@s2script/sdk 0.5.0 → 0.6.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE-APACHE +201 -0
- package/LICENSE-MIT +21 -0
- package/README.md +40 -6
- package/admin.d.ts +28 -1
- package/bans.d.ts +8 -1
- package/chat.d.ts +7 -0
- package/clients.d.ts +9 -1
- package/commands.d.ts +65 -4
- package/config.d.ts +12 -0
- package/console.d.ts +9 -0
- package/cookies.d.ts +37 -4
- package/damage.d.ts +7 -1
- package/db.d.ts +41 -3
- package/dist/cli.js +460 -25
- package/entity.d.ts +27 -1
- package/events.d.ts +27 -1
- package/globals.d.ts +6 -1
- package/http.d.ts +35 -4
- package/interfaces.d.ts +8 -1
- package/math.d.ts +15 -1
- package/menu.d.ts +92 -7
- package/net.d.ts +26 -2
- package/package.json +6 -3
- package/plugin.d.ts +85 -2
- package/plugins.d.ts +9 -0
- package/server.d.ts +8 -0
- package/sound.d.ts +9 -0
- package/timers.d.ts +7 -1
- package/topmenu.d.ts +15 -0
- package/trace.d.ts +8 -0
- package/translations.d.ts +10 -0
- package/transmit.d.ts +8 -0
- package/usercmd.d.ts +6 -0
- package/usermessages.d.ts +18 -0
- package/votes.d.ts +46 -3
- package/ws.d.ts +18 -1
package/LICENSE-APACHE
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Apache License
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Copyright 2026 Gabriel Hirakawa
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Licensed under the Apache License, Version 2.0 (the "License");
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package/LICENSE-MIT
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MIT License
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Copyright (c) 2026 Gabriel Hirakawa
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Permission is hereby granted, free of charge, to any person obtaining a copy
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in the Software without restriction, including without limitation the rights
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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package/README.md
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# @s2script/sdk
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The **s2script SDK** — types
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The **s2script SDK** — the TypeScript types and the `s2s` CLI for building
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[Source 2](https://developer.valvesoftware.com/wiki/Source_2) / Counter-Strike 2 server plugins.
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> - The build CLI, exposed as the **`s2s`** command (`s2s build`; cold-start `npx @s2script/sdk build`).
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s2script is a plugin framework for Source 2 games, loaded via
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[Metamod:Source](https://www.sourcemm.net/). This package is what you develop against; the runtime
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ships with the server addon.
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## Quickstart
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```bash
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npx @s2script/sdk create my-plugin
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cd my-plugin
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npm run build # → dist/<id>.s2sp
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```
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Copy the `.s2sp` into `addons/s2script/plugins/` on a running server and it loads immediately —
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re-drop to hot-reload, delete to unload. No restart.
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```ts
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import { plugin } from "@s2script/sdk/plugin";
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export default plugin((ctx) => {
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ctx.commands.register("hello", (cmd) => {
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cmd.reply("hello from s2script");
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});
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});
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```
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This package is **types-only** — the engine injects the implementation at load time, and
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`s2s build` marks `@s2script/*` external rather than bundling it. Capabilities are imported as
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per-capability subpaths (`@s2script/sdk/entity`, `@s2script/sdk/timers`, `@s2script/sdk/clients`, …);
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game-specific schema types ship separately in
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[`@s2script/cs2`](https://www.npmjs.com/package/@s2script/cs2).
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## Docs
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**[s2script.com/docs](https://s2script.com/docs)** — getting started, guides, and the full API
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reference. Source and issues: [GitHub](https://github.com/s2script/s2script).
