@rtzh/engine 0.0.8 → 0.0.9

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (171) hide show
  1. package/Build/Workers/chunk-2B7VLWK3.js +58 -0
  2. package/Build/Workers/chunk-2CZLDPAQ.js +101 -0
  3. package/Build/Workers/chunk-2LMIHR6B.js +73 -0
  4. package/Build/Workers/chunk-2ZR6KBRW.js +8366 -0
  5. package/Build/Workers/chunk-32GOIUYC.js +139 -0
  6. package/Build/Workers/chunk-37WPNI52.js +55 -0
  7. package/Build/Workers/chunk-3L7XBXFS.js +124 -0
  8. package/Build/Workers/chunk-3QLIXW6V.js +778 -0
  9. package/Build/Workers/chunk-3SVEN5QG.js +288 -0
  10. package/Build/Workers/chunk-3YO7HM5H.js +476 -0
  11. package/Build/Workers/chunk-3ZDA3MBK.js +114 -0
  12. package/Build/Workers/chunk-45SKJP37.js +102 -0
  13. package/Build/Workers/chunk-4C4UR2S6.js +682 -0
  14. package/Build/Workers/chunk-4DQ3ODGO.js +629 -0
  15. package/Build/Workers/chunk-4SZJ3KRD.js +497 -0
  16. package/Build/Workers/chunk-4UBPBH32.js +162 -0
  17. package/Build/Workers/chunk-5A4OWIAY.js +511 -0
  18. package/Build/Workers/chunk-5D3ECYS3.js +97 -0
  19. package/Build/Workers/chunk-5IOA3NCI.js +8366 -0
  20. package/Build/Workers/chunk-5UKR42KW.js +1483 -0
  21. package/Build/Workers/chunk-5WAMP6Z4.js +299 -0
  22. package/Build/Workers/chunk-6F4HKBHD.js +352 -0
  23. package/Build/Workers/chunk-6HB2DMC2.js +2719 -0
  24. package/Build/Workers/chunk-6J63N735.js +171 -0
  25. package/Build/Workers/chunk-72YPCD72.js +1067 -0
  26. package/Build/Workers/chunk-7AS3X42P.js +682 -0
  27. package/Build/Workers/chunk-7BQLJI3P.js +692 -0
  28. package/Build/Workers/chunk-7EU3DIKZ.js +3514 -0
  29. package/Build/Workers/chunk-AFZVC5JN.js +778 -0
  30. package/Build/Workers/chunk-ASGXCLGL.js +97 -0
  31. package/Build/Workers/chunk-BGG3BP2R.js +280 -0
  32. package/Build/Workers/chunk-BQRZMSMM.js +102 -0
  33. package/Build/Workers/chunk-BYTLHM7N.js +414 -0
  34. package/Build/Workers/chunk-CR6BZUQC.js +1443 -0
  35. package/Build/Workers/chunk-CV5JLCHF.js +387 -0
  36. package/Build/Workers/chunk-CXDJ7YNS.js +305 -0
  37. package/Build/Workers/chunk-DBM2NHJ5.js +352 -0
  38. package/Build/Workers/chunk-DLRIAMQF.js +1800 -0
  39. package/Build/Workers/chunk-DPTYP7J3.js +75 -0
  40. package/Build/Workers/chunk-E7SFSMUX.js +44 -0
  41. package/Build/Workers/chunk-EE4T7VKT.js +368 -0
  42. package/Build/Workers/chunk-ENIF6OQ5.js +139 -0
  43. package/Build/Workers/chunk-ET7K6FSD.js +398 -0
  44. package/Build/Workers/chunk-F6JVBOM5.js +788 -0
  45. package/Build/Workers/chunk-F7IITURY.js +497 -0
  46. package/Build/Workers/chunk-FRF5LWIM.js +299 -0
  47. package/Build/Workers/chunk-GMOKUODV.js +352 -0
  48. package/Build/Workers/chunk-GPWELPVQ.js +198 -0
  49. package/Build/Workers/chunk-H3BSU65R.js +1067 -0
  50. package/Build/Workers/chunk-HEFUSHA6.js +3514 -0
  51. package/Build/Workers/chunk-HKSICPYV.js +55 -0
  52. package/Build/Workers/chunk-I7LWED3Z.js +101 -0
  53. package/Build/Workers/chunk-IHOM6QXV.js +439 -0
  54. package/Build/Workers/chunk-IK4D64GY.js +439 -0
  55. package/Build/Workers/chunk-IVDXHQYL.js +124 -0
  56. package/Build/Workers/chunk-J2S3WMUZ.js +642 -0
  57. package/Build/Workers/chunk-JM4TFRYQ.js +163 -0
  58. package/Build/Workers/chunk-JNNIPGJU.js +163 -0
  59. package/Build/Workers/chunk-JQ7IQ56G.js +837 -0
  60. package/Build/Workers/chunk-K2PUGKEO.js +2058 -0
  61. package/Build/Workers/chunk-KMJD5APO.js +162 -0
  62. package/Build/Workers/chunk-KWX3CJFT.js +198 -0
  63. package/Build/Workers/chunk-L33HPENB.js +75 -0
  64. package/Build/Workers/chunk-LFQ63ZU4.js +455 -0
  65. package/Build/Workers/chunk-LHJDLAZT.js +1483 -0
  66. package/Build/Workers/chunk-LSGHTNF5.js +511 -0
  67. package/Build/Workers/chunk-LVU4AZC6.js +219 -0
  68. package/Build/Workers/chunk-LXOUU2I5.js +219 -0
  69. package/Build/Workers/chunk-M7EEEKQE.js +476 -0
  70. package/Build/Workers/chunk-MXKQUDTP.js +55 -0
  71. package/Build/Workers/chunk-NEF7XO5W.js +940 -0
  72. package/Build/Workers/chunk-NL7US44X.js +171 -0
  73. package/Build/Workers/chunk-NSRZZEHH.js +455 -0
  74. package/Build/Workers/chunk-NUMQ72QV.js +55 -0
  75. package/Build/Workers/chunk-O4MZOV3C.js +414 -0
  76. package/Build/Workers/chunk-OOIZ7CHP.js +114 -0
  77. package/Build/Workers/chunk-OX4DGIUJ.js +788 -0
  78. package/Build/Workers/chunk-PEEYBEL5.js +2058 -0
  79. package/Build/Workers/chunk-PEUDXOFI.js +241 -0
  80. package/Build/Workers/chunk-PKXFFIEZ.js +57 -0
  81. package/Build/Workers/chunk-Q2X2Z7JH.js +241 -0
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  86. package/Build/Workers/chunk-RNZ5L3W4.js +387 -0
  87. package/Build/Workers/chunk-SPPYSEH2.js +1460 -0
  88. package/Build/Workers/chunk-SSE2O2SB.js +1460 -0
  89. package/Build/Workers/chunk-SX6GJD6B.js +837 -0
  90. package/Build/Workers/chunk-SXISWCV7.js +58 -0
  91. package/Build/Workers/chunk-TBEKWAR5.js +73 -0
  92. package/Build/Workers/chunk-TE277WT3.js +280 -0
  93. package/Build/Workers/chunk-TFL2ZV77.js +692 -0
  94. package/Build/Workers/chunk-THWXTO7B.js +57 -0
  95. package/Build/Workers/chunk-TSNKYHSC.js +305 -0
  96. package/Build/Workers/chunk-TYQ7MNMK.js +37 -0
  97. package/Build/Workers/chunk-ULWO6TCN.js +352 -0
  98. package/Build/Workers/chunk-UQSQNTEF.js +368 -0
  99. package/Build/Workers/chunk-USWXYJRX.js +1045 -0
  100. package/Build/Workers/chunk-UTDSEOTC.js +288 -0
  101. package/Build/Workers/chunk-UUKLWTJC.js +2719 -0
  102. package/Build/Workers/chunk-V7QHEF6O.js +1317 -0
  103. package/Build/Workers/chunk-VFC54WB7.js +940 -0
  104. package/Build/Workers/chunk-VG7NX64T.js +37 -0
  105. package/Build/Workers/chunk-VIMRGSM5.js +256 -0
