@runtypelabs/persona 3.15.0 → 3.16.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -159,9 +159,11 @@ export const buildHeader = (context: HeaderBuildContext): HeaderElements => {
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  clearChatButton.style.color =
160
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  clearChatIconColor || HEADER_THEME_CSS.actionIconColor;
161
161
 
162
- // Add icon
162
+ // Add icon. display:block eliminates inline-baseline spacing that can
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+ // push the icon a fractional pixel off-center inside the button.
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  const iconSvg = renderLucideIcon(clearChatIconName, "20px", "currentColor", 1);
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  if (iconSvg) {
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+ iconSvg.style.display = "block";
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  clearChatButton.appendChild(iconSvg);
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  }
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@@ -276,15 +278,17 @@ export const buildHeader = (context: HeaderBuildContext): HeaderElements => {
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  }
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  }
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- // Create close button wrapper for tooltip positioning
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- // Only needs ml-auto if clear chat is disabled or top-right positioned
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+ // Create close button wrapper for tooltip positioning.
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+ // Mirrors the clear-chat wrapper's inline-flex centering so both
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+ // header action buttons vertically align identically within the
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+ // header's flex row.
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  const closeButtonWrapper = createElement(
282
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  "div",
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  closeButtonPlacement === "top-right"
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  ? "persona-absolute persona-top-4 persona-right-4 persona-z-50"
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  : clearChatEnabled && clearChatPlacement === "inline"
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- ? ""
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- : "persona-ml-auto"
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+ ? "persona-relative persona-inline-flex persona-items-center persona-justify-center"
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+ : "persona-relative persona-ml-auto persona-inline-flex persona-items-center persona-justify-center"
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  );
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293
 
290
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  // Create close button with base classes
@@ -309,9 +313,16 @@ export const buildHeader = (context: HeaderBuildContext): HeaderElements => {
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  closeButton.style.color =
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  launcher.closeButtonColor || HEADER_THEME_CSS.actionIconColor;
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315
 
312
- // Try to render Lucide icon, fallback to text if not provided or fails
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- const closeIconSvg = renderLucideIcon(closeButtonIconName, "20px", "currentColor", 1);
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+ // Try to render Lucide icon, fallback to text if not provided or fails.
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+ // The X glyph's paths occupy only the middle 50% of its 24x24 viewBox
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+ // (from 6,6 to 18,18), while other header icons (e.g. refresh-cw) span
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+ // ~75% of the viewBox. Rendering X at a larger intrinsic size brings
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+ // its visible extent into parity with sibling icons in the header.
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+ // display:block eliminates inline-baseline spacing that can push the
322
+ // icon a fractional pixel off-center inside the button.
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+ const closeIconSvg = renderLucideIcon(closeButtonIconName, "28px", "currentColor", 1);
314
324
  if (closeIconSvg) {
325
+ closeIconSvg.style.display = "block";
315
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  closeButton.appendChild(closeIconSvg);
316
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  } else {
317
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  closeButton.textContent = closeButtonIconText;
@@ -215,7 +215,9 @@ export const buildMinimalHeader: HeaderLayoutRenderer = (context) => {
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  launcher.closeButtonColor || HEADER_THEME_CSS.actionIconColor;
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216
 
217
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  const closeButtonIconName = launcher.closeButtonIconName ?? "x";
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- const closeIconSvg = renderLucideIcon(closeButtonIconName, "20px", "currentColor", 2);
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+ // Larger intrinsic size compensates for the X glyph's sparse viewBox
219
+ // (paths only occupy the middle 50%). Matches header-builder.ts.
220
+ const closeIconSvg = renderLucideIcon(closeButtonIconName, "28px", "currentColor", 1);
219
221
  if (closeIconSvg) {
220
222
  closeButton.appendChild(closeIconSvg);
221
223
  } else {
package/src/defaults.ts CHANGED
@@ -43,6 +43,12 @@ export const DEFAULT_WIDGET_CONFIG: Partial<AgentWidgetConfig> = {
43
43
  agentIconSize: "40px",
44
44
  headerIconSize: "40px",
45
45
  closeButtonSize: "32px",
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+ // Zero out browser-default <button> padding so the icon gets the full
47
+ // 32x32 content box, matching clearChat.paddingX/Y below. Without this,
48
+ // UA stylesheets add ~1-2px vertical and ~6px horizontal padding that
49
+ // eats into the border-box width and shrinks the rendered icon.