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## License
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MIT OR Apache-2.0
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package/admin.d.ts
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/** SourceMod-parity admin flag bitmask constants (SM bit values). */
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export declare const ADMFLAG: {
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/** Reserved-slot access (`1<<0` = 1). */
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readonly RESERVATION: number;
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/** Generic admin — the baseline "is an admin" flag (`1<<1` = 2). */
|
|
11
13
|
readonly GENERIC: number;
|
|
14
|
+
/** May kick players (`1<<2` = 4). */
|
|
12
15
|
readonly KICK: number;
|
|
16
|
+
/** May ban players (`1<<3` = 8). */
|
|
13
17
|
readonly BAN: number;
|
|
18
|
+
/** May remove bans (`1<<4` = 16). */
|
|
14
19
|
readonly UNBAN: number;
|
|
20
|
+
/** May slay/slap players (`1<<5` = 32). */
|
|
15
21
|
readonly SLAY: number;
|
|
22
|
+
/** May change the map (`1<<6` = 64). */
|
|
16
23
|
readonly CHANGEMAP: number;
|
|
24
|
+
/** May change most convars (`1<<7` = 128). */
|
|
17
25
|
readonly CONVARS: number;
|
|
26
|
+
/** May execute config files (`1<<8` = 256). */
|
|
18
27
|
readonly CONFIG: number;
|
|
28
|
+
/** Admin-chat and other special chat privileges (`1<<9` = 512). */
|
|
19
29
|
readonly CHAT: number;
|
|
30
|
+
/** May start votes (`1<<10` = 1024). */
|
|
20
31
|
readonly VOTE: number;
|
|
32
|
+
/** May set the server password (`1<<11` = 2048). */
|
|
21
33
|
readonly PASSWORD: number;
|
|
34
|
+
/** May use rcon commands (`1<<12` = 4096). */
|
|
22
35
|
readonly RCON: number;
|
|
36
|
+
/** May change cheat convars and use cheat commands (`1<<13` = 8192). */
|
|
23
37
|
readonly CHEATS: number;
|
|
38
|
+
/** Full access — implicitly satisfies every flag (`1<<14` = 16384). See {@link AdminInfo.hasFlags}. */
|
|
24
39
|
readonly ROOT: number;
|
|
25
40
|
};
|
|
26
41
|
|
|
27
42
|
/** An admin entry: their SteamID64, their combined flag mask, and a helper to check flags. */
|
|
28
43
|
export interface AdminInfo {
|
|
44
|
+
/** This admin's SteamID64 (decimal string). */
|
|
29
45
|
readonly steamId: string;
|
|
46
|
+
/** Combined flag mask (union of file + runtime tiers and group flags) — test against {@link ADMFLAG} bits. */
|
|
30
47
|
readonly flags: number;
|
|
31
48
|
/** Immunity level (0 = none). A lower-immunity admin cannot target a higher one. */
|
|
32
49
|
readonly immunity: number;
|
|
@@ -38,13 +55,23 @@ export interface AdminInfo {
|
|
|
38
55
|
|
|
39
56
|
/** A resolved admin group (from admin_groups.json): its flags, immunity, and per-command overrides. */
|
|
40
57
|
export interface AdminGroup {
|
|
58
|
+
/** The group's name (its key in admin_groups.json). */
|
|
41
59
|
readonly name: string;
|
|
60
|
+
/** Flag mask granted to every member — {@link ADMFLAG} bits. */
|
|
42
61
|
readonly flags: number;
|
|
62
|
+
/** Immunity level conferred by membership (0 = none). */
|
|
43
63
|
readonly immunity: number;
|
|
64
|
+
/** Per-command access overrides, keyed by command name: `public` opens it to all, `mask` is the required flags. */
|
|
44
65
|
readonly overrides: Readonly<Record<string, { public: boolean; mask: number }>>;
|
|
45
66
|
}
|
|
46
67
|
|
|
47
|
-
/**
|
|
68
|
+
/**
|
|
69
|
+
* The admin API: add/remove runtime admins, look up by SteamID or slot, reload from file.
|
|
70
|
+
* @example
|
|
71
|
+
* import { Admin, ADMFLAG } from "@s2script/sdk/admin";
|
|
72
|
+
* const a = Admin.forSlot(p.slot);
|
|
73
|
+
* const adminStr = a ? "yes(flags=0x" + a.flags.toString(16) + ")" : "no";
|
|
74
|
+
*/
|
|
48
75
|
export declare const Admin: {
|
|
49
76
|
/** Add (or overwrite) a runtime admin. Not persisted to admins.json. */
|
|
50
77
|
add(steamId: string, flags: number, immunity?: number): void;
|
package/bans.d.ts
CHANGED
|
@@ -29,7 +29,14 @@ export interface BanEntry {
|
|
|
29
29
|
reason: string;
|
|
30
30
|
}
|
|
31
31
|
|
|
32
|
-
/**
|
|
32
|
+
/**
|
|
33
|
+
* The ban API: add/remove bans, look up by SteamID64, list, and reload from bans.json.
|
|
34
|
+
* @example
|
|
35
|
+
* import { Bans } from "@s2script/sdk/bans";
|
|
36
|
+
* // Connect-time enforcement inside a Clients.onConnect handler.