  106. package/Build/Workers/chunk-VL4QTEZC.js +138 -0
  107. package/Build/Workers/chunk-W3LNGBJU.js +44 -0
  108. package/Build/Workers/chunk-WDMHDACX.js +1800 -0
  109. package/Build/Workers/chunk-WF224D4A.js +642 -0
  110. package/Build/Workers/chunk-WZJEAPEP.js +629 -0
  111. package/Build/Workers/chunk-XHGB5IOL.js +1045 -0
  112. package/Build/Workers/chunk-XZN7KCY3.js +1054 -0
  113. package/Build/Workers/chunk-YWPKCFKZ.js +1443 -0
  114. package/Build/Workers/chunk-ZEEVOFG2.js +256 -0
  115. package/Build/Workers/combineGeometry.js +24 -24
  116. package/Build/Workers/createBoxGeometry.js +18 -18
  117. package/Build/Workers/createBoxOutlineGeometry.js +16 -16
  118. package/Build/Workers/createCircleGeometry.js +26 -26
  119. package/Build/Workers/createCircleOutlineGeometry.js +19 -19
  120. package/Build/Workers/createCoplanarPolygonGeometry.js +33 -33
  121. package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +31 -31
  122. package/Build/Workers/createCorridorGeometry.js +29 -29
  123. package/Build/Workers/createCorridorOutlineGeometry.js +28 -28
  124. package/Build/Workers/createCylinderGeometry.js +20 -20
  125. package/Build/Workers/createCylinderOutlineGeometry.js +18 -18
  126. package/Build/Workers/createEllipseGeometry.js +26 -26
  127. package/Build/Workers/createEllipseOutlineGeometry.js +19 -19
  128. package/Build/Workers/createEllipsoidGeometry.js +19 -19
  129. package/Build/Workers/createEllipsoidOutlineGeometry.js +18 -18
  130. package/Build/Workers/createFrustumGeometry.js +18 -18
  131. package/Build/Workers/createFrustumOutlineGeometry.js +18 -18
  132. package/Build/Workers/createGeometry.js +24 -24
  133. package/Build/Workers/createGroundPolylineGeometry.js +22 -22
  134. package/Build/Workers/createPlaneGeometry.js +16 -16
  135. package/Build/Workers/createPlaneOutlineGeometry.js +15 -15
  136. package/Build/Workers/createPolygonGeometry.js +32 -32
  137. package/Build/Workers/createPolygonOutlineGeometry.js +30 -30
  138. package/Build/Workers/createPolylineGeometry.js +25 -25
  139. package/Build/Workers/createPolylineVolumeGeometry.js +31 -31
  140. package/Build/Workers/createPolylineVolumeOutlineGeometry.js +27 -27
  141. package/Build/Workers/createRectangleGeometry.js +27 -27
  142. package/Build/Workers/createRectangleOutlineGeometry.js +20 -20
  143. package/Build/Workers/createSimplePolylineGeometry.js +23 -23
  144. package/Build/Workers/createSphereGeometry.js +19 -19
  145. package/Build/Workers/createSphereOutlineGeometry.js +18 -18
  146. package/Build/Workers/createTaskProcessorWorker.js +3 -3
  147. package/Build/Workers/createVectorTileClampedPolylines.js +14 -14
  148. package/Build/Workers/createVectorTileGeometries.js +24 -24
  149. package/Build/Workers/createVectorTilePoints.js +13 -13
  150. package/Build/Workers/createVectorTilePolygons.js +22 -22
  151. package/Build/Workers/createVectorTilePolylines.js +14 -14
  152. package/Build/Workers/createVerticesFromCesium3DTilesTerrain.js +25 -25
  153. package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +22 -22
  154. package/Build/Workers/createVerticesFromHeightmap.js +22 -22
  155. package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +20 -20
  156. package/Build/Workers/createWallGeometry.js +24 -24
  157. package/Build/Workers/createWallOutlineGeometry.js +23 -23
  158. package/Build/Workers/decodeDraco.js +10 -10
  159. package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +5 -5
  160. package/Build/Workers/decodeI3S.js +10 -10
  161. package/Build/Workers/gaussianSplatSorter.js +4 -4
  162. package/Build/Workers/gaussianSplatTextureGenerator.js +4 -4
  163. package/Build/Workers/incrementallyBuildTerrainPicker.js +10 -10
  164. package/Build/Workers/transcodeKTX2.js +6 -6
  165. package/Build/Workers/transferTypedArrayTest.js +1 -1
  166. package/Build/Workers/upsampleQuantizedTerrainMesh.js +22 -22
  167. package/Build/Workers/upsampleVerticesFromCesium3DTilesTerrain.js +25 -25
  168. package/Source/Scene/Model/Model.js +10 -2
  169. package/Source/Scene/Model/Model3DTileContent.js +16 -28
  170. package/index.js +55 -55
  171. package/package.json +1 -1
@@ -1,7 +1,7 @@
1
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  /**
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  * @license
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  * Cesium - https://github.com/CesiumGS/cesium
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- * Version 0.0.8
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+ * Version 0.0.10
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  *
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  * Copyright 2011-2022 Cesium Contributors
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  *
@@ -25,21 +25,21 @@
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  import {
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  createTaskProcessorWorker_default
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- } from "./chunk-3WT5VKYM.js";
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+ } from "./chunk-2CZLDPAQ.js";
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  import {
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  AxisAlignedBoundingBox_default
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- } from "./chunk-C3G2NDXM.js";
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- import "./chunk-IRG63TBY.js";
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+ } from "./chunk-4UBPBH32.js";
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+ import "./chunk-NUMQ72QV.js";
