
frame.scaleOffset.y = this.getNumber(frameXML, DBConstValues.A_SCALE_Y_OFFSET, 0, 0);
|
|
4081
|
-
var colorTransformXML = frameXML[DBConstValues.COLOR_TRANSFORM];
|
|
4082
|
-
if (colorTransformXML) {
|
|
4083
|
-
frame.color = new dragonBones.ColorTransform();
|
|
4084
|
-
this.parseColorTransform(colorTransformXML, frame.color);
|
|
4085
|
-
}
|
|
4086
|
-
return frame;
|
|
4087
|
-
},
|
|
4088
|
-
parseRectangleData: function (rectangleXML) {
|
|
4089
|
-
/*RectangleData *rectangleData = new RectangleData();
|
|
4090
|
-
rectangleData.name = rectangleXML.Attribute(DBConstValues.A_NAME);
|
|
4091
|
-
rectangleData.width = rectangleXML.FloatAttribute(DBConstValues.A_WIDTH);
|
|
4092
|
-
rectangleData.height = rectangleXML.FloatAttribute(DBConstValues.A_HEIGHT);
|
|
4093
|
-
|
|
4094
|
-
const XMLElement *transformXML = rectangleXML.FirstChildElement(DBConstValues.TRANSFORM);
|
|
4095
|
-
if (transformXML)
|
|
4096
|
-
{
|
|
4097
|
-
parseTransform(*transformXML, rectangleData.transform);
|
|
4098
|
-
parsePivot(*transformXML, rectangleData.pivot);
|
|
4099
|
-
}
|
|
4100
|
-
|
|
4101
|
-
return rectangleData;*/
|
|
4102
|
-
return null;
|
|
4103
|
-
},
|
|
4104
|
-
parseEllipseData: function (ellipseXML) {
|
|
4105
|
-
/*EllipseData *ellipseData = new EllipseData();
|
|
4106
|
-
ellipseData.name = ellipseXML.Attribute(DBConstValues.A_NAME);
|
|
4107
|
-
ellipseData.width = ellipseXML.FloatAttribute(DBConstValues.A_WIDTH);
|
|
4108
|
-
ellipseData.height = ellipseXML.FloatAttribute(DBConstValues.A_HEIGHT);
|
|
4109
|
-
|
|
4110
|
-
const XMLElement *transformXML = ellipseXML.FirstChildElement(DBConstValues.TRANSFORM);
|
|
4111
|
-
if (transformXML)
|
|
4112
|
-
{
|
|
4113
|
-
parseTransform(*transformXML, ellipseData.transform);
|
|
4114
|
-
parsePivot(*transformXML, ellipseData.pivot);
|
|
4115
|
-
}
|
|
4116
|
-
|
|
4117
|
-
return ellipseData;*/
|
|
4118
|
-
return null;
|
|
4119
|
-
},
|
|
4120
|
-
parseTimeline: function (timelineXML, timeline) {
|
|
4121
|
-
var position = 0;
|
|
4122
|
-
var frame = null;
|
|
4123
|
-
for (var i = 0, l = timeline.frameList.length; i < l; ++i) {
|
|
4124
|
-
frame = timeline.frameList[i];
|
|
4125
|
-
frame.position = position;
|
|
4126
|
-
position += frame.duration;
|
|
4127
|
-
}
|
|
4128
|
-
if (frame) {
|
|
4129
|
-
frame.duration = timeline.duration - frame.position;
|
|
4130
|
-
}
|
|
4131
|
-
},
|
|
4132
|
-
parseFrame: function (frameXML, frame) {
|
|
4133
|
-
frame.duration = Math.round(this.getNumber(frameXML, DBConstValues.A_DURATION, 1, 1) * 1000 / this._frameRate);
|
|
4134
|
-
frame.action = frameXML[DBConstValues.A_ACTION];
|
|
4135
|
-
frame.event = frameXML[DBConstValues.A_EVENT];
|
|
4136
|
-
frame.sound = frameXML[DBConstValues.A_SOUND];
|
|
4137
|
-
},
|
|
4138
|
-
parseTransform: function (transformXML, transform) {
|
|
4139
|
-
transform.x = this.getNumber(transformXML, DBConstValues.A_X, 0, 0) / this._armatureScale;
|
|
4140
|
-
transform.y = this.getNumber(transformXML, DBConstValues.A_Y, 0, 0) / this._armatureScale;
|
|
4141
|
-
transform.skewX = this.getNumber(transformXML, DBConstValues.A_SKEW_X, 0, 0) * dragonBones.ANGLE_TO_RADIAN;
|
|
4142
|
-
transform.skewY = this.getNumber(transformXML, DBConstValues.A_SKEW_Y, 0, 0) * dragonBones.ANGLE_TO_RADIAN;
|
|
4143
|
-
transform.scaleX = this.getNumber(transformXML, DBConstValues.A_SCALE_X, 1, 0);
|
|
4144
|
-
transform.scaleY = this.getNumber(transformXML, DBConstValues.A_SCALE_Y, 1, 0);
|
|
4145
|
-
},
|
|
4146
|
-
parsePivot: function (transformXML, pivot) {
|
|
4147
|
-
pivot.x = this.getNumber(transformXML, DBConstValues.A_PIVOT_X, 0, 0) / this._armatureScale;
|
|
4148
|
-
pivot.y = this.getNumber(transformXML, DBConstValues.A_PIVOT_Y, 0, 0) / this._armatureScale;
|
|
4149
|
-
},
|
|
4150
|
-
parseColorTransform: function (colorTransformXML, colorTransform) {
|
|
4151
|
-
colorTransform.alphaOffset = this.getNumber(colorTransformXML, DBConstValues.A_ALPHA_OFFSET, 0, 0);
|
|
4152
|
-
colorTransform.redOffset = this.getNumber(colorTransformXML, DBConstValues.A_RED_OFFSET, 0, 0);
|
|
4153
|
-
colorTransform.greenOffset = this.getNumber(colorTransformXML, DBConstValues.A_GREEN_OFFSET, 0, 0);
|
|
4154
|
-
