@rsc-kit/core 0.22.5 → 0.22.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/js/Form.js +31 -10
- package/dist/js/Form.js.map +1 -1
- package/dist/js/SegmentBoundary.js +21 -2
- package/dist/js/SegmentBoundary.js.map +1 -1
- package/dist/js/createViteRscApp.js +16 -3
- package/dist/js/createViteRscApp.js.map +1 -1
- package/dist/js/navigate.d.ts +1 -1
- package/dist/js/navigate.js +9 -1
- package/dist/js/navigate.js.map +1 -1
- package/dist/js/segmentStore.d.ts +15 -2
- package/dist/js/segmentStore.js +23 -7
- package/dist/js/segmentStore.js.map +1 -1
- package/package.json +1 -1
package/dist/js/Form.js
CHANGED
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@@ -1,6 +1,6 @@
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1
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"use client";
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2
2
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import { jsx as _jsx } from "react/jsx-runtime";
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3
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-
import { createContext, useCallback, useContext, useEffect, useMemo, useRef, useActionState, useState, useSyncExternalStore, useTransition, } from "react";
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3
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+
import { createContext, useCallback, useContext, useEffect, useLayoutEffect, useMemo, useRef, useActionState, useState, useSyncExternalStore, useTransition, } from "react";
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import { submitForm } from "../formSubmit";
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import { ServerValidationError, ServerDumpError, ServerRedirectError, redirectedTo } from "./errors";
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import { buildFormData, decodeFormData } from "./formEncoding";
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@@ -252,6 +252,14 @@ export default function Form({ action, method: methodProp, defaultValues, store:
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// the value its closure captured is the one from before the submit began.
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const pendingRef = useRef(false);
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pendingRef.current = isPending;
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// A reset owed by a successful submit, performed in the commit that ends
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// it. The action resolves a tick before React commits its transition - the
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// result, whatever the action revalidated, pending going false - and a
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// reset done on resolve was a DOM write with a frame of its own: a chat's
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// composer emptied before the reply it was answered with appeared. In a
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// layout effect of the commit where pending turns false, it lands in the
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// same frame as the result, before the browser paints.
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const resetOwed = useRef(null);
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// What the form started with, as its FormData reads: the baseline `dirty`
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// is measured against. Taken on mount, retaken after a successful submit.
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const baseline = useRef(null);
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@@ -291,6 +299,20 @@ export default function Form({ action, method: methodProp, defaultValues, store:
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remeasure.current = false;
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measureDirty();
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});
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useLayoutEffect(() => {
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const owed = resetOwed.current;
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if (!owed || isPending)
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return;
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resetOwed.current = null;
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store.reset();
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formRef.current?.reset();
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setTouched({});
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setCurrentData({});
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snapshot();
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// After the reset, as it always ran: an onSuccess that fills or focuses a
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// field must not have the reset undo it.
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onSuccess?.(owed.result);
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});
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// Both handles, one element. React 19 hands a function component its ref
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// as a prop, and spread after the form's own it replaced it - every
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// FormData read then found null. A caller's ref is filled beside ours.
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@@ -430,20 +452,19 @@ export default function Form({ action, method: methodProp, defaultValues, store:
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}
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return;
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}
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-
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-
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-
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// Saved: what is in the form now is what the server has.
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snapshot();
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// Owed, not done: see resetOwed. Saved, so what is in the form is
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// what the server has - measured after the reset where there is one.
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if (resetOnSuccess)
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resetOwed.current = { result };
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else
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snapshot();
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setErrors({});
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setSucceeded(true);
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setRecentlySucceeded(true);
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clearTimeout(recentTimer.current);
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recentTimer.current = setTimeout(() => setRecentlySucceeded(false), 2_000);
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-
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if (!resetOnSuccess)
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onSuccess?.(result);
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}
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catch (err) {
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// A redirect no longer arrives here - callServer resolves after
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package/dist/js/Form.js.map
CHANGED
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@@ -1 +1 @@
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1
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-
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client\";\n\nimport type { Route } from \"../routes.js\";\nimport {\n type FormHTMLAttributes,\n type FormEvent,\n type ReactNode,\n type Ref,\n createContext,\n useCallback,\n useContext,\n useEffect,\n useMemo,\n useRef,\n useActionState,\n useState,\n useSyncExternalStore,\n useTransition,\n} from \"react\";\nimport { submitForm } from \"../formSubmit\";\nimport { ServerValidationError, ServerDumpError, ServerRedirectError, redirectedTo } from \"./errors\";\nimport { buildFormData, decodeFormData } from \"./formEncoding\";\nimport { createFormStore } from \"./formStore\";\nimport type { FormStore } from \"./formStore\";\nimport { validateWith } from \"./standardSchema\";\nimport type { StandardSchemaV1 } from \"./standardSchema\";\n\n/**\n * How long a blur that leaves the form waits before checking the field. A\n * dialog's exit animation is shorter than this; a form still on screen after\n * it is one somebody is looking at.\n */\nconst LEAVE_FORM_SETTLE_MS = 300;\n\ntype PrefetchStrategy = \"hover\" | \"mount\" | \"none\";\n\n/**\n * What `field(name)` hands a control, spread straight onto it.\n *\n * The same four things react-hook-form's `<Controller>` gives, because it is\n * the same job: a component with no native control behind it needs a value and\n * a way to report a new one.\n */\ninterface FieldBinding<V> {\n name: string;\n value: V;\n /**\n * Either shape: a DOM event, or the value itself.\n *\n * A native input passes the event; a Radix select or a rich editor passes\n * what was chosen. A binder understanding only one of them would work on\n * half the controls anyone actually uses.\n */\n onChange: (next: V | { target: { value: V } }) => void;\n onBlur: () => void;\n}\n\n/**\n * A field's name: one the form declared, suggested by the editor - or any\n * path, because a nested or indexed field (`address.city`, `items[0].name`)\n * is a real name no defaultValues object can declare. The typo that matters\n * is caught on `field()`, which is closed to the declared names.\n */\ntype FieldPath<T> = (keyof T & string) | (string & {});\n\ninterface FormRenderProps<\n T extends Record<string, unknown> = Record<string, unknown>,\n> {\n pending: boolean;\n /** What is being submitted, while it is. */\n data: T;\n /**\n * A field's error, or undefined: the one way to read one.\n *\n * {error('title') && <p>{error('title')}</p>}\n * <Field data-invalid={!!error('title')}>\n *\n * Nested paths join with dots - `error('address.city')`, the key a Standard\n * Schema issue for that field produces. A field is checked when it is left\n * and when the form is submitted, so an error never appears on a field\n * nobody has reached yet.\n */\n error: (field: FieldPath<T>) => string | undefined;\n clearErrors: (...fields: FieldPath<T>[]) => void;\n reset: () => void;\n /**\n * Whether anything differs from what the form started with.\n *\n * For the Save button that stays quiet until there is something to save,\n * and the Discard that appears beside it. Read from the form itself - a\n * snapshot of its FormData on mount, compared on every input - so an\n * uncontrolled field counts, which nothing outside the form can do. A\n * successful submit makes the current values the new baseline; `reset()`\n * goes back to the first one.\n */\n dirty: boolean;\n /** Whether the last submit was accepted. */\n succeeded: boolean;\n /**\n * The same thing, for two seconds.\n *\n * The \"Saved ✓\" that appears and fades. Worth having as state rather than a\n * timer in every form that wants one, because the timer has to be cleared\n * when the component goes away and that is the part people forget.