|
|
37
|
+
* const b = Bans.get(c.steamId);
|
|
38
|
+
* if (b && (b.until === 0 || b.until > Date.now() / 1000)) c.kickWithReason(b.reason);
|
|
39
|
+
*/
|
|
33
40
|
export declare const Bans: {
|
|
34
41
|
/** Add (or overwrite) a ban and persist it to bans.json. `minutes <= 0` = permanent. */
|
|
35
42
|
add(steamId: string, minutes: number, reason?: string): void;
|
package/chat.d.ts
CHANGED
|
@@ -1,5 +1,12 @@
|
|
|
1
1
|
/** @s2script/chat — print messages to player chat. NO runtime code (injected at load). */
|
|
2
2
|
|
|
3
|
+
/**
|
|
4
|
+
* Print messages to player chat (SayText2), with a caller-owned {@link Chat.color} prefix.
|
|
5
|
+
* @example
|
|
6
|
+
* import { Chat } from "@s2script/sdk/chat";
|
|
7
|
+
* Chat.toAll("[Vote] Result: " + winner);
|
|
8
|
+
* Chat.toSlot(slot, "Usage: @@<target> <message>");
|
|
9
|
+
*/
|
|
3
10
|
export declare const Chat: {
|
|
4
11
|
/**
|
|
5
12
|
* An opaque prefix prepended to every chat message (NOT rcon/console replies). Color is content the
|
package/clients.d.ts
CHANGED
|
@@ -2,8 +2,10 @@
|
|
|
2
2
|
* @s2script/clients — engine-generic client handle + lifecycle events.
|
|
3
3
|
* Resolved at runtime via globalThis.__s2pkg_clients. Import: import { Client, Clients } from "./clients";
|
|
4
4
|
*/
|
|
5
|
+
|
|
5
6
|
/** A connected client, identified by its 0-based slot (CPlayerSlot). Slot-backed; getters read live. */
|
|
6
7
|
export declare class Client {
|
|
8
|
+
/** The client's 0-based engine slot (`CPlayerSlot`) — the handle's stable identity for its connection. */
|
|
7
9
|
readonly slot: number;
|
|
8
10
|
/** True while a client occupies this slot. */
|
|
9
11
|
isValid(): boolean;
|
|
@@ -35,9 +37,15 @@ export declare class Client {
|
|
|
35
37
|
*/
|
|
36
38
|
voiceMuted: boolean;
|
|
37
39
|
}
|
|
40
|
+
/**
|
|
41
|
+
* Look up connected clients by slot or enumerate them all.
|
|
42
|
+
* @example
|
|
43
|
+
* import { Clients } from "@s2script/sdk/clients";
|
|
44
|
+
* console.log(`onLoad — all()=${Clients.all().length} clients`);
|
|
45
|
+
*/
|
|
38
46
|
export declare const Clients: {
|
|
39
47
|
/** The client in `slot`, or null if the slot is empty. */
|
|
40
48
|
fromSlot(slot: number): Client | null;
|
|
41
|
-
/** Every currently-connected client. */
|
|
49
|
+
/** Every currently-connected client (bots included). */
|
|
42
50
|
all(): Client[];
|
|
43
51
|
};
|
package/commands.d.ts
CHANGED
|
@@ -1,7 +1,25 @@
|
|
|
1
1
|
/** @s2script/commands — register server commands. NO runtime code (injected at load). */
|
|
2
|
+
|
|
3
|
+
/**
|
|
4
|
+
* Where a command was invoked from — SourceMod's *reply source*. Set by the dispatch path and
|
|
5
|
+
* exposed as {@link CommandInvocation.replySource}; it is what {@link CommandInvocation.reply}
|
|
6
|
+
* routes on.
|
|
7
|
+
*
|
|
8
|
+
* - `"server"` — the server console or rcon (`callerSlot` is `-1`)
|
|
9
|
+
* - `"console"` — a player's own developer console
|
|
10
|
+
* - `"chat"` — a `!` or `/` chat trigger
|
|
11
|
+
*/
|
|
12
|
+
export type ReplySource = "server" | "console" | "chat";
|
|
13
|
+
|
|
14
|
+
/**
|
|
15
|
+
* The parsed invocation handed to a command callback: who called it, its arguments (multiple typed
|
|
16
|
+
* accessors), and a caller-appropriate `reply` channel. Valid only for the duration of the callback.