colorTransform.blueOffset = this.getNumber(colorTransformXML, DBConstValues.A_BLUE_OFFSET, 0, 0);
|
|
4155
|
-
colorTransform.alphaMultiplier = this.getNumber(colorTransformXML, DBConstValues.A_ALPHA_MULTIPLIER, 100, 100) * 0.01;
|
|
4156
|
-
colorTransform.redMultiplier = this.getNumber(colorTransformXML, DBConstValues.A_RED_MULTIPLIER, 100, 100) * 0.01;
|
|
4157
|
-
colorTransform.greenMultiplier = this.getNumber(colorTransformXML, DBConstValues.A_GREEN_MULTIPLIER, 100, 100) * 0.01;
|
|
4158
|
-
colorTransform.blueMultiplier = this.getNumber(colorTransformXML, DBConstValues.A_BLUE_MULTIPLIER, 100, 100) * 0.01;
|
|
4159
|
-
},
|
|
4160
|
-
parseTextData: function (textXML, textData) {
|
|
4161
|
-
/*textData.bold = getBoolean(textXML, ConstValues::A_BOLD.c_str(), false);
|
|
4162
|
-
textData.italic = getBoolean(textXML, ConstValues::A_ITALIC.c_str(), false);
|
|
4163
|
-
|
|
4164
|
-
textData.size = textXML.UnsignedAttribute(ConstValues::A_SIZE.c_str());
|
|
4165
|
-
|
|
4166
|
-
const XMLElement *colorXML = textXML.FirstChildElement(ConstValues::COLOR.c_str());
|
|
4167
|
-
if (colorXML)
|
|
4168
|
-
{
|
|
4169
|
-
textData.alpha = colorXML.UnsignedAttribute(ConstValues::A_ALPHA.c_str());
|
|
4170
|
-
textData.red = colorXML.UnsignedAttribute(ConstValues::A_RED.c_str());
|
|
4171
|
-
textData.green = colorXML.UnsignedAttribute(ConstValues::A_GREEN.c_str());
|
|
4172
|
-
textData.blue = colorXML.UnsignedAttribute(ConstValues::A_BLUE.c_str());
|
|
4173
|
-
}
|
|
4174
|
-
|
|
4175
|
-
textData.width = textXML.UnsignedAttribute(ConstValues::A_WIDTH.c_str());
|
|
4176
|
-
textData.height = textXML.UnsignedAttribute(ConstValues::A_HEIGHT.c_str());
|
|
4177
|
-
|
|
4178
|
-
textData.face = textXML.Attribute(ConstValues::A_FACE.c_str());
|
|
4179
|
-
textData.text = textXML.Attribute(ConstValues::A_TEXT.c_str());
|
|
4180
|
-
|
|
4181
|
-
textData.alignH = getAlignHType(textXML.Attribute(ConstValues::A_ALIGN_H.c_str()));
|
|
4182
|
-
textData.alignV = getAlignVType(textXML.Attribute(ConstValues::A_ALIGN_V.c_str()));*/
|
|
4183
|
-
},
|
|
4184
|
-
getBoolean: function (data, key, defaultValue) {
|
|
4185
|
-
if (data && key in data) {
|
|
4186
|
-
switch (String(data[key])) {
|
|
4187
|
-
case '0':
|
|
4188
|
-
case 'NaN':
|
|
4189
|
-
case '':
|
|
4190
|
-
case 'false':
|
|
4191
|
-
case 'null':
|
|
4192
|
-
case 'undefined':
|
|
4193
|
-
return false;
|
|
4194
|
-
case '1':
|
|
4195
|
-
case 'true':
|
|
4196
|
-
default:
|
|
4197
|
-
return true;
|
|
4198
|
-
}
|
|
4199
|
-
}
|
|
4200
|
-
return defaultValue;
|
|
4201
|
-
},
|
|
4202
|
-
getNumber: function (data, key, defaultValue, nanValue) {
|
|
4203
|
-
if (nanValue === undefined) {
|
|
4204
|
-
nanValue = NaN;
|
|
4205
|
-
}
|
|
4206
|
-
if (data && key in data) {
|
|
4207
|
-
switch (String(data[key])) {
|
|
4208
|
-
case 'NaN':
|
|
4209
|
-
case '':
|
|
4210
|
-
case 'false':
|
|
4211
|
-
case 'null':
|
|
4212
|
-
case 'undefined':
|
|
4213
|
-
return nanValue;
|
|
4214
|
-
default:
|
|
4215
|
-
return Number(data[key]);
|
|
4216
|
-
}
|
|
4217
|
-
}
|
|
4218
|
-
return defaultValue;
|
|
4219
|
-
}
|
|
4220
|
-
});
|
|
4221
|
-
/*----------------------------------------------------------------------parsers部分---------------------------------------------------------------*/
|
|
4222
|
-
/*----------------------------------------------------------------------textures部分---------------------------------------------------------------*/
|
|
4223
|
-
dragonBones.TextureAtlasData = cc.Class.extend({
|
|
4224
|
-
autoSearch: false,
|
|
4225
|
-
name: null,
|
|
4226
|
-
imagePath: null,
|
|
4227
|
-
textureDataList: null,
|
|
4228
|
-
ctor: function () {
|
|
4229
|
-
this.textureDataList = [];
|
|
4230
|
-
},
|
|
4231
|
-
dispose: function () {
|
|
4232
|
-
for (var i = 0, l = this.textureDataList.length; i < l; ++i) {
|
|
4233
|
-
this.textureDataList[i].dispose();
|
|
4234
|
-
}
|
|
4235
|
-
this.textureDataList.length = 0;
|
|
4236
|
-
},
|
|
4237
|
-
getTextureData: function (textureName) {
|
|
4238
|
-
for (var i = 0, l = this.textureDataList.length; i < l; ++i) {
|
|
4239
|
-
if (this.textureDataList[i].name == textureName) {
|
|
4240
|
-
return this.textureDataList[i];
|
|
4241
|
-
}
|
|
4242
|
-
}
|
|