50
+ closeButtonPaddingX: "0px",
51
+ closeButtonPaddingY: "0px",
46
52
  callToActionIconName: "arrow-up-right",
47
53
  callToActionIconText: "",
48
54
  callToActionIconSize: "32px",
@@ -1778,10 +1778,6 @@
1778
1778
  margin-top: 0.5rem;
1779
1779
  padding: 0.25rem 0.5rem;
1780
1780
  border-top: none;
1781
- border-radius: var(--persona-radius-md, 0.75rem);
1782
- background-color: var(--persona-surface, #ffffff);
1783
- border: 1px solid var(--persona-divider, #f1f5f9);
1784
- box-shadow: 0 1px 3px rgba(0, 0, 0, 0.06);
1785
1781
  }
1786
1782
 
1787
1783
  /* Pill alignment in always-visible mode (block flow: use margin to position) */
@@ -1826,10 +1822,6 @@
1826
1822
  padding: 0.25rem;
1827
1823
  border-top: none;
1828
1824
  width: fit-content;
1829
- background-color: var(--persona-surface, #ffffff);
1830
- border: 1px solid var(--persona-divider, #f1f5f9);
1831
- border-radius: var(--persona-radius-md, 0.75rem);
1832
- box-shadow: 0 2px 8px rgba(0, 0, 0, 0.08);
1833
1825
  }
1834
1826
 
1835
1827
  /* Pill layout - position based on alignment */
@@ -1932,6 +1924,17 @@
1932
1924
  opacity: 0.9;
1933
1925
  }
1934
1926
 
1927
+ /* Vote pop animation */
1928
+ @keyframes persona-vote-pop {
1929
+ 0% { transform: scale(1); }
1930
+ 40% { transform: scale(1.25); }
1931
+ 100% { transform: scale(1); }
1932
+ }
1933
+
1934
+ .persona-message-action-btn.persona-message-action-pop {
1935
+ animation: persona-vote-pop 0.3s ease;
1936
+ }
1937
+
1935
1938
  /* Success state (after copy) */
1936
1939
  .persona-message-action-btn.persona-message-action-success {
1937
1940
  background-color: #10b981;
package/src/types.ts CHANGED
@@ -194,6 +194,17 @@ export type AgentMessageMetadata = {
194
194
  iteration?: number;
195
195
  turnId?: string;
196
196
  agentName?: string;
197
+ /**
198
+ * When this message was produced by a step inside a nested flow executed
199
+ * as a tool, identifies the parent tool call id. Enables renderers to
200
+ * visually group or indent nested-flow output under its parent tool.
201
+ */
202
+ parentToolId?: string;
203
+ /**
204
+ * Nested flow step id that produced this message (e.g. a `send-stream`
205
+ * or `prompt` step inside the nested flow). Stable key for that step.
206
+ */
207
+ parentStepId?: string;
197
208
  };
198
209
 
199
210
  export type AgentWidgetRequestMiddlewareContext = {
package/src/ui.ts CHANGED
@@ -1229,22 +1229,47 @@ export const createAgentExperience = (
1229
1229
  } else if (action === 'upvote' || action === 'downvote') {
1230
1230
  const currentVote = messageVoteState.get(messageId) ?? null;
1231
1231
  const wasActive = currentVote === action;
1232
+ const iconName = action === 'upvote' ? 'thumbs-up' : 'thumbs-down';
1232
1233
 
1233
1234
  if (wasActive) {
1234
- // Toggle off
1235
+ // Toggle off — revert to outline icon
1235
1236
  messageVoteState.delete(messageId);
1236
1237
  actionBtn.classList.remove("persona-message-action-active");
1238
+ const outlineIcon = renderLucideIcon(iconName, 14, "currentColor", 2);
1239
+ if (outlineIcon) {
1240
+ actionBtn.innerHTML = "";
1241
+ actionBtn.appendChild(outlineIcon);
1242
+ }
1237
1243
  } else {
1238
- // Clear opposite vote button
1244
+ // Clear opposite vote button and revert its icon
1239
1245
  const oppositeAction = action === 'upvote' ? 'downvote' : 'upvote';
1240
1246
  const oppositeBtn = actionsContainer.querySelector(`[data-action="${oppositeAction}"]`);