\n */\n recentlySucceeded: boolean;\n /**\n * Bind one field so this component holds its value.\n *\n * Most fields need nothing: they are uncontrolled, the DOM holds the value,\n * and it is read back as FormData on submit. Reach for this when the DOM\n * cannot hold it for you — a control with no native element behind it, or a\n * value you want to read as it is typed:\n *\n * <Input {...field('title')} />\n * <span>{field('body').value.length}/100</span>\n *\n * A bound field is still an ordinary named input, so it arrives in FormData\n * with everything else. Nothing merges; there is one source of truth.\n */\n field: <K extends keyof T & string>(name: K) => FieldBinding<T[K]>;\n}\n\ninterface FormProps<\n T extends Record<string, unknown> = Record<string, unknown>,\n> extends Omit<\n FormHTMLAttributes<HTMLFormElement>,\n \"action\" | \"method\" | \"children\" | \"onSubmit\" | \"onError\"\n> {\n action: Route | ((formData: FormData) => Promise<unknown>);\n method?: \"get\" | \"post\";\n /**\n * The <form> element, for a caller that needs it - to focus, to scroll to,\n * to hand a library. The form keeps its own handle beside it; a caller's\n * never replaces it.\n */\n ref?: Ref<HTMLFormElement>;\n /**\n * Starting values for fields bound with `field()`.\n *\n * Uncontrolled fields do not need this — they take React's own\n * `defaultValue`, and the DOM keeps whatever is typed into them.\n */\n defaultValues?: Partial<T>;\n /**\n * A store created above this form, from `useFormStore()`.\n *\n * For the one case the context cannot reach: something that is not a\n * descendant — a top bar showing unsaved changes, a sidebar preview — needs\n * the values to exist above both of them. Create the store where they share\n * an ancestor and hand it down.\n *\n * Without it the form makes its own, which is what almost every form wants.\n */\n store?: FormStore;\n prefetch?: PrefetchStrategy;\n cacheFor?: number;\n replace?: boolean;\n preserveScroll?: boolean;\n resetOnSuccess?: boolean;\n /**\n * Check the fields before submitting, with any Standard Schema — Zod,\n * Valibot, ArkType.\n *\n * A failure fills `errors` and the action is never called, so a mistake\n * costs no round trip. It is a courtesy and not a control: the same action\n * is reachable without this form, so the server still has to check.\n */\n schema?: StandardSchemaV1;\n /** Transform form data before submitting to the server action. */\n transform?: (data: T) => Record<string, unknown>;\n /** Called inside the transition with typed form data. Use it to call your useOptimistic setter. */\n optimistic?: (data: T) => void;\n onSuccess?: (result: unknown) => void;\n /**\n * Called when a submit does not succeed.\n *\n * Validation failures arrive as field errors, with no second argument.\n * Anything else arrives as an empty error map and the thrown value — there\n * are no field errors to report, but the form still has to say so.\n */\n onError?: (errors: Record<string, string[]>, error?: unknown) => void;\n onSubmit?: (formData: FormData) => void | false;\n children: ReactNode | ((form: FormRenderProps<T>) => ReactNode);\n}\n\n/**\n * What an action built with createActionClient answers with.\n *\n * Recognised rather than thrown, because React serialises a rejected server\n * action opaquely: production strips the message and the fields it named are\n * gone. A returned object crosses intact, so a form reads it.\n */\nfunction resultOf(\n value: unknown,\n): { errors?: Record<string, string[]>; serverError?: string; redirected?: string } | null {\n if (typeof value !== \"object\" || value === null) return null;\n\n const result = value as {\n validationErrors?: Record<string, string[]>;\n serverError?: string;\n redirected?: string;\n };\n\n if (result.validationErrors) return { errors: result.validationErrors };\n if (result.serverError) return { serverError: result.serverError };\n if (typeof result.redirected === \"string\") return { redirected: result.redirected };\n\n return null;\n}\n\nconst FormStatusContext = createContext<FormRenderProps>({\n pending: false,\n data: {},\n dirty: false,\n error: () => undefined,\n clearErrors: () => {},\n reset: () => {},\n succeeded: false,\n recentlySucceeded: false,\n // Outside a Form there is nothing holding a value, so a binding that reported\n // one would be lying. Name only, which is the part that is still true.\n field: ((name: string) => ({\n name,\n value: \"\",\n onChange: () => {},\n onBlur: () => {},\n })) as FormRenderProps[\"field\"],\n});\n\n/**\n * The store, on its own context.\n *\n * Separate from the status context because that one holds a fresh object every\n * render, so anything reading it re-renders with the form. The store is stable\n * for the life of the form, which is what lets a subscriber below it re-render\n * alone.\n */\nconst FormStoreContext = createContext<{\n store: FormStore;\n touch: (name: string) => void;\n} | null>(null);\n\n/**\n * A value store created above the form rather than by it.\n *\n * const store = useFormStore({ title: '' })\n *\n * <TopBar store={store} /> // not inside the form\n * <Form action={save} store={store}>…</Form>\n *\n * For the one case the context cannot reach. `<Form>` makes its own otherwise,\n * and almost every form should let it — this exists so that a component which\n * is not a descendant can still read the values, which is the flexibility\n * react-hook-form and TanStack Form get from `useForm()` being yours to call.\n *\n * Deliberately not reactive itself: creating the store does not subscribe to\n * it, so the component holding it does not re-render on every keystroke and\n * take the whole subtree with it. Read a field from it with `useField(name, store)`.\n */\nexport function useFormStore<T extends Record<string, unknown>>(\n initial: Partial<T> = {},\n): FormStore {\n const ref = useRef<FormStore | null>(null);\n\n ref.current ??= createFormStore({ ...initial });\n\n return ref.current;\n}\n\n/**\n * The form this component is inside: the same object `<Form>`'s render prop\n * gets, so a field split into its own component is written exactly as it\n * was inline.\n *\n * function Title() {\n * const { field, error } = useForm()\n *\n * return (\n * <>\n * <input name=\"title\" />\n * {error('title') && <p>{error('title')}</p>}\n * </>\n * )\n * }\n *\n * Not React's `useFormStatus`, which is a different hook with a different\n * answer - which is why this one is not called that.\n */\nexport function useForm<\n T extends Record<string, unknown> = Record<string, unknown>,\n>(): FormRenderProps<T> {\n return useContext(FormStatusContext) as FormRenderProps<T>;\n}\n\n/**\n * One field, subscribed on its own - for a large controlled form.\n *\n * The same two words as everywhere else, for one name: `field` to spread,\n * `error` to show. The component re-renders when this field changes and at no\n * other time, where `useForm()` re-renders with the whole form. Reach for it\n * when re-rendering all of a form per keystroke is real:\n *\n * function Title() {\n * const { field, error } = useField('title')\n *\n * return <Input {...field} aria-invalid={!!error} />\n * }\n *\n * Given a store, it reads a form from outside it - see useFormStore.\n */\nexport function useField(\n name: string,\n store?: FormStore,\n): { field: FieldBinding<string>; error: string | undefined } {\n const ctx = useContext(FormStoreContext);\n const status = useContext(FormStatusContext);\n\n if (!ctx && !store) {\n throw new Error(\n \"useField() was called outside a <Form>. It reads that form's values, so there has to be one above it.\",\n );\n }\n\n const source = store ?? ctx!.store;\n const touch = ctx?.touch;\n\n const value = useSyncExternalStore(\n source.subscribe,\n () => (source.get(name) ?? \"\") as string,\n () => \"\",\n );\n\n return {\n field: {\n name,\n value,\n onChange: (next) => {\n source.set(\n name,\n typeof next === \"object\" && next !== null && \"target\" in next\n ? (next as { target: { value: string } }).target.value\n : next,\n );\n },\n onBlur: () => void touch?.(name),\n },\n error: status.error(name as never),\n };\n}\n\n/**\n * submitForm bound to an action, once per action.\n *\n * Bound on every render, it was a fresh function with a fresh promise for\n * its bound arguments each time - and React, seating a posted form's state\n * during the server render, suspends on that promise until it settles, then\n * renders the component again, which bound again. A render that never\n * finished, on every page a form was posted to without javascript. One\n * bound function per action, and the promise settles once.\n */\nconst boundSubmits = new WeakMap<Function, (previous: unknown, formData: FormData) => Promise<unknown>>();\n\nfunction boundSubmit(action: (formData: FormData) => Promise<unknown>) {\n let bound = boundSubmits.get(action);\n\n if (!bound) {\n bound = submitForm.bind(null, action);\n boundSubmits.set(action, bound);\n }\n\n return bound;\n}\n\n/**\n * A form's values as one comparable string.\n *\n * FormData in document order, a file by its name and size: enough to say\n * whether anything changed, which is all `dirty` asks.\n */\nfunction serializeForm(form: HTMLFormElement): string {\n const parts: string[] = [];\n\n for (const [name, value] of new FormData(form)) {\n parts.push(\n name + \"=\" + (typeof value === \"string\" ? value : \"file:\" + value.name + \":\" + value.size),\n );\n }\n\n return parts.join(\"\\n\");\n}\n\n/**\n * Also exported by name, and re-exported below, because both spellings are in\n * use: `import Form from` and `import { Form } from`.\n */\nexport default function Form<\n T extends Record<string, unknown> = Record<string, unknown>,\n>({\n action,\n method: methodProp,\n defaultValues,\n store: providedStore,\n prefetch = \"hover\",\n cacheFor,\n replace = false,\n preserveScroll = false,\n resetOnSuccess = true,\n schema,\n transform,\n optimistic,\n onSuccess,\n onError,\n onSubmit,\n children,\n ref: callerRef,\n ...rest\n}: FormProps<T>) {\n const isGetForm = typeof action === \"string\";\n const method = methodProp ?? (isGetForm ? \"get\" : \"post\");\n\n // The answer to this form posted without a runtime, seated by React into\n // the form that posted it - which is the only way a visitor with no\n // javascript sees a refusal. Registered through submitForm, bound to the\n // action, because React hands a form-state action a (previous, formData)\n // pair and the action takes the FormData alone. On the server a plain\n // function - a closure, not a server reference - cannot be bound into a\n // form; the form falls back to the action itself, and posts nothing\n // seatable, which is all a closure could ever have done.\n const bindable =\n typeof action === \"function\" && (typeof window !== \"undefined\" || \"$$FORM_ACTION\" in action);\n const [posted, formAction] = useActionState(\n bindable ? boundSubmit(action as (formData: FormData) => Promise<unknown>) : async () => null,\n null as unknown,\n );\n const postedRefusal = resultOf(posted);\n const [errors, setErrors] = useState<Record<string, string[]>>(() => postedRefusal?.errors ?? {});\n const [touched, setTouched] = useState<Record<string, boolean>>({});\n\n /**\n * Mark a field visited, and check it.\n *\n * Checking on blur rather than on every keystroke, because an error that\n * appears while someone is halfway through typing an email address is a form\n * arguing with them. Leaving the field is the moment they have finished\n * saying what they meant.