@rtzh/engine 0.0.2 → 0.0.4

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Files changed (114) hide show
  1. package/Build/Workers/chunk-2APW7KRS.js +101 -0
  2. package/Build/Workers/chunk-2BLQ3B4Q.js +299 -0
  3. package/Build/Workers/chunk-2CAIFJD5.js +387 -0
  4. package/Build/Workers/chunk-3K2PK2OU.js +1045 -0
  5. package/Build/Workers/chunk-3M5CRHSG.js +288 -0
  6. package/Build/Workers/chunk-5BIQOSBV.js +55 -0
  7. package/Build/Workers/chunk-5CSRWY7L.js +280 -0
  8. package/Build/Workers/chunk-5QTPACZQ.js +455 -0
  9. package/Build/Workers/chunk-64W2RXA4.js +219 -0
  10. package/Build/Workers/chunk-6QVMKRJ4.js +3514 -0
  11. package/Build/Workers/chunk-ACH67MPW.js +1483 -0
  12. package/Build/Workers/chunk-BJ6WXQOW.js +305 -0
  13. package/Build/Workers/chunk-BN4WA7LX.js +75 -0
  14. package/Build/Workers/chunk-BXBGWQ3Z.js +171 -0
  15. package/Build/Workers/chunk-D7TGILR3.js +1054 -0
  16. package/Build/Workers/chunk-DBKYAGM6.js +1800 -0
  17. package/Build/Workers/chunk-DEIMB3B5.js +629 -0
  18. package/Build/Workers/chunk-DSBEWMOQ.js +1067 -0
  19. package/Build/Workers/chunk-E2CARZA7.js +73 -0
  20. package/Build/Workers/chunk-EISI2CR2.js +2058 -0
  21. package/Build/Workers/chunk-F5LAPCFC.js +1460 -0
  22. package/Build/Workers/chunk-FJREGHFG.js +138 -0
  23. package/Build/Workers/chunk-HAWJ7FMN.js +8366 -0
  24. package/Build/Workers/chunk-HGIGANIQ.js +163 -0
  25. package/Build/Workers/chunk-HI6X33GO.js +58 -0
  26. package/Build/Workers/chunk-HU5P7PMU.js +1317 -0
  27. package/Build/Workers/chunk-IDVURFRN.js +241 -0
  28. package/Build/Workers/chunk-J3FBVUY4.js +37 -0
  29. package/Build/Workers/chunk-JH27ZGLN.js +352 -0
  30. package/Build/Workers/chunk-JURLMTV2.js +398 -0
  31. package/Build/Workers/chunk-KBAGFNQ4.js +139 -0
  32. package/Build/Workers/chunk-KHKSE4WQ.js +778 -0
  33. package/Build/Workers/chunk-KKYQRQ57.js +368 -0
  34. package/Build/Workers/chunk-KUAWPGSB.js +511 -0
  35. package/Build/Workers/chunk-KVDSJXRK.js +114 -0
  36. package/Build/Workers/chunk-KXB3AARU.js +162 -0
  37. package/Build/Workers/chunk-LN4NMLYY.js +55 -0
  38. package/Build/Workers/chunk-LPM2FVDN.js +642 -0
  39. package/Build/Workers/chunk-MLFVICFZ.js +102 -0
  40. package/Build/Workers/chunk-MQ62ZE2U.js +124 -0
  41. package/Build/Workers/chunk-NOH3R3YY.js +198 -0
  42. package/Build/Workers/chunk-OOB2KZC6.js +476 -0
  43. package/Build/Workers/chunk-OVPPHDU7.js +97 -0
  44. package/Build/Workers/chunk-P7M4VYFT.js +788 -0
  45. package/Build/Workers/chunk-PHB5MRHM.js +439 -0
  46. package/Build/Workers/chunk-TDI7UQBO.js +57 -0
  47. package/Build/Workers/chunk-U364CIW4.js +682 -0
  48. package/Build/Workers/chunk-UOD5YNH3.js +940 -0
  49. package/Build/Workers/chunk-UUJXSLQ2.js +2719 -0
  50. package/Build/Workers/chunk-VIYQ56Z7.js +837 -0
  51. package/Build/Workers/chunk-VR2L2Y4Z.js +1443 -0
  52. package/Build/Workers/chunk-WLREXLZ7.js +414 -0
  53. package/Build/Workers/chunk-WMGESUDW.js +497 -0
  54. package/Build/Workers/chunk-XJKMLTSH.js +692 -0
  55. package/Build/Workers/chunk-YBVMSCW4.js +352 -0
  56. package/Build/Workers/chunk-Z356SW7E.js +256 -0
  57. package/Build/Workers/chunk-ZV42SJKS.js +44 -0
  58. package/Build/Workers/combineGeometry.js +24 -24
  59. package/Build/Workers/createBoxGeometry.js +18 -18
  60. package/Build/Workers/createBoxOutlineGeometry.js +16 -16
  61. package/Build/Workers/createCircleGeometry.js +26 -26
  62. package/Build/Workers/createCircleOutlineGeometry.js +19 -19
  63. package/Build/Workers/createCoplanarPolygonGeometry.js +33 -33
  64. package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +31 -31
  65. package/Build/Workers/createCorridorGeometry.js +29 -29
  66. package/Build/Workers/createCorridorOutlineGeometry.js +28 -28
  67. package/Build/Workers/createCylinderGeometry.js +20 -20
  68. package/Build/Workers/createCylinderOutlineGeometry.js +18 -18
  69. package/Build/Workers/createEllipseGeometry.js +26 -26