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  import {
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  Matrix4_default
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- } from "./chunk-GWLEBUVI.js";
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- import "./chunk-IY53MZW2.js";
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+ } from "./chunk-PEEYBEL5.js";
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+ import "./chunk-SXISWCV7.js";
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  import {
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  Cartesian3_default
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- } from "./chunk-HEKLTOOR.js";
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- import "./chunk-YR3LX3PR.js";
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- import "./chunk-2ZXYLPPT.js";
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- import "./chunk-PU44PXY2.js";
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+ } from "./chunk-YWPKCFKZ.js";
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+ import "./chunk-F7IITURY.js";
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+ import "./chunk-JNNIPGJU.js";
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+ import "./chunk-DPTYP7J3.js";
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  // packages/engine/Source/Workers/incrementallyBuildTerrainPicker.js
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  var scratchAABBCornerMin = new Cartesian3_default();
@@ -1,7 +1,7 @@
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  /**
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  * @license
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  * Cesium - https://github.com/CesiumGS/cesium
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- * Version 0.0.8
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+ * Version 0.0.10
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  *
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  * Copyright 2011-2022 Cesium Contributors
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  *
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  import {
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  createTaskProcessorWorker_default
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- } from "./chunk-3WT5VKYM.js";
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+ } from "./chunk-2CZLDPAQ.js";
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  import {
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  WebGLConstants_default
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- } from "./chunk-XEB4GEXW.js";
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+ } from "./chunk-4DQ3ODGO.js";
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  import {
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  RuntimeError_default
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- } from "./chunk-IY53MZW2.js";
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+ } from "./chunk-SXISWCV7.js";
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  import {
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  Check_default
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- } from "./chunk-2ZXYLPPT.js";
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+ } from "./chunk-JNNIPGJU.js";
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  import {
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  __commonJS,
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  __require,
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  __toESM,
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  defined_default
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- } from "./chunk-PU44PXY2.js";
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+ } from "./chunk-DPTYP7J3.js";
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  // packages/engine/Source/ThirdParty/Workers/basis_transcoder.js
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  var require_basis_transcoder = __commonJS({
@@ -1,7 +1,7 @@
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  /**
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  * @license
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  * Cesium - https://github.com/CesiumGS/cesium
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- * Version 0.0.8
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+ * Version 0.0.10
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  *
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  * Copyright 2011-2022 Cesium Contributors
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  *
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  /**
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  * @license
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  * Cesium - https://github.com/CesiumGS/cesium
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- * Version 0.0.8
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+ * Version 0.0.10
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  *
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  * Copyright 2011-2022 Cesium Contributors
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  *
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  import {
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  EllipsoidalOccluder_default,
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  TerrainEncoding_default
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- } from "./chunk-MEFWVMG6.js";
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+ } from "./chunk-F6JVBOM5.js";
