@sadhaka/loom-engine 0.12.0 → 0.13.0

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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@sadhaka/loom-engine",
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- "version": "0.12.0",
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+ "version": "0.13.0",
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  "description": "Browser-first 2D / 2.5D game engine. Canvas2D, ECS, render-graph stages, Director-bridge SSE integration. Built from scratch in TypeScript for TheWorldTable.ai.",
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  "type": "module",
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  "main": "./dist/index.js",
@@ -43,7 +43,7 @@
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  "build:all": "npm run build && npm run build:demos",
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  "watch": "tsc --watch",
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  "clean": "rm -rf dist demo/*.js demo/*.js.map demo/*/main.js demo/*/main.js.map",
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- "test": "tsx --test tests/smoke.test.ts tests/world.test.ts tests/asset-loader.test.ts tests/animation.test.ts tests/vfx.test.ts tests/audio-input.test.ts tests/director.test.ts tests/combat.test.ts tests/projectile.test.ts tests/arpg.test.ts tests/snapshot-recovery.test.ts tests/touch-input.test.ts tests/webgl2-device.test.ts",
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+ "test": "tsx --test tests/smoke.test.ts tests/world.test.ts tests/asset-loader.test.ts tests/animation.test.ts tests/vfx.test.ts tests/audio-input.test.ts tests/director.test.ts tests/combat.test.ts tests/projectile.test.ts tests/arpg.test.ts tests/snapshot-recovery.test.ts tests/touch-input.test.ts tests/webgl2-device.test.ts tests/multiplayer.test.ts",
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  "bench": "npm run build && node --expose-gc --import=tsx tools/perf-bench.ts",
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  "bench:fast": "npm run build && node --expose-gc --import=tsx tools/perf-bench.ts --no-write",
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  "bench:browser": "npm run build && tsc -p tools/tsconfig.bench.json",