@ruvice/my-maple-models 0.1.12 → 0.1.13

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@@ -98,5 +98,9 @@ export declare enum StatName {
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  Speed = "speed",
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  Jump = "jump",
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  Stance = "stance",
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- AttackSpeed = "attackspeed"
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+ AttackSpeed = "attackspeed",
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+ MinimumAttStat = "minimumattstat",
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+ MaximumAttStat = "maximumattstat",
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+ CooldownReductionSec = "cooldownreduction(sec)",
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+ CooldownReductionPercent = "cooldownreduction(%)"
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  }
@@ -104,4 +104,8 @@ export var StatName;
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  StatName["Jump"] = "jump";
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  StatName["Stance"] = "stance";
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  StatName["AttackSpeed"] = "attackspeed";
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+ StatName["MinimumAttStat"] = "minimumattstat";
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+ StatName["MaximumAttStat"] = "maximumattstat";
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+ StatName["CooldownReductionSec"] = "cooldownreduction(sec)";
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+ StatName["CooldownReductionPercent"] = "cooldownreduction(%)";
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  })(StatName || (StatName = {}));
@@ -199,7 +199,11 @@ export const STAT_SEA = {
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  [StatName.Speed]: "Speed",
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  [StatName.Jump]: "Jump",
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  [StatName.Stance]: "Stance",
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- [StatName.AttackSpeed]: "Attack Speed"
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+ [StatName.AttackSpeed]: "Attack Speed",
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+ [StatName.MinimumAttStat]: "Minimum ATT",
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+ [StatName.MaximumAttStat]: "Maximum ATT",
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+ [StatName.CooldownReductionSec]: "Cooldown Reduction (sec)",
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+ [StatName.CooldownReductionPercent]: "Cooldown Reduction (%)"
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  };
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  export const STAT_KMS = {
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  [StatName.CombatPower]: "전투력",
@@ -236,5 +240,9 @@ export const STAT_KMS = {
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  [StatName.Speed]: "이동속도",
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  [StatName.Jump]: "점프력",
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  [StatName.Stance]: "스탠스",
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- [StatName.AttackSpeed]: "공격 속도"
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+ [StatName.AttackSpeed]: "공격 속도",
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+ [StatName.MinimumAttStat]: "최소 스탯공격력",
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+ [StatName.MaximumAttStat]: "최대 스탯공격력",
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+ [StatName.CooldownReductionSec]: "재사용 대기시간 감소 (초)",
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+ [StatName.CooldownReductionPercent]: "재사용 대기시간 감소 (%)"
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  };
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@ruvice/my-maple-models",
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- "version": "0.1.12",
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+ "version": "0.1.13",
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  "description": "Shared models and utils for MapleStory Nexon Open API",
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  "main": "dist/index.js",
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  "types": "dist/index.d.ts",