\n *\n * The whole object is validated and only this field's issues are kept: a\n * Standard Schema has no notion of one field, and filtering by path is the\n * honest way to ask it about one. Everything else's errors are left as they\n * were, so blurring an empty field does not light up the rest of the form.\n */\n const touch = useCallback(\n async (name: string) => {\n setTouched((prev) => (prev[name] ? prev : { ...prev, [name]: true }));\n\n if (!schema || !formRef.current) return;\n\n const invalid = await validateWith(\n schema,\n decodeFormData(new FormData(formRef.current), schema),\n );\n\n setErrors((prev) => {\n const next = { ...prev };\n\n if (invalid?.[name]) next[name] = invalid[name];\n else delete next[name];\n\n return next;\n });\n },\n [schema],\n );\n\n const [succeeded, setSucceeded] = useState(false);\n const [recentlySucceeded, setRecentlySucceeded] = useState(false);\n const recentTimer = useRef<ReturnType<typeof setTimeout> | undefined>(\n undefined,\n );\n\n // Cleared on unmount: a timer that fires into a component that has gone is\n // the warning nobody reads and the leak nobody finds.\n useEffect(() => () => clearTimeout(recentTimer.current), []);\n\n // Only the fields someone bound. Everything else is the DOM's.\n //\n // A store rather than state, so a component using `useField` can re-render\n // for one field while this one does not. See formStore.ts.\n const storeRef = useRef<FormStore | null>(null);\n\n storeRef.current ??= createFormStore({\n ...(defaultValues as Record<string, unknown> | undefined),\n });\n\n const store = providedStore ?? storeRef.current;\n\n // Which names the render prop read through `field()`. A change to one of\n // those has to re-render this component, because that is where the value is\n // being displayed; a change to anything else does not, which is what lets a\n // `useField` child stand on its own.\n const readHere = useRef(new Set<string>());\n const [, bump] = useState(0);\n\n useEffect(\n () =>\n store.subscribe((name) => {\n if (name === \"\" || readHere.current.has(name)) bump((n) => n + 1);\n }),\n [store],\n );\n const [currentData, setCurrentData] = useState<T>({} as T);\n const [isPending, startTransition] = useTransition();\n const formRef = useRef<HTMLFormElement>(null);\n // Read by the delayed blur check, which runs after the render that set it:\n // the value its closure captured is the one from before the submit began.\n const pendingRef = useRef(false);\n pendingRef.current = isPending;\n\n // What the form started with, as its FormData reads: the baseline `dirty`\n // is measured against. Taken on mount, retaken after a successful submit.\n const baseline = useRef<string | null>(null);\n const [dirty, setDirty] = useState(false);\n // Only a form that reads `dirty` pays for it: the flip from clean to dirty\n // is a render of the whole form, and a field that subscribes for itself\n // is promised that typing in it renders it alone.\n const dirtyRead = useRef(false);\n\n const snapshot = useCallback(() => {\n if (!formRef.current) return;\n\n baseline.current = serializeForm(formRef.current);\n setDirty(false);\n }, []);\n\n const measureDirty = useCallback(() => {\n if (!dirtyRead.current || !formRef.current || baseline.current === null) return;\n\n const now = serializeForm(formRef.current) !== baseline.current;\n\n setDirty((was) => (was === now ? was : now));\n }, []);\n\n useEffect(snapshot, [snapshot]);\n\n // A bound control with no native element behind it changes through the\n // store, not through an input event - a Radix select - so the store is\n // watched too. Its input, if it has one, is read back with the rest. In\n // a microtask: the fields subscribed before this effect ran, so React's\n // own flush of their update is queued ahead of the measure, and the\n // element is read after it was written.\n useEffect(() => store.subscribe(() => queueMicrotask(measureDirty)), [store, measureDirty]);\n\n // A reset writes every bound field at once, through a render of this\n // component; the measure has to read the elements after that commit,\n // and a microtask queued during the reset ran before it. Marked here,\n // measured by the effect below once the render lands.\n const remeasure = useRef(false);\n\n useEffect(() => {\n if (!remeasure.current) return;\n\n remeasure.current = false;\n measureDirty();\n });\n\n // Both handles, one element. React 19 hands a function component its ref\n // as a prop, and spread after the form's own it replaced it - every\n // FormData read then found null. A caller's ref is filled beside ours.\n const attachForm = useCallback(\n (element: HTMLFormElement | null) => {\n formRef.current = element;\n\n if (typeof callerRef === \"function\") callerRef(element);\n else if (callerRef) callerRef.current = element;\n },\n [callerRef],\n );\n\n const error = useCallback(\n (field: FieldPath<T>): string | undefined => errors[field]?.[0],\n [errors],\n );\n\n const clearErrors = useCallback((...fields: FieldPath<T>[]) => {\n if (fields.length === 0) {\n setErrors({});\n } else {\n setErrors((prev) => {\n const next = { ...prev };\n for (const f of fields) {\n delete next[f];\n }\n return next;\n });\n }\n }, []);\n\n // The store first, then the DOM. A bound field renders from the store, so\n // a DOM reset alone put its default in the element for one frame and the\n // typed value back on the next render: a port's Discard left the name as\n // typed while the dirty flag went clean beside it.\n const resetForm = useCallback(() => {\n remeasure.current = true;\n store.reset();\n formRef.current?.reset();\n setErrors({});\n setCurrentData({} as T);\n queueMicrotask(measureDirty);\n }, [store, measureDirty]);\n\n useEffect(() => {\n if (isGetForm && prefetch === \"mount\") {\n const fn = (window as any).__rsc_prefetch;\n fn?.(action, cacheFor);\n }\n }, [isGetForm, prefetch, action, cacheFor]);\n\n const doPrefetch = useCallback(() => {\n if (!isGetForm) return;\n const fn = (window as any).__rsc_prefetch;\n fn?.(action as string, cacheFor);\n }, [isGetForm, action, cacheFor]);\n\n const handleSubmit = useCallback(\n async (e: FormEvent<HTMLFormElement>) => {\n e.preventDefault();\n const formData = new FormData(e.currentTarget);\n const data = decodeFormData<T>(formData, schema);\n setCurrentData(data);\n\n if (onSubmit?.(formData) === false) {\n return;\n }\n\n if (isGetForm && method === \"get\") {\n const url = new URL(action as string, window.location.origin);\n for (const [key, value] of formData.entries()) {\n if (typeof value === \"string\" && value !== \"\") {\n url.searchParams.set(key, value);\n }\n }\n\n const path = url.pathname + url.search;\n const shell = action as string;\n const nav = (window as any).__rsc_navigate;\n const prefetched = (window as any).__rsc_is_prefetched;\n\n // The route without its query is that route's shell: the layout, the\n // chrome, and whatever it renders with nothing to show yet. Prefetching\n // on hover put it in the cache, so going there first costs no request\n // and puts the page on screen while the real query is still running.\n //\n // The query itself is never prefetched. It is the expensive half, and\n // hovering a search button is not a reason to run someone's search.\n if (path !== shell && prefetched?.(shell)) {\n // Awaited rather than raced: navigate() aborts whatever is in flight,\n // so starting the real one first would cancel the shell before it\n // could render. It is a cache hit, so this is a render, not a wait.\n Promise.resolve(nav?.(shell, { replace, preserveScroll })).then(() =>\n // Replaces, so the shell does not become a back-button stop of its\n // own — the pair leaves exactly one entry behind.\n nav?.(path, { replace: true, preserveScroll }),\n );\n\n return;\n }\n\n nav?.(path, { replace, preserveScroll });\n return;\n }\n\n const serverAction = action as (formData: FormData) => Promise<unknown>;\n\n // Rebuilt rather than edited: transform returns the values to send, so\n // whatever was in the form and is not in the result should not go.\n if (transform) {\n for (const key of [...formData.keys()]) formData.delete(key);\n\n for (const [key, value] of buildFormData(transform(data))) {\n formData.append(key, value);\n }\n }\n\n setErrors({});\n\n // Before the transition, so a failure neither runs the optimistic\n // update nor leaves the form looking like it is submitting.\n const invalid = await validateWith(schema, data);\n\n if (invalid) {\n setErrors(invalid);\n onError?.(invalid);\n\n return;\n }\n\n startTransition(async () => {\n try {\n // Call optimistic updater inside the transition so React's\n // useOptimistic picks it up and auto-reverts on settle.\n optimistic?.(data);\n\n // Whatever an earlier call noted is not this action's: a redirect\n // from another form, or from an action no form was waiting for - a\n // logout button - is left behind until someone reads it, and the\n // next form to succeed took it for its own and skipped onSuccess.\n redirectedTo();\n\n const result = await serverAction(formData);\n const refused = resultOf(result);\n // Read every time, which is what clears it. Behind the || below it\n // went unread whenever the answer already said \"redirected\", and\n // stayed for the next form.\n const redirected = redirectedTo();\n\n // The action answered with somewhere to go, and callServer has\n // already started the navigation. Not an error for a form to\n // show, and not a save to announce either: signing in and going\n // to the dashboard is the whole success.\n if (refused?.redirected !== undefined || redirected !== null) return;\n\n if (refused) {\n if (refused.errors) {\n setErrors(refused.errors);\n onError?.(refused.errors);\n } else {\n onError?.({}, new Error(refused.serverError));\n }\n\n return;\n }\n\n if (resetOnSuccess) {\n store.reset();\n formRef.current?.reset();\n setTouched({});\n setCurrentData({} as T);\n }\n\n // Saved: what is in the form now is what the server has.\n snapshot();\n\n setErrors({});\n setSucceeded(true);\n setRecentlySucceeded(true);\n\n clearTimeout(recentTimer.current);\n recentTimer.current = setTimeout(\n () => setRecentlySucceeded(false),\n 2_000,\n );\n\n onSuccess?.(result);\n } catch (err) {\n // A redirect no longer arrives here - callServer resolves after\n // performing it - but an action called through something older\n // than that still may.\n if (err instanceof ServerRedirectError) return;\n\n if (err instanceof ServerValidationError) {\n setErrors(err.errors);\n onError?.(err.errors);\n } else if (err instanceof ServerDumpError) {\n // Dump overlay is already shown — silently swallow\n } else if (onError) {\n // Not rethrown. A rejected action never settles, and until it\n // settles React keeps the optimistic update on screen — so an\n // unexpected failure left the row showing as though the write had\n // worked. Settling is what takes it back.\n onError({}, err);\n } else {\n // Nothing is handling it, and swallowing here would lose it\n // entirely — the reason this used to rethrow.\n console.error(\"[rsc-kit] form submit failed\", err);\n }\n }\n });\n },\n [\n action,\n isGetForm,\n method,\n replace,\n preserveScroll,\n resetOnSuccess,\n store,\n schema,\n transform,\n optimistic,\n onSubmit,\n onSuccess,\n onError,\n ],\n );\n\n const field = useCallback(\n <K extends keyof T & string>(name: K): FieldBinding<T[K]> => {\n // Recorded during render, deliberately: this is how the form knows which\n // values it is the one displaying. Idempotent, so a double render in\n // development records the same name twice and means the same thing.