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  import {
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  createTaskProcessorWorker_default
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- } from "./chunk-3WT5VKYM.js";
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+ } from "./chunk-2CZLDPAQ.js";
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  import {
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  OrientedBoundingBox_default
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- } from "./chunk-FYW5UQ24.js";
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+ } from "./chunk-JQ7IQ56G.js";
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  import {
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  AttributeCompression_default
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- } from "./chunk-ZS7KQSEM.js";
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- import "./chunk-52UUGJQ6.js";
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- import "./chunk-C3G2NDXM.js";
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- import "./chunk-LGMONS4O.js";
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- import "./chunk-BM6ZG63T.js";
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+ } from "./chunk-IHOM6QXV.js";
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+ import "./chunk-3SVEN5QG.js";
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+ import "./chunk-4UBPBH32.js";
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+ import "./chunk-V7QHEF6O.js";
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+ import "./chunk-NL7US44X.js";
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  import {
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  IndexDatatype_default
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- } from "./chunk-SKXE77AM.js";
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+ } from "./chunk-32GOIUYC.js";
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  import {
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  BoundingSphere_default
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- } from "./chunk-H33FCT5U.js";
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- import "./chunk-IRG63TBY.js";
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+ } from "./chunk-VFC54WB7.js";
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+ import "./chunk-NUMQ72QV.js";
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  import {
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  Rectangle_default
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- } from "./chunk-EPVJ5OOH.js";
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- import "./chunk-GWLEBUVI.js";
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- import "./chunk-ZBRVFEGF.js";
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- import "./chunk-XEB4GEXW.js";
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- import "./chunk-IY53MZW2.js";
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+ } from "./chunk-2ZR6KBRW.js";
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+ import "./chunk-PEEYBEL5.js";
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+ import "./chunk-VIMRGSM5.js";
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+ import "./chunk-4DQ3ODGO.js";
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+ import "./chunk-SXISWCV7.js";
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  import {
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  Cartesian2_default,
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  Cartographic_default,
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  Ellipsoid_default
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- } from "./chunk-KMZXZUA7.js";
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+ } from "./chunk-SSE2O2SB.js";
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  import {
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  Cartesian3_default
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- } from "./chunk-HEKLTOOR.js";
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+ } from "./chunk-YWPKCFKZ.js";
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  import {
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  Math_default
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- } from "./chunk-YR3LX3PR.js";
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+ } from "./chunk-F7IITURY.js";
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  import {
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  Check_default,
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  DeveloperError_default
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- } from "./chunk-2ZXYLPPT.js";
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+ } from "./chunk-JNNIPGJU.js";
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  import {
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  defined_default
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- } from "./chunk-PU44PXY2.js";
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+ } from "./chunk-DPTYP7J3.js";
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  // packages/engine/Source/Core/Intersections2D.js
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  var Intersections2D = {};
@@ -1,7 +1,7 @@
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  /**
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  * @license
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  * Cesium - https://github.com/CesiumGS/cesium
