@rshono/core 1.0.0-rc.17 → 1.0.0-rc.19

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (82) hide show
  1. package/README.md +34 -4
  2. package/dist/builder/env-shadow-loader.cjs +58 -2
  3. package/dist/builder/rspack-config.d.ts.map +1 -1
  4. package/dist/builder/rspack-config.js +51 -7
  5. package/dist/builder/rspack-config.js.map +1 -1
  6. package/dist/builder/server-only-imports.d.ts +33 -0
  7. package/dist/builder/server-only-imports.d.ts.map +1 -0
  8. package/dist/builder/server-only-imports.js +51 -0
  9. package/dist/builder/server-only-imports.js.map +1 -0
  10. package/dist/cli/build.d.ts.map +1 -1
  11. package/dist/cli/build.js +35 -3
  12. package/dist/cli/build.js.map +1 -1
  13. package/dist/cli/dev.d.ts.map +1 -1
  14. package/dist/cli/dev.js +49 -0
  15. package/dist/cli/dev.js.map +1 -1
  16. package/dist/cli/index.js +14 -8
  17. package/dist/cli/index.js.map +1 -1
  18. package/dist/config.d.ts +10 -0
  19. package/dist/config.d.ts.map +1 -1
  20. package/dist/config.js.map +1 -1
  21. package/dist/deploy/cloudflare/runtime.d.ts.map +1 -1
  22. package/dist/deploy/cloudflare/runtime.js +31 -5
  23. package/dist/deploy/cloudflare/runtime.js.map +1 -1
  24. package/dist/deploy/contract.d.ts +6 -2
  25. package/dist/deploy/contract.d.ts.map +1 -1
  26. package/dist/deploy/contract.js.map +1 -1
  27. package/dist/deploy/filesystem.d.ts.map +1 -1
  28. package/dist/deploy/filesystem.js +2 -1
  29. package/dist/deploy/filesystem.js.map +1 -1
  30. package/dist/deploy/node/runtime.d.ts.map +1 -1
  31. package/dist/deploy/node/runtime.js +3 -4
  32. package/dist/deploy/node/runtime.js.map +1 -1
  33. package/dist/deploy/presets.d.ts +8 -0
  34. package/dist/deploy/presets.d.ts.map +1 -1
  35. package/dist/deploy/presets.js +1 -0
  36. package/dist/deploy/presets.js.map +1 -1
  37. package/dist/index.d.ts +3 -1
  38. package/dist/index.d.ts.map +1 -1
  39. package/dist/index.js +3 -1
  40. package/dist/index.js.map +1 -1
  41. package/dist/router.d.ts +93 -25
  42. package/dist/router.d.ts.map +1 -1
  43. package/dist/router.js.map +1 -1
  44. package/dist/runtime/boundaries.d.ts +11 -4
  45. package/dist/runtime/boundaries.d.ts.map +1 -1
  46. package/dist/runtime/boundaries.js.map +1 -1
  47. package/dist/runtime/context.d.ts +60 -9
  48. package/dist/runtime/context.d.ts.map +1 -1
  49. package/dist/runtime/context.js +61 -8
  50. package/dist/runtime/context.js.map +1 -1
  51. package/dist/runtime/entry.client.js +156 -21
  52. package/dist/runtime/entry.client.js.map +1 -1
  53. package/dist/runtime/entry.rsc.d.ts +7 -0
  54. package/dist/runtime/entry.rsc.d.ts.map +1 -1
  55. package/dist/runtime/entry.rsc.js +202 -57
  56. package/dist/runtime/entry.rsc.js.map +1 -1
  57. package/dist/runtime/flight-inject.d.ts +1 -1
  58. package/dist/runtime/flight-inject.d.ts.map +1 -1
  59. package/dist/runtime/flight-inject.js +207 -40
  60. package/dist/runtime/flight-inject.js.map +1 -1
  61. package/dist/runtime/request.d.ts.map +1 -1
  62. package/dist/runtime/request.js +10 -0
  63. package/dist/runtime/request.js.map +1 -1
  64. package/dist/runtime/validate-entries.d.ts +78 -0
  65. package/dist/runtime/validate-entries.d.ts.map +1 -0
  66. package/dist/runtime/validate-entries.js +301 -0
  67. package/dist/runtime/validate-entries.js.map +1 -0
  68. package/dist/server/prerendered.d.ts +30 -11
  69. package/dist/server/prerendered.d.ts.map +1 -1
  70. package/dist/server/prerendered.js +72 -14
  71. package/dist/server/prerendered.js.map +1 -1
  72. package/dist/server/server-config.d.ts +20 -1
  73. package/dist/server/server-config.d.ts.map +1 -1
  74. package/dist/server/server-config.js +27 -1
  75. package/dist/server/server-config.js.map +1 -1
  76. package/dist/server/ssg.d.ts.map +1 -1
  77. package/dist/server/ssg.js +170 -27
  78. package/dist/server/ssg.js.map +1 -1
  79. package/dist/server/static.d.ts.map +1 -1
  80. package/dist/server/static.js +7 -1
  81. package/dist/server/static.js.map +1 -1
  82. package/package.json +5 -4
@@ -49,14 +49,13 @@ function overlayHost() {
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  return document.body;
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  }
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  /**
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- * Paints the reason for an uncaught render error over the blank page it leaves behind — the full stack in
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- * dev, a generic notice and a reload button in production.
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+ * Paints a full-viewport panel over whatever is on screen, and returns the box for the caller to fill.
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  *
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- * DOM calls rather than React (the renderer is what just failed), and `textContent` rather than
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- * `innerHTML` (an error message is untrusted input).
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+ * DOM calls rather than React (one caller runs because the renderer just failed), and `textContent` rather
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+ * than `innerHTML` (an error message is untrusted input). Queued on a macrotask: React's teardown runs after
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+ * the callback that reaches here returns, and would remove a node appended inline.
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  */
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- function showFatal(error, componentStack) {
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- // Queued: React's teardown runs after this callback returns and would remove a node appended inline.
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+ function paintOverlay(fill) {
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  setTimeout(() => {
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  const host = overlayHost();
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  host.querySelector('[data-rshono-fatal]')?.remove();
@@ -66,10 +65,24 @@ function showFatal(error, componentStack) {
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  box.style.cssText =
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  'position:fixed;inset:0;z-index:2147483647;overflow:auto;padding:1.5rem;background:#18181b;color:#f4f4f5;' +
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  'font:14px/1.6 ui-monospace,SFMono-Regular,Menlo,monospace;text-align:left';
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- const title = document.createElement('div');
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- title.textContent = isDev ? 'Unhandled error' : 'Something went wrong';
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- title.style.cssText = 'font-size:1.0625rem;font-weight:700;color:#f87171;margin:0 0 0.75rem';
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- box.appendChild(title);
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+ fill(box);
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+ host.appendChild(box);
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+ }, 0);
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+ }
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+ /** The overlay's heading. */
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+ function overlayTitle(text) {
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+ const title = document.createElement('div');
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+ title.textContent = text;
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+ title.style.cssText = 'font-size:1.0625rem;font-weight:700;color:#f87171;margin:0 0 0.75rem';
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+ return title;
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+ }
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+ /**
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+ * Paints the reason for an uncaught render error over the blank page it leaves behind — the full stack in
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+ * dev, a generic notice and a reload button in production.
