@rune-kit/rune 2.3.0 → 2.3.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +395 -389
- package/compiler/__tests__/tier-override.test.js +158 -0
- package/compiler/adapters/antigravity.js +3 -8
- package/compiler/adapters/codex.js +3 -8
- package/compiler/adapters/cursor.js +3 -8
- package/compiler/adapters/generic.js +3 -8
- package/compiler/adapters/openclaw.js +4 -9
- package/compiler/adapters/opencode.js +3 -8
- package/compiler/adapters/windsurf.js +3 -8
- package/compiler/bin/rune.js +34 -1
- package/compiler/emitter.js +94 -5
- package/compiler/transforms/branding.js +10 -3
- package/docs/ARCHITECTURE.md +3 -3
- package/docs/VISION.md +3 -3
- package/docs/guides/index.html +14 -14
- package/docs/index.html +7 -7
- package/docs/skills/index.html +832 -832
- package/extensions/ai-ml/PACK.md +7 -0
- package/extensions/content/PACK.md +7 -0
- package/extensions/mobile/PACK.md +9 -9
- package/extensions/zalo/PACK.md +9 -0
- package/package.json +2 -2
- package/skills/audit/SKILL.md +526 -529
- package/skills/ba/SKILL.md +349 -351
- package/skills/completion-gate/SKILL.md +260 -263
- package/skills/context-engine/SKILL.md +0 -6
- package/skills/cook/SKILL.md +2 -11
- package/skills/debug/SKILL.md +392 -394
- package/skills/deploy/references/post-deploy-integration.md +192 -0
- package/skills/fix/SKILL.md +281 -282
- package/skills/onboard/SKILL.md +0 -4
- package/skills/plan/references/completeness-scoring.md +0 -1
- package/skills/plan/references/outcome-block.md +0 -1
- package/skills/plan/references/workflow-registry.md +0 -1
- package/skills/preflight/SKILL.md +360 -365
- package/skills/rescue/SKILL.md +1 -0
- package/skills/research/SKILL.md +149 -150
- package/skills/review/SKILL.md +489 -495
- package/skills/sentinel/SKILL.md +0 -11
- package/skills/sentinel/references/destructive-commands.md +0 -1
- package/skills/sentinel/references/skill-content-guard.md +0 -1
- package/skills/session-bridge/SKILL.md +0 -4
- package/skills/skill-router/{SKILL.md → skill.md} +446 -397
- package/skills/team/SKILL.md +1 -2
- package/skills/test/SKILL.md +585 -593
- package/skills/watchdog/references/webhook-health-checks.md +243 -0
package/README.md
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<img src="assets/banner.svg" alt="Rune — Skill Mesh for AI Coding Assistants" width="100%">
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<strong>Less skills. Deeper connections.</strong><br>
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A lean, interconnected skill ecosystem for AI coding assistants.<br>
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<img src="assets/banner.svg" alt="Rune — Skill Mesh for AI Coding Assistants" width="100%">
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</p>
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<strong>Less skills. Deeper connections.</strong><br>
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A lean, interconnected skill ecosystem for AI coding assistants.<br>
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59 skills · 200+ mesh connections · 8 platforms · MIT
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<p align="center">
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<a href="https://rune-kit.github.io/rune"><img src="https://img.shields.io/badge/Landing_Page-rune--kit.github.io-blue?style=for-the-badge" alt="Landing Page"></a>
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<a href="https://rune-kit.github.io/rune#pricing"><img src="https://img.shields.io/badge/Pro_%2449-lifetime-blueviolet?style=for-the-badge" alt="Rune Pro $49"></a>
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<a href="https://rune-kit.github.io/rune#pricing"><img src="https://img.shields.io/badge/Business_%24149-lifetime-orange?style=for-the-badge" alt="Rune Business $149"></a>
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</p>
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<p align="center">
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<strong>Claude Code</strong> (native plugin) · <strong>Cursor</strong> · <strong>Windsurf</strong> · <strong>Google Antigravity</strong> · <strong>OpenAI Codex</strong> · <strong>OpenCode</strong> · any AI IDE
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</p>
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## Why Rune?
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Most skill ecosystems are either **too many isolated skills** (540+ that don't talk to each other) or **rigid pipelines** (A → B → C, if B fails everything stops).