  70. package/Build/Workers/createEllipseOutlineGeometry.js +19 -19
  71. package/Build/Workers/createEllipsoidGeometry.js +19 -19
  72. package/Build/Workers/createEllipsoidOutlineGeometry.js +18 -18
  73. package/Build/Workers/createFrustumGeometry.js +18 -18
  74. package/Build/Workers/createFrustumOutlineGeometry.js +18 -18
  75. package/Build/Workers/createGeometry.js +24 -24
  76. package/Build/Workers/createGroundPolylineGeometry.js +22 -22
  77. package/Build/Workers/createPlaneGeometry.js +16 -16
  78. package/Build/Workers/createPlaneOutlineGeometry.js +15 -15
  79. package/Build/Workers/createPolygonGeometry.js +32 -32
  80. package/Build/Workers/createPolygonOutlineGeometry.js +30 -30
  81. package/Build/Workers/createPolylineGeometry.js +25 -25
  82. package/Build/Workers/createPolylineVolumeGeometry.js +31 -31
  83. package/Build/Workers/createPolylineVolumeOutlineGeometry.js +27 -27
  84. package/Build/Workers/createRectangleGeometry.js +27 -27
  85. package/Build/Workers/createRectangleOutlineGeometry.js +20 -20
  86. package/Build/Workers/createSimplePolylineGeometry.js +23 -23
  87. package/Build/Workers/createSphereGeometry.js +19 -19
  88. package/Build/Workers/createSphereOutlineGeometry.js +18 -18
  89. package/Build/Workers/createTaskProcessorWorker.js +3 -3
  90. package/Build/Workers/createVectorTileClampedPolylines.js +14 -14
  91. package/Build/Workers/createVectorTileGeometries.js +24 -24
  92. package/Build/Workers/createVectorTilePoints.js +13 -13
  93. package/Build/Workers/createVectorTilePolygons.js +22 -22
  94. package/Build/Workers/createVectorTilePolylines.js +14 -14
  95. package/Build/Workers/createVerticesFromCesium3DTilesTerrain.js +25 -25
  96. package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +22 -22
  97. package/Build/Workers/createVerticesFromHeightmap.js +22 -22
  98. package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +20 -20
  99. package/Build/Workers/createWallGeometry.js +24 -24
  100. package/Build/Workers/createWallOutlineGeometry.js +23 -23
  101. package/Build/Workers/decodeDraco.js +10 -10
  102. package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +5 -5
  103. package/Build/Workers/decodeI3S.js +10 -10
  104. package/Build/Workers/gaussianSplatSorter.js +4 -4
  105. package/Build/Workers/gaussianSplatTextureGenerator.js +4 -4
  106. package/Build/Workers/incrementallyBuildTerrainPicker.js +10 -10
  107. package/Build/Workers/transcodeKTX2.js +6 -6
  108. package/Build/Workers/transferTypedArrayTest.js +1 -1
  109. package/Build/Workers/upsampleQuantizedTerrainMesh.js +22 -22
  110. package/Build/Workers/upsampleVerticesFromCesium3DTilesTerrain.js +25 -25
  111. package/Source/Scene/GltfLoader.js +2 -2
  112. package/Source/Scene/Model/I3dmLoader.js +2 -2
  113. package/index.js +110 -110
  114. package/package.json +1 -1
package/index.js CHANGED
@@ -1,4 +1,50 @@
1
- globalThis.CESIUM_VERSION = "0.0.1";
1
+ globalThis.CESIUM_VERSION = "0.0.4";
2
+ export { default as AutomaticUniforms } from './Source/Renderer/AutomaticUniforms.js';
3
+ export { default as Buffer } from './Source/Renderer/Buffer.js';
4
+ export { default as BufferUsage } from './Source/Renderer/BufferUsage.js';
5
+ export { default as ClearCommand } from './Source/Renderer/ClearCommand.js';
6
+ export { default as ComputeCommand } from './Source/Renderer/ComputeCommand.js';
7
+ export { default as ComputeEngine } from './Source/Renderer/ComputeEngine.js';
8
+ export { default as Context } from './Source/Renderer/Context.js';
9
+ export { default as ContextLimits } from './Source/Renderer/ContextLimits.js';
10
+ export { default as createUniform } from './Source/Renderer/createUniform.js';
11
+ export { default as createUniformArray } from './Source/Renderer/createUniformArray.js';
12
+ export { default as CubeMap } from './Source/Renderer/CubeMap.js';
13
+ export { default as CubeMapFace } from './Source/Renderer/CubeMapFace.js';
14
