@safe-engine/cocos 1.5.3 → 1.5.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (88) hide show
  1. package/dist/animation/AnimationComponent.js +53 -75
  2. package/dist/animation/AnimationSystem.js +15 -23
  3. package/dist/animation/index.js +6 -9
  4. package/dist/app.js +37 -64
  5. package/dist/box2d-wasm/ContactListener.d.ts +12 -0
  6. package/dist/box2d-wasm/ContactListener.d.ts.map +1 -0
  7. package/dist/box2d-wasm/ContactListener.js +64 -0
  8. package/dist/box2d-wasm/PhysicsComponent.d.ts +50 -0
  9. package/dist/box2d-wasm/PhysicsComponent.d.ts.map +1 -0
  10. package/dist/box2d-wasm/PhysicsComponent.js +16 -0
  11. package/dist/box2d-wasm/PhysicsSprite.d.ts +12 -0
  12. package/dist/box2d-wasm/PhysicsSprite.d.ts.map +1 -0
  13. package/dist/box2d-wasm/PhysicsSprite.js +51 -0
  14. package/dist/box2d-wasm/PhysicsSystem.d.ts +15 -0
  15. package/dist/box2d-wasm/PhysicsSystem.d.ts.map +1 -0
  16. package/dist/box2d-wasm/PhysicsSystem.js +139 -0
  17. package/dist/box2d-wasm/debugDraw.d.ts +66 -0
  18. package/dist/box2d-wasm/debugDraw.d.ts.map +1 -0
  19. package/dist/box2d-wasm/debugDraw.js +210 -0
  20. package/dist/box2d-wasm/index.d.ts +6 -0
  21. package/dist/box2d-wasm/index.d.ts.map +1 -0
  22. package/dist/box2d-wasm/index.js +10 -0
  23. package/dist/collider/CollideComponent.js +98 -159
  24. package/dist/collider/CollideSystem.js +63 -79
  25. package/dist/collider/index.js +7 -11
  26. package/dist/dragonbones/PixiDragonBonesSprite.js +15 -19
  27. package/dist/dragonbones/index.js +38 -68
  28. package/dist/gworld/components/AnimationComponent.d.ts +2 -2
  29. package/dist/gworld/components/CollideComponent.d.ts +3 -3
  30. package/dist/gworld/components/EnhancedComponent.js +29 -36
  31. package/dist/gworld/components/GUIComponent.js +50 -118
  32. package/dist/gworld/components/NoRenderComponent.js +25 -65
  33. package/dist/gworld/components/NodeComp.d.ts.map +1 -1
  34. package/dist/gworld/components/NodeComp.js +237 -317
  35. package/dist/gworld/components/RenderComponent.js +46 -104
  36. package/dist/gworld/core/NodePool.js +13 -20
  37. package/dist/gworld/core/Scene.js +11 -35
  38. package/dist/gworld/core/decorator.js +12 -42
  39. package/dist/gworld/index.js +13 -42
  40. package/dist/gworld/systems/CollideSystem.d.ts +1 -2
  41. package/dist/gworld/systems/CollideSystem.d.ts.map +1 -1
  42. package/dist/gworld/systems/CollideSystem.js +2 -12
  43. package/dist/gworld/systems/GUISystem.js +105 -120
  44. package/dist/gworld/systems/NoRenderSystem.d.ts.map +1 -1
  45. package/dist/gworld/systems/NoRenderSystem.js +70 -80
  46. package/dist/gworld/systems/RenderSystem.js +64 -78
  47. package/dist/helper/Intersection.js +33 -40
  48. package/dist/helper/action.js +8 -21
  49. package/dist/helper/director.js +2 -6
  50. package/dist/helper/math.js +9 -15
  51. package/dist/helper/utils.js +28 -37
  52. package/dist/index.d.ts +5 -0
  53. package/dist/index.d.ts.map +1 -1
  54. package/dist/index.js +20 -31
  55. package/dist/polyfills.js +69 -97
  56. package/dist/richtext/RichTextComp.js +27 -55
  57. package/dist/richtext/RichTextSystem.js +17 -25
  58. package/dist/richtext/html-text-parser.js +36 -40
  59. package/dist/richtext/index.js +5 -8
  60. package/dist/safex.js +1 -2
  61. package/dist/spine/CCSkeleton.d.ts.map +1 -1
  62. package/dist/spine/CCSkeleton.js +25 -61
  63. package/dist/spine/CCSkeletonAnimation.js +18 -54
  64. package/dist/spine/CCSkeletonCanvasRenderCmd.d.ts +1 -1
  65. package/dist/spine/CCSkeletonCanvasRenderCmd.d.ts.map +1 -1
  66. package/dist/spine/CCSkeletonCanvasRenderCmd.js +39 -43
  67. package/dist/spine/CCSkeletonTexture.js +4 -40
  68. package/dist/spine/CCSkeletonWebGLRenderCmd.js +56 -92
  69. package/dist/spine/index.js +37 -63
  70. package/package.json +4 -1
  71. package/dist/dragonbones/cocos/CocosArmatureDisplay.d.ts +0 -77
  72. package/dist/dragonbones/cocos/CocosArmatureDisplay.d.ts.map +0 -1
  73. package/dist/dragonbones/cocos/CocosArmatureDisplay.js +0 -227
  74. package/dist/dragonbones/cocos/CocosFactory.d.ts +0 -128
  75. package/dist/dragonbones/cocos/CocosFactory.d.ts.map +0 -1
  76. package/dist/dragonbones/cocos/CocosFactory.js +0 -231
  77. package/dist/dragonbones/cocos/CocosSlot.d.ts +0 -49
