@rpgjs/server 5.0.0-alpha.42 → 5.0.0-alpha.44
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/Player/ParameterManager.d.ts +14 -0
- package/dist/index.js +515 -3995
- package/dist/index.js.map +1 -1
- package/dist/module-CuaepWlN.js +3965 -0
- package/dist/module-CuaepWlN.js.map +1 -0
- package/dist/node/connection.d.ts +51 -0
- package/dist/node/index.d.ts +5 -0
- package/dist/node/index.js +703 -0
- package/dist/node/index.js.map +1 -0
- package/dist/node/map.d.ts +16 -0
- package/dist/node/room.d.ts +21 -0
- package/dist/node/transport.d.ts +28 -0
- package/dist/node/types.d.ts +47 -0
- package/dist/rooms/map.d.ts +1 -1
- package/package.json +15 -4
- package/src/Player/MoveManager.ts +25 -4
- package/src/Player/ParameterManager.ts +103 -5
- package/src/Player/SkillManager.ts +67 -10
- package/src/Player/VariableManager.ts +11 -3
- package/src/node/connection.ts +254 -0
- package/src/node/index.ts +22 -0
- package/src/node/map.ts +328 -0
- package/src/node/room.ts +63 -0
- package/src/node/transport.ts +532 -0
- package/src/node/types.ts +61 -0
- package/src/rooms/map.ts +39 -11
- package/tests/event.spec.ts +1 -1
- package/tests/node-transport.spec.ts +223 -0
- package/tests/player-param.spec.ts +18 -1
- package/tests/world-maps.spec.ts +1 -1
- package/vite.config.ts +20 -3
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"index.js","sources":["../../src/node/connection.ts","../../src/node/room.ts","../../src/node/transport.ts"],"sourcesContent":["import type { RpgWebSocketConnection } from \"./types\";\n\ntype RuntimeProcess = {\n env?: Record<string, string | undefined>;\n};\n\nfunction readEnvVariable(name: string): string | undefined {\n const value = (globalThis as { process?: RuntimeProcess }).process?.env?.[name];\n return typeof value === \"string\" ? value : undefined;\n}\n\nexport class PartyConnection {\n public id: string;\n public uri: string;\n private _state: any = {};\n private messageQueue: Array<{ message: string; timestamp: number; sequence: number }> = [];\n private isProcessingQueue = false;\n private sequenceCounter = 0;\n private incomingQueue: Array<{\n message: string;\n timestamp: number;\n processor: (messages: string[]) => Promise<void>;\n }> = [];\n private isProcessingIncomingQueue = false;\n\n public static packetLossRate = parseFloat(readEnvVariable(\"RPGJS_PACKET_LOSS_RATE\") || \"0.1\");\n public static packetLossEnabled = readEnvVariable(\"RPGJS_ENABLE_PACKET_LOSS\") === \"true\";\n public static packetLossFilter = readEnvVariable(\"RPGJS_PACKET_LOSS_FILTER\") || \"\";\n public static bandwidthEnabled = readEnvVariable(\"RPGJS_ENABLE_BANDWIDTH\") === \"true\";\n public static bandwidthKbps = parseInt(readEnvVariable(\"RPGJS_BANDWIDTH_KBPS\") || \"100\");\n public static bandwidthFilter = readEnvVariable(\"RPGJS_BANDWIDTH_FILTER\") || \"\";\n public static latencyEnabled = readEnvVariable(\"RPGJS_ENABLE_LATENCY\") === \"true\";\n public static latencyMs = parseInt(readEnvVariable(\"RPGJS_LATENCY_MS\") || \"50\");\n public static latencyFilter = readEnvVariable(\"RPGJS_LATENCY_FILTER\") || \"\";\n\n constructor(private ws: RpgWebSocketConnection, id?: string, uri?: string) {\n this.id = id || this.generateId();\n this.uri = uri || \"\";\n }\n\n private generateId(): string {\n return `conn_${Date.now()}_${Math.random().toString(36).slice(2, 11)}`;\n }\n\n async send(data: any): Promise<void> {\n if (this.ws.readyState !== 1) {\n return;\n }\n\n const message = typeof data === \"string\" ? data : JSON.stringify(data);\n const timestamp = Date.now();\n const sequence = ++this.sequenceCounter;\n\n this.messageQueue.push({ message, timestamp, sequence });\n\n if (!this.isProcessingQueue) {\n void this.processMessageQueue();\n }\n }\n\n private async processMessageQueue(): Promise<void> {\n if (this.isProcessingQueue) {\n return;\n }\n this.isProcessingQueue = true;\n\n while (this.messageQueue.length > 0) {\n const queueItem = this.messageQueue.shift()!;\n\n if (this.shouldApplyLatency(queueItem.message)) {\n await this.waitUntil(queueItem.timestamp + PartyConnection.latencyMs);\n }\n\n if (PartyConnection.bandwidthEnabled && PartyConnection.bandwidthKbps > 0) {\n if (!PartyConnection.bandwidthFilter || queueItem.message.includes(PartyConnection.bandwidthFilter)) {\n const messageSizeBits = queueItem.message.length * 8;\n const transmissionTimeMs = (messageSizeBits / (PartyConnection.bandwidthKbps * 1000)) * 1000;\n const bandwidthDelayMs = Math.max(transmissionTimeMs, 10);\n console.log(\n `\\x1b[34m[BANDWIDTH SIMULATION]\\x1b[0m Connection ${this.id}: Message #${queueItem.sequence} transmission time: ${bandwidthDelayMs.toFixed(1)}ms`,\n );\n await new Promise((resolve) => setTimeout(resolve, bandwidthDelayMs));\n }\n }\n\n this.ws.send(queueItem.message);\n }\n\n this.isProcessingQueue = false;\n }\n\n private shouldApplyLatency(message: string): boolean {\n if (!PartyConnection.latencyEnabled || PartyConnection.latencyMs <= 0) {\n return false;\n }\n if (!PartyConnection.latencyFilter) {\n return true;\n }\n return message.includes(PartyConnection.latencyFilter);\n }\n\n private async waitUntil(targetTimestamp: number): Promise<void> {\n const delayMs = targetTimestamp - Date.now();\n if (delayMs <= 0) {\n return;\n }\n await new Promise((resolve) => setTimeout(resolve, delayMs));\n }\n\n close(): void {\n if (this.ws.readyState === 1) {\n this.ws.close();\n }\n }\n\n setState(value: any): void {\n this._state = value;\n }\n\n get state(): any {\n return this._state;\n }\n\n bufferIncoming(message: string, processor: (messages: string[]) => Promise<void>): void {\n this.incomingQueue.push({\n message,\n timestamp: Date.now(),\n processor,\n });\n\n if (!this.isProcessingIncomingQueue) {\n void this.processIncomingQueue();\n }\n }\n\n private async processIncomingQueue(): Promise<void> {\n if (this.isProcessingIncomingQueue) {\n return;\n }\n this.isProcessingIncomingQueue = true;\n\n while (this.incomingQueue.length > 0) {\n const item = this.incomingQueue.shift()!;\n if (this.shouldApplyLatency(item.message)) {\n await this.waitUntil(item.timestamp + PartyConnection.latencyMs);\n }\n try {\n await item.processor([item.message]);\n } catch (err) {\n console.error(\"Error processing incoming message:\", err);\n }\n }\n\n this.isProcessingIncomingQueue = false;\n }\n\n static configurePacketLoss(enabled: boolean, rate: number, filter?: string): void {\n PartyConnection.packetLossEnabled = enabled;\n PartyConnection.packetLossRate = Math.max(0, Math.min(1, rate));\n PartyConnection.packetLossFilter = filter || \"\";\n\n if (enabled && rate > 0) {\n const filterInfo = filter ? ` (filtered: \"${filter}\")` : \"\";\n console.log(`\\x1b[35m[PACKET LOSS SIMULATION]\\x1b[0m Enabled with ${(rate * 100).toFixed(1)}% loss rate${filterInfo}`);\n } else if (enabled) {\n console.log(\"\\x1b[35m[PACKET LOSS SIMULATION]\\x1b[0m Enabled but rate is 0% (no messages will be dropped)\");\n } else {\n console.log(\"\\x1b[35m[PACKET LOSS SIMULATION]\\x1b[0m Disabled\");\n }\n }\n\n static getPacketLossStatus(): { enabled: boolean; rate: number; filter: string } {\n return {\n enabled: PartyConnection.packetLossEnabled,\n rate: PartyConnection.packetLossRate,\n filter: PartyConnection.packetLossFilter,\n };\n }\n\n static configureBandwidth(enabled: boolean, kbps: number, filter?: string): void {\n PartyConnection.bandwidthEnabled = enabled;\n PartyConnection.bandwidthKbps = Math.max(1, kbps);\n PartyConnection.bandwidthFilter = filter || \"\";\n\n if (enabled && kbps > 0) {\n const filterInfo = filter ? ` (filtered: \"${filter}\")` : \"\";\n console.log(`\\x1b[35m[BANDWIDTH SIMULATION]\\x1b[0m Enabled with ${kbps} kbps bandwidth${filterInfo}`);\n } else if (enabled) {\n console.log(\"\\x1b[35m[BANDWIDTH SIMULATION]\\x1b[0m Enabled but bandwidth is 0 kbps (no delay will be applied)\");\n } else {\n console.log(\"\\x1b[35m[BANDWIDTH SIMULATION]\\x1b[0m Disabled\");\n }\n }\n\n static getBandwidthStatus(): { enabled: boolean; kbps: number; filter: string } {\n return {\n enabled: PartyConnection.bandwidthEnabled,\n kbps: PartyConnection.bandwidthKbps,\n filter: PartyConnection.bandwidthFilter,\n };\n }\n\n static configureLatency(enabled: boolean, ms: number, filter?: string): void {\n PartyConnection.latencyEnabled = enabled;\n PartyConnection.latencyMs = Math.max(0, ms);\n PartyConnection.latencyFilter = filter || \"\";\n\n if (enabled && ms > 0) {\n const filterInfo = filter ? ` (filtered: \"${filter}\")` : \"\";\n console.log(`\\x1b[35m[LATENCY SIMULATION]\\x1b[0m Enabled with ${ms}ms fixed latency${filterInfo}`);\n } else if (enabled) {\n console.log(\"\\x1b[35m[LATENCY SIMULATION]\\x1b[0m Enabled but latency is 0ms (no delay will be applied)\");\n } else {\n console.log(\"\\x1b[35m[LATENCY SIMULATION]\\x1b[0m Disabled\");\n }\n }\n\n static getLatencyStatus(): { enabled: boolean; ms: number; filter: string } {\n return {\n enabled: PartyConnection.latencyEnabled,\n ms: PartyConnection.latencyMs,\n filter: PartyConnection.latencyFilter,\n };\n }\n}\n\nexport function logNetworkSimulationStatus(): void {\n const packetLossStatus = PartyConnection.getPacketLossStatus();\n const bandwidthStatus = PartyConnection.getBandwidthStatus();\n const latencyStatus = PartyConnection.getLatencyStatus();\n\n if (packetLossStatus.enabled) {\n const filterInfo = packetLossStatus.filter ? ` (filter: \"${packetLossStatus.filter}\")` : \"\";\n console.log(\n `\\x1b[36m[NETWORK SIMULATION]\\x1b[0m Packet loss simulation: ${(packetLossStatus.rate * 100).toFixed(1)}% loss rate${filterInfo}`,\n );\n } else {\n console.log(\"\\x1b[36m[NETWORK SIMULATION]\\x1b[0m Packet loss simulation: disabled\");\n }\n\n if (bandwidthStatus.enabled) {\n const filterInfo = bandwidthStatus.filter ? ` (filter: \"${bandwidthStatus.filter}\")` : \"\";\n console.log(`\\x1b[36m[NETWORK SIMULATION]\\x1b[0m Bandwidth simulation: ${bandwidthStatus.kbps} kbps${filterInfo}`);\n } else {\n console.log(\"\\x1b[36m[NETWORK SIMULATION]\\x1b[0m Bandwidth simulation: disabled\");\n }\n\n if (latencyStatus.enabled) {\n const filterInfo = latencyStatus.filter ? ` (filter: \"${latencyStatus.filter}\")` : \"\";\n console.log(`\\x1b[36m[NETWORK SIMULATION]\\x1b[0m Latency simulation: ${latencyStatus.ms}ms ping${filterInfo}`);\n } else {\n console.log(\"\\x1b[36m[NETWORK SIMULATION]\\x1b[0m Latency simulation: disabled\");\n }\n}\n","import { PartyConnection } from \"./connection\";\n\nexport class PartyRoom {\n public id: string;\n public internalID: string;\n public env: Record<string, any> = {};\n public context: any = {};\n\n private connections = new Map<string, PartyConnection>();\n private storageData = new Map<string, any>();\n\n constructor(id: string) {\n this.id = id;\n this.internalID = `internal_${id}_${Date.now()}`;\n }\n\n async broadcast(message: any, except: string[] = []): Promise<void> {\n const data = typeof message === \"string\" ? message : JSON.stringify(message);\n const sendPromises: Promise<void>[] = [];\n\n for (const [connectionId, connection] of this.connections) {\n if (!except.includes(connectionId)) {\n sendPromises.push(connection.send(data));\n }\n }\n\n await Promise.all(sendPromises);\n }\n\n getConnection(id: string): PartyConnection | undefined {\n return this.connections.get(id);\n }\n\n getConnections(tag?: string): IterableIterator<PartyConnection> {\n void tag;\n return this.connections.values();\n }\n\n addConnection(connection: PartyConnection): void {\n this.connections.set(connection.id, connection);\n }\n\n removeConnection(connectionId: string): void {\n this.connections.delete(connectionId);\n }\n\n get storage() {\n return {\n put: async (key: string, value: any) => {\n this.storageData.set(key, value);\n },\n get: async <T = any>(key: string): Promise<T | undefined> => {\n return this.storageData.get(key) as T;\n },\n delete: async (key: string) => {\n this.storageData.delete(key);\n },\n list: async () => {\n return Array.from(this.storageData.entries());\n },\n };\n }\n}\n","import type { IncomingHttpHeaders, IncomingMessage, ServerResponse } from \"node:http\";\nimport type { Duplex } from \"node:stream\";\nimport { injector } from \"@signe/di\";\nimport { context as serverContext } from \"../core/context\";\nimport { setInject } from \"../core/inject\";\nimport { provideServerModules } from \"../module\";\nimport { PartyConnection } from \"./connection\";\nimport { createMapUpdateHeaders, resolveMapUpdateToken, updateMap } from \"./map\";\nimport { PartyRoom } from \"./room\";\nimport type {\n CreateRpgServerTransportOptions,\n HandleNodeRequestOptions,\n RpgTransportRequestLike,\n RpgTransportServer,\n RpgTransportServerConstructor,\n RpgWebSocketConnection,\n RpgWebSocketRequestLike,\n RpgWebSocketServer,\n SendMapUpdateOptions,\n} from \"./types\";\n\ntype PartiesFetchInit = {\n body?: any;\n headers?: HeadersInit | IncomingHttpHeaders | Map<string, string | undefined>;\n method?: string;\n};\n\nfunction normalizePathPrefix(path: string, fallback: string): string {\n const trimmed = (path || fallback).trim();\n if (!trimmed) {\n return fallback;\n }\n const prefixed = trimmed.startsWith(\"/\") ? trimmed : `/${trimmed}`;\n return prefixed !== \"/\" ? prefixed.replace(/\\/+$/, \"\") : prefixed;\n}\n\nfunction hasPathPrefix(pathname: string, prefix: string): boolean {\n return pathname === prefix || pathname.startsWith(`${prefix}/`);\n}\n\nfunction prependMountedPath(pathname: string, mountedPath?: string): string {\n if (!mountedPath) {\n return pathname;\n }\n const normalizedMountedPath = normalizePathPrefix(mountedPath, \"/\");\n if (hasPathPrefix(pathname, normalizedMountedPath)) {\n return pathname;\n }\n if (pathname === \"/\") {\n return normalizedMountedPath;\n }\n return `${normalizedMountedPath}${pathname.startsWith(\"/\") ? pathname : `/${pathname}`}`.replace(/\\/{2,}/g, \"/\");\n}\n\nfunction parseHttpRoute(pathname: string, partiesPath: string): { roomId: string; requestPath: string } | null {\n if (!hasPathPrefix(pathname, partiesPath)) {\n return null;\n }\n\n const remainder = pathname.slice(partiesPath.length);\n const segments = remainder.split(\"/\").filter(Boolean);\n if (segments.length < 2) {\n return null;\n }\n\n return {\n roomId: segments[0],\n requestPath: `/${segments.slice(1).join(\"/\")}`,\n };\n}\n\nfunction parseSocketRoute(pathname: string, partiesPath: string): { roomId: string } | null {\n if (!hasPathPrefix(pathname, partiesPath)) {\n return null;\n }\n\n const remainder = pathname.slice(partiesPath.length);\n const segments = remainder.split(\"/\").filter(Boolean);\n if (segments.length < 1) {\n return null;\n }\n\n return { roomId: segments[0] };\n}\n\nfunction toHeaders(\n input?: Headers | HeadersInit | IncomingHttpHeaders | Map<string, string | undefined>,\n): Headers {\n if (!input) {\n return new Headers();\n }\n if (input instanceof Headers) {\n return new Headers(input);\n }\n if (Array.isArray(input)) {\n return new Headers(input);\n }\n if (input instanceof Map) {\n const headers = new Headers();\n for (const [key, value] of input) {\n if (typeof value !== \"undefined\") {\n headers.set(key, value);\n }\n }\n return headers;\n }\n\n const headers = new Headers();\n Object.entries(input).forEach(([key, value]) => {\n if (Array.isArray(value)) {\n if (typeof value[0] !== \"undefined\") {\n headers.set(key, value[0]);\n }\n return;\n }\n if (typeof value !== \"undefined\") {\n headers.set(key, String(value));\n }\n });\n return headers;\n}\n\nfunction createRequestLike(url: string, method: string, headers: Headers, bodyText: string): RpgTransportRequestLike {\n return {\n url,\n method,\n headers,\n json: async () => {\n if (!bodyText) {\n return undefined;\n }\n return JSON.parse(bodyText);\n },\n text: async () => bodyText,\n };\n}\n\nasync function normalizeEngineResponse(result: any): Promise<Response> {\n if (result instanceof Response) {\n return result;\n }\n if (typeof result === \"string\") {\n return new Response(result, {\n status: 200,\n headers: {\n \"Content-Type\": \"text/plain\",\n },\n });\n }\n\n return new Response(JSON.stringify(result ?? {}), {\n status: 200,\n headers: {\n \"Content-Type\": \"application/json\",\n },\n });\n}\n\nasync function sendNodeResponse(res: ServerResponse, response: Response): Promise<void> {\n res.statusCode = response.status;\n response.headers.forEach((value, key) => {\n res.setHeader(key, value);\n });\n res.end(await response.text());\n}\n\nasync function readNodeBody(req: IncomingMessage): Promise<string> {\n return await new Promise<string>((resolve, reject) => {\n const chunks: Buffer[] = [];\n req.on(\"data\", (chunk: Buffer | string) => {\n chunks.push(typeof chunk === \"string\" ? Buffer.from(chunk) : chunk);\n });\n req.on(\"end\", () => {\n resolve(Buffer.concat(chunks).toString(\"utf8\"));\n });\n req.on(\"error\", reject);\n });\n}\n\nfunction resolveUrlFromSocketRequest(request: RpgWebSocketRequestLike): { headers: Headers; method?: string; rawUrl: string; url: URL } {\n const headers = toHeaders(request.headers);\n const host = headers.get(\"host\") || \"localhost\";\n const rawUrl = request.url || \"/\";\n const url = new URL(rawUrl, `http://${host}`);\n return {\n headers,\n method: request.method,\n rawUrl,\n url,\n };\n}\n\nfunction createConnectionContext(url: URL, headers: Headers, method?: string): any {\n const normalizedHeaders = new Map<string, string>();\n headers.forEach((value, key) => {\n normalizedHeaders.set(key.toLowerCase(), value);\n });\n\n return {\n request: {\n headers: {\n has: (name: string) => normalizedHeaders.has(name.toLowerCase()),\n get: (name: string) => normalizedHeaders.get(name.toLowerCase()),\n entries: () => normalizedHeaders.entries(),\n keys: () => normalizedHeaders.keys(),\n values: () => normalizedHeaders.values(),\n },\n method,\n url: url.toString(),\n },\n url,\n };\n}\n\nexport class RpgServerTransport {\n private serverContextInitialized = false;\n private partiesPath: string;\n private readonly initializeMaps: boolean;\n private readonly mapUpdateToken: string;\n private readonly tiledBasePaths?: string[];\n private readonly rooms = new Map<string, PartyRoom>();\n private readonly servers = new Map<string, RpgTransportServer>();\n private lastKnownHost = \"\";\n\n constructor(\n private readonly serverModule: RpgTransportServerConstructor,\n options: CreateRpgServerTransportOptions = {},\n ) {\n this.initializeMaps = options.initializeMaps ?? true;\n this.mapUpdateToken = resolveMapUpdateToken(options.mapUpdateToken);\n this.partiesPath = normalizePathPrefix(options.partiesPath || \"/parties/main\", \"/parties/main\");\n this.tiledBasePaths = options.tiledBasePaths;\n }\n\n private async ensureServerContext(): Promise<void> {\n if (this.serverContextInitialized) {\n return;\n }\n\n setInject(serverContext);\n await injector(serverContext, [provideServerModules([])]);\n this.serverContextInitialized = true;\n }\n\n getRoom(roomId: string): PartyRoom | undefined {\n return this.rooms.get(roomId);\n }\n\n getServer(roomId: string): RpgTransportServer | undefined {\n return this.servers.get(roomId);\n }\n\n private async ensureRoomAndServer(roomId: string, host?: string): Promise<{ room: PartyRoom; rpgServer: RpgTransportServer }> {\n if (host) {\n this.lastKnownHost = host;\n }\n\n let room = this.rooms.get(roomId);\n if (!room) {\n room = new PartyRoom(roomId);\n this.rooms.set(roomId, room);\n console.log(`Created new room: ${roomId}`);\n }\n\n let rpgServer = this.servers.get(roomId);\n if (!rpgServer) {\n await this.ensureServerContext();\n rpgServer = new this.serverModule(room);\n this.servers.set(roomId, rpgServer);\n console.log(`Created new server instance for room: ${roomId}`);\n\n if (typeof rpgServer.onStart === \"function\") {\n try {\n await rpgServer.onStart();\n console.log(`Server started for room: ${roomId}`);\n } catch (error) {\n console.error(`Error starting server for room ${roomId}:`, error);\n }\n }\n\n if (this.initializeMaps) {\n await updateMap(roomId, rpgServer, {\n host: host || this.lastKnownHost,\n mapUpdateToken: this.mapUpdateToken,\n tiledBasePaths: this.tiledBasePaths,\n });\n }\n }\n\n room.context.parties = this.buildPartiesContext();\n return { room, rpgServer };\n }\n\n private buildPartiesContext() {\n return {\n main: {\n get: async (targetRoomId: string) => {\n return {\n fetch: async (path: string, init?: PartiesFetchInit) => {\n const method = (init?.method || \"GET\").toUpperCase();\n const headers = toHeaders(init?.headers);\n const requestPath = path.startsWith(\"/\") ? path : `/${path}`;\n let bodyText = \"\";\n\n if (typeof init?.body === \"string\") {\n bodyText = init.body;\n } else if (typeof init?.body !== \"undefined\") {\n bodyText = JSON.stringify(init.body);\n }\n\n return this.dispatchRoomRequest(\n targetRoomId,\n createRequestLike(\n `http://localhost${this.partiesPath}/${targetRoomId}${requestPath}`,\n method,\n headers,\n bodyText,\n ),\n this.lastKnownHost,\n );\n },\n };\n },\n },\n } as any;\n }\n\n private async dispatchRoomRequest(roomId: string, requestLike: RpgTransportRequestLike, host?: string): Promise<Response> {\n const { room, rpgServer } = await this.ensureRoomAndServer(roomId, host);\n room.context.parties = this.buildPartiesContext();\n const result = await rpgServer.onRequest?.(requestLike);\n return normalizeEngineResponse(result);\n }\n\n async fetch(request: Request | string | URL, init?: RequestInit): Promise<Response> {\n const webRequest = request instanceof Request ? request : new Request(String(request), init);\n const url = new URL(webRequest.url);\n const route = parseHttpRoute(url.pathname, this.partiesPath);\n if (!route) {\n return new Response(JSON.stringify({ error: \"Not found\" }), {\n status: 404,\n headers: {\n \"Content-Type\": \"application/json\",\n },\n });\n }\n\n const bodyText = await webRequest.text();\n return this.dispatchRoomRequest(\n route.roomId,\n createRequestLike(webRequest.url, webRequest.method.toUpperCase(), toHeaders(webRequest.headers), bodyText),\n url.host,\n );\n }\n\n async updateMap(mapId: string, payload: any, options: SendMapUpdateOptions = {}): Promise<Response> {\n const roomId = mapId.startsWith(\"map-\") ? mapId : `map-${mapId}`;\n const headers = createMapUpdateHeaders(this.mapUpdateToken, options.headers);\n if (!headers.has(\"content-type\")) {\n headers.set(\"content-type\", \"application/json\");\n }\n\n return this.dispatchRoomRequest(\n roomId,\n createRequestLike(\n `http://localhost${this.partiesPath}/${roomId}/map/update`,\n \"POST\",\n headers,\n JSON.stringify(payload),\n ),\n options.host ?? this.lastKnownHost,\n );\n }\n\n async handleNodeRequest(\n req: IncomingMessage,\n res: ServerResponse,\n next?: () => void,\n options: HandleNodeRequestOptions = {},\n ): Promise<boolean> {\n try {\n const headers = toHeaders(req.headers);\n const host = headers.get(\"host\") || \"localhost\";\n const url = new URL(req.url || \"/\", `http://${host}`);\n const normalizedPathname = prependMountedPath(url.pathname, options.mountedPath);\n const normalizedUrl = new URL(url.toString());\n normalizedUrl.pathname = normalizedPathname;\n\n const route = parseHttpRoute(normalizedUrl.pathname, this.partiesPath);\n if (!route) {\n next?.();\n return false;\n }\n\n const bodyText = await readNodeBody(req);\n const response = await this.dispatchRoomRequest(\n route.roomId,\n createRequestLike(normalizedUrl.toString(), (req.method || \"GET\").toUpperCase(), headers, bodyText),\n host,\n );\n\n await sendNodeResponse(res, response);\n return true;\n } catch (error) {\n console.error(\"Error handling RPG-JS request:\", error);\n res.statusCode = 500;\n res.setHeader(\"Content-Type\", \"application/json\");\n res.end(JSON.stringify({ error: \"Internal server error\" }));\n return true;\n }\n }\n\n async acceptWebSocket(ws: RpgWebSocketConnection, request: RpgWebSocketRequestLike): Promise<boolean> {\n const normalizedRequest = resolveUrlFromSocketRequest(request);\n const route = parseSocketRoute(normalizedRequest.url.pathname, this.partiesPath);\n if (!route) {\n return false;\n }\n\n try {\n console.log(`WebSocket upgrade request: ${normalizedRequest.url.pathname}`);\n\n const queryParams = Object.fromEntries(normalizedRequest.url.searchParams.entries());\n console.log(`Room: ${route.roomId}, Query params:`, queryParams);\n\n const { room, rpgServer } = await this.ensureRoomAndServer(route.roomId, normalizedRequest.url.host);\n room.context.parties = this.buildPartiesContext();\n\n const connection = new PartyConnection(ws, queryParams._pk, normalizedRequest.rawUrl);\n room.addConnection(connection);\n\n console.log(`WebSocket connection established: ${connection.id} in room: ${route.roomId}`);\n\n let isClosed = false;\n const cleanup = async (logMessage?: string, error?: Error) => {\n if (isClosed) {\n return;\n }\n isClosed = true;\n if (logMessage) {\n console.log(logMessage);\n }\n if (error) {\n console.error(\"WebSocket error:\", error);\n }\n room.removeConnection(connection.id);\n await rpgServer.onClose?.