|
|
17
|
+
*/
|
|
2
18
|
export interface CommandInvocation {
|
|
3
19
|
/** 0-based caller slot, or -1 for the server console. */
|
|
4
20
|
readonly callerSlot: number;
|
|
21
|
+
/** Where this invocation came from — what {@link CommandInvocation.reply} routes on. */
|
|
22
|
+
readonly replySource: ReplySource;
|
|
5
23
|
/** argString split on whitespace (0-based; the command name is NOT included). Kept for compat. */
|
|
6
24
|
readonly args: string[];
|
|
7
25
|
/** everything after the command name (raw) — SM `GetCmdArgString`. */
|
|
@@ -16,8 +34,33 @@ export interface CommandInvocation {
|
|
|
16
34
|
argFloat(n: number, fallback?: number): number;
|
|
17
35
|
/** every argument from index `n` onward, re-joined with a single space (a reason/message/value that spans spaces). */
|
|
18
36
|
argsFrom(n: number): string;
|
|
19
|
-
/**
|
|
37
|
+
/**
|
|
38
|
+
* Reply to the caller in the channel they used — SourceMod's `ReplyToCommand`. Routed by
|
|
39
|
+
* {@link CommandInvocation.replySource}: `"server"` → the server console, `"console"` → the
|
|
40
|
+
* caller's own developer console (both control-bytes-stripped), `"chat"` → their chat, one frame later.
|
|
41
|
+
*
|
|
42
|
+
* `Chat.color`'s global prefix applies to the chat path only and never decorates a console reply.
|
|
43
|
+
* To pin a channel regardless of how the command was invoked, use {@link
|
|
44
|
+
* CommandInvocation.replyToChat} or {@link CommandInvocation.replyToConsole}.
|
|
45
|
+
*
|
|
46
|
+
* @example
|
|
47
|
+
* // `!help` answers in chat; `sm_help` typed at a console answers in that console.
|
|
48
|
+
* ctx.commands.register("sm_help", (cmd) => cmd.reply("[SM] Commands: …"));
|
|
49
|
+
*/
|
|
20
50
|
reply(message: string): void;
|
|
51
|
+
/**
|
|
52
|
+
* Force the reply into the caller's chat, whichever channel they actually used — SM `PrintToChat`.
|
|
53
|
+
* Sent raw (colour is content you own) and deferred one frame, so a `!cmd` answer lands *after*
|
|
54
|
+
* the player's own chat line rather than above it. The server console (`callerSlot` `-1`) has no
|
|
55
|
+
* chat channel and degrades to the server console.
|
|
56
|
+
*/
|
|
57
|
+
replyToChat(message: string): void;
|
|
58
|
+
/**
|
|
59
|
+
* Force the reply into the caller's developer console — SM `PrintToConsole`. Control bytes are
|
|
60
|
+
* stripped (a chat colour *is* a control byte, and renders as garbage in a console), and the line
|
|
61
|
+
* is printed immediately. The server console (`callerSlot` `-1`) prints to the server console.
|
|
62
|
+
*/
|
|
63
|
+
replyToConsole(message: string): void;
|
|
21
64
|
/** reply to the caller, translated for THEIR language (SM's `%t` on the reply path). Soft-deps
|
|
22
65
|
* `@s2script/translations` — degrades to the raw `key` if it isn't loaded. */
|
|
23
66
|
replyT(key: string, ...args: (string | number)[]): void;
|
|
@@ -32,13 +75,31 @@ export interface ChatTrigger {
|
|
|
32
75
|
readonly argString: string;
|
|
33
76
|
}
|
|
34
77
|
|
|
78
|
+
/**
|
|
79
|
+
* Command-registry utilities: dispatch by name, parse/route chat triggers, and enumerate the global
|
|
80
|
+
* registry. Commands themselves are registered through the plugin context (`ctx.commands.register*`).
|
|
81
|
+
* @example
|
|
82
|
+
* import { Commands } from "@s2script/sdk/commands";
|
|
83
|
+
* // sm_help backend: every registered command + its required admin flag mask.
|
|
84
|
+
* const cmds = Commands.list().slice().sort((a, b) => (a.name < b.name ? -1 : 1));
|
|
85
|
+
*/
|
|
35
86
|
export declare const Commands: {
|
|
36
|
-
/**
|
|
37
|
-
|
|
87
|
+
/**
|
|
88
|
+
* Invoke a registered command by name in THIS plugin (applying its gating). Returns true if it
|
|
89
|
+
* exists.
