@rpgjs/vite 5.0.0-beta.5 → 5.0.0-beta.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.js +24 -3
- package/dist/index.js.map +1 -1
- package/package.json +2 -2
package/dist/index.js
CHANGED
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@@ -6801,7 +6801,7 @@ function replaceConfigImport() {
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6801
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};
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}
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//#endregion
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6804
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-
//#region ../server/dist/module-
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6804
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+
//#region ../server/dist/module-Dy124Jyk.js
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var __defProp$2 = Object.defineProperty;
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var __name$2 = (target, value) => __defProp$2(target, "name", {
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value,
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@@ -9042,6 +9042,24 @@ __decorate([id(), __decorateMetadata("design:type", Object)], Skill.prototype, "
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__decorate([sync(), __decorateMetadata("design:type", Object)], Skill.prototype, "name", void 0);
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__decorate([sync(), __decorateMetadata("design:type", Object)], Skill.prototype, "spCost", void 0);
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__decorate([sync(), __decorateMetadata("design:type", Object)], Skill.prototype, "icon", void 0);
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var readReactiveValue = (value) => {
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if (typeof value === "function" && value.observable) return value();
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return value;
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};
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var toCloneableSyncValue = (value, seen = /* @__PURE__ */ new WeakSet()) => {
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const resolved = readReactiveValue(value);
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if (resolved == null || typeof resolved !== "object") return typeof resolved === "function" ? void 0 : resolved;
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if (seen.has(resolved)) return;
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seen.add(resolved);
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if (Array.isArray(resolved)) return resolved.map((item) => toCloneableSyncValue(item, seen)).filter((item) => item !== void 0);
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const output = {};
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for (const [key, child] of Object.entries(resolved)) {
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if (key.startsWith("$") || key === "_itemInstance" || key === "_subject" || key === "observable" || key === "options") continue;
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const childValue = toCloneableSyncValue(child, seen);
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if (childValue !== void 0) output[key.startsWith("__") ? key.slice(2) : key] = childValue;
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}
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return output;
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};
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var Direction = /* @__PURE__ */ function(Direction) {
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Direction["Up"] = "up";
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Direction["Down"] = "down";
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@@ -9225,8 +9243,11 @@ __decorate([sync(), __decorateMetadata("design:type", Object)], RpgCommonPlayer.
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__decorate([sync(), __decorateMetadata("design:type", Object)], RpgCommonPlayer.prototype, "_exp", void 0);
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__decorate([sync(), __decorateMetadata("design:type", Object)], RpgCommonPlayer.prototype, "_level", void 0);
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__decorate([sync(), __decorateMetadata("design:type", Object)], RpgCommonPlayer.prototype, "_class", void 0);
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-
__decorate([sync(
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-
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__decorate([sync({
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classType: Item,
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transform: toCloneableSyncValue
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}), __decorateMetadata("design:type", Object)], RpgCommonPlayer.prototype, "items", void 0);
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__decorate([sync({ transform: toCloneableSyncValue }), __decorateMetadata("design:type", Object)], RpgCommonPlayer.prototype, "equipments", void 0);
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__decorate([sync(), __decorateMetadata("design:type", Object)], RpgCommonPlayer.prototype, "states", void 0);
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__decorate([sync(Skill), __decorateMetadata("design:type", Object)], RpgCommonPlayer.prototype, "skills", void 0);
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__decorate([sync(), __decorateMetadata("design:type", Object)], RpgCommonPlayer.prototype, "_effects", void 0);
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