  78. package/dist/dragonbones/cocos/CocosSlot.d.ts.map +0 -1
  79. package/dist/dragonbones/cocos/CocosSlot.js +0 -385
  80. package/dist/dragonbones/cocos/CocosTextureAtlasData.d.ts +0 -53
  81. package/dist/dragonbones/cocos/CocosTextureAtlasData.d.ts.map +0 -1
  82. package/dist/dragonbones/cocos/CocosTextureAtlasData.js +0 -158
  83. package/dist/dragonbones/dragonBones.d.ts +0 -3
  84. package/dist/dragonbones/dragonBones.d.ts.map +0 -1
  85. package/dist/dragonbones/dragonBones.js +0 -4788
  86. package/dist/helper/NodePool.d.ts +0 -9
  87. package/dist/helper/NodePool.d.ts.map +0 -1
  88. package/dist/helper/NodePool.js +0 -29
@@ -1,57 +1,29 @@
1
- "use strict";
2
- var __extends = (this && this.__extends) || (function () {
3
- var extendStatics = function (d, b) {
4
- extendStatics = Object.setPrototypeOf ||
5
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
6
- function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
7
- return extendStatics(d, b);
8
- };
9
- return function (d, b) {
10
- if (typeof b !== "function" && b !== null)
11
- throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
12
- extendStatics(d, b);
13
- function __() { this.constructor = d; }
14
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
15
- };
16
- })();
17
- Object.defineProperty(exports, "__esModule", { value: true });
18
- exports.RichTextComp = void 0;
19
- var decorator_1 = require("../gworld/core/decorator");
20
- var html_text_parser_1 = require("./html-text-parser");
21
- var _htmlTextParser = new html_text_parser_1.HtmlTextParser();
22
- var RichTextComp = /** @class */ (function (_super) {
23
- __extends(RichTextComp, _super);
24
- function RichTextComp() {
25
- return _super !== null && _super.apply(this, arguments) || this;
1
+ import { ComponentX } from '../gworld/core/decorator';
2
+ import { HtmlTextParser } from './html-text-parser';
3
+ const _htmlTextParser = new HtmlTextParser();
4
+ export class RichTextComp extends ComponentX {
5
+ get string() {
6
+ return this.props.string;
26
7
  }
27
- Object.defineProperty(RichTextComp.prototype, "string", {
28
- get: function () {
29
- return this.props.string;
30
- },
31
- set: function (val) {
32
- this.props.string = val;
33
- if (this.node.instance instanceof ccui.RichText) {
34
- var newTextArray = _htmlTextParser.parse(val);
35
- console.log(newTextArray);
36
- this.node.instance._richElements = [];
37
- this.node.instance._formatTextDirty = true;
38
- this.node.instance.formatText();
39
- for (var index = 0; index < newTextArray.length; index++) {
40
- var _a = newTextArray[index], style = _a.style, text = _a.text;
41
- var color = style && style.color ? cc.hexToColor(style.color) : cc.Color.WHITE;
42
- var fontName = cc.path.basename(this.props.font, '.ttf');
43
- var richText = ccui.RichElementText.create(index, color, 255, text, fontName, this.props.size || 64);
44
- // if (style && style.newline) {
45
- console.log('richText', richText);
46
- // this.node.instance._addNewLine()
47
- // }
48
- this.node.instance.pushBackElement(richText);
49
- }
8
+ set string(val) {
9
+ this.props.string = val;
10
+ if (this.node.instance instanceof ccui.RichText) {
11
+ const newTextArray = _htmlTextParser.parse(val);
12
+ console.log(newTextArray);
13
+ this.node.instance._richElements = [];
14
+ this.node.instance._formatTextDirty = true;
15
+ this.node.instance.formatText();
16
+ for (let index = 0; index < newTextArray.length; index++) {
17
+ const { style, text } = newTextArray[index];
18
+ const color = style && style.color ? cc.hexToColor(style.color) : cc.Color.WHITE;
19
+ const fontName = cc.path.basename(this.props.font, '.ttf');
20
+ const richText = ccui.RichElementText.create(index, color, 255, text, fontName, this.props.size || 64);
21
+ // if (style && style.newline) {
22
+ console.log('richText', richText);
23
+ // this.node.instance._addNewLine()
24
+ // }
25
+ this.node.instance.pushBackElement(richText);
50
26
  }
51
- },
52
- enumerable: false,
53
- configurable: true
54
- });
55
- return RichTextComp;
56
- }(decorator_1.ComponentX));
57
- exports.RichTextComp = RichTextComp;
27
+ }
28
+ }
29
+ }
@@ -1,28 +1,20 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.RichTextSystem = void 0;
4
- var entityx_ts_1 = require("entityx-ts");