4243
|
-
return null;
|
|
4244
|
-
}
|
|
4245
|
-
});
|
|
4246
|
-
dragonBones.TextureData = cc.Class.extend({
|
|
4247
|
-
rotated: false,
|
|
4248
|
-
name: null,
|
|
4249
|
-
region: null,
|
|
4250
|
-
frame: null,
|
|
4251
|
-
ctor: function () {
|
|
4252
|
-
this.region = new dragonBones.Rectangle();
|
|
4253
|
-
},
|
|
4254
|
-
dispose: function () {
|
|
4255
|
-
this.name = null;
|
|
4256
|
-
this.region = null;
|
|
4257
|
-
this.frame = null;
|
|
4258
|
-
}
|
|
4259
|
-
});
|
|
4260
|
-
/*----------------------------------------------------------------------textures部分---------------------------------------------------------------*/
|
|
4261
|
-
/*----------------------------------------------------------------------utils部分---------------------------------------------------------------*/
|
|
4262
|
-
dragonBones.utils = dragonBones.utils || {};
|
|
4263
|
-
var DBUtils = dragonBones.utils;
|
|
4264
|
-
DBUtils.TransformUtil = {
|
|
4265
|
-
DOUBLE_PI: Math.PI * 2,
|
|
4266
|
-
formatRadian: function (radian) {
|
|
4267
|
-
radian %= this.DOUBLE_PI;
|
|
4268
|
-
if (radian > Math.PI) {
|
|
4269
|
-
radian -= this.DOUBLE_PI;
|
|
4270
|
-
}
|
|
4271
|
-
if (radian < -Math.PI) {
|
|
4272
|
-
radian += this.DOUBLE_PI;
|
|
4273
|
-
}
|
|
4274
|
-
return radian;
|
|
4275
|
-
},
|
|
4276
|
-
getEaseValue: function (value, easing) {
|
|
4277
|
-
var valueEase = 1;
|
|
4278
|
-
if (easing > 1) { // ease in out
|
|
4279
|
-
valueEase = 0.5 * (1 - Math.cos(value * Math.PI));
|
|
4280
|
-
easing -= 1;
|
|
4281
|
-
}
|
|
4282
|
-
else if (easing > 0) { // ease out
|
|
4283
|
-
valueEase = 1 - Math.pow(1 - value, 2);
|
|
4284
|
-
}
|
|
4285
|
-
else if (easing < 0) { // ease in
|
|
4286
|
-
easing *= -1;
|
|
4287
|
-
valueEase = Math.pow(value, 2);
|
|
4288
|
-
}
|
|
4289
|
-
return (valueEase - value) * easing + value;
|
|
4290
|
-
}
|
|
4291
|
-
};
|
|
4292
|
-
/*----------------------------------------------------------------------utils部分---------------------------------------------------------------*/
|
|
4293
|
-
/*----------------------------------------------------------------------render部分---------------------------------------------------------------*/
|
|
4294
|
-
dragonBones.DBCCArmature = dragonBones.Armature.extend({
|
|
4295
|
-
_armatureNode: null,
|
|
4296
|
-
ctor: function (armatureData, animation, eventDispatcher, display) {
|
|
4297
|
-
dragonBones.Armature.prototype.ctor.call(this, armatureData, animation, eventDispatcher, display);
|
|
4298
|
-
},
|
|
4299
|
-
getCCDisplay: function () {
|
|
4300
|
-
return this._display;
|
|
4301
|
-
},
|
|
4302
|
-
getCCEventDispatcher: function () {
|
|
4303
|
-
return this._eventDispatcher.eventDispatcher;
|
|
4304
|
-
},
|
|
4305
|
-
dispose: function () {
|
|
4306
|
-
this._delayDispose = true;
|
|
4307
|
-
if (!this._animation || this._lockDispose) {
|
|
4308
|
-
return;
|
|
4309
|
-
}
|
|
4310
|
-
if (this._display) {
|
|
4311
|
-
this._display.cleanup();
|
|
4312
|
-
this._display.release();
|
|
4313
|
-
}
|
|
4314
|
-
dragonBones.Armature.prototype.dispose.call(this);
|
|
4315
|
-
},
|
|
4316
|
-
getBoundingBox: function () {
|
|
4317
|
-
var r = this.getCCBoundingBox();
|
|
4318
|
-
return new dragonBones.Rectangle(r.origin.x, r.origin.y, r.size.width, r.size.height);
|
|
4319
|
-
},
|
|
4320
|
-
getCCBoundingBox: function () {
|
|
4321
|
-
var minx = 0, miny = 0, maxx = 0, maxy = 0;
|
|
4322
|
-
var first = true;
|
|
4323
|
-
var i = this._slotList.length;
|
|
4324
|
-
var slot;
|
|
4325
|
-
var r;
|
|
4326
|
-
var rect;
|
|
4327
|
-
while (--i >= 0) {
|
|
4328
|
-
slot = this._slotList[i];
|
|
4329
|
-
if (!slot.getVisible() || !slot.isShowDisplay()) {
|
|
4330
|
-
continue;
|
|
4331
|
-
}
|
|
4332
|
-
r = slot.getBoundingBox();
|
|
4333
|
-
if (first) {
|
|
4334
|
-
first = false;
|
|
4335
|
-
minx = r.x;
|
|
4336
|
-
miny = r.y;
|
|
4337
|
-
maxx = r.x + r.width;
|
|
4338
|
-
maxy = r.y + r.height;
|
|
4339
|
-
}
|
|
4340
|
-
else {
|
|
4341
|
-
minx = r.x < minx ? r.x : minx;
|
|
4342
|
-
miny = r.y < miny ? r.y : miny;
|
|
4343
|
-
maxx = r.x + r.width > maxx ? r.x + r.width : maxx;
|
|
4344
|
-
maxy = r.y + r.height > maxy ? r.y + r.height : maxy;
|
|
4345
|
-
}
|
|
4346