+ export { default as demodernizeShader } from './Source/Renderer/demodernizeShader.js';
15
+ export { default as DrawCommand } from './Source/Renderer/DrawCommand.js';
16
+ export { default as Framebuffer } from './Source/Renderer/Framebuffer.js';
17
+ export { default as FramebufferManager } from './Source/Renderer/FramebufferManager.js';
18
+ export { default as freezeRenderState } from './Source/Renderer/freezeRenderState.js';
19
+ export { default as loadCubeMap } from './Source/Renderer/loadCubeMap.js';
20
+ export { default as MipmapHint } from './Source/Renderer/MipmapHint.js';
21
+ export { default as MultisampleFramebuffer } from './Source/Renderer/MultisampleFramebuffer.js';
22
+ export { default as Pass } from './Source/Renderer/Pass.js';
23
+ export { default as PassState } from './Source/Renderer/PassState.js';
24
+ export { default as PixelDatatype } from './Source/Renderer/PixelDatatype.js';
25
+ export { default as Renderbuffer } from './Source/Renderer/Renderbuffer.js';
26
+ export { default as RenderbufferFormat } from './Source/Renderer/RenderbufferFormat.js';
27
+ export { default as RenderState } from './Source/Renderer/RenderState.js';
28
+ export { default as Sampler } from './Source/Renderer/Sampler.js';
29
+ export { default as ShaderBuilder } from './Source/Renderer/ShaderBuilder.js';
30
+ export { default as ShaderCache } from './Source/Renderer/ShaderCache.js';
31
+ export { default as ShaderDestination } from './Source/Renderer/ShaderDestination.js';
32
+ export { default as ShaderFunction } from './Source/Renderer/ShaderFunction.js';
33
+ export { default as ShaderProgram } from './Source/Renderer/ShaderProgram.js';
34
+ export { default as ShaderSource } from './Source/Renderer/ShaderSource.js';
35
+ export { default as ShaderStruct } from './Source/Renderer/ShaderStruct.js';
36
+ export { default as SharedContext } from './Source/Renderer/SharedContext.js';
37
+ export { default as Sync } from './Source/Renderer/Sync.js';
38
+ export { default as Texture } from './Source/Renderer/Texture.js';
39
+ export { default as Texture3D } from './Source/Renderer/Texture3D.js';
40
+ export { default as TextureAtlas } from './Source/Renderer/TextureAtlas.js';
41
+ export { default as TextureCache } from './Source/Renderer/TextureCache.js';
42
+ export { default as TextureMagnificationFilter } from './Source/Renderer/TextureMagnificationFilter.js';
43
+ export { default as TextureMinificationFilter } from './Source/Renderer/TextureMinificationFilter.js';
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+ export { default as TextureWrap } from './Source/Renderer/TextureWrap.js';
45
+ export { default as UniformState } from './Source/Renderer/UniformState.js';
46
+ export { default as VertexArray } from './Source/Renderer/VertexArray.js';
47
+ export { default as VertexArrayFacade } from './Source/Renderer/VertexArrayFacade.js';
2
48
  export { default as BillboardGraphics } from './Source/DataSources/BillboardGraphics.js';
3
49
  export { default as BillboardVisualizer } from './Source/DataSources/BillboardVisualizer.js';
4
50
  export { default as BoundingSphereState } from './Source/DataSources/BoundingSphereState.js';
@@ -107,52 +153,61 @@ export { default as VelocityVectorProperty } from './Source/DataSources/Velocity
107
153
  export { default as Visualizer } from './Source/DataSources/Visualizer.js';
108
154
  export { default as WallGeometryUpdater } from './Source/DataSources/WallGeometryUpdater.js';
109
155
  export { default as WallGraphics } from './Source/DataSources/WallGraphics.js';
110
- export { default as AutomaticUniforms } from './Source/Renderer/AutomaticUniforms.js';
111
- export { default as Buffer } from './Source/Renderer/Buffer.js';
112
- export { default as BufferUsage } from './Source/Renderer/BufferUsage.js';
113
- export { default as ClearCommand } from './Source/Renderer/ClearCommand.js';
114
- export { default as ComputeCommand } from './Source/Renderer/ComputeCommand.js';