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Rune is a **mesh** — 59 skills with 200+ connections across a 5-layer architecture. Skills call each other bidirectionally, forming resilient workflows that adapt when things go wrong.
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```
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+
Pipeline: A → B → C → D (B fails = stuck)
|
|
29
|
+
Hub-Spoke: A → HUB → C (HUB fails = stuck)
|
|
30
|
+
Mesh: A ↔ B ↔ C (B fails = A reaches C via D→E)
|
|
31
|
+
↕ ↕
|
|
32
|
+
D ↔ E ↔ F
|
|
33
|
+
```
|
|
34
|
+
|
|
35
|
+
## What's New (v2.3.1)
|
|
36
|
+
|
|
37
|
+
- **UI/UX Pro Max Integration** — 161 palettes, 84 styles, 73 font pairings, 161 reasoning rules from [UI/UX Pro Max](https://github.com/nextlevelbuilder/ui-ux-pro-max-skill) (MIT, 42.8k★) meshed into `design` skill + `@rune/ui` pack
|
|
38
|
+
- **11 Core Skill Enrichments** — deviation rules, repair operators, evidence quality gate, decision classification, debug knowledge base, CSO discipline, YAGNI pushback, formal pause/resume
|
|
39
|
+
- **Enforcement Upgrade** — Antigravity-level IDE compliance: 5-type Request Classifier, File Ownership Matrix, Self-Verification HARD-GATE, Routing Proof, Clarification Gate, Phase Transition Protocol
|
|
40
|
+
- **All 14 Free Packs Deep** — every L4 extension pack now exceeds 500 lines of production-ready patterns and code examples
|
|
41
|
+
- **8 Platform Adapters** — Claude Code, Cursor, Windsurf, Google Antigravity, OpenAI Codex, OpenCode, OpenClaw, Generic
|
|
42
|
+
- **59 Core Skills** — +4 since v2.1.0: adversary, sentinel-env, chrome-ext pack, context-pack
|
|
43
|
+
- **Rune Pro** — 4 premium packs (product, sales, data-science, support) in private repo. $49 lifetime
|
|
44
|
+
|
|
45
|
+
## What Rune Is (and Isn't)
|
|
46
|
+
|
|
47
|
+
Rune started as a **Claude Code plugin** and now compiles to **every major AI IDE**. Same 59 skills, same mesh connections, same workflows — zero knowledge loss across platforms.
|
|
48
|
+
|
|
49
|
+
| | Rune Provides | Claude Code Provides |
|
|
50
|
+
|---|---|---|
|
|
51
|
+
| **Workflows** | 8-phase TDD cycle (cook), parallel DAG execution (team), rescue pipelines | Basic tool calling |
|
|
52
|
+
| **Quality Gates** | preflight + sentinel + review + completion-gate (parallel) | None built-in |
|
|
53
|
+
| **Domain Knowledge** | 14 extension packs (trading, SaaS, mobile, etc.) | General-purpose |
|
|
54
|
+
| **Cross-Session State** | .rune/ directory (decisions, conventions, progress) | Conversation only |
|
|
55
|
+
| **Mesh Resilience** | 200+ skill connections, fail-loud-route-around | Linear execution |
|
|
56
|
+
| **Cost Optimization** | Auto model selection (haiku/sonnet/opus per task) | Single model |
|
|
57
|
+
| | | |
|
|
58
|
+
| **Sandbox & Permissions** | — | Claude Code handles this |
|
|
59
|
+
| **Agent Spawning** | — | Claude Code's Task/Agent system |
|
|
60
|
+
| **MCP Integration** | — | Claude Code's MCP protocol |
|
|
61
|
+
| **File System Access** | — | Claude Code's tool permissions |
|
|
62
|
+
|
|
63
|
+
### Common Misconceptions
|
|
64
|
+
|
|
65
|
+
| "Rune doesn't have..." | Reality |
|
|
66
|
+
|---|---|
|
|
67
|
+
| Task graph / DAG | `team` skill: DAG decomposition → parallel worktree agents → merge coordination |
|
|
68
|
+
| CI quality gates | `verification` skill: lint + typecheck + tests + build (actual commands, not LLM review) |
|
|
69
|
+
| Memory / state | `session-bridge` + `journal`: cross-session decisions, conventions, ADRs, module health |
|
|
70
|
+
| Multi-model strategy | Every skill has assigned model: haiku (scan), sonnet (code), opus (architecture) |
|
|
71
|
+
| Agent specialization | 58 specialized skills with dedicated roles (architect, coder, reviewer, scanner, researcher, BA, scaffolder) — each runs as a Task agent via Claude Code |
|
|
72
|
+
| Security scanning | `sentinel`: OWASP patterns, secret scanning, dependency audit. `sast`: static analysis |
|
|
73
|
+
|
|
74
|
+
## Install
|
|
75
|
+
|
|
76
|
+
### Claude Code (Native Plugin)
|
|
77
|
+
|
|
78
|
+
```bash
|
|
79
|
+
# Install via Claude Code CLI
|
|
80
|
+
claude plugin add rune-kit/rune
|
|
81
|
+
```
|
|
82
|
+
|
|
83
|
+
Or add manually in `~/.claude/settings.json` under `installed_plugins`.