|
-
}
|
|
4347
|
-
rect = cc.rect(minx, miny, maxx - minx, maxy - miny);
|
|
4348
|
-
return cc.rectApplyAffineTransform(rect, this.getCCDisplay().getNodeToParentTransform());
|
|
4349
|
-
},
|
|
4350
|
-
getCCSlot: function (slotName) {
|
|
4351
|
-
var slot = this.getSlot(slotName);
|
|
4352
|
-
return slot ? slot : null;
|
|
4353
|
-
},
|
|
4354
|
-
getArmatureNode: function () {
|
|
4355
|
-
return this._armatureNode;
|
|
4356
|
-
},
|
|
4357
|
-
setArmatureNode: function (armatureNode) {
|
|
4358
|
-
this._armatureNode = armatureNode;
|
|
4359
|
-
},
|
|
4360
|
-
sortSlotsByZOrder: function () {
|
|
4361
|
-
this._slotList.sort(this.sortSlot);
|
|
4362
|
-
var nShowCount = 0;
|
|
4363
|
-
var nDisplayChildrenCount = this._display.getChildrenCount();
|
|
4364
|
-
var slot;
|
|
4365
|
-
var slotDisplayNode;
|
|
4366
|
-
for (var i = 0, l = this._slotList.length; i < l; ++i) {
|
|
4367
|
-
slot = this._slotList[i];
|
|
4368
|
-
if (slot.isShowDisplay()) {
|
|
4369
|
-
slotDisplayNode = slot.getDisplay();
|
|
4370
|
-
if (slotDisplayNode) {
|
|
4371
|
-
slotDisplayNode.setLocalZOrder(nDisplayChildrenCount + nShowCount);
|
|
4372
|
-
}
|
|
4373
|
-
nShowCount += 1;
|
|
4374
|
-
}
|
|
4375
|
-
}
|
|
4376
|
-
this._slotsZOrderChanged = false;
|
|
4377
|
-
}
|
|
4378
|
-
});
|
|
4379
|
-
dragonBones.DBCCArmatureNode = cc.Node.extend({
|
|
4380
|
-
_armature: null,
|
|
4381
|
-
_clock: null,
|
|
4382
|
-
ctor: function () { },
|
|
4383
|
-
getCCSlot: function (slotName) { return this._armature.getCCSlot(slotName); },
|
|
4384
|
-
getCCDisplay: function () { return this._armature.getCCDisplay(); },
|
|
4385
|
-
getCCEventDispatcher: function () { return this._armature.getCCEventDispatcher(); },
|
|
4386
|
-
getBoundingBox: function () { },
|
|
4387
|
-
/*static DBCCArmatureNode* create(DBCCArmature *armature);
|
|
4388
|
-
|
|
4389
|
-
/**
|
|
4390
|
-
* create DDCCArmatureNode with WorldClock
|
|
4391
|
-
* @param armature
|
|
4392
|
-
* @param clock if null, use WorldClock::getInstance()
|
|
4393
|
-
* @return
|
|
4394
|
-
|
|
4395
|
-
static DBCCArmatureNode* createWithWorldClock(DBCCArmature *armature, WorldClock *clock);*/
|
|
4396
|
-
initWithDBCCArmature: function (armature, clock) { },
|
|
4397
|
-
getArmature: function () { return this._armature; },
|
|
4398
|
-
getAnimation: function () { return this._armature.getAnimation(); },
|
|
4399
|
-
update: function (dt) { },
|
|
4400
|
-
advanceTime: function (dt) { }
|
|
4401
|
-
});
|
|
4402
|
-
dragonBones.DBCCEventDispatcher = cc.Class.extend({
|
|
4403
|
-
eventDispatcher: null,
|
|
4404
|
-
ctor: function () { },
|
|
4405
|
-
dispose: function () {
|
|
4406
|
-
if (this.eventDispatcher) {
|
|
4407
|
-
//BUG #1事件移除需修改(自己手动移除事件)
|
|
4408
|
-
//eventDispatcher.removeAllEventListeners();
|
|
4409
|
-
//eventDispatcher.setEnabled(false);
|
|
4410
|
-
this.eventDispatcher = null;
|
|
4411
|
-
}
|
|
4412
|
-
},
|
|
4413
|
-
dispatchEvent: function (eventData) {
|
|
4414
|
-
if (this.eventDispatcher) {
|
|
4415
|
-
this.eventDispatcher.dispatchCustomEvent(eventData.getStringType(), eventData);
|
|
4416
|
-
}
|
|
4417
|
-
},
|
|
4418
|
-
hasEvent: function (eventDataType) {
|
|
4419
|
-
return this.eventDispatcher != null; //存在问题
|
|
4420
|
-
}
|
|
4421
|
-
});
|
|
4422
|
-
dragonBones.DBCCFactory = dragonBones.BaseFactory.extend({
|
|
4423
|
-
ctor: function () {
|
|
4424
|
-
this._super();
|
|
4425
|
-
},
|
|
4426
|
-
/**
|
|
4427
|
-
*
|
|
4428
|
-
* @return {dragonBones.Armature}
|
|
4429
|
-
*/
|
|
4430
|
-
buildArmature: function (armatureName, skinName, animationName, dragonBonesName, textureAtlasName) {
|
|
4431
|
-
return dragonBones.BaseFactory.prototype.buildArmature.call(this, armatureName, skinName, animationName, dragonBonesName, textureAtlasName);
|
|
4432
|
-
},
|
|
4433
|
-
loadDragonBonesData: function (dragonBonesFilePath, name) {
|
|
4434
|
-
var existDragonBonesData = this.getDragonBonesData(name);
|
|
4435
|
-
if (existDragonBonesData) {
|
|
4436
|
-
return existDragonBonesData;
|
|
4437
|
-
}
|
|
4438
|
-
var data = cc.loader.getRes(dragonBonesFilePath);
|
|
4439
|
-
// console.log('dragonBonesFilePath', dragonBonesFilePath, data);
|
|
4440
|
-
if (data == null) {
|
|