(connection as any);\n };\n\n ws.on(\"message\", async (data: Buffer | string) => {\n try {\n const rawMessage = typeof data === \"string\" ? data : data.toString();\n\n if (PartyConnection.packetLossEnabled && PartyConnection.packetLossRate > 0) {\n if (!PartyConnection.packetLossFilter || rawMessage.includes(PartyConnection.packetLossFilter)) {\n const random = Math.random();\n if (random < PartyConnection.packetLossRate) {\n console.log(\n `\\x1b[31m[PACKET LOSS]\\x1b[0m Connection ${connection.id}: Server dropped an incoming packet (${(PartyConnection.packetLossRate * 100).toFixed(1)}% loss rate)`,\n );\n console.log(`\\x1b[33m[PACKET DATA]\\x1b[0m ${rawMessage.slice(0, 100)}${rawMessage.length > 100 ? \"...\" : \"\"}`);\n return;\n }\n }\n }\n\n connection.bufferIncoming(rawMessage, async (batch: string[]) => {\n for (const message of batch) {\n await rpgServer.onMessage?.(message, connection as any);\n }\n });\n } catch (error) {\n console.error(\"Error processing WebSocket message:\", error);\n }\n });\n\n ws.on(\"close\", () => {\n void cleanup(`WebSocket connection closed: ${connection.id} from room: ${route.roomId}`);\n });\n\n ws.on(\"error\", (error: Error) => {\n void cleanup(undefined, error);\n });\n\n if (typeof rpgServer.onConnect === \"function\") {\n await rpgServer.onConnect(\n connection as any,\n createConnectionContext(normalizedRequest.url, normalizedRequest.headers, normalizedRequest.method) as any,\n );\n }\n\n await connection.send({\n type: \"connected\",\n id: connection.id,\n message: \"Connected to RPG-JS server\",\n });\n\n return true;\n } catch (error) {\n console.error(\"Error establishing WebSocket connection:\", error);\n ws.close();\n return true;\n }\n }\n\n async handleUpgrade(\n wsServer: RpgWebSocketServer,\n request: IncomingMessage,\n socket: Duplex,\n head: Buffer,\n ): Promise<boolean> {\n const headers = toHeaders(request.headers);\n const host = headers.get(\"host\") || \"localhost\";\n const url = new URL(request.url || \"/\", `http://${host}`);\n if (!parseSocketRoute(url.pathname, this.partiesPath)) {\n return false;\n }\n\n wsServer.handleUpgrade(request, socket, head, (ws) => {\n void this.acceptWebSocket(ws, request);\n });\n\n return true;\n }\n}\n\nexport function createRpgServerTransport(\n serverModule: RpgTransportServerConstructor,\n options?: CreateRpgServerTransportOptions,\n): RpgServerTransport {\n return new RpgServerTransport(serverModule, options);\n}\n"],"names":["headers","serverContext"],"mappings":";;;AAMA,SAAS,gBAAgB,IAAA,EAAkC;AACzD,EAAA,MAAM,KAAA,GAAS,UAAA,CAA4C,OAAA,EAAS,GAAA,GAAM,IAAI,CAAA;AAC9E,EAAA,OAAO,OAAO,KAAA,KAAU,QAAA,GAAW,KAAA,GAAQ,MAAA;AAC7C;AAEO,MAAM,eAAA,CAAgB;AAAA,EAwB3B,WAAA,CAAoB,EAAA,EAA4B,EAAA,EAAa,GAAA,EAAc;AAAvD,IAAA,IAAA,CAAA,EAAA,GAAA,EAAA;AArBpB,IAAA,IAAA,CAAQ,SAAc,EAAC;AACvB,IAAA,IAAA,CAAQ,eAAgF,EAAC;AACzF,IAAA,IAAA,CAAQ,iBAAA,GAAoB,KAAA;AAC5B,IAAA,IAAA,CAAQ,eAAA,GAAkB,CAAA;AAC1B,IAAA,IAAA,CAAQ,gBAIH,EAAC;AACN,IAAA,IAAA,CAAQ,yBAAA,GAA4B,KAAA;AAalC,IAAA,IAAA,CAAK,EAAA,GAAK,EAAA,IAAM,IAAA,CAAK,UAAA,EAAW;AAChC,IAAA,IAAA,CAAK,MAAM,GAAA,IAAO,EAAA;AAAA,EACpB;AAAA,EAbA;AAAA,IAAA,IAAA,CAAc,cAAA,GAAiB,UAAA,CAAW,eAAA,CAAgB,wBAAwB,KAAK,KAAK,CAAA;AAAA;AAAA,EAC5F;AAAA,IAAA,IAAA,CAAc,iBAAA,GAAoB,eAAA,CAAgB,0BAA0B,CAAA,KAAM,MAAA;AAAA;AAAA,EAClF;AAAA,IAAA,IAAA,CAAc,gBAAA,GAAmB,eAAA,CAAgB,0BAA0B,CAAA,IAAK,EAAA;AAAA;AAAA,EAChF;AAAA,IAAA,IAAA,CAAc,gBAAA,GAAmB,eAAA,CAAgB,wBAAwB,CAAA,KAAM,MAAA;AAAA;AAAA,EAC/E;AAAA,IAAA,IAAA,CAAc,aAAA,GAAgB,QAAA,CAAS,eAAA,CAAgB,sBAAsB,KAAK,KAAK,CAAA;AAAA;AAAA,EACvF;AAAA,IAAA,IAAA,CAAc,eAAA,GAAkB,eAAA,CAAgB,wBAAwB,CAAA,IAAK,EAAA;AAAA;AAAA,EAC7E;AAAA,IAAA,IAAA,CAAc,cAAA,GAAiB,eAAA,CAAgB,sBAAsB,CAAA,KAAM,MAAA;AAAA;AAAA,EAC3E;AAAA,IAAA,IAAA,CAAc,SAAA,GAAY,QAAA,CAAS,eAAA,CAAgB,kBAAkB,KAAK,IAAI,CAAA;AAAA;AAAA,EAC9E;AAAA,IAAA,IAAA,CAAc,aAAA,GAAgB,eAAA,CAAgB,sBAAsB,CAAA,IAAK,EAAA;AAAA;AAAA,EAOjE,UAAA,GAAqB;AAC3B,IAAA,OAAO,CAAA,KAAA,EAAQ,IAAA,CAAK,GAAA,EAAK,IAAI,IAAA,CAAK,MAAA,EAAO,CAAE,QAAA,CAAS,EAAE,CAAA,CAAE,KAAA,CAAM,CAAA,EAAG,EAAE,CAAC,CAAA,CAAA;AAAA,EACtE;AAAA,EAEA,MAAM,KAAK,IAAA,EAA0B;AACnC,IAAA,IAAI,IAAA,CAAK,EAAA,CAAG,UAAA,KAAe,CAAA,EAAG;AAC5B,MAAA;AAAA,IACF;AAEA,IAAA,MAAM,UAAU,OAAO,IAAA,KAAS,WAAW,IAAA,GAAO,IAAA,CAAK,UAAU,IAAI,CAAA;AACrE,IAAA,MAAM,SAAA,GAAY,KAAK,GAAA,EAAI;AAC3B,IAAA,MAAM,QAAA,GAAW,EAAE,IAAA,CAAK,eAAA;AAExB,IAAA,IAAA,CAAK,aAAa,IAAA,CAAK,EAAE,OAAA,EAAS,SAAA,EAAW,UAAU,CAAA;AAEvD,IAAA,IAAI,CAAC,KAAK,iBAAA,EAAmB;AAC3B,MAAA,KAAK,KAAK,mBAAA,EAAoB;AAAA,IAChC;AAAA,EACF;AAAA,EAEA,MAAc,mBAAA,GAAqC;AACjD,IAAA,IAAI,KAAK,iBAAA,EAAmB;AAC1B,MAAA;AAAA,IACF;AACA,IAAA,IAAA,CAAK,iBAAA,GAAoB,IAAA;AAEzB,IAAA,OAAO,IAAA,CAAK,YAAA,CAAa,MAAA,GAAS,CAAA,EAAG;AACnC,MAAA,MAAM,SAAA,GAAY,IAAA,CAAK,YAAA,CAAa,KAAA,EAAM;AAE1C,MAAA,IAAI,IAAA,CAAK,kBAAA,CAAmB,SAAA,CAAU,OAAO,CAAA,EAAG;AAC9C,QAAA,MAAM,IAAA,CAAK,SAAA,CAAU,SAAA,CAAU,SAAA,GAAY,gBAAgB,SAAS,CAAA;AAAA,MACtE;AAEA,MAAA,IAAI,eAAA,CAAgB,gBAAA,IAAoB,eAAA,CAAgB,aAAA,GAAgB,CAAA,EAAG;AACzE,QAAA,IAAI,CAAC,gBAAgB,eAAA,IAAmB,SAAA,CAAU,QAAQ,QAAA,CAAS,eAAA,CAAgB,eAAe,CAAA,EAAG;AACnG,UAAA,MAAM,eAAA,GAAkB,SAAA,CAAU,OAAA,CAAQ,MAAA,GAAS,CAAA;AACnD,UAAA,MAAM,kBAAA,GAAsB,eAAA,IAAmB,eAAA,CAAgB,aAAA,GAAgB,GAAA,CAAA,GAAS,GAAA;AACxF,UAAA,MAAM,gBAAA,GAAmB,IAAA,CAAK,GAAA,CAAI,kBAAA,EAAoB,EAAE,CAAA;AACxD,UAAA,OAAA,CAAQ,GAAA;AAAA,YACN,CAAA,iDAAA,EAAoD,IAAA,CAAK,EAAE,CAAA,WAAA,EAAc,SAAA,CAAU,QAAQ,CAAA,oBAAA,EAAuB,gBAAA,CAAiB,OAAA,CAAQ,CAAC,CAAC,CAAA,EAAA;AAAA,WAC/I;AACA,UAAA,MAAM,IAAI,OAAA,CAAQ,CAAC,YAAY,UAAA,CAAW,OAAA,EAAS,gBAAgB,CAAC,CAAA;AAAA,QACtE;AAAA,MACF;AAEA,MAAA,IAAA,CAAK,EAAA,CAAG,IAAA,CAAK,SAAA,CAAU,OAAO,CAAA;AAAA,IAChC;AAEA,IAAA,IAAA,CAAK,iBAAA,GAAoB,KAAA;AAAA,EAC3B;AAAA,EAEQ,mBAAmB,OAAA,EAA0B;AACnD,IAAA,IAAI,CAAC,eAAA,CAAgB,cAAA,IAAkB,eAAA,CAAgB,aAAa,CAAA,EAAG;AACrE,MAAA,OAAO,KAAA;AAAA,IACT;AACA,IAAA,IAAI,CAAC,gBAAgB,aAAA,EAAe;AAClC,MAAA,OAAO,IAAA;AAAA,IACT;AACA,IAAA,OAAO,OAAA,CAAQ,QAAA,CAAS,eAAA,CAAgB,aAAa,CAAA;AAAA,EACvD;AAAA,EAEA,MAAc,UAAU,eAAA,EAAwC;AAC9D,IAAA,MAAM,OAAA,GAAU,eAAA,GAAkB,IAAA,CAAK,GAAA,EAAI;AAC3C,IAAA,IAAI,WAAW,CAAA,EAAG;AAChB,MAAA;AAAA,IACF;AACA,IAAA,MAAM,IAAI,OAAA,CAAQ,CAAC,YAAY,UAAA,CAAW,OAAA,EAAS,OAAO,CAAC,CAAA;AAAA,EAC7D;AAAA,EAEA,KAAA,GAAc;AACZ,IAAA,IAAI,IAAA,CAAK,EAAA,CAAG,UAAA,KAAe,CAAA,EAAG;AAC5B,MAAA,IAAA,CAAK,GAAG,KAAA,EAAM;AAAA,IAChB;AAAA,EACF;AAAA,EAEA,SAAS,KAAA,EAAkB;AACzB,IAAA,IAAA,CAAK,MAAA,GAAS,KAAA;AAAA,EAChB;AAAA,EAEA,IAAI,KAAA,GAAa;AACf,IAAA,OAAO,IAAA,CAAK,MAAA;AAAA,EACd;AAAA,EAEA,cAAA,CAAe,SAAiB,SAAA,EAAwD;AACtF,IAAA,IAAA,CAAK,cAAc,IAAA,CAAK;AAAA,MACtB,OAAA;AAAA,MACA,SAAA,EAAW,KAAK,GAAA,EAAI;AAAA,MACpB;AAAA,KACD,CAAA;AAED,IAAA,IAAI,CAAC,KAAK,yBAAA,EAA2B;AACnC,MAAA,KAAK,KAAK,oBAAA,EAAqB;AAAA,IACjC;AAAA,EACF;AAAA,EAEA,MAAc,oBAAA,GAAsC;AAClD,IAAA,IAAI,KAAK,yBAAA,EAA2B;AAClC,MAAA;AAAA,IACF;AACA,IAAA,IAAA,CAAK,yBAAA,GAA4B,IAAA;AAEjC,IAAA,OAAO,IAAA,CAAK,aAAA,CAAc,MAAA,GAAS,CAAA,EAAG;AACpC,MAAA,MAAM,IAAA,GAAO,IAAA,CAAK,aAAA,CAAc,KAAA,EAAM;AACtC,MAAA,IAAI,IAAA,CAAK,kBAAA,CAAmB,IAAA,CAAK,OAAO,CAAA,EAAG;AACzC,QAAA,MAAM,IAAA,CAAK,SAAA,CAAU,IAAA,CAAK,SAAA,GAAY,gBAAgB,SAAS,CAAA;AAAA,MACjE;AACA,MAAA,IAAI;AACF,QAAA,MAAM,IAAA,CAAK,SAAA,CAAU,CAAC,IAAA,CAAK,OAAO,CAAC,CAAA;AAAA,MACrC,SAAS,GAAA,EAAK;AACZ,QAAA,OAAA,CAAQ,KAAA,CAAM,sCAAsC,GAAG,CAAA;AAAA,MACzD;AAAA,IACF;AAEA,IAAA,IAAA,CAAK,yBAAA,GAA4B,KAAA;AAAA,EACnC;AAAA,EAEA,OAAO,mBAAA,CAAoB,OAAA,EAAkB,IAAA,EAAc,MAAA,EAAuB;AAChF,IAAA,eAAA,CAAgB,iBAAA,GAAoB,OAAA;AACpC,IAAA,eAAA,CAAgB,cAAA,GAAiB,KAAK,GAAA,CAAI,CAAA,EAAG,KAAK,GAAA,CAAI,CAAA,EAAG,IAAI,CAAC,CAAA;AAC9D,IAAA,eAAA,CAAgB,mBAAmB,MAAA,IAAU,EAAA;AAE7C,IAAA,IAAI,OAAA,IAAW,OAAO,CAAA,EAAG;AACvB,MAAA,MAAM,UAAA,GAAa,MAAA,GAAS,CAAA,aAAA,EAAgB,MAAM,CAAA,EAAA,CAAA,GAAO,EAAA;AACzD,MAAA,OAAA,CAAQ,GAAA,CAAI,yDAAyD,IAAA,GAAO,GAAA,EAAK,QAAQ,CAAC,CAAC,CAAA,WAAA,EAAc,UAAU,CAAA,CAAE,CAAA;AAAA,IACvH,WAAW,OAAA,EAAS;AAClB,MAAA,OAAA,CAAQ,IAAI,8FAA8F,CAAA;AAAA,IAC5G,CAAA,MAAO;AACL,MAAA,OAAA,CAAQ,IAAI,kDAAkD,CAAA;AAAA,IAChE;AAAA,EACF;AAAA,EAEA,OAAO,mBAAA,GAA0E;AAC/E,IAAA,OAAO;AAAA,MACL,SAAS,eAAA,CAAgB,iBAAA;AAAA,MACzB,MAAM,eAAA,CAAgB,cAAA;AAAA,MACtB,QAAQ,eAAA,CAAgB;AAAA,KAC1B;AAAA,EACF;AAAA,EAEA,OAAO,kBAAA,CAAmB,OAAA,EAAkB,IAAA,EAAc,MAAA,EAAuB;AAC/E,IAAA,eAAA,CAAgB,gBAAA,GAAmB,OAAA;AACnC,IAAA,eAAA,CAAgB,aAAA,GAAgB,IAAA,CAAK,GAAA,CAAI,CAAA,EAAG,IAAI,CAAA;AAChD,IAAA,eAAA,CAAgB,kBAAkB,MAAA,IAAU,EAAA;AAE5C,IAAA,IAAI,OAAA,IAAW,OAAO,CAAA,EAAG;AACvB,MAAA,MAAM,UAAA,GAAa,MAAA,GAAS,CAAA,aAAA,EAAgB,MAAM,CAAA,EAAA,CAAA,GAAO,EAAA;AACzD,MAAA,OAAA,CAAQ,GAAA,CAAI,CAAA,mDAAA,EAAsD,IAAI,CAAA,eAAA,EAAkB,UAAU,CAAA,CAAE,CAAA;AAAA,IACtG,WAAW,OAAA,EAAS;AAClB,MAAA,OAAA,CAAQ,IAAI,kGAAkG,CAAA;AAAA,IAChH,CAAA,MAAO;AACL,MAAA,OAAA,CAAQ,IAAI,gDAAgD,CAAA;AAAA,IAC9D;AAAA,EACF;AAAA,EAEA,OAAO,kBAAA,GAAyE;AAC9E,IAAA,OAAO;AAAA,MACL,SAAS,eAAA,CAAgB,gBAAA;AAAA,MACzB,MAAM,eAAA,CAAgB,aAAA;AAAA,MACtB,QAAQ,eAAA,CAAgB;AAAA,KAC1B;AAAA,EACF;AAAA,EAEA,OAAO,gBAAA,CAAiB,OAAA,EAAkB,EAAA,EAAY,MAAA,EAAuB;AAC3E,IAAA,eAAA,CAAgB,cAAA,GAAiB,OAAA;AACjC,IAAA,eAAA,CAAgB,SAAA,GAAY,IAAA,CAAK,GAAA,CAAI,CAAA,EAAG,EAAE,CAAA;AAC1C,IAAA,eAAA,CAAgB,gBAAgB,MAAA,IAAU,EAAA;AAE1C,IAAA,IAAI,OAAA,IAAW,KAAK,CAAA,EAAG;AACrB,MAAA,MAAM,UAAA,GAAa,MAAA,GAAS,CAAA,aAAA,EAAgB,MAAM,CAAA,EAAA,CAAA,GAAO,EAAA;AACzD,MAAA,OAAA,CAAQ,GAAA,CAAI,CAAA,iDAAA,EAAoD,EAAE,CAAA,gBAAA,EAAmB,UAAU,CAAA,CAAE,CAAA;AAAA,IACnG,WAAW,OAAA,EAAS;AAClB,MAAA,OAAA,CAAQ,IAAI,2FAA2F,CAAA;AAAA,IACzG,CAAA,MAAO;AACL,MAAA,OAAA,CAAQ,IAAI,8CAA8C,CAAA;AAAA,IAC5D;AAAA,EACF;AAAA,EAEA,OAAO,gBAAA,GAAqE;AAC1E,IAAA,OAAO;AAAA,MACL,SAAS,eAAA,CAAgB,cAAA;AAAA,MACzB,IAAI,eAAA,CAAgB,SAAA;AAAA,MACpB,QAAQ,eAAA,CAAgB;AAAA,KAC1B;AAAA,EACF;AACF;AAEO,SAAS,0BAAA,GAAmC;AACjD,EAAA,MAAM,gBAAA,GAAmB,gBAAgB,mBAAA,EAAoB;AAC7D,EAAA,MAAM,eAAA,GAAkB,gBAAgB,kBAAA,EAAmB;AAC3D,EAAA,MAAM,aAAA,GAAgB,gBAAgB,gBAAA,EAAiB;AAEvD,EAAA,IAAI,iBAAiB,OAAA,EAAS;AAC5B,IAAA,MAAM,aAAa,gBAAA,CAAiB,MAAA,GAAS,CAAA,WAAA,EAAc,gBAAA,CAAiB,MAAM,CAAA,EAAA,CAAA,GAAO,EAAA;AACzF,IAAA,OAAA,CAAQ,GAAA;AAAA,MACN,CAAA,4DAAA,EAAA,CAAgE,iBAAiB,IAAA,GAAO,GAAA,EAAK,QAAQ,CAAC,CAAC,cAAc,UAAU,CAAA;AAAA,KACjI;AAAA,EACF,CAAA,MAAO;AACL,IAAA,OAAA,CAAQ,IAAI,sEAAsE,CAAA;AAAA,EACpF;AAEA,EAAA,IAAI,gBAAgB,OAAA,EAAS;AAC3B,IAAA,MAAM,aAAa,eAAA,CAAgB,MAAA,GAAS,CAAA,WAAA,EAAc,eAAA,CAAgB,MAAM,CAAA,EAAA,CAAA,GAAO,EAAA;AACvF,IAAA,OAAA,CAAQ,IAAI,CAAA,0DAAA,EAA6D,eAAA,CAAgB,IAAI,CAAA,KAAA,EAAQ,UAAU,CAAA,CAAE,CAAA;AAAA,EACnH,CAAA,MAAO;AACL,IAAA,OAAA,CAAQ,IAAI,oEAAoE,CAAA;AAAA,EAClF;AAEA,EAAA,IAAI,cAAc,OAAA,EAAS;AACzB,IAAA,MAAM,aAAa,aAAA,CAAc,MAAA,GAAS,CAAA,WAAA,EAAc,aAAA,CAAc,MAAM,CAAA,EAAA,CAAA,GAAO,EAAA;AACnF,IAAA,OAAA,CAAQ,IAAI,CAAA,wDAAA,EAA2D,aAAA,CAAc,EAAE,CAAA,OAAA,EAAU,UAAU,CAAA,CAAE,CAAA;AAAA,EAC/G,CAAA,MAAO;AACL,IAAA,OAAA,CAAQ,IAAI,kEAAkE,CAAA;AAAA,EAChF;AACF;;AC3PO,MAAM,SAAA,CAAU;AAAA,EASrB,YAAY,EAAA,EAAY;AANxB,IAAA,IAAA,CAAO,MAA2B,EAAC;AACnC,IAAA,IAAA,CAAO,UAAe,EAAC;AAEvB,IAAA,IAAA,CAAQ,WAAA,uBAAkB,GAAA,EAA6B;AACvD,IAAA,IAAA,CAAQ,WAAA,uBAAkB,GAAA,EAAiB;AAGzC,IAAA,IAAA,CAAK,EAAA,GAAK,EAAA;AACV,IAAA,IAAA,CAAK,aAAa,CAAA,SAAA,EAAY,EAAE,CAAA,CAAA,EAAI,IAAA,CAAK,KAAK,CAAA,CAAA;AAAA,EAChD;AAAA,EAEA,MAAM,SAAA,CAAU,OAAA,EAAc,MAAA,GAAmB,EAAC,EAAkB;AAClE,IAAA,MAAM,OAAO,OAAO,OAAA,KAAY,WAAW,OAAA,GAAU,IAAA,CAAK,UAAU,OAAO,CAAA;AAC3E,IAAA,MAAM,eAAgC,EAAC;AAEvC,IAAA,KAAA,MAAW,CAAC,YAAA,EAAc,UAAU,CAAA,IAAK,KAAK,WAAA,EAAa;AACzD,MAAA,IAAI,CAAC,MAAA,CAAO,QAAA,CAAS,YAAY,CAAA,EAAG;AAClC,QAAA,YAAA,CAAa,IAAA,CAAK,UAAA,CAAW,IAAA,CAAK,IAAI,CAAC,CAAA;AAAA,MACzC;AAAA,IACF;AAEA,IAAA,MAAM,OAAA,CAAQ,IAAI,YAAY,CAAA;AAAA,EAChC;AAAA,EAEA,cAAc,EAAA,EAAyC;AACrD,IAAA,OAAO,IAAA,CAAK,WAAA,CAAY,GAAA,CAAI,EAAE,CAAA;AAAA,EAChC;AAAA,EAEA,eAAe,GAAA,EAAiD;AAE9D,IAAA,OAAO,IAAA,CAAK,YAAY,MAAA,EAAO;AAAA,EACjC;AAAA,EAEA,cAAc,UAAA,EAAmC;AAC/C,IAAA,IAAA,CAAK,WAAA,CAAY,GAAA,CAAI,UAAA,CAAW,EAAA,EAAI,UAAU,CAAA;AAAA,EAChD;AAAA,EAEA,iBAAiB,YAAA,EAA4B;AAC3C,IAAA,IAAA,CAAK,WAAA,CAAY,OAAO,YAAY,CAAA;AAAA,EACtC;AAAA,EAEA,IAAI,OAAA,GAAU;AACZ,IAAA,OAAO;AAAA,MACL,GAAA,EAAK,OAAO,GAAA,EAAa,KAAA,KAAe;AACtC,QAAA,IAAA,CAAK,WAAA,CAAY,GAAA,CAAI,GAAA,EAAK,KAAK,CAAA;AAAA,MACjC,CAAA;AAAA,MACA,GAAA,EAAK,OAAgB,GAAA,KAAwC;AAC3D,QAAA,OAAO,IAAA,CAAK,WAAA,CAAY,GAAA,CAAI,GAAG,CAAA;AAAA,MACjC,CAAA;AAAA,MACA,MAAA,EAAQ,OAAO,GAAA,KAAgB;AAC7B,QAAA,IAAA,CAAK,WAAA,CAAY,OAAO,GAAG,CAAA;AAAA,MAC7B,CAAA;AAAA,MACA,MAAM,YAAY;AAChB,QAAA,OAAO,KAAA,CAAM,IAAA,CAAK,IAAA,CAAK,WAAA,CAAY,SAAS,CAAA;AAAA,MAC9C;AAAA,KACF;AAAA,EACF;AACF;;ACnCA,SAAS,mBAAA,CAAoB,MAAc,QAAA,EAA0B;AACnE,EAAA,MAAM,OAAA,GAAA,CAAW,IAAA,IAAQ,QAAA,EAAU,IAAA,EAAK;AACxC,EAAA,IAAI,CAAC,OAAA,EAAS;AACZ,IAAA,OAAO,QAAA;AAAA,EACT;AACA,EAAA,MAAM,WAAW,OAAA,CAAQ,UAAA,CAAW,GAAG,CAAA,GAAI,OAAA,GAAU,IAAI,OAAO,CAAA,CAAA;AAChE,EAAA,OAAO,aAAa,GAAA,GAAM,QAAA,CAAS,OAAA,CAAQ,MAAA,EAAQ,EAAE,CAAA,GAAI,QAAA;AAC3D;AAEA,SAAS,aAAA,CAAc,UAAkB,MAAA,EAAyB;AAChE,EAAA,OAAO,aAAa,MAAA,IAAU,QAAA,CAAS,UAAA,CAAW,CAAA,EAAG,MAAM,CAAA,CAAA,CAAG,CAAA;AAChE;AAEA,SAAS,kBAAA,CAAmB,UAAkB,WAAA,EAA8B;AAC1E,EAAA,IAAI,CAAC,WAAA,EAAa;AAChB,IAAA,OAAO,QAAA;AAAA,EACT;AACA,EAAA,MAAM,qBAAA,GAAwB,mBAAA,CAAoB,WAAA,EAAa,GAAG,CAAA;AAClE,EAAA,IAAI,aAAA,CAAc,QAAA,EAAU,qBAAqB,CAAA,EAAG;AAClD,IAAA,OAAO,QAAA;AAAA,EACT;AACA,EAAA,IAAI,aAAa,GAAA,EAAK;AACpB,IAAA,OAAO,qBAAA;AAAA,EACT;AACA,EAAA,OAAO,CAAA,EAAG,qBAAqB,CAAA,EAAG,QAAA,CAAS,WAAW,GAAG,CAAA,GAAI,QAAA,GAAW,CAAA,CAAA,EAAI,QAAQ,CAAA,CAAE,CAAA,CAAA,CAAG,OAAA,CAAQ,WAAW,GAAG,CAAA;AACjH;AAEA,SAAS,cAAA,CAAe,UAAkB,WAAA,EAAqE;AAC7G,EAAA,IAAI,CAAC,aAAA,CAAc,QAAA,EAAU,WAAW,CAAA,EAAG;AACzC,IAAA,OAAO,IAAA;AAAA,EACT;AAEA,EAAA,MAAM,SAAA,GAAY,QAAA,CAAS,KAAA,CAAM,WAAA,CAAY,MAAM,CAAA;AACnD,EAAA,MAAM,WAAW,SAAA,CAAU,KAAA,CAAM,GAAG,CAAA,CAAE,OAAO,OAAO,CAAA;AACpD,EAAA,IAAI,QAAA,CAAS,SAAS,CAAA,EAAG;AACvB,IAAA,OAAO,IAAA;AAAA,EACT;AAEA,EAAA,OAAO;AAAA,IACL,MAAA,EAAQ,SAAS,CAAC,CAAA;AAAA,IAClB,WAAA,EAAa,IAAI,QAAA,CAAS,KAAA,CAAM,CAAC,CAAA,CAAE,IAAA,CAAK,GAAG,CAAC,CAAA;AAAA,GAC9C;AACF;AAEA,SAAS,gBAAA,CAAiB,UAAkB,WAAA,EAAgD;AAC1F,EAAA,IAAI,CAAC,aAAA,CAAc,QAAA,EAAU,WAAW,CAAA,EAAG;AACzC,IAAA,OAAO,IAAA;AAAA,EACT;AAEA,EAAA,MAAM,SAAA,GAAY,QAAA,CAAS,KAAA,CAAM,WAAA,CAAY,MAAM,CAAA;AACnD,EAAA,MAAM,WAAW,SAAA,CAAU,KAAA,CAAM,GAAG,CAAA,CAAE,OAAO,OAAO,CAAA;AACpD,EAAA,IAAI,QAAA,CAAS,SAAS,CAAA,EAAG;AACvB,IAAA,OAAO,IAAA;AAAA,EACT;AAEA,EAAA,OAAO,EAAE,MAAA,EAAQ,QAAA,CAAS,CAAC,CAAA,EAAE;AAC/B;AAEA,SAAS,UACP,KAAA,EACS;AACT,EAAA,IAAI,CAAC,KAAA,EAAO;AACV,IAAA,OAAO,IAAI,OAAA,EAAQ;AAAA,EACrB;AACA,EAAA,IAAI,iBAAiB,OAAA,EAAS;AAC5B,IAAA,OAAO,IAAI,QAAQ,KAAK,CAAA;AAAA,EAC1B;AACA,EAAA,IAAI,KAAA,CAAM,OAAA,CAAQ,KAAK,CAAA,EAAG;AACxB,IAAA,OAAO,IAAI,QAAQ,KAAK,CAAA;AAAA,EAC1B;AACA,EAAA,IAAI,iBAAiB,GAAA,EAAK;AACxB,IAAA,MAAMA,QAAAA,GAAU,IAAI,OAAA,EAAQ;AAC5B,IAAA,KAAA,MAAW,CAAC,GAAA,EAAK,KAAK,CAAA,IAAK,KAAA,EAAO;AAChC,MAAA,IAAI,OAAO,UAAU,WAAA,EAAa;AAChC,QAAAA,QAAAA,CAAQ,GAAA,CAAI,GAAA,EAAK,KAAK,CAAA;AAAA,MACxB;AAAA,IACF;AACA,IAAA,OAAOA,QAAAA;AAAA,EACT;AAEA,EAAA,MAAM,OAAA,GAAU,IAAI,OAAA,EAAQ;AAC5B,EAAA,MAAA,CAAO,OAAA,CAAQ,KAAK,CAAA,CAAE,OAAA,CAAQ,CAAC,CAAC,GAAA,EAAK,KAAK,CAAA,KAAM;AAC9C,IAAA,IAAI,KAAA,CAAM,OAAA,CAAQ,KAAK,CAAA,EAAG;AACxB,MAAA,IAAI,OAAO,KAAA,CAAM,CAAC,CAAA,KAAM,WAAA,EAAa;AACnC,QAAA,OAAA,CAAQ,GAAA,CAAI,GAAA,EAAK,KAAA,CAAM,CAAC,CAAC,CAAA;AAAA,MAC3B;AACA,MAAA;AAAA,IACF;AACA,IAAA,IAAI,OAAO,UAAU,WAAA,EAAa;AAChC,MAAA,OAAA,CAAQ,GAAA,CAAI,GAAA,EAAK,MAAA,CAAO,KAAK,CAAC,CAAA;AAAA,IAChC;AAAA,EACF,CAAC,CAAA;AACD,EAAA,OAAO,OAAA;AACT;AAEA,SAAS,iBAAA,CAAkB,GAAA,EAAa,MAAA,EAAgB,OAAA,EAAkB,QAAA,EAA2C;AACnH,EAAA,OAAO;AAAA,IACL,GAAA;AAAA,IACA,MAAA;AAAA,IACA,OAAA;AAAA,IACA,MAAM,YAAY;AAChB,MAAA,IAAI,CAAC,QAAA,EAAU;AACb,QAAA,OAAO,MAAA;AAAA,MACT;AACA,MAAA,OAAO,IAAA,CAAK,MAAM,QAAQ,CAAA;AAAA,IAC5B,CAAA;AAAA,IACA,MAAM,YAAY;AAAA,GACpB;AACF;AAEA,eAAe,wBAAwB,MAAA,EAAgC;AACrE,EAAA,IAAI,kBAAkB,QAAA,EAAU;AAC9B,IAAA,OAAO,MAAA;AAAA,EACT;AACA,EAAA,IAAI,OAAO,WAAW,QAAA,EAAU;AAC9B,IAAA,OAAO,IAAI,SAAS,MAAA,EAAQ;AAAA,MAC1B,MAAA,EAAQ,GAAA;AAAA,MACR,OAAA,EAAS;AAAA,QACP,cAAA,EAAgB;AAAA;AAClB,KACD,CAAA;AAAA,EACH;AAEA,EAAA,OAAO,IAAI,QAAA,CAAS,IAAA,CAAK,UAAU,MAAA,IAAU,EAAE,CAAA,EAAG;AAAA,IAChD,MAAA,EAAQ,GAAA;AAAA,IACR,OAAA,EAAS;AAAA,MACP,cAAA,EAAgB;AAAA;AAClB,GACD,CAAA;AACH;AAEA,eAAe,gBAAA,CAAiB,KAAqB,QAAA,EAAmC;AACtF,EAAA,GAAA,CAAI,aAAa,QAAA,CAAS,MAAA;AAC1B,EAAA,QAAA,CAAS,OAAA,CAAQ,OAAA,CAAQ,CAAC,KAAA,EAAO,GAAA,KAAQ;AACvC,IAAA,GAAA,CAAI,SAAA,CAAU,KAAK,KAAK,CAAA;AAAA,EAC1B,CAAC,CAAA;AACD,EAAA,GAAA,CAAI,GAAA,CAAI,MAAM,QAAA,CAAS,IAAA,EAAM,CAAA;AAC/B;AAEA,eAAe,aAAa,GAAA,EAAuC;AACjE,EAAA,OAAO,MAAM,IAAI,OAAA,CAAgB,CAAC,SAAS,MAAA,KAAW;AACpD,IAAA,MAAM,SAAmB,EAAC;AAC1B,IAAA,GAAA,CAAI,EAAA,CAAG,MAAA,EAAQ,CAAC,KAAA,KAA2B;AACzC,MAAA,MAAA,CAAO,IAAA,CAAK,OAAO,KAAA,KAAU,QAAA,GAAW,OAAO,IAAA,CAAK,KAAK,IAAI,KAAK,CAAA;AAAA,IACpE,CAAC,CAAA;AACD,IAAA,GAAA,CAAI,EAAA,CAAG,OAAO,MAAM;AAClB,MAAA,OAAA,CAAQ,OAAO,MAAA,CAAO,MAAM,CAAA,CAAE,QAAA,CAAS,MAAM,CAAC,CAAA;AAAA,IAChD,CAAC,CAAA;AACD,IAAA,GAAA,CAAI,EAAA,CAAG,SAAS,MAAM,CAAA;AAAA,EACxB,CAAC,CAAA;AACH;AAEA,SAAS,4BAA4B,OAAA,EAAmG;AACtI,EAAA,MAAM,OAAA,GAAU,SAAA,CAAU,OAAA,CAAQ,OAAO,CAAA;AACzC,EAAA,MAAM,IAAA,GAAO,OAAA,CAAQ,GAAA,CAAI,MAAM,CAAA,IAAK,WAAA;AACpC,EAAA,MAAM,MAAA,GAAS,QAAQ,GAAA,IAAO,GAAA;AAC9B,EAAA,MAAM,MAAM,IAAI,GAAA,CAAI,MAAA,EAAQ,CAAA,OAAA,EAAU,IAAI,CAAA,CAAE,CAAA;AAC5C,EAAA,OAAO;AAAA,IACL,OAAA;AAAA,IACA,QAAQ,OAAA,CAAQ,MAAA;AAAA,IAChB,MAAA;AAAA,IACA;AAAA,GACF;AACF;AAEA,SAAS,uBAAA,CAAwB,GAAA,EAAU,OAAA,EAAkB,MAAA,EAAsB;AACjF,EAAA,MAAM,iBAAA,uBAAwB,GAAA,EAAoB;AAClD,EAAA,OAAA,CAAQ,OAAA,CAAQ,CAAC,KAAA,EAAO,GAAA,KAAQ;AAC9B,IAAA,iBAAA,CAAkB,GAAA,CAAI,GAAA,CAAI,WAAA,EAAY,EAAG,KAAK,CAAA;AAAA,EAChD,CAAC,CAAA;AAED,EAAA,OAAO;AAAA,IACL,OAAA,EAAS;AAAA,MACP,OAAA,EAAS;AAAA,QACP,KAAK,CAAC,IAAA,KAAiB,kBAAkB,GAAA,CAAI,IAAA,CAAK,aAAa,CAAA;AAAA,QAC/D,KAAK,CAAC,IAAA,KAAiB,kBAAkB,GAAA,CAAI,IAAA,CAAK,aAAa,CAAA;AAAA,QAC/D,OAAA,EAAS,MAAM,iBAAA,CAAkB,OAAA,EAAQ;AAAA,QACzC,IAAA,EAAM,MAAM,iBAAA,CAAkB,IAAA,EAAK;AAAA,QACnC,MAAA,EAAQ,MAAM,iBAAA,CAAkB,MAAA;AAAO,OACzC;AAAA,MACA,MAAA;AAAA,MACA,GAAA,EAAK,IAAI,QAAA;AAAS,KACpB;AAAA,IACA;AAAA,GACF;AACF;AAEO,MAAM,kBAAA,CAAmB;AAAA,EAU9B,WAAA,CACmB,YAAA,EACjB,OAAA,GAA2C,EAAC,EAC5C;AAFiB,IAAA,IAAA,CAAA,YAAA,GAAA,YAAA;AAVnB,IAAA,IAAA,CAAQ,wBAAA,GAA2B,KAAA;AAKnC,IAAA,IAAA,CAAiB,KAAA,uBAAY,GAAA,EAAuB;AACpD,IAAA,IAAA,CAAiB,OAAA,uBAAc,GAAA,EAAgC;AAC/D,IAAA,IAAA,CAAQ,aAAA,GAAgB,EAAA;AAMtB,IAAA,IAAA,CAAK,cAAA,GAAiB,QAAQ,cAAA,IAAkB,IAAA;AAChD,IAAA,IAAA,CAAK,cAAA,GAAiB,qBAAA,CAAsB,OAAA,CAAQ,cAAc,CAAA;AAClE,IAAA,IAAA,CAAK,WAAA,GAAc,mBAAA,CAAoB,OAAA,CAAQ,WAAA,IAAe,iBAAiB,eAAe,CAAA;AAC9F,IAAA,IAAA,CAAK,iBAAiB,OAAA,CAAQ,cAAA;AAAA,EAChC;AAAA,EAEA,MAAc,mBAAA,GAAqC;AACjD,IAAA,IAAI,KAAK,wBAAA,EAA0B;AACjC,MAAA;AAAA,IACF;AAEA,IAAA,SAAA,CAAUC,OAAa,CAAA;AACvB,IAAA,MAAM,SAASA,OAAA,EAAe,CAAC,qBAAqB,EAAE,CAAC,CAAC,CAAA;AACxD,IAAA,IAAA,CAAK,wBAAA,GAA2B,IAAA;AAAA,EAClC;AAAA,EAEA,QAAQ,MAAA,EAAuC;AAC7C,IAAA,OAAO,IAAA,CAAK,KAAA,CAAM,GAAA,CAAI,MAAM,CAAA;AAAA,EAC9B;AAAA,EAEA,UAAU,MAAA,EAAgD;AACxD,IAAA,OAAO,IAAA,CAAK,OAAA,CAAQ,GAAA,CAAI,MAAM,CAAA;AAAA,EAChC;AAAA,EAEA,MAAc,mBAAA,CAAoB,MAAA,EAAgB,IAAA,EAA4E;AAC5H,IAAA,IAAI,IAAA,EAAM;AACR,MAAA,IAAA,CAAK,aAAA,GAAgB,IAAA;AAAA,IACvB;AAEA,IAAA,IAAI,IAAA,GAAO,IAAA,CAAK,KAAA,CAAM,GAAA,CAAI,MAAM,CAAA;AAChC,IAAA,IAAI,CAAC,IAAA,EAAM;AACT,MAAA,IAAA,GAAO,IAAI,UAAU,MAAM,CAAA;AAC3B,MAAA,IAAA,CAAK,KAAA,CAAM,GAAA,CAAI,MAAA,EAAQ,IAAI,CAAA;AAC3B,MAAA,OAAA,CAAQ,GAAA,CAAI,CAAA,kBAAA,EAAqB,MAAM,CAAA,CAAE,CAAA;AAAA,IAC3C;AAEA,IAAA,IAAI,SAAA,GAAY,IAAA,CAAK,OAAA,CAAQ,GAAA,CAAI,MAAM,CAAA;AACvC,IAAA,IAAI,CAAC,SAAA,EAAW;AACd,MAAA,MAAM,KAAK,mBAAA,EAAoB;AAC/B,MAAA,SAAA,GAAY,IAAI,IAAA,CAAK,YAAA,CAAa,IAAI,CAAA;AACtC,MAAA,IAAA,CAAK,OAAA,CAAQ,GAAA,CAAI,MAAA,EAAQ,SAAS,CAAA;AAClC,MAAA,OAAA,CAAQ,GAAA,CAAI,CAAA,sCAAA,EAAyC,MAAM,CAAA,CAAE,CAAA;AAE7D,MAAA,IAAI,OAAO,SAAA,CAAU,OAAA,KAAY,UAAA,EAAY;AAC3C,QAAA,IAAI;AACF,UAAA,MAAM,UAAU,OAAA,EAAQ;AACxB,UAAA,OAAA,CAAQ,GAAA,CAAI,CAAA,yBAAA,EAA4B,MAAM,CAAA,CAAE,CAAA;AAAA,QAClD,SAAS,KAAA,EAAO;AACd,UAAA,OAAA,CAAQ,KAAA,CAAM,CAAA,+BAAA,EAAkC,MAAM,CAAA,CAAA,CAAA,EAAK,KAAK,CAAA;AAAA,QAClE;AAAA,MACF;AAEA,MAAA,IAAI,KAAK,cAAA,EAAgB;AACvB,QAAA,MAAM,SAAA,CAAU,QAAQ,SAAA,EAAW;AAAA,UACjC,IAAA,EAAM,QAAQ,IAAA,CAAK,aAAA;AAAA,UACnB,gBAAgB,IAAA,CAAK,cAAA;AAAA,UACrB,gBAAgB,IAAA,CAAK;AAAA,SACtB,CAAA;AAAA,MACH;AAAA,IACF;AAEA,IAAA,IAAA,CAAK,OAAA,CAAQ,OAAA,GAAU,IAAA,CAAK,mBAAA,EAAoB;AAChD,IAAA,OAAO,EAAE,MAAM,SAAA,EAAU;AAAA,EAC3B;AAAA,EAEQ,mBAAA,GAAsB;AAC5B,IAAA,OAAO;AAAA,MACL,IAAA,EAAM;AAAA,QACJ,GAAA,EAAK,OAAO,YAAA,KAAyB;AACnC,UAAA,OAAO;AAAA,YACL,KAAA,EAAO,OAAO,IAAA,EAAc,IAAA,KAA4B;AACtD,cAAA,MAAM,MAAA,GAAA,CAAU,IAAA,EAAM,MAAA,IAAU,KAAA,EAAO,WAAA,EAAY;AACnD,cAAA,MAAM,OAAA,GAAU,SAAA,CAAU,IAAA,EAAM,OAAO,CAAA;AACvC,cAAA,MAAM,cAAc,IAAA,CAAK,UAAA,CAAW,GAAG,CAAA,GAAI,IAAA,GAAO,IAAI,IAAI,CAAA,CAAA;AAC1D,cAAA,IAAI,QAAA,GAAW,EAAA;AAEf,cAAA,IAAI,OAAO,IAAA,EAAM,IAAA,KAAS,QAAA,EAAU;AAClC,gBAAA,QAAA,GAAW,IAAA,CAAK,IAAA;AAAA,cAClB,CAAA,MAAA,IAAW,OAAO,IAAA,EAAM,IAAA,KAAS,WAAA,EAAa;AAC5C,gBAAA,QAAA,GAAW,IAAA,CAAK,SAAA,CAAU,IAAA,CAAK,IAAI,CAAA;AAAA,cACrC;AAEA,cAAA,OAAO,IAAA,CAAK,mBAAA;AAAA,gBACV,YAAA;AAAA,gBACA,iBAAA;AAAA,kBACE,mBAAmB,IAAA,CAAK,WAAW,CAAA,CAAA,EAAI,YAAY,GAAG,WAAW,CAAA,CAAA;AAAA,kBACjE,MAAA;AAAA,kBACA,OAAA;AAAA,kBACA;AAAA,iBACF;AAAA,gBACA,IAAA,CAAK;AAAA,eACP;AAAA,YACF;AAAA,WACF;AAAA,QACF;AAAA;AACF,KACF;AAAA,EACF;AAAA,EAEA,MAAc,mBAAA,CAAoB,MAAA,EAAgB,WAAA,EAAsC,IAAA,EAAkC;AACxH,IAAA,MAAM,EAAE,MAAM,SAAA,EAAU,GAAI,MAAM,IAAA,CAAK,mBAAA,CAAoB,QAAQ,IAAI,CAAA;AACvE,IAAA,IAAA,CAAK,OAAA,CAAQ,OAAA,GAAU,IAAA,CAAK,mBAAA,EAAoB;AAChD,IAAA,MAAM,MAAA,GAAS,MAAM,SAAA,CAAU,SAAA,GAAY,WAAW,CAAA;AACtD,IAAA,OAAO,wBAAwB,MAAM,CAAA;AAAA,EACvC;AAAA,EAEA,MAAM,KAAA,CAAM,OAAA,EAAiC,IAAA,EAAuC;AAClF,IAAA,MAAM,UAAA,GAAa,mBAAmB,OAAA,GAAU,OAAA,GAAU,IAAI,OAAA,CAAQ,MAAA,CAAO,OAAO,CAAA,EAAG,IAAI,CAAA;AAC3F,IAAA,MAAM,GAAA,GAAM,IAAI,GAAA,CAAI,UAAA,CAAW,GAAG,CAAA;AAClC,IAAA,MAAM,KAAA,GAAQ,cAAA,CAAe,GAAA,CAAI,QAAA,EAAU,KAAK,WAAW,CAAA;AAC3D,IAAA,IAAI,CAAC,KAAA,EAAO;AACV,MAAA,OAAO,IAAI,SAAS,IAAA,CAAK,SAAA,CAAU,EAAE,KAAA,EAAO,WAAA,EAAa,CAAA,EAAG;AAAA,QAC1D,MAAA,EAAQ,GAAA;AAAA,QACR,OAAA,EAAS;AAAA,UACP,cAAA,EAAgB;AAAA;AAClB,OACD,CAAA;AAAA,IACH;AAEA,IAAA,MAAM,QAAA,GAAW,MAAM,UAAA,CAAW,IAAA,EAAK;AACvC,IAAA,OAAO,IAAA,CAAK,mBAAA;AAAA,MACV,KAAA,CAAM,MAAA;AAAA,MACN,iBAAA,CAAkB,UAAA,CAAW,GAAA,EAAK,UAAA,CAAW,MAAA,CAAO,WAAA,EAAY,EAAG,SAAA,CAAU,UAAA,CAAW,OAAO,CAAA,EAAG,QAAQ,CAAA;AAAA,MAC1G,GAAA,CAAI;AAAA,KACN;AAAA,EACF;AAAA,EAEA,MAAM,SAAA,CAAU,KAAA,EAAe,OAAA,EAAc,OAAA,GAAgC,EAAC,EAAsB;AAClG,IAAA,MAAM,SAAS,KAAA,CAAM,UAAA,CAAW,MAAM,CAAA,GAAI,KAAA,GAAQ,OAAO,KAAK,CAAA,CAAA;AAC9D,IAAA,MAAM,OAAA,GAAU,sBAAA,CAAuB,IAAA,CAAK,cAAA,EAAgB,QAAQ,OAAO,CAAA;AAC3E,IAAA,IAAI,CAAC,OAAA,CAAQ,GAAA,CAAI,cAAc,CAAA,EAAG;AAChC,MAAA,OAAA,CAAQ,GAAA,CAAI,gBAAgB,kBAAkB,CAAA;AAAA,IAChD;AAEA,IAAA,OAAO,IAAA,CAAK,mBAAA;AAAA,MACV,MAAA;AAAA,MACA,iBAAA;AAAA,QACE,CAAA,gBAAA,EAAmB,IAAA,CAAK,WAAW,CAAA,CAAA,EAAI,MAAM,CAAA,WAAA,CAAA;AAAA,QAC7C,MAAA;AAAA,QACA,OAAA;AAAA,QACA,IAAA,CAAK,UAAU,OAAO;AAAA,OACxB;AAAA,MACA,OAAA,CAAQ,QAAQ,IAAA,CAAK;AAAA,KACvB;AAAA,EACF;AAAA,EAEA,MAAM,iBAAA,CACJ,GAAA,EACA,KACA,IAAA,EACA,OAAA,GAAoC,EAAC,EACnB;AAClB,IAAA,IAAI;AACF,MAAA,MAAM,OAAA,GAAU,SAAA,CAAU,GAAA,CAAI,OAAO,CAAA;AACrC,MAAA,MAAM,IAAA,GAAO,OAAA,CAAQ,GAAA,CAAI,MAAM,CAAA,IAAK,WAAA;AACpC,MAAA,MAAM,GAAA,GAAM,IAAI,GAAA,CAAI,GAAA,CAAI,OAAO,GAAA,EAAK,CAAA,OAAA,EAAU,IAAI,CAAA,CAAE,CAAA;AACpD,MAAA,MAAM,kBAAA,GAAqB,kBAAA,CAAmB,GAAA,CAAI,QAAA,EAAU,QAAQ,WAAW,CAAA;AAC/E,MAAA,MAAM,aAAA,GAAgB,IAAI,GAAA,CAAI,GAAA,CAAI,UAAU,CAAA;AAC5C,MAAA,aAAA,CAAc,QAAA,GAAW,kBAAA;AAEzB,MAAA,MAAM,KAAA,GAAQ,cAAA,CAAe,aAAA,CAAc,QAAA,EAAU,KAAK,WAAW,CAAA;AACrE,MAAA,IAAI,CAAC,KAAA,EAAO;AACV,QAAA,IAAA,IAAO;AACP,QAAA,OAAO,KAAA;AAAA,MACT;AAEA,MAAA,MAAM,QAAA,GAAW,MAAM,YAAA,CAAa,GAAG,CAAA;AACvC,MAAA,MAAM,QAAA,GAAW,MAAM,IAAA,CAAK,mBAAA;AAAA,QAC1B,KAAA,CAAM,MAAA;AAAA,QACN,iBAAA,CAAkB,aAAA,CAAc,QAAA,EAAS,EAAA,CAAI,GAAA,CAAI,UAAU,KAAA,EAAO,WAAA,EAAY,EAAG,OAAA,EAAS,QAAQ,CAAA;AAAA,QAClG;AAAA,OACF;AAEA,MAAA,MAAM,gBAAA,CAAiB,KAAK,QAAQ,CAAA;AACpC,MAAA,OAAO,IAAA;AAAA,IACT,SAAS,KAAA,EAAO;AACd,MAAA,OAAA,CAAQ,KAAA,CAAM,kCAAkC,KAAK,CAAA;AACrD,MAAA,GAAA,CAAI,UAAA,GAAa,GAAA;AACjB,MAAA,GAAA,CAAI,SAAA,CAAU,gBAAgB,kBAAkB,CAAA;AAChD,MAAA,GAAA,CAAI,IAAI,IAAA,CAAK,SAAA,CAAU,EAAE,KAAA,EAAO,uBAAA,EAAyB,CAAC,CAAA;AAC1D,MAAA,OAAO,IAAA;AAAA,IACT;AAAA,EACF;AAAA,EAEA,MAAM,eAAA,CAAgB,EAAA,EAA4B,OAAA,EAAoD;AACpG,IAAA,MAAM,iBAAA,GAAoB,4BAA4B,OAAO,CAAA;AAC7D,IAAA,MAAM,QAAQ,gBAAA,CAAiB,iBAAA,CAAkB,GAAA,CAAI,QAAA,EAAU,KAAK,WAAW,CAAA;AAC/E,IAAA,IAAI,CAAC,KAAA,EAAO;AACV,MAAA,OAAO,KAAA;AAAA,IACT;AAEA,IAAA,IAAI;AACF,MAAA,OAAA,CAAQ,GAAA,CAAI,CAAA,2BAAA,EAA8B,iBAAA,CAAkB,GAAA,CAAI,QAAQ,CAAA,CAAE,CAAA;AAE1E,MAAA,MAAM,cAAc,MAAA,CAAO,WAAA,CAAY,kBAAkB,GAAA,CAAI,YAAA,CAAa,SAAS,CAAA;AACnF,MAAA,OAAA,CAAQ,GAAA,CAAI,CAAA,MAAA,EAAS,KAAA,CAAM,MAAM,mBAAmB,WAAW,CAAA;AAE/D,MAAA,MAAM,EAAE,IAAA,EAAM,SAAA,EAAU,GAAI,MAAM,IAAA,CAAK,mBAAA,CAAoB,KAAA,CAAM,MAAA,EAAQ,iBAAA,CAAkB,GAAA,CAAI,IAAI,CAAA;AACnG,MAAA,IAAA,CAAK,OAAA,CAAQ,OAAA,GAAU,IAAA,CAAK,mBAAA,EAAoB;AAEhD,MAAA,MAAM,aAAa,IAAI,eAAA,CAAgB,IAAI,WAAA,CAAY,GAAA,EAAK,kBAAkB,MAAM,CAAA;AACpF,MAAA,IAAA,CAAK,cAAc,UAAU,CAAA;AAE7B,MAAA,OAAA,CAAQ,IAAI,CAAA,kCAAA,EAAqC,UAAA,CAAW,EAAE,CAAA,UAAA,EAAa,KAAA,CAAM,MAAM,CAAA,CAAE,CAAA;AAEzF,MAAA,IAAI,QAAA,GAAW,KAAA;AACf,MAAA,MAAM,OAAA,GAAU,OAAO,UAAA,EAAqB,KAAA,KAAkB;AAC5D,QAAA,IAAI,QAAA,EAAU;AACZ,UAAA;AAAA,QACF;AACA,QAAA,QAAA,GAAW,IAAA;AACX,QAAA,IAAI,UAAA,EAAY;AACd,UAAA,OAAA,CAAQ,IAAI,UAAU,CAAA;AAAA,QACxB;AACA,QAAA,IAAI,KAAA,EAAO;AACT,UAAA,OAAA,CAAQ,KAAA,CAAM,oBAAoB,KAAK,CAAA;AAAA,QACzC;AACA,QAAA,IAAA,CAAK,gBAAA,CAAiB,WAAW,EAAE,CAAA;AACnC,QAAA,MAAM,SAAA,CAAU,UAAU,UAAiB,CAAA;AAAA,MAC7C,CAAA;AAEA,MAAA,EAAA,CAAG,EAAA,CAAG,SAAA,EAAW,OAAO,IAAA,KAA0B;AAChD,QAAA,IAAI;AACF,UAAA,MAAM,aAAa,OAAO,IAAA,KAAS,QAAA,GAAW,IAAA,GAAO,KAAK,QAAA,EAAS;AAEnE,UAAA,IAAI,eAAA,CAAgB,iBAAA,IAAqB,eAAA,CAAgB,cAAA,GAAiB,CAAA,EAAG;AAC3E,YAAA,IAAI,CAAC,eAAA,CAAgB,gBAAA,IAAoB,WAAW,QAAA,CAAS,eAAA,CAAgB,gBAAgB,CAAA,EAAG;AAC9F,cAAA,MAAM,MAAA,GAAS,KAAK,MAAA,EAAO;AAC3B,cAAA,IAAI,MAAA,GAAS,gBAAgB,cAAA,EAAgB;AAC3C,gBAAA,OAAA,CAAQ,GAAA;AAAA,kBACN,CAAA,wCAAA,EAA2C,WAAW,EAAE,CAAA,qCAAA,EAAA,CAAyC,gBAAgB,cAAA,GAAiB,GAAA,EAAK,OAAA,CAAQ,CAAC,CAAC,CAAA,YAAA;AAAA,iBACnJ;AACA,gBAAA,OAAA,CAAQ,GAAA,CAAI,CAAA,6BAAA,EAAgC,UAAA,CAAW,KAAA,CAAM,CAAA,EAAG,GAAG,CAAC,CAAA,EAAG,UAAA,CAAW,MAAA,GAAS,GAAA,GAAM,KAAA,GAAQ,EAAE,CAAA,CAAE,CAAA;AAC7G,gBAAA;AAAA,cACF;AAAA,YACF;AAAA,UACF;AAEA,UAAA,UAAA,CAAW,cAAA,CAAe,UAAA,EAAY,OAAO,KAAA,KAAoB;AAC/D,YAAA,KAAA,MAAW,WAAW,KAAA,EAAO;AAC3B,cAAA,MAAM,SAAA,CAAU,SAAA,GAAY,OAAA,EAAS,UAAiB,CAAA;AAAA,