|
|
84
|
+
|
|
85
|
+
Full mesh: subagents, hooks, adaptive routing, mesh analytics.
|
|
86
|
+
|
|
87
|
+
### Cursor / Windsurf / Antigravity / Any IDE
|
|
88
|
+
|
|
89
|
+
```bash
|
|
90
|
+
# Compile Rune skills for your platform
|
|
91
|
+
npx @rune-kit/rune init
|
|
92
|
+
|
|
93
|
+
# Or specify platform explicitly
|
|
94
|
+
npx @rune-kit/rune init --platform cursor
|
|
95
|
+
npx @rune-kit/rune init --platform windsurf
|
|
96
|
+
npx @rune-kit/rune init --platform antigravity
|
|
97
|
+
```
|
|
98
|
+
|
|
99
|
+
This compiles all 59 skills into your IDE's rules format. Same knowledge, same workflows.
|
|
100
|
+
|
|
101
|
+
### Platform Comparison
|
|
102
|
+
|
|
103
|
+
| Feature | Claude Code | Cursor / Windsurf / Others |
|
|
104
|
+
|---------|-------------|---------------------------|
|
|
105
|
+
| Skills available | 59/59 | 59/59 |
|
|
106
|
+
| Mesh connections | 200+ (programmatic) | 200+ (rule references) |
|
|
107
|
+
| Workflows & HARD-GATEs | Full | Full |
|
|
108
|
+
| Extension packs | 14 | 14 |
|
|
109
|
+
| Subagent parallelism | Native | Sequential fallback |
|
|
110
|
+
| Lifecycle hooks | 8 hooks (JS runtime) | Inline MUST/NEVER constraints |
|
|
111
|
+
| Adaptive model routing | haiku/sonnet/opus | Single model |
|
|
112
|
+
| Mesh analytics | Real-time metrics | Not available |
|
|
113
|
+
|
|
114
|
+
**Same power, different delivery.** Claude Code gets execution efficiency; other IDEs get the same knowledge and workflows.
|
|
115
|
+
|
|
116
|
+
## Quick Start
|
|
117
|
+
|
|
118
|
+
```bash
|
|
119
|
+
# Onboard any project (generates CLAUDE.md + .rune/ context)
|
|
120
|
+
/rune onboard
|
|
121
|
+
|
|
122
|
+
# Build a feature (full TDD cycle)
|
|
123
|
+
/rune cook "add user authentication with JWT"
|
|
124
|
+
|
|
125
|
+
# Debug an issue
|
|
126
|
+
/rune debug "login returns 401 for valid credentials"
|
|
127
|
+
|
|
128
|
+
# Security scan before commit
|
|
129
|
+
/rune sentinel
|
|
130
|
+
|
|
131
|
+
# Refactor legacy code safely
|
|
132
|
+
/rune rescue
|
|
133
|
+
|
|
134
|
+
# Full project health audit
|
|
135
|
+
/rune audit
|
|
136
|
+
|
|
137
|
+
# Respond to a production incident
|
|
138
|
+
/rune incident "login service returning 503 for 30% of users"
|
|
139
|
+
|
|
140
|
+
# Generate design system before building UI
|
|
141
|
+
/rune design "trading dashboard with real-time data"
|
|
142
|
+
|
|
143
|
+
# Bootstrap a new project from scratch (v2.1.0)
|
|
144
|
+
/rune scaffold "REST API with auth, payments, and Docker"
|
|
145
|
+
|
|
146
|
+
# Deep requirement analysis before building
|
|
147
|
+
/rune ba "integrate Telegram bot with trading signals"
|
|
148
|
+
|
|
149
|
+
# Auto-generate project documentation
|
|
150
|
+
/rune docs init
|
|
151
|
+
|
|
152
|
+
# Build an MCP server
|
|
153
|
+
/rune mcp-builder "weather API with forecast tools"
|
|
154
|
+
```
|
|
155
|
+
|
|
156
|
+
## Architecture
|
|
157
|
+
|
|
158
|
+
### 5-Layer Model
|
|
159
|
+
|
|