1241
1247
  if (oppositeBtn) {
1242
1248
  oppositeBtn.classList.remove("persona-message-action-active");
1249
+ const oppositeIconName = oppositeAction === 'upvote' ? 'thumbs-up' : 'thumbs-down';
1250
+ const outlineIcon = renderLucideIcon(oppositeIconName, 14, "currentColor", 2);
1251
+ if (outlineIcon) {
1252
+ oppositeBtn.innerHTML = "";
1253
+ oppositeBtn.appendChild(outlineIcon);
1254
+ }
1243
1255
  }
1244
1256
 
1245
1257
  messageVoteState.set(messageId, action);
1246
1258
  actionBtn.classList.add("persona-message-action-active");
1247
1259
 
1260
+ // Swap to filled icon
1261
+ const filledIcon = renderLucideIcon(iconName, 14, "currentColor", 2);
1262
+ if (filledIcon) {
1263
+ filledIcon.setAttribute("fill", "currentColor");
1264
+ actionBtn.innerHTML = "";
1265
+ actionBtn.appendChild(filledIcon);
1266
+ }
1267
+
1268
+ // Pop animation
1269
+ actionBtn.classList.remove("persona-message-action-pop");
1270
+ void actionBtn.offsetWidth; // force reflow to restart animation
1271
+ actionBtn.classList.add("persona-message-action-pop");
1272
+
1248
1273
  // Trigger feedback
1249
1274
  const messages = session.getMessages();
1250
1275
  const message = messages.find(m => m.id === messageId);
@@ -4592,9 +4617,11 @@ export const createAgentExperience = (
4592
4617
  const closeButtonIconName = launcher.closeButtonIconName ?? "x";
4593
4618
  const closeButtonIconText = launcher.closeButtonIconText ?? "×";
4594
4619
 
4595
- // Clear existing content and render new icon
4620
+ // Clear existing content and render new icon.
4621
+ // Larger intrinsic size compensates for the X glyph's sparse
4622
+ // viewBox so the close button visually matches sibling icons.
4596
4623
  closeButton.innerHTML = "";
4597
- const iconSvg = renderLucideIcon(closeButtonIconName, "20px", "currentColor", 2);
4624
+ const iconSvg = renderLucideIcon(closeButtonIconName, "28px", "currentColor", 1);
4598
4625
  if (iconSvg) {
4599
4626
  closeButton.appendChild(iconSvg);
4600
4627
  } else {
@@ -0,0 +1,256 @@
1
+ import { describe, it, expect, vi, beforeEach, afterEach } from "vitest";
2
+ import { SequenceReorderBuffer } from "./sequence-buffer";
3
+
4
+ describe("SequenceReorderBuffer", () => {
5
+ let emitted: Array<{ payloadType: string; payload: any }>;
6
+ let emitter: (payloadType: string, payload: any) => void;
7
+
8
+ beforeEach(() => {
9
+ vi.useFakeTimers();
10
+ emitted = [];
11
+ emitter = (payloadType, payload) => {
12
+ emitted.push({ payloadType, payload });
13
+ };
14
+ });
15
+
16
+ afterEach(() => {
17
+ vi.useRealTimers();
18
+ });
19
+
20
+ it("passes in-order events through immediately", () => {
21
+ const buf = new SequenceReorderBuffer(emitter);
22
+ buf.push("step_delta", { seq: 1, text: "a" });
23
+ buf.push("step_delta", { seq: 2, text: "b" });
24
+ buf.push("step_delta", { seq: 3, text: "c" });
25
+
26
+ expect(emitted).toHaveLength(3);
27
+ expect(emitted[0].payload.text).toBe("a");
28
+ expect(emitted[1].payload.text).toBe("b");
29
+ expect(emitted[2].payload.text).toBe("c");
30
+ buf.destroy();
31
+ });
32
+
33
+ it("reorders leading out-of-order events (3, 1, 2 → 1, 2, 3)", () => {
34
+ const buf = new SequenceReorderBuffer(emitter);
35
+ // seq=3 arrives first — should be buffered (3 > nextExpected=1)
36
+ buf.push("step_delta", { seq: 3, text: "c" });
37
+ expect(emitted).toHaveLength(0);
38
+