5
- var __1 = require("..");
6
- var RichTextComp_1 = require("./RichTextComp");
7
- var RichTextSystem = /** @class */ (function () {
8
- function RichTextSystem() {
9
- this.onAddRichTextComp = function (_a) {
10
- var entity = _a.entity, rich = _a.component;
11
- var _b = rich.props.string, string = _b === void 0 ? '' : _b;
12
- var node = new ccui.RichText();
13
- node.width = 500;
14
- node.height = 300;
15
- node.ignoreContentAdaptWithSize(false);
16
- rich.node = entity.assign(new __1.NodeComp(node, entity));
17
- rich.string = string;
18
- };
1
+ import { EventTypes } from 'entityx-ts';
2
+ import { NodeComp } from '..';
3
+ import { RichTextComp } from './RichTextComp';
4
+ export class RichTextSystem {
5
+ configure(event_manager) {
6
+ event_manager.subscribe(EventTypes.ComponentAdded, RichTextComp, this.onAddRichTextComp);
19
7
  }
20
- RichTextSystem.prototype.configure = function (event_manager) {
21
- event_manager.subscribe(entityx_ts_1.EventTypes.ComponentAdded, RichTextComp_1.RichTextComp, this.onAddRichTextComp);
8
+ onAddRichTextComp = ({ entity, component: rich }) => {
9
+ const { string = '' } = rich.props;
10
+ const node = new ccui.RichText();
11
+ node.width = 500;
12
+ node.height = 300;
13
+ node.ignoreContentAdaptWithSize(false);
14
+ rich.node = entity.assign(new NodeComp(node, entity));
15
+ rich.string = string;
22
16
  };
23
- RichTextSystem.prototype.update = function () {
17
+ update() {
24
18
  // throw new Error('Method not implemented.');
25
- };
26
- return RichTextSystem;
27
- }());
28
- exports.RichTextSystem = RichTextSystem;
19
+ }
20
+ }
@@ -1,4 +1,3 @@
1
- "use strict";
2
1
  /* eslint-disable no-var */
3
2
  /* eslint-disable quotes */
4
3
  /* eslint-disable no-useless-escape */
@@ -28,14 +27,12 @@
28
27
  OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
29
28
  THE SOFTWARE.
30
29
  ****************************************************************************/
31
- Object.defineProperty(exports, "__esModule", { value: true });
32
- exports.HtmlTextParser = void 0;
33
- var eventRegx = /^(click)(\s)*=|(param)(\s)*=/;
34
- var imageAttrReg = /(\s)*src(\s)*=|(\s)*height(\s)*=|(\s)*width(\s)*=|(\s)*align(\s)*=|(\s)*offset(\s)*=|(\s)*click(\s)*=|(\s)*param(\s)*=/;
30
+ const eventRegx = /^(click)(\s)*=|(param)(\s)*=/;
31
+ const imageAttrReg = /(\s)*src(\s)*=|(\s)*height(\s)*=|(\s)*width(\s)*=|(\s)*align(\s)*=|(\s)*offset(\s)*=|(\s)*click(\s)*=|(\s)*param(\s)*=/;
35
32
  /**
36
33
  * A utils class for parsing HTML texts. The parsed results will be an object array.
37
34
  */
38
- var HtmlTextParser = function () {
35
+ export const HtmlTextParser = function () {
39
36
  this._parsedObject = {};
40
37
  this._specialSymbolArray = [];
41
38
  this._specialSymbolArray.push([/&lt;/g, '<']);
@@ -45,23 +42,22 @@ var HtmlTextParser = function () {
45
42
  this._specialSymbolArray.push([/&apos;/g, "'"]);
46
43
  this._specialSymbolArray.push([/&nbsp;/g, ' ']);
47
44
  };
48
- exports.HtmlTextParser = HtmlTextParser;
49
- exports.HtmlTextParser.prototype = {
50
- constructor: exports.HtmlTextParser,
45
+ HtmlTextParser.prototype = {
46
+ constructor: HtmlTextParser,
51
47
  parse: function (htmlString) {
52
48
  this._resultObjectArray = [];
53
49
  if (!htmlString) {
54
50
  return this._resultObjectArray;
55
51
  }
56
52
  this._stack = [];
57
- var startIndex = 0;
58
- var length = htmlString.length;
53
+ let startIndex = 0;
54
+ const length = htmlString.length;
59
55
  while (startIndex < length) {
60
- var tagEndIndex = htmlString.indexOf('>', startIndex);
61
- var tagBeginIndex = -1;
56
+ let tagEndIndex = htmlString.indexOf('>', startIndex);
57
+ let tagBeginIndex = -1;
62
58
  if (tagEndIndex >= 0) {
63
59
  tagBeginIndex = htmlString.lastIndexOf('<', tagEndIndex);
64
- var noTagBegin = tagBeginIndex < startIndex - 1;
60
+ const noTagBegin = tagBeginIndex < startIndex - 1;
65
61
  if (noTagBegin) {
66
62
  tagBeginIndex = htmlString.indexOf('<', tagEndIndex + 1);
67
63
  tagEndIndex = htmlString.indexOf('>', tagBeginIndex + 1);
@@ -73,8 +69,8 @@ exports.HtmlTextParser.prototype = {
73
69
  startIndex = length;
74
70
  }
75
71
  else {
76
- var newStr = htmlString.substring(startIndex, tagBeginIndex);
77