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+ */
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+ function showFatal(error, componentStack) {
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+ paintOverlay((box) => {
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+ box.appendChild(overlayTitle(isDev ? 'Unhandled error' : 'Something went wrong'));
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  if (isDev) {
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  const detail = document.createElement('pre');
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  detail.style.cssText = 'margin:0;white-space:pre-wrap;word-break:break-word';
@@ -88,17 +101,60 @@ function showFatal(error, componentStack) {
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  reload.textContent = 'Reload page';
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  reload.style.cssText =
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  'margin-top:1.25rem;padding:0.5rem 1rem;font:inherit;color:#18181b;background:#f4f4f5;border:0;border-radius:4px;cursor:pointer';
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- reload.addEventListener('click', () => window.location.reload());
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+ reload.addEventListener('click', () => loadOutsideRouter(() => window.location.reload()));
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  box.appendChild(reload);
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- host.appendChild(box);
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- }, 0);
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+ });
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+ }
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+ /**
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+ * The end of the line for a `notFound()` that arrived too late to be a 404 and did not survive a reload.
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+ *
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+ * No reload button, unlike {@link showFatal}: the reload has already been spent, and the second identical
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+ * response is what brought us here. "Page not found" is what the server was trying to say, so it is what the
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+ * visitor is told; the reason it could not say it properly is a message for whoever wrote the page, and dev is
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+ * where they are.
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+ */
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+ function showLateNotFound() {
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+ paintOverlay((box) => {
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+ box.appendChild(overlayTitle('Page not found'));
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+ const message = document.createElement('p');
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+ message.textContent = isDev
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+ ? 'notFound() was raised from a boundary that resolved after the page shell had been sent, so the response ' +
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+ 'could not be a 404 — and reloading rendered the same page again. Decide before the render starts ' +
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+ 'streaming: in Hono middleware, or in the page component body above the boundary.'
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+ : 'This page is not available.';
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+ message.style.cssText = 'margin:0;color:#d4d4d8';
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+ box.appendChild(message);
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+ });
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+ }
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+ /** What every flight response is typed as. The charset and any other parameters follow it. */
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+ const FLIGHT_CONTENT_TYPE = 'text/x-component';
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+ /**
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+ * Fetches a payload, refusing a response that is not one.
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+ *
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+ * The status cannot be the gate: a payload legitimately arrives as a 404 from the `notFound` page and as a
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+ * 500 from an action that threw, and both carry a real payload the caller has to see. The content type is.
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+ *
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+ * What this catches is the response that is not a payload at all — a `bodyLimit()` 413, a proxy's error page,
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+ * a 502 mid-deploy. Handed to the flight parser those all surface as `Error: Connection closed.`, with the
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+ * status and the body nowhere in sight; here they become an error that says what arrived.
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+ */
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+ async function payloadResponse(request) {
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+ const response = await fetch(request);
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+ const contentType = response.headers.get('content-type');
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+ if (contentType?.startsWith(FLIGHT_CONTENT_TYPE))
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+ return response;
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+ // Read for the message: a plain-text refusal says what it refused only in its body, and HTTP/2 has no
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+ // `statusText` at all. Bounded, because this is an error path and the body is not ours to trust.
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+ const body = await response.text().then((text) => text.trim().slice(0, 200), () => '');
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+ const status = `${response.status}${response.statusText ? ` ${response.statusText}` : ''}`;
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+ throw new Error(`[rshono] the server answered ${status} (${contentType ?? 'no content type'}) instead of a payload${body ? `: ${body}` : ''}`);
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  }
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  /**
97
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  * Asks a URL for its flight payload. Deliberately uncached — a payload can never be staler than the click
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  * that wanted it, and the browser's own HTTP cache is what makes a repeat visit cheap.
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  */
100
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  function requestPayload(href, signal) {
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- return createFromFetch(fetch(createRscRequest(new URL(href, location.href).href, undefined, signal)));
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+ return createFromFetch(payloadResponse(createRscRequest(new URL(href, location.href).href, undefined, signal)));
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  }
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  /**
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  * Whether the browser hands us its navigations. Gated on `sourceElement` rather than on `navigation` itself:
@@ -121,6 +177,27 @@ function settle(result) {
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  void result.committed?.catch(ignore);
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  void result.finished?.catch(ignore);
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  }
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+ /** Set by {@link loadOutsideRouter}, read and cleared by the `navigate` listener. */
181
+ let bypassRouter = false;
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+ /**
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+ * Performs a navigation the router below must **not** intercept, and returns having asked for it.
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+ *
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+ * `location.reload()` and `location.assign()` fire a `navigate` event like any other navigation, and
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+ * `listenNavigation` intercepts a `reload` on purpose — that is what `router.refresh()` is. Every caller here
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+ * is reaching for a *new document* precisely because the current one cannot be repaired: the React root a
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+ * soft load would render into is the thing that just failed, or is about to be torn down. Intercepted, the
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+ * escape hatch becomes a payload fetch that lands nowhere — which is how a late `notFound()` left the tab on
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+ * its Suspense fallback with no second document ever arriving, and how a late `redirect()` moved the address
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+ * bar to a page it then failed to render.
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+ *
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+ * One-shot: the listener clears the flag on the next event it sees. If that event never comes — a navigation
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+ * the browser refuses — the cost is that the *next* navigation is a full load rather than a soft one, on a
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+ * document that was on its way out anyway.
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+ */
197
+ function loadOutsideRouter(navigate) {
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+ bypassRouter = true;
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+ navigate();
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+ }
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  // The imperative actions behind `useNavigation().router`. Each one only *asks*: the browser turns it into a
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  // `navigate` event, which is where `listenNavigation` answers it — so a `router.push` and a link click reach
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  // the same code by the same route, and inherit the same fetch, scroll and `pending` flag.
@@ -158,6 +235,51 @@ function refresh() {
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  else
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  window.location.reload();
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  }
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+ /** How long the recovery reload is given to replace this document before the panel is painted instead. */
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+ const RELOAD_GRACE_MS = 2000;
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+ /**
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+ * Spends the one reload a late `notFound()` gets, or paints if it has already been spent for this URL.
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+ *
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+ * `redirect()` is terminal on the client — there is somewhere to navigate to — and `notFound()` is not: the
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+ * response is already committed as a 200, so the only recovery left is asking for the page again and hoping
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+ * the signal comes early enough this time to be a real 404. That works where the lateness was incidental, a
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+ * boundary that happened to resolve after the shell on a slow request. Where it is structural — a page that
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+ * always signals from a late boundary — the reload gets a byte-identical response and reloads again, and the
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+ * tab spins until the visitor leaves. In production nothing is logged, because the warning that explains this
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+ * is `isDev`-only.