39
+ // seq=1 arrives — matches nextExpected, emits, then drains seq=2 (not present), stops
40
+ buf.push("step_delta", { seq: 1, text: "a" });
41
+ expect(emitted).toHaveLength(1);
42
+ expect(emitted[0].payload.text).toBe("a");
43
+
44
+ // seq=2 arrives — matches nextExpected=2, emits, drains seq=3 from buffer
45
+ buf.push("step_delta", { seq: 2, text: "b" });
46
+ expect(emitted).toHaveLength(3);
47
+ expect(emitted[1].payload.text).toBe("b");
48
+ expect(emitted[2].payload.text).toBe("c");
49
+ buf.destroy();
50
+ });
51
+
52
+ it("reorders mid-stream out-of-order events", () => {
53
+ const buf = new SequenceReorderBuffer(emitter);
54
+ buf.push("step_delta", { seq: 1, text: "a" });
55
+ buf.push("step_delta", { seq: 3, text: "c" }); // buffered
56
+ buf.push("step_delta", { seq: 2, text: "b" }); // emits, drains 3
57
+
58
+ expect(emitted).toHaveLength(3);
59
+ expect(emitted[0].payload.text).toBe("a");
60
+ expect(emitted[1].payload.text).toBe("b");
61
+ expect(emitted[2].payload.text).toBe("c");
62
+ buf.destroy();
63
+ });
64
+
65
+ it("flushes buffered events after gap timeout when a seq is missing", () => {
66
+ const buf = new SequenceReorderBuffer(emitter, 50);
67
+ buf.push("step_delta", { seq: 1, text: "a" }); // emits
68
+ buf.push("step_delta", { seq: 3, text: "c" }); // buffered (waiting for seq 2)
69
+
70
+ expect(emitted).toHaveLength(1);
71
+
72
+ // Advance past gap timeout — seq=2 never arrives, flush seq=3 anyway
73
+ vi.advanceTimersByTime(60);
74
+
75
+ expect(emitted).toHaveLength(2);
76
+ expect(emitted[1].payload.text).toBe("c");
77
+ buf.destroy();
78
+ });
79
+
80
+ it("passes no-seq events through immediately (backward compat)", () => {
81
+ const buf = new SequenceReorderBuffer(emitter);
82
+ buf.push("flow_start", { flowId: "abc" });
83
+ buf.push("step_start", { name: "test" });
84
+
85
+ expect(emitted).toHaveLength(2);
86
+ expect(emitted[0].payload.flowId).toBe("abc");
87
+ expect(emitted[1].payload.name).toBe("test");
88
+ buf.destroy();
89
+ });
90
+
91
+ it("emits late/duplicate events (seq < nextExpected)", () => {
92
+ const buf = new SequenceReorderBuffer(emitter);
93
+ // Process seq 1-3 normally to advance nextExpected to 4
94
+ buf.push("step_delta", { seq: 1, text: "a" });
95
+ buf.push("step_delta", { seq: 2, text: "b" });
96
+ buf.push("step_delta", { seq: 3, text: "c" });
97
+ expect(emitted).toHaveLength(3);
98
+
99
+ // Now seq=1 arrives again — it's a duplicate (1 < nextExpected=4), still emitted
100
+ buf.push("step_delta", { seq: 1, text: "a-dup" });
101
+ expect(emitted).toHaveLength(4);
102
+ expect(emitted[3].payload.text).toBe("a-dup");
103
+ buf.destroy();
104
+ });
105
+
106
+ it("handles mixed seq and no-seq events", () => {
107
+ const buf = new SequenceReorderBuffer(emitter);
108
+ buf.push("step_delta", { seq: 1, text: "a" });
109
+ buf.push("status", { status: "streaming" }); // no seq
110
+ buf.push("step_delta", { seq: 2, text: "b" });
111
+ buf.push("error", { error: "oops" }); // no seq
112
+
113
+ expect(emitted).toHaveLength(4);
114
+ expect(emitted[0].payload.text).toBe("a");
115
+ expect(emitted[1].payload.status).toBe("streaming");
116
+ expect(emitted[2].payload.text).toBe("b");
117
+ expect(emitted[3].payload.error).toBe("oops");
118
+ buf.destroy();
119
+ });
120
+
121
+ it("handles large burst of out-of-order events correctly", () => {
122