160
|
+
```
|
|
161
|
+
╔══════════════════════════════════════════════════════╗
|
|
162
|
+
║ L0: ROUTER (1) ║
|
|
163
|
+
║ Meta-enforcement — routes every action ║
|
|
164
|
+
║ skill-router ║
|
|
165
|
+
╠══════════════════════════════════════════════════════╣
|
|
166
|
+
║ L1: ORCHESTRATORS (5) ║
|
|
167
|
+
║ Full lifecycle workflows ║
|
|
168
|
+
║ cook │ team │ launch │ rescue │ scaffold ║
|
|
169
|
+
╠══════════════════════════════════════════════════════╣
|
|
170
|
+
║ L2: WORKFLOW HUBS (28) ║
|
|
171
|
+
║ Cross-hub mesh — the key differentiator ║
|
|
172
|
+
║ ║
|
|
173
|
+
║ Creation: plan │ scout │ brainstorm │ design │ ║
|
|
174
|
+
║ skill-forge │ ba │ mcp-builder ║
|
|
175
|
+
║ Development: debug │ fix │ test │ review │ db ║
|
|
176
|
+
║ Quality: sentinel │ preflight │ onboard │ ║
|
|
177
|
+
║ audit │ perf │ review-intake │ ║
|
|
178
|
+
║ logic-guardian ║
|
|
179
|
+
║ Delivery: deploy │ marketing │ incident │ docs ║
|
|
180
|
+
║ Rescue: autopsy │ safeguard │ surgeon ║
|
|
181
|
+
║ Security: adversary ║
|
|
182
|
+
╠══════════════════════════════════════════════════════╣
|
|
183
|
+
║ L3: UTILITIES (26) ║
|
|
184
|
+
║ Stateless, pure capabilities ║
|
|
185
|
+
║ ║
|
|
186
|
+
║ Knowledge: research │ docs-seeker │ trend-scout ║
|
|
187
|
+
║ Reasoning: problem-solver │ sequential-thinking ║
|
|
188
|
+
║ Validation: verification │ hallucination-guard │ ║
|
|
189
|
+
║ completion-gate │ constraint-check │ ║
|
|
190
|
+
║ sast │ integrity-check ║
|
|
191
|
+
║ State: context-engine │ journal │ ║
|
|
192
|
+
║ session-bridge ║
|
|
193
|
+
║ Monitoring: watchdog │ scope-guard ║
|
|
194
|
+
║ Media: browser-pilot │ asset-creator │ ║
|
|
195
|
+
║ video-creator ║
|
|
196
|
+
║ Deps: dependency-doctor ║
|
|
197
|
+
║ Workspace: worktree ║
|
|
198
|
+
║ Git: git ║
|
|
199
|
+
║ Documents: doc-processor ║
|
|
200
|
+
║ Security: sentinel-env ║
|
|
201
|
+
║ Memory: neural-memory ║
|
|
202
|
+
╠══════════════════════════════════════════════════════╣
|
|
203
|
+
║ L4: EXTENSION PACKS (14) ║
|
|
204
|
+
║ Domain-specific, install what you need ║
|
|
205
|
+
║ ║
|
|
206
|
+
║ @rune/ui │ @rune/backend │ @rune/devops │ ║
|
|
207
|
+
║ @rune/mobile │ @rune/security │ @rune/trading │ ║
|
|
208
|
+
║ @rune/saas │ @rune/ecommerce │ @rune/ai-ml │ ║
|
|
209
|
+
║ @rune/gamedev │ @rune/content │ @rune/analytics │ ║
|
|
210
|
+
║ @rune/chrome-ext │ @rune/zalo ║
|
|
211
|
+
╚══════════════════════════════════════════════════════╝
|
|
212
|
+
```
|
|
213
|
+
|
|
214
|
+
### Layer Rules
|
|
215
|
+
|
|
216
|
+
| Layer | Can Call | Called By | State |
|
|
217
|
+
|-------|---------|----------|-------|
|
|
218
|
+
| L0 Router | L1-L3 (routing) | Every message | Stateless |
|
|
219
|
+
| L1 Orchestrators | L2, L3 | L0, User | Stateful (workflow) |
|
|
220
|
+
| L2 Workflow Hubs | L2 (cross-hub), L3 | L1, L2 | Stateful (task) |
|
|
221
|
+
| L3 Utilities | Nothing (pure)* | L1, L2 | Stateless |
|
|
222
|
+