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+ *
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+ * So it is bounded: one reload per URL per tab, then {@link showLateNotFound}. `sessionStorage` because the
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+ * value has to outlive the document it is written in and must not outlive the tab, and keyed by URL so a
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+ * second page's late signal still gets its own attempt.
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+ */
255
+ function reloadOnceForLateNotFound() {
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+ const key = `rshono:late-not-found:${documentUrl()}`;
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+ let spent;
258
+ try {
259
+ spent = sessionStorage.getItem(key) !== null;
260
+ if (!spent)
261
+ sessionStorage.setItem(key, '1');
262
+ }
263
+ catch {
264
+ // Storage can throw outright where site data is blocked, and a page that cannot count its reloads has
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+ // to pick a side. It picks the terminating one: a message on a page that might have recovered is a
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+ // worse outcome than a reload loop only by a lot less.
267
+ spent = true;
268
+ }
269
+ if (spent) {
270
+ showLateNotFound();
271
+ return;
272
+ }
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+ loadOutsideRouter(() => window.location.reload());
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+ // The reload wins this race whenever it happens at all: the document goes away and takes the timer with
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+ // it. What this covers is a reload that does not happen — swallowed by an interceptor, refused by the
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+ // browser, held by a `beforeunload` — which used to leave the visitor on a Suspense fallback with nothing
277
+ // coming and nothing said. The panel is the honest answer in that case too.
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+ setTimeout(() => {
279
+ if (!document.querySelector('[data-rshono-fatal]'))
280
+ showLateNotFound();
281
+ }, RELOAD_GRACE_MS);
282
+ }
161
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  /**
162
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  * Turns a control-signal digest — how `redirect()` / `notFound()` reach the browser — into a real
163
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  * navigation. Returns false for anything else, so callers fall through to their own handling.
@@ -171,10 +293,10 @@ function handleControlDigest(error, { hard = false } = {}) {
171
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  return false;
172
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  const redirect = parseRedirectDigest(digest);
173
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  if (!redirect) {
174
- window.location.reload();
296
+ reloadOnceForLateNotFound();
175
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  }
176
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  else if (hard) {
177
- window.location.assign(new URL(redirect.location, window.location.href).href);
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+ loadOutsideRouter(() => window.location.assign(new URL(redirect.location, window.location.href).href));
178
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  }
179
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  else {
180
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  push(redirect.location);
@@ -260,6 +382,12 @@ function listenNavigation() {
260
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  if (!canSoftNavigate)
261
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  return () => { };
262
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  const onNavigate = (event) => {
385
+ // Cleared as it is consumed, whatever this event turns out to be: the flag names one navigation, and the
386
+ // one it named is the one that just arrived.
387
+ if (bypassRouter) {
388
+ bypassRouter = false;
389
+ return;
390
+ }
263
391
  if (!event.canIntercept || leaveToBrowser(event))
264
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  return;
265
393
  // A push or a traversal lands on a new page, so the browser resets the scroll offset — or restores the
@@ -272,7 +400,7 @@ function listenNavigation() {
272
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  focusReset: inPlace ? 'manual' : 'after-transition',
273
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  // The URL commits before the handler runs, so a failure leaves the address bar describing a page the
274
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  // document is not showing. A real load is the only way back to agreement.
275
- handler: () => loadPayload(event.destination.url, event.signal).catch(() => window.location.reload()),
403
+ handler: () => loadPayload(event.destination.url, event.signal).catch(() => loadOutsideRouter(() => window.location.reload())),
276
404
  });
277
405
  };
278
406
  navigation.addEventListener('navigate', onNavigate);
@@ -328,7 +456,7 @@ async function main() {
328
456
  });
329
457
  let payload;
330
458
  try {
331
- payload = await createFromFetch(fetch(request), { temporaryReferences });
459
+ payload = await createFromFetch(payloadResponse(request), { temporaryReferences });
332
460
  }
333
461
  catch (error) {
334
462
  if (handleControlDigest(error))
@@ -344,6 +472,13 @@ async function main() {
344
472
  if (payload.notFound)
345
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  return undefined;
346
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  const result = payload.returnValue;
475
+ if (!result) {
476
+ // A payload that is not this action's own reply: the server rendered a page in its place. An action
477
+ // that had already run has its result carried across (see `actionResults` in entry.rsc.tsx), so
478
+ // reaching here means the request failed before it ran at all — an undecodable body, most likely.
479
+ // Reading `.ok` off it used to hand the caller `Cannot read properties of undefined`.
480
+ throw new Error('[rshono] the server action produced no result — the request failed around it and the server answered with a page instead. Its log has the error.');
481
+ }
347
482
  if (!result.ok)
348
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  throw result.error;
349
484
  return result.value;
@@ -387,7 +522,7 @@ function initDevRefresh() {
387
522
  let targetHash;
388
523
  function reload(reason, error) {
389
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  console.warn(`[rshono] ${reason} — reloading`, ...(error === undefined ? [] : [error]));
390
- window.location.reload();
525
+ loadOutsideRouter(() => window.location.reload());
391
526
  }
392
527
  async function applyClientUpdate() {
393
528
  const giveUp = await walkHotUpdates(hot, () => __webpack_hash__, () => targetHash);
@@ -400,7 +535,7 @@ function initDevRefresh() {
400
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  targetHash = message.hash ?? targetHash;
401
536
  if (connectedOnce) {
402
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  await applyClientUpdate();
403
- await loadPayload(window.location.href).catch(() => window.location.reload());
538
+ await loadPayload(window.location.href).catch(() => loadOutsideRouter(() => window.location.reload()));
404
539
  }
405
540
  connectedOnce = true;
406
541
  break;
@@ -410,7 +545,7 @@ function initDevRefresh() {
410
545
  break;
411
546
  case 'rsc-update':
412
547
  console.log('[rshono] server components updated');
413