+ const buf = new SequenceReorderBuffer(emitter);
123
+ // Send events in reverse order: 10, 9, 8, ..., 1
124
+ // All are buffered until seq=1 arrives (last), then everything drains
125
+ const seqs = [10, 9, 8, 7, 6, 5, 4, 3, 2, 1];
126
+ for (const seq of seqs) {
127
+ buf.push("step_delta", { seq, text: `chunk-${seq}` });
128
+ }
129
+
130
+ expect(emitted).toHaveLength(10);
131
+ const emittedTexts = emitted.map(e => e.payload.text);
132
+ expect(emittedTexts).toEqual([
133
+ "chunk-1", "chunk-2", "chunk-3", "chunk-4", "chunk-5",
134
+ "chunk-6", "chunk-7", "chunk-8", "chunk-9", "chunk-10"
135
+ ]);
136
+ buf.destroy();
137
+ });
138
+
139
+ it("handles scrambled arrival order", () => {
140
+ const buf = new SequenceReorderBuffer(emitter);
141
+ const scrambled = [1, 5, 3, 2, 4, 8, 6, 7, 10, 9];
142
+ for (const seq of scrambled) {
143
+ buf.push("step_delta", { seq, text: `chunk-${seq}` });
144
+ }
145
+
146
+ expect(emitted).toHaveLength(10);
147
+ const emittedTexts = emitted.map(e => e.payload.text);
148
+ expect(emittedTexts).toEqual([
149
+ "chunk-1", "chunk-2", "chunk-3", "chunk-4", "chunk-5",
150
+ "chunk-6", "chunk-7", "chunk-8", "chunk-9", "chunk-10"
151
+ ]);
152
+ buf.destroy();
153
+ });
154
+
155
+ it("no-seq event flushes pending buffer and cancels the gap timer", () => {
156
+ const buf = new SequenceReorderBuffer(emitter, 50);
157
+ buf.push("step_delta", { seq: 1, text: "a" });
158
+ buf.push("step_delta", { seq: 3, text: "c" }); // buffered, starts gap timer
159
+ expect(emitted).toHaveLength(1);
160
+
161
+ // A no-seq event triggers flushAll, which drains the buffer in seq order
162
+ // and cancels the gap timer.
163
+ buf.push("flow_complete", { flowId: "done" });
164
+ expect(emitted).toHaveLength(3); // a, c, flow_complete
165
+
166
+ // The gap timer must no longer fire after the flushAll.
167
+ vi.advanceTimersByTime(100);
168
+ expect(emitted).toHaveLength(3);
169
+ buf.destroy();
170
+ });
171
+
172
+ it("supports sequenceIndex as an alternative to seq", () => {
173
+ const buf = new SequenceReorderBuffer(emitter);
174
+ buf.push("reason_delta", { sequenceIndex: 1, text: "a" });
175
+ buf.push("reason_delta", { sequenceIndex: 3, text: "c" });
176
+ buf.push("reason_delta", { sequenceIndex: 2, text: "b" });
177
+
178
+ expect(emitted).toHaveLength(3);
179
+ expect(emitted[0].payload.text).toBe("a");
180
+ expect(emitted[1].payload.text).toBe("b");
181
+ expect(emitted[2].payload.text).toBe("c");
182
+ buf.destroy();
183
+ });
184
+
185
+ it("leading gap flushes via timeout when seq=1 never arrives", () => {
186
+ const buf = new SequenceReorderBuffer(emitter, 50);
187
+ // Only seq=2 and seq=3 arrive — seq=1 is missing
188
+ buf.push("step_delta", { seq: 2, text: "b" });
189
+ buf.push("step_delta", { seq: 3, text: "c" });
190
+ expect(emitted).toHaveLength(0); // both buffered
191
+
192
+ vi.advanceTimersByTime(50);
193
+ // Gap timer flushes in seq order
194
+ expect(emitted).toHaveLength(2);
195
+ expect(emitted[0].payload.text).toBe("b");
196
+ expect(emitted[1].payload.text).toBe("c");
197
+ buf.destroy();
198
+ });
199
+
200
+ it("handles a stream whose first seq is > 1 via the gap timeout (no loss)", () => {
201
+ // Defensive: if the server's counter ever starts above 1 (e.g. a resumed
202
+ // stream), the hardcoded nextExpectedSeq=1 would buffer the first event.
203
+ // The gap timer must still flush it so nothing is lost.
