@rune-kit/rune 2.18.1 → 2.21.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +31 -12
- package/compiler/__tests__/comprehension.test.js +916 -0
- package/compiler/__tests__/governance-collector.test.js +376 -0
- package/compiler/__tests__/setup.test.js +5 -0
- package/compiler/analytics.js +5 -0
- package/compiler/bin/rune.js +165 -1
- package/compiler/comprehension-client.js +2348 -0
- package/compiler/comprehension.js +1254 -0
- package/compiler/governance-collector.js +382 -0
- package/compiler/schemas/comprehension.schema.json +87 -0
- package/compiler/schemas/governance.schema.json +78 -0
- package/compiler/transforms/branding.js +1 -1
- package/hooks/context-watch/index.cjs +24 -13
- package/hooks/hooks.json +2 -2
- package/hooks/lib/context-key.cjs +37 -0
- package/hooks/metrics-collector/index.cjs +37 -8
- package/hooks/pre-tool-guard/index.cjs +44 -0
- package/hooks/session-start/index.cjs +4 -10
- package/package.json +1 -1
- package/skills/adversary/SKILL.md +36 -3
- package/skills/adversary/references/cross-model-escalation.md +85 -0
- package/skills/adversary/references/reasoning-modes.md +95 -0
- package/skills/autopsy/SKILL.md +41 -0
- package/skills/ba/SKILL.md +106 -27
- package/skills/ba/references/ears-format.md +91 -0
- package/skills/brainstorm/SKILL.md +32 -7
- package/skills/completion-gate/SKILL.md +21 -10
- package/skills/converge/SKILL.md +178 -0
- package/skills/converge/references/eval-fixtures.md +59 -0
- package/skills/cook/SKILL.md +41 -6
- package/skills/debug/SKILL.md +4 -2
- package/skills/deploy/SKILL.md +23 -2
- package/skills/deploy/references/observability.md +146 -0
- package/skills/design/SKILL.md +15 -1
- package/skills/graft/SKILL.md +24 -8
- package/skills/onboard/SKILL.md +45 -0
- package/skills/perf/SKILL.md +4 -1
- package/skills/plan/SKILL.md +70 -7
- package/skills/plan/references/boundary-artifacts.md +127 -0
- package/skills/plan/references/plan-templates.md +28 -9
- package/skills/plan/references/vertical-slice.md +8 -6
- package/skills/preflight/SKILL.md +9 -3
- package/skills/review/SKILL.md +4 -2
- package/skills/skill-router/SKILL.md +2 -0
- package/skills/test/SKILL.md +15 -8
- package/skills/verification/SKILL.md +39 -7
package/README.md
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<p align="center">
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<strong>Less skills. Deeper connections.</strong><br>
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A lean, interconnected skill ecosystem for AI coding assistants.<br>
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65 skills · 204 connections · 43 signals · 13 platforms · MIT
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</p>
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<p align="center">
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Most skill ecosystems are either **too many isolated skills** (540+ that don't talk to each other) or **rigid pipelines** (A → B → C, if B fails everything stops).
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Rune is a **mesh** —
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Rune is a **mesh** — 65 skills with 204 connections + 43 signals across a 5-layer architecture. Skills call each other bidirectionally, forming resilient workflows that adapt when things go wrong.
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Pipeline: A → B → C → D (B fails = stuck)
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---
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## What's New (v2.
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## What's New (v2.21.0 — Convergence)
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> **v2.21.0 (2026-07-03):** Kills the most expensive silent failure in AI-built apps: **the dead button** — UI renders, click does nothing, backend never existed. New `converge` skill (65th) re-reads your spec/plan/contracts as the sole source of intent and scans the ACTUAL code for `missing` / `partial` / `contradicts` / `unrequested` gaps, appending remediation tasks until spec and code converge (`cook` Phase 6.5, max 2 rounds then honest escalation). The whole chain got teeth: `ba` v1.2.0 emits story-sliced specs (P1/P2/P3 priorities, per-story **Independent Test**, **Key Entities**), `plan` v1.7.0 emits **contracts-first boundary artifacts** (`data-model.md` + `contracts/` + `quickstart.md`) with a P1 zero-coverage HARD-GATE and a Data→Logic→Endpoint→UI ordering law (UI is structurally last), `verification` v0.6.0 adds **Level 3.5 INTERACTION WIRED** (traces button → handler → route across React/Svelte/Vue syntax), `completion-gate` v1.9.0 makes the E2E flow trace mandatory for UI+data diffs (single-phase included), and `deploy` v0.8.0 warns before shipping UI+data changes with no wiring evidence. 3 new mesh signals (`convergence.gaps`, `convergence.clean`, `integration.verified`). Every gate is diff-scoped — legacy debt warns, new work fails.