\n readHere.current.add(name);\n\n return {\n name,\n value: (store.get(name) ?? \"\") as T[K],\n onChange: (next: unknown) => {\n const value =\n typeof next === \"object\" && next !== null && \"target\" in next\n ? (next as { target: { value: string } }).target.value\n : next;\n\n store.set(name, value);\n },\n onBlur: () => void touch(name),\n };\n },\n [store, touch],\n );\n\n\n // Stable, so a subscriber below does not re-render because this one did.\n const storeContext = useMemo(() => ({ store, touch }), [store, touch]);\n\n const formStatus: FormRenderProps<T> = {\n pending: isPending,\n data: currentData,\n get dirty() {\n dirtyRead.current = true;\n\n return dirty;\n },\n succeeded,\n recentlySucceeded,\n field,\n error,\n clearErrors,\n reset: resetForm,\n };\n\n return (\n <FormStoreContext.Provider value={storeContext}>\n <FormStatusContext.Provider value={formStatus as FormRenderProps}>\n <form\n ref={attachForm}\n // On the element as well as in the handler, which is what makes this\n // work before hydration. React emits a form a browser can submit on its\n // own for a server action, and an ordinary action/method pair for a\n // url — so a submit that happens before the javascript arrives still\n // reaches the server.\n //\n // The two do not fight: handleSubmit calls preventDefault() first, and\n // React does not run a form action when the submit event was cancelled.\n // So the enhanced path wins whenever there is one, and the native path\n // is what is left when there is not.\n action={(bindable ? formAction : action) as never}\n // Only for a url. React sets the method itself for a server action, and\n // passing one alongside is what it warns about.\n method={isGetForm ? method : undefined}\n onSubmit={handleSubmit}\n // Every keystroke and every toggle, from any control in the form,\n // uncontrolled ones included: React's onInput here is the bubbling\n // `input` event. A caller's own handler still runs.\n onInput={(event) => {\n rest.onInput?.(event);\n measureDirty();\n }}\n onChange={(event) => {\n rest.onChange?.(event);\n measureDirty();\n }}\n // On the form, not only on the bound fields. `focusout` bubbles where\n // `blur` does not, so React's onBlur here sees every control that was\n // left — including the uncontrolled ones, which are most of them and\n // would otherwise never be marked touched at all.\n onBlur={(event) => {\n const target = event.target as unknown as {\n name?: string;\n value?: string;\n };\n const name = target.name;\n\n if (!name) return;\n\n // Leaving a field is the moment to check it; leaving the form is\n // not the same moment. Focus going to nothing, or to something\n // outside the form, is a click on the page - most often a dialog\n // closing - and an error painted into a dialog as it animates out\n // reads as a submit that nobody made. An empty field left that way\n // is not checked at all. One with something in it is, but only\n // once the dust settles: if the form is gone or hidden by then, it\n // was a dialog closing, and nobody is there to read the error.\n const left = event.relatedTarget as Node | null;\n const stillInForm = !!left && !!formRef.current?.contains(left);\n\n if (stillInForm) {\n void touch(name);\n\n return;\n }\n\n if (!target.value) return;\n\n setTimeout(() => {\n const form = formRef.current;\n\n if (\n !form ||\n !form.isConnected ||\n form.getClientRects().length === 0\n )\n return;\n // A submit in flight is not a dialog closing, and its answer is\n // the verdict on every field. On iOS a tap on the submit button\n // does not focus it, so the last field's blur arrives here as\n // \"left the form\" - and by now the fields may be disabled for\n // the pending submit, missing from its data, and judged absent:\n // \"last name is required\" flashed on the way to the next step.\n if (pendingRef.current) return;\n // Nor a field disabled by now, for the same reason: its value is\n // not in the form's data, so it would always read as missing.\n if ((event.target as { disabled?: boolean }).disabled) return;\n if (\n form.closest(\n \"[hidden], [aria-hidden='true'], [data-ending-style], [data-closed]\",\n )\n )\n return;\n\n void touch(name);\n }, LEAVE_FORM_SETTLE_MS);\n }}\n onMouseEnter={prefetch === \"hover\" ? doPrefetch : undefined}\n data-pending={isPending ? \"\" : undefined}\n {...rest}\n >\n {typeof children === \"function\" ? children(formStatus) : children}\n </form>\n </FormStatusContext.Provider>\n </FormStoreContext.Provider>\n );\n}\n\n// Also by name, because both spellings are in use: `import Form` and\n// `import { Form }`. This was a re-export of \"./Form\" — from inside Form.tsx,\n// so the module named itself. It survived on the bundler tolerating a circular\n// self-reference, left over from when a separate barrel re-exported a\n// FormComponent.tsx that a case-insensitive filesystem would not let be called\n// Form.ts. There is one file now, and it can just export what it declares.\nexport { Form };\n"]}
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client\";\n\nimport type { Route } from \"../routes.js\";\nimport {\n type FormHTMLAttributes,\n type FormEvent,\n type ReactNode,\n type Ref,\n createContext,\n useCallback,\n useContext,\n useEffect,\n useLayoutEffect,\n useMemo,\n useRef,\n useActionState,\n useState,\n useSyncExternalStore,\n useTransition,\n} from \"react\";\nimport { submitForm } from \"../formSubmit\";\nimport { ServerValidationError, ServerDumpError, ServerRedirectError, redirectedTo } from \"./errors\";\nimport { buildFormData, decodeFormData } from \"./formEncoding\";\nimport { createFormStore } from \"./formStore\";\nimport type { FormStore } from \"./formStore\";\nimport { validateWith } from \"./standardSchema\";\nimport type { StandardSchemaV1 } from \"./standardSchema\";\n\n/**\n * How long a blur that leaves the form waits before checking the field. A\n * dialog's exit animation is shorter than this; a form still on screen after\n * it is one somebody is looking at.\n */\nconst LEAVE_FORM_SETTLE_MS = 300;\n\ntype PrefetchStrategy = \"hover\" | \"mount\" | \"none\";\n\n/**\n * What `field(name)` hands a control, spread straight onto it.\n *\n * The same four things react-hook-form's `<Controller>` gives, because it is\n * the same job: a component with no native control behind it needs a value and\n * a way to report a new one.\n */\ninterface FieldBinding<V> {\n name: string;\n value: V;\n /**\n * Either shape: a DOM event, or the value itself.\n *\n * A native input passes the event; a Radix select or a rich editor passes\n * what was chosen. A binder understanding only one of them would work on\n * half the controls anyone actually uses.\n */\n onChange: (next: V | { target: { value: V } }) => void;\n onBlur: () => void;\n}\n\n/**\n * A field's name: one the form declared, suggested by the editor - or any\n * path, because a nested or indexed field (`address.city`, `items[0].name`)\n * is a real name no defaultValues object can declare. The typo that matters\n * is caught on `field()`, which is closed to the declared names.\n */\ntype FieldPath<T> = (keyof T & string) | (string & {});\n\ninterface FormRenderProps<\n T extends Record<string, unknown> = Record<string, unknown>,\n> {\n pending: boolean;\n /** What is being submitted, while it is. */\n data: T;\n /**\n * A field's error, or undefined: the one way to read one.\n *\n * {error('title') && <p>{error('title')}</p>}\n * <Field data-invalid={!!error('title')}>\n *\n * Nested paths join with dots - `error('address.city')`, the key a Standard\n * Schema issue for that field produces. A field is checked when it is left\n * and when the form is submitted, so an error never appears on a field\n * nobody has reached yet.\n */\n error: (field: FieldPath<T>) => string | undefined;\n clearErrors: (...fields: FieldPath<T>[]) => void;\n reset: () => void;\n /**\n * Whether anything differs from what the form started with.\n *\n * For the Save button that stays quiet until there is something to save,\n * and the Discard that appears beside it. Read from the form itself - a\n * snapshot of its FormData on mount, compared on every input - so an\n * uncontrolled field counts, which nothing outside the form can do. A\n * successful submit makes the current values the new baseline; `reset()`\n * goes back to the first one.\n */\n dirty: boolean;\n /** Whether the last submit was accepted. */\n succeeded: boolean;\n /**\n * The same thing, for two seconds.\n *\n * The \"Saved ✓\" that appears and fades. Worth having as state rather than a\n * timer in every form that wants one, because the timer has to be cleared\n * when the component goes away and that is the part people forget.\n */\n recentlySucceeded: boolean;\n /**\n * Bind one field so this component holds its value.\n *\n * Most fields need nothing: they are uncontrolled, the DOM holds the value,\n * and it is read back as FormData on submit. Reach for this when the DOM\n * cannot hold it for you — a control with no native element behind it, or a\n * value you want to read as it is typed:\n *\n * <Input {...field('title')} />\n * <span>{field('body').value.length}/100</span>\n *\n * A bound field is still an ordinary named input, so it arrives in FormData\n * with everything else. Nothing merges; there is one source of truth.\n */\n field: <K extends keyof T & string>(name: K) => FieldBinding<T[K]>;\n}\n\ninterface FormProps<\n T extends Record<string, unknown> = Record<string, unknown>,\n> extends Omit<\n FormHTMLAttributes<HTMLFormElement>,\n \"action\" | \"method\" | \"children\" | \"onSubmit\" | \"onError\"\n> {\n action: Route | ((formData: FormData) => Promise<unknown>);\n method?: \"get\" | \"post\";\n /**\n * The <form> element, for a caller that needs it - to focus, to scroll to,\n * to hand a library. The form keeps its own handle beside it; a caller's\n * never replaces it.\n */\n ref?: Ref<HTMLFormElement>;\n /**\n * Starting values for fields bound with `field()`.\n *\n * Uncontrolled fields do not need this — they take React's own\n * `defaultValue`, and the DOM keeps whatever is typed into them.\n */\n defaultValues?: Partial<T>;\n /**\n * A store created above this form, from `useFormStore()`.\n *\n * For the one case the context cannot reach: something that is not a\n * descendant — a top bar showing unsaved changes, a sidebar preview — needs\n * the values to exist above both of them. Create the store where they share\n * an ancestor and hand it down.\n *\n * Without it the form makes its own, which is what almost every form wants.\n */\n store?: FormStore;\n prefetch?: PrefetchStrategy;\n cacheFor?: number;\n replace?: boolean;\n preserveScroll?: boolean;\n resetOnSuccess?: boolean;\n /**\n * Check the fields before submitting, with any Standard Schema — Zod,\n * Valibot, ArkType.\n *\n * A failure fills `errors` and the action is never called, so a mistake\n * costs no round trip. It is a courtesy and not a control: the same action\n * is reachable without this form, so the server still has to check.\n */\n schema?: StandardSchemaV1;\n /** Transform form data before submitting to the server action. */\n transform?: (data: T) => Record<string, unknown>;\n /** Called inside the transition with typed form data. Use it to call your useOptimistic setter. */\n optimistic?: (data: T) => void;\n onSuccess?: (result: unknown) => void;\n /**\n * Called when a submit does not succeed.