115
- export { default as ComputeEngine } from './Source/Renderer/ComputeEngine.js';
116
- export { default as Context } from './Source/Renderer/Context.js';
117
- export { default as ContextLimits } from './Source/Renderer/ContextLimits.js';
118
- export { default as createUniform } from './Source/Renderer/createUniform.js';
119
- export { default as createUniformArray } from './Source/Renderer/createUniformArray.js';
120
- export { default as CubeMap } from './Source/Renderer/CubeMap.js';
121
- export { default as CubeMapFace } from './Source/Renderer/CubeMapFace.js';
122
- export { default as demodernizeShader } from './Source/Renderer/demodernizeShader.js';
123
- export { default as DrawCommand } from './Source/Renderer/DrawCommand.js';
124
- export { default as Framebuffer } from './Source/Renderer/Framebuffer.js';
125
- export { default as FramebufferManager } from './Source/Renderer/FramebufferManager.js';
126
- export { default as freezeRenderState } from './Source/Renderer/freezeRenderState.js';
127
- export { default as loadCubeMap } from './Source/Renderer/loadCubeMap.js';
128
- export { default as MipmapHint } from './Source/Renderer/MipmapHint.js';
129
- export { default as MultisampleFramebuffer } from './Source/Renderer/MultisampleFramebuffer.js';
130
- export { default as Pass } from './Source/Renderer/Pass.js';
131
- export { default as PassState } from './Source/Renderer/PassState.js';
132
- export { default as PixelDatatype } from './Source/Renderer/PixelDatatype.js';
133
- export { default as Renderbuffer } from './Source/Renderer/Renderbuffer.js';
134
- export { default as RenderbufferFormat } from './Source/Renderer/RenderbufferFormat.js';
135
- export { default as RenderState } from './Source/Renderer/RenderState.js';
136
- export { default as Sampler } from './Source/Renderer/Sampler.js';
137
- export { default as ShaderBuilder } from './Source/Renderer/ShaderBuilder.js';
138
- export { default as ShaderCache } from './Source/Renderer/ShaderCache.js';
139
- export { default as ShaderDestination } from './Source/Renderer/ShaderDestination.js';
140
- export { default as ShaderFunction } from './Source/Renderer/ShaderFunction.js';
141
- export { default as ShaderProgram } from './Source/Renderer/ShaderProgram.js';
142
- export { default as ShaderSource } from './Source/Renderer/ShaderSource.js';
143
- export { default as ShaderStruct } from './Source/Renderer/ShaderStruct.js';
144
- export { default as SharedContext } from './Source/Renderer/SharedContext.js';
145
- export { default as Sync } from './Source/Renderer/Sync.js';
146
- export { default as Texture } from './Source/Renderer/Texture.js';
147
- export { default as Texture3D } from './Source/Renderer/Texture3D.js';
148
- export { default as TextureAtlas } from './Source/Renderer/TextureAtlas.js';
149
- export { default as TextureCache } from './Source/Renderer/TextureCache.js';
150
- export { default as TextureMagnificationFilter } from './Source/Renderer/TextureMagnificationFilter.js';
151
- export { default as TextureMinificationFilter } from './Source/Renderer/TextureMinificationFilter.js';
152
- export { default as TextureWrap } from './Source/Renderer/TextureWrap.js';
153
- export { default as UniformState } from './Source/Renderer/UniformState.js';
154
- export { default as VertexArray } from './Source/Renderer/VertexArray.js';
155
- export { default as VertexArrayFacade } from './Source/Renderer/VertexArrayFacade.js';
156
+ export { default as CesiumWidget } from './Source/Widget/CesiumWidget.js';
157
+ export { default as _shadersAdjustTranslucentFS } from './Source/Shaders/AdjustTranslucentFS.js';
158
+ export { default as _shadersAtmosphereCommon } from './Source/Shaders/AtmosphereCommon.js';
159
+ export { default as _shadersBillboardCollectionFS } from './Source/Shaders/BillboardCollectionFS.js';
160
+ export { default as _shadersBillboardCollectionVS } from './Source/Shaders/BillboardCollectionVS.js';