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### Previous (v2.20.0 — Spec Discipline)
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> **v2.20.0 (2026-07-02):** Closes the "plan without spec" gap — a `brainstorm → plan → cook` chain no longer skips `ba`. Two new gates (`brainstorm` spec-presence + `cook` Phase 0 **Spec-Backfill Gate**) force requirements before code on every bypass path, not just brainstorm's. Batch also lands `ba` v1.1.0 (EARS `FR-n` functional-requirements layer), `adversary` v0.4.0 (reasoning-mode catalog + steelman-first), and a context-hook fix (session_id keying — no more false "100% compact"). Mesh **204 connections**, 1,559 tests.
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> **v2.19.0 (2026-06-20):** New `rune dashboard` verb renders Rune's flagship **human-visible artifact** — a self-contained HTML "Codebase Briefing + Governance Scorecard" you can open in a meeting with no server, no CDN, no telemetry, nothing leaving the machine. The headline is the governance/value **verdict** (0-100 score with honest `—` empty-state), not a code graph — the buyer's codebase graph lives in the **Understand** tab (node/edge filters, domain view with flow steps, guided tour, node inspector, PNG/SVG/JSON export, keyboard-accessible canvas). Five-tab IA: Verdict → Govern / Measure / Understand / Improve. **Tier-aware** — Free sees verdict + measure, **Pro** adds a "My Lens" cost/ROI persona, **Business** unlocks the full Governance Scorecard (gate-outcome ledger + compliance coverage). Honest by design: empty states render `—` not fabricated numbers, and Free/Pro see an upsell that *describes* value rather than fake data. XSS-hardened + 100% self-contained. Internals: `comprehension.js` split 3584 → 1255 LOC (browser app extracted to `comprehension-client.js`, byte-identical output). Built on existing onboard / autopsy / analytics / mesh generators — original work, no external dependency. CI 1558/1558.
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### Previous (v2.18.1 — Setup Installs Tier Skills, Not Just Hooks)
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> **v2.18.1 (2026-05-17):** Bug fix — `rune setup --tier pro|business` now copies the tier's `skills/` directories into the Free plugin's `skills/` folder. Before this fix, paid tiers shipped hooks only, so `rune:autopilot` (Pro) returned `Unknown skill: rune:autopilot` because the SKILL.md was at `Pro/skills/autopilot/` but invisible to the Claude Code plugin runtime. New `installTierSkills` in `compiler/commands/setup.js` runs after `installHooks`, copies each `<tierRoot>/skills/<name>/` into `<runeRoot>/skills/`, idempotent (skips existing — protects Free skills from clobber and user-edited Pro skills from stomp), with path-traversal guard + symlink rejection + partial-copy cleanup + version-drift detection. Paired with Pro `autopilot-v1.5.0` (Step 0 LOAD now reads user-message context for plan path — same pattern cook uses). 25/26 setup tests pass (1 skipped on Windows — symlink test needs admin/dev-mode). Full CI 1444 tests.
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## What Rune Is (and Isn't)
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Rune started as a **Claude Code plugin** and now compiles to **every major AI IDE**. Same
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Rune started as a **Claude Code plugin** and now compiles to **every major AI IDE**. Same 65 skills, same mesh connections, same workflows — zero knowledge loss across platforms.
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| | Rune Provides | Claude Code Provides |
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|---|---|---|
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npx @rune-kit/rune init --platform antigravity
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```
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This compiles all
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This compiles all 65 skills into your IDE's rules format. Same knowledge, same workflows.