- await loadPayload(window.location.href).catch(() => window.location.reload());
548
+ await loadPayload(window.location.href).catch(() => loadOutsideRouter(() => window.location.reload()));
414
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  break;
415
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  }
416
551
  }
@@ -1 +1 @@
1
- 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payload the document carried, read back out of `__FLIGHT_DATA` — see `flight-inject.ts`. */\nfunction readFlightPayload(): ReadableStream<Uint8Array> {\n const encoder = new TextEncoder();\n // Assigned synchronously by `start`, which `new ReadableStream` runs before it returns.\n let controller!: ReadableStreamDefaultController<Uint8Array>;\n const stream = new ReadableStream<Uint8Array>({\n start: (c) => void (controller = c),\n });\n const enqueue = (chunk: string | Uint8Array) => controller.enqueue(typeof chunk === 'string' ? encoder.encode(chunk) : chunk);\n\n // Payload scripts interleave with the document: the ones that already ran are in the array, the rest\n // arrive through `push`.\n const data = (self.__FLIGHT_DATA ??= []);\n for (const chunk of data) enqueue(chunk);\n data.push = enqueue as typeof data.push;\n\n // The last payload script lands before parsing finishes, so that is what closes the stream.\n if (document.readyState === 'loading') {\n document.addEventListener('DOMContentLoaded', () => controller.close(), { once: true });\n } else {\n controller.close();\n }\n return stream;\n}\n\n/** Created at module evaluation, not inside `main()`, so no chunk can be pushed before it is watching. */\nconst flightStream = readFlightPayload();\n\n/**\n * The part of the location a payload is rendered for — the document, without the fragment, which the server\n * never sees. 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'Unhandled error' : 'Something went wrong';\n title.style.cssText = 'font-size:1.0625rem;font-weight:700;color:#f87171;margin:0 0 0.75rem';\n box.appendChild(title);\n\n if (isDev) {\n const detail = document.createElement('pre');\n detail.style.cssText = 'margin:0;white-space:pre-wrap;word-break:break-word';\n detail.textContent =\n (error instanceof Error ? (error.stack ?? `${error.name}: ${error.message}`) : String(error)) +\n (componentStack ? `\\n\\nComponent stack:${componentStack}` : '');\n box.appendChild(detail);\n } else {\n const message = document.createElement('p');\n message.textContent = 'This page hit an unexpected error and can’t continue.';\n message.style.cssText = 'margin:0 0 1rem;color:#d4d4d8';\n box.appendChild(message);\n }\n\n const reload = document.createElement('button');\n reload.textContent = 'Reload page';\n reload.style.cssText =\n 'margin-top:1.25rem;padding:0.5rem 1rem;font:inherit;color:#18181b;background:#f4f4f5;border:0;border-radius:4px;cursor:pointer';\n reload.addEventListener('click', () => window.location.reload());\n box.appendChild(reload);\n\n host.appendChild(box);\n }, 0);\n}\n\n/**\n * Asks a URL for its flight payload. 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Only the soft part is missing.\n *\n * Both globals are tested, and neither is touched before: this runs at module scope, where a ReferenceError\n * would take the whole client runtime down with it rather than degrading anything.\n */\nconst canSoftNavigate = typeof navigation !== 'undefined' && typeof NavigateEvent !== 'undefined' && 'sourceElement' in NavigateEvent.prototype;\n\n/**\n * Drops a navigation's result promises. Both reject when a navigation is superseded or cancelled — routine\n * here, since a second click is meant to abandon the first — and unhandled they would be reported as faults.\n */\nfunction settle(result: NavigationResult): void {\n const ignore = () => {};\n void result.committed?.catch(ignore);\n void result.finished?.catch(ignore);\n}\n\n// The imperative actions behind `useNavigation().router`. Each one only *asks*: the browser turns it into a\n// `navigate` event, which is where `listenNavigation` answers it — so a `router.push` and a link click reach\n// the same code by the same route, and inherit the same fetch, scroll and `pending` flag.\nfunction push(href: string): void {\n if (canSoftNavigate) settle(navigation.navigate(href, { history: 'push' }));\n else window.location.assign(href);\n}\n\nfunction replace(href: string): void {\n if (canSoftNavigate) settle(navigation.navigate(href, { history: 'replace' }));\n else window.location.replace(href);\n}\n\n// A traversal is the browser's to perform either way — `navigation` only hands it back as an interceptable\n// event first. 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Rejects only on a genuine failure — being superseded is not one, and resolves quietly, because the\n * navigation that replaced this one owns the screen from then on.\n */\nfunction loadPayload(url: string, signal?: AbortSignal): Promise<void> {\n // Deliberately not awaited inside the transition: the scope ends once the payload is handed to React, and\n // React holds `pending` until the update it scheduled commits. Awaiting the commit *inside* the scope would\n // work too, but only because React happens not to gate a commit on its async scope settling — an internal\n // this has no reason to depend on across the whole `^19.1.0` peer range.\n let committed: Promise<void> | undefined;\n\n const run = async () => {\n const payload = await requestPayload(url, signal);\n // The browser aborts a navigation the moment a newer one starts. 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ESLint runs the older lib — where the narrowing is redundant —\n // so it reports an assertion that `tsc` requires. Believe `typecheck`, not the rule.\n // eslint-disable-next-line @typescript-eslint/no-unnecessary-type-assertion\n const cspMeta = document.querySelector('meta[property=\"csp-nonce\"]') as HTMLMetaElement | null;\n if (cspMeta?.nonce) __webpack_nonce__ = cspMeta.nonce;\n\n const initialPayload = await createFromReadableStream<RscPayload>(flightStream);\n\n function BrowserRoot() {\n const [payload, setPayloadState] = React.useState(initialPayload);\n const [pending, startTransition] = React.useTransition();\n // The resolver the payload on screen still owes — see {@link loadPayload}.\n const pendingCommit = React.useRef<(() => void) | null>(null);\n\n React.useEffect(() => {\n setPayload = (next) =>\n new Promise<void>((resolve) => {\n // A payload replaced before it ever painted still has a navigation waiting on it. 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A layout effect, so the pre-scroll position is never painted.\n */\n React.useLayoutEffect(() => {\n const commit = pendingCommit.current;\n pendingCommit.current = null;\n commit?.();\n }, [payload]);\n\n React.useEffect(() => listenNavigation(), []);\n\n const router = React.useMemo<NavigationRouter>(() => ({ push, replace, back, forward, refresh, pending }), [pending]);\n\n return <RouterContext.Provider value={router}>{payload.root}</RouterContext.Provider>;\n }\n\n setServerCallback(async (id, args) => {\n const temporaryReferences = createTemporaryReferenceSet();\n // The document the action is being called from. Every action response carries a fresh payload for that\n // page, so if a navigation has moved on by the time it arrives the payload describes a page the user has\n // left — the return value is still theirs, but painting it is not. Compared without the fragment, which\n // the server never saw.