- var tagStr = htmlString.substring(tagBeginIndex + 1, tagEndIndex);
72
+ let newStr = htmlString.substring(startIndex, tagBeginIndex);
73
+ const tagStr = htmlString.substring(tagBeginIndex + 1, tagEndIndex);
78
74
  if (tagStr === '')
79
75
  newStr = htmlString.substring(startIndex, tagEndIndex + 1);
80
76
  this._processResult(newStr);
@@ -95,12 +91,12 @@ exports.HtmlTextParser.prototype = {
95
91
  },
96
92
  _attributeToObject: function (attribute) {
97
93
  attribute = attribute.trim();
98
- var obj = {};
99
- var header = attribute.match(/^(color|size)(\s)*=/);
100
- var tagName;
101
- var nextSpace;
102
- var eventObj;
103
- var eventHanlderString;
94
+ const obj = {};
95
+ let header = attribute.match(/^(color|size)(\s)*=/);
96
+ let tagName;
97
+ let nextSpace;
98
+ let eventObj;
99
+ let eventHanlderString;
104
100
  if (header) {
105
101
  tagName = header[0];
106
102
  attribute = attribute.substring(tagName.length).trim();
@@ -145,7 +141,7 @@ exports.HtmlTextParser.prototype = {
145
141
  header = attribute.match(imageAttrReg);
146
142
  var tagValue;
147
143
  var remainingArgument;
148
- var isValidImageTag = false;
144
+ let isValidImageTag = false;
149
145
  while (header) {
150
146
  //skip the invalid tags at first
151
147
  attribute = attribute.substring(attribute.indexOf(header[0]));
@@ -189,7 +185,7 @@ exports.HtmlTextParser.prototype = {
189
185
  obj.imageOffset = tagValue;
190
186
  }
191
187
  else if (tagName === 'click') {
192
- obj.event = this._processEventHandler("".concat(tagName, "=").concat(tagValue));
188
+ obj.event = this._processEventHandler(`${tagName}=${tagValue}`);
193
189
  }
194
190
  if (obj.event && tagName === 'param') {
195
191
  obj.event.param = tagValue.replace(/^\"|\"$/g, '');
@@ -205,9 +201,9 @@ exports.HtmlTextParser.prototype = {
205
201
  header = attribute.match(/^(outline(\s)*[^>]*)/);
206
202
  if (header) {
207
203
  attribute = header[0].substring('outline'.length).trim();
208
- var defaultOutlineObject = { color: '#ffffff', width: 1 };
204
+ const defaultOutlineObject = { color: '#ffffff', width: 1 };
209
205
  if (attribute) {
210
- var outlineAttrReg = /(\s)*color(\s)*=|(\s)*width(\s)*=|(\s)*click(\s)*=|(\s)*param(\s)*=/;
206
+ const outlineAttrReg = /(\s)*color(\s)*=|(\s)*width(\s)*=|(\s)*click(\s)*=|(\s)*param(\s)*=/;
211
207
  header = attribute.match(outlineAttrReg);
212
208
  var tagValue;
213
209
  while (header) {
@@ -227,7 +223,7 @@ exports.HtmlTextParser.prototype = {
227
223
  tagName = tagName.toLocaleLowerCase();
228
224
  attribute = remainingArgument.substring(nextSpace).trim();
229
225
  if (tagName === 'click') {
230
- obj.event = this._processEventHandler("".concat(tagName, "=").concat(tagValue));
226
+ obj.event = this._processEventHandler(`${tagName}=${tagValue}`);
231
227
  }
232
228
  else if (tagName === 'color') {
233
229
  defaultOutlineObject.color = tagValue;
@@ -267,13 +263,13 @@ exports.HtmlTextParser.prototype = {
267
263
  return obj;
268
264
  },
269
265
  _processEventHandler: function (eventString) {
270
- var index = 0;
271
- var obj = {};
272
- var eventNames = eventString.match(eventRegx);
273
- var isValidTag = false;
266
+ let index = 0;
267
+ const obj = {};
268
+ let eventNames = eventString.match(eventRegx);
269
+ let isValidTag = false;
274
270
  while (eventNames) {
275
- var eventName = eventNames[0];
276
- var eventValue = '';
271
+ let eventName = eventNames[0];
272
+ let eventValue = '';
277
273
  isValidTag = false;
278
274
  eventString = eventString.substring(eventName.length).trim();
279
275
  if (eventString.charAt(0) === '"') {
@@ -294,7 +290,7 @@ exports.HtmlTextParser.prototype = {
294
290
  }
295
291
  else {
296
292
  //skip the invalid attribute value
297
- var match = eventString.match(/(\S)+/);
293
+ const match = eventString.match(/(\S)+/);
298
294
  if (match) {
299
295
  eventValue = match[0];
300
296
  }
@@ -313,7 +309,7 @@ exports.HtmlTextParser.prototype = {
313
309
  return obj;
314
310
  },
315
311
  _addToStack: function (attribute) {
316
- var obj = this._attributeToObject(attribute);
312
+ const obj = this._attributeToObject(attribute);
317
313
  if (this._stack.length === 0) {
318
314
  this._stack.push(obj);
319
315
  }
@@ -322,8 +318,8 @@ exports.HtmlTextParser.prototype = {
322
318
  return;