\n *\n * Validation failures arrive as field errors, with no second argument.\n * Anything else arrives as an empty error map and the thrown value — there\n * are no field errors to report, but the form still has to say so.\n */\n onError?: (errors: Record<string, string[]>, error?: unknown) => void;\n onSubmit?: (formData: FormData) => void | false;\n children: ReactNode | ((form: FormRenderProps<T>) => ReactNode);\n}\n\n/**\n * What an action built with createActionClient answers with.\n *\n * Recognised rather than thrown, because React serialises a rejected server\n * action opaquely: production strips the message and the fields it named are\n * gone. A returned object crosses intact, so a form reads it.\n */\nfunction resultOf(\n value: unknown,\n): { errors?: Record<string, string[]>; serverError?: string; redirected?: string } | null {\n if (typeof value !== \"object\" || value === null) return null;\n\n const result = value as {\n validationErrors?: Record<string, string[]>;\n serverError?: string;\n redirected?: string;\n };\n\n if (result.validationErrors) return { errors: result.validationErrors };\n if (result.serverError) return { serverError: result.serverError };\n if (typeof result.redirected === \"string\") return { redirected: result.redirected };\n\n return null;\n}\n\nconst FormStatusContext = createContext<FormRenderProps>({\n pending: false,\n data: {},\n dirty: false,\n error: () => undefined,\n clearErrors: () => {},\n reset: () => {},\n succeeded: false,\n recentlySucceeded: false,\n // Outside a Form there is nothing holding a value, so a binding that reported\n // one would be lying. Name only, which is the part that is still true.\n field: ((name: string) => ({\n name,\n value: \"\",\n onChange: () => {},\n onBlur: () => {},\n })) as FormRenderProps[\"field\"],\n});\n\n/**\n * The store, on its own context.\n *\n * Separate from the status context because that one holds a fresh object every\n * render, so anything reading it re-renders with the form. The store is stable\n * for the life of the form, which is what lets a subscriber below it re-render\n * alone.\n */\nconst FormStoreContext = createContext<{\n store: FormStore;\n touch: (name: string) => void;\n} | null>(null);\n\n/**\n * A value store created above the form rather than by it.\n *\n * const store = useFormStore({ title: '' })\n *\n * <TopBar store={store} /> // not inside the form\n * <Form action={save} store={store}>…</Form>\n *\n * For the one case the context cannot reach. `<Form>` makes its own otherwise,\n * and almost every form should let it — this exists so that a component which\n * is not a descendant can still read the values, which is the flexibility\n * react-hook-form and TanStack Form get from `useForm()` being yours to call.\n *\n * Deliberately not reactive itself: creating the store does not subscribe to\n * it, so the component holding it does not re-render on every keystroke and\n * take the whole subtree with it. Read a field from it with `useField(name, store)`.\n */\nexport function useFormStore<T extends Record<string, unknown>>(\n initial: Partial<T> = {},\n): FormStore {\n const ref = useRef<FormStore | null>(null);\n\n ref.current ??= createFormStore({ ...initial });\n\n return ref.current;\n}\n\n/**\n * The form this component is inside: the same object `<Form>`'s render prop\n * gets, so a field split into its own component is written exactly as it\n * was inline.\n *\n * function Title() {\n * const { field, error } = useForm()\n *\n * return (\n * <>\n * <input name=\"title\" />\n * {error('title') && <p>{error('title')}</p>}\n * </>\n * )\n * }\n *\n * Not React's `useFormStatus`, which is a different hook with a different\n * answer - which is why this one is not called that.\n */\nexport function useForm<\n T extends Record<string, unknown> = Record<string, unknown>,\n>(): FormRenderProps<T> {\n return useContext(FormStatusContext) as FormRenderProps<T>;\n}\n\n/**\n * One field, subscribed on its own - for a large controlled form.\n *\n * The same two words as everywhere else, for one name: `field` to spread,\n * `error` to show. The component re-renders when this field changes and at no\n * other time, where `useForm()` re-renders with the whole form. Reach for it\n * when re-rendering all of a form per keystroke is real:\n *\n * function Title() {\n * const { field, error } = useField('title')\n *\n * return <Input {...field} aria-invalid={!!error} />\n * }\n *\n * Given a store, it reads a form from outside it - see useFormStore.\n */\nexport function useField(\n name: string,\n store?: FormStore,\n): { field: FieldBinding<string>; error: string | undefined } {\n const ctx = useContext(FormStoreContext);\n const status = useContext(FormStatusContext);\n\n if (!ctx && !store) {\n throw new Error(\n \"useField() was called outside a <Form>. It reads that form's values, so there has to be one above it.\",\n );\n }\n\n const source = store ?? ctx!.store;\n const touch = ctx?.touch;\n\n const value = useSyncExternalStore(\n source.subscribe,\n () => (source.get(name) ?? \"\") as string,\n () => \"\",\n );\n\n return {\n field: {\n name,\n value,\n onChange: (next) => {\n source.set(\n name,\n typeof next === \"object\" && next !== null && \"target\" in next\n ? (next as { target: { value: string } }).target.value\n : next,\n );\n },\n onBlur: () => void touch?.(name),\n },\n error: status.error(name as never),\n };\n}\n\n/**\n * submitForm bound to an action, once per action.\n *\n * Bound on every render, it was a fresh function with a fresh promise for\n * its bound arguments each time - and React, seating a posted form's state\n * during the server render, suspends on that promise until it settles, then\n * renders the component again, which bound again. A render that never\n * finished, on every page a form was posted to without javascript. One\n * bound function per action, and the promise settles once.\n */\nconst boundSubmits = new WeakMap<Function, (previous: unknown, formData: FormData) => Promise<unknown>>();\n\nfunction boundSubmit(action: (formData: FormData) => Promise<unknown>) {\n let bound = boundSubmits.get(action);\n\n if (!bound) {\n bound = submitForm.bind(null, action);\n boundSubmits.set(action, bound);\n }\n\n return bound;\n}\n\n/**\n * A form's values as one comparable string.\n *\n * FormData in document order, a file by its name and size: enough to say\n * whether anything changed, which is all `dirty` asks.\n */\nfunction serializeForm(form: HTMLFormElement): string {\n const parts: string[] = [];\n\n for (const [name, value] of new FormData(form)) {\n parts.push(\n name + \"=\" + (typeof value === \"string\" ? value : \"file:\" + value.name + \":\" + value.size),\n );\n }\n\n return parts.join(\"\\n\");\n}\n\n/**\n * Also exported by name, and re-exported below, because both spellings are in\n * use: `import Form from` and `import { Form } from`.\n */\nexport default function Form<\n T extends Record<string, unknown> = Record<string, unknown>,\n>({\n action,\n method: methodProp,\n defaultValues,\n store: providedStore,\n prefetch = \"hover\",\n cacheFor,\n replace = false,\n preserveScroll = false,\n resetOnSuccess = true,\n schema,\n transform,\n optimistic,\n onSuccess,\n onError,\n onSubmit,\n children,\n ref: callerRef,\n ...rest\n}: FormProps<T>) {\n const isGetForm = typeof action === \"string\";\n const method = methodProp ?? (isGetForm ? \"get\" : \"post\");\n\n // The answer to this form posted without a runtime, seated by React into\n // the form that posted it - which is the only way a visitor with no\n // javascript sees a refusal. Registered through submitForm, bound to the\n // action, because React hands a form-state action a (previous, formData)\n // pair and the action takes the FormData alone. On the server a plain\n // function - a closure, not a server reference - cannot be bound into a\n // form; the form falls back to the action itself, and posts nothing\n // seatable, which is all a closure could ever have done.\n const bindable =\n typeof action === \"function\" && (typeof window !== \"undefined\" || \"$$FORM_ACTION\" in action);\n const [posted, formAction] = useActionState(\n bindable ? boundSubmit(action as (formData: FormData) => Promise<unknown>) : async () => null,\n null as unknown,\n );\n const postedRefusal = resultOf(posted);\n const [errors, setErrors] = useState<Record<string, string[]>>(() => postedRefusal?.errors ?? {});\n const [touched, setTouched] = useState<Record<string, boolean>>({});\n\n /**\n * Mark a field visited, and check it.\n *\n * Checking on blur rather than on every keystroke, because an error that\n * appears while someone is halfway through typing an email address is a form\n * arguing with them. Leaving the field is the moment they have finished\n * saying what they meant.\n *\n * The whole object is validated and only this field's issues are kept: a\n * Standard Schema has no notion of one field, and filtering by path is the\n * honest way to ask it about one. Everything else's errors are left as they\n * were, so blurring an empty field does not light up the rest of the form.\n */\n const touch = useCallback(\n async (name: string) => {\n setTouched((prev) => (prev[name] ? prev : { ...prev, [name]: true }));\n\n if (!schema || !formRef.current) return;\n\n const invalid = await validateWith(\n schema,\n decodeFormData(new FormData(formRef.current), schema),\n );\n\n setErrors((prev) => {\n const next = { ...prev };\n\n if (invalid?.[name]) next[name] = invalid[name];\n else delete next[name];\n\n return next;\n });\n },\n [schema],\n );\n\n const [succeeded, setSucceeded] = useState(false);\n const [recentlySucceeded, setRecentlySucceeded] = useState(false);\n const recentTimer = useRef<ReturnType<typeof setTimeout> | undefined>(\n undefined,\n );\n\n // Cleared on unmount: a timer that fires into a component that has gone is\n // the warning nobody reads and the leak nobody finds.\n useEffect(() => () => clearTimeout(recentTimer.current), []);\n\n // Only the fields someone bound. Everything else is the DOM's.\n //\n // A store rather than state, so a component using `useField` can re-render\n // for one field while this one does not. See formStore.ts.\n const storeRef = useRef<FormStore | null>(null);\n\n storeRef.current ??= createFormStore({\n ...(defaultValues as Record<string, unknown> | undefined),\n });\n\n const store = providedStore ?? storeRef.current;\n\n // Which names the render prop read through `field()`. A change to one of\n // those has to re-render this component, because that is where the value is\n // being displayed; a change to anything else does not, which is what lets a\n // `useField` child stand on its own.\n const readHere = useRef(new Set<string>());\n const [, bump] = useState(0);\n\n useEffect(\n () =>\n store.subscribe((name) => {\n if (name === \"\" || readHere.current.has(name)) bump((n) => n + 1);\n }),\n [store],\n );\n const [currentData, setCurrentData] = useState<T>({} as T);\n const [isPending, startTransition] = useTransition();\n const formRef = useRef<HTMLFormElement>(null);\n // Read by the delayed blur check, which runs after the render that set it:\n // the value its closure captured is the one from before the submit began.