\n const calledFrom = documentUrl();\n const request = createRscRequest(window.location.href, {\n id,\n body: await encodeReply(args, { temporaryReferences }),\n });\n let payload: RscPayload;\n try {\n payload = await createFromFetch<RscPayload>(fetch(request), { temporaryReferences });\n } catch (error) {\n if (handleControlDigest(error)) return undefined;\n throw error;\n }\n if (payload.redirect) {\n push(payload.redirect);\n return undefined;\n }\n if (documentUrl() === calledFrom) React.startTransition(() => void setPayload(payload));\n if (payload.notFound) return undefined;\n const result = payload.returnValue!;\n if (!result.ok) throw result.error;\n return result.value;\n });\n\n // A `redirect()` / `notFound()` from a component below the page root reaches us through React: it rides the\n // flight payload as an error, and boundaries re-throw it so it lands here rather than in a fallback.\n //\n // Installing these hooks opts out of React's own defaults, so everything that isn't a control signal has to\n // be put back by hand — `reportError` rather than a bare log, so error-reporting tools still see it.\n hydrateRoot(document, <BrowserRoot />, {\n formState: initialPayload.formState,\n onCaughtError: (error, errorInfo) => {\n if (handleControlDigest(error, { hard: true })) return;\n // A boundary handled it and the tree is intact, so no overlay over the app's own fallback.\n console.error(error, errorInfo.componentStack ?? 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React from 'react';\nimport { hydrateRoot } from 'react-dom/client';\nimport {\n createFromFetch,\n createFromReadableStream,\n createTemporaryReferenceSet,\n encodeReply,\n setServerCallback,\n} from 'react-server-dom-rspack/client.browser';\nimport { isControlDigest, parseRedirectDigest } from './control.js';\nimport type { DevMessage } from './dev-protocol.js';\nimport type { RscPayload } from './entry.rsc.js';\n// Dev-only: its one caller sits behind `import.meta.webpackHot`, which a production build compiles to\n// `false` — so this module is dropped there.\nimport { walkHotUpdates } from './hot-update.js';\nimport { RouterContext, type NavigationRouter } from './navigation.js';\nimport { createRscRequest } from './request.js';\n\nconst isDev = process.env.NODE_ENV === 'development';\n\ndeclare global {\n /** The array the payload `<script>` tags `flight-inject.ts` emits push their chunks into. */\n var __FLIGHT_DATA: Array<string | Uint8Array> | undefined;\n}\n\n/** The flight payload the document carried, read back out of `__FLIGHT_DATA` — see `flight-inject.ts`. */\nfunction readFlightPayload(): ReadableStream<Uint8Array> {\n const encoder = new TextEncoder();\n // Assigned synchronously by `start`, which `new ReadableStream` runs before it returns.\n let controller!: ReadableStreamDefaultController<Uint8Array>;\n const stream = new ReadableStream<Uint8Array>({\n start: (c) => void (controller = c),\n });\n const enqueue = (chunk: string | Uint8Array) => controller.enqueue(typeof chunk === 'string' ? encoder.encode(chunk) : chunk);\n\n // Payload scripts interleave with the document: the ones that already ran are in the array, the rest\n // arrive through `push`.\n const data = (self.__FLIGHT_DATA ??= []);\n for (const chunk of data) enqueue(chunk);\n data.push = enqueue as typeof data.push;\n\n // The last payload script lands before parsing finishes, so that is what closes the stream.\n if (document.readyState === 'loading') {\n document.addEventListener('DOMContentLoaded', () => controller.close(), { once: true });\n } else {\n controller.close();\n }\n return stream;\n}\n\n/** Created at module evaluation, not inside `main()`, so no chunk can be pushed before it is watching. */\nconst flightStream = readFlightPayload();\n\n/**\n * The part of the location a payload is rendered for — the document, without the fragment, which the server\n * never sees. Two URLs that differ only by `#hash` describe the same payload.\n */\nconst documentUrl = (): string => location.pathname + location.search;\n\n/** Guarantees somewhere to attach the fatal overlay: the root container is `document`, so a teardown can take `<body>` with it. */\nfunction overlayHost(): HTMLElement {\n if (!document.documentElement) document.appendChild(document.createElement('html'));\n if (!document.body) document.documentElement.appendChild(document.createElement('body'));\n return document.body;\n}\n\n/**\n * Paints a full-viewport panel over whatever is on screen, and returns the box for the caller to fill.\n *\n * DOM calls rather than React (one caller runs because the renderer just failed), and `textContent` rather\n * than `innerHTML` (an error message is untrusted input). Queued on a macrotask: React's teardown runs after\n * the callback that reaches here returns, and would remove a node appended inline.\n */\nfunction paintOverlay(fill: (box: HTMLElement) => void): void {\n setTimeout(() => {\n const host = overlayHost();\n host.querySelector('[data-rshono-fatal]')?.remove();\n\n const box = document.createElement('div');\n box.setAttribute('data-rshono-fatal', '');\n box.setAttribute('role', 'alert');\n box.style.cssText =\n 'position:fixed;inset:0;z-index:2147483647;overflow:auto;padding:1.5rem;background:#18181b;color:#f4f4f5;' +\n 'font:14px/1.6 ui-monospace,SFMono-Regular,Menlo,monospace;text-align:left';\n\n fill(box);\n host.appendChild(box);\n }, 0);\n}\n\n/** The overlay's heading. */\nfunction overlayTitle(text: string): HTMLElement {\n const title = document.createElement('div');\n title.textContent = text;\n title.style.cssText = 'font-size:1.0625rem;font-weight:700;color:#f87171;margin:0 0 0.75rem';\n return title;\n}\n\n/**\n * Paints the reason for an uncaught render error over the blank page it leaves behind — the full stack in\n * dev, a generic notice and a reload button in production.\n */\nfunction showFatal(error: unknown, componentStack?: string | null): void {\n paintOverlay((box) => {\n box.appendChild(overlayTitle(isDev ? 'Unhandled error' : 'Something went wrong'));\n\n if (isDev) {\n const detail = document.createElement('pre');\n detail.style.cssText = 'margin:0;white-space:pre-wrap;word-break:break-word';\n detail.textContent =\n (error instanceof Error ? (error.stack ?? `${error.name}: ${error.message}`) : String(error)) +\n (componentStack ? `\\n\\nComponent stack:${componentStack}` : '');\n box.appendChild(detail);\n } else {\n const message = document.createElement('p');\n message.textContent = 'This page hit an unexpected error and can’t continue.';\n message.style.cssText = 'margin:0 0 1rem;color:#d4d4d8';\n box.appendChild(message);\n }\n\n const reload = document.createElement('button');\n reload.textContent = 'Reload page';\n reload.style.cssText =\n 'margin-top:1.25rem;padding:0.5rem 1rem;font:inherit;color:#18181b;background:#f4f4f5;border:0;border-radius:4px;cursor:pointer';\n reload.addEventListener('click', () => loadOutsideRouter(() => window.location.reload()));\n box.appendChild(reload);\n });\n}\n\n/**\n * The end of the line for a `notFound()` that arrived too late to be a 404 and did not survive a reload.\n *\n * No reload button, unlike {@link showFatal}: the reload has already been spent, and the second identical\n * response is what brought us here. \"Page not found\" is what the server was trying to say, so it is what the\n * visitor is told; the reason it could not say it properly is a message for whoever wrote the page, and dev is\n * where they are.\n */\nfunction showLateNotFound(): void {\n paintOverlay((box) => {\n box.appendChild(overlayTitle('Page not found'));\n\n const message = document.createElement('p');\n message.textContent = isDev\n ? 'notFound() was raised from a boundary that resolved after the page shell had been sent, so the response ' +\n 'could not be a 404 — and reloading rendered the same page again. Decide before the render starts ' +\n 'streaming: in Hono middleware, or in the page component body above the boundary.'