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- * Version 0.0.8
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+ * Version 0.0.10
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  *
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  * Copyright 2011-2022 Cesium Contributors
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  *
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- } from "./chunk-L2QIVAZV.js";
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- import "./chunk-TQ63SH2Z.js";
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- import "./chunk-MEFWVMG6.js";
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+ } from "./chunk-7EU3DIKZ.js";
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+ import "./chunk-DBM2NHJ5.js";
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+ import "./chunk-F6JVBOM5.js";
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  import {
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  createTaskProcessorWorker_default
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- } from "./chunk-3WT5VKYM.js";
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- import "./chunk-IC2JHDCI.js";
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- import "./chunk-FYW5UQ24.js";
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- import "./chunk-ZS7KQSEM.js";
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- import "./chunk-52UUGJQ6.js";
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- import "./chunk-C3G2NDXM.js";
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- import "./chunk-LGMONS4O.js";
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- import "./chunk-BM6ZG63T.js";
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- import "./chunk-SKXE77AM.js";
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- import "./chunk-H33FCT5U.js";
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- import "./chunk-IRG63TBY.js";
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- import "./chunk-EPVJ5OOH.js";
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- import "./chunk-GWLEBUVI.js";
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- import "./chunk-ZBRVFEGF.js";
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- import "./chunk-XEB4GEXW.js";
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- import "./chunk-IY53MZW2.js";
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- import "./chunk-KMZXZUA7.js";
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- import "./chunk-HEKLTOOR.js";
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- import "./chunk-YR3LX3PR.js";
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- import "./chunk-2ZXYLPPT.js";
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- import "./chunk-PU44PXY2.js";
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+ } from "./chunk-2CZLDPAQ.js";
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+ import "./chunk-OOIZ7CHP.js";
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+ import "./chunk-JQ7IQ56G.js";
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+ import "./chunk-IHOM6QXV.js";
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+ import "./chunk-3SVEN5QG.js";
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+ import "./chunk-4UBPBH32.js";
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+ import "./chunk-V7QHEF6O.js";
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+ import "./chunk-NL7US44X.js";
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+ import "./chunk-32GOIUYC.js";
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+ import "./chunk-VFC54WB7.js";
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+ import "./chunk-NUMQ72QV.js";
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+ import "./chunk-2ZR6KBRW.js";
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+ import "./chunk-PEEYBEL5.js";
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+ import "./chunk-VIMRGSM5.js";
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+ import "./chunk-4DQ3ODGO.js";
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+ import "./chunk-SXISWCV7.js";
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+ import "./chunk-SSE2O2SB.js";
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+ import "./chunk-YWPKCFKZ.js";
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+ import "./chunk-F7IITURY.js";
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+ import "./chunk-JNNIPGJU.js";
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+ import "./chunk-DPTYP7J3.js";
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55
  // packages/engine/Source/Workers/upsampleVerticesFromCesium3DTilesTerrain.js
56
56
  function upsampleVerticesFromCesium3DTilesTerrain(options, transferableObjects) {
@@ -1232,7 +1232,11 @@ Object.defineProperties(Model.prototype, {
1232
1232
  return this._debugWireframeColor;
1233
1233
  },
1234
1234
  set: function (value) {
1235
- this._debugWireframeColor = Color.clone(value);
1235
+ const newValue = defined(value) ? Color.clone(value) : undefined;
1236
+ if (Color.equals(newValue, this._debugWireframeColor)) {
1237
+ return;
1238
+ }
1239
+ this._debugWireframeColor = newValue;
1236
1240
  this.resetDrawCommands();
1237
1241
  },
1238
1242
  },
@@ -1256,6 +1260,9 @@ Object.defineProperties(Model.prototype, {
1256
1260
  return this._debugWireframeFillAlpha;
1257
1261
  },
1258
1262
  set: function (value) {
1263
+ if (this._debugWireframeFillAlpha === value) {
1264
+ return;
1265
+ }
1259
1266
  this._debugWireframeFillAlpha = value;