161
+ export { default as _shadersBrdfLutGeneratorFS } from './Source/Shaders/BrdfLutGeneratorFS.js';
162
+ export { default as _shadersCloudCollectionFS } from './Source/Shaders/CloudCollectionFS.js';
163
+ export { default as _shadersCloudCollectionVS } from './Source/Shaders/CloudCollectionVS.js';
164
+ export { default as _shadersCloudNoiseFS } from './Source/Shaders/CloudNoiseFS.js';
165
+ export { default as _shadersCloudNoiseVS } from './Source/Shaders/CloudNoiseVS.js';
166
+ export { default as _shadersCompareAndPackTranslucentDepth } from './Source/Shaders/CompareAndPackTranslucentDepth.js';
167
+ export { default as _shadersCompositeOITFS } from './Source/Shaders/CompositeOITFS.js';
168
+ export { default as _shadersComputeIrradianceFS } from './Source/Shaders/ComputeIrradianceFS.js';
169
+ export { default as _shadersComputeRadianceMapFS } from './Source/Shaders/ComputeRadianceMapFS.js';
170
+ export { default as _shadersConvolveSpecularMapFS } from './Source/Shaders/ConvolveSpecularMapFS.js';
171
+ export { default as _shadersConvolveSpecularMapVS } from './Source/Shaders/ConvolveSpecularMapVS.js';
172
+ export { default as _shadersDepthPlaneFS } from './Source/Shaders/DepthPlaneFS.js';
173
+ export { default as _shadersDepthPlaneVS } from './Source/Shaders/DepthPlaneVS.js';
174
+ export { default as _shadersEllipsoidFS } from './Source/Shaders/EllipsoidFS.js';
175
+ export { default as _shadersEllipsoidVS } from './Source/Shaders/EllipsoidVS.js';
176
+ export { default as _shadersFXAA3_11 } from './Source/Shaders/FXAA3_11.js';
177
+ export { default as _shadersGlobeFS } from './Source/Shaders/GlobeFS.js';
178
+ export { default as _shadersGlobeVS } from './Source/Shaders/GlobeVS.js';
179
+ export { default as _shadersGroundAtmosphere } from './Source/Shaders/GroundAtmosphere.js';
180
+ export { default as _shadersPointPrimitiveCollectionFS } from './Source/Shaders/PointPrimitiveCollectionFS.js';
181
+ export { default as _shadersPointPrimitiveCollectionVS } from './Source/Shaders/PointPrimitiveCollectionVS.js';
182
+ export { default as _shadersPolygonSignedDistanceFS } from './Source/Shaders/PolygonSignedDistanceFS.js';
183
+ export { default as _shadersPolylineCommon } from './Source/Shaders/PolylineCommon.js';
184
+ export { default as _shadersPolylineFS } from './Source/Shaders/PolylineFS.js';
185
+ export { default as _shadersPolylineShadowVolumeFS } from './Source/Shaders/PolylineShadowVolumeFS.js';
186
+ export { default as _shadersPolylineShadowVolumeMorphFS } from './Source/Shaders/PolylineShadowVolumeMorphFS.js';
187
+ export { default as _shadersPolylineShadowVolumeMorphVS } from './Source/Shaders/PolylineShadowVolumeMorphVS.js';
188
+ export { default as _shadersPolylineShadowVolumeVS } from './Source/Shaders/PolylineShadowVolumeVS.js';
189
+ export { default as _shadersPolylineVS } from './Source/Shaders/PolylineVS.js';
190
+ export { default as _shadersPrimitiveGaussianSplatFS } from './Source/Shaders/PrimitiveGaussianSplatFS.js';
191
+ export { default as _shadersPrimitiveGaussianSplatVS } from './Source/Shaders/PrimitiveGaussianSplatVS.js';
192
+ export { default as _shadersReprojectWebMercatorFS } from './Source/Shaders/ReprojectWebMercatorFS.js';
193
+ export { default as _shadersReprojectWebMercatorVS } from './Source/Shaders/ReprojectWebMercatorVS.js';
194
+ export { default as _shadersShadowVolumeAppearanceFS } from './Source/Shaders/ShadowVolumeAppearanceFS.js';
195
+ export { default as _shadersShadowVolumeAppearanceVS } from './Source/Shaders/ShadowVolumeAppearanceVS.js';
196
+ export { default as _shadersShadowVolumeFS } from './Source/Shaders/ShadowVolumeFS.js';
197
+ export { default as _shadersSkyAtmosphereCommon } from './Source/Shaders/SkyAtmosphereCommon.js';
198
+ export { default as _shadersSkyAtmosphereFS } from './Source/Shaders/SkyAtmosphereFS.js';
199
+ export { default as _shadersSkyAtmosphereVS } from './Source/Shaders/SkyAtmosphereVS.js';