\n : 'This page is not available.';\n message.style.cssText = 'margin:0;color:#d4d4d8';\n box.appendChild(message);\n });\n}\n/** What every flight response is typed as. The charset and any other parameters follow it. */\nconst FLIGHT_CONTENT_TYPE = 'text/x-component';\n\n/**\n * Fetches a payload, refusing a response that is not one.\n *\n * The status cannot be the gate: a payload legitimately arrives as a 404 from the `notFound` page and as a\n * 500 from an action that threw, and both carry a real payload the caller has to see. The content type is.\n *\n * What this catches is the response that is not a payload at all — a `bodyLimit()` 413, a proxy's error page,\n * a 502 mid-deploy. Handed to the flight parser those all surface as `Error: Connection closed.`, with the\n * status and the body nowhere in sight; here they become an error that says what arrived.\n */\nasync function payloadResponse(request: Request): Promise<Response> {\n const response = await fetch(request);\n const contentType = response.headers.get('content-type');\n if (contentType?.startsWith(FLIGHT_CONTENT_TYPE)) return response;\n // Read for the message: a plain-text refusal says what it refused only in its body, and HTTP/2 has no\n // `statusText` at all. Bounded, because this is an error path and the body is not ours to trust.\n const body = await response.text().then(\n (text) => text.trim().slice(0, 200),\n () => '',\n );\n const status = `${response.status}${response.statusText ? ` ${response.statusText}` : ''}`;\n throw new Error(`[rshono] the server answered ${status} (${contentType ?? 'no content type'}) instead of a payload${body ? `: ${body}` : ''}`);\n}\n\n/**\n * Asks a URL for its flight payload. Deliberately uncached — a payload can never be staler than the click\n * that wanted it, and the browser's own HTTP cache is what makes a repeat visit cheap.\n */\nfunction requestPayload(href: string, signal?: AbortSignal): Promise<RscPayload> {\n return createFromFetch<RscPayload>(payloadResponse(createRscRequest(new URL(href, location.href).href, undefined, signal)));\n}\n\n/**\n * Whether the browser hands us its navigations. Gated on `sourceElement` rather than on `navigation` itself:\n * Chrome shipped the event in 102 and that property only in 135, and without it a `data-native` link cannot\n * be told from any other — so the older window would soft-navigate the very links that asked not to be.\n *\n * Where this is false there is no interception at all and every navigation is a real browser load, which a\n * server-rendered app answers correctly on its own. Only the soft part is missing.\n *\n * Both globals are tested, and neither is touched before: this runs at module scope, where a ReferenceError\n * would take the whole client runtime down with it rather than degrading anything.\n */\nconst canSoftNavigate = typeof navigation !== 'undefined' && typeof NavigateEvent !== 'undefined' && 'sourceElement' in NavigateEvent.prototype;\n\n/**\n * Drops a navigation's result promises. Both reject when a navigation is superseded or cancelled — routine\n * here, since a second click is meant to abandon the first — and unhandled they would be reported as faults.\n */\nfunction settle(result: NavigationResult): void {\n const ignore = () => {};\n void result.committed?.catch(ignore);\n void result.finished?.catch(ignore);\n}\n\n/** Set by {@link loadOutsideRouter}, read and cleared by the `navigate` listener. */\nlet bypassRouter = false;\n\n/**\n * Performs a navigation the router below must **not** intercept, and returns having asked for it.\n *\n * `location.reload()` and `location.assign()` fire a `navigate` event like any other navigation, and\n * `listenNavigation` intercepts a `reload` on purpose — that is what `router.refresh()` is. Every caller here\n * is reaching for a *new document* precisely because the current one cannot be repaired: the React root a\n * soft load would render into is the thing that just failed, or is about to be torn down. Intercepted, the\n * escape hatch becomes a payload fetch that lands nowhere — which is how a late `notFound()` left the tab on\n * its Suspense fallback with no second document ever arriving, and how a late `redirect()` moved the address\n * bar to a page it then failed to render.\n *\n * One-shot: the listener clears the flag on the next event it sees. If that event never comes — a navigation\n * the browser refuses — the cost is that the *next* navigation is a full load rather than a soft one, on a\n * document that was on its way out anyway.\n */\nfunction loadOutsideRouter(navigate: () => void): void {\n bypassRouter = true;\n navigate();\n}\n\n// The imperative actions behind `useNavigation().router`. Each one only *asks*: the browser turns it into a\n// `navigate` event, which is where `listenNavigation` answers it — so a `router.push` and a link click reach\n// the same code by the same route, and inherit the same fetch, scroll and `pending` flag.\nfunction push(href: string): void {\n if (canSoftNavigate) settle(navigation.navigate(href, { history: 'push' }));\n else window.location.assign(href);\n}\n\nfunction replace(href: string): void {\n if (canSoftNavigate) settle(navigation.navigate(href, { history: 'replace' }));\n else window.location.replace(href);\n}\n\n// A traversal is the browser's to perform either way — `navigation` only hands it back as an interceptable\n// event first. Nothing to go back to is a rejection there and a no-op here; both amount to the same thing.\nfunction back(): void {\n if (canSoftNavigate) settle(navigation.back());\n else window.history.back();\n}\n\nfunction forward(): void {\n if (canSoftNavigate) settle(navigation.forward());\n else window.history.forward();\n}\n\n// A refresh keeps the URL, and is still a navigation: it arrives as `navigationType: 'reload'`, which is what\n// tells the listener to leave scroll and focus where the user left them.\nfunction refresh(): void {\n if (canSoftNavigate) settle(navigation.reload());\n else window.location.reload();\n}\n\n/** How long the recovery reload is given to replace this document before the panel is painted instead. */\nconst RELOAD_GRACE_MS = 2000;\n\n/**\n * Spends the one reload a late `notFound()` gets, or paints if it has already been spent for this URL.\n *\n * `redirect()` is terminal on the client — there is somewhere to navigate to — and `notFound()` is not: the\n * response is already committed as a 200, so the only recovery left is asking for the page again and hoping\n * the signal comes early enough this time to be a real 404. That works where the lateness was incidental, a\n * boundary that happened to resolve after the shell on a slow request. Where it is structural — a page that\n * always signals from a late boundary — the reload gets a byte-identical response and reloads again, and the\n * tab spins until the visitor leaves. In production nothing is logged, because the warning that explains this\n * is `isDev`-only.\n *\n * So it is bounded: one reload per URL per tab, then {@link showLateNotFound}. `sessionStorage` because the\n * value has to outlive the document it is written in and must not outlive the tab, and keyed by URL so a\n * second page's late signal still gets its own attempt.\n */\nfunction reloadOnceForLateNotFound(): void {\n const key = `rshono:late-not-found:${documentUrl()}`;\n let spent: boolean;\n try {\n spent = sessionStorage.getItem(key) !== null;\n if (!spent) sessionStorage.setItem(key, '1');\n } catch {\n // Storage can throw outright where site data is blocked, and a page that cannot count its reloads has\n // to pick a side. It picks the terminating one: a message on a page that might have recovered is a\n // worse outcome than a reload loop only by a lot less.