| L4 Extensions | L3 | L2 (domain match) | Config-based |
|
|
223
|
+
|
|
224
|
+
\*L3→L3 exceptions: `context-engine`→`session-bridge`, `hallucination-guard`→`research`, `session-bridge`→`integrity-check`
|
|
225
|
+
|
|
226
|
+
### Cost Intelligence
|
|
227
|
+
|
|
228
|
+
Every skill has an auto-selected model for optimal cost:
|
|
229
|
+
|
|
230
|
+
| Task Type | Model | Cost |
|
|
231
|
+
|-----------|-------|------|
|
|
232
|
+
| Scan, search, validate | Haiku | Cheapest |
|
|
233
|
+
| Write code, fix bugs, review | Sonnet | Default |
|
|
234
|
+
| Architecture, security audit | Opus | Deep reasoning |
|
|
235
|
+
|
|
236
|
+
Typical feature: ~$0.05-0.15 (vs ~$0.60 all-opus).
|
|
237
|
+
|
|
238
|
+
## Key Workflows
|
|
239
|
+
|
|
240
|
+
### `/rune cook` — Build a Feature
|
|
241
|
+
|
|
242
|
+
```
|
|
243
|
+
Phase 0 RESUME → detect existing .rune/plan-*.md, load active phase
|
|
244
|
+
Phase 1 UNDERSTAND → scout scans codebase, ba elicits requirements
|
|
245
|
+
Phase 2 PLAN → plan creates master plan + phase files
|
|
246
|
+
Phase 3 TEST → test writes failing tests (TDD red)
|
|
247
|
+
Phase 4 IMPLEMENT → fix writes code (TDD green)
|
|
248
|
+
Phase 5 QUALITY → preflight + sentinel + review (parallel)
|
|
249
|
+
Phase 6 VERIFY → verification + hallucination-guard
|
|
250
|
+
Phase 7 COMMIT → git creates semantic commit
|
|
251
|
+
Phase 8 BRIDGE → session-bridge saves state, announce next phase
|
|
252
|
+
```
|
|
253
|
+
|
|
254
|
+
Multi-session: Phase 0 detects existing plans and resumes from the current phase. One phase per session = small context = better code.
|
|
255
|
+
|
|
256
|
+
### `/rune rescue` — Refactor Legacy Code
|
|
257
|
+
|
|
258
|
+
```
|
|
259
|
+
Phase 0 RECON → autopsy assesses damage (health score)
|
|
260
|
+
Phase 1 SAFETY NET → safeguard writes characterization tests
|
|
261
|
+
Phase 2-N SURGERY → surgeon refactors 1 module per session
|
|
262
|
+
Phase N+1 CLEANUP → remove @legacy markers
|
|
263
|
+
Phase N+2 VERIFY → health score comparison (before vs after)
|
|
264
|
+
```
|
|
265
|
+
|
|
266
|
+
### `/rune launch` — Deploy + Market
|
|
267
|
+
|
|
268
|
+
```
|
|
269
|
+
Phase 1 PRE-FLIGHT → full test suite
|
|
270
|
+
Phase 2 DEPLOY → push to platform
|
|
271
|
+
Phase 3 VERIFY → live site checks + monitoring
|
|
272
|
+
Phase 4 MARKET → landing copy, social, SEO
|
|
273
|
+
Phase 5 ANNOUNCE → publish content
|
|
274
|
+
```
|
|
275
|
+
|
|
276
|
+
## Mesh Resilience
|
|
277
|
+
|
|
278
|
+
If a skill fails, the mesh adapts:
|
|
279
|
+
|
|
280
|
+
| If this fails... | Rune tries... |
|
|
281
|
+
|---|---|
|
|
282
|
+
| debug can't find cause | problem-solver (different reasoning) |
|
|
283
|
+
| docs-seeker can't find docs | research (broader web search) |
|
|
284
|
+
| scout can't find files | research + docs-seeker |
|
|
285
|
+
| test can't run | deploy fix env, then test again |
|
|
286
|
+
|
|
287
|
+
Loop prevention: max 2 visits per skill, max chain depth 8.