1260
1267
  this.resetDrawCommands();
1261
1268
  },
@@ -2046,7 +2053,8 @@ Model.prototype.showWireframe = function ({
2046
2053
 
2047
2054
  if (!defined(fillColor)) {
2048
2055
  this.color = this._wireframeOriginalColor;
2049
- this.colorBlendMode = this._wireframeOriginalColorBlendMode ?? ColorBlendMode.HIGHLIGHT;
2056
+ this.colorBlendMode =
2057
+ this._wireframeOriginalColorBlendMode ?? ColorBlendMode.HIGHLIGHT;
2050
2058
  }
2051
2059
 
2052
2060
  this._debugWireframeGlow = 0.0;
@@ -9,6 +9,8 @@ import Pass from "../../Renderer/Pass.js";
9
9
  import ModelAnimationLoop from "../ModelAnimationLoop.js";
10
10
  import Model from "./Model.js";
11
11
 
12
+ const defaultScanAxis = new Cartesian3(0, 0, 1);
13
+
12
14
  /**
13
15
  * Represents the contents of a glTF, glb or
14
16
  * {@link https://github.com/CesiumGS/3d-tiles/tree/main/specification/TileFormats/Batched3DModel|Batched 3D Model}
@@ -271,26 +273,24 @@ Model3DTileContent.prototype.update = function (tileset, frameState) {
271
273
  model.showCreditsOnScreen = tileset.showCreditsOnScreen;
272
274
  model.splitDirection = tileset.splitDirection;
273
275
  model.debugWireframe = tileset.debugWireframe;
274
- model.debugWireframeColor = tileset._debugWireframeColor;
275
- model._debugWireframeFillColor = tileset._debugWireframeFillColor;
276
- model.debugWireframeFillAlpha = tileset._debugWireframeFillAlpha;
277
- model.debugWireframeLineWidth = tileset.debugWireframeLineWidth;
278
- model.debugWireframeMode = tileset.debugWireframeMode;
279
- model.debugWireframeOverlay = tileset.debugWireframeOverlay;
280
- model._debugWireframeGlow = tileset._debugWireframeGlow ?? 0.0;
281
- model._debugWireframeScanSpeed = tileset._debugWireframeScanSpeed ?? 0.0;
282
- model._debugWireframeScanAxis =
283
- tileset._debugWireframeScanAxis ?? new Cartesian3(0, 0, 1);
284
- model._debugWireframeScanMin = tileset._debugWireframeScanMin ?? 0.0;
285
- model._debugWireframeScanMax = tileset._debugWireframeScanMax ?? 1.0;
276
+ if (tileset.debugWireframe) {
277
+ model.debugWireframeColor = tileset._debugWireframeColor;
278
+ model._debugWireframeFillColor = tileset._debugWireframeFillColor;
279
+ model.debugWireframeFillAlpha = tileset._debugWireframeFillAlpha;
280
+ model.debugWireframeLineWidth = tileset.debugWireframeLineWidth;
281
+ model.debugWireframeMode = tileset.debugWireframeMode;
282
+ model.debugWireframeOverlay = tileset.debugWireframeOverlay;
283
+ model._debugWireframeGlow = tileset._debugWireframeGlow ?? 0.0;
284
+ model._debugWireframeScanSpeed = tileset._debugWireframeScanSpeed ?? 0.0;
285
+ model._debugWireframeScanAxis =
286
+ tileset._debugWireframeScanAxis ?? defaultScanAxis;
287
+ model._debugWireframeScanMin = tileset._debugWireframeScanMin ?? 0.0;
288
+ model._debugWireframeScanMax = tileset._debugWireframeScanMax ?? 1.0;
289
+ }
286
290
  model.showOutline = tileset.showOutline;
287
291
  model.outlineColor = tileset.outlineColor;
288
292
  model.pointCloudShading = tileset.pointCloudShading;
289
293
 
290
- if (!tileset.debugWireframe) {
291
- model.color = undefined;
292
- }
293
-
294
294
  // Updating clipping planes requires more effort because of ownership checks
295
295
  const tilesetClippingPlanes = tileset.clippingPlanes;
296
296
  model.referenceMatrix = tileset.clippingPlanesOriginMatrix;
@@ -555,18 +555,6 @@ function makeModelOptions(tileset, tile, content, additionalOptions) {
555
555
  splitDirection: tileset.splitDirection,
556
556
  enableDebugWireframe: tileset._enableDebugWireframe,
557
557
  debugWireframe: tileset.debugWireframe,
558
- debugWireframeColor: tileset._debugWireframeColor,
559
- debugWireframeFillColor: tileset._debugWireframeFillColor,
560
- debugWireframeFillAlpha: tileset._debugWireframeFillAlpha,
561
- debugWireframeLineWidth: tileset.debugWireframeLineWidth,
562
- debugWireframeMode: tileset.debugWireframeMode,
563
- debugWireframeOverlay: tileset.debugWireframeOverlay,
564
- _debugWireframeGlow: tileset._debugWireframeGlow ?? 0.0,
565
- _debugWireframeScanSpeed: tileset._debugWireframeScanSpeed ?? 0.0,
566
- _debugWireframeScanAxis:
567
- tileset._debugWireframeScanAxis ?? new Cartesian3(0, 0, 1),
568
- _debugWireframeScanMin: tileset._debugWireframeScanMin ?? 0.0,
569
- _debugWireframeScanMax: tileset._debugWireframeScanMax ?? 1.0,
570
558
  projectTo2D: tileset._projectTo2D,
571
559
  enablePick: tileset._enablePick,
572
560
  enableShowOutline: tileset._enableShowOutline,
package/index.js CHANGED
@@ -1,4 +1,50 @@
1
- globalThis.CESIUM_VERSION = "0.0.8";
1
+ globalThis.CESIUM_VERSION = "0.0.10";
2
+ export { default as AutomaticUniforms } from './Source/Renderer/AutomaticUniforms.js';
3
+ export { default as Buffer } from './Source/Renderer/Buffer.js';
4
+ export { default as BufferUsage } from './Source/Renderer/BufferUsage.js';
5
+ export { default as ClearCommand } from './Source/Renderer/ClearCommand.js';
6
+ export { default as ComputeCommand } from './Source/Renderer/ComputeCommand.js';
7
+ export { default as ComputeEngine } from './Source/Renderer/ComputeEngine.js';
8
+ export { default as Context } from './Source/Renderer/Context.js';
9
+ export { default as ContextLimits } from './Source/Renderer/ContextLimits.js';
10
+ export { default as createUniform } from './Source/Renderer/createUniform.js';
11
+ export { default as createUniformArray } from './Source/Renderer/createUniformArray.js';
12
+ export { default as CubeMap } from './Source/Renderer/CubeMap.js';
13
+ export { default as CubeMapFace } from './Source/Renderer/CubeMapFace.js';
14