\n spent = true;\n }\n if (spent) {\n showLateNotFound();\n return;\n }\n\n loadOutsideRouter(() => window.location.reload());\n\n // The reload wins this race whenever it happens at all: the document goes away and takes the timer with\n // it. What this covers is a reload that does not happen — swallowed by an interceptor, refused by the\n // browser, held by a `beforeunload` — which used to leave the visitor on a Suspense fallback with nothing\n // coming and nothing said. The panel is the honest answer in that case too.\n setTimeout(() => {\n if (!document.querySelector('[data-rshono-fatal]')) showLateNotFound();\n }, RELOAD_GRACE_MS);\n}\n\n/**\n * Turns a control-signal digest — how `redirect()` / `notFound()` reach the browser — into a real\n * navigation. Returns false for anything else, so callers fall through to their own handling.\n *\n * `hard` forces a full document load, for signals that surfaced *through React*: it unmounts the root on\n * an uncaught error, leaving no live tree to soft-navigate with.\n */\nfunction handleControlDigest(error: unknown, { hard = false }: { hard?: boolean } = {}): boolean {\n const digest = (error as { digest?: unknown } | null)?.digest;\n if (!isControlDigest(digest)) return false;\n const redirect = parseRedirectDigest(digest);\n if (!redirect) {\n reloadOnceForLateNotFound();\n } else if (hard) {\n loadOutsideRouter(() => window.location.assign(new URL(redirect.location, window.location.href).href));\n } else {\n push(redirect.location);\n }\n return true;\n}\n\n/**\n * Puts a payload on screen, resolving once React has committed it. Replaced by `BrowserRoot`'s own on mount;\n * the default covers the window before hydration, where `setServerCallback` is already registered but there\n * is no root to update — a reload is the honest answer, and nothing after it needs to run.\n */\nlet setPayload: (payload: RscPayload) => Promise<void> = () => {\n window.location.reload();\n return new Promise<void>(() => {});\n};\n\n/** Runs work inside the nav transition so `useNavigation().pending` stays true across the round-trip. */\nlet startNav: (run: () => void | Promise<void>) => void = (run) => {\n void run();\n};\n\n/**\n * Fetches the payload for `url` and puts it on screen.\n *\n * Resolves once React has **committed** it rather than when the fetch lands: an intercepted navigation\n * scrolls and moves focus when this promise settles, and a `#hash` target does not exist until the new tree\n * does. Rejects only on a genuine failure — being superseded is not one, and resolves quietly, because the\n * navigation that replaced this one owns the screen from then on.\n */\nfunction loadPayload(url: string, signal?: AbortSignal): Promise<void> {\n // Deliberately not awaited inside the transition: the scope ends once the payload is handed to React, and\n // React holds `pending` until the update it scheduled commits. Awaiting the commit *inside* the scope would\n // work too, but only because React happens not to gate a commit on its async scope settling — an internal\n // this has no reason to depend on across the whole `^19.1.0` peer range.\n let committed: Promise<void> | undefined;\n\n const run = async () => {\n const payload = await requestPayload(url, signal);\n // The browser aborts a navigation the moment a newer one starts. Checked again after the await because\n // the fetch may already have resolved by then, and applying it would repaint a page the user has left.\n if (signal?.aborted) return;\n if (payload.redirect) {\n push(payload.redirect);\n return;\n }\n committed = setPayload(payload);\n };\n\n // `startTransition` runs the work but hands nothing back, so the promise carrying a failure is caught here\n // instead. Assigned synchronously: React invokes the callback before `startNav` returns.\n let work!: Promise<void>;\n startNav(() => (work = run()));\n\n return work.then(\n // Undefined whenever nothing was applied — an abort, or a redirect — and there is then nothing to wait for.\n () => committed,\n (error: unknown) => {\n // Checked before the error is read: an abort is this navigation being replaced, and the one that\n // replaced it owns the outcome.\n if (signal?.aborted || handleControlDigest(error)) return;\n throw error;\n },\n );\n}\n\n/**\n * Navigations the browser can hand over but shouldn't:\n *\n * - a fragment jump, which is same-document already and needs no payload — the browser's own jump is the one\n * that honours `scroll-padding-top`, and re-rendering would pull the target out from under it;\n * - a download, which is not a navigation of this page at all;\n * - a `POST` form, which is a submission and the server's to answer (a `GET` form carries its fields in the\n * URL, has no `formData`, and soft-navigates like any other link);\n * - a link marked `data-native`, the documented opt-out.\n */\nfunction leaveToBrowser(event: NavigateEvent): boolean {\n return event.hashChange || event.downloadRequest !== null || event.formData !== null || event.sourceElement?.hasAttribute('data-native') === true;\n}\n\n/**\n * The whole router, in one listener.\n *\n * Every navigation the page can make arrives as a `navigate` event — a link click, a `GET` form, a\n * `history.pushState`, the back button, `navigation.reload()` — already filtered by the browser: it does not\n * fire for a middle-click, a modified click or a new tab, and reports `canIntercept: false` for anything\n * cross-origin, or for a traversal that leaves the app. Those need no handling here; they are left alone, and\n * the browser performs them as it always would.\n */\nfunction listenNavigation(): () => void {\n if (!canSoftNavigate) return () => {};\n\n const onNavigate = (event: NavigateEvent) => {\n // Cleared as it is consumed, whatever this event turns out to be: the flag names one navigation, and the\n // one it named is the one that just arrived.\n if (bypassRouter) {\n bypassRouter = false;\n return;\n }\n if (!event.canIntercept || leaveToBrowser(event)) return;\n\n // A push or a traversal lands on a new page, so the browser resets the scroll offset — or restores the\n // one it remembers — and moves focus, which is what makes a soft navigation announce itself to a screen\n // reader. A replace or a refresh stays where it is, so neither should move. Both wait on the handler,\n // which is the point of resolving it at commit rather than at fetch.\n const inPlace = event.navigationType === 'replace' || event.navigationType === 'reload';\n\n event.intercept({\n scroll: inPlace ? 'manual' : 'after-transition',\n focusReset: inPlace ? 'manual' : 'after-transition',\n // The URL commits before the handler runs, so a failure leaves the address bar describing a page the\n // document is not showing. A real load is the only way back to agreement.\n handler: () => loadPayload(event.destination.url, event.signal).catch(() => loadOutsideRouter(() => window.location.reload())),\n });\n };\n\n navigation.addEventListener('navigate', onNavigate);\n return () => navigation.removeEventListener('navigate', onNavigate);\n}\n\nasync function main() {\n // The assertion is load-bearing under the compiler that builds this: TypeScript 7 declares `nonce` on\n // HTMLElement, 6 declares it on Element. ESLint runs the older lib — where the narrowing is redundant —\n // so it reports an assertion that `tsc` requires. Believe `typecheck`, not the rule.\n // eslint-disable-next-line @typescript-eslint/no-unnecessary-type-assertion\n const cspMeta = document.querySelector('meta[property=\"csp-nonce\"]') as HTMLMetaElement | null;\n if (cspMeta?.nonce) __webpack_nonce__ = cspMeta.nonce;\n\n const initialPayload = await createFromReadableStream<RscPayload>(flightStream);\n\n function BrowserRoot() {\n const [payload, setPayloadState] = React.useState(initialPayload);\n const [pending, startTransition] = React.useTransition();\n // The resolver the payload on screen still owes — see {@link loadPayload}.