|
|
288
|
+
|
|
289
|
+
## Cross-Session Persistence
|
|
290
|
+
|
|
291
|
+
Rune preserves context across sessions via `.rune/`:
|
|
292
|
+
|
|
293
|
+
```
|
|
294
|
+
.rune/
|
|
295
|
+
├── decisions.md — architectural decisions log
|
|
296
|
+
├── conventions.md — established patterns & style
|
|
297
|
+
├── progress.md — task progress tracker
|
|
298
|
+
└── session-log.md — brief session history
|
|
299
|
+
```
|
|
300
|
+
|
|
301
|
+
Every new session loads `.rune/` automatically — zero context loss.
|
|
302
|
+
|
|
303
|
+
## Extension Packs
|
|
304
|
+
|
|
305
|
+
Domain-specific skills that plug into the core mesh:
|
|
306
|
+
|
|
307
|
+
| Pack | Skills | For |
|
|
308
|
+
|------|--------|-----|
|
|
309
|
+
| @rune/ui | design-system, components, a11y, animation | Frontend |
|
|
310
|
+
| @rune/backend | api, auth, database, middleware | Backend |
|
|
311
|
+
| @rune/devops | docker, ci-cd, monitoring, server, ssl | DevOps |
|
|
312
|
+
| @rune/mobile | react-native, flutter, app-store, native | Mobile |
|
|
313
|
+
| @rune/security | owasp, pentest, secrets, compliance | Security |
|
|
314
|
+
| @rune/trading | fintech, realtime, charts, indicators | Fintech |
|
|
315
|
+
| @rune/saas | multi-tenant, billing, subscription, onboarding | SaaS |
|
|
316
|
+
| @rune/ecommerce | shopify, payment, cart, inventory | E-commerce |
|
|
317
|
+
| @rune/ai-ml | llm, rag, embeddings, fine-tuning | AI/ML |
|
|
318
|
+
| @rune/gamedev | threejs, webgl, game-loops, physics | Games |
|
|
319
|
+
| @rune/content | blog, cms, mdx, i18n, seo | Content |
|
|
320
|
+
| @rune/analytics | tracking, a/b testing, funnels, dashboards | Growth |
|
|
321
|
+
|
|
322
|
+
### Rune Pro (Premium)
|
|
323
|
+
|
|
324
|
+
Business department packs for product, sales, and data teams. Same PACK.md format, plugs into the core mesh.
|
|
325
|
+
|
|
326
|
+
| Pack | Skills | For |
|
|
327
|
+
|------|--------|-----|
|
|
328
|
+
| @rune-pro/product | feature-spec, roadmap, metrics, release-comms, user-research, competitive | Product Management |
|
|
329
|
+
| @rune-pro/sales | account-research, call-prep, outreach, pipeline-review, competitive-intel | Sales Enablement |
|
|
330
|
+
| @rune-pro/data-science | data-exploration, sql-advanced, visualization, statistical-testing, dashboards | Data Science |
|
|
331
|
+
| @rune-pro/support | ticket-triage, response-drafting, knowledge-base, escalation, faq, metrics | Customer Support |
|
|
332
|
+
|
|
333
|
+
**$49 lifetime** — [rune-kit/rune-pro](https://github.com/rune-kit/rune-pro)
|
|
334
|
+
|
|
335
|
+
### Rune Business (Enterprise)
|
|
336
|
+
|
|
337
|
+
Department packs for finance, legal, HR, and cross-system search. Requires Rune Free core.