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### Platform Comparison
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| Feature | Claude Code | Cursor / Windsurf / Others |
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|---------|-------------|---------------------------|
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| Skills available | 64/64 | 64/64 |
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| Mesh connections |
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| Mesh connections | 204 sync + 43 signals (programmatic) | 204 sync + 43 signals (rule references) |
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| Workflows & HARD-GATEs | Full | Full |
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| Extension packs | 14 | 14 |
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| Subagent parallelism | Native | Sequential fallback |
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**Autopilot** — approve a plan, walk away. Autonomous multi-session execution with zero-HIGH-tolerance quality gates, baseline regression checks, cross-phase coherence review, and structured completion reports. `cook` gets the job done. `autopilot` gets it done while you sleep.
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**
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**Pro Packs** — 9 domain packs:
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| Pack | What it does |
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|------|-------------|
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| **Sales** | Account research briefs, call prep with objection handling, outreach sequences, pipeline health review |
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| **Data Science** | SQL exploration → visualization → statistical testing → ML eval, all in one flow |
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| **Support** | Ticket triage with SLA routing, KB article generation, escalation playbooks, support metrics |
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| **Growth** | Niche research, content scouting, SEO architecture, landing
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| **Growth** | Niche research, content scouting, SEO architecture, landing pages, content health, data moats, quality scoring, CRO psychology, engagement ops (client intake + monthly retainer cycle), 74 marketing mental models |
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| **Media** | Raster image generation across 5 providers (Codex/DALL-E/Replicate/Stability/local SD), prompt-safety gates, batch asset pipeline with multi-resolution + WebP/AVIF |
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| **Personal Brand** | The operating system for founders/coaches/creators — brand identity → 12-month strategy → content engine (AI avatar video, podcast, long-form) → monetization ladder → community moat |
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| **E-commerce** | Full dropshipping pipeline — winning-product scorecard, supplier sourcing, Shopify + 10-ads/week creative, BE-ROAS pricing gate, scaling playbook, FTC/EU compliance |
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| **Vietnam** | VN market layer — Zalo/TikTok Shop/Shopee channel strategy, COD-dominant commerce + logistics (MoMo/VNPay/GHN/GHTK), content localization for the Tết-anchored sale calendar |
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All Pro packs plug into the core mesh — `cook` orchestrates them, `sentinel` gates them, `team` parallelizes them.
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# Validate compiled output
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npx @rune-kit/rune doctor
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# Open comprehension dashboard (human-readable project health)
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npx @rune-kit/rune dashboard
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```
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`rune dashboard` generates a self-contained HTML file (`.rune/comprehension.html`) with five tabs — Verdict, Govern, Measure, Understand, Improve — driven by real session, gate, and mesh data. No external requests, no CDN. Tier-aware: Pro unlocks My Lens persona; Business unlocks the full Govern panel (compliance, gate ledger, decision provenance).
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See [docs/MULTI-PLATFORM.md](docs/MULTI-PLATFORM.md) for the full architecture.
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## Documentation
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| Doc | What's inside |
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| [`docs/GETTING_STARTED.md`](docs/GETTING_STARTED.md) | Your first 5 minutes with Rune — install to first `/rune cook` |
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| [`docs/SKILLS.md`](docs/SKILLS.md) | All
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| [`docs/SKILLS.md`](docs/SKILLS.md) | All 65 skills, searchable by intent and layer |
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| [`docs/SIGNALS.md`](docs/SIGNALS.md) | Canonical signal inventory — 25 events, emit/listen graph |
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| [`docs/ARCHITECTURE.md`](docs/ARCHITECTURE.md) | 5-layer mesh architecture reference |
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| [`docs/VISION.md`](docs/VISION.md) | Philosophy — what Rune is and isn't |
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```
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Core Skills: 64 (L0: 1 │ L1: 5 │ L2: 30 │ L3: 28)
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Extension Packs: 14 free +
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Extension Packs: 14 free + 9 pro + 4 business
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Mesh Connections: 203 sync calls (rune doctor)
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Mesh Signals:
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Mesh Signals: 43 signals · 55 emit/listen edges (rune doctor)
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Connections/Skill: 3.2 avg
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Platforms: 8 (Claude Code, Cursor, Windsurf, Antigravity, Codex, OpenCode, OpenClaw, Generic)
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Compiler: ~1400 LOC (parser + 8 transforms + 8 adapters + CLI)
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Tests: 1,152+ (compiler + signals + status + visualizer + hooks + scripts + tier-hooks)
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Pack Depth:
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Pack Depth: 27 packs total (14 free + 9 pro + 4 business, all free packs rated Deep)
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```
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## Acknowledgments
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