200
+ export { default as _shadersSkyBoxFS } from './Source/Shaders/SkyBoxFS.js';
201
+ export { default as _shadersSkyBoxVS } from './Source/Shaders/SkyBoxVS.js';
202
+ export { default as _shadersSunFS } from './Source/Shaders/SunFS.js';
203
+ export { default as _shadersSunTextureFS } from './Source/Shaders/SunTextureFS.js';
204
+ export { default as _shadersSunVS } from './Source/Shaders/SunVS.js';
205
+ export { default as _shadersVector3DTileClampedPolylinesFS } from './Source/Shaders/Vector3DTileClampedPolylinesFS.js';
206
+ export { default as _shadersVector3DTileClampedPolylinesVS } from './Source/Shaders/Vector3DTileClampedPolylinesVS.js';
207
+ export { default as _shadersVector3DTilePolylinesVS } from './Source/Shaders/Vector3DTilePolylinesVS.js';
208
+ export { default as _shadersVectorTileVS } from './Source/Shaders/VectorTileVS.js';
209
+ export { default as _shadersViewportQuadFS } from './Source/Shaders/ViewportQuadFS.js';
210
+ export { default as _shadersViewportQuadVS } from './Source/Shaders/ViewportQuadVS.js';
156
211
  export { default as addAllToArray } from './Source/Core/addAllToArray.js';
157
212
  export { default as appendForwardSlash } from './Source/Core/appendForwardSlash.js';
158
213
  export { default as ApproximateTerrainHeights } from './Source/Core/ApproximateTerrainHeights.js';
@@ -440,60 +495,6 @@ export { default as WindingOrder } from './Source/Core/WindingOrder.js';
440
495
  export { default as WireframeIndexGenerator } from './Source/Core/WireframeIndexGenerator.js';
441
496
  export { default as wrapFunction } from './Source/Core/wrapFunction.js';
442
497
  export { default as writeTextToCanvas } from './Source/Core/writeTextToCanvas.js';
443
- export { default as _shadersAdjustTranslucentFS } from './Source/Shaders/AdjustTranslucentFS.js';
444
- export { default as _shadersAtmosphereCommon } from './Source/Shaders/AtmosphereCommon.js';
445
- export { default as _shadersBillboardCollectionFS } from './Source/Shaders/BillboardCollectionFS.js';
446
- export { default as _shadersBillboardCollectionVS } from './Source/Shaders/BillboardCollectionVS.js';
447
- export { default as _shadersBrdfLutGeneratorFS } from './Source/Shaders/BrdfLutGeneratorFS.js';
448
- export { default as _shadersCloudCollectionFS } from './Source/Shaders/CloudCollectionFS.js';
449
- export { default as _shadersCloudCollectionVS } from './Source/Shaders/CloudCollectionVS.js';
450
- export { default as _shadersCloudNoiseFS } from './Source/Shaders/CloudNoiseFS.js';
451
- export { default as _shadersCloudNoiseVS } from './Source/Shaders/CloudNoiseVS.js';
452
- export { default as _shadersCompareAndPackTranslucentDepth } from './Source/Shaders/CompareAndPackTranslucentDepth.js';
453
- export { default as _shadersCompositeOITFS } from './Source/Shaders/CompositeOITFS.js';
454
- export { default as _shadersComputeIrradianceFS } from './Source/Shaders/ComputeIrradianceFS.js';
455
- export { default as _shadersComputeRadianceMapFS } from './Source/Shaders/ComputeRadianceMapFS.js';
456
- export { default as _shadersConvolveSpecularMapFS } from './Source/Shaders/ConvolveSpecularMapFS.js';
457
- export { default as _shadersConvolveSpecularMapVS } from './Source/Shaders/ConvolveSpecularMapVS.js';
458
- export { default as _shadersDepthPlaneFS } from './Source/Shaders/DepthPlaneFS.js';
459
- export { default as _shadersDepthPlaneVS } from './Source/Shaders/DepthPlaneVS.js';
460
- export { default as _shadersEllipsoidFS } from './Source/Shaders/EllipsoidFS.js';
461
- export { default as _shadersEllipsoidVS } from './Source/Shaders/EllipsoidVS.js';
462
- export { default as _shadersFXAA3_11 } from './Source/Shaders/FXAA3_11.js';
463
- export { default as _shadersGlobeFS } from './Source/Shaders/GlobeFS.js';
464
- export { default as _shadersGlobeVS } from './Source/Shaders/GlobeVS.js';
465
- export { default as _shadersGroundAtmosphere } from './Source/Shaders/GroundAtmosphere.js';