4441
|
-
return null;
|
|
4442
|
-
}
|
|
4443
|
-
// armature scale
|
|
4444
|
-
var scale = cc.director.getContentScaleFactor();
|
|
4445
|
-
var parser = new dragonBones.ObjectDataParser();
|
|
4446
|
-
var dragonBonesData = parser.parseDragonBonesData(data, scale);
|
|
4447
|
-
this.addDragonBonesData(dragonBonesData, name);
|
|
4448
|
-
return dragonBonesData;
|
|
4449
|
-
},
|
|
4450
|
-
loadTextureAtlas: function (textureAtlasFile, name) {
|
|
4451
|
-
if (name === undefined) {
|
|
4452
|
-
name = null;
|
|
4453
|
-
}
|
|
4454
|
-
var existTextureAtlas = this.getTextureAtlas(name);
|
|
4455
|
-
if (existTextureAtlas) {
|
|
4456
|
-
this.refreshTextureAtlasTexture(name == null ? existTextureAtlas.textureAtlasData.name : name);
|
|
4457
|
-
return existTextureAtlas;
|
|
4458
|
-
}
|
|
4459
|
-
var data = cc.loader.getRes(textureAtlasFile);
|
|
4460
|
-
// console.log('textureAtlasFile', textureAtlasFile, data);
|
|
4461
|
-
if (data == null) {
|
|
4462
|
-
return null;
|
|
4463
|
-
}
|
|
4464
|
-
// textureAtlas scale
|
|
4465
|
-
var scale = cc.director.getContentScaleFactor();
|
|
4466
|
-
var parser = new dragonBones.ObjectDataParser();
|
|
4467
|
-
var textureAtlas = new dragonBones.DBCCTextureAtlas();
|
|
4468
|
-
textureAtlas.textureAtlasData = parser.parseTextureAtlasData(data, scale);
|
|
4469
|
-
var pos = textureAtlasFile.lastIndexOf('/');
|
|
4470
|
-
if (-1 != pos) {
|
|
4471
|
-
var base_path = textureAtlasFile.substr(0, pos + 1);
|
|
4472
|
-
textureAtlas.textureAtlasData.imagePath = base_path + textureAtlas.textureAtlasData.imagePath;
|
|
4473
|
-
}
|
|
4474
|
-
//
|
|
4475
|
-
this.addTextureAtlas(textureAtlas, name);
|
|
4476
|
-
this.refreshTextureAtlasTexture(textureAtlas.textureAtlasData.name || name);
|
|
4477
|
-
return textureAtlas;
|
|
4478
|
-
},
|
|
4479
|
-
refreshTextureAtlasTexture: function (name) {
|
|
4480
|
-
var textureAtlas;
|
|
4481
|
-
for (var key in this._textureAtlasMap) {
|
|
4482
|
-
textureAtlas = this._textureAtlasMap[key];
|
|
4483
|
-
//textureAtlasData = textureAtlas.textureAtlasData;
|
|
4484
|
-
if (key == name) {
|
|
4485
|
-
textureAtlas.reloadTexture();
|
|
4486
|
-
}
|
|
4487
|
-
}
|
|
4488
|
-
},
|
|
4489
|
-
refreshAllTextureAtlasTexture: function () {
|
|
4490
|
-
var textureAtlas;
|
|
4491
|
-
for (var key in this._textureAtlasMap) {
|
|
4492
|
-
textureAtlas = this._textureAtlasMap[key];
|
|
4493
|
-
textureAtlas.reloadTexture();
|
|
4494
|
-
}
|
|
4495
|
-
},
|
|
4496
|
-
hasDragonBones: function (skeletonName, armatureName, animationName) {
|
|
4497
|
-
if (armatureName === undefined) {
|
|
4498
|
-
armatureName = null;
|
|
4499
|
-
}
|
|
4500
|
-
if (animationName === undefined) {
|
|
4501
|
-
animationName = null;
|
|
4502
|
-
}
|
|
4503
|
-
var dragonbonesData = this.getDragonBonesData(skeletonName);
|
|
4504
|
-
if (!dragonbonesData) {
|
|
4505
|
-
return false;
|
|
4506
|
-
}
|
|
4507
|
-
if (armatureName) {
|
|
4508
|
-
var armatureData = dragonbonesData.getArmatureData(armatureName);
|
|
4509
|
-
if (!armatureData) {
|
|
4510
|
-
return false;
|
|
4511
|
-
}
|
|
4512
|
-
if (animationName) {
|
|
4513
|
-
var animationData = armatureData.getAnimationData(animationName);
|
|
4514
|
-
return animationData != null;
|
|
4515
|
-
}
|
|
4516
|
-
}
|
|
4517
|
-
return true;
|
|
4518
|
-
},
|
|
4519
|
-
generateArmature: function (armatureData) {
|
|
4520
|
-
var animation = new dragonBones.Animation();
|
|
4521
|
-
// sprite
|
|
4522
|
-
var display = new cc.Node();
|
|
4523
|
-
display.setCascadeColorEnabled(true);
|
|
4524
|
-
display.setCascadeOpacityEnabled(true);
|
|
4525
|
-
display.retain();
|
|
4526
|
-
// eventDispatcher
|
|
4527
|
-
var eventDispatcher = new dragonBones.DBCCEventDispatcher();
|
|
4528
|
-
eventDispatcher.eventDispatcher = cc.eventManager;
|
|
4529
|
-
// armature
|
|
4530
|
-
return new dragonBones.DBCCArmature(armatureData, animation, eventDispatcher, display);
|
|
4531
|
-
},
|
|
4532
|
-
generateSlot: function (slotData) {
|
|
4533
|
-
return new dragonBones.DBCCSlot(slotData);
|
|
4534
|
-
},
|
|
4535
|
-
generateDisplay: function (textureAtlas, textureData, displayData) {
|
|
4536
|
-
// console.log('generateDisplay', textureAtlas, textureData, displayData)
