@rpgjs/server 5.0.0-alpha.10 → 5.0.0-alpha.2

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Files changed (40) hide show
  1. package/dist/Player/BattleManager.d.ts +22 -32
  2. package/dist/Player/ClassManager.d.ts +18 -31
  3. package/dist/Player/Event.d.ts +0 -0
  4. package/dist/Player/ItemManager.d.ts +13 -27
  5. package/dist/Player/MoveManager.d.ts +43 -31
  6. package/dist/Player/ParameterManager.d.ts +19 -27
  7. package/dist/Player/Player.d.ts +8 -123
  8. package/dist/Player/SkillManager.d.ts +19 -27
  9. package/dist/Player/StateManager.d.ts +35 -28
  10. package/dist/RpgServer.d.ts +1 -224
  11. package/dist/index.js +647 -1108
  12. package/dist/index.js.map +1 -1
  13. package/dist/rooms/map.d.ts +1 -70
  14. package/package.json +8 -8
  15. package/src/Player/BattleManager.ts +38 -97
  16. package/src/Player/ClassManager.ts +35 -95
  17. package/src/Player/ComponentManager.ts +20 -64
  18. package/src/Player/EffectManager.ts +27 -110
  19. package/src/Player/ElementManager.ts +25 -126
  20. package/src/Player/Event.ts +0 -0
  21. package/src/Player/GoldManager.ts +35 -32
  22. package/src/Player/GuiManager.ts +140 -187
  23. package/src/Player/ItemFixture.ts +5 -4
  24. package/src/Player/ItemManager.ts +26 -39
  25. package/src/Player/MoveManager.ts +31 -40
  26. package/src/Player/ParameterManager.ts +25 -35
  27. package/src/Player/Player.ts +39 -184
  28. package/src/Player/SkillManager.ts +23 -44
  29. package/src/Player/StateManager.ts +95 -210
  30. package/src/Player/VariableManager.ts +48 -180
  31. package/src/RpgServer.ts +1 -232
  32. package/src/core/context.ts +0 -1
  33. package/src/rooms/map.ts +8 -76
  34. package/dist/Player/ComponentManager.d.ts +0 -60
  35. package/dist/Player/EffectManager.d.ts +0 -40
  36. package/dist/Player/ElementManager.d.ts +0 -31
  37. package/dist/Player/GoldManager.d.ts +0 -22
  38. package/dist/Player/GuiManager.d.ts +0 -176
  39. package/dist/Player/ItemFixture.d.ts +0 -6
  40. package/dist/Player/VariableManager.d.ts +0 -30
@@ -1,30 +0,0 @@
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- import { PlayerCtor } from '@rpgjs/common';
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- /**
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- * Variable Manager Mixin
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- *
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- * Provides variable management capabilities to any class. Variables are key-value
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- * pairs that can store any type of data associated with the player, such as
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- * quest progress, game flags, inventory state, and custom game data.
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- *
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- * @param Base - The base class to extend with variable management
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- * @returns Extended class with variable management methods
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- *
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- * @example
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- * ```ts
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- * class MyPlayer extends WithVariableManager(BasePlayer) {
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- * constructor() {
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- * super();
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- * // Variables are automatically initialized
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- * }
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- * }
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- *
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- * const player = new MyPlayer();
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- * player.setVariable('questCompleted', true);
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- * ```
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- */
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- export declare function WithVariableManager<TBase extends PlayerCtor>(Base: TBase): TBase;
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- /**
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- * Type helper to extract the interface from the WithVariableManager mixin
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- * This provides the type without duplicating method signatures
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- */
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- export type IVariableManager = InstanceType<ReturnType<typeof WithVariableManager>>;