466
- export { default as _shadersPointPrimitiveCollectionFS } from './Source/Shaders/PointPrimitiveCollectionFS.js';
467
- export { default as _shadersPointPrimitiveCollectionVS } from './Source/Shaders/PointPrimitiveCollectionVS.js';
468
- export { default as _shadersPolygonSignedDistanceFS } from './Source/Shaders/PolygonSignedDistanceFS.js';
469
- export { default as _shadersPolylineCommon } from './Source/Shaders/PolylineCommon.js';
470
- export { default as _shadersPolylineFS } from './Source/Shaders/PolylineFS.js';
471
- export { default as _shadersPolylineShadowVolumeFS } from './Source/Shaders/PolylineShadowVolumeFS.js';
472
- export { default as _shadersPolylineShadowVolumeMorphFS } from './Source/Shaders/PolylineShadowVolumeMorphFS.js';
473
- export { default as _shadersPolylineShadowVolumeMorphVS } from './Source/Shaders/PolylineShadowVolumeMorphVS.js';
474
- export { default as _shadersPolylineShadowVolumeVS } from './Source/Shaders/PolylineShadowVolumeVS.js';
475
- export { default as _shadersPolylineVS } from './Source/Shaders/PolylineVS.js';
476
- export { default as _shadersPrimitiveGaussianSplatFS } from './Source/Shaders/PrimitiveGaussianSplatFS.js';
477
- export { default as _shadersPrimitiveGaussianSplatVS } from './Source/Shaders/PrimitiveGaussianSplatVS.js';
478
- export { default as _shadersReprojectWebMercatorFS } from './Source/Shaders/ReprojectWebMercatorFS.js';
479
- export { default as _shadersReprojectWebMercatorVS } from './Source/Shaders/ReprojectWebMercatorVS.js';
480
- export { default as _shadersShadowVolumeAppearanceFS } from './Source/Shaders/ShadowVolumeAppearanceFS.js';
481
- export { default as _shadersShadowVolumeAppearanceVS } from './Source/Shaders/ShadowVolumeAppearanceVS.js';
482
- export { default as _shadersShadowVolumeFS } from './Source/Shaders/ShadowVolumeFS.js';
483
- export { default as _shadersSkyAtmosphereCommon } from './Source/Shaders/SkyAtmosphereCommon.js';
484
- export { default as _shadersSkyAtmosphereFS } from './Source/Shaders/SkyAtmosphereFS.js';
485
- export { default as _shadersSkyAtmosphereVS } from './Source/Shaders/SkyAtmosphereVS.js';
486
- export { default as _shadersSkyBoxFS } from './Source/Shaders/SkyBoxFS.js';
487
- export { default as _shadersSkyBoxVS } from './Source/Shaders/SkyBoxVS.js';
488
- export { default as _shadersSunFS } from './Source/Shaders/SunFS.js';
489
- export { default as _shadersSunTextureFS } from './Source/Shaders/SunTextureFS.js';
490
- export { default as _shadersSunVS } from './Source/Shaders/SunVS.js';
491
- export { default as _shadersVector3DTileClampedPolylinesFS } from './Source/Shaders/Vector3DTileClampedPolylinesFS.js';
492
- export { default as _shadersVector3DTileClampedPolylinesVS } from './Source/Shaders/Vector3DTileClampedPolylinesVS.js';
493
- export { default as _shadersVector3DTilePolylinesVS } from './Source/Shaders/Vector3DTilePolylinesVS.js';
494
- export { default as _shadersVectorTileVS } from './Source/Shaders/VectorTileVS.js';
495
- export { default as _shadersViewportQuadFS } from './Source/Shaders/ViewportQuadFS.js';
496
- export { default as _shadersViewportQuadVS } from './Source/Shaders/ViewportQuadVS.js';
497
498
  export { default as AlphaMode } from './Source/Scene/AlphaMode.js';
498
499
  export { default as Appearance } from './Source/Scene/Appearance.js';
499
500
  export { default as ArcGisBaseMapType } from './Source/Scene/ArcGisBaseMapType.js';
@@ -849,7 +850,6 @@ export { default as VoxelShapeType } from './Source/Scene/VoxelShapeType.js';
849
850
  export { default as VoxelTraversal } from './Source/Scene/VoxelTraversal.js';
850
851
  export { default as WebMapServiceImageryProvider } from './Source/Scene/WebMapServiceImageryProvider.js';
851
852
  export { default as WebMapTileServiceImageryProvider } from './Source/Scene/WebMapTileServiceImageryProvider.js';
852
- export { default as CesiumWidget } from './Source/Widget/CesiumWidget.js';