|
|
90
|
+
*
|
|
91
|
+
* `replySource` sets where the command's {@link CommandInvocation.reply} lands. Omit it and it
|
|
92
|
+
* falls back to the slot — the server console at `-1`, else that player's own console, matching
|
|
93
|
+
* SourceMod's `FakeClientCommand`. Pass `"chat"` when re-dispatching on a player's behalf from a
|
|
94
|
+
* chat context.
|
|
95
|
+
*/
|
|
96
|
+
dispatch(name: string, slot: number, argString: string, replySource?: ReplySource): boolean;
|
|
38
97
|
/** Parse a chat message for a trigger (`!`/`/`). Returns the parsed trigger, or null if it's ordinary chat. */
|
|
39
98
|
parseChatTrigger(message: string): ChatTrigger | null;
|
|
40
99
|
/** If `message` is a trigger, dispatch the command (tries `name` then `sm_<name>`) as `slot`; returns
|
|
41
|
-
* `{ silent, ran }` (the caller should suppress the chat message), or null if it was ordinary chat.
|
|
100
|
+
* `{ silent, ran }` (the caller should suppress the chat message), or null if it was ordinary chat.
|
|
101
|
+
* Always dispatches with `replySource` `"chat"` — including the silent `/` trigger, where `silent`
|
|
102
|
+
* suppresses the player's own line but the answer still belongs in chat. */
|
|
42
103
|
handleChatTrigger(slot: number, message: string): { silent: boolean; ran: boolean } | null;
|
|
43
104
|
/** The trigger characters — SM PublicChatTrigger (`"!"`) / SilentChatTrigger (`"/"`). Mutate to reconfigure. */
|
|
44
105
|
readonly triggers: { public: string; silent: string };
|
package/config.d.ts
CHANGED
|
@@ -1,11 +1,23 @@
|
|
|
1
1
|
/** @s2script/config — typed access to the plugin's materialized config. NO runtime code. */
|
|
2
2
|
/** A materialized config value: a scalar, or a nested section object of further values. */
|
|
3
3
|
export type ConfigValue = string | number | boolean | { [k: string]: ConfigValue };
|
|
4
|
+
/** The whole materialized config: top-level keys to {@link ConfigValue}s. Passed to `ctx.config.onChange`. */
|
|
4
5
|
export type Config = Record<string, ConfigValue>;
|
|
6
|
+
/**
|
|
7
|
+
* Typed access to this plugin's materialized config values (declared under `s2script.config` in the manifest).
|
|
8
|
+
* @example
|
|
9
|
+
* import { config } from "@s2script/sdk/config";
|
|
10
|
+
* // plugins/antiflood/src/plugin.ts:31 — re-read on live-reload
|
|
11
|
+
* const maxTokens = config.getInt("max_tokens");
|
|
12
|
+
*/
|
|
5
13
|
export declare const config: {
|
|
14
|
+
/** A config value as a string. `""` if the key is absent. */
|
|
6
15
|
getString(key: string): string;
|
|
16
|
+
/** A config value as an integer. `0` if the key is absent or non-numeric. */
|
|
7
17
|
getInt(key: string): number;
|
|
18
|
+
/** A config value as a float. `0` if the key is absent or non-numeric. */
|
|
8
19
|
getFloat(key: string): number;
|
|
20
|
+
/** A config value as a boolean. `false` if the key is absent. */
|
|
9
21
|
getBool(key: string): boolean;
|
|
10
22
|
/** Read a raw file from the configs dir (name includes its extension, e.g. "maplist.txt"). null if absent. */
|
|
11
23
|
readFile(name: string): string | null;
|
package/console.d.ts
CHANGED
|
@@ -5,8 +5,17 @@
|
|
|
5
5
|
|
|
6
6
|
/** Engine-provided console (log/error/warn/info). Also available as the global `console`. */
|
|
7
7
|
export declare const console: {
|
|
8
|
+
/**
|
|
9
|
+
* Write a line to the server console (and the log). Arguments are stringified and space-joined.
