@ruvice/my-maple-models 0.1.12 → 0.1.14
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -98,5 +98,9 @@ export declare enum StatName {
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Speed = "speed",
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Jump = "jump",
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Stance = "stance",
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-
AttackSpeed = "attackspeed"
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+
AttackSpeed = "attackspeed",
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MinimumAttStat = "minimumattstat",
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MaximumAttStat = "maximumattstat",
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+
CooldownReductionSec = "cooldownreduction(sec)",
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CooldownReductionPercent = "cooldownreduction(%)"
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}
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@@ -104,4 +104,8 @@ export var StatName;
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StatName["Jump"] = "jump";
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StatName["Stance"] = "stance";
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StatName["AttackSpeed"] = "attackspeed";
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+
StatName["MinimumAttStat"] = "minimumattstat";
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StatName["MaximumAttStat"] = "maximumattstat";
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StatName["CooldownReductionSec"] = "cooldownreduction(sec)";
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StatName["CooldownReductionPercent"] = "cooldownreduction(%)";
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})(StatName || (StatName = {}));
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@@ -1,7 +1,7 @@
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import { EquipmentTitleModel } from "./Equipment/equipmentTypes";
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import { ExpData, Ocid } from "../api/apiTypes";
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import { Equipment } from "./Equipment/equipmentTypes";
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-
import { CharacterClass, SymbolRegion } from "./Generic/enums";
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4
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import { CharacterClass, StatName, SymbolRegion } from "./Generic/enums";
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export interface Character {
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name: string;
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ocid: Ocid;
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@@ -72,6 +72,6 @@ export interface StatInfo {
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remain_ap: number;
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}
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export interface Stat {
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stat_name:
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stat_name: StatName;
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stat_value: number;
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}
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package/dist/utils/constants.js
CHANGED
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@@ -199,7 +199,11 @@ export const STAT_SEA = {
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[StatName.Speed]: "Speed",
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[StatName.Jump]: "Jump",
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[StatName.Stance]: "Stance",
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-
[StatName.AttackSpeed]: "Attack Speed"
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[StatName.AttackSpeed]: "Attack Speed",
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[StatName.MinimumAttStat]: "Minimum ATT",
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[StatName.MaximumAttStat]: "Maximum ATT",
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[StatName.CooldownReductionSec]: "Cooldown Reduction (sec)",
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[StatName.CooldownReductionPercent]: "Cooldown Reduction (%)"
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};
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export const STAT_KMS = {
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[StatName.CombatPower]: "전투력",
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@@ -236,5 +240,9 @@ export const STAT_KMS = {
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[StatName.Speed]: "이동속도",
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[StatName.Jump]: "점프력",
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[StatName.Stance]: "스탠스",
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-
[StatName.AttackSpeed]: "공격 속도"
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[StatName.AttackSpeed]: "공격 속도",
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[StatName.MinimumAttStat]: "최소 스탯공격력",
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[StatName.MaximumAttStat]: "최대 스탯공격력",
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[StatName.CooldownReductionSec]: "재사용 대기시간 감소 (초)",
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[StatName.CooldownReductionPercent]: "재사용 대기시간 감소 (%)"
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};
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