853
853
  export { default as _shadersAllMaterialAppearanceFS } from './Source/Shaders/Appearances/AllMaterialAppearanceFS.js';
854
854
  export { default as _shadersAllMaterialAppearanceVS } from './Source/Shaders/Appearances/AllMaterialAppearanceVS.js';
855
855
  export { default as _shadersBasicMaterialAppearanceFS } from './Source/Shaders/Appearances/BasicMaterialAppearanceFS.js';
@@ -1072,14 +1072,6 @@ export { default as UniformType } from './Source/Scene/Model/UniformType.js';
1072
1072
  export { default as VaryingType } from './Source/Scene/Model/VaryingType.js';
1073
1073
  export { default as VerticalExaggerationPipelineStage } from './Source/Scene/Model/VerticalExaggerationPipelineStage.js';
1074
1074
  export { default as WireframePipelineStage } from './Source/Scene/Model/WireframePipelineStage.js';
1075
- export { default as _shadersdepthRangeStruct } from './Source/Shaders/Builtin/Structs/depthRangeStruct.js';
1076
- export { default as _shadersmaterial } from './Source/Shaders/Builtin/Structs/material.js';
1077
- export { default as _shadersmaterialInput } from './Source/Shaders/Builtin/Structs/materialInput.js';
1078
- export { default as _shadersmodelMaterial } from './Source/Shaders/Builtin/Structs/modelMaterial.js';
1079
- export { default as _shadersmodelVertexOutput } from './Source/Shaders/Builtin/Structs/modelVertexOutput.js';
1080
- export { default as _shadersray } from './Source/Shaders/Builtin/Structs/ray.js';
1081
- export { default as _shadersraySegment } from './Source/Shaders/Builtin/Structs/raySegment.js';
1082
- export { default as _shadersshadowParameters } from './Source/Shaders/Builtin/Structs/shadowParameters.js';
1083
1075
  export { default as _shadersdegreesPerRadian } from './Source/Shaders/Builtin/Constants/degreesPerRadian.js';
1084
1076
  export { default as _shadersdepthRange } from './Source/Shaders/Builtin/Constants/depthRange.js';
1085
1077
  export { default as _shadersepsilon1 } from './Source/Shaders/Builtin/Constants/epsilon1.js';
@@ -1120,6 +1112,14 @@ export { default as _shaderssolarRadius } from './Source/Shaders/Builtin/Constan
1120
1112
  export { default as _shadersthreePiOver2 } from './Source/Shaders/Builtin/Constants/threePiOver2.js';
1121
1113
  export { default as _shaderstwoPi } from './Source/Shaders/Builtin/Constants/twoPi.js';
1122
1114
  export { default as _shaderswebMercatorMaxLatitude } from './Source/Shaders/Builtin/Constants/webMercatorMaxLatitude.js';
1115
+ export { default as _shadersdepthRangeStruct } from './Source/Shaders/Builtin/Structs/depthRangeStruct.js';
1116
+ export { default as _shadersmaterial } from './Source/Shaders/Builtin/Structs/material.js';
1117
+ export { default as _shadersmaterialInput } from './Source/Shaders/Builtin/Structs/materialInput.js';
1118
+ export { default as _shadersmodelMaterial } from './Source/Shaders/Builtin/Structs/modelMaterial.js';
1119
+ export { default as _shadersmodelVertexOutput } from './Source/Shaders/Builtin/Structs/modelVertexOutput.js';
1120
+ export { default as _shadersray } from './Source/Shaders/Builtin/Structs/ray.js';
1121
+ export { default as _shadersraySegment } from './Source/Shaders/Builtin/Structs/raySegment.js';
1122
+ export { default as _shadersshadowParameters } from './Source/Shaders/Builtin/Structs/shadowParameters.js';
1123
1123
  export { default as _shadersacesTonemapping } from './Source/Shaders/Builtin/Functions/acesTonemapping.js';
1124
1124
  export { default as _shadersalphaWeight } from './Source/Shaders/Builtin/Functions/alphaWeight.js';
1125
1125
  export { default as _shadersantialias } from './Source/Shaders/Builtin/Functions/antialias.js';
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@rtzh/engine",
3
- "version": "0.0.2",
3
+ "version": "0.0.4",
4
4
  "description": "CesiumJS is a JavaScript library for creating 3D globes and 2D maps in a web browser without a plugin.",
5
5
  "keywords": [
6
6
  "3D",