\n const pendingCommit = React.useRef<(() => void) | null>(null);\n\n React.useEffect(() => {\n setPayload = (next) =>\n new Promise<void>((resolve) => {\n // A payload replaced before it ever painted still has a navigation waiting on it. React commits\n // only the newest, so the effect below never runs for the one it skipped: release it here.\n pendingCommit.current?.();\n pendingCommit.current = resolve;\n setPayloadState(next);\n });\n startNav = (run) => startTransition(run);\n }, [startTransition]);\n\n /**\n * Releases the navigation waiting on this payload, which is what lets the browser scroll and move focus\n * now that their target exists. A layout effect, so the pre-scroll position is never painted.\n */\n React.useLayoutEffect(() => {\n const commit = pendingCommit.current;\n pendingCommit.current = null;\n commit?.();\n }, [payload]);\n\n React.useEffect(() => listenNavigation(), []);\n\n const router = React.useMemo<NavigationRouter>(() => ({ push, replace, back, forward, refresh, pending }), [pending]);\n\n return <RouterContext.Provider value={router}>{payload.root}</RouterContext.Provider>;\n }\n\n setServerCallback(async (id, args) => {\n const temporaryReferences = createTemporaryReferenceSet();\n // The document the action is being called from. Every action response carries a fresh payload for that\n // page, so if a navigation has moved on by the time it arrives the payload describes a page the user has\n // left — the return value is still theirs, but painting it is not. Compared without the fragment, which\n // the server never saw.\n const calledFrom = documentUrl();\n const request = createRscRequest(window.location.href, {\n id,\n body: await encodeReply(args, { temporaryReferences }),\n });\n let payload: RscPayload;\n try {\n payload = await createFromFetch<RscPayload>(payloadResponse(request), { temporaryReferences });\n } catch (error) {\n if (handleControlDigest(error)) return undefined;\n throw error;\n }\n if (payload.redirect) {\n push(payload.redirect);\n return undefined;\n }\n if (documentUrl() === calledFrom) React.startTransition(() => void setPayload(payload));\n if (payload.notFound) return undefined;\n const result = payload.returnValue;\n if (!result) {\n // A payload that is not this action's own reply: the server rendered a page in its place. An action\n // that had already run has its result carried across (see `actionResults` in entry.rsc.tsx), so\n // reaching here means the request failed before it ran at all — an undecodable body, most likely.\n // Reading `.ok` off it used to hand the caller `Cannot read properties of undefined`.\n throw new Error('[rshono] the server action produced no result — the request failed around it and the server answered with a page instead. Its log has the error.');\n }\n if (!result.ok) throw result.error;\n return result.value;\n });\n\n // A `redirect()` / `notFound()` from a component below the page root reaches us through React: it rides the\n // flight payload as an error, and boundaries re-throw it so it lands here rather than in a fallback.\n //\n // Installing these hooks opts out of React's own defaults, so everything that isn't a control signal has to\n // be put back by hand — `reportError` rather than a bare log, so error-reporting tools still see it.\n hydrateRoot(document, <BrowserRoot />, {\n formState: initialPayload.formState,\n onCaughtError: (error, errorInfo) => {\n if (handleControlDigest(error, { hard: true })) return;\n // A boundary handled it and the tree is intact, so no overlay over the app's own fallback.\n console.error(error, errorInfo.componentStack ?? '');\n },\n onUncaughtError: (error, errorInfo) => {\n if (handleControlDigest(error, { hard: true })) return;\n // Nothing caught it, so React tears the root down — and the root is `document`.\n globalThis.reportError(error);\n showFatal(error, errorInfo.componentStack);\n },\n });\n\n if (import.meta.webpackHot) {\n initDevRefresh();\n }\n}\n\n/**\n * Dev-only refresh client, listening to the CLI's SSE endpoint:\n *\n * client-built → hot-apply the waiting updates; anything the page can't be patched up to reloads.\n * rsc-update → server component code changed: re-fetch the flight payload, state preserved.\n * hello → sent on (re)connect with the latest build hash; a mismatch means a missed event.\n */\nfunction initDevRefresh() {\n const hot = import.meta.webpackHot!;\n let connectedOnce = false;\n /** The newest build the dev server has announced — what {@link applyClientUpdate} walks towards. */\n let targetHash: string | undefined;\n\n function reload(reason: string, error?: unknown): void {\n console.warn(`[rshono] ${reason} — reloading`, ...(error === undefined ? [] : [error]));\n loadOutsideRouter(() => window.location.reload());\n }\n\n async function applyClientUpdate(): Promise<void> {\n const giveUp = await walkHotUpdates(\n hot,\n () => __webpack_hash__,\n () => targetHash,\n );\n if (giveUp) reload(giveUp.reason, giveUp.error);\n }\n\n async function handle(message: DevMessage): Promise<void> {\n switch (message.type) {\n case 'hello':\n targetHash = message.hash ?? targetHash;\n if (connectedOnce) {\n await applyClientUpdate();\n await loadPayload(window.location.href).catch(() => loadOutsideRouter(() => window.location.reload()));\n }\n connectedOnce = true;\n break;\n case 'client-built':\n targetHash = message.hash;\n await applyClientUpdate();\n break;\n case 'rsc-update':\n console.log('[rshono] server components updated');\n await loadPayload(window.location.href).catch(() => loadOutsideRouter(() => window.location.reload()));\n break;\n }\n }\n\n const source = new EventSource('/_rshono/hmr');\n // Chained rather than handled as they arrive: `hot.check` may only run from `idle`, and a burst of saves\n // puts several frames on the wire inside the time one takes. Queueing drops nothing, because `targetHash`\n // is shared — whichever handler runs next walks to the newest build.\n let queue: Promise<void> = Promise.resolve();\n source.onmessage = (event: MessageEvent<string>) => {\n const message = JSON.parse(event.data) as DevMessage;\n queue = queue.then(() => handle(message)).catch((error) => reload('the dev client failed', error));\n };\n}\n\n// A bootstrap failure — a truncated initial payload, most likely — would otherwise be an unhandled\n// rejection: nothing hydrates, nothing is reported, and the page just sits there.\nmain().catch((error) => {\n console.error('[rshono] the client runtime failed to start:', error);\n showFatal(error);\n});\n"]}
@@ -18,6 +18,13 @@ export type RscPayload = {
18
18
  redirect?: string;
19
19
  notFound?: boolean;
20
20
  };
21
+ /**
22
+ * Resolves and checks every route's own module — page and endpoint alike, `notFound` and `error` included.
23
+ * Called by `rshono build` once this bundle is imported for the prerender pass, so a route that could never
24
+ * serve a request fails the build rather than answering 500 in production. Exported from here rather than
25
+ * driven from the CLI because the fallback pages are on `routeConfig`, which does not leave this module.
26
+ */
27
+ export declare const checkRouteModules: () => Promise<void>;
21
28
  export declare const app: Hono<import("hono/types").BlankEnv, import("hono/types").BlankSchema, "/">;
22
29
  /**
23
30
  * The app, handed to whatever is hosting it: this binds a port and exports nothing where rshono owns the
@@ -1 +1 @@
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