\n const pendingRef = useRef(false);\n pendingRef.current = isPending;\n\n // A reset owed by a successful submit, performed in the commit that ends\n // it. The action resolves a tick before React commits its transition - the\n // result, whatever the action revalidated, pending going false - and a\n // reset done on resolve was a DOM write with a frame of its own: a chat's\n // composer emptied before the reply it was answered with appeared. In a\n // layout effect of the commit where pending turns false, it lands in the\n // same frame as the result, before the browser paints.\n const resetOwed = useRef<{ result: unknown } | null>(null);\n\n // What the form started with, as its FormData reads: the baseline `dirty`\n // is measured against. Taken on mount, retaken after a successful submit.\n const baseline = useRef<string | null>(null);\n const [dirty, setDirty] = useState(false);\n // Only a form that reads `dirty` pays for it: the flip from clean to dirty\n // is a render of the whole form, and a field that subscribes for itself\n // is promised that typing in it renders it alone.\n const dirtyRead = useRef(false);\n\n const snapshot = useCallback(() => {\n if (!formRef.current) return;\n\n baseline.current = serializeForm(formRef.current);\n setDirty(false);\n }, []);\n\n const measureDirty = useCallback(() => {\n if (!dirtyRead.current || !formRef.current || baseline.current === null) return;\n\n const now = serializeForm(formRef.current) !== baseline.current;\n\n setDirty((was) => (was === now ? was : now));\n }, []);\n\n useEffect(snapshot, [snapshot]);\n\n // A bound control with no native element behind it changes through the\n // store, not through an input event - a Radix select - so the store is\n // watched too. Its input, if it has one, is read back with the rest. In\n // a microtask: the fields subscribed before this effect ran, so React's\n // own flush of their update is queued ahead of the measure, and the\n // element is read after it was written.\n useEffect(() => store.subscribe(() => queueMicrotask(measureDirty)), [store, measureDirty]);\n\n // A reset writes every bound field at once, through a render of this\n // component; the measure has to read the elements after that commit,\n // and a microtask queued during the reset ran before it. Marked here,\n // measured by the effect below once the render lands.\n const remeasure = useRef(false);\n\n useEffect(() => {\n if (!remeasure.current) return;\n\n remeasure.current = false;\n measureDirty();\n });\n\n useLayoutEffect(() => {\n const owed = resetOwed.current;\n\n if (!owed || isPending) return;\n\n resetOwed.current = null;\n store.reset();\n formRef.current?.reset();\n setTouched({});\n setCurrentData({} as T);\n snapshot();\n // After the reset, as it always ran: an onSuccess that fills or focuses a\n // field must not have the reset undo it.\n onSuccess?.(owed.result);\n });\n\n // Both handles, one element. React 19 hands a function component its ref\n // as a prop, and spread after the form's own it replaced it - every\n // FormData read then found null. A caller's ref is filled beside ours.\n const attachForm = useCallback(\n (element: HTMLFormElement | null) => {\n formRef.current = element;\n\n if (typeof callerRef === \"function\") callerRef(element);\n else if (callerRef) callerRef.current = element;\n },\n [callerRef],\n );\n\n const error = useCallback(\n (field: FieldPath<T>): string | undefined => errors[field]?.[0],\n [errors],\n );\n\n const clearErrors = useCallback((...fields: FieldPath<T>[]) => {\n if (fields.length === 0) {\n setErrors({});\n } else {\n setErrors((prev) => {\n const next = { ...prev };\n for (const f of fields) {\n delete next[f];\n }\n return next;\n });\n }\n }, []);\n\n // The store first, then the DOM. A bound field renders from the store, so\n // a DOM reset alone put its default in the element for one frame and the\n // typed value back on the next render: a port's Discard left the name as\n // typed while the dirty flag went clean beside it.\n const resetForm = useCallback(() => {\n remeasure.current = true;\n store.reset();\n formRef.current?.reset();\n setErrors({});\n setCurrentData({} as T);\n queueMicrotask(measureDirty);\n }, [store, measureDirty]);\n\n useEffect(() => {\n if (isGetForm && prefetch === \"mount\") {\n const fn = (window as any).__rsc_prefetch;\n fn?.(action, cacheFor);\n }\n }, [isGetForm, prefetch, action, cacheFor]);\n\n const doPrefetch = useCallback(() => {\n if (!isGetForm) return;\n const fn = (window as any).__rsc_prefetch;\n fn?.(action as string, cacheFor);\n }, [isGetForm, action, cacheFor]);\n\n const handleSubmit = useCallback(\n async (e: FormEvent<HTMLFormElement>) => {\n e.preventDefault();\n const formData = new FormData(e.currentTarget);\n const data = decodeFormData<T>(formData, schema);\n setCurrentData(data);\n\n if (onSubmit?.(formData) === false) {\n return;\n }\n\n if (isGetForm && method === \"get\") {\n const url = new URL(action as string, window.location.origin);\n for (const [key, value] of formData.entries()) {\n if (typeof value === \"string\" && value !== \"\") {\n url.searchParams.set(key, value);\n }\n }\n\n const path = url.pathname + url.search;\n const shell = action as string;\n const nav = (window as any).__rsc_navigate;\n const prefetched = (window as any).__rsc_is_prefetched;\n\n // The route without its query is that route's shell: the layout, the\n // chrome, and whatever it renders with nothing to show yet. Prefetching\n // on hover put it in the cache, so going there first costs no request\n // and puts the page on screen while the real query is still running.\n //\n // The query itself is never prefetched. It is the expensive half, and\n // hovering a search button is not a reason to run someone's search.\n if (path !== shell && prefetched?.(shell)) {\n // Awaited rather than raced: navigate() aborts whatever is in flight,\n // so starting the real one first would cancel the shell before it\n // could render. It is a cache hit, so this is a render, not a wait.\n Promise.resolve(nav?.(shell, { replace, preserveScroll })).then(() =>\n // Replaces, so the shell does not become a back-button stop of its\n // own — the pair leaves exactly one entry behind.\n nav?.(path, { replace: true, preserveScroll }),\n );\n\n return;\n }\n\n nav?.(path, { replace, preserveScroll });\n return;\n }\n\n const serverAction = action as (formData: FormData) => Promise<unknown>;\n\n // Rebuilt rather than edited: transform returns the values to send, so\n // whatever was in the form and is not in the result should not go.\n if (transform) {\n for (const key of [...formData.keys()]) formData.delete(key);\n\n for (const [key, value] of buildFormData(transform(data))) {\n formData.append(key, value);\n }\n }\n\n setErrors({});\n\n // Before the transition, so a failure neither runs the optimistic\n // update nor leaves the form looking like it is submitting.\n const invalid = await validateWith(schema, data);\n\n if (invalid) {\n setErrors(invalid);\n onError?.(invalid);\n\n return;\n }\n\n startTransition(async () => {\n try {\n // Call optimistic updater inside the transition so React's\n // useOptimistic picks it up and auto-reverts on settle.\n optimistic?.(data);\n\n // Whatever an earlier call noted is not this action's: a redirect\n // from another form, or from an action no form was waiting for - a\n // logout button - is left behind until someone reads it, and the\n // next form to succeed took it for its own and skipped onSuccess.\n redirectedTo();\n\n const result = await serverAction(formData);\n const refused = resultOf(result);\n // Read every time, which is what clears it. Behind the || below it\n // went unread whenever the answer already said \"redirected\", and\n // stayed for the next form.\n const redirected = redirectedTo();\n\n // The action answered with somewhere to go, and callServer has\n // already started the navigation. Not an error for a form to\n // show, and not a save to announce either: signing in and going\n // to the dashboard is the whole success.\n if (refused?.redirected !== undefined || redirected !== null) return;\n\n if (refused) {\n if (refused.errors) {\n setErrors(refused.errors);\n onError?.(refused.errors);\n } else {\n onError?.({}, new Error(refused.serverError));\n }\n\n return;\n }\n\n // Owed, not done: see resetOwed. Saved, so what is in the form is\n // what the server has - measured after the reset where there is one.\n if (resetOnSuccess) resetOwed.current = { result };\n else snapshot();\n\n setErrors({});\n setSucceeded(true);\n setRecentlySucceeded(true);\n\n clearTimeout(recentTimer.current);\n recentTimer.current = setTimeout(\n () => setRecentlySucceeded(false),\n 2_000,\n );\n\n if (!resetOnSuccess) onSuccess?.(result);\n } catch (err) {\n // A redirect no longer arrives here - callServer resolves after\n // performing it - but an action called through something older\n // than that still may.\n if (err instanceof ServerRedirectError) return;\n\n if (err instanceof ServerValidationError) {\n setErrors(err.errors);\n onError?.(err.errors);\n } else if (err instanceof ServerDumpError) {\n // Dump overlay is already shown — silently swallow\n } else if (onError) {\n // Not rethrown. A rejected action never settles, and until it\n // settles React keeps the optimistic update on screen — so an\n // unexpected failure left the row showing as though the write had\n // worked. Settling is what takes it back.\n onError({}, err);\n } else {\n // Nothing is handling it, and swallowing here would lose it\n // entirely — the reason this used to rethrow.\n console.error(\"[rsc-kit] form submit failed\", err);\n }\n }\n });\n },\n [\n action,\n isGetForm,\n method,\n replace,\n preserveScroll,\n resetOnSuccess,\n store,\n schema,\n transform,\n optimistic,\n onSubmit,\n onSuccess,\n onError,\n ],\n );\n\n const field = useCallback(\n <K extends keyof T & string>(name: K): FieldBinding<T[K]> => {\n // Recorded during render, deliberately: this is how the form knows which\n // values it is the one displaying. Idempotent, so a double render in\n // development records the same name twice and means the same thing.\n readHere.current.add(name);\n\n return {\n name,\n value: (store.get(name) ?? \"\") as T[K],\n onChange: (next: unknown) => {\n const value =\n typeof next === \"object\" && next !== null && \"target\" in next\n ? (next as { target: { value: string } }).target.value\n : next;\n\n store.set(name, value);\n },\n onBlur: () => void touch(name),\n };\n },\n [store, touch],\n );\n\n\n // Stable, so a subscriber below does not re-render because this one did.\n const storeContext = useMemo(() => ({ store, touch }), [store, touch]);\n\n const formStatus: FormRenderProps<T> = {\n pending: isPending,\n data: currentData,\n get dirty() {\n dirtyRead.current = true;\n\n return dirty;\n },\n succeeded,\n recentlySucceeded,\n field,\n error,\n clearErrors,\n reset: resetForm,\n };\n\n return (\n <FormStoreContext.Provider value={storeContext}>\n <FormStatusContext.Provider value={formStatus as FormRenderProps}>\n <form\n ref={attachForm}\n // On the element as well as in the handler, which is what makes this\n // work before hydration. React emits a form a browser can submit on its\n // own for a server action, and an ordinary action/method pair for a\n // url — so a submit that happens before the javascript arrives still\n // reaches the server.\n //\n // The two do not fight: handleSubmit calls preventDefault() first, and\n // React does not run a form action when the submit event was cancelled.