|
|
4537
|
-
var dbccTextureAtlas = textureAtlas;
|
|
4538
|
-
if (!dbccTextureAtlas || !textureData)
|
|
4539
|
-
return null;
|
|
4540
|
-
var texture = dbccTextureAtlas.getTexture();
|
|
4541
|
-
//cc.assert(texture);
|
|
4542
|
-
var x = textureData.region.x;
|
|
4543
|
-
var y = textureData.region.y;
|
|
4544
|
-
var rotated = textureData.rotated;
|
|
4545
|
-
var width = rotated ? textureData.region.height : textureData.region.width;
|
|
4546
|
-
var height = rotated ? textureData.region.width : textureData.region.height;
|
|
4547
|
-
var rect = cc.rect(x, y, width, height);
|
|
4548
|
-
var offset = cc.p(0, 0);
|
|
4549
|
-
var originSize = cc.size(width, height);
|
|
4550
|
-
if (textureData.frame) {
|
|
4551
|
-
var px = -textureData.frame.x;
|
|
4552
|
-
var py = -textureData.frame.y;
|
|
4553
|
-
originSize.width = textureData.frame.width;
|
|
4554
|
-
originSize.height = textureData.frame.height;
|
|
4555
|
-
// offset = sprite center - trimed texture center
|
|
4556
|
-
var cx1 = px + rect.width / 2;
|
|
4557
|
-
var cy1 = originSize.height - py - rect.height / 2;
|
|
4558
|
-
var cx2 = originSize.width / 2;
|
|
4559
|
-
var cy2 = originSize.height / 2;
|
|
4560
|
-
offset.x = cx2 - cx1;
|
|
4561
|
-
offset.y = cy2 - cy1;
|
|
4562
|
-
}
|
|
4563
|
-
// sprite
|
|
4564
|
-
var spriteFrame = new cc.SpriteFrame(texture, rect, textureData.rotated, offset, originSize);
|
|
4565
|
-
var display = new cc.Sprite(spriteFrame);
|
|
4566
|
-
display.setCascadeColorEnabled(true);
|
|
4567
|
-
display.setCascadeOpacityEnabled(true);
|
|
4568
|
-
display.retain();
|
|
4569
|
-
var pivotX = 0;
|
|
4570
|
-
var pivotY = 0;
|
|
4571
|
-
if (displayData) {
|
|
4572
|
-
pivotX = displayData.pivot.x;
|
|
4573
|
-
pivotY = displayData.pivot.y;
|
|
4574
|
-
}
|
|
4575
|
-
display.setAnchorPoint(cc.p(pivotX / originSize.width, 1 - pivotY / originSize.height));
|
|
4576
|
-
display.setContentSize(originSize);
|
|
4577
|
-
return display;
|
|
4578
|
-
}
|
|
4579
|
-
});
|
|
4580
|
-
dragonBones.DBCCSlot = dragonBones.Slot.extend({
|
|
4581
|
-
_nodeDisplay: null,
|
|
4582
|
-
ctor: function (slotData) {
|
|
4583
|
-
dragonBones.Slot.prototype.ctor.call(this, slotData);
|
|
4584
|
-
},
|
|
4585
|
-
dispose: function () {
|
|
4586
|
-
this.disposeDisplayList();
|
|
4587
|
-
dragonBones.Slot.prototype.dispose.call(this);
|
|
4588
|
-
this._nodeDisplay = null;
|
|
4589
|
-
},
|
|
4590
|
-
getCCDisplay: function () {
|
|
4591
|
-
return this._nodeDisplay;
|
|
4592
|
-
},
|
|
4593
|
-
getCCChildArmature: function () {
|
|
4594
|
-
return this._childArmature;
|
|
4595
|
-
},
|
|
4596
|
-
getGlobalPosition: function () {
|
|
4597
|
-
var _a, _b;
|
|
4598
|
-
return cc.p((_a = this.global) === null || _a === void 0 ? void 0 : _a.x, (_b = this.global) === null || _b === void 0 ? void 0 : _b.y);
|
|
4599
|
-
},
|
|
4600
|
-
setDisplayImage: function (display, disposeExisting) {
|
|
4601
|
-
if (disposeExisting === undefined) {
|
|
4602
|
-
disposeExisting = true;
|
|
4603
|
-
}
|
|
4604
|
-
dragonBones.Slot.prototype.setDisplay.call(this, display, dragonBones.DisplayType.DT_IMAGE, disposeExisting);
|
|
4605
|
-
},
|
|
4606
|
-
getBoundingBox: function () {
|
|
4607
|
-
if (this._displayIndex < 0) {
|
|
4608
|
-
return new dragonBones.Rectangle();
|
|
4609
|
-
}
|
|
4610
|
-
if (this._displayList[this._displayIndex] instanceof dragonBones.Armature) {
|
|
4611
|
-
return this.getCCChildArmature().getBoundingBox();
|
|
4612
|
-
}
|
|
4613
|
-
var displayA = this.getCCDisplay();
|
|
4614
|
-
if (displayA) {
|
|
4615
|
-
var r = displayA.getBoundingBox();
|
|
4616
|
-
return new dragonBones.Rectangle(r.origin.x, r.origin.y, r.size.width, r.size.height);
|
|
4617
|
-
}
|
|
4618
|
-
return new dragonBones.Rectangle();
|
|
4619
|
-
},
|
|
4620
|
-
updateDisplayColor: function (aOffset, rOffset, gOffset, bOffset, aMultiplier, rMultiplier, gMultiplier, bMultiplier) {
|
|
4621
|
-
if (this._nodeDisplay) {
|
|
4622
|
-
//record colorTransform
|
|
4623
|
-
dragonBones.Slot.prototype.updateDisplayColor.call(this, aOffset, rOffset, gOffset, bOffset, aMultiplier, rMultiplier, gMultiplier, bMultiplier);
|
|
4624
|
-
// cocos2dx does not support offset of color.