+ export { default as demodernizeShader } from './Source/Renderer/demodernizeShader.js';
15
+ export { default as DrawCommand } from './Source/Renderer/DrawCommand.js';
16
+ export { default as Framebuffer } from './Source/Renderer/Framebuffer.js';
17
+ export { default as FramebufferManager } from './Source/Renderer/FramebufferManager.js';
18
+ export { default as freezeRenderState } from './Source/Renderer/freezeRenderState.js';
19
+ export { default as loadCubeMap } from './Source/Renderer/loadCubeMap.js';
20
+ export { default as MipmapHint } from './Source/Renderer/MipmapHint.js';
21
+ export { default as MultisampleFramebuffer } from './Source/Renderer/MultisampleFramebuffer.js';
22
+ export { default as Pass } from './Source/Renderer/Pass.js';
23
+ export { default as PassState } from './Source/Renderer/PassState.js';
24
+ export { default as PixelDatatype } from './Source/Renderer/PixelDatatype.js';
25
+ export { default as Renderbuffer } from './Source/Renderer/Renderbuffer.js';
26
+ export { default as RenderbufferFormat } from './Source/Renderer/RenderbufferFormat.js';
27
+ export { default as RenderState } from './Source/Renderer/RenderState.js';
28
+ export { default as Sampler } from './Source/Renderer/Sampler.js';
29
+ export { default as ShaderBuilder } from './Source/Renderer/ShaderBuilder.js';
30
+ export { default as ShaderCache } from './Source/Renderer/ShaderCache.js';
31
+ export { default as ShaderDestination } from './Source/Renderer/ShaderDestination.js';
32
+ export { default as ShaderFunction } from './Source/Renderer/ShaderFunction.js';
33
+ export { default as ShaderProgram } from './Source/Renderer/ShaderProgram.js';
34
+ export { default as ShaderSource } from './Source/Renderer/ShaderSource.js';
35
+ export { default as ShaderStruct } from './Source/Renderer/ShaderStruct.js';
36
+ export { default as SharedContext } from './Source/Renderer/SharedContext.js';
37
+ export { default as Sync } from './Source/Renderer/Sync.js';
38
+ export { default as Texture } from './Source/Renderer/Texture.js';
39
+ export { default as Texture3D } from './Source/Renderer/Texture3D.js';
40
+ export { default as TextureAtlas } from './Source/Renderer/TextureAtlas.js';
41
+ export { default as TextureCache } from './Source/Renderer/TextureCache.js';
42
+ export { default as TextureMagnificationFilter } from './Source/Renderer/TextureMagnificationFilter.js';
43
+ export { default as TextureMinificationFilter } from './Source/Renderer/TextureMinificationFilter.js';
44
+ export { default as TextureWrap } from './Source/Renderer/TextureWrap.js';
45
+ export { default as UniformState } from './Source/Renderer/UniformState.js';
46
+ export { default as VertexArray } from './Source/Renderer/VertexArray.js';
47
+ export { default as VertexArrayFacade } from './Source/Renderer/VertexArrayFacade.js';
2
48
  export { default as BillboardGraphics } from './Source/DataSources/BillboardGraphics.js';
3
49
  export { default as BillboardVisualizer } from './Source/DataSources/BillboardVisualizer.js';
4
50
  export { default as BoundingSphereState } from './Source/DataSources/BoundingSphereState.js';
@@ -107,52 +153,6 @@ export { default as VelocityVectorProperty } from './Source/DataSources/Velocity
107
153
  export { default as Visualizer } from './Source/DataSources/Visualizer.js';
108
154
  export { default as WallGeometryUpdater } from './Source/DataSources/WallGeometryUpdater.js';
109
155
  export { default as WallGraphics } from './Source/DataSources/WallGraphics.js';
110
- export { default as AutomaticUniforms } from './Source/Renderer/AutomaticUniforms.js';
111
- export { default as Buffer } from './Source/Renderer/Buffer.js';
112
- export { default as BufferUsage } from './Source/Renderer/BufferUsage.js';
113
- export { default as ClearCommand } from './Source/Renderer/ClearCommand.js';
114
- export { default as ComputeCommand } from './Source/Renderer/ComputeCommand.js';
115
- export { default as ComputeEngine } from './Source/Renderer/ComputeEngine.js';
116
- export { default as Context } from './Source/Renderer/Context.js';
117
- export { default as ContextLimits } from './Source/Renderer/ContextLimits.js';
118
- export { default as createUniform } from './Source/Renderer/createUniform.js';
119
- export { default as createUniformArray } from './Source/Renderer/createUniformArray.js';
120
- export { default as CubeMap } from './Source/Renderer/CubeMap.js';
121
- export { default as CubeMapFace } from './Source/Renderer/CubeMapFace.js';
122
- export { default as demodernizeShader } from './Source/Renderer/demodernizeShader.js';
123
- export { default as DrawCommand } from './Source/Renderer/DrawCommand.js';
124
- export { default as Framebuffer } from './Source/Renderer/Framebuffer.js';
125
- export { default as FramebufferManager } from './Source/Renderer/FramebufferManager.js';
126
- export { default as freezeRenderState } from './Source/Renderer/freezeRenderState.js';
127
- export { default as loadCubeMap } from './Source/Renderer/loadCubeMap.js';
128
- export { default as MipmapHint } from './Source/Renderer/MipmapHint.js';
129
- export { default as MultisampleFramebuffer } from './Source/Renderer/MultisampleFramebuffer.js';
130
- export { default as Pass } from './Source/Renderer/Pass.js';
131
- export { default as PassState } from './Source/Renderer/PassState.js';
132
- export { default as PixelDatatype } from './Source/Renderer/PixelDatatype.js';
133
- export { default as Renderbuffer } from './Source/Renderer/Renderbuffer.js';
134
- export { default as RenderbufferFormat } from './Source/Renderer/RenderbufferFormat.js';
135