|
|
338
|
+
|
|
339
|
+
| Pack | Skills | For |
|
|
340
|
+
|------|--------|-----|
|
|
341
|
+
| @rune-business/finance | budget-planning, expense-analysis, revenue-forecasting, financial-reporting, compliance, invoicing, cash-flow | Finance Ops |
|
|
342
|
+
| @rune-business/legal | contract-review, compliance-check, policy-generator, nda-triage, ip-protection, incident-legal | Legal & Compliance |
|
|
343
|
+
| @rune-business/hr | jd-writer, resume-screener, interview-planner, scorecard, onboarding, comp-benchmarker, policy-writer | HR & Recruiting |
|
|
344
|
+
| @rune-business/enterprise-search | query-planner, source-connector, result-merger, permission-guard, knowledge-graph, search-analytics | Knowledge Retrieval |
|
|
345
|
+
|
|
346
|
+
**$149 lifetime** — [rune-kit/rune-business](https://github.com/rune-kit/rune-business)
|
|
347
|
+
|
|
348
|
+
## Multi-Platform Compiler
|
|
349
|
+
|
|
350
|
+
Rune includes a 3-stage compiler that transforms SKILL.md files into platform-native rule formats:
|
|
351
|
+
|
|
352
|
+
```
|
|
353
|
+
skills/*.md → PARSE → TRANSFORM → EMIT → platform rules
|
|
354
|
+
```
|
|
355
|
+
|
|
356
|
+
**8 transforms applied per platform:**
|
|
357
|
+
1. Frontmatter: strip Claude Code-specific directives
|
|
358
|
+
2. Cross-references: `rune:cook` → `@rune-cook.mdc` (Cursor) / prose ref (Windsurf)
|
|
359
|
+
3. Tool names: `Read`, `Edit`, `Bash` → generic language
|
|
360
|
+
4. Subagents: parallel → sequential workflow
|
|
361
|
+
5. Compliance: inject enforcement preamble (non-Claude platforms)
|
|
362
|
+
6. Hooks: runtime hooks → inline MUST/NEVER constraints
|
|
363
|
+
7. Branding: Rune attribution footer
|
|
364
|
+
|
|
365
|
+
```bash
|
|
366
|
+
# Build for any platform
|
|
367
|
+
npx @rune-kit/rune build --platform cursor
|
|
368
|
+
npx @rune-kit/rune build --platform windsurf
|
|
369
|
+
|
|
370
|
+
# Validate compiled output
|
|
371
|
+
npx @rune-kit/rune doctor
|
|
372
|
+
```
|
|
373
|
+
|
|
374
|
+
See [docs/MULTI-PLATFORM.md](docs/MULTI-PLATFORM.md) for the full architecture.
|
|
375
|
+
|
|
376
|
+
## Numbers
|
|
377
|
+
|
|
378
|
+
```
|
|
379
|
+
Core Skills: 59 (L0: 1 │ L1: 5 │ L2: 28 │ L3: 26)
|
|
380
|
+
Extension Packs: 14 free + 4 pro + 4 business
|
|
381
|
+
Mesh Connections: 200+ cross-references
|
|
382
|
+
Connections/Skill: 3.4 avg
|
|
383
|
+
Platforms: 8 (Claude Code, Cursor, Windsurf, Antigravity, Codex, OpenCode, OpenClaw, Generic)
|
|
384
|
+
Compiler: ~1400 LOC (parser + 8 transforms + 8 adapters + CLI)
|
|
385
|
+
Quality: 59/59 skills with Output Format, Sharp Edges, Done When, Cost Profile
|
|
386
|
+
Pack Depth: 22 packs total (14 free + 4 pro + 4 business, all free packs rated Deep)
|
|
387
|
+
```
|
|
388
|
+
|
|
389
|
+
## Acknowledgments
|
|
390
|
+
|
|
391
|
+
- **[UI/UX Pro Max](https://github.com/nextlevelbuilder/ui-ux-pro-max-skill)** (MIT, 42.8k★) — Design intelligence databases powering Rune's `design` skill and `@rune/ui` pack: 161 color palettes, 84 UI styles, 73 font pairings, 99 UX guidelines, 161 industry reasoning rules.
|
|
392
|
+
|
|
393
|
+
## License
|
|
394
|
+
|
|
395
|
+
MIT
|