|
|
10
|
+
* @example
|
|
11
|
+
* import { console } from "@s2script/sdk/console";
|
|
12
|
+
* console.log("[antiflood] onLoad — chat flood protection active");
|
|
13
|
+
*/
|
|
8
14
|
log(...data: any[]): void;
|
|
15
|
+
/** Write a line at error severity. */
|
|
9
16
|
error(...data: any[]): void;
|
|
17
|
+
/** Write a line at warning severity. */
|
|
10
18
|
warn(...data: any[]): void;
|
|
19
|
+
/** Write a line at info severity. */
|
|
11
20
|
info(...data: any[]): void;
|
|
12
21
|
};
|
package/cookies.d.ts
CHANGED
|
@@ -1,10 +1,43 @@
|
|
|
1
1
|
/** @s2script/cookies — SM-parity client preference cookies. NO runtime code (injected as __s2pkg_cookies). */
|
|
2
2
|
import type { Client } from "./clients";
|
|
3
|
-
|
|
4
|
-
|
|
5
|
-
export
|
|
3
|
+
|
|
4
|
+
/** SM-parity access level carried as metadata on a {@link Cookie} definition (client cookie-menu visibility/editability). */
|
|
5
|
+
export enum CookieAccess {
|
|
6
|
+
/** Visible and editable by the client in the cookie menu. */
|
|
7
|
+
Public,
|
|
8
|
+
/** Visible to the client but not editable. */
|
|
9
|
+
Protected,
|
|
10
|
+
/** Hidden from the client; plugin-only. */
|
|
11
|
+
Private,
|
|
12
|
+
}
|
|
13
|
+
/** A registered cookie definition — the handle passed to {@link Cookies.get}/{@link Cookies.set}. */
|
|
14
|
+
export interface Cookie {
|
|
15
|
+
/** Unique cookie name (the DB key). */
|
|
16
|
+
readonly name: string;
|
|
17
|
+
/** Client visibility/editability, per {@link CookieAccess}. */
|
|
18
|
+
readonly access: CookieAccess;
|
|
19
|
+
/** Value returned by {@link Cookies.get} when the client has no stored value. */
|
|
20
|
+
readonly default: string;
|
|
21
|
+
}
|
|
22
|
+
/** Options for {@link Cookies.register}. */
|
|
23
|
+
export interface CookieOptions {
|
|
24
|
+
/** Human-readable description (shown in a cookie menu). */
|
|
25
|
+
description?: string;
|
|
26
|
+
/** Client visibility/editability. @defaultValue {@link CookieAccess.Public} */
|
|
27
|
+
access?: CookieAccess;
|
|
28
|
+
/** Fallback value when the client has no stored value. @defaultValue `""` */
|
|
29
|
+
default?: string;
|
|
30
|
+
}
|
|
31
|
+
/** Entry point for registering and reading/writing client preference cookies. */
|
|
6
32
|
export declare const Cookies: {
|
|
7
|
-
/**
|
|
33
|
+
/**
|
|
34
|
+
* Register (or return an existing) cookie definition. Idempotent per plugin context — the same name
|
|
35
|
+
* returns the already-registered {@link Cookie}.
|
|
36
|
+
* @example
|
|
37
|
+
* import { Cookies } from "@s2script/sdk/cookies";
|
|
38
|
+
* const boots = Cookies.register("demo_boots", { default: "0" });
|
|
39
|
+
* const n = parseInt(Cookies.get(client, boots), 10);
|
|
40
|
+
*/
|
|
8
41
|
register(name: string, opts?: CookieOptions): Cookie;
|
|
9
42
|
/** Cache value for this client (a stored "" is a real value), else the cookie's default. Default for bots. */
|
|
10
43
|
get(client: Client, cookie: Cookie): string;
|
package/damage.d.ts
CHANGED
|
@@ -4,7 +4,13 @@
|
|
|
4
4
|
*/
|
|
5
5
|
import type { EntityRef } from "./entity";
|
|
6
6
|
|
|
7
|
-
/**
|
|
7
|
+
/**
|
|
8
|
+
* A block-scoped view of the current damage event (valid only inside a Damage.onPre handler).
|
|
9
|
+
* @example
|
|
10
|
+
* import type { DamageInfo } from "@s2script/sdk/damage";
|
|
11
|
+
* // plugins/basecommands/src/plugin.ts:81 — halve the damage (assign 0 to block it entirely)
|
|
12
|
+
* ctx.entities.onDamage((info: DamageInfo) => { info.damage = info.damage / 2; });
|
|
13
|
+
*/
|
|
8
14
|
export interface DamageInfo {
|
|
9
15
|
/** The damage amount (m_flDamage). Assigning MODIFIES the live damage; set to 0 to block. */
|
|
10
16
|
damage: number;
|