- export { default as RenderState } from './Source/Renderer/RenderState.js';
136
- export { default as Sampler } from './Source/Renderer/Sampler.js';
137
- export { default as ShaderBuilder } from './Source/Renderer/ShaderBuilder.js';
138
- export { default as ShaderCache } from './Source/Renderer/ShaderCache.js';
139
- export { default as ShaderDestination } from './Source/Renderer/ShaderDestination.js';
140
- export { default as ShaderFunction } from './Source/Renderer/ShaderFunction.js';
141
- export { default as ShaderProgram } from './Source/Renderer/ShaderProgram.js';
142
- export { default as ShaderSource } from './Source/Renderer/ShaderSource.js';
143
- export { default as ShaderStruct } from './Source/Renderer/ShaderStruct.js';
144
- export { default as SharedContext } from './Source/Renderer/SharedContext.js';
145
- export { default as Sync } from './Source/Renderer/Sync.js';
146
- export { default as Texture } from './Source/Renderer/Texture.js';
147
- export { default as Texture3D } from './Source/Renderer/Texture3D.js';
148
- export { default as TextureAtlas } from './Source/Renderer/TextureAtlas.js';
149
- export { default as TextureCache } from './Source/Renderer/TextureCache.js';
150
- export { default as TextureMagnificationFilter } from './Source/Renderer/TextureMagnificationFilter.js';
151
- export { default as TextureMinificationFilter } from './Source/Renderer/TextureMinificationFilter.js';
152
- export { default as TextureWrap } from './Source/Renderer/TextureWrap.js';
153
- export { default as UniformState } from './Source/Renderer/UniformState.js';
154
- export { default as VertexArray } from './Source/Renderer/VertexArray.js';
155
- export { default as VertexArrayFacade } from './Source/Renderer/VertexArrayFacade.js';
156
156
  export { default as addAllToArray } from './Source/Core/addAllToArray.js';
157
157
  export { default as appendForwardSlash } from './Source/Core/appendForwardSlash.js';
158
158
  export { default as ApproximateTerrainHeights } from './Source/Core/ApproximateTerrainHeights.js';
@@ -1073,6 +1073,14 @@ export { default as UniformType } from './Source/Scene/Model/UniformType.js';
1073
1073
  export { default as VaryingType } from './Source/Scene/Model/VaryingType.js';
1074
1074
  export { default as VerticalExaggerationPipelineStage } from './Source/Scene/Model/VerticalExaggerationPipelineStage.js';
1075
1075
  export { default as WireframePipelineStage } from './Source/Scene/Model/WireframePipelineStage.js';
1076
+ export { default as _shadersdepthRangeStruct } from './Source/Shaders/Builtin/Structs/depthRangeStruct.js';
1077
+ export { default as _shadersmaterial } from './Source/Shaders/Builtin/Structs/material.js';
1078
+ export { default as _shadersmaterialInput } from './Source/Shaders/Builtin/Structs/materialInput.js';
1079
+ export { default as _shadersmodelMaterial } from './Source/Shaders/Builtin/Structs/modelMaterial.js';
1080
+ export { default as _shadersmodelVertexOutput } from './Source/Shaders/Builtin/Structs/modelVertexOutput.js';
1081
+ export { default as _shadersray } from './Source/Shaders/Builtin/Structs/ray.js';
1082
+ export { default as _shadersraySegment } from './Source/Shaders/Builtin/Structs/raySegment.js';
1083
+ export { default as _shadersshadowParameters } from './Source/Shaders/Builtin/Structs/shadowParameters.js';
1076
1084
  export { default as _shadersdegreesPerRadian } from './Source/Shaders/Builtin/Constants/degreesPerRadian.js';
1077
1085
  export { default as _shadersdepthRange } from './Source/Shaders/Builtin/Constants/depthRange.js';
1078
1086
  export { default as _shadersepsilon1 } from './Source/Shaders/Builtin/Constants/epsilon1.js';
@@ -1113,14 +1121,6 @@ export { default as _shaderssolarRadius } from './Source/Shaders/Builtin/Constan
1113
1121
  export { default as _shadersthreePiOver2 } from './Source/Shaders/Builtin/Constants/threePiOver2.js';
1114
1122
  export { default as _shaderstwoPi } from './Source/Shaders/Builtin/Constants/twoPi.js';
1115
1123
  export { default as _shaderswebMercatorMaxLatitude } from './Source/Shaders/Builtin/Constants/webMercatorMaxLatitude.js';
1116
- export { default as _shadersdepthRangeStruct } from './Source/Shaders/Builtin/Structs/depthRangeStruct.js';
1117
- export { default as _shadersmaterial } from './Source/Shaders/Builtin/Structs/material.js';
1118
- export { default as _shadersmaterialInput } from './Source/Shaders/Builtin/Structs/materialInput.js';
1119
- export { default as _shadersmodelMaterial } from './Source/Shaders/Builtin/Structs/modelMaterial.js';
1120
- export { default as _shadersmodelVertexOutput } from './Source/Shaders/Builtin/Structs/modelVertexOutput.js';
1121
- export { default as _shadersray } from './Source/Shaders/Builtin/Structs/ray.js';
1122
- export { default as _shadersraySegment } from './Source/Shaders/Builtin/Structs/raySegment.js';
1123
- export { default as _shadersshadowParameters } from './Source/Shaders/Builtin/Structs/shadowParameters.js';
1124
1124
  export { default as _shadersacesTonemapping } from './Source/Shaders/Builtin/Functions/acesTonemapping.js';
1125
1125
  export { default as _shadersalphaWeight } from './Source/Shaders/Builtin/Functions/alphaWeight.js';
1126
1126
  export { default as _shadersantialias } from './Source/Shaders/Builtin/Functions/antialias.js';
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@rtzh/engine",
3
- "version": "0.0.8",
3
+ "version": "0.0.9",
4
4
  "description": "CesiumJS is a JavaScript library for creating 3D globes and 2D maps in a web browser without a plugin.",
5
5
  "keywords": [
6
6
  "3D",