204
+ const buf = new SequenceReorderBuffer(emitter, 50);
205
+ buf.push("step_delta", { seq: 5, text: "first" });
206
+ buf.push("step_delta", { seq: 6, text: "second" });
207
+ expect(emitted).toHaveLength(0);
208
+
209
+ vi.advanceTimersByTime(50);
210
+
211
+ expect(emitted).toHaveLength(2);
212
+ expect(emitted[0].payload.text).toBe("first");
213
+ expect(emitted[1].payload.text).toBe("second");
214
+
215
+ // Subsequent in-order events should pass through immediately.
216
+ buf.push("step_delta", { seq: 7, text: "third" });
217
+ expect(emitted).toHaveLength(3);
218
+ expect(emitted[2].payload.text).toBe("third");
219
+ buf.destroy();
220
+ });
221
+
222
+ it("warns and emits both events on seq collision (does not silently drop)", () => {
223
+ // Server invariant: seq is unique per stream. If it's ever violated
224
+ // (bug, replay, mixed counters), Map.set would silently overwrite. The
225
+ // buffer must detect this, warn, and emit the prior event so nothing is
226
+ // dropped.
227
+ const warnSpy = vi.spyOn(console, "warn").mockImplementation(() => {});
228
+ const buf = new SequenceReorderBuffer(emitter, 50);
229
+
230
+ buf.push("step_delta", { seq: 1, text: "a" });
231
+ // seq=3 buffered, waiting for seq=2
232
+ buf.push("step_delta", { seq: 3, text: "first-at-3" });
233
+ expect(emitted).toHaveLength(1);
234
+
235
+ // Second event with same seq=3 — prior one should be emitted out-of-order
236
+ buf.push("reason_delta", { seq: 3, text: "second-at-3" });
237
+
238
+ expect(warnSpy).toHaveBeenCalledTimes(1);
239
+ expect(warnSpy.mock.calls[0][0]).toContain("duplicate seq=3");
240
+ expect(warnSpy.mock.calls[0][0]).toContain("step_delta");
241
+ expect(warnSpy.mock.calls[0][0]).toContain("reason_delta");
242
+
243
+ // Prior event flushed immediately (out of seq order), nothing lost
244
+ expect(emitted).toHaveLength(2);
245
+ expect(emitted[1].payload.text).toBe("first-at-3");
246
+
247
+ // seq=2 arrives — advances nextExpected through the buffered second-at-3
248
+ buf.push("step_delta", { seq: 2, text: "b" });
249
+ expect(emitted).toHaveLength(4);
250
+ expect(emitted[2].payload.text).toBe("b");
251
+ expect(emitted[3].payload.text).toBe("second-at-3");
252
+
253
+ warnSpy.mockRestore();
254
+ buf.destroy();
255
+ });
256
+ });
@@ -0,0 +1,130 @@
1
+ type BufferedEvent = { payloadType: string; payload: any; seq: number };
2
+
3
+ export class SequenceReorderBuffer {
4
+ private nextExpectedSeq: number | null = null;
5
+ private buffer: Map<number, BufferedEvent> = new Map();
6
+ private flushTimer: ReturnType<typeof setTimeout> | null = null;
7
+ private emitter: (payloadType: string, payload: any) => void;
8
+ private gapTimeoutMs: number;
9
+
10
+ constructor(emitter: (payloadType: string, payload: any) => void, gapTimeoutMs = 50) {
11
+ this.emitter = emitter;
12
+ this.gapTimeoutMs = gapTimeoutMs;
13
+ }
14
+
15
+ push(payloadType: string, payload: any): void {
16
+ // All three fields are sourced from the same FlowExecutionEngine.sequenceCounter:
17
+ // - `seq`: step_delta, text_start, text_end, agent_* events (top-level)
18
+ // - `sequenceIndex`: reason_start, reason_delta, reason_complete, source
19
+ // - `agentContext.seq`: tool_start, tool_delta, tool_complete (agent loop)
20
+ const seq = payload?.seq ?? payload?.sequenceIndex ?? payload?.agentContext?.seq;
21
+
22
+ // No seq field — emit immediately (backward compat).
23
+ // If there are buffered events waiting for a gap to fill, flush them
24
+ // first: the server sending an unsequenced event means it has moved on
25
+ // and the missing seq numbers are not coming.
