@s2script/sdk 0.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (2) hide show
  1. package/README.md +10 -0
  2. package/package.json +15 -0
package/README.md ADDED
@@ -0,0 +1,10 @@
1
+ # @s2script/sdk
2
+
3
+ The **s2script SDK** — types + CLI for building [Source 2](https://developer.valvesoftware.com/wiki/Source_2) / CS2 plugins in TypeScript.
4
+
5
+ > **`0.0.1` is a placeholder.** This release exists only to claim the package name and bootstrap npm OIDC trusted publishing. The real content lands in **`0.1.0`**:
6
+ >
7
+ > - Per-capability type subpaths — `import { Entity } from "@s2script/sdk/entity"`, `@s2script/sdk/math`, `@s2script/sdk/timers`, `@s2script/sdk/events`, … (the framework's standard library, consolidated from the former `@s2script/*` packages).
8
+ > - The build CLI, exposed as the **`s2s`** command (`s2s build`; cold-start `npx @s2script/sdk build`).
9
+
10
+ Game-specific schema/types ship separately in `@s2script/cs2` (and future `@s2script/<game>` packages).
package/package.json ADDED
@@ -0,0 +1,15 @@
1
+ {
2
+ "name": "@s2script/sdk",
3
+ "version": "0.0.1",
4
+ "description": "s2script SDK — types + CLI for building Source 2 / CS2 plugins. Placeholder release that bootstraps the package name + OIDC trusted publishing; the real per-capability type subpaths (@s2script/sdk/entity, …) and the `s2s` CLI land in 0.1.0 via the consolidation (Part C).",
5
+ "publishConfig": {
6
+ "access": "public"
7
+ },
8
+ "files": [
9
+ "README.md"
10
+ ],
11
+ "repository": {
12
+ "type": "git",
13
+ "url": "https://github.com/GabeHirakawa/s2script.git"
14
+ }
15
+ }