\n // So the enhanced path wins whenever there is one, and the native path\n // is what is left when there is not.\n action={(bindable ? formAction : action) as never}\n // Only for a url. React sets the method itself for a server action, and\n // passing one alongside is what it warns about.\n method={isGetForm ? method : undefined}\n onSubmit={handleSubmit}\n // Every keystroke and every toggle, from any control in the form,\n // uncontrolled ones included: React's onInput here is the bubbling\n // `input` event. A caller's own handler still runs.\n onInput={(event) => {\n rest.onInput?.(event);\n measureDirty();\n }}\n onChange={(event) => {\n rest.onChange?.(event);\n measureDirty();\n }}\n // On the form, not only on the bound fields. `focusout` bubbles where\n // `blur` does not, so React's onBlur here sees every control that was\n // left — including the uncontrolled ones, which are most of them and\n // would otherwise never be marked touched at all.\n onBlur={(event) => {\n const target = event.target as unknown as {\n name?: string;\n value?: string;\n };\n const name = target.name;\n\n if (!name) return;\n\n // Leaving a field is the moment to check it; leaving the form is\n // not the same moment. Focus going to nothing, or to something\n // outside the form, is a click on the page - most often a dialog\n // closing - and an error painted into a dialog as it animates out\n // reads as a submit that nobody made. An empty field left that way\n // is not checked at all. One with something in it is, but only\n // once the dust settles: if the form is gone or hidden by then, it\n // was a dialog closing, and nobody is there to read the error.\n const left = event.relatedTarget as Node | null;\n const stillInForm = !!left && !!formRef.current?.contains(left);\n\n if (stillInForm) {\n void touch(name);\n\n return;\n }\n\n if (!target.value) return;\n\n setTimeout(() => {\n const form = formRef.current;\n\n if (\n !form ||\n !form.isConnected ||\n form.getClientRects().length === 0\n )\n return;\n // A submit in flight is not a dialog closing, and its answer is\n // the verdict on every field. On iOS a tap on the submit button\n // does not focus it, so the last field's blur arrives here as\n // \"left the form\" - and by now the fields may be disabled for\n // the pending submit, missing from its data, and judged absent:\n // \"last name is required\" flashed on the way to the next step.\n if (pendingRef.current) return;\n // Nor a field disabled by now, for the same reason: its value is\n // not in the form's data, so it would always read as missing.\n if ((event.target as { disabled?: boolean }).disabled) return;\n if (\n form.closest(\n \"[hidden], [aria-hidden='true'], [data-ending-style], [data-closed]\",\n )\n )\n return;\n\n void touch(name);\n }, LEAVE_FORM_SETTLE_MS);\n }}\n onMouseEnter={prefetch === \"hover\" ? doPrefetch : undefined}\n data-pending={isPending ? \"\" : undefined}\n {...rest}\n >\n {typeof children === \"function\" ? children(formStatus) : children}\n </form>\n </FormStatusContext.Provider>\n </FormStoreContext.Provider>\n );\n}\n\n// Also by name, because both spellings are in use: `import Form` and\n// `import { Form }`. This was a re-export of \"./Form\" — from inside Form.tsx,\n// so the module named itself. It survived on the bundler tolerating a circular\n// self-reference, left over from when a separate barrel re-exported a\n// FormComponent.tsx that a case-insensitive filesystem would not let be called\n// Form.ts. There is one file now, and it can just export what it declares.\nexport { Form };\n"]}
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@@ -109,6 +128,6 @@ export function SegmentBoundary({ depth, pageKey, children, }) {
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if (!state) {
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return (_jsx(Activity, { mode: "visible", children: _jsx(RedirectBoundary, { children: children }) }, pageKey));
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}
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return (_jsx(_Fragment, { children: state.entries.map((entry) => (_jsx(Activity, { mode: entry.key === state.activeKey ? "visible" : "hidden", children: _jsx(RedirectBoundary, { active: entry.key === state.activeKey, children: entry.tree }) }, entry.key))) }));
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return (_jsx(_Fragment, { children: state.entries.map((entry) => (_jsx(Activity, { mode: entry.key === state.activeKey ? "visible" : "hidden", children: _jsx(RedirectBoundary, { active: entry.key === state.activeKey, children: entry.tree }) }, entry.identity ?? entry.key))) }));
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}
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//# sourceMappingURL=SegmentBoundary.js.map
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Server\n * components cannot be re-rendered on the client, which is why the seam has to\n * be a client component reading from a store rather than the layout itself.\n *\n * Pages it has already shown stay mounted behind <Activity mode=\"hidden\">.\n * Hidden is not unmounted: effects are torn down but state survives, so\n * returning to a page brings back the form you were filling in. Rendering only\n * the current one would throw that away, which is what replacing the root did.\n */\n\nimport * as React from \"react\";\nimport { Activity, startTransition, useEffect, useState } from \"react\";\n\n/**\n * The transition type a navigation carries.\n *\n * The engine does not animate a navigation itself; React's own\n * <ViewTransition> does, wherever an app puts one. What the app cannot do\n * from outside is tell a navigation from the seed after hydration - the\n * boundary taking over its own server-rendered children, which animated\n * would be the page fading into itself on every load. So a navigation's\n * update carries this type, and the seed's does not: a boundary keyed on it,\n * `default={{ \"rsc-navigation\": \"page\", default: \"none\" }}`, animates\n * navigations and nothing else.\n *\n * An earlier shape wrapped the segment in a boundary of the engine's own,\n * behind a flag. React names every top-level element under a boundary and\n * morphs each from where it was to where it is, so the stylesheet pulled\n * them back into one root fade - and fought React over the root, which it\n * cancels when nothing outside a boundary changed: a captured root with a\n * hidden group, a dark viewport on the first navigation. One wrapper element\n * under the app's own boundary is one snapshot pair, which is the dissolve\n * wanted, with nothing to fight.\n */\nexport const NAVIGATION_TRANSITION_TYPE = \"rsc-navigation\";\n\n// Exported by React 19.3; `unstable_` before it. Read at call time from the\n// namespace rather than imported by name, so a React that lacks it still\n// loads this module and simply does not mark the type.\nconst addTransitionType: ((type: string) => void) | undefined =\n (React as { addTransitionType?: (type: string) => void }).addTransitionType ??\n (React as { unstable_addTransitionType?: (type: string) => void })\n .unstable_addTransitionType;\nimport type { ReactNode } from \"react\";\nimport { RedirectBoundary } from \"./RedirectBoundary\";\nimport { navigationCommitted } from \"./perf\";\nimport {\n getSegmentState,\n replaceActive,\n navigatedOnce,\n seedSegment,\n subscribeToSegment,\n} from \"./segmentStore\";\n\nexport function SegmentBoundary({\n depth,\n pageKey,\n children,\n}: {\n depth: number;\n /** The page these server-rendered children belong to. */\n pageKey?: string;\n children: ReactNode;\n}) {\n // The store still addresses the boundary; the render reads React state, so\n // the update can be a transition. Initialised from the store on the client\n // and null on the server — exactly what getServerSnapshot did.\n const [state, setState] = useState<ReturnType<typeof getSegmentState>>(() =>\n typeof window === \"undefined\" ? null : getSegmentState(depth),\n );\n\n useEffect(\n () =>\n subscribeToSegment(depth, () => {\n startTransition(() => {\n // A navigation, not the seed: the seed is the page taking over\n // its own server-rendered children, and fading that is the page\n // fading into itself.\n if (navigatedOnce()) addTransitionType?.(NAVIGATION_TRANSITION_TYPE);\n\n setState(getSegmentState(depth));\n });\n }),\n [depth],\n );\n\n // The commit that put a navigated segment on screen: the end of the\n // navigation's measure, see perf.ts. Not on the first render, which is the\n // seed.\n useEffect(() => {\n if (state !== null) navigationCommitted();\n }, [state]);\n\n // Record the page we arrived on, so a later navigation away and back can\n // return to it. Without this the first page is the one page you cannot keep.\n // New children while the store already holds this depth is the document\n // rendered again in place - revalidate(\"all\") - and the page on screen\n // takes them under the key it has; see replaceActive.\n useEffect(() => {\n if (getSegmentState(depth)) replaceActive(depth, children);\n else if (pageKey) seedSegment(depth, pageKey, children);\n }, [depth, pageKey, children]);\n\n // Wrapped here rather than around the whole app because this is the closest\n // client component above a page: a redirect thrown inside the page's own\n // Suspense boundary surfaces at the nearest error boundary, and catching it\n // here leaves the layouts above mounted while the navigation runs. One\n // boundary per page, inside its Activity, not one around them all: a\n // boundary that catches renders its fallback in place of everything it\n // wraps, and one around them all unmounted every page being kept alive\n // behind the one redirecting - the destination among them, when it was\n // held - and then kept showing the fallback over the destination once it\n // arrived. The port's report was a sidebar and a breadcrumb over an empty\n // main.\n // The same shape before and after the seed. The server's render and the\n // first client render already place the children inside the retention\n // wrapper, keyed by the page, so when the store takes over after hydration\n // the tree changes state but not shape - and React keeps the DOM instead of\n // remounting the page, which was blank, then content, on every load.\n //\n // The Activity is there whether or not there is a page key to hang it on.\n // A parameterised route's PPR shell is rendered for every url it matches\n // and so carries no key - and the boundary used to leave the Activity out\n // then, so the shell had no <!--&--> markers where the client, hydrating\n // from the payload for the real url, rendered one. React 19.2 does not\n // recover from a hydration mismatch at an Activity: the boundary retries\n // hydrating, mismatches again, and the main thread never returns. A port\n // found /agent/tools/3 freezing the tab on every document load. The\n // markup of an Activity does not depend on its key, so the shell and the\n // client agree whenever both render one.\n if (!state) {\n return (\n <Activity key={pageKey} mode=\"visible\">\n <RedirectBoundary>{children}</RedirectBoundary>\n </Activity>\n );\n }\n\n return (\n <>\n {state.entries.map((entry) => (\n <Activity\n key={entry.key}\n mode={entry.key === state.activeKey ? \"visible\" : \"hidden\"}\n >\n <RedirectBoundary active={entry.key === state.activeKey}>\n {entry.tree as ReactNode}\n </RedirectBoundary>\n </Activity>\n ))}\n </>\n );\n}\n"]}