YACxD;AAAA,UACF,CAAC,CAAA;AAAA,QACH,SAAS,KAAA,EAAO;AACd,UAAA,OAAA,CAAQ,KAAA,CAAM,uCAAuC,KAAK,CAAA;AAAA,QAC5D;AAAA,MACF,CAAC,CAAA;AAED,MAAA,EAAA,CAAG,EAAA,CAAG,SAAS,MAAM;AACnB,QAAA,KAAK,QAAQ,CAAA,6BAAA,EAAgC,UAAA,CAAW,EAAE,CAAA,YAAA,EAAe,KAAA,CAAM,MAAM,CAAA,CAAE,CAAA;AAAA,MACzF,CAAC,CAAA;AAED,MAAA,EAAA,CAAG,EAAA,CAAG,OAAA,EAAS,CAAC,KAAA,KAAiB;AAC/B,QAAA,KAAK,OAAA,CAAQ,QAAW,KAAK,CAAA;AAAA,MAC/B,CAAC,CAAA;AAED,MAAA,IAAI,OAAO,SAAA,CAAU,SAAA,KAAc,UAAA,EAAY;AAC7C,QAAA,MAAM,SAAA,CAAU,SAAA;AAAA,UACd,UAAA;AAAA,UACA,wBAAwB,iBAAA,CAAkB,GAAA,EAAK,iBAAA,CAAkB,OAAA,EAAS,kBAAkB,MAAM;AAAA,SACpG;AAAA,MACF;AAEA,MAAA,MAAM,WAAW,IAAA,CAAK;AAAA,QACpB,IAAA,EAAM,WAAA;AAAA,QACN,IAAI,UAAA,CAAW,EAAA;AAAA,QACf,OAAA,EAAS;AAAA,OACV,CAAA;AAED,MAAA,OAAO,IAAA;AAAA,IACT,SAAS,KAAA,EAAO;AACd,MAAA,OAAA,CAAQ,KAAA,CAAM,4CAA4C,KAAK,CAAA;AAC/D,MAAA,EAAA,CAAG,KAAA,EAAM;AACT,MAAA,OAAO,IAAA;AAAA,IACT;AAAA,EACF;AAAA,EAEA,MAAM,aAAA,CACJ,QAAA,EACA,OAAA,EACA,QACA,IAAA,EACkB;AAClB,IAAA,MAAM,OAAA,GAAU,SAAA,CAAU,OAAA,CAAQ,OAAO,CAAA;AACzC,IAAA,MAAM,IAAA,GAAO,OAAA,CAAQ,GAAA,CAAI,MAAM,CAAA,IAAK,WAAA;AACpC,IAAA,MAAM,GAAA,GAAM,IAAI,GAAA,CAAI,OAAA,CAAQ,OAAO,GAAA,EAAK,CAAA,OAAA,EAAU,IAAI,CAAA,CAAE,CAAA;AACxD,IAAA,IAAI,CAAC,gBAAA,CAAiB,GAAA,CAAI,QAAA,EAAU,IAAA,CAAK,WAAW,CAAA,EAAG;AACrD,MAAA,OAAO,KAAA;AAAA,IACT;AAEA,IAAA,QAAA,CAAS,aAAA,CAAc,OAAA,EAAS,MAAA,EAAQ,IAAA,EAAM,CAAC,EAAA,KAAO;AACpD,MAAA,KAAK,IAAA,CAAK,eAAA,CAAgB,EAAA,EAAI,OAAO,CAAA;AAAA,IACvC,CAAC,CAAA;AAED,IAAA,OAAO,IAAA;AAAA,EACT;AACF;AAEO,SAAS,wBAAA,CACd,cACA,OAAA,EACoB;AACpB,EAAA,OAAO,IAAI,kBAAA,CAAmB,YAAA,EAAc,OAAO,CAAA;AACrD;;;;"}
|
|
@@ -0,0 +1,16 @@
|
|
|
1
|
+
import { RpgTransportServer } from './types';
|
|
2
|
+
interface ResolveMapOptions {
|
|
3
|
+
host?: string;
|
|
4
|
+
headers?: Headers;
|
|
5
|
+
mapUpdateToken?: string;
|
|
6
|
+
tiledBasePaths?: string[];
|
|
7
|
+
}
|
|
8
|
+
export declare const MAP_UPDATE_TOKEN_HEADER = "x-rpgjs-map-update-token";
|
|
9
|
+
export declare const MAP_UPDATE_TOKEN_ENV = "RPGJS_MAP_UPDATE_TOKEN";
|
|
10
|
+
export declare function resolveMapUpdateToken(explicitToken?: string): string;
|
|
11
|
+
export declare function createMapUpdateHeaders(token?: string, init?: HeadersInit): Headers;
|
|
12
|
+
export declare function readMapUpdateToken(headers: Headers): string;
|
|
13
|
+
export declare function isMapUpdateAuthorized(headers: Headers, expectedToken?: string): boolean;
|
|
14
|
+
export declare function enrichMapWithParsedTiledData(payload: any, options?: ResolveMapOptions): Promise<void>;
|
|
15
|
+
export declare function updateMap(roomId: string, rpgServer: RpgTransportServer, options?: ResolveMapOptions): Promise<void>;
|
|
16
|
+
export {};
|
|
@@ -0,0 +1,21 @@
|
|
|
1
|
+
import { PartyConnection } from './connection';
|
|
2
|
+
export declare class PartyRoom {
|
|
3
|
+
id: string;
|
|
4
|
+
internalID: string;
|
|
5
|
+
env: Record<string, any>;
|
|
6
|
+
context: any;
|
|
7
|
+
private connections;
|
|
8
|
+
private storageData;
|
|
9
|
+
constructor(id: string);
|
|
10
|
+
broadcast(message: any, except?: string[]): Promise<void>;
|
|
11
|
+
getConnection(id: string): PartyConnection | undefined;
|
|
12
|
+
getConnections(tag?: string): IterableIterator<PartyConnection>;
|
|
13
|
+
addConnection(connection: PartyConnection): void;
|
|
14
|
+
removeConnection(connectionId: string): void;
|
|
15
|
+
get storage(): {
|
|
16
|
+
put: (key: string, value: any) => Promise<void>;
|
|
17
|
+
get: <T = any>(key: string) => Promise<T | undefined>;
|
|
18
|
+
delete: (key: string) => Promise<void>;
|
|
19
|
+
list: () => Promise<[string, any][]>;
|
|
20
|
+
};
|
|
21
|
+
}
|
|
@@ -0,0 +1,28 @@
|
|
|
1
|
+
import { IncomingMessage, ServerResponse } from 'node:http';
|
|
2
|
+
import { Duplex } from 'node:stream';
|
|
3
|
+
import { PartyRoom } from './room';
|
|
4
|
+
import { CreateRpgServerTransportOptions, HandleNodeRequestOptions, RpgTransportServer, RpgTransportServerConstructor, RpgWebSocketConnection, RpgWebSocketRequestLike, RpgWebSocketServer, SendMapUpdateOptions } from './types';
|
|
5
|
+
export declare class RpgServerTransport {
|
|
6
|
+
private readonly serverModule;
|
|
7
|
+
private serverContextInitialized;
|
|
8
|
+
private partiesPath;
|
|
9
|
+
private readonly initializeMaps;
|
|
10
|
+
private readonly mapUpdateToken;
|
|
11
|
+
private readonly tiledBasePaths?;
|
|
12
|
+
private readonly rooms;
|
|
13
|
+
private readonly servers;
|
|
14
|
+
private lastKnownHost;
|
|
15
|
+
constructor(serverModule: RpgTransportServerConstructor, options?: CreateRpgServerTransportOptions);
|
|
16
|
+
private ensureServerContext;
|
|
17
|
+
getRoom(roomId: string): PartyRoom | undefined;
|
|
18
|
+
getServer(roomId: string): RpgTransportServer | undefined;
|
|
19
|
+
private ensureRoomAndServer;
|
|
20
|
+
private buildPartiesContext;
|
|
21
|
+
private dispatchRoomRequest;
|
|
22
|
+
fetch(request: Request | string | URL, init?: RequestInit): Promise<Response>;
|
|
23
|
+
updateMap(mapId: string, payload: any, options?: SendMapUpdateOptions): Promise<Response>;
|
|
24
|
+
handleNodeRequest(req: IncomingMessage, res: ServerResponse, next?: () => void, options?: HandleNodeRequestOptions): Promise<boolean>;
|
|
25
|
+
acceptWebSocket(ws: RpgWebSocketConnection, request: RpgWebSocketRequestLike): Promise<boolean>;
|
|
26
|
+
handleUpgrade(wsServer: RpgWebSocketServer, request: IncomingMessage, socket: Duplex, head: Buffer): Promise<boolean>;
|
|
27
|
+
}
|
|
28
|
+
export declare function createRpgServerTransport(serverModule: RpgTransportServerConstructor, options?: CreateRpgServerTransportOptions): RpgServerTransport;
|
|
@@ -0,0 +1,47 @@
|
|
|
1
|
+
import { IncomingHttpHeaders, IncomingMessage } from 'node:http';
|
|
2
|
+
import { Duplex } from 'node:stream';
|
|
3
|
+
import { RpgServerEngine } from '../RpgServerEngine';
|
|
4
|
+
export interface RpgWebSocketConnection {
|
|
5
|
+
readyState: number;
|
|
6
|
+
send(data: string): void;
|
|
7
|
+
close(): void;
|
|
8
|
+
on(event: string, callback: (...args: any[]) => void): void;
|
|
9
|
+
}
|
|
10
|
+
export interface RpgWebSocketServer {
|
|
11
|
+
handleUpgrade(request: IncomingMessage, socket: Duplex, head: Buffer, callback: (ws: RpgWebSocketConnection) => void): void;
|
|
12
|
+
close(): void;
|
|
13
|
+
}
|
|
14
|
+
export interface RpgTransportRequestLike {
|
|
15
|
+
url: string;
|
|
16
|
+
method?: string;
|
|
17
|
+
headers?: Headers | HeadersInit | IncomingHttpHeaders | Map<string, string | undefined>;
|
|
18
|
+
text(): Promise<string>;
|
|
19
|
+
json(): Promise<any>;
|
|
20
|
+
}
|
|
21
|
+
export interface RpgWebSocketRequestLike {
|
|
22
|
+
url?: string;
|
|
23
|
+
method?: string;
|
|
24
|
+
headers?: Headers | HeadersInit | IncomingHttpHeaders | Map<string, string | undefined>;
|
|
25
|
+
}
|
|
26
|
+
export type RpgTransportServer = RpgServerEngine & {
|
|
27
|
+
onStart?(): void | Promise<void>;
|
|
28
|
+
onRequest?(req: RpgTransportRequestLike): any | Promise<any>;
|
|
29
|
+
onMessage?(message: string, connection: any): void | Promise<void>;
|
|
30
|
+
onClose?(connection: any): void | Promise<void>;
|
|
31
|
+
onConnect?(connection: any, context: any): void | Promise<void>;
|
|
32
|
+
maps?: any[];
|
|
33
|
+
};
|
|
34
|
+
export type RpgTransportServerConstructor = new (room: any) => RpgTransportServer;
|
|
35
|
+
export interface CreateRpgServerTransportOptions {
|
|
36
|
+
initializeMaps?: boolean;
|
|
37
|
+
mapUpdateToken?: string;
|
|
38
|
+
partiesPath?: string;
|
|
39
|
+
tiledBasePaths?: string[];
|
|
40
|
+
}
|
|
41
|
+
export interface HandleNodeRequestOptions {
|
|
42
|
+
mountedPath?: string;
|
|
43
|
+
}
|
|
44
|
+
export interface SendMapUpdateOptions {
|
|
45
|
+
headers?: HeadersInit | IncomingHttpHeaders | Map<string, string | undefined>;
|
|
46
|
+
host?: string;
|
|
47
|
+
}
|
package/dist/rooms/map.d.ts
CHANGED
|
@@ -475,7 +475,7 @@ export declare class RpgMap extends RpgCommonMap<RpgPlayer> implements RoomOnJoi
|
|
|
475
475
|
* // Body: { id: string, width: number, height: number, config?: any, damageFormulas?: any }
|
|
476
476
|
* ```
|
|
477
477
|
*/
|
|
478
|
-
updateMap(request: Request): Promise<
|
|
478
|
+
updateMap(request: Request): Promise<Response | undefined>;
|
|
479
479
|
/**
|
|
480
480
|
* Update (or create) a world configuration and propagate to all maps in that world
|
|
481
481
|
*
|
package/package.json
CHANGED
|
@@ -1,8 +1,18 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@rpgjs/server",
|
|
3
|
-
"version": "5.0.0-alpha.