26
+ if (seq === undefined || seq === null) {
27
+ if (this.buffer.size > 0) {
28
+ this.flushAll();
29
+ }
30
+ this.emitter(payloadType, payload);
31
+ return;
32
+ }
33
+
34
+ // Server's sequenceCounter resets to 0 on each execution and pre-increments,
35
+ // so the first sequenced event in any stream is expected to have seq=1.
36
+ // If a server ever starts at a different number (e.g. a resumed stream),
37
+ // the 50ms gap timer below is the safety net: the first event gets
38
+ // buffered, then flushed after the gap elapses. Correctness is preserved;
39
+ // the only cost is a one-time latency on the leading event.
40
+ if (this.nextExpectedSeq === null) {
41
+ this.nextExpectedSeq = 1;
42
+ }
43
+
44
+ // If this is the expected event, emit it and drain consecutive buffered events
45
+ if (seq === this.nextExpectedSeq) {
46
+ this.emitter(payloadType, payload);
47
+ this.nextExpectedSeq = (seq as number) + 1;
48
+ this.drainConsecutive();
49
+ return;
50
+ }
51
+
52
+ // If seq < nextExpected, it's a duplicate or late arrival — emit anyway (don't drop)
53
+ if (seq < this.nextExpectedSeq!) {
54
+ this.emitter(payloadType, payload);
55
+ return;
56
+ }
57
+
58
+ // seq > nextExpected — buffer it and start gap timer.
59
+ // If another event with the same seq is already buffered, the server
60
+ // broke its "seq is unique per stream" invariant. Rather than silently
61
+ // overwrite (losing one event) or swallow the new one, emit the prior
62
+ // event immediately — out of order, but better than dropping it — and
63
+ // warn so the issue is visible.
64
+ const existing = this.buffer.get(seq);
65
+ if (existing !== undefined) {
66
+ if (typeof console !== "undefined" && typeof console.warn === "function") {
67
+ console.warn(
68
+ `[persona] SequenceReorderBuffer: duplicate seq=${seq} ` +
69
+ `(${existing.payloadType} vs ${payloadType}); ` +
70
+ `emitting earlier event out-of-order to avoid loss`
71
+ );
72
+ }
73
+ this.emitter(existing.payloadType, existing.payload);
74
+ }
75
+ this.buffer.set(seq, { payloadType, payload, seq });
76
+ this.startGapTimer();
77
+ }
78
+
79
+ private drainConsecutive(): void {
80
+ while (this.buffer.has(this.nextExpectedSeq!)) {
81
+ const event = this.buffer.get(this.nextExpectedSeq!)!;
82
+ this.buffer.delete(this.nextExpectedSeq!);
83
+ this.emitter(event.payloadType, event.payload);
84
+ this.nextExpectedSeq!++;
85
+ }
86
+ // If buffer is empty, clear the gap timer
87
+ if (this.buffer.size === 0) {
88
+ this.clearGapTimer();
89
+ }
90
+ }
91
+
92
+ private startGapTimer(): void {
93
+ if (this.flushTimer !== null) return;
94
+ this.flushTimer = setTimeout(() => {
95
+ this.flushAll();
96
+ }, this.gapTimeoutMs);
97
+ }
98
+
99
+ private clearGapTimer(): void {
100
+ if (this.flushTimer !== null) {
101
+ clearTimeout(this.flushTimer);
102
+ this.flushTimer = null;
103
+ }
104
+ }
105
+
106
+ private flushAll(): void {
107
+ this.clearGapTimer();
108
+ if (this.buffer.size === 0) return;
109
+
110
+ // Flush all buffered events in seq order
111
+ const sorted = [...this.buffer.entries()].sort((a, b) => a[0] - b[0]);
112
+ for (const [seq, event] of sorted) {
113
+ this.buffer.delete(seq);
114
+ this.emitter(event.payloadType, event.payload);
115
+ }
116
+ // Update nextExpectedSeq to after the last flushed
117
+ if (sorted.length > 0) {
118
+ this.nextExpectedSeq = sorted[sorted.length - 1][0] + 1;
119
+ }
120
+ }
121
+
122
+ destroy(): void {
123
+ this.clearGapTimer();
124
+ this.buffer.clear();
125
+ }
126
+
127
+ flushPending(): void {
128
+ this.flushAll();
129
+ }
130
+ }