323
319
  }
324
320
  //for nested tags
325
- var previousTagObj = this._stack[this._stack.length - 1];
326
- for (var key in previousTagObj) {
321
+ const previousTagObj = this._stack[this._stack.length - 1];
322
+ for (const key in previousTagObj) {
327
323
  if (!obj[key]) {
328
324
  obj[key] = previousTagObj[key];
329
325
  }
@@ -344,9 +340,9 @@ exports.HtmlTextParser.prototype = {
344
340
  }
345
341
  },
346
342
  _escapeSpecialSymbol: function (str) {
347
- for (var i = 0; i < this._specialSymbolArray.length; ++i) {
348
- var key = this._specialSymbolArray[i][0];
349
- var value = this._specialSymbolArray[i][1];
343
+ for (let i = 0; i < this._specialSymbolArray.length; ++i) {
344
+ const key = this._specialSymbolArray[i][0];
345
+ const value = this._specialSymbolArray[i][1];
350
346
  str = str.replace(key, value);
351
347
  }
352
348
  return str;
@@ -1,9 +1,6 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.setupRichText = setupRichText;
4
- var gworld_1 = require("../gworld");
5
- var RichTextSystem_1 = require("./RichTextSystem");
6
- function setupRichText() {
7
- gworld_1.GameWorld.Instance.systems.add(RichTextSystem_1.RichTextSystem);
8
- gworld_1.GameWorld.Instance.systems.configureOnce(RichTextSystem_1.RichTextSystem);
1
+ import { GameWorld } from '../gworld';
2
+ import { RichTextSystem } from './RichTextSystem';
3
+ export function setupRichText() {
4
+ GameWorld.Instance.systems.add(RichTextSystem);
5
+ GameWorld.Instance.systems.configureOnce(RichTextSystem);
9
6
  }
package/dist/safex.js CHANGED
@@ -1,5 +1,4 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
1
+ export {};
3
2
  // interface LoadingBarProps {}
4
3
  // interface PhysicsMaterialProps {
5
4
  // friction?: number
@@ -1 +1 @@
1
- {"version":3,"file":"CCSkeleton.d.ts","sourceRoot":"","sources":["../../src/spine/CCSkeleton.ts"],"names":[],"mappings":"AAiaA,eAAO,MAAM,QAAQ,KAAkB,CAAA"}
1
+ {"version":3,"file":"CCSkeleton.d.ts","sourceRoot":"","sources":["../../src/spine/CCSkeleton.ts"],"names":[],"mappings":"AAkaA,eAAO,MAAM,QAAQ,KAAkB,CAAA"}
@@ -1,43 +1,8 @@
1
- "use strict";
2
- var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
3
- if (k2 === undefined) k2 = k;
4
- var desc = Object.getOwnPropertyDescriptor(m, k);
5
- if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
6
- desc = { enumerable: true, get: function() { return m[k]; } };
7
- }
8
- Object.defineProperty(o, k2, desc);
9
- }) : (function(o, m, k, k2) {
10
- if (k2 === undefined) k2 = k;
11
- o[k2] = m[k];
12
- }));
13
- var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
14
- Object.defineProperty(o, "default", { enumerable: true, value: v });
15
- }) : function(o, v) {
16
- o["default"] = v;
17
- });
18
- var __importStar = (this && this.__importStar) || (function () {
19
- var ownKeys = function(o) {
20
- ownKeys = Object.getOwnPropertyNames || function (o) {
21
- var ar = [];
22
- for (var k in o) if (Object.prototype.hasOwnProperty.call(o, k)) ar[ar.length] = k;
23
- return ar;
24
- };
25
- return ownKeys(o);
26
- };
27
- return function (mod) {
28
- if (mod && mod.__esModule) return mod;
29
- var result = {};
30
- if (mod != null) for (var k = ownKeys(mod), i = 0; i < k.length; i++) if (k[i] !== "default") __createBinding(result, mod, k[i]);
31
- __setModuleDefault(result, mod);
32
- return result;
33
- };
34
- })();
35
- Object.defineProperty(exports, "__esModule", { value: true });
36
- exports.Skeleton = void 0;
37
- var spine = __importStar(require("@esotericsoftware/spine-core"));
38
- var spine_core_1 = require("@esotericsoftware/spine-core");
39
- var CCSkeletonAnimation_1 = require("./CCSkeletonAnimation");
40
- var CCSkeletonWebGLRenderCmd_1 = require("./CCSkeletonWebGLRenderCmd");
1
+ import * as spine from '@esotericsoftware/spine-core';
2
+ import { AtlasAttachmentLoader, SkeletonJson, TextureAtlas } from '@esotericsoftware/spine-core';
3
+ import { _atlasLoader } from './CCSkeletonAnimation';
4
+ import { CanvasRenderCmd } from './CCSkeletonCanvasRenderCmd';
5
+ import { WebGLRenderCmd } from './CCSkeletonWebGLRenderCmd';
41
6
  /****************************************************************************
42
7
  Copyright (c) 2011-2012 cocos2d-x.org
43
8
  Copyright (c) 2013-2014 Chukong Technologies Inc.