|
|
4625
|
-
this._nodeDisplay.setOpacity(aMultiplier * 255);
|
|
4626
|
-
this._nodeDisplay.setColor(cc.color(rMultiplier * 255, gMultiplier * 255, bMultiplier * 255, null));
|
|
4627
|
-
}
|
|
4628
|
-
},
|
|
4629
|
-
getDisplayZIndex: function () {
|
|
4630
|
-
if (this._nodeDisplay) {
|
|
4631
|
-
return this._nodeDisplay.getLocalZOrder();
|
|
4632
|
-
}
|
|
4633
|
-
return -1;
|
|
4634
|
-
},
|
|
4635
|
-
addDisplayToContainer: function (container, zIndex) {
|
|
4636
|
-
if (this._nodeDisplay && container) {
|
|
4637
|
-
this.removeDisplayFromContainer();
|
|
4638
|
-
if (container._displayBatchNode == null) {
|
|
4639
|
-
container._displayBatchNode = cc.SpriteBatchNode.create(this._nodeDisplay.texture, cc.SpriteBatchNode.DEFAULT_CAPACITY);
|
|
4640
|
-
container._displayBatchNode.name = 'batchNode';
|
|
4641
|
-
// console.log('container._displayBatchNode', container._displayBatchNode)
|
|
4642
|
-
container._display.addChild(container._displayBatchNode);
|
|
4643
|
-
}
|
|
4644
|
-
var sprite = new cc.Sprite(this._nodeDisplay.texture, this._nodeDisplay._rect);
|
|
4645
|
-
if (zIndex < 0) {
|
|
4646
|
-
// console.log('addDisplayTo', this._nodeDisplay);
|
|
4647
|
-
// this._nodeDisplay = sprite
|
|
4648
|
-
container._displayBatchNode.addChild(this._nodeDisplay, container._displayBatchNode.getChildrenCount());
|
|
4649
|
-
container._displayBatchNode.addChild(sprite, container._displayBatchNode.getChildrenCount());
|
|
4650
|
-
}
|
|
4651
|
-
else {
|
|
4652
|
-
container._displayBatchNode.addChild(this._nodeDisplay, zIndex);
|
|
4653
|
-
}
|
|
4654
|
-
}
|
|
4655
|
-
},
|
|
4656
|
-
removeDisplayFromContainer: function () {
|
|
4657
|
-
if (this._nodeDisplay && this._nodeDisplay.getParent()) {
|
|
4658
|
-
this._nodeDisplay.removeFromParent(false);
|
|
4659
|
-
}
|
|
4660
|
-
},
|
|
4661
|
-
disposeDisplay: function () {
|
|
4662
|
-
if (this._nodeDisplay) {
|
|
4663
|
-
this._nodeDisplay.cleanup();
|
|
4664
|
-
this._nodeDisplay.release();
|
|
4665
|
-
this._nodeDisplay = null;
|
|
4666
|
-
}
|
|
4667
|
-
},
|
|
4668
|
-
disposeDisplayList: function () {
|
|
4669
|
-
var releasedNodeList = [];
|
|
4670
|
-
var displayA;
|
|
4671
|
-
var armature;
|
|
4672
|
-
for (var i = 0, l = this._displayList.length; i < l; ++i) {
|
|
4673
|
-
displayA = this._displayList[i];
|
|
4674
|
-
if (displayA instanceof dragonBones.Armature) {
|
|
4675
|
-
displayA.dispose();
|
|
4676
|
-
}
|
|
4677
|
-
else {
|
|
4678
|
-
if (displayA && releasedNodeList.indexOf(displayA) < 0) {
|
|
4679
|
-
displayA.cleanup();
|
|
4680
|
-
displayA.release();
|
|
4681
|
-
releasedNodeList.push(displayA);
|
|
4682
|
-
}
|
|
4683
|
-
}
|
|
4684
|
-
}
|
|
4685
|
-
releasedNodeList.length = 0;
|
|
4686
|
-
},
|
|
4687
|
-
updateDisplay: function (display) {
|
|
4688
|
-
this._nodeDisplay = display;
|
|
4689
|
-
},
|
|
4690
|
-
updateDisplayBlendMode: function (blendMode) {
|
|
4691
|
-
var spriteDisplay = this._nodeDisplay;
|
|
4692
|
-
if (spriteDisplay) {
|
|
4693
|
-
switch (blendMode) {
|
|
4694
|
-
case dragonBones.BlendMode.BM_ADD:
|
|
4695
|
-
{
|
|
4696
|
-
var texture = spriteDisplay.getTexture();
|
|
4697
|
-
if (texture && texture.hasPremultipliedAlpha()) {
|
|
4698
|
-
spriteDisplay.setBlendFunc(new cc.BlendFunc(cc.ONE, cc.ONE));
|
|
4699
|
-
}
|
|
4700
|
-
else {
|
|
4701
|
-
spriteDisplay.setBlendFunc(new cc.BlendFunc(cc.SRC_ALPHA, cc.ONE));