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Server\n * components cannot be re-rendered on the client, which is why the seam has to\n * be a client component reading from a store rather than the layout itself.\n *\n * Pages it has already shown stay mounted behind <Activity mode=\"hidden\">.\n * Hidden is not unmounted: effects are torn down but state survives, so\n * returning to a page brings back the form you were filling in. Rendering only\n * the current one would throw that away, which is what replacing the root did.\n */\n\nimport * as React from \"react\";\nimport { Activity, startTransition, useEffect, useState } from \"react\";\n\n/**\n * The transition type a navigation carries.\n *\n * The engine does not animate a navigation itself; React's own\n * <ViewTransition> does, wherever an app puts one. What the app cannot do\n * from outside is tell a navigation from the seed after hydration - the\n * boundary taking over its own server-rendered children, which animated\n * would be the page fading into itself on every load. So a navigation's\n * update carries this type, and the seed's does not: a boundary keyed on it,\n * `default={{ \"rsc-navigation\": \"page\", default: \"none\" }}`, animates\n * navigations and nothing else.\n *\n * An earlier shape wrapped the segment in a boundary of the engine's own,\n * behind a flag. React names every top-level element under a boundary and\n * morphs each from where it was to where it is, so the stylesheet pulled\n * them back into one root fade - and fought React over the root, which it\n * cancels when nothing outside a boundary changed: a captured root with a\n * hidden group, a dark viewport on the first navigation. One wrapper element\n * under the app's own boundary is one snapshot pair, which is the dissolve\n * wanted, with nothing to fight.\n */\nexport const NAVIGATION_TRANSITION_TYPE = \"rsc-navigation\";\n\n// Exported by React 19.3; `unstable_` before it. Read at call time from the\n// namespace rather than imported by name, so a React that lacks it still\n// loads this module and simply does not mark the type.\nconst addTransitionType: ((type: string) => void) | undefined =\n (React as { addTransitionType?: (type: string) => void }).addTransitionType ??\n (React as { unstable_addTransitionType?: (type: string) => void })\n .unstable_addTransitionType;\nimport type { ReactNode } from \"react\";\nimport { RedirectBoundary } from \"./RedirectBoundary\";\nimport { retentionKey } from \"../routing\";\nimport { navigationCommitted } from \"./perf\";\nimport {\n getSegmentState,\n replaceActive,\n navigatedOnce,\n seedSegment,\n subscribeToSegment,\n} from \"./segmentStore\";\n\n/**\n * The key the page this document arrived with is filed under: the url's,\n * query included, when the url is that page - which is always, in an app,\n * because the server keys a page by the document's own pathname. Anything\n * else keeps the server's key rather than guess.\n */\nfunction seedKey(pageKey: string): string {\n if (typeof window === \"undefined\") return pageKey;\n\n return retentionKey(window.location.pathname, null) === retentionKey(pageKey, null)\n ? retentionKey(window.location.pathname + window.location.search, null)\n : pageKey;\n}\n\nexport function SegmentBoundary({\n depth,\n pageKey,\n children,\n}: {\n depth: number;\n /** The page these server-rendered children belong to. */\n pageKey?: string;\n children: ReactNode;\n}) {\n // The store still addresses the boundary; the render reads React state, so\n // the update can be a transition. Initialised from the store on the client\n // and null on the server — exactly what getServerSnapshot did.\n const [state, setState] = useState<ReturnType<typeof getSegmentState>>(() =>\n typeof window === \"undefined\" ? null : getSegmentState(depth),\n );\n\n useEffect(\n () =>\n subscribeToSegment(depth, () => {\n startTransition(() => {\n // A navigation, not the seed: the seed is the page taking over\n // its own server-rendered children, and fading that is the page\n // fading into itself.\n if (navigatedOnce()) addTransitionType?.(NAVIGATION_TRANSITION_TYPE);\n\n setState(getSegmentState(depth));\n });\n }),\n [depth],\n );\n\n // The commit that put a navigated segment on screen: the end of the\n // navigation's measure, see perf.ts. Not on the first render, which is the\n // seed.\n useEffect(() => {\n if (state !== null) navigationCommitted();\n }, [state]);\n\n // Record the page we arrived on, so a later navigation away and back can\n // return to it. Without this the first page is the one page you cannot keep.\n // New children while the store already holds this depth is the document\n // rendered again in place - revalidate(\"all\") - and the page on screen\n // takes them under the key it has; see replaceActive.\n useEffect(() => {\n if (getSegmentState(depth)) replaceActive(depth, children);\n // Filed under the url's key, path and query, which is what every\n // navigation and refresh looks it up by; mounted under the server's, the\n // pathname the shell was frozen with. Seeded under the server's alone,\n // the first refresh of a page loaded at ?c=25 found nothing, mounted a\n // second copy, and showed every fallback in it.\n else if (pageKey) seedSegment(depth, seedKey(pageKey), children, pageKey);\n }, [depth, pageKey, children]);\n\n // Wrapped here rather than around the whole app because this is the closest\n // client component above a page: a redirect thrown inside the page's own\n // Suspense boundary surfaces at the nearest error boundary, and catching it\n // here leaves the layouts above mounted while the navigation runs. One\n // boundary per page, inside its Activity, not one around them all: a\n // boundary that catches renders its fallback in place of everything it\n // wraps, and one around them all unmounted every page being kept alive\n // behind the one redirecting - the destination among them, when it was\n // held - and then kept showing the fallback over the destination once it\n // arrived. The port's report was a sidebar and a breadcrumb over an empty\n // main.\n // The same shape before and after the seed. The server's render and the\n // first client render already place the children inside the retention\n // wrapper, keyed by the page, so when the store takes over after hydration\n // the tree changes state but not shape - and React keeps the DOM instead of\n // remounting the page, which was blank, then content, on every load.\n //\n // The Activity is there whether or not there is a page key to hang it on.\n // A parameterised route's PPR shell is rendered for every url it matches\n // and so carries no key - and the boundary used to leave the Activity out\n // then, so the shell had no <!--&--> markers where the client, hydrating\n // from the payload for the real url, rendered one. React 19.2 does not\n // recover from a hydration mismatch at an Activity: the boundary retries\n // hydrating, mismatches again, and the main thread never returns. A port\n // found /agent/tools/3 freezing the tab on every document load. The\n // markup of an Activity does not depend on its key, so the shell and the\n // client agree whenever both render one.\n if (!state) {\n return (\n <Activity key={pageKey} mode=\"visible\">\n <RedirectBoundary>{children}</RedirectBoundary>\n </Activity>\n );\n }\n\n return (\n <>\n {state.entries.map((entry) => (\n <Activity\n key={entry.identity ?? entry.key}\n mode={entry.key === state.activeKey ? \"visible\" : \"hidden\"}\n >\n <RedirectBoundary active={entry.key === state.activeKey}>\n {entry.tree as ReactNode}\n </RedirectBoundary>\n </Activity>\n ))}\n </>\n );\n}\n"]}
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@@ -107,8 +107,21 @@ export async function createViteRscApp(container = document, interceptEntries =
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// document load: the layouts stay mounted and the history entry the
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// form was on is replaced, the way a redirect after a POST should
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// be - Back does not return to the submitted form.
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//
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// Awaited, so the action is still pending when the destination's
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// tree is handed to React: the two are one transition, committed
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// together. Not awaited, the action ended first - its optimistic
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// state dropped, pending went false - and the page it redirected to
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// arrived a frame later. A new chat's first message vanished from
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// the thread and came back with its reply.
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if (isSafeRedirect(err.location)) {
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-
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try {
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await navigate(err.location, { replace: true });
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}
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catch {
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// Announced by the navigation itself, as rsc-navigate-error. The
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// action did redirect; that is still its answer.
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}
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}
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// Performed, so resolved - not thrown. The call's answer is "you are
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// being taken somewhere": an object saying so, the shape an action's
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@@ -327,12 +340,12 @@ export async function createViteRscApp(container = document, interceptEntries =
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// Depth 0 is a whole document and replaces the root. Anything deeper is one
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// segment: handing it to the boundary at that depth leaves the layouts above
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// it mounted, which is the point of asking for a partial render at all.
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setNavigateHandler((tree, key, segmentDepth) => {
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setNavigateHandler((tree, key, segmentDepth, inPlaceOf) => {
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const newTree = tree;
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// From here on the boundary animates; the seed commit before this did not.
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noteNavigation();
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if (segmentDepth > 0) {
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setSegment(segmentDepth, key, newTree);
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setSegment(segmentDepth, key, newTree, inPlaceOf);
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return;
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}
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clearSegments();
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