@@ -101,9 +66,9 @@ gworld.Skeleton = cc.Node.extend(
101
66
  },
102
67
  _createRenderCmd: function () {
103
68
  if (cc._renderType === cc.game.RENDER_TYPE_CANVAS)
104
- return new gworld.Skeleton.CanvasRenderCmd(this);
69
+ return new CanvasRenderCmd(this);
105
70
  else
106
- return new CCSkeletonWebGLRenderCmd_1.WebGLRenderCmd(this);
71
+ return new WebGLRenderCmd(this);
107
72
  },
108
73
  /**
109
74
  * Initializes a gworld.Skeleton. please do not call this function by yourself, you should pass the parameters to constructor to initialize it.
@@ -179,23 +144,22 @@ gworld.Skeleton = cc.Node.extend(
179
144
  * @param {Number} [scale] scale can be specified on the JSON or binary loader which will scale the bone positions, image sizes, and animation translations.
180
145
  */
181
146
  initWithArgs: function (skeletonDataFile, atlasFile, scale) {
182
- var argSkeletonFile = skeletonDataFile, argAtlasFile = atlasFile, skeletonData, atlas, ownsSkeletonData;
147
+ let argSkeletonFile = skeletonDataFile, argAtlasFile = atlasFile, skeletonData, atlas, ownsSkeletonData;
183
148
  if (cc.isString(argSkeletonFile)) {
184
149
  if (cc.isString(argAtlasFile)) {
185
- var data = cc.loader.getRes(argAtlasFile);
186
- CCSkeletonAnimation_1._atlasLoader.setAtlasFile(argAtlasFile);
187
- atlas = new spine_core_1.TextureAtlas(data);
188
- for (var _i = 0, _a = atlas.pages; _i < _a.length; _i++) {
189
- var page = _a[_i];
190
- var texture = CCSkeletonAnimation_1._atlasLoader.load(page.name);
150
+ const data = cc.loader.getRes(argAtlasFile);
151
+ _atlasLoader.setAtlasFile(argAtlasFile);
152
+ atlas = new TextureAtlas(data);
153
+ for (const page of atlas.pages) {
154
+ const texture = _atlasLoader.load(page.name);
191
155
  page.setTexture(texture);
192
156
  }
193
157
  }
194
158
  scale = scale || 1 / cc.director.getContentScaleFactor();
195
- var attachmentLoader = new spine_core_1.AtlasAttachmentLoader(atlas);
196
- var skeletonJsonReader = new spine_core_1.SkeletonJson(attachmentLoader);
159
+ const attachmentLoader = new AtlasAttachmentLoader(atlas);
160
+ const skeletonJsonReader = new SkeletonJson(attachmentLoader);
197
161
  skeletonJsonReader.scale = scale;
198
- var skeletonJson = cc.loader.getRes(argSkeletonFile);
162
+ const skeletonJson = cc.loader.getRes(argSkeletonFile);
199
163
  skeletonData = skeletonJsonReader.readSkeletonData(skeletonJson);
200
164
  atlas.dispose(skeletonJsonReader);
201
165
  ownsSkeletonData = true;
@@ -212,11 +176,11 @@ gworld.Skeleton = cc.Node.extend(
212
176
  * @returns {cc.Rect}
213
177
  */
214
178
  getBoundingBox: function () {
215
- var minX = cc.FLT_MAX, minY = cc.FLT_MAX, maxX = cc.FLT_MIN, maxY = cc.FLT_MIN;
216
- var scaleX = this.getScaleX(), scaleY = this.getScaleY(), vertices, slots = this._skeleton.slots, VERTEX = spine.RegionAttachment;
217
- for (var i = 0, slotCount = slots.length; i < slotCount; ++i) {
218
- var slot = slots[i];
219
- var attachment = slot.attachment;
179
+ let minX = cc.FLT_MAX, minY = cc.FLT_MAX, maxX = cc.FLT_MIN, maxY = cc.FLT_MIN;
180
+ let scaleX = this.getScaleX(), scaleY = this.getScaleY(), vertices, slots = this._skeleton.slots, VERTEX = spine.RegionAttachment;
181
+ for (let i = 0, slotCount = slots.length; i < slotCount; ++i) {
182
+ const slot = slots[i];
183
+ const attachment = slot.attachment;
220
184
  if (!attachment || !(attachment instanceof spine.RegionAttachment))
221
185
  continue;
222
186
  vertices = spine.Utils.setArraySize([], 8, 0);