|
|
3
|
+
"version": "5.0.0-alpha.44",
|
|
4
4
|
"main": "./dist/index.js",
|
|
5
5
|
"types": "./dist/index.d.ts",
|
|
6
|
+
"exports": {
|
|
7
|
+
".": {
|
|
8
|
+
"import": "./dist/index.js",
|
|
9
|
+
"types": "./dist/index.d.ts"
|
|
10
|
+
},
|
|
11
|
+
"./node": {
|
|
12
|
+
"import": "./dist/node/index.js",
|
|
13
|
+
"types": "./dist/node/index.d.ts"
|
|
14
|
+
}
|
|
15
|
+
},
|
|
6
16
|
"publishConfig": {
|
|
7
17
|
"access": "public"
|
|
8
18
|
},
|
|
@@ -11,9 +21,10 @@
|
|
|
11
21
|
"license": "MIT",
|
|
12
22
|
"description": "",
|
|
13
23
|
"dependencies": {
|
|
14
|
-
"@
|
|
15
|
-
"@rpgjs/
|
|
16
|
-
"@rpgjs/
|
|
24
|
+
"@canvasengine/tiled": "2.0.0-beta.54",
|
|
25
|
+
"@rpgjs/common": "5.0.0-alpha.44",
|
|
26
|
+
"@rpgjs/physic": "5.0.0-alpha.44",
|
|
27
|
+
"@rpgjs/testing": "5.0.0-alpha.44",
|
|
17
28
|
"@rpgjs/database": "^4.3.0",
|
|
18
29
|
"@signe/di": "^2.8.3",
|
|
19
30
|
"@signe/reactive": "^2.8.3",
|
|
@@ -1149,6 +1149,14 @@ export function WithMoveManager<TBase extends PlayerCtor>(Base: TBase) {
|
|
|
1149
1149
|
|
|
1150
1150
|
moveRoutes(routes: Routes, options?: MoveRoutesOptions): Promise<boolean> {
|
|
1151
1151
|
const player = this as unknown as PlayerWithMixins;
|
|
1152
|
+
const selfAny = this as any;
|
|
1153
|
+
const routeSequence = (selfAny.__moveRouteSequence__ ?? 0) + 1;
|
|
1154
|
+
selfAny.__moveRouteSequence__ = routeSequence;
|
|
1155
|
+
|
|
1156
|
+
if (this._finishRoute) {
|
|
1157
|
+
this._finishRoute(false);
|
|
1158
|
+
this._finishRoute = null;
|
|
1159
|
+
}
|
|
1152
1160
|
|
|
1153
1161
|
// Break any existing route movement
|
|
1154
1162
|
this.clearMovements();
|
|
@@ -1175,6 +1183,11 @@ export function WithMoveManager<TBase extends PlayerCtor>(Base: TBase) {
|
|
|
1175
1183
|
// Note: We keep promises in the routes array and handle them in the strategy
|
|
1176
1184
|
const finalRoutes = this.flattenRoutes(processedRoutes);
|
|
1177
1185
|
|
|
1186
|
+
if (selfAny.__moveRouteSequence__ !== routeSequence) {
|
|
1187
|
+
resolve(false);
|
|
1188
|
+
return;
|
|
1189
|
+
}
|
|
1190
|
+
|
|
1178
1191
|
// Create a movement strategy that handles all routes
|
|
1179
1192
|
class RouteMovementStrategy implements MovementStrategy {
|
|
1180
1193
|
private routeIndex = 0;
|
|
@@ -1441,6 +1454,7 @@ export function WithMoveManager<TBase extends PlayerCtor>(Base: TBase) {
|
|
|
1441
1454
|
// This ensures we match the test expectations which compare player.x()
|
|
1442
1455
|
const currentTopLeftX = this.player.x();
|
|
1443
1456
|
const currentTopLeftY = this.player.y()
|
|
1457
|
+
const currentMap = this.player.getCurrentMap() as any;
|
|
1444
1458
|
|
|
1445
1459
|
// Calculate direction and distance using top-left position if available
|
|
1446
1460
|
let dx: number, dy: number, distance: number;
|
|
@@ -1448,9 +1462,12 @@ export function WithMoveManager<TBase extends PlayerCtor>(Base: TBase) {
|
|
|
1448
1462
|
dx = this.currentTargetTopLeft.x - currentTopLeftX;
|
|
1449
1463
|
dy = this.currentTargetTopLeft.y - currentTopLeftY;
|
|
1450
1464
|
distance = Math.hypot(dx, dy);
|
|
1465
|
+
const arrivalThreshold = Math.max(this.tolerance, this.player.speed());
|
|
1466
|
+
|
|
1467
|
+
// Snap to the target when the physics step overshoots the discrete route distance.
|
|
1468
|
+
if (distance <= arrivalThreshold) {
|
|
1469
|
+
currentMap?.setBodyPosition?.(this.player.id, this.currentTargetTopLeft.x, this.currentTargetTopLeft.y, "top-left");
|
|
1451
1470
|
|
|
1452
|
-
// Check if we've reached the target (using top-left position)
|
|
1453
|
-
if (distance <= this.tolerance) {
|
|
1454
1471
|
// Target reached, wait for frequency before processing next route
|
|
1455
1472
|
this.debugLog(`TARGET reached at (${currentTopLeftX.toFixed(1)}, ${currentTopLeftY.toFixed(1)})`);
|
|
1456
1473
|
this.currentTarget = null;
|
|
@@ -1485,9 +1502,13 @@ export function WithMoveManager<TBase extends PlayerCtor>(Base: TBase) {
|
|
|
1485
1502
|
dx = this.currentTarget.x - currentPosition.x;
|
|
1486
1503
|
dy = this.currentTarget.y - currentPosition.y;
|
|
1487
1504
|
distance = Math.hypot(dx, dy);
|
|
1505
|
+
const arrivalThreshold = Math.max(this.tolerance, this.player.speed());
|
|
1488
1506
|
|
|
1489
1507
|
// Check if we've reached the target (using center position as fallback)
|
|
1490
|
-
if (distance <=
|
|
1508
|
+
if (distance <= arrivalThreshold) {
|
|
1509
|
+
entity.position.set(this.currentTarget.x, this.currentTarget.y);
|
|
1510
|
+
entity.notifyPositionChange?.();
|
|
1511
|
+
|
|
1491
1512
|
// Target reached, wait for frequency before processing next route
|
|
1492
1513
|
this.currentTarget = null;
|
|
1493
1514
|
this.currentTargetTopLeft = null;
|
|
@@ -1603,7 +1624,7 @@ export function WithMoveManager<TBase extends PlayerCtor>(Base: TBase) {
|
|
|
1603
1624
|
}
|
|
1604
1625
|
|
|
1605
1626
|
// Get speed scalar from map (default 50 if not found)
|
|
1606
|
-
const map =
|
|
1627
|
+
const map = currentMap;
|
|
1607
1628
|
const speedScalar = map?.speedScalar ?? 50;
|
|
1608
1629
|
|
|
1609
1630
|
// Calculate direction and speed
|
|
@@ -10,6 +10,13 @@ export type ExpCurve = {
|
|
|
10
10
|
accelerationB: number;
|
|
11
11
|
};
|
|
12
12
|
|
|
13
|
+
export type ParameterCurve = {
|
|
14
|
+
start: number;
|
|
15
|
+
end: number;
|
|
16
|
+
};
|
|
17
|
+
|
|
18
|
+
export type ParameterValue = number | ParameterCurve;
|
|
19
|
+
|
|
13
20
|
const DEFAULT_EXP_CURVE: ExpCurve = {
|
|
14
21
|
basis: 30,
|
|
15
22
|
extra: 20,
|
|
@@ -36,6 +43,31 @@ function normalizeExpCurve(value: unknown): ExpCurve {
|
|
|
36
43
|
};
|
|
37
44
|
}
|
|
38
45
|
|
|
46
|
+
function normalizeParameterCurve(value: unknown): ParameterCurve {
|
|
47
|
+
if (typeof value === "number") {
|
|
48
|
+
const normalized = toValidNumber(value, 0);
|
|
49
|
+
return {
|
|
50
|
+
start: normalized,
|
|
51
|
+
end: normalized
|
|
52
|
+
};
|
|
53
|
+
}
|
|
54
|
+
|
|
55
|
+
if (!isObject(value)) {
|
|
56
|
+
return {
|
|
57
|
+
start: 0,
|
|
58
|
+
end: 0
|
|
59
|
+
};
|
|
60
|
+
}
|
|
61
|
+
|
|
62
|
+
const start = toValidNumber(value.start, 0);
|
|
63
|
+
const end = toValidNumber(value.end, start);
|
|
64
|
+
|
|
65
|
+
return {
|
|
66
|
+
start,
|
|
67
|
+
end
|
|
68
|
+
};
|
|
69
|
+
}
|
|
70
|
+
|
|
39
71
|
/**
|
|
40
72
|
* Interface for Parameter Manager functionality
|
|
41
73
|
*
|
|
@@ -267,6 +299,16 @@ export interface IParameterManager {
|
|
|
267
299
|
*/
|
|
268
300
|
parameters: { [key: string]: { start: number, end: number } };
|
|
269
301
|
|
|
302
|
+
/**
|
|
303
|
+
* Set a parameter with either a fixed value or a level curve
|
|
304
|
+
*
|
|
305
|
+
* A numeric value is stored as a fixed parameter where `start === end`.
|
|
306
|
+
*
|
|
307
|
+
* @param name - Parameter name
|
|
308
|
+
* @param value - Fixed value or parameter curve
|
|
309
|
+
*/
|
|
310
|
+
setParameter(name: string, value: ParameterValue): void;
|
|
311
|
+
|
|
270
312
|
/**
|
|
271
313
|
* Get the value of a specific parameter by name
|
|
272
314
|
*
|
|
@@ -441,6 +483,8 @@ export function WithParameterManager<TBase extends PlayerCtor>(Base: TBase) {
|
|
|
441
483
|
}
|
|
442
484
|
}>({}) as any, '_parametersSignal', { persist: true }, this as any)
|
|
443
485
|
|
|
486
|
+
private _paramProxy: { [key: string]: number } | null = null
|
|
487
|
+
|
|
444
488
|
/**
|
|
445
489
|
* Computed signal for all parameter values
|
|
446
490
|
*
|
|
@@ -755,7 +799,46 @@ export function WithParameterManager<TBase extends PlayerCtor>(Base: TBase) {
|
|
|
755
799
|
* @memberof ParameterManager
|
|
756
800
|
* */
|
|
757
801
|
get param() {
|
|
758
|
-
|
|
802
|
+
if (!this._paramProxy) {
|
|
803
|
+
this._paramProxy = new Proxy({}, {
|
|
804
|
+
get: (_target, property) => {
|
|
805
|
+
if (typeof property !== 'string') {
|
|
806
|
+
return undefined
|
|
807
|
+
}
|
|
808
|
+
return this._param()[property]
|
|
809
|
+
},
|
|
810
|
+
set: (_target, property, value) => {
|
|
811
|
+
if (typeof property !== 'string') {
|
|
812
|
+
return false
|
|
813
|
+
}
|
|
814
|
+
this.setParameter(property, value as ParameterValue)
|
|
815
|
+
return true
|
|
816
|
+
},
|
|
817
|
+
has: (_target, property) => {
|
|
818
|
+
if (typeof property !== 'string') {
|
|
819
|
+
return false
|
|
820
|
+
}
|
|
821
|
+
return property in this._param()
|
|
822
|
+
},
|
|
823
|
+
ownKeys: () => Reflect.ownKeys(this._param()),
|
|
824
|
+
getOwnPropertyDescriptor: (_target, property) => {
|
|
825
|
+
if (typeof property !== 'string') {
|
|
826
|
+
return undefined
|
|
827
|
+
}
|
|
828
|
+
const parameters = this._param()
|
|
829
|
+
if (!(property in parameters)) {
|
|
830
|
+
return undefined
|
|
831
|
+
}
|
|
832
|
+
return {
|
|
833
|
+
configurable: true,
|
|
834
|
+
enumerable: true,
|
|
835
|
+
writable: true,
|
|
836
|
+
value: parameters[property]
|
|
837
|
+
}
|
|
838
|
+
}
|
|
839
|
+
}) as { [key: string]: number }
|
|
840
|
+
}
|
|
841
|
+
return this._paramProxy
|
|
759
842
|
}
|
|
760
843
|
|
|
761
844
|
get paramsModifier() {
|
|
@@ -833,7 +916,17 @@ export function WithParameterManager<TBase extends PlayerCtor>(Base: TBase) {
|
|
|
833
916
|
}
|
|
834
917
|
|
|
835
918
|
set parameters(val) {
|
|
836
|
-
|
|
919
|
+
const normalizedParameters = {}
|
|
920
|
+
for (const [name, parameterValue] of Object.entries(val || {})) {
|
|
921
|
+
normalizedParameters[name] = normalizeParameterCurve(parameterValue)
|
|
922
|
+
}
|
|
923
|
+
this._parametersSignal.set(normalizedParameters)
|
|
924
|
+
if (MAXHP in normalizedParameters && this.hp > this.param[MAXHP]) {
|
|
925
|
+
this.hp = this.param[MAXHP]
|
|
926
|
+
}
|
|
927
|
+
if (MAXSP in normalizedParameters && this.sp > this.param[MAXSP]) {
|
|
928
|
+
this.sp = this.param[MAXSP]
|
|
929
|
+
}
|
|
837
930
|
}
|
|
838
931
|
|
|
839
932
|
private _expForLevel(level: number): number {
|
|
@@ -874,11 +967,12 @@ export function WithParameterManager<TBase extends PlayerCtor>(Base: TBase) {
|
|
|
874
967
|
* @returns {void}
|
|
875
968
|
* @memberof ParameterManager
|
|
876
969
|
* */
|
|
877
|
-
|
|
970
|
+
setParameter(name: string, value: ParameterValue): void {
|
|
971
|
+
const normalizedValue = normalizeParameterCurve(value)
|
|
878
972
|
this._parametersSignal.mutate(parameters => {
|
|
879
973
|
parameters[name] = {
|
|
880
|
-
start,
|
|
881
|
-
end
|
|
974
|
+
start: normalizedValue.start,
|
|
975
|
+
end: normalizedValue.end
|
|
882
976
|
}
|
|
883
977
|
})
|
|
884
978
|
const maxHp = this.param[MAXHP]
|
|
@@ -891,6 +985,10 @@ export function WithParameterManager<TBase extends PlayerCtor>(Base: TBase) {
|
|
|
891
985
|
}
|
|
892
986
|
}
|
|
893
987
|
|
|
988
|
+
addParameter(name: string, { start, end }: { start: number, end: number }): void {
|
|
989
|
+
this.setParameter(name, { start, end })
|
|
990
|
+
}
|
|
991
|
+
|
|
894
992
|
/**
|
|
895
993
|
* Gives back in percentage of health points to skill points
|
|
896
994
|
*
|