|
|
4702
|
-
}
|
|
4703
|
-
break;
|
|
4704
|
-
}
|
|
4705
|
-
case dragonBones.BlendMode.BM_ALPHA:
|
|
4706
|
-
break;
|
|
4707
|
-
case dragonBones.BlendMode.BM_DARKEN:
|
|
4708
|
-
break;
|
|
4709
|
-
case dragonBones.BlendMode.BM_DIFFERENCE:
|
|
4710
|
-
break;
|
|
4711
|
-
case dragonBones.BlendMode.BM_ERASE:
|
|
4712
|
-
break;
|
|
4713
|
-
case dragonBones.BlendMode.BM_HARDLIGHT:
|
|
4714
|
-
break;
|
|
4715
|
-
case dragonBones.BlendMode.BM_INVERT:
|
|
4716
|
-
break;
|
|
4717
|
-
case dragonBones.BlendMode.BM_LAYER:
|
|
4718
|
-
break;
|
|
4719
|
-
case dragonBones.BlendMode.BM_LIGHTEN:
|
|
4720
|
-
break;
|
|
4721
|
-
case dragonBones.BlendMode.BM_MULTIPLY:
|
|
4722
|
-
break;
|
|
4723
|
-
case dragonBones.BlendMode.BM_NORMAL:
|
|
4724
|
-
break;
|
|
4725
|
-
case dragonBones.BlendMode.BM_OVERLAY:
|
|
4726
|
-
break;
|
|
4727
|
-
case dragonBones.BlendMode.BM_SCREEN:
|
|
4728
|
-
break;
|
|
4729
|
-
case dragonBones.BlendMode.BM_SHADER:
|
|
4730
|
-
break;
|
|
4731
|
-
case dragonBones.BlendMode.BM_SUBTRACT:
|
|
4732
|
-
break;
|
|
4733
|
-
default:
|
|
4734
|
-
break;
|
|
4735
|
-
}
|
|
4736
|
-
if (this._childArmature) {
|
|
4737
|
-
var slot = void 0;
|
|
4738
|
-
var list = this._childArmature.getSlots();
|
|
4739
|
-
for (var i = 0, l = list.length; i < l; ++i) {
|
|
4740
|
-
slot = list[i];
|
|
4741
|
-
slot._blendMode = blendMode;
|
|
4742
|
-
slot.updateDisplayBlendMode(blendMode);
|
|
4743
|
-
}
|
|
4744
|
-
}
|
|
4745
|
-
}
|
|
4746
|
-
},
|
|
4747
|
-
updateDisplayVisible: function (visible) {
|
|
4748
|
-
if (this._nodeDisplay && this._parent) {
|
|
4749
|
-
this._nodeDisplay.setVisible(this._parent.getVisible() && this._visible && visible);
|
|
4750
|
-
}
|
|
4751
|
-
},
|
|
4752
|
-
updateDisplayTransform: function () {
|
|
4753
|
-
if (this._nodeDisplay) {
|
|
4754
|
-
this._nodeDisplay.setScaleX(this.global.scaleX);
|
|
4755
|
-
this._nodeDisplay.setScaleY(this.global.scaleY);
|
|
4756
|
-
this._nodeDisplay.setRotationX(this.global.skewX * dragonBones.RADIAN_TO_ANGLE);
|
|
4757
|
-
this._nodeDisplay.setRotationY(this.global.skewY * dragonBones.RADIAN_TO_ANGLE);
|
|
4758
|
-
this._nodeDisplay.setPosition(this.global.x, -this.global.y);
|
|
4759
|
-
}
|
|
4760
|
-
}
|
|
4761
|
-
});
|
|
4762
|
-
dragonBones.DBCCTextureAtlas = cc.Class.extend({
|
|
4763
|
-
textureAtlasData: null,
|
|
4764
|
-
ctor: function () { },
|
|
4765
|
-
dispose: function () {
|
|
4766
|
-
if (this.textureAtlasData) {
|
|
4767
|
-
this.textureAtlasData.dispose();
|
|
4768
|
-
this.textureAtlasData = null;
|
|
4769
|
-
}
|
|
4770
|
-
},
|
|
4771
|
-
getTexture: function () {
|
|
4772
|
-
// console.log('textureAtlasData', this.textureAtlasData, cc.textureCache)
|
|
4773
|
-
if (!this.textureAtlasData)
|
|
4774
|
-
return null;
|
|
4775
|
-
var textureCache = cc.textureCache;
|
|
4776
|
-
var texture = textureCache.getTextureForKey(this.textureAtlasData.imagePath);
|
|
4777
|
-
if (!texture) {
|
|
4778
|
-
texture = textureCache.addImage(this.textureAtlasData.imagePath);
|
|
4779
|
-
}
|
|
4780
|
-
return texture;
|
|
4781
|
-
},
|
|
4782
|
-
reloadTexture: function () {
|
|
4783
|
-
if (!this.textureAtlasData)
|
|
4784
|
-
return null;
|
|
4785
|
-
var textureCache = cc.textureCache;
|
|
4786
|
-
return textureCache.addImage(this.textureAtlasData.imagePath);
|
|
4787
|
-
}
|
|
4788
|
-
});
|