@@ -226,7 +190,7 @@ gworld.Skeleton = cc.Node.extend(
226
190
  maxX = Math.max(maxX, vertices[VERTEX.X1] * scaleX, vertices[VERTEX.X4] * scaleX, vertices[VERTEX.X2] * scaleX, vertices[VERTEX.X3] * scaleX);
227
191
  maxY = Math.max(maxY, vertices[VERTEX.Y1] * scaleY, vertices[VERTEX.Y4] * scaleY, vertices[VERTEX.Y2] * scaleY, vertices[VERTEX.Y3] * scaleY);
228
192
  }
229
- var position = this.getPosition();
193
+ const position = this.getPosition();
230
194
  return cc.rect(position.x + minX, position.y + minY, maxX - minX, maxY - minY);
231
195
  },
232
196
  /**
@@ -335,9 +299,9 @@ gworld.Skeleton = cc.Node.extend(
335
299
  * @returns {cc.BlendFunc}
336
300
  */
337
301
  getBlendFunc: function () {
338
- var slot = this._skeleton.drawOrder[0];
302
+ const slot = this._skeleton.drawOrder[0];
339
303
  if (slot) {
340
- var blend = this._renderCmd._getBlendFunc(slot.data.blendMode, this._premultipliedAlpha);
304
+ const blend = this._renderCmd._getBlendFunc(slot.data.blendMode, this._premultipliedAlpha);
341
305
  return blend;
342
306
  }
343
307
  else {
@@ -377,4 +341,4 @@ cc.defineGetterSetter(gworld.Skeleton.prototype, '_texture', function () {
377
341
  gworld.Skeleton.create = function (skeletonDataFile, atlasFile /* or atlas*/, scale) {
378
342
  return new gworld.Skeleton(skeletonDataFile, atlasFile, scale);
379
343
  };
380
- exports.Skeleton = gworld.Skeleton;
344
+ export const Skeleton = gworld.Skeleton;
@@ -1,42 +1,6 @@
1
- "use strict";
2
- var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
3
- if (k2 === undefined) k2 = k;
4
- var desc = Object.getOwnPropertyDescriptor(m, k);
5
- if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
6
- desc = { enumerable: true, get: function() { return m[k]; } };
7
- }
8
- Object.defineProperty(o, k2, desc);
9
- }) : (function(o, m, k, k2) {
10
- if (k2 === undefined) k2 = k;
11
- o[k2] = m[k];
12
- }));
13
- var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
14
- Object.defineProperty(o, "default", { enumerable: true, value: v });
15
- }) : function(o, v) {
16
- o["default"] = v;
17
- });
18
- var __importStar = (this && this.__importStar) || (function () {
19
- var ownKeys = function(o) {
20
- ownKeys = Object.getOwnPropertyNames || function (o) {
21
- var ar = [];
22
- for (var k in o) if (Object.prototype.hasOwnProperty.call(o, k)) ar[ar.length] = k;
23
- return ar;
24
- };
25
- return ownKeys(o);
26
- };
27
- return function (mod) {
28
- if (mod && mod.__esModule) return mod;
29
- var result = {};
30
- if (mod != null) for (var k = ownKeys(mod), i = 0; i < k.length; i++) if (k[i] !== "default") __createBinding(result, mod, k[i]);
31
- __setModuleDefault(result, mod);
32
- return result;
33
- };
34
- })();
35
- Object.defineProperty(exports, "__esModule", { value: true });
36
- exports.SkeletonAnimation = exports._atlasLoader = void 0;
37
- var spine = __importStar(require("@esotericsoftware/spine-core"));
38
- var CCSkeleton_1 = require("./CCSkeleton");
39
- var CCSkeletonTexture_1 = require("./CCSkeletonTexture");
1
+ import * as spine from '@esotericsoftware/spine-core';
2
+ import { Skeleton } from './CCSkeleton';
3
+ import { SkeletonTexture } from './CCSkeletonTexture';
40
4
  /****************************************************************************
41
5
  Copyright (c) 2011-2012 cocos2d-x.org
42
6
  Copyright (c) 2013-2014 Chukong Technologies Inc.
@@ -63,15 +27,15 @@ var CCSkeletonTexture_1 = require("./CCSkeletonTexture");
63
27
  THE SOFTWARE.
64
28
  ****************************************************************************/
65
29
  var gworld = gworld || {};
66
- exports._atlasLoader = {
30
+ export const _atlasLoader = {
67
31
  spAtlasFile: null,
68
32
  setAtlasFile: function (spAtlasFile) {
69
33
  this.spAtlasFile = spAtlasFile;
70
34
  },
71
35
  load: function (line) {
72
- var texturePath = cc.path.join(cc.path.dirname(this.spAtlasFile), line);
73
- var texture = cc.textureCache.addImage(texturePath);
74
- var tex = new CCSkeletonTexture_1.SkeletonTexture({ width: texture.getPixelsWide(), height: texture.getPixelsHigh() });
36
+ const texturePath = cc.path.join(cc.path.dirname(this.spAtlasFile), line);
37
+ const texture = cc.textureCache.addImage(texturePath);
38
+ const tex = new SkeletonTexture({ width: texture.getPixelsWide(), height: texture.getPixelsHigh() });
75
39
  tex.setRealTexture(texture);
76
40
  return tex;
77
41
  },
@@ -101,7 +65,7 @@ gworld.TrackEntryListeners = function (startListener, endListener, completeListe
101
65
  this.callbackTarget = null;
102
66
  this.skeletonNode = null;
103
67
  };
104
- var proto = gworld.TrackEntryListeners.prototype;
68
+ const proto = gworld.TrackEntryListeners.prototype;
105
69
  proto.start = function (trackEntry) {
106
70
  if (this.startListener) {
107
71
  this.startListener(trackEntry);
@@ -135,7 +99,7 @@ proto.dispose = function (trackEntry) {
135
99
  }
136
100
  };
137
101
  proto.complete = function (trackEntry) {
138
- var loopCount = Math.floor(trackEntry.trackTime / trackEntry.animationEnd);
102
+ const loopCount = Math.floor(trackEntry.trackTime / trackEntry.animationEnd);
139
103
  if (this.completeListener) {
140
104
  this.completeListener(trackEntry, loopCount);
141
105
  }
@@ -165,7 +129,7 @@ gworld.TrackEntryListeners.getListeners = function (entry) {
165
129
  * var spineBoy = new SkeletonAnimation('res/skeletons/spineboy.json', 'res/skeletons/spineboy.atlas');
166
130
  * this.addChild(spineBoy, 4);
167
131
  */
168
- exports.SkeletonAnimation = CCSkeleton_1.Skeleton.extend({
132
+ export const SkeletonAnimation = Skeleton.extend({
169
133
  _state: null,
170
134
  _ownsAnimationStateData: false,
171
135
  _listener: null,
@@ -174,7 +138,7 @@ exports.SkeletonAnimation = CCSkeleton_1.Skeleton.extend({
174
138
  * @override
175
139
  */
176
140
  init: function () {
177
- CCSkeleton_1.Skeleton.prototype.init.call(this);
141
+ Skeleton.prototype.init.call(this);
178
142
  this._ownsAnimationStateData = true;
179
143
  this.setAnimationStateData(new spine.AnimationStateData(this._skeleton.data));
180
144
  },
@@ -183,7 +147,7 @@ exports.SkeletonAnimation = CCSkeleton_1.Skeleton.extend({
183
147
  * @param {gworld.spine.AnimationStateData} stateData
184
148
  */
185
149
  setAnimationStateData: function (stateData) {
186
- var state = new spine.AnimationState(stateData);
150
+ const state = new spine.AnimationState(stateData);
187
151
  this._listener = new gworld.TrackEntryListeners();
188
152
  // state.rendererObject = this;
189
153
  state.addListener(this._listener);
@@ -216,9 +180,9 @@ exports.SkeletonAnimation = CCSkeleton_1.Skeleton.extend({
216
180
  * @returns {gworld.spine.TrackEntry|null}
217
181
  */
218
182
  setAnimation: function (trackIndex, name, loop) {
219
- var animation = this._skeleton.data.findAnimation(name);
183
+ const animation = this._skeleton.data.findAnimation(name);
220
184
  if (!animation) {
221
- cc.log("Spine: Animation not found: ".concat(name));
185
+ cc.log(`Spine: Animation not found: ${name}`);
222
186
  return null;
223
187
  }
224
188
  return this._state.setAnimationWith(trackIndex, animation, loop);
@@ -233,9 +197,9 @@ exports.SkeletonAnimation = CCSkeleton_1.Skeleton.extend({
233
197
  */
234
198
  addAnimation: function (trackIndex, name, loop, delay) {
235
199
  delay = delay == null ? 0 : delay;
236
- var animation = this._skeleton.data.findAnimation(name);
200
+ const animation = this._skeleton.data.findAnimation(name);
237
201
  if (!animation) {
238
- cc.log("Spine: Animation not found:".concat(name));
202
+ cc.log(`Spine: Animation not found:${name}`);
239
203
  return null;
240
204
  }
241
205
  return this._state.addAnimationWith(trackIndex, animation, loop, delay);
@@ -348,6 +312,6 @@ exports.SkeletonAnimation = CCSkeleton_1.Skeleton.extend({
348
312
  * @param {Number} [scale] scale can be specified on the JSON or binary loader which will scale the bone positions, image sizes, and animation translations.
349
313
  * @returns {gworld.Skeleton}
350
314
  */
351
- exports.SkeletonAnimation.createWithJsonFile = exports.SkeletonAnimation.create = function (skeletonDataFile, atlasFile /* or atlas*/, scale) {
352
- return new exports.SkeletonAnimation(skeletonDataFile, atlasFile, scale);
315
+ SkeletonAnimation.createWithJsonFile = SkeletonAnimation.create = function (skeletonDataFile, atlasFile /* or atlas*/, scale) {
316
+ return new SkeletonAnimation(skeletonDataFile, atlasFile, scale);
353
317
  };
@@ -1,2 +1,2 @@
1
- export {};
1
+ export declare const CanvasRenderCmd: any;
2
2
  //# sourceMappingURL=CCSkeletonCanvasRenderCmd.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"CCSkeletonCanvasRenderCmd.d.ts","sourceRoot":"","sources":["../../src/spine/CCSkeletonCanvasRenderCmd.ts"],"names":[],"mappings":""}
1
+ {"version":3,"file":"CCSkeletonCanvasRenderCmd.d.ts","sourceRoot":"","sources":["../../src/spine/CCSkeletonCanvasRenderCmd.ts"],"names":[],"mappings":"AA+PA,eAAO,MAAM,eAAe,KAAyB,CAAA"}